#help-10
1 messages · Page 307 of 1
So, if I have log_7(45), that'll tell me the exact exponent to take 7 to in order to get 45.
right
Like, there's some number where 7^something = 45.
i get that
im just thrown off by this problem
like wtf are they doing
it's the 7
that's confusing the hell out of me
Ignore what they're doing for now.
okay
OK, so log_7(45) gives you the exponent on 7 that gives you 45.
So, if you fill that in, you get 45.
7^log_7(45) = 45.
Does that make sense?
log in base 7 means that 7 is what you are exponentiating
can we take this problem step by step
OK.
thx
The first step is to know that log tells you the exact exponent to get a number.
Then you use that exact exponent as the exponent to get that number.
right
So, 7^x becomes 7^log_7(45).
got it
Because we fill in the exponent that gives us 45.
What sign stuff?
Chai T. Rex
Does that make sense so far?
7 to the power of some number is 45.
And log tells us that number.
It's like if you want to tell what you multiply 7 by to get 28, you do 28 divided by 7.
OK, so now we just fill in the something: [7^{\log_7(45)} = 45]
Chai T. Rex
Does that part make sense?
Right, the log is our tool to tell which exponent to use.
And so your answer is 45.
Their work in the middle line is confusing.
No, the stuff in the parentheses is the number you want to get.
Chai T. Rex
this is still so confusing for me to understand
Do you have any questions?
We're doing arithmetic here. There's not variables in this problem.
It's like 43 + 23 is 66, but there's no variable at all.
You just do the arithmetic.
Same thing here.
There are no xs.
You notice that you're taking 7 to a power. You notice that log_7(45) gives you the exponent to use on 7 to get 45. So, you get 45.
7 to the power that gives me 45 once you calculate it.
If you have 7^2 = 49, there are three numbers there.
No, let's try one last thing.
With 2 * 5 = 10, you can make one of them x and solve for it.
Like x * 5 = 10, you do 10/5 to get x = 2.
Or 2 * x = 10, you do 10/2 to get x = 5.
Or 2 * 5 = x, you do 2 * 5 to get x = 10.
So, if someone leaves out one of the numbers, you can still figure out that number from the other two.
Does that make sense so far?
OK, so you can do the same thing with powers.
7^2 = 49
If you have x^2 = 49, you take the square (2nd) root of 49 to get 7.
If you have 7^2 = x, you calculate the power to get 49.
If you have 7^x = 49, you calculate log_7(49) to get 2.
So, with a power, you have taking the power, taking a root, or logarithms to get the left out number.
Does that make sense?
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help
Hi I need help calculating two z-scores
here is that data:
I wanna calculate the z-score less than 50
and the z-score between 50-60
ok, do you know the formula for z?
yea I do
ok, what is it?
idk how to do it if there is multiple values
I can do individual values
but i dont know how to do it when it asks
calculate z-score under 50
think about what the z score represents in terms of area
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@white scroll Has your question been resolved?
z_60 - z_50
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that's Euclid's Elements Common Notion 3
https://mathcs.clarku.edu/~djoyce/java/elements/bookI/cn.html
Yes it is
But I need help I started off with the segment addition postulate I’m not sure if that’s the correct step
Can you also send example 5?
Sure
to solve this, you can copy the 3rd step of example 5, changing the names of the points as appropriate
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Hi. Is there a task, or is it possible to do it yourself, in which you need to place different geometric shapes inside a limited space or inside another shape?
Tangrams?
sphere packing?
To make it easier, imagine that you are playing tetris and before putting the figure in place, you perform mathematical calculations as a result of which you determine the best place to put the figure
tetris has many mechanics which makes that complicated
interesting. that's a complex problem that make it highly dependent on the situation. in the case of tetris, see this: https://dspace.calstate.edu/bitstream/handle/10211.3/116668/ToPaulJohnAlonte_Thesis2006.pdf?sequence=6
normally an algorithm called minimax is used for these kind of things (in cases where it's not possible to do the task by hand)
Can you tell me about them?
Could you elaborate on that?
i cannot because i do not know anything about that
I don't play tetris, but I know that the pieces fall, so if there's a hollow hole in the bottom layers, then it can't be filled, leading to a suboptimal packing
I think I formulated my question incorrectly. The correct question is, there are several different geometric shapes and a limited space, you need to fill the entire space with these shapes
Can you give an example?
that does sound like tangram
For example, there are 7 figures that fall out in the same amount and there is a playing field that needs to be filled with these figures, leaving no open spaces between the figures
fall out in the same amount?
