#deep-dive-speedrunning
1 messages · Page 4 of 1
easy peasy.
Speedrunning back to the space terminal
Medbay any%
Death%
Blind Run
Since I don't think it's been posted yet.
The DD/EDD details are pinned in #deep-dive-discussion
gonna keep running but this one was solid
4:06
16:47
24:05
Hellfire is busted :)
True as hell brother
@minor helm did you ever figure out what was going on with the drilldozer? im noticing some variable timing on my drilldozer in s3 of the edd, not nearly as bad as you described, but noticable enough
Unfortunately no. The only thing I found out was related to how fast the drilldozer goes which is dependent on how many dwarves and enemies are close by. We did additionally notice when the dozer was going 4/5 speed the entire stage that there were more enemies than usual, and at the ommoran phase 2 there were far more flying rocks than normal for a haz 3.5 duo scaling.
And when I mean the entire stage I mean even when there weren't any bugs around dottie she was still going 4/5 speed.
i see, that does actually line up with my experiences, my first edd I did this week was incredibly tense and I noticed that she was extremely slow, with enough rocks that i couldnt actually kill them in time with my build at the time
and its gotten better since then, but now that you mention it, i do actually think they may be related
i just came back from a long break so i dont really have a good understanding of how fast the drill is meant to move, yet
but its definitely felt weird at times
on the right hand side of the screen just under the dozer "health" are 5 arrows, if all are filled then she's moving the fastest she can
oddly enough when Nova and I did the EDD stage 3 our dozer was going full speed for most of the stage, it wasn't until the DD the dozer was having issues
interesting, it might be worth doing some real testing on a week that has an edd or dd on stage 1
for ease of experimentation
thanks for the arrow tip, ill keep an eye out
not what i would call i speedrun
A real struggle, but driller and engi were great with terraforming and my shield came in clutch against mactera swarms many times, so overall solid game, everyone did their part
probably would've been faster on gunner 💀
oh and if i didn't spend like a minute at the drop pod saving doretta i guess
this random nemesis is pissing me off on stage 2
not a speedrun but I did my first ever solo EDD first try
bleh probably cant beat this by the time the thing resets
yeah, that was it
The Elite Deep dive was a tough bastard, and I got the most unlucky spawns/accidents on the normal dive too (Sniped mid air by fireball from the arbalest as scout) 
Both playthroughs in #drg-videos
yeah this weeks edd seems really annoying
Nothing worse than having an elite Glyphid menace during a dreadnaught fight...
We almost got nae nae'd on in zone 3
Otherwise it wasnt too harsh
Twins in 3 suck
yeah, the timed interruption party is not nice
Chasing the Deep Dive WR....👀
Blind with randos, and a scout who didnt understand haz5 mechanics
gl brother, cant believe the times are so low now
i remember back in week 6 when my bud and i got a like 13 min time we were ecstatic
Holy shit!!! Also nice on rockin the suit, now we just gotta get Ryeor in it 🤣
With Dark Mokite
somehow first sub-45 dive i got was with very stupid melee build for driller
(5 deaths because see you in hell very funny)
see you in hell with power attack beer is legit crazy fun
just random run 2 min ago
no dark morkite used
won't be looking to lower this, I historically don't do well with ghosts on 4 egg missions
blind with rando greenbeards, I feel like the only thing that saved us was all the extra nitra we got from mini mules
what build did you use for this?
Anyone got any tips for this week's reg dive on the Mule part of stage 1? It's just super annoying that the Mules are way up above where the legs are and I'm struggling to get them up there fast enough. Berzerker is only enough to knock one of them most of the way down (I'm playing Scout). I can 2 cycle the Hiveguard and OG with relative ease but I just can't figure out the Mule part
Trying to do this one solo
I don’t think it’s worth it to bring the mules down if you’re Scout. Since it’s 3-hit terrain I’d use berserker to break free as many legs as possible. Then throw-grapple-grab them up to the mule. You can use Bosco to throw 1 or 2 of them up to you as well
Yeah I think I may need Bosco to help me a bit, especially by the Mule where all 3 legs are under
One of em only has one leg under so that one I think I can handle
Ice Storm, 1 1 2 1 2
Blistering Necrosis, 2 2 1 2 2 (at least im pretty sure it was these mods)
veteran depositor, resupplier, deep pockets, iron will, see you in hell
impact axes
for general use or speedrunning?
if general use then no, but for speedrunning then sometimes
i may switch up the secondary depending on what I may need
yeah speedrunning
gotcha
does anyone else experience a thing where when you kill one of the duo dreads too fast, the other one just turns invincible for like 30 seconds
yep, not sure if it's a bug but I run into it a lot
i think this happens because the game tries to force the twins to dig when one of them reaches 50% of their health, then they emerge to go invincible and heal. From several of my own observations, I've noticed this invincibility only stops when they dig back in the ground or some amount of time has passed, usually the first being the case.
So when you pass the 50% health threshold the game tries to get the twins to the healing phase, but if you kill one before it fully digs the game will still think the other is going into its healing phase but will also send the it into its "angry" phase, the phase that starts with the twin screaming when its sibling dies. But both the healing phase and the "angry" phase happen are now being applied at the same time which can have different results. To name a few: an invisible twin with no hurtbox (after some time it'll reappear with hurtbox active), an invincible twin (until it digs again or some time passes), and an invincible angry twin into a dig into a healing phase (it won't heal since the other is dead but will remain invincible until it digs again)
all of that lines up with my experiences, yeah. have you found any workaround for this besides "dont kill them too fast"?
edd dont spawn a nemesis on stage 2 challenge (IMPOSSIBLE???)
only one as far as I know, embedded detonators and born ready combo can kill a twin before the 50% threshold
but if you're trying it for the twins on stage 3 EDD this week you'll probably need about 4-6 clips of dets to do that
maybe less if you sprinkle in some primary damage waiting for born ready to proc
but getting a twin into that invincible state isn't necessarily a bad thing. In some cases it might help your runs to do another objective while a twin is invincible
Haha that technique is what I've been trying to practice for the reg dive stage 2
I get it constantly, it's really annoying.
forgot to screenshot times on end screen but all these were with randoms.
just realized i did the elite deep dive faster lmao
<@&296918282403840000> ^
current dive?
13:30~ (didn't ss, not sure)
24:27
34:37
hurricane (fragmentation missiles)
burst fire (lead spray)
gonna keep running but got very good dread rng in s2 which idk how often i can replicate
NORMAL DEEP DIVE: 1st Mission: 2 Dreadnaughts (Hive Guard/ Classic) 2 Mini Mules, 2nd Mission: 4 Eggs, Dread (Twins), 3rd Mission: 150 Morkite, 2 Mini Mules
Since no one posted it this week
and here is the Elite
I lied and proceeded to look to lowering my time. Still hate ghosts on 4 egg missions. No dark morkite used.
absolute beast, 20 min on scout on this edd??
What do you say about <10? :DDDD
@minor helm Record broken you should do another one if you want to be in the top 😘
did you record that?
thats an impressive time, what your scout loadout?
This was a driller run actually.
Ice Storm, 1 1 2 1 2
Blistering Necrosis, 2 2 1 2 3
Satchel, 3 1 1 3
Deep Pockets, Resupplier, Veteran Depositor, Iron Will, See You in Hell
Let’s go over your info:
- Level 2338 season pass
- Player Level 374 with only 237 hours of total gameplay
- No video of gameplay
- Previous speedruns don’t come close to other players
- Admitted to using a pirated copy of the game
Hate calling people out, but this does not seem legitimate at all. Post a video of the run and I’ll happily rescind this statement.
I was willing to let this egotistical and seemingly illegitimate post slide, but then I see your post in drg-memes (now deleted) which I understand was meant to imply that I was using sandbox mods to cheat for a better time? No. I used sandbox mods to help me get a thumbnail for the run I recently posted here.
Then I'll ask you a question, why should I prove anything to you?
