#help-13

428200 messages · Page 462 of 429

hearty elk
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if current gradiant is 2

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for question c

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hello?

cedar kilnBOT
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@hearty elk Has your question been resolved?

cedar kilnBOT
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crimson sedge
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In = \int_0^1 x^{n}\sqrt{1-x}
prove that (3+2n)In=2n.I{n-1}

crimson sedge
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$In = \int_0^1 x^{n}\sqrt{1-x}
prove that (3+2n)In=2n.I{n-1}$

wraith daggerBOT
crimson sedge
#

$In = \int_0^1 x^{n}\sqrt{1-x}$
prove that $(3+2n)In=2n.I{n-1}$

wraith daggerBOT
crimson sedge
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@fallen heath i know u love these kind of drugs

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😂

wraith crypt
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that In is cursed

crimson sedge
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its not ln

fallen heath
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I_n

crimson sedge
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I n-1

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like the previous one

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only ansh understand me

glad kestrel
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I_{n-1}

crimson sedge
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yep

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prove that $(3+2n)In=2n.I_{n-1}$

wraith daggerBOT
fallen heath
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$I_n = \int_0^1 x^{n}\sqrt{1-x}$ \

Prove that: $(3+2n)I_n=2nI_{n-1}$

wraith daggerBOT
crimson sedge
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yessir

wraith crypt
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much less cursed XD

crimson sedge
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hes a magicien

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look

fallen heath
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Look who zoomEyes

crimson sedge
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i tried ur old method ansh

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didnt work

fallen heath
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XD

crimson sedge
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its 3 functions

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i tried to make them 2 functions

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its hard

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to do parts

fallen heath
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Figure: $2n(I_{n-1} - I_n)$

wraith daggerBOT
crimson sedge
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im there

fallen heath
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Should be easy

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$= 2n \int_0^1 \overbrace{x^{n-1}}\underbrace{(1-x)^{3/2}} \dd{x}$

wraith daggerBOT
crimson sedge
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wtf

fallen heath
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integrate the first thingy, and differentiate the other one

crimson sedge
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parts?

fallen heath
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Yha

crimson sedge
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ansh can u help me i have problem

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with integrate

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with parts

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idk which one i choose u

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and which one i choose v

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is it by luck?

fallen heath
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$=2n\qty[(1-x)^{3/2}\cdot \frac{x^n}{n}]_0^1 + 3I_n$

wraith daggerBOT
fallen heath
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the first term is clearly 0 so you're only left with:

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$2n(I_{n-1}-I_n) = 3I_n$

wraith daggerBOT
fallen heath
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rearrange and derive your result :D

crimson sedge
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$5^{\frac{a}{b}}$

wraith daggerBOT
crimson sedge
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what is this equal to

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@fallen heath last thing big promiss

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and i go to sleep

fallen heath
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Gd ni8

cedar kilnBOT
#

@crimson sedge Has your question been resolved?

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bleak ermine
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hello

cedar kilnBOT
bleak ermine
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can someon help me

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An electrician charges $15 plus $11 per hour. Another electrician charges $10 plus $15 per hour. For
what amount of time will the cost be the same? What is the cost?

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i have 15+11x=10+15x
10+15x+11x+15

glad kestrel
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how did you go from an equation to an expression

bleak ermine
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i dont know i thought that was an equation

glad kestrel
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you went from correct to i don't know what

bleak ermine
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wait so is that good

glad kestrel
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going from good to bad? no

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10+15x+11x+15
what is this

bleak ermine
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i dont even know why i put that

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i just switched it around

glad kestrel
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the thing above it is correct

bleak ermine
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oh

glad kestrel
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but i don't know how you got to step 2 there

bleak ermine
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so i just solve that

glad kestrel
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yes

bleak ermine
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oh ok

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ok

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so now i subtracted 11 and im at 15 = 10 + 4x

glad kestrel
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mk

bleak ermine
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is that good

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i think so

glad kestrel
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yes

bleak ermine
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now i have 5= 4x becaus i subrtacted 10

glad kestrel
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righto

bleak ermine
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umm

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so i divide

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now i have 5/4 = 4x/4

glad kestrel
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mhm

bleak ermine
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uhhh

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x = 1 1/4

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i think thats correct

glad kestrel
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are you instructed to answer as a mixed fraction

bleak ermine
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i dont think so because i have to find the amount of time

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and 1 hour and 1 fourth is like 1h 15 m right

glad kestrel
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leave it as an improper fraction then

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5/4 is good

bleak ermine
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ok

glad kestrel
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you can also do that

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5/4 hours is also acceptable

bleak ermine
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now i have to find the cost

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so

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i have to like replace 5/4 for x right

glad kestrel
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yes

bleak ermine
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in one of the equations

glad kestrel
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mhm

bleak ermine
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so i subtracted 5/4 from 10

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umm idk what that is

glad kestrel
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why'd you subtract 5/4 from 10

bleak ermine
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i dont know

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i guess ill do 15 - 10

glad kestrel
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you have the equations
11x+15 and 15x+10

bleak ermine
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yea

glad kestrel
bleak ermine
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so i just add it or something

glad kestrel
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you're subbing 5/4 in for x

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you will be multiplying 5/4 by whatever x's coefficient is in whatever expression you choose

bleak ermine
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oh yea i forgor

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my bad

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11 times 5/4 is 55/4

glad kestrel
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indeed it is

bleak ermine
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thats 13 3/4

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so 15 + 13 3/4

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thats

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28 3/4

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so 28.75

glad kestrel
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yep

bleak ermine
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oh

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so the amount of time is 1 hour 15 minutes and the cost is 28.75

glad kestrel
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yep

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units is $

bleak ermine
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oh i forgor about that

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my bad

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ngl

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if i had a calculator i would pass all my tests

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thanks for helping me

cedar kilnBOT
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@bleak ermine Has your question been resolved?