Yes, that's right, you need to assemble a rectangle from the available shapes
so, is it tangram except you use a rectangle instead of a square? (there can be triangles)
maybe post a picture of your problem
Yes, the rectangle and the shapes are in the same quantity
what shapes can the figures be?
22 rows and 10 columns
what shapes can the figures that you're trying to fit inside the rectangle have?
So you're trying to pack this 22x10 figure with the standard tetris shapes (I, O, T, S, Z, J, and L)?
yes
by the way, this is likely a CS problem, which is cool too
Look at the figures in the statistics column
CS ?
it's actually quite a difficult computer science problem, most people interviewing for top tech companies could not do this easily
surely this would have been easier to just ask your question instead of having people running loops answering similar problems
A bin-packing algorithm to fit Tetris pieces into a box, using recursive backtracking. - GitHub - emilwallner/Tetris-: A bin-packing algorithm to fit Tetris pieces into a box, using recursive backt...
it would be a "hard" interview question at FAANG for example
this is fancy bin packing though
this is a good paper for this specific issue
I want to find out if it is possible to solve this problem using mathematical methods so that I can continue to study it.
You could try, but it's going to be very difficult and could frustrate you
Note that: there are many many different ways you can fill an empty rectangle with tetris blocks (also known as tetronimoes). can you think of a "trivial" way?
here is the answer for 2xn:
What do you mean?
What if you just used the I block?
I do not understand
Yes, I play tetris
that's good. can you think of a way to fill in a 2x4 rectangle with tetris blocks?
Yes, if you stack them on top of each other
they will not be able to be folded without forming empty squares, but this will happen if only two figures S and Z fall out
what if I stacked two O-blocks on top of each other?
It will be very high
🤔
when Tetris experts on the all clears (=, in gameplay, clearance of entire gamefield with no residue) should be able to solve this
now the meaning of tetris is to build a tower and clear four lines at the same time
@unborn vigil Has your question been resolved?
you can fill the entire rectangle with just O-blocks
or I-blocks, if the sides have the right parity
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Does anybody know why the integral of this is arccos(x/a)+C
i got -arcsin(x/a)+C
as the negative one can be taken out of the integrand and well, 1/(sqrt(a^2-x^2)) is arcsin
Do you know what the derivative of arcsin(x) is?
try graphing those two functions
yes
1/(sqrt(a^2+x^2))
yes, that is included in the constant +C
so the two functions you got are really the same
ah so they're equivalent, given C is solved for?
i was just wondering why arccos is so commonly used
yes, when you use the initial values, and then determine C, it doesn’t matter whether you use arccos or -arcsin
maybe because of convention
easier to memorise the difference maybe?
between what?
when they teach students to memorise this
but yeah as youy said convention
thanks so much for the help
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I get that we split it into subsets calculate them then join them again, but stuck at the part where i actually have to decide what the subsets are suposed to be
in turn i struggle with the rest of the proceedings...
I would post this in #point-set-topology
very well.
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Hey guys, just wanted to know if there is a formula for calculating the nth prime number?
so far, no, not an efficient one at least
Oh ok, alright thanks 🙂
https://www.youtube.com/watch?v=j5s0h42GfvM theres this, but its a comically inefficient one
Formulas for the nth prime number actually exist! One was cleverly engineered in 1964 by C. P. Willans. But is it useful?
References:
Herbert Wilf, What is an answer?, The American Mathematical Monthly 89 (1982) 289–292.
https://doi.org/10.1080/00029890.1982.11995435
C. P. Willans, On formulae for the nth prime number, The M...
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how do i do the b part
bran : currant : wheat = 8 : 3 : 1
currant = 20g
can you work out the amounts of bran and wheat here?
