#help-10

1 messages · Page 316 of 1

marsh geyser
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So it would be |y| = sqrt(14)

vivid lintel
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differnece between y and IyI

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???

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@hybrid swan

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can u continue pls

marsh geyser
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|y| = sqrt(14) means y_1 = sqrt(14) and y_2 = -sqrt(14)

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And without the absolute value you are forgetting one solution

hybrid swan
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so its done

vivid lintel
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ye

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answer is sqrt 14?

hybrid swan
hybrid swan
vivid lintel
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y= sqrt 14?

hybrid swan
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yep

vivid lintel
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thats crazy

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thank you

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obtuse pebbleBOT
#
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hybrid swan
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np

obtuse pebbleBOT
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limber token
obtuse pebbleBOT
limber token
#

So I subtract 13 from both sides

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Then divide that by 8

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Then I log both sides, right?

radiant bluff
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Yes but you may need to use a calculator to get the exact answer

limber token
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Hmm

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That’s fine

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But I want to make sure the steps are right

radiant bluff
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So far it looks correct to me

limber token
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So log(28) divided by log(4)

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Does that sound right

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Here’s my work

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Number 5

radiant bluff
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What I was thinking was putting the exponential equation into log 3.5 with a base of 4 is equal to 6-2x

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You can subtract -6 from both sides

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And last divide each side by -2

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I’ll check to make sure

limber token
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I’m a little lost

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Yeah I checked my way

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I did it correct

radiant bluff
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Yeah it’s correct

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Either way works fine

limber token
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Alright

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Thanks for the help!

radiant bluff
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Happy to help

obtuse pebbleBOT
#

@limber token Has your question been resolved?

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vivid cedar
obtuse pebbleBOT
vivid cedar
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how does the 2nd step go to the third step

royal basin
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2/3 * 27/2 = 9?

vivid cedar
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because sqrt2/sqrt3*3/sqrt2 doesnt equal 3/sqrt3

royal basin
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how come it doesn't?

vivid cedar
vivid cedar
royal basin
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3sqrt(2)/sqrt(6) can be simplified

vivid cedar
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oh

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shit

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ur right

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im acoustic

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tysm

royal basin
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this is like saying 1/3 * 3/7 is not equal to 1/7 bc it instead equals 3/21

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are you sure you meant acoustic tho

drifting roost
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meeku lol

vivid cedar
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ok well ty

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obtuse pebbleBOT
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vivid cedar
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forgor how to divide radicals

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😭

obtuse pebbleBOT
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hazy karma
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help w this homework? instructions top right

obtuse pebbleBOT
hazy karma
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digits 1 thru 9 to be used at most 1 for each color of box

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increases w the arrows on the top and left sides

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@analog vault

obtuse pebbleBOT
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@hazy karma Has your question been resolved?

crude comet
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so all the black boxes will contian the same digit?

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@hazy karma

hazy karma
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so there's the number 1 thru 9

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u can use each number at MOST one time for each color

crude comet
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ok

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the log function gets bigger as the stuff in the parenthesis gets bigger

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that should help you a bit

hazy karma
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yeah ik that but idk how im supposed to do it without guessing randomly

crude comet
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well 9^9 is the biggest number you can make

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second biggest is 8*8

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7*7

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idk

obtuse pebbleBOT
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@hazy karma Has your question been resolved?

obtuse pebbleBOT
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slim mortar
obtuse pebbleBOT
slim mortar
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To solve this problem I did graphs, points meaning players and lines meaning that they have played each other

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I tried proving it by contradiction, this is the only graph that I made that does not satisfy the problem

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Why is that? I can’t find the problem to this

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I mean, in order to satisfy the problem there must be a quadrilateral with its diagonals, but there isn’t

polar fossil
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would that graph work for the remaining days?

slim mortar
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U just play with everyone

polar fossil
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wait

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how are GHF going to play those games

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wouldn't they need three days?

slim mortar
polar fossil
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yes?

slim mortar
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Each player has 2 lines, which means that they play 2 days, right?

polar fossil
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sure but like

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every day 4 games are played in which all of the masters participate

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if you play FG on the first red day then what is H doing?

slim mortar
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Oh you are right

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So if I am proving this, I just say that this case is not valid because of that and I am done?

polar fossil
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if you've checked every other case... i guess so

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that seems like a lot of cases to check

slim mortar
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Ok thank you very much Hayley!!

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obtuse pebbleBOT
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topaz prism
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hi all, self-learning PDE now. how did the book come up with $u(x, t)$ (eq.6.7) by "after some trial and error"?

warm shaleBOT
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yehuihe

topaz prism
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this is a problem. so in the solution the book come up with $u(x, t)=A(t)x+B(t)(1-x)+U(x, t)$, then proceed from there. Im wondering how do you suppose to get this? intuition?

warm shaleBOT
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yehuihe

topaz prism
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this is from the book partial differential equation for scientist and engineer by Farlow. page 50

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page 46-48

obtuse pebbleBOT
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@topaz prism Has your question been resolved?

