#linear-algebra

2 messages · Page 198 of 1

wintry steppe
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are you given anything more about that endomorphism?

acoustic zodiac
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it's a normal endomorphism in some prehilbert space

wintry steppe
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let $x \in V_{\lambda_1}$ and $y \in V_{\lambda_2}$. you want to prove that $\langle x, y \rangle = 0$. as a hint, consider $$(\lambda_1 - \lambda_2)\langle x, y\rangle$$

stoic pythonBOT
acoustic zodiac
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ah, thanks, will try it right now

reef sleet
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@wintry steppe Would you mind explaining it a bit for me?

So, a spanning set S of a vector space V is a set s.t. every vector in V can be written as a linear combination of S
A basis is just the smallest spanning set? Why does linear independency make it the smallest spanning set?

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Oh wait

wintry steppe
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lol i gave you the terse and opaque definition

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listen to dami

reef sleet
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I don't get how Dami's explanation explains the difference between a spanning set and a basis

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I Googled a bit and now I understand what he means

reef sleet
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Linear independency makes a basis the smallest spanning set because if there are vectors in the set that are linearly dependent, then they can be written as a linear combination of some set of other vectors (which will be smaller than the spanning set)

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I'm pretty sure I wrote that wrong

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But I understand now

safe locust
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wait

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i was able to find a vector orthogonal to the two by using cross product

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but the norm was not 3

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any ideas?

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the vector i got that was orthogonal was <-28,-28,-14>

sacred crescent
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well rescale it

smoky patio
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If A and B are conjugate linear operators can you say they are commutating?

sacred crescent
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you mean B is the adjoint of A?

next vapor
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Let F be a field, V = Mn×n(F) the vector space of n × n matrices over F, and
B ∈ V . Define the linear operator T_B on V by the formula T_B(A) = AB − BA. Show that
det(T_B) = 0.

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im unsure how to show the determinant of an operator defined generally is 0

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any hints on this

native rampart
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Show kernel of T_B is non trivial

next vapor
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oh

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then that means its non invertible

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and thus det is 0

native rampart
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Yes

next vapor
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okay

native rampart
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That's easy

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Just pick A=B

next vapor
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so essentially here an element of the kernel is mapped to the 0 matrix?

native rampart
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Yes

next vapor
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ie a matrix with all 0 elements

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yea

native rampart
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Sorry, it's 0 matrix

next vapor
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okay i was overthinking this alot trying to show they have the same characterisitic polys lol

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thank you

next vapor
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show that a linear operator over R with no real eigenvalues has positive determinant
okay so i know that the eigenvalues are all complex, but the characteristic polynomial has real coeffcients, so all the eigenvalues come in conjugate pairs, and since the det of T is the product of eigenvalues and c times c conjugate >0, the det is >0

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is this enough or am i missing something?

dusky epoch
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yes this is enough

next vapor
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okay thanks

arctic stone
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So I was wondering
By cutting cones in different ways you get all the possible equations of 2nd order, circles, ellipses, parabolas and hyperbolas, those are all the equations with things like x^2, y^2 etc.
What about equation of 3rd order? (aka with x^3 and so on) Does there exist some other weird 3d shape such that by cutting it in different ways we'd get all possible equations of 3rd order?

limber sierra
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what do you mean by "order" here

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degree? if so, note that conics only correspond nicely to degree two polynomials in two variables

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that said, yes, there is a theory of higher conics!

arctic stone
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OH

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sorry yeah I meant degree

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I'm dumb lol

limber sierra
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we call them "algebraic curves"

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sadly, you cant think of them as cut from a 3d shape so nicely

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in general at least

arctic stone
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Ah alright, it's still nice to know about the theory

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I was trying to imagine some weird conic shape and cut it to get some elliptic curves but nothing seemed to work very well

limber sierra
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im not being totally honest

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you CAN think of them as cut from a 3d shape

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its just not a "uniform" one like you have for conics

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@arctic stone

arctic stone
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Ty for the link and damn this is a a funny surface lol

limber sierra
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yeah, the problem is that you have to construct them based off the polynomial you started with

dusky epoch
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wait nami so

limber sierra
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so... not quite the same thing as conic sections

dusky epoch
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is there a universal cubic surface

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or no

limber sierra
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since conic sections work for any cones

limber sierra
dusky epoch
arctic stone
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So this 3d surface is only for a class of 3rd degree equations?

wintry steppe
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@arctic stone May you send the photo of this surface?

limber sierra
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yeah, a given surface only gives rise to SOME OF the 3rd degree polynomials in 2 variables by intersecting it with the plane

wintry steppe
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Oh

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I took here

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Let me see

arctic stone
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Check the wikipiedia link sent above

wintry steppe
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I did check.

arctic stone
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and damn that's still really cool

wintry steppe
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This kinda surface is only for 3rd degree eq.

arctic stone
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Not all 3rd degree eq's, right?

limber sierra
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right

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or rather

wintry steppe
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Yep

limber sierra
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you can construct one from any 3rd degree polynomial

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but it wont work for all other 3rd degree polynomials

arctic stone
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So now we need a bunch of those funny surfaces for 3rd degree equations

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My next question would be if every possible 3rd degree equation can be described as a cut from some 3d surface

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or if there exists an outcast, a 3rd degree equation which cannot be represented as a cut from a 3rd degree equation

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but I doubt that'd be possible

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yeah theoretically we could just extend that 3rd degree equation into 3d

limber sierra
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define F(x_1, x_2, x_3, ... x_n, y) = f(x_1, x_2, ... x_n) + y * something

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then taking a cut by setting y = 0 gives you your equation

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this works for any function of any degree in any number of variables

arctic stone
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oh that's neat

limber sierra
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this cut wont be particularly "nice" though

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but it technically works

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also, its worth noting: cubic surfaces arent quite as well-behaved as conics

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in particular, its possible to cut them and get something that ISNT a cubic polynomial

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in fact, theres a famous result called "27 lines on a cubic"

arctic stone
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Oh? well that's quite surprising

limber sierra
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which says that there exist precisely 27 such cuts that produce a straight line alongside another curve

arctic stone
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I think it's not possible for 2nd degree surfaces like paraboloids etc

limber sierra
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right, its not possible for conics.

