#help-13
428200 messages · Page 535 of 429
wifix
I am not familiar with this mathematic editor😂
@celest comet I’d start with this
alright
alright i made all the numbers in the fractions positive indices
now what should i do about the powers?
what does it look like now
Show your work
you can extract common index
You can test it by trying 2^3 / 2^2
alright so i did this:
2^4/7^2 x 7^4/2^4
should i just simplify and be done with the problem?
yes
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pray help me solve this
@crimson sedge Has your question been resolved?
<@&286206848099549185>
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The sides of a right-angled triangle are integers. The length of one of the sides is 12. Then the sum of all
possible radius of the incircle of such triangles is.
<@&286206848099549185> ??
what about 9,12, 15
and 12 35 37
sir, the thing is
i got the anser of 14
but the solution is 11
idk sir??
Idk, radius=ab/(a+b+c) right ? So
yes sir
for right triangle
when i do it i get 14
2,3,4,5 are possible radiuses
adding them up gives 14?
Idk,I used area, ab=2 times area of triangle=r(a+b+c), I got 192/48,60/30,108/36,420/84
answer key wrong sir??
Must be
thank you sir
oh, which grade?/
Graduate first year
university??
Yeah
Np
.end
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still dont know huh
Yes
Ive tried
For so long
Im bad at double angle ig
U know?
it is r/s)^2 = (1+sintheta)/(1-sintheta)
so, make it (1+sintheta)^2 / cos^2theta
so, ur r/s is 1+sintheta / costheta
now u got the answer
2
sure
- trivial, omit
2)multiply r/s by cos^2(θ/2)+sin^2(θ/2) both above and below
Ye i did that
But i got
A wierd figure
You got (1+2sc)/(c^2-s^2)
U dont mind writing on a notepad too?
Which is (1+sin(θ))/cos(θ)=sec+tan
Sure
Expecially foe trigo
c and s are cos(θ/2),sin(θ/2) respectively
square them
But this is 1/2
Not 1
The angle is half
Does it still work
doesnt matter
Rlly
any angle it should work
Oh
Naayagan meendum varaa'na bro? 
tamil ah nee?
yep!
nice
@cursive oriole Has your question been resolved?
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Okay, so, I'm working on this plugin for a game that adds a hunger/thirst system. The highest value for both is 100, lowest being 0. I went ahead and did some math for the thirst, based on how much water someone should drink before possibly dying from dehydration. (Takes 3 days w/o water.) Based on google, a person should drink 2 bottles of water per day, so by taking the number 100 (highest value) and dividing it by 6, gives us the value 16.6 (rounded down for simplicity). So each water bottle adds 16 points towards hydration.
Now, my problem is, I have no idea how to get a value for the hunger. Since google simply says 3 balanced meals, (350-600 calories), and 1-3 snacks (150-200 calories).
Unfortunately, I cannot count simply by caloric intake, since food can sate more or less, independent of calories.
you could look at minecraft's hunger system for inspiration perhaps
^^^
Well the base value for an apple in minecraft is 4, based on a 20 point system. So I'd have to multiply that by 5 to get a 100 point system, meaning 16. But I also have to take into account that the system for food is based over the span of 7 days, not 1.
you could perhaps divide all nutritional values by 7 and then have it decay 7 times slower too
well if apples had a value of 20, that means that someone could survive w/o losing hunger by eating 5 apples throughout the course of 7 days
...do you think i could just half that for a more realistic number?
