#help-13

428200 messages · Page 429 of 429 (latest)

tropic oxide
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of 1080?

hexed vortex
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yeah I think that should be 1080

tropic oxide
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,calc 2^3 * 3^3 * 5

wraith daggerBOT
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Result:

1080
tropic oxide
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so it is

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what about the divisor, 180

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... well it's 2^2 * 3^2 * 5

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@hexed vortex still here or what

cedar kilnBOT
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@hexed vortex Has your question been resolved?

tropic oxide
#

rip

cedar kilnBOT
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patent hull
#

Hi! I'm wondering how to show that dim(V) even implies ker(F)=im(F) for this question I've done the other direction, but I'm a little stuck here.

patent hull
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Do image and kernel have to be of equal dimension for even dimensional spaces? And I would have to show that the image and kernel equal and not just their dimensions, so maybe I'm starting from the wrong place. Any advice would be greatly appreciated!

tropic oxide
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implies that there EXISTS such an F that its ker and im have the same dim

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that's important

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you need to construct F

patent hull
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ooohhh ok that makes more sense

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thank you!

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frozen pumice
#

This is a mathematical question, really.

frozen pumice
#

It is a question of the function y(t) being finite or infinite. t is a real number.
I want clarity on option 3.
t is not an explicit factor in the equation.
I made a y vs x graph, and it's like a concave hill with (0,1) as its peak

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What do you think?

tropic oxide
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yeah so in fact you can say 0 < y(t) <= 1

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regardless of what x is doing

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option c is... confusingly worded even for me

frozen pumice
#

Thank you, Miss Ann. Good day to you.

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limpid glacier
#

if you are given two integers a and b (a <= b)
where:
gcd(x,y) = a
lcm(x,y) = b
the sum x+y is minimum (have the lowest value)

** how do you find the 2 integers x and y? **

Heres what i tried:
define k = b/a , the coprime factors of k are (m,n) where values of m&n is closest to the square root of k

we will have gcd(m,n) = 1

so x = a.m , y = a.n

Example: a = 6 , b = 36

k = 6 , where we will find the pairs (2,3) ; (3,2)
then x = 6.2 = 12 ; y = 6.3 = 18 (or x = 18 and y = 12) and the sum will be 30, which is minimum.

(just asking if there is a better way of solving this problem mathematically)

Theres also special cases where theres no solutions for x and y.

cedar kilnBOT
#

@limpid glacier Has your question been resolved?

limpid glacier
#

<@&286206848099549185>

gentle echo
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could

limpid glacier
#

how would that go

gentle echo
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x * y = a * b

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you have a * b as constants so uhhh

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that's somewhere

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then you have a problem of minimising x+y with a constraint of x * y = a * b

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the lowest integer solution is your answer

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i don't know much number theory a whole lot so this is the best i could help you with 😔

limpid glacier
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i appreciate the help though

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i think im gonna close this soon if it doesnt gain any activity

gentle echo
limpid glacier
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well i just retake a look at my notes and thats what i mean by the square root of k part

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because of AM-GM we will have (x+y)/2 >= square root of xy

surreal cave
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but that's just intuition I would not have a good idea of how to prove it rigorously...

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but maybe to show that choosing the factor pair (d1,d2) is equivalent to (d2,d1)

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so picking d1 closest to sqrt(k) but also smaller than it

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and then d2=k/d1

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surely d2 integral because d1|k by definition

limpid glacier
surreal cave
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idk that's just spitballing, but could be a direction

surreal cave
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oh wait I meant 6 opencry

limpid glacier
#

well expanding on a little bit , theres no solutions if k is not an integer

The reason i have posted this problem is that for big numbers this method is not too optimal so yeah

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im also not sure about negative numbers but they are not something to be worried about

cedar kilnBOT
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@limpid glacier Has your question been resolved?

limpid glacier
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welp

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vital jolt
#

Hello

cedar kilnBOT
vital jolt
#

I need help understanding my solution

cedar kilnBOT
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@vital jolt Has your question been resolved?

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hexed mist
#

hey! I was wonder what went wrong? I checked over it and re-did the whole problem and I am still getting the samw answer

hexed mist
tropic oxide
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uhhh your numerator is not the same as that of the problem mate

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question says 3x^2 + 2x - 3 but you went for x^2 - x + 6

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so you... kinda went the opposite way lmfao

hexed mist
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LMAO okay thank you

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did not notice that

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and this is why I am getting evalutated for dyscalcula

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thank you!!

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can't even spell

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let me solve the correct problem and then I'll come back

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okay it should be the correct problem now. Did i mess anything up?

ancient nova
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Nope

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All good

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and your handwriting is gorgeous

hexed mist
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wooo! And thank you!!!

