#geometry-and-trigonometry

1 messages · Page 377 of 1

fresh sky
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yeah, I used the thales theorem to calculate the answer but used some other methods for my proof

tawdry juniper
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How about if you mirror in this way?

fresh sky
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but reversed

whole minnow
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hi does anyone know how any of these would be answered correctly

grizzled current
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i need help with this

hushed arch
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@grizzled current for which question?

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Ill help you through radians cause degrees is kinda messy and you can always convert to degree if you so choose

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  1. Is just asking you to take 2 3 root 5 and just substitute into basic trig formulas.
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  1. Is just asking for the degrees. In radians that is pi/4 and 3pi/4.
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  1. tan is converted into sin/cos and sec is just 1/cos. You can just solve from there
grizzled current
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i got all them eventually but thanks for the help @hushed arch

spark flint
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Sorry not sure how to google this question, how do I convert a normalized vector to a 360 degree rotation?

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wait no that shows up on google let me try

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sorry confusing stuff

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oh I think I got it

steady flame
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can someone help me with this

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question a

dark sparrow
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if you knew all three sides in a triangle would you be able to find its angles?

steady flame
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if using SOH CAH TOA then yes

dark sparrow
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i was going to point out that the missing side in triangle ABC, i.e. BC, is equal to the radius of the sphere (5)

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and then would have suggested that you use the law of cosines

upper karma
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anyone can help me? idk the answer for number 3 4 and 5

dark sparrow
upper karma
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ook ty

steady flame
dark sparrow
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do you know what the law of cosines is

steady flame
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yea, cosines rule right?

dark sparrow
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a^2 = b^2 + c^2 - 2bc cos(A)

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this is what im talking about

steady flame
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yea I know that

dark sparrow
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or the form more relevant to us right now: cos(A) = (b^2+c^2-a^2)/(2bc)

steady flame
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I need at least one angle for it to use it tho

dark sparrow
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no

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this law relates four elements of the triangle: three sides and one angle

knowing any three of these allows you to recover the fourth

steady flame
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wait my bad

dark sparrow
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so long as you know which sides relative to the angle go where in the formula

dark sparrow
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a is the side opposite to angle A, while b and c are adjacent

steady flame
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I got 36.9 degree

dark sparrow
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you are asked to get the value in radians, and also i think you may have fucked up the calculation anyway.

steady flame
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then I try to change it to radians which is by multiplying (pi/180)

dark sparrow
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show how you calculated 36.9 degrees.

steady flame
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one minute

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@dark sparrow

dark sparrow
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so where did you get 36.9 from

steady flame
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fucked up somewhere, mb

dark sparrow
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okay now

steady flame
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then multiply by (pi/180) right?

dark sparrow
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why not switch your calculator, which you no doubt used to find arccos(-7/25), into radian mode...

dark sparrow
steady flame
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then I get 1.85 radians or 0.590pi

dark sparrow
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1.85 radians there we go

steady flame
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but then the answer for it is 33.82 pi

dark sparrow
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the answer for what

steady flame
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thats where I am confused,

dark sparrow
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are you sure you are looking at the right answer key

steady flame
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yea

dark sparrow
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can you show me the answer key

steady flame
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I can take a ss as this is from igcse textbook

dark sparrow
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?!

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i mean like

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33.82pi is an absurdly big angle

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it's 16 full rotations and then some

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so this is definitely the textbook's fault

steady flame
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right, ahhh this stupid textbook

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btw thanks @dark sparrow

arctic galleon
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How do I find the surface normal of an ellipsoid for ray tracing?

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For a sphere of radius r and center c, given a point p of intersection on the sphere, the normal at the point is (p - c) / r. For an ellipsoid with center c and radii r = <a, b, c>, I have calculated the intersection point p, but I think the equation for the normal is not the same as a sphere.

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Hmm, or is it?

neat plank
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could someone show me their working and how they form the general solution for when y=3 for example?. I know you use θ = nπ + (−1)nα

robust crane
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is it always true that two arcs in a 2D plane can never have more than one intersecting point (not including if they are identical and thus have infinite intersecting points)

robust crane
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a section of a circle

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only the circumference of it

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so not an area

rich sky
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You’re saying that two circles’ perimeters can only intersect at a max of one point?

robust crane
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no

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arcs

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not circles

rich sky
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A circle is a subset of arcs

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No?

robust crane
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oh true

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what about more than 2 intersections then ?

rich sky
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Looks like these intersect twice

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Now we’re in business

robust crane
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im trying to find the limit number of intersections i thought it was one but maybe its 2

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not including identical arcs of course

rich sky
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Yes, it’s always either 1,2, 0, or infinite

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When you’re wondering something like that, just start drawing as distinct of examples as you can, and see if you can exhaust all possible cases by inspection

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Unless it’s becoming abundantly obvious the number of cases is more than is practical to exhaust

upper karma
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If y=mx+b then mx+b=y

ripe skiff
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unit circle

frozen gate
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crochet

ripe skiff
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?

silk charm
frozen gate
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thing: you can exactly edit π

silk charm
frozen gate
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geometry dash

ripe skiff
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no dis is desmos

silent badger
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hey angles fall into the geometry category aswell right?

dark sparrow
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yes

grave pond
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Imagine how confusing it must be to the rest of us who have no idea what you're even trying to achieve.

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Perhaps if you write a few English sentences describing your problem it will be easier to help.

visual sluice
charred maple
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height of the 2 structures plesae

analog otter
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Can someone kindly explain what the person did here to arrive at the solution? Thanks :)

grave pond
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I agree with the result, but I don't understand the method they followed either.

molten sentinel
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I'm having some issues around simplifying identities

grave pond
analog otter
grave pond
grave pond
# analog otter but why divide by 7 and 5? what's going on there?