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timid silo
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Prove that the following is true for $n=3$ and $n=5$, and it is false for every $n > 2$ otherwise:

\vs{3 mm}
If $a_1,a_2,\dots,a_n$ are arbtrary real numbers then [
\sum_{i= 1}^n \prod_{j \ne i} (a_i - a_j) \ge 0
]

warm shaleBOT
timid silo
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how do you go about doing this?

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1 <= j <= n, j \ne i obviously, to clarify

kind hawk
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my first thought is to somehow use lagrange interpolation

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seems weird that this should hold for n=3,5

river helm
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my first thought was to construct a polynomial f(x)=Π(x-ai)

kind hawk
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if two of them are equal then most terms vanish which could maybe make it easy to construct a counterexample

river helm
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1,2,2,2

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will this be a counter example

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(1-2)(1-2)(1-2)+(2-1)(2-2)(2-2)+(2-1)(2-2)(2-2)+(2-1)(2-1)(2-2)

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=-1

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hence disproved

timid silo
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thats not the right form

timid silo
timid silo
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the n = 3 case is proveable

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although my friend just kind of brute forced it catThimc

river helm
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i am talking about n=4 case

timid silo
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oh i see

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ok

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(will reopen later)

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.close

obtuse pebbleBOT
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golden night
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you can do these using inequalities

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or just imagine the graph

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you CAN but before you do that

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think a bit

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yes

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do you find it correct?

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why not

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enquire about it

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think again

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like i said

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think with graphs

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i am assuming you know basic graphs

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x^2, x^3

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e^x and so on

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well

river helm
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rules for inequality

golden night
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dont

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just

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throw

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rules

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let him discover it

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or her

river helm
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Ok

golden night
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imagine both the graphs

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in the interval

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and then overlap them

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that is what the question demands right?

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but keep in mind

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the graph useful to us is the one where x is between [-1 and 1]

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yep

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but can it really be the whole area?

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remember we want X to be between -1 and 1

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not x^2

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yesssir

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you did it

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without stupid rules

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enjoy maths man, exams come later

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ofc

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oh

obtuse pebbleBOT
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golden night
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.reopen

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@south totem

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are u preparing for JEE by any chance?

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i have some good resources for jee

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if u want them

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channels/books

golden night
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i see

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ofc

obtuse pebbleBOT
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royal basin
obtuse pebbleBOT
royal basin
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oh for fucks sake lol

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.close

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river helm
obtuse pebbleBOT
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vague isle
obtuse pebbleBOT
versed stratus
#

,rotate

warm shaleBOT
vague isle
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thanks!

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how do i solve this? i am trying to read the solution but i'm stuck

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if i set x=0 in the solution and solve for t
I get to
ln(-c2/c1)/2 = t

golden night
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sorry menoz, excuse me

vague isle
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so for t to be positive, -c2/c1>1

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if i substitute c1 and c2 i am not able to solve for x'

obtuse pebbleBOT
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@vague isle Has your question been resolved?

obtuse pebbleBOT
#

@vague isle Has your question been resolved?

obtuse pebbleBOT
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@vague isle Has your question been resolved?

vague isle
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<@&286206848099549185> help

obtuse pebbleBOT
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@vague isle Has your question been resolved?

obtuse pebbleBOT
#

@vague isle Has your question been resolved?

sharp forum
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we increase the value of ω, the swinging motion of the saloon door becomes more pronounced. Eventually, when ω reaches a certain value, the solution becomes zero for some positive value of t.

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@vague isle

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x(t) = xo * cos(ω * t)

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but for the solution to be zero

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For the solution to become zero for some positive value of t, the cosine function must equal zero.

brazen viper
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@vague isle are you certain that this is the correct answer up to this point? The question seems to imply underdampened harmonic motion, but the solution you gave seems to be overdampened.

obtuse pebbleBOT
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@vague isle Has your question been resolved?

vague isle
timid silo
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what

vague isle
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what

vague isle
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!status

obtuse pebbleBOT
#
What step are you on?
1. I don't know where to begin.
2. I have begun but got stuck midway.
3. I got an answer but I was told that it's wrong.
4. I got an answer and would like my work checked.
5. I have a question about someone else's work/solution.
6. I have completed the problem and don't need help anymore. Thank you.
7. None of the above
vague isle
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2

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<@&286206848099549185>

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it's 3 days i'm trying to figure out this :/

sharp forum
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?

vague isle
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no im following the opencourseware

sharp forum
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hmm let me see the sum gimme ainute

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what did you not understand in the solutiobn ?

vague isle
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i get to a similar point but then they do an inequality involving zero

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and i don't understand why my reasoning is wrong

sharp forum
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but what exactly is your reasoning

vague isle
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i wrote it above

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i was tryng to solve for t, then find out where t is positive and find x and x'

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but i must be missing something important

sharp forum
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have you tried taking the exponentiaal of both sides

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because in your eq you need to siolate

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ln(-c2/c1) = 2t(d)

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find the values of c2/c1 that satisfy the equation you get

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after solving

vague isle
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no

sharp forum
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ok

vague isle
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c1 and c2 are known

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i wrote them on the first post

sharp forum
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ok i didnt see mb

vague isle
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so now i need to see for which x and x' the solution would cross the x

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for positive t

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so i want to find where t is positive.

