#help-0

1 messages · Page 528 of 1

lone heartBOT
unique dune
#

,w find the intersection of x +2y = 1 and x -y = 4

ocean sealBOT
unique dune
#

nah

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could u show ur work

lone heartBOT
#

@harsh lantern Has your question been resolved?

harsh lantern
#

I think i missed a step and got confused

#

I substituted x=-2y-y

lone heartBOT
#
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lone heartBOT
#
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quiet sonnet
#

Can someone explain simplest radical form for me, i do not really understand it

gray isle
#

is there a question you're working on?

lone heartBOT
#

@quiet sonnet Has your question been resolved?

quiet sonnet
#

Number 169

gray isle
#

the want you to express the result in the form
p * sqrt(q)
where q is an integer and doesn't have any perfect square factors (other than 1)

quiet sonnet
#

It is not making much sense, do you think you could walk me through doing one of the problems

gray isle
#

if your issue is just about radicals in simplest form, then i'm gonna skip past those problems and focus on that concept

#

a common one to start with would be simplifying
$$\sqrt{8}$$

ocean sealBOT
#

ℝαμOmeganato5

gray isle
#

have you encountered something like that before?

quiet sonnet
#

Yes i have but it was quite a while ago

gray isle
#

ok

#

the idea is to apply
$$\zqrt{ab} = \zqrt{a} \cdot \zqrt{b}$$
and have $a$ or $b$ be a perfect square. repeat if needed

ocean sealBOT
#

ℝαμOmeganato5

gray isle
#

for sqrt(8), that has a factor of 4 (which is a perfect square)
and to simplify you can express that as
sqrt(4) * sqrt(2)
which can then be simplified to
2sqrt(2)
and that would the simplest radical form for that expression as 2 doesn't have any perfect square factors other than 1

#

does that make sense?

quiet sonnet
#

It is starting to make more sense

#

Now if i go back to question 169 that i showed you can you somewhat write it out step by step if it is not too much to ask

gray isle
#

try attempting it yourself first

quiet sonnet
#

Ok

#

I know how to solve for (X) but taking that answer and putting it into simplest radical form is what kees stumping me

gray isle
#

show what you've done so far

quiet sonnet
#

Usually I do my work in my head

gray isle
#

don't do it in your head

#

wheres 14.8 coming from

quiet sonnet
#

I had tried to solve this one earlier and that is what i got but i do not remember exactly

gray isle
#

well start again

#

make a new attempt with the info i gave you

quiet sonnet
#

Ok

gray isle
#

and do not use a calculator to calculate the sqrt or something and get a decimal approximation

#

ideally do all the work by hand

#

and show me when you get to a line like
x = sqrt(some number)

quiet sonnet
#

X=14.8 after rounding

gray isle
#

i'm sure you're able to do the first few steps

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which is just pythagoras

#

and a little algebra

#

start from the second line you have there

#

with the goal of getting B or x by itself

#

getting 14.8 implies that you were able to do that,
just don't use the calc to round the value to 14.8

opal tundra
#

just put a=6 and c=16 into the pythagoras equation and find b

quiet sonnet
#

X= 14.8

gray isle
#

and show me when you get to a line like
x = sqrt(some number)
just don't use the calc to round the value to 14.8

#

i'm assuming that you did sqrt(some number)
and then rounded to get 14.8
what was that some number

quiet sonnet
#

220 I believe it was

gray isle
#

yes

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ok good

#

so you should have the line
$$x = \sqrt{220}$$
in your work

ocean sealBOT
#

ℝαμOmeganato5

gray isle
#

which was what i wanted from you

#

now

#

going back to this

#

the idea is to apply
$$\zqrt{ab} = \zqrt{a} \cdot \zqrt{b}$$
and have $a$ or $b$ be a perfect square. repeat if needed

ocean sealBOT
#

ℝαμOmeganato5

gray isle
#

can you identify any perfect square factors of 220

quiet sonnet
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No

gray isle
#

can you list out some factors of 220

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or do something like a factor tree

quiet sonnet
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Im embarrassed about how bad my memory is

gray isle
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or prime factorisation
or any method that gets you any factors

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can you identify any factors of 220

quiet sonnet
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20 for an example

gray isle
#

ok, and what's the corresponding factor?
20 * what = 220

quiet sonnet
#

11

gray isle
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ok.

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now can you identify any factors of 20 or 11
ideally perfect squares

quiet sonnet
#

Sorry if my bad memory is annoying

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20: no perfect squares

gray isle
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can you identify any factors of 20

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actually its quite small, so can you just list them all

quiet sonnet
#

1 - 20, 2 - 10, 4 - 5

gray isle
#

and check those carefully, apart from 1,
are any of those values perfect squares

quiet sonnet
#

🫥

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I feel stupid

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Yes

gray isle
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which one

quiet sonnet
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2 - 10

gray isle
#

no

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neither 2 nor 10 is a perfect square

quiet sonnet
#

4

gray isle
#

yes

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and try applying what i mentioned at the very start

quiet sonnet
#

Can you re type it

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I cant find it

gray isle
quiet sonnet
#

The ab = a • b

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?

gray isle
#

that's one part of it

quiet sonnet
#

Which part do you mean

gray isle
#

well you ignored all the square roots

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$$\zqrt{220} = \zqrt{20} \zqrt{11}$$
you've identified that $20 = 4 \cdot 5$ and that 4 is a perfect square
so try simplifying that by following what I did with the $\sqrt{8}$

ocean sealBOT
#

ℝαμOmeganato5

gray isle
#

using 20 = 4 * 5
and sqrt(ab) = sqrt(a) * sqrt(b)
sqrt(20) = ?

