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next elbow
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You just put in the respective value for the terms

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Once again a1=4

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So since a_n = 7 * a_n+1

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a2 = 7* a1

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And so on

jade steppe
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what if it's not a1

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like a_3-1

next elbow
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a2 is a1 multiplied by 7

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And every term is the previous one multiplied by 7

jade steppe
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so I always resort to a1=4

next elbow
next elbow
jade steppe
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what is a2

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what

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whats a3

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😭

next elbow
jade steppe
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is there only a1 and a2

next elbow
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a3 is 7 * a2

jade steppe
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which is still apart of this question right

next elbow
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Yes

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For the general formula a_n = 7 * a_n-1
My advice is to not view n as a variable, but something that you have to plug in a value to work out for the value

jade steppe
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aaa okeei

next elbow
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I hope that’s less confusing

jade steppe
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yeah it helped a bitt

next elbow
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Great to hear that

jade steppe
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thanks

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.close

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frank crow
lone heartBOT
frank crow
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so this is what I'm dealing with

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at this point I dont really know where to start other than maybe make the 3-x be -(x-3)

final hatch
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basically g'(3)

frank crow
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how so?

final hatch
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hold up let me find formula

frank crow
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the definition of derivative?

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if so I have it here

final hatch
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in a point yes

frank crow
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ok ok got it

thick lynx
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It's not exactly g'(3)

final hatch
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it is not

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cause it's inverse

frank crow
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oh I get it I get it

final hatch
frank crow
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I gotta work like towards it tho

thick lynx
thick lynx
# frank crow

[\lim_{x \to 3} \frac{3 - x}{g(x) - 2} = \lim_{x \to 3} \frac{3 - x}{g(x) - g(3)} = \lim_{x \to 3} -\frac{x - 3}{g(x) - g(3)}]

frank crow
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so I gotta send the top part to the bottom and bottom to the top

thick lynx
unkempt sundial
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negative reciprocal glassescat

thick lynx
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[= \lim_{x \to 3} -\frac{1}{\frac{g(x) - g(3)}{x - 3}}]

final hatch
thick lynx
frank crow
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got it

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perfect

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thanks a lot

thick lynx
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And now limit laws

frank crow
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ye ye

thick lynx
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You can get the limit to the denominator

frank crow
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ye that part is easy I just have trouble getting there usually

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but thanks!!

thick lynx
frank crow
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blissful palm
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Hello

lone heartBOT
blissful palm
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I need help with something

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I am trying to calculate the bayesian probability of the universe being finite

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But idk how Ik the formula but not sure what I am supposed to do with it

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Its believed to be a high number like 98

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While it is true that theorists are working on models for a past eternal universe, a Bayesian probability can be assigned to this premise of 98%.

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I saw this and just wanted to calculate it for myself but Idk what to do

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Thanks guys

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👍🙏

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  1. I dont know where to begin
lone heartBOT
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@blissful palm Has your question been resolved?

blissful palm
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<@&286206848099549185>

lone heartBOT
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@blissful palm Has your question been resolved?

lone heartBOT
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@blissful palm Has your question been resolved?

balmy grail
# blissful palm I am trying to calculate the bayesian probability of the universe being finite

If this is a homework problem type question, you need to employ Bayesian learning that will look something like, pr[universe is finite given evidence] = pr[seeing evidence given the universe is finite] * pr[ prior ] / pr[ seeing evidence ]
Where the prior is typically 50-50, and you come up with some sort of evidence that the universe is finite
https://en.wikipedia.org/wiki/Bayesian_inference

Bayesian inference ( BAY-zee-ən or BAY-zhən) is a method of statistical inference in which Bayes' theorem is used to update the probability for a hypothesis as more evidence or information becomes available. Fundamentally, Bayesian inference uses prior knowledge, in the form of a prior distribution in order to estimate posterior probabilities. ...

balmy grail
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balmy canopy
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This homework question has given me a function in standard form. It told me to graph it and the inverse. The next part of the question says "restrict its domain so f^-1(x) is a function." I know f^-1(x) means the inverse and I know what makes a function count as a function, but how would I restrict the domain?

limpid turret
balmy canopy
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-2 being the y value of the inverse's parabola

lone heartBOT
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Please show the original problem, exactly as it was stated to you, with the entire original context. A picture or screenshot is best. If the original problem is not in English, then post it anyway! The additional context might still be helpful. Do your best to provide a translation.

sour dove
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it might be helpful to show the whole problem and what it's asking

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like a screenshot of the problem

balmy canopy
sour dove
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ok so yeah

sour dove
balmy canopy
sour dove
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an x is directly mapped to a unique y

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so for example: y = 2x, there's no 2 x values that share the same y value

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but on a parabola, say y = x^2, there's lots that share the same y value. x = 2 and x = -4 both equal 4

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so they're not one to one

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in order to be an inverse function, a function has to be one to one and has to be onto.