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than that is in terms of c1 c2

brazen viper
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Well, this would require that c2 is negative and larger in magnitude than c1, just from inspection. So x0 also needs to be negative.

One possible pair of values is x'0 = 1 and x0 = -0.2. https://www.desmos.com/calculator/yrf56q4f5m

The inequality you want to set up in order to make this precise is c1 < -c2

c1 < -c2
5x0 + 2x'0 < x0 + 2x'0
x0 < 0

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I got the facts "from inspection" by knowing that exp(-5t/2) < exp(-t/2) for all t > 0

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And as you can see, x'0 doesn't actually matter for the existence of zeroes.

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Can you post the original question so I can verify that your solution to the DE is correct?

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@vague isle ^

vague isle
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it's a bit involved but it comes with solutions for the various questions

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this last passage is from inspection of the above inequality?

vague isle
vague isle
brazen viper
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exp(x) = e^x. It comes from your general solution

vague isle
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and where you get the -5/2 from?

brazen viper
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The two exponents of e in the general solution

vague isle
vague isle
vague isle
brazen viper
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Yes, but we need the sign of the expression to change

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So in order for that to happen the two need different signs

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I'm only explaining why I knew to look there, not a statement about all permutations of c1 and c2

vague isle
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in the solution they actually find a range for x0'

brazen viper
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Ah, I think I understand what I did wrong here. I don't quite have a proper constraint for t.

vague isle
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but i don't understand the reasoning.

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they pull out a triple inequality.

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and manage to solve for x' as well

brazen viper
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Right, I had half that inequality.

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Ok, I understand the reasoning there.

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So

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Which part, the triple inequality?

vague isle
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how you get there from the reasoning above?
if i have
-c2/c1>1
-c2>c1

brazen viper
#

So ask yourself here, is c1 positive or negative

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You have to account for both possibilities

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Because if c1 is negative you must change the direction of the inequality

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That is why it split into two and why 0 suddenly appears

vague isle
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wait wait

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i get -c2/c1 >1 because t is positive when ln(-c2/c1) is >1

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no i mean

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the ln(x) is defined when x is positive.

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and ln is positive when x >1

brazen viper
#

\begin{align*}
c2/c1 &< -1 \
-c2/c1 &> 1 \
-c2 &> c1 && \qq{If c1 is positive} \
-c2 &> c1 > 0 \
-c2 &< c1 && \qq{If c1 is negative} \
-c2 &< c1 < 0
\end{align*}

vague isle
#

so if c2 is positive, c1 is positive as well, cause there's a minus in front.
if c2 is negative same thing, c1 is negative because of the minus.

warm shaleBOT
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OmnipotentEntity

vague isle
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ohhh ok let me se this

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c2 must be negative right?

brazen viper
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No

vague isle
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i dont understand why i find this so difficult.

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there is a part of my brain that is not trained with this.

brazen viper
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In the second case c1 is negative, so -c2 is more negative, meaning that c2 itself is positive.

vague isle
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let me try draw this on a number line to see if visually all makes more sense.

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i know c1 and c2 must be opposite sign to be <-1

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anyway thank you, i think you gave me the answer. I need to spend some time trying to figure it out.

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it must be very simple, yet for some reason i'm struggling a lot.

vague isle
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i must be missing a method of thinking about these things.

brazen viper
vague isle
#

sorry i have another doubt about the train of thoughts
when i go from
-c2/c1>1
to
-c2>c1
what i am doing is manipulating the previous, mutiplying by c1

im am not thinking about the ratio and creating a new inequality.

right?

vast wraith
#

anyone please help me with this question-Consider that a, b, c, d are positive real numbers satisfying (a + c)(b + d) = ac + bd.
Find the smallest possible value of S=a/b+b/c+c/d+d/a

vague isle
#

this channel is occupied i'm still trying to figure out the solution

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use one available please

brazen viper
vague isle
#

i think i found the reasoning that can lead me to that inequality in an easier way for my brain:
i do have -c2/c1>1
If c1>0 then -c2>c1
so i can attach them -c2>c1>0

the other case if c1<0 then -c2<c1
and becomes -c2<c1<0

it's really hard for me to go from -c2>c1 form and justifying a change of sign for the other case.

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does what i wrote makes sense / is a good way of thinking about it?

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or were you doing all this in your head already? you had some sort of intuition, you could just see it. ? @brazen viper I'm just trying to understand sorry

vague isle
brazen viper
#

Ok

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So this is a true statement: -1 < 2

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We can manipulate this statement in various ways.

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By adding the same value to each side: 3 < 6

By multiplying the same positive value to each side: -2 < 4

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But if we multiply a negative value we get a wrong statement

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1 < -2

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So in order to compensate for this, whenever we multiply by a value that is negative, we must flip the direction of the inequality.