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hexed mist
#

i'm back 20 mins later

cedar kilnBOT
hexed mist
#

I am on another probelm and I'm confused about what my next step is?

crimson sedge
#

i think u expanded it wrong

hexed mist
sacred anchor
pastel vault
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yeah clearly should be +Bx(x - 1) + C(x - 1)

sacred anchor
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also are you sure $1^2 + 9 = 9$? lol

hexed mist
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where would the x-1 come from?

wraith daggerBOT
crimson sedge
hexed mist
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pfft-

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ohh

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so it would distribute

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okay

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one sec

crimson sedge
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yeah just expand it and put in evidence x, x^2 and the constant term

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then u can make a system of equations with the 10

hexed mist
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I see, will try that out ty!

sacred anchor
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Let x = 0, to find C, and then let x = anything else to find B

hexed mist
#

i need to really work on partial decomposition bc i don't think i did it right?

cedar kilnBOT
#

@hexed mist Has your question been resolved?

sacred anchor
#

might be some arithmetic error i didnt catch, double check it on your end

hexed mist
#

okayy i'll keep looking over it ty

sacred anchor
hexed mist
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ohh wait i see

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it

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i didn't put x^2+9 into the equation when solving for C

hexed mist
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update:

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no idea what's wrong bc I even pulled up integral calculator to check my final answer and it has teh same answer

dire geode
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,w int 10/((x-1)(x^2+9))

dire geode
#

wrong sign on arctan term

dire geode
# hexed mist

your C=-9 was correct but somehow it became positive in your answer box

spark carbon
#

hola

hexed mist
dire geode
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oh your |x/3| is wrong in arctan

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|stuff| is only for log

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,w int 1/(x^2+1)

dire geode
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no abs val

hexed mist
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ah

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there we go ! thank you!!

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.close

cedar kilnBOT
#
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cedar kilnBOT
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hollow star
#

Hey -- I made a program that produces the nth catalan number given n. I got it to work for n=2*10^9, and the hash of the output in sha-256 is as follows:

8CE88BC5287AF643ADAE6988300B7DF8CED71EC3875F34AEC85D55799ECD68CB

I couldn't find any result online about the exact value of the number, so I have no way of knowing if i'm truly correct (AFAIK the code and everything else is all good). could anyone try to reproduce this number and see if they get the same hash?

twilit escarp
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Catalan(2*10^9) has quite a lot of decimals

crimson delta
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casually about 10^9 decimals

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thats like 500 mb just to store the number

twilit escarp
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Not sure i can on my side

crimson delta
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frankly no surprise you couldnt find that anywhere. who would put that anywhere

hollow star
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for 1.2 billion decimals

crimson delta
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well its 4*10^9 bits

hollow star
#

wouldn't that be 1.2 billion bytes = 1.2 gb

crimson delta
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ok yeah thats not very efficient

hollow star
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i know, i just wanted to see the number for the sake of the work i put in to come up with it

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it was just 12 minutes for i/o anyway so its wtv

crimson delta
#

well you could just try to compute the last 100 digits or so of the number

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and then compare

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compute with some CAS I mean

hollow star
crimson delta
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well its just coding but in a language that has more built in stuff for math

twilit escarp
#

Yeah you can work mod (a storable number)

hollow star
crimson delta
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sagemath is basically built on python

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you can use a sagecell on the internet

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maybe

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if its fast enough

twilit escarp
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Well python math library is probably made in C

crimson delta
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what formula did you even use to compute C_n

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recurrence should never finish

hollow star
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then the bottleneck is getting a seperate program to read the output txt file and actually crunch the number

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i got it the number in around 9.3 minutes in python, i bet it would be a lot faster using C

hollow star
twilit escarp
#
  • no?
hollow star
twilit escarp
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1/(n+1)

hollow star
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times

twilit escarp
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Yeah but you wrote -

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Is it typo

hollow star
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oh shoot

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yeah typo

floral arrow
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Maybe post your code if it's not too long

hollow star
crimson delta
#

frankly if the result is wrong even five digits are probably enough to tell

red igloo
hollow star
#

once i do that

red igloo
#

You’re wasting bits the way you’re doing it right now since you only need like 3-4 bits per digit

hollow star
red igloo
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You can ask AI to transpile the code if you aren’t familiar with them

hollow star
#

sure

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where would i go from there in terms of verifying my result, though

cedar kilnBOT
#

@hollow star Has your question been resolved?

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austere rune
cedar kilnBOT
errant rock
#

@austere rune since the lines are parallel, what does that indicate with regards to the slope?

austere rune
#

same slope?

errant rock
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Yes!

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So, how do we find slope using two points?

austere rune
#

using the slope formula y2-y1/x2-x1?

errant rock
#

Yep; so all you have to do is just set the slopes equal to each other. You have two separate sets of two points, so calculate the slopes for the first section of two points and the second section, then set them equal to each other.

austere rune
#

thank you so much!

errant rock
#

No problem! Just remember to type .close to free the channel if you're done.

austere rune
#

.close

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onyx jolt
#

Wh

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I'm going to send my question didn't mean to click that sorry-

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I'm not sure what I did wrong I thought I've been doing everything right and even followed the example they gave

ember geode
#

,rotate

wraith daggerBOT
onyx jolt
#

I think it's S that I'm getting wrong

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Well S '

cedar kilnBOT
#
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onyx jolt
#

The original message was a sticker-

cedar kilnBOT
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cosmic olive
#

Could someone walk me through and explain this? I'm not sure what to do - thanks so much!

ancient grotto
cosmic olive
#

how can i do that

ancient grotto
#

you already have B as basis so you can take any arbitrary vector and then use the properties of inner product to show a correspondence from B to C (by using the linearity of inner product)

cosmic olive
#

could you help me with that? what arbitrary vector can i use

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im lost with this topic

stuck jolt
ancient grotto
#

smh the anxiety

ancient grotto
cedar kilnBOT
#

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fallen furnace
cedar kilnBOT
fallen furnace
#

Please can someone help me with this?

