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plucky pewter
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the width of each rectangle would be 2

stark wedge
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f(1) isnt the lowest value of f on [1,3]

plucky pewter
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why so?

stark wedge
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N_3 is the lower darboux sum right

plucky pewter
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yes

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i started with f(-3) and then f(-1), so two in between, and so i though f(1) would be correct, cause it is also two squares in between -1 and 1

stark wedge
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yeah but f(1) > f(anything else in [1, 3])...

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on the interval [1,3] x=1 is the maximum point... but you want the minimum for the lower sum...

plucky pewter
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well then x=3 would be correct

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but what about Ø_3

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the maximum point on the interval [-3, 3] would be x=0

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but what about the two other points

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cause i need the area of 3 rectangles

vale dockBOT
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@plucky pewter Has your question been resolved?

plucky pewter
#

<@&286206848099549185>

vale dockBOT
#

@plucky pewter Has your question been resolved?

distant galleon
vale dockBOT
#

@plucky pewter Has your question been resolved?

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long mortar
#

How do differential operators form vector fields?

long mortar
#

.close

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pine prairie
#

@hazy pivot so uh

vale dockBOT
hazy pivot
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Lmao

pine prairie
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Complexification of field extensions?

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Or just the tensor tjing

hazy pivot
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I have somehow never heard of complexification of field extensions

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What exactly are you trying to understand tensor products for

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Cuz context would change a lot here

pine prairie
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Ok wait

hazy pivot
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As a heads up I have taken sleep meds so I might disappear randomly

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But I hope someone else can help you at that point

pine prairie
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It’s like 4am here so I might fall asleep too

hazy pivot
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He is doing tensor products here

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God I don't know how to make commutative diagrams in latex

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But essentially, V ⊗_ℝ ℂ is the space that

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Turns ℝ-bilinear maps from V × C to any space

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Into ℝ-linear maps to that space

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The way you generate the space is a bit weird

pine prairie
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Okay let’s try one

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So V = ℝ

hazy pivot
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Yup

pine prairie
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Let’s say I have a bilinear map from ℝ x ℂ to Z

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Where Z is some real vector space

hazy pivot
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Yup

pine prairie
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So then this map let’s call it T, does this

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T: ℝ x ℂ -> Z, with T(a, b) = z

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And T is bilinear in ℝ

hazy pivot
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Yes

pine prairie
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Now consider the vector space named ℝ otimesF ℂ

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There exists a unique isomorphism between elements in here, and any ℝ x ℂ ℝ-bilinear maps

hazy pivot
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otimes ℝ

hazy pivot
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Okay have you done any category theory

pine prairie
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Only the very slightest

hazy pivot
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Ah then it won't help here

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Have you done universal properties

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In abstract algebra perhaps

pine prairie
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Not really

hazy pivot
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Interesting

pine prairie
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I got stuck in that chapter of aluffi’s algebra book

hazy pivot
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Tensor products are a bit hard to motivate without thay

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And you aren't even doing tensor products, you're doing smth beyond

idle void
hazy pivot
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$BiLin_\mathbb{F}(V \times W, X) \cong Lin_\mathbb{F}(V \otimes W, X)$

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God that was annoying to type out

pine prairie
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What does \equiv do here

hazy pivot
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What the fuck is the isomorphism symbol

idle void
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\cong

hazy pivot
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Ah

idle void
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$\cong \simeq$

rocky lotusBOT
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lance lance

idle void
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one of those two

rocky lotusBOT
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Xavier 🌺

hazy pivot
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Thanks

pine prairie
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Isomorphic as vector spaces?

hazy pivot
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As sets

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For every bilinear map, you get a linear map

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Tensor products turn multilinear maps into linear maps

pine prairie
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Is this unique?

idle void
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I think you get a canonical isomorphism as vector spaces but its 4:30 am

hazy pivot
hazy pivot
idle void
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Bi linear maps form a vector space no?

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am I just sleep deprived

hazy pivot
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We both might be tbf

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I'm not sure

pine prairie
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Aren’t bilinear maps just (2, 0) tensors

hazy pivot
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I have no idea what that notation means

pine prairie
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But this is bilinear over the same vector space

idle void
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Like the sum of bi linear maps is bi linear, as is a scalar multiple

pine prairie
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I think bilinear maps form a vector space

idle void
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and you should get a natural vector space isomorphism between those two spaces

hazy pivot
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Not V ⊗ W

pine prairie
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No I can’t do this anymore atm

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I’m gonna fall asleep

hazy pivot
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Yeah it's 4.30 am for you

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Sleep

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Tensor products aren't smth you do at this hour

pine prairie
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.close

vale dockBOT
#
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pine prairie
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I can’t rn

hazy pivot
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latent panther
#

CN someone pls help me

vale dockBOT
#

Please don't occupy multiple help channels.

honest stone
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Hi, can you please close this channel?

merry crystal
#

.close another channel in use

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fierce echo
#

I decided to propose myself this question for practice, as seen I use the complex definition of sin to simplify the integral. This later results in a function with imaginary numbers, I know that there is a way to write this in terms of real functions but I cant seem to find it yet. (I know that my derivation may jump steps so feel free to ask for any intermediate steps) Thank you ahead of time.

