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1 messages · Page 30 of 1

half epoch
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In other words this proposition only holds under the assumption that neither of your vectors are the 0 vector

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Yes, I assume the question just wants you to pretend both vectors have length > 0 though

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Ah, if we are just doing an exercise then you have to add that both vectors have non-zero length to our initial assumptions, otherwise the proposition is wrong

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Mh, I wouldn’t, wlog is usually when you want to split out a particular case but say that the proof in that case would be sufficiently similar

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Here it’s more so that the thing we want to prove only applies to non-zero vectors.

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Yes, you only proved that the dot product for perpendicular vectors is 0

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Now you need to prove that if the dot product is 0 the vectors must be perpendicular

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I don’t see how you’d go about the other direction without the cos definition, but I’m sure someone more crafty than me with proofs can figure something else out too 😄

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Yes, just to be consistent in notation I usually keep the vec arrow inside the norms

lone heartBOT
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@thick lynx Has your question been resolved?

half epoch
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Don’t bother expanding the norms. Notice our added assumption makes sure both |v| and |l| > 0. So our dot product is 0 iff cos(\theta) = 0

lone heartBOT
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languid bolt
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do you know the equation for a line

grave island
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do we know what it means for a line to be parallel

languid bolt
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why face palm...

grave island
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yes

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if a line is parallel to another

languid bolt
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yes

grave island
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it means it has an eqaul gradient

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do we know what the gradient of that line is

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oki

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im not bothered to explain

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yes we do

languid bolt
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it's already in y = mx + b form (nvm ima let mothy explain gbye)

grave island
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we use point gradient form

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point-slope form

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i mean

grave island
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y − y1 = m(x − x1)

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that is point gradient form

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use this

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so gradient look online

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how to use it

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​y-intercept 3 -> means it is (0,3)

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ur x value is 0 ur y value is 3

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so

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y-3=m(x)

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ehh

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not rlly

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where m is ur gradient

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and

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know that parallel lines have equal gradients so

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yea different terminology prolly learnt it different words

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y = 5x + 6 is ur original line

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so the parallel line would have a slope of 5 as well

grave island
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y-3=5(x)

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y=5x-3

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yea

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point slope form equation

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u do not gain x and y values

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just sub in any value for x

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and u get a y value

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say u sub in 1 for x

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y=(5)1+6

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so ur point would be (1, 11)

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there is an infinite amount of values for x and y in a line

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y = 5x + 6​ is ur equation right?

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so what did u do here

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that is not how u do it.

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yes it is.

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no

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like u can say y2-y1

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but usually its y-y1=m(x-x1)

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where y is an unknown value

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and x is also the unkown

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so sub ur thingies into there

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y-3=5(x-0)

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understand?

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thats ur equation of the line

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notice if u sub in value of (0, 3)

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it works.

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idk what u dont understand

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but im going to bed.

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form satisfying the given conditions.
Parallel to y = 5x + 6​; ​y-intercept 3

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u dont need to find if its parallel

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it says in the question it is parallel

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do we not understand how we got our slope?

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so i dont understand why u hvae that question?

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using the y intercept of 0,3 the equation is that

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it the slops are the same

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if m1 = m2

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where m is the slope of the lines

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so lets say u have y=4x+3 and y=4x+71

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theses lines are parallel bc the slopes are equal

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it has a slope of 4 for both

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understand?

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any other questions

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or are we all g

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oki gn lol

lone heartBOT
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@potent rain Has your question been resolved?

lone heartBOT
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remote agate
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So if i have -x^2 and i know that x=5/2 Does that mean that -x^2= -(5/2)^2 = -25/4 OR -x^2 = (-5/2) ^2 = + 25/4 ?

ornate condor
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the first

remote agate
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Thank you!

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ornate condor
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np

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abstract badge
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is the following statement always true ? $<Ax,y>=<A^Tx,y>$
where A is a matrix and x, y are vectors

ocean sealBOT
abstract badge
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if yes how do i prove it

keen plinth
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what do you think

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does it seem plausible

ornate condor
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if no uve to find a counter example

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dark knight~

keen plinth
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you should probably also specify the vector space you are working in

abstract badge
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hmm

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weird thing is it came in a question and we were asked to prove it

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then use it to solve something

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the way the question was set up makes it look like it should always be true

abstract badge
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supposedly for all n in R^n

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wait i think i moved incorrectly to begin with

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imma try something

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.close

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chrome plank
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$\int\frac{1-x^2}{1+x^2}dx\
=\int\frac{1 + x^2 - 2x^2}{1+x^2}dx\
=\int\left(\frac{1+x^2}{1+x^2}+\frac{-2x^2}{1+x^2}\right)dx\
=\int dx-2\int\frac {x^2}{1+x^2}dx\\
=x + C_1-2\arctan(x)+C_2\\
=x-2\arctan(x)+C$

ocean sealBOT
chrome plank
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I can't spot my mistake, the answer should be -x + 2arctan(x) + C

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On the second line i did +x² - x² in the numerator so it simplifies when the fraction is split

keen pasture
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Doesn't the sign flip after 3rd last step?

true pulsar
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This isn't the derivative of arctan

keen pasture
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Because you do +1-1 in numerator

chrome plank
chrome plank
keen pasture
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To fix it you do +1-1 in numerator and split fractions

chrome plank
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Yeah ahah, that's nice

keen pasture
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That changes the sign

chrome plank
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Is that wrong?