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conics are very very "special" all things considered

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the smaller the degree, the nicer your polynomial behaves

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[aside: newton tried to classify cuts you can make of a cubic WAYYY back]

arctic stone
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Yupp true, it's quite surprising to me that we can still use matrices and other linear algebra methods for those 2nd degree surfaces

limber sierra
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[he found, like, almost 100]

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[he miscounted slightly but it was a pretty good attempt considering the mathematical tools of his time and the fact that he's mostly remembered for his calculus/physics, not his geometry]

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by "classify cuts" i mean describe what sorts of thing you get from a cut

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for conics we know we get 4, besides degenerate cases

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circles, ellipses, hyperbolae, parabolae

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(if you count circles and ellipses as the same, you get 3 instead)

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(the point is, wayyyy fewer than cubic surfaces)

arctic stone
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and for the 3rd degree we'd get all of these (and more) I think

limber sierra
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yep

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that perfectly straight line in the middle is what i was hinting at when i mentioned 27 lines on a cubic

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there are exactly 27 for any cubic surface

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which is pretty surprising

arctic stone
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damn always 27?

limber sierra
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its not an easy result to prove though

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yep

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27 cuts you can make that produce a perfectly straight, unbroken line

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oops thats supposed to be animated

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one sec

arctic stone
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Those cubics are really interesting and surprising

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also I think I saw that gif a while ago

limber sierra
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if you counted all the lines from all the different perspectives (which is annoying because of the spinning), youd get 27

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(now theres a slight technical detail in that this result is usually framed over P^3, not R^3)

arctic stone
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For 2nd degree surfaces it could be 0 straight lines or 2 (I think for hyperbolae)

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P^3?

limber sierra
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for a conic section you have infinitely many by going down the sides of the cone

arctic stone
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OH wait

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yeah I got a bit confused but that's correct

limber sierra
arctic stone
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I imagined a hyperbola instead of a simple cone

limber sierra
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it doesnt really change this particular result

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but without it, theres edge cases you have to consider with lines at infinity and whatnot

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projective space says that parallel lines "meet at infinity"

arctic stone
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I've heard of something like that

limber sierra
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the analogy always used is train tracks

arctic stone
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Yupp that's it

limber sierra
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anyway, it clears up these technical issues while still matching how we "feel" geometry should behave

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so i wouldnt worry about it

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i just mentioned it to avoid nitpicks

arctic stone
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I'm still not that advanced in this field but exploring all these other things quite fun for me

limber sierra
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yeah, this stuff eventually falls within the purview of classical algebraic geometry

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which is a very rich and deep subject

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a lot of very talented people have done a lot of work on cubic surfaces and theyre still not totally well understood

arctic stone
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Ty for all the links btw it helps with understanding it

thin hazel
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Hey so if im working in the 2x2 matrices over the field of 2 elements, the characteristic polynomials dont always split into linear factors right?

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but im wondering why - if I have the matrix {1 , 1 ; 1 , 1}, the characteristic polynomial is (1-x)^2 - 1

dusky goblet
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Can someone teach me how to solve algebra?

thin hazel
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but if I actually expand this: (1-x)^2 - 1 = 1 -2x + x^2 - 1 = -2x + x^2 = x^2 in F_2

native rampart
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,yes

thin hazel
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so does the characteristic polynomial actually split?

native rampart
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That's true for any field in general

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Yes,It does indeed split

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x*x is a factorisation into irreducibles

thin hazel
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so even though F_2 isnt algebraically closed the only matrices I can write in F_2 all have characteristic polynomials that split?

native rampart
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Try smt like x^5+1

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I think for polynomials of degree 2 ,that always works

thin hazel
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but I cant get that from the characteristic polynomials of 2x2 matrices over F_2

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oh I see what you mean, yeah I cant get something like x^2 + 1 from the matrices available to me

native rampart
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x^2+1=(x+1)^2 in F_2

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You can't factorise x^2+x+1 in F_2

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Char polynomial of
$\begin{pmatrix}
-1 & -1\
1 & 0\end{pmatrix}$

stoic pythonBOT
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Buncho Drunk

thin hazel
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ahh gotcha, I think whats happening is that there's no matrices of rank 1 whose characteristic polynomials dont split

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but there are some of rank 2 where they dont split

novel hamlet
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how should i go proving that

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is finite, if and only if all diagonal elements of D are positive

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D is NxN diagonal matrix

dusky epoch
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finite? do you mean bounded?

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so $x^T Dx = \sum_{i=1}^n d_i x_i^2$

stoic pythonBOT
novel hamlet
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im not sure on the term but there is M > 0, so that /x/ ≤ M for all x € E

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probably same as bound?

dusky epoch
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bounded, yes

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also, |x|

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anyway

novel hamlet
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i dont know how to make straight lines without copy paste

dusky epoch
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what's your keyboard layout

novel hamlet
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Scandinavic

dusky epoch
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try altgr + the >< key (left of Z)?

novel hamlet
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ah yes that works

dusky epoch
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anyway!

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if all d_i are positive, you can show E_D is contained in the ball of radius 1/sqrt(m) around 0, where m is the smallest of your d_i

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if there is an index i such that d_i < 0 then you can show that E_D contains all points of the form te_i for t ∈ R (i.e. the entire i'th coordinate axis)

novel hamlet
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im a bit confused on how that works

dusky epoch
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how what works

novel hamlet
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how to show that all values are in that radii of 1/sqrt(m)

dusky epoch
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let $m = \min_{i \in 1:n} d_i$

stoic pythonBOT
dusky epoch
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we have that $\sum_{i=1}^n d_i x_i^2 \geq \sum_{i=1}^n mx_i^2 = m \nrm{x}^2$

stoic pythonBOT
dusky epoch
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does that need explaining?

novel hamlet
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okay that makes more sense

dusky epoch
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so for any $x \in E$ we have $m \nrm{x}^2 \leq 1$ by the above

stoic pythonBOT
novel hamlet
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so if we have some D_i that is < 0, then m > 0 and m||x||^2 < 0

dusky epoch
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no

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we are considering the case where all d_i are positive

novel hamlet
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yeah then it checks out

dusky epoch
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if there's some d_i that is 0 or negative then E_D contains every point of the form (0,...,t,...,0) where the t is at position i and everything else is 0

severe heron
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How to find the range of the linear function T(v1, v2)=(v1, v2, v1+v2)?

wintry steppe
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I need some help with one exercise from an spanish book which says that if A is the set of all the circles in $\mathbb{R}^2$, C is the set of all the ellipse in $\mathbb{R}^2$ and D is the set of all hyperbola in $\mathbb{R}^2$, find $A\cap C, A\cap D$ and $C\cup D$

stoic pythonBOT
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Fisher (Nero)

wintry steppe
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I just don't see it

hollow oar
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A n C, for example, contains all circles which are also ellipses

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which is just all circles

wintry steppe
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Hello, how do i prove that 1, sin x, sin 2x, ... ,sin nx are linearly independant? i started by writing: a + a_1sinx + ... + a_nsin nx = 0 and i proved that a = 0 but am not sure how to proceed for the rest of the coefficients.

wintry steppe
quartz compass
wintry steppe
nocturne jewel
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why do you need an IP to show they're indep.?

hollow oar
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you can use the fact that orthonomal lists are L.I.

