#help-49

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last slate
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integration byparts

rose trout
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It's essentially about applying the chain rule

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You have
$\int_{u(x)}^{v(x)} g(x) dx = G(v(x)) - G(u(x))$ from the Fundamental Theorem of Calculus.\
Then taking the derivative on both sides and applying the chain rule on the RHS will yield
that $$F'(x) = \frac{dv}{dx} \cdot G'(v(x)) - \frac{du}{dx} \cdot G'(u(x)) = \frac{dv}{dx} \cdot g(v(x)) - \frac{du}{dx} \cdot g(u(x))$$

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Here we're assuming that g(x) is xe^x and G(x) has the property that G'(x) = g(x), i.e. it's the antiderivative.

grand pondBOT
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Azyrashacorki

last slate
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FTC 2

cosmic river
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is this problem using this

rose trout
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No. You don't actually have to compute the integral here.

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If you did, that method, integration by parts, would be needed to compute the antiderivative of xe^x. But you don't need to do that here

cosmic river
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you mind checking this real quick

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I think am getting a better understanding

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but am still fucked

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sec

rose trout
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I think the reason this is confusing is that the choice of using the same variable inside the integral as in the bounds is making it look as the x in the bounds and the integration variable are the same. They're not.

cosmic river
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find the area bounded between y = cosx and y = cos^2x over [0, pi]
firstly we evaluate points of intersection by setting equal to zero, I got 0 and pi/2

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valid way to solve right

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I have my exam tomorrow and I need to understand this really soon lol I fucked myself

cosmic river
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for the f(x) given

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x e^x

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so I can see it

rose trout
# cosmic river

I'll do the weird bounds problem then I'll come back to the area one

cosmic river
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ok

rose trout
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So we know that $F(x) = \int_{0}^{\sin(x^2)} t e^t dt$. Let's say that $g(t) = t e^t$. Then we could integrate that and get something like $G(t)$ such that $G'(t) = g(t)$, right?

grand pondBOT
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Azyrashacorki

cosmic river
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yea

rose trout
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We don't need to do it though. Since we have that, notice that with the fundamental theorem of calculus, one has that $$F(x) = \int_0^{\sin(x^2)} t e^t dt = G(\sin(x^2)) - G(0)$$.

grand pondBOT
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Azyrashacorki

rose trout
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So then we can just differentiate to get F'(x) :

$$F'(x) = (G(sin(x^2)))' - 0 = G'(\sin(x^2)) * (sin(x^2))' - 0$$, but $G'(t) = g(t) = te^t$, so this yields $$F'(x) = \sin(x^2) e^{\sin(x^2)} \cdot 2x \cos(x^2)$$

grand pondBOT
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Azyrashacorki

cosmic river
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Why is G(0) = 0

rose trout
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G(0) is constant w.r.t. x, so since we're taking the derivative it vanishes.

cosmic river
rose trout
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Notice that g(t) = t * e^t, so then g(sin(x^2)) = sin(x^2) * e^(sin(x^2))

cosmic river
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Ok

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I'm still confusd why G(0) is constant

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isn't G'(x) = g(x)

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so G(x) still has an x in it

rose trout
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We're taking the derivative with respect to x on both sides. G(0) doesn't have any x in it

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It doens't have any t either

cosmic river
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ok

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if it was G(1)

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you would have a t

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but because its a zero its gone

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?

rose trout
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No it actually doesn't matter the variable in it.

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We defined G(t) such that G'(t) = g(t). It's still just a function of t, so plugging in something constant will yield a constant through and through

cosmic river
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Ok I see

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can you have a look at this one

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I did y^3 + 2y^2 + 1 = y^2 + 1

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I got y^2(y^3+2) = 0

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y = 0

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y = ^3sqrt(-2)

rose trout
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That's fine. Now that you have the intersection, you can integrate over their difference,

cosmic river
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Ok ima go for now ty a lot for helping me both @rose trout @low moon

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last slate
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hi again, can someone help me make a tree diagram or grid table for this question β€œif two dice are rolled, how many possible outcomes are there having a dot sum less than 10”

last slate
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a dice can be 1 to 6

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so what numbers between 1 and 6 sum to less than 10 together

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oo okay

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hold on so like compatible for 6 are only 1,2,3?

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sure yes

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okay and so 1 can be okay with 1,2,3,4,5,6?

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yes

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OKAY, THANK YOU πŸ™πŸ™ you're really helpful

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last slate
# last slate okay and so 1 can be okay with 1,2,3,4,5,6?

idk what a "grid table" is supposed to be, but just write a table with the rows denoting the first dice's dots (from 1 to 6, so 6 rows) and the columns denoting the second dice's dots (similarily 6 columns) and just fill in all the possible combinations

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gritty solstice
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i need help with geometry

midnight plankBOT
gritty solstice
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here a picture

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given that AB = AC

i have to prove that the radius of the circle outscribed of ABD = to the radius of the circle outscribed of ACD

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i did.

