#deep-dive-discussion
1 messages · Page 228 of 1
We always get into a spiral of death where all players are low, and since it's lethal enemies, it's one hit and people go down
?
are you thinking about elite threat warning ?
Lethal enemies just cause melee attack from enemies to deal double damage
make sense ^^
Lol yup
This EDD isn't really hard per se, but it does require everyone to bring good loadouts and play properly
A lot of people are used to bringing shit builds and fucking around, hoping to get carried
%!s(<nil>)%!s(<nil>)ATTENTION MINERS!%!s(<nil>)
We are hearing rumors that some dwarves are still not done with this weeks %!s(<nil>)Deep Dives%!s(<nil>)!
We want to remind you that there's only half a week left until our scanners pick up new missions!%!s(<nil>)%!(EXTRA string=
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What happened to me earlier when I first tried 3 engi’s joined my game no teamwork they were just mucking about … couldn’t be arsed with that…aborted
Second run was much better was 2 of us in the end
looking for advice, solo eng EDD. Am I right not to consider electrocution stack build for dreadnoughts because of the resis modifiers? And thoughts on the Return to Sender breach cutter overclock to double hit dreadnoughts?
if you talk about electro-Refire build then I'd say CC-wise it'll do nothing (if you go full electro) and dps-wise it's by far not the best (if you go full dmg)
Turret Arc, though, very good against OG dread, useful against Sentinels and doesn't really do anything against twins
And R2S is good against any heavy target including dreadnoughts, use it if you don't have clear sight on dread's weak point or just to finish him off
In addition, also consider using vs. dreads:
- Executioner LOK-1
- Hyperprop PGL
- Neuro-Lasso LOK-1
- Cycle Overload Warthog
Watch UshankaParty's clip titled "Solo ending of 3 dreadnoughts at once challenge"
nothing have resistance to neuro-lasso
I was thinking seeker rounds if I went Lok1
yeah it's good for finishing I guess, but you know BC can also finish through armor
as for doing dmg executioner might be the best
CC-wise neuro-lasso is more handy than Turret Arc
I wasnt thinking CC as much as permenant electrocution with Bosco, for the bonus damage
But I also hadnt considerred hyerprop PGL, I much prefer the PGL so Ill probably do that
but bonus damage is electric iirc
ok scratch elec then
so you're right it's getting reduced by electric resistance
so even if you use conductive bullets with EM Refire you won't get as much dmg as with warthog cycle overload I think
and not even close to Executioner I suppose
hyperprop is like #1 weapon against dreads in entire game
i dont usually play solo so Ive never really tested it much
only one thing can beat it in dps - axe burst
heh
but engi doesn't have it
is armor breaking useful on any dread?
ye driller's usually usinghis drills to strip armor from twins' sides and open their weak points
yep heavy armor
and the dreadnought's red fat ass too?
I'm assuming everyone else noticed that you drop into the ultra-rare Azure Weald anti-gravity pit thing at the beginning of the DD? That was a cool thing I doubt I'll ever see again
It wasn’t that bad cause I had a goated team with 2 gunners
But the extraction got us
2nd stage was lethal? I didn't even notice
with current increased ping distances I don't even know from where I get dmg
maaagic
we were doing really great on lvl 2 of edd, almost done then the host's game crashed
pain
Hey guys I have a question. When people post in LFG, and they post about pods, where does one find these pods?
I think I've had it happen twice including that time
never that perfectly before though
weird how the edd/dd also had that uber rare mushroom too a few months ago
Oh I see them now. Just hadn't scrolled fast enough
Easy elite dive. 
That detonator on edd stage 2
What detonator
spawns are different between players
What the hell is going on with all the bulk detonators in the EDD?
I legit saw two at once in the second stage and Ive seen about nine tonight in it.
You use them to destroy the dreadnoughts
More than that, spawns are different between every map. You can play the same map multiple times and not get the same experience twice.
Man if only I could show screenshots in this chat to show just how BS this weeks EDD is.
Fourth time in a row a bulk came in on the last part of the heartstone on stage 2.
yeah, i used the wrong words to explain this
Its really a measure of your teams willpower, i swear the moment i got downed halfway through the stage i just thought of giving up
on a EDD 2 weeks ago someone mentioned how a bulk detonator mined below their fuel cells
the same happened to me
i don’t think they’ll ever do something like that
they want content to be pretty easy to access with minimal grinding
2 of my newish friends asked me to help them with EDD stage 2 but I feel guilty cos it's most likely gonna fail
I am not that good myself
you'll be fine
do what you can and try to have fun
it's just a game
There's no cost to trying, even if you fail. Any rewards you get are an added bonus.
Also, if you can do Haz 4, the first stage is basically a free core, and the second stage is going to either go fine or be so criminally hard for you and your friends that you will get something to laugh about after/later. xD
just play scout lol
Hey what is the meta for the Enineer?
yes : there's not really a meta to speak of
just use whatever you like
I can give you general advice but most of it comes down to personal preference tbh.
Besides, most advices only start to really matter once you play in haz 4 and above
There is no exact meta, theres builds which can be tailored for certain missions or use sets
Thanks for the answer, but isnt there some specific build that copes with most of the mission types?
For the most part, theres a lot of general purpose builds out there for engineer, if you want ideas on builds check out karl.gg, the drg subreddit or even steam guides
Some may work for you, others not really, take your time and figure out a build which you can run with
thanks for the answers mates, i will ding up for more info on you suggestions
yeah play good enough so that your load out doesn't matter lol
"meta" is probably magnetic pellet alignment/cycle overload shotgun, em refire stubby, or executioner/chemical rounds lok1 paired with clean sweep grenade launcher
Id probably swap cycle overload with mini shells since it seems to be far more popular and just works better for a generalist build imo
cycle overload shreds big boys
when I used mini shells, I couldn't one shot grunt faces iirc
Eh just get close or double tap them, i find CO not that ammo efficient, but thats just me
yeah it definetly isn't lol
but it feels like the aa-12 from modern warfare 2

also u dont have to auto fire, u can still tap headshot like mag pellet
I like YouTube too, then you see gameplay with it
All of them are the best
☢️ 💥
Fat boy 
solo EDD done
thank you ice spear
I never realized how good flying nightmare is on escort missions
Based and clean sweep pulled
napalm cuts dmg doesnt it
Yes but no
It has no radius fall off
So bugs on the edge take just as much fire damage
I like proximity
They are not mutually exclusive
nope
its tier 3
proximity is great with napalm because it increases aoe, and the aforementioned no radius fall off of fire
tier 5 is between 60 direct damage, proximity mine, and whatever the fuck inertia disabler does
I think inertia disabled is for rj250
so u can save urself
also
I think I have armor cracking instead of fire because of the dmg nerf
fire makes clean sweep into a wave deleter with 6.1 radius
6.1? do u take ammo mods
no
not the first one
you take the second
1 radius is too much to lose for 2 ammo
I had 2 bulk dets on the escort yea, it was rough
Any news on what the Error Helices will turn out to be? They certainly are odd to stumble upon.
