#help-13

1 messages · Page 172 of 1

dim tiger
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you can find this constant upper bound by restricting x to lie in an interval centered at 2 where all numbers in this interval lie in a close distance from 2 so let $|x-2|<1$ this restricts x and keeps the close distance from 2

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this leads to $1<x<3$

wraith daggerBOT
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calculus is fun

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calculus is fun

dim tiger
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so $|x+2|<5$ then $|x^2-4|=|x-2||x+2|<5|x-2|=5\delta=\epsilon$ then $\delta=\frac{\epsilon}{5}$

wraith daggerBOT
#

calculus is fun

dim tiger
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so here you have 2 restrictions on $|x-2|$ which are $|x-2|<1$ and $|x-2|<\frac{\epsilon}{5}$ which led to $\delta=1$ and $\delta=\frac{\epsilon}{5}$ came from trying to bound $|x+2|$ by restricting the domain of x

wraith daggerBOT
#

calculus is fun

dim tiger
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so to satisfy both inequalities you should choose $\delta$ to be the minimum of 1 and $\frac{\epsilon}{5}$ which is written as $\delta =min{1,\frac{\epsilon}{5}}$

wraith daggerBOT
#

calculus is fun

dim tiger
#

you didnt continue part 4

cedar kilnBOT
#
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cedar kilnBOT
#
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bold lagoon
#

This is a question purely out of curiosity.
Imagine the functions f(x) and g(x) shown below.
How can I prove that for any value k, the graphs of y = f(x) and y = g(x) intersect exactly and only at point (0 , k) ?

wraith daggerBOT
#

themathboi #2137

junior dome
#

solve them simultaneously.

bold lagoon
junior dome
#

find their intersection point.

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y = k + x^2
y = k - x^2

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just add them

bold lagoon
junior dome
#

do you know how to solve system of equations?

bold lagoon
junior dome
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then just solve

bold lagoon
#

Oh, this way. Thanks for clarifying

#

.close

cedar kilnBOT
#
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cedar kilnBOT
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copper oriole
#

.reopen

white mulch
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3a+2b=19
4a+3b=27

cedar kilnBOT
copper oriole
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hey

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i need help with some math regarding in-game health

white mulch
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simultaneous equation

copper oriole
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im trying to type it out

white mulch
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3a+2b=19
4a+3b=27

copper oriole
#

thanks for that

white mulch
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thats a question

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not an aswer

copper oriole
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500 times 5 with a protection of 40% adding 25 health per second along with another 75% damage resistance in armor

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can you solve that?

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maybe this is better

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Khei Lapidarist + S.H. + Silver Guard (45% res/1.82x mult)
HP: 486 (+219)
Regen: 5.83/s (+3.03/s)

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and add 5x with that

candid lotus
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bro @white mulch make another channel

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someone is getting helped here

copper oriole
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it was closed

candid lotus
copper oriole
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this was an available math help channel

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this was on math help avaialble, i followed these guidlines.

candid lotus
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yeah thats the other guy who shouldve opened a new one

copper oriole
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since there was no help0

kindred storm
#

You typed .reopen. You should do that when it was already your channel. When it wasn't and the channel is open, just start off by asking your question.

candid lotus
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OH YEAH

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thats why i was confused !!

copper oriole
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it didnt specify that so i thought it became mine if i opened the channel

candid lotus
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.reopen is when your channel was closed

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you just have to type your question and it will open a channel to your name @copper oriole

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dont need to type .reopen

copper oriole
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while were here can you solve this question? im trying to become the tankiest class in a game?

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Khei Lapidarist + S.H. + Silver Guard (45% res/1.82x mult)
HP: 486 (+219)
Regen: 5.83/s (+3.03/s)
and add 5x with that

kindred storm
#

I don't know the rules of the game you're talking about.

candid lotus
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same

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i think we should close this channel and you open a new one to your name

copper oriole
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carp i didnt predict that

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ill never know the tankiest class in the game unless i ask someone from the game im playing..

kindred storm
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Apparently the 45% res adds to your hit points.

candid lotus
#

what game is it

copper oriole
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rogue lineage roblox

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roguelike perma death game

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the 45% res does add to the hitpoints

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i have one instance of someone solving an equation

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but its not directly the same question im looking for, but maybe it will help. since it has the same format

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you would have to take the Khei Lapidarist + Sigil Helm + Silverguard, divide by 1.25, and add 40 for grindstone, which returns 428.8. Multiplying by 9 for cameo returns 3859.2.

cedar kilnBOT
#

@white mulch Has your question been resolved?

copper oriole
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yes it just had been solved. i just solved it

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now how to close this bad boy

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.close

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damn. life's just never that easy huh?

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.close.

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i have no value as a closer of this. <@&286206848099549185> channel's done its just collecting dust, you acn go ahead and close this please. ive got all i was looking for

junior dome
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type .close

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or maybe the bot is monkey

candid lotus
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you cant close it since your reopened it

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so its not your ticket technically

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.close

high coyote
#

.close

cedar kilnBOT
#
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cedar kilnBOT
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subtle hound
cedar kilnBOT
subtle hound
#

I'm overthinking this problem

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How does adding the two equations find the circle that passes thru intersection

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it seems like a random thing to do

cedar kilnBOT
#

@subtle hound Has your question been resolved?

cedar kilnBOT
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inland totem
#

$$ 2x\left(3x+1\right)-3\left(3x+1\right) $$

wraith daggerBOT
#

Black Hat

inland totem
#

.close

cedar kilnBOT
#
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median bear
#

This is a question about the connection between Lie group/Lie algebra with unitary/hermitian operators in quantum mechanics:

Evolution of a definite state by some operator (eg. Hamiltonian evolving a stationary state) simply multiplies the original state by a phase factor (Complex number of modulus 1). This has the geometric interpretation of the exponential map of the tangent space (imaginary axis / Lie algebra in this case) onto the manifold (Unit circle / Lie group). Energy E is a real number that simply translates the identity up and down the imaginary axis.