(of course, bran + currant + wheat = cereal)
Im not sure how to do that.theres nothing i can multiply by 3 to make 20
20/3
Unless its similar to the a part
^ fractions exist
you can kind of circumvent fractions here however
currant : (bran+wheat) = 3 : 9 = 1 : 3
Where i have to divide 3 by 12×80
I would rather go all-in on the fractions, for you can also make everything adjusted to the currant
this is correct indeed
yeah if you don't care about a breakdown of how much of what you need you can combine bran and wheat into one
like i did just now
^
ah; and then again, we are trying to calculate (bran + currant + wheat) here
A bit confused🥲
you can use fractions
if you don't want to, you can combine ratios
bran : currant : wheat = 8 : 3 : 1
currant : bran : wheat = 3 : 8 : 1
currant : (bran + wheat) = 3 : (8 + 1) = 3 : 9 = 1 : 3
can you calculate how much (bran + wheat) you need now?
you do not have to calculate each of them individually, because you will receive fractional results and that's not good for you
Then how do we calculate
currant : (bran + wheat) = 1 : 3
currant = 20 g
calculate the mass of (bran + wheat)
...can you do that step then?
Nope my brain is not braining
So 3×20?
ye, or 60
20/60 = 1/3
so, you have (bran + wheat) (= 60 g), and you have currant (= 20 g)
cereal is (bran + currant + wheat)
where does that lead you?
80g?
and that is the final answer
if you have more questions (about this problem), send them
nope this is the last one having this problem Thanks for the help
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hello, can somebody help please?
"Prove that the plane R^2 is not a finite union of circumferences."
I don't even know where to start
of course a circumference is limited as its radius can't be infinite, therefore the plane R^2 can't be written as a finite union of circumferneces
But i don't know how to write this mathematically
circumferences?
did you mean circles?
wdym by "mathematically"?
i used google translate
from what language
i dont know how to put it into words, write it formally
italian
"Each circle is a bounded set. The union of finitely many bounded sets is also bounded, while R^2 isn't."
what does "nemmeno" mean
neither
and i also have to prove that R^2 can't be written as a finite union of straight lines
this is cleaned up from what you wrote, and it feels formal enough to me as long as you know (or can prove) that finite union of bounded sets is bounded
i don't know how to prove that honestly
You can probably do a proof by induction.
The base case being one bounded set. The inductive case having you add one bounded set to the previous union.
okay thank you
No problem.
prove every bounded set is contained in a ball centered at the origin
then for each of our n bounded sets we have the radius r_i of such a ball. their union is contained in the ball of radius max(r_i) < +infty
thanks
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I made a proof for this question. Could someone please see if it is incorrect or incomplete in any way?
looks ok other than that it's written in word or something
Why would it matter where it is written?
therefore*
Oh yea thanks
anyway thanks for taking a look.
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I tried to solve this but to no avail
what have you tried
I tried to find the derivative of f’(x)
what did oyu get
It says the dy/dx of f(x) Is 4*sqrt(y^2+7x^2)
i thought you got confused with f(x)=y, f'(x)=dy/dx
if we look at the differential equation
we have this nasty term
the root thingy
perhaps it would be easier to get rid of it first
Yea I changed it to the power of 1/2 but I still couldn’t get anywhere with that
you can chain rule, but I didn’t know where to substitute what
what about squaring it?
Can you do that?
Idk
is that what we’re looking for?
$\frac{dy}{dx}=4\sqrt{y^2+7x^2}$
Flappie
its a step in the right direction
16y^2+112x^2?
I just squared the whole thing
Flappie
So what does it mean if it’s squared
Idk
Flappie
Yeah
then $g(x)^2=g(x)g(x)$
Flappie
Flappie
Hm
This is a lot to think about
$\frac{d((\frac{dy}{dx})^2)}{dx}=2\frac{dy}{dx}\frac{d(\frac{dy}{dx})}{dx}$
Flappie
So to make my differentiable function easier to use, we squared dy/dx, and that means that the differentiable function can be simplified through the chain rule? Or what
the issue with our differentiable function is htat the root is super annoying to deal with
to solve that, we square both sides
Ye
then we differentiate as we normally would
the only thing you need to be careful of is that you dont say [(y')^2]=2y'
make sense?
Ok
[y'*y']'=y*'y''+y''*y'=2y'y''
$(y'y')'=y'y''+y''y'=2y'y''$
mayeb easier to see like this
Flappie
This is what I have
Oh that does make sense
here also the right hand side is wrong
y is a function of x, remember
Wait so you’re replacing dy/dx as y?
so $[y(x)^2]'=2y(x)y'(x)$
Flappie
dy/dx is y'
Right
y' is shorthand for dy/dx
got it
and y'' is shorthand for d^2y/dx^2
sometimes this is ambiguous if you have more than 2 variables
but here we only have x and y so its fine
Ok, so now what
what does the question ask for us to solve
The second derivative of f
exactly
Why does this work though, and does it have a name?