Yes i abuse some bp lvl, and what? Xd
Pirat version? I already buy it qnd many donate+suport pack. 100+ lvl for pirat version, i just play solo.
lol
You don't have to prove anything, just don't expect people to believe your run was legitimate unless you send a video.
no, you're wrong, I just made a post about you going on to retake a deep dive, and it matched the timing of my remark to you. It doesn't matter if it was somehow related to each other or not, it was just a post cut out of context to make it seem funny
You don’t have to prove anything to me. Just know that no one is going to believe your runs when you have verifiable proof of exploitation of the game and you come into multiple chats mocking and disrespecting well-known users of the community.
but what do I need it for? I am writing here not to prove anything to anyone, but to share my result.
why did you @ ryeor and shit talk him when you didnt want to prove anything
If you're gonna call somebody out like that, you should at least have proof that your run was actually legit.
maybe I shouldn't care? I didn't insult anyone, I didn't break any rules. I just noticed a good set of circumstances, you don’t give a presentation to journalists for the fact that they distort information for the sake of a good post. so why are you so interested in me?
this is not an official challenge, I just surpassed the first record that came across and noted the person who secured the previous record, nothing more
show me this message and I will apologize to him
Rly?
@fossil ruin :- Previous speedruns don’t come close to other players
So whats this? if you are looking for information, do it well.
I understand that. I'm telling you that you can't expect other people to believe your run was legit if you can't prove it. If you don't care what other people think, that's fine, but I just found it weird for you to make a provocative statement like that (#deep-dive-speedrunning message) if you truly didn't care.
This happened today. You know what you said in this channel and with the “meme” you created.
You can post screenshots of your runs all you want, but no frequent users of this channel with find them credible unless you substantiate your claims.
that's right, I called it a joke, if you don't find it funny it doesn't mean that others won't find it funny either. jokes can also be hurtful or taken out of context. but still, this does not mean that it is worth making a scandal because of this.
and why did you even conclude that I need someone to believe me? as I said, I just shared my result, not for criticism or suppression of anyone, but simply because this chat was created to share this kind of photo
The answer is in the post above, let me know when you're not interested in reading it.
Sry mods for some offtoping but i cant dont answer
A joke that was made at my expense, which I don't appreciate. Jokes stop being funny when someone is the punching bag. Only a jerk says otherwise.
Do you understand how damaging out-of-context things can be? You painted me in a bad light with your "meme" showing me using sandbox mods in a deep dive which could have been interpreted as a salty loser using said mods to get a better time. There was no reason other people needed to see it, and I think the mod who deleted it would agree. And for the sandbox mods I'll reiterate, I was using said mods to get a thumbnail.
We don't do "tops" here. That's gatekeeping. If getting back in "top" means running against a suspicious time then I want no part of it.
If u rly doesn't read what i write for you why u still text me @minor helm , i already say "no meter" abt your sandbox. You just came up with a reason for yourself and blame me for it
Give it up man. You're just digging yourself deeper. At this point, even if you proved your run is legit you'd still be cringe for saying all this shit. If you really care this much take it to the dms and leave this chat for speedrunning posts please
I have no idea what "dms" is, but I'll probably refuse such an offer, if I want to, I'll post my speedruns, and then ping me as much as you like. no offense, but I personally am already tired of proving anything and anyone and having a dialogue without context
how exactly does DD seeding work? i was playing this edd earlier this week and I didn't see betc, but now I'm getting her every single run on stage 1
and it's incredibly frustrating lol
is it based on some sort of timer?
Random events like bulks and BETT-C are just that, random.
If its not attached to the ground, it can happen.
you're better off asking in #wiki-related-chatroom if you want details on that
Sub 19 baby
rock and stone to the bone
12:32
22:10
30:59
probably cant push this too much more without just hoping to get lucky with spawns

i looked at his steam profile and found this in his screenshots. Seems legit
i lied, it is simply a skill issue, i dont need to get lucky
are ur number of players different? i've also noticed but not catalogued subtle differences in DDs (betc spawn locations, quarq locations etc) between different continent server hosts?
theyve already admitted to using a lot of bugs. 🙂
"bugs"
ikr, help my game is bugged with booosts
nice one
i have noticed a lot of changes depending on player count, but my specific thing here was in single player. after continuing to play, betc just stopped appearing, once again multiple runs in a row
which im very thankful for since the betc's before ruined my routing
I've done runs of the deep dive where after running it around 10+ times and figuring out my route, the entire map changes (different mule locations, different morkite spots, etc.) so I basically have to start from scratch again. Not sure why it changes; I've been wondering that for a while
If you can prove yourself, send a video. Your racing time is really outrageous. I believe most people will feel that there is a problem. If you really have the strength, we just apologize.
If you say that, it will only show your guilt
I would be happy for you to send a video to prove yourself. If you really did it yourself, I will apologize for my doubts.
装你妈呢,傻逼东西,开挂狗也好意思来这发成绩

this is something I ran into back when the game launched but I haven't experienced it since coming back, luckily. how often does this happen, do you think?
Hi guys, I have started playing DRG recently and have only promoted gunner. I'm strugling really hard to complete the fuel task on first stage of this week elite deep dive, does anyone have a gunner solo video of this mission? Or any tips do complete it. Thanks
what weapons are you using?
AC and BRT
you probably want either the autocannon or rocket launcher just for dealing with swarmageddon, keep a resupply down next to the black box and uplink, and abuse shields to buy time and kill the hordes
lead spray?
you can also use ziplines to to float near the top of the uplink sphere and avoid all melee damage, but thats kind of boring
if you're having trouble with praets/ oppressors, either use the shield or fear from AC to make them turn and try and pop them with BRT
if you use leadburster like me, remember to throw the grenade behind the big guys, and id also recommend saving 3 or so leadbursters if possible to deal with possible bulk det spawn
Do you keep running in and out of the main area during this task?
no, i stick in the whole time, its very bad to leave the area since it goes down very fast and you'll just have to deal with more stuff anyways
I feel like if I stay only inside the circle, sometime I end up surrounded by the foes
yeah, thats where shield comes in
its an insanely powerful tool
especially for this mission typwe
it makes enemies retreat, makes you immune to projectiles and lets you do whatever you want basically
you dont want to use it without a good reason to, but considering it's a time objective, you can just basically run around in the circle buying time for shields
id recommend resupplier perk for this as well as iron will, both of those help a lot for keeping things smooth
for example if you go down, you can iron will immediately, and then resupply, wait for the end of the iron will timer, and then shield for around 20~ seconds of immunity
Oh, thats a good tip, maybe if I had Iron Will I should've completed this already
it helps a ton with this mission type for basically every class
in my experience at least
I allways fail at somepoint near 80%
yeah, so iron will would save you there, you can only use it once ofc but
New Deep Dive WR??
w/ @young plaza !
(forgot to say w/Dark Morkite)
Wow.
whats previous duo wr?
8:24
Damn you guys!! Did you record it??
Sure did!
wonder what time people would get back then if they used glitch
You guys were too good - you didn't need the glitch 😆
I really belive sub 7 would have been possible on some old seed
Eyyyy Silaise, how are you 
still waiting for a sub 10 EDD possible to get all class under 10, it's been 2 years since I wait 
Haha
Still proud of the 1:52:967 seeded Haz 2 200 Morkite co-op run me and Ryeor did and that is now proudly featured on speedrun.com 
Enjoy that for now 😈
Haha you guys gonna try and beat us I take it? 😈 I wanna see you try
I'll admit, I do think it's beatable with more dwarves at least 
SHHHH
for the one doing speedruncom run, just know that there will be some change in some category with the update on 2 categorie and also seeded might get affected
get ready to do new wr
I’m happy to hear that with how much has changed some are almost impossible.
Yeah some of those runs are just so low it's like how can they be beaten? Both seeded and not
I can only talk about it after experimental is live 
Haha
Most of the records Ben and I have done are by one second or two. So just a improper groove on the ground can decide your fate.
Haha yeah good point
Speaking of Snoop might you and Beni be interested in joining me and Ryeor to form a quad and go for the seeded Haz 2 10 Aquarq co-op run? 👀
Yeah just gotta get a time to work
i've felt these grooves, and they're painful 💀
Eyyyy 
Any speed runs of haz 4 or 5?
I dont think people really speedrun normal runs, mainly because its randomized unlike the deep dives
he was*
lol
There are speedruns for normal missions, but it's not as active as the deep dive runs. You can find the leader board and a link to the speedrunning discord on the drg speedrun.com page
gratz
He got smited
died 3 times trying to hoard 2 eggs and an aquarq during a swarm lol, still my very first sub 30 for a blind run
Also the first time posted so I can technically say I have been the fastest for a bit eheh
Try not to practice repeatedly to go to speedrunning😂
A bit annoying EDD but I think given the mission types, it was an alright time 
Went in blind run.