cosmic lichen
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Hi

fierce echo
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Hi?

vale dockBOT
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@fierce echo Has your question been resolved?

vale dockBOT
#

@fierce echo Has your question been resolved?

forest rune
#

Yall, I need help with solving the worlds coordinates

fierce echo
#

wdym by that

vale dockBOT
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fair coyote
vale dockBOT
fair coyote
#

oh i think its a 2

#

.close

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idle spear
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hi

vale dockBOT
idle spear
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can anyone helps olve

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Let A be a finite set of points in the plane, no three of which are collinear. Assume there exist two triangles, each with vertices among six distinct points of A, whose intersection forms a hexagon that contains no points of A either in its interior or on its boundary. Prove that A contains a convex hexagon whose interior is free of points from A

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@idle spear Has your question been resolved?

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real brook
#

where does this factor 2pi come from? this is from the fourier transform. the function on the left side already has dirac delta properties. why do we introduce that factor in that case?

echo spear
real brook
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isnt the (e^{i(\omega-\omega_0)x}dx) function with only a spike at (\omega=\omega_0) whose integral is infinity

rocky lotusBOT
echo spear
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,, \int_{-\infty}^{\infty} (2 \pi \delta(\omega - \omega_0)) = 2\pi = \int_{-\infty}^{\infty} \qty(\int_{-\infty}^{\infty} e^{i(\omega - \omega_0)x} \dd{x} ) \dd{w}

rocky lotusBOT
#

kizzyyy

real brook
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Hmmm

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and why is this (\int_{-\infty}^{\infty} \qty(\int_{-\infty}^{\infty} e^{i(\omega - \omega_0)x} \dd{x} ) \dd{w} ) 2 pi?

rocky lotusBOT
real brook
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I mean if you have any reference that would be fine too i dont want you do the hard work for me

echo spear
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,, \int_{-\infty}^{\infty} e^{-ax^2 + bx} \dd{x} = \sqrt{\frac \pi a} \cdot e^{\frac{b^2}{4a}}

rocky lotusBOT
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kizzyyy

echo spear
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where b = i(w - w_0) and well a is a constant of your choice (whatever damping factor you like)

real brook
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it's not that simple obviously

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I dont even know where should i start grasping that

echo spear
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i mean the whole idea isn't for you to solve the

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left thing

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it's just for you to know that the left thing

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when integrated wrt to w doesn't even match the right thing

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without a normalization factor

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which happens to be 2pi here

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sa long as you intuit that it isn't 1

real brook
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Yeah i know

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Ok

real brook
echo spear
rocky lotusBOT
#

kizzyyy

real brook
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we do

echo spear
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which is just 2 sin((w - w_0)t)/(w - w_0)?

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using the exponential definition

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which you should've seen in like precalc ig

real brook
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i knw that

echo spear
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okay then your last bit

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is just relating this to the dirchlet integral

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maybe this one makes more sense?

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and you're done

real brook
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yea i believe it does

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ok im good

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now i get it

echo spear
real brook
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you good bro, you managed to reduce it to my level

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thank you very much!

echo spear
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lol no worries

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gl-

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🥰

real brook
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i was actually wandering around the solution with the dirichlet but for some reason didnt apply the second integration to see why the factor of 2 pi has to be there

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Thanks once again you the best!

#

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copper mauve
#

Okay so my calc1 professors today explained, given a sequence a(n) where n belongs in N where a(n) = (1-n)/n, to prove a(n) converges in a(n) = 2. now i did not understand the definition of limit of sequence very well. he explained it as "for each epsilon greater than 0, it exists an M where n>M (why?) so that the modulus (why?) of a(n) minus the limit (which I assume it's 2 in the proof, but why minus?) is less than epsilon" ?? what's going on here? can someone provide a better explanation as to why for example the limit is being subtracted? I can't envision it.

thanks

chrome beacon
chrome beacon
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we don't just want it to get that close once though, we want it to get that close and stay there

copper mauve
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right ofc

chrome beacon
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i've sometimes seen them explained like a two player game. The challenger picks an epsilon, which creates a box or a target around L

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Then the defender will choose an N, which can be whatever they want but has to be some number, where everything after that N stays in the box. So if N is, say, 1000, then for every sequence element after the 1000th, it's inside of that target

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to answer your specific questions,

it exists an M where n>M (why?)
more precisely: there exists an M where for every n > M (this is the "get in and stay in" part)

so that the modulus (why?)
it's fine if the sequence bounces above and below the limit, but it needs to be constrained to a box around the target

why minus?
what we're saying is that | a(n) - 2 | < epsilon. This means that a(n) is within epsilon of 2 -- it's within the box that the challenger drew around the target. That's true for all n > M, meaning the sequence gets in the box and stays in the box

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does that make sense?