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thonk I'll think about it

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Thanks a lot to everyone!

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ornate condor
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whats ur answer

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also isnt this physics

alpine sable
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isn't 37 and how you did calculate 13.37 and i don't think this is related with mathematics. it's just measuring.

hardy badger
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its 37, how did you get 13.27

frosty sinew
frosty sinew
frosty sinew
alpine sable
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13 not 37

frosty sinew
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uh wait I'm confuse

hardy badger
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you typed 13.37

frosty sinew
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ohhh okayokay thank u

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worn hinge
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How do I simplify 2 fractions?
$$y = \frac{(x+5)}{(x-6)}$$

  1. $$y + ∆y = \frac{(x + ∆x +5)}{(x + ∆x -6)}$$
  2. $$∆y = \frac{(x + ∆x +5)}{(x + ∆x -6)} - \frac{(x+5)}{(x-6)}$$
gleaming knoll
ocean sealBOT
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LrnzDc3696

worn hinge
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I should be able to remove x, +5 right? Because when you evaluate they are all the same?

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$$y = \frac{x+5}{x-6}$$

  1. $$y + ∆y = \frac{x + ∆x +5}{x + ∆x -6}$$
  2. $$∆y = \frac{x + ∆x +5}{x + ∆x -6} - \frac{x+5}{x-6}$$
  3. $$∆y = \frac{∆x}{∆x} = 1$$
  4. $$ \frac{∆y}{∆x} = \frac{1}{∆x}$$
  5. $$lim (∆x -> x) = \frac{1}{∆x}$$
ocean sealBOT
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LrnzDc3696

worn hinge
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Here

lone heartBOT
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@worn hinge Has your question been resolved?

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royal cloak
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why -√3 rejected?

lone heartBOT
vale wigeon
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this is something real raised to the 2nd power

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how do you think it could possibly be negative?

royal cloak
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hm

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but (-√3)² is +ve

gray isle
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did you mean why -sqrt(3) was rejected for the stuff within the parentheses?

royal cloak
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hmm yes

gray isle
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your question should've been more clear

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as it was misinterpreted as why -sqrt(3) wasn't the answer to the actual question

royal cloak
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mm

gray isle
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anyway

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note that sqrt(3)-sqrt(2) is positive

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hence the denominator will also positive and the whole inside will be positive

royal cloak
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hmm

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uh why not -√3 then

gray isle
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wdym

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hence the denominator will also positive and the whole inside will be positive

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-sqrt(3) is not positive

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the whole inside can't be that

royal cloak
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mmm oho

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yeah

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always +ve

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ok

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.end

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.stop

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.

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.close

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rain sundial
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Hey, why is time squared in acceleration?

rain sundial
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is it like a certain speed add every second?

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like 5 meters per second added every second (or 5 m/s /s)

vocal hawk
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exactly

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it's 5 meter per second, added every second

rain sundial
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okay thanks

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simpler than i thought it would be

vocal hawk
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other units won't be this simple tho xD

rain sundial
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thats scary to know

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but i was actually also wondering

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how does it get to time squared

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right now i have m/s/s

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thats the opposite of squared

vocal hawk
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(a/b)/c = a/(bc)

rain sundial
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so double division somehow becomes multiplication?

vocal hawk
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a justification for this is when considering the multiplicative inverse

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a / b = a * 1/b

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that's one of the defining properties of division(sometimes what literally defines division)

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so (a/b)/c = (a/b) * 1/c = (a/bc)

rain sundial
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i think i understand it

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cause when you divide 2 division (a/b) / (c/1) you flip the second one and multiply

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(a x 1) / (b x c)

vocal hawk
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and that's because dividing by something is equivalent to multiplying by its inverse

rain sundial
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okay thanks

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.end

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!end

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.close

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tacit arch
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s is a scalar, b1 and b2 are the components of the vector b

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The diagram label is misleading because it shows a dot product between s and b

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Solve for s

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Yes that's a number too

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Do you know what the hat means on b?

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Look at it in the picture

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Right

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Can you write out what the components of one simple b perp is?

