#help-4
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f(1) isnt the lowest value of f on [1,3]
oh so i need to choose the lowest value?
why so?
N_3 is the lower darboux sum right
yes
i started with f(-3) and then f(-1), so two in between, and so i though f(1) would be correct, cause it is also two squares in between -1 and 1
yeah but f(1) > f(anything else in [1, 3])...
on the interval [1,3] x=1 is the maximum point... but you want the minimum for the lower sum...
ohh i see
well then x=3 would be correct
but what about Ø_3
the maximum point on the interval [-3, 3] would be x=0
but what about the two other points
cause i need the area of 3 rectangles
@plucky pewter Has your question been resolved?
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@plucky pewter Has your question been resolved?
Pretty sure they told you, at least implicitly, no? You want the maximum values of f on [-3, -1], [-1, 1], and [1, 3]. Use those to define your rectangles and add their areas.
Your rectangles should be like this: https://www.geogebra.org/calculator/d7wkanz4
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How do differential operators form vector fields?
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@hazy pivot so uh
Lmao
I have somehow never heard of complexification of field extensions
What exactly are you trying to understand tensor products for
Cuz context would change a lot here
Ok wait
As a heads up I have taken sleep meds so I might disappear randomly
But I hope someone else can help you at that point
He is doing tensor products here
God I don't know how to make commutative diagrams in latex
But essentially, V ⊗_ℝ ℂ is the space that
Turns ℝ-bilinear maps from V × C to any space
Into ℝ-linear maps to that space
The way you generate the space is a bit weird
Yup
Yup
So then this map let’s call it T, does this
T: ℝ x ℂ -> Z, with T(a, b) = z
And T is bilinear in ℝ
Yes
Now consider the vector space named ℝ otimesF ℂ
There exists a unique isomorphism between elements in here, and any ℝ x ℂ ℝ-bilinear maps
otimes ℝ
NO
Okay have you done any category theory
Only the very slightest
Ah then it won't help here
Have you done universal properties
In abstract algebra perhaps
Not really
Interesting
I got stuck in that chapter of aluffi’s algebra book
Tensor products are a bit hard to motivate without thay
And you aren't even doing tensor products, you're doing smth beyond
Hold on Lemme latex smth
this isn't what I meant. What I was saying is complexification generalises from being smth specific to the field extension C/R to any field extension L/K where we call it extension of scalars
$BiLin_\mathbb{F}(V \times W, X) \cong Lin_\mathbb{F}(V \otimes W, X)$
God that was annoying to type out
What does \equiv do here
What the fuck is the isomorphism symbol
\cong
Ah
$\cong \simeq$
lance lance
one of those two
Xavier 🌺
Thanks
Isomorphic as vector spaces?
As sets
For every bilinear map, you get a linear map
Tensor products turn multilinear maps into linear maps
Is this unique?
Interesting
I think you get a canonical isomorphism as vector spaces but its 4:30 am
Yes it's a bijection
The first isn't a vector space is it
Aren’t bilinear maps just (2, 0) tensors
I have no idea what that notation means
But this is bilinear over the same vector space
Like the sum of bi linear maps is bi linear, as is a scalar multiple
I think bilinear maps form a vector space
and you should get a natural vector space isomorphism between those two spaces
So what’s wrong with this
The isomorphism is between the spaces of maps
Not V ⊗ W
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I can’t rn

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CN someone pls help me
Hi, can you please close this channel?
.close another channel in use
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I decided to propose myself this question for practice, as seen I use the complex definition of sin to simplify the integral. This later results in a function with imaginary numbers, I know that there is a way to write this in terms of real functions but I cant seem to find it yet. (I know that my derivation may jump steps so feel free to ask for any intermediate steps) Thank you ahead of time.
Hi
Hi?
@fierce echo Has your question been resolved?
@fierce echo Has your question been resolved?
