#geometry-and-trigonometry

1 messages · Page 381 of 1

stone bramble
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can someone explain this

lapis moon
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in your identity, k = 0,1,..., n - 1. that means we would choose the left endpoints of each subinterval x₀, x₁, ..., xₙ₋₁

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relate the varaibles in your identity into this problem:
α ← a, β ← Δx, n ← n

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Δx = (b-a)/n

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Δx is the width of each subinterval

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we would stick to the 2nd image

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with left endpoints.

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apply your identity to get

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,, \sum_{k=0}^{n-1} \sin (a+kΔx) = \frac{\sin\left[a+(n-1)\frac{\Delta x}2\right] \sin\left[n\frac{\Delta x}2\right]}{\sin{\frac{\Delta x}2}}

somber coyoteBOT
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vin100

\begin{gather*}
\sum_{k=0}^{n-1} \sin (a+kΔx) = \frac{\sin\left[a+(n-1)\frac{\Delta x}2\right] \sin\left[n\frac{\Delta x}2\right]}{\sin{\frac{\Delta x}2}}
\end{gather*}
lapis moon
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oh no it should be the step preceding this in the derivation

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,, \sum_{k=0}^{n-1} \sin (a+k\Delta x)=-\frac{\cos\left[a+\left(n-\frac12\right)\Delta x\right] - \cos\left[a-\left(\frac12\right)\Delta x\right]}{2\sin{\frac{\Delta x}2}}

somber coyoteBOT
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vin100

lapis moon
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,, \sum_{k=0}^{n-1} \sin (a+k\Delta x)=-\frac{\cos\left[a+\left(n-\frac12\right)\Delta x\right] - \cos\left[a-\left(\frac12\right)\Delta x\right]}{2\sin{\frac{\Delta x}2}}

somber coyoteBOT
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vin100

lapis moon
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multiply both side by $\Delta x$ as we're going to find the left-handed Riemann sum

somber coyoteBOT
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vin100

lapis moon
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,, \sum_{k=0}^{n-1} \sin (a+k\Delta x) \Delta x=\atop -\left{\cos\left(b-\frac{\Delta x}2\right) - \cos\left(a-\frac{\Delta x}2\right)\right}\frac{\frac{\Delta x}2}{\sin{\frac{\Delta x}2}}

somber coyoteBOT
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vin100

lapis moon
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i changed $a+\left(n-\frac12\right)\Delta x$ to $b-\frac{\Delta x}2$ because in our construction, the strip width is the length of interval $b-a$ divided by the number of subintervals $n$, i.e. $\Delta x = (b-a)/n$.

somber coyoteBOT
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vin100

lapis moon
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as the number of subintervals $n$ goes up, the subinterval width $\Delta x$ goes down. it's intuitive to see that the shape of these strips resemble more the curve

somber coyoteBOT
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vin100

lapis moon
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so it's intuitive to expect that total area of these strips $$\sum_{k=0}^{n-1} \sin (a+k\Delta x) \Delta x$$ get close to a particular number

somber coyoteBOT
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vin100

lapis moon
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the RHS of the above equality
$$-\left{\cos\left(b-\frac{\Delta x}2\right) - \cos\left(a-\frac{\Delta x}2\right)\right}\frac{\frac{\Delta x}2}{\sin{\frac{\Delta x}2}}$$
suggests the approximation $-(\cos(b) - \cos(a))$.

somber coyoteBOT
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vin100

fierce glacier
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Can anyone help

lapis moon
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sorry $-(\cos(b) - \cos(a))$ isn't an approximation. it shld be the left-handed Riemann instead. how close are these two numbers? to simplify writing, let $h = \frac{\Delta x}{2}$. as $h$ is getting smaller and smaller, it's easy to see that $\sin h$ and $\cos h$ are getting closer and closer to 0 and 1 respectively, but how close?

this Riemann sum approximation has two factors. we'd express the approximation error for each factor in terms of $h$, before we consider the error when these two factors multiplied.

start with a simple observation

somber coyoteBOT
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vin100

lapis moon
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we see that $0 \le \sin h \le h$ when $h \ge 0$ is small.

somber coyoteBOT
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vin100

lapis moon
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from the Pythagorean identity, we expect $\cos h$ to be close to 1.

somber coyoteBOT
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vin100

fierce glacier
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Is this for me ?

lapis moon
fierce glacier
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Oh ok

lapis moon
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that is, the left Riemann sum of the sine function, from which we define its area under the graph.

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,, 1 - \cos h = 1 - \sqrt{1 - \sin^2 h} = \frac{\sin^2 h}{1 + \sqrt{1 - \sin^2 h}}

somber coyoteBOT
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vin100

lapis moon
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,, \frac{\sin^2 h}{\underbrace{1 + \sqrt{1 - \sin^2 h}}_{\ge 1}} \le h^2

somber coyoteBOT
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vin100

lapis moon
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,,\therefore 1 - h^2 \le \cos h \le 1

somber coyoteBOT
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vin100

lapis moon
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in the above screenshot,

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,, \sin h \le h \le \tan h = \frac{\sin h}{\cos h}

somber coyoteBOT
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vin100

lapis moon
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,, 1 \le \frac{h}{\sin h} \le \frac{1}{\cos h}

somber coyoteBOT
#

vin100

lapis moon
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,, \le \frac{1}{1-h^2} \le 1 + 2h^2

somber coyoteBOT
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vin100

lapis moon
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when $h^2 \le \frac12$. in fact, $h$ would be much small than that.

neat moth
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I saw a mathematically provable claim in my field of study (not math.)
I translated the claim into the following mathematical model:
Let there be five three dimensional unit vectors a, b, c, d, and e
These vectors have two properties. One property is that the total sum of the five vectors is zero. And the other property is that adjacent pairs of vectors (a and b, b and c, … e and a) all have the same angle between them.
The claim is that given the above two statements, all five vectors must be coplanar.