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I reccommend giving this a quick watch to understand why inverse functions are defined this way

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balmy canopy
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sorry for the late responses by the way

sour dove
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yes, to an extent. But that doesnt' work if you have a y values that maps to 2 x values, right?

sour dove
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like the procedure to find the inverse function is to swap x and y and solve for y

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but the function you get is only the inverse if your original function is one to one and onto

balmy canopy
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like would I just cut half of the graph off?

sour dove
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it's the right idea 🙂

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but do you know why we're "cutting it in half"?

balmy canopy
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Like how the inverse function is opening to the right

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Looking like a long C

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I'm thinking like would I have to cut the top or bottom half off

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So like "y is equal or less than -2"

sour dove
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yeah you got the right idea

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so for a parabola's sake, you'll need to find the vertex and then start there as your domain

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you can go either direction, left or right, depending on your needs

balmy canopy
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I have the vertex, like I have the inverse plotted out already

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I just restrict it so it looks like a radical?

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(it not actually being a radical)

sour dove
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one fancy thing about inverses is that if you have f(x) and f^-1(x), then f(f^-1(x)) = f^-1(f(x)) = x

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in other words, they're reflective across the line y = x

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for example

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notice how they're symmetrical across the line y=x?

balmy canopy
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That's what I'm trying to do

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The original function ended up in the top left quadrant, so the inverse is in the bottom right

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Lines on graph cannot be a function if a vertical line passes through more than once

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So I was wondering if I turn the inverse into one of the bottom two things I drew

sour dove
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yeah you can. You just need to restrict the domain like we've been talking about.

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as an example

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we have to restrict the domain of the green on to x values greater than 0 here

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otherwise it'll fail the vertical line test

lone heartBOT
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@balmy canopy Has your question been resolved?

balmy canopy
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Just seemed weird to me

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Should I state one possible restriction or both

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I'll do both to be sure

sour dove
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so when you are finding the inverse, you're doing a square root. Recall that in a square root you actually get a +/- sqrt value

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so whichever one you pick you'll need to pick the domain appropriate that reflects on the line y = x

sour dove
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one second let me show by example

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ok so this is an example

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we have a parabola

balmy canopy
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But why are you using the original function instead of the inverse

sour dove
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to prove a point

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actually

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hold on, let me find a video. They can probably do a better job explaining this than I can

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sour dove
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here, give Eddie Woo a quick watch. He's a wonderful explainer

lone heartBOT
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zenith flax
lone heartBOT
zenith flax
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Unsure of how to go about this

tacit arch
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do you know power rule for integrals

zenith flax
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Let me go look at my notes

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my power rule in my book is

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(x^a)^b = x^a*b

coral thorn
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no

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integral power rule

zenith flax
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No we werent taught that

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We also werent taught with arbitrary constants

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I tried this as

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its F(b)-F(a)

tacit arch
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int x^n dx = x^(n+1) / (n+1)

zenith flax
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my discord went down but yes

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got it

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thank you

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it’s lagging on pc

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but one more question

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this is as simple as fooling out and taking anti right?

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zenith flax
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and im back

lone heartBOT
zenith flax
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Confused

last ether
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The distance between nπ and (n+2)π is exactly 2π, correct?

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What's the periodicity of cos(x)

zenith flax
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hmm

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my god pc disxord sucks

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anyways

zenith flax
last ether
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Subtraction.

zenith flax
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how would i know that

last ether
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It's legit just the difference between the two numbers

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Well the bounds gotta cover some ground

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That's just how integrals work

buoyant saddle
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(n+2)pi=npi+2pi

zenith flax
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I’m confused on how subtraction would give me that, as I’m not seeing the vision

buoyant saddle
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the two differ by 2pi

zenith flax
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oh!

last ether
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Anyways use the periodicity of cosine to get your answer

zenith flax
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the*

buoyant saddle
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sin(x)=sin(x+2pi)

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sine repeats

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because one rotation around the circle is 2pi radians

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so it’ll just end up at the same value

zenith flax
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but i understand how 2pi goes aroudn once

buoyant saddle
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i’m just saying in general

zenith flax
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okay gotcha

buoyant saddle
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so if we had sin(npi+2pi)=sin(npi)

buoyant saddle
zenith flax
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oh this would be 0

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because we're landing in the same spot

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since 2pi

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and then its 9sin(npi)-9sin(npi)

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success!

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.close

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limpid turret
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!show

lone heartBOT
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Show your work, and if possible, explain where you are stuck.

limpid turret
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I can't tell you why it's wrong without seeing how you got it

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lone magnet
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lone magnet
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I thought that the answer would just be the derivative at t=14, is there something I’m missing here?

solemn juniper
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The graph is a velocity/time graph; the derivative would give its acceleration

lone magnet
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so the answer is the slope at t = 14?

solemn juniper
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No

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That would, again, give the acceleration

lone magnet
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Is it just -2?

solemn juniper
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What is your class's definition of "speed"?

lone magnet
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here are the relevant lecture notes

lone heartBOT
solemn juniper
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Velocity and speed aren't the same thing

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Do you have a "key concepts" bit on speed?

lone magnet
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looks like it was the absolute value of the y value at x = 14

lone magnet
solemn juniper
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And instantaneous speed?