Yall, I need help with solving the worlds coordinates
wdym by that
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hi
can anyone helps olve
Let A be a finite set of points in the plane, no three of which are collinear. Assume there exist two triangles, each with vertices among six distinct points of A, whose intersection forms a hexagon that contains no points of A either in its interior or on its boundary. Prove that A contains a convex hexagon whose interior is free of points from A
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where does this factor 2pi come from? this is from the fourier transform. the function on the left side already has dirac delta properties. why do we introduce that factor in that case?
if you were to integrate the left side you'd get 2pi not 1
how
isnt the (e^{i(\omega-\omega_0)x}dx) function with only a spike at (\omega=\omega_0) whose integral is infinity
sstac
i mean like if you "integrate both sides" with respect to w
,, \int_{-\infty}^{\infty} (2 \pi \delta(\omega - \omega_0)) = 2\pi = \int_{-\infty}^{\infty} \qty(\int_{-\infty}^{\infty} e^{i(\omega - \omega_0)x} \dd{x} ) \dd{w}
kizzyyy
Hmmm
and why is this (\int_{-\infty}^{\infty} \qty(\int_{-\infty}^{\infty} e^{i(\omega - \omega_0)x} \dd{x} ) \dd{w} ) 2 pi?
sstac
I mean if you have any reference that would be fine too i dont want you do the hard work for me
uhhh u can relate it to the gaussian integral
,, \int_{-\infty}^{\infty} e^{-ax^2 + bx} \dd{x} = \sqrt{\frac \pi a} \cdot e^{\frac{b^2}{4a}}
kizzyyy
where b = i(w - w_0) and well a is a constant of your choice (whatever damping factor you like)
i mean the whole idea isn't for you to solve the
left thing
it's just for you to know that the left thing
when integrated wrt to w doesn't even match the right thing
without a normalization factor
which happens to be 2pi here
sa long as you intuit that it isn't 1
how is this and the formula from the wikipedia same
uhhh do we agree that the "inner" thing is just the following:
$\int_{-t}^{t} e^{i(\omega-\omega_0)x} \dd{x} = \frac{e^{i(\omega - \omega_0)t} - e^{-i(\omega - \omega_0)t}}{i(\omega - \omega_0)}$
kizzyyy
we do
which is just 2 sin((w - w_0)t)/(w - w_0)?

using the exponential definition
which you should've seen in like precalc ig
i knw that
okay then your last bit
is just relating this to the dirchlet integral
maybe this one makes more sense?
and you're done

i was actually wandering around the solution with the dirichlet but for some reason didnt apply the second integration to see why the factor of 2 pi has to be there
Thanks once again you the best!
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Okay so my calc1 professors today explained, given a sequence a(n) where n belongs in N where a(n) = (1-n)/n, to prove a(n) converges in a(n) = 2. now i did not understand the definition of limit of sequence very well. he explained it as "for each epsilon greater than 0, it exists an M where n>M (why?) so that the modulus (why?) of a(n) minus the limit (which I assume it's 2 in the proof, but why minus?) is less than epsilon" ?? what's going on here? can someone provide a better explanation as to why for example the limit is being subtracted? I can't envision it.
thanks
right okay
let's look at something simple here like 1/n as n -> inf
notionally, the idea is that "as n gets bigger, 1/n gets closer to 0" but like... we need to specify that 1/n gets really really close to 0
so how do we actually phrase that? what we want is more like: "1/n gets as close to 0 as you'd like, given a big enough n"
so far so good
we don't just want it to get that close once though, we want it to get that close and stay there
right ofc
i've sometimes seen them explained like a two player game. The challenger picks an epsilon, which creates a box or a target around L
Then the defender will choose an N, which can be whatever they want but has to be some number, where everything after that N stays in the box. So if N is, say, 1000, then for every sequence element after the 1000th, it's inside of that target
to answer your specific questions,
it exists an M where n>M (why?)
more precisely: there exists an M where for every n > M (this is the "get in and stay in" part)
so that the modulus (why?)
it's fine if the sequence bounces above and below the limit, but it needs to be constrained to a box around the target
why minus?
what we're saying is that | a(n) - 2 | < epsilon. This means that a(n) is within epsilon of 2 -- it's within the box that the challenger drew around the target. That's true for all n > M, meaning the sequence gets in the box and stays in the box
does that make sense?
here's a visual -- see how the sequence gets within epsilon of 0, starting at M
maybe it's fruitful to say this more explicitly: |x-y| is the distance between x and y. so |a(n)-2| is the distance between a(n) and 2
(also, your sequence doesn't actually converge to 2, so something went wrong there)
@copper mauve Has your question been resolved?