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here's a visual -- see how the sequence gets within epsilon of 0, starting at M

ebon glade
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maybe it's fruitful to say this more explicitly: |x-y| is the distance between x and y. so |a(n)-2| is the distance between a(n) and 2

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(also, your sequence doesn't actually converge to 2, so something went wrong there)

vale dockBOT
#

@copper mauve Has your question been resolved?

midnight fractal
#

Hatsune

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mental root
#

Alright so I sent this picture to my teacher and he told me that I should add a negative sign with force and normal reaction force below the diagram so -F= mgsin theta and -R= mgcos theta, can someone explain why??

verbal badger
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Firstly it looks like we're ignoring friction?

mental root
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Yeah apparently

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Thats how I was directed to do it

verbal badger
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To answer your question. the gravity isn't impeding the applied force, so they should be added

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It's not like the force F is "pulling the box up". F is pushing it down, and gravity (mgsin(theta)) is pulling it down

mental root
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Wait nvm im so dumb

verbal badger
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So the total force along the x component is F + mgsin(theta)

mental root
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Its cause it's acting in the opposite direction

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Yeahhh

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I get it

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Thabk youuu

verbal badger
mental root
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No

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We're talking about the angle below

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Its in the opposite direction of the forces above

verbal badger
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What do you mean by the angle is in the opposite direction of the forces?

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The two downward forces are both pushing the box down, right?

mental root
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.close

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#
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verbal badger
#

chatgpt is wrong. it takes F as friction, while you take F as the dowards force

mental root
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Bruh😭

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I don't get this

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I understand one point and it dosent make sense to the other

copper mauve
verbal badger
#

.reopen

vale dockBOT
verbal badger
#

Draw your FBD and label your coordiante axes

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Fx = F + mgsin(theta), since the force from "Force" and gravity is in the same direction (down the slope)
Fy = R - mgcos(theta), since the normal force is opposite to the gravity (on the y-axis, pushing into the slope)

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Since we have equilibrium, Fx = Fy = 0

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So F = -mgsin(theta) while R = mgcos(theta)

mental root
#

Normal force remains positive?

verbal badger
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The term "positive" and "negative" is arbitrary, anything can be positive, as long as the opposite direction is negative

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If we say "upwards is positive", then yes, normal force is positive while the y component of gravity is negative

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If we say "downwards is positive", then normal force is negative while the y component of gravity is negative

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The important part isn't "which one is positive", but rather they are in the opposite direction

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Contrarily the applied force and x component of gravity are in the same direction

mental root
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Ohh

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Okay

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I kind of understand now

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Someone sent me this

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Wait

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Negatives cancel out

verbal badger
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You can't interpret "negatives" without defining a coordiante axes. Define your coordinate axes on your drawing first

mental root
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But can't you already tell theyre in the negative axis?

verbal badger
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How can I tell that when I don't know which way is negative?

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is negative down the slope or up the slope?

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is it into the slope or out of the slope

mental root
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Isn't the angle in the 3rd coordinate? Isn't that taken negative

verbal badger
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Draw your FBD without the box

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Just a point with arrows on it

mental root
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What do you mean

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😭I dont understand

verbal badger
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Do you know how to draw a free body diagram?

mental root
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Um no

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Isn't that already a free body diagram?

verbal badger
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Kinda, but you're missing the arrows

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it should look like this

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With Fa in the other direction of course

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(unless it is actually up- which needs to be specified in the problem)

mental root
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Yeah, and?

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How do you figure that out

verbal badger
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It should be stated in the problem

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Is the force pulling the box up the slope or pushing it down the slope?

mental root
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It dosent really say anything about that

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Wait

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BRUHHHHH

verbal badger
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Do you see the direction of the arrow on f?

mental root
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WAIT

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Cause they're equal forces in opposite directions😭

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I highlighted that aswell

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In the book

verbal badger
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Yeah, so the force on the x direction (assuming downhill is positive) is mgsin(theta) - F

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Force on the y direction (assuming up outside the slope is positive is R - mgcos(theta)

mental root
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Yeah

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Exactly

verbal badger
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And since the mass is "resting on the plane", the net force is zero, meaning the force on each direction is 0

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So mgsin(theta) - F = 0 and R - mgcos(theta) = 0

mental root
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Yeah exactly

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But here you gotta figure out the relashionship between angle of repose and friction

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But you're correct

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That helped

verbal badger
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well you can just do mgsin(theta) - F = R -mgcos(theta) and solve for theta

mental root
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Yeah but exam requirements are different so I gotta stick to that

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Even tho you js told me there's a short way out

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But I gotta follow this pattern

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Anyways that's more knowledge for me

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Thanks

#

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wooden ocean
safe fulcrum
#

can you draw the left-hand side of 2a on a Venn diagram?

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start with the case where B is not a subset of A

viscid spade
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\B U B is kinda cancelling but you have to be careful how it is cancelling

odd jackal
#

Try analysing the logical forms to start

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Let $x\in (A \setminus B) \cup B$. Then $x \in (A \setminus B) \lor x \in B$. Then $(x \in A \land x \notin B) \lor x \in B$

rocky lotusBOT
odd jackal
#

Use ths to start

wooden ocean
#

alright, thanks!

odd jackal
wooden ocean
#

okay, thank you!

safe fulcrum
wooden ocean
#

I understood using the logical forms, but I'm not sure how to get to proving the subset?

odd jackal
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What does it mean logically for $(A \setminus B) \cup B = A$

rocky lotusBOT
odd jackal
#

@wooden ocean

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Give me the logical form

odd jackal
wooden ocean
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I got to {x | ( x ∈ A ^ x ∉ B ) v x ∈ B}