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I have tried to use Kirchoffs first law, second law and ohms law

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and got a set of equations

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in the end

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but after I tried to solve the equations, apparently no solution exists

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wait lemme try smtn

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wait nbm

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nvm*

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still not sure

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<@&286206848099549185>

cedar kilnBOT
#

@fallen furnace Has your question been resolved?

fallen furnace
#

hm

cedar kilnBOT
#

@fallen furnace Has your question been resolved?

main needle
#

@fallen furnace still there?

cedar kilnBOT
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crimson sedge
cedar kilnBOT
indigo quartz
#

Observe

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63 - 24 = 39

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52 - 48 = 4

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39 + 4 = 43

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verify this hypothesis for the second square

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then find ? yourself

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@crimson sedge

crimson sedge
#

okk

cedar kilnBOT
#

@crimson sedge Has your question been resolved?

tropic oxide
#

Show your work, and if possible, explain where you are stuck.

crimson sedge
#

i am stuck with right side rule of dice , there's no written work here

peak relic
# crimson sedge

Think about the first 2 positions only. What do the positions of the 6 and 2 tell you about the relationship between 3 and 4?

crimson sedge
#

4 is opposite to 3?

peak relic
#

Yeah. You can think of taking the first die, picking it up and turning it. The 6 will stay on top, the 2 will move to the left, and the 4 comes into view.

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Can you find a similar situation to try and understand what's opposite to 5?

crimson sedge
#

1?

peak relic
#

Well, our 5 is next to 6 and 4, right?

crimson sedge
#

yea

peak relic
#

Do you see another number that is next to 6 and 4?

crimson sedge
#

2

peak relic
#

So now imagine taking that second die, picking it up, and rolling it toward you. The two turns from the front to the bottom, the 6 comes to the front, and the 5 goes from the back up to the top. This brings you to the third picture.

crimson sedge
#

ohhk

peak relic
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(another way to see this is: from the first 3 pictures, 6 is next to 2, 3, 4, and 5. So it must be opposite to 1).

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(that only leaves 2 and 5 left to be a pair, since we knew 3 and 4 were opposite)

crimson sedge
#

Ok thanku

peak relic
#

Sure! Remember to type .close once you're done.

#

.close

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hasty lion
#

a = 1 + 2 + 3 + 3² + ... + 3¹⁰ + 3¹¹

a) prove that a is even
b) prove that a can be divided by 10

Ok so, would I calculate that whole thing and is there a formula / expression I could use to do so?
I have done an exercise earlier which required me to only focus on the last digits of the numbers and I think this one would require this too.

cedar kilnBOT
#

@hasty lion Has your question been resolved?

hasty lion
azure horizon
#

very strange

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but anyway yeah a is even iff the last digit is even

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and a can be divided by 10 iff the last digit is 0

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so just do the same sort of thing again

hasty lion
#

do I check the last digit for all 3ⁿ

cedar kilnBOT
#

@hasty lion Has your question been resolved?

tired charm
#

you can say so after calculating the amount of numbers

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if the amount of number is odd, then the whole 3 stuff is odd

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+1 + 2 => even

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steel shore
#

can anyone help?

cedar kilnBOT
frozen valve
#

huh

graceful karma
cedar kilnBOT
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crimson sedge
#

what's the difference between these two?

crimson sedge
#

regular expressions

graceful karma
#

What kinda regular expressions

cedar kilnBOT
#

@crimson sedge Has your question been resolved?

crimson sedge
#

@graceful karma this was the whole question.

I just don't know the difference between c & g

graceful karma
#

I'm not familiar with this kinda math sorry

crimson sedge
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No prob

potent gorge
#

is this an exam

crimson sedge
#

assignment

cedar kilnBOT
#

@crimson sedge Has your question been resolved?

stuck jolt
#

0* 1* is the concatenation of 0* with 1*

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if $L_1$ and $L_2$ are languages, then $L_1L_2$, their concatenation, sometimes denoted $L_1 \circ L_2$, is the set ${uv \mid u \in L_1, v \in L_2}$

wraith daggerBOT
stuck jolt
#

@crimson sedge

cedar kilnBOT
#

@crimson sedge Has your question been resolved?

crimson sedge
#

@stuck joltty

cedar kilnBOT
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crimson sedge
# stuck jolt <@456226577798135808>

wouldn't these two be the same though basically? because both would accept 0000111 for example.

I can see (01)* being a different case as thats 01, 0101, 010101

vs (0 U 1)* which I imagine could be 0101011...etc

stuck jolt
#

no, the second will not accept 0000111

crimson sedge
#

doesn't 0star mean as many 0s then union 1star as many 1s?

cedar kilnBOT
#

@crimson sedge Has your question been resolved?

stuck jolt
#

no?

#

what do you mean "then"

#

you take the union of two languages

#

the word has to belong to either 0* or 1*

cedar kilnBOT
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wicked berry
cedar kilnBOT
#

@wicked berry Has your question been resolved?

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@wicked berry Has your question been resolved?