Hatsune
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Alright so I sent this picture to my teacher and he told me that I should add a negative sign with force and normal reaction force below the diagram so -F= mgsin theta and -R= mgcos theta, can someone explain why??
Firstly it looks like we're ignoring friction?
To answer your question. the gravity isn't impeding the applied force, so they should be added
It's not like the force F is "pulling the box up". F is pushing it down, and gravity (mgsin(theta)) is pulling it down
Wait nvm im so dumb
So the total force along the x component is F + mgsin(theta)
you mean same direction right
No
We're talking about the angle below
Its in the opposite direction of the forces above
What do you mean by the angle is in the opposite direction of the forces?
The two downward forces are both pushing the box down, right?
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chatgpt is wrong. it takes F as friction, while you take F as the dowards force
Bruh😭
I don't get this
I understand one point and it dosent make sense to the other
I'll read it more carefully at home, but so far it makes more sense with the M problem, everything else I'll see
tyvm
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✅ Original question: #help-4 message
Draw your FBD and label your coordiante axes
Fx = F + mgsin(theta), since the force from "Force" and gravity is in the same direction (down the slope)
Fy = R - mgcos(theta), since the normal force is opposite to the gravity (on the y-axis, pushing into the slope)
Since we have equilibrium, Fx = Fy = 0
So F = -mgsin(theta) while R = mgcos(theta)
Normal force remains positive?
The term "positive" and "negative" is arbitrary, anything can be positive, as long as the opposite direction is negative
If we say "upwards is positive", then yes, normal force is positive while the y component of gravity is negative
If we say "downwards is positive", then normal force is negative while the y component of gravity is negative
The important part isn't "which one is positive", but rather they are in the opposite direction
Contrarily the applied force and x component of gravity are in the same direction
Ohh
Okay
I kind of understand now
Someone sent me this
Wait
Negatives cancel out
You can't interpret "negatives" without defining a coordiante axes. Define your coordinate axes on your drawing first
But can't you already tell theyre in the negative axis?
How can I tell that when I don't know which way is negative?
is negative down the slope or up the slope?
is it into the slope or out of the slope
Isn't the angle in the 3rd coordinate? Isn't that taken negative
Do you know how to draw a free body diagram?
Kinda, but you're missing the arrows
it should look like this
With Fa in the other direction of course
(unless it is actually up- which needs to be specified in the problem)
It should be stated in the problem
Is the force pulling the box up the slope or pushing it down the slope?
Do you see the direction of the arrow on f?
WAIT
Cause they're equal forces in opposite directions😭
I highlighted that aswell
In the book
Yeah, so the force on the x direction (assuming downhill is positive) is mgsin(theta) - F
Force on the y direction (assuming up outside the slope is positive is R - mgcos(theta)
And since the mass is "resting on the plane", the net force is zero, meaning the force on each direction is 0
So mgsin(theta) - F = 0 and R - mgcos(theta) = 0
Yeah exactly
But here you gotta figure out the relashionship between angle of repose and friction
But you're correct
That helped
well you can just do mgsin(theta) - F = R -mgcos(theta) and solve for theta
Yeah but exam requirements are different so I gotta stick to that
Even tho you js told me there's a short way out
But I gotta follow this pattern
Anyways that's more knowledge for me
Thanks
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I'm working on discrete math and I'm not sure how to prove the set questions here...??
https://media.discordapp.net/attachments/409596215697866773/1424772689255727241/image.png?ex=68e52a78&is=68e3d8f8&hm=ee3286c299d851b508b6b51b615aaef596e856f75eea531fd06b34ad5cc48139&=&format=webp&quality=lossless&width=1103&height=282
can you draw the left-hand side of 2a on a Venn diagram?
start with the case where B is not a subset of A
\B U B is kinda cancelling but you have to be careful how it is cancelling
Try analysing the logical forms to start
Let $x\in (A \setminus B) \cup B$. Then $x \in (A \setminus B) \lor x \in B$. Then $(x \in A \land x \notin B) \lor x \in B$
wai
Use ths to start
alright, thanks!
realise that if this is A then x \in A, and then convert that inot a logical form
okay, thank you!
omg your logic learning paid off
I understood using the logical forms, but I'm not sure how to get to proving the subset?