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now i have to express the area of ACD using R and alpha.

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i ll send the solution please tell me whats wrong

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if the radii are equal of both circles why do i get different results for AC when using the sine theorem??

midnight plankBOT
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ionic thicket
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idrk why is the shaded region that portion of the graph, can someone explain rq thx

distant vigil
ionic thicket
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yup

distant vigil
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And then the value of y is above (>) that line's value

ionic thicket
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oh shit

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😭

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thx

distant vigil
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XD

ionic thicket
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did not see that

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hard edge
midnight plankBOT
hard edge
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Find log21 9 if log3 7=a

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I can't come up with a way to solve this

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Looks so easy too

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Please help

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<@&286206848099549185>

astral garnet
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try change of base

hard edge
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Like?

astral garnet
hard edge
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I should change base of second one right

astral garnet
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i dont think it should matter

hard edge
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@astral garnet thank you bro I just solved it

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The answer is 2/1+a

astral garnet
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no worries

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yeah thats correct

hard edge
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opaque timber
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Ok

midnight plankBOT
opaque timber
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<@&286206848099549185>

lyric acorn
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explain your question first, then wait 15 minutes if nobody has showed up man.

opaque timber
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Ohhhh sorry sorry I'm new here

lyric acorn
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No worries man.

opaque timber
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Very stuck on this question don't really understand pre algebra like that.

lyric acorn
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Oh.

opaque timber
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Like that?

lyric acorn
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That's great.

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So.

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To help you, know that $8z$ is simply $8*z$

grand pondBOT
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the catmullah

lyric acorn
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And when you know what z is, then you can simply plug it in the equation: 8z - 9

opaque timber
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Ohhh.

lyric acorn
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You there?

lyric acorn
midnight plankBOT
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harsh cape
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how is this true?

midnight plankBOT
harsh cape
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how does lhs = rhs

slender walrus
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what's (*)
is that referencing something that appeared earlier?

harsh cape
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no

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it isnt

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  • is not explained
slender walrus
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are you sure?

harsh cape
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yea

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i checked

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multiple times

slender walrus
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is this the first part of the worked solution

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what was the previous question

harsh cape
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thats the first part

slender walrus
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what was the previous question

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wait

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ok, its right there in the work

harsh cape
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wait what it is?

slender walrus
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second line

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its just a manipulation of that equation

harsh cape
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ohhhhhh

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thank you so much

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main grove
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i cant solve n 162

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its supposed to result -5

latent elk
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Its just long and painful

alpine gyro
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Multiply common denominator on both side.

main grove
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how

alpine gyro
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By finding the smallest denominator, which is 24.

latent elk
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Well, if u look at the denominator for x, its 2 3 4 so, u can try multiply each side to get the 24 term

main grove
alpine gyro
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Left side, second expression, did you multiply 12 with all the terms in the bracket?

main grove
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yes

alpine gyro
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Remembered sign changes?

latent elk
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Should be -5

main grove
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but when i do it its 1

latent elk
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It would be nice if u can do step by step on paper then post it here

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So we can see on which steps you made the mistake

main grove
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ok

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one sec

midnight plankBOT
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main grove
midnight plankBOT
latent elk
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Im pretty sure u made a mistake in this step

torn compass
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that looks so much like a 7

main grove
main grove
torn compass
main grove
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because the 7 has a line

torn compass
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oh u write 7 like that

main grove
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yes

torn compass
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ur mistake btw

main grove
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i dont understand

torn compass
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$$- \frac{x+3}{4} = +\frac{-1(x+3)}{4}$$

main grove
grand pondBOT
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JustToPro

torn compass
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fractions with a negative can be a bit confusing , but that -1 is being multiplied to the entire numerator

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$$- \frac{x+3}{4} \neq \frac{-x+3}{4}$$

grand pondBOT
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JustToPro

main grove
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so if it aint -6x + 18

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what is it?

torn compass
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$$-1(6+18)$$

grand pondBOT
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JustToPro

main grove
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-6 - 18?

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where did the x go

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is it -6x -18

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πŸ˜”

uncut drift
torn compass
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yea

main grove
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but it still doesnt result

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πŸ˜”

torn compass
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@main grove another mistake i found

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x-3 just turns into x+3 randomly

main grove
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how can i do so many mistakes

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yes but it doesnt result

torn compass
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isnt the answer -1?

main grove
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no

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its supposed to be -5

torn compass
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wait ima solve this and check

main grove
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but it only results -1 to me

torn compass
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ok ok i found it

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ok i got -5 yea

main grove
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HOW

torn compass
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x+2 changes into x-2
-6 randomly appears

main grove
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ok so lemme re try

torn compass
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for sure u getting -5 on this one

main grove
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still not resulting 😒

torn compass
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tf thats further from -5