However, if what is the geometric interpretation of the action of hermitian operator in the tangent space near the identity. When the unitary operator (eg. Time evolution operator) evolves a quantum state is a non-trivial linear combination of definite states. Where the manifold is formed by the evolution of quantum states.

median bear
#

@median bear

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<@&286206848099549185>

violet flume
#

These channels are mostly for undergraduate type questions

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you might have more luck if you move to a more specific channel

granite silo
#

that seems complex af

violet flume
#

I'm not really sure

median bear
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No worries.

violet flume
#

maybe that was a poor choice of words

timid gale
violet flume
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I'm just saying people who are good at more advanced stuff sometimes only hang out in those channels, or you can continue to try your luck here

median bear
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Oh ok

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I am actually a chemist at oxford

median bear
timid gale
timid gale
median bear
#

Yes

timid gale
median bear
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Yes I know that

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I was wondering about the action of the hermitian operator (observable) in the tangent space. And how that reduced to a simple translation in the 1 dimensional case

timid gale
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Oooooh

median bear
#

Sorry, poorly phrased question

timid gale
#

No worries

timid gale
timid gale
wanton sail
violet flume
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ah okay happy

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good to know

median bear
wanton sail
#

Yeah these help channels tend to be more for high-school or early undergraduate questions

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Whereas this topic tends to be learned in graduate school

median bear
#

cool

cedar kilnBOT
#

@median bear Has your question been resolved?

cedar kilnBOT
#
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Available help channel!

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crimson estuary
#

how would i do this question

cedar kilnBOT
crimson estuary
#

.close

cedar kilnBOT
#
Channel closed

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crimson estuary
#

.reopen

cedar kilnBOT
#

crimson estuary
#

just need to know how to do c

tropic oxide
#

did you do part b

crimson estuary
#

yeah i just added it all together

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so he paid 105$ in interest

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yes

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so 105 = 980 x 1 x R

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but when i get r it is 3/28 or 10.7% but the answer is 12.5% p.a

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but im not sure where that 12.5 comes from

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well im just gonna say answers are wrong

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how do i do 24?

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just c

wraith daggerBOT
#

guinearW

crimson estuary
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oh so the principle was after the deposit

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Ok i see

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so how would i do 24c

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nvm thank you

cedar kilnBOT
#

@crimson estuary Has your question been resolved?

cedar kilnBOT
#
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cedar kilnBOT
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grave wave
#

hi

cedar kilnBOT
grave wave
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i need help

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pls

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if im switching on a graph from quadrant 1 and the cords are for G (-1,3) and I rotate it 90 degrees clockwise from 0,0 will its cords be (3, 1) for G prime

deep oriole
#

should do

cedar kilnBOT
#

@grave wave Has your question been resolved?

cedar kilnBOT
#
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normal vale
#

Can anyone explain why the chain rule is used here?

patent bridge
#

y is a function of x

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remember how chain rule works

normal vale
#

Ah so y is a function

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And you’re squaring it

patent bridge
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yeah so imagine a explicit example

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say y= (x-1)^2 right

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so y^2 = (x-1)^4

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how would you diff that?

normal vale
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dy/dx [((x-1)^2)^2] ?

patent bridge
#

yeah so dy/dx = 2(x-1)
d/dx(y^2) = 4(x-1)^3 = 4(x-1)(x-1)^2
since we know that dy/dx is 2(x-1) and (x-1)^2 = dy/dx and y respectively we can write
d/dx(y^2) = 2dy/dx*y

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so that's an explicit example

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the thing you wrote in your book is just a general case for y = some function of x

normal vale
#

Ah ok

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Thank you

#

.close

cedar kilnBOT
#
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cedar kilnBOT
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paper pilot
#

2+2+

cedar kilnBOT
paper pilot
#

hi

#

cos(-x)=?

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what will you get cos(-x)

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<@&286206848099549185>

junior dome
#

!15m

cedar kilnBOT
#

Please only use the <@&286206848099549185> ping once if your question has not been answered for 15 minutes. Please do not ping or DM individual users about your question.

paper pilot
#

yes what will i get as ans

dim tiger
#

cos(-x)=cosx

slate lintel
#

,tex .rocket trig

paper pilot
#

ok

wraith daggerBOT
#

hayley!

paper pilot
#

prove that cos(pi +x)cos(-x)/sin(pi-x)cos(pi/2+x)=cot^2x

versed fulcrum
#

,tex .rocket trig

wraith daggerBOT
#

LE SSERAFIM

versed fulcrum
#

???

slate lintel
paper pilot
#

<@&286206848099549185>

versed fulcrum
#

Ooo cool

#

thanks

paper pilot
#

prove that cos(pi +x)cos(-x)/sin(pi-x)cos(pi/2+x)=cot^2x

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<@&286206848099549185>

#

cos(pi +x)cos(-x)/sin(pi-x)cos(pi/2+x)=cot^2x

sharp trail
#

$$\begin{align}\cos(\pi + x) &= -\cos(x)\
\cos(-x) &= \cos(x) \
\sin(\pi -x) &= \sin(x)\
\cos(\frac{\pi}{2}+x) &=-\sin(x)\
\implies \
\frac{\cos(\pi+x)\cos(-x)}{\sin(\pi-x)\cos(\frac{\pi}{2}+x)}&=\frac{-\cos(x)\cdot\cos(x)}{\sin(x)\cdot(-\sin(x))}\
&=\frac{-\cos^2(x)}{-\sin^2(x)}\
&=\cot^2(x)
\end{align}$$

wraith daggerBOT
#

Drenitor
Compile Error! Click the errors reaction for more information.
(You may edit your message to recompile.)

sharp trail
#

The first four lines are preliminary identities.

cedar kilnBOT
#

@paper pilot Has your question been resolved?

cedar kilnBOT
#
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vapid scaffold
cedar kilnBOT
vapid scaffold
#

is this allowed

royal loom
#

, rotate

wraith daggerBOT
vapid scaffold
royal loom
#

I'll allow it

vapid scaffold
#

this is a valid way?