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@vague isle ^ does this help?

vague isle
brazen viper
#

This part is in two different cases

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Lines 1 and 2 are common to both cases

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Lines 3 and 4 are for the case c1 > 0

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And lines 5 and 6 are for the case c1 < 0

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@vague isle

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The negative number we're multiplying by is only in the second case. And that number is c1 itself

vague isle
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ok i see the structure. I just wouldn't think it would make a difference, because line 1 and 2 should be equivalent

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so i have no reason to solve it twice

brazen viper
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Line 1 and 2 are equivalent, I was just trying to be explicit about the steps

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1 -> 2 --> 3 -> 4
       |-> 5 -> 6
vague isle
#

sorry i'm taking lots of your time for such a simple thing

brazen viper
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No worries, I wouldn't be helping if I didn't find it rewarding

vague isle
#

let me once more state the train of thoughts

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i get to
-c2/c1>1
now i separate the 2 c
-c2>c1
ok ths is a fact, this means that (to make the inequality works) c2 is negative so it becomes -(-c2)>c1
now, it could have been also the other way around, since it's a division, the minus could have been on c1
c2>-c1
this could have both c1 and c2 positive and the inequality would still holds

brazen viper
#

c2 is negative so it becomes -(-c2)

Not quite

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@vague isle if your c2 is negative then -c2 is a positive number

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It just "looks" negative because it has a negative sign in front of it.

vague isle
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but that's my point, -c2 needs to be positive to be bigger than c1, which is positive

brazen viper
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Yes

vague isle
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isn't it what i wrote?

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c2 is negative so it becomes -(-c2) which is positive c2

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the minus outside the parenthesis is the one from the formula, the minus inside is the one i've added to say that c2 is negative

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so it cancels out

brazen viper
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Let c2 = -3 for an example. So -c2 = -(-3) = 3. So -c2 is positive. But c2 is negative.

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-(-c2) = -(-(-3)) = -3

vague isle
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you've added an extra minus

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when i wrote -c2 inside parenthesis i just "facctored out" the -1 which was implicit

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my expression remains -c2 and that c2 is the one i would use when substituting a number.

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the (-c2) i wrote was to mimic a smilar example as you did with (-3)

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i wrote it to make it obvious

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i should have used another variable name maybe.

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c2 = -x
so it becomes
-(-x)

brazen viper
#

I didn't write an extra minus sign

brazen viper
vague isle
#

my bad

brazen viper
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If c2 is negative the c2 = -|c2|

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If this helps.

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So -c2 = |c2|

vague isle
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i understand but doesnt help in the grand scheme

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can you help me out with the train of thoughts here?

#

understand the red part.
i don't get the jump of the green part

#

i am not multiplying the entire thing by -1, or the minus would be on the other side.

brazen viper
#

You're multiplying by c1, which is negative

#

Bbiab

vague isle
#

so you would think what if c2 is negative?
ok then i must swap the sign

vague isle
#

trying with number line. i think i'm going crazy.

#

if c1 is positive, c2 is negative

#

so -c2 becomes positive and > c1.
and this works

#

0<c1<-c2 Check

#

if c1 is negative, c2 must be positive

#

so -c2 becomes negative, for the inequality to hold it must be between c1 and 0

#

which does't check with what we did before.
c1<-c2<0

#

why is this wrong?

brazen viper
#

If -c2/c1 > 1, and c1 is negative, then -c2 < c1. You have -c2 > c1

#

@vague isle ^

vague isle
#

dang! gotcha!

#

understood! i think! thank you for your energy!

hollow flint
vague isle
#

.close

obtuse pebbleBOT
#
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obtuse pebbleBOT
#
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glossy ether
#

Is the part where I halved du legal or do I have to use integration by parts?

north cradle
#

you have to change the bounds

hearty scaffold
#

can anyone recommend me some sources to study pre calculus?

glossy ether
#

Sorry what do you mean by change the bounds?

north cradle
glossy ether
#

What do they change to

obtuse pebbleBOT
#

@glossy ether Has your question been resolved?

obtuse pebbleBOT
#

@glossy ether Has your question been resolved?

safe haven
#

so in this case: your substitution is u = -sin(2x), and your lower bound is x = 0

#

put x = 0 into u to get your new lower bound

#

do the same with the upper bound

#

although in this case you'll just be integrating from 0 to 0 which is 0 anyways

glossy ether
#

Alright I'll give that a go thanks 👍🏿

#

.close

obtuse pebbleBOT
#
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strong forum
#

The answers says this is 2/3

obtuse pebbleBOT
strong forum
#

That's incorrect right?

marsh geyser
#

It’s correct

strong forum
#

i got 5/3

marsh geyser
#

Show your job and show the method used in exercise 8

obtuse pebbleBOT
#

@strong forum Has your question been resolved?

strong forum
# marsh geyser Show your job and show the method used in exercise 8

The method is to use another point on plane and project te vector spanning those points onto the normal vector of the plane

