#help-10

1 messages · Page 421 of 1

left mesa
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is that wrong?

coarse ibex
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that lets you "cancel the powers"

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here we "cancelled the base"

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i.e. we went from 3^(3x+1) = 3^(2x) to 3x+1 = 2x

left mesa
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so it's one to one because? Sorry I'm pretty slow

coarse ibex
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I'm saying that we can do the cancelling because f(x) = 3^x is one-to-one

left mesa
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Ohhh

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wait but why 😭 how do you consider something one-to-one again? Sorry it's just our teacher focused on solving more and she didn't tackle on this one that much

coarse ibex
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one-to-one means f(x_1) = f(x_2) implies x_1 = x_2
we use that here with x_1 = 3x+1 and x_2 = 2x

left mesa
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ohh

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Ohhhhhh Thanks!

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I at least understood it now I just hope I remember... Considering how our gen bio that consists of 1000 things to remember I'll probably forget abt this 😭

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Anyways thank u so much ((: Have a wonderful day!

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obtuse pebbleBOT
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thorn marsh
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Proof by induction: 2^n>n^2 for all integer n greater than 4

thorn marsh
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This is the inductive step of the proof

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I'm having trouble understanding why (n-1)^2 is used. And what exactly are the first and second inequalities here?

marsh geyser
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I think you have a typo

thorn marsh
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oh

ember frost
thorn marsh
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yeah

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sorry i changed it

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i just took it from stackexchange

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still having trouble with understanding what they did

gilded needle
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what is actually being proved here

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can you show the problem statement

thorn marsh
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Proof by induction: 2^n>n^2 for all integer n greater than 4

gilded needle
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ah got it

thorn marsh
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that is the problem statement

gilded needle
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i suspect that when putting the proof together, they started with 2n^2 > (n+1)^2 and worked their way backward, and found that it reduced to (n-1)^2 > 2

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that's usually what happened when someone pulls a fact out of the air like that

thorn marsh
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this is what i pieced so far for what they meant for inequality 2

gilded needle
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in the highlighted line, they claimed that 2n^2 > (n+1)^2 for n >= 5

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since it's not obvious why that is true, they need to provide a proof

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they probably started with 2n^2 > (n+1)^2 and rearranged it to get (n-1)^2 > 2

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and said aha, but that is true

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then when they wrote the proof, they did it in the reverse order

thorn marsh
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i'll probably take a minute to process this and then reply to you

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ok now i am confused as to where did 2*n^2 come from because
I am looking at it from this inductive step

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and how did he get that whole inequality to equal 2^(n+1)

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is he assuming that 2* 2^n> 2*n^2 as 2^n >n^2?

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In that case it does make sense

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but why is there an equal sign

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that makes no sense

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oh

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nvm

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i think i got it now

gilded needle
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yea that should be the least controversial part haha

thorn marsh
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it's very confusing to wrap my head around this

gilded needle
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it's not a very clearly written proof

thorn marsh
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like how did they come up with (n-1)

gilded needle
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just reverse these steps:

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i.e. start with the last line and do the opposite manipulations

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all four lines are equivalent

obtuse pebbleBOT
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@thorn marsh Has your question been resolved?

thorn marsh
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yes

obtuse pebbleBOT
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sinful falcon
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Is this correct

obtuse pebbleBOT
sinful falcon
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i jiust need to find derivative of

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$\ln(xe^{-2x})$

warm shaleBOT
sinful falcon
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$x* -2e^{-2x} + e^{-2x}*1$ isnt that what i did

warm shaleBOT
sinful falcon
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can i remove e^-2x

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i dont think i can

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so thats just it right

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oh ok

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,w diff of ln(xe^(-2x)

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,w diff of ln(xe^(-2x))

sinful falcon
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ty

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sinful falcon
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.reopen

obtuse pebbleBOT
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sinful falcon
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wait

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sinful falcon
obtuse pebbleBOT
sinful falcon
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is derivative of that first part

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my last part

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is that righ

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im nots rue

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obut i think im right

junior granite
sinful falcon
junior granite
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yeah

sinful falcon
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hea so i took derivative which is 1/2sqrtx

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and then over that

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which is sqrt 1- sqrtx^2

junior granite
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yeah
other part is alright

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just that negative was off

sinful falcon
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oh i see

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i forgto nebatyive

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negative

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.close

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thnk

obtuse pebbleBOT
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sinful falcon
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thank

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.reopen

obtuse pebbleBOT
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sinful falcon
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is this right

sinful falcon
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find derivative of $e^{sin^-1(z^2)}$

warm shaleBOT
sinful falcon
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am i righ

junior granite
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how the heck that extra "e" came to existence?

sinful falcon
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ihg yeah

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oh

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i do not know

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goof[y brain or soemthing bruh

junior granite
sinful falcon
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here

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i wil show

junior granite
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huh?

sinful falcon
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no?