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but I'm not sure what to do with that from there

odd jackal
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$(x \in A \land x \notin B)\lor (x \in B)$

rocky lotusBOT
wooden ocean
#

so, is that... (x ∈ A v x ∈ B) ^ (x ∉ B v x ∈ B)

odd jackal
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YES

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Notice that $(x \in B \lor x\notin B)$ is a tautaulogy

rocky lotusBOT
wooden ocean
#

right

odd jackal
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so you have $(x \in A \lor x \in B)$

rocky lotusBOT
wooden ocean
#

that makes sense

odd jackal
#

Now we analyse the logical form of $B \subseteq A$

rocky lotusBOT
odd jackal
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wait

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You made a mistake, I think

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$(x \in A \lor x \in B) \iff x \in A$

rocky lotusBOT
wooden ocean
#

oh dear. where is it?

odd jackal
#

didn't you miss thus

wooden ocean
#

ooh... where would that have gone

odd jackal
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you just simplified the logical form for

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for the left

wooden ocean
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oh... so, how do I do it for the right?

odd jackal
#

$(x \in A \lor x \in B) \iff x \in A$

rocky lotusBOT
odd jackal
#

this is what the entire thing simplifes to

wooden ocean
#

oh, okay!

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my notes don't really explain how to get the logical form of the subset relation so I wasn't able to get that

odd jackal
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so $[(x \in A \lor x \in B) \implies x \in A] \land [x \in A \implies (x \in A \lor x \in B)]$

rocky lotusBOT
odd jackal
#

now can you simplify this

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what is $A \implies B$ logically equivalent to

rocky lotusBOT
wooden ocean
#

that would be... ¬A v B?

odd jackal
#

yes!

#

now use that here

#

$[\neg(x \in A \lor x \in B) \lor x \in A] \land [ (x \notin A) \lor (x \in A \lor x \in B)]$

rocky lotusBOT
odd jackal
#

now simplify this

wooden ocean
#

got it! I'll do that now

odd jackal
#

This is painful, sorry :(

wooden ocean
#

alas, such is life ^^;; this is really helping me understand though

odd jackal
#

ping me when you're done, I'll be working on my own stuff in the meanwhile

wooden ocean
#

alright, thank you!

hazy pivot
#

Proving this logically feels.. weird tbh

odd jackal
odd jackal
hazy pivot
#

I'm not saying it's wrong I'm just trying to see if there's a better way

odd jackal
#

I mean sure, venn diagrams would work

#

but they're not rigorous

hazy pivot
#

I'm not doing Venn diagrams lmfao

#

A ∖ B is just A ∩ B'

#

(A ∩ B') ∪ B = (A ∪ B) ∩ (B' ∪ B)

#

The second term is the entire set so the intersection is just A ∪ B

wooden ocean
#

the course I'm doing this for is based on logical operations so I do have to prove it that way

hazy pivot
#

Yeah doing this logically is just tedious af

wooden ocean
#

^^;

odd jackal
#

@wooden ocean

#

any updates?

#

Or should I walk you through this

wooden ocean
#

I think I'm getting somewhere

#

right now, I have:
[ (x ∉ A ^ x ∈ B) v x ∈ A ] ^ [ x ∉ A v x ∈ A v x ∈ B ]

#

and in the second part, there's another tautology, right?

odd jackal
#

Uh, do you know to type in LaTeX?

wooden ocean
#

I'll try ^^;;

odd jackal
rocky lotusBOT
wooden ocean
#

right!

#

$[(x \notin A \land x \notin B) \lor x \in A] \land [(x \notin A \lor x \in A \lor x \in B)]$

rocky lotusBOT
odd jackal
#

nice

wooden ocean
#

so, does the whole second part in square brackets cut out?

odd jackal
#

no, x \in B surives

#

which is very important as you'll soon see :)

#

Just simplifiy the left , and you should be done :D

#

( hope you don't mind me using emoticons)

wooden ocean
#

alright!

#

I don't mind at all of course

odd jackal
#

Once agin, ping me when you're done

vale dockBOT
#

@wooden ocean Has your question been resolved?

wooden ocean
#

I think I got it!

#

it simplified down to $x \notin B \lor x \in A$

rocky lotusBOT
odd jackal
#

Logically equivalent to?

wooden ocean
#

b implies a

#

right?

#

$x \in B \implies x \in A$

rocky lotusBOT
odd jackal
#

Yay

#

What does this mean

wooden ocean
#

that B is a subset of A... since if an element is present in B, it must be in A, but not necessarily vice versa

#

thank you so much!!

odd jackal
wooden ocean
#

I finally understood it...

#

again, thank you this has been a huge help

#

.close

vale dockBOT
#
Channel closed

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odd jackal
#

.reopen

vale dockBOT
odd jackal
#

@wooden ocean

#

do you know how to do the opposite direction now?