Ok, now what
But I still have Y in the right side, how am I going to solve for x=1
Wym
Flappie
I’m confused
The question said to find the value of the second derivative at x=1 right
yes
That’s what this notation means
I definitely did not learn this, but I had no other way of seeing how to do this problem so I kinda need the help of walking through it
Ohhh yea
maybe, im not sure
I forgot that the y’ was just dy/dx again
but this is how i would solve it
Flappie
I’d still have to plug in x=1 in the original equation
first, plug x=1 into this equation i gave
Oh is that just 3?
So when I solve for 16y’(x)
16y'(x)?
It’s like this, but I replace y^2 with 3^2, and x with 1?
$y''(x)=16y(x)+\frac{112x}{2y'(x)}\y''(1)=16y(1)+\frac{112*1}{2y'(1)}$
Flappie
we see on the right hand side
that we still have y(1)
and y'(1)
that we dont know
but we can find them
how?
By puttin it into the original equation ig
Is it this
16?
oh oops
I’ll prob have to review this question some more
This isn’t an answer choice
If that two in the denominator wasn’t there it’d be C, but it’s not
yeah
hmm
The answers are shown
$y'=4\sqrt{y^2+7x^2}\y'^2=16(y^2+7x^2)\2y'y''=32yy'+224x\y''=16y+\frac{112}{y'}\y''(1)=16y(1)+\frac{112}{y'(1)}\=16\cdot 3+\frac{112}{16}\=48+7=55$
Wait when I squared the right side I got 16
im just writing it for myself to see what went wrong
youre right
Flappie
Yeah I realize at line 7 the equation changes the 224 to a 112 out of the blue
K think cus u suggested it
maybe
Yea, I think maybe you cancelled out the two in your equation you told me to fill in, but I didn’t get rid of the two in the denominator or smthn
nice
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Pls help
what do they mean by canonical form ?
A canonical form is a standard way of representing an element or entity as a mathematical expression
not helpfull tbh
!show
Show your work, and if possible, explain where you are stuck.
I dont know how to solve this completely, for example how can i convert this to canonical form
can you show an example of canonical form
I have no idea , this is my first time i see something like that
So unfortunately i dont have any examples
so what dose it mean?
Well.. in google it says that
nah rlly
Anyways if no one knows canonical form maybe can you please help me how can i write center and paramaters
ok
in what shape
Umm i just see what u see :/ , my math is already not too good so...
well im only 16 and i cant help if i dont know the full qusetion
@dense summit Has your question been resolved?
@dense summit Has your question been resolved?
@dense summit Has your question been resolved?
@dense summit Has your question been resolved?
@dense summit I can help if you are around
Heyy yes
Are you familiar with the completing the square technique?
No unfortunately
oh you have a twitch account too 🙂 , i m gonna follow you lol
yeah i m watching you on twitch 😄
i m not sure
i was trying to create a twitch account to follow you lol
btw maybe thats a bit easy question but, how do we draw line for that type of equations without using a computer software? (sorry maybe thats a bit high school question but still...)
- Find the vertex.
- Look at value for a (in our case it's negative, so open to left)
- Found the Focus and directrix.
- Profit
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Quick and simple question
are these : meant to be division signs
ok then no, $\frac{x^3}{y^3} \neq xy$ ad $\frac{p^5}{x^5} \neq px$.
Ann
what was your goal with these?
So we’re trying to subtract them I guess
That’s the confusion I’m having since if it was just x^5 : x^3 we could just say x^2
But since they’re both different letters I don’t know
The question would be I guess
How do we subtract exponents from different variables
Or can we even do that
you cant
unless there is an relation between them atleast
if they say that x = y then yeah we can treat y as x
else
no
Wait so what’s the answer then
Is it just =\ or is it something like p^5x^5
So it’s just =\
Is this unsolvable too
which?
then no simplified form
We’re just given two different variables with exponents
So what exactly does that mean then
The same variables are pretty easy
yeah
Just was confused when they started using different variables
Hmmm I see
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let f be linear mapping from R^4 to R^2 fulfulling
deifne matirx f with respect to standart bases
how should i do this?
should i write those R^4 vectors into oine matrix?