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I tried to go about proving or disproving this but I didn’t get very far

somber coyoteBOT
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vin100

lapis moon
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,,1 \le (1+2x)(1-x) = 1 + (1-2x)x \iff 0 \le 1 - 2x \iff x \le \frac12

somber coyoteBOT
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vin100

lapis moon
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the approximation error of the second vector is done

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,, \frac{h}{\sin h} - 1 \le 2h^2

somber coyoteBOT
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vin100

lapis moon
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when $h^2 \le \frac12$

somber coyoteBOT
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vin100

lapis moon
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for the first factor, we'll first compare $\cos(b+h)$ with $\cos b$.

somber coyoteBOT
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vin100

lapis moon
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,, |\cos(b+h) - \cos(b)| \le |\cos b (\cos h - 1)| + |\sin h| \le h^2 + h

somber coyoteBOT
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vin100

upper karma
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is this correct? im not really sure

lapis moon
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the above inequality is due to compound angle formula, $|cos x|, |sin x| \le 1$ and $|a+b| \le |a|+|b|$

somber coyoteBOT
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vin100

lapis moon
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so we expect that the first factor to have an approximation error of $2h + 2h^2$

somber coyoteBOT
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vin100

lapis moon
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$h^2$ would be much smaller when compared to $h$. say $h = 0.01$, then $h^2 = 0.0001$.

somber coyoteBOT
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vin100

lapis moon
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now proceed to the approximation error of the product of these two factors

upper karma
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Hmm, I'm sure my teacher didn't teach us that yet because we're still on introduction to trigonometry.

lapis moon
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instead of directly writing them it would be much more meaningful to use some simpler symbols to illustrate a much more general observation

lapis moon
somber coyoteBOT
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vin100

lapis moon
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,, \begin{aligned}
& |fg - L_1 L_2|\
&= | {\color{blue}{f(g - L_2)}} + {\color{red}{L_2(f - L_1)}}| \
&\le |f| |g-L_2| + |L_2| |f - L_1|
\end{aligned}

upper karma
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is this correct now?

somber coyoteBOT
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vin100

lapis moon
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so when $f$ and $g$ are close to $L_1$ and $L_2$ respectively, their product $fg$ is close to $L_1 L_2$.

somber coyoteBOT
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vin100

lapis moon
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\begin{alignat*}{2}
f&=-[\cos(b-h)-\cos(a-h)] &\qquad g&=\frac{h}{\sin h} \
L_1&=-(\cos b - \cos a) & L_2&=1
\end{alignat*}

somber coyoteBOT
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vin100

lapis moon
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It's easy to see that $|f| \le 2$, so

somber coyoteBOT
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vin100

lapis moon
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the desired error is

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,, \le (2)(2h^2) + (1)(2h+2h^2) = 2h + 6h^2,

somber coyoteBOT
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vin100

lapis moon
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the coefficients '2' and '6' are never an accurate estimate of the actual approximation error. they just give a simple range of it, much larger than the actual range, because I've given simplified arguments at several places, say $1+\sqrt{1-\sin^2 h} \ge 1$ while estimating $\cos h$.

somber coyoteBOT
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vin100

lapis moon
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Hence we see that

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,, \left|\sum_{k=0}^{n-1} \sin (a+k\Delta x) \Delta x - [-(\cos(b) - \cos(a))]\right| \le \Delta x + \frac32 (\Delta x)^2.

somber coyoteBOT
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vin100

lapis moon
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|left Riemann sum - theoretical value| <= Δx + negligible terms

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as Δx gets smaller and smaller, the left Riemann sum would get nearer to the theoretical value

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a more rigorous way to say this is that for all 0 < Δx < 1 (any reasonable small number, not so important), we have the above inequality

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by changing $\sum$ to $\int$, and $\Delta x$ to $\dd{x}$, we denote

somber coyoteBOT
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vin100

patent valley
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I thought I was going to look at trigonometry

lapis moon
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,,\int_a^b \sin x ,\dd{x} = -(\cos(b) - \cos(a))

somber coyoteBOT
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vin100

patent valley
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wow

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this stuff really goes right over my head

lapis moon
pliant roost
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nice

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I will work both the sum and the errors by hand to get a better understanding

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I already knew about Riemann sums

patent valley
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what

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and this is trigonometry?

pliant roost
lapis moon
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actually we've just proved the definite integral of sine without using differentiation

pliant roost
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And it turned out to be that cool

lapis moon
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in fact, integration was historically a subject separate from differentiation

pliant roost
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And then you can get the indefinite integral

patent valley
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Man I just realize how little I really know math

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that's crazy

pliant roost
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well me neither

pliant roost
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just because of the integral and derivative meanings are area and speed respectively, even though they're inverse of each other

patent valley
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See you know what these terms mean

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I don't even know where to begin

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God I have a lot to learn

pliant roost
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me too...

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I don't understand why are positive-definite matrices are cool for example

lapis moon
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the most tricky part is to give bounds to trigo fct using polynomials

pliant roost
pliant roost
lapis moon
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sorry for my laziness too tired after 9 hours of typing

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function

pliant roost
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oh

lapis moon
pliant roost
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😂 thanks

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I genuinely tried to find some angle

pliant roost
# lapis moon

Actually the first triangle is a right triangle with the right angle being at the bottom

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basically that's geometry rather than algebra

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it's important to be able to mix alg and geom when doing trig

lapis moon
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sym/herm mat allows two nice prop: 1. diag 2. ortho

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diagonalizability allows simple decomposition

pliant roost
lapis moon
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orthongonal column vector basis allows simple orthogonal projection

pliant roost
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and orthogonal is A^T = A^-1

pliant roost
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ok I read wiki

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positive eigenval is good

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also there is decomposition A = B*B

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Cholesky decomposition iirc

lapis moon
# fierce glacier

sorry for delayed response i'm very excited about explaining deep stuff. observe that $P$ lies on the unit circle, so $P=(\cos \theta, \sin \theta)$ for some $0 \le \theta \le 2\pi$.
(a) use the Pythagorean Identity to find $k$
(b) use symmetry of the unit circle
(c) that should be clear when you've the diagram in (b)

somber coyoteBOT
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vin100

pliant roost
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anyways thank you, vin100, very much for explaining everything, didn't think I'd get that!

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now I just gotta go

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I will observe the stuff you found a bit later

lapis moon
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u r welcome have a gd day

upper karma
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@lapis moon can i ask?