Gameplay of both deep dives in #drg-videos
Another fast week 👀
Yeah, that was a blind run, I think once you know where everything is, you could shave down a lot of time compared to that
How’s the aquarq situation? Pretty easy to get to them all? I imagine that’ll be the longest stage
Yeah, pretty much, struggled to find last two at first, and most of them are located in a pit, so you need bosco, or that throw + grapple strat to get them up fast.
What were the stages for this week?
check #deep-dive-discussion for the stages each week
copying here from there
Elite Deep Dive
"Blue Thunder" (2023-06-01 to 2023-06-08)
Region: Fungus Bogs
Stage 1: 10 Aquarqs + Black Box
Stage 2: Escort Duty + 2 Mini-mules | Swarmageddon + Critical Weakness
Stage 3: 200 Morkite + 2 Mini-mules | Shield Disruption
Deep Dive "Burning Hook" (2023-06-01 to 2023-06-08)
Region: Salt Pits
Stage 1: 6 Eggs + 150 Morkite | Regenerative Bugs
Stage 2: 7 Aquarqs + 2 Eggs | Lethal Enemies
Stage 3: 4 Eggs + Classic Dreadnought
{"Seed":3647349665,"SeedV2":4174016539,"ExpirationTime":"2023-06-08T11:00:00Z"}
Ah ty. I was so used to it being posted here in the past
Ayo thanks
This one seemed good for speedruns, I just don't really enjoy it too much.
Nice time!
Thanks
There's a lot of potential timesave
I didn't have the best DPS for the dreadnought, but I hit him with a resupply pod which sped it up a little.
ty ty
thought the same, I think it might be possible to go under 15 with this week's regular dive
best team in ages. You dont need only lvl 150+ dwarfs. (talking to you dwarf snobs) only good and fun people. Dwarfs have no level
Gunner went hard af there
Respect to him
I promise I'm trying to go fast, I'm just not very good at it.
Pretty proud of this one ngl
I'm not the best but I just put on some breakcore and play like a scout that ingested crack, fun times 
first try speedrunning a deep dive. blind speedrun as driller. thought'd I'd do worse honestly
yeah, i did it! (solo under 20 minutes)
(not good screenshot, but anyway)
Not necessarily?
It is possible to take a screenshot early enough that the rewards are null
This is how I feel too hahah its so much fun
It's not fake. Like Coco said they just took the screenshot before the score filled in. I've done it before too
look up bozo
Blind with the boys.
anyone figured out a way to make the drop pod not land in the starting room on s3 of the edd? i havent been able to find a spot to manip it well
losing a lot of time there consistently
does digging a hole straight down and then calling drop pod work to manipulate it like that?
afaik, whatever button you press to call the drop pod, wherever that button is, the drop pod will always drop as far as possible (not always literally as absolutely far as possible but it will do its best to be far away), relative to where the button is. So with stuff like like refinery where the button is attatched to the rig, no you cant do anything.
But if you move molly somewhere. say, the starting room, the drop pod will be at the end of the cave. Or at least, near it or just somewhere far away
it will always be faster to just hit the button and go though. Not sure why youd want to manipulate the drop pod drop location
let's say you're 90% through a morkite mission in terms of length, like you're in the final room but at the start of it
sometimes when you call the pod in that location, it will go back to the start
if you go further in, and you call the pod, it may end up in a middle room
this can save 20-30 seconds, while only costing you around 5-10 to move molly to the back
or more efficiently, you can just route so you end up in the back of the room
I mean if you want to rng to save 10 seconds go for it but also if you cant consistently glitch into the drop pod before the doors open then
i dont like that glitch so i dont want to use it, and its not rng if you use a consistent molly location
I think it is rng, Ive done repeat deep dives before and once noticed that the drop pod was in a different location the 2nd time I hit the button on molly, and molly was in almost the exact same spot.
I just sorta noticed it but to me it has little significance
I like speedrunning in the sense of going fast and being efficient and excelling at the game, but im not so into it that im actually looking at times.
this was a industrial sabotage i believe. Maybe it was a dd? Or a repeat mission? But molly was right next to the caretaker battery thing that you get at the end of the fight (i forgor what its called)
fastest edd i've ever did, scout hard carried my drowsy ass
Can anyone link a good video or give instructions on how to get into the drop pod early with scout? I saw a speed run where the runners did it on all three levels in the DD.
I can get the first clip but can’t seem to get past the second ceiling
https://youtu.be/I4cfsEeJ5ZMaybe here? I haven’t tried it yet but maybe it will help … also this video Is madness 😂
Yes that’s the run I saw two days ago. I tried to get it yesterday but had no luck beyond the initial clip into the top of the pod. the run is absolutely nuts!
I’m not sure if it’s a positional thing or if I’m not mashing the right buttons
Not sure what you mean, you don't have to be "in" The pod. As long as you're inside the green cuboid that counts as the end zone you will finish the mission
There are 2 clips possible that are easy and reliable to do
The 1st is from where molly enters the pod
And the second is from under the pod just as it lands, timing is important here, so scout is best for this, but i have done it with dash driller
Are you trying to clip in from the bottom or from the top of the pod? The bottom has a much higher success rate if you are able to get there early enough
so i dont have to even get past the pipes in the ceiling, being above that still counts? this might be where i was confused, kinda mixed the bottom approach and top approach, i thought you made your way back down into the main pod area. and i have yet to try the clip from the bottom, but might make some attempts tonight. im new to the game and not speed running anything, i just saw it and thought it was neat and was wondering how it was executed.
oh snap its HIM. lol great runs, crazy movement. i have only tried from the top, but will try and make some attempts from the bottom!
Thank you both for clarifying for me much appreciated!
When I’m about to clip from the bottom, I always look up at the drop pod to see where the lights on the pod are facing. That’s where the drop pod door is. I always aim for the oppose side of the door, right along where the red line is in the picture. Just hold the grapple there until it lands, and then press forward and jump up into the pod
blind run
deep dive this week?
Blind with randos
Your drillers drip is immaculate 
ty fam
Last weekend blind Elite DD, Solo 1 hour but flawless 
My friend and I got inspired by Benicopter's performance last week and spent the last few days over probably 10-12 hours perfecting this. Sub-14 definitely possible too, might go for that later.
benicopter's vids always get me in the mood to hop on scout and zoom
Anyone have tips on how to glitch into the drop pod? Both for as it lands and getting in the top after it lands. We've managed to glitch in from below as it's landing a couple times but it's not consistent and never managed to get it from the top. Ping me with any replies pls.
Is saving doretta optimal?
if you dont save doretta it doesnt count
bosco simulator stage 1 😔 boring edd
Not optimal, required
@slow meteor heres a wr holder explaining it to me
What FPS are you getting? I’ve heard that it could be FPS dependent in order to successfully clip through the top, and that anything 60 or lower is virtually impossible. I have not tested this personally, however.
Thanks! Saw that discussion but must have missed the screenshot, will pass it along.
Not sure, I'm not the one doing it. I can check with my friend who is though.
I don't know if it's fps buuut I'm on console and play at 60fps. More often than not you're gonna have to be waiting for molly lol. Still does work sometimes though but clipping in the pod is not the basically every time occurrence it seems to be on pc for sure
4:40
11:24
15:36
This week I had issues with the clipping
We tried our best 
Also any tips for solo edd’s on gunner?
What weapons would be good, and what overclocks should i try to farm dd’s for?
Im thinking of the coilgun overclock that gives it the triple shot ability with the overclock for the minigun that gives it heat damage (hellfire is the name iirc)
loadout for solos generally depends a lot on mission type, specifically eliminations require some build adjustment unless you want it to be miserable
my generic loadout for solo gunner edds is hurricane + elephant rounds revolver, is able to deal with basically everything including bosses, but lots of stuff works just fine
gunner is safe and good enough that if your build is at least a little logical, it will be fine; shield is absolutely broken and means that most point defense objectives are extremely simple
looking at this week, it looks pretty simple and crit weakness on the elimination means you can probably bring whatever weapon you want tbh
Damn, so close to sub 30
uuh no clue. Honestly didn't even think about the 4 player category. I think we were all focused on beating the current 2-player WR to even think about whether or not we might have the 4 player WR.