The first two triangles (counted from the left) have the same altitude and split in proportions to their bases 3 and 4, so they must have areas 3s/7 and 4s/7 in order to total s.
Then for the middle white triangle, switch to considering the upper edges as the base: the middle white area is A, we have A:s = 4:5 so A = 4s/5.
Finally we're going back to considering the horizontal sides the bases: (red area):(non-red area) = 5:(3+4), but the total non-red area is 9s/5, so the red must be (9s/5)(5/7) = 9s/7.

molten sentinel
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Oh wait a sec, I typed it in wrong

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What you gave me was very much correct

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Thank you!

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Is what you did in the vain of cubic identities?

grave pond
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That is true too; whether it is more simplified than the all-sec variant is, I think, a matter of temperament and application.

young crow
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In $n$-dimensional space, given a "camera" point located at $C$, an $(n-1)$-dimensional hyperplane $H$ which does not contain $C$, and $P_1, \dots P_n$ the verticies of an $(n-1)$-simplex. Define the depth of a point as its signed distance from $C$ in the direction perpendicular to $H$. In other words, $\mathop{\text{Dist}}(P) = (P - C)\cdot H^\perp$, where $H^\perp$ is the normal to $H$ in the direction such that the depth of any point on $H$ is positive. Assuming each $\mathop{\text{Dist}}(P_i)$ is positive, let $P_i'$ be the point on $H$ to which $P_i$ is projected by $C$, i.e. the intersection of $CP_i$ with $H$. Assuming the $P_i'$ are affinely independent, let $A = \sum \alpha_i P_i'$ be an affine combination of the projected points, and let $A'$ be the intersection of $CA$ with the simplex formed by the $P_i$s. Is it necesarially true that the depth of $A'$ is the weighted harmonic mean of the depth of the original points:
$$
\mathop{\text{Dist}}(A') = \frac{1}{\sum\frac{\alpha_i}{\mathop{\text{Dist}}(P_i)}}
$$

somber coyoteBOT
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TheZachMan

young crow
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this feels like something that probably falls out of some other much more general theorem that I don't know

upbeat helm
young crow
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I know that, but this is neither algebraic geometry nor differential geometry?

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I think

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I don't know enough about either field

upper karma
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This is... geometric algebra

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which is not algebraic geometry. Big oof

upbeat helm
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oh dang. then maybe #linear-algebra ? at the very least its too advanced for this channel

upbeat helm
upper karma
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But you guys don't, so uhm... oof. Either way, that is one very heavy question

acoustic sedge
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Check out my discord, Math Messages, for free math help! 🙂

north heart
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oooh i was unaware this channel existed i had a really neat question one sec lemme type it up

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Take the Euclidean plane, and randomly color every point on it either $red$ or $blue$. Is there always every regular polygon such that the vertex points are all monocolor (for every side length $L$)? This is true for the line case (not a polygon but ykwim) trivially: Construct an equilateral triangle with whatever side length you want. By the pigeonhole principle, there is at least one line of such a color. The equilateral triangle case is a bit harder (It needs a specific little construction) but still pretty easy and the square case needs Ramsey Theory(???) although I have no idea how or why. However, the square case, triangle case, and line case are always true for at least one color. Is this true for every other regular polygon? (I feel like it should at least be easily provable for hexagons (with a construction similar to the triangle case) but not exactly sure how to do it tbh)

somber coyoteBOT
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valley

north heart
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i think that should work?

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there's the triangle case

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(we can assume A and B are red with no loss in generality since there will always be A and B that are red somewhere)

young crow
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Is your side length fixed, or do you accept a figure of any side length

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Because I can give a coloring and side length such that there are no regular 100-gons of that side length with points of all the same color

grave pond
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Good point.

young crow
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So that answers the most extreme version of your conjecture, at least

north heart
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any side length

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sorry if that wasn't clear

young crow
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Well, if we're looking for adversarial colorings

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The measure of the points of each color has to be nonzero within each closed ball (if it's measurable), so that's a hint at the kind of colorings to look at, I guess

grave pond
# north heart any side length

This clarification is not quite clear to me. (The semantics of "any" in natural English is confusing when we only have a sentence fragment to go by). Is it:
a) For every coloring, there exists L>0 such that there exists a regular N-gon of side length L that is monochromic. ("An example of any side length is enough").
b) For every coloring and every L>0, there exists a regular N-gon of side length L that is monochromic. ("For any side length there must be an example").

north heart
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monochromic in the sense that all the vertices are the same color and a

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hmmm maybe i can better write the question

grave pond
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I'm not asking what "monochromic" means.

north heart
grave pond
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Okay.

north heart
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yeah that's my bad

grave pond
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Now I'm confused again.

north heart
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uhhh what're you confused on

grave pond
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You seem to be saying A and then B a minute later. So now I still don't know which of those two interpretations you intend.

north heart
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oops lmaooooo "that's my b" means "that's my bad"

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i can see how that would be confusing

grave pond
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Ah, okay.

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In this interpretation I can at least see the argument that there's always a regular triangle of one color...

north heart
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the triangle one is actually really pretty

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i think i added too many dots

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you don't need k, j, h, or f

grave pond
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Indeed.

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C and D must be blue, so E is red. But then G must be blue too and now we can't color I.

north heart
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yup!

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idk why i put myself through all those extra dots, it's a pain in desmos

grave pond
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Unfortunately this doesn't even begin to generalize to 4-gons.

north heart
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yeah, it's a bit of an issue

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the only reference i could find for that case uses

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uhh

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ramsey theory

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actually

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looking closer into them

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they don't exist

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here's a math stackexchange post with some things

grave pond
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Arguably the whole question itself qualifies as Ramsey theory ...

north heart
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huh

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does that mean that this is the wrong channel to post this in?

grave pond
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Nah, it has enough of a geometric flavor that it doesn't seem wildly out of place here. But it might have fit in #combinatorial-structures too.