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k

main grove
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what am i doing wrong

torn compass
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thats a +18 not -18

main grove
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ofc

torn compass
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$$-1(x-3) = -x + 3$$

main grove
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yes because it changes sign

grand pondBOT
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JustToPro

main grove
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it changes sign if you move it in the other thing

torn compass
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before moving

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its +18

main grove
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didnt you tell me it was -18

torn compass
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its -18 when u wrote it wrong

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when u wrote that x+3 then it was -18

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but it was actually x-3 , that means its +18

main grove
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yes

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but it still doesnt result

torn compass
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howww

main grove
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you said you got -5

latent elk
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u 2 still stuck on this?

main grove
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yes

torn compass
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ok yeah i found it

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another mistake

latent elk
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lol

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He does make quite a lot of mistakes

main grove
#

πŸ’€

torn compass
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there are supposed to be 3 -6x

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2 from the fractions which cancel out and another from the other fraction

main grove
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thing is i looked at this for half an hour and said "shit theres no mistake thonkstein"

torn compass
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so its a mix of both thats taking this long

main grove
torn compass
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$$6x-6x-6x+18+4x+8+3x = 2-6x-11$$

grand pondBOT
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JustToPro

torn compass
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this is what u have now

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simplifying gives

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$$ x + 26 = -6x-9$$

grand pondBOT
#

JustToPro

torn compass
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further simplifying gives
$$7x = -35$$
$$x = -5$$

grand pondBOT
#

JustToPro

latent elk
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start

torn compass
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ez

latent elk
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Stop

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3 mins to finish it! Yay

main grove
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finally

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tho

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i have to do ANOTHER one

latent elk
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A miss is as good as a mile πŸ’€

torn compass
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the next one looks a bit harder tho , but u can get it

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it has x^2 so more terms , but it would be fine

torn compass
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they changed thier name to square media btw

latent elk
torn compass
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oh ok

latent elk
torn compass
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yes ik

latent elk
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It got cut out

torn compass
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ima guess its a 3

latent elk
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Assume its 0 then write "NaN" for solution πŸ’€

torn compass
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xd

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btw each question is solvable in under a sec

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if u just go "multiply both sides by 0"

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ez 0=0

latent elk
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"Clearly the answer is ...." 😫

torn compass
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well i gtg , gotta study some conic sections for a test 🀞

main grove
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wait

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imma do the 163, if it doesnt result imma send what i did

latent elk
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@main grove For the love of god please do it step by step

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Not mess by mess

torn compass
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its more fun that way tho

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it proofs how smart u are

main grove
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GUESS WHAT

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didnt result

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but its actually pretty close

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help

midnight plankBOT
#

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midnight plankBOT
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@main grove Has your question been resolved?

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zealous mauve
#

For this do i need to use lagrangian to see what k actually is

zealous mauve
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Like before i do the diagram

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I got k = 1/5a but not sure if that’s right

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Markscheme says that k is large so that means my answer is wrong?

dull yoke
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where is k coming from

zealous mauve
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lol my bad k = x^2 + y^2

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Not sure why my prof did that

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I think to just show its a circle idk

sage helm
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can't you just sub in the condition and use regular derivatives

dull yoke
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i mean, u can do it with lagrange, but u can do single var calc if u want too

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makes it super easy tho

zealous mauve
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Do u mean treat as simultaneous equations?

dull yoke
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solve ur constraint for x or y, then plug into ur objective function, then differentiate ur new objective function, and find critical points

zealous mauve
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Yeah have a feeling my prof wont want me to do that which sounds so dumb

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I don’t really get the luxury of choosing methods

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Now im getting a = 5/2lambda which also seems wrong

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#

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zealous mauve
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.close

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loud dawn
#

I have a 2d pattern (for a spatial hashing algorithm), and I need to make 2 functions that would reverse an index (the numbers in the pattern) into the x (top bolded row) and the y (left bolded column). I do have a function that can generate the index from the x and the y (https://www.desmos.com/3d/9qdbtpknyt), but I can't figure out how to reverse it at all. I do have the liberty of using a programming language, so piecewise functions and such are available, but the function basically has to have O(1) time complexity (eg. it can't use iteration or anything)

midnight plankBOT
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@loud dawn Has your question been resolved?

little jungle
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if x>y: f(x,y) = x^2 + y

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so i think that you can just take floor(sqrt(n))

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that should be x, and y would be n-x

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if y>x: then it becomes y^2+2y-x

loud dawn
loud dawn
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I did some research on integer square rooting, and they all had their downsides (floats lose accuracy at 2**53, other methods were all not O(1))

little jungle
loud dawn
#

I'll just round down a float I guess

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x and y can only reach 2**16

loud dawn
loud dawn
#

.close

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forest ginkgo
#

ive been trying for a very long time trying to figure this one out but i just dont know how to approach it

forest ginkgo
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would the power reducing identities help?