4x3
@wanton dune Has your question been resolved?
<@&286206848099549185>
you need to figure out how to calculate f(e_i), where the e_i are the standard basis vectors
hm and how should i do that?
how do you think you might? use properties of linear transformations
well this isnt particulary helpful
do you know what it means for something to be a linear transformation/mapping? if so, use that to figure out how to get standard basis vectors
Did they only give you f of three things?
also, the matrix will not be 4x3
yes
Well at least you can find f((1, 0, 0, 0)) and f((0, 0, 1, 0)) if you find those “inner vectors” in terms of (1, 0, -1, 0), (-1, 1, 0, 1) and (1, 1, 0, 1)
Should I find linear combination of (1,0,-1,0)(-1,1,0,1)(1,1,0,1) from which I get (1,0,0,0) ?
Yep - then from there, you find similar for (0, 0, 1, 0)
Alright and when I’ll have them then what
(It is too late and I’m am lazy to calculate it xd)
Then you would be able to know f(those) - use linearity!
Relatable
they’re somewhat easy to spot at least(!)
Hm what do you mean by linearity sorry for my lack of knowledge 
Remember that f being linear means that f(au + bv) = a f(u) + b f(v)
(You may have seen it as two separate conditions, that f(u + v) = f(u) + f(v) and f(au) = a f(u) but hopefully you see they’re equivalent [here a and b being scalars and u and v being vectors ofc])
The idea is that you’re given “f(u)” and “f(v)”, so you can use those to find “f(au + bv)” by splitting it as the the linearity and putting in what “f(u)” and “f(v)” are
Alright I think I got it
So when I’ll get those vectors I’ll put them form f() and then use linearity to do what?
So like you’ll find $a,b,c$ such that
[
\pmqty{ 1 \ 0 \ 0 \ 0} = a \pmqty{1 \ 0 \ -1 \ 0} + b \pmqty{-1 \ 1 \ 0 \ 1} + c \pmqty{1 \ 1 \ 0 \ 1}
]
And similar but for $\pmqty{0 \ 0 \ 1 \ 0}$ as well
@unreal musk
Yes
Then you know that
[
f\pqty{ \pmqty{ 1 \ 0 \ 0 \ 0} }= f\pqty{ a \pmqty{1 \ 0 \ -1 \ 0} + b \pmqty{-1 \ 1 \ 0 \ 1} + c \pmqty{1 \ 1 \ 0 \ 1} }
]
from where linearity should be apparent hopefully of how to use(!) again similar for the other one, $\pmqty{0 \ 0 \ 1 \ 0}$
@unreal musk
Rather annoyingly, the fact they only give you three rather than 4, a bit
as to how you find the image of the other two standard basis R^4 vectors 
Yes it is a dumb problem
Alright I’ll be honest with you I am so tired I am dying so I’m gonna head out thank you so much for help 
Awww, hope you rest well
have a good one! 
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Ok
tysm
First, note that there's a time diff
ye 1.5 hrs
so do i do 60x1.5?
Yep
what do i do next
doing?
Dming
ohhhhhh
Bruh
sorry
That is so unfortunate...
pls continue
Yes 120 km headstart
next what i need to do?
Now, when u have this type of speed qns when one person has a headstart but the other is faster, u take the speedd difference
so 20km/h is speed difference
JUST TELL ME WHY
yep
like 80 and 100
of multiples
just tell me everything in one go
cus i gtg i have a class
@fickle orbit wait fine ur method works too
i dont understand his or her methods
Ik
everything addict just continue with ur things
I'm talking generally
@fickle orbit just let @devout yarrow explain
but he wont understand probably
Which method do u want
urs
BRO IK THE FORMULAS
......
Now think abt it: they r going in the same direction thus the speed at which the faster car is catching up is 100-80=20 km/h
The faster car needs to catch up 120 km
yep
So the time taken to catch up is 120/20 = 6 h
that makes no sense
By this
BRO JUST LET ME HIM EXPLAIN
It's just a more abstract way of thinking
this is like the definition of a narcisist damn 😭 @devout yarrow you've got some golden patience my guy
bro is he giving wrong answer?
im so frigging confused, who is giving the right solution😭
So we know it takes six hours after the departure of the second car for it to catch up
Yes?
yes
So, six hours after 7.30 am is?