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(Mathematics is not as neatly partitioned into fields as the practical organization of the server must, out of necessity, pretend).

north heart
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nice

rare sierra
young crow
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So for both the square and triangle you can just pick some finite subset of the plane to look at

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Is that true for any shape? Or might it be true that e.g. there must be a monochromatic regular pentagon in any coloring of the plane, but any finite subset of the plane can be colored such that there are no monochromatic regular pentagons.

north heart
young crow
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The linked MSE post says you can do it with just finite subsets of the integer lattice?

north heart
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hmm

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i guess, then? i don't think the techniques used in the linked paper are all that similar to the triangle case but in a certain sense you aren't wrong

grave pond
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I suppose tings might start to get funky with regular pentagons because they don't fit into a lattice, contrary to squares and equilateral triangles.

north heart
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yeah it looks really annoying

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that's why i think hexagons would be easier

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i suspect that you can even make a construction for them

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although it would probably be a massive pain

upper karma
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what is 9pi/4s reference angle?

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is it pi/4

dark sparrow
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or you could just subtract 2pi without ever having to think about degrees

warped fjord
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Can someone help me in proving this?

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Like what would be the steps

cyan shell
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hello

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i have a question

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are there any notations or methods to represent three dimensional angles?

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or am I dreaming?

wise pawn
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there's a concept called solid angles

cyan shell
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say if you wanted to move an object in a direction, but that object was three dimensional.

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how would you show what direction it's moving in, in angles?

wise pawn
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for what you describe though you'd probably want to use 2 angles

dark sparrow
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you want to specifically use some sort of angular representation and not anything to do with vectors?

cyan shell
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xy angle and z angle?

dark sparrow
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that's one way to go about it

cyan shell
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because, say if you wanted to fire a projectile, and you wanted to simulate gravity on the projectile.

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in programming

what I would is have an angle, and subtract/add a value onto that angle, until it nears 270 (facing down), but what if that object was in three dimensions?

wise pawn
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if you're simulating physics you wouldn't have to do things that way anyways

cyan shell
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My real question is, if you move a 2d dimensional object in a direction of (cos(theta), sin(theta)) you will always be moving it 1 unit away, but how do I come up with a function that will move an angle with a three dimensional angle (so to speak) and move it 1 unit away 3d dimensionally?

wise pawn
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there's more than one way to do it, but basically if you just want to specify a unit vector with 2 angles you can use spherical coordinates

cyan shell
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ah.

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so, can you explain spherical coordinates to me?

wise pawn
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I can but I'm busy, maybe someone else can help you

cyan shell
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okay. thank you for the info.

rare sierra
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who sommon thy

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dang it I k now this hold on

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ok got it

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So the radius is 10

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the line segment bisecting the chord is 4

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picture the radius is connected to the centre and then touching point E

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Lets label the intersection of the bisector as V

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So then you can set up an equation using Pythagorean theorem

a^2+b^2=c^2

4^2+b^2=10^2

16+b=100

-16 both sides

b=74

b which is EV = 74.

Since it is a perpendicular bisector then it is fact that both sides are equal meaning, EV x 2 = ES

Therefore, ES = 148

upper karma
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also

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How is it 148?

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cause

rare sierra
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so then its 84 x 2

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168

upper karma
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I feel like I am overthinking it

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yea i am

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nvm

rare sierra
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heres a sample drawing for other one

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and yes

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alright so that is essentially reverse

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We know that AB can be split into 2 equal halves of 4

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which means that

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lets use c to resemble the intersection

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So then you can form another right triangle here

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One side is 4, and another is 11

upper karma
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And then the hypotenuse is the length?

rare sierra
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correct

upper karma
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Alright

rare sierra
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So you would use pythag again

upper karma
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Thank you

rare sierra
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no problem

soft marten
abstract saddle
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Make a triangle diagram and input the values to the triangle

stray spindle
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im new to this how would i calculate this?

upper karma
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You should have learned about 30-60-90 triangles and their relative side lengths.

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In a 30-60-90 triangle, the small side is half the length of the hypotenuse.

stray spindle
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im doing online school with no zoom classes and they said i have to teach my self

upper karma
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They should at least provide you with links to learning resources for each section/chapter, no?

stray spindle
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nothing

upper karma
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Wth

stray spindle
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ik

harsh violet
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how do you find the area of the pentagon without using a formula for a pentagon?

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if you have one side

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5 equilaterals dont equal a pentagon because equilateral triangles have 60 degrees. A pentagon has a combined total of 360 degrees. 5 triangles, 60 degrees each = 300 degrees which dosent equal 360 degrees.

whole granite
sleek river
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That would divide it into five similar, non-equilateral triangles.

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If the triangles’ angles the center of the pentagon add up to 360, they should each be 360/5 degrees, right? (the five triangles are also isosceles)

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That’s the first steps I would take.

harsh violet
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ok and then trig would be inevitable

sleek river
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well

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yes

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also what’s the formula for a pentagon

harsh violet
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its copy and pasted bad

harsh violet
sleek river
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is the a^2 outside of the radical?

stray spindle
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what formula or instructions on how to solve this for angle J

sleek river
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I’m not familiar with it but I heard there are things called laws of cosines

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maybe those would work?

stray spindle
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ok thanks

north heart
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yeah law of cosines works there

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for sides it's $c = \sqrt{a^2+b^2-2ab\cos(\gamma)}$

somber coyoteBOT
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valley

north heart
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where gamma is the angle opposite c

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to solve for a gamma just use some algebra and manipulate the statement

north heart
whole granite
stray spindle
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im confused what they are asking can someone like dum it down

sleek river
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uhhh

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basically

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you have a circle, and makayla is showing Rodney how to make a square in it (the square where the vertices are tangent to the circumference of the circle)

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makayla tells Rodney some stuff

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the question is if she make an error, and if so, what was it?

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@stray spindle

stray spindle
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was their no eror?

sleek river
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well

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look at all of the answer choices

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and check each one against the question

stray spindle
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so according to what im seeing i belive its a?

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@sleek river what do u think?

sleek river
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I am legally obligated not to give answers sorry also not sure lol

stray spindle
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k

whole granite
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maybe can be helpful

stray spindle
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thanls

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thanks*

whole granite
# stray spindle was their no eror?