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because i take dydx of sin^-1

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right

junior granite
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$\frac{d(e^{f(x)})}{dx}=f'(x)e^{f(x)}$

warm shaleBOT
sinful falcon
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got it

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.close

obtuse pebbleBOT
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sinful falcon
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thank u

obtuse pebbleBOT
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quiet plover
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I need help figuring out how to solve these

obtuse pebbleBOT
quiet plover
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If anyone helps can you @me?

slow prawn
obtuse pebbleBOT
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@quiet plover Has your question been resolved?

eternal moth
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hidden river
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This type of questions, here to proceed i squared both of the sides( sinalpha + sinbeta + singamma )^2 = 0 then i'm stuck, How do i use the x= cosalpha + i sinalpha

restive acorn
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Which part are you workkng on?

hidden river
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First

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cos2alpha + cos 2beta + cos2gamma=0

restive acorn
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Did you try double angle identity?

hidden river
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cos^x-sin^x one?

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OH MB

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^2*

restive acorn
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Yea that would do

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That's the first thing I would try

hidden river
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we do the sin^2 terms and cos^2 terms, but 2(sinalphasinbeta+ ... )

restive acorn
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Can you do me a favor and write it expanded from the identity

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Don't do any additional algebra just invoke the double angle one

hidden river
restive acorn
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Yea

hidden river
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I'm using laptop is it okay if i just type?

restive acorn
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It's fine I'll try to see it in a sec

hidden river
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okayy

restive acorn
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I'm out rn hard for me to think about it

hidden river
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Oh

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( sin alpha + sin beta + sin gamma)^2 = 0 (1)
sin^2 alpha + sin^2 beta + sin^2 gamma + 2(sinalphasingamma + sinalphasinbeta + sinbetasingamma) = 0

( cos alpha + cos beta + cos gamma)^2 = 0 - (2)
cos^2 alpha + cos^2 beta + cos^2 gamma + 2(cosalphacosgamma +cosalphacosbeta + cosbetacosgamma) = 0

subtracting 2 from 1

cos^2 alpha - sin^2alpha + cos^2beta - sin^2beta + cos^2 gamma - sin^2gamma +2 ( cosalphacosgamma +cosalphacosbeta + cosbetacosgamma - ( sinalphasingamma + sinalphasinbeta + sinbetasingamma ) = 0

obtuse pebbleBOT
#

@hidden river Has your question been resolved?

obtuse pebbleBOT
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final light
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i know the volume is 2970meters cubed, just dont understand the second part

final light
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the trapezium 80 percent full is 2376

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wait nvm

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im stupid

candid dawn
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demn

final light
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dark agate
#

Help

obtuse pebbleBOT
#

Please don't occupy multiple help channels.

dark agate
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my ans

wary badger
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$\log_2(5) - 3\log_2(a) + \frac{7}{3}\log_2(9)$

frigid burrow
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Is this the question?

wary badger
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she stole the question from someone else

frigid burrow
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Ohk

frigid burrow
warm shaleBOT
dark agate
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Log2(-5xa^3x9^(7/3))

wary badger
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please don’t use x for multiplication

frigid burrow
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Use * or •

wary badger
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and no

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why -5

frigid burrow
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Yeah

dark agate
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log2(-10935*a^3)

frigid burrow
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No minus

brazen viper
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No

frigid burrow
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Log of negative numbers isn't defined

wary badger
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$\log(a) - \log(b) = \log(\frac{a}{b})$

warm shaleBOT
dark agate
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ohhhh

frigid burrow
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Similarly for addition it's *

dark agate
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Log2(5/(a^3)*2187)

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am I right?

wary badger
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,w 9^(7/3)

wary badger
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2187?

frigid burrow
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,w log_3 2187

wary badger
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,w 3^7

frigid burrow
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Nice

wary badger
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Nice

wary badger
dark agate
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How do I do it??????

frigid burrow
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7/3 log_2(9) becomes?

dark agate
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9^{7/3}

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ohh that's the mistake

wary badger
dark agate
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ty guyss

wary badger
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what’s your final answer

dark agate
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168.49*x^3

obtuse pebbleBOT
#

@dark agate Has your question been resolved?