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sour glacier
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I’ve tried everything, please help!

cedar kilnBOT
obsidian coral
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You tried everything but there's nothing inputted?

cedar kilnBOT
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@sour glacier Has your question been resolved?

sour glacier
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I know I’m doing something wrong but I can’t understand, I don’t know what to do with x4 either

sour glacier
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<@&286206848099549185>

cedar kilnBOT
#

@sour glacier Has your question been resolved?

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gray vine
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Show by using the definition of derivatives that the function $f\left(x\right)=\left|x-2\right|$ is not able to be derived in $x=2$.

wraith daggerBOT
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Theophania

gray vine
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$$f\left(x\right)=\left|x-2\right|$$
$$f'\left(x\right)=\lim _{h\to 0}\left(\frac{f\left(x+h\right)-f\left(x\right)}{h}\right)$$
$$⇒f'\left(x\right)=\lim _{h\to 0}\left(\frac{\left(\left|x-2\right|+h\right)-\left|x-2\right|}{h}\right)$$

wraith daggerBOT
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Theophania

gray vine
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Is this right?

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$$f:'\left(2\right)=\lim _{h\to 0}\left(\frac{\left(\left|2-2\right|+h\right)-\left|2-2\right|}{h}\right)$$
$$f:'\left(2\right)=\lim _{h\to 0}\left(\frac{h}{h}\right)=1$$

wraith daggerBOT
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Theophania

gray vine
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Okay… what do I do next 😅

gray vine
cinder talon
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don't plug in 2 yet

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also btw it would be |x+h-2| not |x-2|+h

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since the +h is within hte f(x+h)

gray vine
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hmm ok

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is it written like this $\left(\left|x-2+h\right|\right)$ or without the ( and )?

wraith daggerBOT
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Theophania

cinder talon
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you don't need the parentheses

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thats redundant

gray vine
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$f:'\left(x\right)=\lim _{h\to 0}\left(\frac{\left|x-2+h\right|-\left|x-2\right|}{h}\right)$

wraith daggerBOT
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Theophania

gray vine
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how do I simplify this

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x-2?

cinder talon
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now you can plug in 2

gray vine
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$f:'\left(2\right)=\lim _{h\to 0}\left(\frac{\left|2-2+h\right|-\left|2-2\right|}{h}\right)$

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$f:'\left(2\right)=\lim _{h\to 0}\left(\frac{\left|h\right|}{h}\right)$

cinder talon
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yep

gray vine
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= 1

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eh wait

cinder talon
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well it would be f'(2)

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no

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take the left and right limits

wraith daggerBOT
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Theophania

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Theophania

gray vine
cinder talon
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you haven't learnt left and right limits yet.?

gray vine
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it could be buried somewhere in my book

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but i can't ctrl+f

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give me a moment

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so here

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if h approaches zero from the right, then h>0 and |h| = h

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then the second image follows

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and if h approaches zero from the left, then h<0 and |h| = -h

cinder talon
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$\lim_{h \to 0} \frac{\abs{h}}{h}$ exists if and only if $\lim_{h \to 0^+} \frac{\abs{h}}{h} =\lim_{h \to 0^-} \frac{\abs{h}}{h}$

wraith daggerBOT
gray vine
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i must admit this is above my paygrade, i need to watch a video or smth

cinder talon
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do you know the definition of absolute value?

gray vine
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it's even more confusing when we throw in absolute value

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no, not off the top

cinder talon
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|x| = x if x≥ 0
      -x if x<0
gray vine
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yes

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why isn't it x≤0?

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that part i didn't get

cinder talon
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well

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if |x| = -x when x≤ 0 and |x| = x when x≥ 0, then thats not possible

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|x| cannot equal both -x and x

gray vine
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True

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$f'\left(2\right)=\lim _{h\to 0}\left(\frac{\left|h\right|}{h}\right)$

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so this is where i should proceed?

wraith daggerBOT
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Theophania

cinder talon
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yeah

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so first

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try take the right limit

gray vine
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If $h→0$ from the left then $h<0$ and $\left|h\right|=-h$ which gives us $\lim _{h\to :0^-}\left(\frac{|h|}{h}\right)=\lim _{h\to ::0^-}\left(\frac{-h}{h}\right)=-1$

wraith daggerBOT
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Theophania

gray vine
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$\lim _{h\to :0^+}\left(\frac{|h|}{h}\right)=\lim _{h\to ::0^+}\left(\frac{h}{h}\right)=1$ if $h>0$ and $h→0$ from the right.

wraith daggerBOT
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Theophania

gray vine
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So what does this mean, when the limit is 1 and -1, does that mean the tangent is different at that point and so you can't derive the function at x = 2?