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i would reckon, but those werent taught when this homework was assigned

midnight plankBOT
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@forest ginkgo Has your question been resolved?

tribal tartan
#

just expand the left hand side

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it’ll become quite obvious when you do that

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last slate
midnight plankBOT
last slate
#

obviously the distance is positive but the equivalence of a & b with the remark isnt clear how we get positivity

#

we just show 0 iff d(x,x)

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could be negative if not d(x,x)

visual tiger
last slate
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ik that

visual tiger
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so it can't be negative

last slate
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but then why call b positivity

visual tiger
#

because it's positivity

last slate
#

just say neq 0

visual tiger
#

we only know d is non negative

visual tiger
#

"just say" it's the same thing

last slate
#

they make these definitions less clean than they could be

#

d(x,x)=0; d(x,y)!=0

visual tiger
#

d(x,x)=0; d(x,y)>0

#

what's the difference in "cleanness"?

last slate
#

you are talking about a single case vs a set

visual tiger
#

and?

visual tiger
visual tiger
last slate
#

they are opposites without talking about the codomain of d

visual tiger
#

?

#

i don't see how they would be "opposites"

last slate
#

=0, !=0

visual tiger
#

ok?

#

Maybe it makes more sense to you but really I think we're diving into subjective territory

last slate
#

x=x => d=0
x!=x => d!=0

#

we are

#

.close

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crisp obsidian
#

How did they get from $[T(x)]{\gamma} = [T]{\gamma}^{\beta}[x]_{\beta}$ to $T(x) = Cx = Lc(x)$ for all x? Like how do they know they are equal for all x? I can’t seem to make the connection, as one of these are matrices, while another are transformations

grand pondBOT
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@crisp obsidian Has your question been resolved?

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gloomy helm
midnight plankBOT
gloomy helm
#

how did the ^-2 become a -1?

abstract bridge
#

power rule of integration

gloomy helm
#

could you explain it pls?

subtle blaze
#

It’s the opposite of the power rule in differentiation

#

Verify this by differentiating what’s inside the brackets

gloomy helm
#

ohhhh

subtle blaze
#

You should get the integrand back

gloomy helm
#

omg i really forgot that

#

XD

#

thanks!

#

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tiny gate
#

How can you tell which of these the q function is

tiny gate
#

In the textbook the method is subbing in at least one value as zero?

#

I’m assuming that if it’s neither then when you sub in different values eg x1 =0, x2 = 1, x3 = 1 and then x1=1, x2=0, x3 =1, you get positive and negative answers?

#

Just trying to get my head around the more nuanced examples :/

#

Is the q function positive definite?

#

<@&286206848099549185>

still nacelle
# tiny gate How can you tell which of these the q function is

I'm not sure what the definitions are for you but the way I learnt this was to write it as a 3x3 matrix $A$, and check that the determinants of three principal minors $A^{(1)}, A^{(2)}$ and $A^{(3)} = A$ are all positive, then the matrix is positive definite. Principal minors are the upper left 1x1, 2x2 and 3x3 matrices of $A$

grand pondBOT
tiny gate
#

Yeah that’s a good method, what’s really strange is though is that our prof told us to skip that section

#

But is still asking these questions on past papers bruh

#

Is there any other way?

still nacelle
#

not that I can recall soz

tiny gate
#

I just found this from my profs notes

#

In your opinion would u even say this is valid

#

Icl this is a joke that he made us skip the solid method

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@tiny gate Has your question been resolved?

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unique stream
#

Hm I have a matrix
0 -1 -1
0 2 0
1 4 -1

midnight plankBOT
unique stream
#

and determined its characteristic polynomial xΒ³-xΒ²-x-2

unique stream
#

The eigenvalues I found are 1 & 2 but I'm not certain whether they are correct

#

Since for 1 I get an empty eigenspace

midnight plankBOT
#

@unique stream Has your question been resolved?

odd solar
#

The only numbers available are {0,1,2}

unique stream
#

[-1] would be in the equivalence class of [2] for instance

odd solar
#

Thats exactly right

#

So you have to begin by transforming the matrix into its equivalent form over F_3

unique stream
#

yh but I still receive 1 & 2

odd solar
#

Can you show your working

unique stream
#

shouldn't change under equivalence properties

#

sure a sec, different setup

#

For the matrix we'd have
0 2 2
0 2 0
1 1 2

#

and the characteristic polynomial is
x * (x-2) * (x-2) - 2 * (x-2)

#

inserting 1:
1 * (-1) * (-1) - 2 * (-1)

#

= 1 + 2 = 0

#

making 1 a valid eigenvalue @odd solar :/

robust isle
midnight plankBOT
#

@unique stream Has your question been resolved?

unique stream
#

Which gives me only a set containing the zero vector

autumn canopy
unique stream
robust isle
#

I was wondering about how you solved the system

#

maybe there's some reduction mod 3 you didn't notice somewhere

#

actually

#

A - I is
[-1 -1 -1]
[ 0 1 0]
[ 1 4 -2]

#

if you reduce the last row mod 3, you get [1 1 1]

#

so row 3 = - row 1

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wanton shore
#

Range of sin^-1(x)+cos^-1(x)+tan^-1(x)

midnight plankBOT
wanton shore
#

Isn't this (0,Ο€)

#

??