#

because you haven't technically finished the first one

wooden ocean
#

ah?

odd jackal
#

What we have shown is $[(A \setminus B) \cup B =A] \implies B \subseteq A$

rocky lotusBOT
wooden ocean
#

for the opposite direction... I would need to rewrite it so I get $(x \in A \land x \notin B) \lor x \in B \iff x \in A$ from $B \implies A$ ?

rocky lotusBOT
odd jackal
#

yea

#

wait

#

You need to now show $B \subseteq A \implies [ ( A \setminus B) \cup B]=A$

rocky lotusBOT
wooden ocean
#

got it

#

I'll try doing it

#

hmm

#

once I get to

#

$x \notin B \lor x \in A$

rocky lotusBOT
wooden ocean
#

I'm not sure how to proceed

odd jackal
#

Okay, so you want to proceed like this :
\
You know $B \subseteq A$.
\Using this show $[(A \setminus B) \cup B]=A$

rocky lotusBOT
wooden ocean
#

how do I go about doing that? :0

hazy pivot
#

Well what does it mean for x to be in the LHS

wooden ocean
#

I'm... not sure

hazy pivot
#

What does it mean for x to be in a union

wooden ocean
#

it can be in either part of the sections that are part of the union

hazy pivot
#

Yes

#

So using that what do we get

wooden ocean
#

that... x is in A?

#

I'm a little lost on what you mean

hazy pivot
#

Break down $x \in (A \setminus B) \cup B$

rocky lotusBOT
#

Xavier 🌺

wooden ocean
#

x is an element in the union between A \ B (the part of A that doesn't contain B) and B itself

hazy pivot
#

Yes

#

So you get two cases

#

Right

wooden ocean
#

right

hazy pivot
#

Now analyse the cases individually

wooden ocean
#

so like, x in A, A \ B, and B?

odd jackal
rocky lotusBOT
wooden ocean
#

alright

#

can I show ot using a venn diagram?

odd jackal
wooden ocean
#

ahh, I see

#

I'll email my professor to check if it's allowed, then

#

thank you so much!

#

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#
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sudden dirge
vale dockBOT
sudden dirge
#

stuck on this question

#

not sure how to approach it

#

we could substitute but that doesn't really get us far

snow zealot
#

Put Y in P, then you will get an ineqality relation. Solve for X

sudden dirge
#

now i just get

#

P((x - 2)(x + 6) <= 0)

#

so do i just P(X < -6) + P(X > 2)

vale dockBOT
#

@sudden dirge Has your question been resolved?

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earnest ridge
#

Could someone walk me through solving 1 and 2 please?

valid perch
#

yeah

#

at what value is sin(x)= sqrt(2)/2?

topaz hawk
#

are calculators not allowed?

candid socket
hazy pivot
#

Ehh both of those are standard values

vale dockBOT
#

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tiny torrent
#

does every cauchy sequence converge?

vale dockBOT
tiny torrent
#

class notes

#

google

#

problem im working on

#

I just dont see why the problem is given if every cauchy sequence converges

#

I think maybe becaue it's simpler to prove than proving every cauchy sequence converges?

#

unless every cauchy sequence doesnt converge which is what im wondering now

warped totem
#

helo guys

#

hii

#

supp

tiny torrent
#

.close

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shrewd furnace
#

hi im taking statistics and am stumped by this question. i am not supposed to calculate the answer but I dont know where to find the answer on the table

shrewd furnace
#

here are my tables!

shrewd furnace
#

I am supposed to find the percent of the data that is more than 2 movies

proud kestrel
shrewd furnace
#

yeah

proud kestrel
shrewd furnace
#

ok yeah i thought so

proud kestrel
#

u can get it from table 2 pretty easily tho

#

and table 3

shrewd furnace
#

im supposed to give a certain cell location to cite what the answer is

proud kestrel
shrewd furnace
#

im not supposed to add anymore functions and formulas

proud kestrel
#

ok

#

u can use J6

#

1 - J6 is the answer

shrewd furnace
#

but wouldnt that be up to 2 movies?

proud kestrel
#

j6 is up to 2 movies

shrewd furnace
#

im supposed to find the percentage of more than 2 movies

proud kestrel
#

1-j6 is everything greater than that

shrewd furnace
#

so the percentage excluding J4,5,6

proud kestrel
#

huh

shrewd furnace
#

I already had a question where I had to find the percentage for up to 2 movies, the 35%. Im trying to give the location of the cell that tells me the percentage excluding 2 or less movies

proud kestrel
#

1 minus J6

#

the answer is .65 dawg

#

unless you can find a cell that says .65 the answer is to use J6

shrewd furnace
#

i know but im not supposed to calculate anything, just read the tables so im confused :(

#

i'll just go with j6 since it really doesn't seem possible what the question is asking

#

thank you for the quick response!

dawn quest
#

any movie recommendations

#

for mathematical purposes

tidal swift
vale dockBOT
dawn quest
#

i meant to post this here

tidal swift
#

either way, this channel is occupied by another helpee atm

dawn quest
#

haha you said pee hahaha

#

potty mouth !

tidal swift
#

grab an available help channel if you want to ask your own question

dawn quest
#

okk !!!! thank you

shrewd furnace
#

.close

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#
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tidal swift
#

good

vale dockBOT
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drowsy atlas
vale dockBOT
drowsy atlas
#

can someone explain what I did wrong

#

The question is

#

the 2 arrows I drew are equations of 2 planes. I’m asked to find the vector parametric equation of the intersection