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cunning parrot
#

e

obtuse pebbleBOT
cunning parrot
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Is the theorem able to have wlog because proving for y=2k is the same thing as

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proving for x right

wary badger
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oh you’re asking for confirmation that that’s the reason why

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yea

cunning parrot
#

gotcha

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near saddle
obtuse pebbleBOT
near saddle
#

$V = \frac{\pi}{3} \cdot \frac{h^3}{16}$

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Then following the product rule

wary badger
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you don’t need the product rule

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r can be written in terms of h

near saddle
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ooo

wary badger
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similar triangles

near saddle
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that saves so much effort

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h = 2r

wary badger
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h = 2d

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not r

near saddle
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ohh

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so its

wary badger
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but d = 2r

near saddle
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h = 4r

wary badger
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so r = ..

near saddle
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r = h/4

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r^2 = h^2/16

wary badger
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put that here

near saddle
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or h^3 / 16

wary badger
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/48

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$V = \frac{\pi}{48} h^3$

near saddle
#

ooh

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3*16

warm shaleBOT
near saddle
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that's simpler

wary badger
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or

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you could just leave it

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because power rule gets rid of the 3

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🤷🏼‍♂️

near saddle
#

either way is fine

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$dV = \frac{3\pi}{48} \cdot h^2 \cdot dh$

warm shaleBOT
#

smeagol

near saddle
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dV = 20 ft^3/min

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h = 15

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$\frac{64}{45\pi} = dh$

warm shaleBOT
#

smeagol

near saddle
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Yay that's what I was supposed to get :)

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ty!

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somehow in my previous attempt I got
16/45pi

wary badger
wary badger
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just make sure to write dv/dt and dh/dt

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not just dv and dh

near saddle
#

gotcha

near saddle
#

.close

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south star
obtuse pebbleBOT
south star
#

Can anybody help me please 🙏

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Anyone???

final steppe
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what do you need help with

south star
#

This question

final steppe
#

what have you solved so far

south star
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Nothing 🙂

final steppe
#

well what do you get

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what can you interpret

south star
#

I can't solve this problem so i need help

final steppe
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ok what don't you get

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like did you get stuck somewhere?

south star
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Yes all the problem

final steppe
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ok well

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when you divide a fraction by another number

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that dividend comes up and gets multipled

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so in the case of 544 you can bring it up to multiply with (6/11+2)

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from there onwards just use pemdas/bodmas/bidmas whatever it is you use

final steppe
final steppe
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and then add

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then multiply the 544

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in the numerator

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and then multiply the 10/816 to the -6/11

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add (28/11)544 to the product

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and then you'll get a new denominator

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btw do this with the numerator you already have

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and then multiply the new denominator to the numerator you already have

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im sure you could also just simplify

south star
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Thanks bro 🙏🙏

final steppe
#

np

south star
#

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fierce vale
#

$A,B,C \subset E \$Prove $A\Delta B=A\Delta C \iff B=C$

simple ermine
#

what does delta mean here ?

warm shaleBOT
#

Adam Ch.

simple ermine
#

scalar product ?

fierce vale
simple ermine
#

oh a logic problem

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@fierce vale Has your question been resolved?

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@fierce vale Has your question been resolved?

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@fierce vale Has your question been resolved?

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.close

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arctic sage
#

My brain is fried, simple thing tho

4 whole numbers must equal 140

  • numbers 1-8, one time use

(multiply only)

void quartz
#

hint: 140 = 20 x 7

arctic sage
#

ty

#

.close

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bronze flame
obtuse pebbleBOT
bronze flame
#

halp i have no idea how to do this

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fleet dock
#

Let f(x)=x^3+x+1. Suppose g is a cubic polynomial such that g(0)=-1, and the roots of g are the squares of the roots of f. Find g(4)

fleet dock
#

I can't find a good approach to this problem

#

I think that if I figure out the first step I can do the rest, any ideas?

obtuse pebbleBOT
#

@fleet dock Has your question been resolved?

fleet dock
#

<@&286206848099549185>

obtuse pebbleBOT
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@fleet dock Has your question been resolved?

obtuse pebbleBOT
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@fleet dock Has your question been resolved?

obtuse pebbleBOT
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@fleet dock Has your question been resolved?

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vital verge
#

can i have some help with 20b i keep on getting y=7

vital verge
#

.close

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lime venture
#

How can I get better at 3D trigonometry just the basic stuff with the sine and cosine rules etc.

lime venture
#

<@&286206848099549185>

timid panther
#

Anyway what I can tell you is simple. Noone can make you better at anything, only you can do that. Just keep practicing that's the cure.

lime venture
#

Yeah I mean where do I practice

timid panther
lime venture
#

I'm relatively good at maths compared to my year group anyway I just feel like I want extra practise

lime venture
timid panther
timid panther
lime venture
warm dome
lime venture
#

Thanks

obtuse pebbleBOT
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obtuse pebbleBOT
#
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wintry lark
obtuse pebbleBOT
wintry lark
#

found the domain is [-4,2) union (2,4]

#

but how would i determine the rnage of it

#

little confused

timid silo
#

you can differentiate the function to find the maximum and minimum

#

that is one way

#

another way is to do it intuitively

#

another way is to do it graphically by plotting it and seeing where the value is maximum and minimum

