#deep-dive-discussion

1 messages · Page 214 of 1

feral atlas
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So, most people beat it once, and don't requeue.

obtuse pasture
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If you are doing an EDD late in the week try it solo is my usual recommendation

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also.. frankly Solo can be a lot easier.. and teaches you a lot of indepedence

feral atlas
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as people beat the EDD, which they have the most time to during the weekend, the only people that end up being left trying public lobbies are the players that don't deserve to beat it

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and the refresh is Thursday

obtuse pasture
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The first time you solo an EDD will build a LOT of confidence for higher haz levels

feral atlas
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To put it simply, trying the EDD in public lobbies Mon-Wed usually ends up with the team wiping in some pretty stupid ways.

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Often hilarious ways.

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But you still fail.

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It's worse than usual right now because of the new weapons. People are trying them out and with one exception they're just awful against dreads unless built very specifically.

verbal flame
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Thx

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Guess I'll see what a solo EDD is like

obtuse pasture
verbal flame
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Would gunner with Bullet Hell minigun OC and Elephant Rounds revolver be good for this week's EDD?

obtuse pasture
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still solod it with lok1 engi..

feral atlas
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LOK is the 1 exception

obtuse pasture
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queue up a haz5 PE and a haz5 elime .. if you can solo both.. you should be fine

feral atlas
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and the problem still is that most people don't use it right

obtuse pasture
# feral atlas LOK is the 1 exception

for me the LOK1 carried me through the EDD.. mostly because of excutioner with the T5 FEAR! .. that fear was a godsend.. i haven't checked post patch if it still works as well as before

feral atlas
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I went vanilla engi. Stubby and BC

obtuse pasture
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underrated build

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EM refire or EM discharge?

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refire for dreads I assume

feral atlas
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LOK is excellent for dread killing but too ammo hungry for other purposes, and in a team setting it makes you dependant on others.

brisk pine
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my closest clear with engi was with lok 1 and triple beam BC

feral atlas
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Refire.

brisk pine
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tried again today with stubby and different BC build and didn't go as well

obtuse pasture
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personally disagree.. in most team missions where i am running the LOK1 i have very few ammo issues.. unless i am playing really badly

brisk pine
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the triple beam BC seems to be brutal against hiveguard

feral atlas
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I'm speaking specfically about solo'ing a 4 man spawn volume.

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If the rest of the team is competent, LOK should not have issues with ammo.

brisk pine
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imagine trusting all 3 others to be competent enough

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dunno about that chief

feral atlas
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I don't. Which is why I don't take the LOK for pubs.

obtuse pasture
feral atlas
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any weapon that forces you to use it optimally to just succeed is riding on a thin margin of error

obtuse pasture
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in terms of total damage available per resup depending on how you build and play the LOK1 it is pretty even..

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not even optimally now that it has super blowthrough it is a lot easier (more forgiving)

feral atlas
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the stubby has what's important: being braindead to use and spam

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it's not a finesse weapon

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and that's why it's reliable

brisk pine
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stubby is the classic spray and pray smg

obtuse pasture
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i guess I just have enough mission on the lok1 now that to me a lot of stuff is automatic.. (being spamming LOk1 exclusively since experimental) so I can play it well even pretty braindead now.. still make some mistakes in "panic situation" that can be very costly.. but ironing those out now..

brisk pine
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its ammo reserves are pretty low

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and i don't have any OC for it yet

obtuse pasture
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Legit I am way more confident on the LOK1 than the warthog .. most of my engi time was spent on the stubby before that

feral atlas
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not really; the issues with the weapon aren't low damage per resup

brisk pine
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i tried the warthog again today after using the lok and the stubby for about a week and i can say it's really weird

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and i even took it into an EDD attempt but it was horrible

feral atlas
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it's being shit at close range, shit when you're being jumped, and needing to fulfill some conditions to achieve bonus damage in order to have comparable damage efficiency to something like an EM Refire Stubby

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Stubby, all you need is aim and recoil and spread control

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LOK needs aim, spacing, curving, managing lock amounts, etc

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It requires more actions to achieve the bonus damage necessary to maintain ammo eco.

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And that's more ways to mess up.

brisk pine
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i will try stubby and triple beam BC a few times tomorrow, wanna see how that will go

obtuse pasture
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but when played really well the rewards of the LOK1 are many.. so I guess it is a choice.. different guns do different things for different people

naive bobcat
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Shotty feels and is way better with some OCs

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Base shotty is kinda meh

feral atlas
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If you basically main the LOK it should become subconsious after a while, but the LOK isn't a weapon I would enjoy using unless I was scout.

brisk pine
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the bullet curving is really nice with the lok

obtuse pasture
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Warthog to me has always been a bit of a "meh" weapon.. it works well.. I just don't love it .. I like that the engi now has a weapon which isn't point and shoot braindead

naive bobcat
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I have problems with its base dmg and lock on time now

feral atlas
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I don't care how the weapon really works, I just want the bugs deader, quicker, and the LOK's built in trigger lag annoys me.

ebon anchor
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LOK eats ammo so crazy fast for me

naive bobcat
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Instead of ammo issues ironically

obtuse pasture
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then again I ran EM discharge as my main build for a LONG time

naive bobcat
obtuse pasture
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it isn't

naive bobcat
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Lok1 is like stubby lol, bad unless you have the OCs like ECR and executioner

feral atlas
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I honestly hate any charge weapon that doesn't allow you to hold the charge. I.E. the type where you can only charge after you spot an enemy. The only way to make me like it is if the weapon kills in 1 shot.

brisk pine
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lok1 is not bad at all

obtuse pasture
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keep in mind the charge time is just under 100ms/lock (i.e 1.2 seconds to full lock) - and you deliver the entire salve in 0.72s) - that is without executioner

feral atlas
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The LOK basically has the firing mechanism and trigger lag of a lock on missile launcher, without the reward.

brisk pine
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i've been using it without OCs and it's very very satisfying to use

obtuse pasture
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so 2s to deliver 12 rounds. ish.. the effective ROF of the LOK1 is around 6-7

feral atlas
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it's not the averaged rpm that's the issue

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it's the trigger lag for me

atomic prawn
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same problem with the m1k aye

feral atlas
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M1K at least you can pre-charge it

obtuse pasture
atomic prawn
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i personally don't mind it too badly, but yeah i get what you feel

obtuse pasture
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LOK1 has longer engagement range (accuracy/damage at range/bullet fired) and has some unique effects (fear or explosions with ERC) that i find very appealing

feral atlas
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I think all the other laggy weapons in this game you can either pre-charge or pre-rev, more or less

atomic prawn
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i don't need longer range besides the hyperprop 😂

feral atlas
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LOK I think is the only once that forces you to only charge after seeing the enemy