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Perhaps I should've been more specific

lone magnet
solemn juniper
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You think?

lone magnet
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yeah

solemn juniper
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While you're correct, I was asking if there was a notes section on it

solemn juniper
lone magnet
solemn juniper
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Oh I just saw speed in there

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Very small text

lone magnet
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just to be clear, the difference between instantaneous speed and instantaneous velocity is that speed is always positive right

solemn juniper
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That's one interpretation of it, sure

lone magnet
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okay, that resolves this question

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thanks for the help

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.close

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heady finch
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How is F1 = F2sin(theta) if F1 - F2sin(theta)i = 0?

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@heady finch Has your question been resolved?

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tacit vale
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does anyone know why this isn't working?? the thing on the computer screen is the answer key

tacit vale
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sorry for the blurry photo, hard to take with one hand

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all of my answers for this part are coming out wrong and I guess I must have written the equation into the calculator wrong but I'm not sure how to fix it

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this is for sinusoidal graphs

fallen verge
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check for rad vs deg

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yeah youre in deg mode

tacit vale
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man and they just told us to switch it a few weeks ago

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thanks, perfect

fallen verge
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oh yeah physics sucks for that

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you need deg for most vector stuff

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then in angular, you switch back

tacit vale
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ahh okay, we were doing stuff with degrees before so it makes sense

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we had a sub so she probably forgot to tell us to switch back literallydying or I just should have known and didn't

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thanks!! I'll close this now

fallen verge
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youre welcome

tacit vale
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.close

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sweet ether
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Hi, ive done up to step 3 but i dont get how they ‘invert and multiply’ to get to the last step. Is it a rule or just something you can do? Thanks

summer dirge
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a/(b/c) = ac/b

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why?

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because a/(b/c) = a ÷ b/c = a*(c/b) = ac/b

chilly crag
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1 / (1/x) = x

sweet ether
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so 1/(1/x^8) = 1 divided by (1/x^8) = 1 * (x^8/1) = 1*(x^8)/1

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hmm ok so whats something i can use to remember that like move the numerator outside the bracket and invert the denominator?

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Seems like i overcomplicted i think

remote pecan
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Because 1/1/x^2=1÷(1/x^2)=1*x^2=x^2

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And (x^2)^4=x^(4*2)

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=x^8

sweet ether
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leaving it with 1*x^2

remote pecan
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If you divide something with a fraction, then it is basically equivalent to multiplying it by the reciprical of tghat fraction

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For reference

sweet ether
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Ahh right yeah forgot all ab that my brain has gotten dumber during the holidays haha

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thanks all of u guys!

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wheat sparrow
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wheat sparrow
#

i got the magnitude of 13

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I wrote out 3(12/13 i - 5/13 k)

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then got (36/13) i + (-15/13) k

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I dont understand how -15/13 is wrong

ocean whale
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What does it say the answer is?

wheat sparrow
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nvm im stupid

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the answer is shown above, apparently I wrote 15/13 instead.

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wet frigate
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wet frigate
#

trying to prove this property for dfs

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for this can you just use induction, like suppose we want to prove
dfs(r) visits every node on a path beginning with r.
Base case is trivial,
IH assume r,v1,...,vk is visited, now we want to prove vk+1 is visited
since vk+1 is in adj[vk], from def of dfs algorithm, dfs will be called on vk+1 so it will be visited

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is that all u need^?

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@wet frigate Has your question been resolved?

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vapid shuttle
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vapid shuttle
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Computing this directly is sort of a mess, but after all of my work (which I can show if it behooves anyone) I get that the integrand simplifies to -r^5 sin(phi) which I'm just sort of sus of the negative

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does anyone know if I may be mistakenly picking it up somehow ( like some orientation thing? ) or know if that looks good

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astral holly
#

Kind of a followup question since the person that helped me had to leave :(.