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#

@wicked berry Has your question been resolved?

errant rock
rustic coyote
#

um

crimson sedge
rustic coyote
#

please don’t keep occupying the channel if nobody is helping

#

it is better to try again in an unoccupied channel after opening this back up

#

.close

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crimson sedge
cedar kilnBOT
crimson sedge
#

So, i hmave been able to complete part a up until the quadratic, but im not sure how to factorise it with another factor to = z^3 + Az^2 + 26

dense wing
#

do you know vieta's formulas?

crimson sedge
#

No

#

i am unfamiliar

dense wing
#

have you heard "sum and product of roots" before?

crimson sedge
#

are they simple? i just need to learn how to finish these questions by monday and my revision is complete

#

oh yeah

#

like alpha + beta + gamma = -b/a?

dense wing
#

yes

#

those are vieta's formulas

crimson sedge
#

hhh okay

#

well the thing is, i only have roots alpha and beta, i dont have root gamma

#

nor do i have the value of A

dense wing
#

which one would be easiest to use here for part a? Given you dont know A and B?

#

roots 1,2 or 3 at a time?

crimson sedge
#

im not too sure, i thought it would be best to factorise and solve for the third root that way

dense wing
#

you cant factorise

#

you dont know A or B

crimson sedge
#

why not?

#

for the roots you can

dense wing
#

you do that for part b

#

you need the 3rd root though

crimson sedge
#

it's just, i saw the worked solution, and he factorised by inspection to find the third root

#

my working is the same up until by inspection and it really confused me

dense wing
#

I suppose you could do that, however I think vieta's formulas is more straight forward and "obvious"

crimson sedge
#

ah okay

#

im not familiar with the rest of them, only -b/a

#

what are the others?

dense wing
#

$\alpha\beta\gamma =\frac{-d}{a}$ is the revelvant one here

wraith daggerBOT
dense wing
#

you can google the rest

crimson sedge
#

ohh okay

#

that makes a lot of sense really, makes it quite simple

dense wing
#

and by CCRT, you know 2 of the roots are 1+i and 1-i

#

so you have (1+i)(1-i)(gamma)=-26

#

But yeah, Vietas generalizes nicely for any polynomial

crimson sedge
#

so yeah, y = -13

#

alright, im going to try part b, is it okay if i keep this channel open just incase i have trouble?

#

@dense wing Okay, i got it

#

thanks

#

that clears things up

cedar kilnBOT
#

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mystic island
cedar kilnBOT
mystic island
#

Ik ik its easy

#

but how do i do 3

#

Number 3

#

<@&286206848099549185> sorry for ping idk if i am allowed

zinc blaze
mystic island
#

oh sorry

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crimson sedge
#

is this the proper way to solve for the error in the adjacent side of the triangle?

crimson sedge
#

using differentials

#

Here is the original question

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#

@crimson sedge Has your question been resolved?

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@crimson sedge Has your question been resolved?

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torpid wren
#

So I need to figure out to do substitution, here is one of my problems: -4x+3y=-2

torpid wren
#

and y=x-1

livid hound
#

replace something with something of equivalent value
add stuff like parentheses / multiplication symbols if needed to maintain the order of operations

#

try "substituting" y = x-1
into the first equation

torpid wren
#

ok

#

so like this:

#

-4x+3(x-1)=-2

livid hound
#

yes

torpid wren
#

oh okay

#

thank you

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#

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normal hound
#

How do I prove that this returns the optimal solution? I'm assuming by induction by the number of subtrees where the base case is 1 subtree? Any tips to get me started?

cedar kilnBOT
#

@normal hound Has your question been resolved?

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@normal hound Has your question been resolved?

normal hound
#

<@&286206848099549185>

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main sage
#

i need some help

cedar kilnBOT
main sage
eager elk
#

SYW

main sage
#

?

#

oh show your work

cedar kilnBOT
#

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crimson sedge
#

how do i do this?

cedar kilnBOT
#

@crimson sedge Has your question been resolved?

crimson sedge
#

<@&286206848099549185>

cedar kilnBOT
#

@crimson sedge Has your question been resolved?

crimson sedge
#

<@&286206848099549185>

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@crimson sedge Has your question been resolved?

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@crimson sedge Has your question been resolved?

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fluid kestrel
cedar kilnBOT
fluid kestrel
#

so this is in one of my practice exams for specialist but I have no idea what to do

quartz leaf
#

have you learnt about binomial coefficients?

fluid kestrel
#

no...

quartz leaf
#

the notation refers to combinations

fluid kestrel
#

like nCr

quartz leaf
#

yeah

crimson sedge
#

well what's 5C2

#

and what's 4C2

fluid kestrel
#

5C2 = 5!/2!*3!

#

= 10

crimson sedge
#

good

fluid kestrel
#

4C2 = 6

#

ohhhh

crimson sedge
#

now show that they equal

fluid kestrel
#

then 3X10 = 30 and 5X6 = 30

crimson sedge
#

mhm

fluid kestrel
#

Thank you!

crimson sedge
#

you are welcome

fluid kestrel
#

.close

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violet pebble
cedar kilnBOT
violet pebble
#

im kind of confused on how to start b

#

I originally tried replacing x with x=y^3 but I dont think that thats right

cedar kilnBOT
#

@violet pebble Has your question been resolved?

main needle
#

x=y^3 will work, turn everything into an x

violet pebble
#

ohhh i see! that ended up working, thank you!

#

.close

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wheat jewel
#

How to find which octant a (x,y,z) coordinate lies in?

tropic oxide
#

are octants not simply defined by the signs of the x, y and z coordinates?

wheat jewel
#

yes but is there a way to figure it out instead of just remembering these signs mean 3rd octant, etc.

