#linear-algebra

2 messages · Page 156 of 1

wintry steppe
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what does overlapping mean?

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intersecting only at 0?

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cause that's not true, e.g. (0,1) and (1,1)

tame mural
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but the dot product of those two vectors isn't 0

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or am i seeing things

wintry steppe
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uh

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you asked if "nonoverlapping subspaces" implies orthogonal

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i gave you an example of non orthogonal vectors whose spanned subspaces are the closest thing to "not overlapping" i can think of

tame mural
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I see

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mm I'm just phrasing it poorly

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does it make sense to say

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"they don't contribute in other subspaces"

wintry steppe
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i still don't know what that means

quartz compass
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sounds like you're asking about having 0 projection

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but since projection is related to dot product, that answers the question

tame mural
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Mmm I see, I was trying to see if you could define orthogonality without inner products

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but it was silly

quartz compass
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I think it's a good question since defining an inner product is kind of dependent on the vector space or field, it just doesn't really have some clean general form that I know about unfortunately

supple seal
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hey I'm learning transformations and my prof is terrible. can anyone help me with this question?

wintry steppe
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what part do you need help with? what have you tried?

supple seal
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I just dont know how to answer it and my prof is suupper russian

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said this will be on the test

wintry steppe
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🤨

supple seal
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how do I find domain and codomain of a transformation?

wintry steppe
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well it's a function, so you have to look at what goes into it and what comes out

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here, T takes in vectors with 3 entries and spits out vectors with 3 entries

supple seal
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Would it just be R3 and R2 then?

wintry steppe
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why do you say R2?

supple seal
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I'm not confident on why, I've just seen most solutions in the textbook saying that

wintry steppe
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well

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it spits out vectors with 3 entries

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which implies that the codomain should be...?

supple seal
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also 3?

wintry steppe
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can you be a bit more precise?

supple seal
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like I said, the topic is new and my prof hasn't been explaining things very well

wintry steppe
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you gave the correct domain but the incorrect codomain

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what was your reasoning for the domain being R3?

supple seal
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because it takes in 3 values right?

wintry steppe
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sure

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now if you apply the same reasoning to find the codomain

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what do you get?

supple seal
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so domain is how many it takes in and codomain is how many it spits out?

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but what does that have to do with R?

wintry steppe
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sure

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presumably the x_1, x_2, x_3 are real numbers

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i mean they could be complex numbers as well, but the question doesn't say

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let's pretend they're real 😌

supple seal
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oh I'm thinking of 3d space then

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thanks

brittle orchid
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Hey, could someone eli5 this to me, I understand what this is saying but I have no idea why?

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nvm I totally missed the fact that there's more below

humble pumice
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Hey guys, i was wondering if you could help me check my answer on this practice problem and lmk which options are correct thanks

rustic panther
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GCD is 3 so somehow I need to manipulate the rows/ columns so I have 3 where 1158 is at right now

red prawn
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There is a theorem saying "positive-definite". Multiply stuff by -1 somewhere in there.

round coral
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this is a baby version of the theorem, in fact you can factorise even non-invertible matrices as A= BC, just a comment

red prawn
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Gilbert Strang has a pretty cool course wherein he does decompositions very nicely

red prawn
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yeah MITopencoursewares

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There's a short version, and he has a longer lecture series as well. I've only recently started watching the short ones

round coral
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@jolly rivet this is a general case, Let A be a m×n matrix of rank r.
Prove that there exist matrices M and E, of size m×r and r×n respectively, such that M has linearly independent columns and E has linearly independent rows, and
A=ME.

red prawn
round coral
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@red prawn thanks for sharing that

red prawn
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He has another Linear Algebra course on the same channel in which he spends more time on each topic. But the short ones are impressive, how fast he demonstrates everything

round coral
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Strang is ok, his problem is just that he never goes into the theory, at least his course and book which I have roughly seen, it is more like just result based and computational

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for application

red prawn
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yeah that's his focus, for applied stuff. No jordan decomposition, or else he'd have to do chinese remainder theorem?

round coral
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well I would be interested to see a proof of jordan decomposition through chinese remainder theorem, never seen it. Looks quite interesting if its true

red prawn
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See Humphreys' Lie Algebras

round coral
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maybe I will, I need to study some more till I go on to Lie Algebras

spare crystal
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I've heard ppl say the inner product or dot product measures the amount of similarity between two vectors

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I feel like a much better term is "overlap"

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What do you guys think

spice storm
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A dot product is a special case of an inner product. Consequently, every dot product is an inner product, but not vice versa. @spare crystal

native rampart
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Every inner product is a dot product with the right choice of basis

tame mural
native rampart
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I meant that a inner product is a dot product wrt an orthonormal basis

tame mural
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I see, that's interesting to know

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not obvious to me at all

hollow finch
native rampart
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Have you heard of Gram–Schmidt?

tame mural
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Yeah I know the gram schmidt technique

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it's to generate orthogonal basis

hollow finch
native rampart
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Yea,So that point kinda follows from gram schmidt

hollow finch
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I can't picture it atm

near nova
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i got this matrix but not sure how to continue

stoic pythonBOT
tame mural
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Is this just orthogonality of two functions?

native rampart
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Pn is polynomials of degree less than or equal to n?

hollow finch
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Ye

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I'm trying to imagine how exactly a dot product like thing would come out of it but I'm just about to pass out lol

native rampart
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Take P2 as an example

hollow finch
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Try turning the third row of your augmented matrix back into an equation (like you started with) and see what it tells you (it's telling you something very important)

hollow finch
near nova
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3a-b-c= 0 so does that mean i can plug in 0 into the rest of the rows

fallow coral
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guys

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when we say

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ker(L)

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do we mean the basis for the kernel

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of all the vectors in the kernel

tame mural
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all the vectors in the kernel

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not merely the basis

fallow coral
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okok

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ty

native rampart
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(ok, not exactly orthonormal,but just divide by their norms)

fallow coral
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to show V and W are not ismophoric is it enough to show a linear transformation from V-> W is not one to one

fallow coral
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but could there not exist another linear transformation from V->W that is an isomorphism?

hollow finch
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Oh wait I thought you meant if a transformation is not an isomorphism

fallow coral
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ohh nah i meant the 2 subspaces being ismorphic or not

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like i have a linear transformation

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i proved that its not an isomorphism

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does this mean the 2 subspaces arnt isomoprhic

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or not nessessairly

hollow finch
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No definitely not

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There are transformations V->V which aren't isomorphisms

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Two vector spaces are isomorphic iff they have the same dimension I believe

fallow coral
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ah

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okok

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one more thing

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what does it mean when they say

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"finite dimensional vector space"

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like whats the significane of the word finite

hollow finch
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${1,\sqrt{3}(2x-1),\sqrt{5}(6x^2-6x+1)}$

stoic pythonBOT
native rampart
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Yeah,that works

hollow finch
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I think that's the orthonormal basis

fallow coral
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is R3 finite dimensional

hollow finch
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I definitely need to sleep now but I'll check back in tomorrow morning
In general tho thank you Drake for taking the time and effort to help a tired fool lol

hollow finch
fallow coral
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okok

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i get it now

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thanks

near nova
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b doesnt necessarily have to be 0 unlike a though

limber sierra
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correct

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"only the trivial solution" means "only the solution where all the variables are 0"

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whereas the "exactly one solution" referred to by part (b) will not be all 0

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[but there's a way to make it homogenous so that (a) applies; think about the system it represents]

nocturne jewel
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It's just asking about FTIM

rustic panther
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I need to find matrices P and Q so that D = PBQ where D is the Smith normal form.