#

is*

royal loom
#

Way to what

vapid scaffold
#

to prove this identity

royal loom
#

yes

vapid scaffold
#

i know i’m missing my theta

#

okay okay

royal loom
#

maybe demonstrate more why the things you rewrite are what they are

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like since that is what you are trying to do

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why can you go from (cotx)/(tanx) -> 1/tan^2x

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like just showing that kinda intermediate steps

vapid scaffold
#

yeah, thank you for the feedback

#

i wanted to make sure that cotx/tanx was valid mostly

#

thanks thanks

#

.close

cedar kilnBOT
#
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modest lily
#

Could I please have some help with this question. I have no idea how to approach and would appreciate any guidance.

cedar kilnBOT
#

@modest lily Has your question been resolved?

modest lily
#

I got an answer of 673,920,000 but have no clue if thats correct or not

#

<@&286206848099549185>

crimson sedge
#

wait

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I got

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11,232,000

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so

modest lily
#

yeah I have tried to do it with mates and we all got different answers

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Ill send my working out

crimson sedge
#

aight

modest lily
#

The proof was different question

crimson sedge
#

hm

#

have a look

#

on this

#

Let's break down the password criteria to calculate the number of possible passwords for this user:

  1. At least 2 characters that are the same numerical digit and must be placed next to each other.
  2. At least 3 characters which are different letters.
  3. The remaining character can be any letter.

For the first criterion:

  • There are 10 possible numerical digits (0 to 9).
  • There are 10 ways to choose the digit for the first occurrence, and once that's chosen, there are 9 ways to choose the digit for the second occurrence since repetition is allowed.
  • There are 2 possible positions for these digits: either the first and second positions or the second and third positions (since they must be next to each other).

So, there are 10 * 9 * 2 = 180 ways to satisfy the first criterion.

For the second criterion:

  • There are 26 possible letters (a to z).
  • We need to choose 3 different letters out of these 26.
  • The order in which these letters are placed doesn't matter, so we'll use combinations.
  • The number of ways to choose 3 different letters from 26 is given by the combination formula: C(26, 3) = 26! / (3! * (26 - 3)!) = 2600.

For the third criterion:

  • There are 26 possible letters (a to z).
  • One character can be chosen in 26 ways.

Now, combining these criteria:

  • The first criterion has 180 possibilities.
  • The second criterion has 2600 possibilities.
  • The third criterion has 26 possibilities.

To calculate the total number of possible passwords, we multiply these counts together:

Total possibilities = 180 * 2600 * 26 = 11,232,000.

So, there are 11,232,000 possible passwords that satisfy the given criteria for this user.

modest lily
#

Yeah thats a very different style of working then mine

crimson sedge
#

I see

modest lily
#

So could you clarify

crimson sedge
#

yeah

modest lily
#

a permutation is ordered

crimson sedge
modest lily
#

a combination isn't

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is that correct?

crimson sedge
#

wait

#

yes

#

that is correct

#

permutations involve order, while combinations do not.

modest lily
#

so with that I think the answer is 112,320,000

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becuase I was doing 262524 which is 26P3

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then multiplying by 5!

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but it should already be in order then

crimson sedge
#

I see, then go with that

#

112,320,000

#

hence, you are sure about it

modest lily
#

yeah I think thats what ill do, thanks for the help appreciate it

crimson sedge
#

no need to thank bro, we both together found the solution

modest lily
#

.close

cedar kilnBOT
#
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crimson estuary
#

how do i do 30?

cedar kilnBOT
crimson estuary
#

.close

cedar kilnBOT
#
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foggy tendon
#

For some reasons my numerical solution is different from analytical solution by a lot

cedar kilnBOT
#

@foggy tendon Has your question been resolved?

patent bridge
#

correct me if I'm wrong but are you trying to solve the BVS for y(x) and then subbing in x=1/3,2/3 respectively and comparing your hand derived answers to the computer ones?

foggy tendon
#

Yes

celest ledge
#

I don’t know what the issues is. Since y=Ae^(2x)+Be^(5x). Plug in those values you clearly can have A=(3e^3-5)/(e^3-1), B=2/(e^3-1)

foggy tendon
#

Google bard got a pretty good approximation

patent bridge
#

nah the computer is right

#

I think you might have made a mistake somewhere

foggy tendon
#

I know

patent bridge
#

in ur handwritten notes

#

sorry but I don't really understand your working out, would it help if I sent my working

foggy tendon
#

Ok sure

foggy tendon
celest ledge
#

I have no idea what numerical method means

#

Anyway that is the answer. If one of you method gives you the same answer then that method is correct

#

The another is wrong if you got different

foggy tendon
#

Since it’s numerical methods

celest ledge
#

Online calculators to verify

foggy tendon
celest ledge
#

y(1/3)