10 apples over the course of 7 days to stay fully satisfied?
or do you think 14 apples over the course of 7 days would be more realistic?
how long does it take to starve
7 days, right
i'm not sure minecraft's hunger system would have you go from full to zero in a single day
The hunger system takes 88200 seconds to go from 100 - 0
every 882 seconds, 1 point is taken off from the hunger system
the system itself is also based off of a different time value
unless your in-game days are shorter than real life days
it assumes that each day is 3.5 hours long
Result:
7
Result:
12600
er. where was i going with this
lol i dunno but you were back tracking my math a bit there
a day's worth of nutrition is about 14 points under your hunger system
you could base your nutritional values around that
,calc 14*7
Result:
98
it probably depends on like, what food items you have available in your game
that is close to 100
so assuming someone needed to eat 3 times a day, that would be 14/3
giving me 4.6
rounded up to 5 for simplicity sake
making each day of nutrition requiring 15 points to stay fully hydrated, assuming 5 points p/meal
alright ty!
have a wonderful day ann
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Closed due to the original message being deleted
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$\int \limits$
MarveI
was that this?
Integral
Indefinite to be exact
$\int_{a}^{b}f\left(x\right)dx=F\left(b\right)-F\left(a\right)$
AirToastie
This one is definite integral
you want to insert this into desmos? @versed fulcrum
wdym
wait you deleted the message
Oh
i meant like.. what was the symbol you posted
that one was a bit different
havent learn that
what is that called
You're subtracting sin(π) - sin(0)
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is my answer and solution correct?
To check put the values back into the original equations
Just as the monkey said ^
huh?
show work, what are you unsure about
@crimson sedge Has your question been resolved?
@crimson sedge what are you waiting for?
@crimson sedge Has your question been resolved?
@crimson sedge Has your question been resolved?
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how to solve
show work
i just put all sides as 10
eb db and the 3 stated sides
and said a+b>c
therefore bc > 15
so now im stuck but 17 20 and 10sqrt 2
@balmy apex
yea
that means BE=10
yes
ok
yes
now draw another right angle triangle
yes
yes
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np
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Is there an "analytical" way to find the epsilon value to check whether 3 vectors are coplanar?
I cannot simply use 0 as the value for equality, because rounding errors might happen
So instead of doing the triple product between 3 vectors = 0,
I'd need to do triple product between 3 vectors <= epsilon
Currently I'm using epsilon = 1E-6, and I'm certain I've seen this value somewhere online (can't find the source anymore sadly). But I don't know if this value will in most cases be correct
I mean the threshold is just about "how small do I define close enough to 0"
eps = 1e-6 is a typical convention
but yeah unless you're working with tiny tiny tiny vectors, or you want to distinguish between vectors with a very small difference, you won't have any problem with that
Another issue is that while 1e-6 might be good, the types of the elements might vary: they might be normal integers (so =0 would work), or floating-point values, or doubles, or other arithmetic types which have different ranges...
So maybe I'm concerned too much, but there could be possibly different rounding errors between different types
If you're working with some floating points, everything will be converted to floating point at some point anyway
you'll have to write your functions in whole generality (double for example) anyway
Alright, so 1e-6 is "good enough" for all types if I'm not concerned about too small vectors?
yeah
and if you see it's too huge for your application for some reason
you can just make it smaller
Alright, thank you 🙂
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This is kinda a dumb question but can someone help explain what im supposed to do with this question the wording has kinda confused me : Compare and contrast a function and its inverse. Represent your answer in a table of values and in a mapping diagram.
does contrast mean to create a function im unsure what im supposed to do here
@vale ridge Has your question been resolved?
@vale ridge Has your question been resolved?
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I'm unsure how to do f(-2) = lim f(x) when x approaches -2^- . the one on the bottom left.
in addition, im thinking maybe (-2, 4) should go up to infinity?
this is what im thinking. still not sure about this line though
@crimson sedge Has your question been resolved?
<@&286206848099549185>
@crimson sedge Has your question been resolved?
have to go away from my PC. but if anyone has an idea let me know pls, channel will probably close. thanks
you already know what the right hand side is as a number (from the rest of the problem) so use that
no there's no reason for that, it has to go to neg inf in both sides of x=5
also you can't have an x value corresponding to more than one y value
the rest is good though
@crimson sedge Has your question been resolved?
where would the line go then?
