#deep-dive-speedrunning

1 messages · Page 4 of 1

nocturne ingot
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nice speedrun lmao

peak reef
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easy peasy.

hushed storm
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Speedrunning back to the space terminal

fierce timber
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Medbay any%

hardy wing
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Death%

midnight belfry
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Blind Run

brittle thistle
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Since I don't think it's been posted yet.

fading escarp
peak reef
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gonna keep running but this one was solid
4:06
16:47
24:05

peak reef
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no way in hell im beating this one
3:40
15:59
23:26

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shoutout bosco stage 1

terse hollow
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Hellfire is busted :)

open echo
peak reef
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True as hell brother

peak reef
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@minor helm did you ever figure out what was going on with the drilldozer? im noticing some variable timing on my drilldozer in s3 of the edd, not nearly as bad as you described, but noticable enough

minor helm
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And when I mean the entire stage I mean even when there weren't any bugs around dottie she was still going 4/5 speed.

peak reef
#

i see, that does actually line up with my experiences, my first edd I did this week was incredibly tense and I noticed that she was extremely slow, with enough rocks that i couldnt actually kill them in time with my build at the time

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and its gotten better since then, but now that you mention it, i do actually think they may be related

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i just came back from a long break so i dont really have a good understanding of how fast the drill is meant to move, yet

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but its definitely felt weird at times

minor helm
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oddly enough when Nova and I did the EDD stage 3 our dozer was going full speed for most of the stage, it wasn't until the DD the dozer was having issues

peak reef
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interesting, it might be worth doing some real testing on a week that has an edd or dd on stage 1

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for ease of experimentation

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thanks for the arrow tip, ill keep an eye out

barren oak
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not what i would call i speedrun

vernal palm
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A real struggle, but driller and engi were great with terraforming and my shield came in clutch against mactera swarms many times, so overall solid game, everyone did their part

round egret
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probably would've been faster on gunner 💀

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oh and if i didn't spend like a minute at the drop pod saving doretta i guess

peak reef
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this random nemesis is pissing me off on stage 2

analog kindle
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mission 2 had us fighting for our lives

cold widget
#

not a speedrun but I did my first ever solo EDD first try

peak reef
#

bleh probably cant beat this by the time the thing resets

midnight belfry
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blind run

pastel violet
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@nocturne ingot

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This one?

nocturne ingot
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yeah, that was it

pastel violet
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:D

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It was a cool first experience for me

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Not too easy, not too hard

fierce timber
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The Elite Deep dive was a tough bastard, and I got the most unlucky spawns/accidents on the normal dive too (Sniped mid air by fireball from the arbalest as scout) notnice
Both playthroughs in #drg-videos

peak reef
#

yeah this weeks edd seems really annoying

fierce timber
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Nothing worse than having an elite Glyphid menace during a dreadnaught fight...

cold widget
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Otherwise it wasnt too harsh

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Twins in 3 suck

nocturne ingot
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yeah, the timed interruption party is not nice

fossil ruin
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Chasing the Deep Dive WR....👀

alpine spear
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Blind with randos, and a scout who didnt understand haz5 mechanics

peak reef
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i remember back in week 6 when my bud and i got a like 13 min time we were ecstatic

dusk herald
tawdry gazelle
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With Dark Mokite

hollow dawn
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somehow first sub-45 dive i got was with very stupid melee build for driller

hollow dawn
alpine spear
wicked helm
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just random run 2 min ago

minor helm
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no dark morkite used
won't be looking to lower this, I historically don't do well with ghosts on 4 egg missions

vagrant bough
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blind with rando greenbeards, I feel like the only thing that saved us was all the extra nitra we got from mini mules

peak reef
dusk herald
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Anyone got any tips for this week's reg dive on the Mule part of stage 1? It's just super annoying that the Mules are way up above where the legs are and I'm struggling to get them up there fast enough. Berzerker is only enough to knock one of them most of the way down (I'm playing Scout). I can 2 cycle the Hiveguard and OG with relative ease but I just can't figure out the Mule part

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Trying to do this one solo

fossil ruin
dusk herald
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Yeah I think I may need Bosco to help me a bit, especially by the Mule where all 3 legs are under

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One of em only has one leg under so that one I think I can handle

minor helm
# peak reef what build did you use for this?

Ice Storm, 1 1 2 1 2
Blistering Necrosis, 2 2 1 2 2 (at least im pretty sure it was these mods)
veteran depositor, resupplier, deep pockets, iron will, see you in hell
impact axes

peak reef
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tyvm 👍

#

is that your default solo driller build?

minor helm
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for general use or speedrunning?

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if general use then no, but for speedrunning then sometimes

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i may switch up the secondary depending on what I may need

peak reef
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yeah speedrunning

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gotcha

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does anyone else experience a thing where when you kill one of the duo dreads too fast, the other one just turns invincible for like 30 seconds

minor helm
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yep, not sure if it's a bug but I run into it a lot

minor helm
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i think this happens because the game tries to force the twins to dig when one of them reaches 50% of their health, then they emerge to go invincible and heal. From several of my own observations, I've noticed this invincibility only stops when they dig back in the ground or some amount of time has passed, usually the first being the case.

So when you pass the 50% health threshold the game tries to get the twins to the healing phase, but if you kill one before it fully digs the game will still think the other is going into its healing phase but will also send the it into its "angry" phase, the phase that starts with the twin screaming when its sibling dies. But both the healing phase and the "angry" phase happen are now being applied at the same time which can have different results. To name a few: an invisible twin with no hurtbox (after some time it'll reappear with hurtbox active), an invincible twin (until it digs again or some time passes), and an invincible angry twin into a dig into a healing phase (it won't heal since the other is dead but will remain invincible until it digs again)

peak reef
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all of that lines up with my experiences, yeah. have you found any workaround for this besides "dont kill them too fast"?

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edd dont spawn a nemesis on stage 2 challenge (IMPOSSIBLE???)

minor helm
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only one as far as I know, embedded detonators and born ready combo can kill a twin before the 50% threshold

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but if you're trying it for the twins on stage 3 EDD this week you'll probably need about 4-6 clips of dets to do that

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maybe less if you sprinkle in some primary damage waiting for born ready to proc

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but getting a twin into that invincible state isn't necessarily a bad thing. In some cases it might help your runs to do another objective while a twin is invincible

dusk herald
rich vortex
brave venture
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forgot to screenshot times on end screen but all these were with randoms.

craggy crystal
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My best time is 40 on elite

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And 45 on normal

odd marsh
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just realized i did the elite deep dive faster lmao

silver copper
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<@&296918282403840000> ^

fiery fog
amber current
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current dive?

peak reef
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13:30~ (didn't ss, not sure)
24:27
34:37
hurricane (fragmentation missiles)
burst fire (lead spray)

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gonna keep running but got very good dread rng in s2 which idk how often i can replicate

steep flame
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NORMAL DEEP DIVE: 1st Mission: 2 Dreadnaughts (Hive Guard/ Classic) 2 Mini Mules, 2nd Mission: 4 Eggs, Dread (Twins), 3rd Mission: 150 Morkite, 2 Mini Mules

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Since no one posted it this week

steep flame
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and here is the Elite

minor helm
proud moon
golden blade
blazing edge
#

absolute beast, 20 min on scout on this edd??

golden blade
peak reef
#

did you record that?

odd marsh
minor helm
fossil ruin
rich vortex
#

There's also this

minor helm
golden blade
peak reef
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lol

rich vortex
golden blade
fossil ruin
golden blade
peak reef
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why did you @ ryeor and shit talk him when you didnt want to prove anything

rich vortex
golden blade
golden blade
golden blade
golden blade
rich vortex
fossil ruin
golden blade
# fossil ruin This happened today. You know what you said in this channel and with the “meme” ...

that's right, I called it a joke, if you don't find it funny it doesn't mean that others won't find it funny either. jokes can also be hurtful or taken out of context. but still, this does not mean that it is worth making a scandal because of this.

and why did you even conclude that I need someone to believe me? as I said, I just shared my result, not for criticism or suppression of anyone, but simply because this chat was created to share this kind of photo

golden blade
#

Sry mods for some offtoping but i cant dont answer

minor helm
# golden blade that's right, I called it a joke, if you don't find it funny it doesn't mean tha...

A joke that was made at my expense, which I don't appreciate. Jokes stop being funny when someone is the punching bag. Only a jerk says otherwise.