quiet sonnet
#

You confused me a little

gray isle
#

where

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don't overthink

mellow relic
gray isle
#

the main idea as mentioned earlier is the extract perfect square factors as the square roots of those will be nice integers
which leads to simplification

#

for sqrt(8), that has a factor of 4 (which is a perfect square)
and to simplify you can express that as
sqrt(4) * sqrt(2)
which can then be simplified to
2sqrt(2)
and that would the simplest radical form for that expression as 2 doesn't have any perfect square factors other than 1

#

having identified 4 as a factor of 8 and knowing that 8 = 4 * 2
i expressed sqrt(8) as sqrt(4) * sqrt(2)

similarly you've identified 4 as a factor of 20 and knowing that 20 = 4 * 5
how could you express
sqrt(20)
?

quiet sonnet
#

So just sqrt 256

#

?

gray isle
#

you're going backwards and mixing things up now

gleaming sparrow
#

how did he get to this conclusion?

gray isle
#

forget about 16,6,36,256 you're done with those numbers

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you applied pythag to get sqrt(220), forget about those other numbers now

hollow fable
#

lorenz attractor pepeHelp

quiet sonnet
#

Ok

gleaming sparrow
lone heartBOT
#

@quiet sonnet Has your question been resolved?

lone heartBOT
#

@quiet sonnet Has your question been resolved?

lone heartBOT
#
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lone heartBOT
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humble garnet
#

Can someone help me with probability please

humble garnet
#

<@&286206848099549185>

median oar
#

What are you stuck on

vale wigeon
humble garnet
#

I am stuck on A

vale wigeon
#

ok, do you know what a CDF is generally

humble garnet
#

mhmmm no

vale wigeon
#

ok do you at least know what the acronym stands for

humble garnet
#

Ye

vale wigeon
#

ok then what is it

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as in

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what does CDF mean

humble garnet
#

Cumulative distribution function

vale wigeon
#

so you know this word but you forgor what it means, did i get that right?

humble garnet
#

Is that what u mean

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yee

vale wigeon
#

ok then it's time to remind you: the CDF of a random variable $X$ is denoted $F_X$ and is defined as $$F_X(x) = P(X \leq x)$$

ocean sealBOT
vale wigeon
#

have you seen this before

humble garnet
#

Yep

vale wigeon
#

do you see what to do now or should we go into more detail

humble garnet
#

Let’s go into more detail

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Let’s do A

vale wigeon
#

ok let's see

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given a random variable X specified via its density function f, and an interval [a,b],

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how do you calculate P(a ≤ X ≤ b)?

humble garnet
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Isn’t it b-a integration sign f(x)

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B on top

vale wigeon
#

well that is quite horrible notation but maybe you could write it down on paper

humble garnet
#

😭 okay hold on

vale wigeon
#

why are the a and b off to the left of the integral symbol 😭

#

what are they doing there

humble garnet
#

Oopsies

vale wigeon
#

i've seen them to the right, and i personally prefer them directly above and below, but left??

#

anyway yes this is correct

#

you integrate the density over the interval you want

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in this case it's no different

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so one might also write $F_X(x) = \int_{-\infty}^x f(t) \dd{t}$

ocean sealBOT
humble garnet
#

Yep

vale wigeon
#

now work out what this integral evaluates to for your density function in the following cases:

  • x ≤ 1
  • 1 ≤ x ≤ 2
  • 2 ≤ x ≤ 4
  • 4 ≤ x
#

think about which parts of the piecewise definition of f are relevant for which case

humble garnet
#

Mhm

vale wigeon
#

that or you could think about properties of CDFs to take some shortcuts (e.g. you can say instantly what value the CDF will have when x is outside the range [1,4])

humble garnet
#

Mhm hm

vale wigeon
#

would you like to work this out yourself now

humble garnet
#

Let do it together 🥺

vale wigeon
#

ok so here is your density function

humble garnet
#

Yes

vale wigeon
#

if x ≤ 1, what will int[-∞, x] f(t) dt work out to?

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(this one is easy)

humble garnet
#

First one……………….

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Oh wait

vale wigeon
#

don't overthink it

humble garnet
#

0

vale wigeon
#

right.

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ok

#

now what if 1 < x ≤ 2?

#

note also that in this case $\int_{-\infty}^x f(t) \dd{t} = \int_1^x f(t) \dd{t}$ --- think about why this makes intuitive sense too

ocean sealBOT
humble garnet
#

?

vale wigeon
#

missing dt

humble garnet
#

Oh right

vale wigeon
#

but ok i guess so far so good

#

so that's our thing for 1 < t ≤ 2

humble garnet
#

Ye

vale wigeon
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now work out the case 2 < t ≤ 4

humble garnet
#

Same thing?

vale wigeon
#

the integral from -∞ to 1 will break into the integral from 1 to 2 + the integral from 2 to t

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there is a way to avoid working out the former of these a second time

humble garnet
#

Erm

#

I’m not sure got to do this part

#

.close

lone heartBOT
#
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hexed kiln
#

A dishonest seller marks up his articles by x% and gives
discount of y%. Besides he gets x% more amount per kg
from the manufacturer and sells y% less per kg to
customers. If ‘x’ is a root of the equation (a2 + 600 = 50a).
Then what is difference between his maximum and
minimum profit percentage?

lone heartBOT
#

@hexed kiln Has your question been resolved?