eh
2 more shots is a lot of dmg
wrong channel to ask, but ill tell you anyways; theyre gonna be for ||[̷̋͐ ̴̂̅ ̷̲̈ ̴̉͝Ŕ̵͆ ̶̈́̚ ̸̋̓ ̵͒͘É̸̉ ̸̿͐ ̷̑̓ ̷̈͊D̶̈́̈́ ̸̓̎ ̴̐̀ ̸̃̓Ầ̴ ̸̈̉ ̴̈́͒ ̷̃̈́C̵̾̍ ̷͆̃ ̴̉͠ ̷͐̉Ṫ̸̍ ̸̾͐ ̴̒͑ ̵̎̈́E̶̽͝ ̵̀̈ ̶̍͊ ̷̑̐D̵̾͆ ̵̛͗ ̶̈́̚ ̶̓̈́]̵͋̋||
I normally take Autocannon when playing Gunner for EDD because of the sheer number of bugs, but I'm seeing 4 dreads on the list. Is Minigun recommended instead?
just dont take carpet bomber
imo there's enough crowd to clear on mission 2
that minigun is a liability
neurotoxin on ac seems weaker than carpet or shrapnel, am i missing something?
also I generally do fine with ac vs dreads
combine it with tier 5 fear mod and bugs run away while dying of neurotoxin damage over time
only need to spend a few shells to apply the dot to a large group
and then they die before reaching you
mileage varies with different enemy types
the big CC part of it is the biggest appeal : massive radius for applying a 30% + fear effect from the T5 mod
while doing DoT damage
neurotoxin increases radius?
also it's very good for the ammo economy since you don't need to shoot at a poisoned grunt
huh
yes
NTP gives +0.6m radius
also is there any real reason to take mg over ac? from what i've read even lead storm aint that good cuz of drawbacks
its probably the best overall but it is not fun (tm), for me at least
lead storm is real nice if u can bhop well
also fire mods
+bullet hell stun is fun
@random rampart What would be the correct channel to ask in then?
minigun you mean ? Yeah, there's a very good reason for that
It's the best weapon when it comes with dealing with any threats without being prepared
#drg-chat, of course. this channel isnt for in-depth talking, its for deep dives - a type of mission unlocked after your 1st promotion
So pretty good for Deep Dives if you're not spoiling the levels to you beforehand
even spoiled it is the best generalist
unless they buff hurricane
also dps is constant
versus monigun overheat
unless u take cool kill
hurricane is a nono for me, too gimmicky, i dont see the point of mouse guided ability when the core thing about drg is fighting in narrow spaces 99.999% of the time
i don't do a lot of fighting in narrow space personally
havent tried it since i instantly disliked it when i saw the trailer
I don't pick fights in corridor when i can avoid it
I only like fighting in corridors with carpet bomber/driller
can curve around to hit weakspots on heavies
more precision against fliers
it has its niches but
its just medicore
jack of all trades master of none
The main appeal of hurricane is how it works with the combo + long range precision
maybe if they add some "planet surface" - open space, new missions hurricane might be more usable imo, kudos to those that can use it as it is now
that's not happening
idk I've seen a LOT of wide open spaces
in this game
yea but how many times was the obj/wave actually in said open spaces, too dependent on good rng
as for its "snipng" ability... minigun exists so
hurricane DPS isn't that low
can you dm me some build for it? might try it out of curiosity
only way it feels ok is with unstable oc or minelayer
for me at least
too much kiting
you can choose where you deal with swarms and egg swarms and mini mule swarms
also driller should be opening up objective areas
coordination with random ppl is a bit much to ask, premade lobby is fine
i see far too many scouts that barely use flares as if they pay it in blood or something, and engis that dunno how to make a basic obj roof
What is this weeks DD?
check pinned messages
what haz do you play on?
depends if i want to rush missions, otherwise 4-5
it's post-sale drg, there's alot of greenbeards lately
winter sale is usually the worst
because its kids who got steam gift cards
for Christmas
:buzzlightyear meme: - greenbeards...greanbeards everywhere
its good that the game is expanding its playerbase tho
more players=more updates/more stuff
yea, they arent that much of an issue since its a pve game, dumbasses in mobas are the worst, which there are plenty there
yeah there's no tangible reward for performing the best
so there's no crabs in a pot mentality
just griefers which generally stick to f2p games or games with more common voice chat
and 11/10 times ban/report system doesnt work so griefers/inters/trolls are freely doing their thing
dodging que is like far more important than actually playing the game xD...madness
im 30 losses deep on this edd this week step 2 with the lethal enemies and the 2 detonators that rush doretta is just so rough, anyone got a few tips for this weeks edd?

did you get detonators every single time?
I didnt get a single detonator iirc
cryo driller negates the detonator explosion
and so will cryo grenades
also cryo minelets help
I believe you have to pre drill into the first cavern in order to dislodge the second egg you see because its on the drill path
other than that
you must rip and tear
i main driller and have drilled to second cave each time to get the first 2 eggs thats normally the strat the high level players go with. i obviously dont play it solo. i have only died on the eggs once its the lethal enemies + drilldozer combo that fucks the team and i play cryo driller and do my best with the bulks but you have to time it really well
how are your teammates
you seem to be doing everything right
I went in with a friend who was on cryo driller, I was on engi with lok-1(armor break module cause I don't have executioner), and breach cutter, drilled to the eggs first, he'd freeze enemies and I'd use the lok to delete them as quickly as possible, we had one detonator I believe after the first egg but that was it.. the most difficult part was staying on doretta while she traveled at like an 85 degree angle
cryo gunner requires positional awareness more so than any other class.besides maybe engie
yeah the bulk spawns are rng
but
they are in the system
so everyone can get them this week
doesn't mean everyone will
Try freeze+axe burst, resupply, repeat
Communicate with team through voice chat (since you play cryodriller - it's all about making calls It's frozen, kill it!)
Gunner should be doing the most impact against bulks, putting dmg in time, scaring bulk with shield & thus making some space and shielding Dotty if needed. If you don't have such gunner — I know it sucks. That's why I usually play gunner myself 😄
Scout may distract one bulk by jumping on him and putting damage, if he's lucky enough bulk will switch his aggro on him. You only need one person to repair Dotty, others should be spread out killing bulks. Bulks don't rush Dotty, they rush dwarves and you stay near Dotty putting it in danger.