Do you understand how damaging out-of-context things can be? You painted me in a bad light with your "meme" showing me using sandbox mods in a deep dive which could have been interpreted as a salty loser using said mods to get a better time. There was no reason other people needed to see it, and I think the mod who deleted it would agree. And for the sandbox mods I'll reiterate, I was using said mods to get a thumbnail.

We don't do "tops" here. That's gatekeeping. If getting back in "top" means running against a suspicious time then I want no part of it.

golden blade
spare brook
golden blade
peak reef
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how exactly does DD seeding work? i was playing this edd earlier this week and I didn't see betc, but now I'm getting her every single run on stage 1

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and it's incredibly frustrating lol

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is it based on some sort of timer?

terse hollow
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Random events like bulks and BETT-C are just that, random.

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If its not attached to the ground, it can happen.

proud nova
cold widget
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Sub 19 baby

peak reef
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rock and stone to the bone

peak reef
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12:32
22:10
30:59
probably cant push this too much more without just hoping to get lucky with spawns

craggy remnant
wanton star
peak reef
alpine spear
alpine spear
wanton star
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"bugs"

alpine spear
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ikr, help my game is bugged with booosts

peak reef
#

nice one

peak reef
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which im very thankful for since the betc's before ruined my routing

fossil ruin
stoic nimbus
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If you say that, it will only show your guilt

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I would be happy for you to send a video to prove yourself. If you really did it yourself, I will apologize for my doubts.

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装你妈呢,傻逼东西,开挂狗也好意思来这发成绩

peak reef
ruby nimbus
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Hi guys, I have started playing DRG recently and have only promoted gunner. I'm strugling really hard to complete the fuel task on first stage of this week elite deep dive, does anyone have a gunner solo video of this mission? Or any tips do complete it. Thanks

peak reef
#

what weapons are you using?

ruby nimbus
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AC and BRT

peak reef
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you probably want either the autocannon or rocket launcher just for dealing with swarmageddon, keep a resupply down next to the black box and uplink, and abuse shields to buy time and kill the hordes

stoic mirage
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lead spray?

peak reef
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you can also use ziplines to to float near the top of the uplink sphere and avoid all melee damage, but thats kind of boring

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if you're having trouble with praets/ oppressors, either use the shield or fear from AC to make them turn and try and pop them with BRT

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if you use leadburster like me, remember to throw the grenade behind the big guys, and id also recommend saving 3 or so leadbursters if possible to deal with possible bulk det spawn

ruby nimbus
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Do you keep running in and out of the main area during this task?

peak reef
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no, i stick in the whole time, its very bad to leave the area since it goes down very fast and you'll just have to deal with more stuff anyways

ruby nimbus
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I feel like if I stay only inside the circle, sometime I end up surrounded by the foes

peak reef
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yeah, thats where shield comes in

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its an insanely powerful tool

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especially for this mission typwe

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it makes enemies retreat, makes you immune to projectiles and lets you do whatever you want basically

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you dont want to use it without a good reason to, but considering it's a time objective, you can just basically run around in the circle buying time for shields

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id recommend resupplier perk for this as well as iron will, both of those help a lot for keeping things smooth

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for example if you go down, you can iron will immediately, and then resupply, wait for the end of the iron will timer, and then shield for around 20~ seconds of immunity

ruby nimbus
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Oh, thats a good tip, maybe if I had Iron Will I should've completed this already

peak reef
#

it helps a ton with this mission type for basically every class

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in my experience at least

ruby nimbus
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I allways fail at somepoint near 80%

peak reef
#

yeah, so iron will would save you there, you can only use it once ofc but

ruby nimbus
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But I know I still have a lot to improve in my combat skills

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Thanks man

fossil ruin
#

New Deep Dive WR??

w/ @young plaza !

(forgot to say w/Dark Morkite)

rich vortex
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Wow.

young plaza
dusk herald
fossil ruin
glacial raven
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wonder what time people would get back then if they used glitch

fossil ruin
glacial raven
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I really belive sub 7 would have been possible on some old seed

dusk herald
glacial raven
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still waiting for a sub 10 EDD possible to get all class under 10, it's been 2 years since I wait engi

dusk herald
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Haha

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Still proud of the 1:52:967 seeded Haz 2 200 Morkite co-op run me and Ryeor did and that is now proudly featured on speedrun.com rocknstone

dusk herald
minor helm
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I'll admit, I do think it's beatable with more dwarves at least Sconk

glacial raven
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for the one doing speedruncom run, just know that there will be some change in some category with the update on 2 categorie and also seeded might get affected

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get ready to do new wr

dusk herald
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You hear that @minor helm ? rocknstone

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We gots more speeeeeeeeds to do

young plaza
dusk herald
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Yeah some of those runs are just so low it's like how can they be beaten? Both seeded and not

glacial raven
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I can only talk about it after experimental is live scoutmini

dusk herald
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Haha

young plaza
dusk herald
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Speaking of Snoop might you and Beni be interested in joining me and Ryeor to form a quad and go for the seeded Haz 2 10 Aquarq co-op run? 👀

young plaza
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Yeah just gotta get a time to work

minor helm
dusk herald
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Eyyyy rocknstone

dusky herald
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Any speed runs of haz 4 or 5?

fierce timber
peak reef
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12:05
20:51
28:49

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finally happy w this :D

meager mesa
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ur an ass

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@wanton star

wanton star
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he was*

meager mesa
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lol

spare brook
faint holly
vernal palm
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died 3 times trying to hoard 2 eggs and an aquarq during a swarm lol, still my very first sub 30 for a blind run

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Also the first time posted so I can technically say I have been the fastest for a bit eheh

stoic nimbus
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Try not to practice repeatedly to go to speedrunning😂

fierce timber
#

A bit annoying EDD but I think given the mission types, it was an alright time dstare
Went in blind run.

fierce timber
fossil ruin
#

Another fast week 👀

fierce timber
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Yeah, that was a blind run, I think once you know where everything is, you could shave down a lot of time compared to that

fossil ruin
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How’s the aquarq situation? Pretty easy to get to them all? I imagine that’ll be the longest stage

fierce timber
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Yeah, pretty much, struggled to find last two at first, and most of them are located in a pit, so you need bosco, or that throw + grapple strat to get them up fast.

dull orbit
peak reef
#

copying here from there
Elite Deep Dive
"Blue Thunder" (2023-06-01 to 2023-06-08)
Region: Fungus Bogs
Stage 1: 10 Aquarqs + Black Box
Stage 2: Escort Duty + 2 Mini-mules | Swarmageddon + Critical Weakness
Stage 3: 200 Morkite + 2 Mini-mules | Shield Disruption

Deep Dive "Burning Hook" (2023-06-01 to 2023-06-08)
Region: Salt Pits
Stage 1: 6 Eggs + 150 Morkite | Regenerative Bugs
Stage 2: 7 Aquarqs + 2 Eggs | Lethal Enemies
Stage 3: 4 Eggs + Classic Dreadnought

{"Seed":3647349665,"SeedV2":4174016539,"ExpirationTime":"2023-06-08T11:00:00Z"}

dull orbit
deft wharf
odd marsh
rich vortex
#

This one seemed good for speedruns, I just don't really enjoy it too much.

rich vortex
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Thanks

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There's a lot of potential timesave

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I didn't have the best DPS for the dreadnought, but I hit him with a resupply pod which sped it up a little.

south plume
split atlas
#

best team in ages. You dont need only lvl 150+ dwarfs. (talking to you dwarf snobs) only good and fun people. Dwarfs have no level

vernal palm
#

Respect to him

near heron
round egret
#

I promise I'm trying to go fast, I'm just not very good at it.

heady bloom
half iron
light flint
#

Pretty proud of this one ngl

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I'm not the best but I just put on some breakcore and play like a scout that ingested crack, fun times nice

hollow jasper
#

first try speedrunning a deep dive. blind speedrun as driller. thought'd I'd do worse honestly

wispy rapids
#

yeah, i did it! (solo under 20 minutes)
(not good screenshot, but anyway)

rich vortex
#

Not necessarily?

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It is possible to take a screenshot early enough that the rewards are null

vernal palm
spare brook
#

It's not fake. Like Coco said they just took the screenshot before the score filled in. I've done it before too

spare brook
#

look up bozo

drowsy dagger
#

Blind with the boys.

peak reef
#

anyone figured out a way to make the drop pod not land in the starting room on s3 of the edd? i havent been able to find a spot to manip it well

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losing a lot of time there consistently

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does digging a hole straight down and then calling drop pod work to manipulate it like that?

charred owl
# peak reef anyone figured out a way to make the drop pod not land in the starting room on s...

afaik, whatever button you press to call the drop pod, wherever that button is, the drop pod will always drop as far as possible (not always literally as absolutely far as possible but it will do its best to be far away), relative to where the button is. So with stuff like like refinery where the button is attatched to the rig, no you cant do anything.

