#help-10

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obtuse pebbleBOT
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@timid silo Has your question been resolved?

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small sand
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Hello, I need help with this phyisic problem; A projectile is launched from a height of 50.0 m. It hits the ground 5.30 seconds later. Knowing that the range of this projectile is 127 m, determines the initial velocity vector.

teal turret
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Is it launched horizontally

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Or at an angle

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@small sand

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Please say horizontally 🙏

obtuse pebbleBOT
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@small sand Has your question been resolved?

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shadow lava
obtuse pebbleBOT
shadow lava
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Domain and Range is correct?

thick gyro
# shadow lava

Why is the range from 3 to infinity. Can't you put in 0

shadow lava
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Good point

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.close

obtuse pebbleBOT
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proper coyote
obtuse pebbleBOT
proper coyote
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Whatt did i do wrong lol

latent walrus
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third line from the bottom where you split the integral: the second integral should still have a 1/2 in front of it.
second line from the bottom: the 3 from the 3/2 has disappeared somewhere?. then 1/2 moves into the log as a power which leaves it as 3ln(t+1)=3ln(e^x+1)

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ah you wrote 1 1/2, but still, that wasnt the best way to leave it

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im not really a fan of mixed fractions

proper coyote
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Thank you for your help once again

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Have a nice day!

latent walrus
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you too

proper coyote
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obtuse pebbleBOT
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wicked epoch
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Evaluate
1/(1 x 2) + 1/(2 x 3) + 1/(3 x 4) ... + 1/(99 x 100)

wicked epoch
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I got 99/100 using partial fractions - I simplified it to x/x(x+n)

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where n is the final number and x is the first number

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but idk if its correct

tardy epoch
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Did you telescope?

wicked epoch
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wait no

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Since its not an infinite series

tardy epoch
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You can still telescope a finite sum

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And get something like 1 - 1/100

wicked epoch
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is my answer correct tho

tardy epoch
wicked epoch
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i just used partial fractions for a series somewhat like this

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i did it for everything from k+1 to k+5

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and i noticed a pattern

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the solution was always smth like n/k(k+n)

swift saddle
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You can use induction to formally prove your answer

wicked epoch
swift saddle
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Are you familiar with induction?

wicked epoch
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I am

tardy epoch
wicked epoch
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Proving smth for n and then using that to prove smth for n+1 as an example

swift saddle
wicked epoch
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uhhhh so like

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using that formula

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isnt induction just like

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if its false

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it dont work

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so
it has to be true'

swift saddle
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Have you tried?

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It is very simple

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Almost immediate

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When formally writing, you first need to prove that it works for n = 1

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But this is trivial

wicked epoch
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Ok so I should say

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For n = 1, it works <because>...
Then for n+1 it works as well?

swift saddle
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For n = 1 it works, then let's suppose that for n it works, we prove that for n+1 it works

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Have you done induction before?

wicked epoch
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A while ago yeah

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Last year

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I vaguely remember how you do it

swift saddle
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The crucial step is saying :
It works for n => it works for n+1

wicked epoch
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Wait here do i do it for

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n=2 as well

swift saddle
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No

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No need

wicked epoch
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but n=1 is just 1/2

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ok for n=1

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it just becomes n/n+1

swift saddle
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But you need to find a way to go from n to n+1

wicked epoch
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now for n+1

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it becomes

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It becomes

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(n+1)/1(n+1)

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Ok i think I have figured it out

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I will now write my solution formally

swift saddle
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You know that f(n) is sum of 1/(n(n+1))

wicked epoch
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Yes

wicked epoch
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i proved it

swift saddle
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Well no

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This wrong

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And you want to prove f(n) = n/(n+1)

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I mean the last result is false

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@wicked epoch

wicked epoch
swift saddle
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For n=1 it is true you proved it

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Then let's suppose for n integer >0 it is true

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How can we write f(n+1) ?

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@wicked epoch

wicked epoch
swift saddle
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No not really

wicked epoch
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wait i gtg now for lunch

swift saddle
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f(n) is a sum

wicked epoch
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ill continue solving this sum after

obtuse pebbleBOT
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@wicked epoch Has your question been resolved?

obtuse pebbleBOT
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obtuse pebbleBOT
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spark field
obtuse pebbleBOT
spark field
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could someone help me understand what this means?>

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i understand this

spark field
sweet edge
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so it's saying that p is 5<3 and q is 2>6 and r is -5<-2

spark field
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that has nothing to do

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with teh above?

sweet edge
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well no... they're seperate

spark field
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oh

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and what about the last one

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its just

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regular truth tables?

sweet edge
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well yeha

spark field
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ah

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ok

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do u understand this?

sweet edge
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it's just a truth table with an example

spark field
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as well

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I am very conufsed on how they solve this

sweet edge
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hmm

spark field
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this is the venn diagram i use

sweet edge
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so they are shading the areas that would be what is described

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yeah

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it's just that but with 3 circles

spark field
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we need to describe (C v a) and B?