Our first run of the elite
speedrunning with randoms
W
Solo DD of the week
sub 45 edd with randoms, we werent even speedrunning
bring ur crowd control frens
not my best but still decent
very frustrating edd this week, the morkite on stage 1 kept changing between what seemed to be like 3 different seeds where only 1 of them was decent
i think benicopter mentioned this happening before and this was the first week ive seen it and it sucked 😭
i find keeping the player count going into the edd consistent seems to prevent that but i could be wrong
definitely not the case for me, ran solo the entire time
it does make a huge difference for player account, definitely, but this week for some reason i got a lot of variability
ive been running the past 4-5 weeks and havent seen it before so it was a bit jarring to go through my morkite routing and realize its all in weird spots
can attest to this
they look like leaf lovers
hope this weeks deep dives are more fun to run
might as well post it, very unhappy with this run but i couldnt improve it (so unhappy that i didnt even ss the end screen)
vim sludge
epc
solo
Was hoping to get under 40 but kept having so many unlucky things lol (new grabber enemy pulling me out of the uplink etc)
What's the WR
I think somewhere around 8 minutes or less?
Video of both my Elite and normal Deep Dives can be found in #drg-videos !
wasn’t it 8:20 like two weeks ago
Nice time
not too bad for a blind run
jet boots are a gamechanger lads
I am assuming they are a completely new addition with season 4?
im not convinced it will boost non scout runs to faster than scout, they have to appear in the right mission and you waste about 10 secs on the mini game
not too worried about that, i think its best to think about runs as class based instead of purely lowest time possible since other classes are fun to play and run with
when it comes to pure lowest time yeah it wont matter
Is there any type of leaderboard for speed runs? I know not in game but a website where people record?
this is the speedrun leaderboard for every game ever
if you ever want to find the leaderboard for a game, check speedrun.com
There’s no leaderboard for Deep Dive speedruns though, unfortunately
You can now use the boots to edge clip out of a bulk slam and kill bugs for free
Since the slam is a sphere of dmg, you can jump straight up and if you time it right you take 0 dmg
Deep Dive speedrun solo Scout for this week.
Nice
Deep Dive speedrun duo for this week.
Did they fix spam depositing? Feels like i cant quite get it to work anymore
totally random 30 min speedrun with randoms ;)
was some other dwarf depositting at the same time?
Dont think so- Now that ive had a bit more time i think it still works, just might be more inconsistent
still works when i bother to press the 2nd button, afaik
Sub 40 solo? Not even fast but it gave me an achievement so I'm happy abt it.
<@&296918282403840000> 2 Discord nitro bots here
first attempt, happy with how it went
also finally got deep for speed after meeting the conditions 5 separate times THANKS steam
I know the pain. I’ve done the one free bullet achievement in half life 2 ep1 eight times and never got it
EDD second stage is balls
Just post it here before new deep dive out
speedrun with randoms
really easy with random team
Looking like another fast week! 👀
yep sick week, only stage that requires any routing at all is s2 and all stages are really small
you know its a quick one when i can make a sub 40
i saw two scouts in the lobby and thought "eh ok might as well"
A very fast blind run with randos
blind rando runs
Quick enough for a cup of coffee
I think the elite deep dive took me like 27 minutes with randoms
Eggs are nice and quick
blind with randoms
got a 20 min run with dark morkite
yeah but you need peeps to be ready for this, often the gunner wont use shields to help deposit and hit button etc, four man randos are hard to shepherd into speenruns
Blind run with dark morkite
The stingtails were so awful.
I don't think it would have been as bad on a different biome with more open caves
blind run with no dark morkite. Should have been sub 20 but i couldn't get the final drop pod clip
Bruh
<@&296918282403840000> we got a scam here
L scam
Pretty happy with this time actually, blind solo run
Playthrough in #drg-videos
rando elite with 3 HK server people
they even speedrun the mission end screen 🤣 I didn't get the chance to screen shot
Not bad, i suppose
With randos
why these looks sus
Because they are bots
<@&296918282403840000> remove these bots please thanks
They are hacked accounts probably
Cause they are
19 minutes edd on PlayStation, we were reckless 🤣
May i offer you a live Satchel Charge for 150 credits?
Both DD's done in about an hour...
And I still think it's slow tbh
Blind runs too which made this fun, gotta love randoms
With randos and 500 ms ping
Oof my cap is 300 ms
I ❤️ suffering
What is drop pod clip?
there's a way at the end of a mission to go through the drop pod to skip waiting for molly
it can save quite a lot of time when the pod spawns far away from you
the way i used lets you stand on the side of the pod, by the mule hatch, then spam jump and a direction and it puts you through the wall
but theres another way that lets you go through the floor
welcome back Dwarfer
blind run
I got my wisdom teeth out the day before yesterday, so I'm not 100% yet, but I'm planning on getting a good run uploaded for this edd
I'm looking for some alternatives to rewiring mod for speed running. Anyone have ideas for a primary for scout or driller?
What's this week's deep dive? Can'T see it in the discussion
aggressive venting is good if you want to ignore bugs. You can just proc the reload and then mine during the fear effect. Hipster is always fun too
I used to use aggressive all the time but ran into ammo problems on longer EDD's. The fear is amazing 😍. Could you explain hipster. I never understood why it was a competitive option for speed running. It's a even worse option when playing normally because of BOM doing more dmg per second on h5 4 player scale pretorians (can't spell) and being more ammo effective when properly set up. Can you explain the proper use for hipster?
Not bad for a few initial runs, stage splits 5:56, 8:16 & 4:29
I like OPA on the DRAK, good overall. I use it a lot
hipster gives a huge amount of ammo by default so you can just dump mags into big hp targets without any setup needed like ifgs, cryo, etc
My personal best, solo, regular deep dive
is it something like this, if not send clip
yeah just like that
definitely not a perfect run, but still pretty good
I might try to get it lower if I feel up for it later this week
no way
actually built different
A very thoughtful insight, and intriguing as well. I think this would encourage players such as myself to expand beyond Scout and actually use Gunner or Engineer for once.
I do think we may see some changes in strategy using Iron Will since the Stingtail was released. If there’s multiple Stingtails it basically makes Iron Will impossible to use effectively.
Good idea. The main category I'd personally be interested in are true solo runs (no bosco).
Those would be challenging not only because you lose some extra lives, but also because you have to do all the work yourself.
there is a lot of variety in the speed run categories for the game beyond just unofficial random deep dives, some categories don't even have submissions. If their were more restrictions like classes and stuff it could be fun but also there is so little activity currently with so many options that fragmenting it even more means very little. Unless you just mean for personal fun or records then i agree. but really I would say it would be better if more people were into it than there should be more variety. the larger DRG community is aging and getting better and maybe there will be more interest in speed play as it goes but as far as official runs the only thing we are hurting for is people playing.
I been waiting here for you to send that message for 20 minutes dog, are you sure we should be talking about speed running at all?
I dont think its a bad idea, just trying to express why up to this point there is a lack of difficult challenges associated with speed. I dont mean to reduce the challenge run stuff at all cause it is a very fun idea and very fun in practice when I have done racing, great direction to go. Up until recently the true solo aspect or some of the stuff you are interested in, 6x2 and the like, there has been a general divide between that and speedplay and i think some of the push back is that playing fast kinda circumvents some of the things being exhibited. Or in the team play defeats some of what is fun for the players playing higher difficulties. Since im not sure of your background with it at all but see you do 6x2 and other stuff it might be worth perusing the tournament stuff that happened in PDRG. they tried to arrange in the past, speed i think was some factor in it and that group of players would be more interested in the harder elements.
I dont mean to keep the two ideas seperate at all by saying to find it there but i just feel like its more in line with that than this, but maybe thats a bad read on my part
ah i understand, i didn't watch or participate but knew they were happening, im sure that stuff take some time to figure out. thats too bad.
i see what u mean about the strats being very confined to certain things in the current mode, and it would be easier to open that up from just a handful of things by adding more elements. I can see that being offputing probably for a lot of people as well. I know that personally I don't run much as scout if i can help it because I can't play it as well as some of the other runners and would get crushed on time. I can imagine seeing the optimal routing as it is deterring people from wanting to play it at all. People who might rather play another class or a build.