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is this correct?

summer nebula
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@upper karma i see that you wrote sin instead of cosine for the second part

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be careful not to mix up the two

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you're on the right track

upper karma
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oh tnx for telling me

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but its correct right?

summer nebula
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the idea is correct, just a minor error

upper karma
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alright tnx

summer nebula
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[redacted]

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[redacted]

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OH WAIT

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i see what you did there

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nvm

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you're correct

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im just going too fast

upper karma
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idk i just followed the formula of my teacher

summer nebula
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yes its correct

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im just use to doing it super fast

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just fix the sine cosine part

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you'll be fine

upper karma
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alright

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oh wait my answer in cosine is wrong

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i used sine in calcu lol

lapis moon
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nice try

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I would rather write

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\begin{align*}\sin 32^\circ &= \frac{x}{18} \ x &= 18\sin 32^\circ \ &= 9.5 :\text{ (cor. to 1 d.p.)} \ \cos 32^\circ &= \frac{y}{18} \ y &= 18\cos 32^\circ \ &= 15.3 :\text{ (cor. to 1 d.p.)} \end{align*}

somber coyoteBOT
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vin100

lapis moon
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p.s. when i was in secondary school, i would even skip the two lines containing fractions to save time

upper karma
upper karma
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The acute angle between the terminal arm of an angle in standard position and the x-axis when the terminal lies in quadrant 2,3, or 4 is called the related acute angle

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Guys is this true?

green elm
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  • The point P (-15, -8) is on the terminal side of the angle ϴ in normal position. Determine the
    value of trigonometric ratios for ϴ
narrow wyvern
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Yo I’ve been having trouble with these, I’m not that smart when it comes to math so I need help lol

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Even with trying to look up the answers I could literally only get one right if that explains how not good at math I am

atomic agate
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Bruh moment

runic beacon
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thats a lot of different types of questions

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you should familiarize yourself with all area formulas

upper karma
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anyone

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mind helping me?

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Write the equation in standard form for the ellipse with center at the origin, vertex (0,11), and co-vertex (

8,0).

magic lichen
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guys in trignometry can you get expressions like $sin^3 (theta)$

somber coyoteBOT
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Alpha | Sync

nocturne remnant
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Yeah, what’s interesting about it?

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It just means the cube of sin(theta)

dark sparrow
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sure you can

astral summit
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The coordinates of a point lies on the x-axis and at a distance of 9 units from the y-axis is -

upper karma
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Why is T1 not equal to 5000cos(30)?

sudden anchor
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cause it's 105 degrees not 90

craggy maple
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can anyone guide me in this?

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or give a hint?

pliant roost
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What do you need to do?

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Show that M and N are midpoints?

sudden anchor
craggy maple
craggy maple
wanton edge
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What does that mean?

D, E are on the same side of line AB

sudden anchor
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It means that that like they are not on the opposite side, like if you connect them it won't intersect AB

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I created a digram

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but not sure how to prove it

wanton edge
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Thanks for showing the diagram. Now I can understand the question

sudden anchor
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Just the point G is the point N

craggy maple
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Yeah

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kinda confusing because

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too much information available 💀

craggy maple
sudden anchor
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No I dchecked it

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saidly no

wanton edge
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Hey so I just proved that ABE is congruent to DBC

craggy maple
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imma take the problem from there

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thank you

sudden anchor
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yess

wanton edge
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You're welcome but we're not done yet

sudden anchor
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they are congurent I checked

craggy maple
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too many triangles get confusing sometimes 💀

sudden anchor
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Nice observation

craggy maple
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i wanna work on the further stuff on my own

wanton edge
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Want a clue?

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I already solve it but I don't want to spoil the answer yet

sudden anchor
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can you dm me

wanton edge
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Who are you talking about?

sudden anchor
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to you I want to see a soulution

pliant roost
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looks like it is

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because I solved it that way 😅

sudden anchor
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well looks like it but it isn't cause you can also choose point C to be wherever you like on the line AB

pliant roost
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wait

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let me try to prove it

sudden anchor
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ok but you are proving something which isn't true lol

pliant roost
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wait I'll either spot a mistake or prove it somehow

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though no

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they are just similar

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aaand I needed similarity

sudden anchor
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yess

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so if you can prove that they're simliar you're done

pliant roost
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then I'll just solve

sudden anchor
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good

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good idea

wanton edge
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You only have to find 3 pairs of congruent triangles and then doing some stuff with length and angles and you're done

And that's what I did

pliant roost
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I mean I got MB = MN and angle NBC = angle MBE, and I need to prove that angle EBN = angle DBM and I am done

pliant roost
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bruh I forgot about another pair (ΔAMB and ΔDBN) and the angles ABM and DBN share the same angle, and the rest is 60 degrees

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I am actually stupid

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yeah, it is congruent to ΔDBN

wanton edge
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AME is a straight line

pliant roost
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nvm AMB

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I just got confused by E on your graph right below

wanton edge
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No problem

upper karma
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do you guy know about Euclid's line and Euclid's circle?

sudden anchor
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What do you mean

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can you show it

unreal relic
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why does cos 0°=1

runic beacon
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look at the unit circle

unreal relic
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unit circle???

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oh i didnt get to that yet

sudden anchor
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well you can also say cos 0 is 1 cause cos = base/hypotenuse and when cos 0 then base and hypotenuse are the same like they're the same line so it's 1

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unreal relic
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Thx

lapis moon
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ratios of sides of a right-angle triangle can define sin, cos & tan for acute and right angles (with the exception of tan 90°, of course). using the unit circle can define these trig funct of any angle.

upper karma
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Have been struggling with this question lately, and would really appreciate it if someone could help confirm my answers or help find a better solution. What also confuses me a lot is the last statement From lighthouse B, lighthouse A has a bearing of 45°

hushed bridge
grave pond
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So the angle you've marked 45° on your sketch is wrong.

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The direction from B to the boat is 237°-180­° = 57°, so angle B in the triangle is 57°-45° = 12°.

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(Which makes the triangle pretty obtuse, so it looks like for question (b) one needs to assume that the shore is a straight line extending northeast past lighthouse A).

upper karma
grave pond
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What does "bearing placement" mean there?

upper karma
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I mean, like the terminal angle

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For light house A

grave pond
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Yah the angle at A will just be 180° minus the agles at B and the boat.

upper karma
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I trying to draw this out

grave pond
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The relevant background fact here is that "bearing" always mean a direction measured relative to due north_.

upper karma
grave pond
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How would that change the sailor's direct measurement that the problem explicitly gives us?

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The lighthouse is where it is. The sailor saw it in the direction he saw it, and wrote down what that direction was.