Okay, lemme try explaining
What does it mean logically for $(A \setminus B) \cup B = A$
wai
Having to help juniors does that lol
I got to {x | ( x ∈ A ^ x ∉ B ) v x ∈ B}
but I'm not sure what to do with that from there
expand this
$(x \in A \land x \notin B)\lor (x \in B)$
wai
so, is that... (x ∈ A v x ∈ B) ^ (x ∉ B v x ∈ B)
wai
right
so you have $(x \in A \lor x \in B)$
wai
that makes sense
Now we analyse the logical form of $B \subseteq A$
wai
wai
oh dear. where is it?
didn't you miss thus
ooh... where would that have gone
oh... so, how do I do it for the right?
$(x \in A \lor x \in B) \iff x \in A$
wai
this is what the entire thing simplifes to
oh, okay!
my notes don't really explain how to get the logical form of the subset relation so I wasn't able to get that
so $[(x \in A \lor x \in B) \implies x \in A] \land [x \in A \implies (x \in A \lor x \in B)]$
wai
wai
that would be... ¬A v B?
yes!
now use that here
$[\neg(x \in A \lor x \in B) \lor x \in A] \land [ (x \notin A) \lor (x \in A \lor x \in B)]$
wai
now simplify this
got it! I'll do that now
This is painful, sorry :(
alas, such is life ^^;; this is really helping me understand though
ping me when you're done, I'll be working on my own stuff in the meanwhile
alright, thank you!
Proving this logically feels.. weird tbh
The reason I chose that is that there are a bunch of set operations at play here
wrong?
I'm not saying it's wrong I'm just trying to see if there's a better way
I'm not doing Venn diagrams lmfao
A ∖ B is just A ∩ B'
(A ∩ B') ∪ B = (A ∪ B) ∩ (B' ∪ B)
The second term is the entire set so the intersection is just A ∪ B
the course I'm doing this for is based on logical operations so I do have to prove it that way
Yeah doing this logically is just tedious af
That is unfortunate
Have fun
^^;
I think I'm getting somewhere
right now, I have:
[ (x ∉ A ^ x ∈ B) v x ∈ A ] ^ [ x ∉ A v x ∈ A v x ∈ B ]
and in the second part, there's another tautology, right?
Uh, do you know to type in LaTeX?
I'll try ^^;;
$(x \notin A \lor x \in A)$ is one , yes
wai
right!
$[(x \notin A \land x \notin B) \lor x \in A] \land [(x \notin A \lor x \in A \lor x \in B)]$
Quill
nice
so, does the whole second part in square brackets cut out?
no, x \in B surives
which is very important as you'll soon see :)
Just simplifiy the left , and you should be done :D
( hope you don't mind me using emoticons)
Once agin, ping me when you're done
@wooden ocean Has your question been resolved?
Quill
Quill
that B is a subset of A... since if an element is present in B, it must be in A, but not necessarily vice versa
thank you so much!!
YES!
no problem
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✅ Original question: #help-4 message
@wooden ocean
do you know how to do the opposite direction now?
because you haven't technically finished the first one
ah?
What we have shown is $[(A \setminus B) \cup B =A] \implies B \subseteq A$
wai
for the opposite direction... I would need to rewrite it so I get $(x \in A \land x \notin B) \lor x \in B \iff x \in A$ from $B \implies A$ ?
Quill
yea
wait
You need to now show $B \subseteq A \implies [ ( A \setminus B) \cup B]=A$
wai
Quill
I'm not sure how to proceed
Okay, so you want to proceed like this :
\
You know $B \subseteq A$.