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it's like a Halo plasma pistol, but I can't charge it until the stupid gold elite is in sight

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a wee bit late at that point sometimes

obtuse pasture
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you are not wrong.. but when talking about target aquisition to target dispatch.. you can dispatch targets at a further range with LOK1 than with warthog.. effectively.. it's a playstyle/engagement range choice

naive bobcat
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Meanwhile me trying to curve the bullets to hit hiveguard armour is dying

feral atlas
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faster to BC it

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I think it damages all 3 spots at once

naive bobcat
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It's nice to be able to play sniper engineer and not be in a swarm for once

feral atlas
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LOK is better for the fatter glowly spot

naive bobcat
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If you have triple line it does I believe

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But I like BC for the weakspot

obtuse pasture
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you can hit all 3 with single line but you need to be dead on to hit all 3

naive bobcat
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Lok1 does shit dmg to the weakspot for me

feral atlas
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people run something that isn't triple line for dreads?

obtuse pasture
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for this EDD i switched to triple line

feral atlas
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does plasma trail even damage dreads?

naive bobcat
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I run plasma trail as default rn for testing

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Feels good to shoot a BC into swarmer nest

obtuse pasture
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2 hiveguards... sigh.. yeah plasma does work on dreads.. but really killing hiveguards with minimal pain justified the change

feral atlas
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hiveguards are easy, and the solution isn't plasma trail

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it's LURE

obtuse pasture
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I really enjoy inferno + plasma trail.. it one shots a lot of things I don't want to waste mental effort on

feral atlas
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their AI has the intelligence of an obese and drunk monkey

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nearly the entire hiveguard add spawn will just crowd around a lure

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butts out

obtuse pasture
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my standard BC build makes getting through the dreads more irritating.. but playing the rest of the mission a breeze

feral atlas
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not wasting mental energy is what the turrets are for

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just space out when hammering them

naive bobcat
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Turrets are useless against dreads right

feral atlas
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no

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they are very useful now that they don't sink ammo into the unbreakable armor

naive bobcat
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They don't now?

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I thought they always did

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feral atlas
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they hold fire now

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they may still hit it while the butt is exposed

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but in the invul state they don't shoot

old widget
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Maybe turret whip if you’re good with timing and fighting twins

feral atlas
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turrets are just passive damage, and dealing with the adds

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if you go full dread specialist your crowd killing power is quite low

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i.e., hyper prop and a DPS Executioner

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you'll need turrets to help clear the sentinels and the og dread swarmers

floral ermine
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finally finish after 1hour... That edd was special one

atomic prawn
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i still think turret whip n hyperprop is best

feral atlas
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BC is more cost effective against sentinels though

atomic prawn
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yea but like you can just whip it

feral atlas
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Esp if you can group them up with a lure.

atomic prawn
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yeah but that also means bringing lure lol

feral atlas
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Also a better self defense weapon

upbeat obsidian
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HP definitely suits more aggressive play. You have to rely on good turret placement and teamwork to keep stuff off your butt

red aurora
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whoever designed the EDD I just want to talk I swear

atomic prawn
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not surprised 😂 me and my brother play drg pretty aggressively

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upbeat obsidian
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I run Hyper Prop with Turret EMD, since it easily covers the swarm clear you lose from your secondary

atomic prawn
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can't stop won't stop 😂 helps tho, our PE clear times are s p e e d

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red aurora
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I know its just this first mission has got me titled

upbeat obsidian
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The main problem people seem to be having on this EDD is being fast about it. There's a ton of hard to get nitra on the roof, and players get tunnel vision before they realise they're 20 minutes in and there's a Dread to fight still

red aurora
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I mean furthest I got was solo cause I could tell bosco to get the aquarqs that were in the middle of nowhere high above

atomic prawn
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20 min PE is already an achievement by itself 😂

red aurora
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but then the big bug just comes and squashes me

upbeat obsidian
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I just finished it as a three-man team, after Engi left (disconnected?) early and we kept at it. We ended up just ignoring stuff we couldn't get quickly and got the heck out of dodge, and the rest of the dive was smooth

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Solo Point Extraction/Elim EDD is ok, until you account for having to warm up and go get 02, and you are in for pain.

red aurora
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yeah....

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think I might take one more crack at it solo scout, get an actual solo build

upbeat obsidian
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Honestly, I think one of the big pitfalls for fighting that Dread is that players seem to want to hug the minehead, and seem to forget that time is a worse enemy than low 02. It's not a big deal to let it get low before you go to a resupply to get air. It doesn't have to constantly be full, while the Dread spins in place on the Minehead with its butt buried in bad geometry

atomic prawn
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that's why you have a cryo driller

river pawn
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EDD really bad this week?

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i heard the final stage was easy but that matters the least to me

zealous coral
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Low O2, point extract dreadnought for the first mission

river pawn
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aquarq mission with low oxygen
yeah nope nevermind bye

zealous coral
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At haz 4.5, and alot of hard to reach arquarqs and nitra. Bosco cant mine fast enough

river pawn
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def a 4-man effort then

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i never solo DDs personally

zealous coral
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Tried both solo and group (failed both) but group was definitely more chaotic. Solo, less in the swarm, group=insta down melee from 18 glyphids

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^ That and the fact that every attempt starts with a bulk det... Or is that just me...

upbeat obsidian
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It's not just you, but in at least one run for me, the bulk showed up a little in instead of immediately

red aurora
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then the next is elite two dreadnaughts black box

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I just had an elite detonator

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god does not want me to do EDD this week

zealous coral
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HAHAHAHAHAH

upbeat obsidian
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Honestly, because of how open the cave is in Stage 1, NTP gunner or sticky flames driller can delete all of the swarms to give the team breathing room by just paying attention and keeping an eye out

zealous coral
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NTP?

upbeat obsidian
# red aurora I just had an elite detonator

My team had a detonator spawn just around the corner as soon as we activated the black box. We hit it hard, scattered, blew it up on the box, and all ran back in to finish the objective xD

atomic prawn
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neurotoxin payload

zealous coral
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Oooo

atomic prawn
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slow and poison autocannon

red aurora
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yeah I give up on EDD this week, the combos are cancer

atomic prawn
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i wouldn't say it's best to bring for an elims heavy edd

zealous coral
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Personal opinion, carpet bomber or neurotoxin?

atomic prawn
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but like, still usable

upbeat obsidian
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Neurotoxin plays really nice with Volatile Guts. Poison a big group, and when the lead one pops, the whole group will chain

atomic prawn
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i like NTP more, defs ntp over cb for this edd

upbeat obsidian
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Neuro is fine against Dreads. The slow works, and it doesn't lose much direct damage. I take the direct damage mod on it specifically so you can DPS down Dreads or big guys if you have to

zealous coral
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O right i forgot volatile guts modifier.