If I Manage to substitute a improper function to the point where i get a sum of fractions with linear denominators, is that partial Fraction decomposition?
I technically didnt use the normal process to arrive here, and from what I can tell online it wouldnt classify as that.

serene junco
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Partial fraction decomposition doesn't really involve a substitution

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although the two methods might be used together sometimes

astral holly
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to give quick context ig

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substituted for sqroot(x) to this:

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which then substituted again for m=u+1

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to (m-2)(m-1)/m

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and at the end, u get m^2/m + 2/m - 3m/m

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so now I have 3 fractions with linear denominators

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but I didnt really go through the process of partial fraction decomposition im familiar with

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but also, I dont see how this can be solved that way as no matter I cant find a proper function

(we are told to solve it with substituting sqroot(x) and partial fraction decomposition)

serene junco
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That seems to check out, but no it is not partial fraction decomp

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And I agree, partial fractions doesn't really seem appropriate for this integral

astral holly
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okay so my confusion was warranted^^ thought i was missing smth

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atp i might just ask the prof, since noone seems to believe its appropriate^^

serene junco
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Yeah I mean, after you do u=sqrt(x), the denominator is already linear

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And, the degree of the numerator is higher, so you'd have to divide first, but you'd still only have u+1 as a denominator for the remainder

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so there's nothing to decompose

astral holly
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yeah I think ive solved this like 2 ways already but none of them involved decomposition^^ bummer

serene junco
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Could just be a mistake in the question, yeah I'd just ask your prof

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noble mural
#

Help me find what’s wrong

lone heartBOT
noble mural
#

I thought I might had to factor -4 out

#

I think this step is the reason why but I don’t understand why I have to take this step.

#

And Photomath doesn’t tell me unless I pay for plus.

#

<@&286206848099549185>

lone heartBOT
# noble mural <@&286206848099549185>

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buoyant saddle
#

y they divided by 2?

#

ur work is hard to read

#

they divided by 2 simplify it

#

because there was a factor of 2 on both sides

#

it looks like u squared both sides but didn’t square the 4 on the left

#

and only squared the square root

#

yea that’s ur mistake

#

u squared both sides but didn’t square the -4

#

should by (16)(8m+1)

noble mural
#

Yea

buoyant saddle
#

@noble mural

noble mural
#

You mean divided by -2?

buoyant saddle
#

yea same thing

noble mural
#

Alr I’ll get back to you after doing that

#

I for some reason wrote in my notes to not do that

buoyant saddle
#

strange

#

it’s wrong

noble mural
#

!close

#

.close

lone heartBOT
#
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wide onyx
#

.close

#

is 0.3 comp or stretxh

lone heartBOT
wide onyx
#

what r the transfomrations being applied here

hard prawn
#

it's 2^x shifted 2009 units to the right, compressed by factor of 0.3 vertically, and shifted 40 units upward

wide onyx
#

okk

hard prawn
#

yes

lone heartBOT
#

@wide onyx Has your question been resolved?

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zenith flax
lone heartBOT
zenith flax
#

Can I get some help with explaination on this?

unkempt mica
#

start by splitting the integral

zenith flax
#

how exactly would i go about doing that?

#

would it be

#

hold on

mystic swallow
#

yes

zenith flax
#

Okay, how what would i do with that

mystic swallow
#

okay so remember how an integral is just the area under the curve?

#

use that

summer dirge
zenith flax
#

yes

#

that uh

#

confused me

#

wdym use it?

mystic swallow
#

e.g. if 4 is larger than x, the value of f(x) is 4

zenith flax
#

gotcha

mystic swallow
#

so the integral from -1 to 4 is 4 x 5 units

summer dirge
#

for the first integral, turn f(x) into 4

mystic swallow
summer dirge
#

for the 2nd, turn f(x) into x

zenith flax
#

and then id use the property of

#

4(b-a)

#

for the first one

#

confused on what id do with x for the second one

mystic swallow
#

okay

#

so what's the integral of x

#

or the antiderivative

zenith flax
#

1

#

oh

mystic swallow
#

no?

zenith flax
#

1(b-a)?

mystic swallow
#

no?

zenith flax
#

wait

#

sorry

#

wait ewait

mystic swallow
#

the ANTIderivative of "x"

zenith flax
#

1/2x^2

mystic swallow
#

yes

#

0.5x^2

#

so now plug the b - a thing ther

#

wait brb

#

back

#

so now do you know how to evaluate the integral?

zenith flax
#

im still confused

#

so

#

i got 28 with the left side

mystic swallow
#

okay

zenith flax
#

or well -1 to 4

mystic swallow
#

what?

#

how did you get 28-

zenith flax
#

4(6-(-1))

mystic swallow
#

hang on-

#

but we SPLIT the integral

zenith flax
#

since i 4 as the f(x)

mystic swallow
#

remember??

zenith flax
#

yes

#

hold on

mystic swallow
#

BUT f(x) = 4 only when x is lower than 4, so 4-6 doesn't count here

zenith flax
#

sorry i put the wrong numbers

#

running off of no slepe rn

mystic swallow
#

lol

zenith flax
#

20

mystic swallow
#

yes

zenith flax
#

okay

mystic swallow
#

dude tbh get some sleep first

zenith flax
#

now with .5x^2

#

what to do

#

oh wait

mystic swallow
#

after this go directly to bed

#

yea so just input the rest of the values here

zenith flax
mystic swallow
#

LOL

zenith flax
mystic swallow
#

dw i'll help

#

im here all day

zenith flax
mystic swallow
#

okay

zenith flax
#

I do know the rule of putting the .5 to the outside

mystic swallow
#

okaty

#

*okay

#

the integral of f'(x) dx from a to b is just f(b) - f(a)

zenith flax
#

oh

#

gothca

#

brb

mystic swallow
#

we know that "x" is the derivative of 0.5x^2

mystic swallow
zenith flax
#

got it

mystic swallow
#

what is it?