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My smith normal form, D is

1 0 0 0
0 3 0 0
0 0 6 0

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I know that P is the transformation matrix

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and I've done like 20+ steps to get from B to my SNF

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I did rows and column operations to go from B to D

round coral
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well, is that really the right way?

rustic panther
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uhm

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my D is the right answer so..

round coral
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but how will you be able to figure out what P is ?

rustic panther
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that's my problem lol

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find the basis of B?

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I can't do a Jordan normal form on a non-square matrix. Or can I?

gray dust
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@rustic panther eigen/jordan decomp is for a square matrix which represents a linear map from a vector space to itself. nonsquares don't represent these and so eigen/jordan decomp doesn't make sense for em

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but for nonsquares an analog exists called singular value decomp

rustic panther
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@gray dust thought so

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what's an analog decomop/ singular value decomp

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Can someone kindly help me with the transitional matrix to get from D to B?

wintry sphinx
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you can literally look up singular value decomposition on Google

wintry steppe
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I have the set A = $B(0_2, 1) \ {0_2} ⊆ R^2 $ where B is a closed ball
and I need to find the int, fr of A
and find if A is a closed or open set
is it correct to say that int(A) = A\fr(a)?
and that fr(A) = {(x_1, x_2 ∈ R^2 | (x_1)^2 + (x_2)^2 = 1 }
and A is a closed set?

thorny hemlock
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anyone know if a solution manual exists for sheldon axlers Linear algebra book?

marble lance
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Yeah

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In your brain

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You just need to transcribe it

thorny hemlock
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lol

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im not that good

marble lance
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You are

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It might just take a while

thorny hemlock
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i feel like i can go through questions and get them all wrong without knowing

marble lance
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Seeing solutions won't do anything for you

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If you aren't sure about a solution. First: Go through every claim you make and ask yourself how you can justify it. Second: Ask here for us to take a look.

thorny hemlock
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self learning without solution manual is kinda tough no?

wintry steppe
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but how can you know if you solved something correctly?

marble lance
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No, it's how you should learn

wintry steppe
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although I "solved" it

marble lance
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Ask

round coral
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discuss with peers

thorny hemlock
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(0.5,6,-7/2,0.5)

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correct?

marble lance
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Why aren't you sure about that one?

thorny hemlock
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idk

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i feel like its wrong until i know its right

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also, im new to linear algebra

marble lance
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You can just substitute it in, and see if LHS = RHS, and yes it does, so it's right

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I can understand more if you are unsure of proofs, but this you just plug in and see if it's right

thorny hemlock
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well i wasnt sure if i was actually supposed to do what i did

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2(x1,x2,x3,x4)

wintry steppe
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frontier

marble lance
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I honestly don't know what that is, lol

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And this isn't a linear algebra question

wintry steppe
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then in which channel I should ask?

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hm, in topology probably

marble lance
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I guess that's more appropriate, or analysis. Seems like it's a real analysis question

marble lance
gray dust
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@marble lance eh just closure-interior

marble lance
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Oh, thanks

tame mural
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Does an inner product necessarily mean a norm?

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And vice versa?

gray dust
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inner product naturally defines a norm by $\norm{x}=\sqrt{\ip x}$

stoic pythonBOT
gray dust
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as for the other way, a norm must satisfy the parallelogram law to naturally define an inner product

tame mural
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Hmmm... thx!

hallow lodge
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So I've got this problem with its solution. But i don't understand what the ratio between the two vector's components represents:

limber sierra
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note that "parallel" in the context of linear algebra means that one is a scalar multiple of the other

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so $u = kv$ for some scalar $k$

stoic pythonBOT
hallow lodge
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ok

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thanks

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got it lol

limber sierra
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and yeah, this computation "behind-the-scenes" is jsut determining what that scalar is

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note that vectors "don't care about" position (in a linear algebra context)

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so you can imagine all vectors as coming from the origin (0 0 0), hence parallel vectors are "overlapping"

hallow lodge
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so say this was in R^2 and the components were (4, -3) and (x, -18). would 4/x = -3/-18?

limber sierra
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right

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the point is that the ratios will be the same, since one vector is just a "stretched" version of the other

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$\begin{pmatrix}4\-3\end{pmatrix} = k\begin{pmatrix}x\-18\end{pmatrix} = \begin{pmatrix}kx\-18k\end{pmatrix}$, so $4 = kx$ and $-3 = -18k$, hence $4 / x = k = -3 / -18$

stoic pythonBOT
limber sierra
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(the last equation comes from solving both prior equations for k)

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so $\frac{4}{x} = \frac{-3}{-18}$

stoic pythonBOT
limber sierra
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and you can solve for x from there since there's only one unknown.

hallow lodge
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haha i haven't cross multiplied in about 17 years

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that brought me back

wintry sphinx
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you could start by assuming that ku + lv =0 for some nonzero k, l, (u and v are linearly dependent)

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Then try applying A to it

thorny hemlock
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whats this Question asking?

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is it just that infinity isnt even part of the Real set?

hexed mural
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Question, when some sets for a matrix is said to be Det = +1

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does this mean the transformation is preserved?

hollow finch
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wdym by preserved

hexed mural
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for a square matrix

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for example SO(3) for the Orthogonal set

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3x3 matrix it says with Determinate = +1

hollow finch
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right if the determinant is involved its definitely square i just dont know what you mean by 'preserved'

hexed mural
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So if a determinate is > 1 then the transformation is scaled linearally?

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or positive

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maybe I am mixing up vocab here

hollow finch
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the determinant cant be interpreted geometrically as the factor by which things are scaled, with a negative value implying a change in orientation. so det(A)=1 means that area is preserved, but that doesnt necessarily mean its an isometry which might be what youre referring to

hexed mural
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so what do values >1 mean

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if i were to plot the determinate 1-D

hollow finch
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things get stretched basically

hexed mural
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Indeed

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so more positive more stretch

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negative reverse stretch

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0 no stretch at all

hollow finch
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more magnitude means more stretch. if its negative then i guess you could say somethings getting flipped. zero means things are squashed into a smaller dimension.