There is a HA so it can't go to - infinity
that one yes but also (-2, 4) going up to infinity
that one has to go to -infinity
it can cross the HA
the HA is not really a boundary
only the VA is
can you send a pic of what you mean
yea like that except erase the current curve you have going under the red line
you can only have one curve at a time for any given x value
ah
then that would mean the entire line would have to go?
under the red line
basically get rid of this entire one
yup get rid of that one
ah I see
and the red line is good
that makes sense since they go to -infinity at the end
then does the one on the left just go nowhere?
(-2, -3)
look at the bottom middle condition they give you
its telling me everything on the left side should be going to infinity
i see
does "the left side" mean anything < 0?
no the left side means like in the long run, really really really big negative numbers
you only care about where it goes "at the end" so to speak except there is no end since numbers go on and on forever
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Hello! I need some help on this question. 🙂
@livid fog Has your question been resolved?
you need to show what you have tried, and spefically where you got stuck
@livid fog
oh
I didnt really understand what to do
but I tried writing out what each part of it had
I must have forgot
so heres something that might make your life easier

something to an even exponent is always positive
do sign analysis on (x+1)(x-4)
but keep in mind where your zeros are
👀
youre good man
just do the sign analysis on the smaller function
lemme know what you get
try for 5-10 min see if you can figure it out
pretend its exam and you have no help but endless time
Oh in that case
time to guess C
😏
I think its
B or C
you didnt even try what i said did you 
I hav ebeen
looking at the question
trying to observe
and make a hypothesis
on what it could be
and my guess conluded to those to
you dont need to do that, fwiw
you need to do the work
and determine which is correct
its easier
idk how
look up sign analysis
ah, alright
lets look
so really quickly
can you tell me where (x+7)^2 is positive
ye
okay
so we square it
(x+7) * (x+7)
somewhere that x+7 is negative
is the result positive or negative
alright
what do you mean?
👀
im asking you where (x+7)^2 is negative
oh
is it still negative where (x+7) is negative
yea
its every positive (or 0)
i just wanted to remind you that
the other functions you ignored in the sign analysis
they are only contributing positive regions
(or zero)
here you said (x+1)(x-4) is only negative between -1 and 4
when we add back on the original factors of (x+7)^2 and (x-2)^4, do we gain areas that are negative? lose them? stay the same?
where is (x-2)^4 negative
it may help to remember that $(x-2)^4 = \qty( (x-2)^2 ) ^2$
jan Niku
ok
jan Niku
well its postive
what would have to happen here to make this negative
👀
im not sure what your argument is
if you think that (x-2)^4 adds negative area
give me an x value where (x-2)^4 is negative
and tell me why its negative there
if it doesnt add any, then why not?
think about this
you have two factors on the right
to get an odd number, you need an odd times an even
or an even times an odd
so is
2 where
it equals 0
so
im going to tell you
then im gonna go back to packing
a factor raised to an even exponent is never negative
lol
okay
the entire function
it has the same sign analysis as (x+1)(x-4)
all you add is zeros
you should be able to finish the problem now
yea it's C
🤣
Woulda got it right either way
my lucky letter C
💪
ty
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that’s the question
i think my solution is wrong
oh wait i subtracted
i’m dumb
Any m>n, |a_m-a_n|<1/2^n
|a_m-a_n|<=Σ1/(2^k) k from n+1 to m, <1/(2^n)
For example
|a_4-a_2022|<1/16
So 9/16<a_4<13/16
So a_4 has to be 5/8
Yeah
how do i go from 3/4 to 5/8
m=2022, n=2,3,4 respectively
-1/8
how did you get the -1/8
yes
a_3=a_2+1/4=3/4
yes
a_4=a_3-1/8=5/8
why did we add the rest and subtract this one
Because other possible values don’t belong to (9/16,13/16)
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confused on how to start this
do you know how to find the acceleration as a function of time?
velocity is the first derivative of the function, acceleration is the derivative of velocity
uhh can i have an example?
ahhh gotcha
i take that as a no from you
was going to say acceleration is the 2nd derivative of position
but fructosepear said the exact same thing
just with an extra step
i could still give you an example of taking the second derivative of some unrelated function if you so desire
nope i got the correct answer i was just confused on how to do it
thanks tho!