zenith flax
#

30

mystic swallow
#

total integral?

zenith flax
#

litereally getting screwed over by this one

zenith flax
mystic swallow
#

wait for the 0.5(6)^2 - 0.5(4^2)

zenith flax
#

no

#

it was 10

mystic swallow
#

okay wait i havent done it myself

#

yea ok

#

30

zenith flax
#

Now for htis one

mystic swallow
#

can u just pin this problem

zenith flax
#

yes

#

.close

lone heartBOT
#
Channel closed

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zenith flax
mystic swallow
#

tbh idk what the midpoint rule is either-

zenith flax
#

uh

#

uh

mystic swallow
#

well that works

#

.close

#

nope

zenith flax
#

.close

mystic swallow
#

HEH?!

#

okay

#

what-

zenith flax
lone heartBOT
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faint lynx
#

For Variation problems

lone heartBOT
faint lynx
#

If asked "The time spent varies directly as the speed of the car"

#

Can i write it as a=kb

#

or does it have to be t=ks

charred jewel
#

as long as you know what each variable means, doesnt really matter

faint lynx
#

ok ty

#

.close

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languid sable
#

can someone offer me a different take on the concept of vectors, and vector fields? all the tutorials on youtube are kind of roundabout and i don't really understand them

placid zinc
#

You'll have to be a bit more specific. Anything in particular you're having trouble with?

languid sable
#

mainly just how they relate to calculus in particular, as in line integrals and stuff

last ether
#

Alright so line integrals, basically imagine a line. Imagine wind blowing against that line. The wind is the vector field, line is path. Measure how the wind kinda acts upon the line

languid sable
#

so in vector fields, is there anything that defines it or is it chaotic

last ether
#

Well it's typically defined

#

It's just a "set" of vectors

#

Like take <x + y, y - x> for example

#

Meaning at every point (x,y) there's an associated field

#

But in general

#

There's wind

#

There's some path or line or whatever

languid sable
#

so every single point has a vector in a vector field right

placid zinc
#

A vector field is a function Rⁿ → Rⁿ (at least in your usual calc class)

languid sable
#

and is there any GENERAL order to the field or is the order just the scalar of each individual vector

languid sable
last ether
languid sable
#

whats the form

last ether
#

Wdym form

#

Form of a vector field?

languid sable
#

is every vector independant or does the whole field follow an order

placid zinc
#

Is there a general order to most functions? Like, what's the order of y = sin(x)?

last ether
#

Ever vector is dependent on the point it's tail lies at depending on how the vector field is defined

languid sable
#

so every vector starts at the end of another?

last ether
#

Like if I gave you a field F = <x - y, xy> what's the vector at the point (1,2)?

#

A vector is just a direction with a magnitude

languid sable
#

mhm

languid sable
last ether
#

Just plug in (x,y) = (1,2)

#

So <1 -2, 1(2)> => the vector at (1,2) for the associated field is <-1, 2>

languid sable
#

i see

last ether
#

Nothing crazy

#

If you do this for all point

#

You get a lot of vectors

languid sable
#

ohh i see

last ether
#

,w plot vector field {x-y, xy}

languid sable
#

im a little dull sorry

last ether
#

Kinda like a position vector I guess

#

It's not really a scalar

languid sable
#

is there anything that defines the vector itself

#

so the scalars

last ether
#

Has magnitude and has direction

#

Scalars don't have direction

languid sable
#

wait wrong term

#

magnitude

#

is there a way u can tell that

#

and direction as well

last ether
#

Length of the vector

languid sable
#

but from the field given is there a way

last ether
#

Direction is usually compared to how many degrees from the positive x axis

#

Well

#

Yeah

#

If you plot a fuck ton of vectors

#

You can kinda trace the arrows

#

Start at one point

#

Follow the ardows

#

You get a possible path

languid sable
#

i see so theres no numerical way just from a field given right

last ether
#

Wdym numerical way

languid sable
#

like a formula or anything

last ether
#

For?

languid sable
#

finding the direction and magnitude from a given field

last ether
#

A field is like a set of vectors

#

You don't find the "direction and magnitude" of the whole field

#

We can measure it's flux or general direction

#

I guess

#

Not meausre

#

Like qualitatively describe

last ether
#

We would say that its flux is negative

#

But I mean

languid sable
#

what i mean is theres no way to find out if for example if you have a distance 1 from the origin, all of the vectors starting at that point have a certain direction relating to their starting point or something?

last ether
#

,w plot vector field {1, 1}

last ether
languid sable
#

yeah

#

but if theres a ring in which all points are the same distance from the origin you cant find the direction?