I think you are right, at first i thought it would make it even more scattered but i think you are right that it might appeal to more people having other options to play. Which would help with the biggest problem of general audience doing speedplay. I think you have a good idea.
Randoweisser speedruns seem like they might be fun.
what was stopping you from posting those runs before? just the finish time?
if it also randoed the class it would be lit af
wdym its not a real category? just post ur runs? what stops you?
it doesnt really feel too good to do runs in a category no one else actually plays
im very confused by your rant then, are you saying other ppl should do what you do?
it's about opening possibilities for modes of play
there is no actual reason to not do scout special powder if the entire goal is purely lowest time possible, but that is obviously not the only way to play the game
yesterday
and there are a lot of fun ways to optimize speed in this game that do not involve scout
or that specific strategy
they already exist, if you want to run with a different class, run with it?
yes, but the point is to normalize it
and discuss ways to make more people interested in doing it
this isnt like an official gsg backed speedrunning thing
if you want to do deathless, do deathless
if you want lowest time do scout
if you want to do lowest time on another class do it
and post ur runs here
you want scout to not be the fastet ? ban clipping inside drop pod
i doubt ppl will be like you noob because you dont run scout
even if they do, fuck em
no
wouldnt even come close
scouts ability to travel the map is unparalleled
dash is a poor substitute
ha yes, until cliping inside the pod it was scout that was holding the fastest DD, a yellow scout
depending on the deep dive the driller could achieve faster run just because he can do shortcut for molly, if there is no clipping inside the drop pod that change a lot of thing
than just get better at the rest, like 2 years ago when we had mostly driller doing incredible thing that motivated some other driller
we have new weapon that can be stronger yes/faster
people are supposed to be more experienced
and what's more for the DD ? sabotage and robot
for the categories there is none, so run what you want it will then exist.
Didn't run anything because I got bored of DD Speedrun
I was waiting to get sub 10 on my 3 last class for EDD, and it's done
no as a team
yeah the game has reached eol for most runners, not a lot to do
unfortunately that is far from true as there are, as said before, unfilled categories and almost all filled categories are hardly optimized. The things that currently exist to do may be unappealing for most runners, there is not an absence of things to do.
say, is there an ultimate bravery category for speedrunning
randoweisser apparently didn't work properly but we could replicate that ourselves
since its so new theres definitely no official random run stuff but it is a fun idea and could be a cool thing to share with different groups racing each other or something of the sort.
actually I vaguely recall watching a video about someone doing that.
except it's full random loadouts from any class
Not even half an hour LET’S GOOOOO
Augh, if we'd just been a touch faster getting the final egg, that could have been a sub-30
pretty good for a run with a semi-greenbeard though; that was his first promo/EDD
How the hell do you do that it took me an hour and a half for the first 2 objectives bruh
team coordination
Also, the more time you spend, the more enemies spawn, and it adds up
a really good team will be doing objectives through swarms
Basically popping every single egg as fast as we can, overlapping the swarms and punching the exit as soon as we can.
1st stage was done in 5 minutes, 2nd stage was 15 bc of a few downs.
last stage was a pain bc of cavegen
Any tips for speedrunning?
Honestly its just coordination and making sure you're never idle.
If you're ambling the caves aimlessly then you're doing it wrong.
Overlap swarm eggs if you're confident with it. If you've already popped both swarm eggs, then you might as well grab all of the eggs since it's just miniswarms from there.
1st stage DD everything is close together and there's only one swarm egg - do the black box first, then pop all the eggs and instant call.
Deal with the swarm on the way to the drop pod.
Oh I popped all eggs then started the black box so I didn't get swarmed
Should I get aquarqs or morkite first?
That works too.
As for aquarks or morkite, depends on if you're solo or 4man.
If you're solo, get the aquarks first bc it'll be a pain to get them while the ghost is chasing you otherwise. Don't bother depositing them, just throw them onto the minehead and grab the Morkite once you've done that.
If you're 4-man, spread duties as according to class.
Going solo
Got the aquarqs but lost some time because of finding morkite
21 minutes so far
not bad.
I'm going in blind too so I'm doing pretty good
plus remember that the dives don't change so you can retry & optimize
Finished
That was pretty quick
For me at least
27 minutes
Looking at my stats and I have never done a DD as engi
27 minutes and 40 seconds is my DD record
I read the discussion in here about other classes speedrunning the dives so I figured I'd try for some engi times. Not blind and no dark morkite. Sub 16 is possible with engi.
Fist time posting here on the speed run and I think the EDD is worth my first time post
my edd time is actually faster than my dd time lmao
actually I had a rough deep dive so
yea still
I used Lok1 ECR and RJ250. Shredders, gemini defender and extended "mag" capacity
I'm not sure tbh. I've only ever done one other engi speedrun with RJ...
but, it being the wish dot com special powder it still is very useful for mobility
dash and RJ goes crazy btw
you also get alot of ammo from rj
yeah sure, I can show ya what I did. I wasn't recording then but I can record later tonight then get a vid out tomorrow about noonish
yeah, plus incendiary, T4B, and T5B
I like the extra damage T5B provides since I'm using the PGL both offensively and defensively (as an escape)
I'm not too familiar with how proxi trigger behaves with RJ250
like does it go off when shot straight down or does it bounce off the ground when shot down? do i need to rely on bugs being near me to use it?
well, in any case, I would think T5 comes down to personal preference
thorns, deep pockets, unstoppable, dash, beast master
i'll show the entire loadout in the video too
proxy acts as a normal grenade for 0.2 seconds after being fired, so it works fine with rj
Sub 30 deepdive, it was B8014's first one and this was purely by accident
Went a bit too quick, forgot to get the credits and xp
my first every DD was sub 45
Soild work man
not unusual to go faster when ammo becomes a pain
what helmet does hero havoc have on
great explanation here for clipping from the bottom
if you're talking about molly clip at the side or anything else, i have no clue and can never get it to work
what i did was go into sandbox utilities and go to an aquarq/refinery mission and call drop pods to learn how to do it
One of the rewards from the campaign thing in season 2 or 3
yeah i have no idea and nothing i do works 👍
fun thing about engi is that with rj250 it is actually possible to make it to the drop pod before it lands on a lot of maps, decent advantage all things considered
a lot of small maps*
like on this weeks normal dd i clipped into all of them as engi
when i cant make it to the pod in time i just take the L at this point
feels bad but im gonna give myself brain damage by banging my head into the drop pod
i think people said that, yeah
i dont get very good frames in this game due to old computer so id like to think its fps dependent at least lmao
oh well
yep, beni and I think it is far less consistent below 60 fps
i even tried it on 30 and never got it once
if i run my game in a 800x600 window i can do it 💯
its pretty janky yeah, but spamming W and jump simultaneously at a moderate pace usually gets me through
Is it bad that I learned last week after 2 years that my monitor is 144hz and ive been locking games to 120 lol
well i got it once good enough for me
And I get it about half the time on 120 locked
oh wait i play solo i can just lower my settings at the end of levels and not lose time 😈
man i really thought i just didnt understand this tech or something but no
was fps
thats tragic
I went and tested it. I could get the clip about 6 times per minute capped at 60 fps and about 16 times per minute capped at 144 fps (really getting around 120). Keep in mind that this also included the time to get back out of the pod and in position. So yes higher fps makes it easier, but it's not impossible at 60 fps. I have noticed though during some missions that I just can't get the clip for whatever reason so I think there's some other stuff going on too
Deep Dive: Impure View Planetary Region: Dense Biozone Time: 28:49
First ever DD and EDD, both sub 45s. Didn't know it was a thing until I saw the achv lul
I did the EDD 5 hours ago and then immediately went back to work.