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You just need to know b perp dotted with b equals 0

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Yea super confusing diagram

wheat roost
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yea the addition formula (for subtraction)

tacit arch
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Poorly drawn diagram or learn trig identities, you can't avoid the pain

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alpine sable
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how did this happen?

lone heartBOT
alpine sable
tacit arch
alpine sable
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what is D arrow

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and what is delta v

tacit arch
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Change in v

alpine sable
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so Darrow v

tacit arch
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What arrow exactly

alpine sable
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is this a vector?

tacit arch
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Wait I'm not sure

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Find it in your book/notes

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It is a vector though

alpine sable
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never encountered arrows in this course

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except limit

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so confusing

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maybe D-> = delta

tacit arch
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Email your teacher.

alpine sable
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dont have a teacher

tacit arch
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You have a course without a teacher?

alpine sable
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its open course ware

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sheesh ima skip this for now ig

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if anyone knows ping me

limpid spade
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i guess some taylor approximation last step is hell

lone heartBOT
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@alpine sable Has your question been resolved?

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supple laurel
#

Hey

lone heartBOT
supple laurel
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How can I get a and b by knowing all values underlines in yellow

remote heron
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trig ratios, probably

supple laurel
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hmm

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lemme search that

remote heron
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i mean

supple laurel
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wth

remote heron
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lol excessive toby

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but cool

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law of sines 😌

ocean sealBOT
supple laurel
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that reminds me from math from this year

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a/A + b/B = c/C

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is smt like this?

lilac nest
supple laurel
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oki ty

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but wait

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I don't know a and b

lilac nest
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You know C and c though

supple laurel
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oh

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now I get it

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lemme try by myself

lone heartBOT
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@supple laurel Has your question been resolved?

supple laurel
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I am still thinking

wintry sage
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Any of those three equations equate to any other

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So you can just drop off one

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So that you only have one unknown you are solving for

supple laurel
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i am trying to think how to implement it to my game

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ik I need that but im thinking how to

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I have a question

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If A is always 90 and B is for example 30

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I can establish the side c as any number I want?

wintry sage
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No because C must be 60 to make 180 degrees

supple laurel
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So I im working with coordinates and I want to increment x and y by n values

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so I want side c to be 5

wintry sage
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Well yes as long as you solve for the other sides

supple laurel
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how can I get a and b only by side c

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and knowing A is 90

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is it possible?

wintry sage
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Is B still 30?

supple laurel
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B is a random number from 0 to 90

wintry sage
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Well for the law of sines you need to know at least one corresponding side length and angle

supple laurel
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well

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no

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let me explain my goal

analog bane
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can somebody help me

supple laurel
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so c = 5 A = any number from 0 to 90 and C = 90

wintry sage
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Do you know length a

supple laurel
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I know everything except a and b

wintry sage
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Then yes you just plug it into the sine rule

supple laurel
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ok let me try

analog bane
supple laurel
wintry sage
analog bane
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how do i

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claim

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a channel

supple laurel
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you send any message

analog bane
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it wont let me

supple laurel
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or sin(b)/b...

wintry sage
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You have to find b first if you don’t know the angle A

supple laurel
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Yeah I know

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if C is 90 and I A is any number from 0 to 90 (I know this number I just generate it randomly so rn I don't know it)

wintry sage
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Ohhhh I get what you mean

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Yeah then you have enough to solve for it you just need to plug it all in

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Then solve for a

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Then you equate sin(B)/b = sin(C)/c and do the same thing

supple laurel
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is the same if I do

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sin(B)/b = sin(C)/c b/sin(B) = c/sin(C)

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<@&286206848099549185>

wintry sage
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Is that the product of both?

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That’s not the same

supple laurel
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wait

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WAIT

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IT WORKS

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!close

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.close

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warm ibex
#

Hello I’m having some troubles with a early level Calc problem

warm ibex
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The key seems to think that the limit on the bottom left results in 0, with the final answer being 0*1=0

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But wouldn’t that limit be 0/0 cause 1-1/0 is undefined? I feel like I need to mess w the problem more but idk where to go from here

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Haven’t learned differentials or any other fancy stuff yet just in 2nd week of calc 1 at the moment

serene junco
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That limit on the bottom left is indeed equal to 0, you can prove it with the squeeze theorem

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Have you talked about that in your class?

warm ibex
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Oh wait is that one of the special limits?

serene junco
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Well, yeah generally that limit is one you'd probably prove in class and then just memorize

warm ibex
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I didn’t think to check that, thanks for the help

serene junco
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Also

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Your result in the last line is okay

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but your work before is not right

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You seem to be treating "cos" and "x" as two separate variables

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cos(x) is a function of x, you can't separate the x out of it

warm ibex
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yeah I’ll fix that I just didn’t think the notation mattered thanks

serene junco
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so for example x*cos(x) is not cos(x^2)

warm ibex
#

.close

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abstract yarrow
#

Question: For example we have function F with inputs a,b and it should be easy to calculate F(a,b) = x, but if you know x and b for example (and the function it self of course) you should not be able to easily calculate a. How would the function F look like?

abstract yarrow
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I don’t need help with the programming just the maths

alpine sable
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let F be a (normal) one way function and a,b inputs. Then F(F(a)F(b)) works, right?