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Hi there I'm currently reviewing for an entrance test and I'm getting stumped by this problem:
Won't the Greatest Integer Function be 1? We were already given that the answer would be 0 but idk how it got there
does your notation [[ x ]] mean floor, ceiling, or round?
Floor
thx
Could you explain it more in detail if that's okay?
?you just simply calculate it
if x is smaller than 1 but close to 1, then [[x]] is zero and [[x-1]] is -1, and the only thing varying as x approaches 1 is the second term in the denominator
Ohhh I see I see
x will never be 1 but only close to it
And since the notation requires it to be a floor
It'll be 0
I get it now, thank you guys!
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Once again, I need to use p-adic valuation.
I'm wondering if I can use WLOG or not, because in that case I could rewrite the equation in terms of minimums and maximums and simplify.
<@&286206848099549185>
I need help please.
idk what p-adic valuation is but if you are allowed then use that $$lcm(a, b) = \frac{|a\cdot b|}{gcd(a, b)}$$
Nathan_
I don't think I am. My instructor made it very clear that I need to apply p-adic valuation...
like i said idk what that is so nvm then if that formula cant be used
yeah, use the gcd-lcm formula and the answer falls out immediately ^
if you dont know that formula, it can be proved fairly easily by using unique factorisation
they said they arent allowed to use that formula for this question
well they arent allowed to assume its true, so they just need to prove it
ig it can be proved by using the p-adic valuation and looking at prime powers, but I think that overcomplicates it
@static fern Has your question been resolved?
Exactly, but my instructor said that I need to solve it using p-adic valuation.
how strong is the "need"
would it be enough to prove the lcm-gcd formula using p-adic valuation
Umm, I'm not sure. Is there a way I can solve w/out that formula?
sure
just look at every p dividing a or b and make sure it has even padic valuation
@static fern Has your question been resolved?
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ok so
lets start with B.
easiest one
| | means absolute value
so | rp | is positive
im stock between B and D
- ( positive) = negative
they both make sense
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Can any one help me with this
why axiom of pairing is true?
it's an axiom
True but ther is a explanation?at least?
OK
Is there a moral proof of this?
you mean why it should be true?
Yes
dunno. I only know the very basics of stuff like that. but it seems like a very reasonable axiom
I don't see why it shouldn't be true
maybe get yourself the advanced role and ask in #foundations
The thing that annoys me is that x could not be equal to u(for example)
and the whole Statement still be true
I will try
Thank
I don't get what you mean
B is the set {u,v}. and then x in B if and only if x=u or x=v
but of course x could be anything else. then it just wouldn't be in B
I thought we trying to define B using x
I didn't know B was pre defined
well the axiom tells you that B exists
or rather that such a set B exists satisfying x in B if and only if x=u or x=v
i think it's supposed to let you make sets from objects
like it's about pairs but as a consequence you can make singletons
hm, but what if I want a triple...
that doesn't follow
we probably have other axioms for that
perhaps the union in the screenshot yeah
And it could be single since since there is a or ?
yes
you could take u=v
Is this true ?
Yes but there is no info on that
wdym no info. we know there exists a B such that x in B if and only if (x=u or x=v=u). so x in B if and only if x=u
For pairing axiom of have this
And there isn't any info on the sets u and v are the same
That's why I said there isn't any info on that
it says that it is valid for any sets u and v
so we can take u and v to be the same
we don't have to
but we can
True but shouldn't it be noted so we would know we are more specific about this?
Then the general any u an v?
why should we say something more specific if the general case covers it
I think I don't understand what you mean
Then it wouldn't be tautologically equivalent?
Because the specific would not be true every where the general is true?