But if you move molly somewhere. say, the starting room, the drop pod will be at the end of the cave. Or at least, near it or just somewhere far away

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it will always be faster to just hit the button and go though. Not sure why youd want to manipulate the drop pod drop location

peak reef
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let's say you're 90% through a morkite mission in terms of length, like you're in the final room but at the start of it

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sometimes when you call the pod in that location, it will go back to the start

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if you go further in, and you call the pod, it may end up in a middle room

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this can save 20-30 seconds, while only costing you around 5-10 to move molly to the back

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or more efficiently, you can just route so you end up in the back of the room

charred owl
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I mean if you want to rng to save 10 seconds go for it but also if you cant consistently glitch into the drop pod before the doors open then

peak reef
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i dont like that glitch so i dont want to use it, and its not rng if you use a consistent molly location

charred owl
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I think it is rng, Ive done repeat deep dives before and once noticed that the drop pod was in a different location the 2nd time I hit the button on molly, and molly was in almost the exact same spot.

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I just sorta noticed it but to me it has little significance

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I like speedrunning in the sense of going fast and being efficient and excelling at the game, but im not so into it that im actually looking at times.

charred owl
sudden root
#

fastest edd i've ever did, scout hard carried my drowsy ass

graceful jackal
fluid swallow
short ether
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Can anyone link a good video or give instructions on how to get into the drop pod early with scout? I saw a speed run where the runners did it on all three levels in the DD.

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I can get the first clip but can’t seem to get past the second ceiling

frosty pond
short ether
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I’m not sure if it’s a positional thing or if I’m not mashing the right buttons

alpine spear
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There are 2 clips possible that are easy and reliable to do

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The 1st is from where molly enters the pod

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And the second is from under the pod just as it lands, timing is important here, so scout is best for this, but i have done it with dash driller

fossil ruin
short ether
# alpine spear Not sure what you mean, you don't have to be "in" The pod. As long as you're ins...

so i dont have to even get past the pipes in the ceiling, being above that still counts? this might be where i was confused, kinda mixed the bottom approach and top approach, i thought you made your way back down into the main pod area. and i have yet to try the clip from the bottom, but might make some attempts tonight. im new to the game and not speed running anything, i just saw it and thought it was neat and was wondering how it was executed.

short ether
#

Thank you both for clarifying for me much appreciated!

fossil ruin
polar panther
spare brook
#

blind run

amber current
#

deep dive this week?

karmic trout
#

Get's pissed here now every week

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*pinned

north stream
#

Blind with randos

ornate river
versed cairn
silent shuttle
#

I forgot to screenshot my first deep dive 😭

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i got 38min\

slate roost
#

Last weekend blind Elite DD, Solo 1 hour but flawless rocknstone

slow meteor
#

My friend and I got inspired by Benicopter's performance last week and spent the last few days over probably 10-12 hours perfecting this. Sub-14 definitely possible too, might go for that later.

peak shard
#

benicopter's vids always get me in the mood to hop on scout and zoom

slow meteor
#

Anyone have tips on how to glitch into the drop pod? Both for as it lands and getting in the top after it lands. We've managed to glitch in from below as it's landing a couple times but it's not consistent and never managed to get it from the top. Ping me with any replies pls.

grave phoenix
#

Is saving doretta optimal?

peak reef
#

if you dont save doretta it doesnt count

peak reef
#

bosco simulator stage 1 😔 boring edd

tame flare
short ether
fossil ruin
slow meteor
slow meteor
crisp field
#

I don't know if it's fps buuut I'm on console and play at 60fps. More often than not you're gonna have to be waiting for molly lol. Still does work sometimes though but clipping in the pod is not the basically every time occurrence it seems to be on pc for sure

peak reef
#

4:40
11:24
15:36

grizzled sierra
dusk herald
minor helm
#

@dusk herald @fossil ruin we were so close to a new WR

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couldn't find snoops tag 😦

dusk herald
#

We tried our best pickaxe

pale harbor
#

Also any tips for solo edd’s on gunner?

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What weapons would be good, and what overclocks should i try to farm dd’s for?

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Im thinking of the coilgun overclock that gives it the triple shot ability with the overclock for the minigun that gives it heat damage (hellfire is the name iirc)

peak reef
#

loadout for solos generally depends a lot on mission type, specifically eliminations require some build adjustment unless you want it to be miserable

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my generic loadout for solo gunner edds is hurricane + elephant rounds revolver, is able to deal with basically everything including bosses, but lots of stuff works just fine

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gunner is safe and good enough that if your build is at least a little logical, it will be fine; shield is absolutely broken and means that most point defense objectives are extremely simple

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looking at this week, it looks pretty simple and crit weakness on the elimination means you can probably bring whatever weapon you want tbh

fierce timber
#

Damn, so close to sub 30

minor helm
#

uuh no clue. Honestly didn't even think about the 4 player category. I think we were all focused on beating the current 2-player WR to even think about whether or not we might have the 4 player WR.

fluid swallow
#

Our first run of the elite

delicate falcon
#

speedrunning with randoms

ornate river
#

W

wooden lake
#

Solo DD of the week

twilit gull
#

Not the fastest but sub ~42 minutes 🫡

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(With randoms btw)

vernal palm
#

sub 45 edd with randoms, we werent even speedrunning

round egret
#

bring ur crowd control frens

craggy remnant
#

not my best but still decent

peak reef
#

very frustrating edd this week, the morkite on stage 1 kept changing between what seemed to be like 3 different seeds where only 1 of them was decent

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i think benicopter mentioned this happening before and this was the first week ive seen it and it sucked 😭

delicate falcon
peak reef
#

definitely not the case for me, ran solo the entire time

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it does make a huge difference for player account, definitely, but this week for some reason i got a lot of variability

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ive been running the past 4-5 weeks and havent seen it before so it was a bit jarring to go through my morkite routing and realize its all in weird spots

solid granite
peak reef
#

hope this weeks deep dives are more fun to run

#

might as well post it, very unhappy with this run but i couldnt improve it (so unhappy that i didnt even ss the end screen)
vim sludge
epc
solo

polar panther
fierce timber
#

Was hoping to get under 40 but kept having so many unlucky things lol (new grabber enemy pulling me out of the uplink etc)

real topaz
#

What's the WR

fierce timber
#

I think somewhere around 8 minutes or less?

#

Video of both my Elite and normal Deep Dives can be found in #drg-videos !

fading escarp
#

wasn’t it 8:20 like two weeks ago

opal patrol
#

Nice time

sage raven
#

not too bad for a blind run

peak reef
#

jet boots are a gamechanger lads

cold widget
#

I am assuming they are a completely new addition with season 4?

peak reef
#

mhm

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gonna be a big deal for runs

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for non scout

alpine spear
peak reef
#

not too worried about that, i think its best to think about runs as class based instead of purely lowest time possible since other classes are fun to play and run with

#

when it comes to pure lowest time yeah it wont matter

red wraith
#

Is there any type of leaderboard for speed runs? I know not in game but a website where people record?

rich vortex
#

this is the speedrun leaderboard for every game ever

#

if you ever want to find the leaderboard for a game, check speedrun.com

fossil ruin
#

There’s no leaderboard for Deep Dive speedruns though, unfortunately

alpine spear
#

Since the slam is a sphere of dmg, you can jump straight up and if you time it right you take 0 dmg

wooden lake
#

Deep Dive speedrun solo Scout for this week.

terse hollow
#

<@&296918282403840000> bot detected

worldly vault
#

😎

spiral acorn
#

Nice

strange swift
#

Deep Dive speedrun duo for this week.

static acorn
#

where do people find speedrunning dwarves to speedrun with?