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dim shard
#

anyone can help with chemistry balancing redox equations

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last slate
midnight plankBOT
last slate
#

the area needs to be in teh form of aln(2) + b

#

however after integrating this between the points ln 3 and ln 6 (which are the points at which the graphs intercept), the area isn't coming in that form

#

$$[A = \int_{\ln(3)}^{\ln(6)} |(18e^{-x} - 6) - (3 - e^x)| dx]$$

grand pondBOT
#

Emploice Muswashans

last slate
#

this woudl evaluate to

$$[A = \int_{\ln(3)}^{\ln(6)} |18e^{-x} - 9 + e^x| dx]$$

grand pondBOT
#

Emploice Muswashans

vague remnant
#

Take an integral?

last slate
#

hmm yeah I did that

#

But I didn't quite get the answer

#

in that format

#

oh wait nvm I think I got it

vague remnant
#

Lemme see

#

Ok

last slate
#

sorry I think my brain was just being dumb

#

Thank you so much

#

sorry to trouble ya

#

.close

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north escarp
#

.

midnight plankBOT
north escarp
#

This is coulombs law i got this problem how should i solve it without prefixes

#

Should i input it without prefix im not really sure can somebody help me out this problem

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vocal steeple
#

how do i do this?

midnight plankBOT
crude pier
#

try multiplying out the right hand side and then comparing coefficients to the left hand side

vocal steeple
#

i dont get what you mean

crude pier
#

do you know how to distribute?

#

for example (x+1)(x+2)

vocal steeple
#

yes

crude pier
#

alright

#

now do the same thing for the right hand side of the equation, (x-1)(x+a)(x-b)

vocal steeple
#

i havent done it with 3

crude pier
#

start with the first two

#

(x-1)(x+a)

#

then once you get that result, multiply the result you just got like -> (...)(x-b)

#

it's the same procedure but you do it an extra time

vocal steeple
#

ohhh

#

what do i do no

#

w

midnight plankBOT
#

@vocal steeple Has your question been resolved?

iron raven
vocal steeple
iron raven
#

Seems correct now solving for coeffs should give the value of a and b

vocal steeple
#

and how do i do thyat

iron raven
#

For x^2 -1+a-b should equal -5

#

Do the rest like that

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warm widget
#

I need help with question 1(ii) i am not too sure how to get the Phase current Ica

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@warm widget Has your question been resolved?

warm widget
#

<@&286206848099549185>

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warm widget
#

.reopen

midnight plankBOT
#

βœ…

warm widget
midnight plankBOT
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warm widget
#

Not yet

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burnt prairie
midnight plankBOT
burnt prairie
#

Hey how do i paratetmerize #3?

#

I got something like

#

r(x,y) = <x, y, 3x-2>

#

then i got something like this for my integral

midnight plankBOT
#

@burnt prairie Has your question been resolved?

midnight plankBOT
#

@burnt prairie Has your question been resolved?

midnight plankBOT
#

@burnt prairie Has your question been resolved?

odd solar
burnt prairie
#

hmm

#

<2rcostheta 2rsintheta r>?

odd solar
#

so the param should look like
[ \sigma (r, \theta) = (r\cos\theta, r\sin\theta, 3r\cos\theta -2 ) ]

grand pondBOT
burnt prairie
#

in this case what is r

odd solar
#

radius

burnt prairie
#

ah

#

is this like from the origin to the plane?

odd solar
#

no, it would be the radius of the cylinder

burnt prairie
#

is the radius of the cylinder like predetermined

#

so r = 2

odd solar
#

yes, but pre-emptively subbing in r=2 will lead to different result

burnt prairie
#

ohh

#

how come?

odd solar
#

not sure to be honest, but I computed it both ways and got a slightly different result

burnt prairie
#

interesitng

#

what did u get for both

odd solar
#

12sqrt10 pi and 20sqrt10 pi

burnt prairie
#

ah

#

im guessing the 2nd way is pre-emptively subbing in

#

cuz thats what i kinda did

odd solar
#

yeah

burnt prairie
#

12pirt(10) is correct

odd solar
burnt prairie
#

hmm

odd solar
#

but i'm not certain

burnt prairie
#

or maybe if we lock r we are only saying its a circular projection?