?
the specific is a subcase of the general
if x^2>=0 for all real x and 5^2 >=0. but why would I write the second statement down when I already have the first
🤔
I'm not sure I understand what is going on
I'm going to search a little bit about this
And thanks for the response
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I don't understand this
That symbol between ABC and DEF which I can't find on the keyboard means that the two triangles are similar
~
Found it
@coarse wagon Has your question been resolved?
ok
so um how do I solve it?
If I remember correctly
ΔABC~ΔDEF
means every angle of them is the same which means you can use ratio of each adjacent edge to figure out the answer
*at the end it should've been 10/x not 4
Sorry
I hope it helped
You can make a proportion with the corresponding sides (the sides in the same position in the two triangles):
10:4=x:6
Then solve for x
In two similar shapes the angles are the same and the corresponding sides are proportional to each other
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hmmmm
the obvious first step is to find the area of the white region
no, the white region
the unshaded region
they are quarter circles
do you know the formula for finding area of a circle?
nope
that's the circumference
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does this type of equation have a specific name? its like the simplified form of an exponential growth equation with a rate of growth that has a rate of growth, which has a rate of growth, and so on (in this case, 3 layers of exponential growth/decay)
just want something to google
expanded form
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How do I solve this
do you know how to rationalize the denominator?
multiply by the denominator
$\frac{4\sqrt{2}}{2}$?
Ann
yes, that is correct. though one would think this could be simplified a bit further
to just 2sqrt(2)
Has to be in this form
wait
can i write it as 2 root 2 over 1
Damn got it right
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im not sure how to do this; i got the answer 496, but im not too confident in it- could anyone help confirm the answer? if im wrong, id love to hear the correct explanation!
show work
your answer's correct yea
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sorry for the late reply!
ah, thanks!
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I'm wondering what the ratio of valid UTF-8 strings to all strings is. This is a discrete probability theory question.
1-byte code-points: 128 out of 2^8 are valid UTF-8
2-byte code points: 1920 out of 2^16 are valid UTF-8
3-byte code points: 63488 out of 2^24 are valid UTF-8
4-byte code points: 1048576 out of 2^32 are valid UTF-8
UTF-8 strings are any of those combined. E.g. if we want to calculate the ratio for 2-byte strings, it'd be (128^2 + 1920)/2^16 ≈ 27.93 %
What would be the ratio for a string of length n -> inf? Or, even better, the limit (N -> inf) of sum(n = 0 to N, number_of_valid_strings(n)) / sum(n = 0 to N, 2^n), but I guess it'll the same.
wow it uses generating functions
smart
i don't quite understand what's happening there though
why is that true?
so the answer is 0
if i understand correctly
Yes
@violet cobalt Has your question been resolved?
this question remains
@violet cobalt Has your question been resolved?
@violet cobalt Has your question been resolved?
Use a convergence series test
how is it related?
Oh nevermind the answer's here
.
Use formula (*3)
yeah, I understand that part
what I don't understand is how they've got this
everything else is more-or-less clear
If you expand the right side and match coefficients, you get formulas for N_n in terms of the four alpha variables.
@violet cobalt Has your question been resolved?
So something like this (if we assume that n is divisible by 12, otherwise ignore the corresponding terms)
N_n t^n = [1]A(256 t)^n + [2]A(256 t)^(n/2) + [3]A(256 t)^(n/3) + [4]A(256 t)^(n/4)
N_n = a1 * 256^(n - 1) + a2 * 256^(n/2 - 2) + a3 * 256^(n/3 - 3) + a4 * 256^(n/4 - 4)
So even if this is correct, I don't see any useful implications
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could anyone help example 11?
this is where I've gotten so far
I'm not sure how to find the range tho
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<@&286206848099549185>
<@&286206848099549185>
Graph fg
I don't think GDC is allowed
am I supposed to use these formulas?
Ok? You can still graph fg
If you understand what it means to graph a function, it should be easy
This sentence doesn't make sense
Sure
ah ty I got the answer
but when do I use these equations
erm
?
when do I use these equations
When you encounter a question relevant to them
and when are those equations not applicable
what do you mean a question relevant is it relevant to any composite function?