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this isn't orthonormal... but it is orthogonal peepoHappy

nocturne jewel
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oh true

quartz compass
stoic pythonBOT
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Merosity

hollow oar
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that's a good idea

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i think you can still do the thing too, without knowing about inner products. you integrate the whole sum with respect to sin(kx)

wintry steppe
quartz compass
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I was thinking we can maybe just sample points from k*pi/n and get a system of equations with determinant nonzero or something but I haven't thought through if that'd be actually good or easy

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another thing that's gross is I'm imagining writing sin(kx) as a polynomial in sin(x) and then showing those polynomials are linearly independent... haha gross

hollow oar
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$\int_0^\pi \sin(kx)\sin(lx) \text{d}x$ is 0 if $k \neq l$ and is some number i forgot if $k = l$

stoic pythonBOT
hollow oar
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so then you just get $a_k(some number)$

stoic pythonBOT
hollow oar
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and it's equal to zero peepoHappy

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use the sine product formula to write it in terms of sums of cosines

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when k is not equal to l

wintry steppe
hollow oar
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well, you do $\int_0^\pi\left(\sum_{k = 1}^n a_k\sin(kx)\right)\sin(jx)\text{d}x$. this gives you $\sum_{k = 1}^n \int_0^\pi a_k\sin(kx)\sin(jx)\text{d}x$. now you can show that $\int_0^\pi \sin(kx)\sin(jx) \text{d}x = 0$ if $k \neq j$, so this whole thing equals $a_j\int_0^\pi \sin(jx)^2 \text{d}x$

stoic pythonBOT
hollow oar
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and since it's equal to zero, you divide by $\int_0^\pi \sin(jx)\text{d}x$ to get $a_j = 0$. this works for any $j$ with $1 \leq j \leq n$!

stoic pythonBOT
hollow oar
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i don't remember how to edit the TeX PepeLaugh

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should be sin^2(jx)

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on that last message. and i meant the ! to be excitement, not n factorial

wintry steppe
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ok i think i understand, thank you very much!

hollow oar
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basically, you multiply both sides by sin(jx) and integrate both sides, then argue that the integral of sin(kx)sin(jx) equals 0 when k is not equal to j (using the sine product formula i think)

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no problem peepoHappy

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oh there's a 1 somewhere in there which probably makes things more exciting

keen coyote
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Can someone explain the third Remark to me? I don't get how the 2 sets aren't equivalent

wintry steppe
keen coyote
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Oh nvm

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i see the first one is the set of all multilinear functionals

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Vs the second is just the ones that are a tensor product

keen coyote
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Actually I'm still confused

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basically not sure what 5.2 is saying

safe locust
wintry steppe
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i.e., not all elements of V \otimes W are simple tensors

keen coyote
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so what would be an example of that?

wintry steppe
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well finding an example is the point of the exercise stare

keen coyote
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Lol ok nvm ur right

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I've been trying for a couple hours

wintry steppe
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here's a hint/suggestion: try it out with some simple spaces, like R^2 or something, where the outer product of vectors and tensor products agree (i think that's the case)

keen coyote
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doesn't it always have to be some type of product though

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because it has to map the origin to zero

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in each variable

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oh nvm i think i see

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Thanks for the help

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feel kinda dumb now lol

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Unrelated to the question

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aren't the two spaces isomorphic?

reef sleet
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Is my understanding of this theorem correct?

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The reason this is true is because if a row-vector becomes zero from elementary row operations, that means it can be written in terms of other vectors, which means it's linearly dependent

verbal cradle
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I think so. As far as I gather, two matrices are row-equivalent if they have the same row space. So whatever basis you find for one rowspace, it's also a basis for the other one.

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is this for any matrix with real values?

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im pretty sure all are false lol

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take A and B 3 x 3 matrices, each entry different. To show it's false, it's enough to show one value doesnt agree on a row or a column.

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I took A = (123) (456) (789), where () is a row. and B = (10 11 12) and so on.

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well identity doesnt change the matrix, does it? xD

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what happens in a) if A is identity, for instance?

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I meant, is a) true or false if A is the identity matrix?

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You can guess, and if you can back up your guess with an argument, even better!

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all good, rest well 🙂

thorn lichen
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the top is an answer to the bottom

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but idk where it gets the middle column

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I got that eigenvector as [0 0 0]

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meaning its not an eigenvector so that respective eigenvalue is undefined right

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I got the left and right colum find tho

wintry steppe
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means you made a mistake

thorn lichen
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😮

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ok i know I didnt make a mistake in matrix manipulation cus I used a calculator to double check

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manipulation

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I got an eigenvalue of -3

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and when I apply that to the original matrix I get [4 0 2]. [0 2 2], [2 -2 3] right

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1 - (-3) = 4, -1 - (-3) = 2, 0 - (-3) = 3

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and that reduced to echelon form is the identity matrix

wintry steppe
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it can't be the identity matrix

thorn lichen
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yeah i know

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so probably maybe is eigenvalue isnt -3??

wintry steppe
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maybe

thorn lichen
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gonna use an eigenvalue calc to double check

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nope that gives me -3 too

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i feel like im doing algebra wrong somewhere lol

wintry steppe
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hmm

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[0 2 -2] not [0 2 2]

thorn lichen
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🤦‍♂️

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thanks lol

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sorry

wintry steppe
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i forgive you

thorn lichen
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cant copy down a negative sign to save my life

verbal cradle
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Hint(s) for the converse of prop 16.3.1 at the botttom?

I tried using the chain rule to find what the derivative of f at a point a might be, but that didnt work. I suspect I could use one of the coordinate maps in terms of the dual basis, but I havent figured how yet. I just need to guess what the map is, showing it satisfies the def. of the derivative at a point a should be fine.

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The implication follows from the chain rule, but the converse is >.<

reef sleet
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so a linear transformation is only a function if its kernel consists of only the zero vector

subtle walrus
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no

reef sleet
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damn it

subtle walrus
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the map that sends everything to 0 is linear

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it's only injective (i.e. one-to-one) iff its kernel is {0}

reef sleet
reef sleet
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why is it not a function if it's one-to-one?

stable kindle
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um

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isn't a linear transformation always a function??

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it's only injective if the kernel is only the zero vector

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injective != function

reef sleet
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Kaisheng have mercy on me, I got lost after we started moving to column and row spaces LOL idk what half of this means 😭

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or I do but like I don't remember

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why is injective != function?

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isn't a function a rule that gives a unique output for every input?

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injective is one to one, so unique output for every input

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...right? 😔

stable kindle
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a function is just a thing that gives only one output for every input

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the thing that takes everything to 1 is a function, but it's not gonna be injective

reef sleet
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thing that takes everything to 1?