Just got back and logged on, apparently my first EDD of the season (on console) was my best run time ever in the 2 years I've been playing 😱😱😱 what a way to kick out the season. Now I want to run it again while playing like a serious boy (I goof during dives unless I find them menacing...aka I dwarf during dwarf work. Don't tell management)
Ngl both deaths were legit and the last mission, only one they spawned for me. My first game of the season was this EDD. Stingtail, I'll be back to kick your arse 😈 haven't seen the spreader or corrupter yet but gonna play rn and try and find em
@vale ravine my engi run is up and is in drg-videos if you want to take a look. Beat my 16:40 by about a minute
idk if it was answered yesterday btw, but t5a has an arming time - the proximity detonation does not immediately activate, and for a short time after the shot is fired it will function as normal, allowing it to work with rj250
Randoweisser speedrun
thats awesone
24 is a lot better than I expected
Especially since me and engie got some pretty crap builds
But hey
We were able to pull through

speedrun with @errant oriole @finite palm @glacial raven
Congrats on the insane record!! Well played.
try to beat that now 
there is still 12 hours left
took a few days to grind it out 
the power of eggs and morkite objectives
sub-6 might be possible with a perfect run too
Absolutely wild! Well done!
a.) amazing job! that's truly outstanding
b.) how the hell is there a player that's almost 2500 player rank?!?!?
congrats
felt like putting the hours in tonight. Could be better, but this is the best I was gonna get
I was able to achieve 6:29 in the EDD and 8:09 in the DD this week with 2 separate teams. To my knowledge, these two times are world record times for both categories. Huge shoutout to all the wonderful players I got to run with: Qwsxedcrfv, Harlem512, H2, Handdrawnnerd, Kayabouilla, and Silaise !
missed the end screen cap for EDD but Q posted it above anyways
very well played congrats to all
Video of the 6:29 available in #drg-videos message
all pov in description
Was really fun to do my first legitimate Speedrun, would highly recommend trying to find people to go fast with if anyone is interested in this sort of thing.
I know ir
Another fast EDD week. I don't think 6 minute fast, but definitely sub-10 again.
I'm thinking the black box in stage 2 would probably knock this week out of contention with current wr
@vale ravine I got a video up just for you
partly my fault for not having a route planned, also there was a fuck ton of bugs. I definitely lost the most time stage 3
this is beautiful
for anyone still trying to do drop pod clip but without a very good computer: lowering texture resolution gives me a noticable increase in success rate, in addition to lowering resolution in general but that ones a bit more annoying
i could do specific tests with different settings but its very noticable in my practice here that even lowering texture res is a big deal
considering that the timer pauses in solo runs when in the menus, probably worth looking into for anyone having trouble
just uncap framerate
yes of course but im just saying that doing what i said boosted the chances of making it in
in my experience so far
High fps ,low settings , high ping help a lot
high ping is great. uncapped fps, all settings works for me. i use a 4090.
https://www.youtube.com/watch?v=c9ltjnGj4s0
Here is my Solo Run in this week Elite Deep Dive! 
Hello again people, this time I bring you another Deep Dive Elite from Deep Rock Galactic, the 3rd one in a row since the new season started. I decided to experiment a new Loadout with the Engineer and let me tell you: you can't go wrong with it!
TIMESTAMPS:
00:00 Loadout + Space Rig
02:12 Stage 1: 250 Morkite + 2 Mini M.U.L.E.S. (👎 Shield Dis...
you go into the drop pod
Is that true
8:09 deep dive is in #drg-videos
links to other perspectives in the description
wrong channel. ask in drg chat. that's your account level. you get 1 account level every 3 dwarf levels
Can anyone explain “the drop pod distance” trick for dorretta missions. I saw it mentioned that you can be a certain distance away as scout to have the drop pod fall onto molly so there is no travel time back to the pod?
you can have the scout run back to spawn to have the drop pod goes closer or you can have engi block off the tunnel into the omeron making it drop near there
Thank you much appreciated
randoweisser, got a good build. sticky flame + subata with explosive reload, throwing axes. i think randoweisser would be significantly more interesting in a group instead of solo play, but i wanted to give it a try anyways and lucked out
the subata was mostly useless but it worked well enough i guess
sticky flame is obviously op and carried hard
i killed myself with the satchel multiple times due to increased aoe 👍
will be posting an actual decent run later on
im down for this
not as crazy as last week, box takes it out of the running
I just play the game tbh
Yo guys, i'm trying to do the achievement deep diving in 45 min, someone to help me ? 🙂
Just DM me 🙂
@17:38 when you wrote "stage 2 uhghesilohfdsikolewhdwsdfszefghiosezf" I felt that.
what do you mean i dont need 600 nitra? how else am i going to leave all those resupplies for karl at the final drop pod...
For the deep dive speedrunner there is a new categorie that will open soon on speedrun.com related to deep dive, there is a poll going on for it you can find it on the DRG speedrun discord the discord is available here https://discord.com/channels/257785731072786435/367223080407531520
just post the link here?
very interested in class based solos, think it'll be much more fun to compete with other gunner/driller/engi times rather trying to go faster than a scout with pheros
could maybe have an any class category board if it was really wanted but i think class based categories will be good
I love goooooooold
if you dont run the new categories you asked for that makes you part of the problem
just letting you know in advance
better see some runs
if they add the category, i would hope you run it
yeah, that's why i think class based is fine
if you asked for multiclass cause scout only is stale and then they give you multiclass runs and then you still don't play it, then there is definitely an issue with the suggestion or the solution.
so im just saying i hope you play it once its out
the most recent video on their channel is literally an engi edd speedrun
??????????????????????
damn thats so good
"an idea thats so solid, other people should do it, not me though, other players"
"i think other people would find it fun, not me though"
LMAO
hope the next upload is the same engi EDD with speedrun in the title
apparently my assumption of votes mattering may not be valid according to their server owner
doesnt matter either way, class based runs expands the pool of what to try each week
what rubbish, giving other ppl more options to compete is also important. Imagine if you were usain bolt and were arguing that only 100m/200m should be olympic events. other skillsets matter to speed"running" too
Because the hardest thing to do here apparently is add more categories to a website...
i am not arguing they shouldn't be categories, i am BEGGING people who ask for them to play them when the time comes
Begging and being sarcastic to ppl are different.
hope to see you submit some runs then too 👍 looking forward to it. personally super stoked if there are individual class options to route for those.
i try every week, im not good enough
I mean people often have preferred classes, if someone mostly runs engie they'll definitely be interested in comparing runs to the engie category
Seems silly to suggest someone must like all categories to see that multiple categories would be a good idea
Didn't really attempt a speedrun, let's call it a speedy run
So much for speedrun 
Yeet

Had this same thing happen trying to run Escort
Maaaan the Stingtail infuriates me so much. There needs to be a massive cooldown added between grabs. Imagine if a Grabber picked you up every 3 seconds
Elite Grabber wants to know your EXACT location
Nevermind, he knows. 
Last stage was rough.. died 3x there. Need to get better with Mactera
Because of this, i classify stingtail as the most dangerous enemy type
A single stingtail even more dangerous than menace and on par with a single group of trijaws/slashers/spitters
Stingtail on its own is fine, while it's on ground level with you. As soon as you hear it, it's #1 priority. No other mob does that
Problem is when it's slighty above you and just flings you back to the space station
Or into a Bulk Detonator..
Because its skill to relocate you to dangerous positions
Like higher up to drop you or into swarms
Their own dmg is alright, but their skill is very dangerous
Imagine your teammate make a stronghold, then stingtails immediately pull your driller/engi/gunner into middle of swarms at same time
Bulk is indeed scary, but they're slow and mostly still melee aoe
Well, even your on thought agree to just nerf them, lmao
Their physic is already like that
Long grab and large angle
And really fast long grab
I tested if Dash can fuck up the pull animation, and it absolutely does. The pull retains the extra momentum from Dash which is completely fucked up
That and the fact that 1 pixel is enough and it'll pull you from behind a Resupply Pod
Dont forget, also their weakpoint is covered by armor
A group of stingtails with its swarm would finish your team if you wont take them down from long range or with some tactical plans
Pretty much
And people say armour breaking* is useless. :clueless:
Before stingtail, kinda
Depend on your playstyle
After stingtail, i began planning to add armor break *upgrades for some weps now
I like armour breaking on T4 for Autocannon with Big Bertha because it strips Praetorians faster than me on date night
Lol
The Stingtail has completely altered speedrunning. You can’t bank on iron will the same way. You can have 3+ stingtails attacking you at once, and if you Iron Will to push the drop pod button or resupply, it won’t work specifically because of their rapid attack/recharge speed.
Heightened senses doesn’t do anything, either, so it forces you to ignore your objective and kill them first.
Well, here was my time on that run from earlier despite the stingtail 
(Playthrough now in #drg-videos )
Yumm, you almost mined nothing haha
What's the play for solo driller? Cryo gamer?