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@cinder talon

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you or someone else can ping and i'll check later in case you're busy

cinder talon
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oops sorry

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i was doing smth

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im back now

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uhh

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so you cant directly use that yet

wraith daggerBOT
cinder talon
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so what u want to do is use x-2 instead of x within the definition of absolute value

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so

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|x-2| = x-2 when x-2≥ 0 (which is the same as x≥2)

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and

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|x-2| = -(x-2) when x-2 < 0 (which is equal to x<2

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now you can find the left and right limits

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@gray vine

gray vine
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lol didn't i do that?

cinder talon
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oh shit sorry im kinda dumb

cinder talon
cinder talon
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now you see tht the left and right limits are not equal

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therefore f(x) is not differentiable at f(2)

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yeah u got it

gray vine
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thanks

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.close

cedar kilnBOT
#
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cedar kilnBOT
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upper cypress
#

let's say you have
P(B) = 0.3
P(A|B) = 0.7
P(A|B') = 0.3

Is the probability of A just 1.0?

upper cypress
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since it can either be P(A|B) or P(A|B')

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actually that doesn't make sense

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I think I'm missing something

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I'm not sure how P(B) plays a role here

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but I get the feeling that it does

dire geode
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Use the law of total probability

upper cypress
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oh okay, I'll look that up!

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I found a very helpful website based off your suggestion

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I think I can solve this now 😄

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its these terminology that can help guide my search

#

Perfect, I got
P(A) = P(A|B)P(B) + P(A|B')P(B')
= 0.7 * 0.3 + 0.3 * 0.7
= .21 + .21
= .42

#

how do I mark this channel as solved?

cedar kilnBOT
#

@upper cypress Has your question been resolved?

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plucky summit
#

h

cedar kilnBOT
plucky summit
#

how would i go about solving this? i could use a calculator but my math teacher doesnt let me

glad kestrel
#

just simplifying it?

plucky summit
#

how would i go about doing that?

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if square root of 3 gives a decimal

glad kestrel
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leave it at sqrt3

plucky summit
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where did they get the 2 and 3?

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from simplifying the original problem?

glad kestrel
#

multiplying by the reciprocal

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if given $$\frac{a}{\frac{b}{c}}$$ just multiply both top and bottom by the bottom's reciprocal
$$\frac{a\cdot\textcolor{red}{\frac{c}{b}}}{\frac{b}{c}\cdot\textcolor{red}{\frac{c}{b}}}$$

wraith daggerBOT
#

a disappointing son

glad kestrel
#

then they rationalized

cedar kilnBOT
#

@plucky summit Has your question been resolved?

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candid acorn
cedar kilnBOT
candid acorn
#

How do I do it ?

sand ether
#

Do you understand that if $x-4$ is a factor of a polynomial $p(x)$ then we can rewrite as

wraith daggerBOT
#

azeem321

sand ether
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$p(x) = (x-4)f(x)$

wraith daggerBOT
#

azeem321

sand ether
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Where $f(x)$ is some other polynomial

wraith daggerBOT
#

azeem321

candid acorn
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Yes

sand ether
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ok good

candid acorn
#

I am supposed to use synthetic division then factor that

sand ether
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So $3x^3-20x^2+37x-20=(x-4)(ax^2+bx+c)$. Now you just solve for for $a,b,c$

wraith daggerBOT
#

azeem321

sand ether
#

Oh. you have to use synthetic divison?

candid acorn
#

Yes then factor it

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????

sand ether
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sorry i don't know synthetic division, so maybe someone else will help

candid acorn
#

What about another method?

sand ether
#

$3x^3-20x^2+37x-20=(x-4)(ax^2+bx+c)$. Now you just solve for for $a,b,c$

wraith daggerBOT
#

azeem321

sand ether
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Now compare coefficients

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So $3x^3-20x^2+37x-20 = ax^3-(4a-b)x^2-(4b-c)x - 4c$

wraith daggerBOT
#

azeem321

cedar kilnBOT
#

@candid acorn Has your question been resolved?

cedar kilnBOT
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valid cloud
#

I don't quite understand the conditions needed to ensure for N to work.

fallen heath
#

moe-moe cannon pandacop

valid cloud
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What Condition N should have to make it work

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Idk if it works if you try case by case

fallen heath
#

I think the mirror reflection chapter from physics would help >_<

valid cloud
#

Yeh I think it involves some distance and things

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Like 9 wouldn't work because when distance is 3, It goes 1 4 7 and 1 again, Thats where I don't get

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you kinda have to think about what values of n that can ensure, that the "beam" goes through all the spots

tepid plover
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i'm guessing that n must not be divisible by all integers from 2 to n-1

fallen heath
#

A good way to view it would be taking the moe-moe cannon on one of the midpoints of the edges of a regular polygon

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and the mirror- the other midpoints

valid cloud
tepid plover
fallen heath
#

oh right, the ceremonial circle

valid cloud
#

How does 9 works there

fallen heath
#

Kuristinaa, have you tried drawing the figure and generalizing it?

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Suppose "n" equidistant points on circle

valid cloud
tepid plover
#

the cannon should bounce on all the mirrors

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regardless of the distance

fallen heath
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n/k > 2

valid cloud
#

Can you elaborate?

fallen heath
#

nvm. the beam needs to bounce off all mirrors

tepid plover
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i think so

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if n isn't prime, some mirrors would be left if the distance is one of the factors of n (not 1 or n)

fallen heath
#

I think I figured something catThink

valid cloud
#

Hmm

fallen heath
#

Wanna hear me out? (@_@;)

valid cloud
#

Yep

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Let's see if the hypothesis that prime numbers work

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Do work

fallen heath
#

kek

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So basically, we start by assuming "n" equidistant points on the ceremonial circle.