I'm trying to solve it too, and I guess a) is not correct cause the chord already must be perpendicular. Then moving to b) this also doesn't seems to be right because this doesn't make sense: the diameter is the same for all the circle no matter the rotation, and CD must be perpendicular, so the rotations doesn't matter at all, then moving forward to c) also doesn't makes sense: if we do so, we will have something like the image instead of a square, then the last option is what we have

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if you find the solution, please ping me I'm interested to know

desert shore
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i have a really simple question that im having trouble with cuz if never had to answer this before: how do you calculate the shortest distance from a point to a line

whole granite
desert shore
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i can give u a screenshot of the question

whole granite
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sure, please

desert shore
north heart
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oooh ok i got you

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the shortest distance between two points is a straight line, right?

whole granite
north heart
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gotta try to help him understand

whole granite
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calm down bro

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I'll try to explain

desert shore
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Oh was i supposed to change it to standard form for this

north heart
# desert shore yea

therefore, we should try and construct a straight line between the line and the point, right?

desert shore
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yes

north heart
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so

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how would you go about doing that

desert shore
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what i was thinking was to find the altitude line but i wont be able to find the distance from that

north heart
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hmmmm

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close, i think

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so i have a question for you

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say you had the x-axis

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and the point (4, 33)

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how would you find the distance between the x-axis and that point

desert shore
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by x-axis do u mean (0, 0)

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or do u mean straight down

north heart
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nope, the horizontal line

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like uhh on a graph

desert shore
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i would take the y coordinate and use it as the distance

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so 33

north heart
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there we go

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what if we wanted to use the line

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y = 1

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instead of the x-axis

desert shore
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32

north heart
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what if we wanted to use the y-axis

desert shore
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4

north heart
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notice that the shortest distance

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is always in the perpendicular line

desert shore
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is that a rule

north heart
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that hits the point and the line

north heart
desert shore
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i have an idea of what i need to do which is finding the endpoint of the altitude but idk how to go about doing that

north heart
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well

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how would you make a line perpendicular to the given line

desert shore
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opposite slope\

north heart
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close

desert shore
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Do u mean like the whole equation

north heart
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nope

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just the slope portion

desert shore
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yea i would need to get the negative reciprocal of it

north heart
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yup

desert shore
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so it becomes the opposite

north heart
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okay

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so in your original line

north heart
desert shore
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1

north heart
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okay

#

good

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so we have the line y = x + c, where c is some number, right?

desert shore
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yes

north heart
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and this line will always be perpendicular to your original line

desert shore
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mhm

north heart
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so, we know we want it to pass through that point

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how would you do that?

desert shore
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sub in x and y with the given coordinates

north heart
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i'll repost the image so we don't need to scroll up

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yup

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so what's c

desert shore
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i have it infront of me dw

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3

north heart
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hmmmm

desert shore
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Wait ohh oops

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-3

north heart
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hm

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so we have

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5 = 7 + c

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right?

desert shore
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yeah

north heart
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and we subtract 7 from both sides, to get c alone, right?

desert shore
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Oh wait im brain dead rn srry

north heart
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lmao np

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so c = -2, right?

desert shore
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Been up too long for this

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yea

north heart
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so we have

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y = x - 2

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now we need to find the intersection point between this line and your original line

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how would we do that

desert shore
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ohhh now ik what i need to do

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ty

north heart
#

yw

desert shore
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ur a good helper damn

north heart
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aww ty i try

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keep in mind that this only works for linear equations

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i have no clue how to do this for quadratics which is smthn i should probably figure out

novel hemlock
#

how do you find diagonal lengths in a kite given the lengths of two sides

desert shore
desert shore
north heart
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probably not, and i doubt i'll ever need to use the answer, but why not, right?

north heart
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the example you sent a photo of is of the diameter to the chord, whereas the instructions are the other way around

north heart
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yeah, the more i look at it the more convinced i am i'm right

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since the diameter wouldn't be bisecting a chord in that scenario

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and unless it's exactly perpendicular you don't get a square

whole granite
north heart
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nope

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since a chord bisecting a diameter doesn't mean the chord has to be cut in half

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wait i'll show a graph of what i mean

whole granite
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sure thx

north heart
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you can see that the green line bisects the blue line

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but it you connect the points together

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then it is clearly a rectangle

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actually, i was also wrong on something

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the chord still has to be bisected

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but the issue is that that doesn't mean it's a square

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as shown here, it could also be a rectangle

#

it can be a square if and only if it's perpendicular, since that would force the "radii" of the square to be an even distance apart

#

my final answer was still correct though, so there's that

whole granite
#

you're right, the chord will probably create a rectangle, since the problem ensures "square" then this should be clarified on the steps

#

so the why of the "compass" is only to ensure to bisects the center

#

not to make sure the chord is perpendicular

north heart
#

yup

whole granite
#

gotcha you man, you're fire

north heart
#

no u

whole granite
#

someone knows how to find the area of the intersection the center? Any tip will be really helpful because I have no clue how to do it, I already tried to find some related concepts like Integration on Calculus but I don't know if its the right direction to study in order to solve it

north heart
#

just notice that that construction is four quarter-circles

whole granite
#

yeah

north heart
#

you can use pure geometry to solve it actually i think

whole granite
north heart
#

just know that the intersection of the two quarter-circles and the two bottom points form an equilateral triangle

north heart
#

i think i've seen something similar to this in a mindyourdecisions video tho

whole granite
north heart
#

he does a lot of those weird fruit/popmath questions but sometimes he has some nice geometry puzzles

whole granite
# north heart youtube channel

Thanks to Nibedan Mukherjee who sent me the problem and its solution all the way back in October 2018. I was also told this problem appeared in the 2019 Senior Mathematical Challenge by the UKMT.

2019 Senior Mathematical Challenge paper (see question 25)
https://www.ukmt.org.uk/sites/default/files/ukmt/senior-mathematical-challenge/SMC_2019_Pap...