#

like ik there is a table which u can memorisr

#

memorise*

tropic oxide
#

oh, you mean remembering which octant gets which number?

wheat jewel
#

yes

#

like ik u can just use this table

#

but is there a trick or something instead of just memorising a table?

tropic oxide
#

A convention for naming an octant is to give its list of signs, e.g. (+,−,−) or (−,+,−). Octant (+,+,+) is sometimes referred to as the first octant, although similar ordinal name descriptors are not defined for the other seven octants.

#

this is what wikipedia says

#

however, your table is based on the following naming scheme:

#

octants 1-4 are the 'upper' octants (z>0), starting from (+,+,+) counterclockwise

#

octants 5-8 are the 'lower' octants in the same order

wheat jewel
#

for when z<0?

tropic oxide
#

yes

wheat jewel
#

ok thank you for the help

#

.close

cedar kilnBOT
#
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smoky stump
cedar kilnBOT
smoky stump
#

1(a)

#

what is the general rule in finding the values for k?

#

because in (d), the solution has 0, +- 1 and 2 as the answer

#

not -2

#

i know them being conjugate pairs

#

and also how would you visualise this sort of thing like k = 0, +- 1, -2 on the argand diagram

granite ridge
#

find k such that the final expression is between -pi and pi

#

make a bunch of inequalities and solve

smoky stump
#

if so then how would you get the k = 0 +-1 and 2 in this?

wraith daggerBOT
#

A Fellow Human

granite ridge
#

cleaned everything up sry

#

where did 2 come from?

smoky stump
#

i mean -2

#

how did you go by finding k equals to ?

granite ridge
#

use the bounds

wheat jewel
#

can i take over? lol

#

ok firstly, do you know how to convert a complex number to mod-arg form ?

smoky stump
#

yes

wheat jewel
#

so what is the modulus and what is the argument of i?

smoky stump
#

the mod would be 1

#

and the arg would be 90

#

pi/2

wheat jewel
#

correct

#

and to find the roots theres a very simple formula

#

are u in aus?

smoky stump
#

Yeah how do you know?

wheat jewel
#

4U ?

smoky stump
#

Yeah

wheat jewel
#

the textbook is NSM ?

smoky stump
#

No advanced terry lee

wheat jewel
#

ok im doing my hsc in 2 weeks lol

#

ok back to the question

#

theres a really easy basic formula that i highly recommend memorising

smoky stump
#

okay, please tell me

wheat jewel
#

n is the root u r trying to find... so in this case 4

#

r is the modulus

#

theta is the argument

#

and if ur finding 4th root, u sub in k=0, 1, -1, -2

#

if u were finding 5th root it would be k=0, 1, -1, -2, 2

#

etc.

smoky stump
#

then the question here is which values of k would you know what to sub in?

wheat jewel
#

u start from 0 and go up

#

so 0, -1, 1, -2, 2 etc...

#

in that order

smoky stump
#

If you take a look at (d)

wheat jewel
#

depending on how many roots ur finding

smoky stump
#

the values of k is 2 as well

#

instead of the -2

wheat jewel
#

u can use 2 if u want but it wont be within the mod-arg limits

#

u know how the angle in the mod-arg form has to be in between -π and π

smoky stump
#

yeah

wheat jewel
#

if use 2, it wont be within that and u will have to convert it

#

but if u -2 then it will

#

so always use the negative number first

smoky stump
#

but then why did (d) use 2?

#

not negative 2

wheat jewel
#

it didnt

#

must be a typo since new textbook

#

because if u check the 4th answer they got.... its -23π/24

smoky stump
#

yeah i see

wheat jewel
#

if they used 2 it would be 25π/24

#

but as i said, even if use 2, its still the right answer

#

just not within the limites

#

limits*

#

so u'll have to convert it

smoky stump
#

Another question is how does doing this to find the roots this way work in the textbook?

wheat jewel
#

i dont understand

smoky stump
#

What i meant is that through using the way of the textbook, like finding the kth values when multipled by 2pi k such that it will be in the same quadrant no matter what values of k

#

how does dividing by the nth amount of root suppose to wrk?

#

If possible, please refer back to some like argument and mod rules

wheat jewel
#

since ur dividing by the nth amount, u wont repeat the values until u have extra solutions (that is, more solutions than 'n')

#

because if u look at roots of unity etc. graphically

smoky stump
#

yeah, they are evenly spaced

wheat jewel
#

yes exactly and when u finish going around the circle

#

and get to initial spot again

#

thats when u repeat the values

smoky stump
#

yeah but when you times them together, how do they form the solution

#

in this case i?

wheat jewel
#

wait i take it back

#

have u learnt de'moivres yet?

smoky stump
#

yeah

wheat jewel
#

yeah well if u take any of the solutions u get to the power of 4 then u will get i

smoky stump
#

yeah

wheat jewel
#

idk if im understanding ur question

#

but they're just 4th roots of i...

smoky stump
#

okay thanks

#

.close

cedar kilnBOT
#
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misty gyro
#

hiya, this is a past paper question. I am suppose to find the tangent plane to this parametrised surface, however I am not too sure where I went wrong with my working as the answer for the normal is (2,-2,1) and the equation is 2x -2y + z = 0

misty gyro
tropic oxide
#

you didn't go wrong

#

your normal is simply -27 times their normal

misty gyro
#

Oh yeah you’re right, thank you very much @tropic oxide

#

.close

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civic coral
#

ayy

cedar kilnBOT
civic coral
#

i have a question

#

there are how many parallelograms on this pic?