lone heartBOT
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glacial sinew
#

i=i(not)*e^(-t/RC) ; i(not)=2 then di/de=?

glacial sinew
#

<@&286206848099549185>

iron crystal
glacial sinew
vale wigeon
#

what's i(not)

#

also di/de?

glacial sinew
#

Its like i0

vale wigeon
glacial sinew
#

Oh thats something new

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I learnt

vale wigeon
#

also it's spelled "nought" not "not"

glacial sinew
#

aight thanks for the english classes but could ya help me in the sum

vale wigeon
#

ok but like what do you mean by derivative wrt e

glacial sinew
#

wut

vale wigeon
#

i=i(not)*e^(-t/RC) ; i(not)=2 then di/de=?

glacial sinew
#

I am asked to find the rate of change of current at t=0.3

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i_0=2

vale wigeon
#

but why is it not written as di/dt

glacial sinew
#

Waitttt

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Mb mb

#

It has to be di/dt

#

my apologies

vale wigeon
#

so $i=i_0e^{-\frac{1}{RC}t}$

ocean sealBOT
glacial sinew
#

Yeee

vale wigeon
#

do you know how to differentiate e^(kt) where k is constant

glacial sinew
#

No i dont

vale wigeon
#

what about just e^t

glacial sinew
#

Yea i knwo that

vale wigeon
#

ok what's d/dt (e^t)

glacial sinew
#

Its just e^t right

vale wigeon
#

yes

#

do you know the chain rule

glacial sinew
#

Yea

vale wigeon
#

wonderful then please work out the derivative of e^kt for me

glacial sinew
#

So it will be e^kt * k(d(t)/dt)?

vale wigeon
#

bit of an obtuse way to put it but technically correct

#

what is dt/dt

glacial sinew
#

its 1?

vale wigeon
#

yes

glacial sinew
#

so its just k* e^kt

vale wigeon
#

so e^kt becomes ke^kt when differentiated

#

yes

glacial sinew
#

Ohh ok ok

#

But wait a min

vale wigeon
#

you now have all that you need really

glacial sinew
#

I gave you a bit of incorrect info so my fault

#

Here t, R and C is also given

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So wont they become constants too?

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R = 6 * 10^5 and C = 0.5 * 10^-6

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@vale wigeon you there?

vale wigeon
#

the next time you ask i will disappear

#

R and C are constants, t is not

#

you're calculating a derivative with respect to time

glacial sinew
vale wigeon
#

no

glacial sinew
#

uhh then why that sudden comment

glacial sinew
vale wigeon
#

you can replace the constants R and C with their values at any point but i recommend doing it only at the end

glacial sinew
#

But when you like differentiate a constant it becomes 0 no?

glacial sinew
#

that just messes up the entire equation

vale wigeon
#

but like you're getting some kind of tunnel vision here i think

#

you know the derivative of e^kt is ke^kt

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it's just that your k looks like -1/(RC)

glacial sinew
#

so we differentiate even constants in chain rule?

#

this is very confusing

mellow relic
glacial sinew
#

Yes

mellow relic
#

Differentiate it one time then put value of it t = .3

vale wigeon
glacial sinew
#

ok ok

#

I got a glimpse of it

glacial sinew
mellow relic
#

After differentiating all will remain same but u will get multiply it with -1/RC

vale wigeon
#

t is not a constant

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t is the variable with respect to which we are differentiating

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the fact that we want the derivative at a specific value of t doesn't change that

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i think i am going to leave this to @mellow relic tho

glacial sinew
#

So could you like continue

mellow relic
#

Ok give me hint where u r

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Like u r having trouble differentiateing it ?

glacial sinew
#

YEs

mellow relic
#

e^somthig after differentiating it will remain same but we need to differentiate x too which is power of it

#

And differentiation of x is 1 so it's doens't matter if this equation happen to us
But we have e ^ kx
It's differentiation will be e^kx times k

glacial sinew
#

right i got that much

mellow relic
#

And k in ur case is -1/RC

glacial sinew
#

yes

mellow relic
#

Multiply it with that same eq

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And put value

#

Find out rate

glacial sinew
#

Aight got it

#

Could you help me understand the chain rule ?

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I have learnt it several times but cant seem to get a grasp of out

#

it*

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w8 w8

#

i figured it out

#

Thanks for the help @mellow relic

mellow relic
#

Np

glacial sinew
#

Thanks a ton!!

#

.close

lone heartBOT
#
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outer steeple
#

do u calculate the same if the space diagonal is facing the left? like in this picture

outer steeple
#

alright thanks

#

.close

lone heartBOT
#
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blissful hornet
#

The options are
0.5
1.5
2.5
3.5
The ans is only 0.5, but I ended up getting 0.5 and 2.5, not sure how

lone heartBOT
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mellow tendon
#

hello, can someone give me a linear equation i just wanna see if i can solve it

lethal belfry
#

in how many variables

mellow tendon
#

like a easy equation but not that easy

lethal belfry
#

hmm, okay

#

5x+3=2

#

to start

mellow tendon
#

sorry, i just came

lunar saddle
mellow tendon
#

5x + 3 = 2
5x = 3 - 2
x = 2

lethal belfry
#

uh, no

#

what is 3-2?

mellow tendon
#

1

lethal belfry
#

okay, so what is 5x?