#

actually that doesnt make too much sense

odd solar
#

anyway

burnt prairie
#

alr for the future ill try to rememeber that

#

im guessing its also because if we lock r we only have 1 variable

#

and that shouldnt give a surface

odd solar
#

well the only difference in the calculation I got was from the

#

$\abs{\sigma_r \cross \sigma_{\theta}}$

grand pondBOT
burnt prairie
#

ah

odd solar
#

root 10 vs r*root10

burnt prairie
#

how do you even caluclate a cross product if you only have theta

odd solar
#

[ \sigma (r, \theta) = (r\cos\theta, r\sin\theta, 3r\cos\theta -2 ) ]

grand pondBOT
odd solar
#

or do you mean when subbing in r=2

burnt prairie
#

when r = 2

#

ye

odd solar
#

I used the same param as you

#

but I guess thats where the problem lies

burnt prairie
#

ohh

odd solar
#

since its a change of coordinates you would need to account for the Jacobian

#

which is rdrdtheta

burnt prairie
#

ic

#

changing rectangular -> polar right

odd solar
#

yes

burnt prairie
#

alr ty

odd solar
#

I'd just stick to not subbing in just in case

burnt prairie
#

ye

odd solar
#

easier to spot mistakes

#

πŸ‘

burnt prairie
#

kk

#

!solved

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#

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heavy zealot
#

how do i approach this problem, i tried seperating them into 3 surface and used stokes but got 0 as the answer for all of them. the answer should be 104pi/3
Image
am i suppose to use stokes in this case or just evaluate the flux

midnight plankBOT
#

Please don't occupy multiple help channels.

heavy zealot
odd solar
heavy zealot
#

like

#

using stokes theorem or no?

#

or just literally do the siurface integral

#

@odd solar

odd solar
heavy zealot
#

whattt

#

im so confused

#

i got 0

#

so for the cylinder

#

i did parameterization of (theta, z) = 2cos(theta), 2sin(theta), z

#

i then find the nromal vector by

#

and then change the vector field with the parameterization

#

then dot product and evaluate the double integra;

#

is this how it goes?

odd solar
#

I believe your parametrisation is wrong

heavy zealot
#

why

odd solar
#

Using cylindrical coordinates

heavy zealot
#

so (r, theta)?

#

how does the z come in then

odd solar
#

Ah no sorry, i’m tripping

#

The parametrization is correct

#

Then you need to evaluate
[ \int_{\sigma} \mathbb{F}(\sigma (r,\theta) \cdot \abs{\sigma_r \cross \sigma_{\theta}} rdrd\theta ]

heavy zealot
grand pondBOT
heavy zealot
odd solar
#

Hang on let me get some paper

heavy zealot
#

ok

#

i tried to compute the line integral of hemisphere with the boundary using stokes theoreom, i got 0

#

for that

#

for the disk i tried to get the curl and dot it with the nomnrla vector with parameteization (r, theta) = (rcos(theta), rsin(theta), 0)

#

also gave 0

#

oh btw the answer should be 104pi/3

heavy zealot
#

oh btw i think its helpful to mention this problem is under the gauss theorem section

odd solar
#

I also ended up with 132pi for the cylinder…

#

Hmm.

heavy zealot
#

hmmmm

odd solar
heavy zealot
#

the whole thibg

#

my bad on miscommunication

odd solar
#

Then 132pi may be fine

#

Since flux on some patch can be negative too

heavy zealot
#

oh btw

#

for the hemisphere

#

is the parameterization of (theta, phi) = (2cos(theta)sin(phi), 2sin(theta)sin(phi), 2cos(phi) + 3)

#

correct?

odd solar
#

For what bounds of theta and phi

heavy zealot
#

theta should be 0 to 2pi

#

phi should be 0 to pi/2 since its a upper hemisphere

odd solar
#

Yeah I believe that should be correct

heavy zealot
#

okay

odd solar
#

Have you calculated the integral over the hemisphere yet?

heavy zealot
#

not yet im doing rn

#

the normal vector is tough to calculate

#

its so long

#

is it supposed to be this long

odd solar
#

Yeah

#

Stokes theorem would be better for hemisphere

#

In retrospect

#

Sorry its very late so my brain isnt 100%

heavy zealot
#

hmm i see

#

ill try stokes

#

it still gets kinda shitty

odd solar
#

Stokes should give a line integral

heavy zealot
#

oh what

#

oh the boundary just the circle

odd solar
#

Yeah

heavy zealot
#

I got 0

#

What

#

this is so weird ive tried using strokes

#

and it just gives me 0

odd solar
heavy zealot
#

okay

#

thanks for the help tho

midnight plankBOT
#

@heavy zealot Has your question been resolved?

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serene skiff
#

do i solve the second problem the same w ay as i solve the first problem even though the first is a power and the second is a maclaurin?

sharp coral
#

a maclaurin series is a particular type of power series

midnight plankBOT
#

@serene skiff Has your question been resolved?

serene skiff
#

@sharp coral iz this right so far? Is y prime of 0 negative 2

sharp coral
#

seems right so far

serene skiff
#

i got that the first four terms are 1 -2x + x^2 -(x^3)/3 does that seem right

serene skiff
#

actually wait aren't the equilibrium points just (0,0) and (-1, 0) then?

#

<@&286206848099549185>

olive granite
midnight plankBOT
#

@serene skiff Has your question been resolved?

serene skiff
#

<@&286206848099549185> can anyone help pls?