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so f(x) = 1

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is a function

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but it's not injective

stable kindle
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yes

reef sleet
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because there's a constant output for every unique input

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right?

wintry steppe
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no

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because there are different inputs that result in same output

wintry steppe
stable kindle
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context of vector spaces

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work with me here

reef sleet
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damn every word matters 😭

wintry steppe
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yes every word matters, but it's good if that's what you meant

wintry steppe
stable kindle
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go away

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why are you like this

wintry steppe
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i think it's important to pay attention to detail tbh

reef sleet
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You're right

pliant kayak
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if you have two inverse matrixes A^-1 B^-1

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and it asks you to find (AB)^-1

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do you just multiply em together?

wintry steppe
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There are two ways to multiply them together

wintry steppe
pliant kayak
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still pretty new to this honestly

wintry steppe
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if M is an invertible matrix, then M^-1=N is the (unique) matrix such that MN = NM = I

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where I is an identity matrix

pliant kayak
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yea that makes sense

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but if you have two inverses that dont relate and asked to find (AB)^-1

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i dont see how you could do it without finding A and B first

wintry steppe
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there happens to be a simple way

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you need to find M such that (AB) M = M (AB)= I

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Agree?

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if you find such M, then M = (AB)^-1 by definition of inverse

pliant kayak
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Ok i see where you're getting at

wintry steppe
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a property that you probably either proved or was told

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is associativity

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so in particular if M = B^-1 S for some S, then (AB) M = (AB)(B^-1 S) = A(BB^-1)S = AIS = AS

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maybe this hint gives you any idea what S can be for it to work

hexed mural
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Does anyone happen to know what this Notation means

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v1 || v2 with respect to vectors

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does this mean parallel ?

midnight forge
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The inverse of a matrix is a matrix in which you multiply your non-inverse with to get the identity matrix

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Hi, all! ablobwave

calm yoke
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Can somebody explain how to calculate the implicit form of a vector to me?

wintry steppe
calm yoke
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Maybe you know it as reduced?

wintry steppe
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I know the norm of a vector

calm yoke
wintry steppe
#

Well don’t you have a defined problem? It should say the correct word then

calm yoke
#

Maybe its the form of a line?

wintry steppe
#

That’s the problem 😄

calm yoke
wintry steppe
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Implicit equation =/= implicit vector which doesn’t exist as a thing

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y + x + 5 = 0 is an implicite equation

slow scroll
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Sounds like someone hasn’t read the rules

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Also wrong channel opencry

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I.e. someone hasn’t read the pins

calm yoke
smoky patio
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for part A guys, can someone word this out for me? I'm struggling to understand what the given solution is saying, why is B_1(x, y)= (x_1, ..., x_n) [B_1](y_1, .., y_n) ? (after it says "Then")

smoky patio
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im so dumbn vm

solemn forum
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if a matrix has 3 distinct eiganvalues must it have 3 independant eiganvectors?

slow scroll
solemn forum
#

if a matrix has 3 eiganvalues, and one is a double root, must it have 2 independant eiganvectors?

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or how do i approach this without doing it the long way

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or do i have to actually solve it all to figure out

slow scroll
#

hm so geometric multiplicity is bounded by algebraic multiplicity. So that means there might be only one linearly independent eigenvector corresponding to 4. But there could also be two, so i think you have to check manually unless im forgetting something

solemn forum
#

i think there must be a shortcut because theres a lot of these problems

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im in engineering math and we are touching on linear alegbra

slow scroll
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its either 2 or 3. I don't think you can say definitively whether its one or the other without computing the null space of A-4I

solemn forum
#

ok and my first question

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if theres 3 distinct eiganvalues

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is there 3 linearly independent eiganvectors?

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i would think yes

edgy kelp
smoky patio
#

can anyone tell why A^T behaves like that from line 2 to 3?

lavish jewel
#

(A x)^T = x^T A^T

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you can either expand the product as a sum or as a vector of dot products and convince yourself they're equal

smoky patio
#

ok perfect, thanks!

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yeah fuck

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idk why I forgot that

waxen flume
#

i have two formulas

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y = y_hat + z

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z = y - y_hat

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like that

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aren't I suppose to do [1, 1, -2] - my y_hat vector

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or is it [0, -1, 2] - my y_hat vector

lavish jewel
#

what is yhat supposed to be

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the projection of x on y?

waxen flume
#

ye

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the projection vector

lavish jewel
#

x-yhat

#

you can then double check if that is perpendicular to y

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it probably won't be, but you can do a second step of gram schmidt at that point

waxen flume
#

we haven't learned gram schmidt

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xD

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but ty

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for this problem, I chose the vector [0, -3,1]

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b/c when you take the dot product of the two, you get 0

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would that work?

lavish jewel
#

sure

waxen flume
#

thanks @lavish jewel

snow jetty
# solemn forum if theres 3 distinct eiganvalues

If there are 3 eigenvalues, there are 3 or more eigenvectors. But what is sure is that for each eigenvalue you will have at least one eigenvector and eigenvectors associated to different eigenvalues are linearly independent.

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For example, for a zero 4x4 matrix you will have only one eigenvalue which is zero, but there will be 4 linearly independent eigenvectors (any vector here is an eigenvector)

#

In general if you have a homothety you will have only one eigenvalue and "n" eigenvectors, where "n" is the dimension of your square matrix (for instance, the identity matrix has an only eigenvalue 1).

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If you want to have three eigenvalues but more eigenvectors then, for example, take an identity matrix (m x m) and "boost" it to a diagonal matrix ((m + 2) x (m + 2))

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Something like this

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You have three eigenvalues but 5 linearly independent eigenvectors

wintry steppe
#

Hey guys, what would you do if you dont understand anything on what to do even when watching youtube videos and so on this subject?

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Im not asking to solve the questions for me, just on how you would act if you would be in my case

dusky epoch
#

look up key words, read your textbook, read your own notes, read your lecturer's notes etc

snow jetty
dusky epoch
#

that too

snow jetty
#

As Robert Sheckley said, "In order to ask a question you must already know most of the answer"

#

You can try to solve an exercise in many ways, even if some of them are not rational and long, to make sure you understand

wintry steppe
#

I think what Im doing is to find a similar task on someones youtube video or in textbooks but all I find are definitions. So in your opinion I should learn the definitions first and practise those for a long period of time before i start solving the problem right?

snow jetty
#

It is enough to understand the definition (at least think like you have understood them), look up some examples...

snow jetty
wooden gate
#

in f), one way to solve this is realizing (0, sqrt2, 1) and (sqrt3, sqrt5, 0) is in w_6, but how do they get to that?

wintry steppe
marble lance
#

And you need to come up with a counterexample

atomic flint
#

yea i do

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I can move this to abstract algebra if required

marble lance
#

Do that

atomic flint
#

i dont have permission to write in there

marble lance
#

Type ,iam advanced

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To get access

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Just ,iam adv

atomic flint
#

okay

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I typed it in bots but nothing has happened

marble lance
#

Do you not have access now?

atomic flint
#

no I do not

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all done

cursive osprey
#

does anyone know whats the relation between the rank of a nxn matrix over a field F to its Jordan canonical form?