lethal belfry
#

5x=3-2

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right

mellow tendon
#

i would know how to solve without 5x

lethal belfry
#

so what is 3-2

vast harbor
mellow tendon
#

if it the equation was x+3=2

lethal belfry
lethal belfry
mellow tendon
#

wait what

#

im so stupid

#

i cant believe i just

lethal belfry
#

You aren't stupid. Calm down

mellow tendon
#

if x = 1 was there would it be correct

lethal belfry
noble stirrup
#

is anyone here learning ai right now and want to enhance his \her maths skills can be my freind

lethal belfry
#

Does it make sense until here?

mellow tendon
#

i knew it was first 2-3

mellow tendon
lethal belfry
#

okay, so now what you do is divide both sides by 5

lethal belfry
lunar saddle
mellow tendon
#

yes

lunar saddle
#

We make mistakes

lethal belfry
#

so now you want to get rid of the 5, yes?

fallow merlin
mellow tendon
#

is it -0.2

compact sentinel
#

why every number raised to the power of 0 is equal to 1

lone heartBOT
lethal belfry
#

But can you write it as a fraction instead?

lunar saddle
#

try 10x - 24 = 12 next

mellow tendon
#

10x - 24 = 12
10x = 12 - 24
x = - 12

fallow merlin
#

where did the 10 go?

lunar saddle
#

sry i gtg ill let the others help :)

mellow tendon
#

10x = - 12?

lethal belfry
#

Yea!

#

so now divide both sides by 10

mellow tendon
#

-0.2

#

oops

#

is it 12

vast harbor
#

10x=-12 , yes

lethal belfry
mellow tendon
#

-1.2

#

i forgot how to divide

#

why do people keep forgetting math after they learn it?

lethal belfry
mellow tendon
#

so math teachers have to do practices all day? lol

lethal belfry
mellow tendon
#

can you give me another equation

vast harbor
#

\begin{align*}
&10x=-12 \
&\text{multiply both sides by } \frac{1}{10} \text{ to get the value of } x \
&\frac{1}{\cancel{10}} \cdot \cancel{10}x = -12 \cdot \frac{1}{10} \
& \rightarrow x = \frac{-12}{10} = -1,2
\end{align*}

ocean sealBOT
#

<rajel />

lethal belfry
mellow tendon
#

9x - 44 = 1
9x = 1 - 44
9x = -43

#

is it correct

lethal belfry
mellow tendon
#

5

#

so its 9x = 5 ?

lethal belfry
#

44+1 is not 5

mellow tendon
#

45

lethal belfry
#

yes

#

so what is 45 divided by 9

mellow tendon
#

5

lethal belfry
#

yes!

mellow tendon
#

oh, so - = - is = +

#

and + = - is -

lethal belfry
#

what do you mean

#

basically when you take a number to the other side of the equation, the sign flips

mellow tendon
#

can you give another equation

lethal belfry
#

sure

#

uh, easier or harder?

mellow tendon
#

hm

#

you pick

lethal belfry
#

harder?

mellow tendon
#

sure

lethal belfry
#

3x=2x+1

mellow tendon
#

uh

shell agate
#

subtract both sides by something to simplify it

mellow tendon
#

3x = 2x + 1
3x = 1 + 2x
3x = 0.5

shell agate
#

.

lethal belfry
shell agate
#

I don't understand the logic behind how you got 0.5

mellow tendon
#

1 subtract 2

shell agate
#

you see there is an x

#

multiplied with the 2

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and 1-2 is -1

#

Anyways 5x-x =4x , so you can subtract x terms

mellow tendon
#

how did you get 5x-4 = 4x

#

or is that an equation

vast harbor
#

he clearly written 5x-x=4x

#

not 5x-4=4x

mellow tendon
#

what x could it be

#

@vast harbor

vast harbor
#

i guess its time to watch some videos or read some articles on equations solving
iirc someone else have send you a video that explains equations very well , if you have watched it you'd learn alot

#

you can also find exercices online

#

im saying this because you've been in the same topic for a while now

mellow tendon
#

dude i just asked you what x could it be

vast harbor
#

and i've given you the answer

mellow tendon
#

ur annoying

vast harbor
#

your so fluent in roasting other people

#

have that deducation in math

vast harbor
mellow tendon
#

weirdo

lone heartBOT
#

@mellow tendon Has your question been resolved?

lone heartBOT
#

@mellow tendon Has your question been resolved?

lethal belfry
#

@mellow tendon you still here?

#

Still need help?

mellow tendon
lethal belfry
#

3x=2x+1

#

can you start by subtracting 2x from both sides?

mellow tendon
#

3x=2x+1
3x=1-2x
x=-1

lethal belfry
#

uh, almost

#

what's 3x-2x?

mellow tendon
#

1

lethal belfry
#

no

#

try again

mellow tendon
#

-1 ?

lethal belfry
mellow tendon
#

oh so 1x ?

#

x = 1x is this correct?

lethal belfry
#

x is 1x, yes

#

so we have 1x on the left hand side

#

and 1 on the righ hand side

#

what does that mean?

mellow tendon
#

x = 1?

lethal belfry
#

yes!

mellow tendon
#

do another equation

lethal belfry
#

Harder question or easier question

mellow tendon
#

same as taht

#

thatz

lethal belfry
#

okay

#

6x=12+4x

mellow tendon
#

6x=12+4x
6x=4x+12
x=16 ?

lethal belfry
#

what is 6x-4x

mellow tendon
#

2

lethal belfry
#

2 what

mellow tendon
#

2x

lethal belfry
#

yes!

mellow tendon
#

so x = 2?

lethal belfry
#

so 2x=12

mellow tendon
#

oh dang

lethal belfry
#

so what is x?