Take Ice Spear to deal single target damage from range in advance.
Sludge Pump is also great against Bulks on Escort, consider using it if you're up to it. Although, cryo protects better and is better against dreads too.
Good repellent Engineer would help too. Bulks can be cheesed with repellent pretty hard. The easier solution vs. bulks is to advice engi to have hyperprop/BC since there's also 4 dreads in that mission... Kinda obvious to take hyperprop there...
Scout should help you with double cryo nades or IFG, he should take smth like embedded dets on this edd.
Also I don't do predrilling, it's just waste of time — I'm pretty confident in my firepower to deal with everything that comes along our way and I don't remember me loosing while moving with Dotty.
Idk getting funny double swarmed the instant you break into a new cave with a spitballer
is not fun
p sure the drilldozer goes thru the second egg
You won't get more nitra nor further objective progress if you predrill. Sure, if you're not good enough to survive 2 consecutive swarms you may predrill.
Although, having 2 simultaneous swarms is way better than having 2 separate swarms.
eh
I think less skilled players will get overwhelmed
probably better for them to space it
also ice spear is a meme
edd is for skilled players, right? 😄
should stick with tuned cooler
or I might forgot that the only hard edd were in Endgame update
you'd think so
Driller with slow goo build worked pretty well for the EDD for me
you just called meme 1200 dmg per shot
more like it goes very bad quite often when you don't have single target
and faster if someone has
also robots aren't part of edd but there is no other cryo build that can deal with them
so unless you resupply axes again and again you can't do anything significant against them
embedded detonator subata suffices for me
with weakspot bonus it two magazines patrol bots
true but tuned cooler cc is more important imo
fine to disagree
I think ice spear spends too much ammo for usually overkill
cryo is freezing nicely even at default 8 freezing power with CR fyi
haven't tested ER vs. patrols much but it's way easier to land spear in the patrol's wp and oneshot it even if it's moving than to land whole clip of ER multiple times
50 ammo for 500-1200 dmg is 100% justified
use it when you need to save axes
second part of EDD is rough
I didn't even notice there were eggs and lethal warning
I carried at the last seconds with 200ms ping
so not really I think
i'm just trash haha
I think PC didnt have the 85 degree turn on dotty at the start?
screenshot esc menu and #420195388675588096 if abnormal pathing is observed.
yea just watched a youtube clip, on PC dotty went straight, on PS it immediately goes up after leaving the cage lol
yeah. That going up is rough as heck on PS
my friend and I just stood on the drill head part as to not fall off
Although, I played with team where our average rank was above 1000, we were like lvl800, lvl1100, lvl1200 and lvl1500 this edd
mb that's why
first attempt on EDD dotty definitely threw our whole team into that pit of death lmao
first attempt, didnt even make it past the first room with EDD dotty
But just now, done the second objective, and kinda got screwed in the first room lmao
I keep it at 10 with tuned cooler and thats like .5 seconds on grunts
A friend and I two manned it last night and beat it, 3rd attempt overall, first two tries were with 4 and 3 players respectively
haha he carried my ass lmao
if im in a situation where I can land ice spear on a big un that justifies using ice spear i usually have enough time to empty a subata clip lol
Damn lmao
I need some deep dive action in my life
I have Driller and Gunner prestiged and am down for any team composition
I was thinking about trying The elite dive solo. I imagine the escort part would suck by yourself huh?
sucks in general on ps
You mean because of this week's layout?
just the escort is horrible. like a huge upward angle as soon as you start it
Might be noob question.
But do you only get overcloxks once a week on a deep dive (each difficulty) ?
3 overclocks per deep dive and elite deep dive ( 1 blank, 1 weapon, 1 cosmetic) only get the cores completing the dives for first time
That's what I thought thanks.
Stage 2 drilldozer solo is brutal.
Yeah, but it’s stage based so you got blank if you beat first stage, weapon does second and cosmetic for third stage
Do daily beer effects persist through all stages?
yes
As per discussion in #suggestion-discussion I think the answer is no, due to the limited resources of the dev team
damn
Wish I could drag our 4th who hasn't promoted yet into the DD this week
Looks really easy
just went into edd blind
and :(
drilldozer hit me with the gawk gawk gunk twist combo 3 waves back to back as solo scout
and a bulk during the heartstone part where the meteors were falling down
on one armor segment left
solo scout escort oof
So why can't the driller, drill minerals like nitra or gold?
That would be mining not drilling obvs
He's not the miner
Oof
What is the best strategy for not falling off the drill dozer in stage 2?
EDD beaten! Thanks to diseasedCow for popping in with cryo driller and leading us to victory by coordinating us
Had a couple slightly tight spots but it went pretty well. It was down to the last 2 or 3 resupply cartridges
Dont stay on it unless it needs repairs
But doesn't standing on the dozer let you fire over teammates on the ground?
Man just had a great group. We tried 5 times. Went to shit at some point during stage 2 everytime. We got the core thing once but the last shell explosion killed our last remaining player I think we would have had it.
I was primarily trying to figure out that first room where the dozer goes up at 85° angle. You can't really be off the dozer or you're stuck in that first room We had the best luck with everybody standing towards the front almost on the drill bit.
Move freely, kite and shoot. I'd say only engineer with fat boy can stand afk on dotty, pop mines and shoot nukes time to time. But hyperprop is better this edd so everyone has to put effort into killing stuff. Although, I'm pretty sure good driller/gunner can handle escort waves alone, many times I've seen others staying afk on Dotty cause I was literally killing all the bugs for them.
I found standing between the drill and doretta's head had the best success rate for staying on
on our clear run the gunner dropped a zipline in that room after we came back from the predrill clear out, that helped I think
have failed EDD 2nd stage three times now 😦
is there a driller primary that'd work best for my first deep dive?
If you play with teams then the cryo should work well, especially since theres 2 elim stages to take care of
Ah crap I should’ve specified I was playing solo
Cause I love cryo in groups
Was trying sludge pump for solo to deal with the dreadnaughts
Poop gun with sludge blast is probably the most solid damage dealer for driller
Would def work well on elims, though your main enemy would be your lack of ammo efficiency
7th attempt at solo EDD this week, died at stage 2 again.
6/7 attempts I died at stage 2 lol.
I can consistently finish stage 1 with only 1 resupply, but stage 2 I always die to bulk, or swarmers (lethal swarmed is scary), or doretta (yeet me into the first cave).