#

let me show you my work

#

i got 288 but the correct answer is 72

#

i split it into three areas area A, area B, area C

#

first just look at the A

civic coral
# civic coral

PLEASE LOOK AT THE "A" IN THIS PIC AT THE FIRST LINE
how to form a parallelograms in this case? we need 4 sides right?

#

first we pick 1 from those 4 lines in this case i choose the blue. then there's 3 lines left for you to choose so pick one randomly e.g the yellow. then do the same thing to red and green

#

I WANNA KNOW WHERE I DID WRONG, I AIN'T WANT THE ANSWER OR "HOW TO DO IT PROPERLY (HOW TO DO IT YOUR WAY)"

#

its Permutations, everyone have their own way. i need to know where i did wrong so i wont do the same mistake next time

civic coral
#

<@&286206848099549185>

cedar kilnBOT
#

@civic coral Has your question been resolved?

civic coral
#

i need help

#

SOS

cedar kilnBOT
#

@civic coral Has your question been resolved?

civic coral
cedar kilnBOT
#

@civic coral Has your question been resolved?

tropic oxide
# civic coral first we pick 1 from those 4 lines in this case i choose the blue. then there's ...

you're making two mistakes here, one major and one minor
the minor mistake is that you're writing C(n,1) where you could just write n, which makes your expressions look obscure and hard to parse both for yourself and others
but the major mistake is that you're picking two sides but you aren't accounting for the fact that order doesn't matter. if you'd picked the green and then the red you would've ended up with the same parallelogram

#

and the same goes for the other pair of parallel sides, of course, so in total you end up overcounting by a factor of four

civic coral
#

yes ure right, im gonna end up double-count those things

#

i should take a note on this, i keep fallin on the same mistake

civic coral
#

which gives you 18

tropic oxide
#

yes, exactly.

civic coral
#

and sorry i don't know how to describe the problem i think thats the reason why it took 2 hours till somebody replies to my question

tropic oxide
#

i was busy with other things so that's why i only saw it now

#

also, grammar thing: "ain't" means "isn't" (except "ain't" can be used with any pronoun, not just 3rd person singular), not "don't"

civic coral
#

thank you i will take it to my note

tropic oxide
#

of course, it must be said that "ain't" is strongly informal in terms of style.

civic coral
#

thank you it helps a lot, now i can continue my course

#

i think the question is solved

#

.close

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#
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crimson sedge
cedar kilnBOT
crimson sedge
#

how do you do this without conjugate root theorem

#

is it even possible?

#

because the second part of the question asks for you to deduce that alpha is equal to the conjugate of beta, so i assumed they dont want you to use conjugate root theorem in the first part of the question

cedar kilnBOT
#

@crimson sedge Has your question been resolved?

cedar kilnBOT
#

@crimson sedge Has your question been resolved?

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tawdry rivet
#

You can use the fact that
sum of roots = -b/a
Product of roots = c/a

cedar kilnBOT
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little stag
#

how to solve this?

cedar kilnBOT
potent gorge
#

what did u try

flat tapir
#

(a+b)(a-b)=a^2-b^2

#

this may helpful

cedar kilnBOT
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crimson sedge
#

.close

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simple cairn
cedar kilnBOT
simple cairn
#

I got it right but I dont under stand how an 18 sided polygon is equal to 2880

livid hound
#

bad wording

#

the interior angle sum of an 18-sided polygon is 2880°

#

consider the formula for the interior angle sum (derived from splitting a polygon into triangles)

simple cairn
#

Ik how to get the answer

#

But how do I find out the angle is 2880

#

?

livid hound
#

consider the formula for the interior angle sum (derived from splitting a polygon into triangles)

#

*interior angle sum

simple cairn
#

I haven't learnt that

livid hound
#

start with a regular polygon

simple cairn
#

So 360

livid hound
#

pick a vertex

simple cairn
#

Vertex?

livid hound
#

corner

simple cairn
#

Ok

livid hound
#

and draw segments from that to every other vertex

#

note the number of triangles formed this way

simple cairn
livid hound
#

draw lines from that vertex to every other vertex

simple cairn
#

Ok

livid hound
#

you don't really need to bother with the adjacent vertices,
anyway how many triangles are formed this way

simple cairn
#

3

livid hound
#

and what's the interior angle sum of a triangle

simple cairn
#

16

#

0

livid hound
#

no

#

the interior angle sum of a triangle is none of 0,16 or 160

simple cairn
#

2880

livid hound
#

the interior angle sum of a triangle is NOT 2880

simple cairn
#

What is it?