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for number 1

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?

sweet edge
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so first they shade where C or A is

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so they shaded C and A, all of it, and the overlap

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but then the "AND B" part is shaded, and u just see where they are all overlapping

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"all" being the first condition AND the second

spark field
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would it not be this

sweet edge
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hold on, lemme grab my ipad and draw out the steps

spark field
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so they should color all of A OR C

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here ?

sweet edge
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this is what A or C should be

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ur excluding some parts of A and some parts of C in ur image

spark field
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how is it like this?

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im confused

sweet edge
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and the center

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bc the circles are A and C

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u fill ALL of A

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and ALL of C

spark field
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but that would go into b circle

sweet edge
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so?

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when we want A, we want ALL of A

spark field
sweet edge
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that's A or C

spark field
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okay so this is A OR C

sweet edge
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yup

spark field
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so how do we do

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the last part

sweet edge
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now from here we have an "AND B"

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so that would be wahtever we have shaded here AND the overlap of B

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which would be this:

spark field
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i dont understand this part quite well

sweet edge
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we didn't shade in all of B here since we need BOTH the left AND right sides to be true

spark field
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colors the sectiosn they both share

sweet edge
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but if we include that part of B that isn't currently shaded then we are breaking the left side therefore the statement with "AND" isn't true

spark field
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so AND would cover the sections A B AND C would share?

sweet edge
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no, it would cover whatever the left AND the right cover

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aka the overlap of the left condition and the right condition

spark field
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im so confused

sweet edge
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maybe a video with animations would make this clear-er

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brb

spark field
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what is

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U?

sweet edge
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U is OR

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V is same as U

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and upside down V is same as upside down U

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I just like U bc it's smooth lol

spark field
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but not really

sweet edge
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what's giving you troubles?

spark field
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the questions they did

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were different than what i have

sweet edge
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that's fine, ur only caring about how to use the venn diagrams

obtuse pebbleBOT
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@spark field Has your question been resolved?

obtuse pebbleBOT
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steel snow
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hello, i need help if am doing it wrong or right

steel snow
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our teacher haven’t discussed it yet

quaint sequoia
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in general yeah
any 2 lines that aren't parallel will intersect at some point, and parallel lines never intersect
the best definition would be that parallel lines are lines which share the same slope (y=mx+b)

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but maybe you haven't got there yet

steel snow
quaint sequoia
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idk it's a weird question
usually the hypothesis is also in if-then form

steel snow
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ohh

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so like the hypothesis is the if?

quaint sequoia
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it seems like you just write the same thing 3 times KEK

steel snow
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ohh okay

quaint sequoia
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there are no other instructions?

steel snow
tropic linden
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hypothesis can be if you draw 2 lines endless lee they will not meet

fiery birch
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Hypothesis is the first part

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Conclusion is the second part of your if else statement

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Did you get it ? @steel snow

steel snow
steel snow
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im stuck at the cebuanos are peace loving people

fiery birch
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First think of how you can write it in if else form

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Then take the first part as hypothesis and the remaining as your conclusion

fiery birch
steel snow
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No

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But ill try

fiery birch
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Hint: If people are...

steel snow
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if people are Cebuanos, then they are peace and loving people

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is that right?

fiery birch
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Just peace - loving , 'peace' and 'loving' doesn't make sense grammatically

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However you got the general idea, well done

steel snow
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alrighty

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also what is a converse, inverse, and a contraposotive ?

fiery birch
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Right , do you agree that every if else statement can be generalized to something like 'if a then b' where a is the hypothesis and b is the conclusion?

fiery birch
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Okay, now Converse is basically the opposite. You tell that b is the hypothesis and a is the conclusion.

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So what will the if else statement be here ?

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Hint: we are doing something similar to taking a mirror image or as we say in English 'vice-versa'

steel snow
fiery birch
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No, forget that statement, let's do this in terms of a and b now

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You are given a statement,' if a then b'

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Once you get the general idea all of your questions can then be easily solved

steel snow
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if b, then a

fiery birch
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Correct, very good

steel snow
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oh

fiery birch
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This is your converse

steel snow
fiery birch
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Yes, now shall we move to inverse?

steel snow
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Yup

fiery birch
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Ok , so inverse means you negate all of the statements. By that I mean, if there is a hypothesis 'a' it would become 'not a' and conclusion 'b' would become 'not b'

steel snow
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got it

fiery birch
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So what will be the if else statement now assuming that you are originally given 'if a then b' again?

steel snow
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alright

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if not a, then not b

fiery birch
steel snow
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Yehey

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Then the contrapositive?

fiery birch
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Yes, the contrapositive is basically the converse of the inverse. So can you tell me what the if else statement will be now again assuming that you are given 'if a then b'?