#

@ me

pastel violet
#

First ever deep dive went well 😄

#

Not quite a speedrun but still glad about it

proven gyro
#

Did they fix spam depositing? Feels like i cant quite get it to work anymore

sullen python
#

totally random 30 min speedrun with randoms ;)

alpine spear
proven gyro
#

Dont think so- Now that ive had a bit more time i think it still works, just might be more inconsistent

fading escarp
#

still works when i bother to press the 2nd button, afaik

white coral
#

Sub 40 solo? Not even fast but it gave me an achievement so I'm happy abt it.

turbid jolt
#

<@&296918282403840000> 2 Discord nitro bots here

rigid gust
#

first attempt, happy with how it went

#

also finally got deep for speed after meeting the conditions 5 separate times THANKS steam

barren jolt
brave venture
#

EDD second stage is balls

crystal thicket
#

Just post it here before new deep dive out

paper needle
#

speedrun with randoms

wicked helm
#

really easy with random team

wicked helm
fossil ruin
#

Looking like another fast week! 👀

peak reef
#

yeah its looking decent so far

#

stage 1 all eggs in same room

#

w/ bb

peak reef
#

yep sick week, only stage that requires any routing at all is s2 and all stages are really small

round egret
#

you know its a quick one when i can make a sub 40

round egret
#

i saw two scouts in the lobby and thought "eh ok might as well"

vernal palm
#

A very fast blind run with randos

alpine spear
#

blind rando runs

indigo belfry
#

Quick enough for a cup of coffee

fierce marsh
#

I think the elite deep dive took me like 27 minutes with randoms

#

Eggs are nice and quick

lucid agate
#

blind with randoms

turbid trench
open willow
#

got a 20 min run with dark morkite

alpine spear
# fierce marsh Eggs are nice and quick

yeah but you need peeps to be ready for this, often the gunner wont use shields to help deposit and hit button etc, four man randos are hard to shepherd into speenruns

rich vortex
#

Blind run with dark morkite

#

The stingtails were so awful.

#

I don't think it would have been as bad on a different biome with more open caves

sage raven
#

blind run with no dark morkite. Should have been sub 20 but i couldn't get the final drop pod clip

normal oasis
worthy totem
#

Bruh

terse hollow
sage raven
#

<@&296918282403840000> we got a scam here

carmine willow
#

L scam

fierce timber
#

Pretty happy with this time actually, blind solo run
Playthrough in #drg-videos

fast lotus
#

rando elite with 3 HK server people

they even speedrun the mission end screen 🤣 I didn't get the chance to screen shot

wispy rapids
#

Not bad, i suppose

fast lotus
#

With randos

fast lotus
#

why these looks sus

vernal palm
#

Because they are bots

#

<@&296918282403840000> remove these bots please thanks

#

They are hacked accounts probably

brave venture
valid sand
untold wind
#

19 minutes edd on PlayStation, we were reckless 🤣

prime igloo
# valid sand

May i offer you a live Satchel Charge for 150 credits?

white coral
#

Both DD's done in about an hour...

And I still think it's slow tbh

#

Blind runs too which made this fun, gotta love randoms

split atlas
#

i love it when a deep dive come together

mortal laurel
#

With randos and 500 ms ping

alpine spear
mortal laurel
#

I ❤️ suffering

slim mountain
sage raven
#

it can save quite a lot of time when the pod spawns far away from you

#

the way i used lets you stand on the side of the pod, by the mule hatch, then spam jump and a direction and it puts you through the wall

#

but theres another way that lets you go through the floor

alpine spear
#

welcome back Dwarfer

spare brook
#

blind run

spare brook
sage raven
#

this guy knows something we dont

spare brook
#

I got my wisdom teeth out the day before yesterday, so I'm not 100% yet, but I'm planning on getting a good run uploaded for this edd

opal patrol
#

I'm looking for some alternatives to rewiring mod for speed running. Anyone have ideas for a primary for scout or driller?

full river
#

What's this week's deep dive? Can'T see it in the discussion

delicate falcon
spare brook
opal patrol
#

I used to use aggressive all the time but ran into ammo problems on longer EDD's. The fear is amazing 😍. Could you explain hipster. I never understood why it was a competitive option for speed running. It's a even worse option when playing normally because of BOM doing more dmg per second on h5 4 player scale pretorians (can't spell) and being more ammo effective when properly set up. Can you explain the proper use for hipster?

dusk herald
#

Not bad for a few initial runs, stage splits 5:56, 8:16 & 4:29

dusk herald
delicate falcon
worthy badger
#

My personal best, solo, regular deep dive

radiant vale
sage raven
spare brook
#

definitely not a perfect run, but still pretty good

#

I might try to get it lower if I feel up for it later this week

delicate falcon
fossil ruin
#

A very thoughtful insight, and intriguing as well. I think this would encourage players such as myself to expand beyond Scout and actually use Gunner or Engineer for once.

I do think we may see some changes in strategy using Iron Will since the Stingtail was released. If there’s multiple Stingtails it basically makes Iron Will impossible to use effectively.

rich vortex
#

Good idea. The main category I'd personally be interested in are true solo runs (no bosco).

#

Those would be challenging not only because you lose some extra lives, but also because you have to do all the work yourself.

errant oriole
#

there is a lot of variety in the speed run categories for the game beyond just unofficial random deep dives, some categories don't even have submissions. If their were more restrictions like classes and stuff it could be fun but also there is so little activity currently with so many options that fragmenting it even more means very little. Unless you just mean for personal fun or records then i agree. but really I would say it would be better if more people were into it than there should be more variety. the larger DRG community is aging and getting better and maybe there will be more interest in speed play as it goes but as far as official runs the only thing we are hurting for is people playing.

errant oriole
#

I been waiting here for you to send that message for 20 minutes dog, are you sure we should be talking about speed running at all?

#

I dont think its a bad idea, just trying to express why up to this point there is a lack of difficult challenges associated with speed. I dont mean to reduce the challenge run stuff at all cause it is a very fun idea and very fun in practice when I have done racing, great direction to go. Up until recently the true solo aspect or some of the stuff you are interested in, 6x2 and the like, there has been a general divide between that and speedplay and i think some of the push back is that playing fast kinda circumvents some of the things being exhibited. Or in the team play defeats some of what is fun for the players playing higher difficulties. Since im not sure of your background with it at all but see you do 6x2 and other stuff it might be worth perusing the tournament stuff that happened in PDRG. they tried to arrange in the past, speed i think was some factor in it and that group of players would be more interested in the harder elements.

#

I dont mean to keep the two ideas seperate at all by saying to find it there but i just feel like its more in line with that than this, but maybe thats a bad read on my part

#

ah i understand, i didn't watch or participate but knew they were happening, im sure that stuff take some time to figure out. thats too bad.

#

i see what u mean about the strats being very confined to certain things in the current mode, and it would be easier to open that up from just a handful of things by adding more elements. I can see that being offputing probably for a lot of people as well. I know that personally I don't run much as scout if i can help it because I can't play it as well as some of the other runners and would get crushed on time. I can imagine seeing the optimal routing as it is deterring people from wanting to play it at all. People who might rather play another class or a build.

#

I think you are right, at first i thought it would make it even more scattered but i think you are right that it might appeal to more people having other options to play. Which would help with the biggest problem of general audience doing speedplay. I think you have a good idea.

rich vortex
#

Randoweisser speedruns seem like they might be fun.

alpine spear
#

what was stopping you from posting those runs before? just the finish time?

alpine spear
#

wdym its not a real category? just post ur runs? what stops you?

peak reef
#

it doesnt really feel too good to do runs in a category no one else actually plays

glacial raven
alpine spear
#

im very confused by your rant then, are you saying other ppl should do what you do?

peak reef
#

it's about opening possibilities for modes of play

#

there is no actual reason to not do scout special powder if the entire goal is purely lowest time possible, but that is obviously not the only way to play the game

glacial raven
#

yesterday

peak reef
#

and there are a lot of fun ways to optimize speed in this game that do not involve scout

#

or that specific strategy

alpine spear
peak reef
#

yes, but the point is to normalize it

#

and discuss ways to make more people interested in doing it

alpine spear
#

this isnt like an official gsg backed speedrunning thing

#

if you want to do deathless, do deathless

#

if you want lowest time do scout

#

if you want to do lowest time on another class do it

#

and post ur runs here

glacial raven
#

you want scout to not be the fastet ? ban clipping inside drop pod

alpine spear
#

i doubt ppl will be like you noob because you dont run scout

#

even if they do, fuck em

glacial raven
#

no

alpine spear
#

scouts ability to travel the map is unparalleled

#

dash is a poor substitute

glacial raven
#

ha yes, until cliping inside the pod it was scout that was holding the fastest DD, a yellow scout

#

depending on the deep dive the driller could achieve faster run just because he can do shortcut for molly, if there is no clipping inside the drop pod that change a lot of thing

#

than just get better at the rest, like 2 years ago when we had mostly driller doing incredible thing that motivated some other driller

#

we have new weapon that can be stronger yes/faster

#

people are supposed to be more experienced

#

and what's more for the DD ? sabotage and robot

#

for the categories there is none, so run what you want it will then exist.
Didn't run anything because I got bored of DD Speedrun

#

I was waiting to get sub 10 on my 3 last class for EDD, and it's done

#

no as a team

alpine spear
#

yeah the game has reached eol for most runners, not a lot to do

errant oriole
#

unfortunately that is far from true as there are, as said before, unfilled categories and almost all filled categories are hardly optimized. The things that currently exist to do may be unappealing for most runners, there is not an absence of things to do.

next cave
#

say, is there an ultimate bravery category for speedrunning

#

randoweisser apparently didn't work properly but we could replicate that ourselves

errant oriole
#

since its so new theres definitely no official random run stuff but it is a fun idea and could be a cool thing to share with different groups racing each other or something of the sort.

next cave
#

actually I vaguely recall watching a video about someone doing that.