One of the attempts I reached second stage of the heartstone, but can’t repair fast enough to out repair the falling rocks as well as a few stray bugs from last stage.
Any tips is appreciated. I’m on PS4. Maybe I should try to find a team, but I feel like if I can’t solo it I would just be a burden to my teammates.
For builds I don’t have many OC.
the most success I’ve had is with bullet hell gunner and ice storm cryo driller.
Scout feel too low on fire power to clear swarm fast enough on stage 2, and I don’t have any good OC on engineer.
Okay Glow, here's what I did
@wraith shard 🐐
your driller is gonna need to be very good to freeze a dread with ice storm
even with cold radiance it can be a bit annoying
I actually have a lot of trouble with that lol, I usually just end up spamming EPC/axe/C4 instead
Only using ice storm when I can’t see the butt
cryo is only really helpful if u manage to freeze the dread and spam axes
otherwise it’s as bad dps as flamer for dreads
First stage isn’t really a concern for me, and I have no OC for flamer rn xd
the last stage has dreads too
2
I figured ice storm is better at the second mission than a naked flame thrower
so 4 in total
Honestly im not even thinking about the last mission, I just want my weapon OC lol
what’s ur ice storm build
you get an extra oc through mastery if u do all the deep dives and core hunts
Ye I do them all and forge them all
Don’t remember off the top of my head, lemme look at wiki and try to recall
31112
Ye I try my best, tho dreadnaughts shrug off freeze so fast
Anytime I’m forced to maneuver the freeze status effect just goes poof
i think ur main problem is lack of single target dps/ burst damage. You don’t have a way to deal with bulks for the second mission
U might be right. I don’t know how to axe cancel on controller
even axes canceling won’t make cryo that effective vs bulks
I usually just send bosko and run away from my problems
Shoot some EPC normal shots from a distance and pray
if bulks show up make sure you stay away from the dozer. They only go after players
Oh I didn’t know that. Thx for the tip
another thing to note is that dotty gets some invincibility when a part is repaired to 100%. Meaning if ur really desperate, one of you can kill the bulk while the other repairs the dozer back to full
it takes good time ing but it can work in a pinch
But then the frags are the big problem
Good idea. Probably won’t be useful since I’m set on solo’ing it
It can work though
shudnt be enough to kill her if the part is full
Let’s hope
Btw is solo harder or easier than coop, if all player skills are even?
if u make it to the hearthstone with at least 2 parts, ur doing really well
Because I’m under the assumption that it is easier or at least even.
Only time I made it to heartstone is with no armor left xd
what part of the hearthstone did you lose?
I wanna get used to solo’ing EDD so if I join a random team I won’t be dead weight
2 man teams tend to be fairly easy since the game starts scaling at 3 players
The falling rock stage. I was stuck between repairing doretta or shooting rocks, with bugs still chewing the sides
In the end I couldn’t repair dotty fast enough to outpace the bugs and falling rocks
I see I see. I guess I should grab someone from #lfg-playstation tmr and try again
ok 2 things for that.
One of you def needs good single target to handle those. Since ur driller, all u can do is throw axes and secondary.
Second thing is, you shud NEVER repair during rocks because you’ll usually die to the aoe
only exception is if u know the sweet spot where they can’t hit u
but even then it’s usually better to have everyone focus it down
Ye I figured out the sweet spot from Haz 3 missions. Escort is actually one of my fav missions so I’ve done it a lot
it’s ok to do if ur desperate, but shooting them down is def more important
you’ll easily lose a side of ur not careful
I’ve yet to reach heartstone on my gunner. I expect it to go smoother than driller if I do make it
@wraith shard still waiting on your follow up! No pressure tho, if it’s a bit too late in the hours. I’m always looking for tips and stuff
I went gunner with carpet bomber autocannon 32222 but I'm sure that weapon just built for splash minus the OC would still work
BRT no OC 13221
Autocannon was able to quickly delete and pushback swarms with the fear effect
brt was able to delete stuff that needed to die very quickly as well as do good damage to dreads
You know how to do mission 1 so I'll skip that
Mission 2 went like this
Gathered all the nitra in first room
Called resupply
Started dozer but stayed on the ground and cleared swarms, always keeping an eye out for acid spitters and mactera
Only repaired when it was needed and safe enough
Called a resupply in the refuel room Shot a zipline to get all the fuel up top for one tank
Ground level has enough for the other tank
Started dozer and fought my way to the next room doing the same method
Got to core room and cleared out everything
If a bulk shows up, get the hell away from the dozer and fight it off
It wants you, not the dozer
Started dozer
Prioritize mactera and absolutely keep an eye out for the acid spitters up high in the shadows
They ruin your life with the lethal modifier
Fight from the top of the dozer so you can rain down all that splash damage and fear procs
If a side of the dozer is getting too swarmed you can drop a shield there to keep the bugs from it while you tend to the other side
For the rocks, brt does a nice job but don't be afraid to let a part get destroyed if you need to
For the lasers, I totally ignored them and just fought and repaired through it when no threatening bugs were left
When it was all done I went back to gather the eggs
Its honestly pretty easy to fight since you have nothing to babysit and have very long tunnels to kite enemies back and forth through
Mission 3
Honestly, I didn't do anything special
I went in without enough nitra to even resupply at the start and easily found enough for two drops
I took my time and got all the morkite first
Cleared any obstacles that might get in the way during a fight as well as killing everything around, including cave leeches
Set up some zips for easy access and escape if things got bad
The dreads are hiveguard and the twins
You know how to take these down
If you clear out the whole cave you have a lot of places to run away if need be
You should have a bunch of ammo in the drops at this point so don't be afraid to use everything you have, even if it means leaning hard on brt since the damage is great
Sorry for the wall of text but that's pretty much exactly how it went, more or less
One more thing, don't be afraid to use shields liberally, especially in mission 3 during the dreads
Sorry I had to break it up lol
Oh damn I forgot something
Rich atmosphere is a huge help in mission 3
Let's you run away like a baby so easily as well as let you make riskier moves when nailing a weak point
I won't recommend being risky even if it worked lol
last stage is easy sauce
I see I see. I didn’t know the refueling room had enough oil for 2 batteries
my friends and i did both of the dreads at the same time for fun
I always ran back to the starting room for one of the batteries and that took too much time I think
Also, question about what happens after u start doretta
Do I follow it or just stay in the cage room, or the first room it drills into?
stay with her
I tried following it once but there’s no ground to stand on to chase it, I have to awkwardly climb a cliff like some mountain goat and that’s not easy with a swarm on my ass
And many runs were ended because I tried staying on her and getting yeeted
oh ye i forgot it does that weird movement on playstation
I think a big reason I reached heartstone on driller is because I can driller my own path to follow her when needed
On gunner if I got yeeted, I either futilely chase her and die trying (either by zip line or by climbing the cliffs), or kite and kill swarm first but then doretta dies
Sorry, just catching up on messages
I stayed with her on the ground until that crazy incline ended
Up top felt like a death sentence for me since you have no headroom and the bugs can melee you from the ceiling
I see, I’ll probably dig ahead and setup some zip lines for maximum safety
You can speedclimb zips fyi
I didn't actually use any zips on mission 2 except to get the fuel but by all means do what's best for you
Tbh I probably should have for the egg swarms but I just wasn't thinking
Wat, how
That's my guide
Thx!