\Using this show $[(A \setminus B) \cup B]=A$
wai
how do I go about doing that? :0
Well what does it mean for x to be in the LHS
I'm... not sure
What does it mean for x to be in a union
it can be in either part of the sections that are part of the union
Break down $x \in (A \setminus B) \cup B$
Xavier 🌺
x is an element in the union between A \ B (the part of A that doesn't contain B) and B itself
right
Now analyse the cases individually
so like, x in A, A \ B, and B?
Let $t \in A$. Then show $t \in [ ( A \setminus B) \cup B)$
wai
depends on your instructor
ahh, I see
I'll email my professor to check if it's allowed, then
thank you so much!
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stuck on this question
not sure how to approach it
we could substitute but that doesn't really get us far
Put Y in P, then you will get an ineqality relation. Solve for X
yeah
now i just get
P((x - 2)(x + 6) <= 0)
so do i just P(X < -6) + P(X > 2)
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Could someone walk me through solving 1 and 2 please?
are calculators not allowed?
if calculator arent allowed, you should try to use the triangles
Ehh both of those are standard values
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does every cauchy sequence converge?
class notes
problem im working on
I just dont see why the problem is given if every cauchy sequence converges
I think maybe becaue it's simpler to prove than proving every cauchy sequence converges?
unless every cauchy sequence doesnt converge which is what im wondering now
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hi im taking statistics and am stumped by this question. i am not supposed to calculate the answer but I dont know where to find the answer on the table
here are my tables!
which answer
I am supposed to find the percent of the data that is more than 2 movies
like numbers of movies watch >= 2?
yeah
its not on this table
ok yeah i thought so
im supposed to give a certain cell location to cite what the answer is
are u allowed to edit it
im not supposed to add anymore functions and formulas
but wouldnt that be up to 2 movies?
j6 is up to 2 movies
im supposed to find the percentage of more than 2 movies
1-j6 is everything greater than that
so the percentage excluding J4,5,6
huh
I already had a question where I had to find the percentage for up to 2 movies, the 35%. Im trying to give the location of the cell that tells me the percentage excluding 2 or less movies
1 minus J6
the answer is .65 dawg
unless you can find a cell that says .65 the answer is to use J6
i know but im not supposed to calculate anything, just read the tables so im confused :(
i'll just go with j6 since it really doesn't seem possible what the question is asking
thank you for the quick response!
!occupied, sorry. and perhaps a better question for #math-discussion.
Someone else is already using this help channel. If you need help with a question, please open your own help channel/thread (see #❓how-to-get-help for instructions).
euh.. no thank you ?
i meant to post this here
either way, this channel is occupied by another helpee atm
grab an available help channel if you want to ask your own question
okk !!!! thank you
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i did !
good
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can someone explain what I did wrong
The question is
the 2 arrows I drew are equations of 2 planes. I’m asked to find the vector parametric equation of the intersection
I don’t get what i did wrong
this is the answer
Can you post the original question
It is possible for your parametric form of the plane to "look" a little different. However, your point doesn't seem to satisfy both equations for the planes. I think you made a sign error when solving for z in terms of x.
ah
i ended up getting
-4
That looks right. But you can check for yourself by plugging the point you get back into the equations of the planes and checking it works
oh rlly
Also, your answer looking different just means your 't' is different.
yep
oh
lmaoooooooo
okok
thanks
can you help me with another problem?
sure
Ok, it looks like you have the equation of the line, looks good
is that right?
Yes, they gave you the direction vector, and used the point they gave you. So for t=0 you know the point is on the line.
Now, what is the value of z when you are in the xy plane?
Yes. What is the z component of the line you found?
Well, you don't want t =0 necessarily.
What is supposed to be 0 in the xy plane again?
yes
no problem
do you think it's possible for a question to ask me to reflect a vector along a line that is not y = x?
like smth like y=5x
I think so.
would the reflection matrix just be
0 5
5 0
hmm... I don't think so
I assume you haven't studied linear algebra? Might be slightly tough with the tools you have to work with
im doing lin alg lol
this is lin alg
multiplying by 5 just "stretches" things. You want to change the angle
yikes
that sounds complicated
cuz i only know the 2 matrices for clockwise and counterclockwise rotation
Draw a picture and think about what happens to your basis vectors
the vector equation of a line
to get it into a matrix
i can just like
write out the xyz equations?