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Now, we assign $b_n$ = position of beam after nth reflection

wraith daggerBOT
fallen heath
#

Let's say we start with "1"

valid cloud
#

Ok Ok

fallen heath
#

We're replacing all the marks $a_1, a_2, \ldots, a_n$ with their subscript value "i"

wraith daggerBOT
fallen heath
#

So 1 denotes the first mark $a_1$, 2 denotes $a_2$ and so on

wraith daggerBOT
fallen heath
#

Now, $b_0 = 1$

wraith daggerBOT
valid cloud
#

Oki Oki

fallen heath
#

Let's say $b_1 = k$ for some $1 < k < \frac{n}{2}$

wraith daggerBOT
fallen heath
#

n/2 because symmetry argument

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Also, if n even then beam goes along the diameter, reflects back, we're done. So n must be odd

valid cloud
#

But not every odd

fallen heath
#

Now, what do you think $b_2$ is?

wraith daggerBOT
fallen heath
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in terms of k

valid cloud
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k^2?

fallen heath
#

Nope

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$b_2 = k + (b_1 - b_0) \pmod n$

wraith daggerBOT
fallen heath
#

which is basically: $b_2 = k + (k - 1) \pmod n$

wraith daggerBOT
fallen heath
#

what is $b_3$?

wraith daggerBOT
valid cloud
#

k+k+(k-1) mod n?

fallen heath
#

wait

valid cloud
#

wait

fallen heath
#

$b_3 = k + 2(k-1)$

wraith daggerBOT
fallen heath
#

note: the distance between each positions is now fixed

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since initially we chose b0 = 1, b1 = k, and the distance is now fixed as (k - 1)

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and we now have an AP

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$b_r = k + (r - 1)(k-1) \pmod n$

wraith daggerBOT
valid cloud
#

Ooooohhhhh

fallen heath
#

Now, according to given conditions, $b_n = 1 \pmod n \forall k$

wraith daggerBOT
fallen heath
#

and, you can figure the other condition which denies any of this positions to be "1" for any "r" < n

valid cloud
#

oooohhhh

fallen heath
#

of course there might be a more direct approach I believe but for a crude understanding of the situation, I believe this was the best that came to mind rn.

valid cloud
#

So we test values with them?

fallen heath
#

I dunnoo. restrict "n" somehow maybe?

valid cloud
#

how would it work if lets say we have 16 points

fallen heath
#

Can't you figure something from: $b_n \equiv 1 \pmod n$, , and \ $b_r \neq 1 \pmod n \forall k, , 1<k< \frac{n}{2}$

wraith daggerBOT
fallen heath
#

Well, $b_n \equiv \pmod n$ always holds for all "k"

wraith daggerBOT
fallen heath
#

the only restriction should be the second one

valid cloud
#

ok ok

#

seems complicated

#

How would it work if N is prime

fallen heath
#

$\forall r \in {1, 2, \dots, n-1}, , \forall k \in {2, \dots, \frac{n-1}{2}}, r(k-1) \not\equiv 0 \pmod n$

wraith daggerBOT
fallen heath
#

that's the condition T_T

fallen heath
valid cloud
#

16

#

THANKS

#

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fallen heath
cedar kilnBOT
fallen heath
#

$\forall r \in {1, 2, \dots, n-1}, , \forall k \in {2, \dots, \frac{n-1}{2}}, r(k-1) \not\equiv 0 \pmod n$

wraith daggerBOT
fallen heath
#

@valid cloud explain bearlain

#

ohhh it's because of some divisor argument

#

,calc 3 + 2sqrt(2)

wraith daggerBOT
#

Result:

5.8284271247462
fallen heath
#

hmm

#

Right. We can directly see n = 3, 5 are okay. For n > 5, there isn't any divisor in the choices for "k"

#

such that correspondingly, there's a choice in "r" for which r. (k-1) is divisible by "n"

#

thinkies hence, all n primes work

valid cloud
#

Yep primes do work

fallen heath
#

I mean, was my reasoning correct?

#

Ik primes work, and that my reasoning is sound but I feel something loose here lol

valid cloud
#

I Think its a good assumption that its the prime numbers just like that one dude who told me that

fallen heath
#

Or did you figure some simpler soln.

valid cloud
#

Idk i just test values and there should be a pattern

fallen heath
#

Wait, you didn't read my solution? sad

valid cloud
#

I read it but if you ask whats my thought process, Then i should just test values even if its hard work

fallen heath
#

ooo, hmm! I would agree but how would you test values here?

valid cloud
#

Like 4 wouldnt work if distance is 2 it would be 1 3 1 3

#

6 if distance is 2 it would go back again

#

But 9

fallen heath
#

n even automatically removed, what about n = 3k, 5k, 7k? all can be broken into smaller shapes which return after 3, 5, 7 reflections instead of 3kth, 5kth, 7kth

#

Hence, only primes goes

#

Woah. this soln. much easier (@_@;)

valid cloud
#

If distance is 3 then 9 would go 1,4,7,1

fallen heath
#

For 9 as well, there's a 3 reflection path,

#

since 3 | 9

#

hm, I got it. Checking cases was indeed wise

#

Ty

#

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lilac juniper
#

so for a business I'm trying to get the yield. I have the market value which is $8.26 and the par value which is $6.00 and the dividend is 20c per share. How do I calculate the rate of dividend to get the yield and can I even do that with the info given?