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But may I ask why did you subtract 57° by 45° to find angle B?
The boat sees lighthouse B i direction 237. Someone standing at that lighthouse can look back along that line and see the boat in direction 57. Since the lighthouse sees the boat in direction 57 and the other lighthouse in direction 45, the angle of the triangle at the corner is the difference between those two bearings.

upper karma
grave pond
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45 is the angle between due north and the direction the lighthouse keeper at B sees the light from A in.

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It is not one of the angles in the boat-A-B triangle.

upper karma
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Wait wait

grave pond
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Argh, I swapped the letters A and B in the drawing.

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Corrected

upper karma
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I was getting close to what you are showing me as well

grave pond
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Right.

upper karma
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From I how I see this now is that

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Lighthouse B was had an alternative angle, and to get angle 12°, I had to subtract 45° (caused by the NE shift of Lighthouse A) from the direction of Lighthouse B to the Boat which as 57°

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The angle of the boat was difference of 285° and 237° which as 48°

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And now to find angle A, I have to subtract 180° by 48° by 12° = 120° is that correct @grave pond?
I know my diagram of angle A looks acute, but I understand the correct value

grave pond
#

Yes.

upper karma
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Okay then, I think I have the peices now to find out the distances of the lighthouses for the boat. Using sine law.

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Thank you so much for the needed support, @grave pond, I really appreciate you.

grave pond
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yw

thin sable
#

anyone plz tell this ques

grave pond
#

That sounds bizarre. First is looks like ABC is an arbitrary triangle, but then immediately it redefines C to mean the midpoint of AB, and the rest of the exercise looks like it makes sense with this new definition.

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It would make so much more sense if we cross out the words "of ΔABC".

lapis moon
#

draw some auxiliary lines passing through A and B perpendicular to CZ, then observe some similar right triangles.

magic lichen
#

guys wuts cos 45

nocturne remnant
#

Google it

magic lichen
#

guys

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how do u draw tan on a unit circle

lilac whale
lilac whale
somber coyoteBOT
#

D00M_Re1ated

magic lichen
lilac whale
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oh

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im actually not sure

magic lichen
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i didnt want the formula

lilac whale
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do you have to do that?

magic lichen
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no i just wanted to know

lilac whale
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im not really sure if you can

magic lichen
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the proof of how u draw a tan on unit circle

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u can draw it but

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like

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how does it work

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so basically u draw a tangent on point P where point P is where ur terminating ray touches the circumference

lilac whale
#

oh

magic lichen
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and then

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distance of point P till where tangent touches x axis is tan theta

lilac whale
#

huh

magic lichen
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distance of point P till where tangent touches y axis is cotan theta

lilac whale
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interesting

magic lichen
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but i wanted to know proof of that

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arya i need help

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xd

lilac whale
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i do not know where the proof comes from

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I think you can google it but im not sure

magic lichen
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like

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._.

nocturne remnant
#

You mean this?

magic lichen
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YE YE

lilac whale
#

oh

magic lichen
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how do u proove that that is tangent

nocturne remnant
#

Proof: similar triangles
sin x / cos x = tan x / 1

magic lichen
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ok i know that

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how does it proof that line PF is tangent theta

nocturne remnant
#

OPE and OFP are similar

lilac whale
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you can try an example with a specific point

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like use a certain angle on the unit circle

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and try it yourself

magic lichen
nocturne remnant
#

???

magic lichen
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yes...

nocturne remnant
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No???

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Are we looking at the same pair of triangles…

magic lichen
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sin theta in ope is

lilac whale
#

there is only one triangle

nocturne remnant
#

Also the angle is not given to be 45 degrees so you would have no idea

magic lichen
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angles gonna be same dud

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cuz tangent of a circle is perpendicular to point P

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right?

nocturne remnant
#

Ye

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Perpendicular to OP*

magic lichen
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so if angle ope is x then angle fpe = 90-x

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then ur other angle in both the triangles will be the same

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and u have 90 degree angles so they are congruent

nocturne remnant
#

No bruh

magic lichen
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then what

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bro one side is equal in both triangles and all angles are equal

nocturne remnant
magic lichen
nocturne remnant
#

No obviously one triangle is much bigger duh???

magic lichen
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how

nocturne remnant
#

Can you read carefully

magic lichen
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wait lemme think

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yeah ok so how do u use similar triangles to prove that the length PF = sine/cosine

urban whale
#

YO

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so

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tell me could i calculate the sleeve length of this using trig ?

magic lichen
urban whale
magic lichen
urban whale
magic lichen
#

so u want to know hypotenuse

urban whale
#

yes

magic lichen
#

units on the x axid

#

axis

#

u forgot

#

how much is 1 unit

urban whale
#

coulnt you use tan to find it

#

5 like the y

magic lichen
#

no u cant use tan

urban whale
#

hmm

#

i d k how

magic lichen
#

its pythogoreas theorum not trig

#

its

urban whale
#

ah

magic lichen
#

$\sqrt15^2+15.5^2$

#

no wait nonononono

somber coyoteBOT
#

Alpha | Sync

magic lichen
#

wth

#

so basically

#

im lazy

urban whale
#

all good

magic lichen
#

u root the whole thing

#

not only 15^2

dark sparrow
#

{}

#

you need some of these

#

$\sqrt{15^2 + 15.5^2}$

somber coyoteBOT
urban whale
#

thanks

magic lichen
magic lichen
#

how do u do this

somber coyoteBOT
#

Alpha | Sync

nocturne remnant
#

OF is irrelevant

magic lichen
#

ok

#

isnt it the hypotenuse of the bigger triangle

nocturne remnant
#

Yes but we’re not looking at hyp

magic lichen
#

then we are looking at sin and cos

#

right?

nocturne remnant
#

I already gave you what sides you should look at

magic lichen
#

but what u are giving is

#

fp/op

#

=

#

pe/oe

#

oh ur looking at the slope of both triangles?

nocturne remnant
#

I guess you could say that

magic lichen
#

then how does tangent relate to sin/cos

nocturne remnant
#

I used op as the shorter side of the big triangle, not the hyp of the smaller one

magic lichen
#

tan*

#

ye ye i got it

nocturne remnant
magic lichen
#

op is 1

#

cuz its unit circle

nocturne remnant
#

Yep

magic lichen
#

the u get

#

fp=pe/oe

#

OH

#

FP IS TAN

nocturne remnant
#

Yea

magic lichen
#

pe/oe is sin/cos

#

TY

magic lichen
#

same thing for finding cotan right?

nocturne remnant
#

I think it’s similar

steel ibex
#

What is k in this identities?

dark sparrow
#

for any integer k.