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to help give a little bit of context

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I have an intuitive feeling its linked with nullity and the image but im not sure where to go from there

wintry steppe
#

Null space is the same thing as the eigenspace associated to the eigenvalue 0

mild current
#

is there any form of transformation that can take a shape transform it into a line, and the length of the line segment has the maginitude of the area of the shape tranformed

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if yes, can it be extended to n-dimensions i.e., take a n-dimension cube and tranform into a line segment whose length is magnitude of the volume of the n-cube

sage ibex
#

Linear transformation, and arbitrary shapes?

mild current
sage ibex
#

Are the cubes rotated or are the always perpendicular to the axes?

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Wait no won't matter

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Answer will be no because if you double the size of the cube, the volume becomes 8x but since the transformation is linear, the length of the line segment will be doubled

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So won't work if 2 dimensional or higher

mild current
sage ibex
#

Seems like much harder problem that might involve measure theory, I can't think of anything immediately

crisp cloud
#

I need help sadcat

cursive osprey
#

try equating one of the variables as zero and see how you can solve the equation with the two variables

wintry steppe
# crisp cloud

HINT: the vector normal to the plane, gets completely reflected by such transformation. So if n is normal to this plane then r(n) = -n

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Any 2 (non-colinear) vectors that belong to the plane do not get reflected. So if v1 and v2 are two such vectors r(v1)=v1 and r(v2)=v2

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Now which the assumption that v1 and v2 are non-colinear, the normal vector n together with v1 and v2 span the whole of R^3, and so they form the required basis

crisp cloud
#

you know of any good videos i can reference? I didn't understand it very well sadcat

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Sorry, I'm looking at my teacher's notes and I literally cannot read them

crude falcon
#

I have a subspace of R^3 such that x = y = 0, how can I find its basis?

hoary osprey
#

what form do the elements of your subspace take?

crude falcon
#

this is what I have

hoary osprey
#

right so all vectors in your subspace are of the form (0,0,z), can you find a vector that spans it?

crude falcon
#

hmm (0,0,1)?

hoary osprey
#

yes

crude falcon
#

that is the basis?

hoary osprey
#

yep

crude falcon
#

so and since theres only 1 vector in the basis then the dimension of C is 1 right?

red prawn
# cursive osprey

Jordan canonical form tells you $A = P(S + N)P^{-1}$, where P is invertible, S is diagonalizable, N is nilpotent, and S and N commute. Since they commute, you can say something about their eigenspaces.

stoic pythonBOT
#

Apopheniac

cunning pier
#

Given the matrix A find an orthogonal matrix S and a diagonal matrix D such that the equation is satisfied.

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Could someone give me a pointer on how to approach this?

lavish jewel
#

find the eigenvalues and eigenvectors

blissful vault
#

is the range and kernel of a matrix always an invariant subspace of said matrix?

native rampart
#

Range(T) is clearly T-invariant

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Same for Ker(T)(since Tx will just be 0 in that case)

blissful vault
#

im doing this exercise and it seems a bit too .. trivial

native rampart
#

Range(T) and Ker(T) are usually not independent spaces,tho

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See operator associated with $\begin{pmatrix}
0& 1\
0& 0\end{pmatrix}$ T(0,1)=(1,0) is in range while it's also in Ker(T)

stoic pythonBOT
#

Buncho Drunk

native rampart
#

Well,In this case they might be

blissful vault
#

hmmm the xor is forcing me to dfind 2 independant subspaces?

native rampart
#

Prove that,if so

blissful vault
#

ayt

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thx

olive grotto
#

i keep getting wrimh

blissful vault
#

thanks star eyes

edgy kelp
#

Is this false?

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Since you are changing the scalars

hollow garnet
#

Dot product is linear

tough breach
#

Dot product is bilinear (for R^n) so it would be true

faint lintel
#

Ok so like

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Talking about orthogonal projections and stuff

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Say v is in some vector space V and u is in some subspace of V, call it W such that v - u is in the orthogonal complement of W

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then we say the distance between v and W is ||v - u||

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how does this make any sense

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how can we have distance between a vector and a whole subspace

stable kindle
#

well why not

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distance between a point and a line? i'm bad at linalg but

faint lintel
#

but vector =/= line

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you can't "place" a vector anywhere

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a vector has no position

stable kindle
#

a vector is a position

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a line is a subspace

faint lintel
#

lemme read over this again

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hm

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I guess that kinda makes sense

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and like the proof that such vectors exist with a minimal distance logically makes sense to me

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it's strange to me, measuring distance between two seperate objects

stoic pythonBOT
wintry steppe
#

i think you're right

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maybe your book is ignoring that trivial case

faint lintel
#

this just boils down to the cross terms = 0 right?

wintry steppe
#

sounds right

crisp cloud
#

aight, so I've been working on this linear algebra homework for about 8 hours now. Anyone willing to get paid to tutor me? DM pls

nocturne jewel
crisp cloud
#

there's like 10 problems though :((

nocturne jewel
#

ok so post one...

crisp cloud
#

ok ;u;

#

I don’t know if I’m even doing this right

nocturne jewel
#

do you know if ${v_1,v_2,v_3}$ is an indep. set?

stoic pythonBOT
#

moshill1

crisp cloud
#

I'm not even sure myself. My teacher literally just said v_1 and v_2 can be anything

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like this is literally his handwriting

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and I can't read his examples smh

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I've just been confused this entire time

wintry steppe
#

wow that's some garbage handwriting

crisp cloud
#

I've literally been lost because I can't read it smh

hollow garnet
#

i also can't read that....

faint lintel
#

Dumb question but how do I solve for a basis for the null space

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for this system of linear equations

faint lintel
#

But how does this work with complex values

nocturne jewel
#

same way, just with arithmetic of complex numbers

crisp cloud
#

i need help q_q

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would i just make one of my vectors the same as 1, -2, 3?

pseudo thicket
#

A linearly dependent set cannot be orthgonal

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is this true or false?

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can I claim it is false, since I can use a set that contains 0 vector?

native rampart
#

Works

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Consider {(0,0),(1,0)} wrt the standard inner product

pseudo thicket
#

I'm confused to be honest, initially the professor said the statement is false

Then he used the contrapositive method and say the statement is true

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contrapositive as in:

we know that: an orthogonal set is independent set

the contrapositive term is: a dependent set cannot be orthogonal

native rampart
#

Orthogonal set is independent is false

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Consider {(0,0),(1,0)}

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If all the vectors in the orthogonal set are nonzero,it is true

pseudo thicket
#

an orthogonal set not containing the 0 vector is linearly indepenedent

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yes

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therefore A linearly dependent set cannot be orthgonal

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is false

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as it can be orthgonal, right?

native rampart
#

Yes

pseudo thicket
#

Thank you so much...let me argue the case with my professor...

#

got my reply..

Answer true.