▶ Play video
north heart
#

yup, lots of nice geometry things

whole granite
#

I'll take care to learn from the videos, thks a lot for the tips and the gold content =)

whole granite
#

how is it possible? Is this correct? how the area of a 2d shape can be smaller than the actual size (width, height) of the shape itself?

nocturne remnant
#

0.25 is not “smaller” than 0.5; one is an area, one is a length, and there is no sensible way to compare them

dark sparrow
whole granite
dark sparrow
#

comparing lengths to areas is literally comparing apples to oranges

#

switch up your units and the relationship between length and area considered as just numbers may well reverse

#

the same square can have:
sidelength 1 m and area 1 m^2 [numbers are equal]
sidelength 100 cm and area 10,000 cm^2 [number for area is greater]
sidelength 0.001 km and area 0.000001 km^2 [number for sidelength is greater]

whole granite
wise bear
#

so it makes sense

#

it also makes sense visually if you extend the sides to make a square with sides 1 and a total area of 1

#

as you can see in this square the shaded area will be only a fourth of the total

#

and it works in a general case because squaring small parts of the side of a square will make a shaded area who's ratio in regards to the total area is smaller than it's side's ratio to the total side of 1

pliant sapphire
#

if 1+sin^2 theta = 3 sin theta cos theta prove that tan theta = 1 or 1/2

idk how to do it
can anyone explain?

north heart
#

ok ngl i have no clue what ur asking but i'm going to assume this:
If $1 + \sin^2(\theta) = 3\sin(\theta)\cos(\theta)$, prove that $\tan(\theta) = 1$ OR $\frac{1}{2}$

somber coyoteBOT
#

valley

north heart
#

does that look about correct

#

wait it's been an hr no way ur still here

#

oops

#

sorry

wise bear
#

how does $1 + \sin^2(\theta) = 3\sin(\theta)\cos(\theta)$ ?

somber coyoteBOT
wise bear
#

that equation is not even true

#

if you plug in 0 as theta for example

north heart
#

he's asking for which values of theta they can be true

scenic jewel
#

Can someone tell me how to simplify sin squared + cos squared + tan squared

#

Anyone ?

north heart
#

uhhhh

#

list off the trig identities you know

scenic jewel
#

Sin squared + cos squared = 1

#

Cos - theta = cos theta

#

Sin -theta = -sin theta

north heart
#

hmmm that's enough

#

so take your first identity

scenic jewel
#

1 + tan squared

#

Then what ?

north heart
#

$\sin^2(\theta) \times \cos^2(\theta) = 1$

somber coyoteBOT
#

valley

north heart
#

now divide everything in the above identity by $\cos^2(\theta)$

somber coyoteBOT
#

valley

north heart
#

and tell me what you get

scenic jewel
#

1/cos squared

#

correct?

north heart
#

yep

scenic jewel
#

thanks for your time

north heart
#

technically it's $\sec^2(\theta)$

somber coyoteBOT
#

valley

scenic jewel
#

Yes but i only learned those 3

north heart
#

really?

#

weird

scenic jewel
#

Yes

north heart
#

usually you're taught all six

#

hm

#

1/cos^2x is correct too so

#

just go with whatever you were taught

scenic jewel
#

Ok thanks

gleaming nova
north heart
#

\times 😎

#

i forgot about \cdot lmfao don't @ me

gleaming nova
#

i don’t even think what you sent is ever true

#

,w sin^2(x)*cos^2(x) = 1

somber coyoteBOT
gleaming nova
#

cringe

north heart
#

OMG

#

STOp

#

IM FUCKING IDIOTIC

#

HOW

#

omg

#

my precalc teacher is going to murder me

#

...

gleaming nova
#

making comments about representation and group theory yet not knowing about complex inputs devastation

north heart
#

i never said anything about rep or group theory don't @ me

#

i was asking a questionnnnn

#

i forgot abt addition that's all

#

addition isn't that important anyways

#

like srsly even seen a plus sign it looks like trash

outer lagoon
#

Please explain 6 trig functions graphs

wise bear
#

the pythagorean identity is $\sin^2(\theta) + \cos^2(\theta) = 1$

somber coyoteBOT
wise bear
#

if it was times it would mean sin^2 = sec^2 which isnt true

north heart
#

yes

whole granite
#

The constant 1 - PI / 4 is known for something?

grave pond
#

The fraction of a square's area that is not covered by its inscribed circle?

wise bear
#

or at least, one of the four corner parts

whole granite
grave pond
#

If the square has area 1, then the white part has area pi/4, and so the green+red part has area 1 - pi/4.

whole granite
#

the area of a circle is A = pi * r²
A = pi * 0.5²
A = pi * 0.25
A = pi / 4

#

holy, I got it, thanks troposphere and k-2SO

wise bear
#

oh ic

#

nice

whole granite
#
double area_quartil = area_total*(1 - PI/4); // I got it
double quadriculado_quartil = area_total*(1 - sqrt(3)/4 - PI/6); // Now this one gets easier even I didn't get yet
#

the problem is to calculate each shaded area

north heart
#

like i said

wise bear
#

how do we know what the arcs are

north heart
#

in the square

north heart
#

especially if you remember the triangle thing

#

and then notice that you can create a subsection of a circle

#

with the triangle

wise bear
whole granite
north heart
#

no

#

i drew it poorly

#

but yeah

whole granite
#

np

grave pond
#

I would suggest calculating this area, which is one-sixth of a circle minus the area of a 30-60-90 triangle.

#

Then you end up with three equations in three unknowns:
4·[crosshatched] + 4·[dotted] + [center] = 1
2·[crosshatched] + 3·[dotted] + [center] = pi/4
½[crosshatched] + [dotted] + ½[center] = (area from above)

young crow
#

quick sanity check
if a point P is in the triangle Q1Q2Q3
and you take V perpendicular to Q2Q3
then (P - Q1) dot V / (Q2 - Q1) dot V will necessarily be between 0 and 1?

grave pond
#

Sounds right.

silk jacinth
#

are barycentric coordinates metric spaces ?

grave pond
#

Inasmuch as they are a coordinate system for Euclidean space, which has a standard metric, yes.