Probably it would be better to link AxisKronos video but I believe my guide will be more useful to you
10 days left to enter the giveaway! Whether you are interested in the giveaway or not, thank you for watching the video, I know it's on the short side but there's big projects in the works. So make sure to stay tuned! ROCK AND STONE!
GIVEAWAY --https://gleam.io/competitions/3sDCL-3x-deep-rock-galactic-dlc
There you go
Speedclimb looks hard to execute on controller, but worth trying. Thx!
Ya know, I thought about trying this but kept forgetting every time I was on
Glad to know it actually works and is worth doing
I need to try, but doesn't seem like. They said same thing about reload cancel
If you play bumper jumper it's a lot smoother but standard controls are still doable
I play ps5 controller
I just meant like if you set L1 to jump
A lot of FPS have a scheme for that now and it's very nice for people that wanna jump, shoot, and aim at the same time
Um, so does any one have any godtier tips how to face dreads with cryo driller. My duomate is always on zipline and I am stuck running with it. So sometimes I do well and sometimes I die too much.
I feel like I do all I can it just gets hard I freeze throw axe or few then repeat and might die because it follows me
I see
But I guess there isn't much I can do
i've not done a deep dive before
where would i go to find a group to play it with
(other than the in game match browser)
The lfg channel for your platform
@wraith shard stage 2 was Dozer and Eggs with Lethal Enemies and Dotty drills through the first egg, summoning a swarm, and no space in the first two caves to even think
It's a very tight stage with even good randoms
also i think i just dug through the wall and got the egg before starting the drill
i guess i got lucky
Easier if you do that, still can be hard even if you do 😬
also detonator spawning cherry on top
i get the feeling that only playing duos with my brother makes this game a lot easier
good comms and no greenbeards
kinda
but that's not a big deal
Sometimes extra ammo for y’all makes it easier.
What is needed for elite deep dives? Just unlocked Lethal and I'm lookin to get an extra blank core.
completing at least 1 deep dive
Check. Are elites so constraint that I need to bring in specific builds or do they allow wiggle room?
Thank you for this been wondering how people do it
you can bring anything you want
nothing in the game doesn't allow for wiggle room, the only real limitation is your own skill
🤔 any advice for elites, then?
be scout
Noted
teamwork makes the dream work
stay moving during fights and try to keep a mental image of where you are fighting so you don't get backed into a corner
not as big of a deal this week since is static escort defense and dreadnoughts
this week is more how good you are at killing shit
if u just unlocked lethal id reccomend playing a few haz 5 matches
so u know what u are in for
grats
Has any one done this weeks edd solo without bosco?
EDD solo finally done! Rock and Stone!
Gunner NTP still STRONK
couldn't have done it without bosco though ^^ too good on ommoran
Yeah bosco is mvp
tips for second stage? most brutal drilldozer stage i've seen in almost a year
drilldozer goes thru second egg, you can try to pre drill to not get stuck with double swarm
other than that, have driller watch dozer, engie put up plats at stops for scout to quickly grab minerals and gunner puts up ziplines for oil shale
ideally only have to deal with one swarm while dozer is stopped
at the hearthstone have engineer make a platform cover over the drilldozer about 2 dwarf heights above the dozer and he spams them as holes open up to close them
if bulks spawn, the person being chased has to identify themselves and run away so the bulk does not go near the dozer
alternatively have scout or driller freeze it before it blows
we didn't get a detonator at all so its rng
other than that bring aoe and kill bugs quickly so u don't get overwhelmed
scout should focus on mining whenever there's a chance to in order to save time
as in when a cave opens up that you won't stop at
Looking for Deep Dive stage 3, it’s really not too hard just need a team.
any good strategy 2 beat elite dives on playstation? dont realy have any special cores yet..
i meant dives lol
oh
this is for the second stage
read this for dreadnoughts
stage 1 dreads can be fought where they spawn i believe
stage 3 dreads should be kited back to spawn
we immidietly got wiped on second stage, got rubberbanded off the doozer into the swarm and into a hive and seperated from my team and the doozer was flying so the zipline angle 2 get 2 my team was 2 steep lol... it was hellish
the hive that spawns enemies
yeah
yeah try ur best to ride the dozer
if u go down its probably best for the team to leave u
until the dozer stops
yeah or just drill there and take care of hive befor starting the doozer
Is anyone a driller player?
ye
I'm trying to so elite deep dives with mine get to the second floor and die any loadout recommendation. I'm not very stocked in the overclock department
any of his primaries work, but id recommend cryo or goo due to the amount of dreads
if u bring cryo, make sure you take cold radiance and axes
goo on the other hand does good damage vs hordes and can slow bulks to a crawl
have scout shoot it or gunner freeze it or something, spawners arent really that big of a deal compared to breeders or spitballers tbh
damn this week's edd is one of the hardest in a long time
usually were able to steamroll through them
I still think the salt pits one with the 5 spitballer rumpus room was the worst
Rather inexperienced teammates probably were part of the reason we lost but I don't blame them
I keep wiping on the escort mission in this weeks EDD, definitely tough
Anyone know how many stops is the escort on the edd this week? Is it one fuel stop or 2?? Thx
just one
you mean the one with the hiveguard at the start?
Ok thx
always one
yes
only one I've wiped multiple times to
that was before napalm got nerfed, so i just used that with VB to one shot all of them
good times
idk it seemed like there was at least 50 bugs in there to begin with
and then funny Roly polies at the bottom
uwu
what is the hazard range for regular deep dives? 3 -> 4?
i swear this weeks was too easy
3, 3.5, 3.5
all dds are easy once ur experienced
well, my friend group hasnt touched haz 5 yet, but it does seem we are ready then
you mean 3, 3.5, 4?
no
oh sorry wrong channel
phew, that was a crazy edd this week. we had six bulks over the first two missions as a three man and made it past the escort with dottie on 4%.
just finished the current EDD
what the hell was that
about to try and solo my first deep dive again after a few failed runs yesterday.