Theorem: ON set implies Indep (statement A implies B)

The contrpositive of this theorem can be stated as follows: (not B implies not A)

So Not Linearly indep implies Not Orthogonal

native rampart
pseudo thicket
#

I gave him that as well

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"ON set is only defined for non zero vectors"

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so he assumes that the ON set is already nonzero vectorsa

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and he just used the contrapositive method

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I'm so confused, he doesnt make sense

native rampart
#

Did he originally define it that way

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Or did he just change it now

pseudo thicket
#

hold on, let me check his notes

lavish jewel
#

did he say orthogonal or orthonormal

pseudo thicket
#

orthogornal

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that's from his note

lavish jewel
#

they did say nonzero tho

pseudo thicket
#

he didn't explicitly state orthogonal = nonzero

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he just state orhtogonal set in the question without specifiying it contains nonzero

lavish jewel
#

orthogonal set of nonzero vectors

pseudo thicket
#

A linearly dependent set cannot be orthgonal

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that's the exact question

native rampart
#

Check defn of orthogonal

pseudo thicket
#

nowhere did it explicitly mention orhtogonal automatically does not contain the zero vector.. right?

native rampart
#

Yea,It doesn't

pseudo thicket
#

thank you

#

goodness I don't think he's willing to admit that

lavish jewel
#

what was the original question? lin dep sets cannot be orthogonal?

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and you say it's false cuz you can include the 0 vec?

pseudo thicket
pseudo thicket
#

it's pure true or false

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no proofing

lavish jewel
#

yeah, you'd have to cherry pick the 0 vector in one of the two definitions

pseudo thicket
#

the answer is false, isn't it?

lavish jewel
#

unless they explicitly exclude the 0 vec, yeah

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the theorem you put above does exclude it, idk if that's from the same course

pseudo thicket
#

an orthogonal set not containg zero vector

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but it does not imply explicitly ortghonal set = does not include zero vector

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~

Zero vector always warrant special consideration.

If every statement have to include exclusion theorems will be v complicated.

"

lavish jewel
#

yeah, as i said, you'd have to construct a definition carefully

wintry steppe
#

Anyone has an hint how to prove/disprove whether the set of 4x4 permutation matrices generate the space of all 4x4 matrices? Pls just hint, i have no idea what to do

limber sierra
#

generates through linear combinations?

wintry steppe
#

yea

limber sierra
#

over R?

wintry steppe
#

sure

#

idk if its different for other fields

limber sierra
#

well the first counterexample i thought of is over C

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hm wait

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no my argument works for R as well

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let me think of a good way to phrase it

#

okay how about this

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note that the column sum of a column of a permutation matrix is 1

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so linear combinations of permutation matrices must satisfy having all columns have the same sum (why?)

#

but clearly there are 4x4 matrices that dont satisfy that

wintry steppe
#

oh nice

limber sierra
#

the matrix with a single 1 and everything else 0, for example

#

does that make sense? can you see how to prove the (why?) part?

#

[rows instead of columns would work as well of course]

wintry steppe
#

yea every sum of a column of a a multiple of a perm matrix will be some number a, and if you sum several of those will be a+etc

#

so cant generate all

limber sierra
#

right

#

in fact, your span is all 4x4 "magic square" matrices

#

which is humorous

wintry steppe
#

this doesnt seem to work for fields of characteristic non 0 tho

limber sierra
#

true

#

do you want a more general argument? that might be tougher

wintry steppe
#

ideally i'd want to find it by myself 😅 so idk

#

well

limber sierra
#

im not even sure the statement is false in general

wintry steppe
#

shouldn't be that hard tho i think

#

cuz every sum of column will be the same mod char F?

limber sierra
#

sure but i dont think that helps you

#

wait

#

that doesnt help for infinite fields of char p > 0 does it?

#

unless theres something you can do im missing

pseudo thicket
wintry steppe
#

What about this, M matrix that has 1 in (1,1) and 0 everywhere else. then sum of first column is 1, but sum of other columns is 0. And 1 never equal to 0 in a field

#

if we had linear combo $M = \sum a_nP_n$ then $\sum a_n = 1 = 0$ in $F$ since column sums all the same, right?

#

i'm kinda paranoid that i m wrong somewhere tho lol but seems right to me

stoic pythonBOT
#

Carla_

rose umbra
#

anyone have good source for learning linear algebra 2 (mainly for transformations / transformations matrix ) etc'

wintry steppe
#

@wiz when the professor is sus!

vocal prairie
wind pasture
#

can anyone solve this?

native rampart
#

AB and BA have the same eigenvalues

wind pasture
#

so there's no such example?

native rampart
#

Yes

wind pasture
#

thats nxn though, works for mxn?

native rampart
#

Ok, That's different

#

There is no notion of invertible in mxn

wind pasture
#

so is there an example?

native rampart
#

The first answer is very nice

#

That works for nxn case too

wind pasture
#

ah thanks

wintry steppe
#

Scalar multiplication is defined as $\mathbf{F} \times V \stackrel{\cdot}\longrightarrow V$, right? Where V is a set, and F is a field.

stoic pythonBOT
native rampart
#

Well,V has to be an abelian group

wintry steppe
#

Can you tell me the full structure of a vector space over F?

#

It's a set (V, +, *, 0, i)

#

I meant to say vector space

native rampart
#

You know group actions?

wintry steppe
#

No

native rampart
#

Ok,nvm

wintry steppe
#

lol

native rampart
#

So there are 2 operations on V

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+:VxV->V

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*:FxV->V

wintry steppe
#

okay I was thinking what's the third haha

#

Can you list the structure of it out for me?

#

Like in parentheses how you would list an algebraic structure?

native rampart
#

I have no experience with that

#

I guess you want something like:
"V is an abelian group wrt +"

#

i.e., There's an identity 0 and an inverse for every element in V(wrt +) and the operation is associative and distributive

wintry steppe
#

I meant like I listed them above

native rampart
#

(V,F,(+,0),(*,1_F))?

#

1_F is identity from field

wintry steppe
#

Yes exactly but is there anything else?

native rampart
#

No, That's it

wintry steppe
#

Okay

lavish jewel
#

same as buncho drunk said

native rampart
#

Sorry,I forgot F

#

Should be that

wintry steppe
#

Ehhh

#

Why is it using those icons?