Yeah, Cryo with max freezing + EPC mining
Was thinking Snowball + Persistent Plasma for this week's EDD
Could be fun, I think sludgepump would also be viable
Or just reroll the map again and pray it’s not in the spawn pool
Which is what I do for my runs
Grabbers in map? Instant abort
????
mmm yes, death is the best solution 
do you mind me asking what strategies have you found for solo that works best against them? To me it seems that one of the better combinations is armor break and stun. From when I played around with it in sandbox, Stunner Warthog and BRT with stun and both with armor break did really well against stingtails.
i run a lot of vim sludge and its solid against there combined with an axe to stun
you can usually kill them before they get out of the stun, or at least get them very low
its also good because sludge can melt them while you line of sight a bit
satchls also very effective but thats pretty obvious, i consider them basically S+ tier threat so im willing to use whatever
i like that driller has several options to deal with them. My favorite interaction has to be using the drills to stop it from grabbing
Hey!, I'm not very aware of what happens to people here in the chat, but a few months ago someone always uploaded a list of the details of each stage of the DD, what happened that it is no longer there? 😦
the pinned message in #deep-dive-discussion should help answer your question.
if you have persistent plasma EPC, the stingtail's grab also cannot go through the persist plasma - it'll retract as soon as it contacts it
i've found executioner to be extremely effective against them if you can angle the shots into the top weakpoint, the extra armor break lok1 gets by default really helps
ab lsls absolutely demolishes them
seems decent enough to me honestly
ive used it
hellfire is more than good enough for hordes and fear spam
also, new pbm is a really good option
which is something i like to use anyways depending on mission types
solo gunner is just a bit odd in general but its pretty fun
i get extremely bored using it
pbm is far more mobile than lsls, ignores armor and stuns, lets u keep attacking during reloads, plus hurricane doesn't have spinup
id expect minelayer to be quite good if you're not dealing with dreadnaughts too, you can generally just run into crowds of bugs holding m1 and it'll kill everything
minelayer works pretty well yeah, probably not very good this week though
my own experience with minelayer & stingtails is that i never realized the stingtail was there until i hear a voiceline saying the stingtail died
ohi ts great against stingtails, but the problem is mactera plague and hiveguard s3 this week
mactera plague workable ofc
but hiveguard annoying
hellfire absolutely hard counters mactera plague but then you have no option for hiveguard yeah
pbm hellfire sounds quite promising though
dreads throw a wrench into a lot of solo speed stuff which does make it interesting
probably worth figuring out how to throw leadbursters behind the dread too, does a lot of damage especially if you have a resupply to burn
yeah ofc
after:
not a very speedy run this week
FINALLY NO MORE CRYSTALLINE CAVERNS AFTER 3 WEEKS!
This one wasn't so hard... but I hate Macteras and Magma Core.
Enjoy!
TIMESTAMPS:
00:00 Loadout + Spacerig
01:19 STAGE 1: 200 Morkite + 1 Black Box (🤝 No mutators)
11:08 STAGE 2: 10 Aquarqs + 1 Black Box (👎 Shield Disruption)
27:33 STAGE 3: 3 Mini M.U.L.E.S. + 1 Dreadnought Hiveguard (👎 Macte...
Here is the Elite Deep Dive from this week!
Returning to the ol' Gunner business 
how long does it take to get this https://i.imgur.com/pAQniRh.jpeg
Reach Level 10
is there a fast way to do that ?
Playing the game
More hardest difficulty the more you get to level
so just join hard mode and get carried ?
been playing on easy
just get good
but thats hard
so is life
Harder difficulty indeed give more exp credits + mats bonus
But remember, its "harder"
If you failed, the rewards also lowered to -50%
The point is, the missions need to be ALWAYS smooth and succesful
Train your reflex on haz 2 first, then you can extensively farm haz 3, then beyond if you feel bored on previous easy hazard
If you follow dwarf manners + do your objective quickly, finish the mission quickly
You can farm stuff quickly too
Just ignore golds except for richual
Haz 3 sometimes give more rewards than haz 5 if you got lucky cave generation
How much faster exp woukd there be losing a bunch of highest difficulty instead of finishing a handful of easys
The rewards of 5 winning haz 2 missions cant match a 5 losing haz 5 missions
If you losing, the reward punishment is just to great
But if you bored on easy hazard, always up the hazard level for some training + entertainment
Who’s got the fastest record here, just curious
silaise miligin kaya and 1 other
i dont remember their names cause one was gibberish
I’m guessing the time is somewhere under like 30 minutes
6:29 for EDD 8:09 for DD
53minute (half trio, other half squad) edd, were so good 🥲
it's 4 people time
Week (22 june 2023 to 29 june 2023)
Pacifist scout POV, part of the bulk team.
Thanks to Milligin, Qwsxedcrfv, and Kayabouilla for the help !
Other perspectives:
Milligin: https://youtu.be/eZwfdGNk6Sg
Qwsxedcrfv: https://www.youtube.com/watch?v=RFK1PfvTib8
Kayabouilla: https://www.youtube.com/watch?v=0t3sczGBlSk
ALL POV AT THE SAME TIME : ht...
you can see how it looks x)
Best solo is probably my time at 12:59 for edd. Idk about for the dd tho. I don’t really run dd seriously
You close to the record?
Damn that’s pretty good. I don’t remember what legacy was, but anything close to that is good. That legacy run was like fully optimized
Legacy is iirc sub 2 min
But that’s on update 25…? I think
And it wasn’t seeded from what I looked in too
Im not sure what you mean. I’m pretty sure tutorial is always seeded. The seed just changed a tiny bit
Oh ig you mean the old old ones. Idk about those
I haven’t looked that far back. I’ve just seen the milli one
Mili’s changed not so much, just some zip angles
Also getting sweet tooth speed boost isn’t really possible unless you take fall damage
oh shit you right. I need to go watch that one, Idk if I ever saw it
and no fov modifications allowed for official runs
my older deep dives did. I haven't used the FOV mod in a long time. All my submitted runs on speedrun show the mods and i've never used it for an official run
I have no idea how that works. I've uninstalled/reinstalled the game probably 5 times within the past month. I tried a mod where it changed the difficulty to haz 6+ and it completely messed up my game. And I'm fairly sure I got rid of the fov mod long before that
Hmmm. Not sure what's going on with that then. Looks like I'm not submitting anymore runs then lol that's really dumb. I uninstalled every mod, uninstalled the game, verified the files, etc.
Huge
Supp guys I m kinda knew, and I m interested in how you guys could teach me maybe for a speed run, I have a bronze 2 stars gunner and the others are one star. If someone looking for one more in the team or just show me the way I would be really interested. Thanks a lot, in dm please
Not my post, but this guy found some tech that he said "works 100% of the time in solo"
seems very interesting, would have to test to see how little digging you'd have to do to make this viable because he spent a very long time setting this up in this clip
the minute he spent digging is almost definitely longer than the time it would take on the vast majority of missions, even on engi, to get back to the drop pod
I'd guess if you dig enough space to fit molly and get her stuck, it would work. And if you got it to work consistently in multiplayer, a driller could just dig for a few seconds.
It'd probably have to be 100% airtight though, Molly's the main poi
She'll just walk through a mouse hole to escape lol
yeah definitely
she does seem to pretty often climb directly through a solid platform
i got it to work a few times but its not very consistent for me at all
That's very interesting, just tried and got it 3 times all ready
i think it has a lot to do with how much space there is beneath the ceiling
every time i driler c4 the ground and then platform it up, it works
You can also just block the dirt path with a couple platforms. Say you’re doing a morkite mission and are in the bottom room. If you block the dirt path and press the button, it should come down in the bottom room
but if i dig straight down as engi and then plat, it wont work
yeah ive tested that, you can turn basically any small natural forming pit and make it work for this too
You can also do the dirt path strategy by using a resupply pod to block the path. Doesn’t always work, but it has a similar effect
i wonder how this will behave in a multiplayer setting? host in the hole vs host outside the hole
yep
I'm excited to see some good engi seeded runs. Engi could already teleport to later parts of the cave by clipping out of bounds and now with this engi doesn't need to worry about the pod. Optimized engi runs could be pretty fast
step 1 would be trying to play regular missions as fast as possible - sub 10 mins is a good goal
oops
Stage 3 was really dumb, how did you manage to do it so quick?