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Fk that modifier.

upbeat obsidian
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Volatile Guts is a bonus for the team, not a hazard

atomic prawn
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it's more negative than positive tbh

red aurora
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doubt honestly

atomic prawn
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volatile guts is a damned hazard 😂

upbeat obsidian
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It's only a negative if you insist on relying on Vampire for heals xD

zealous coral
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Unless they swarm you and you kill one... Then you die

red aurora
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with the slowed movement speed of snow zone and getting swarmed....

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yeah I did first stage im not doing anymore

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rerooooolll

upbeat obsidian
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I did only mention it in the context of how nice it is with NTP, to be fair. Don't kill 18 bugs right beside you, and it's not a hazard drillchamp

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(It's nice with sticky flames too, popcorn gaming)

zealous coral
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Petition to rename volatile guts to popcorn bugs

placid turret
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anyone know how to make sure molly doesnt move at all

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just lost the last mission because the mule wouldnt stop moving, ran out of nitra

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and couldnt put any more in molly because wouldnt stop moving

atomic prawn
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Maybe stop having people call it back and forth?

deft roost
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I noticed this in a solo with haunted. Everytime I got far enough to leave the haunted, and run back to Molly she was following automatically without a call because I was getting too close to resource node.

atomic prawn
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lol just did edd again, eng n scout duo, god damn jellies are a pain 😂

deft roost
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Couldn't complete because she would not stop auto moving sadg.e

atomic prawn
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F

acoustic bolt
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Does anyone think devs do adjustment to the EDDs to make it especially tortuous sometimes?

mellow cove
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They don't

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Dives are generated just like any other missions, devs don't select them manually or playtest before release

weary jasper
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Succeeded in my first deep dive a while ago and doing it again for a victory lap 😄

acoustic bolt
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lel

acoustic bolt
manic pivotBOT
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_ _
rocknstoneATTENTION MINERS!rocknstone
Planet scanning is now booting up, 24 hours left until new Deep_DiveDeep DivesDeep_Dive!
_ _

ruby glacier
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is this week's edd pretty hard?

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ruby glacier
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scary

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giving it a run through now so i'll see how i go lmao

normal finch
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ive done over a dozen times in EDD first stage

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and only reached 2nd stage twice so far

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couldnt complete 2nd stage either coz not enough nitra

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im kinda thinking that duo or trio the EDD is better than a full 4-man team

severe tusk
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In missions where nitra is tight, that can definitely be the case. Otherwise, a 4 man team has to be quick and efficient.

ruby glacier
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finished it up just then

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took me 2 tries

finite viper
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on my successful attempt stage 2 wasn't nitra tight since we got about 400 nitra in the first phase

ruby glacier
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cave gen was pretty awful though god

humble ravine
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Hey all. I did the EDD just last night. The dive is pretty tight on nitra, but the key seems to be taking the dread fights in suitable locations. In the first stage there is a wide open cave up a cliff from the minehead. In the second stage, there are two nice, open rooms for taking the dread fights. Don't get split up and you'll be fine.

ruby glacier
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there's a bunch of nitra in the first stage in the higher up sections and near the minehead as well

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i think i got into the second stage with about 250 nitra?

humble ravine
ruby glacier
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and yeah I just cleared first swarm and popped the egg and then got enough for a pod while killing the hiveguard

timid totem
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first time trying the elite deep dive for this week went sour, I slept on it and did the whole thing first try the next day with me buddy

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😎

timid totem
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I'm pretty sure there is a scripted swarm during the hiveguard fight as well

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I tried experimenting fighting it as early as possible and as late as possible, always summoned a swarm

restive tartan
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I’m about to start doing deep dives. Are they not procedurally generated?

sullen nest
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They're generated once prior to being released and then locked in. Everyone plays the same exact fixed generation every time they attempt a dive.
Things that may change include swarms, and some fixed enemy locations, which are generally (I think) dependant on the size of your squad. Some things like uplink locations in salvage missions may also change. Nitra and gold will always be in the same place.

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Another way to phrase it would be that each given dive uses a fixed cavegen seed that is shared among all players.

brisk pine
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cleared the first mission and messed up on the 2nd stage

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1st stage is absolute hell

obtuse pasture
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3rd stage is a luxury cruise

native pivot
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I completed 2/3 missions on deep dive. When I start the dive again will it restart the entire deep dive or send me to the the third?

feral atlas
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Restart from the beginning.

native pivot
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ty

opal minnow
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Anyone else have the acid spitter mob spawn after the first dread on EDD stage 2? Lmao

thorny geyser
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First stage is a grind if you dont take out hiveguard right away.

manic pivotBOT
#

_ _
rocknstoneATTENTION MINERS!rocknstone
Planet scanning is still in progress, 12 hours left until new Deep_DiveDeep DivesDeep_Dive!
_ _

slim holly
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well after trying edd like 7 times, i can say it's not "hard". it's broken and unbalanced is all. this should not be okay. at the very least each challenge should be doable in single player

merry geode
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Me and my friend did it first try

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just have a scout who is decent and can stay alive

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stage 1 can get hectic but just keep running

slim holly
merry geode
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no with 2 strangers

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no one over player lvl 100

ashen patrol
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i tried to scout solo edd

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what the fuck is that second stage blackbox lmao

pure arch
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Agreed

thorny geyser
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its doable as solo scout

ashen patrol
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i got a elite prae covering an elite slasher through the smaller chokepoint, got my knees chopped off. i probably couldve done it with embedded dets i wanted the swarmer control of cryo minelets for stage 1 xd.

thorny geyser
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I just magdumped on them with custom casings + conductive bullets

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IFG is so amazing in that chokepoint

slate pine
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Dang, this is the first time I reached the bottom without finding enough morkite to finish the mission, in the regular dive this time.