abstract yarrow
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I'm not the one to judge idk

tacit arch
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"exposed" is not a math term

alpine sable
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kinda is a crypto term

abstract yarrow
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Neither programming term by that i meant that for example we have function F with inputs a,b and it should be easy to calculate F(a,b) = x but if you know x and b for example (and the function it self of course) you should not be able to easily calculate a

mortal trellis
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well which requirements do you have

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if those don'tfit

abstract yarrow
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No those are the requirements the functions in the link don't fit it

alpine sable
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what exactly are you planning to do with this function?

analog bane
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Can somebody help

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Me

abstract yarrow
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wrong channel bro

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please

analog bane
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Oh

abstract yarrow
#

claim your own channel

analog bane
#

sorry

abstract yarrow
#

np

analog bane
#

i didnt know

mortal trellis
#

well I mean it depends on what you set as a and b

#

if you set b=e in the case RSA or something then still a=(p, q) is hard to compute

abstract yarrow
#

Yeh i forgot to say that i don't really want to use RSA that's why i came for help

abstract yarrow
#

Implement it in my app that in process takes two strings one constant (for each user constant) and second each thats each time different and generates one unique string from those two so that the constant string cannot be calculated. We can think of strings as numbers (I can do some conversion stuff)

tacit arch
#

type your requirements exactly with examples

abstract yarrow
#

ok gimme minute

alpine sable
#

(crypto stackexchange might be better suited to help)

abstract yarrow
#

So im writing a function generate() (programming) which takes two strings as input str1 and str2 and it generates a third string uniqueString from them. Therefore uniqueString = generate(str1, str2). Requirements for this function is that you should not be able to easily calculate str1 if you know the function and str2. Inside this function generate() i convert the strings to numbers doesn't matter how and then put those numbers to math function that generates a third number that gets converted to string and is uniqueString now. So in conclusion:
Requirements:

  1. Given function has to be one-way (If you know the function and one of two input values (can be a specific one) you should not be able to calculate the other one)
  2. Given function should accept all numbers or just primes
  3. Given function should not be RSA
alpine sable
#

whats wrong with rsa lol

abstract yarrow
#

It is used a lot

alpine sable
#

Elliptic-curve cryptography (ECC) is an approach to public-key cryptography based on the algebraic structure of elliptic curves over finite fields. ECC allows smaller keys compared to non-EC cryptography (based on plain Galois fields) to provide equivalent security.Elliptic curves are applicable for key agreement, digital signatures, pseudo-rand...

mortal trellis
#

just use some hash function? hash(str1+str2) with like xor of the strings or whatever?

abstract yarrow
#

I feel stupid for not thinking about that

mortal trellis
#

happens

lone heartBOT
#

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native silo
lone heartBOT
#

Please don't occupy multiple help channels.

native silo
#

i need to find the perimeter of this wacky object

proud pike
#

where are you having trouble?

native silo
#

very

#

i never was taught how to find a quarter circles perimeter and then they throw this at me

proud pike
native silo
#

i assume it would just be 0.25 x pie x r

#

hence "quarter"

proud pike
#

what's the perimeter of a whole circle?

native silo
#

2 x pie x r

proud pike
#

ok, so what's a quarter of that?

native silo
#

0.25

proud pike
#

no, that's a quarter of 1

round sable
native silo
#

okp

proud pike
#

what's the quarter of 2πr?

#

2πr/4 = ?

native silo
#

ok so to find a normal semicircle the formual i ahve been using is 0.5pier

#

0.5 x pie x r

#

this has worked

#

so i assume that it this quarter circle qwwould be half of the this formula

proud pike
#

are you getting mixed up between the radius and diameter?

#

because 0.5 π d is correct

native silo
#

yes

proud pike
#

the diameter is just twice the radius, so 0.5 π d = π r

native silo
#

so the radius of the large quarte circle id it contiuned to a semicircle is 628.32

#

so i assume i would divide that by 2 and that is perimeter of the quarter circle

#

which is 314.16

proud pike
native silo
#

ok so would i add the 200 as well as the 100

#

ahhhhhhh

#

what i got was incorrect

#

I GOT IT

#

LETSSS GOOO

#

all i had to do was add the outer perimeters and the straight lines

#

thank you for clarifying

lone heartBOT
#

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quaint karma
lone heartBOT
quaint karma
#

so far i really have nothing, and i don't even know where to start

#

i tried putting z into rectangular form and going from that

#

but now im stuck

#

nvm

#

found answer

#

.close

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dawn maple
#

how to solve 3/2 = 9/10k

lone heartBOT
dawn maple
#

what is k

#

<@&286206848099549185>

fathom kite
#

divide both sides by 9/10

dawn maple
#

Oh lets see

#

i got 4/26 for 3/2

#

and

#

k

#

so would that be

#

4/26k

#

?