#

except it's full random loadouts from any class

fading tide
#

Not even half an hour LET’S GOOOOO

lost torrent
#

Augh, if we'd just been a touch faster getting the final egg, that could have been a sub-30

#

pretty good for a run with a semi-greenbeard though; that was his first promo/EDD

cold widget
#

How the hell do you do that it took me an hour and a half for the first 2 objectives bruh

terse hollow
#

team coordination

#

Also, the more time you spend, the more enemies spawn, and it adds up

#

a really good team will be doing objectives through swarms

lost torrent
#

1st stage was done in 5 minutes, 2nd stage was 15 bc of a few downs.

#

last stage was a pain bc of cavegen

stuck oyster
#

Any tips for speedrunning?

lost torrent
#

Honestly its just coordination and making sure you're never idle.

#

If you're ambling the caves aimlessly then you're doing it wrong.

#

Overlap swarm eggs if you're confident with it. If you've already popped both swarm eggs, then you might as well grab all of the eggs since it's just miniswarms from there.

#

1st stage DD everything is close together and there's only one swarm egg - do the black box first, then pop all the eggs and instant call.

#

Deal with the swarm on the way to the drop pod.

stuck oyster
#

Oh I popped all eggs then started the black box so I didn't get swarmed

#

Should I get aquarqs or morkite first?

lost torrent
#

If you're solo, get the aquarks first bc it'll be a pain to get them while the ghost is chasing you otherwise. Don't bother depositing them, just throw them onto the minehead and grab the Morkite once you've done that.

#

If you're 4-man, spread duties as according to class.

stuck oyster
#

Going solo
Got the aquarqs but lost some time because of finding morkite

#

21 minutes so far

lost torrent
#

not bad.

stuck oyster
#

I'm going in blind too so I'm doing pretty good

lost torrent
#

plus remember that the dives don't change so you can retry & optimize

stuck oyster
#

Finished

#

That was pretty quick
For me at least

#

27 minutes

#

Looking at my stats and I have never done a DD as engi

#

27 minutes and 40 seconds is my DD record

minor helm
#

I read the discussion in here about other classes speedrunning the dives so I figured I'd try for some engi times. Not blind and no dark morkite. Sub 16 is possible with engi.

upbeat flume
#

Fist time posting here on the speed run and I think the EDD is worth my first time post

native elk
#

my edd time is actually faster than my dd time lmao

#

actually I had a rough deep dive so
yea still

minor helm
#

I used Lok1 ECR and RJ250. Shredders, gemini defender and extended "mag" capacity

#

I'm not sure tbh. I've only ever done one other engi speedrun with RJ...

#

but, it being the wish dot com special powder it still is very useful for mobility

#

dash and RJ goes crazy btw

native elk
#

you also get alot of ammo from rj

minor helm
#

yeah sure, I can show ya what I did. I wasn't recording then but I can record later tonight then get a vid out tomorrow about noonish

#

yeah, plus incendiary, T4B, and T5B

#

I like the extra damage T5B provides since I'm using the PGL both offensively and defensively (as an escape)

#

I'm not too familiar with how proxi trigger behaves with RJ250

#

like does it go off when shot straight down or does it bounce off the ground when shot down? do i need to rely on bugs being near me to use it?

#

well, in any case, I would think T5 comes down to personal preference

minor helm
#

thorns, deep pockets, unstoppable, dash, beast master

#

i'll show the entire loadout in the video too

cunning sentinel
#

proxy acts as a normal grenade for 0.2 seconds after being fired, so it works fine with rj

sick pond
#

Sub 30 deepdive, it was B8014's first one and this was purely by accident

#

Went a bit too quick, forgot to get the credits and xp

warped turtle
sick pond
warped turtle
#

not unusual to go faster when ammo becomes a pain

alpine lynx
peak reef
#

great explanation here for clipping from the bottom

#

if you're talking about molly clip at the side or anything else, i have no clue and can never get it to work

#

what i did was go into sandbox utilities and go to an aquarq/refinery mission and call drop pods to learn how to do it

sick pond
peak reef
#

yeah i have no idea and nothing i do works 👍

#

fun thing about engi is that with rj250 it is actually possible to make it to the drop pod before it lands on a lot of maps, decent advantage all things considered

#

a lot of small maps*

#

like on this weeks normal dd i clipped into all of them as engi

#

when i cant make it to the pod in time i just take the L at this point

#

feels bad but im gonna give myself brain damage by banging my head into the drop pod

#

i think people said that, yeah

#

i dont get very good frames in this game due to old computer so id like to think its fps dependent at least lmao

#

oh well

minor helm
#

yep, beni and I think it is far less consistent below 60 fps

#

i even tried it on 30 and never got it once

peak reef
#

if i run my game in a 800x600 window i can do it 💯

minor helm
#

its pretty janky yeah, but spamming W and jump simultaneously at a moderate pace usually gets me through

unreal bane
#

Is it bad that I learned last week after 2 years that my monitor is 144hz and ive been locking games to 120 lol

peak reef
#

well i got it once good enough for me

unreal bane
#

And I get it about half the time on 120 locked

peak reef
#

oh wait i play solo i can just lower my settings at the end of levels and not lose time 😈

#

man i really thought i just didnt understand this tech or something but no

#

was fps

#

thats tragic

spare brook
#

I went and tested it. I could get the clip about 6 times per minute capped at 60 fps and about 16 times per minute capped at 144 fps (really getting around 120). Keep in mind that this also included the time to get back out of the pod and in position. So yes higher fps makes it easier, but it's not impossible at 60 fps. I have noticed though during some missions that I just can't get the clip for whatever reason so I think there's some other stuff going on too

warped turtle
#

Deep Dive: Impure View Planetary Region: Dense Biozone Time: 28:49

lyric geode
#

First ever DD and EDD, both sub 45s. Didn't know it was a thing until I saw the achv lul

thorny crest
#

I did the EDD 5 hours ago and then immediately went back to work.

Just got back and logged on, apparently my first EDD of the season (on console) was my best run time ever in the 2 years I've been playing 😱😱😱 what a way to kick out the season. Now I want to run it again while playing like a serious boy (I goof during dives unless I find them menacing...aka I dwarf during dwarf work. Don't tell management)

Ngl both deaths were legit and the last mission, only one they spawned for me. My first game of the season was this EDD. Stingtail, I'll be back to kick your arse 😈 haven't seen the spreader or corrupter yet but gonna play rn and try and find em

minor helm
#

@vale ravine my engi run is up and is in drg-videos if you want to take a look. Beat my 16:40 by about a minute

upper patio
#

idk if it was answered yesterday btw, but t5a has an arming time - the proximity detonation does not immediately activate, and for a short time after the shot is fired it will function as normal, allowing it to work with rj250

indigo belfry
#

Randoweisser speedrun

hard berry
indigo belfry
#

But hey

#

We were able to pull through

unborn cosmos
#

nice
speedrun with @errant oriole @finite palm @glacial raven

fossil ruin
glacial raven
#

try to beat that now drillchamp

errant oriole
#

there is still 12 hours left

unborn cosmos
#

took a few days to grind it out nice

#

the power of eggs and morkite objectives

#

sub-6 might be possible with a perfect run too

minor helm
#

Absolutely wild! Well done!

hollow timber
cold widget
spare brook
#

felt like putting the hours in tonight. Could be better, but this is the best I was gonna get

errant oriole
#

I was able to achieve 6:29 in the EDD and 8:09 in the DD this week with 2 separate teams. To my knowledge, these two times are world record times for both categories. Huge shoutout to all the wonderful players I got to run with: Qwsxedcrfv, Harlem512, H2, Handdrawnnerd, Kayabouilla, and Silaise !