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found the rest around a pillar in the previous room

ashen patrol
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it was way easier as solo engi

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bc spam the peoples champ

wheat socket
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anyone did the elite DD yet?

sullen nest
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Possibly

wheat socket
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oh

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😄

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what are the threats? 🤔

sullen nest
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Stage one is by far the worst of it
Rush a supply drop and get the dread out of the way asap so you don't get overrun - since it's Point Extraction, there's constant swarms that get worse over time, and they won't stop coming just because you're fighting a dreadnought
Once you're past stage one it's mostly smooth sailing

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Just watch out for leeches in the third stage
The specific modifiers are in the pinned messages

wheat socket
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oh shit point extraction

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i just took too long for a haz 4 point extraction and barely made it

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if thats the case in the DD

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sounds tough

sullen nest
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Yeah they're super rough if you're not going fast ;;

wheat socket
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i guess i have to try to speedrun

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always funny

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that elite dd feels like haz 4-5.5

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pretty much at times

atomic prawn
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For my 2-man run, the aq was done in 5 mins post-drop, stage 1 dread took us 1.30 to clear with 2 people

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pressed the pod button at 9.30 😂

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the aq that's inside the egg was the biggest pain to find

torpid beacon
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Me and my friends are having a lot of problems with this week’s elite deep dive. We have a driller, gunner and engineer, any tips on what to do? We keep struggling on the first phase way too much.

naive bobcat
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Get 80 nitra and start the dread asap after a wave

torpid beacon
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We’ve never actually done an elite deep dive before this is our first attempt on one

naive bobcat
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You probably need a scout for this edd

torpid beacon
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Noted, any ideas for how to deal with the swarms?

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I can also play scout decently well instead of driller

naive bobcat
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Finish stage 1 fast, the swarm slowly gets bigger and bigger with time

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Get 1 resub, kill dread then rush aquarq

torpid beacon
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Alright, we’re going to try again

naive bobcat
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Driller isn't very useful this edd since there's 2 elimination objectives

torpid beacon
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Playing scout, got an engineer and gunner

naive bobcat
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Good luck

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dark hound
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anybody know a special search for deep dives in the server browser? I only see one when I filter by 'deep dive'

naive bobcat
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Go to the deep dive terminal and look from there?

dark hound
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...

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that didn't occur to me, I smart. Ty

keen vine
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anyone else getting a shitload of bulks on the EDD?

fickle zephyr
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Me and a random group just did

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Had like 3 or 4 bulks by stage 2

keen vine
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2 bulks in the first 15 minutes of stage 1

placid turret
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2 bulks in one swarm on stage 2

humble silo
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alright: who wants to do something incredibly stupid

left salmon
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I do so wish there was actual incentive to do multiple deep dives a week

brisk pagoda
old widget
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Yeah. Just not nearly as fun as teeing up “freezing now!” over voice chat and having the whole team unload

brisk pagoda
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i mean, its got an icon that fills up

pseudo mason
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I’m going to do my first deep dive tomorrow

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Any tips?

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Also doing it solo

summer wigeon
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Find all the nitra

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All of it

pseudo mason
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Oh nvm

summer wigeon
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Autocorrect

pseudo mason
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Yeah it sucks

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Nitra carries over right

summer wigeon
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Yes

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So does your ammo

pseudo mason
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Olay

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Dang it

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Autocorrect

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Alright

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Also happy thanksgiving

charred radish
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I finally completed the EDD!

hazy dirge
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Niceee I only just tried it solo a few times today but got taken by surprise on the second stage

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Shame I missed out on the weapon core this week 😦

charred radish
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how about trying with a team?

hazy dirge
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Eh it’s a bit late for me now I’m about to go to sleep haha

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Seems quite tricky this weeks EDD though, I thought it might’ve been because I’ve only recently started playing again but I’m not sure

oblique meadow
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Nah this week's EDD blows. It's not you. Realistically having a dread on a point extraction just isn't balanced. Then you add the verticality, the fact that it's low oxygen, and that you don't even have a full resupply in the immediate area (unless you have a scout), it's just terribly unbalanced.

I ended up just soloing the first mission and letting Bosco do it instead of playing with a team, but it just wasn't fun. They either need to adjust the swarm mechanic or tweak when the endless swarms appear when there's a dread.

dense orchid
atomic prawn
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it's doable easily for engie/scout duo

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driller/gunner if you can epc well, and ziplines help for O2 and hard to epc aquarqs

supple quarry
final current
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Did my first deep dive yesterday... hell was my first thought

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I also need some strategies as scout

atomic prawn
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like solo scout?

final current
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Yea

vast cosmos
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Whats the fastest way to change my specialty beer? Im playing solo

alpine mauve
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I think it's just time dependent

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but I don't know how much it takes to change

atomic prawn
# final current Yea

bosco on aq while you get enough nitra for a resup, then start the fight, and while fighting, kite around and ping any aq you see so bosco can get them while you're fighting

manic pivotBOT
#

_ _
rocknstoneATTENTION MINERS!rocknstone
New Deep_DiveDeep DivesDeep_Dive will be available in one hour!
_ _

manic pivotBOT
#

_ _
rocknstoneATTENTION MINERS!rocknstone
New Deep_DiveDeep DivesDeep_Dive are now available!
_ _

quiet mortar
#

Deep_DiveDEEP DIVEDeep_Dive
Region: Dense Biozone | Code Name: Silent Vault
Stage 1: molly 2 M.U.L.E.s + morkite 150 Morkite | petbugNo Mutators!
Stage 2: gegg 6 Eggs + molly 2 M.U.L.E.s | totheboneSwarmageddon
Stage 3: drill Protect the Drilldozer + gegg 2 Eggs | totheboneLow Oxygen

Deep_DiveELITE: DEEP DIVEDeep_Dive
Region: Sandblasted Corridors | Code Name: Endless Hammer
Stage 1: drill Protect the Drilldozer + molly 2 M.U.L.E.s | totheboneElite Threat
Stage 2: morkite 200 Morkite + 📡 1x Black Box | totheboneCave Leech Cluster
Stage 3: gegg 6 Eggs + molly 2 M.U.L.E.s | rocknstoneCritical Weakness totheboneRegenerative Bugs

broken shore
#

EDD 2nd 200 Morkite + 1 black box / cave leech cluster

near swift
#

oh thank god that sounds like a breeze

merry geode
#

Don't jinx it

quiet mortar
#

Oh it's already Jinx'd
We got 2 Drilldozers

atomic prawn
#

noooooooooooooooooo

#

give me back elims 😂

quiet mortar
#

XD

atomic prawn
#

breezed through the double elims for stage 2 dd just before the new ones came in

#

maybe they should make it triple elims next time

near swift
#

i'm playing gunner and i'm still doing the 'safe method' for the edd drilldozer

#

digging all the way to the heartstone to collect all the nitra and gold before any threat of swarms so i can just focus on oil

broken shore
#

EDD 3rd 6 eggs + 2 M.U.L.Es / Critical weakness + Regeneration bugs

atomic prawn
#

pain

near swift
#

what's the pain that sounds easy

atomic prawn
#

6 eggs is tedious

near swift
#

critical weakness makes it a cake walk

atomic prawn
#

ah well, at least it's not 8 eggs or 10 aq

near swift
#

cleared out all the way to the heartstone before starting the dozer

hot grotto
#

what are the rewards like for the EDD?