#

180

livid hound
#

yes

simple cairn
#

Triangle

livid hound
#

pls read my questions carefully next time

simple cairn
#

I didn't see that

#

Ok

livid hound
#

and note that if you add up all the angles in the triangles you'll get the interior angle sum of your polygon

#

i.e. in the case of a pentagon, you have 3 triangles for a total angle sum of
3 * 180° = 540°

simple cairn
#

Ok

livid hound
#

and in general for an n-sided polygon, you'll have (n-2) triangles

#

for an angle sum of (n-2)*180°

simple cairn
#

Where did the -2 come from

livid hound
#

n-2 will be the number of triangles formed by connecting one vertex to every other vertex for convex polygons

simple cairn
#

Ok

#

So for it to be convex it has to be 180?

livid hound
#

wdym by it

simple cairn
#

Polygon

livid hound
#

wdym by polygon has to be 180

simple cairn
#

For it to be convex

livid hound
#

that question doesn't make sense

#

don't know what you're trying to say

simple cairn
#

Dont mind me

#

I got it now ty

cedar kilnBOT
#

@simple cairn Has your question been resolved?

cedar kilnBOT
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crimson sedge
cedar kilnBOT
crimson sedge
#

simplifying the power

#

not entirely sure how they got to this answer. if I combined my way I just got t-6

#

nope the picture is correct

#

(2t-1)-(t-5) = 2t-1-t+5 = t+4

#

you probably forgot to change the - to a + when expanding the - into the brackets

#

i know but i dont understand how they even got a +5

#

or what they even did

#

well i just said, since you are subtracting t-5, the -5 will become +5

#

because two negatives make a positive

obsidian coral
#

Distribute

crimson sedge
#

so the negative in the middle of the problem is -1?

#

starting to understand i think

obsidian coral
#

That's how you can think of it

#

$$(2t-1)-(t-5) = (2t-1)-1 \cdot (t-5) = (2t-1)+ -1 \cdot (t-5)$$

wraith daggerBOT
#

dldh06

crimson sedge
#

im just not fully understanding where the -1 comes from or why i have to distribute but i think i just have to stop getting stuck over this one and accept it

obsidian coral
#

Because everything has a constant of 1

#

Like x = 1x

#

Or -x = -1 * x

#

So -(t -5) = -1 * (t - 5)

crimson sedge
#

and i only distribute to that second one because the - is only in front of that one right

obsidian coral
#

Yes

crimson sedge
#

ok thanks for the help really helped me :D

#

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sleek fox
cedar kilnBOT
sleek fox
#

my teacher replied to this question

#

so does that mean the height of ABC is 2.5 and BC is 1

crimson sedge
#

yes

sleek fox
#

thanks for the confirmation

#

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cinder fox
#

So for 3-8 how exactly do I figure this out?

crimson sedge
#

,rotate

wraith daggerBOT
crimson sedge
#

re-write each function in terms of powers

cinder fox
#

Right, I just don't even know where to go about it or how to start

crimson sedge
#

oh I see

#

do you know exponent laws?

cinder fox
#

Not really, teacher is kind of a goofball and didn't explain them

crimson sedge
#

okay, this is them

#

#7 doesn't look like a power function

cinder fox
#

Hmm so separate the negative from the 3

#

And yea ik 7 isn't, since it has the exponent has to be x

#

Yea lol

#

Hm kk

#

So for q3, I would separate the x^-3 into x^-1*x^3?

#

Oh its not a -3

#

Sorry, the x is neg

#

Gah this is terribly confusing

#

I know the answer to the q3, its (-1/6)x^9

#

But other than multiplying the exponent of x and the exponent outside the parenthesis i have no clue how to figure out the rest

#

Like, how does the 6 randomly come up to the top and put itself in the parenthesis with the -1? No fuckin clue

#

I mean sure but that doesn't help me solve the problem

#

I've figured out 1 part of the problem, what rule is allowing the 6 to swap sides of the fraction and insert itself into the parenthesis

#

Okay so you multiply 1/6 to the x^9

#

Gotcha

#

And I assume the 1/6 becomes negative in my problem since the x is negative in the parenthesis

#

Gotcha, thanks!

#

.close

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glass chasm
cedar kilnBOT
glass chasm
#

Taking the derivative and solving for dR

cedar kilnBOT
#

@glass chasm Has your question been resolved?

main needle
#

yeah take the derivative of R = k/r^2

#

you'll get a relationship between dr and dR you can use

glass chasm
#

k thx

#

.close

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crimson sedge
#

1/cot = tan ?

cedar kilnBOT
dense wing
crimson sedge
#

And 1/cos = sec ?

dense wing
#

yes.

#

google reciprocal trig

crimson sedge
#

Ok tysm

dense wing
#

you're asking stuff that is easy to google.

crimson sedge
crimson sedge
#

Bu it showed the trig table

dense wing
#

did you google "1/cot=tan"?

crimson sedge
#

Or sin^2 + cos^2 = 1 concept

crimson sedge
#

It showed ncert sums

floral thistle
#

just look into trig identities

dense wing
crimson sedge
#

Okeii

crimson sedge
#

Tnq its done

#

.close

cedar kilnBOT
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silk sail
#

How are these 2 equal?

cedar kilnBOT
mighty oar
#

can i have help please?

pulsar folio
silk sail
#

Dude channel occupied just real the rules.

pulsar folio
#

in this case, it's missing the last +n term, so the n(n+1)/2 becomes n(n-1)/2

silk sail
#

Can you please elaborate?

pulsar folio
#

in the equation you posted, it's only 1 + 2 + ... + (n - 1)

#

the formula is for 1 + 2 + ... + (n-1) + n

#

the formula on the wikipedia page, specifically

silk sail
#

Yes.

#

Then?

stuck jolt
#

just apply the formula at k=n-1

silk sail
stuck jolt
#

sum from 1 to k is k(k+1)/2

#

k=n-1

silk sail
#

Yes.