#

,w plot y = (sqrt{16 - x^2} / (x-2))

timid silo
#

it doesn;'t seem like this function has any specific maximum or minimum

trim portal
#

look at the points of discontinuity ig

wintry lark
#

wait is my domain answer right

wintry lark
trim portal
#

sorry i read it wrong

timid silo
#

yup yup

wintry lark
#

alright

trim portal
#

at -4 the value of the function is 0, and it will decrease after it

#

because sqrt(16-x^2) is gonna be always positive

wintry lark
#

yep that's how i got my domain

trim portal
#

and x - 2 is gonna be negative for x around -4

wintry lark
#

range looks like il just have to do it intuitively

trim portal
#

yeah

#

next point of discontinuity is 2

#

at that point, the function jumps from -infinity to infinity

#

and then the last one is 4

#

where it's 0 again

#

so it's gonna look approximately like this

#

very approximately

junior granite
obtuse pebbleBOT
#

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fierce ice
#

I'm not sure if this is the right channel to ask in, but I wanted to ask if someone would be willing to explain to me what the XOR operation does and how it's defined inside of Set notation? I'm a little lost

fierce ice
#

In bitwise arithmetic, I understand what XOR does, but I have no idea if that carries over to the topic of sets.

last pilot
#

like if you perform S OR T, it returns all elements in S or in T but not both

warm shaleBOT
last pilot
#

XOR returns all elements such that they are in either S or T but not both

fierce ice
#

ahhh

#

okay so it is equivalent to the arithmetic definition

#

thank you!

#

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violet yarrow
#

i got 14x-1 for 15, which sounds right but this is such a weird question

lunar nymph
#

no

#

check again

violet yarrow
#

after redoing it

#

still wrong

frigid burrow
#

Yup wrong

#

Can you name the figure

violet yarrow
#

it's just an irregular one

frigid burrow
#

And then share each side length?

violet yarrow
#

i'm going to be honest, i haven't done this in awhile

frigid burrow
#

Like ABCDE

violet yarrow
#

wait

#

i could split it into 2

#

but it doesn't give the top

violet yarrow
#

it's asking for perimeter

frigid burrow
violet yarrow
frigid burrow
#

I am saying something just like this

violet yarrow
#

ohh 😞

#

no i've never done that

frigid burrow
violet yarrow
#

not that i can remember

frigid burrow
#

Do you not know how to name polygons?

#

Just write a letter beside the corners

lunar nymph
frigid burrow
#

@violet yarrow ?

violet yarrow
violet yarrow
lunar nymph
violet yarrow
#

you would add 5x-3 + 3x, giving you 8x-3,no?

violet yarrow
lunar nymph
#

YAY!

#

and now what do you get

violet yarrow
lunar nymph
violet yarrow
#

for now

violet yarrow
#

i split it

#

ignore the 3x, i erased it

lunar nymph
#

Yes!!

violet yarrow
lunar nymph
#

Correct!!

violet yarrow
#

okay!

violet yarrow
#

wait

lunar nymph
violet yarrow
#

it would 28x-2

lunar nymph
#

Yes!

#

you get it

violet yarrow
#

okay! so area is a=w•l

lunar nymph
violet yarrow
#

for the perimeter what would be the width?

lunar nymph
#

try spliting the shape to small rectangles first

violet yarrow
#

so 6x+6x+2x+2x

lunar nymph
#

For example, you could split it like this

obtuse pebbleBOT
#

@violet yarrow Has your question been resolved?

obtuse pebbleBOT
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hard imp
#

anyone got any pointers on how to solve this?

obtuse pebbleBOT
hard imp
#

i'd start by converting 0,2 and 0,04 to fractions

#

if not, where should i start?

#

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left lotus
#

So I have a type of questions saying
[Translation] find a generic (/general) term of numerical sequence {x_k}, which is defined
x_1 = A
x_(k+1) = B*x_k+C
(A B C depend on the problem but they're integer constants)
And calculate their sum, s_k, of terms from 1, to k.
I don't really know how to go about solving it
I didn't really do well in a school so I'm trying again but it's really hard

obtuse pebbleBOT
#

@left lotus Has your question been resolved?

left lotus
#

<@&286206848099549185> hii

fallen elm
#

done u got help

left lotus
#

I didn't specify A B and C but the answer turns out to be a constant?

fallen elm
#

.reopen

little jewel
left lotus
little jewel
#

Oh ok I misunderstood and thought that was a translation problem

#

But yes you'd need that too to solve the s_k

#

It means we have to find x_k in terms of A,B and C (and k)

left lotus
#

Oh translation means I translated it from my native language

little jewel
#

Like x_1 = A

#

x_2 = BA + C

#

And so on

#

What would be x_k

left lotus
#

x_1 is A,
x_2 is BA + C
x_3 is B(BA + C) + C
= BBA + BC + C
x_4 is B(BBA + BC + C) + C
= BBBA + BBC + BC + C

#

So, um let me think

#

Do we use Σ? Like
k-1
Σ B^n
n=0
Then multiply that by C, and add B^k * A?
Umm but it mismatches if I put k=4

little jewel
#

Separate the first term from the rest and then see if you can see any pattern

#

First term is easy to guess for x_k I think

#

Do you know sum of a geometric series?