#

of the vectors on those points

last ether
#

You can find the magnitude and direction of a specific vector if you:

  • Know the field
  • Know where the vector starts (its tail)
languid sable
#

oh i see

#

how would u do that

last ether
#

Well if you think about a vector, it's just a linear combination of some orthogonal bases

#

So if you use Pythagorean theorem

languid sable
#

wouldnt u need the end of the vector then

last ether
#

You'll get that if you have a vector that's <a, b>, its magnitude is just sqrt(a^2 + b^2)

#

Which is nice because

#

If you have a vector, v, in any dimension

#

It's magnitude is sqrt(v • v)

languid sable
last ether
#

<a,b> is the vector itself

languid sable
#

so what do they stand for

#

a and b

last ether
#

You can get <a,b> from plugging in the starting point into the expression of the field

last ether
#

Could be anything

languid sable
#

doesnt a vector have direction and magnitude? how do two values define the whole vector then

last ether
#

I just explained...

#

Alright

#

A vector tells you how to move like

#

Lemme draw this out

#

Like let's start with the basics

languid sable
#

oh so its the length

#

i was getting it confused sorry

last ether
#

If you were given a vector <1,1>, you would move 1 to the right, 1 up

languid sable
#

yeah i get it now

#

;-;

last ether
#

The length is magnitude

languid sable
#

i see i see

#

mk thanks

lone heartBOT
#

@languid sable Has your question been resolved?

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#
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alpine sable
#

im stuck, I put a^2 and b^2 into pythag in my calculator and i don’t get a whole number, am i supposed to using pythag?

ocean sealBOT
coral flower
#

its still correct tho

#

sometimes numbers can come in sqrts

alpine sable
#

did you also get 17.691...

#

where do I go from that

coral flower
#

thats AB

#

u can keep it in sqrt or use 17.691

alpine sable
#

okay thanks that was correct but im lost now on how i would find ac and bc

#

well AB and BC were right but AC isnt 5

vapid lance
#

yes

#

ac is root 313

#

yes

alpine sable
#

can u show me how you got ac and ab

vapid lance
#

srry i thought 13 was hypotenuse

vapid lance
#

they have given

#

TanA

#

As 13/12

#

And the trignometric ratio formula for tan is?

#

@alpine sable

alpine sable
#

Opposite over Adjacent

vapid lance
#

Yes

#

tell me what the opposite side and adjecent side is

alpine sable
#

opp is 13 adj is 12

vapid lance
#

In triangle abc

vapid lance
#

just substitute

#

done

#

Opposite side =BC
adjecant side = ac

#

BC= 13
AC =12

alpine sable
#

so basically

#

where i wrote the 12

#

is AC

#

and thats the answer?

vapid lance
#

Correct

alpine sable
#

ohh ok thank you

vapid lance
alpine sable
#

oh okay

#

.close

lone heartBOT
#
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soft timber
#

i need help with this im not exactly sure how to do it

lone heartBOT
#

@soft timber Has your question been resolved?

lone heartBOT
#

@soft timber Has your question been resolved?

soft timber
#

.close

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left dawn
lone heartBOT
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@left dawn Has your question been resolved?

left dawn
#

No

lone heartBOT
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steep cove
#

what is the measure of acute angle ABC?

lone heartBOT
#

@steep cove Has your question been resolved?

lone heartBOT
#

@steep cove Has your question been resolved?

naive valley
lone heartBOT
# steep cove what is the measure of acute angle ABC?
What step are you on?
1. I don't know where to begin.
2. I have begun but got stuck midway.
3. I got an answer but I was told that it's wrong.
4. I got an answer and would like my work checked.
5. I have a question about someone else's work/solution.
6. I have completed the problem and don't need help anymore. Thank you.
7. None of the above
steep cove
#

1

naive valley
#

maybe draw a segment from O to B, what can you then say about triangles OAB and OBC?

#

wtf

wraith meteor
#

what

naive valley
#

what is that spam

wraith meteor
#

anything wrong

#

thats not spam

#

its a note

#

he asked for it

naive valley
#

i'm not gonna download it but i hope you didn't just paste a full answer

wraith meteor
#

oh its not

naive valley
#

ah ok

#

why is this happening haha

unkempt sundial
wraith meteor
steep cove
#

If the angle O is 90 then is the angle B 45?

wraith meteor
#

exactly

steep cove
#

now what

wraith meteor
#

wdym now what

#

thats the answer

steep cove
#

ok

#

ty

wraith meteor
#

so

#

any payment?

naive valley
#

oh wait, B on your original figure, nvm

steep cove
#

.close

lone heartBOT
#
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steep cove
lone heartBOT
steep cove
#

On b) it says 5 cm of radius

trail spade
#

what should be the answer of q) Taj Mahal is located on the right bank of Yamuna in a vast Mughal Garden that encompasses nearly 17
hectares of area. It is one of the world’s seven wonders as declared by UNESCO as a world heritage site.

a. The Taj Mahal stands on a square platform that is 95.40 m on each side. What is the area of this
square in square metres?
b. The floor area of the main building is 3214 m2

. What is the area of the part of the platform that is not

covered by the main building?
c. If 1 hectare = 10,000 m2

, find the area of the Mughal Garden in square metre.

lone heartBOT
#

@steep cove Has your question been resolved?