PC apparently have it much harder than PS
What option do yall recommend for sludge pump on the 5th perk?
I mainly use the slowdown, sometimes the armor melting, but no clue if the corrosive damage buff is worth or not
That actually makes sense, cause some ps people were doing the edd and saying it wasn’t too hard
Meanwhile I’ve been dying on it lol
Oh wait
I meant PS have it harder
the EDD, it has like a 65% incline before the first room which is devastating
PS has the crazy dotty incline, but I think PC has the double swarm if they don't drill for eggs in stage 2
Oof, both are kinda rough. Double swarm does sound a lot harder
Damn, well it is an edd so not matter what it’s hard
true, haha
For EDD, slowdown is pretty useful for keeping bugs out of your face. If you don’t need the safety net, corrosive damage. Armor breaking too niche IMO
Hey guys, new player here, I'm a driller main and I'd like to know what's a good build for the flamethrower? I'm currently running 1-1-3 (My driller is level 9 currently)
id also reccomemd slowdown goo gun due to the presence of 4 dreads
try asking in #drg-chat , this channel is for deep dive content which is only available to promoted dwarves
Oh ok
the armor break one is pretty useless
Feeling somewhat comfortable with all the different weapons and classes now, does anyone have tips so I can roll into needed classes better? I struggle hard to get utility from driller outside of cryo cannon, can't find any use for the default scout weapon, and find it difficult to use satchel or the nuke grenade without just getting in someone's way so far
I think I got most of how their movement tools work, but feel I'm still missing a lot of nuance the classes can all offer. Like gunner feels useless on his own with how low movement is for nitra/other collection
flamer and goo are great for clearing grunt swarms
Yeah, but the cryo clears swarms super well and has the added utility that freezing offers. I find it hard to justify changing off giving everyone free crits/stun
Really straightforward DD this week
flamer deals with swarms way faster then cryo cannon, which is way more noticeable on haz5. It also gets extra dmg vs a lot of enemy types and is by far the best weapon for killing robots
cryo is for a decent team, flamer for killing
Oh nice, I didn't think bots got bonuses from elemental. I've only just started getting taking on haz5 comfortably, so the hoard clear felt fairly similar on haz4
robots die instantly to being set on fire
bots don’t take extra fire dmg, they instantly die when set on fire
big difference cus it means you can insta kill them with a heat build
Nice! So cryo and flame both have instakills they can get off. So does the sludgepump fit into a point defense type roll then or just something between the other two
sludge pump has amazing slow and combos really well with fire since you can set the puddles on fire for high damage
you can get three DoT's with sludge
direct impact melt, sticky goo DoT, and flaming sludge
and with neurotoxin nades you can get 4
the puddle dot and direct dot stack
yep 
Should I not try to run a Deep Dive with randos?
Deep dive random has worked fine for me
Cooperate yes. Never had people not at least ping what they want, and most of the time text chat is used for coordinating side objectives and ammo levels.
The uncooperative ones have usually been leavers for me so someone dipping mid run is a risk
This is PC though so comms might be quieter on console without text chat. Dunno how the ecosystem is there
cryo driller playstyle doesn't really translate to other weapons either
The freeze cryo, anyway
You’ll probably have better luck in the future in #lfg-playstation
trynna do an edd in pod 1
you didn't see me there?
it was a suggestion
also have to be aware that pc has far more veteran players whereas the game is new on ps, so you're more likely to get newbies
this is fine for DD since that's not that hard to solo carry, but it's rough going on EDD where even one bad/uncooperative/etc player can drag you down a lot while scaling things up (and/or making you lose bosco)
More of a gentle request to not spam the wrong channels with invites 😉
damn, i lucked out stage 3
hiveguard was bugged so no enemies spawned, got all the morkite and dug to the next egg in the meantime
The second mission of this week's EDD is probably the least enjoyable experience I've had with DRG.
Every drill dozer I swear is hard, especially when it’s stage 2 or 3
I second that
doesnt help that nitra was kinda scarce
i think i went into the second mission with 2 resupplies
not bad tbh
Haz 5 drill dozer hits different
LF 2 players for EDD! We have an engineer and scout, so a gunner and driller would be ideal! Please have a mic to communicate! We on PS4
Rock & Stone! ⛏
Try #lfg-steam people will be lfg there
It do be the dedicated channel and you’ll have better luck finding a team
The toughest part of any escort is just getting to the hearthstone really, once youve got that handled then everything else is like a standard defend mission
it’s not the fact it’s haz 5, it’s that it’s lethal enemies with swarmers and bulks. Besides from that it wasn’t too bad. Iv done it twice so far
I did it twice failed twice
The second time we almost won
But lost while trying to reach drop pod
The easier part
strange
It happens
friendly fire?
Unfortunate
We kinda split up and someone thought the drill dozer head was a necessity, and I the scout got hit trying to get away (I’ll blame it on ping 😉 )
Does lethal enemy also do more damage to doretta?
EDD is the only situation where I would ignore doretta head
I finished the EDD today with a friend I found in #lfg-playstation
Duo is much easier
What classes you guys use?
He was playing on 200-400ms ping and still did very well lol
I used bullet hell gunner, he was engineer with a railgun
I don’t know his primary OC or if he had one, it’s the shotgun
he died due to ping a few times, like died in mid air when it doesn’t look like anything hit him
That really depends on the player
Apparently on his screen he got bounced into the ground sometimes
True. My experience so far is very good. I handled most swarms and he deletes high threat targets with the railgun
yep, told ya duos is a lot easier due to scaling. Def try to find 1 solid player if u struggle with an edd
We also got lucky, didn’t get bulk detonator spawn in stage two. I also over performed by a lot. Didn’t die a single time for the first two stages
It’s like I unlocked something deep inside me xd
oh dude thats great, congrats
Thx man. It was cathartic, after all the time I tried to solo this EDD
Super enjoyable game. Shout out to my duo bentosone
I also went engi with hyper propellant the first time i did the edd
except i used stubby with it
How good is the stubby, I actually never tried it
Its very good for cc
good crowd control with the electricity
Like a machine gun stun gun
decent dmg and range
I see. I should give it a try I guess
ironically good for ammo conservation, im a lil weird and like turret arc
It isnt that ironic, you easily have enough ammo to deal with multiple swarms
most ammo efficient engineer primary
the smartgun is for deleting big mobs, and the shotgun... is for turret whip
you don't really need swarm clear on the class with an arc cutter, but it definitely does that
i'm talking "ideally"
Executioner can 3 burst a Praet
smartgun needs to be built kind of weird to work vs swarms and you already have the best fire and forget swarm clearing
And an oppressor too if you get lucky I believe
or you can just take exe smartgun and delete everything that isn't a grunt and let the cryo cannon driller do his main job
it's almost like a scout weapon in that respect
just with even worse total damage
Well, thats why ECR exists for lok1 swarm clear capabilities
1 explosion and a bunch of swarmers or naedocytes are wiped
So can every other class
Plus those turrets with repellent additive for choke points
True, but I do find I can deal with any threat comfortably with a general build with engi than any other class
engineer can do everything at least badly
platforms can do anything grapple can do, just way slower
even zipline can't do that with steep enough drops
well anything is better then zip ngl
Zip too damn slow and potential fall.