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for 3x3s a determinant of zero means things are squished onto a plane, a line, or just a point at the origin if you want to think geometrically

hexed mural
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that makes sense

hollow finch
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if 0<|det(A)|<1 then theres a bit of shrinkage

hexed mural
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K just wanted to make sure

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because I always seem to come back to Det's and looking at them wrt to rotation matricies

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side tangnet but nix are you familiar with Quaternions?

hollow finch
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yea its good to have a good geometric understanding of things in linear, it can help a lot. rotation/reflection matrices are definitely one way to have |det(A)|=1 but theres also shears.

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and no not really

hexed mural
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are you familiar with Rotation matricies?

hollow finch
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yeah i guess

hexed mural
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Well I am a bit familar with Quats currently I am trying to map the operations from a Rot Matrix and do the analogous in Quaterion land

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So regarding a Rotation Matrix, If I construct a Rotation Matrix from Two Axis Vectors, V1 (Remaining Fixed) V2, being some other axis lets say Z-axis thus Y-Axis being the new computed (Cross product between) X-Y Where Y = X cross Z where would axis of rotation be?

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for this to make more sense say I have some vectors A B C in 3d space

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A=(1,0,0) Aligned with the X-axis of some 3D coordinate system, and I want to Align that reference frame with some New Vector Call it B, Z=(1,0,0)

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A's Z axis is aligned with (0,0,1)

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but I want to align with a new Z so as shown (1,0,0)

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then my Vector A gets rotated 90 degrees about the Y axis

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if I make a Rotation Matrix from a vector along the x axis and rotated to to align to a new Z reference then the cross product would the be the rotation between those two which would be my Y-axis

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?

hollow finch
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that is a very interesting problem. i cant say im familiar enough to be of much help. that said, for 3 space you can obtain the axis of rotation by finding the eigenvector with eigenvalue 1 (so if you have the matrix for that transformation A basically just find the null space of A-I). in four space, however, im fairly confident 1 will not always be an eigenvalue, so im not sure how an axis would be determined. a four dimensional rotation is quite a difficult thing to imagine.

hexed mural
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So I wrote it in C++, I take two vectors one X-Axis vector in some 3d space and the Z-Axis vector I want to align too

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and it works

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so for example

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say in a video game you have gravity aligned

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Z=(0,0,-1)

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suppose you want to rotate your character to be upright on another 2D Plane

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but you need to rotate gravity itself

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to align with the new reference frame

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you can use the Rotaion matrix to do this

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the other option besides a rotation matrix is to use a quaterion to perform rotations

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but to do this you need to construct a quaternion that describes the same axis angle rotation that the Rot Matrix would output

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then take your system as a quat

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and right multiply it by the quaterion you just constructed that is rotated by that quat to align with the new Z

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We can cheat Nix

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and create 1:1 mapping to 3d

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for the axis of rotation

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where we set a quaterions real component to 0

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and the vector part to be some vector

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hence q = w + vxi+vyj+vzk, pure quat w = 0 q = 0 + 0i + vyj + 0k means a axis of rotation about the j axis which is pitch

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anywho thanks tho nix

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I will dig deeper

hollow finch
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sorry i couldnt be of more help. i wish you the best of luck though

hexed mural
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thanks happy holidays

hollow finch
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you too 🙂

acoustic path
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merry christmas

thorny hemlock
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how to formally prove the forward the statement?

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ik its obvious to see it holds

gray dust
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call the set U. the forward direction is 'if U is a subspace of F^4 then b=0'. we show it by assuming U is a subspace of F^4 then showing b=0

thorny hemlock
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yeh

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and how would you show that b = 0?

gray dust
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from the definition of U & the assumption U is a subspace

thorny hemlock
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-_-

last gazelle
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what does rank tell me about linear independance

gray dust
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for a matrix A, rank(A) gives the maximum number of linearly independent cols A has

hallow lodge
limber sierra
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the idea is that we know what T does to (1, 0) and we know what it does to (0, 1)

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we dont know what it does to (-1, 5), but we can use linearity to figure it out

acoustic path
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the basis vectors

limber sierra
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since T(-1, 5) = T(-1, 0) + T(0, 5) = -T(1, 0) + 5T(0, 1)

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again this is just linearity; "linear" means that:

  • T(a+b) = T(a) + T(b), and
  • T(sa) = s*T(a) [where s is a scalar]
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so we just apply these rules to "break up" T(-1, 5) into -T(1, 0) + 5T(0, 1)

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[you might've heard something like "linear transformations are determined by how they act on the basis" to describe this idea]

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and since we know what T(1, 0) is

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and what T(0, 1) is

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we can just substitute those in

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then simplifying gives us our answer.

hallow lodge
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thanks, might take me a few mins to grasp it

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is there an equivalent kind of procedure done on normal functions I can abstract this from

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like, i get it, but i feel like i've never done it before, but suspect i have with functions

limber sierra
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this doesn't work for general functions since it relies on linearity

hallow lodge
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ahh

limber sierra
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in fact, this ability to study linear functions based entirely off what they do to a small defining set of vectors (a "basis") is why we care about linear functions/linear algebra at all

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though analogues do come up in other areas, e.g. group homomorphisms are determined by what they do to the generators of that group

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[in fact, linear functions can be regarded as homomorphisms of vector spaces - but thats a bit beyond this conversation]

hallow lodge
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seems like it

brisk sparrow
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that linear combination doesnt work right?

steady fiber
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I don't think it's right either

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lol, pretty sure all three additions are wrong

brisk sparrow
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ya ok im going crazy no one pointed this glaring mistake and its too late to tell my TA

hollow finch
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if all three are wrong then maybe they were originally different vectors for which it was true, and then the writer changed them but forgot to change that part?

true goblet
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this example is shockingly wrong 😮

steady fiber
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they could've changed the vectors but not the coefficients

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maybe

true goblet
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it's actually linearly independent as given

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lol

steady fiber
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ya

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if the 2 was swapped to -2, and -1 in (0, 1, -1) was swapped to 1

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then it would be linearly dependent

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two signs off

last gazelle
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wait is basis of range the same as basis of column space

hollow finch
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pretty much. the column space can be thought of as the range of the matrix transformation

last gazelle
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is basis of the subspace just the linearly independent vectors?

wintry sphinx
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a basis of a subspace is a list of linearly independent vectors with length equal to the dimension of the subspace

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(though tbh that's how "dimension" is defined, so it's fairly useless)

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it's a list of vectors that spans the subspace and is linearly independent

last gazelle
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so i put the vectors into a matrix, do RREF, and then any column with a leading 1 corresponds to a vector in my subspace

wintry sphinx
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which subspace

last gazelle
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because any column with a leading 1 is linearly independant

wintry sphinx
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the row space or the column space?