mellow tendon
#

x= 12?

lethal belfry
#

2x=12

#

so divide across by 2

mellow tendon
#

x= 1

lethal belfry
#

what is 12 divided by 2

mellow tendon
#

6

lethal belfry
#

so what is x?

mellow tendon
#

x = 6

lethal belfry
#

yes!

mellow tendon
#

can you tell me step by step how did you do that

lethal belfry
#

from the beginning?

mellow tendon
#

yes

lethal belfry
#

6x=12+4x
we then subtract 4x from both sides
6x-4x=12+4x-4x
2x=12
We divide both sides by 2
x=6

mellow tendon
#

can u do another equation

lethal belfry
mellow tendon
#

absolutely fine, go ahead

lethal belfry
#

a new question?

mellow tendon
#

yes

lethal belfry
#

12x=20+2x

lethal belfry
#

or should I

mellow tendon
#

i can

lethal belfry
#

you mean 4x?

mellow tendon
#

yes

#

@lethal belfry i

lethal belfry
#

had to plug in my laptop

lethal belfry
mellow tendon
#

12x=20+2x
12x=2x-20
2x=1
x=2

#

is this correct?

lethal belfry
#

uh

#

try again please

mellow tendon
#

x=1?

lethal belfry
#

no, with steps

mellow tendon
#

uh i did 12-2

#

so thats 2

lethal belfry
#

12 -2 is 2?

mellow tendon
#

-2

lethal belfry
#

or is x =2?

mellow tendon
#

wait no

#

its 10

lethal belfry
#

12-2 is 10, yes

mellow tendon
#

so is it x= -10

#

wait, no

#

i got confused.

mystic steeple
#

U have to divide by 10

mellow tendon
#

i dont know what i have to divide after 10

lethal belfry
#

yes?

mellow tendon
#

yeah

lethal belfry
#

now how to make 10x to x

mellow tendon
#

subtraction

lethal belfry
#

using division

mellow tendon
#

yeah but idk how do divide 10 to x

lethal belfry
#

what happens If I divide 10x by 10

mellow tendon
#

it's x=1

lethal belfry
#

you get 1x

#

right

mellow tendon
#

oh now i knoww

lethal belfry
#

cool

vernal merlin
#

@lethal belfry is your job in mathematics cause you are smart asf

lethal belfry
vernal merlin
#

so you are 14 years old ? and you are so smart

lethal belfry
#

I'm old, but my age is immaterial here

vernal merlin
#

yeah idk why i stuy every day but in total i have 27% bro look

lethal belfry
#

hmm, if you need help open a. new channel please.

vernal merlin
#

math is impossible for me for knowing math so good do you just study every or does it come like this

vernal merlin
lethal belfry
lethal belfry
#

And yeah practice a lot!

#

Like spend atleast 2 hours on math a day

lethal belfry
vernal merlin
#

what do you want to do with math later ? like working in the nasa or ?

vernal merlin
lethal belfry
vernal merlin
#

@mellow tendon is it this that you are learning

vernal merlin
mellow tendon
#

normal equations

vernal merlin
#

youare in first grade of secundary school ?

mellow tendon
#

yes

lone heartBOT
#

@mellow tendon Has your question been resolved?

lone heartBOT
#
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#
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unborn valley
lone heartBOT
unborn valley
#

(capital as in derivative)

#

formula for N(t) has T’(t)

#

so if T(t) was <a,b>
N(t) would be <-B,A>

hushed locust
#

no

#

all that the formula is saying is that the normal vector is also a unit vector and it is orthogonal to T(t)

#

(which comes out of the definition in a somewhat more complicated way)

lone heartBOT
#

@unborn valley Has your question been resolved?

lone heartBOT
#
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After 15 minutes, feel free to ping <@&286206848099549185>.
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void forge
#

Hello, I’m stuck on how to find the domain of a square root within a square root. Please help

cursive viper
#

first, you can watch under the most inside root

#

for which x is it defined ?

void forge
#

I’m sorry, I’m confused, what are you asking?

cursive viper
#

to first check for which values of x, the sqrt(x²-9²) is defined

void forge
#

Like this?

cursive viper
#

yes but this is wrong

#

the last line

void forge
cursive viper
#

i mean the x²-9²

void forge
#

I can factor it?

cursive viper
#

yes

#

i can tell how to do if you dont know

void forge
#

Yes please

cursive viper
#

it is a formula basically

#

(a-b)(a+b) = a²-b²

void forge
#

Ohhh ok

#

So like (x-9)(x+9)

cursive viper
#

yea

void forge
#

So would I find the domain for each parentheses?

cursive viper
#

no

#

you must just solve the whole inequality : (x-9)(x+9) >= 0

cursive viper
void forge
#

Yes but I’m confused as to what to do next

cursive viper
#

if you have a * b >= 0

#

how could this be true, reasonning on the signs of a and b?

void forge
#

One of the variables is 0?

cursive viper
#

hm yea also, but for this : a * b >0

#

i shouldnt have writen >=

void forge
#

They’re both positive?

cursive viper
#

yes

#

but there is another way to make it true

void forge
#

There is?

cursive viper
#

yea

void forge
#

I don’t know what that way is

cursive viper
#

-1 * -1 = ?

void forge
#

Ohhh ok

cursive viper
#

siuu

void forge
#

siuu?

cursive viper
#

thats an emote

#

u scream it when you are satisfied

void forge
#

Ohhh ok

cursive viper
#

but are you still stuck ?