#

Like C + CB + CB^2 + CB^3 + ... CB^(n-1) = ?

left lotus
little jewel
#

Hmm like do you know the sum of that series for n terms?

#

The formula

left lotus
#

Hmm?

little jewel
#

Ok do you have any idea of

left lotus
#

There is a shorter way to write it?

little jewel
#

What would be the sum of 1 + 3 + 9 + 27 + ... upto 10 terms?

left lotus
little jewel
left lotus
#

For base b, sum up to k is
(b^(k+1) - 1)/(b-1)

little jewel
#

Oh thats a rather cute / unique way to do it XD

#

But yes!

#

That formula is right

#

Except

#

For 1 + b + b^2 + ... b^(k-1) = (b^(k) - 1)/(b-1)

left lotus
#

Ok!!

little jewel
left lotus
little jewel
#

Yesss

#

Except I don't get why you wrote it like (B^(k-2+1)-1)/(B-1)*C

#

There are n = k-1 terms and the formula puts the n as the exponent so u can directly write it like k-1

#

But maybe you meant it like the highest term exponent (B^2 = 2) + 1 = 3

left lotus
little jewel
little jewel
#

I'm talking about 1 + b + b^2 + .. b^(k-1) aka k terms

#

Maybe you're talking about k + 1 terms like 1+b+b^2+...+b^k ??

little jewel
left lotus
little jewel
#

Oki

left lotus
#

But I think I got the main idea!

little jewel
#

Yupp

#

So you already found the x_k

#

Now try summing the equation on both the sides for k=1 to k=n and you'll find s_n

left lotus
#

It's getting late so I'll do it in tomorrow (actually todays) morning
Nice help <3 I appreciate your kindness
But I'm just happy I've made some progress

#

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obtuse pebbleBOT
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bleak chasm
#

hello
I have a question about vectors.

Assume we have two vectors:
u = (1;1;1)
and vector v

I want v to be parrallel and equal to vector u but not on the same line.

What do I need to have?

simple ermine
#

also for vectors we do not say parallel we say colinear

bleak chasm
#

it means the points of the vector are not on the same,
like AB and CD are two vectors that have to be colinear and equal

bleak chasm
#

Suppose we have a line AB,
and we have another line CD

They need to be equal and colinear

simple ermine
#

if you want to find a parallel vector that is not equal

#

you can multiply the three coordinates by a same number

#

for ex if you have v(1,1,1) ; u(2,2,2) is colinear but with unequal coordinates

#

idk if that is what you are asking for

bleak chasm
#

but their length is not equal

#

they need to be equal
vector AB has to be equal to vector CD

simple ermine
simple ermine
bleak chasm
#

I need to find a vector AB = CD

#

and also |AB| = |CD|

simple ermine
#

a vector is not static

bleak chasm
#

so how do I find it?

simple ermine
#

wdym hw do you find it

#

it is the samer

#

same*

bleak chasm
#

I have vector u(1,1,1)
how do I find vector v that's equal and colinear to vector u?

bleak chasm
#

<@&286206848099549185>

simple ermine
#

v has the same coordinates than u

#

bruh i'm answering your question

simple ermine
#

if the vectors have the same coordinates then they are the same vector

bleak chasm
#

@hot hazel

hot hazel
#

Please do not ping individual users for math help

#

The response you've already gotten is correct in any case

#

Formally vectors have no "placement" on the plane; by convention we often position them at the origin

#

But we could place them anywhere

#

And they'd be the same vector

bleak chasm
#

but say I want a vector that is equal in length and colinear to another vector
how would I find it?

hot hazel
#

It's the same vector

#

Idk what else to say

#

Those two conditions imply the vectors are equal

bleak chasm
#

there's only one vector on a plane that has the same length and is colinear to a vector?

hot hazel
#

Oh I guess you could have a collinear vector in the opposite direction

#

Like (1, 1) vs (-1, -1)

bleak chasm
#

ok

#

thank you

#

.close

obtuse pebbleBOT
#
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opaque mesa
#

There were 48 students from different classes. 6 of them had 1 friend from their class, 9 of them had 2 friends from their class, 4 of them had 3 friends from their class and the rest didn't have any friends from their classes. How many classes were there?

haughty stump
zenith raft
obtuse swan
#

Let me solve it

#

So if 6 of them had a friend form their class that means there was 3 pairs of people from same class

haughty stump
#

/shrug

obtuse swan
#

9 means there were 3 triplets

#

And 4 means there was one 4

glass dagger
obtuse swan
#

The rest i.e. 48-6-9-4=29 were solo

#

So 29+4+3+1=37 classes

#

But looks like some tiktok fr

#

Or instagram reels

#

Answer is sus

obtuse pebbleBOT
#

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fossil raven
#

Could anyone check if those derivatives are correct please ? 🙏

obtuse pebbleBOT
#

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obtuse pebbleBOT
#

@fossil raven Has your question been resolved?