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pastel rivet
midnight plankBOT
pastel rivet
#

im doing part c

#

but i dont know how to make the subject

#

and then put it into y

wary epoch
#

Hint, what is $x^2$

grand pondBOT
pastel rivet
#

root? of x

#

so like p part

#

all square root

#

or am i bugging

wary epoch
#

No, I mean express x^2 in terms of p

pastel rivet
#

ngl

#

how do i do that

wary epoch
#

Just plug in x = ... into x^2

pastel rivet
#

wait

#

so it becomes p squared + 1/p squared + 2?

#

then i just put it into y?

wary epoch
#

Yup

pastel rivet
#

oh ok

#

thx

#

.close

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midnight plankBOT
#
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old citrus
#

how to differentiate it with respect to (B-V}

midnight plankBOT
old citrus
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PLEASE HELP

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anyone

atomic jolt
#

differentiation happens with respect to a variable

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you should give more context for what you're doing

old citrus
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b-v is the variable

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so this is for error propagation of astrophysics

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i need to find the standard deviation

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of T

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where

atomic jolt
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do B and V have some kind of error bounds?

old citrus
#

yeah

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0.9+_0.01

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i just didnt know how to differentiate T

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the fractional parts

atomic jolt
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Usually what people do in physics is they approximate

$$|\Delta T|=\left|\frac{\partial T}{\partial B}\Delta B+\frac{\partial T}{\partial V}\Delta V\right|\le \left|\frac{\partial T}{\partial B}\Delta B\right | + \left | \frac{\partial T}{\partial V}\Delta V\right|$$

where the inequality is the triangle inequality

#

which should not be confused with "the standard deviation"

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because the standard deviation relates to random variables

old citrus
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oh sorry i didnt explicitly mean standard deviation

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by standard deviation i meant the error range of T

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umm theres been another mistake too

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sorry

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B-V

grand pondBOT
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Stipendi

old citrus
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arent different variables

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(B-V) the entirety itself is the variable

atomic jolt
#

So B-V is thought of as a single variable that has some error bound?

old citrus
#

yeah

atomic jolt
#

well you should probably call it something else

old citrus
#

its called colour excess

atomic jolt
#

In that case you don't even need the triangle inequality

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if you wish to do a linear approximation

old citrus
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yeah i was wondering that this shouldnt be that hard

atomic jolt
#

the triangle inequality isn't hard

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So I suppose your question is how you differentiate the function 1/(x + 1)

old citrus
#

i dont know what that is

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kinda yeah

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i suppose

atomic jolt
#

1/(ax+b) = (ax+b)^(-1)

and thus the derivative is -a(ax+b)^(-2)

midnight plankBOT
#

@old citrus Has your question been resolved?

old citrus
#

so for the derivative of the whole thing

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i just keep 4600 on the outside of brackets

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and inside

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i keep sum of two fractions

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of -a(ax+b)^(-2)

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?

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sorry for replying late

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my electricity went out

midnight plankBOT
#

@old citrus Has your question been resolved?

midnight plankBOT
#
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plucky thorn
#

e

midnight plankBOT
plucky thorn
#

i cant help but notice

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I mean i cant help but question

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Where did the formula
if f(x) = ax + b / cx + d
Then f^-1(x) = -dx +b / cx -a
Came from?

fresh sparrow
#

you can derive it yourself

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let x = (ay + b)/(cy+d)
solve for y

plucky thorn
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so x(cy+d) = (ay + b)?

fresh sparrow
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yes

plucky thorn
#

do i multiply the x with the cy+d?

#

wait so uh

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cxy + dx -b = ay

fresh sparrow
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yes

plucky thorn
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(cxy + dx - b)/a = y

fresh sparrow
#

uh

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i mean sure but that wont help you

plucky thorn
#

how do i remove the why on the left

fresh sparrow
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do cxy - ay + dx - b = 0

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you get (cx-a)y + dx-b = 0

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(cx-a)y = -dx+b

plucky thorn
#

oooohhhh

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That make sense

#

also one more thing

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What is it called again when the power is on the left of the number

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so its like

fresh sparrow
#

$^3 x$ ?

grand pondBOT
#

artemetra

plucky thorn
#

yeah that one

fresh sparrow
#

tetration

plucky thorn
#

whats that called again?

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ah alright thank you mate

fresh sparrow
#

you are talking about $x^{x^x}$ right

grand pondBOT
#

artemetra

plucky thorn
#

yeah like that one yeah

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I forgot the name lol

fresh sparrow
#

i see, glad to help

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if you are done type .close

plucky thorn
#

Thanks once again mate

#

imma close it now

#

.close

midnight plankBOT
#
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midnight plankBOT
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raven frost
midnight plankBOT
raven frost
#

solved everything until question D

#

I just don't get the coordinates of the stationary point when I revert back

midnight plankBOT
#

@raven frost Has your question been resolved?

midnight plankBOT
#

@raven frost Has your question been resolved?

midnight plankBOT
#

@raven frost Has your question been resolved?

midnight plankBOT
#

@raven frost Has your question been resolved?