void forge
#

Yes, I don’t know what to do with (x-9)(x+9)>/=0

cursive viper
void forge
cursive viper
#

i meant, just applying the way of solving a*b >0

#

not replacing the terms

#

the 2 soulutions were: a> 0 and b> 0 or, a< 0 and b<0

void forge
#

I’m confused as to how you got those solutions

cursive viper
void forge
#

That was in response to understanding what the emote meant

cursive viper
#

ah, i thought you understood the answer lmao

#

so

#

if you have a * b > 0 , do you agree that if a> 0 and b> 0, it is true ?

void forge
#

Yes

cursive viper
#

and same if a<0 and b<0 ?

void forge
#

Yes

cursive viper
#

so if (x-9)(x+9) >0 , it means that either (x-9)>0 and (x+9) >0 or another solution

#

that i let you find

void forge
#

Ohh ok

#

I have to go, I have a class in 5 minutes, I appreciate your help!

cursive viper
#

np

lone heartBOT
#

@void forge Has your question been resolved?

#
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After 15 minutes, feel free to ping <@&286206848099549185>.
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• Be polite and have a nice day!

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summer dirge
#

does this proof look okay?

lone heartBOT
summer dirge
#

this is Prop 5.37. that I reference

lone heartBOT
#

@summer dirge Has your question been resolved?

lone heartBOT
#

@summer dirge Has your question been resolved?

lone heartBOT
#

@summer dirge Has your question been resolved?

lone heartBOT
#

@summer dirge Has your question been resolved?

lone heartBOT
#

@summer dirge Has your question been resolved?

summer dirge
#

oh well giggle

#

.close

lone heartBOT
#
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woeful zenith
frank blade
#

help

leaden bobcat
blissful temple
#

why is this help channel still up

lavish cave
blissful temple
#

maybe this help channel is not properly embedded? @summer dirge

lethal belfry
#

.close

#

.reoopen

#

.reopen

lone heartBOT
#

lethal belfry
#

.close

lone heartBOT
#
Channel closed

Closed by @lethal belfry

Use .reopen if this was a mistake.

lavish cave
#

.solved

lethal belfry
#

Hopefully this works

lone heartBOT
#
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Show your work, and if possible, explain where you are stuck.
After 15 minutes, feel free to ping <@&286206848099549185>.
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brave junco
lone heartBOT
brave junco
#

Im supposed to simplify this

#

And

#

The answer I got

#

Was

#

10x-2-3x^2

#

While the correct answer is 22-3x^2

stuck ether
#

what did you do

brave junco
#

I’ll sjpw

#

Show

vale wigeon
#

sign errors are pretty likely in this kind of question

#

so yes show what you did

#

so we can hunt the mistake down

brave junco
vale wigeon
#

ah.

brave junco
#

Idek what happened here

vale wigeon
#

5x+10 - ( 3x^2+9x-4x-12 )

#

you missed those parentheses

brave junco
#

Huh

#

Wait

#

Those two parentheses become one huge one?

vale wigeon
#

yes bc that whole thing is getting subtracted

brave junco
#

Oooooooooooooh

stuck ether
#

you can imagine the - there as (-1)(3x-4)(x+3) aswell if that makes sense

brave junco
#

Ohhhh I get it tysmmmm

#

.close

lone heartBOT
#
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lone heartBOT
#
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dapper sequoia
#

ch

lone heartBOT
dapper sequoia
#

ask

#

Uhhmmmm

#

.close

lone heartBOT
#
Channel closed

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dapper sequoia
#

@swift basalt i've been wai'ng for soo long

swift basalt
#

In case that there is a Vector-space, with the dot product $\langle\cdot,\cdot\rangle$. For all subspaces $U,W\subseteq V$, the direct sum $U+W$ is defined as.
$[U+W={u+w|u\in U,w\in W}]$
how can I show, that $V=U+U^\bot$?

ocean sealBOT
#

McMake
Compile Error! Click the errors reaction for more information.
(You may edit your message to recompile.)

lone heartBOT
vale wigeon
#

(sorry, this channel still has somebody else's name on it.)

swift basalt
#

oki

#

he just closed it so I thought its fine

#

tz for the info

dapper sequoia
#

.close

vale wigeon
#

it's already closed

#

the bot has a rate limit for channel modification

#
  • there is a grace period during which a channel can be reopened
dapper sequoia
#

Oh fine, Okayy

lone heartBOT
#
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After 15 minutes, feel free to ping <@&286206848099549185>.
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cinder sundial
lone heartBOT
cinder sundial
#

Ugh

#

How should I memorize them

#

The proofs for them is kinda counterintuitive IMO

lavish cave
#

the first one is just a definition

#

exponential and logarithmic functions to the same base are inverse functions

lavish cave
ocean sealBOT
cinder sundial
#

The formula

lavish cave
lavish cave
# cinder sundial

so that's the case of $f^{-1} (f(x)) = x$

$f(f^{-1} (x)) = x$ would be $\log_a (a^x) = x$

ocean sealBOT
cinder sundial
lavish cave
#

look at how x was rewritten here

cinder sundial
#

Can you explain it in simple terms

cinder sundial
#

I think I should just grin and bear it

lavish cave
ocean sealBOT
lavish cave
#

replace x first

#

then use (a^b)^c = a^(bc)

lone heartBOT
#

@cinder sundial Has your question been resolved?

lone heartBOT
#
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lone heartBOT
#
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After 15 minutes, feel free to ping <@&286206848099549185>.
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sick tangle
lone heartBOT
sick tangle
#

for question 2 i never know if i add 1 when i work out Q2

#

so do i do
(95+1)/2 or 95/2

mossy reef
sick tangle
#

to work out the position

mossy reef
sick tangle
mossy reef
# sick tangle why not 95/2

Rather than 95/2, think of it as n/2. If you had exactly one datapoint, meaning n = 1, would it make more sense to use (n + 1)/2 = 1 or n/2 = 0.5 for the median?

sick tangle
#

to get 1

#

right?