#

says it right there

dark sparrow
#

you should not ping people out of the blue like that 🤨 sully

runic beacon
#

try relating b to other angles then

#

why not?

#

see the

#

point at which angle b forms for example?

#

can you see it now?

#

theres a lot of ways (you can also consider that fact that line 3 is parallel to line 2)

#

corresponding angles will be equal

#

well

#

theres a lot of ways

#

but if you consider the fact the sum of angles on a straight line is 180 degrees

#

and look carefully at the figure

#

unknown angle has a relation with c

#

isnt it?

#

no?

runic beacon
#

you know what that small symbol means in c and the unknown angles?

#

Yes

#

so?

#

what equation do you get?

#

x?

#

or c?

#

yes

#

so, solve for c

#

Ok

#

can you find the other angles now?

#

give it a try

#

what do you get?

#

yes

#

yes

#

which one?

#

yes

#

so the triangle with b as its exterior angle is isosceles

#

yes

#

they are related?

#

also you have the third angle as 2c

#

vertically opposite

#

wdym by thats?

#

yes

#

you can

#

you can use anything

#

that works

#

did you get it?

runic beacon
#

No Problem

#

have a nice day

terse breach
#

how do I find the values of the angles x y z using trigonometry?

serene dove
#

du suger balle @terse breach

neon crystal
#

KÄFT BOEL

#

du kan inte ens 1+1

terse breach
#

solved it

vestal siren
trim breach
#

What is your question? All of question 7? @vestal siren

vestal siren
#

yeah

trim breach
#

Starting with 7a, you are asking what percentage [of all students] surf. So you will need the grand total first.

#

Are you able to find the grand total?

vestal siren
#

for what

trim breach
#

The contingency table.

#

The one in question 5.

vestal siren
#

yea i have

#

166

trim breach
#

Yes. So the percentage of students that surf should be all students that answered “Yes” to surfing, divided by the grand total, multiplied by 100.

vestal siren
#

so 100/77?

trim breach
#

Not quite.

vestal siren
#

is it flipped

trim breach
#

What is the marginal total of surfers?

#

How many people answered “Yes” to surfing?

vestal siren
#

77

trim breach
#

That is for skateboarders, not surfers.

vestal siren
#

where do i find surfers what

#

the other one is pets

#

wait

#

32??

trim breach
#

That is for surfers that also skateboard.

#

You want to look at the marginal total, meaning everyone that surfs and skateboards and everyone that surfs but does not skateboard.

#

You already wrote it down in the margin.

vestal siren
#

i’m confused now

trim breach
#

If I tell you that the number of surfers is 97, do you know how I got it?

vestal siren
#

oh yeah okay 97

#

do i divide by 100

trim breach
#

You divide by the grand total first, which you said was 166 earlier.

#

Then, multiply by 100.

vestal siren
#

ok

#

next do i do 69 divide 166

trim breach
#

For 7b, no. That would be the proportion of students that don’t surf. You want the ones that don’t skateboard.

#

The 166 part is correct though.

#

Just need a different numerator.

vestal siren
#

so 24

trim breach
#

More than just those 24 answered no to skateboarding.

#

You want the entire “no” column for skateboarding.

vestal siren
#

45 or add more

trim breach
#

Underneath the “Skateboarding” label, there is “Yes” and “No”. Anyone in the “No” column cannot skateboard.

vestal siren
#

89

trim breach
#

Yes!

#

So divide that by 166, then multiply by 100 for the answer.

vestal siren
#

okay i got it

pseudo crystal
#

How do you find the third point in a triangle if you know the coordinates of the first and second point?

#

A(0, 1, 0) and B( 0, -1, 0)

static jolt
#

i think need more info

pseudo crystal
#

Well I guess you could assume that the triangle is equilateral

lofty tangle
#

what 0.5S^2sin(θ mean

#

like what is it used for

#

the * wont show up

grave pond
#

You'll probably need to show more context if you want an answer that's not just "half of the square of S times the sine of theta".

lofty tangle
#

i was asking a sub for help on a problem in geometry and he handed me a sticky note for finding the area of an equilateral triangle

grave pond
#

Hmm, it is indeed the area of an isosceles triangle if S is the length of the two equal legs and theta is the angle between them.

#

Apparently you're supposed to substitute theta=60° yourself?

lofty tangle
#

yeah

#

but does it still find the area of an equilateral triangle if you substitute s for side length and theta for 60?

grave pond
#

Yes, an equilateral triangle is a special case of an isosceles one.

#

You can view it as an instance of the general area of a triangle: area = ½ab·sin(C).

lofty tangle
#

alr

#

ty

steel ibex
dark sparrow
#

check whether the inequality -π/2 ≤ -π/3 ≤ π/2 is true

steel ibex
dark sparrow
#

what alternative do you need to the definition of an interval?

#

i mean for this one in particular if you're so averse to what i just said you could instead verify that |-π/3| ≤ π/2 or something...

#

honestly. why do you need alternative methods for verifying whether a point lies in an interval

dark sparrow
#

the study of the relationship between lengths and angles, to put it broadly.

#

often in relation to triangles specifically, whence comes the name.

royal portal
#

Hello i got a geometry problem and id really need an idea to solve it out

#

AC distributes the trapeze in 2 similar trianglea

#

Triangles

#

Some ideas?

#

<@&286206848099549185>

dark sparrow
#

@royal portal do you still need help with this?

royal portal
#

@dark sparrow yes please

dark sparrow
#

i would begin by noting that angles BCA and CAD are equal

#

this should help pin down what pairs of sides correspond to each other

unreal relic
#

is it said that the thing is a uhhh

#

BC || AD

#

@royal portal

royal portal
#

Nvm

#

Solved it already

#

Thx anyways

upper karma
#

I need pink area

upper karma
#

a Circumference of two circles have a difference of 30cm.Find how much their radius differ(of the 2 circles)

#

I need all area

strange umbra
tawdry bane
#

can anyone send me some good practice problems

lapis moon
upper karma
#

ABCD Square

lapis moon
# upper karma

this is another textbook problem that can be solved using the area method

#

source: Machine Proofs in Geometry

#

for secondary school students, just treat the areas as positive.