#
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golden vigil
midnight plankBOT
golden vigil
#

I worked out a and b, and I just realized I was wrong with part b but idk why

#

Sending the work rn

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Ok I think it’s because I solved for c after I already had an equation which is wrong

midnight plankBOT
#

@golden vigil Has your question been resolved?

golden vigil
#

Yea ok I figured it out

midnight plankBOT
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golden vigil
#

That was the issue

midnight plankBOT
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wheat notch
#

Hey guys, I need help with a calculation:
A vector, 𝑏⃗
, is given below
𝑏⃗ =(βˆ’15 over βˆ’8)
What is the length of 𝑏⃗?
In this picture, I followed the hint for calculating the length of this vector, but as I calculated it I got so confused because, I started with calculating -15^2, but every calculator I used said it was -225, I don't understand why?

lament fox
#

you should do (-15)^2 and not -15^2

#

this is because $-15^2$ implies $-1\cdot 15^2$

grand pondBOT
#

The Ψ―

wheat notch
#

ok. thanks

#

is it the same with the -8?

lament fox
#

yes

wheat notch
#

ok thanks

#

.close

midnight plankBOT
#
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midnight plankBOT
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midnight plankBOT
#

@last slate Has your question been resolved?

exotic musk
#

Do you know what an area scale factor is? If you don't try to find out and then try tyhe problem again

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midnight plankBOT
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naive sonnet
#

Help

midnight plankBOT
naive sonnet
#

This is a lot to ask

#

But can someone check my linear algebra homework

normal zenith
naive sonnet
#

I don’t have any questions in particular

hexed birch
#

just post those and you gonna find out

#

it will take faster for sure instead of saying

naive sonnet
#

I’m not necessarily looking for a right answer but I’m curious if you spot anything that may look wrong

#

It’s mainly the first page I’m worried about

midnight plankBOT
#

@naive sonnet Has your question been resolved?

naive sonnet
#

.closes

#

.close

midnight plankBOT
#
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coral bobcat
midnight plankBOT
coral bobcat
#

How do i find sin and cos

tribal temple
#

3 = 3cos(theta) catThink

coral bobcat
#

Is that part right? 😭

dusty turret
#

Well you need to solve

coral bobcat
#

I pur in 3sin(theta) in for x

grand pondBOT
#

Niklaus

dusty turret
#

Sorry

#

That was supposed to be sin

tribal temple
coral bobcat
#

Oh wait 3 = 3 - sin πŸ’€

grand pondBOT
#

Niklaus

coral bobcat
#

Wait so

#

3 - sin

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3 = 3 - sin

tribal temple
coral bobcat
tribal temple
#

Oh? glassescat

coral bobcat
#

πŸ₯²

#

Wait so after that

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Can u minus the 3

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To just get -sin

tribal temple
grand pondBOT
#

Niklaus

coral bobcat
dusty turret
#

You cant separate the 9 from sin theta like that

coral bobcat
#

3 - COS

dusty turret
#

You end up eith

tribal temple
#

So, if you know that 3cos(theta) = 3, then cos(theta) = ?

coral bobcat
grand pondBOT
#

Niklaus

coral bobcat
#

So u use the trig property to turn it to cos^2

dusty turret
#

Yes squared

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Yup then you used the identity

tribal temple
#

(and we've said @coral bobcat has done the first part already...)

dusty turret
#

1-sin^2

dusty turret
#

Sorry

#

Long story short

#

Yes

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Ur that part is good

coral bobcat
#

Wait how would i find sin(theta)

dusty turret
#

1=

tribal temple
#

You know cos(theta) = 1, and you can relate cos(theta) to sin(theta) easily happyCat

coral bobcat
#

You can? 😭

tribal temple
#

Yes, you can, and you already have in multiple places! catGiggle

coral bobcat
#

._.

#

Huhh

tribal temple
coral bobcat
#

OH

#

So if i put it back in the sqrt

#

Then sqrt(9-(3sin)^2)

#

And then

#

Sqrt(9-(1-sin^2))

#

Oh

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😭

dusty turret
#

Solve for theta my friend

tribal temple
#

(easier to e.g. notice that you know the sin^2(theta) + cos^2(theta) = 1, and that you deduced cos(theta) = 1, so...)

dusty turret
#

That too

coral bobcat
#

So if i substitute 1 for cos^2 and the subtract it

#

That gives us sin^2 = 0?

grand pondBOT
#

Niklaus

coral bobcat
#

Wait

#

Whys it wrong

tribal temple
#

Why did you change it glassescat

coral bobcat
#

Huh?

tribal temple
dusty turret
#

No

coral bobcat
#

When it was sin?

dusty turret
#

Sin

#

Sin doesn't turn into cos randomly