#

For the direct sum and I don't know the other one

lavish jewel
#

you can use whatever you want as symbols as long as you define them

#

it's to make clear that addition of vectors is not the same as addition of scalars, and similarly with multiplication

#

the field comes with its own operations that need not match those of the vectors, but the linearity properties must hold

#

it's not denoting a direct sum there

wintry steppe
#

If I want to prove that a vector space V is associative, can I do something like this? $(v +_v w) +_v u = ((v_1 +_F w_1) +_F u_1, \dots, (v_n +_F w_n) +_F u_n) = (v_1 +_F (w_1 +_F u_1), \dots, v_n +_F (w_n +_F u_n)) = v +_v (w_1 +_F u_1, \dots, w_n +_F u_n) = v +_v (w +_v u)$

stoic pythonBOT
native rampart
#

What's +_F?

wintry steppe
#

Where +_v is addition on V, and +_F is addition on a field F

native rampart
#

Is this a finite dimensional vector space?

wintry steppe
#

Yes

native rampart
#

Yea that works

wintry steppe
#

How would you do it if it wasn't finite dimensional?

native rampart
#

That operation is defined to be associative

#

Part of vector space axioms

wintry steppe
#

I meant to say that if you wanted to prove that it is associative

#

To show that it is a vector space

#

Among other things

native rampart
#

Just write out a+(b+c) and (a+b)+c and show they are same,given the operation +

wintry steppe
#

Yes but that's what I did

native rampart
#
  • here is defined to be component wise addition,so it works(well that works in infinite dimensional cases too,assuming you can write an element in V as an element in K^inf)
wintry steppe
#

Okay

#

Thank you @native rampart

wicked lion
#

Trying to figure out why

#

he put the plane here

limber sierra
#

both v and w lie on the plane.

wicked lion
#

yeah but

#

why is z ignored

limber sierra
#

because we're looking at what vectors can be generated by av + bw

#

which is the plane containing those vectors

wicked lion
#

oh

#

so the z is just in the way then

#

lol

limber sierra
#

u is not on the plane here, meaning it cant be generated by av + bw

#

hence is linearly independent of them

wicked lion
#

so for something to be linearly independent, it cannot be made by adding the other two vectors?

limber sierra
#

in the 3-dimensional case, yes

#

adding scalar multiples of the other vectors, that is

#

to be more precise, we say a vector $u$ is \textbf{linearly indepedent of} a set of vectors ${v_1, v_2, \dots, v_n}$ if[
u \neq \lambda_1 v_1 + \lambda_2 v_2 + \dots + \lambda_n v_n
] for ANY choice of scalars $\lambda_1, \lambda_2, \dots, \lambda_n$

stoic pythonBOT
#

Namington

limber sierra
#

this is equivalent to saying the set ${v_1, v_2, \dots, v_n, u}$ is linearly independent, i.e. if [
0 = \lambda_1 v_1 + \lambda_2 v_2 + \dots + \lambda_{n} v_n + \lambda_{n+1}u]
then all scalars are $0$, that is: [\lambda_1 = \lambda_2 = \dots = \lambda_{n} = \lambda_{n+1} = 0]

stoic pythonBOT
#

Namington

limber sierra
#

[to prove the equivalence, solve for lambda_(n+1)u and note that, if we assume lambda_n+1 is not 0, we can divide both sides by it]

#

[but we cant if lambda_n+1 = 0]

#

[also one direction of the equivalence implicitly relies on {v_1, v_2, ... v_n} being itself linearly independent, blahblahblah technical details]

wintry steppe
#

anyone know great resources for vectors and planes

#

?

wicked lion
#

there's basically none except the 3blue1brown one

#

and khan

#

honestly dont understand this

#

can someone explain this

#

why is his solution 5, 2

#

why isnt it 3,2

#

3(2) = 4 + -1(1) = 4 - 1 = 3

#

-1(-2) = 2 + 2 (0) = 2

#

so wouldnt it be 3,2

#

o

#

im stupid lol

#

Okay, now I understand it. So to get transformed v, we would need to know the transformed i and j. From the transformed i and j vectors we can simply multiply the original i times the new i vector plus the original j multiplied by the new j vector.

hollow garnet
#

If $k$ is some scalar and $\vb{v}$ is some vector, then the scalar multiplication is $k \vb{v} = k \langle x, y \rangle = \langle kx, ky \rangle $.

stoic pythonBOT
wicked lion
#

how do we find out what the new i hat and j hat coordinates are going to be, post translation?

limber sierra
#

determine where the translation maps (1 0) and (0 1)

wicked lion
#

I guess a better question would be, how do I determine i-hat and j-hat given the vector(randomNum, randomNum)

#

where randomNum is any number within a set range

hollow garnet
#

If $\vb{v}$ belongs to $R^2$, $\vb{v} = \langle v_1, v_2 \rangle = v_1 \langle 1, 0 \rangle + v_2 \langle 0, 1 \rangle = v_1i + v_2j$

stoic pythonBOT
limber sierra
#

well reading what theyre doing

#

i-hat and j-hat may not be unit vectors

#

but regardless, theres a unique way to write v as a linear combination of i-hat and j-hat

wicked lion
#

zslya, sorry but idk how to read that lol

limber sierra
#

so find that way

#

if you mean you dont know i-hat and j-hat at all

wicked lion
#

i mean, let's say i drew on a piece of grid paper a random vector at 3,2 where x = 3, and y = 2

limber sierra
#

then theres infinitely many possible choices

#

and you can just choose one

wicked lion
#

how would i determine i and j

#

from the vector 3,2

limber sierra
#

take any two linearly independent vectors

#

done

#

the most common choice is the so-called "standard basis" consisting of (1 0) and (0 1)

#

and then (3 2) = 3(1 0) + 2(0 1)

wicked lion
#

that would just give me my original vector of 3,2

#

but i guess im more wondering like

#

so in this photo i posted

#

he isd saying that the transformed i is 1,-2

#

how did he get that?

limber sierra
#

apply the transformation to i-hat

wicked lion
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what transformation

limber sierra
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whatever transformation you're doing.

wicked lion
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well i dont know what he did

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lol

hollow garnet
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which video is this?

wicked lion
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Quite possibly the most important idea for understanding linear algebra.
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▶ Play video
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this one

hollow garnet
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and at what time

wicked lion
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oh

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i need to go back

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around 4:30

limber sierra
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seems he did $\begin{pmatrix}x\y\end{pmatrix} \mapsto \begin{pmatrix}x+3y\-2x\end{pmatrix}$

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unless im misreading

hollow garnet
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Uh, i think you just need to pay attention to the video properly. The person in the video seems to explain it very well...

stoic pythonBOT
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Namington

wicked lion
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i don't think thats fair zsyla

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lol

hollow garnet
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They also tell you how we got the i hat and j hat.

wicked lion
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ur comparing urself to me

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im not u

hollow garnet
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That is ok, but pay attention to what he is saying slowly, and carefully.

limber sierra
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i dont think the fine details of the transformation matter to what he's trying to explain

hollow garnet
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Start from 3:40 again, i suggest.

limber sierra
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he's just trying to demonstrate how you can determine the effects of a transformation just by looking at what it does to a basis

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(i.e. just by looking at how i-hat and j-hat change)

wicked lion
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yeah

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but he isnt telling me how he got i and jhat

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post transformation

limber sierra
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well, you might not know that information

wicked lion
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maybe that was intentionally left out

limber sierra
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you might be given

hollow garnet
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Yes it was given at 3:53

limber sierra
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"we have a transformation that maps (1 0) to (1 -2) and (0 1) to (3 0)"

hollow garnet
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Please watch 3:53 onwards.