#

I don’t get what i did wrong

#

this is the answer

restive aurora
#

Can you post the original question

sharp knot
#

It is possible for your parametric form of the plane to "look" a little different. However, your point doesn't seem to satisfy both equations for the planes. I think you made a sign error when solving for z in terms of x.

drowsy atlas
#

ah

sharp knot
#

That looks right. But you can check for yourself by plugging the point you get back into the equations of the planes and checking it works

drowsy atlas
#

oh rlly

sharp knot
#

Also, your answer looking different just means your 't' is different.

drowsy atlas
#

even tho my solution looks different it could still be right

#

?

sharp knot
#

yep

drowsy atlas
#

lmaoooooooo

#

okok

#

thanks

#

can you help me with another problem?

sharp knot
#

sure

drowsy atlas
sharp knot
#

Ok, it looks like you have the equation of the line, looks good

sharp knot
#

Yes, they gave you the direction vector, and used the point they gave you. So for t=0 you know the point is on the line.

#

Now, what is the value of z when you are in the xy plane?

sharp knot
#

Yes. What is the z component of the line you found?

drowsy atlas
#

5t-2

#

ohhh

#

waitttt

#

so i set t = 0

#

?

sharp knot
#

Well, you don't want t =0 necessarily.

#

What is supposed to be 0 in the xy plane again?

drowsy atlas
#

z

#

nvm

#

so

#

i use 5t-2 to find t

#

set it to 0

sharp knot
#

yes

drowsy atlas
#

thank youu

#

let me try that

#

also

sharp knot
#

no problem

drowsy atlas
#

do you think it's possible for a question to ask me to reflect a vector along a line that is not y = x?

#

like smth like y=5x

sharp knot
#

I think so.

drowsy atlas
#

would the reflection matrix just be
0 5
5 0

sharp knot
#

hmm... I don't think so

#

I assume you haven't studied linear algebra? Might be slightly tough with the tools you have to work with

drowsy atlas
#

this is lin alg

sharp knot
#

multiplying by 5 just "stretches" things. You want to change the angle

drowsy atlas
#

yikes

#

that sounds complicated

#

cuz i only know the 2 matrices for clockwise and counterclockwise rotation

sharp knot
#

Draw a picture and think about what happens to your basis vectors

drowsy atlas
#

thanks

#

also

#

if i have like

drowsy atlas
#

to get it into a matrix

#

i can just like

#

write out the xyz equations?

sharp knot
#

I don't follow.

drowsy atlas
#

can i write this into a matrix

sharp knot
#

You can write that as a vector. A 3x1 matrix

#

the x component is just 6t-5. y is 4t+4

drowsy atlas
#

oh i need t in my matrix?

#

.close

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#
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mystic bramble
vale dockBOT
mystic bramble
#

i know that the answer is -2x^4 - 11x^3 + 6x^2 + 47x - 40, but i’m having trouble on the flow of equation.

gray spear
#

Alright whats your thought process?

restive aurora
#

Do you know about multiplying like
(x-2)(x-1) = x^2 - 2x - x + 2 = x^2 - 3x + 2

#

This is just like that but with more terms

mystic bramble
#

Um wait

#

But it said -, so I must minus them right?

#

Like this?

restive aurora
mystic bramble
#

Oh really

restive aurora
#

And that - is supposed to be a *

mystic bramble
#

My prof already gave out the answer but I must explain why it is

#

Omg, ur right

restive aurora
#

Lol great

#

This makes sense now?

mystic bramble
#

Yes it does 😭

#

I’ve been messing up since earlier

#

Thank you so much

#

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green hamlet
#

Don’t think I understand what it’s asking me😭

wraith heart
#

do you see these definitions of m and M?

green hamlet
#

Yes

wraith heart
#

they're numbers that depend on f, a, and b

#

can you identify f(x), a, and b from here?

green hamlet
#

f(x)=5tan(3x) and b pi/9 and a pi/12

wraith heart
#

right

#

do you know what absolute minimum of 5tan(3x) is on [pi/12, pi/9] ?

green hamlet
#

uhhhh not off the top of my head 😭😭

wraith heart
#

there are at least two ways. 1 is to recall your trig and figure it out by plotting or take derivatives and show f(x) is increasing on [a, b]. 2. is to do a u-sub with u = 3x and do 1. but more easily

green hamlet
#

ahhhhh okay

wraith heart
#

,w plot 5tan(3x) for pi/12 < x < pi/9

wraith heart
#

,w plot 5tan(x) for pi/4 < x < pi/3

#

yea same graph so you should be able to find m and M now.

green hamlet
#

OKAY OKAY THANK YOU

#

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#
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grizzled isle
#

I am supposed to solve for x and y, but the 1x4 - 1x3 = 1x3 part is confusing me. How would I get started.

grizzled isle
#

Is y-x 1 term?

#

Yeah nvmd

#

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olive grove
#

how do i solve this i got no idea where to start

olive grove
#

ping me if someone comes thanks

umbral isle
#

Are derivatives used?

olive grove
#

huh

#

i know what they are and stuff

#

idk how they work for this question tho

#

😭

umbral isle
olive grove
#

i got. no idea

#

i sat this exam like a few weeks ago

#

let me think about this

#

yup i still have no idea why i did that

#

😭

#

if i set them equal to each other that means i can find a c value where they both exist?