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y(2/3)

patent bridge
#

nah chips is right

celest ledge
#

Oh I factored wrong

#

(x-3)(x-4) my bad

#

y=Ae^(3x)+Be^(4x)+2e^(2x)

foggy tendon
#

and the question stated it also, so cannot use linear shooting method

celest ledge
#

Correct now

#

y(1/3), I omitted y(2/3)

#

$y=\frac{e^{2}-1}{e^{2}-e}e^{3x}+\frac{-e+3}{e^{2}-e}e^{4x}+2e^{2x}$

wraith daggerBOT
#

Cogwheels of the mind

foggy tendon
celest ledge
#

Yeah

#

I don’t know what this method is called . It’s just a method. I don’t know why I should care about what method I used

foggy tendon
#

Because the question stated

foggy tendon
#

And I have to get the approximation

warm bone
#

If all description fails you have to show code

#

Or worse, your manual numerical steps

#

I'm hoping you're coding here

foggy tendon
#

i know how to do IVP on matlab but not sure about BVP

#

heres the question again

celest ledge
#

Oh I see I finally understood your question. You solved y(1/3),y(2/3) by some approximation method without solving the differential equation directly, and got wrong answer.

foggy tendon
#

yes

warm bone
foggy tendon
patent bridge
#

I still don't get what the question is

#

so you're saying that your numerical solution is wrong?

foggy tendon
foggy tendon
#

Probably I did something wrong when even google bard can do it

patent bridge
#

is numerical solution the answer you find by hand or by computer

foggy tendon
#

By hand

patent bridge
#

but then if its by hand shouldn't you get an exact answer?

#

or is it in this case we have to use a pre-determined method as dictated by the question to obtain an "approximate" solution?

#

cus mathematica and matlab both give me numbers with decimals (approx) whilst doing it by hand gives exact solutions (no decimals)

foggy tendon
#

If it’s with error of around 5% it’s acceptable, but it’s a lot higher than this

#

From my hand analysis answer

patent bridge
#

oh I'm really sorry I don't know how to do finite difference method

#

I used a different method without knowing you had to use that one

foggy tendon
#

It’s okay

cedar kilnBOT
#

@foggy tendon Has your question been resolved?

cedar kilnBOT
#

@foggy tendon Has your question been resolved?

foggy tendon
#

.close

cedar kilnBOT
#
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cedar kilnBOT
sinful summit
#

.close

cedar kilnBOT
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fallow wind
#

hii, i just wanted to know if my work is correct

fallow wind
#

this is the problem

cedar kilnBOT
#

@fallow wind Has your question been resolved?

slate lintel
#

,calc pi/2

wraith daggerBOT
#

Result:

1.5707963267949
slate lintel
cedar kilnBOT
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wintry pier
#

Hello

cedar kilnBOT
mighty drift
wraith daggerBOT
#

Joseph.P

mighty drift
#

factor

#

you want the numerator to cancel out the denominator

#

to prove it's not just a rational, but an integer

wintry pier
#

Like $(1-k)(1+k)$ ?

wraith daggerBOT
#

Joseph.P

mighty drift
#

yes

wintry pier
#

But that doesn’t simplify the equation?

mighty drift
#

a priori it doesn't

celest ledge
#

You write that fraction as n

south tundra
#

Think about the parity of k given that 1 - k^2 or (1 - k)(1 + k) has to be divisible by 2

celest ledge
#

k^2+2nk-(1+6n)=0

#

so k=-n +/- sqrt(n^2+6n+1)

#

So n^2+6n+1=a^2

#

Notice that a^2+8=b^2

#

Where b=n+3

mighty drift
celest ledge
#

So 8=(b+a)(b-a)

#

Not much a,b to verify

south tundra
celest ledge
#

Yeah

#

Finitely many a,b to verify you will end up with finitely many possible n

mighty drift
celest ledge
#

Solve corresponding k for each n finally

south tundra
#

The other way is simpler I think

wintry pier
#

I don’t understand what a is

celest ledge
#

n^2+6n+1=a^2

#

a^2+8=b^2 where b=(n+3)

#

8=(b+a)(b-a) factor 8 in different ways

wintry pier
#

Oh finally I understand

celest ledge
#

Good

wintry pier
#

Thanks

celest ledge
#

Np

south tundra
#

There is another method, want to know?

wintry pier
#

Ye why not

south tundra
#

Alternatively you could notice that k has to be an odd number, say k = 2m + 1

#

Then the expression is simplified to 2m(2m + 2)/2(2m - 2) or just m(m + 1)/(m - 1)

#

Now, m-1 and m are always coprime, so m-1 must divide m+1

#

And generally there are two cases, either gcd(m - 1, m + 1) = 1 or gcd(m - 1, m + 1) = 2

#

In the first case you are forced to say that the denominator has to be 1 or -1 since it doesn't divide the nominator

#

So m - 1 = 1 or m - 1 = -1

#

Meaning k = 5 and k = 1 are some of the solutions

celest ledge
#

Brilliant

south tundra
#

In the other case you have that m - 1 = 2 meaning k = 7

#

Uh actually wait I missed something

#

Ah I see

#

m - 1 = 2 or m - 1 = -2

#

Meaning the other pair of solutions is k = 7 or k = -1

#

So k = -1, 1, 5 or 7

celest ledge
#

m-1 divides m+1 gives us m-1 divides 2 actually

wintry pier
south tundra
celest ledge
#

You understand his first , his is much simpler

celest ledge
south tundra
#

Discriminant?

celest ledge
#

Yeah

wraith daggerBOT
#

Joseph.P

south tundra
#

Yeah, simplify that

#

Wait

celest ledge
#

2m+2 above not 2m+1

south tundra
#

It should be 2m + 2 instead

#

Ye

celest ledge
#

You can ignore -

wintry pier
#

Thanks

#

.close

cedar kilnBOT
#
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wintry pier
#