limber sierra
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you dont have an explicit formula for that transformation

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but you can still determine what it does

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since you know what it does to a basis

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(if you wanted to, you could FIND a formula for it, which i did above)

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(but thats unnecessary)

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i think you missed the point of a segment: the point is that the ONLY thing we need to know to know EVERYTHING a linear transformation does, is what it does to its basis

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he tells you no information about the transformation OTHER THAN where i-hat and j-hat end up

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but that's enough to calculate where v ends up

wicked lion
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yeah

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i mean i got that

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i just was trying to understand more deeply

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on how i can use this practically

limber sierra
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again, if you want an explicit formula for the transformation, it's given by $\begin{pmatrix}x\y\end{pmatrix} \mapsto \begin{pmatrix}x+3y\-2x\end{pmatrix}$

stoic pythonBOT
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Namington

hollow garnet
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What the person in video is trying to explain to you is that that vector he took as an example, we were able to write it as a linear combination of another two vectors.

limber sierra
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and i determined that purely from where he said i-hat and j-hat ended up

hollow garnet
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yes

wicked lion
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yeah

hollow garnet
limber sierra
wicked lion
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but if u dont know what i and j hat are...

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what i mean is

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if u dont know the values

hollow garnet
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We will always know what i and j hat are

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If we are in r2, one of the choices is always (1, 0), (0, 1)

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similarly, in r3, (1, 0, 0), (0, 1, 0), (0, 0, 1)

wicked lion
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so going on that formula though, adding them together would give us the translation, from where we were, to where we will be

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so if we subtract, would that give us our orgiinal vector?

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like if we start with the end translation from our translation

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and then subtract that, would we get what we had, pre-transformation

hollow garnet
wicked lion
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well the formula he gave was basically multiplying the original i and j by the intended i and j offset, and then adding them together to get a new vector

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what would happen if instead of adding, we swap the original values to the new ones

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and subtract

limber sierra
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he wasnt multiplying the original i and j

wicked lion
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instead of add

limber sierra
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he was replacing them with the transformed i and j

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like

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we have v = ai + bj

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applying the transformation T

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T(v) = T(ai + bj)

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but T is linear, which means:

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T(v) = T(ai + bj) = T(ai) + T(bj) = aT(i) + bT(j)

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so if we have v = ai + bj, to determine T(v), we just replace i with T(i) and j with T(j)

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i.e. to determine "where v ends up" after the transformation T, we replace i and j with their transformed versions

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now it seems youre asking if theres a way to undo this process; there isnt ALWAYS, but there often is

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the problem is that some transformations map multiple vectors to the same point

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for example, if your transformation "compresses" the entire plane into a line

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like, say (x y) gets mapped to (x 0)

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then the vectors (6 1) and (6 3) both get mapped to (6 0)

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and so if i tell you

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"we have (6 0), find the original vector"

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you wouldnt be able to answer

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since (6 1) would work, or (6 3), or (6 -34091), or (6 7pi/41)

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or anything else

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you could find SOME vector that maps to (6 0), but not a unique one

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so some linear transformations CANT be "undone" unambiguously

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some can be though - we call those "invertible"

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working with invertibility of transformations and matrices becomes a theme of linear algebra eventually

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so i'd wait till later in the course to explore that in detail.

wicked lion
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2 much

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to understand lol

hollow garnet
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Since you are watching that video, I would just suggest you draw it out yourself as well, and follow along that video. I think it explains it nicely, and then you can come over here and ask more if you need to.

wicked lion
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ok so

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from what i understand

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theres basically no way of knowing where i hat and j hat will land, given an arbitrary vector

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If I asked someone to answer the following question:

Tell me where i-hat and j-hat will land, given the vector v = (3,9)

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it's impossible to know

nocturne jewel
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Am I smoothbraining this: If A is real nxn and I+A is invertible, A and (I+A)^(-1) commute. Im blanking on how to show that

hollow garnet
limber sierra
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i dont think they mean the coefficient

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i think theyre asking you where i-hat, j-hat will end up upon applying a transformation

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which of course theres no way to determine

hollow garnet
limber sierra
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since you know nothing about the transformation

hollow garnet
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oh

limber sierra
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from just that info

nocturne jewel
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doesnt that assume A is invertible

wicked lion
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ok so its not possible to know what i-hat and j-hat vectors are, given a random vector and no other information

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if i gave u v1(1,2) there's no way to know what j-hat vector and i-hat vectors would be

nocturne jewel
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oh wait i just do that with C not A rightright

wintry steppe
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I need to express x and y in fonction of v and y. I’ve been at it for half an hour now, can someone help?

lavish jewel
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try multivar calc

wintry steppe
lavish jewel
wintry steppe
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oh ok

pliant kayak
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I have a question asking me to find the p(A) for a given matrix and the polynomial p(x)= x^2 -3x +2

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im not sure how to approach this problem

nocturne jewel
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like how you would if it were p(3)

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plug it in and compute it

pliant kayak
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oooh ok that makes sense

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happy bday btw

wicked lion
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im not able to wrap my head around why the unit vectors of i, j and k are (1,0,-1), (1,1,0), and (1,0,1)

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like

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what does that even mean

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i understood it when it was 2d

wicked lion
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i was (1, 0) because we don't move anything on the y axis, and j was (0,1) becuse we only move up on y once

nocturne jewel
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the canonical basis vectors for R3 are (1,0,0),(0,1,0) and (0,0,1)

wicked lion
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what does canonical mean

nocturne jewel
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standard

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/ typical

wicked lion
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oh

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ok that makes sense then...

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can u explain why this guy in this video

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explained it differently

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What do 3d linear transformations look like?
Help fund future projects: https://www.patreon.com/3blue1brown
An equally valuable form of support is to simply share some of the videos.
Home page: https://www.3blue1brown.com/

Full series: http://3b1b.co/eola

Future series like this are funded by the community, through Patreon, where supporters ge...

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at this timestamp

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maybe im misunderstanding

nocturne jewel
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it maps i j and k to those vectors

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it's a mapping arrow not an equal sign

wicked lion
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what do u mean by map

nocturne jewel
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apply a transformation to the basis vectors and you get those vectors

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$T[\hat{i}]=[1,0,-1]$

wicked lion
stoic pythonBOT
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moshill1

nocturne jewel
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so under the transformation T, [1,0,0] maps to [1,0,-1]

rose umbra
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how do you found T: R3->R3 if

nocturne jewel
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define find T

wicked lion
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so like, how did we turn 1,0,0 into 1,0,-1?

rose umbra
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T(x,y,z) = ...

nocturne jewel
wicked lion
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which transformation

rose umbra
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the transformation

nocturne jewel
wicked lion
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he actually doesnt show one

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:<

nocturne jewel
nocturne jewel
rose umbra
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@nocturne jewel i know that