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flat shell
#

I was finding the gradient of F to get the normal vector and everything was right except the Z part of the gradient, which apparently is -1. Can someone explain why that is? I checked the answer and apparently we subtract z in the original equation?

obtuse pebbleBOT
#

@flat shell Has your question been resolved?

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plain tiger
#

how do you do this one?

obtuse pebbleBOT
tough reef
plain tiger
#

(f-1)'(x) = 1/f'(f-1(x))

versed pier
#

juse use that here

plain tiger
#

yeah i was having some trouble finding the inverse of f

#

i couldnt isolate for y

versed pier
dry anchor
#

I think the inverse of this function is a little annoying though right?

plain tiger
#

yeah

#

i couldnt isolate for y

#

so i got stuck

versed pier
#

if you have a point (x,y) on the graph f

ripe jay
#

dont find the inverse

versed pier
#

f^-1(y) = ?

plain tiger
#

oh

plain tiger
#

so f(x) = 90

#

idk what to do guys.......

obtuse pebbleBOT
#

@plain tiger Has your question been resolved?

obtuse pebbleBOT
#

@plain tiger Has your question been resolved?

#
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obtuse pebbleBOT
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idle patio
#

I don’t need an answer I just wanna know what type of math is this and does anyone recognize it

empty musk
idle patio
#

How does it work?

empty musk
idle patio
#

Yea

empty musk
#

That works for every even power

idle patio
#

And odd is negative?

empty musk
#

thats why it says that for x^n (even) the graph is only above Ox (the result is always positive)

empty musk
#

- * - = +

#

and if you multiply it again with a minus you get a minus back

#

It's just a game of signs

idle patio
#

Hm ok thanks for the help

#

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#
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bitter terrace
#

Why is 17 false?

obtuse pebbleBOT
bitter terrace
#

it makes intuitive sense

#

because if they have the same vector field

#

then at each point on that vector field the derivates must equal each other

#

meaning that the two systems would need to be equal

#

and 18 would be true since it does take into account the magnitude?

obtuse pebbleBOT
#

@bitter terrace Has your question been resolved?

obtuse pebbleBOT
#

@bitter terrace Has your question been resolved?

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eternal monolith
#

quick question on rationalizing denominators

eternal monolith
#

lets say for example i have a cube root in the denominator, could i multiply it by that expression squared to rationalize the denominator

glass dagger
#

Sounds like it could work. Have you tried it?

eternal monolith
#

not yet

glass dagger
#

Maybe you could try it for yourself :)

eternal monolith
glass dagger
#

,rotate

eternal monolith
#

Does that seem right?

warm shaleBOT
eternal monolith
#

hold up

#

thats wrong my bad

#

im brainfarting rn

glass dagger
#

I was gonna show that they're not equal by plugging in t=0 but they have the same value at zero 😂

eternal monolith
glass dagger
#

,rotate

warm shaleBOT
glass dagger
#

t=7 gives 2/6 from the first expression
t=7 gives 4/6 from the second expression

#

so something's wrong

eternal monolith
#

How to I rationalize the cube roots?

glass dagger
#

Your issue is that a cube root would need to be multiplied by itself three times to give back what's inside

#

so cbrt(t+1) * cbrt(t+1) is not sufficient to give t+1

eternal monolith
#

ohh

#

so how would i do that?

#

a cube root multiplied by itself 3 times ?

glass dagger
#

yess

#

well

eternal monolith
#

i understand but how do i multiply a cube root by itself 3 times

glass dagger
eternal monolith
#

why twice?

glass dagger
#

at first there's one lonely little root

then you give the root a friend

then you give it another friend

eternal monolith
#

so if it was an expression raised to 1/4 and i wanted to rationalize the denominator i would multiply it by itself 3 times?

glass dagger
#

sounds like it could work

#

There's also a shorthand for multiplying it three times

#

you can multiply by the third power of whatever you want to multiply three times

obtuse pebbleBOT
#

@eternal monolith Has your question been resolved?