.reopen

cedar kilnBOT
#

wintry pier
south tundra
#

1 - k^2 has to be even
If k was odd, then 1 - k^2 would be even, which is what we need
If k was even, then 1 - k^2 would be odd instead

wintry pier
#

And it wouldn’t be divided by two

#

Ok thanks

#

.close

cedar kilnBOT
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crimson sedge
#

translation:

  • find the area of the following figure
  • use π ≈ 3.14
crimson sedge
#

no idea how to solve

livid hound
#

apply formula for area of a circle

crimson sedge
#

the formula would be Pi right

livid hound
#

no

crimson sedge
#

oh what would it be

livid hound
#

$A_{circle} \redneq \pi$

wraith daggerBOT
#

ℝam()n()v

livid hound
#

if you don't know the formula, do a quick search

crimson sedge
#

i see, how do i begin though

#

i have no clue how to do this exercise

livid hound
#

exactly as i said

#

this question involves finding the area of a circle
formula for that is relevant
first thing to do would be to look that up

#

if you don't already know it

crimson sedge
#

okay i looked it up , and i got this

#

i would place the 3x instead?

livid hound
#

yes, you'd use 3x for the radius

crimson sedge
#

so it would be

A=formula
A=(pi)•3x
A= answer?

livid hound
#

no

#

$A_{circle} \redneq \pi r$

wraith daggerBOT
#

ℝam()n()v

crimson sedge
#

i see i see

#

so i’d put instead 3x instead of r^2, also sorry for asking a lot i’ve just completely forgotten

livid hound
#

no

crimson sedge
#

somebody in the other help forum said 28.26x^2

livid hound
#

r represents the radius

#

you replace r with whatever the radius is

#

here you're radius is 3x, replace r with (3x),
parentheses included to maintain the order of operations and ensure your actual radius is being squared

crimson sedge
#

and then i multiply ?

livid hound
#

yes

crimson sedge
#

yep i got 28.26x^2

#

3x would be 9x^2 right?

#

yes yes

#

thank u!

livid hound
#

(3x)^2 will be 9x^2

crimson sedge
#

👍

#

i get it now , tysm

#

.close

cedar kilnBOT
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long mauve
#

how to do b) and d)

cedar kilnBOT
long mauve
#

can I solve like this

cedar kilnBOT
#

@long mauve Has your question been resolved?

cedar kilnBOT
#

@long mauve Has your question been resolved?

lilac crane
#

You could but 90 - 70 is 20

#

Oh

#

That's 3

#

Yeah that all checks

#

Did you have questions about why the identities are true?

cedar kilnBOT
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#
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cold briar
#

btw this channel is closing since you deleted the original message

#

cant

#

open a new one

upper ruin
#

.reopen

#

Doesn't work

cedar kilnBOT
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upper ruin
#

.close

cedar kilnBOT
dire geode
#

Try it

slender meteor
#

yes

#

this is correct

left lodge
#

Hello I am new

slender meteor
#

this is wrong tho

left lodge
#

And I joined this server for one reason

#

And one only

#

Which is my life mission

slender meteor
#

wait no i was wrong; i was reading secx as sec^2x

left lodge
#

My life mission is solving these problems

cedar kilnBOT
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strong pivot
#

You have a formula for the derivative of reciprocal function

#

Like f-1

strong pivot
#

Inverse function my bad

dire geode
#

Usual way involves implicit differentiation

crimson sedge
#

implicit differentiation

celest ledge
#

y=arcsin(x), x=sin(y). Take derivative in terms of x on both sides cos(y)y’=1, rewrite cos(y) in terms of x

cedar kilnBOT
#

@jaunty plume Has your question been resolved?

#
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hot sigil
#

Hello! I am stuck on a discrete calculus problem. Any help would be appreciated!

Suppose P is the unique polynomial of a degree < 10 that satisfies P(k)=2^k for k=0,1,2,…,9

What is P(10)?

hot sigil
#

I have no idea on how to tackle this problem, I am very new to discrete calculus, but I do have a very good background in regular calculus.

celest ledge
#

Use Lagrange polynomial

#

This is the method for all questions like this

#

It’s on Wikipedia

#

But on second thought

hot sigil
#

Oh I don’t know why I didn’t think of that

celest ledge
#

It’s not unique at all

#

Unique if degree=9

hot sigil
#

Could you please explain what does unique mean

celest ledge
#

But for degree <=9 it’s not unique

#

I mean. You are able to find a polynomial of degree 9, which satisfies your condition

#

But you can find more than one polynomial , of degree <=9, that satisfy your condition

#

Like y=x^2

hot sigil
#

Yeah ig that’s true

#

So is there another method

celest ledge
#

I mean so your question might be wrong. There might be different answers

hot sigil
#

Oh yes I just realized something

#

I’m sorry

#

It’s actually 2^k not k^2

celest ledge
#

Then that is probably correct now.

#

It said unique, so you can use Lagrange polynomial

hot sigil
#

Okay I will try it

#

But I have a question

#

Why wouldn’t Lagrange Polynomial just give k^2 for the value of p(10) as well

#

Since it’s just going to extrapolate the values we have and they all follow the same pattern then it should just be 2^10 right

celest ledge
#

You can’t guarantee that it’s a guessing

#

And it is very likely to be wrong

hot sigil
#

Oh alright so we’re just trying to guess

#

I got it

#

Thanks!