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RREF will give you the columns that are linearly independent, but you have to remember that you have to go back to the original matrix to figure out the actual basis vectors

last gazelle
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okim confused

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theres basis of row space, basis of column space and basis of subspace right?

wintry sphinx
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the row space and column spaces are subspaces of vector spaces

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say you have an mxn matrix; this represents a linear transformation from R^n -> R^m

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the row space is a subspace of R^n

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and the column space is a subspace of R^m

last gazelle
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so basis of subspace is something that is found through finding the basis of columnspace and rowspace

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or am i just making that up

round coral
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I think you need to first understand what is the basis of vector space?

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could you tell what it is?

last gazelle
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i mean i know it involves RREF and linearly independat vectors

wintry sphinx
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no

last gazelle
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oop

wintry sphinx
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it involves the concept of linear independence

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but "involves" is basically a useless word

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and taking an rref might be used to calculate something

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but almost all definitions of "basis" do not mention the rref of a matrix

round coral
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a basis for a vector space, say V is a list of linearly independent vectors that span V

last gazelle
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well cant i used rref to find which are learly independant

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or determinate

round coral
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in your case in order to find basis of row space and column space, rref is ok , using that you can easily tell which are linearly independent rows and columns respectively

rocky wolf
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basically if you take the span of the basis then you'll get the whole vector space

round coral
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but you don't need rref always. It is just one way of doing it.

gray dust
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all these mentions of span without someone defining it

last gazelle
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i understand span

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because of 3blue1brown

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my hero

round coral
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follow a good book with 3blue1brown as well , his videos are not enough

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3blue1brown also uses determinants way much when it isn't needed

last gazelle
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I just watch his videos for context really

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im done with lin algebra after this final exam as far as i can tell

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ya but i understand how to do it

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just not the concept

round coral
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well

last gazelle
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ik im not setting myself up for success

hollow finch
#

True or False

If $A^2+3A+4I_3=0$ for a $3\times 3$ matrix $A$, then $A$ must be invertible.

stoic pythonBOT
hollow finch
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I believe this is true but I want to prove it either way.

native rampart
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True

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Explicitly construct an inverse

hollow finch
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aha ill try that

native rampart
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A^-1 will be ||(A+3I)/(-4)||

hollow finch
#

thank you! ill be able to check my answer when im done 🙂

hollow finch
#

would the fact that A is 3x3 imply that the eigenvalues of A are the roots to the quadratic x^2+3x+4, and one of them has an algebraic multiplicity of 2?

native rampart
#

The eigenvalue could just be one of the roots of x^2+3x+4

#

That is the minimal polynomial is a factor of x^2+3x+4

hollow finch
#

i see. that makes sense

#

so then any matrix which satisfies a quadratic like that where the coefficient on I is nonzero must be invertible

#

i said the coefficient on I is nonzero, so that wouldnt apply

native rampart
#

However,If The coefficient of I is zero,The matrix could still have an inverse

#

Take A^2-A=0 Identity satisfies this and has an inverse

#

Minimal polynomial of T has a root 0 iff T is not invertible

little frigate
#

So apparently in order to find if a matrix is invertible one could just find out if there's a pivot in every column

#

now may someone explain me why

hollow finch
#

well what matrix do you have when youve row reduced to have a pivot in every column?

little frigate
#

a matrix where rows may be linearly independant and 0 0 0 at the bottom?

#

uhhh

#

where you basically have pivots also

hollow finch
#

well if theres a pivot in every column there wont be any rows of zeros since we're talking about square matrices i assume

little frigate
#

yes square

#

yes you are right

#

oh

#

okay I see now thanks

#

i just realized that another way of thinking about it would be to think about the determinant with echelon form

#

because like if you are in R^3 and there is a row of zero you're going to get a degenerated parallelogram hm

#

i think that this formula can be used for finding the determinant and the inverse,

#

but if im not mistaken and if i recall correctly

#

i dont know if it's exactly the b_ij but does anyone know what scenario it is

hollow finch
#

i guess it could be the cofactor expansion of a matrix full of 1s

little frigate
#

hmmmmm

#

i should just check my book rq

hollow finch
#

yeah thats the adjoint

#

it works for all sizes of square matrices

little frigate
#

nvm im stupid

#

i just didnt know my formulas oof, 2 days before the final

#

gotcha

hollow finch
#

the adjoint is the matrix of cofactors transposed

#

so for getting the inverse of a 3x3 using the adjoint, you do nine 2x2 determinants and of course the one 3x3 determinant of your original matrix

little frigate
#

hey

#

if you had let's say a 4x4 matrix and you wanted to find the determinant

#

instead of doing this cofactor expansion, would it simply be possible to find the "volume" of the shape that would be generated in 4d by multiplying the column vectors magnitude

#

sounds kind of weird because it's in 4d doe so idk

#

considering you put it in row reduced matrix obv

#

or maybe it should actually be row reduced

#

ive tried it and it doesn't seem to wrong, not sure if i've done something wrong or if my reasoning is just ape

#

oh no that wouldn't make sense if it would be row reduced

#

because the "volume" wouldn't be the same because of row operatoins even doe the system itself would be equivalent

hollow finch
#

for 3x3s and up i usually row reduce

#

you just have to account for the operations

#

so if you switch two rows then add a minus sign out front. if you divide a row by 3 then put a 3 on the outside

#

luckily if you just add a multiple of one row to another you dont need to change anything

little frigate
#

oh ok phew

#

because i was like how he is going to do that with multiple added to rows

#

makes sense then, thanks

#

will probably do that for 3x3 and higher

#

haha i like linear algebras because you can just figure random stuff like that out of nowhere

#

we never really calculated the determinant in class with row reduce, always cofactors so yep

hollow finch
#

there are an uncountable number of shortcuts and tricks they dont teach

#

and you can indeed come up with them yourself

fair vector
#

Can anyone help me with this question?