TLDR: How do I calculate what the dividend would be to the market value if it was a %. So what % is 20c to $8.26 or how do I calculate that

lilac juniper
#

<@&286206848099549185>

cedar kilnBOT
#

@lilac juniper Has your question been resolved?

lilac juniper
#

Can someone please help me out here <@&286206848099549185>

#

I got the answer, thanks

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cedar kilnBOT
supple garden
#

This is probably a really dumb question but, are you sure you had $x$ anywhere? I make that mistake a lot.

wraith daggerBOT
#

vibeman

supple garden
#

Found the issue? @crimson sedge

#

What's the value of the line you got?

#

Yeah, what was the y value of the line?

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crimson sedge
#

Hey guys

cedar kilnBOT
crimson sedge
#

I need help with triangle similarities

#

It's 27th one

#

I'm gonna translate it

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hot garden
#

Need some help with a geometry\trigonometry proof problem:
"Given a semicircumference of diameter AB = 2r, and center 'O', consider the chords AD = r/2 and BC = r.
Find the surface of the triangle COD"

hot garden
#

I only managed to find out these data using some trig theorems and chord theorems

fallen heath
#

Well, at least you know OD = OC = r, right?

hot garden
#

but the sin and cos aren't nice values, so I don't get how is the solution not including stuff like arcsin or arccos,
I figured out gamma is pi - phi - zeta, but I can't figure out exact value of zeta

fallen heath
#

nvm

hot garden
#

if you mean arcsin, arccos, arctan, arcsec, yes

#

but they're not rational values in this case , unless i did some horrible errors already

fallen heath
#

so if AB is the diameter

#

$\angle COD = \pi - \angle AOD - \angle COB$

wraith daggerBOT
fallen heath
#

and what you need is $CK = OC \sin \angle COK = OC \sin \frac{\angle COD}{2}$

wraith daggerBOT
fallen heath
#

tbh BC = r, really saves the day

#

cause then you know $\angle BOC = \frac{\pi}{3}$

wraith daggerBOT
hot garden
#

yeah BOC is equilateral triangl

#

i figured that out already

fallen heath
#

$\Delta_{COD} = \frac{1}{2}r^2 \sin \qty(AOD + \frac{\pi}{3})$

wraith daggerBOT
fallen heath
#

$\cos AOD = \frac{7}{8}$

wraith daggerBOT
hot garden
#

yeah tho AOD is not a nice angle .-. I wish i could arccos it

fallen heath
#

.-. Can't you just use the sin(A + B) formula?

hot garden
#

I don't see it where should it be used

fallen heath
hot garden
#

so sin(AOD)cos(pi/3) + cos(AOD)sin(pi/3)?

fallen heath
#

Yeah

#

and cos(AOD) and sin(AOD) are known

#

so just fill it?

hot garden
#

I don't get where does that surface formula comes from tho,

#

is it from chord theorem?

fallen heath
#

$\Delta_{COD} = \frac{1}{2} \overline{OC}\cdot \overline{OD} \sin \angle COD$ ?

wraith daggerBOT
hot garden
#

oh, OD sin(COD) = DC / 2

#

or not?

fallen heath
#

not

#

Also, this formula comes from the sine law in triangles

#

But you'd probably hear of this also when doing circles

hot garden
#

uhhhh thank you tho, I guess I've been assigned an homework but we haven't done sine law yet in school , that's why I wasn't understanding it

fallen heath
# fallen heath

After you simplify this using sin(A+B) and use cos(AOD) = 7/8, sin(AOD) = √15 / 8, I'm sure you'll get your answer!

hot garden
#

.close

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#
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fallen heath
#

note that: $\overline{OD} \sin \angle COD$ is actually the height of the triangle COD drawn from vertex D to side OC

wraith daggerBOT
cedar kilnBOT
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fossil thorn
cedar kilnBOT
fossil thorn
#

Can I get help with the first question please

fossil thorn
wraith daggerBOT
dire geode
#

the shortest distance from a given point to a line intersects the line at a perpendicular

fossil thorn
#

and perpendicular lines have the same slope....?

fossil thorn
#

ah okay tysmm

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gaunt trench
cedar kilnBOT
gaunt trench
#

this is basically asking for a piecewise function right

#

?

crimson sedge
#

Yeah

gaunt trench
#

ok i so i have this, f(x)= {y = 5 , x =/= 1}

#

what else would be thgere

crimson sedge
#

Well they also want so if they redefine x its continuous afain

south tundra
#

For example f(x) = x + 1 for x =/= 1 and f(x) = literally any number except 2 for x = 1

#

This way you can redefine f(x) = x + 1 for x =/= 1 and f(x) = 2 for x = 1, making it continuous

#

Or should I say removing the discontinuity

gaunt trench
#

ohh

#

right

#

okay

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radiant mountain
cedar kilnBOT
radiant mountain
#

Not sure what 13 is asking

cedar kilnBOT
#

@radiant mountain Has your question been resolved?

dire geode
wraith daggerBOT
#

riemann

radiant mountain
#

ok how do I do that

dire geode
radiant mountain
#

like i think the mean value theorem

dire geode
#

looks good

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worn mantle
#

I keep getting this wrong, need help for an explanation of each

shrewd brook
dawn jetty
#

@shrewd brook I think if you were more specific and posted snaps instead of files people would be more responsive, h

#

but it looks like the channel is occupied already

rigid ridge
#

and in fact, the actual statement should be the second one, a^b a^c = a^(b+c) by basic properties of exponents: multiplying something b times and then c times is the same as multiplying b+c times!

worn mantle
#

ok!

rigid ridge
#

moreover, a^(-b) = 1/a^b is also true because multiplying something -b times is the same as dividing b times

#

but a^(-b) = -a^b is then false, a counterexample is (1,1) since 1^-1 = 1 but -1^1 = -1

#

and a^b = ab is just plain false

worn mantle
#

thanks man, really appreciate the explanatons! much clearer to me

rigid ridge
#

np

worn mantle
#

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inland meadow
#

Feels like I need to apply some markov property and bayes rule here, but I don't really know how.