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In other words, contrapositive is the mirror image of the inverse as we had converse being mirror image of the original statement.

steel snow
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alrightyyy

steel snow
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is it right?

fiery birch
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Exactly, you know everything you wanted to know now , great job!

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Shall we try your first question then?

steel snow
fiery birch
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Ok you already have your if else statement, what will be the converse then?

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Remember that a and b are now getting substituted by something but it's still a and b

steel snow
fiery birch
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Ok let's take this one step at a time, what is 'a' in the statement given and what is 'b'?

steel snow
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uhh

fiery birch
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If 'a' then 'b'. If 'two lines intersect' then 'they are perpendicular'

steel snow
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Ohh

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wait ill be afk

fiery birch
steel snow
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a is the hypothesis

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and b is the conclusion

fiery birch
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So what are the actual portions in your original statement that corresponds to a and b?

steel snow
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since I understand whats the converse, inverse and contrapositive

fiery birch
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Sure

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This channel can be closed then for now. You can reopen a new one tomorrow.

steel snow
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okay

obtuse pebbleBOT
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@steel snow Has your question been resolved?

obtuse pebbleBOT
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sharp sapphire
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I'm trying to figure out how this solution works esp in line 4 I'm confused on that part

timid silo
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welp if you look in the denominator of the third line

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cotx*tanx

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that would equal to 1

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bc cotx = 1/tanx like the solution already says

sharp sapphire
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Ohhhh okay okay that's why, thanks a lot

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ok yeah I get it now

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thanks 🫶

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.close

obtuse pebbleBOT
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iron rover
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Hi! Can someone explain to me how I can attempt this? The topic is vector calculus.

obtuse pebbleBOT
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@iron rover Has your question been resolved?

iron rover
#

<@&286206848099549185>

iron rover
#

.close

obtuse pebbleBOT
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frank hamlet
#

if P(1,2) Q(4,6) R(5,7) S(a,b) are vertices of a parallelogram, find a,b

frank hamlet
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where am i going wrong?

civic zealot
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what is the question

primal geyser
frank hamlet
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  • that would be a lengthy method i think
civic zealot
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the change in the y-coord of S and R should be the same as P and Q
the change in the x-coord of P and S should be the same as Q and R

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because parallel

frank hamlet
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2,3

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oh

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well that was a waste of time

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thanks

frank hamlet
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@civic zealot

civic zealot
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i don't understand where your tan(theta) came from

frank hamlet
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tan x = m2 - m1 / 1+m1m2

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m --> slope

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nvm

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got it

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thanks

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.close

obtuse pebbleBOT
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gloomy ermine
#

Hi! Can someone help with the blank answers? I'm not sure what it could be this is for the pinching theorem.

unreal musk
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What does sin(x) have to be between? 🥪

gloomy ermine
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-1 and 1

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im not sure how to get from -1 and 1 to g(x) when it has the +1 in it..

unreal musk
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Well, if $\sin(x)$ has to be between -1 and 1, then what does $e^{-2x} \sin(x)$ have to be between?

warm shaleBOT
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@unreal musk

unreal musk
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So then, from there, what must $1 + e^{-2x}\sin(x)$ have to be between?

warm shaleBOT
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@unreal musk

gloomy ermine
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-e^-2x +1 and e^-2x+1

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i think..?

unreal musk
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Yep, there you go happyCat

gloomy ermine
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OH!

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it doesn't have to be multiply-

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oml

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tysmm

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for this one i got the right answer..but i dont understand why its the case...

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the second one

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|t|

unreal musk
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Assuming that the point $C$ is the base of the triangle? But you know the formula for the arc length being something like $r\theta$ for radius $r$ and angle $\theta$

warm shaleBOT
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@unreal musk

unreal musk
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Here we have the angle being t (when t is nonnegative) and the radius being 1

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[in the case t is negative, just take it to be positive as that's the angle BAD]

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So then in both cases you'd have that your arc length is |t|*1 = |t|, if that helps?

gloomy ermine
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could you explain how the angle is t?

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isnt point B t?

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oh wait-

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OH!!

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tysm!!!

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.close

obtuse pebbleBOT
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simple laurel
#

Hello, Can someone explaing to me how to do this?

simple laurel
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RM is the currency in my country

royal basin
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have you done problems like this with the matrix method before?

simple laurel
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im actually trying to help my brother study for his exam... and ive forgotten on matrix method

royal basin
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maybe get your brother on the line?

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but ok, if it didn't say to use the matrix method, what would you do?

simple laurel
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i probably do trial and error... and got the answer... 4 packets of 5kg and 5 packets of 10kg

royal basin
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... do you know your way around algebra?