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spice rain
#

For a n-digit number which leftmost digit is 1, if the leftmost digit is now put at the rightmost, the new number formed is 3 times the original. Find the minimum value of n.

spice rain
#

The answer given is n = 6
I just don't know how to show proof on that 💀

#

<@&286206848099549185>

lone heartBOT
#

@spice rain Has your question been resolved?

trail spade
#

what should be the answer of q) Taj Mahal is located on the right bank of Yamuna in a vast Mughal Garden that encompasses nearly 17
hectares of area. It is one of the world’s seven wonders as declared by UNESCO as a world heritage site.

a. The Taj Mahal stands on a square platform that is 95.40 m on each side. What is the area of this
square in square metres?
b. The floor area of the main building is 3214 m2

. What is the area of the part of the platform that is not

covered by the main building?
c. If 1 hectare = 10,000 m2

, find the area of the Mughal Garden in square metre.

#

<@&286206848099549185>

charred jewel
#

!occupied

lone heartBOT
#

Someone else is already using this help channel. If you need help with a question, please open your own help channel/thread (see #❓how-to-get-help for instructions).

lone heartBOT
#

@spice rain Has your question been resolved?

lone heartBOT
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dapper patio
#

currently trying to use gaussian elimination to calculate the determinant, but when i put it into calculators to check for my answer, i realize that something always goes wrong with my calculations so i get a completely differnet determinant, any help?

lone heartBOT
#

@dapper patio Has your question been resolved?

dapper patio
#

<@&286206848099549185>

lone heartBOT
#

@dapper patio Has your question been resolved?

copper compass
#

1 fourth times X + 1 sixth times X + 1 half times X + 5 = X
The X is 60, but i dont understand why the x is 60

#

can someone help me?

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#

@dapper patio Has your question been resolved?

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gritty crystal
#

Hey, for question 4 part i, i’ve got the first derivative and set equal to zero but how do i solve to get max and min?

gritty crystal
#

wants the answer in radians in terms of pi *

lone heartBOT
#

@gritty crystal Has your question been resolved?

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lofty heath
#

How do I do parts B and C. I did part A and I think it’s correct

lofty heath
#

For Part C I factorized the equation and for x = 5 or -1

#

Still stuck with part B

keen summit
#

wait bro

#

lemme check

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so bro as per i have seen

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there are 2 intersection points

lofty heath
#

Exactly

lofty heath
#

But idk how to solve part B

keen summit
#

now if you plut these x points in the eqn

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therefore it will satisfy this equation

lofty heath
keen summit
#

exactly

#

now you can see for the x = 2.5 and -1 the equation becomes zero both sides. so it means the equation has 2 roots as 2.5 and -1 and therefore the equation is satisfied by these 2 values

#

i hope you got it 🙂

#

if not then dm me i will give you written solution

lofty heath
#

I understood 🙂

#

.close

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bold jolt
#

How can I prove that the empty set is unique using the Extensionality Axiom which is ∀u (u ∈ X ↔ u ∈ Y ) → X = Y.

lone heartBOT
#

@bold jolt Has your question been resolved?

bold jolt
#

<@&286206848099549185>

rain holly
#

we can use this principle of extensionality, which states that two sets are equal if and only if they have the same elements

bold jolt
#

Yeah

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But it doesnt make sense because the axiom says for any u but a u does not exist becuase nothing belongs to the empty set

#

.close

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polar echo
lone heartBOT
rain holly
#

optionD) 1009?

#

just substitute 1008 in the second equation as the first equation

polar echo
#

correct how did you solve it

rain holly
#

and divide by root of a

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you will get a equation like a+root(a)+1

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got it?

unkempt sundial
polar echo
livid sage
polar echo
#

i tried that before but for some reason i didn't get the answer from there

rain holly
polar echo
polar echo
unkempt sundial
polar echo
#

.close

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#
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hollow bay
#

how would you graph this?

lone heartBOT
ebon sparrow
#

you already have the information but do you know how graph it?

#

my idea is, use transformation rules or key points

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whatever you think the best works for you to start sketching the graph

hollow bay
#

can you tell me what to do

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idk what youre talking about

hollow bay
#

what are those

ebon sparrow
#

do you know what transformation rules are in general?

hollow bay
#

no

ebon sparrow
#

this I mean

final hatch
hollow bay
#

those are 2 verticle asymptotes

hollow bay
final hatch
#

They don't

hollow bay
#

yea idk but to find verticle asymptotes you solve for x = 0...