#

I'm asking cuz I've never done one before

covert plaza
#

same as DD

near swift
#

yep it's just another chance at getting more overclocks

covert plaza
#

3 cores and 20k gold and exp

hot grotto
#

guess I'll look for a group when I get back

near swift
#

just be wary and be ready, it's among the most difficult things you can do in the game

hot grotto
#

ive dealt with haz 5

atomic prawn
#

same rewards as DD

hot grotto
#

it can be a bit bothersome

near swift
#

the last level is haz 5.5

atomic prawn
#

just if you wanna greed for more cores you do a tougher gauntlet

near swift
#

also there are 2 warnings in every edd

covert plaza
#

gauntlet?

hot grotto
#

I really do want me those overclocks

near swift
#

gauntlet is a term for 'a series of challenges'

covert plaza
#

ight

merry geode
#

this weeks edd seems easier than last weeks

near swift
#

and last week's was pretty easy past stage 1

hot grotto
#

anything I should know before I embark on the EDD

atomic prawn
#

don't die

near swift
#

if ever there was a time to be on your game and bring your best stuff, edd is it

#

only harder missions in the game are like, certain mission types on haz 5 with two very difficult warnings

wheat solstice
#

gonna attempt deep dive with 10x the spawn rate, wish me luck

near swift
#

christ alive elite menaces and mactera on a drilldozer mission

#

fucking awful

#

had to tank the dozer through the last 10 or so seconds and nearly got below 10% integrity on the last healthbar because the first two got completely nuked by two menaces that spawned

sick mural
# hot grotto anything I should know before I embark on the EDD

Having spare Nitra from the previous missions is often critical for the later ones. Sometimes you should expect to play very defensively from the beginning of part 2 or 3 of the EDD and should consider calling a resupply immediately if you were low at the end of the last one.

brisk pine
#

i mean, hey, at least the dozer is on stage 1 of edd

#

that's something

hot grotto
#

why dozer in EDD???

brisk pine
#

with elite threat lmao

rustic temple
#

reddit hasn't post dd and edd stages? o.o

wheat solstice
#

I tried my best but failed

#

time for round 2

flat terrace
#

lol damn waiting past 30minutes for players to do EDD is pain

wet pond
quiet mortar
obtuse pasture
#

So EDD stage 1 is a 1 stopper?

wheat solstice
#

made it past the first stage

quiet mortar
obtuse pasture
quiet mortar
#

2 stops don't exist in Deep Dives, haven't for a while I believe

obtuse pasture
#

Elite modifier is straight up my worst modifier .... HATE IT. At least it is stage 1.. so i don't get RNGed into the ground in a stage 3 elite

#

already having flashbacks of the 3x elite menaces + drilldozer nightmare of the past

quartz badge
wanton vessel
#

how cancer is this week's EDD compared to last?

near swift
#

it's a cake walk

#

i soloed it without getting downed

#

it was pretty fun tbh

obtuse pasture
near swift
#

i hated the first room but otherwise it was really fun

#

the first room was a low oxygen 10 aquarq so naturally it was just awful

#

but the ensuing two rooms were nice and challenging

obtuse pasture
#

yeah once I got through the great filter that was Stage1 last week it wasn't bad.. elite modifier is not that rough on elim because you only get passive waves

near swift
#

yep

#

this week is kind of similar

#

the first stage was a nightmare

#

but the second was easy and the third was basically nothing because of crit weakness

obtuse pasture
#

Elite Mod on salvage from a few weeks/monhts ago was some of the worst luck I have had in DRG ever

#

I think I repeated stage 2 about 6x before I didn't get absolutely ass-blasted during the salvage phase

near swift
#

first stage this week is pretty fucking bad honestly, i had to defend the dozer from elite trijaws and elite menaces

#

had two elite menaces spawn and just shred two healthbars off the dozer

#

and ended up having to just stick to it and repair it in the last half of the last bar because so many enemies were spawning that if i stopped to kill any of them it'd be destroyed

#

if it had gone on for just a couple more seconds i'dve probably lost the dozer

obtuse pasture
brisk pine
#

at least it's not the shitshow last week's stage 1 was

#

followed by an awkward stage 2

#

at least this time, if you pass stage 1, the rest should be fine

zealous coral
#

6 eggs

brisk pine
#

6 eggs with good coordination in a full team can be super fast

#

you can finish the mission in 10 minutes

#

solo it's kinda more tedious, sure

fresh sedge
near swift
#

6 eggs was nothing

#

it's on a critical weakness level so it might as well have been haz 3

celest oasis
#

do you guys just pop multiple eggs at once ?

azure wraith
#

no

celest oasis
#

but isnt there a spawn cap

azure wraith
#

there is

#

I still dont prefer to get them all

atomic prawn
#

depends, if it's deep dive yeah why not

#

edd i'll uhhh do em one at a time most times 😂

steep finch
#

Deep Dive this time had so much nitra we were floating 500 by the time we started part 3

#

Then I just spammed nukes during the Ommoran defense in the last part

atomic prawn
#

haven't done the new one, but damn, 500?! 😂

steep finch
#

Yeah the second part especially had tons of nitra on the walls, though we had some fun with surprise pitfalls in that map

drifting parcel
#

do buff beers last the duration of a DD or just first mission

drifting parcel
#

dope

lime bobcat
#

I did last weeks DD and EDD as well as this weeks DD and EDD all in a row today. This weeks EDD felt like easy mode compared to last weeks first EDD mission. Do the dives always differ that much in their difficulty?

tidal spruce
#

one: low o2 can go screw off. but regen bugs + critical weakness can stay

#

also, elite threat drilldozer can go suck on a bulk

#

even if its just haz 4.5

shell tapir
#

you just need to use most of your nitra in mission 1 and rly focus elites

#

rest of the EDD is pretty easy

odd rover
lime bobcat
#

yeah, point extraction feels like a nightmare in an EDD. There is no time to breath at all. Seriously the first time I skipped mining gold in this game. Gold Veins feel like the biome is baiting you to greed and die.

jolly hazel
#

just waiting for the first person to have elite bulks spawn on their edd dozer mission

rapid salmon
#

Wow, no dreadnoughts anywhere? No point extraction?