Stage 3 alone made up for over half of the time it took me to do the EDD
That was easily the worst mactera plague mission I've done
I don't remember what my splits were exactly, but I think I lost the most time on stage 3 too. I made it bearable by calling in a resuply at the start and almost constantly having pheromones going while I repaired the mules. Hipster also takes out the mactera pretty quick
Yeah, I'd imagine pheromones helped a lot
I spent a lot of time killing the mactera. I should have tried to ignore them a little more, but I didn't have pheromone grenades, so I was playing a lot safer
yea pheromones is a must for this dive
this one wasn't blind bc I went in the first time with cryo and got bullied stage 2 trying to take the blackbox during a swarm. Then I swapped to pheromones and it was a breeze
I wasn't courageous enough to do that lol. I just finished off the aquarqs while waiting for the swarm to end
Indeed
this week not looking super great for runs 😔
edd might have some potential depending on osr layout i suppose but i usually assume those missions will suck lol
Attempted blind run on EDD, it was pretty tough, especially stage 3, but I think I did alright, wish I had managed sub 30 though.
Playthrough in #drg-videos
dang this EDD is really fast
Yeah, aside from last stage, you could do this really fast, especially as scout if you know where to go for eggs & aquarks immediately
last stage layout is actually not bad at all
happy with this one
bit hectic but as far as actual pipes go its good
Is there a mod for labbing out the deep dive map
Jesus Christ this one was chill until Stage 3
How bad is the cave on stage 3 for a solo scout?
Azure Weald can have some pretty bad refinery cave gens
i was warned that it would be hard and i did not listen
cavegen is fine, didn't really need to drill
the wells aren't too bad to get to, and jetty boots can help with the swarmers
Ah, that's good

blind with randoms
is that shirtless thing a mod...? because if its not I want it
Humina humina 🥵
massive respect for the speedrunners here because i do not see myself doing even a single mission as quickly as y'all 😭
king shit
Even with Neurotoxin Payload its still really difficult, respect to those who even complete it
Surprised no one's beat my 31 min solo blind run yet, I bet with optimizations you could cut it down way more
This was another easy one, despite the Top Tier (In my opinion) Mutators. And to point out: first Driller EDD of the Season.
FORGOT TO INCLUDE IN THE VIDEO: The stuff I didn't show in my Loadout are up to you! (Driller's C4, Drills and Throwable)
TIMESTAMPS:
00:00 Loadout + Spacerig
01:26 STAGE 1: 10 Aquarqs + 2 Alien Eggs (👍 Low Gravity + 👎 ...
I really enjoyed this one! 
Carried
level 1451? 😭
KDR check
yeah I cba
praying to stop getting elite grabbers stage 2 🙏
elite grabbers such a bs enemy
Elite grabbers: I am speed
7:19
14:37
24:54
gonna play the rest of the week as driller but thought id give gunner a real try
nope. must have speeb
not really that fast but a blind run on the EDD and only the 2nd on the DD
also not solo btw
Took us 4 tries, but the greenbeards were persistent
They deserve a lot of credit for that
can you nly get the rewards once per character per week
maybe not the fastest time ever but we certainly had the most fun ;)
this is dd/edd
Great
core rewards are once per player per week for the dd/edd/core hunt, 9 total potential cores per refresh
each class gets a set of three rewards on promotion, which is completed independently
yeah its far less grindy these days than in the past for cores
Respecc
elite threat extremely rude for cryo 😔 ✊
Those mactera where killer
You look like a grunt from halo
I'm going for Roy Batty from Blade Runner but good enough
i see it :D
is forcing drop pod location helpful for speedruns?
<@&296918282403840000> sus link
Posted in every channel
Yes!
What driller build did you run?
How do you force its location? Is it not predetermined in all DDs/eDDs?
end drop pod location is based on a few things, it has to access (ie: not through any walls) and is a certain distance from you based on where you hit the button at the end
you can force a drop pod location by blocking up a dirt tunnel with engi plats for example
since the path is not viable, itll spawn in your room
Wow, I did not know that at all.
That would make life so much easier
Mainly on morkite or elim missions
i believe the distance is 150~ meters (straight line) unless it cannot go that far, it wont like land inside a wall just to reach that distance
on morkite missions at least
this also allows you predict where a drop pod will most likely land on most mission types you can usually get pretty close by just running in the direction thats furthest from where you called molly
How far is 150m in game? Like 1 big cave, or several
uhh it really depends, you could get a morkite mission where its basically just a giant tunnel straight to the top, id say its usually 2 caves worth
also when you get more than 1 player that are standing in different locations, drop pod location becomes wonky at times and im not sure if its fully understood how to manipulate that exactly
as an example if you have 2 players on different sides of the map, the drop pod might land directly next to one
or it might land somewhere in the middle
I know I've manipulated the drop pod landing on dotty missions, but its the only one I knew how to do
But it can be inconsistent, in that it will land beside someone, or beside no one
example of a way to abuse this
this can be done wayyy faster when combined with a driller but its a good way to visualize how the logic works, there is no viable path to any drop pod location at all so it just falls on you lol
Wow thats a pretty crazy 'exploit'
it needs to be oil shale
I wonder if you try that with a team, and have multiple players outside the hole, where it'll spawn
thats the inconsistent part, even if you have all the players inside the hole sometimes it doesnt work
it appears to be 100% consistent solo
not sure about the mechanics there at all
Might do some research into that
I'm yet to get a sub 1hr EDD speed run solo, maybe this could help
https://i.imgur.com/BbmGOg6.jpeg so before i blocked off the wall, i called the pod using sandbox utilities
as you can see, 150 m
with wall blocked, spawned right next to me
sorry for septic spreader. he wasnt interested in my screenshot
it might help, but i think you'd do a lot better to focus on just speeding up pace a bit, bring the strongest build you can and just give it a few goes and learn where everything is
this wont save nearly enough time to make a big difference and on some levels it wont matter at all
320 nitra is a very generous amount for any EDD
any more than that is time waste
I know I spend wayy too much time on non objective side quests, I will never know how much nitra is enough, always too much or too little.
I also know I don't utilise bosco as much as I should.
Easy for me to call out what I'm doing wrong, not as easy for me to act on it in game
very fair
that's the other thing too, there's no loot in deep dives
uNlEsS yOu CoUnT gOlD i GuEsS
and the occasional hoarder
for me my rule of thumb, if i have no other plans, is to use a single resupply on both stages 2 and 3, while not using one on s1
its obviously better to go more than that if you're not confident
no reason to die because you didnt want to go for a second resupply on s3 or something
I've gottan sub 1hr on DDs, but EDDs I find I'm spending so much time killing enemys, so I need more nitra, then I will see gold beside it, give it a few smacks, which will definitely add up to far too much time not focused on objective
but for this week for example (havent played it yet), id get 80 nitra between stages 2 and 3 somewhere, use the 80 from the 2 minimules on s1 for s2 resupply and work to get 1 resupply on the refuel on s3 and the final area on s3; if nitra is easy to get its worth getting ofc
class choice matters too i would say, i usually check the missions here and pick accordingly
yeah, gunner is actually a great choice because it offers a ton of safety and killing power, its by no means fast but truthfully the easiest way to get a decent time on any edd is to kill fast and not go down
gunner is basically mandatory for escort duty, i feel
Would engie not be a better choice for escort?
it helps a lot but theres always the question of how much time you lose on the other stages
gunner with all the AoE upgrades on shield gives you full protection to repair a chunk of durability
engi's good too but don't have that breathing room if it goes south
yeah the shield thing saved my ass a lot of times in escort duties that went wrong lol
i think focusing on bosco really sped my game up by a lot when i started focusing on it
Ok I'll give it a go a leave my results here, but I am a bit worried about the escort mission
cryo with enhanced flow rate overclock and pistol with extended mag.
id tell you specifics but im not home and wont be avaliable for most of the day
No problem, I was just wondering what primary and secondary mainly. Thanks
Well I managed to be done in less than an hour
you only did stage 1 and 2?
Yeah. Got fucked by a cave leech in stage 3, 2nd phase of the Ddzr and then I lost 2 sides of dotty, then lost the last one stage 2 of the heart stone.