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bc trial and error is bad

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you would do better to make two variables, say x for the number of 5kg bags and y for the number of 10kg bags, and write equations for the total cost and total mass...

obtuse pebbleBOT
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@simple laurel Has your question been resolved?

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simple laurel
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thx

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i got it

obtuse pebbleBOT
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royal basin
#

such channels are unreopenable

trim portal
#

feel free to claim new channel

obtuse pebbleBOT
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neat owl
#

The third one. The fourth one is similar and I was able to do. In fact I was able to finish the rest of the chapter without any problem but I keep getting stuck on that one.

neat owl
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My answer iss 90

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While it should be 60

ruby path
neat owl
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3

ruby path
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And for the ten's place?

neat owl
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I caught my mistake

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Thank you

ruby path
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All good

neat owl
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.close

obtuse pebbleBOT
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sullen elm
obtuse pebbleBOT
sullen elm
#

Acc to ne all of this is in parallel connection

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Then the ans should be 6c but howw is it 4C/3???

frosty spoke
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they're not all in parallel

sullen elm
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Dudee this chapter is making me cry 😭

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Can u explain

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Which is in series ??

frosty spoke
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definition of parallel

#

is that their beginnings are connected by wires

#

and their ends are also connected by wires

#

definition of series is that to get to one end from the beginning of the series, you have to go through the elements

sullen elm
#

Then 1 and 2 aree in series with each other

frosty spoke
#

no they are not

#

I suggest you review what series and parallel are

sullen elm
#

I have done that I am not able to apply it

frosty spoke
#

or I guess you might call them in series, but that information is useless, because you cannot replace them with an equivalent capacitor

frosty spoke
sullen elm
sullen elm
#

I know the theory

frosty spoke
#

no you don't

#

if you said something like that, then you don't actually know the definitions

sullen elm
#

In series the negative of one is connected to positive of another while in parallel each of negatives have one connection and positive have one

frosty spoke
#

yeah no

sullen elm
#

😭😭😭😭

#

Bruh but you never help

obtuse pebbleBOT
#

@sullen elm Has your question been resolved?

whole dock
obtuse pebbleBOT
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delicate lion
#

How to do this?
GIven $2+\sqrt{7}$ is the root of $x^2 + bx + c= 0$. Find b and c.

delicate lion
#

We only have 1 equation but there is 2 unknowns

warm shaleBOT
kind hawk
#

the root or a root?

obtuse pebbleBOT
#

@delicate lion Has your question been resolved?

delicate lion
#

Create the thread again

#

.close

obtuse pebbleBOT
#
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sage dagger
#

Not sure how to do question 2

obtuse pebbleBOT
sage dagger
#

The only thing I can think of is adding or subtracting for part A

tawny fog
#

Use vectors

#

💀

#

a and b are just multiplying sqrt shit

#

C is a real question

fallen falcon
tawny fog
#

You can construct a parallelogram and use parallelogram law

sage dagger
#

i just started this topic

sage dagger
sage dagger
frosty spoke
#

vector addition

sage dagger
#

i dont quite follow

#

600 + 100?

frosty spoke
#

surely you've gone over an example of this

#

vector addition

#

here are a few problems if you need a refresher

sage dagger
#

Ohh this

#

so i am supposed to draw a diagram?

sage dagger
#

because tailwind is just a straight line and im assuming is facing the same direction of the plane

frosty spoke
#

all of the vectors are straight lines

#

but the tailwind is pointing in the direction the plane is moving yes

sage dagger
#

like this?

frosty spoke
#

yes

sage dagger
#

and i just add those up right

#

oh

#

would part be 500kmh-1

obtuse pebbleBOT
#

@sage dagger Has your question been resolved?

obtuse pebbleBOT
#
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woven shore
#

Circles with centres $A, B$ and $C$ have radii $r, s$ and $t$, respectively. The circle with centre $A$ is externally tangent to the circle with centre $B$ at $X$. The circle with centre $B$ is externally tangent to the circle with centre $C$ at $Y$. The circle with centre $C$ is externally tangent to the circle with centre $A$ at $Z$. Prove that $X Z=\frac{2}{\sqrt{\left(\frac{1}{r}+\frac{1}{s}\right)\left(\frac{1}{r}+\frac{1}{t}\right)}}$

warm shaleBOT
#

;)))))

woven shore
#

I have no idea where the 2/root ... is coming from, hoping someone can help me with the approach to take

#

this is what i cam thinking, then similar triangles

#

but i dont think thats correct

obtuse pebbleBOT
#

@woven shore Has your question been resolved?

woven shore
#

@ruby fulcrum

winter cargo
#

wait

woven shore
#

whats the approach you have choosen for this question?

#

i dont think similar triangles is the way to get the square root

#

<@&286206848099549185>

woven shore
#

@thick gyro sorry for the ping, but any help will mean a lot at this point 😦

obtuse pebbleBOT
#

@woven shore Has your question been resolved?

rare sedge
#

I tried inversion on y with radius 1, trying to use the inversion distance formula it yielded no results unfortunately.

woven shore
#

i tried pythagorean theorem but no luck, maybe you have another approach?