No idea what you mean by that so I'll just see myself out
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@frozen tendon Has your question been resolved?
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Where is the mistake
Is there even one?
The property with sqrts doesn't hold in C until you prove it
Therefore you can't because it leads to a contradiction
What is C? Just contant?
C the set of complex numbers
R the real numbers. Q rationals. Z integers. N natural integers
Oh right. I have not had them yet so I think I will leave the question for when I learn about the rules
That's one rule that doesn't work anymore yeah
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That's also part of why we don't typically use the sqrt symbol when working in C
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i have another question. If you are counting change and lets say the item was $10.25 and the customer gives you $5.25, you start the count the change back and you are going to give them back 5 dollars but they hand you an extra quarter that they found. how would you go about giving them the correct amount of change
I assume you mean the item is $5.25 and the customer gives $10.25
if you meant that the item is 5.25 and the customer gives you 10.25 and then produces an extra quarter (totalling 10.50 money paid), then their change will be 5.25
however, from a practical standpoint you would instead start over to ensure you were not having a sleight of hand pulled on you
ok so basically you count up from what they gave you
no, you count up from the cost of the item to what they gave you.
and if the original question was meant exactly as stated (i.e. they give you 5.25 for a 10.25 purchase), you tell them they're $5 short
ok srry guys im dumb
you're not dumb man we're here to help
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Complex Variables:
This is what I came up with for part a
I need to know if that works and how to come up with part b. I have an idea for b. I’ll write it down.
This would make both a and b true
are alpha and beta analytic functions?
Sure
I just assume it’s a function with no zeroes at 0
I think if you write that alpha and beta are analytic at z=0 then it works
So both parts would be true?
I’m just not sure if there is some function that is not a polynomial that would make these false.
Also with the Laurent series wouldn’t I still just get a term like I have already written? Some a/z^2 and b/z^3?
Plus the series of no poles?
yeah I think both parts are true
if you represent them as laurent series it should be clear I think
What do you mean as Laurent series?
If I do that won’t I get what I have written + a sum of the other terms that are positive powers of z?
yes but a and b will be numbers
Okay. I’ll make that adjustment and add the Laurent series aspect. Thank you.
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how can i go from this to a polynomial equation?
<@&286206848099549185>
is this quadratic?
believe so yes
@ancient spire Has your question been resolved?
The second differences have to be the same
ax^2 + bx + c
that's 3 unknowns, so you could use 3 equations to solve it by substituting the values
Oh woops mb
you want the polynomial equation, which is in the form f(x) = a + bx + cx^2 + dx^3 + ...
however, i think this question wants you to find the second order (up to x^2) polynomial equation
you can solve for this second order by solving the simultaneous equations
if it's not a second order polynomial, when you check if other points fit into it, it won't
if it is, then the others would fit
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how do I plot this function rect(w/8pi)
rect = rectangular function
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i understand problem 1-2...
but problem 3 just flips my head upside down
i know its asking me to find
the antiderivative?
if im correct
but those little numbers dont make sense to me
so you know how to do the first two questions right?
okay thats great
subinterval
since question 3 is pretty much the same thing
(b-a)/n
do you know what an integral is?
is that an antiderivative
yes but also it is the area under a curve
$\int_a^b F(x)$ is the area under $F(x)$ from the endpoints a to b
but not the understanding of the area
:( Bot still dead
fr
@plucky summit the integral of F(x) from a to b is the area under F with endpoints a and b
so problem 3 is essentially asking you for the area under the curve x^3-3 for 1<= x <= 3
mmm
which is the same as problems 1 and 2
its using the notation
you pick you many subintervals you want to use
that it should be expressed as
its just different notation
like problem 1 told you to use 6 subintervals
would that alter an answer
so with that notation
how is that like
like whats the correct answer
if u chjoose what subintervals to use
any answer found using a reasonable amount of subintervals is correct