#

and simplified

#

2/13

fathom kite
#

3/2 divided by 9/10

#

is 3/2 * 10/9

dawn maple
#

Oh

#

My bad

#

30/18

#

=

fathom kite
#

yeah simplify that

dawn maple
#

which is 1 1/3

#

i mean 1 1/3

#

i mean

#

1 2/3

#

ok

fathom kite
#

yeah

dawn maple
#

and which would be 4

fathom kite
#

what

#

its 1 + 2/3

ancient harbor
#

wait what is the question?

dawn maple
#

oh yeah

#

so 1 2/3

#

Got it

#

Thanks!

ancient harbor
dawn maple
#

k is variable

#

You can make this avalible now

#

im donew\

fathom kite
#

u have to close it

#

with .clseo

#

.close

dawn maple
#

ok

#

and thanks btw

fathom kite
#

np

dawn maple
#

.close

lone heartBOT
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dawn maple
#

byye

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rugged lintel
lone heartBOT
rugged lintel
#

17 pls

wary stream
#

,rotate

ocean sealBOT
rugged lintel
#

?

#

<@&286206848099549185>

lone heartBOT
#

@rugged lintel Has your question been resolved?

rugged lintel
#

nope

#

.close

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opal wyvern
lone heartBOT
opal wyvern
#

I am working on this problem and I am a bit confused by other people's responses to the first question. I figure A and B are units of mass, and t = time, however people are saying that A has units mass/time^2, and B has units mass/time^3.

#

Where is the division come from? Like I understand saying A has units mass * time^2, but mass divided by time^2? I'm lost

#

Maybe if I try to isolate A and B I might understand further

#

That works if I isolate A & B in the equations m = At^2 and m = Bt^3, but I still don't understand, because that is not the equation given

#

Also, people are saying t has units A/B. But when I isolate t from the original equation I get t is equal to the cube root of (At^2-m)/B

#

Or t is equal to the square root of m/(A-Bt). But that doesn't help

urban tree
#

the left hand side has units in kg

#

so the rhs must also have units kg

#

this means at^2 and bt^3 individually have units kg, the subtraction doesn't affect it

#

we know the dimensions of t^2, it's second^2

#

we don't know the dimensions of A, but we know that whatever it is, let's say k, ks^2 = kg, so k = kg/(s^2)

urban tree
opal wyvern
#

@urban tree What do you mean by dimensions? And is it fine to say m = At^2 and m = Bt^3 when trying to isolate A and B?

urban tree
robust geode
#

Be careful to equate either dimensions (meters, grams,...) with each other, or quantities with each other, or the writing becomes horrible 👀

#

So t is time

#

So in an equation of dimension, you would replace it with what dimension?

#

What unit?

opal wyvern
#

Seconds

robust geode
#

Yup

opal wyvern
#

I haven't taken a math class in two years, its very hard getting back into, I understand why people in high school and middle school always claimed to hate math now

#

Its fun when you can speed through it. Its hard when you get stuck on every step of the way

robust geode
#

So t^2 is in what unit?

opal wyvern
#

Seconds

#

Well

#

Seconds squared

robust geode
#

You replace t with seconds, so yeah you get s²

#

Same thing goes with the t³

#

And remember, you can't add tomatoes with potatoes

#

So As² and Bs³ has to have the same unit, which iiiis?

opal wyvern
#

I assume mass but I don't know why its not mass * seconds to a power

robust geode
#

It's a mass that you get by adding them together, because your function m is a function that measures what?

opal wyvern
#

I just don't understand how a unit of mass can include time, a completely unrelated measurement

#

Its a function that measures mass over time

#

You input a point in time into it and recieve mass at that point in time

robust geode
#

You are measuring a mass of sand

#

Yes it's through time

#

For sure

#

But it's not like the amount of mass per second, or the amount of mass added every second

opal wyvern
#

Are you saying A & B are units of mass because t is essentially just a multiplier of whatever mass it is?

robust geode
#

It's a punctual mass

#

Masses are in gram

#

As simple as that

robust geode
#

I'm just saying what our function is supposed to measure is a mass

#

The mass of the sand

robust geode
#

What's velocity?

opal wyvern
#

Speed and direction

robust geode
#

Hmmm

opal wyvern
#

A vector

robust geode
#

It can be yeah

#

Doesn't have to though

opal wyvern
#

Velocity is like "7 meters per second West"

#

I think

robust geode
#

Yup

#

The west is here to bring a direction so let's not matter about that

#

Because it's not really what I'm interested to show you here KEK

#

Okay

#

You said it

#

"meters per second"

#

"m/s"

#

That's speed

#

Speed is a well known unit measuring something quite usual

opal wyvern
#

Correct, but I feel like Speed is a measurement of how two units correlate in a way

#

I'm bad at explaining myself

robust geode
#

No worries, if you want we can vc lmao

opal wyvern
#

I'm down for that

lone heartBOT
#

@opal wyvern Has your question been resolved?