#

does that work

umbral isle
stark wedge
#

you want the eq 0.1x^2-2x+c = -0.8x+4 to have exactly one solution

stark wedge
#

oh shit it is cubic

#

nevermind that

olive grove
#

i see

#

hmmmmmmm

#

what cubic only has one solution

stark wedge
#

ignore me

olive grove
#

oh

#

ok

stark wedge
#

as in ignore the one solution stuff

olive grove
#

ok

stark wedge
#

i had misread the question

olive grove
#

ohhh ok

umbral isle
#

Oh ye ye it can have 1 sol and stilll not be tangent

olive grove
#

equation to the tangent of the curve means u take like the gradient of one spot and draw a linear line?

#

one coordinate

#

i remember what it looks like just not how to describe it

#

like this right?

olive grove
#

😭

umbral isle
olive grove
#

idk wahts going on

#

lets refresh twin

olive grove
umbral isle
#

Think so

olive grove
#

ok so

#

what do i do

#

to find constant c

ionic cape
olive grove
#

what do i gotta do

ionic cape
olive grove
#

i got

ionic cape
#

dyk how to differentiate

olive grove
#

0.3x^2 - 2 = -0.8x + 4

ionic cape
#

okay

olive grove
#

wait oopss

ionic cape
#

c shouldnt

olive grove
#

there

ionic cape
#

yea

#

okay can you solve that

olive grove
#

yes

#

one second

ionic cape
#

then youll get a x value, the corresponding y is y=-0.8x+4

#

substitute y and x into the function and youll probably get c

olive grove
#

i got 2 x values its a quadratic

#

-6 and 10/3

ionic cape
#

okay wait

olive grove
#

ight

ionic cape
#

oh okay

#

they said possible value(s) of c

#

so ig do both of them

olive grove
#

ok so y = -0.8x + 4

ionic cape
#

yuh

olive grove
#

y = -0.8(10/3) + 4
y = 4/3

y = -0.8(6) + 4
y = -0.8

#

now i use these and use the equation to find both c values?

ionic cape
#

im doubting myself a lot

#

but yeah i think so

sacred jewel
#

Oh

#

Conquest is already here

olive grove
#

0.1(6)^3 - 2(6) + c = -0.8
c = 8.8

0.1(4/3)^3 - 2(4/3) + c = -0.8
c = -3.23 (rounded 2 dp)

#

idk gng

#

is this right

olive grove
craggy girder
olive grove
#

idk whats goingon guys

#

this question got me fried

ionic cape
#

shit i might b stupid

#

my bad

olive grove
#

its chill gng

craggy girder
#

can you give me a recap of what you did?

olive grove
#

repost for new people

craggy girder
#

i aint reading allat 💀

craggy girder
ionic cape
#

i think

olive grove
merry crystal
#

we can equate the gradient of the tangent line to f'(x) to find the x values

#

oh

olive grove
#

got 2 answers for c cuz 2 x values

ionic cape
#

mb

olive grove
#

all good

#

lets jus do the right way

#

someone tell me the righ tone

#

😭

#

and why it works

craggy girder
#

think of it this way, the tangent and the graph have the same slope at their point of contact
hence we equate their slopes

olive grove
#

ohhhh

#

i get it

#

like in this

#

if it was perfect

merry crystal
#

moving further to find c values

recall that f(2) = -0.8(2)+4
and
f(-2) = -0.8(-2)+4

Due to point of intersection

ionic cape
#

thats what we did earlier

olive grove
#

hol up thts quick gng

#

ye that is not making sense

#

how did the 2 come

olive grove
merry crystal
#

damn bruh

#

did u solve for x values

olive grove
ionic cape
#

no the tangent is alr derived

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right

#

derivation of the function = gradient = tangent?

#

oh

craggy girder
#

you need the slope of the tangent

olive grove
#

no right if we were to derive it we would just get the coefficient of x as our answer

ionic cape
#

OH

craggy girder
#

for that you need to derivate

ionic cape
#

Oh

#

its like -6 and 10/3

rocky lotusBOT
#

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#
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merry crystal
#

we just use the slope

sacred jewel
#

Hm for tangency slopes are equal so 0.3x² - 2 = -0.8 giving x = ±2

craggy girder
#

also dont say derive, say derivate

umbral isle
#

Something went wrong🗣️ 🔥

merry crystal
#

wtf is up with wa

olive grove
#

0.3x^2 - 2 = -0.8
0.3x^2 - 1.2 = 0

ionic cape
olive grove
#

so thats where they got it from

merry crystal
#

yes

olive grove
#

i seeeee

#

now we can go to ur quick step

#

moving further to find c values

recall that f(2) = -0.8(2)+4
and
f(-2) = -0.8(-2)+4

Due to point of intersection

ionic cape
craggy girder
#

they mean different things

olive grove
olive grove
#

none of my teachers ever corrected me are we serious

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thanks gng

ionic cape
#

google says derivate means something derived

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ok mayb its different for math

merry crystal
#

anw gang lock in

craggy girder
#

its hard to explain what it means lol
buts its diff

olive grove
#

yeah so

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i can use these x values to find the y value

#

from either function right?