#

missed the end screen cap for EDD but Q posted it above anyways

peak reef
#

very well played congrats to all

glacial raven
gusty girder
#

Was really fun to do my first legitimate Speedrun, would highly recommend trying to find people to go fast with if anyone is interested in this sort of thing.

flat briar
#

I know ir

fossil ruin
#

Another fast EDD week. I don't think 6 minute fast, but definitely sub-10 again.

minor helm
#

I'm thinking the black box in stage 2 would probably knock this week out of contention with current wr

spare brook
#

@vale ravine I got a video up just for you

spare brook
#

partly my fault for not having a route planned, also there was a fuck ton of bugs. I definitely lost the most time stage 3

peak reef
#

for anyone still trying to do drop pod clip but without a very good computer: lowering texture resolution gives me a noticable increase in success rate, in addition to lowering resolution in general but that ones a bit more annoying

#

i could do specific tests with different settings but its very noticable in my practice here that even lowering texture res is a big deal

#

considering that the timer pauses in solo runs when in the menus, probably worth looking into for anyone having trouble

peak reef
#

yes of course but im just saying that doing what i said boosted the chances of making it in

#

in my experience so far

glacial raven
#

High fps ,low settings , high ping help a lot

alpine spear
#

high ping is great. uncapped fps, all settings works for me. i use a 4090.

slate roost
#

https://www.youtube.com/watch?v=c9ltjnGj4s0

Here is my Solo Run in this week Elite Deep Dive! rocknstone

Hello again people, this time I bring you another Deep Dive Elite from Deep Rock Galactic, the 3rd one in a row since the new season started. I decided to experiment a new Loadout with the Engineer and let me tell you: you can't go wrong with it!

TIMESTAMPS:

00:00 Loadout + Space Rig
02:12 Stage 1: 250 Morkite + 2 Mini M.U.L.E.S. (👎 Shield Dis...

▶ Play video
whole heart
#

you go into the drop pod

peak reef
#

Is that true

errant oriole
#

8:09 deep dive is in #drg-videos
links to other perspectives in the description

round spruce
#

wrong channel. ask in drg chat. that's your account level. you get 1 account level every 3 dwarf levels

short ether
#

Can anyone explain “the drop pod distance” trick for dorretta missions. I saw it mentioned that you can be a certain distance away as scout to have the drop pod fall onto molly so there is no travel time back to the pod?

timid bridge
peak reef
#

randoweisser, got a good build. sticky flame + subata with explosive reload, throwing axes. i think randoweisser would be significantly more interesting in a group instead of solo play, but i wanted to give it a try anyways and lucked out

#

the subata was mostly useless but it worked well enough i guess

#

sticky flame is obviously op and carried hard

#

i killed myself with the satchel multiple times due to increased aoe 👍

#

will be posting an actual decent run later on

alpine spear
#

not as crazy as last week, box takes it out of the running

cold widget
#

I just play the game tbh

halcyon field
#

Yo guys, i'm trying to do the achievement deep diving in 45 min, someone to help me ? 🙂
Just DM me 🙂

gritty cape
#

@17:38 when you wrote "stage 2 uhghesilohfdsikolewhdwsdfszefghiosezf" I felt that.

round egret
#

what do you mean i dont need 600 nitra? how else am i going to leave all those resupplies for karl at the final drop pod...

glacial raven
cunning sentinel
#

very interested in class based solos, think it'll be much more fun to compete with other gunner/driller/engi times rather trying to go faster than a scout with pheros

cunning sentinel
#

could maybe have an any class category board if it was really wanted but i think class based categories will be good

terse hollow
#

I love goooooooold

errant oriole
#

if you dont run the new categories you asked for that makes you part of the problem

#

just letting you know in advance

#

better see some runs

#

if they add the category, i would hope you run it

cunning sentinel
#

yeah, that's why i think class based is fine

errant oriole
#

if you asked for multiclass cause scout only is stale and then they give you multiclass runs and then you still don't play it, then there is definitely an issue with the suggestion or the solution.

#

so im just saying i hope you play it once its out

upper patio
#

the most recent video on their channel is literally an engi edd speedrun
??????????????????????

errant oriole
#

damn thats so good

#

"an idea thats so solid, other people should do it, not me though, other players"

#

"i think other people would find it fun, not me though"

#

LMAO

#

hope the next upload is the same engi EDD with speedrun in the title

alpine spear
#

apparently my assumption of votes mattering may not be valid according to their server owner

#

doesnt matter either way, class based runs expands the pool of what to try each week

alpine spear
#

Because the hardest thing to do here apparently is add more categories to a website...

errant oriole
#

i am not arguing they shouldn't be categories, i am BEGGING people who ask for them to play them when the time comes

alpine spear
#

Begging and being sarcastic to ppl are different.

errant oriole
#

hope to see you submit some runs then too 👍 looking forward to it. personally super stoked if there are individual class options to route for those.

alpine spear
#

i try every week, im not good enough

shadow marsh
#

I mean people often have preferred classes, if someone mostly runs engie they'll definitely be interested in comparing runs to the engie category

#

Seems silly to suggest someone must like all categories to see that multiple categories would be a good idea

next tapir
#

Didn't really attempt a speedrun, let's call it a speedy run

fierce timber
blazing edge
#

Yeet

fierce timber
opaque coral
fossil ruin
#

Maaaan the Stingtail infuriates me so much. There needs to be a massive cooldown added between grabs. Imagine if a Grabber picked you up every 3 seconds

devout swallow
#

...

next tapir
#

Nevermind, he knows. notnice

next tapir
#

Last stage was rough.. died 3x there. Need to get better with Mactera

frosty cove
next tapir
#

Stingtail on its own is fine, while it's on ground level with you. As soon as you hear it, it's #1 priority. No other mob does that

#

Problem is when it's slighty above you and just flings you back to the space station

#

Or into a Bulk Detonator..

frosty cove
#

Because its skill to relocate you to dangerous positions
Like higher up to drop you or into swarms
Their own dmg is alright, but their skill is very dangerous

#

Imagine your teammate make a stronghold, then stingtails immediately pull your driller/engi/gunner into middle of swarms at same time

#

Bulk is indeed scary, but they're slow and mostly still melee aoe

#

Well, even your on thought agree to just nerf them, lmao

#

Their physic is already like that
Long grab and large angle

#

And really fast long grab

next tapir
#

I tested if Dash can fuck up the pull animation, and it absolutely does. The pull retains the extra momentum from Dash which is completely fucked up

next tapir
frosty cove
#

Dont forget, also their weakpoint is covered by armor
A group of stingtails with its swarm would finish your team if you wont take them down from long range or with some tactical plans

#

Pretty much

next tapir
#

And people say armour breaking* is useless. :clueless:

frosty cove
#

Before stingtail, kinda
Depend on your playstyle

#

After stingtail, i began planning to add armor break *upgrades for some weps now

next tapir
#

I like armour breaking on T4 for Autocannon with Big Bertha because it strips Praetorians faster than me on date night

frosty cove
#

Lol

fossil ruin
#

The Stingtail has completely altered speedrunning. You can’t bank on iron will the same way. You can have 3+ stingtails attacking you at once, and if you Iron Will to push the drop pod button or resupply, it won’t work specifically because of their rapid attack/recharge speed.

Heightened senses doesn’t do anything, either, so it forces you to ignore your objective and kill them first.

fierce timber
#

Well, here was my time on that run from earlier despite the stingtail drillchamp
(Playthrough now in #drg-videos )

next tapir
#

What's the play for solo driller? Cryo gamer?

fierce timber
#

Yeah, Cryo with max freezing + EPC mining

next tapir
fierce timber
#

Could be fun, I think sludgepump would also be viable

next tapir
#

Sludgeblast?