#

together with Zhang's Elimination Point method (消點法)

#

source: see bottom line of the above screenshot

#

free points: A,B
constructed points:

  1. C,D: ABCD is a square; F: AF = (2/5) * AB
  2. E = AD ∩ CF; K = BD ∩ CF
#

your desired ratio is |FK:EF|. we apply the Co-Side Theorem to eliminate E and K from this ratio. (sorry i made a careless mistake in the second ratio: the denominator shld be ADC minus ADF.)

#

\begin{align*}
\frac{FK}{CF} &= \frac{FK}{FK + KC} = \frac{\triangle BDF}{\triangle BDF + \triangle BDC} \
\frac{EF}{CF} &= \frac{EF}{CE - EF} = \frac{\triangle ADF}{\triangle ADC - \triangle ADF}
\end{align*}

somber coyoteBOT
#

vin100

lapis moon
#

here i'm too lazy to type $S_{\triangle ABC}$ for the area of $\triangle ABC$. I just write $\triangle ABC$ to represent its area instead.

somber coyoteBOT
#

vin100

lapis moon
#

apply the definition of $F$ to further simplify the expressions

somber coyoteBOT
#

vin100

lapis moon
#

\begin{align*}
\triangle BDF &= \frac12 \left(1 - \frac25 \right) , AB^2 = \frac{3}{10} AB^2 \
\triangle ADC &= \triangle BDC = \frac12 AB^2 \
\triangle ADF &= \frac12 \cdot \frac25 AB^2 = \frac15 AB^2
\end{align*}

somber coyoteBOT
#

vin100

lapis moon
#

divide the first ratio by the second ratio, and the answer will come out.

#

i omit AB² to save time

#

,, \frac{FK}{EF} = \frac{\frac{\frac{3}{10}}{\frac{3}{10}+\frac12}}{\frac{\frac15}{\frac15+\frac12}} = \frac{\frac38}{\frac27} = \frac{21}{16}

somber coyoteBOT
#

vin100

lapis moon
#

,, \frac{FK}{EF} = \frac{\frac{\frac{3}{10}}{\frac{3}{10}+\frac12}}{\frac{\frac15}{\frac12-\frac15}} = \frac{\frac38}{\frac23} = \frac{9}{16}

somber coyoteBOT
#

vin100

lapis moon
#

i made a mistake at the first time. the second one is right.

willow lynx
#

i need help with this i can show you what i have so far but i doubt it’s right

lapis moon
#

the so-called "mapping notation" isn't the one used for elements.

#

,tex \verb|\mapsto| gives $\mapsto$ in \LaTeX

somber coyoteBOT
#

vin100

teal kayak
#

look at cool shape i made

#

does this thing have a name or am i cool and spesil

nocturne remnant
teal kayak
#

That's cool

#

I am still cool for randomly discovering this spiral by playing around on geogebra

upper karma
#

How the fuck is trigonometry linked to frequency wave looking graphs

#

God

#

Math never fails to confuse the fuck out of me

fallen sleet
#

what is the standard way to find the number of triangles given SSA?

#

I managed to make this unholy formula as a discriminant (negative means zero triangles, zero means one triangle, positive means two triangles)(trig functions in degrees): $(\frac{sin(90-\angle A)}{sin(\angle A)})^2(4a^2-4c^2)+4a^2$

somber coyoteBOT
#

alshfik

ember timber
#

Hi, anyone to help me check my answer? I got 7.5, but the reference answer is 17.5 ! I don't know where I made a mistake.

ember timber
#

oh, I has found the mistake! I should use the perp not the proj~

strange umbra
#

ABC is an acute triangle, furthermore there are two X and Y such that ACX and CBY are isosceles right-angled triangles (with the right angles at X and Y). M is the midpoint of AB. How can I prove that XMY is also a isosceles right triangle?

dark sparrow
#

@strange umbra are you allowed to use complex numbers? i have a feeling there might be some very aethetically pleasing proof of this if you are

strange umbra
#

sure

dark sparrow
#

interpret the coordinate system you've plotted this on as the complex plane, so that A is at 0, M is at some real point a, B is at 2a, and C is at some point z in the first quadrant

#

i claim that, after some algebra and observing some 90- and 45-degree angles in the picture, you can get $X = \frac{1+i}{2} z$ and $Y = (1+i)a + \frac{1-i}{2} z$

somber coyoteBOT
dark sparrow
#

and then (identifying complex numbers with vectors) we get $\overrightarrow{MX} = -a + \frac{1+i}{2}z$ and $\overrightarrow{MY} = ia + \frac{1-i}{2}z$, and so $\overrightarrow{MX} = i\overrightarrow{MY}$ just as we want.

somber coyoteBOT
dark sparrow
#

though i do freely admit that i am skipping over a lot of details here.

ember timber
#

Exercise me.Is this latex?Where‘s can I find the format document

upper karma
#

I think it's easier if you let M be the origin

#

Let A be a complex number a, C is at c, et cetera

#

The info that AXB is an isoceles right triangle is equivalent to
(c-x)*i=a-x

#

Similarly for BYC

#

Just make sure you get orientation right since multiplication by i is a 90 degree rotation counterclockwise

#

We wanna prove YMX is isoceles right

#

It helps to place the origin at M

#

This way we just need to prove that y*i=x

#

Also since M, the origin, is the midpoint of AC we have a+c=0

strange umbra
#

thx a lot guys 👍

upper karma
#

What is 1/3 plus 9/9 ?

upper karma
dark sparrow
opaque gull
#

Anybody familiar with normal distribution?

loud shard
#

can someone please help me with this problem?

sly venture
#

its find the area of a n-sided polygon with a perimeter of 242 and an apothem spanning 18 units

#

cans omeone help

white matrix
#

@velvet flicker are you able to use CAS?

#

if the angles are 28 and 49

#

the last angle would be 103

#

i find mf using the sine theorem

#

and then use the cosine theorem to find AF

#

since the length can't be negative, AF would be 15.49 and M would be 7.46 if im not mistaken with the angles

#

since the way that you write the angles are different from mine

#

@loud shard

velvet flicker
#

why was I pinged

#

in the geometry channel of all places

white matrix
#

my fault brodie 🤣🤣

tall python
#

bro i need somebody to break down n explain some stuff to me

#

😭

#

beggin y'all bro

opaque gull
#

What's up

undone path
#

why make ur life harder

oak sandal
#

Yo, having trouble going from 2/tan theta to -2csc(theta)

#

Anyone has a clue they can toss?