#

.close

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#
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crimson sedge
#

I need an explanation to why we can do this?

ocean mural
#

this is the distributive property

#

but in reverse

tropic oxide
#

as in "wtf is going on?" or "i think this is illegal"?

slate lintel
#

$x\blue\blacksquare - 3\blue\blacksquare = (x-3)\blue\blacksquare$

wraith daggerBOT
#

hayley!

crimson sedge
#

.close

cedar kilnBOT
#
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tropic oxide
#

doorslam

ocean mural
#

lol

cedar kilnBOT
#
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summer valley
cedar kilnBOT
summer valley
#

Not sure where to begin on this problem. Generally for linear combination questions, I've been given W, then asked if it was a linear combination of given vectors.

cedar kilnBOT
#

@summer valley Has your question been resolved?

summer valley
#

<@&286206848099549185>

summer valley
#

I don't know how to set up W

brave wind
#

W would be all combinations of (x,y,z) where

#

2x+6z=10

#

-x+8y+5z=3

#

x-2y+z=3

#

if there are real numbers x,y and z that makes these three equations true at the same time then b is in A

#

I mean b is in W

summer valley
#

I see gotcha. For some reason I was under the impression that A was an augmented matrix, not that A and B form an augmented matrix together.

twin heron
brave wind
#

want to know it?

crimson sedge
summer valley
twin heron
#

guassian elimination?

summer valley
#

yes I think so

brave wind
summer valley
#

i had to google to see if I remembered how to do det of 3x3 matrix, but luckily i remember from calc 3 cross product rule

#

thats good to know

#

thank you 🙂

#

.close

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hot sigil
#

Find the maximum value of P(0) within all polynomials P(x) that satisfy the following conditions:

  • P(x) has a degree < 6
  • P(1),P(2),…,P(6) are a permutation of the values {1,2,3,4,5,6}
hot sigil
#

I tried to find the Lagrange Polynomial in terms of P(1),P(2),…,P(6)

#

And then substitute values for those numbers that will give the maximum value of P(0)

#

It turned out to be 38 but it’s not the right answer

crimson delta
#

did you make a mistake with the lagrange polys? quite a bit of multiplying out, easy to make a mistake there

hot sigil
#

I could probably try it again

#

I will do that and check if I have any mistake

crimson delta
#

remember that you dont have to multiply all the (x-bla) terms out

#

you can just plug in x=0

hot sigil
#

Yeah that’s what I’m doing

celest ledge
crimson delta
#

and?

#

the degree would cancel out with the relevant coefficients

celest ledge
crimson delta
#

I don't see what your problem is

#

the lagrange polys also give polynomials of lower degree

celest ledge
#

I mean we can find max P(0) for polynomials of degree =5 this way

crimson delta
#

if you use a "correct" linear combination

celest ledge
#

But the question asks for maximal P(0) for polynomials of degree <=5

#

That is how I solved a similar question but smaller than the answer because a lower degree polynomial might give you a bigger result

hot sigil
#

Yup I think I just had a mistake! The polynomial is 4P(1)-15P(2)+20P(3)-15P(4)+6P(5)-P(6)

#

The maximum value for this polynomial is 126

celest ledge
crimson delta
#

I dont?

#

why would I

#

I want all of them

celest ledge
#

Because the question requires degree <=5

#

Not =5

crimson delta
#

just because the lagrange polys are of degree 5 does not mean that a linear combination of them is of degree 5

celest ledge
#

Each term is of degree 5

hot sigil
#

Yeah I see what you’re saying

crimson delta
#

x^2 and -x^2+x are of degree 2. their sum is of what degree?

celest ledge
#

a(6) (x-1)…(x-5)/(6-1)…(6-5) like this

hot sigil
#

But I don’t think there is any way to check the polynomials of degrees less than 5

celest ledge
#

1 but

#

Yeah that’s what I am saying

#

There exist lower degree polynomial satisfying the condition, for example p(x)=7-x

crimson delta
#

there is literally no problem here

#

and 7-x will be found if you plug in the correct coefficients

hot sigil
crimson delta
#

feel free to suffer through all the manipulations

celest ledge
#

Why

crimson delta
#

I promise you you will get it

celest ledge
crimson delta
#

no

#

that's what I have been trying to tell you

celest ledge
#

How can you construct a polynomial of degree 4 satisfying the condition?

crimson delta
#

it will give you the unique poly of degree <=5 that works

#

by plugging in the correct coefficients

celest ledge
#

I just want to know, can you construct a polynomial P of degree 4, such that P(1),…,P(6) is permutation of 1,…,6

north bough
#

What is the problem?

celest ledge
#

At the beginning

crimson delta
#

yes I can

#

well if there is one

#

I can give you a degree 1 poly even with lagrange

celest ledge
#

How? Say P(x)=x

hot sigil
celest ledge
#

Degree 1 is too trivial can you give me a degree 2 case or something

crimson delta
#

well I don't know if a degrr 2 poly exists

celest ledge
#

A degree 2 or 3 or 4 polynomial satisfying the condition

#

What if it exists, you don’t need to calculate and compare its p(0) to get the answer?

crimson delta
#

this is pointless

north bough
#

Question States that p(1) , p(2) and so on are one of the values from the set {1,2,...,6}, am I wrong?

crimson delta
#

I am on mobile and I won't do the calculations

#

believe me or not

celest ledge
#

Why

#

look the issue is

crimson delta
#

you are suggesting that lagrange interpolation doesn't work

#

because it can't find polynomials that aren't of maximal degree

celest ledge
#

I mean Lagrange can only make you calculate max P(0) for degree P=5

crimson delta
#

no

celest ledge
#

I don’t know why you are so sure that this equals max P(0) for degree P <=5

crimson delta
#

lagrange interpolation can find all polynomials of degree <=5 which go through the specified points

celest ledge
#

Yes. I still don’t know how you can use Lagrange to get lower degree polynomials.
If you construct a degree 4 polynomial using x=1,2,3,4,5, then you can’t guarantee that P satisfies the condition, P(6) could be something else

crimson delta
#

try adding all lagrange polynomials

#

just pure sum

#

which poly do you get

#

is it of degree 5?