#

for a part we have to show it is linear so when we put x+y in the left hand side how do we show Qf(x+y)=Qf(x)+Qf(y)

fallow coral
#

can anyone answer a question i have about orthonomal bases

round coral
#

@fair vector what have you done till now?

fair vector
#

For b part i just set the right side =0 and found the kernel to be the space of even functions

round coral
#

that's right

fair vector
#

For a part m honestly stuck at the beginning

round coral
#

do you know the definition of linear map?

fair vector
#

yep

round coral
#

then it must satisfy linearity and homogenity

#

a simple way I use to satisfy both Q( f + a g) = Q(f) + a Q(g)

#

f, g belong to V

#

and a belongs to the field over which V is

fair vector
#

cant it also be Q(bf+ag)

round coral
#

in this one equation you can satisfy both the conditions , it can be anything, just prove it linear using definition and you are done, you wrote the same thing as me anyway

fallow coral
#

okay

#

so

#

I have an orthogonal basis for a subspace of M2x2(R)

#

the inner product is <A,B>=B^J times A

#

^J just means switch out the a11 and the a22 values with each other

#

anyway

#

so i found an orthogonal basis for this

#

and 2 of the matrices in the basis

#

have norm of 0

#

so i was unsure on how to normalize them

#

to make the basis into a orthonormal basis

native rampart
#

Are you sure this is an inner product

fallow coral
#

yes

native rampart
#

Then,You can't have a nonzero element having zero norm

fallow coral
#

wait soryr

#

the inner product is

#

waitttt

#

omg

#

i mis read the question

#

omlllll

#

LOL

#

it was B^t not B^j

#

smh

#

anyway ty

crimson snow
#

Whats the difference between isomorphism and homomorphism in simple terms?

native rampart
#

Isomorphism is a bijective homomorphism

crimson snow
#

ok

thorny hemlock
#

i dont understand this example

#

if we are just summing

#

what am i missing ?

stoic pythonBOT
dusky epoch
#

no

#

U+W consists of all possible sums of every vector in U with every vector in W

thorny hemlock
#

ye

dusky epoch
#

so really what you would've done instead is $$U+W = { (x_1, x_1, y_1, y_1) + (x_2, x_2, x_2, y_2) \mid x_1, x_2, y_1, y_2 \in F }$$

#

ugh

thorny hemlock
#

$U+W = { (x_1, x_1, y_1, y_1) + (x_2, x_2, x_2, y_2) \mid x_1, x_2, y_1, y_2 \in F }$

stoic pythonBOT
dusky epoch
#

\{ and \} but whatever

thorny hemlock
#

i see

stoic pythonBOT
thorny hemlock
#

ok

#

so in

#

the

#

example

#

he just let

#

x1 +x2 be x

#

y1 + x2 be y

#

?

dusky epoch
#

yes basically

thorny hemlock
#

i see

#

woulda been easier to see if he subscripted

dusky epoch
#

i mean

#

this is rough wor

#

work*

#

not the final result

thorny hemlock
#

wdym

thorny hemlock
dusky epoch
#

scratch work

#

notes you make for yourself while doing a problem

#

yknow, shit like that

#

stuff you don't submit for grading

thorny hemlock
#

yeh

#

are you saying that his example is scratch work?

#

im confused on what is better

dusky epoch
#

no

#

god

#

ijghj\s

#

dgghuhufhg

#

ugh

#

no

#

im saying

#

the x1 and x2 thing that i gave you

#

is rough work

#

in an attempt to explain to you why the answer isnt what you wrote

thorny hemlock
#

if its correct why is it rough work

#

confusionvampysmug

dusky epoch
#

did i ever say rough work == incorrect work

thorny hemlock
#

well

#

you did say u dont submit rough work

#

u usually only submit correct work no?

dusky epoch
#

rough work and incorrect work are both things not submitted but the two are not the same omg

thorny hemlock
#

ok

thorny hemlock
#

what does U intersect W even look like?

#

if (x,y,0) \in U and (0,0,z) \in W. why is the intersect 0 ?

#

are we doing the intersection element wise?

#

why is the result only 1 element and not the same amount of elements as U or W

dusky epoch
#

if (x,y,0) \in U and (0,0,z) \in W. why is the intersect 0 ?
the only vector which can be represented in the form (x,y,0) AND in the form (0,0,z) is the zero vector

#

are we doing the intersection element wise?
what does that even mean...

#

intersection is intersection

thorny hemlock
#

i dont know ...

#

but i understand what you said

#

i thought about it another way tho

#

If all vectors start at zero

#

thats the only point they have in common

round coral
#

0 is there because every subspace, or rather vector space has 0 as a vector

thorny hemlock
#

yeah

round coral
#

so kind of an analogy for two subspaces to have intersection as 0 , would be that two sets are disjoint

#

though this is not a nice way of explaining that

thorny hemlock
#

yep

#

for the forward

#

U + W only has one representation

#

i dont get the 0 = v + (-v) part

native rampart
#

If a non zero v exists in U int W,0 will have atleast 2 representations

#

0+0 and v+(-v)

thorny hemlock
#

-v could also be in U tho?

native rampart
#

-v can be seen as an element of W

wintry steppe
#

hi

#

so I had this question:

#

Find a∈R so that the list v=[v1,v2,v3]t is a base of R3, where
v1=(a,1,1), v2=(1,a,1), v3=(1,1,a),

#

I've found a = R \ {-2, 1}

#

now how can I prove that the vectors span the space?

fickle citrus
#

Did you try proving by definition

#

Meaning, for anything in R3, there is a linear combination of your list that is equal to that?

#

And IIRC, the linear combination is unique, there should be one and only one solution for any vector in R3

round coral
#

if you show the list v is linearly independent, you are done

fickle citrus
#

^that's a little indirect

#

I mean it's true yes but you wouldn't be so sure that's what the marker would accept

#

And if the marker doesn't accept a proof by definition then nothing would work LOL

round coral
#

I am writing to explain him not writing a solution for my assignment

#

I won't write like that obviously

fickle citrus
#

I mean, I assume it's a question from homework tbh

wintry steppe
fickle citrus
#

If it were a normal question yeah I'd just get the rank

stoic pythonBOT
round coral
#

to write the correct way is his job, we are just to guide him

wintry steppe
wintry steppe
fickle citrus
#

Ya

#

The 'span the space part' is 'there exists a1,a2,a3'

#

For any vector $v$

wintry steppe
#

so I need to show that <v> is included in a1v1 + a2v2+ a3v3 | a1, a2, a3 $\in$ R

stoic pythonBOT
wintry steppe
#

and a1v1 + a2v2+ a3v3 | a1, a2, a3 $\in$ R is included in <v>

stoic pythonBOT
mint dagger
#

The longest side of a triangle is 11 meters longer than the shortest side. The medium side is 15 meters long. The perimeter of the triangle is 46 meters. Find the length of the shortest side of the triangle.

mint dagger
round coral
#

sorry, this is the wrong channel for this question

#

@mint dagger

mint dagger
#

What channel?

native rampart
mint dagger
#

Oki thx

wintry steppe
#

actually to show that v is a basis of R^3, I should say that <v> spans R^3.