#

🤔

#

Needs good direct damage to deal with Mactera & Stingtails

opaque coral
#

Or just reroll the map again and pray it’s not in the spawn pool

#

Which is what I do for my runs

#

Grabbers in map? Instant abort

signal garden
minor helm
#

mmm yes, death is the best solution nice
do you mind me asking what strategies have you found for solo that works best against them? To me it seems that one of the better combinations is armor break and stun. From when I played around with it in sandbox, Stunner Warthog and BRT with stun and both with armor break did really well against stingtails.

peak reef
#

i run a lot of vim sludge and its solid against there combined with an axe to stun

#

you can usually kill them before they get out of the stun, or at least get them very low

#

its also good because sludge can melt them while you line of sight a bit

#

satchls also very effective but thats pretty obvious, i consider them basically S+ tier threat so im willing to use whatever

minor helm
#

i like that driller has several options to deal with them. My favorite interaction has to be using the drills to stop it from grabbing

polar osprey
#

Hey!, I'm not very aware of what happens to people here in the chat, but a few months ago someone always uploaded a list of the details of each stage of the DD, what happened that it is no longer there? 😦

minor helm
upper patio
#

if you have persistent plasma EPC, the stingtail's grab also cannot go through the persist plasma - it'll retract as soon as it contacts it

#

i've found executioner to be extremely effective against them if you can angle the shots into the top weakpoint, the extra armor break lok1 gets by default really helps

peak reef
#

ab lsls absolutely demolishes them

#

seems decent enough to me honestly

#

ive used it

#

hellfire is more than good enough for hordes and fear spam

#

also, new pbm is a really good option

#

which is something i like to use anyways depending on mission types

#

solo gunner is just a bit odd in general but its pretty fun

#

i get extremely bored using it

upper patio
#

pbm is far more mobile than lsls, ignores armor and stuns, lets u keep attacking during reloads, plus hurricane doesn't have spinup

#

id expect minelayer to be quite good if you're not dealing with dreadnaughts too, you can generally just run into crowds of bugs holding m1 and it'll kill everything

peak reef
#

minelayer works pretty well yeah, probably not very good this week though

upper patio
#

my own experience with minelayer & stingtails is that i never realized the stingtail was there until i hear a voiceline saying the stingtail died

peak reef
#

ohi ts great against stingtails, but the problem is mactera plague and hiveguard s3 this week

#

mactera plague workable ofc

#

but hiveguard annoying

upper patio
#

hellfire absolutely hard counters mactera plague but then you have no option for hiveguard yeah

#

pbm hellfire sounds quite promising though

peak reef
#

dreads throw a wrench into a lot of solo speed stuff which does make it interesting

upper patio
#

probably worth figuring out how to throw leadbursters behind the dread too, does a lot of damage especially if you have a resupply to burn

peak reef
#

yeah ofc

unique thistle
vale sandal
spare brook
#

not a very speedy run this week

slate roost
#

FINALLY NO MORE CRYSTALLINE CAVERNS AFTER 3 WEEKS!

This one wasn't so hard... but I hate Macteras and Magma Core.
Enjoy!

TIMESTAMPS:

00:00 Loadout + Spacerig
01:19 STAGE 1: 200 Morkite + 1 Black Box (🤝 No mutators)
11:08 STAGE 2: 10 Aquarqs + 1 Black Box (👎 Shield Disruption)
27:33 STAGE 3: 3 Mini M.U.L.E.S. + 1 Dreadnought Hiveguard (👎 Macte...

▶ Play video
#

Here is the Elite Deep Dive from this week!
Returning to the ol' Gunner business gunnergrin

zinc void
zinc void
slate roost
#

More hardest difficulty the more you get to level

zinc void
#

been playing on easy

alpine spear
#

just get good

zinc void
alpine spear
#

so is life

frosty cove
# zinc void is there a fast way to do that ?

Harder difficulty indeed give more exp credits + mats bonus
But remember, its "harder"
If you failed, the rewards also lowered to -50%

The point is, the missions need to be ALWAYS smooth and succesful
Train your reflex on haz 2 first, then you can extensively farm haz 3, then beyond if you feel bored on previous easy hazard

#

If you follow dwarf manners + do your objective quickly, finish the mission quickly
You can farm stuff quickly too
Just ignore golds except for richual

#

Haz 3 sometimes give more rewards than haz 5 if you got lucky cave generation

zinc void
frosty cove
#

The rewards of 5 winning haz 2 missions cant match a 5 losing haz 5 missions

#

If you losing, the reward punishment is just to great

#

But if you bored on easy hazard, always up the hazard level for some training + entertainment

normal marlin
#

Who’s got the fastest record here, just curious

alpine spear
#

i dont remember their names cause one was gibberish

normal marlin
#

I’m guessing the time is somewhere under like 30 minutes

alpine spear
#

its 6 mins something for edd

#

and 8 mins something for dd i believe

glacial raven
#

6:29 for EDD 8:09 for DD

surreal sun
#

53minute (half trio, other half squad) edd, were so good 🥲

opaque coral
#

@glacial raven Solo times?

#

I may be interested to run deep dives at some point

glacial raven
#

it's 4 people time

#

you can see how it looks x)

spare brook
opaque coral
#

Hmmm

#

I did some tutorial runs today Okayge

spare brook
#

You close to the record?

opaque coral
#

Besides Legacy records

#

I beat it, though there’s only 1 run listed

#

Got a 3:24

spare brook
#

Damn that’s pretty good. I don’t remember what legacy was, but anything close to that is good. That legacy run was like fully optimized

opaque coral
#

Legacy is iirc sub 2 min

#

But that’s on update 25…? I think

#

And it wasn’t seeded from what I looked in too

spare brook
#

Im not sure what you mean. I’m pretty sure tutorial is always seeded. The seed just changed a tiny bit

#

Oh ig you mean the old old ones. Idk about those

opaque coral
#

In the legacy times yeah

#

But now it’s always the same

spare brook
#

I haven’t looked that far back. I’ve just seen the milli one

opaque coral
#

Mili’s changed not so much, just some zip angles

#

Also getting sweet tooth speed boost isn’t really possible unless you take fall damage

spare brook
#

oh shit you right. I need to go watch that one, Idk if I ever saw it

#

and no fov modifications allowed for official runs

fossil ruin
#

my older deep dives did. I haven't used the FOV mod in a long time. All my submitted runs on speedrun show the mods and i've never used it for an official run

#

I have no idea how that works. I've uninstalled/reinstalled the game probably 5 times within the past month. I tried a mod where it changed the difficulty to haz 6+ and it completely messed up my game. And I'm fairly sure I got rid of the fov mod long before that

#

Hmmm. Not sure what's going on with that then. Looks like I'm not submitting anymore runs then lol that's really dumb. I uninstalled every mod, uninstalled the game, verified the files, etc.

ornate river
midnight belfry
junior vessel
#

Supp guys I m kinda knew, and I m interested in how you guys could teach me maybe for a speed run, I have a bronze 2 stars gunner and the others are one star. If someone looking for one more in the team or just show me the way I would be really interested. Thanks a lot, in dm please

wide star
#

Not my post, but this guy found some tech that he said "works 100% of the time in solo"

peak reef
#

seems very interesting, would have to test to see how little digging you'd have to do to make this viable because he spent a very long time setting this up in this clip

#

the minute he spent digging is almost definitely longer than the time it would take on the vast majority of missions, even on engi, to get back to the drop pod

wide star
#

I'd guess if you dig enough space to fit molly and get her stuck, it would work. And if you got it to work consistently in multiplayer, a driller could just dig for a few seconds.

peak reef
#

that's my guess, yeah

#

ill test later

wide star
#

It'd probably have to be 100% airtight though, Molly's the main poi

#

She'll just walk through a mouse hole to escape lol

peak reef
#

yeah definitely

peak reef
#

she does seem to pretty often climb directly through a solid platform

#

i got it to work a few times but its not very consistent for me at all

minor helm
#

That's very interesting, just tried and got it 3 times all ready

peak reef
#

i think it has a lot to do with how much space there is beneath the ceiling

#

every time i driler c4 the ground and then platform it up, it works

fossil ruin
#

You can also just block the dirt path with a couple platforms. Say you’re doing a morkite mission and are in the bottom room. If you block the dirt path and press the button, it should come down in the bottom room

peak reef
#

but if i dig straight down as engi and then plat, it wont work

#

yeah ive tested that, you can turn basically any small natural forming pit and make it work for this too

fossil ruin
#

You can also do the dirt path strategy by using a resupply pod to block the path. Doesn’t always work, but it has a similar effect

minor helm
#

i wonder how this will behave in a multiplayer setting? host in the hole vs host outside the hole

ancient topaz
#

Does dp clip still work the same way (molly side)?

#

Have only seen year-old vids

spare brook
#

I'm excited to see some good engi seeded runs. Engi could already teleport to later parts of the cave by clipping out of bounds and now with this engi doesn't need to worry about the pod. Optimized engi runs could be pretty fast

alpine spear
trail mason
#

oops

rich vortex
#

Stage 3 alone made up for over half of the time it took me to do the EDD

#

That was easily the worst mactera plague mission I've done

spare brook
rich vortex
#

Yeah, I'd imagine pheromones helped a lot

#

I spent a lot of time killing the mactera. I should have tried to ignore them a little more, but I didn't have pheromone grenades, so I was playing a lot safer

spare brook
#

yea pheromones is a must for this dive

#

this one wasn't blind bc I went in the first time with cryo and got bullied stage 2 trying to take the blackbox during a swarm. Then I swapped to pheromones and it was a breeze

rich vortex
#

I wasn't courageous enough to do that lol. I just finished off the aquarqs while waiting for the swarm to end

rich vortex
#

Indeed

peak reef
#

this week not looking super great for runs 😔

#

edd might have some potential depending on osr layout i suppose but i usually assume those missions will suck lol

fierce timber
#

Attempted blind run on EDD, it was pretty tough, especially stage 3, but I think I did alright, wish I had managed sub 30 though.