(2,-1,3) to a point that lies on plane (1,-1,0)

Therefore vector i+3k goes from plane to point

The normal vector to plane is -i+2j+2k

Length of projection is ((i+3k) . (-i+2j+2k))/3

(3 is the length of the normal vector so we divide by that)

And that gives us 5/3

obtuse pebbleBOT
#

@strong forum Has your question been resolved?

obtuse pebbleBOT
#

@strong forum Has your question been resolved?

obtuse pebbleBOT
#

@strong forum Has your question been resolved?

obtuse pebbleBOT
#

@strong forum Has your question been resolved?

obtuse pebbleBOT
#
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#
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proven oar
obtuse pebbleBOT
proven oar
#

for 7 i

#

would it be (m+n,n)

crude comet
#

.rotate

#

,rotate

warm shaleBOT
obtuse pebbleBOT
#

@proven oar Has your question been resolved?

proven oar
#

<@&286206848099549185>

#

.close

obtuse pebbleBOT
#
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delicate tiger
#

I need help with a math project

obtuse pebbleBOT
delicate tiger
#

this is it

tardy epoch
delicate tiger
#

I know that the rest of the chart for the red bird numbers are 45 40 abd 33

#

16

#

im not trolling

#

deadass

jaunty oasis
#

just with angry bird presentation

delicate tiger
#

no we have to put it all the equation in standard form

#

determine the max height

jaunty oasis
delicate tiger
#

axis of sym

tardy epoch
delicate tiger
#

and distance traveld

jaunty oasis
#

usually in 8th or 9th

delicate tiger
jaunty oasis
#

which do you need help with

delicate tiger
#

I know the red bird now I need help with the blue and black bird

#

here i can send the criteria maybe it will help you too

jaunty oasis
#

and do you have an equation for black bird

delicate tiger
#

for the blue bird i got y=(x squared -20x +100) +36

#

i can probably be more factored down but for now i got this

jaunty oasis
#

also how to complete the square

delicate tiger
#

yes, but my teacher wants it in standard

jaunty oasis
#

it's already in standard

delicate tiger
#

i got

#

y=-(x-10)squared +36

jaunty oasis
#

cubed is ^3 etc

#

anyways that looks right

#

now what is the vertex

delicate tiger
#

10,36

#

or am i wrong

jaunty oasis
#

you're right

#

so what is the maximum value

delicate tiger
#

i have no idea

jaunty oasis
#

well, what is the vertex

delicate tiger
#

10 and 36

#

isnt that the ma

#

x

jaunty oasis
#

no

#

like

#

what is the vertex of a parabola

delicate tiger
#

i still have no idea im sorry

#

like max meaning it opens down

#

?

jaunty oasis
#

we want the max, and because this parabola opens down (and thus has a vertical axis of symmetry), the vertex will be the max

delicate tiger
#

oh okay

#

so what now

jaunty oasis
#

well, what are the max value and axis of symmetry

#

given that information

delicate tiger
#

aos is 10

#

right

#

?

jaunty oasis
#

what's the line

delicate tiger
#

the y?

jaunty oasis
#

?

delicate tiger
#

i have no idea

#

im confused

jaunty oasis
#

what is the equation of the line

#

the axis of symmetry is a line (in this case, it's vertical, like i said above)

delicate tiger
#

but wait

jaunty oasis
#

we know that it goes through the vertex, which is (10,36)

jaunty oasis
delicate tiger
#

is this all for the blue bird

jaunty oasis
#

yes

#

but it applies to all parabolas

#

parabolae?

#

one of the two

delicate tiger
#

okay so we have the max height then

#

isnt the axis of sym 10

#

?

#

and we also need the distance traveld

jaunty oasis
delicate tiger
#

so what is the axis of sym

jaunty oasis
#

what would the equation of that be

delicate tiger
#

okay

#

and how do we calc. the distance traveld

jaunty oasis
#

in which case that's just the difference of the roots

delicate tiger
#

so whhats step one

jaunty oasis
#

up to you to compute it

#

since it's just quadratic formula

#

or factorization if you want to go that route

delicate tiger
#

i have no idea how to do that

#

hello?

#

im sorry

#

i need heeeeleppp

#

@jaunty oasis

daring sorrel
#

Let me read everything rq

delicate tiger
#

okay

daring sorrel
#

Which bird r u on right now? Blue?