#

yeahh i know what you are talking about, the lines dont seem to be parallel thats why i was not sure of similar triangles 😭

rare sedge
#

Wait this is actually easy we are just overthinking it.

#

Just use cosine rule

#

On triangles AXZ and ABC

#

Consider angle BAC

woven shore
#

no its actually from a waterloo contest I have the main contest in April so this is a practice problem

#

tho i dont have the answers to the questions

woven shore
#

yeahh i equate both cosine rule formulae on angle BAC

rare sedge
#

From triangle AXZ we have XZ^2=r^2+r^2-2r^2cos(angle BAC)
and from triangle BAC we have (s+t)^2=(r+t)^2+(r+s)^2-2(r+t)(r+s)cos( angle BAC)

#

Yeah just equate on angle BAC

#

And you are done

woven shore
#

okay wait, let me try this, and send you my working

rare sedge
#

Uhh I think its just expansion, I believe you can definitely get the answer from there

#

No need to send it to me, its just a matter of simplifying

rich hemlock
woven shore
#

,rotate

warm shaleBOT
woven shore
#

i think its correct before i start expanding everything

#

@rare sedge how have i managed to mess this up now 😭

rare sedge
#

2r^2-2r^2cosA is not equal to cosA

woven shore
rare sedge
#

lol

woven shore
#

i should take a break, forgeting basic math

rare sedge
# woven shore

Also in the srt thing you forgot the -2 while dividing

rare sedge
#

Imma go hit the sack lol,

woven shore
woven shore
rare sedge
woven shore
#

ayt, fixing everything now

#

@rare sedge you should just sleep, i will figure this out M sure

#

thanks a lot tho, great help indeed

rich hemlock
#

I think you call these problems Sangaku. They are Japanese geometry problems that are supposed to be kinda hard. I am not very good at geometry but I guess using trigonometry is fine since it all comes geometry anyways

woven shore
# rich hemlock Lol

loll but @rare sedge was right, this is cosine formula, my unsimplfied = to the simplified form they want

#

its just a matter or simplifying now

#

ill probably close this channel, its just simplifying from here

tight ice
#

what is 2 + 2

#

???

rain forge
#

it's equal to 5, georges orwell said that you can trust him

obtuse pebbleBOT
#

@woven shore Has your question been resolved?

#
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spice chasm
obtuse pebbleBOT
spice chasm
#

what do i even do

#

.close

obtuse pebbleBOT
#
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naive fossil
#

Would anyone be able to help me out with this problem?

naive fossil
#

I have taken the first derivative (du/dx & du/dy) for x and y, then the second derivatives from that (d^2u/dx^2 and d^2u/dy^2).

#

I know that for them to be harmonic it should be satisfy u_xx + u_yy = 0.

#

However, it doesn't = 0 when I add the 2 second derivatives together.

#

What am I doing wrong?

unreal musk
#

What do you get as those derivatives?

naive fossil
#

I'll upload - one second.

#

This is what I got for the first and second derivatives with respect to x and y

warm shaleBOT
unreal musk
#

,w diff e^(-x) * ( x cos(y) + y sin(y) ) - y + y/(x^2 + y^2) wrt x

unreal musk
#

,w diff e^(-x) * ( x cos(y) + y sin(y) ) - y + y/(x^2 + y^2) wrt y

unreal musk
#

Your u_x and u_y are looking fine at least [what a pain that they made you do this manually thonkHang]

#

,w second partial derivative of e^(-x) * ( x cos(y) + y sin(y) ) - y + y/(x^2 + y^2)

naive fossil
#

Oh, I completely agree. I used a derivative calculator to check my work, but I was just hoping to get some fresh eyes on it to see if maybe I made a mistake and my sleep deprived eyes just weren't seeing it. lol

unreal musk
#

,w second partial derivative of e^(-x) * ( x cos(y) + y sin(y) ) - y + y/(x^2 + y^2) wrt y

unreal musk
#

Hmm, seems when you add those two together

#

These should cancel to zero

naive fossil
#

So, it looks like I did the derivatives correctly. That would lead me to believe that u isn't harmonic, right? Because they don't cancel out completely? Or is that where I'm blanking....

unreal musk
#

This new layout thonkHangthonkHangthonkHangthonkHangthonkHangthonkHang

naive fossil
#

But there's an 8x^2y and then an 8y^3...how can that cancel out?

#

omfg...is it the lcd.

#

Do I need to combine them?

unreal musk
#

Saves me from that typesetting pain haha

naive fossil
#

My. dumb. ass.

#

UGHGHGHGHG

#

Thank you for helping me see that. I literally never would have.