I don't follow.
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i know that the answer is -2x^4 - 11x^3 + 6x^2 + 47x - 40, but i’m having trouble on the flow of equation.
Alright whats your thought process?
Do you know about multiplying like
(x-2)(x-1) = x^2 - 2x - x + 2 = x^2 - 3x + 2
This is just like that but with more terms
If this is the answer, I think it's supposed to be times
Oh really
And that - is supposed to be a *
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Don’t think I understand what it’s asking me😭
do you see these definitions of m and M?
Yes
they're numbers that depend on f, a, and b
can you identify f(x), a, and b from here?
f(x)=5tan(3x) and b pi/9 and a pi/12
uhhhh not off the top of my head 😭😭
there are at least two ways. 1 is to recall your trig and figure it out by plotting or take derivatives and show f(x) is increasing on [a, b]. 2. is to do a u-sub with u = 3x and do 1. but more easily
ahhhhh okay
,w plot 5tan(3x) for pi/12 < x < pi/9
,w plot 5tan(x) for pi/4 < x < pi/3
yea same graph so you should be able to find m and M now.
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I am supposed to solve for x and y, but the 1x4 - 1x3 = 1x3 part is confusing me. How would I get started.
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how do i solve this i got no idea where to start
ping me if someone comes thanks
Are derivatives used?
Uh i see what you were doing, why did you cross it out
i got. no idea
i sat this exam like a few weeks ago
let me think about this
yup i still have no idea why i did that
😭
if i set them equal to each other that means i can find a c value where they both exist?
does that work
value for constant c*
If theyre tangent then there is exactly 1 point where they meet, meaning the cubic function you get from f(x)=y has only 1 real value for x ( i think)
you want the eq 0.1x^2-2x+c = -0.8x+4 to have exactly one solution
why cubic
oh shit it is cubic
nevermind that
ignore me
as in ignore the one solution stuff
ok
i had misread the question
ohhh ok
Oh ye ye it can have 1 sol and stilll not be tangent
equation to the tangent of the curve means u take like the gradient of one spot and draw a linear line?
one coordinate
i remember what it looks like just not how to describe it
like this right?
but idk how it will only have one real value for x
😭
Ye ignore everything i said
so this is tangent right
Think so
does it work if u differentiate the function and equate to the tangent
how do i check if it works
what do i gotta do
just try it
i got
dyk how to differentiate
0.3x^2 - 2 = -0.8x + 4
okay
wait oopss
c shouldnt
there
then youll get a x value, the corresponding y is y=-0.8x+4
substitute y and x into the function and youll probably get c
okay wait
ight
ok so y = -0.8x + 4
yuh
y = -0.8(10/3) + 4
y = 4/3
y = -0.8(6) + 4
y = -0.8
now i use these and use the equation to find both c values?
0.1(6)^3 - 2(6) + c = -0.8
c = 8.8
0.1(4/3)^3 - 2(4/3) + c = -0.8
c = -3.23 (rounded 2 dp)
idk gng
is this right
hello
conquest is the op
its chill gng
can you give me a recap of what you did?
i aint reading allat 💀
we cant equate tangent and og graph function right>?
i think
derive function, set equal to tangent, solve for x values, find y values from x values, then solve for c with new x and y values
got 2 answers for c cuz 2 x values
okay thanks
that doesnt seem right
mb
all good
lets jus do the right way
someone tell me the righ tone
😭
and why it works
why does this work
think of it this way, the tangent and the graph have the same slope at their point of contact
hence we equate their slopes
moving further to find c values
recall that f(2) = -0.8(2)+4
and
f(-2) = -0.8(-2)+4
Due to point of intersection
thats what we did earlier
we did the first derive we jus didnt derive the tangent right
howd you get x=2?
no we didnt derive the tangent thats where we messed up gotta do it from the top twin
no the tangent is alr derived
right
derivation of the function = gradient = tangent?