#

@delicate tiger

delicate tiger
#

yes

daring sorrel
#

And you are looking for distance travelled

delicate tiger
#

so the data wants me to find the max height, the aos, and distance traveld

#

yes

#

i am looking for that

#

I dont know how to start and what to do

daring sorrel
#

You need to find at which 2 distances the bird has a height of 0, and find how far apart those are

#

y=height and x=distance

#

So you need to solve -x^2+20x-64=0

#

Are you able to do this?

delicate tiger
#

yes, but does it matter which form i put it in

daring sorrel
#

Nah

#

You will have 2 values for x after solving, you need to find the distance between them

delicate tiger
#

i got y=-(x-10)^2 +36

daring sorrel
#

Ok this is good for finding the maximum height

delicate tiger
#

yea so the vertex is 10,36

daring sorrel
#

But not for distance traveled

#

Yeah

delicate tiger
#

what do i do for distance teaveld

daring sorrel
delicate tiger
#

i dont know what that means

daring sorrel
#

Like for example the equation x^2-1=0 is true when x=-1 or 1

delicate tiger
#

maybe intercept form is better? y=-(x-16) x (x-4) this has 2 values

daring sorrel
#

What is the value of y when you plug 16 into that

delicate tiger
#

are we plugging in 16 for x

#

or y

daring sorrel
#

x

delicate tiger
#

0?

daring sorrel
#

Yeah so that is one of x intercepts, aka when the height is 0

#

What is another value you can plug into x so that y=0

delicate tiger
#

wait so the first one was 16

daring sorrel
#

Yeah

delicate tiger
#

cant we just do 0

daring sorrel
#

-(0-16)(0-4)=-64 so not quite

#

Consider x=4

#

That will make (x-4)=0, and anything multiplied by 0 is 0, so -(x-16)(x-4) together is 0

delicate tiger
#

ye

#

so its 4,16

daring sorrel
#

Yeah and now just find the distance between them

delicate tiger
#

12

#

?

daring sorrel
#

Yeah

delicate tiger
#

thats it>

#

?

daring sorrel
#

Yeah for distance traveled

delicate tiger
#

okay now we need to find the black bird\

#

cuz i think we done w blue bird

daring sorrel
#

Yeah

#

Ok well the max height is given

#

So that is one of the 3 things done

#

You are also give the x intercepts (aka when the bird is on the floor)

#

Can you figure out the distance traveled

delicate tiger
#

yea one sec

#

so which form shouldi put it in

daring sorrel
#

To answer the questions you do not need to write it as an equation. If you wanted to though it would be easiest to put it in factored form since you are given the x intercepts

#

The distance traveled though is just the distance between the x intercepts, which are given

delicate tiger
#

so isnt it from the point 4,0 to 38,0

#

so 34>

#

?

daring sorrel
#

Yeah

#

For the aos, it is always in the middle of the two x intercepts

delicate tiger
#

so 17

#

so what is the 28 yards used for? why did they give us the height

#

oh i think that for the graph

#

since we also have to graph it

daring sorrel
#

Yeah also

#

Its just the answer for 1.

daring sorrel
delicate tiger
#

i meant the aos is 17

daring sorrel
#

Yeah I think I see how u got that. You did 34/2 right

delicate tiger
#

yea

daring sorrel
#

The easier way to find the mid point is to take the average of 4 and 38 (if you know the midpoint formula you can use that too)

delicate tiger
#

oh i dont know how to do that

daring sorrel
#

You add them together and divide by 2

#

(4+38)/2

delicate tiger
#

but isnt it 4 and 38

daring sorrel
#

Yeah my bad

delicate tiger
#

so 21

daring sorrel
#

Yeah

#

Notice how 21 is 17 units away from 4 and 17 units away from 38

#

So its symmetric

delicate tiger
#

so 21 is the aos

#

?

daring sorrel
#

x=21

#

Since its technically a line

#

Once you graph them it will become clearer

delicate tiger
#

okay

#

so is that it for the black bird

daring sorrel
#

Yeah

delicate tiger
#

okay

#

wait but i am confused

#

I dont have to measure for the yellw and red right

#

or do

#

i

daring sorrel
#

You do

delicate tiger
#

oh

#

okay

#

lets do red

#

first

daring sorrel
#

Ok can you find its maximum height

delicate tiger
#

49

daring sorrel
#

Yeah

#

Can you figure out the aos

delicate tiger
#

okay so the vertex is 12,49

daring sorrel
#

Yeah

delicate tiger
#

so its a vertical line going throught 12,49

daring sorrel
#

Yup

delicate tiger
#

do i also calc do avg

#

or no

daring sorrel
#

Nah you dont need to

daring sorrel
daring sorrel
delicate tiger
#

isnt it 49/2

daring sorrel
#

The equation will be x=(number)

delicate tiger
#

no i meant lie

#

like

#

is it 24.5

#

or do i do 12+49)/2

delicate tiger
daring sorrel
delicate tiger
#

oh

daring sorrel
#

But we do not need to do that here

#

The equation will just be x=(x coord of vertex)

delicate tiger
#

x=(12,49)

daring sorrel
#

Just the x coord

delicate tiger
#

x=12

daring sorrel
#

Yeah

#

That is the aos

delicate tiger
#

okay

#

what else do we have to find

daring sorrel
#

To find the distance traveled, remember you need to find the x intercepts

delicate tiger
#

6 and 16

daring sorrel
#

6 is one of them, 16 is not

delicate tiger
#

here i sent agaian so we dont have to go back up

delicate tiger
daring sorrel
#

(You will need to extend the table)

delicate tiger
#

so 6

#

and smt else

#

36?