#

I appreciate you!

#

.close

obtuse pebbleBOT
#
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obtuse pebbleBOT
#
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fathom flicker
#

is the x-intercept where x=0 or where y=0 ?

#

not the best strategy hmmCat

#

x-intercept is where y=0 and y-intercept is where x=0

#

if you have a function, you should be able to plug in and solve for each (in two separate equations)

#

factoring $$ -x^2+x+0$$ ?

warm shaleBOT
#

AustinU

fathom flicker
#

yes it looks like there is a small error

#

if you factor a negative out, obviously the negative one becomes positive, but you forgot to account for how that would affect the positive x

#

that would atleast be true

#

but also

#

you could lose the habit of writing the 0

warm shaleBOT
#

AustinU

fathom flicker
#

can be rewrote as

warm shaleBOT
#

AustinU

fathom flicker
#

which is not equivalent to x-x^2=0

#

that statement isn't wrong, but I don't see exactly what its relation to your question is

#

this is true because, if g(x) = 0 the result would be undefined (not equal 0). So therefore g(x) has to equal some number (not zero) , and if you have f(x) / (some number) = 0 then you know that f(x) must be 0

#

np

#

Could you let me know what exactly you are trying to figure out?

warm shaleBOT
#

AustinU

fathom flicker
#

that is f(x) right?

#

yah so what do you get for the y-intercept now?

#

you can also think of it like this

#

if the bottom equal 0

#

we can't divide by zero, but if we wanted to see kind of what f(x) would equal as we get close to the bottom being 0, we could try =.01 -> =.0001 and so on

#

and when you start dividing by something really small , the function jumps up to become very large

#

or if you had =-.01 -> = -.000001 it would jump down to be really small

obtuse pebbleBOT
#

@waxen fossil Has your question been resolved?

obtuse pebbleBOT
#
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obtuse pebbleBOT
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lean spear
obtuse pebbleBOT
lean spear
#

how did he get the ln

#

<@&286206848099549185>

tardy epoch
tardy epoch
lean spear
#

but that says ln x

tardy epoch
#

ln(x) is the same as ln x

#

sin(x) is the same as sin x

#

cos(x) is the same as cosx

lean spear
#

so the (x+h) is the x part of ln x ?

tardy epoch
#

x+h is the argument to the log function

#

if x=e, then ln(x) = 1

#

If h=e, then x+h=2e and log(x+h)=?

lean spear
#

how do you know if h=e

tardy epoch
#

Just answer the question

tardy epoch
obtuse pebbleBOT
#

@lean spear Has your question been resolved?

lean spear
tardy epoch
lean spear
#

was i right?

#

im not sure how you got h=e

lean spear
tardy epoch
#

Nowhere did you calculate f'(e)

lean spear
#

about log(x+h)

tardy epoch
tardy epoch
lean spear
#

it stays how it is?

tardy epoch
#

Or during what step?

lean spear
#

idk you put log(x+h) = ?

tardy epoch
lean spear
#

oh

#

i didnt know that

tardy epoch
#

It's important to read messages and ask questions when you don't understand.

lean spear
#

so what is the answer to log(x+h) ? or is it a trick question?

tardy epoch
#

...

tardy epoch
#

Are you able to plug in numbers for variables?

tardy epoch
lean spear
#

so its log(e+h) ?

tardy epoch
tardy epoch
lean spear
#

it should be log(2e) ?

tardy epoch
#

Yes

tardy epoch
lean spear
#

kind of

#

ln x = ln(x+h) ?

#

what does h = ?

tardy epoch
tardy epoch
#

you're supposed to learn limits before derivatives

lean spear
#

i did

#

where are they talking about limits in the example?

tardy epoch
#

$\lim_{h \to 0}$ means limit as h goes to zero

warm shaleBOT
#

riemann

tardy epoch
lean spear
#

how will i know which one im using

tardy epoch
#

they're equivalent

tardy epoch
lean spear
#

how did they know to use the bottom one?

#

something about tangent and secant?

tardy epoch
#

you look at the limit

tardy epoch
# tardy epoch

does this look more like the first or second one you screenshotted?

tardy epoch
lean spear
#

2nd one but idky why they picked it

tardy epoch
tardy epoch
#

do the first one if it makes you happier

lean spear
#

but we do not solve for h?

tardy epoch
#

why would you think you need to solve for h

#

there's no h on the left side of f'(e)

lean spear
#

we dont know what h is

tardy epoch
#

and read this as well

#
#

your knowledge of limits could use some refreshening

lean spear
#

oh

#

so these are the forms of the final answer?