#

This week seems pretty piss easy.

steep finch
#

Elite Threat -> Doretta. This seems problematic

plush cosmos
#

Low oxy + no mule = absolute ass

#

unless you're scout and can actually make it between the hub area and whatever objective you're trying to complete quickly

#

whether that's aquarqs or pipelines

shell tapir
#

elite bulks are a thing?

#

never seen one

shell tapir
#

sand storms in EDD are very scary

#

and sand sharks are dickheads

rapid salmon
#

that's the only one that gives me pause

#

but my dwarf dick is huge and full of plutonium. i bet i can handle it

foggy pine
#

What class is the best for EDD solo? Engi?

wraith shard
#

last stage is a nightmare

near swift
velvet gorge
#

Anyone know the EDD mods?

feral atlas
#

See pins

obtuse pasture
abstract dew
brisk pine
#

just did DD and EDD with randoms

#

we breezed through stage 1 and 2 but we came really close at stage 3

#

on EDD

obtuse pasture
#

EDD 2/3 were super easy .. by recent EDD standard.

#

Stage 1.. was a little special solo

brisk pine
#

we almost wiped twice on stage 3 because of trawlers and swarmers

odd path
#

2 refuels stage 1 in EDD? or 1?

brisk pine
#

1

obtuse pasture
#

stage 1 on my solo run i died twice to trawler knockup into a bad situation with elites

#

pack of elite slashers is no joke and elite grabbers and menaces can die in a fire

#

I love cave leech cluster though.. easiest modifier besides regen bugs.. did get THREE bulks on Stage 3.. but lucky for me .. critical weakness.. I almost killed myself because I didn't expect a few shots to trigger the bulk!

abstract dew
#

Honestly I think cave leech cluster makes cave leeches less of a problem

odd path
#

Because you're expecting them

abstract dew
#

exactly

odd path
#

Just be me, and instantly forget about the mutator 2 seconds into the mission

abstract dew
#

understandable have a nice day

#

being devoured by the ceiling

odd path
lucid hedge
#

I use the cave leech killer perk

#

so it's never a problem for me

obtuse pasture
#

solo .. engi.. cave leech.. ROFL.. between bosco and turrets you barely notice they exist unless you get yeeted into a room by a trawler... which may or may not have happened on my run...

abstract dew
#

trawlers bother me infinitely more than cave leeches

azure wraith
#

Both the dd and edd were pretty easy this week

brisk pine
#

DD is always easy

#

even with weird modifiers, it's low haz

gusty fern
#

Anything to be aware of for edd this week?

brisk pine
#

EDD on the other hand was many times easier this week

#

elite threat dozer stage 1

#

sandblasted biome

gusty fern
#

Well easiest biome always helps

obtuse pasture
#

you can get suckerpunched by elite menaces slapping doretta in the face

brisk pine
#

trawlers want to have a word with you

#

i actually only had 1 elite menace spawn

odd path
#

I'll take Sandblasted over Glacial any day

#

Can't stand Glacial

brisk pine
#

but there were like 4 or 5 menaces spawning throughout the mission

gusty fern
#

I mean trawlers suck, but there's no other hazards, has generally very forgiving layouts, and is highly visible

brisk pine
#

there's the air vents and sandstorm

obtuse pasture
#

yeah sandblasted is pretty nice.. stage 3 has a potentially dangerous layout.. send the scout into the pit!

#

I had 3 bulks on stage 3 .. so that pit was a mess

brisk pine
#

there was 1 bulk that spawned at the end of stage 3

#

with just the scout remaining alive cause swarm popped up with us in a tight corridor

obtuse pasture
#

critical weakness is really a super easy offset to regen bugs.. if had 3 bulks with regen bugs and no cirtical .. the risk of ammo wastage is high

#

but there is a LOT of nitra on this EDD at least readily accessible.. I wasn't even trying that hard and dropping resups whenever I felt like it and still has over 200 in the bank at the end

brisk pine
#

the praet spawn rate was also ridiculous

#

uhhh, we dropped quite a few resupps in all stages

#

and still had 200 spare by the end of stage 3

#

we called like 4 or 5 in stage 1, another 3 or so in stage 2 and another 2 or 3 in stage 3

#

that was also my first EDD clear nice

obtuse pasture
#

now you gotta do a no death clear

#

had my first successful no death no bosco clear a few EDDs back.. felt super good..to be fair without bosco you can only run IW as a plan B.. if you get leeched DD over

neat oxide
#

@obtuse pasture IW stands for what again?

obtuse pasture
#

Iron Will

neat oxide
#

right, thx

obtuse pasture
#

When playing solo without bosco.. IW is your only lifeline

neat oxide
#

makes sense.

obtuse pasture
#

seriously though I did some haz5 missions solo without our robotic friend and it really does give some mega confidence ,, makes deep dives chill

sage temple
#

kinda bummed there's no eliminations this week

obtuse pasture
#

I am super happy we get a week off from dread killing

sage temple
#

baaahhhhhh, hurricane go burrrrrrrrrrr

#

breach cutter go burrrrrrrrrr

#

bug go splat

#

unga bunga

hot grotto
#

hurricane with the homebrew over clock practically melts anything with a weak point

#

granted you lose out on wave clear but provided your teammates and secondary can cover for that you should be fine

long ice
#

is this week EDD easy or hard

wanton shell
#

Depends if you have a scout who starts events during swarms 😦

brisk pine
#

much easier than last 2 EDDs

frail patrol
crimson tinsel
#

Had a little trouble between the end of the second stage and the beginning of the third stage because the driller took my resupply and then immediately jumped down the pit on Stage 3 and died. Then got mad at the scout for not reviving him and left the game.

jolly hazel
#

leaving on stage 3

#

😶

azure wraith
#

Was a real "oh shit oh fuck" moment

crimson tinsel
#

Stage 3 bulks get melted though because of critical weakness

lucid hedge
#

This EDD is ridiculously easy compared to last week

#

I never felt any pressure at all

near swift
#

i found the first stage to be brutal just because i got elite macteras and menaces

#

that were just ripping the dozer to shreds

#

but other than that it was pretty fuckin easy yeah

weak carbon
#

stage 3 has a bad cave layout but thats it

foggy pine
#

Thinking of using Engi to solo this week's deep dives, since it has a lot of "one spot defence" with salvage and escort.