^ someone who has never had point extract where 3 aquarqs were a sheer cliff off of the refinery
When the tri jaw comes in lol
Gunner on his own zip should be faster and not prone to falling or fall after few shots not a tickle
it's ridiculous that even with the speed boost mod it's still so damn slow, though
that’s like the most common PE mission layout. I’d rather drill to it still
zip line is always last resort
and you have to sadistically choose between either "slightly less comically slow" and "slightly less likely to instantly die when you get goo'd off your zip"
drills aren’t slow at all
why wud anyone ever not take the movement speed
i wudnt even use zips without that mod
Yep
I don't take movement speed because it barely makes a difference
because if you take it your zip is no longer worth using
If you fall from the zip your screwed anyways so the fall damage resistance seems pointless
Just hold E
fall damage resist should be a mandatory t2 perk like the other equipment
ok but consider
30 meter range zipline
still not good
zip line is already way slower then the other traversal tools, so not taking that mod makes going up one feel even more pointless
in the past there was an upgrade for the zipline that made you go fast
That extra 75 to the base 250 just feels so bad to me, especially with how you can just use that method to go up it faster
Being able to hang and shoot without having to worry about fall damage as much is more useful to me
zipline when going downwards, though
I guess for me it's a just in case thing though
Now I do try to jump and regrab if I think I might get hit by something I wasn't fully ready for
90% of the time it's some random menace five miles way arcing a shot through three caves to hit you in the back
fall dmg>move speed
my preference, everyone has his/her own preference, there is no point in arguing tbf
all i’m saying is, if i notice the gunners zip line doesn’t have the move speed upgrade, I’d rather throw myself off a cliff then use it
zipline is better at other things, than being used as a tool to go up a steep slope or watever
literally every other class can get you to a high unreachable point faster than the zipline
I prefer to think of ziplines as a combat utility rather than a traversal one, staying in mid air has its perks
Using zips for traversal: take move speed
Using zips to hang out and defend an area from above: take fall protection, but only so you don't have to tap E as often 
Why take fall protection just get engie to put a few platforms below
Wow. Just finished the edd with randos. Felt like a miracle.
That’s crazy don’t think I could’ve done that
I'm level 60. Next highest level was 28. I'm shocked really.
Everyone did really good. Stage one and three were pretty easy. They almost screwed around too long on stage 3 and put us in an ammo bind. Stage 2 we drilled all the way into the second room before starting the dozer. Waited until after we got the hearthstone then did both the eggs quickly at the same time and bounced.
I always do the EDD with randos, cause I have no friends that play :O
The game is on sale currently, make them play
No way so your dozer didn’t go through the eggs?
That’s what happened to me so I opted to do eggs first
Problem isn’t the price. Problem is they just won’t play
That kind of sucks
I have the same problem, most of my friends have the game, none of them like it as much as i do tho.
It does
I'm on PS4. Someone said earlier that the dozer hitting the second egg only happens on pc
That is so bs
Nah I got the first egg. Maybe the dozer doesn’t take the exact same path all the time
Dozer also doesn't take a huge turn upwards on PC right out the gate.. guess the console version and PC version have slight differences.. or at least on PS idk about xbox
they do, actually
Cave generation is different
which can leads to different path for the dozer, obviously
I figured, just couldn't speak for Xbox lol
Dunno about differences between PS and microsoft versions but I assume they are similar, exception made for the networking ofc
and more technical stuff
but cave generation should be similar
On ps the dozer goes upward at an 80° angle. Usually knocks just about everybody off the dozer. On PC the dozer hits the second egg causing a double swarm. Aside from that maybe the layout is similar.
Nuking the twins with a detonator is great fun btw. Saves a ton of ammo too.
Did that on my clear of this week's EDD.. was epic
The second time we did it we insta killed one of the twins and took about 25% of the health of the other one
Oh they both died when me and my friend did it
Nice
Ez win
If you use the detonator on the other Juggernaut it just takes a shield down doesn't do any damage
Oh really? I was curious if it would kill the glyphid one
Wonder if it would kill hiveguard
That's what it did for us. Only tried it once. 2 died in the blast and shield went back up without doing any damage.
it would, as long as he is in his health phase
So you'd have to kill the babies, break his ears, and then kill the det.. sounds risky lol
I have terrible time with the dreads with cryo gun in duo should I just keep going or switch to engineer or scout
What's your friend running? On a haz 4 the other day I was engi with my friend on cryo driller, had my turrets up and my lok1 fully locked on one of the twins, when he froze it I let go and between my turrets/lok1 blast destroyed like 35-45% of it's health bar(of course the twins healed immediately afterwards but it was fun lol)
Gunner we have had some issues with mission. It is hard to freeze them as they free so fast then I am also not great with epc
first time we tried the 1st mission we needed only one resupply and now it keeps getting worse and worse as we try
dunno if I should give up on cold radiance
my only overclock is flor rate expansion
Maybe take a short break? Frustration is a thing, or yeah switch it up, why not
We gave up for today but yeah can see how frustration makes it go worse. I feel like I had easier time with 2nd mission than dreads
Oh also try practicing animation cancelling axe throws
I think if you do it right you can hit the dread with 2-3 axes during the freeze
Lots of dmg(though I will admit driller is my least played/favored class)
Best I can manage is 2 axe throw as I also have to watch for explosion
I could try engi but easier to manage ammo with driller
Play what you like man, and watch next time y'all are gonna smash it cause you're cool headed and have the experience
I guess I'll try driller easier to deal with swarms. Thanks man for the cheer up we will try tomorrow again 6 hours before the reset I hope it goes well
This weeks EDD stage 2 has shaken off any illusions I might have previously held about being a greybeard
barely got stage 1 done, and then just got murdered as soon as doretta broke through the first wall
Drill to the next room kill enemies get egg
%!s(<nil>)%!s(<nil>)ATTENTION MINERS!%!s(<nil>)
Planet scanning is now booting up, 24 hours left until new %!s(<nil>)Deep Dives%!s(<nil>)!%!s(<nil>)%!(EXTRA string=
_ _
, string=ERROR, string=ERROR, string=ERROR, string=ERROR, string=
_ _
)
sooo, new to the discord and been playin for 2 weeks.... this EDD is a harder one yeah?