#

then <v> = {a1v1 + a2v2 + a3v3 | a1, a2, a3 ∈ R}

#

and that <v> ⊆ R^3, which is obvious

#

and that R^3 ⊆ <v>

fickle citrus
#

_> nothing is obvious

wintry steppe
#

😦

#

can you give me a hint how to prove that <v> ⊆ R^3?

fickle citrus
#

I mean, you're kinda saying the definition - the 'proof' is somewhat not there

#

Do you know what's a determininant

wintry steppe
#

yes

fickle citrus
#

So the 'there exists a1 a2 a3, for any v' forms a system of linear equations

#

Then the statement becomes is there a solution for any unknown v

#

Then the statement becomes, is the determinant of the coefficient matrix of the system of linear equations 0

#

then you show it's not 0, then all the iff statements connect and you get your 'vectors span space' proven

#

^ if anyone has a better proof please do share

wintry steppe
fickle citrus
#

No you have 3 equations

#

For any vector in R^3

#

I am saying, for any $v\in\mathbb{R}^{3}$ with components $v_{1},v_{2},v_{3}$, that
$$\begin{pmatrix}v_{1}\v_{2}\v_{3}\end{pmatrix}=\alpha_{1}\begin{pmatrix}a\1\1\end{pmatrix}+\alpha_{2}\begin{pmatrix}1\a\1\end{pmatrix}+\alpha_{3}\begin{pmatrix}1\1\a\end{pmatrix}$$
for some $a$ you determine, where $\alpha_{1}$, $\alpha_{2}$ and $\alpha_{3}$ depend on $v$ itself.

stoic pythonBOT
fickle citrus
#

Wait actually

#

Those vectors shouldn't span R^3

wintry steppe
#

isn't this similar to what I did here?

fickle citrus
#

Oh wait nvm, it is spanning for those a you found, yup

fickle citrus
wintry steppe
#

I wanted to prove that there isn't any other a outside {-2, 1} for which the system is linear

fickle citrus
#

It's the same

#

It shows the same thing

wintry steppe
#

okay, thank you:D

#

So what I wrote above proves that <v> spans R^3?

#

A "basis" for a vector space of dimension n is a set of vectors that has three properties:

The vectors span the space.
The vectors are independent.
There are n vectors in the set.

#

And they are equivaent

#

So I guess yes

#

:-?

fickle citrus
#

I mean 😦 it kinda implies that it is not the case there is not a solution rather than there is a solution, which is kind of different you know?

fickle citrus
wintry steppe
fickle citrus
#

It ties in to invertibility

#

I mean, it's why invertibility of matrices has a huge "The following are equivalent"

wintry steppe
wintry steppe
fickle citrus
#

Yup

#

I guess you mean for any a not equal to -2, or 1 - and then for any vector in R^3

wintry steppe
#

couldn't I take a vector y in R^3 (with y1, y2, y3) and try to write it like this

wintry steppe
wintry steppe
#

Hi:)) I have one more question. I'm solving this problem

#

First I proved that b is a basis by calculating the determinant (which is always equal with -18, thus it is always linearly independent)

#

and now I want to find the coordinates of x in relation to the basis

#

should I take each vector one by one?

#

I said that [x]B = [x,y,z,t]

#

and x*[1,2,-1,2] + y[1,2,1,4] + z[2,3,0,-1] + t[1,3,-1,0] = [2,3,2,10]

#

I wrote it as a system

#

then solved it using the inverse of a matrix

#

so the coordinates are [1,2,0,-1]

#

is this right?

surreal thistle
#

yo if i have two linear transformations that map R3 to R3 and they both have rank 2

#

what are the possible values of the ranks be if i compose them

frosty orbit
#

Have no idea what to do

dusky epoch
#

do you know the defn of linear independence

frosty orbit
#

I don't know how to write it

#

When the vectors are in this form

#

Just a1f1 + a2f2 + a3*f3= 0?

dusky epoch
#

remember what the zero vector of C^2[0,pi] is, & what it means for two functions to be equal

#

but yes the form isnt any different

tall thunder
stoic pythonBOT
tall thunder
#

Ok so I do that formula

#

Like lambda + 11 and then all the way across diagonally

#

Right ?

#

Then just get the det of that

#

But what about the invertivle matrix part

round coral
#

you need to diagonalize the matrix A, if possible. So first find the eigenvalues, you can either use gaussian elimination to find the characteristic polynomial or just use the determinant

tall thunder
#

Ok so I got thus far

#

Now what haha

#

Determinant ?

tawny tulip
round coral
#

look it up online how to do diagonalization, we can't help you like baby. First learn how to find eigenvalues and eigenvectors for an operator

stoic pythonBOT
round coral
#

first study then come here

tall thunder
#

@tawny tulip is your negatives mixed up ? For the example you showed

#

Or was that like a thing your supposed to do

#

Nvm I got it 😇☠️ thanks

hollow finch
# tall thunder Is anyone able to explain this like I’m 5?

maybe not for 5 year olds but if youre fairly comfortable with the column perspective of matrix multiplication:
multiplying the eigenvectors of A by A is just scaling them. so if you put the eigenvectors as the columns of a matrix P then AP is just P with its columns scaled by each eigenvectors' eigenvalues. but that can also be achieved by multiplying P on the right by a diagonal matrix with the eigenvalues D. so AP=PD. from there you can solve for A or D by multiplying P^-1.

tall thunder
#

Hey nix, thanks for explaining I really appreciate it

surreal thistle
#

yo can someone help me out with this

#

i dont really understand how you can just multiply a vector b that number

wintry steppe
#

any vector takes on the form (x, y), and you identify that with the complex number x + iy

#

now multiply complex numbers

#

when you get the result in the form a + ib, what vector does it correspond to?

surreal thistle
#

0

#

+2i?

#

idk bruh

wintry steppe
#

okay, let me write it out in a bit more detail

#

When it says "Consider $\bC$ as a two-dimensional real vector space with basis ${1,i}$," it means that our vectors are literally complex numbers, of the form $a + ib$ for real numbers $a, b \in \bR$. If you're used to writing vectors as tuples, then you can write $(a, b)$, and think of this as the complex number $a + ib$. Now, we want to figure out what multiplication by $1+i$ means. Given any vector $(a, b)$, where $a$ and $b$ are real numbers, the multiplication is given by $$ (1 + i)(a + ib). $$ Now write this out.

stoic pythonBOT
wintry steppe
#

you're literally just doing complex number multiplication lol

#

just the "consider C as a two dimensional real vector space with basis {1, i}" part may be a bit confusing

split heart
#

Hi, if I have a f:R3 -> R2, with canonical basis in domain and domain, and a matrix A, what process should I follow? Sorry by mistakes

#

It's about linear transformations.

wintry steppe
#

what are you trying to do

split heart
#

find the transformation rule

#

or law it's called I think.

surreal thistle
gray dust
#

we want to find f(x,y,z)=...

split heart
#

Yes

surreal thistle
#

this the right idea?