#

How does that sound?

brisk pine
#

engi is probably the best choice for solo

#

i did pick engi for EDD but i got into random group

#

for DD i just picked scout, since it's so easy, it doesn't matter to me, lol

#

only got downed once by a stupid decision

#

i feel like scout is not that good of a choice for this EDD

#

since you need to keep shooting cause elite threats

green sequoia
#

whats the EDD ?

carmine badge
green sequoia
#

thanks

odd path
#

EDD Stage 3 was almost relaxed. Pick out a wider platform and let Bosco do the egg digging.

#

Grunts are so fast tho holy shit

obtuse pasture
#

yup.. slashers.. sigh ... slasher

brisk pagoda
brisk pine
#

that's assuming you play with a team

#

some people play solo, so engi is the best choice this edd

brisk pagoda
#

solo you should probably just go gunner

near swift
#

solo you should absolutely go gunner

lucid hedge
#

this EDD is cake, just play your favorite character

crimson tinsel
#

Goku?

umbral abyss
#

Where can I check the current elite deep dive?

jolly hazel
#

pins

crimson tinsel
#

Got everything done this morning, provided a good mood uplifter

narrow granite
#

Thank goodness low o2 is on doretta, would be super annoying otherwise

tame geode
#

Gotta love dying on the last stage of the deep dive because my xbox shut off

guess i will try again

narrow granite
#

F

#

Edd or normal?

tame geode
#

Normal still annoying as i was like 20 meter from the droppod

narrow granite
#

Rip

#

How was it?

#

Does dorretta have o2 canisters?

tame geode
#

Oh yeah thenk god they do

#

Thank*

narrow granite
#

Ok good

#

That part probably isn't too hard then

tame geode
#

Yeah the first dd is pretty easy even when soloing

iron sail
#

Edd easy this week?

narrow granite
#

Looks like it

tame geode
#

Only annoying thing in the edd is the elite threat i suppose

#

Otherwise it seems pretty chill

narrow granite
#

Critical weakness kinda cancels out the regenerative bugs on stage 3 since everything dies so fast

#

Watch out for cave leeches on stage 2 and you're probably good

fiery kiln
#

can you get machine events on deep dives

crimson tinsel
#

no

#

no crafting minerals either

iron sail
#

Well unless you find a hoarder

#

But

#

I never seen one

#

On a dd or ess

#

Edd*

narrow granite
#

Nothing you could farm

iron sail
#

Yeah

narrow granite
#

Critical weaknesd OP, in a word

#

I think it's rare enough to not be a big problem, but in edd it's a little nonsensical.

crimson tinsel
#

I saw a bulk get absolutely deleted on Stage 3 before remembering what modifier was on

foggy pine
#

Any advice for solo EDD in general? Haven't tried it yet, but I did try hzd 5 normal mission, and they were very intense. I would get overwhelmed often.

shell tapir
#

critical weakness basically reduces effective hazard level by like 1,5

boreal glade
#

yeah this week's EDD was pretty chill (at least in EDD terms it was chill). worst thing was the elite grabbers on stage 1

iron pelican
#

The game crashed at the end of stage 3 for me T-T

fallow niche
#

crit weakness is adjacent to godmode almost regardless of haz level, frankly

#

it's so fucking good to have it's unreal

junior tangle
#

wish that were true

lucid hedge
#

I mean, it's not like it's on all 3 stages. Sometimes you get a brutal warning like shield disruption

#

I think having a random seed is fine

fallow niche
#

knocked out the EDD as solo gunner and finished with a little over 600 nitra to spare, heh

stuck hamlet
#

duo engi scout, this weekly dd was ez af
we ended up with a comically large nitra pool, so we called 9 resupply close to dotty

#

doing low resupply on top of a dd is almost a must lol

upbeat obsidian
#

I love finishing a DD with nitra-henge set up around something

tribal totem
#

the normal DD was fairly easy to solo this week as engi
good test of my skill for my last mission before i get my promotion assignment to join the ranks of silver star engis

obtuse pasture
#

Crit weakness really does make Stage 3 a cakewalk.. unless you do something pretty foolish... it is easy. Stage 1 is like all elite modifiers.. sometimes you get a bunch of elite praetorian and some random elite mactera.. sometimes you get 3 elite menaces that blow dotty to oblivion.. or the random pack of 4 elite guards and a few elite slashers that spawn right on you.. Really this weeks DD and EDD were very easy to solo or team by comparison to recent ones..

#

Even escort low O2 .. you forget the low O2 because you have 1 leg shackled to dotty for half the mission anyway

lucid hedge
#

yeah escort low o2 in general is basically a free modifier

#

since it has zero impact on the game

#

EDD took me 43 mins this week, less than the 47 mins for regular DD lol

#

that's how easy it was

foggy pine
#

Left with 1 revive left on bosco.

fresh sedge
#

714 kills on that EDD

keen vine
#

at least EDD is only 1 refuel though

fresh sedge
#

Yeah they don’t do 2 anymore

fallow niche
#

yeah i suppose the best time to have escort duty on EDD is right at the beginning, as if something stupid happens (e.g. elite menace shows up and nobody shoots it) and the dozer explodes, you dont lose over half an hour of progress

jolly hazel
#

gunner left 5 seconds after landing on first stage of edd, driller left at first stop, me and scout finished the rest of it under an hour

#

first stage is only hairy if you get unlucky menace spawns lol

night granite
#

by the time I left the DD, I used the excess supply pods to turn dense biozone into radioactive exclusion nice

keen vine
#

where's the betc on edd?

#

on stage 2?

#

i'm afraid to awaken it

jolly hazel
#

last room

#

you dont have to

keen vine
#

thank god

fossil orbit
#

wake it up bet cs a pushover

hazy dirge
#

How’s the EDD this week?

#

Easier or harder than last weeks?

fallow niche
#

definitely easier, i'd say

#

stage 1 is the only one that should give you much trouble with elite spawns going after the dozer, after that it's more or less smooth sailing

keen vine
#

there's around 300 nitra in stage 1, 200 in stage 2 and like 300 in stage 3 that we found

jolly hazel
#

yeah all really accessible too

knotty ivy
ashen vortex
#

Could someone describe Deep Dives in a nutshell? Never done one before.

atomic prawn
#

3 missions in a row, keep your health, ammo, and mined shit throughout

#

basically doing 6 "primary" styled objectives across 3 maps

ashen vortex
#

holy shite that sounds like hell

#

I love it.

frail patrol
lucid hedge
#

what makes it hell is if the week's draw is crazy difficult

#

like last week's you had to fight a hiveguard w/ swarms coming at you

#

in the first mission of EDD

prime egret
#

aight that first stage of the edd was bullshit, both of the times we tried it we lost 2 armor pieces to the rocks because every 4th rock spawned in instant attack range of the drilldozer

#

also Lok-1 doesn't do so well against the rocks if they're directly above the dozer, if they go down the rest of the burst will miss

prime egret
mellow cove
#

I lost one part of dozer because I got grabbed by elite grabber and two other parts because I got grabbed by trawler

prime egret
#

yeah we had to deal with grabbers too lol. trawler caused some problems. also there were wayyy too many rocks considering there were only 2 of us

placid crane
#

Lost two parts, second part died in the last two seconds of the last stage

#

I failed it once because the game spawned two elite mactera spawn and four other mactera at once, so that was fun.