#
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bold junco
#

hi

obtuse pebbleBOT
latent walrus
#

allo

bold junco
#

i need help with differintiation

latent walrus
#

are t and n both variables?

bold junco
#

yes

latent walrus
#

alrighty, what have you tried

bold junco
#

i tried the quotient rule

latent walrus
#

you can do that though i dont think its the most efficient

bold junco
#

and i also tried splitting the nominator and demominator then using product rule on the bottom

bold junco
latent walrus
#

I would write it as (t^4 * n)^(-3)

#

then use the chain rule and product rule

bold junco
#

how can you use them both?

latent walrus
#

well, youre first using the chain rule
but youll have a (t^4 * n)' which needs the product rule

bold junco
#

shouldnt you distribute the power to whats inside the brackets then use power rule for each one?

latent walrus
#

even if you distribute the exponent it still needs the product rule

#

t^(-12) * n^(-3)

bold junco
#

every single time i have a variable times a variable i MUST use product rule?

latent walrus
#

yeah, essentially

bold junco
#

t^(-12) * n^(-3) so i just use product rule on this and thats it?

latent walrus
#

yup

bold junco
#

in that case chain rule wasnt necessary right?

latent walrus
#

youre still technically going to be using it

#

since we're diff with respect to x

#

so eg n^(-3) goes to -3n^(-4) dn/dx

#

chain rule

bold junco
#

these technichalities confuse me

#

i just use product rule right?

#

whatever technicly comes let it come

latent walrus
latent walrus
#

oops wrong message

#

one below

bold junco
latent walrus
#

its the chain rule, youre just not thinking of it as doing the chain rule

bold junco
#

alright

#

well like i said lets keep it uncomplicated

#

i basicly just

#

remove the division by making the power 3 a negative

#

then distributing it to remove the brackets

#

then use the product rule

#

all done?

latent walrus
#

yeah, its a valid approach

bold junco
#

if i write that in the final exam it will be correct?

latent walrus
#

nothing wrong with it at all

#

you would be fine

bold junco
#

thanks

#

u need any financial help tell me

#

.close

obtuse pebbleBOT
#
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timid silo
#

Given the equation of the line 𝑥+𝑦+8=0. Determine the equation of the line equivalent to this
in a coordinate system with the origin at (3,4).

timid silo
#

what is about to do with it, what kind of formula does exist to it

#

what does it means

obtuse pebbleBOT
#

@timid silo Has your question been resolved?

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@timid silo Has your question been resolved?

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final ledge
#

I need help making this function so that it outputs the exact same value but so that h is defined as any integer >=1,the only issue is h=1 as it creates a singularity, I would preferably like it to be a "discrete" function per se ie,. it doesnt have any domain restrictions and doesnt have any other external definitions

final ledge
#

also, both x and h are restricted to positive integers >=1

#

<@&286206848099549185>

obtuse pebbleBOT
#

@final ledge Has your question been resolved?

obtuse pebbleBOT
#

@final ledge Has your question been resolved?

final ledge
#

bruh

#

an hour and a half is crazy

obtuse pebbleBOT
#

@final ledge Has your question been resolved?

final ledge
#

ion think its gonna get resolved

odd sage
final ledge
drifting wraith
#

i don't understand what you expect instead

final ledge
#

a way to rewrite or a different form of the function that still has the same output values at each integer input >=1 that doesnt have a singularity at h=1

drifting wraith
#

but what should it be instead at h=1

final ledge
#

if it would be helpful i can provide a table of values if reconstructing a whole new function would work

final ledge
drifting wraith
#

what does that mean, you want a horizontal line?

final ledge
#

no, I want when you plug in 1 for h into the function to not get an undefined term, however dividing by 0 gives that

odd sage
#

make it lim g(x)?

final ledge
#

i had already considered a limit but as the function only takes integer inputs, unless this would work

#

ill provide a table of outputs to the function in case that might be helpful to construct a new one

odd sage
#

wait why wouldnt a limit work

#

im confused

final ledge
odd sage
#

just do like lim g(x) as h-> c and replace all the hs with c in the equation

final ledge
#

if this were applied to a sum for example, this would still give discrete integer values

drifting wraith
#

do this

final ledge
#

I also need to prevent it from going to infinity at h=1

drifting wraith
#

replace 1 with sign of 1-h

#

wait that's not what i meant

final ledge
#

?

drifting wraith
#

i meant this

final ledge
#

ah

#

this is giving me non integer outputs

drifting wraith
#

no like this

final ledge
#

still giving non integer outputs, but its closer than the latter

drifting wraith
#

no it works

#

you have it inside mod, don;t forget that one

final ledge
#

what do you mean mod inside?

drifting wraith
#

you have x−1 / h−1 twice in the formula

#

do it both times

final ledge
#

well dang

#

thats alot messier of a function than i originally intended but it does what i need it to

#

i guess then

#

is there any way to simplify it?

#

if not thats also fine, just wondering

#

im not familar enough with the modulo function to know if its possible

drifting wraith
#

@final ledge

final ledge
#

.close

obtuse pebbleBOT
#
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obtuse pebbleBOT
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timid silo
#

is this correct?