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#

@inland meadow Has your question been resolved?

inland meadow
#

<@&286206848099549185>

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#

@inland meadow Has your question been resolved?

wraith crypt
#

feels like law of total probability

cedar kilnBOT
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hollow portal
#

So I'm having trouble solving for X in the equation y(2-y)=x, I've expanded to x= 2y-y^2 however I am lost on the next step

livid hound
#

x was already isolated and you didn't need to do anything at all

hollow portal
#

I mean i need it to be y=x instead of a y-based equation

#

so like it's currenty f(y) and i need it as f(x)

#

just a hint in the right direction would be fine I don't necessarily want it done for me

livid hound
#

treat this as a quadratic equation in y

hollow portal
#

ok so leave the x and use quadratic, and then solve? i'll try it thanks!

#

well i'll have to bring the x over.. hmm ok

#

ok i think i got, i get 1-(1-x)^(1/2) and/or 1+(1-x)^(1/2), appreciate it guys!

#

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fallow yew
#

how do i show that they’re similar? i tried look it up on yt for examples and couldn’t find any so if anyone could link a video on how to do so that would be great 😊👍

crimson sedge
fallow yew
#

right?

crimson sedge
#

Yes

fallow yew
#

so do i try to figure the rest to get it to 180

crimson sedge
#

You know they are all right triangles

#

How can you prove that

#

Hint: what must every right triangle have

fallow yew
#

90 degrees

crimson sedge
#

Right

#

And all the triangles have a right angle

#

That should be a sufficient proof

fallow yew
#

yes but how does the 3 one have a 90 degree

#

is see the 2

#

but not the 3

#

wait

#

nvm i see it’s the angle marking on top i’m pretty sure

#

.close

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fallow yew
#

ty btw

cedar kilnBOT
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civic coral
cedar kilnBOT
civic coral
#

alright so y=a+bx is the formula for regression analysis

#

"r" stands for Coefficient of Correlation, S stands for Standard Deviation

civic coral
# civic coral

the problem is that the blue underlined equation doesn't looks equivalent to me

#

the (n-1) at the very bottom have made the equation became illegal

#

it doesnt equals to Sxy/Sxx

civic coral
# civic coral

im not agree to it cuz when i tryin to prove the equation it doesnt looks equivalent

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#

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civic coral
#

<@&286206848099549185>

#

.reopen

cedar kilnBOT
#

cedar kilnBOT
#

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cedar kilnBOT
#

@civic coral Has your question been resolved?

cedar kilnBOT
#

@civic coral Has your question been resolved?

cedar kilnBOT
#

@civic coral Has your question been resolved?

elfin hemlock
#

What is the problem? It works fine

elfin hemlock
wraith daggerBOT
#

ScapeProf

cedar kilnBOT
#

@civic coral Has your question been resolved?

warm bone
#

Anyone can help me with Differential Equation?

cedar kilnBOT
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crimson sedge
cedar kilnBOT
crimson sedge
#

why is the answer neg 1?

#

ln 0 is undefined

#

why is this pi?

uncut hedge
# crimson sedge ln 0 is undefined

Yes it is. The way to solve it is to let a be the lower bound of your integral, and compute the limit of your integral as a converges to 0+.

crimson sedge
uncut hedge
#

In your resulting F you have an x ln x term, and you have to compute its value for 0. ln 0 is undefined, ln x and diverges to -inf as x goes to 0+. But does x ln x tends to -inf as x goes to 0+ as well?

wraith daggerBOT
#

Pencil

crimson sedge
#

uhh

crimson sedge
#

Hint: Use L'Hôpital's rule

#

Ok, nope. I don't follow

#

ohhhhhhhhhh

#

ok yeah I remembered.

#

alright, thank you.

#

.close

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#
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crimson sedge
#

.reopen

cedar kilnBOT
#

crimson sedge
#

@crimson sedgeWhat about the second one?

#

oh nvm

#

I got it

#

thanks

#

.close

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white bough
#

About 'A and B are open sets in A∪B', is there any counter-examples?For some topologies?

cedar kilnBOT
#

@white bough Has your question been resolved?

white bough
#

No

obsidian coral
cedar kilnBOT
#

@white bough Has your question been resolved?

dire geode
#

Are you trying to prove some claim? What is that claim?

cedar kilnBOT
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late pike
cedar kilnBOT
late pike
#

not sure how to get the answer

dire geode
#

there isn't even a question

late pike
#

oh the question is above the answer

#

if you want the whole questio its

cedar kilnBOT
#

@late pike Has your question been resolved?

late pike
#

<@&286206848099549185>

dire geode
late pike
#

is that better. sorry i cant type it since idk how to w the proper syntex

wraith daggerBOT
fallen heath
#

Hey @late pike , I think you're just being too intimidated by the question. It's fairly simple tbh

late pike
#

how would you go about doing it

fallen heath
#

me? I'd say: the question's already at it's second step of solving itself

late pike
# late pike

I need to know how to factor the first question to the second and I should be able to do it from there

fallen heath
#

Indeed, you're right on that

#

It's the third step of the solution

#

so? did you make an attempt yourself?

late pike
#

I have the solution just cant understand it

fallen heath
#

$(t\sqrt{x-1})^2 - (x\sqrt{t-1})^2$

wraith daggerBOT
fallen heath
#

hmmm... how about, since there is a square root in each parenthesis and a square outside each parenthesis, we square both terms within their parentheses?