1:30 pm
Do u still want to know how to solve such qns in general?
Oh
but continue
Then u should ask ur teacher
this question
?
this is tuition work
Oh
ok
Step 1: account for the time difference
So we yook 1.5 hours and multiplied by 80 to get the headstart
Ok
So we took the time difference and found the headstart that the slower car got
Then we found the speed difference to find a t what rate the faster car was catching up
Then we divided to find the time taken
Then we used it to find the answer
ummmmm not rly @devout yarrow saved my life😁
OK
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What is the connection between vector functions and space curves?
A vector-valued function 𝑟⃗ (𝑡) whose values are three-dimensional functions traces out a space curve, a curve in three-dimensional space
@karmic mural Has your question been resolved?
i c
ty
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How is ae 80° if ab is 100 bc is 80 bcd is 120 AED is 140
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hey this is my friends problem and I forgot how to do sigma shit
5 + 6 is 11 
thanks
So like
3/(n + 6)(n + 5) and I have forgotten all sigma shit
the usual shenanigans that manifest whenever chartbit and i have looked at the same channel
does this even converge?
like ive reduced it to
{3/(n+5)}-{3/(n+6)}
oh wait -
so still might be
@unreal musk
if both of those 2 part diverge
i cant use them to compute this sum can i
They diverge separately if you take the sums separately, but you're supposed to notice something
(the emotes are a hint!)
Try writing out a few terms 
Together they converge i get that part
@warped crest Has your question been resolved?
Love doing the "help people without saying anything, only using reacts" thing 
Maybe this'll clear things up ...
you shouldn't have to go out very far to see what's happening
I think this is what chartbit's getting at.
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why would this first step be done? i dont get it
like why is it possible to do that to find h
They show you how
i don’t get it though
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Not sure exactly how to approach this
mainlt looking for hints or a theorem i could use honestly
or maybe its trial and error but i doubt it
you know n can't be prime or that would give you only two roots.
yeah
otherwise idt you can do better than trial and error
lowest n worth considering is 6
id need like x^2 + x = n
but x to be small
compared to n at least
6 works for 4 but 8 is a stretch
might be easier to consider factored form (even though it won't give you the zeros, it'll give you a good idea of relation between the zero divisors)
it can't possibly have 8 solutions, there are only 6 numbers in the set lmao
i know
more like
this works for 4 but for 8 i prob need a better way
than just trying
think about your factor rainbows :)
i.e. list out your factors, and skip over the primes
Maybe numbers that are the product of the first k primes work nicely
At least 30 shows promise with 6 roots I think
*7
Hmm, 210 still seems to have 7 roots, nvm
Primorials dont work
i think im gonna not do trial and error if i have to check that many lol
there has to be something better
I found a number
Oh, whoops
as for the others, 5*6=0
60 also works
14 * 15=(2 * 15)*7=0
And 210 as well then
well you get n-1 and 0 as solutions for free every time
that goes for all of em' though
primorials greater than 6
6 has 4 p sure
Yeah, 2 and 1(?) Dont work eitger
yeah i had a brainfart
i mean 1 is a priomorial right its just the empty product
oh nvm
(2 * 3) *5
what do u have
all numbers in Z/30Z?
yes
thats p interesting
roots in rings look so complicated in general its quite funny
yeah even 29, you can find one
as that prime factorization
just has to go up
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this isn't necessarily a maths question more than an explanation. a friend of mine told me a trick to converting binary numbers but i'm mathematically illiterate and want to understand how it works.
are screenshots allowed?
it's been a while since i've done math so i'm afraid a lot of what he said doesn't make sense to me
i'm not understanding what ternary is (google defines it as a system that has 3 as its basis) and don't get where the numbers are coming from
right, so ternary is the default numeric system we use?
i've never heard of ternary
what are its uses?
i only know of binary because i've started studying computer science
i have no idea
i now realize my math is further behind than i thought
the main base used in computer science are mostly binary, hexadecimal I think
so, where did he get these numbers from? for example the first set of numbers for 1011 in decimal (1*10 to the power of 3)
where'd that come from?
wdym
in the screenshot. the last set of numbers at the bottom