celest ledge
#

Yes

crimson delta
#

no

celest ledge
#

Each term, like (x-1)…(x-5)/(6-1)…(6-5) multiplied by a constant, is of degree 5

crimson delta
#

yes

#

but their sum is not

celest ledge
#

And if a lower degree polynomial exists, you are sure that it equals some combination of them?

crimson delta
#

yes

celest ledge
# crimson delta yes

Shit. So sorry man, I see it now. column vector made up by coefficients of (their product) / (x-x_i), these i vectors are linear independent

crimson delta
#

yes thats one way to see it

#

I suppose I should have said that earlier

celest ledge
cedar kilnBOT
#

@hot sigil Has your question been resolved?

cedar kilnBOT
#
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cedar kilnBOT
#
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random kelp
#

The limit here is 0, however cos(1/theta) would just become cos(inf). Shouldnt it make the whole solution DNE as a result?

slate lintel
#

yes, the expression is undefined at 0

#

but you wouldn't have a problem evaluating $\lim_{x\to0} \frac1x\cdot x$ i assume

wraith daggerBOT
#

hayley!

random kelp
#

it would be indeterminate

#

(inf)(0)

slate lintel
#

yep it would be an indeterminate form

#

but that doesn't mean the limit doesn't exist

random kelp
#

that is true

slate lintel
#

it just means we need to like simplify or something

random kelp
#

there are other ways to evaluate this

#

for example, we could take x/x right?

#

then it would just become 1

slate lintel
#

yes, x/x = 1 as long as x ≠ 0

#

which is fine because we don't care about x = 0

random kelp
slate lintel
#

nah

random kelp
#

alright

random kelp
#

we have the same dilemma

#

(0)(inf)

slate lintel
#

(0) * cos(inf) really

random kelp
#

yeah

#

I could split it up right?

slate lintel
#

like as in take the limit of the two factors separately? that only works if both limits are finite

#

and exist

random kelp
#

here they're getting me to split it up

#

when lim x=> 2^- ( 1/x-2 ) = inf

slate lintel
#

okay yeah it works with one finite nonzero and one infinite as well

#

you should look at your book's examples of using the squeeze theorem

random kelp
slate lintel
#

paired with something that has a finite, nonzero limit, yes that would work

random kelp
#

gahhh

#

and everyone was telling me 'it must be 2 finite values or it doesnt work 🤬 🤬 🤬 🤬 '

#

are there any other exceptions I should be aware of?

slate lintel
vagrant elbow
#

In your example here, the limit does not exist

random kelp
vagrant elbow
#

yes

random kelp
#

are you saying that if the limit is infinity, it is counted as DNE/not existing?

vagrant elbow
#

yes

slate lintel
random kelp
#

thats very very interesting

slate lintel
#

however, the mathexchange link i sent gives a good overview of how to treat inf

random kelp
vagrant elbow
#

wdym

slate lintel
#

For Limits
0 • ∞ is indeterminate
∞ • ∞ = ∞
x • ∞ = ∞
x • 0 = 0
-x • ∞ = -∞
∞ • -∞ = -∞

random kelp
#

this is basically saying that the product of the limits both have to be finite numbers

vagrant elbow
#

just think of infinity as a large number and not some almighty last number

#

That should do it

sand cradle
random kelp
#

However that doesnt help when the limit approaches 0

slate lintel
#

correct, 0 • ∞ remains indeterminate

#

this means you need to use your brain a little bit

random kelp
#

what I know is that I cant split it up

#

so I'll have to use the squeeze theorem like the question said

slate lintel
#

yes you will

random kelp
#

if that applies, (theta)^3 on both sides will become 0

slate lintel
#

theta^3 would approach 0 as theta approaches 0 yes

#

you should look at the examples in your book on the squeeze theorem

random kelp
#

because infinity isnt finite

sand cradle
#

Though this is a bit different from how you would usually apply it, since I say that the inequality holds for x > 1

#

Usually, when applying the squeeze theorem, it holds for all x in R

#

but it here doesn't matter, since x is approaching 2 anyways

random kelp
# sand cradle

however, what hayley said was still correct right, where you can have 1 finite nonezero and 1 infinite value

sand cradle
sand cradle
#

As a slight hint, think about cos(x)

cedar kilnBOT
#

@random kelp Has your question been resolved?

sand cradle
#

Do you want another hint, @random kelp?

random kelp
sand cradle
#

Yes

sand cradle
random kelp
sand cradle
#

Yes

random kelp
#

oh ive already solved it btw 😭

sand cradle
#

You "squeeze" the middle term inbetween them, while the left and right terms approach the same value

#

So the middle term also needs to be the limit of the left and right terms

cedar kilnBOT
#
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umbral dew
#

$\log_{3\sqrt{3}}{81}$

cedar kilnBOT
wraith daggerBOT
#

yamdoot

umbral dew
#

ik this is a super stupid ques

#

but i really dont know what to do

#

i dont know what happened to me

#

why i cant solve this

mental trail
#

You have to solve the equation $(3\sqrt{3})^x = 81$

wraith daggerBOT
#

rafilou2003

umbral dew
#

i can only see writing 81 as 3^4

mental trail
umbral dew
#

and i think that wouldnt help

#

how?

#

whats the next step

mental trail
#

And $3\sqrt{3} = 3^?$

wraith daggerBOT
#

rafilou2003

umbral dew
#

😭

#

i seriouly cant find out

#

what?