#

I think we're capable of doing that-

late pike
#

if that was the case how would you factor t^2(x-1)-x^2(t-1)

#

since you cant factor (x-1) or (t-1) since they are not the same

fallen heath
#

how about... since we see parenthesis still in play here, we can just go about multiplying?

late pike
#

wouldn't we be back at square 1

fallen heath
#

You think so?

#

How about .. you write it down instead of thinking?

#

See what you get

#

is it same as square 1?

late pike
#

oh I meant the result was the same as the question not the value

fallen heath
#

Ik what you meant.

#

Did you try getting rid of the parenthesis? by multiplying inside out-

late pike
#

yea you mean like 2t^2 -x^2 +x +2trootx-1 -2xroott-1

fallen heath
#

Oh, you got a square root after multiplying?

fallen heath
#

$t^2(x-1) - x^2(t-1)$

wraith daggerBOT
late pike
#

oh I see what you mean

#

I thought you were talking about the one before mb mb

fallen heath
#

$= xt^2 - t^2 - x^2t + x^2$

wraith daggerBOT
late pike
#

yea, that should be it

fallen heath
#

$= (xt^2 - x^2t) - (t^2 - x^2)$

wraith daggerBOT
fallen heath
#

$=xt(t-x) - (t+x)(t-x)$

wraith daggerBOT
fallen heath
#

$= (t-x)(xt - (t+x))$

wraith daggerBOT
fallen heath
#

$= (t-x)(xt - t - x)$

wraith daggerBOT
fallen heath
#

which gives you your factorisation

late pike
#

yes whohoo

fallen heath
#

but tbh, I feel like you could've put more effort on this ^^

late pike
#

yea I kept trying to factour out t^2 with t^2

fallen heath
#

consider reviewing some basic algebraic factorisation... and don't be intimidated by the question

late pike
#

I should have tried the otehr wway

fallen heath
#

the trick to factorisation is:

#

if t = x seems to make the whole expression zero, you can be damn sure (t - x) is a factor

#

whether you use long division or synthetic division method, or a smarter method to divide the polynomial and take out factor (t - x) doesn't matter after then

late pike
#

yes, thanks for the help...I'll be sure to brush up on my skills

#

.close

cedar kilnBOT
#
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cedar kilnBOT
#
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wanton sierra
cedar kilnBOT
wanton sierra
#

This is the question I’m struggling on

vestal copper
#

@wanton sierra do you have some approach tot this question?

#

for the cuboid

wanton sierra
#

I think so yes

vestal copper
#

how would you start to approach it?

#

remember that your end goal is to find the angle between AG and ABCD

wanton sierra
#

Which angel is that

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Is it G

vestal copper
#

angle A

wanton sierra
#

Oh

vestal copper
#

are you okay with reading geometric notation?

wanton sierra
#

To find DG

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10 and 15”8

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15”8

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15.8

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Are the sides of the triangle at the bottom

wanton sierra
#

So we do Pythagorean

#

Phythagros

vestal copper
#

like, do you know how a line can be described by its endpoints?

#

if I call the left endpoint of a line A and the right endpoint B, then we can write the line as AB

#

it's just a form of notation we use to reference geometrical objects

#

similarly, a triangle can be represented as ABC, where each A, B, and C are the corners of the triangle

wanton sierra
#

That’s good yea

#

I worked out the line

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GD

vestal copper
#

which one

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ok

#

wait hold on

vestal copper
#

inches?

#

oh, you meant 15.8 cm

wanton sierra
#

Yea

vestal copper
#

no no

#

you're working with cm

wanton sierra
#

I meant the .

#

like you said

vestal copper
#

ok

wanton sierra
#

Mind if I send my working

vestal copper
#

go ahead

wanton sierra
#

Well this don’t the working

#

Isn’t*

#

But

vestal copper
#

could you label the corners correctly?

wanton sierra
#

The missing one is AG

vestal copper
#

so GD = 18.7 cm?

wanton sierra
#

Rounded

#

But I have the decimals

#

Written

vestal copper
#

ok

wanton sierra
#

I’m not sure what to do next

#

Or do I use trig

vestal copper
#

labeling the triangle will help u

wanton sierra
#

To work out the angle

#

I’ll try work out the angle I’ll see what you think

vestal copper
#

this is the angle you're trying to find, GAC

wanton sierra
#

Oh

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I just worked out the wrong one

vestal copper
wanton sierra
#

So all I’ve done was pointless?

vestal copper
#

no

#

okay

#

it seems you need some outline on how to work this problem

#

have you practiced finding angles of a right triangle using just its side lengths?

wanton sierra
#

Isn’t that trig

vestal copper
#

(i.e. solving a right triangle)