Yeap
Im gettin slammed so much and havent been able to clear it yet
ok sick sick. Obvs get good... I'm really liking the difficulty
I think this week stage 2 was abnormally tough to get through
Usually it’s not too difficult that people go as far to claim it’s easier than regular haz 5
who else got sucka punched by that spitter in the pit and the rollypolly on stage 2 getting egg XD
so much tragedy in that room
yey
I wonder if the devs have someone keep an eye on EDD each week or is it truly just RNG each week
Like yeap we gonna chuck Rolly Polly’s and some bull dets
Can't be completely random this one is sinister
Haha exactly
I definitely think they intentionally look for wacky terrain and stuff
wiki says its non-curated rng
but a lot of weird shit has happened
like super rare mushroom, hiveguard egg getting popped by minehead, huge cave with a bunch of DNA helixes (i think it was a deep dive), and this week's start in azure wealed low grav hole
i mean
but there's like 6 missions per week
i outright don't believe it's not curated
you wouldn't see doretta popping an egg out every damn time if it wasn't
this is the first time I've seen it
yes
the probability is huge compared to what it should objectively be
the combination is not available without dual main objectives and eggs will almost always spawn in a wall
and where does dortts dig through?
its bound to happen with the combo at some point
they can just run the rng generator until they find one they like
That makes sense
You would be able to tell
the, uh... ommoran crystal?
It wouldn’t look like the rest
eh
just need the cave gen smoothing tool
if anyone is playing driller and having trouble with stage 2
try slowing sticky flames build
just make a big circle in doretta tunnels and the bugs cannot get past it
u give up some dread utility but the slow helps
Or just use cryo or the pooper
Youll lack the lethality of sticky flames but it still does cc wonders
And on the plus side, youll be useful for those 2 elim stages
I feel like cryo is crazy for swarms in there
Every driller primary works well against swarms, its his modus operandi after all
My biggest issue with driller is not stage 2 it is dreads but I guess I need to git gud
Are you playing solo?
Drillers primaries work well in supporting dread fights, not necessarily in dealing damage to them
I told my friend to come to the floor with me from the damn zipline so tomorrow we clear the whole
It is kinda rough running with the dread
With the exception of certain OCs, your driller primaries should be used to slow dreads down, or weaken them so that theyre vulnerable for short burst attacks
they unfreeze so fast
They do, but theres enough time to deal reliable damage to them, especially with axes
my only overclock is flow rate
Or if another teammate steps in and takes advantage of that opening
best I can do is 2 axes in row but sometimes I fail it. well I have done 3 but with dread it is risky to try more than 2
also I suck with epc
I just distract while my team breaks the armor on the dreadnought then I grapple behind and m1100 half of its health bar
I guess what is my ruin is the getting greedy with freezing but it takes ages to do it. Does it help if I put it more on the floor/feet?
Unless you like freezing floors and wasting ammo then sure
I just saw someone claiming in reddit it helps but did not try it
Just try staying close to the dread so that cold radiance kicks in and freezes it quicker, but dont get too frisky with it
I tried this with random full group 26 total downs for the first mission was kinda funny. Managed to kill the dreads for the team though haha
26 for whole team
well everyone seems to be having problems with stage 2 lol
I swear 70% of cryo drillers down at least once in dread stages
its almost a given
when I hear the stomp
red name pops up lol
Greedy for that sweet freeze
The hardships of freezing a dread with cryo
But its really only an issue with the classic dread, and maybe the hiveguard if you cant dodge those rocks quickly
Hivemom with Sticky Flames Driller is slowwwwwww... Those weakspots are just outside floor burn range. 😭
Everything easy but her, that was a long fight.
When does the next DD start?
tomorrow, about 20hrs
5 EDD attempts
last one died on last stage of heartstone 
we got overpowered and bulk spawned
1 EDD attempt solo, successful
Second stage is a bit hard but that's just a regular haz 5 lethal, nothing extraordinary
Cave gen on escort is pretty easy actually, refueling is easily doable before swarm
simply shoot the bugs
@hollow arrow @tacit marsh play solo edd
Hey
hi
I need help with Edd. Have been losing on last part of stage 2 am a lvl 130 and play gunner and my friend is around 120 and can play gunner too or driller.
Maybe go dbl gunner.... dunno.
try a #lfg channel
engie platforms help deal with rock phase
platforms block rocks but take damage
It's been the last wave with the femurs thats killing us... 4 times now. Lol
if he isn't already, might try having your friend go to a sticky flame build to give you more time to deal with other stuff while things are burning to death
I found it extremely useful on this edd
ring of fire around doretta does wonders
i lost count How many times I failed second cave
i’d say goo is probably better due to the amount of dreads
sticky flame slowdown isn't that bad
plus gunner can bring volatile bullets?
without sacrificing autocannon
that won’t be that good for dreads
goo has a higher skill floor but if they are good they should be good
nothing wrong with not using ac
yes i do it all the time
tips for this weeks EDD second stage it is the most brutal I have done in a yeat
do you carry though
I posted a few tips earlier, make sure engie is using platforms for rocks and consider drilling ahead
you can def bring any single target gunner primary to any mission if u bring it with magic bullets
it’s not hard to carry
honestly we have yet to make it to turning on the drill at the heartstone
not too mention minelayer is busted and can easily carry escort
volatile bullets solves dread problem
what is a good mine layer build
why sacrifice swarm clear when its the main problem this edd
no it doesn’t
everyone seems to be having problems with the bulks, and fire will help with that
wait not dread bulk lol
I read dread as I was typing
minelayer build is just aoe/ammo mods
I think the rocket velocity sucks so I take the velocity mod too
i took hyper the first time i tried this edd
I'd consider that a liability lol
with em discharge
Not always, but when they are a problem there is usually a complication
hyper makes dreads and bulks easy to handle, while en discharge has enough ammo to deal with swarms by itself
e.g. dread + ghost, dread + pe etc
sure but that doesn’t mean i’m not bringing any single target to an edd with 4 dreads
idk I guess thats relying on other classes to clear waves quick but if it works for you
stubby dps sucks without em refire
and you are giving up such a great tool with hyperpropellant
i still got the most kills with just em dicharge
def not
damn ur team must have sucked lol
have u tried em discharge before?
I forgot if stubby has blowthrough but you are still shooting one grunt at a time
em discharge is the turret one right?