Playthrough in #drg-videos

next cave
#

dang this EDD is really fast

fierce timber
#

Yeah, aside from last stage, you could do this really fast, especially as scout if you know where to go for eggs & aquarks immediately

peak reef
#

last stage layout is actually not bad at all

#

happy with this one

#

bit hectic but as far as actual pipes go its good

next cave
#

Is there a mod for labbing out the deep dive map

next tapir
#

Jesus Christ this one was chill until Stage 3

rich vortex
#

How bad is the cave on stage 3 for a solo scout?

#

Azure Weald can have some pretty bad refinery cave gens

round egret
#

i was warned that it would be hard and i did not listen

round egret
minor helm
rich vortex
#

Ah, that's good

vale sandal
silk laurel
hushed storm
#

blind with randoms

terse hollow
#

is that shirtless thing a mod...? because if its not I want it

torn kindle
#

Humina humina 🥵

tacit sundial
#

massive respect for the speedrunners here because i do not see myself doing even a single mission as quickly as y'all 😭
king shit

turbid jolt
#

Even with Neurotoxin Payload its still really difficult, respect to those who even complete it

fierce timber
#

Surprised no one's beat my 31 min solo blind run yet, I bet with optimizations you could cut it down way more

pulsar marlin
slate roost
#

This was another easy one, despite the Top Tier (In my opinion) Mutators. And to point out: first Driller EDD of the Season.

FORGOT TO INCLUDE IN THE VIDEO: The stuff I didn't show in my Loadout are up to you! (Driller's C4, Drills and Throwable)

TIMESTAMPS:

00:00 Loadout + Spacerig
01:26 STAGE 1: 10 Aquarqs + 2 Alien Eggs (👍 Low Gravity + 👎 ...

▶ Play video
#

I really enjoyed this one! dderp

opaque coral
cold widget
pulsar marlin
opaque coral
#

Downs check dead

#

Also Beni yoinked the 4 egg 😔

pulsar marlin
#

yeah I cba

peak reef
#

praying to stop getting elite grabbers stage 2 🙏

upper patio
#

elite grabbers such a bs enemy

fierce timber
#

Elite grabbers: I am speed

peak reef
#

if i were an elite grabber my runs would be insane

#

alas i am a poor gunner

peak reef
#

7:19
14:37
24:54
gonna play the rest of the week as driller but thought id give gunner a real try

warped turtle
weak dust
#

not really that fast but a blind run on the EDD and only the 2nd on the DD

#

also not solo btw

terse hollow
#

Took us 4 tries, but the greenbeards were persistent

#

They deserve a lot of credit for that

cold widget
#

can you nly get the rewards once per character per week

daring slate
#

maybe not the fastest time ever but we certainly had the most fun ;)

amber vine
#

omg im a greenbeard and i thought that 7k gold was good in one run

#

that's a lot

alpine spear
#

this is dd/edd

cloud berry
#

Great

fading escarp
alpine spear
peak reef
#

elite threat extremely rude for cryo 😔 ✊

opal patrol
#

Those mactera where killer

river forge
next tapir
daring slate
slender wyvern
#

is forcing drop pod location helpful for speedruns?

verbal frost
#

<@&296918282403840000> sus link
Posted in every channel

valid patio
valid patio
peak reef
#

you can force a drop pod location by blocking up a dirt tunnel with engi plats for example

#

since the path is not viable, itll spawn in your room

valid patio
#

Wow, I did not know that at all.

#

That would make life so much easier

#

Mainly on morkite or elim missions

peak reef
#

i believe the distance is 150~ meters (straight line) unless it cannot go that far, it wont like land inside a wall just to reach that distance

#

on morkite missions at least

#

this also allows you predict where a drop pod will most likely land on most mission types you can usually get pretty close by just running in the direction thats furthest from where you called molly

valid patio
#

How far is 150m in game? Like 1 big cave, or several

peak reef
#

uhh it really depends, you could get a morkite mission where its basically just a giant tunnel straight to the top, id say its usually 2 caves worth

#

also when you get more than 1 player that are standing in different locations, drop pod location becomes wonky at times and im not sure if its fully understood how to manipulate that exactly

#

as an example if you have 2 players on different sides of the map, the drop pod might land directly next to one

#

or it might land somewhere in the middle

valid patio
#

I know I've manipulated the drop pod landing on dotty missions, but its the only one I knew how to do

#

But it can be inconsistent, in that it will land beside someone, or beside no one

peak reef
#

example of a way to abuse this

#

this can be done wayyy faster when combined with a driller but its a good way to visualize how the logic works, there is no viable path to any drop pod location at all so it just falls on you lol

valid patio
#

Wow thats a pretty crazy 'exploit'

round egret
#

it needs to be oil shale

valid patio
#

I wonder if you try that with a team, and have multiple players outside the hole, where it'll spawn

peak reef
#

thats the inconsistent part, even if you have all the players inside the hole sometimes it doesnt work

#

it appears to be 100% consistent solo

#

not sure about the mechanics there at all

valid patio
#

Might do some research into that

#

I'm yet to get a sub 1hr EDD speed run solo, maybe this could help

peak reef
#

as you can see, 150 m

#

with wall blocked, spawned right next to me

#

sorry for septic spreader. he wasnt interested in my screenshot

#

it might help, but i think you'd do a lot better to focus on just speeding up pace a bit, bring the strongest build you can and just give it a few goes and learn where everything is

#

this wont save nearly enough time to make a big difference and on some levels it wont matter at all

round egret
#

any more than that is time waste

valid patio
#

I know I spend wayy too much time on non objective side quests, I will never know how much nitra is enough, always too much or too little.
I also know I don't utilise bosco as much as I should.
Easy for me to call out what I'm doing wrong, not as easy for me to act on it in game

peak reef
#

very fair

round egret
#

that's the other thing too, there's no loot in deep dives

#

uNlEsS yOu CoUnT gOlD i GuEsS

#

and the occasional hoarder

peak reef
#

for me my rule of thumb, if i have no other plans, is to use a single resupply on both stages 2 and 3, while not using one on s1

#

its obviously better to go more than that if you're not confident

#

no reason to die because you didnt want to go for a second resupply on s3 or something

valid patio
#

I've gottan sub 1hr on DDs, but EDDs I find I'm spending so much time killing enemys, so I need more nitra, then I will see gold beside it, give it a few smacks, which will definitely add up to far too much time not focused on objective

peak reef
#

but for this week for example (havent played it yet), id get 80 nitra between stages 2 and 3 somewhere, use the 80 from the 2 minimules on s1 for s2 resupply and work to get 1 resupply on the refuel on s3 and the final area on s3; if nitra is easy to get its worth getting ofc

round egret
#

class choice matters too i would say, i usually check the missions here and pick accordingly

peak reef
#

yeah, gunner is actually a great choice because it offers a ton of safety and killing power, its by no means fast but truthfully the easiest way to get a decent time on any edd is to kill fast and not go down

round egret
#

gunner is basically mandatory for escort duty, i feel

valid patio
#

Would engie not be a better choice for escort?

peak reef
#

it helps a lot but theres always the question of how much time you lose on the other stages

round egret
#

gunner with all the AoE upgrades on shield gives you full protection to repair a chunk of durability

#

engi's good too but don't have that breathing room if it goes south

peak reef
#

yeah the shield thing saved my ass a lot of times in escort duties that went wrong lol

peak reef
valid patio
#

Ok I'll give it a go a leave my results here, but I am a bit worried about the escort mission

daring slate
#

id tell you specifics but im not home and wont be avaliable for most of the day

valid patio
#

No problem, I was just wondering what primary and secondary mainly. Thanks

valid patio
#

Well I managed to be done in less than an hour

daring slate
#

you only did stage 1 and 2?

valid patio
#

Yeah. Got fucked by a cave leech in stage 3, 2nd phase of the Ddzr and then I lost 2 sides of dotty, then lost the last one stage 2 of the heart stone.