#

Went to 2cos(theta)/sin(theta but not sure what to do from there

woeful tangle
#

i need help with my ixl

lunar grail
#

Do you have an idea of what C' might be?

woeful tangle
#

sorry i dont you think we can get in a call and i screen share bc i really need to get a 80 so i can boost my grade so i can pass

#

let me know if not its fine

#

@lunar grail

woeful tangle
#

we cant get in a call and i screen record the ixl?

#

you dont have to talk

#

@lunar grail

lunar grail
woeful tangle
#

ok

#

this is the promlem im on

#

what do i do?

lunar grail
#

count 2 units to the right, and 8 units up from C

woeful tangle
#

-4,-5 and -4, 3?

lunar grail
#

-4, 3 would be C'

woeful tangle
#

oh

lunar grail
#

so then find the other points using that same method

#

and then tell me your full answer and I'll see if you missed it

woeful tangle
#

i got it right yay

lunar grail
#

nice!

woeful tangle
#

these ones always get me

lunar grail
#

so try counting from R down

woeful tangle
#

-7,-9?

lunar grail
woeful tangle
#

would U be -7,0

lunar grail
woeful tangle
#

would T be 2,0

#

and would u actullay be 2, -9

#

sorry got it mixed up

#

would S be -7,0

lunar grail
lunar grail
woeful tangle
#

heres my new problem

lunar grail
woeful tangle
#

is N 7, -8

#

is M 8, -2

#

i got it right

lunar grail
vagrant ore
#

I need some help with this problem

dark sparrow
#

angles ABE and EBC are two equal halves of angle B

#

use this to write down an equation in x, solve it for x, then find the measure of angle ABE

unreal shuttle
#

(english is not my primary language, i hope all my english math terms are correct)

Hello
I want to find a point P(x(t),y(t),z(t)) where the point is always on the intersection of a sphere and a plane.
Let's say the sphere is: x²+y²+z²=2²

ex 1: the plane is: z=0
For this example it's pretty easy, I found P(2cos(t), 2sin(t), 0)

ex 2: the plane is x-z=0
For this I found P(√(2)cos(t), 2sin(t), √(2)cos(t))

Ex 3: the plane is x- 0.2y - 0.4z = 0
For this I did not find a solution and is why i am here.
This is how i tried it.
z = (x-0.2y)/0.4
x²+y²+((x-0.2y)/0.4)² = 4
x²+y²+6.25x²-2.5xy+0.25y² = 4
7.25x²+1.25y²-2.5xy = 4
In the previous example i did not have the xy term so I could easily make an ellipse out of this and convert it to cos and sin. Then I'd have x(t) and y(t) and could find z(t) with the equation of the plane. I think this example is also an ellipse but not aligned properly around the x and y axis. So i think this wil get me something of the form P(a*cos(t), b*cos(t-c), d*cos(t-e)) I am not sure of this.

steel ibex
#

Does LHS=RHS?

static jolt
#

Yes

#

1/3/4 = 4/3

steel ibex
static jolt
#

(1/3) ÷ (1/4)

#

@steel ibex I was wrong sorry they arnt equal

#

They called "complex fractions"

#

1/3/4 = 1/12 not 4/3

steel ibex
upper breach
static jolt
#

The formula to calculate the area of a regular polygon is, Area = (number of sides × length of one side × apothem)/2, where the value of apothem can be calculated using the formula, Apothem = [(length of one side)/{2 ×(tan(180/number of sides))}].

torpid mountain
#

helppppppppppppppppppppppppppppppppppppppppppppppppppp

#

math is so math

#

or im just dumb

#

im probably just dyumb

#

dumb

opaque gull
#

I don't understand the "English" in it like I'm not sure if away is the hypotenuse distance or whatevs

#

i think its like this

#

then use pyth theorem

pliant roost
# steel ibex Does **LHS=RHS**?

It does because the 1 / 3 / 4, not 1 / 3 / 4, since the equality sign is on the first division. So the LHS and RHS are indeed equal

dark sparrow
#

y'all need parentheses

#

1/(3/4) vs. (1/3)/4

pliant roost
#

yes...

vagrant ore
#

I need help with this

azure crown
vagrant ore
#

How?

lapis moon
#

use the law of cosines

summer salmon
#

I have this question on an assignment of mine, super confused as to where to begin, I have a unit circle and a diagram I drew of it but idk where to go from there

astral hull
#

in the figure, cd is a line segment of the diameter, and bc is perpendicular to cd, prove that abcd is concyclic. Can someone give me some hints to deal with it?

wanton edge
#

How I do it
Step 1. Prove that ∠BAD = 90°
Hint: this picture

wanton edge
magic lichen
#

guys i didnt understand equations for sinusoidal graphs

#

and how u use them for finding amplitude, period and range

summer salmon
#

amplitude is just half the difference between the highest point of the graph and the lowest point of the graph

#

(max-min)/2

upper karma
#

$\sin(\pi/2 - x ) = \cos x$. right if i change sin into $\sin^2 $ and cos into $\cos^2$. will the eq be alright??

somber coyoteBOT
#

moltres109

astral hull
wanton edge
astral hull
wanton edge
magic lichen
#

like $ \frac -1/2 \cos 3x $

#

uh...

#

$y=-1/2 \cos 3x$

#

ok

#

wh

#

what does the equation mean

somber coyoteBOT
#

Alpha | Sync

vagrant ore
#

Is the answer just 6?

magic lichen
#

7 right?

#

wait nvm

vagrant ore
#

Nah it was 6

magic lichen
#

ye ye

magic lichen
#

guys in a sinusoidal graph

#

$y=a \sin(bx+c)+d$

somber coyoteBOT
#

Alpha | Sync

magic lichen
#

what value does c change

#

like a changes amplitude, 2pie/mag b changes period, and midline changes d

#

what does c change

dark sparrow
#

pi, not 🥧

#

c is the phase shift

magic lichen
#

what i meant was

#

how do u calculae if theres a phase shift or not

dark sparrow
#

there is always a phase shift

#

it might be zero or not zero

magic lichen
#

bruh

#

ok u didnt get the quesiton

#

i was asking how u calculate phase shift if ur given only 1 graph

dark sparrow
#

look at where the sinusoid crosses its midline

#

i don't have the energy to describe this in full or with any sense of formality right now

magic lichen
#

ye i got it

#

its basically the offset of the first up going point on the x xis where y=0

#

rigt?