#

im not sure how to graph it could someone please help?

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im also not sure why zeros is referring to the numerator either

final hatch
hollow bay
#

what is that i never have seen it before

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thats what i meant

hollow bay
final hatch
#

basically what you know from function domain

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in order to start drawing

hollow bay
#

can you please explain using the picture i provided

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assuming that is all the info i haev

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have*

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this is a new topic for me

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and we whaven't gotten this far yet

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if you can't do it that's fine

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<@&286206848099549185>

balmy pendant
#

yes?

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which one?

hollow bay
#

can you help.. i dont understand how to graph this

hollow bay
balmy pendant
#

idk this, 😊

hollow bay
#

ah man

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should i ping again then?

balmy pendant
#

dunno

hollow bay
#

<@&286206848099549185>

faint hawk
#

sup

#

oh

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okay what are you struggling with

faint hawk
#

no like what did you try

hollow bay
#

i figured out the vertical asymttoes and the zero and long behavior ... dont know how to graph it

faint hawk
#

find the derivatives and double derivative

hollow bay
#

what??

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we havent even done derivatives yet

faint hawk
#

that way you will know if its concave up or concave down

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ahh

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okay

hollow bay
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yea i thinkk thats the next topic

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or the one after

faint hawk
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right

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okay I might not be able to help right sorry

hollow bay
#

thats ok

sand hatch
#

I can help it think

hollow bay
#

ok great

sand hatch
#

You need to graph it right

hollow bay
#

yea

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idk how tho like where i should start

sand hatch
#

Make to straight dotted lines at x=-5,5

hollow bay
#

i marked the verticle asymptotes

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ya i did this

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and horizontal at 0

sand hatch
#

Function goes to infinity there

hollow bay
#

ok this is the part im new to

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how did you figure that out

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ohhh

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like

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i think i get it

sand hatch
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Ya

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Function go straight up

hollow bay
#

but how do you know if its under the x-axis or above it

final hatch
#

Find limit when x tends to -5 / 5 both sides

sand hatch
#

Cuts at infinity

final hatch
#

They should go either negative infinity or positive infinity

sand hatch
#

Ya left hand limit and right hand limit

hollow bay
#

idk what that is/means

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how do i find that

hollow bay
sand hatch
#

Ya

hollow bay
#

so it would get ely close to thte y and x axis at 0 and -5 and 0 and 5

sand hatch
#

Put a value closer to 5 you get it is positive or negative

hollow bay
#

ya im tryng to figure out if the line goes to inf or -inf at -5 and 5

sand hatch
#

At goes to infinity at -5,5

hollow bay
#

so how do we know inf and not -inf

sand hatch
#

Like going upward

hollow bay
#

yes how do we know

sand hatch
#

Like if we put 4 in function we got positive value

grand tiger
#

sad thing is calculus is needed

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all the explanation samurai is trynna give u

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is derived from calculus

hollow bay
#

ya im in pre-calc with applications for calculus

grand tiger
#

id suggest first learn applications of derivatives

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only then graph plotting concepts start to come

hollow bay
#

well im just going in the order my teacer is going in tbh

grand tiger
#

yes that only

hollow bay
#

i have a lot of other hw

grand tiger
#

ohh

sand hatch
#

Find value at x=0

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Marked it

hollow bay
#

-25*

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well its -7/-25

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right?

sand hatch
#

7/25

hollow bay
#

is that what you mean?

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yea

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so thats pos

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ok

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what does that have to do with -5 and 5 tho lol omg

hollow bay
#

bc wen its 0 it is pos

sand hatch
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No I 0 is just a point

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It gives us where it cut y axis

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It cuts x axis at 7

hollow bay
#

ok

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i got that from my answer

sand hatch
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-5 it is going -infinity downward

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At 5 going+infinity upward

hollow bay
#

ok but youre not rly explaining how u find that out

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can you possibly explain it?

sand hatch
#

If you don't want to use limit

hollow bay
#

idk what limit is

sand hatch
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Choose a closer point to 5

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Like 4

hollow bay
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i dont have any points

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you mean x value?

sand hatch
#

Ya choose a value for x which is close to 5

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Like 4

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At 4 function is positive

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So going upward

hollow bay
#

are you plugging in 4 to the equation like (x-7)/(x^2-25) ?

sand hatch
#

Ya

hollow bay
#

so 4-7/4^2 - 25

sand hatch
#

Ya

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1/3

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Positive

hollow bay
#

ok so i need to check a couple values?

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or just one

sand hatch
#

No just one close value

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It give you an idea

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Now do this for -5

hollow bay
#

its undefined

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25-25 = 0

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?

sand hatch
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At -5 it is going to infinity

hollow bay
#

no its undefined

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you cant divide by 0

sand hatch
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0/0 is undefined

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1/0 we say infinity

hollow bay
#

anything divided by 0 is undefined

sand hatch
#

We are going off topic