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since we set them equal to eaach other

ionic cape
#

two y values

olive grove
#

ye i get that part but can i only use the tangent equation or can i use the original cubic function too?

merry crystal
#

both

sacred jewel
#

Yes so by substituting in f(x) = 0.1x³ - 2x + c and y = -0.8x + 4 gives c = 2.4 or 5.6

olive grove
#

tuff

merry crystal
#

the tangent line intersects with the cubic function at x=2 and x=-2

olive grove
#

OHH I GET IT

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ill just solve for y values rq

merry crystal
olive grove
#

y = -0.8(2)+4
y = 2.4
y = -0.8(-2)+4
y = 5.6

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now i can solve for c with each y value using the original cubic

olive grove
ionic cape
#

real

olive grove
#

0.1(2)^3 - 2(2) + c = 2.4
c = 5.6
0.1(-2)^3-2(-2)+c=2.4
c = -0.8

olive grove
merry crystal
#

,w calc

rocky lotusBOT
merry crystal
#

wtf am i doing

#

,calc 0.1(-2)^3-2(-2)

rocky lotusBOT
#

Result:

3.2
olive grove
#

,calc 2.4-3.2

rocky lotusBOT
#

Result:

-0.8
olive grove
#

gotchu twin

olive grove
#

OHHHHHHHHH

#

,calc 5.6-3.2

rocky lotusBOT
#

Result:

2.4
ionic cape
#

,calc 5.6-3.2

rocky lotusBOT
#

Result:

2.4
ionic cape
#

true

olive grove
#

OHH

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ok wel

#

there we go

ionic cape
olive grove
#

i am NOT getting this in the test but atleast i know how to do it now

ionic cape
#

believe in yourself twin

#

you can do it...

olive grove
#

thanks gng

merry crystal
#

lock in

olive grove
#

thank you all of you

#

im not gonna ping everyone its a lot of effort

#

i hope you have beautiful days

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or nights

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thanks guys

ionic cape
#

no problem brotato chip

olive grove
#

.close

vale dockBOT
#
Channel closed

Closed by @olive grove

Use .reopen if this was a mistake.

vale dockBOT
#
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north scarab
#

what are reciprocal functions?

vale dockBOT
deep cedar
#

What is ts

north scarab
#

Integrating

#

logs

stark wedge
#

"reciprocal functions" are not really a rigidly defined class

#

rather you should look at these 3 specific integration formulas that they give you

north scarab
#

hm ok

#

what is the first sentence saying?

stark wedge
#

the "small adjustment" it mentions is the absolute value bars you slap on the stuff inside the logarithms.

#

so that for $\int \frac{\dd{x}}{x}$ instead of writing $\ln(x) + C$ you write $\ln|x| + C$.

rocky lotusBOT
north scarab
#

but wasnt that always the case? previosuly in the calculus of logs, they did not use absolute value of the argument

stark wedge
#

... "the calculus of logs"?

north scarab
#

yes

#

calculus = differentiation right?

#

or is calculus the umbrella term for differentiation and integration

hot tide
#

and well more stuff but those are the core components

stark wedge
pallid oasis
#

calculus(in the context of highschool math) would probably mean that, but there are other meanings in math for it as well (maybe with a prefix added)

north scarab
#

what have I done wrong

#

wait ill open a new ticket

#

.close

vale dockBOT
#
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vale dockBOT
#
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nimble pier
#

h

vale dockBOT
nimble pier
#

i tried so hard to think how to answer the (ii) question and cant even figure out how to start. please can anyonehelp

#

circular measure

candid bolt
#

its helpful to label the intersection points first

nimble pier
#

wdym

#

HELP

#

<@&286206848099549185>

candid bolt
#

and then try to break the intersection area into some basic shapes

nimble pier
#

this is the area wanted

#

how do i even start when the only given information for the spotlight circle is just its radius

#

no angle

vale dockBOT
#

@nimble pier Has your question been resolved?

nimble pier
#

<@&286206848099549185>

candid bolt
#

so thats a sector + (sector-the triangle bit)

#

you know how to calculate the sector areas right

nimble pier
#

yes

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but i dont know the angle for it

candid bolt
#

unless theres an easier way you should use the cosine law

nimble pier
#

i know the angle OTP but

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lol what

candid bolt
#

<@&268886789983436800>

candid bolt
nimble pier
nimble pier
#

hold on

candid bolt
nimble pier
#

these?

candid bolt
#

idk what you

#

re pointing to with the red splot

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but i mean the ones the circle at T makes

nimble pier
#

omg

vale dockBOT
#

@nimble pier Has your question been resolved?

vale dockBOT
#
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prisma flint
#

Hello!
Can someone please explain to me how I get from the first term to the second term here?

small beacon
prisma flint
#

I know the pq formula, i dont know how they got the term into a from so I can apply the formula

#

@small beacon

stark wedge
#

put z = 1+y temporarily

#

then you get $104z^2 = 5z + 105$

rocky lotusBOT