daring sorrel
#

Yeah find another x value where the y value will be 0

#

Ok for now can you fill in the 3 missing values of the table

delicate tiger
#

45 40 33

daring sorrel
#

Perfect, extend the table and do the same thing

delicate tiger
#

all the way until 0

#

?

daring sorrel
#

Yeah until you get another 0

#

The x will increase by 1 each time

delicate tiger
#

18

#

?

daring sorrel
#

Yeah

delicate tiger
#

so the x's are 0 and 18

daring sorrel
#

6 and 18

delicate tiger
#

yea 6

#

sorry

#

so the distance traveld is

#

12

#

?

daring sorrel
#

Yeah

delicate tiger
#

but y didnt we do the avhg

#

avg

#

like the last time

daring sorrel
#

There are two ways to find the aos

#

You can either look at the vertex, or you can average the x intercept x coordinates

#

The time we averaged them we were not given the x coordinate of the vertex so we couldnt use it

delicate tiger
#

ohhhhhh

#

okay

#

can we do the yellow

daring sorrel
#

Did not mean to reply to that

delicate tiger
#

lmao

#

its okay

#

so for yellow

#

we have both x's

#

and the aos is 9 right

daring sorrel
#

Yup

delicate tiger
#

so what do we do now

daring sorrel
#

Well that is fine for the aos

#

So now find max height or distance

delicate tiger
#

yea both of those

#

okay

#

so how do we do the max height

daring sorrel
#

What do u think

delicate tiger
#

well the graph also shows the y

#

points on the left

daring sorrel
#

Yeah

delicate tiger
#

but i cant really tell the exact

#

posiition

daring sorrel
#

Yeah I think u just have to estimate

delicate tiger
#

like soomewhere between 14 and 21

#

i think lke 17

#

is a good guess

daring sorrel
#

Yeah I think i thats fine

#

I would prob say more like 18 or 19 but it doesnt really matter

#

As long as its between 14 and 21

#

Ok how about distance traveled

delicate tiger
#

well isnt it 18

#

since firsst x is 0

#

and second is 18

daring sorrel
#

Yeah

delicate tiger
#

okay so is that it for stpe 1

#

step

#

?

daring sorrel
#

Yeah

delicate tiger
#

okay for step 2

#

i alredy have an idea

#

on how to do it

#

so i dont need help with that

#

but what about step 3

#

do i just anwser those noramlly

daring sorrel
#

You can look at the graph from part 2

delicate tiger
#

okay

#

i think i got it

#

thank you so mucchchchc

#

can i give u like a vouch or smt

daring sorrel
#

And use part 1 aswell

delicate tiger
#

yupp

daring sorrel
delicate tiger
#

i would acc give u a kiss rn if i could

#

helped me out hella

drifting roost
obtuse pebbleBOT
#

@delicate tiger Has your question been resolved?

obtuse pebbleBOT
#
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obtuse pebbleBOT
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obtuse pebbleBOT
pulsar oriole
#

@timid silo second to last expression. last term.

obtuse pebbleBOT
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young meteor
#

if

obtuse pebbleBOT
young meteor
#

$x^2 - 3x + 1 = 0$

warm shaleBOT
#

Matter

young meteor
#

then the value of

#

$x^4 + \frac{1}{x^4}$

warm shaleBOT
#

Matter

versed stratus
#

one way would be to simply find x and solve

young meteor
#

and another one?

versed stratus
#

re-write it as (x^2+1/x)^2-2

smoky vigil
versed stratus
#

yes

#

my bad

#

sorry

#

then again re-write it as $(x+1/x)^2-2)^2-2$

warm shaleBOT
#

Why am. I here

versed stratus
#

then notice x^2+1=3x

smoky vigil
#

$\left(x^{2}+\f{1}{x^2}\right)^{2}-2$

golden night
#

correct madam

warm shaleBOT
#

🫎Mοοsey🫎: quantlice real #1 simp

young meteor
#

hmm

versed stratus
#

now I personally would write this as $(( x+\frac{1}{x}))^2 -2)^2-2$

warm shaleBOT
#

Why am. I here

versed stratus
#

then notice $x^2+1=3x$

warm shaleBOT
#

Why am. I here

young meteor
#

yes

versed stratus
#

can you do it from here

young meteor
#

ok

#

thanks

#

.close

obtuse pebbleBOT
#
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sinful eagle
#

Hi

obtuse pebbleBOT
sinful eagle
#

No

#

Nvm

#

.clodr

#

.close

obtuse pebbleBOT
#
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solid cargo
#

Yo can someone explain the conditions required so that we can use L'hopitals rule for limits or we can use it for any question

versed stratus
#

it should be an indefinite form so 0/0 or infty/infty

solid cargo
#

like f(x)/g(x)

#

my book also says that
for evaluation Lim x->a for f(x)/g(x) using L'hopital
f(a)= 0 and g(a)=0

#

i dont understand this

versed stratus
obtuse pebbleBOT
#
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stray forge
#

The differential equation for this can also be x instead of strictly y right guys?
Because I found x = 1/(yC-y^2)

stray forge
#

There is probably a way to check for y as I used wolfram but it looks tedious to do

obtuse pebbleBOT
#

@stray forge Has your question been resolved?

obtuse pebbleBOT
#

@stray forge Has your question been resolved?