#

you dont solve past this? thats the derivative/ instant rate of change ?

tardy epoch
tardy epoch
#

you need to evaluate the limit

tardy epoch
tardy epoch
lean spear
#

.close

obtuse pebbleBOT
#
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vast locust
#

hi question about lin alg. If i say L is a linear transform, does that mean that there is some matrix such that L(vec x) = A * vec x, where A is a matrix?

vast locust
#

Like if I am talking about a linear transformation, that mean there is some matrix invovled?

candid stirrup
#

yes each linear transformation has a matrix in a base

brisk matrix
#

once you pick an ordered basis yes

vast locust
#

Ok cool. So given that L is some linear transofmation, I can always say that L(x) = Ax, where A is a matrix, x is a vector?

brisk matrix
#

do you have a more specific question in mind?

vast locust
#

its a assignment so I wont share it, but im using that fact in my proof

#

you know 😩

candid stirrup
#

you can always say let A = matrix(L) in a base B

vast locust
#

woah. that is the form that i need

candid stirrup
#

noice

vast locust
#

perfect. What is B though? dimension?

brisk matrix
#

you need ordered basis for the domain and codomain of the linear transformation

vast locust
#

Yea, im working with Fn -> Fm

#

so thats cool ig

#

Thanks guys

#

.close

obtuse pebbleBOT
#
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timid silo
#

Help

obtuse pebbleBOT
#
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crisp linden
#

How to you evaluate $$\lim_{x\to\infty^+}{(\sqrt{x^2-5x})-(\sqrt{x^2-3})}$$

warm shaleBOT
crisp linden
#

idk what to do

dark stirrup
#

Are you familiar with hospital rule?

crisp linden
#

no i havent learned it

#

yet

dark stirrup
#

I think you need it here

crisp linden
#

oh

dark stirrup
#

I think..

#

Ah yes you can use it here

#

If you haven't learned it yet tho, I don't know what else you can do

crisp linden
#

oh okay

#

tysm

#

.close

obtuse pebbleBOT
#
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timid silo
#

Help

obtuse pebbleBOT
timid silo
#

Hellllllllppppppp

tardy epoch
robust sleet
#

Yep

timid silo
#

This is confusing me badly

#

What do I do exactly I tried everything

candid stirrup
#

thing is

#

that y is horizontal bud

#

the symetry is up to down not left to right

timid silo
#

How

#

It says across the y

candid stirrup
#

yes but

#

y is the horizontal line

timid silo
#

Ok

candid stirrup
#

you do across the horizontal one

timid silo
#

Like this?

candid stirrup
#

yes

timid silo
#

Then what?

candid stirrup
#

then B is (-2,5) if i remember corretly

#

and y=-1

#

so B is 6 over that line

timid silo
#

So the answer is 6?

candid stirrup
#

the symmetry, it would be -6 -1 since the line is y=-1

timid silo
#

Oh ok

candid stirrup
#

i think drawing the lines and coordinates porperly would be great help

timid silo
#

So the answer is -6 -1 what is there something else we should do?

#

??

candid stirrup
#

no

#

it's all good

#

because the x coordinate does'nt change

timid silo
#

But I don’t think the answer is -6 -1

#

It’s saying it’s wrong for some reason

fierce lagoon
#

Why would the x value change

#

You're reflecting it over a horizontal line

timid silo
#

?

fierce lagoon
#

That translation alone has no effect on the x value

#

It only effects the y value

#

Find the vertical distance from B to y = -1

timid silo
#

So what do I do?

fierce lagoon
#

Do this first

#

If you need to, draw the triangle and the line on a graph

#

Show me your diagram afterwards.

timid silo
#

Is is -5-2?

fierce lagoon
#

No

#

graph the line of reflection

timid silo
#

I did

fierce lagoon
#

You did not

#

All I see are the x and y axes

#

You did not graph y = -1

timid silo
#

How?

fierce lagoon
#

Have you never graphed functions before?

timid silo
#

Wait

#

Like this?

fierce lagoon
#

That's x = -2

#

They said y = -1

#

I really hope if you're doing coordinate geometry you know how to graph functions and equations

timid silo
#

Like that?

fierce lagoon
#

You just drew a point

timid silo
#

Ik

#

That -1

fierce lagoon
#

y = -1 is a line

timid silo
#

Oh ok

fierce lagoon
#

,w graph y = -1

#

Have you done functions before

#

Eh that's a shit graph

timid silo
#

I think

fierce lagoon
timid silo
#

My teach like giving us hw she never thought

#

Ok ok

#

So I draw that

fierce lagoon
#

They should still have patterns that make sense

timid silo
#

Like this?

#

?

fierce lagoon
#

Not quite

timid silo
#

I’m so confused

fierce lagoon
#

What's the vertical distance from B to the line

timid silo
#

5

fierce lagoon
#

No

#

That's the distance to the x axis

timid silo
#

2

fierce lagoon
#

...

#

Literally the vertical distance between the red point and the blue line

timid silo
#

1

#

No

#

6

fierce lagoon
#

Yes.