#

(That doesn't mean that the metric is necessarily simple to compute from barycentric coordinates).

soft marten
#

do i use degree or radians on a calculator

#

for trig

rich sinew
#

Does anyone have a link to a website that's good for memorizing trig identities?

soft marten
#

@upper karma

fossil pier
#

I'm in need of help, not sure what this problem is asking

flat zealot
#

can someone give explanation?

north heart
#

do you know FOIL?

flat zealot
#

no

north heart
#

how in the world are you doing trig without knowing foil??

#

here's a nice resource

#

check it out

flat zealot
#

ok

upper karma
north heart
#

pinging people to answer a question is generally considered rude

upper karma
#

my fault

north heart
upper karma
#

i just joined

north heart
#

i'll tell ya smthn tho: it doesn't really matter which is the base or the height

upper karma
#

how

#

if i multiply 12 and 14 I’ll get a different asnwer than 10 and 12

north heart
#

ohhh that's what ur confused on

upper karma
#

I’m pretty sure 14 is the base I’m jus confused on whether 12 or 10 is the height because it’s horizontal

north heart
#

the 12 doesn't matter

#

i have no clue what the 12 is doing there

upper karma
#

Isn’t that the height ???

north heart
#

no

upper karma
#

😭

#

So it’s just 14.9 x 10

north heart
#

a parallelogram's area is just the longer side times the shorter side

#

so yeah

#

wait

#

.>

#

no it isnt

#

i lied

#

okay so what you wanna do

#

is orient it

#

such that the height

#

is a straight line

#

just imagine that in your head

#

now tell me the length of the line that's perpendicular to the height

upper karma
#

If 10 is the height then would it be 14 😭

#

Wait no 12

#

Bro I’m so confused

north heart
#

no no the 12.2 line is the height

#

ignore everything i said earlier lmfao i was clearly having a mental breakdown

upper karma
#

😭😭😭

#

If 12 is the height 10 would be perpendicular

north heart
#

there we go

#

now just multiply those together

upper karma
#

But the only problem I have with that is if u look at the picture the triangles aren’t congruent so it’s weird to see the 10 as the base

#

It kinda cuts off the point

#

and 10 doesn’t go all the way to E

north heart
#

yeah i would just ignore that

#

notice that a parallelogram is basically a rectangle but tilted

#

here's a visual

#

it's kinda scuffed but whatever

#

this only works on this specific kind of parallelogram tho

#

so keep that in mind

upper karma
#

Gotchu so 12.2 times 10

#

Would I multiply 122 times 2 again since that’s the area of a triangle

north heart
#

yup

#

no

#

you wouldnt

#

no dont multiply it

#

122 is your final answer

upper karma
#

Gotchu I appreciate it

north heart
#

np

outer lagoon
#

Can someone explain why people thought transforming the 6 trig functions on a graph was a good idea

hot cliff
#

Guys

#

can someone help me get the correct ratio T-T

whole granite
dark sparrow
#

@hot cliff wdym by "correct ratio"?

north heart
#

^

north heart
hallow forum
whole granite
#

how can I prove that the angles are equal, that is, x = y = z?

whole granite
# hallow forum

the sizes aren't corresponding with the image, is that so?

#

by "don't correspond" I mean it:

dark sparrow
#

the image is not to scale

#

that per se is not fatal

ripe skiff
#

It is a normal rule of every math competition and exam to have images NOT to scale

#

pls seriously do NOT think that any image will be to scale

#

I have done olympiad math for six years and I have never seen any image drawn to scale on any test paper
I have seen a 1m line shorter than a 50cm line
I have also seen a 113º angle being drawn on the diagram as an acute angle
I have even seen a straight line being drawn as a curved line

#

please don't assume any image, or any measurement in any image will be to scale and ratio. Trying to measure an angle with your protractor in a math exam will very likely give you a wrong result.

nocturne remnant
whole granite
nocturne remnant
#

Equilateral triangle

#

By definition

#

All sides are of length = radius

whole granite
#

oh is it. thanks man

upper karma
#

I'm trying to understand some argument and I'm struggling to follow the steps to drawing it. I have a diagram but I want to draw it myself. How should I draw the ray PR?

#

! means steps I'm struggling with

#

It seems that N (that goes through point P) is going to touch the line as long as it's not equivalent to line M. What does it mean to be between PQ in this case? and why is there a ray emanating from P to M?

uncut bronze
#

hi

#

what does sin cos tan do?

#

i don't understand much

upper karma
#

I need help with this.. can anyone help me?

upper karma
upper karma
#

After that, note which triangles share the same height. You can slowly work your way towards the answer from there

high stump
#

does anyone know how to do this

gusty sorrel
#

polar coordinates will help a lot here

#

uh well u know he walked 12 miles, then trig ig

upper karma
# high stump

Zhang walks 3 * 4=12 miles.
Co-ordinates:-
x=12sin(30)=12/2=6
y=12cos(30)=6*sqrt(3)

zinc mural
#

How would you calculate the area between A, B and D

sharp plume
#

x^2+y^2=sqrt(12)^2

#

solve for y

#

that's your function f(x)

#

$-\int_{0}^{2\pi}f(x)dx$

somber coyoteBOT
#

The Fractalogist

whole granite
north heart
#

if u mean the triangle you'll need to use some trig to get the sides but shouldnt be too hard

#

if you want the quarter circle then use some trig to get the r and just apply the area formula and divide by 4

whole granite
north heart
#

oh, i thought that was a semicircle

#

oops

whole granite
#

yeah Y radius = 13 and X radius = 12

north heart
#

wait, how would you even find that?

#

there's no well-defined formula for eclipse perimeter

whole granite
#

yeah, maybe some tricks with sin and cos to get the how much of the area is X and Y

#

wait, we can't use it and divide by 4?