opal wyvern
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obsidian plover
lone heartBOT
obsidian plover
#

how do i solve this

alpine sable
obsidian plover
alpine sable
#

Take xsquare common from denominator it would like this x(1+4/x^2)^1/2

#

Then xsquare approaches inf so 4/xsquare approaches 0

obsidian plover
#

how can u pull it out if its inside a root tho

alpine sable
#

Like this( xsquare(1+4/xsquare))^(1/2)

abstract fractal
#

They're saying to factor out an x² from x² + 4

obsidian plover
#

alr

#

now i have this

#

then thats infinity times 1+ 0

#

hmm

abstract fractal
#

Remember (ab)^c = a^c * b^c

obsidian plover
#

i got 3 but the key says -3

abstract fractal
#

Technically (x²)^(1/2) = |x|

#

That's important

lone heartBOT
#

@obsidian plover Has your question been resolved?

alpine sable
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alpine sable
lone heartBOT
alpine sable
#

how come

#

{a} is not a subset of {{a}}

#

cuz wouldnt the powerset of that be

#

{0, {a}}

#

same thing here

#

why is 1 not a subset of 2^s?

rose sigil
alpine sable
#

so how come in my second screenshot

#

isnt {1} an element of {1, 2, 3}

rose sigil
#

because 1 is not an element of 2^S lol

#

the elements are {}, {1}, {2}, etc.

alpine sable
#

so when it says like {1} is a subset of 2^S

#

its saying that 1 is just an element

#

or does it mean that {1} is a set containing the element 1

rose sigil
#

{1} is a set containing the element 1 but that's not what the thing you said before that means

#

{1} is a subset of 2^S means: every element of {1} is also in 2^S

#

but that's not the case

alpine sable
#

but {1} is in 2^S no?

#

the thing i circled

#

oh wait

#

no ur right

rose sigil
#

{1} is in 2^S but that doesn't say the same thing as {1} is a subset of 2^S

alpine sable
#

i forgot there's outer brackets

#

so why does {{1}} work and not {1}

#

sorry for the noob questions bro

rose sigil
alpine sable
#

so why is {{1}} a subset of 2^S but {1} isnt

#

Because {{1}} is just a set containing a set that contains the element 1

#

erm i guess

#

so like here for example

#

why is {a} a subset of 2^S

#

shouldnt it be {{a}}?

rose sigil
#

I don't see it written that {a} is a subset of 2^S

alpine sable
#

oh that means its an element of

#

right

rose sigil
#

I see {a} is an element of 2^S, which is right

alpine sable
#

and thats simply because it appears in the power set

lone heartBOT
#

@alpine sable Has your question been resolved?

lone heartBOT
#
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hardy skiff
#

can someone show me the derivation of this?

hardy skiff
#

Let y = cos^-1 (z)
cos y = z

e^yi + e^-yi/2 = z

e^yi + e^-yi = 2z

e^yi + e^-yi -2z = 0

#

then multiplying both sides by e^yi

I'd get (e^yi)^2 - 2z(e^yi) + 1 = 0

then I don't know what to do anymore

worn fox
#

Looks like a quadratic equation to me...

hardy skiff
#

yes but whenever I perform the quadratic equation it doesn't look like similar

worn fox
#

Show ya work

alpine sable
#

Is this correct

#

Wiat

worn fox
#

Delete

#

Dont post solutions

alpine sable
#

Ok

#

I found my mistake nvm

worn fox
#

Ty

hardy skiff
#

so using quadratic equation

#

I'd get

alpine sable
#

I don't understand why people here just don't post solution directly

#

Lol

hardy skiff
#

-b +- sqrt of (b^2 - 4ac)/2a

Let a = 1
b = - 2z
c = 1

worn fox
alpine sable
#

Ohh lol

hardy skiff
#

-(-2z) +- sqrt of ((-2z)^2 - 4(1)(1))/2(1)

#

2z +- sqrt of (4z^2 - 4)/2

ocean sealBOT
hardy skiff
#

yep

#

we could make it as z +- sqrt of (z^2 -1)

worn fox
#

Good

hardy skiff
#

can you texit that

worn fox
#

$z\pm\sqrt{z^2-1}$

ocean sealBOT
hardy skiff
#

thanks

#

and that is equal to e^yi

#

right?

worn fox
#

It is

#

We have z²-1 in the sqrt and we want 1-z²

#

Any ideas

hardy skiff
#

that's what I am wondering hahaha

#

multiply by -1? hahaha

worn fox
#

Nearly

hardy skiff
#

hmm

worn fox
#

factor out a -1

hardy skiff
#

oops

#

what would it look like?

worn fox
#

$\sqrt{-(1-z^2)}$

ocean sealBOT
hardy skiff
#

but

#

how can we remove the -1 inside the sqrt?

worn fox
#

$\sqrt{ab}=\sqrt{a}\sqrt{b}$

ocean sealBOT
worn fox
#

(As long as a and b aren't both negative)

hardy skiff
#

so you mean we should leave it there?

worn fox
#

Hm?