#

i put the left vector on the wrong side by mistake i think

kindred locust
#

^I'm also confused about this problem 😖

safe root
#

Does slope count as algebra?

wintry steppe
#

Not this algebra

limber sierra
thorny hemlock
#

How do i show that its closed under addition?

quartz compass
#

take two arbitrary elements and show that their sum obeys the identity

thorny hemlock
#

ok

#

what would two arbitrary elements from this Q be?

quartz compass
#

call it h(x) = f(x)+g(x)

#

f and g satisfy that identity

thorny hemlock
#

ok

quartz compass
#

just try something, play around a bit and see if you can get it

thorny hemlock
#

when it says R^(-4,4)

#

thats the openinterval?

#

R^0.5 exists?

quartz compass
#

R^(-4,4) is the set of real valued functions on (-4,4), don't think this is like R^n it's a separate notation

thorny hemlock
#

ohhhh

#

ive got it, thanks

tame mural
#

Axler's talks about a product of vector spaces, but it seems hard to search up

#

Is that just his own thing?

gray dust
#

@tame mural it's just cartesian products

tame mural
#

I see

thorny hemlock
#

for the forward, under the assumption that its closed under addition. Taking another real valued continuous function on interval [0,1] g $\int^1_0f + g = 2b$

stoic pythonBOT
thorny hemlock
#

b = 2b and thus b = 0

#

does this work?

hoary osprey
#

yes

thorny hemlock
#

just another subspace of V ?

limber sierra
#

another?

#

recall that $U + U$ is the subspace composed of all $u_1 + u_2$ for $u_1, u_2 \in U$

stoic pythonBOT
limber sierra
#

but also recall that $U$ is closed under addition, since it's a subspace

stoic pythonBOT
limber sierra
#

what does this tell you?

thorny hemlock
#

oh

#

the same subspace

limber sierra
#

right, $U+U = U$

stoic pythonBOT
tame mural
#

What is the difference between isomorphism and equailty?

limber sierra
#

equality says two things are literally the same, isomorphism says that they behave the same/can be considered the same

#

so theyre very related notions

tame mural
#

I see, so I'm not going to go wrong by thinking of them as the same

limber sierra
#

but with a slight semantic difference

tame mural
#

I see, so linear isomorphism = equal as far as linear algebra is considered?

limber sierra
#

again its not QUITE the same thing

#

but thats how you can think of it

tame mural
#

I think I see, because R^2 has slightly different properties than C

#

thx!

thorny hemlock
#

when it asks which subspaces have additive inverses

#

isnt it none

tame mural
#

I have a feeling this is for a test, but

#

Shouldn't all subspaces always have inverses and identity?

thorny hemlock
#

no, its from the axler book

#

lol

#

yay

#

yep

#

exactly my thoughts, just needed to confirm

#

yeah

#

i see

thorny hemlock
#

How is something like this done?

#

Working backwards for multiple linear equations?

hoary osprey
#

you want to find a sub space that intersects trivially with U and behaves in a way such that V=U+W

#

so try out a couple of options

thorny hemlock
#

my initial thought its (0,0,-y,y,0) but that obviously doesnt work

acoustic path
#

W=0 vector 🕶️

thorny hemlock
#

W = {0} doesnt work

acoustic path
#

cap

thorny hemlock
#

something like{1,1,1,1,0.6} isnt in F^5 if W = {0}

#

...

acoustic path
#

if W = {0} we just get U which is in F^5

thorny hemlock
#

dont we need the union to equal F^5 ... not subspace it

#

@acoustic path

acoustic path
#

yea im not sure lol

thorny hemlock
#

:/

#

<@&286206848099549185>

split heart
#

How can I develop this binomial using newton’s binomial theorem?

#

I'm confused about -1/2

hoary osprey
#

do you have any guesses @thorny hemlock

#

not the right channel @split heart

split heart
#

Isn't linear algebra?

hoary osprey
#

no

#

or any of the question channels

split heart
#

Right, ty

thorny hemlock
#

like

#

i dont see it

hoary osprey
#

try (t,2t,w,2w)

thorny hemlock
#

ok

#

that works

#

thanks

#

ill try some more

slender tangle
#

Ok I need a quick verification because this is driving me nuts. I have a 6x4 matrix which represents a homogeneous linear system

#

When is it possible for this system to have non-trivial solutions?

#

I thought I had it didn't work

hollow finch
#

there are nontrivial solutions to the homogeneous system when the nullity of a matrix is nonzero. since nullity=# of columns - rank, the matrix would need a rank less than 4

slender tangle
#

Hmm ok so far so good, is there a way of finding the rank in general as a function of the elements in my matrix?

#

I vaguely remember looking at the determinants of 4x4 submatrices

hollow finch
#

hm that definitely wont always work

limber sierra
#

"as a function of the elements"

#

does "perform gaussian elimination" count?

#

since thats the general algorithm

hollow finch
#

the normal way to compute rank is to get it into ref or rref and count the pivots

slender tangle
#

I was hoping to get a polynomial out of this

hollow finch
#

is there something different about this matrix that would lead you to think something like that is possible?

slender tangle
#

About half the elements are 0

hollow finch
#

i see

slender tangle
#

I'll make a quick picture

hollow finch
#

yea was just about to ask

slender tangle
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There are 4 complex variables arranged in this matrix

hollow finch
#

right i see what you mean now

slender tangle
#

I guess I can do a Gauss elimination but I'd hoped there was an "cleaner" way to solve it

#

The annoying part is, I know that it has non trivial as soons as a single variable is 0

#

So the only remaining problem is all 4 being non zero

hollow finch
#

elimination is very tedious with variable entries yeah

#

well the rank is also the number of linearly independent columns, right?

slender tangle
#

I do think so

#

My linear algebra is quite rusty

hollow finch
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yeah so i think id try examining the conditions for one of the columns to be linearly dependent. then it would have nullity of at least 1.