#

So now you go 6 down from y = -1

timid silo
#

?

#

Wait

#

You mean

fierce lagoon
#

-1 - 6

timid silo
#

So is that the answer?

fierce lagoon
#

(-2, -1-6)

#

Just simplify it

timid silo
#

How?

fierce lagoon
#

...

timid silo
#

Like

fierce lagoon
#

You don't know how to do -1 - 6?

timid silo
#

Why do we have to simplify?

fierce lagoon
#

Because your program will have a meltdown

#

And it's always nice to simplify unless told not do

timid silo
#

My teacher never taught me this bro

#

Ok

fierce lagoon
#

You've done reflections across the x and y axes right

timid silo
#

So is is -1, -3?

fierce lagoon
#

-1 -6 is not -3

timid silo
#

You said simplify

#

Oh wait

fierce lagoon
#

Surely you know subtraction

timid silo
#

So what’s the answer?

fierce lagoon
#

I'm not gonna give out the answer straight and you're literally one step away from it

fierce lagoon
timid silo
#

Ok

#

How?

#

-7

#

Is that it?

fierce lagoon
#

(-2,-7)

timid silo
#

Damn I’m dumb

fierce lagoon
#

So like

#

You've done reflections across the x and y axes right

timid silo
#

That’s the final answer or more steps?

fierce lagoon
#

Final

timid silo
#

So this should be the answer right?

fierce lagoon
#

Yes

timid silo
#

That’s was good

#

One more question

#

I swear my teacher never taught me this

#

What do I do?

fierce lagoon
#

Work backwards

#

The fundamentals are the same

#

As the last problem

timid silo
#

What do you me the fundamentals are the same

#

?

#

Nvm

#

I got it

#

@fierce lagoon

#

Thank you for helping

#

Sorry for bothering

#

.close

obtuse pebbleBOT
#
Channel closed

Closed by @barren basin

Use .reopen if this was a mistake.

#
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thick hare
obtuse pebbleBOT
thick hare
#

How would you solve this?

obtuse pebbleBOT
#

@thick hare Has your question been resolved?

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noble hemlock
#

For fraction decomposition?

obtuse pebbleBOT
noble hemlock
#

Is this how you start the problem off

fierce lagoon
#

Do long division

#

The leading power for the numerator and denominator is the same

#

So long division will suffice

noble hemlock
#

Ohhh

#

Ok brb lemme do that rq

#

Like this?

noble hemlock
fierce lagoon
#

3 - 5/(t+1) is what you got right

#

So you just replace the integrand with that

#

They're equivalent

noble hemlock
#

Can I pull 3 out

#

Wait

#

Can’t you also pull our

#

The -5

#

To get -15 pulled out?

fierce lagoon
#

$\int (A + B) \dd x= \int A \dd x + \int B \dd x$

#

Integrals are a linear operation

warm shaleBOT
#

Umbraleviathan

noble hemlock
#

Oh

#

Integral 3

#

And integral -5/t+1

fierce lagoon
#

Yeah

#

Those aren't too hard

noble hemlock
#

Ohhhhh ok

#

Like this right 🙂

#

+C

fierce lagoon
#

Mmhm

noble hemlock
#

Got it thanks so much for your help!

#

.close

obtuse pebbleBOT
#
Channel closed

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#
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versed dust
#

Can someone explain what I am doing wrong here?

I tried several approach

versed dust
#

I tried to get 4.5% of 42.1 which gives me 1.89 L

#

I then found 12% of 42.1 and then substracted 5.05 with 1.89

#

I also tried to do 12 x 42.1 / 4.5

#

I'm not sure whether it's the approach or is it the 2 decimals that I am not entering correctly

obtuse pebbleBOT
#

@versed dust Has your question been resolved?

versed dust
#

.close

obtuse pebbleBOT
#
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timid silo
obtuse pebbleBOT
timid silo
#

i ..

#

.close

obtuse pebbleBOT
#
Channel closed

Closed by @tepid locust

Use .reopen if this was a mistake.

timid silo
#

small mistakes always man

#

.reopen

obtuse pebbleBOT
#

timid silo
#

i got 0,1,-9

#

on the last row would it not affect the answer matrix?

#

<@&286206848099549185>

#

what level math is that

#

lin alg

#

I just peeked in here and I was like gobsmacked

obtuse pebbleBOT
#

@timid silo Has your question been resolved?

timid silo
#

.close

obtuse pebbleBOT
#
Channel closed

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Ask your math question in a clear, concise manner.
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After 15 minutes, feel free to ping <@&286206848099549185>.
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dry echo
obtuse pebbleBOT
dry echo
#

Differentiate

#

Ans: -1

#

So I've tried doing

#

$$
\frac{dy}{dx} \cdot \sin{(x + y)} = 0
$$

warm shaleBOT
#

dannylewastaken