#

such ellipse:

north heart
#

i mean the entire premise of the question is flawed tho

#

since it gives arc length

#

and we can't have that

whole granite
#

do you know how this formula works valley?

north heart
#

uh

#

no

#

that looks like some ramunujan shit

grave pond
#

It doesn't look like an ellipse centered on (0,0) to me.

whole granite
#

which one?

grave pond
whole granite
#

why? the D point is definitely on (0, 0)... or not?

grave pond
#

Yes, but the arc looks to me like its a bit wider slightly above the x-axis.

whole granite
#

oh, I think it's a ellipse

grave pond
#

My next guess was that it's an arc of the circle centered on (0,0.5) that passes through A and C but then its length would be 38.73 rather than 39.75 (if my calculator can be trusted).

#

Perhaps B is (0,13) exactly and it's an arc of the circle that passed through A, B, and C.

whole granite
#

The total circumference is ≈ 78.57124 -> which divided by 2 got 39.28562

#

but yeah, its different from the 39.75 which appears on the graph

grave pond
#

If it's a circle with center (0, 25/26), then it can pass exactly through (-12,0) and (0,13), and the arc length is 39.7450699

whole granite
#

if the center is (0, 25/26) then radius Y = 13 - 25/26 -> 12.0384615385 -> which results in arc length of 37.75955, but maybe me or javascript double precision is missing something

grave pond
#

How do you get that arc length? Even just a semicircle of that radius has length 37.82, i.e. greater than your number.

whole granite
grave pond
#

My proposal is that it is a circle, not an ellipse.

north heart
#

....huh

#

why would a teacher do that tho

grave pond
#

Beats me.

#

But the numbers fit so well I think it must be the intended interpretation.

north heart
#

the numbers are super convincing, i'll give you that much, but i just am having trouble understanding how a problem like this is even given

whole granite
zinc mural
zinc mural
#

Its like a airplane hangar but 2D. And I cut it to two "triangles"

harsh violet
#

can you calculate the size of a triangle knowing all 3 angles and 1 side length

silent plank
#

yes

upper karma
#

Can someone give me a hint pls?

rough ridge
#

Hi folks, does anyone know how the auto-rotate functionality works on Google maps? I am trying to do the map rotation with my data but have been unable to figure out the maths.
I posted a question on the mathematics stackexchange website but didn't get any responses so far. I will really appreciate your help. https://math.stackexchange.com/questions/4415597/how-to-rotate-coordinates-based-on-the-direction-of-motion

normal dew
#

Anyone know the answer?

dark sparrow
#

some of us might, but we don't give out answers here.

upper karma
#

help with solution; my answer: B and C

#

only 11 and 12

neon bridge
#

the diagonal of the square means the angle formed in the corner is 45°

upper karma
#

(180-45)/2 like this?

neon bridge
#

yeah

#

i believe both of your answers are correct

upper karma
#

so answer is right

#

ok tysm

neon bridge
#

:> np!

tepid wave
#

anyone have geometry questions

silk jacinth
#

what kinds of methods would be computationally efficient in approximating the overlap between an Isosceles triangle and a circle?

tepid wave
#

line intersection probably works well

#

is it for area?

silk jacinth
#

yes

#

the quantity of shared, overlapping area, to be more precise

tepid wave
#

you can probably compute it directly by solving some quadratics

silk jacinth
#

really?

tepid wave
#

yea

silk jacinth
#

cool!

tepid wave
#

what your interested in are the points at which the triangle and circle intersect

#

if you compute that, it's basically done

silk jacinth
#

now that you say it, it feels almost obvious 😄

tepid wave
#

an easy method is getting the intersection points between circle and triangle
then finding the corner lying in the circle, and then getting the area of the triangle inside the circle

#

which would be an approximation

silk jacinth
#

approximation is fine, this is for a simulation that doesn't require pure geometric fidelity

tepid wave
#

@silk jacinth basically this

#

u probably got it tho

#

(yellow part is circle segmentm but probs dont need to compute that)

silk jacinth
#

I think so, but I'll let you know if there any problems, thanks! 🙂

cunning knoll
#

How do you guys find the measure of each angle for right, verticle, alternate, and corresponding angles??

uneven bone
#

Can someone help me with this?

#
def lines_are_parallel(l1, l2): 
    if l1[0] == l2[0]:
        return True
    else:
        return False
#

its python and these are the tests i gotta pass

#
Test.assert_equals(lines_are_parallel([1,2,3], [1,2,4]), True, "Given example 1.")
Test.assert_equals(lines_are_parallel([2,4,1], [4,2,1]), False, "Given example 2.")
Test.assert_equals(lines_are_parallel([0,1,5], [0,1,5]), True, "Given example 3.")
Test.assert_equals(lines_are_parallel([2,5,0], [20,50,10]), True)
Test.assert_equals(lines_are_parallel([2,5,0], [-200,-500,10]), True)
Test.assert_equals(lines_are_parallel([400000,1,0], [400000,2,0]), False)
Test.assert_equals(lines_are_parallel([800,20,0], [40,20,0]), False)
Test.assert_equals(lines_are_parallel([400000,1,0], [800000,2,100000]), True)
Test.assert_equals(lines_are_parallel([-5,7,100000], [5,-7,-200000]), True)
#

ping me if you know how to solve this

zinc mural
tepid wave
#

just area of sgement of circle

#

im not sure what ur given here

zinc mural
#

Not a circle

tepid wave
#

just some arc?

zinc mural
#

its 1/4 of a ellipse

tepid wave
#

wheres the full ellipse

#

idk man depends on what info ur given about the ellipse

zinc mural
#

There is the necessary information

#

Height and width

tepid wave
#

and whats that?

zinc mural
#

Height 13 and width 12

tepid wave
#

so what u just want the area of an ellipse?