#

Split the sqrt into two

hardy skiff
#

ohh got it

#

sqrt of (-1) then sqt of (1-z^2)
the sqrt of (-1) is equal to i

alpine sable
#

Yep

worn fox
#

Yes thanks for repeating me

hardy skiff
#

so we will have

#

z+- i sqrt of (1-z^2)

worn fox
#

Looking good

hardy skiff
#

can you texit this

e^yi = z+- i sqrt of (1-z^2)

ocean sealBOT
hardy skiff
#

then natural log of both sides?

worn fox
#

Yep!

hardy skiff
#

ln e^yi = ln z+- i sqrt of (1-z^2)

#

is that right?

hardy skiff
worn fox
#

Keep going

hardy skiff
#

I don't know the next step hahaha

#

i have no idea

alpine sable
#

1/iota = what

worn fox
#

$yi = \ln (z\pm i \sqrt{1-z^2})$

ocean sealBOT
hardy skiff
#

what's the next step?

alpine sable
#

Dividing by iota

hardy skiff
#

iota is the i?

alpine sable
#

Yes

hardy skiff
#

so ill get y = ln (z+-isqrt of (1-z^2)/i

alpine sable
#

Yes

#

And 1/ iota = WHat

hardy skiff
#

-i

#

bingo

alpine sable
#

Yep cool

hardy skiff
#

thank you guys

worn fox
#

.close

lone heartBOT
#
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alpine sable
#

I dont understand what im doing wrong.

lone heartBOT
alpine sable
#

AB is equal to B-A which is (-5, -1, 17/4)

#

And the dot product of AB and n equals to -25 -9 +17 = -17

rigid smelt
#

d asks for the absolute value of the dot product

#

so | | does not technically imply the module of a vector

#

even tho yes, you can still understand it as a module of a number

#

and therefore, -17 definitely is not the answer to d

alpine sable
#

.close

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#
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next thorn
#

I am trying to solve this number theory puzzle but I feel completely clueless...could anybody help to offer some hints? I think I need to try to factor the number into primes but the problem is I cannot tell who got the sum and who got the product...here is the problem:

Given are two integers both greater than one, for example, 2 and 3. There are two people, A, and B. One of them knows the sum of the integers (e.g., 5), and the other knows the product (e.g., 6). Both A and B` know whether they know the sum or the product, and the rules of the game. A says to B: You cannot infer the value of the two numbers B to A: But, now I know the two numbers. A to B: But, now I also know the numbers!!!<@&286206848099549185>

lone heartBOT
#

@next thorn Has your question been resolved?

gray isle
#

looks like golbachs conjecture

next thorn
lone heartBOT
#

@next thorn Has your question been resolved?

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manic harness
#

Two bodies of masses 4kg and 6kg are moving in the same direction with speed 10m/s and 5m/s respectively. After collision they stick together and move as a single body, what is its final velocity?

manic harness
#

I’m having difficulties imagining this

#

If they move in the same direction, how do they even collide?

coral moss
#

One is going faster than the other

#

The 4kg mass will eventually catch up to the 6kg mass

manic harness
#

Oh, ya makes sense.

manic harness
coral moss
#

Well it's an assumption that the 4kg mass starts behind the 6kg mass and they both move in the exact same direction otherwise they wouldnt collide and the question tells you they collide

manic harness
#

True

#

Thx

#

.close

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#
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fair ingot
lone heartBOT
keen pasture
#

What have you tried?

fair ingot
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well I did this

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prob wrong

keen pasture
#

,rotate

ocean sealBOT
keen pasture
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  1. What happens if 2y+1 = +6
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  1. You solved the linear equation incorrectly
fair ingot
#

nic

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thanks

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.close

lone heartBOT
#
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olive timber
#

hey

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ca you guys help me

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*can

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I've a test right now

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which includes mathematics

lone heartBOT
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olive timber
#

in how many ways can we change the sign * with + or - so that 123456789*10=42

lone heartBOT
#

@olive timber Has your question been resolved?

lone heartBOT
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primal parcel
#

Hey guys, just going over a test I did recently, but there's one questions I dont completely understand. This is what my teacher gave as the answer, but I dont understand how it is done

primal parcel
lone heartBOT
#

@primal parcel Has your question been resolved?

languid bolt
#

hmm

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(hint: do not do this from memory)

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and yet the teacher uses a formula that she memorizes smh

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ok so

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linear rule

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first of all, ima just do it your way

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ima denote F as x and C as y

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the 2 points you have is

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(212, 100) and (32, 0)

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find the gradient

primal parcel
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Is it 5/9

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That's where they got it from

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Oh

languid bolt
primal parcel
#

Okay cool, then just substitution

languid bolt
#

?

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show working on how you got 5/9

primal parcel
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Like when she used the point (32,0)

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Rise/run

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100/180

languid bolt
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ok

primal parcel
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Thanks a lot mate

hollow egret
languid bolt
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wait..