#

right*?

dark sparrow
#

where y=d

#

cause that's your midline

magic lichen
#

ye ye

#

:V

vagrant ore
#

Would the answer be 3 sqrt(3)?

dark sparrow
#

no

vagrant ore
#

Oh. How would I figure out the answer?

nocturne remnant
#

Easiest way would be to use Pythagorean theorem on all 3 right triangles to obtain 3 equations

#

And then solve for z

#

Well no actually

#

I think

#

By similar triangles 3/z = z/30
And then solve for z directly

nocturne remnant
vagrant ore
#

Would you cross multiply?

nocturne remnant
#

Yeah you can do that

vagrant ore
#

So 45 is the answer?

nocturne remnant
#

How did you get 45angrymoth

#

z times z is z^2 not 2z lol

vagrant ore
#

Oh :P

#

3 sqrt(10) should be right

nocturne remnant
#

Yeah

upper karma
#

@vagrant ore I think it's 9

vagrant ore
#

Nope

dark sparrow
fallen patio
#

feel free to dm me :)

#

😭 💀

#

if ur willing too ofc

ember oasis
#

can anyone tell me how pi/6 equates to sqrt3/3?

dark sparrow
#

pi/6 itself doesn't

#

tan(pi/6) does

ember oasis
dark sparrow
#

draw a 30°-60°-90° triangle

#

and observe that the side opposite 30° (a.k.a. pi/6) is 1 and the side adjacent to it is sqrt(3)

steel ibex
# ember oasis

One way to think about it is that if you take a right triangle with one angle being pi/6, then the side opposite of the pi/6 angle will be 1, the side adjacent to the pi/6 angle will be sqrt(3), and the hypotenuse will be 2. So, another way to think about pi/6 is that it is the angle that gives a right triangle with sides of 1, sqrt(3), and 2.

ember oasis
#

gotcha thanks!

#

why is sin(3.45098) = 0.060... on a calculator while sin(3.45098) on symbolab is -0.30447...

steel ibex
ember oasis
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OH THANK YOU

dark sparrow
ember oasis
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what do they mean when they say "find the measure" ?

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is it the angle of the acute central angle?

dark sparrow
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"the angle of the angle" is kind of weird

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but yes you're asked to find the size of the angle

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ie how many degrees it has

ember oasis
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because from my previous examples, it would normally have pi on the arc length

dark sparrow
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yes, your angle will be 34/39 radians

ember oasis
dark sparrow
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yes

ember oasis
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gotcha ty !

robust tinsel
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Yes, this is for a test. No, I don’t want the answer directly. I need someone to define some of these

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I need definitions for Congruent and perpendicular.

wanton edge
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Congruent* is basically another way to say "identical". Perpendicular is when two lines meet at right angle (90°)
(*In geometry)

robust tinsel
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That’s… actually more simple and helpful than anything I’ve seen on Google. Thanks!

wanton edge
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You're welcome

robust tinsel
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How do I dilate a figure?

sleek star
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(1;-3)

robust tinsel
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Uh…

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What?

sleek star
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oh wait figure

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xD

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dint read that

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sorry

robust tinsel
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You’re fine, im kinda stupid and don’t know half of math lol

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And I graduate in 2 weeks…

sleek star
vagrant ore
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I need help

grave pond
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You need to know that sin(30°) = ½.

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Or possibly remember that cos(30°) = sqrt(3)/2.

errant salmon
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this should help

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memorizing the trig ratios will help a lot in the future

near trail
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I have a question or two. How can I calculate the green line length if I know the placements of two points (A and B) on the circle boundaries? What is this problem called (so I can research it more)?

vagrant ore
grave pond
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Then the result cannot written exactly using root signs; you have to resort to trig tables or a calculator anyway.

vagrant ore
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So for this problem would I do 15sin(35)?

chilly raven
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I really need help on this one

errant salmon
grave pond
errant salmon
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but to find x u can use SOHCAHTOA i think

grave pond
chilly raven
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I don't understand

vagrant ore
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How do I do this?

static jolt
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find area of the circle so 3.14*6^2

vagrant ore
static jolt
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the portion of the shaded region plus the triangle is: 113.1*(5/12)

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5/12 is the 150/360

vagrant ore
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So the answer should be 47.125 then

static jolt
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now have to find the area of the triangle and subtract it from 47.125

vagrant ore
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What would the height be?

static jolt
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so you know all three angles

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its 150 + 15 + 15

vagrant ore
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Oh ok

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180

static jolt
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yea but to find the height will have to split the triangle into 2 triangles

vagrant ore
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Ok

static jolt
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so then will have 2 right triangles

vagrant ore
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Yes

static jolt
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so each triangle angle is 90 + 75 + 15

errant salmon
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just find the area of the sector

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then find area of triangle

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and do area of sector minus area of triangle

vagrant ore
static jolt
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the area of the sector is 47.125

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we already found that

vagrant ore
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Oh ok

errant salmon
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fax

vagrant ore
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So area of a triangle

errant salmon
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yea

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1/2ab sinC

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is area of triangle

vagrant ore
errant salmon
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sorry

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$0.5 \cdot a \cdot b \cdot \sinC$

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that’s the equation for area of triangle

vagrant ore
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But for my problem what would the variables be

errant salmon
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ok

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so

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label the sides on ur triangle

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btw calculator is allowed right

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but yea so you can technically make any side a and b

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in this case you’d want them to be sides that you know the length of

vagrant ore
errant salmon
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and you’d want sinC to be an angle that you know right

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so you have all the information needed

vagrant ore
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Yes

errant salmon
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what do u think a and b will be

vagrant ore
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So like this?

errant salmon
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yes

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sure

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that’ll work

vagrant ore
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Ok

vagrant ore
errant salmon
vagrant ore
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I don't know

errant salmon
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calculate it

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you can’t more forward without it

vagrant ore
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How? It's only variables

errant salmon
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?

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i don’t get what u mean

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you have

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the variables

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a and b are equal to 6

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you labeled it correctly

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sinC = sin(105)

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make sure your calculator is in degrees

vagrant ore
errant salmon
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calculate the area of the triangle using the formula i gave

vagrant ore
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Which one?

errant salmon
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$0.5 \cdot a \cdot b \cdot sinC$