#

yes

wanton sierra
#

Let me send you what I did

#

I think it’s wrong

#

Angle GAD

vestal copper
#

that's not the right angle

#

but it's very similar to what you have to do

wanton sierra
#

Ah

vestal copper
#

just focus on your goal

#

angle GAC

#

what do you need to find this angle?

wanton sierra
#

It’s a 3D triangle

#

I have no clue

vestal copper
#

no

#

no triangle is "3d"

#

all triangles live in two dimensions, if you look at them from the right perspective

#

do you see what i did?

wanton sierra
#

Oh

#

I don’t understand why I’m working out that angle was my problem

vestal copper
wanton sierra
#

To work out AG

vestal copper
#

mm I guess the question assumes you know about projections of lines into planes

wanton sierra
#

I can use trig with this?

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For AG

#

*pythagros

vestal copper
#

yes

#

the pythagorean theorem

wanton sierra
#

And then I’ll try work out AC

vestal copper
#

yea

#

you definitely know how to solve these problems

#

you simply need a push in the right direction

wanton sierra
#

I see

#

I’ll try get the answer

vestal copper
#

in how to visualize the triangle whose angle they ask to find

wanton sierra
vestal copper
#

because the planes BCGF and ABCD are perpendicular

wanton sierra
#

Ohhh

#

Ok so

vestal copper
#

the planes of a a cuboid are all perpendicular

#

so any two lines that you can draw in any of those two planes will be perpendicular also

wanton sierra
#

Ok so

#

That’s my triangle so far

#

Do I do

#

20.5 squared - 10 squared

#

And then square root

vestal copper
#

why

#

you can find the angle directly using trig

wanton sierra
#

Oh yea

vestal copper
#

what trig function would you use?

wanton sierra
#

Sin

vestal copper
#

yes

wanton sierra
#

I got 29* as my answer

vestal copper
#

,w arcsin(10/sqrt(8.5^2+18.7^2))*180/pi

wanton sierra
#

This next question looks very hard, but you’ve already helped a lot so do you want me to try ask someone else?

#

My calculation there was

#

But I used the full decimal version of 20,5

vestal copper
#

yea that's right

wanton sierra
#

Yay

vestal copper
#

sorry I dont use this bot too often

#

I need to practice my inquires

wanton sierra
#

It’s fine

#

Does ^ mean squared

vestal copper
#

it means 'to the power of'

#

,w 3^3

wanton sierra
#

Oh I see

#

Ok should I try work out the other one

#

I habe a choice

#

Have

#

It’s either this one

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Or the one above

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Whichever is easier I can do

#

Or the orange triangle

vestal copper
#

oops

#

both are equally easy

#

the 2nd one requires a bit of a trick

#

I'm sure you can figure out the 1st one on your own

#

it's simply pythagoras and trig

#

I want you to find the angle on that 2nd diagram they're asking for

wanton sierra
#

Which question?

vestal copper
#

like, not numerically, just tell me what angle is it on the sketch

vestal copper
wanton sierra
#

AEB?

vestal copper
#

no

#

right now there's no way to represent that angle with letters

#

you need to draw another point on that figure, call it X

#

and then you may write the angle

#

it'd asking for the angle between the base and the slant face

wanton sierra
#

I would try draw it on but I don’t have anything to

vestal copper
#

but can you visualize it more or less?

#

yes or no?

wanton sierra
#

There’s no letters for the triangle?

vestal copper
#

no

#

you need to make another letter yourself

wanton sierra
#

I’ll try think

vestal copper
#

ok

wanton sierra
#

I’m rly not sure

#

Can we try the other one

#

@vestal copper

#

I’m rly stuck

#

And I need to get it right

vestal copper
#

okay @wanton sierra

#

what do you see when you look at that piramid directly from its face?

#

like, what would you see of your eyes were leveled with the base of the pyramid and you were staring directly at one of the faces?

#

what geometrical figure

cedar kilnBOT
#

@wanton sierra Has your question been resolved?

wanton sierra
#

The question refreshed

#

Nvm I did it

#

Thanks for your help

cedar kilnBOT
#
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gentle shard
cedar kilnBOT
modern compass
#

what have you tried?

frank nest
#

@modern compass sorry for bothering, been here an hour but helpers ignore or dont come. is it possible for you to help mine after this persons question? its just a derivative one. thanks

crimson sedge
frank nest
#

i did for an hour no one helps..

#

once agains sorry for disrupting but after him, could you?

gentle shard
#

sorry i just don't know how to process the question

crimson sedge
#

This is a great example to work backwords

#

write out everything

barren rose
#

I made an equation for it it's long af

#

@gentle shard Ok so

gentle shard
#

yes

barren rose
#

Let's start off with one side of the equation

#

So we have 3 events of decrease

#

so there's going to be 3 subtractions of the original x

#

To get the reamining

#

And the word problem says 45 is what was remaining after the 3 subtractions

#

So one side of the equation can be 45

#

And then we want to subtract from the total(x) 3 times based on what it tells us

#

So our equation should follow x=x-(s1)-(s2)-(s3)

#

s is for a subtraction event

#

So fill in each of those using the information for each event given in the word problem

#

@gentle shard Understand?

gentle shard
#

will try and let you know

#

one sec

#

so will it be x=45-(1/7)-(1/5)-(3*1-1/5)??

#

@barren rose

barren rose
#

No