#

something like? (pi * 12 * 13) / 4

#

@zinc mural did that work?

zinc mural
#

It did not

#

This is the full picture

#

Width = 24, Height = 13 and Depth = 42

hearty rain
#

Are lemniscates only plottable by quartic equations?

tepid wave
#

lol u changed the problem

zinc mural
tepid wave
#

width just doubled lol

zinc mural
#

Yea thats the whole object

#

I was asking the half of it which is 12

tepid wave
#

@zinc mural
i thought you wanted the quarter area of the ellipse formed by:

#

$\frac{x^2}{12^2} + \frac{y^2}{13^2} = 1$

somber coyoteBOT
zinc mural
#

Or area

tepid wave
#

the area of that ellipse is 12 * 13 * π

#

then you can just quarter it

#

then multiply by the height or whatever u want

zinc mural
#

Did that and the answer was still wrong

tepid wave
#

lol well you've constructed your problem wrong

#

or whatevers giving you the answer is wrong

tepid wave
zinc mural
#

Maybe

tepid wave
tepid wave
#

wolfram made it ugly

#

but in reality, its just sin(2θ), where 0 < θ < π/2 and π < θ < 3π/2

#

or:

#

$f(x) = \begin{cases}
x & 0 < x < \frac{\pi}{2} \text{ or } \pi < x < \frac{3\pi}{2} \
0 & \text{otherwise}
\end{cases}$ and $r=sin(2f(\theta))$

somber coyoteBOT
crisp narwhal
#

Given A = (3,7),B = (−1,2) and C = (11,4), determine the numbers x and y that make the equality xA + yB = C true.

can anyone help me to solve this problem?

pure void
#

hi

#

someone pls help me

whole granite
opaque gull
#

using the law of sines

pure void
#

sinA/a

#

=

#

sinB/b

#

idk

opaque gull
#

do you know the law of sines?

pure void
#

yeah thats the law right

#

sinc/c

opaque gull
#

yes

pure void
#

yeahh

#

so 63 is and A

#

71 is angle B

#

18 is side a

#

x is side b

#

y is side c

#

@opaque gull

#

is that right

#

@whole granite

opaque gull
#

seems about right

pure void
whole granite
#

develop the equation system

opaque gull
#

^

#

u know how to do that

#

?

pure void
#

no

#

i just know what equals what

#

im not that familiar with solving

opaque gull
#

I think you sohuld watch this and be more sure about law of sines & cosines

whole granite
pure void
opaque gull
#

np

#

watch it and tell us if you still need help

pure void
#

kk

whole granite
#
sin(A) / a = sin(C) = c

# Equation for x
sin(63) / 18 = sin(71) / x

# Equation for y
sin(63) / 18 = sin(46) / y
#

just calculate the sin values (with a calculator, you don't need to know the exact value of sin for the angle 71, neither for 63)
and you'll end up with a regular equation

opaque gull
#

awesome

pure void
#

ohh

#

i see

whole granite
#

also this isn't a equation system, I misunderstood before

pure void
#

so you plugged in the numbers that were given and used it in the formula

#

right

whole granite
pure void
whole granite
#

in this case yes

pure void
#

alr let me just copy paste in the calc

whole granite
#

you can also study this table if you dont yet, probably you need in this field

#

this is just the most common values for sin(x)

north heart
north heart
#

purely memorizing things gets you nowhere

pure void
#

lmao

pure void
north heart
#

it's okay, enough practice gets you everywhere

pure void
#

yeah

#

i try using IXL

#

but sometimes i dont understand stuff so i come here

#

lol

opaque gull
#

valley, may i ask you something?

whole granite
opaque gull
whole granite
#

sure

opaque gull
#

are you american?

whole granite
#

nop

opaque gull
#

oh, what then?

whole granite
#

I'm from brazil

#

I like to study math and english, so I came here

unique flower
#

my profile pic is a very advanced trig table if for whatever reason you need cos(36)

north heart
#

sure

opaque gull
#

no problem

#

are you american valley?

north heart
#

yup

opaque gull
opaque gull
#

so

#

are you allowed a formula sheet during exams?

north heart
#

depends on the exam

pure void
#

i have one last question xd

north heart
#

do you mean like

#

standardized exams?

opaque gull
#

oh we always get access to it

#

uhhh

north heart
#

like the ACT or the SAT?

pure void
opaque gull
#

I'm not American, but I assume a normal exam

#

like a not serious one

#

if you get me?

north heart
#

ah

#

usually not, in my class

#

it could vary?

opaque gull
#

oh wow

north heart
#

i don't think so

pure void
#

okay so c2=a2+b2=2abcosC

opaque gull
#

we lucky we always get to

north heart
#

we're expected to either know everything or know how to derive everything

#

i think it helps with understanding tbh

unique flower
# pure void

I would use law of sines for finding angle y but you need to find x first with law of cosines

opaque gull
unique flower
north heart
#

nah

unique flower
#

bruh

north heart
#

we never even went over loc in geo

unique flower
#

"derive everything"

north heart
#

i learned the proof in calc

unique flower
#

the proof is pretty simple actually

#

just pythagorean theorem with trig identities

north heart
#

yeah

unique flower
#

idk why bother using 2 column proofs and then not prove law of cosines

opaque gull
#

i love geometry

north heart
#

i just think everything i did before precalc was just trash

opaque gull
#

so much fun

unique flower
whole granite
pure void
#

C= y , c=9 , A=27 , a=5 , B = , b=x

unique flower
north heart
#

honestly

#

i encourage you to work it out yourself

#

just draw a right triangle

unique flower
#

you can also use area to prove it

north heart
north heart
opaque gull
#

make a square with 4 right triangles? @north heart

unique flower
#

i mean law of sines

north heart
#

that one is lame

unique flower
#

@pure void

#

sorry for the confusion

opaque gull
#

i agree

#

what would be the other cool ways

pure void
#

im just using

#

this

north heart
#

you can use similar triangles

#

that's a cool one

unique flower
#

i was talking about law of sines

pure void
#

this is the question

unique flower
#

you said A = 27 a = 5

north heart
#

law of sines =/= law of cosines

pure void
unique flower
#

you only need to consider one angle with law of cosines, maybe find x first with a = 9, b = 5, and C = 27

#

then you can use law of sines to get y

pure void
#

oh so you can use law of sine to get y?

#

but it says in the question "use the law of cosines to find the values of x and y".

unique flower
#

after you have x