#

the thing is

#

ive seen examples of not adding 1

#

coz of that im like hella confused on when or not to add 1

#

okay i found one

#

it says n/2 in bottom right

onyx swallow
onyx swallow
# sick tangle

it means that if n/2 is not an integer, you round up your value.

If it is, then you take average between n/2 element and n/2+1 element

sick tangle
# sick tangle

for these questions shall i always add 1 for the Q2 value? as well as Q1 & Q3

onyx swallow
#

for example, n=3, the "middle" of the data would be the second position, and you notice that this is precisely 3/2 rounded up (since 3/2 is not an integer).

But when n=4, the middle should be 2nd or the 3rd element, and you can calulate 4/2 (this is an integer) which gets you 2, and you take average between the 2nd, and 2+1=3rd element

sick tangle
#

ok thanks

onyx swallow
#

it is ok to always add 1

sick tangle
onyx swallow
#

in fact (n+1)/2 tells you what the actual middle is

sick tangle
onyx swallow
onyx swallow
sick tangle
#

1/4 of data and 3/4 of data

onyx swallow
#

you can try and prove this fact, its quite intuitive

onyx swallow
sick tangle
#

thank u

#

it makes sense now

#

clears a lot of stuff up

#

but wb grouped data

onyx swallow
onyx swallow
sick tangle
onyx swallow
#

oh actually that looks more complicated, i don't think i know enough definitions surrounding that to answer, maybe someone else will help

sick tangle
sick tangle
#

thanks a lot btw!

onyx swallow
#

(n-1) is the length of the interval, (n-1)/4 is a quarter of the length, and +1 because we are starting at 1.

onyx swallow
sick tangle
#

okay

onyx swallow
lone heartBOT
#

@sick tangle Has your question been resolved?

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#
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cursive wharf
#

.close

rare kayak
#

hi, this is my first time asking a doubt here so im sorry in advance if this is the wrong channel. Anyways, how would you go about finding the correct function for the second graph? The first one was pretty simple i just recognized the sin function

void bear
#

This ain't the wrong channel.

rare kayak
#

thanks for the clarification

astral apex
rare kayak
#

okay....

unreal flicker
#

well there are a couple ways

rare kayak
#

please tell me the simplest one

#

ive been away from math for a year, so im super rusty rn

unreal flicker
rare kayak
#

the answer they provided is option 6

#

which im super confused about, if anything i was thinking the answer would have a cube

#

something with x^3

unreal flicker
#

let me just graph it for you

rare kayak
#

yeah it seems to be wrong

#

the green line seems similar

#

but its not been offset

unreal flicker
#

oh wait yeah yeah

rare kayak
#

its f'(x)

unreal flicker
#

apologies about that

rare kayak
#

so we got to integrate it right?

unreal flicker
#

oh, you've done integration?

rare kayak
rare kayak
#

its just been a year so im super goofy at it now

unreal flicker
unreal flicker
rare kayak
#

okay now coming back to the question, how do i just figure out the answer without integrating each option like a chad?

unreal flicker
#

you'll get 3 solutions of x which satisfy f'(x)=0

rare kayak
#

im really having trouble remembering how to do that 😅

#

i was so good at calculus back in high school, scored 87% in math

unreal flicker
#

when the derivative of a function is zero that means it's either a local maximum, minimum or a saddle point (as you can see in the graph 2, at zero for a moment the gradient seems to become zero but it's not a maximum or minimum point)

unreal flicker
unreal flicker
# rare kayak can you explain this

the derivative essentially gives the gradient of the graph. You can figure out where there is EITHER a local maximum, minimum or a saddle point by equating the graph to zero because at those points, the graph f(x) has a gradient zero

#

if you precisely want to figure out whether the graph's gradient is positive or negative you can make a chart with the values you got for f'(x)=0

rare kayak
#

i did some simplification and now i have f'(x)=x^2(1-x)(1+x)

#

so those are the 3 zero points you mentioned

#

so x= -1,0,1

unreal flicker
unreal flicker
rare kayak
unreal flicker
# unreal flicker

if you check the sign using the 3 values you got you can see the variation of the gradient such as this

rare kayak
#

yeah

#

okay i think i've got a working theory

unreal flicker
#

and just in case, you should check the values f'(x) approaches for the limits as x->infinity and x->negative infinity

rare kayak
#

these are the three points of inflection

unreal flicker
#

checking the inflection points is probably the easiest way without integrating

#

btw, I like your pfp 😅 used to love that show

rare kayak
#

goated

unreal flicker
#

fr man

#

is there anything else you would like to know?

rare kayak
#

im still tryna figure out how after finding the inflection points im supposed to deduce what the function is out of the many options that are given

unreal flicker
#

this plot is probably the easiest way

rare kayak
#

i dont like how the graph has wierd bulges

unreal flicker
#

if the gradient goes from - to +, a local minimum
is the gradient goes from + to + or - to - that's a saddle point