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sour lantern
obtuse pebbleBOT
sour lantern
#

does anyone know what even is this and how to look for it?

#

I'm talking about the ^A D notation

obtuse pebbleBOT
#

@sour lantern Has your question been resolved?

pseudo swift
#

never really seen something like it

#

what class/subject does that come from ?

#

@sour lantern

sour lantern
#

robotics

#

me neither

pseudo swift
#

yeah you're better off rereading your book or something

#

it seems like notation special to robotics

pseudo swift
#

the best we could do is read the book with you tbh

#

@sour lantern

sour lantern
#

yeah, you're right, thanks

#

.close

obtuse pebbleBOT
#
Channel closed

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#
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Ask your math question in a clear, concise manner.
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lost widget
obtuse pebbleBOT
lost widget
#

Any hint to start this integral

#

<@&286206848099549185>

slate stream
humble cobalt
#

Pray

slate stream
humble cobalt
#

Jk

slate stream
#

where did u even get this from

humble cobalt
#

Could you try integrating by parts?

alpine bison
#

maybe espilon want a quick ban for trolling?

slate stream
#

it doesnt even look solvable

lost widget
#

Bro

#

I got that in mathematical gazette

#

For 12th grade

#

This is the first problem

slate stream
lost widget
#

Idk man this is what I got

upper shuttle
#

just don't comment if you aren't going to help...

lost widget
#

I will try with taylor series

slate stream
#

its

#

not

#

possible

alpine bison
lost widget
alpine bison
#

ok fine

slate stream
lost widget
#

Romanian

#

It is the first problem

slate stream
#

welp idk

#

the calculator couldnt solve it

upper shuttle
#

not all integrals have an anti derivative

lost widget
#

Elementary anti derivative

versed stratus
#

You;d probably have to convert it to a sum or use rieman integrals

#

I can't help, I just know that all definite integrals can be evaluvated

slate stream
#

so this area

lost widget
#

Or just write it as a riemann sum or darboux sum idk

slate stream
#

wolfram crashed

#

i have no idea actually

#

this man is genius

lost widget
#

Yeah stupid problem. Idk why they put this type of problems for 12th graders

slate stream
#

😭

lost widget
#

.close

obtuse pebbleBOT
#
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unreal nexus
#

How to put the matrix below into row echelon form?

upper shuttle
candid copper
#

Since we are back here, again use the similarity and the sequence like property of the matrix to simplify it

unreal nexus
candid copper
# unreal nexus

If you get a row of ones it definitely gives you more flexibility to deal with the matrix

unreal nexus
candid copper
#

Yep

unreal nexus
candid copper
obtuse pebbleBOT
#

@unreal nexus Has your question been resolved?

unreal nexus
candid copper
#

Uhm not necessarily but it really depends on where you are right now

obtuse pebbleBOT
#

@unreal nexus Has your question been resolved?

obtuse pebbleBOT
#
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fallen zenith
obtuse pebbleBOT
fallen zenith
#

it has to be smth with a negative exponent

native inlet
#

Let u=3n

#

and n->inf what does u tend to?

fallen zenith
#

u->inf

lyric ember
#

and do you maybe know that limit?

fallen zenith
#

so its basically lim n-> inf(1-1/n)^n

fallen zenith
#

but it obviously isnt

lyric ember
#

its a famous limit

native inlet
#

(very famous catGiggle)

fallen zenith
#

i mean (1+1/n)^n = e for n->inf

#

but this is 1-1/n

native inlet
#

yep so it's the same for yours but with 3n instead of n :)

lyric ember
#

let m = -n

fallen zenith
#

yeah but m isnegative

#

and it would be m-> -inf

#

am i thinking wrong?

lyric ember
#

okay first substitue -1/n for m

fallen zenith
#

okay

#

so lim m-> -0

lyric ember
#

okay do you know how to continue?

fallen zenith
#

with (1+m)^(-1/m)

lyric ember
#

$\lim_{m \to 0} (1 + m)^{\frac{-1}{m}}$

fallen zenith
#

hm

warm shaleBOT
fallen zenith
#

looks very similar to e

#

yes

#

you are right

#

hmmm

#

but m is still approaching -0

lyric ember
#

$\lim_{m \to 0} (1 + m)^{\frac{-1}{m}} = \lim_{m \to 0} ((1 + m)^m)^{-1}$

warm shaleBOT
fallen zenith
#

is it still the same?

lyric ember
#

its not e but that answer is close

#

now let m = 1/n

fallen zenith
#

why can we do that?

#

move the m

#

the quared one

#

woulndt it be

lyric ember
#

why can we do what exactly?

fallen zenith
#

i dont know

#

i think it would be ((1+m)^(1/m))^-1