oh
you need the slope of the tangent
no right if we were to derive it we would just get the coefficient of x as our answer
OH
for that you need to derivate
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we just use the slope
Hm for tangency slopes are equal so 0.3x² - 2 = -0.8 giving x = ±2
also dont say derive, say derivate
Something went wrong🗣️ 🔥
wtf is up with wa
0.3x^2 - 2 = -0.8
0.3x^2 - 1.2 = 0
okay i hope thats the only issue
x = +-2
so thats where they got it from
yes
i seeeee
now we can go to ur quick step
moving further to find c values
recall that f(2) = -0.8(2)+4
and
f(-2) = -0.8(-2)+4
Due to point of intersection
is there a reason for this btw
they mean different things
o yea i didnt read this why do we do that
OH what
none of my teachers ever corrected me are we serious
thanks gng
anw gang lock in
its hard to explain what it means lol
buts its diff
oh true twin
yeah so
i can use these x values to find the y value
from either function right?
since we set them equal to eaach other
two y values
ye i get that part but can i only use the tangent equation or can i use the original cubic function too?
both
Yes so by substituting in f(x) = 0.1x³ - 2x + c and y = -0.8x + 4 gives c = 2.4 or 5.6
tuff
the tangent line intersects with the cubic function at x=2 and x=-2
it is like this curve
y = -0.8(2)+4
y = 2.4
y = -0.8(-2)+4
y = 5.6
now i can solve for c with each y value using the original cubic
x and y value i mean
real
0.1(2)^3 - 2(2) + c = 2.4
c = 5.6
0.1(-2)^3-2(-2)+c=2.4
c = -0.8
i got one of them the same but like the other one i got -0.8 twin
,w calc
Wolfram Alpha doesn't understand your query!
Perhaps try rephrasing your question?
Click here to refine your query online
Result:
3.2
,calc 2.4-3.2
Result:
-0.8
gotchu twin
no y=5.6 when x=-2
Result:
2.4
,calc 5.6-3.2
Result:
2.4
true

i am NOT getting this in the test but atleast i know how to do it now
thanks gng
lock in
thank you all of you
im not gonna ping everyone its a lot of effort
i hope you have beautiful days
or nights
thanks guys
no problem brotato chip
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what are reciprocal functions?
What is ts
"reciprocal functions" are not really a rigidly defined class
rather you should look at these 3 specific integration formulas that they give you
the "small adjustment" it mentions is the absolute value bars you slap on the stuff inside the logarithms.
so that for $\int \frac{\dd{x}}{x}$ instead of writing $\ln(x) + C$ you write $\ln|x| + C$.
Ann
but wasnt that always the case? previosuly in the calculus of logs, they did not use absolute value of the argument
... "the calculus of logs"?
yes
calculus = differentiation right?
or is calculus the umbrella term for differentiation and integration
this
and well more stuff but those are the core components
it is the umbrella term
calculus(in the context of highschool math) would probably mean that, but there are other meanings in math for it as well (maybe with a prefix added)
wow Im suprised i never knew until now
what have I done wrong
wait ill open a new ticket
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h
i tried so hard to think how to answer the (ii) question and cant even figure out how to start. please can anyonehelp
circular measure
its helpful to label the intersection points first
like label where the circle intersects with the stage
and then try to break the intersection area into some basic shapes
this is the area wanted
how do i even start when the only given information for the spotlight circle is just its radius
no angle
ok did you label the points?
@nimble pier Has your question been resolved?
i think you got the idea
so thats a sector + (sector-the triangle bit)
you know how to calculate the sector areas right
unless theres an easier way you should use the cosine law
<@&268886789983436800>
bro when will you label the intersection points
but not the rest to find the area of the first sector
what intersection
hold on
of the small circle iwth the stage
idk what you
re pointing to with the red splot
but i mean the ones the circle at T makes
omg
i got it
@nimble pier Has your question been resolved?
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Hello!
Can someone please explain to me how I get from the first term to the second term here?
x₁,₂ = -p/2 ± √((p/2)² - q)
I know the pq formula, i dont know how they got the term into a from so I can apply the formula
@small beacon
Ann