#

Oh let me see.

#

Then it is n²-n.

stuck jolt
#

/2

silk sail
#

Oh yes.

#

That.

stuck jolt
#

are you satisfied

silk sail
#

I will read and comprehend and tell.

#

I think I will be.

#

Ohhh thank you very much.

#

They just did not expand it I see.

#

.close

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#

silk sail
#

.close

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fervent osprey
#

Ok just to check im not being stupid and im right

fervent osprey
#

Theres 47 players in 2021

#

And 82 in 2022

#

It says find the percentage increase

#

So i do 82-47

#

Is 35

#

35/47*100

#

74%

#

And its not on there

#

What they have is just 82/47 which is where they got 58 from

#

Am i just an idiot

frozen valve
#

nah you are not wrong

#

it should be 74%

#

but maybe there were 82 in 2021 and 47 in 2022

#

maybe you read it wrong

cedar kilnBOT
#

@fervent osprey Has your question been resolved?

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low rune
#

.Ask

#

.Ask A boat sails d1 = 40.0 km 60.0° North of East and then travels d2 = 70.0 km west.
a)
d1East =
d1North =
d2East =
d2North =

#

what

cedar kilnBOT
low rune
#

A boat sails d1 = 40.0 km 60.0° North of East and then travels d2 = 70.0 km west.
a)
d1East =
d1North =
d2East =
d2North =

#

For d1East I put 40.0kmCos(30) = 34.6 km

#

For d1North I put 40.0kmSin(30) = 20 km

#

Why are they wrong

#

and for d2East and d2North I need help with

cedar kilnBOT
#

@low rune Has your question been resolved?

obsidian coral
#

60 degree north of east

#

You did 30 degrees of east of north

#

If you did that way, you have the trig functions wrong

cedar kilnBOT
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marble dagger
#

I have a list of characters and numbers which when joined together create a string of 6 letters. The final 6 letter string uses 4 elements from the initial list.

Example:


Password: q400dc```
marble dagger
#

I am unable to devise an algorithm to enlist the number of possible 6 digit combinations.

main needle
#

you need to do a bit of casework

#

sometimes it's a three single characters and a 3 digit number

#

sometimes it's two single characters and two 2 digit numbers

#

do you allow repeats? like qqq400?

cedar kilnBOT
#

@marble dagger Has your question been resolved?

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brazen root
#

Find all real solutions to the equation x^2+2y^2=xy

broken swan
#

<@&286206848099549185> I need help with this

obsidian coral
brazen root
#

bruh give me my channel back pls!

broken swan
#

ok sry.

obsidian coral
#

This is a new system

broken swan
#

no I used one of the availables, got thrown here

true glade
brazen root
#

ok

#

then t is complex

true glade
#

True

#

Well from the get go you can tell that one real solution is (0,0)

#

Since all terms contain either x or y or both

brazen root
#

mhm

true glade
#

And since the quadratic you get is complex you can tell that there are no other real roots

brazen root
#

ah okay

true glade
#

So (0,0) should be the only real solution

brazen root
#

oki

#

thanks!

#

.close

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#
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uncut urchin
#

Subject: Differential Equations - Hi, I'm having a bit of trouble figuring out finding equations from solutions, specifically this 2x part. I get the other part. I wrote it out in paint to help illustrate better. Thanks

heady breach
#

are you trying to find anti-derivative?

uncut urchin
#

I don't know.

heady breach
#

from the looks of it I feel like you are trying to integrate it... <@&286206848099549185> can anyone spot me on this?

#

In your case C0 is 7

uncut urchin
#

yea

#

that's waht I gather

#

I can provide another example, maybe it will help you guide me

heady breach
#

this is your initial coefficient

#

that would be nice

uncut urchin
#

ok one sec

heady breach
#

from what I see, I can tell that your c0 value is the coefficient in front of your variable or e. The c1x is simply the coefficient in front of your variable (which in our case is 3 and 0). Our variable is the exponent of e. For the second part (2x), you have no e terms in this. Because of this, your e value will be e^0x. For the first term the e value is e^3x where 3 is the coefficient of x

#

This is for the first problem^

#

D is c0

#

I am not too sure what this is lol. I am in high school and this is like trying to understand quantum mechanics 😅 . I understand where all of the terms are coming from but I am not sure what this is or how to explain the concept of this... sorry :(

#

I hope you find what you came for though...

#

<@&286206848099549185>

#

Best of luck!

zinc blaze
#

knowing it is linear and homogeneous makes it way more easy

#

just make a_2 y'' + a_1 y' + a_0 y = 0, then using y = 7e^(3x) + 2x, calculate its derivatives and solve for the coefficients

uncut urchin
#

For context, this is part of the method of undetermined coefficients

zinc blaze
#

first

#

what is y'

uncut urchin
#

?

#

where is y at all

#

isn't that what we're finding?

#

I'm just trying to understand where c0 came from in (c0+c1x)e^0x

#

i understand how to get D-0 from it but don't understand why it would be squared. because there's two solutions so it would need to be order 2? So I suppose my main question is how do you know 2x is correlated from two solutions of the DE?

zinc blaze
#

it is the solution, right?

uncut urchin
#

When I solve the equation, I do obtain the solutions, but I don't understand how to get from 2x to (c0+c1x) backwards

cedar kilnBOT
#

@uncut urchin Has your question been resolved?