#

pls help

#

what should be there on the place of ?

deep oriole
#

what is sqrt(3) as a power of 3

umbral dew
#

$3^{3/2}$

wraith daggerBOT
#

yamdoot

umbral dew
#

?

mental trail
#

Correct !

deep oriole
#

yeah

umbral dew
#

i need sleep

#

whats next?>

crimson sedge
deep oriole
#

you now have log_3^3/2 (3^4)

mental trail
#

So $(3^{\frac{3}{2}})^x = 3^4$

wraith daggerBOT
#

rafilou2003

crimson sedge
#

yep

mental trail
#

And do you see how to finish ?

umbral dew
#

8/3?

crimson sedge
#

yep

deep oriole
#

yeah

umbral dew
#

thanks yall

#

.close

#

.close

#

.close

#

.close

#

.close

deep oriole
#

bot is broken

umbral dew
#

it broke again lol

deep oriole
#

dont worry

dire geode
#

.close

umbral dew
#

lol

dire geode
#

lucky number 13 in perpetuity

crimson sedge
#

.close

#

wanted to be special for once

mental trail
#

Everybody wants to .close

sinful lark
#

.close

mental trail
#

.close

cedar kilnBOT
#
Channel closed

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mental trail
#

LESS GO

#

mniip you did it

#

:)

cedar kilnBOT
#
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shrewd rampart
#

Determine the sum of two given powers and record the process. 2^3 and 2^4. How do I do this help pls

runic sage
#

add 2^3 and 2^4

wraith daggerBOT
#

MrFancy

shrewd rampart
#

2^7?

runic sage
#

what is 2^3

crimson sedge
shrewd rampart
runic sage
shrewd rampart
crimson sedge
shrewd rampart
runic sage
surreal cave
wraith daggerBOT
#

MrFancy

shrewd rampart
#

Thank you

#

How do I do Determine the difference of two given powers and record the process. Find the difference between 5^7 and 5^3.

#

Nvm ik

#

.close

cedar kilnBOT
#
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#
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carmine tundra
#

where did the -4 from the 2nd row come from? g'(1) is -1

carmine tundra
#

This is increasing and decreasing intervals topic btw

safe ermine
#

must be a typo

#

should be -1 < 0

carmine tundra
#

Ok

#

So u should be comparing g’(x) to 0

wanton heron
#

Yes

carmine tundra
#

Alr, thank you @wanton heron !

#

.close

cedar kilnBOT
#
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glad dagger
#

Hi. Best learning apps.

cedar kilnBOT
glad dagger
#

For math.

#

13-15 year old math.

#

Especially algebra

#

And creating algebra equation

#

Example like this

The price of a theater ticket is 64$ more than a cinema ticket. A total of 400$ was paid for 4 theater tickets and 5 cinema tickets
Calculate the price of one theater ticket. Save calculations.

#

I wanna learn how to do these

#

I suck at these

#

😐

cedar kilnBOT
#

@glad dagger Has your question been resolved?

crimson sedge
cedar kilnBOT
#
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cedar kilnBOT
#
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jolly sable
cedar kilnBOT
jolly sable
#

I need to find eigen vectors here

#

So first i did det(a-lembda i)=0

#

But here lembda seems complicated

tropic oxide
#

,w det {{1-λ, -3, 3}, {3, -5-λ, 3}, {6, -6, 4-λ}}

tropic oxide
#

working out the charpoly of that matrix is a minefield for arithmetic errors but apparently it has nice roots still.

cedar kilnBOT
#

@jolly sable Has your question been resolved?

jolly sable
#

L=-2 satisfied

#

Let me find 2 more roots

#

I got -2,-4

#

Wow

#

I shouldn't leave it between. I thought it is complicated

#

,rotate

wraith daggerBOT
jolly sable
#

After solving i got this

#

x=y-z for lembda=-2

#

<@&286206848099549185>

#

How to get eigen vector here

#

,rotate

wraith daggerBOT
jolly sable
#

Eigen values are lembda=-2 and 4
For lembda =-2 how to find eigen vectors

#

<@&286206848099549185>

#

,w det {{-3, -3, 3}, {3, -6, 3}, {6, -6, 0}} find eigen vectors

cedar kilnBOT
#

@jolly sable Has your question been resolved?

#
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crimson sedge
#

To say a preposition has a truth value of T

crimson sedge
#

Do you go like

#

[
p \equiv \t T \tss{or} p = \t T
]

wraith daggerBOT
cedar kilnBOT
#

@crimson sedge Has your question been resolved?

#
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proven fable
#

The equation of AD = y = -2x+18 AD and BC intersect at P which is equal to (5,8) It is given that the surface of PCD is 44. How to find C?

fallen moat
#

i think you'll have to use the area od triangle PCD

cedar kilnBOT
proven fable
fallen moat
#

that's what we have to find

#

like finding the coordinates of D

#

since the height is given

proven fable
#

it's 9,0

fallen moat
#

and the height is given in P

proven fable
fallen moat
proven fable
#

it's 5.5

#

the base

#

but it makes no sense as D is 9

fallen moat
#

base 5.5????

#

i dont think so

proven fable
#

the height is 8

fallen moat
#

yea

proven fable
#

8*x = 44

#

44:8 = 5.5

fallen moat
#

area of triangle is ?

proven fable
#

44

#

pcd is 44 given

fallen moat
#

nah

#

i mean general formula for area of triangle

proven fable
#

/2

fallen moat
#

hint: it is not base times height

proven fable
#

oh to divide by two

#

i am dumb

fallen moat
#

yes

#

1/2

#

yey