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i did something wrong i think nvm

hollow egret
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oh sorry

languid bolt
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oh no

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nvm

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go on

hollow egret
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may I help too?

languid bolt
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yeah

primal parcel
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Ye

hollow egret
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ok u go on

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I didn't do this question

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I will try it for sure

languid bolt
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have you found the y intercept? @primal parcel

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cuz the form for a linear is y = mx + c

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where c is the y intercept

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or y = mx + b

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same thing tho

primal parcel
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Well so far I have y=5/9x+c

languid bolt
#

yes

primal parcel
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But I understand what she did to get c

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I think

languid bolt
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ok

primal parcel
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Is that all there is to it?

languid bolt
#

yes

primal parcel
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Awesome thanks for your help

languid bolt
#

but does using equations count as doing from memory tho

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cuz

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(hint: do not do this from memory)

primal parcel
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I think what it means is that don't use the formula for Celsius to Fahrenheit you remember

languid bolt
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oh ok

hollow egret
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what I have learned is c/5 = F-32/9

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but we cant use memory here

languid bolt
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c = 5(F-32)/9

primal parcel
#

Done

#

.close

lone heartBOT
#
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Show your work, and if possible, explain where you are stuck.
After 15 minutes, feel free to ping <@&286206848099549185>.
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knotty mountain
#

Hey, I'm not sure what to do in this circle theorem question to find k. So far I've found that angle DCA is 44, but i have no idea what to do then.

hollow egret
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hi sir

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is there any congruent triangle rule in circle theorem?

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@knotty mountain

knotty mountain
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I'm not sure exactly

bitter torrent
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i need help with some math question but ill quickly do urs

hollow egret
#

Sir

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lets just say

bitter torrent
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the point where CA and DB intersects we will call it X

hollow egret
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The intersection of line Db and Ac is O

hollow egret
bitter torrent
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DXC = 117

languid bolt
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dont just do their homework btw, try to explain it

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or guide

bitter torrent
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because the total degree in triangle is 180

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u do 180 - 19 - 44

hollow egret
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AOB = 117 degree

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tes triangle sum property

knotty mountain
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yeah

bitter torrent
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CXB = 180 - 117 cos it is a straight line

knotty mountain
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oh

bitter torrent
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angle DBT and angle ACT = 180 - 44 = 136 cos it is also a straight line

south mantle
#

How do u know that DB is a straight line ;-;

bitter torrent
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then u do the last part

knotty mountain
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im not sure how i would get k from that though

hollow egret
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I think

knotty mountain
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because it isn't a proper triangle

hollow egret
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triagnle AOB should be congruent to triagnle DOC

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ye now I got it

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Why they should be congruent

knotty mountain
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oh wait since it's a quad lateral i would subtract them?

hollow egret
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because they have a common intersecting point

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O

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So we can say that angle B = angle C

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gotcha

bitter torrent
hollow egret
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and DT is a straight line

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just do 180-44

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U'll get angle C of triangle ACT

knotty mountain
#

so k would be 25?

hollow egret
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ye I think so

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check answer

knotty mountain
#

ok yeah it is

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thanks a lot!

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.close

hollow egret
#

my pleasure sir

lone heartBOT
#
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lone heartBOT
#
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fleet mist
#

Hello!
Let be integers 1 =< p =< n. Using Pascal's triangle formula, calculate the sum

fleet mist
#

I have no idea as why Pascal's triangle formula can help me

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i know that the first and last term of the sum are equal to 1 but idk about the others

vale wigeon
#

does this say $\sum_{k=p}^n \binom{k}{p}$?

ocean sealBOT
fleet mist
vale wigeon
#

right

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i had trouble reading your handwriting

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but ok

fleet mist
#

oh sorry

vale wigeon
#

i suggest drawing out a pascal triangle and circling the terms in the sum where they appar in the triangle

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you may notice something

fleet mist
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idk how this should help me

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it is something like (2^n)*p maybe?

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p is not a variable

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is it 2^(n-p)

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<@&286206848099549185>

lone heartBOT
#

@fleet mist Has your question been resolved?

lone heartBOT
#
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Available help channel!

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Ask your math question in a clear, concise manner.
Show your work, and if possible, explain where you are stuck.
After 15 minutes, feel free to ping <@&286206848099549185>.
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robust copper
#

<@&286206848099549185>

lone heartBOT
wheat roost
#

Don't ping helpers, just ask a question

robust copper
#

ok sry

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i am stuck

wide raven
#

just take 4 sinA cosA common and see the magic

robust copper
#

ok

fast marlin
#

hey

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could you help here

#

to

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in help 15

worn fox
#

Wait and be patient, don't invade other people's channels

ornate condor
#

invasion ~

robust copper
wide raven
#

wait what?

#

are you sure?

robust copper
#

its not square

wide raven
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it looks like square

robust copper
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its not

wide raven
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lhs

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it is

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it should be

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not square, cube, but yeah

fast marlin
#

aaudaina hola

robust copper
wide raven
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you should

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you can take 4 sin(a) cos(a) common from lhs

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try

robust copper
#

ok