  • to - is a local maximum
rare kayak
unreal flicker
#

yeah the weird budge at x=0 is the saddle point, the gradient becomes zero

rare kayak
#

ahhhh

#

its really not clear from the graph given in the question

unreal flicker
#

yeah 😅

#

that's how questions are sometimes, at least where I live

#

but in general, if there are weird budges and stuff in a polynomial graph, that means there's a saddle point

rare kayak
#

got it

unreal flicker
#

if there's anything else you'd like to ask, just give me a text. I have to go now 😅

rare kayak
#

no nothing else, thanks for the help it was really nice of you to take the time

#

.close

lone heartBOT
#
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alpine sable
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Can I send an assignement I need help with ?

alpine sable
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I asked Chat GPT to translate so I'm not sure if it's perfect

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Let E be a K-vector space, and F a subspace of E.
We define the relation R on the vectors of E by:

∀(x, y) ∈ E², x R y ⇔ y - x ∈ F. 
  1. Show that the relation R is an equivalence relation.

  2. For every x ∈ E, specify the class of the vector x.

For every x ∈ E, we will denote by x + F the class of the vector x in E. We denote E/F as the set of the quotient E/F.

  1. Show that the operations:
    (a, b) ∈ E/F × E/F, (a + F) + (b + F) = (a + b) + F and λ ∈ K, λ(a + F) = (λa) + F
    are well-defined.

  2. Show that the set E/F equipped with the operations + and scalar multiplication thus defined forms a K-vector space.

We say that the subspace F is of finite codimension if the space E/F is of finite dimension. In that case, we denote:

codim(F) = dim(E/F) 

the codimension of the space F.

  1. Show that the space F has finite codimension if and only if F has a finite-dimensional supplementary subspace G in E.
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I'm struggling with the fifth question

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The other are trivial tbh

mossy reef
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<@&268886789983436800>

alpine sable
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<@&286206848099549185>

lean depot
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Please don't message random users like this.

alpine sable
#

k

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So can you help ?

alpine sable
lean depot
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I would suggest not doing so

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If you want people to answer your question, it's a good idea to:

  • be specific about what your question is
  • show what you've tried already
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Helpers are volunteers, not waiters on-call

alpine sable
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GIVE ME MY ANSWER

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NOW

lean depot
alpine sable
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It's not graded but the teacher wants us to do our best

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NEC PLUS ULTRA !!

lone heartBOT
#

@alpine sable Has your question been resolved?

lone heartBOT
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candid whale
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Can someone help me prove that the sum of the interior angles of a triangle is 180 degrees?

north rover
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<@&268886789983436800>

lilac fulcrum
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phishing scam?

candid whale
edgy walrus
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draw a line through Z that is parallel to the base of the triangle

candid whale
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ah ~ i see

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is this right?

lone heartBOT
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@candid whale Has your question been resolved?

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summer swallow
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Curios why demos isn’t showing an oblique asymptote for the function y = 6x^2/(x+2). Equation for the oblique asymp I got was y = 6x-12

summer swallow
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Wait uhh maybe I’m just not zoomed out enough

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.close

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cobalt pumice
#

hello! does anyone have textbooks for algebra or just highschool math in general ranging from grade9-grade12?

errant thorn
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can someone tell me the answer to this? It looks easy but i just wanna compare my result cause im kinda lost rn ill send an image

alpine mason
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@cobalt pumice i would recommend the book Alegbra CCSS for algebra 1

lone heartBOT
alpine mason
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yeah that would be it

cobalt pumice
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got it, tysm!

#

.close

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drifting badger
lone heartBOT
drifting badger
#

My work so far
$$\vec F=\langle4y-4z,4z-4x,4x-4y\rangle$$
$$\nabla\times\vec F=\langle-8,-8,-8\rangle$$
normal vector is $$\langle1,1,1\rangle$$
$$\int_{S}\langle-8,-8,-8\rangle\cdot\langle1,1,1\rangle ds=\int_{S}-24ds=-24\cdot\pi\left(\sqrt{\frac23}\right)^2=-\frac{48\pi}{3}$$

ocean sealBOT
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Definite Articles

drifting badger
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the issue is that $$\frac{-48 \pi}{3}$$ is incorrect so idk where my mistake is

ocean sealBOT
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Definite Articles

drifting badger
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feel free to spam ping me

lone heartBOT
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@drifting badger Has your question been resolved?

drifting badger
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<@&286206848099549185> halp pls

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nvm i figured it out myself

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the answer was $$\frac{-16\pi\sqrt3}{3}$$

ocean sealBOT
#

Definite Articles

drifting badger
#

.close

lone heartBOT
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lone heartBOT
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Available help channel!

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ember locust
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<@&286206848099549185>

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Can somebody help me study for my 7th grade math SOL reatake

mossy reef
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!da2a

lone heartBOT
#

No need to ask “Can I ask…?” or “Does anyone know about…?”—it’s faster for everyone if you just ask your question! See https://dontasktoask.com/

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mossy reef
lone heartBOT
mossy reef
lone heartBOT
# ember locust <@&286206848099549185>

Please only use the <@&286206848099549185> ping once if your question has not been answered for 15 minutes. Please do not ping or DM individual users about your question.

ember locust
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Hello

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Can somebody help me

lavish cave
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"can someone help me study" is not how the help channels work

ember locust
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Then is there anybody that can help me study

lavish cave
lavish cave
ember locust
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My 7th grade Math sol retake

lavish cave
misty rune
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hey south could you help me? im on the math help modopotasio and no one is trying to help me

ember locust
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And dilation

lavish cave
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but I can't juggle multiple things like that at once

lavish cave
ember locust
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Ok

misty rune