10^2^2^2
times
10^2^2^2
equals
10^4^4^4

timid silo
#

no

#

aw

#

how do i do it then

fathom light
timid silo
#

cant

fathom light
#

a^b^c = a^(bc) afaik

timid silo
#

i cant do that

fathom light
#

Oh yeah ig

#

That won't work mb

timid silo
#

i need something that works for any amount of exponents

fathom light
#

Got it

#

So it's better you paste your original question

timid silo
#

so like 10^10^10 times 10^25

timid silo
#

but i guess

#

my question, how to represent a number?

timid silo
obtuse pebbleBOT
#

@timid silo Has your question been resolved?

timid silo
#

.close

obtuse pebbleBOT
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tardy kestrel
#

Not sure how to answer this using cosine rule. Do I have to rearrange?

graceful rapids
#

cosine rule solves for the side opposite angle
so in this case you have a, c, y and are looking for b

#

= yes rearrange

formal island
tardy kestrel
#

ok i did:

let unknown side = x

19^2 = 12^2 + x^2 - 2 * 12 * x * cos70

and struggling to rearrange for x

tardy kestrel
#

just so i have an alternate way to view the problem

formal island
#

shakes sine rule* $\frac{a}{sin(\alpha)}=\frac{b}{sin(\beta)}=\frac{c}{sin(\gamma)}$

formal island
#

just simply look for the angle opposing 12cm, and then find the other angle, and do another sine rule

warm shaleBOT
#

zzz0nnn

safe haven
#

looks to me like a quadratic

formal island
graceful rapids
#

not really

#

you can evaluate cos70

tardy kestrel
#

this is what im basing it off

safe haven
#

uh huh

graceful rapids
#

quadratic formula is the way to go

tardy kestrel
#

redid equation using sine rule, found it longer but easier then struggling to rearrange cosine rule

graceful rapids
#

or that i guess

#

that works

tardy kestrel
#

thank you all for your assistance

#

.close

obtuse pebbleBOT
#
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obtuse pebbleBOT
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timid silo
#

So.. Another off topic no math subject. I don't know what the hell am I doing in research..

timid panther
#

What?

timid silo
#

It turns out they didn't do anything yet

obtuse pebbleBOT
#

@timid silo Has your question been resolved?

timid silo
#

.close

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floral bramble
#

how to get access to topology channel?

obtuse pebbleBOT
floral bramble
kind hawk
floral bramble
#

thnx buddy

obtuse pebbleBOT
#

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timid silo
#

what have u done alrdy ?

heady turtle
#

sta1 as I said

timid silo
#

ye but idk what stat1 mean

heady turtle
#

basically no clue

timid silo
#

ok

frigid burrow
#

!status

obtuse pebbleBOT
#
What step are you on?
1. I don't know where to begin.
2. I have begun but got stuck midway.
3. I got an answer but I was told that it's wrong.
4. I got an answer and would like my work checked.
5. I have a question about someone else's work/solution.
6. I have completed the problem and don't need help anymore. Thank you.
7. None of the above
frigid burrow
#

this 1 i think

heady turtle
#

ye

#

this question is just so damn hard I can't really make any progress for hours

timid silo
#

agree

#

just to know if i am maybe able to do it, what grade are you ?

heady turtle
#

doesn't matter

timid silo
#

if u are like 4 grade above me, i dont think i can solve so we will both loose time on it

#

even just 1 grade above

obtuse pebbleBOT
#

@heady turtle Has your question been resolved?

timid silo
#

are u allowed to do the limit in the integral, and after, calculate the integral ?

heady turtle
#

wait im gonna delete and ask another q cuz I feel that no one can help this q for now 😂

#

@timid silo ty maybe I'll ask later

obtuse pebbleBOT
#
Channel closed

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timid silo
#

wait im trying rn

obtuse pebbleBOT
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lapis spire
#

Hi! I need a little help studying for an exam, when dealing with transformations like stretches, and you want to find the mew coordinates of a specific point, what would you do?

lapis spire
#

Would you like sub in the point in x and multiply for the streches and add for translations ect?

crimson pike
#

Simply yes
but mostly people mess up in rotations and reflections

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#

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raven kettle
obtuse pebbleBOT
raven kettle
#

can anyone help me

sonic rover
raven kettle
#

yeah

#

this is the last question and its confusing me

sonic rover
#

Ok so following that, how can you get rid of the /5 and /4

raven kettle
#

lcd

#

oh so its 20

sonic rover
#

You don't necessarily need to do that but I guess you could

raven kettle
#

multiply both sides its uh

#

nvm im not sure anymore

sonic rover
#

Nope you're good

raven kettle
#

oh ait

#

I get it

sonic rover
#

By the other denominator

raven kettle
#

i divide

#

then miltiply

#

thx

#

holdup let me check if ingot it righ

#

how do i get the bx?

sonic rover
#

bx is whatever the 5x turns into after undoing the fractions

raven kettle
#

oh

#

so 20 divided by 4 is 5 x 5x

#

oh so its c

#

thanks

hidden apex
#

just times everything by 20

sonic rover
#

Yea

raven kettle
#

.close

obtuse pebbleBOT
#
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obtuse pebbleBOT
#
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