#

since there are so many zeros this should be pretty feasible

slender tangle
#

I could of course cheese it by putting it in a calculator but that would be the easy way out

#

Them again my deadline is in 18 hours and I still have much to write

#

Hmm wait this is interesting

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"the rank of the matrix is strictly smaller than n-d it and only if all n-d square minors vanish"

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With n being the number of columns

hollow finch
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what is d?

slender tangle
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In this case the dimension of a variety but it's arbitrary in the general case

#

I think

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But I fear this will just lead me into a circle for my specific problem

prisma bough
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hey uh sorry to interrupt

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but i got a dumb question

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is this statement true?

slender tangle
#

Project matrix is a diagonal matrix of full rank? As in no 0's on the diagonal?

prisma bough
#

hm.. we defined a projection matrix as "if it corresponds to a projection onto a subspace"

#

or if a linear transformation P satisfies P^2 = P

slender tangle
#

What you've written down is basically "Any square matrix can be Gauss Eliminated"

prisma bough
#

for context, this is a question that I am given a possibly correct/incorrect statement, and I have to explain if it's true or false

slender tangle
#

Are you working over the real numbers?

prisma bough
#

yeah

slender tangle
#

I'm not sure about that P^2 = P part

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Because indeed, any matrix can be gauss eliminated (those elementary matrices) into a matrix with only elements on the diagonal

#

But I don't think that it's possible to have that P^2 = P property for reals

prisma bough
#

oh

slender tangle
#

Though you might wanna wait for a second opinion on that

prisma bough
#

yeah, but thanks anyway

slender tangle
#

*I don't thinks it's always possible

hallow lodge
#

anyone want these? Professor gave these at the start of the semester and said good luck on your exams.

acoustic path
#

yes please

#

can i have the exams

wintry steppe
#

are all unitary operators hermititian. or is it the other way round?

native rampart
#

I don't think it's either

raw magnet
#

so to show this i have to make sure that

  1. f is one to one and onto
  2. it preserves the property of linear transformation
    but how do i do it if i dont have an explicit definition of the transformation?
hollow finch
#

you can just make one. thats what its asking you to do

#

i wouldnt think too hard about it. keep it simple

raw magnet
#

so let say, i make v be p2(c) and w be C_3, then the transformation is just T(a_0 + a_1 X +a_2 X^2 ) = (a_1,a_2,a_3) ?

hollow finch
#

your index is off but i like the idea

native rampart
#

Well, Check the numbering,but yea it works

raw magnet
#

Oh thanks both, notice that 🙂

raw magnet
#

P_2(C) over C is isomorphic to C_3, would P_2(C) over R be?

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is it no, because p_2(C) over R has dim 6 while C_3 only has dim 3?

native rampart
#

Yea,It won't be

raw magnet
native rampart
#

Yes

#

2 vector spaces of different dimensions cannot be isomorphic

raw magnet
#

Thanks

native rampart
#

Also,2 vector spaces of same dimension need not be isomorphic(when the corresponding fields are different)

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For example V over F_2 is not isomorphic to V over F_3

stoic pythonBOT
arctic karma
#

when getting the bases of row and column space of a matrix, do i use rows and columns of the original matrix?

#

the row space should be R1 and R2 since they're non-zero, and column space should be C1 and C4 since they have the leading entries

native rampart
#

You can use the final thing as well

#

Span{original rows}=span{rows obtained in rref}

stoic pythonBOT
native rampart
#

Yes

arctic karma
#

thank you!

native rampart
#

The row space wouldn't be span{(1,-3...) ,(3,-9...)} though. you also need to include the other 2 rows

arctic karma
#

but if it's asking for the basis then it would only need the first two rows right

native rampart
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Span of those 2 is not row space

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So they don't form a basis

thorny hemlock
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Not sure i understand that last part

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I get that the span contains each individual vector

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I dont get how he deduced that its the smallest subspace of V

thorny hemlock
#

<@&286206848099549185>

limber sierra
#

do you see why, if a vector space contains each v_j, then it must contain span(v_1, ... v_m)?

thorny hemlock
#

no

limber sierra
#

well span(v_1, ... v_m) is the set of all linear combinations of vectors from {v_1, ... v_m}

thorny hemlock
#

yes

limber sierra
#

and if your space contains {v_1, ... v_m}

#

as well as maybe some other vectors

#

we can certainly take linear combinations of {v_1, ... v_m}

#

even if we entirely ignore the other vectors in that space

#

hence we have all linear combinations, i.e. we have span(v_1, ... v_m)

#

so ${v_1, \dots, v_m} \in V$ implies $\mathrm{span}(v_1, \dots, v_m) \subseteq V$

stoic pythonBOT
limber sierra
#

that is to say, any vector space containing {v_1, ... v_m} must contain the span of these vectors, and hence be "at least as large"

#

so the smallest is the one that contains only the span

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(i.e. when that subset sign is an = sign)

thorny hemlock
#

i understood most of what you said

limber sierra
#

basically:

#

vector space contains {v_1, ... v_m}

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vector spaces are closed under + and scalar *

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which means we can take any linear combinations of this set

thorny hemlock
#

ye

limber sierra
#

and they'll still be in the space

thorny hemlock
#

ye

limber sierra
#

hence span(v_1, ... v_m) is in the space

thorny hemlock
#

ye

limber sierra
#

so if V is our vector space, span(v_1, ... v_m) is a subset of V

thorny hemlock
#

ye

#

still thinking about the smallest part tho

limber sierra
#

since span(v_1, ... v_m) will always be a subset, the smallest possible vector space is span(v_1, ... v_m) itself

#

uh okay forget the linear algebra, maybe we just need to think about sets then

#

suppose i have the set {1, 5, 6}

thorny hemlock
#

ok

limber sierra
#

what is the smallest set with {1, 5, 6} as a subset?

thorny hemlock
#

{1,5,6}

limber sierra
#

right

#

replace {1, 5, 6} with span(v_1, ... v_m)

#

and the conclusion follows*

#

*well, we also need to make sure that span(v_1, ... v_m) is actually a vector space [that is, a subspace], but that's what the first half of the proof did

thorny hemlock
#

ok

#

so

#

i think i understand

#

if we have the vector (1,1,1)

#

the theorem states that a(1,1,1) is the smallest subspace of V that contains (1,1,1)

limber sierra
#

not 100% sure what the notation a(1, 1, 1) means

thorny hemlock
#

a is a scalar

limber sierra
#

oh

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the set {a(1, 1, 1) | a is a scalar} is the smallest subspace containing (1, 1, 1) yes

thorny hemlock
#

that visually doesnt make sense to me

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{a(1,1,1) | a is odd scalar} is a smaller subspace containing (1,1,1) ?

limber sierra
#

that's not a subspace

thorny hemlock
#

ohhhh

limber sierra
#

subspaces should be closed under scalar multiplication

thorny hemlock
#

i see

#

yes

limber sierra
#

for three-dimensional real vectors, you can visualize subspaces as lines (if one-dimensional), planes (if two-dimensional), or the entire space (if three-dimensional)

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{a(1, 1, 1) | a is a scalar} is then one long line that you get if you "stretch out" the vector (1, 1, 1) [centered at the origin] infinitely in both directions

thorny hemlock
#

i understand

limber sierra
#

and this line is certainly the smallest subspace with (1, 1, 1) inside it