#

They didn't show up but this time an elite grabber was waiting for me instead of a normal grabber, so inconsistent

flat bough
#

tomorrow i'm gonna try to solo the EDD. any advice y'all have? (i just kinda like to ask-)

placid crane
patent cliff
#

Should we do the BETC on second stage

placid crane
#

It's in the second room, right?

#

or, well last room

#

I didn't have to, there's morkite on the wall on the left

#

when you enter the room

#

and there's like, alot of morkite in the first room

patent cliff
#

Yeah is there nitra in that room or anything worth getting

placid crane
#

If you go down from the tunnel from the black box you'll find ~60 nitra

#

You don't need to go down in the room or around, there is one sneaky leech

#

Maybe I should'nt have said that 👀

patent cliff
#

|| our scout already found it on the alst run lol ||

zealous coral
#

||10/10 must have experience in any Deep Dive... someone gets leeched||

iron sail
#

many times leached in Deep Dive

#

otherwise easy af

wraith shard
#

how hard is the EDD?

shadow shoal
#

This Deep Dive was honestly rough. First stage kept spamming menaces, and second kept spamming Grabbers

#

was very spooky

placid crane
#

first stage is arguebly hardest

rustic fjord
#

Got 3 bulks on stage 1 edd

#

Same run

#

Needless to say, i didnt complete the first stage

brisk pine
#

stage 1 can be a pain but somehow breezed through first try with randoms

quiet zenith
#

How long does a Deep dive take on average?

#

Running on a laptop, so if its more than an hour blasted thing will turn into a a slab of molten plastic

short heron
#

just close chrome 5head

quiet zenith
brisk pine
#

it averages around the hour mark for EDD

#

DD is more on the 30-35 min mark

quiet zenith
#

Gotcha

sinful oak
#

I'm gonna try this week deep dive solo with driller, is it doable if i bring crspr and tcf epc?

long knoll
#

damn this elite deep dive was kind of a pushover

sinful oak
#

Okay. Last week dd was quite painful with bosco

long knoll
#

edd or regular dd

sinful oak
#

Regular dd solo, graduation test before branching out to another class. I'm a greenbeard beardling

long knoll
#

ahh ok, well good luck, and im not sure about normal dd but crspr and thin containment should work well

wraith shard
#

stage 3 was the hardest for us, but I've finally completed my first edd

slender river
#

Well that EDD was a breeze, watch out for bulks on stage 1 though, make sure whoever it is following gets the hell away from doretta. Basically your success is determined by self-aware competency in your team as per usual, so gl

radiant obsidian
trail hound
#

Damn, this edd was easy as hell

#

I didn't find out it was an edd until edd 2

#

I thought I was queuing up for DD

wispy harbor
#

Damn it this EDD immediately reminds me why I really dislike Escort duty solo

obtuse pasture
#

this EDD really is easy unless you roll unlucky elites on stage 1

#

Stage 3 is a joke

wispy harbor
#

Well id consider myself unlucky there with elite menace's

#

Can't repair and kill them quickly

obtuse pasture
stuck moth
#

The layout of the map is what makes this edd challenging for the non veterans

fresh sedge
#

Just NTP and coast.

crimson tinsel
#

And careless teammates diving into the pit

#

I also was playing as Engie which is my least played dwarf

fresh sedge
#

I think I could have got 1,000 kills if I had a different build this EDD.

crimson tinsel
#

I think I had about 900

fresh sedge
#

I was gunner tho.

#

Did out kill the team, but I lost a lot of kills to DoT play

tidal spruce
#

DOT kills don't count for kills? what

old widget
#

I think they only count if your DoT tick does the kill, so e.g. if you use neurotoxin AC on a pile of bugs and chip them down to 10% health and driller comes along and flames them all to death then driller gets all the kills

sullen nest
#

if you deal damage to an enemy it counts as a kill when it dies

fluid fern
#

I don't grade people based on # of bugs killed or mined, that info isn't really meant to imply that someone did better than another player; It's more-so an indicator of your own personal effort that mission

#

There's so much more that goes into doing well than just killing bugs and mining, teamwork and having a good time are the most important things imo

old widget
#

Oh same. Was just answering a game mechanics question

fringe kettle
rapid salmon
#

woof, that first one was kinda rough

#

It came down to me just spamming my shield down and repairing doretta constantly for the last few moments

#

It wouldn't have been so close, however, if a bloody Oppressor didn't camp on Doretta and keep attacking her... while his butt was INSIDE doretta

#

I couldn't hit it. Had to rely on Bosco's magical clipping power to take it out, somehow

#

but that cost me the entire right side of her

thorn cosmos
#

whats the EDD course this week

supple jewel
wraith shard
#

Stage one is the tough part of the edd. Watch out for leeches stage 2

brisk pine
#

how do you guys get dread spawns in swarms????

thick summit
#

Round 1 was the wrost

cursive zodiac
#

Anyone on PC looking to do EDD?

wet pond
void karma
#

Hey there, I'm kinda new to the game (Only did my first Elite Deep Dive today) and I was wondering if anyone has any tips/tricks/ builds I can do with the sludge pump, I love the weapon's design a lot but the gameplay just isn't clicking with me.

old basin
#

and even then it (imo) does a worse job at this than the flamethrower, since you can just build for sticky flames on that + sticky flames aren't bound to the floor

#

build-wise, i'd suggest browsing builds on karl.gg, although basically any build on the weapon is viable
and tip-wise, the only thing you really need to do to use it effectively is to aim a little forward of a crowd's center to trying & maximise the amount of enemies stuck in the puddles

void karma
#

Thank you for the tips

acoustic peak
sour totem
#

Does scanning the mini mule for its legs activate a swarm?

valid phoenix
#

nah

old widget
sour totem
#

@old widget TY!

quasi crane
#

If I abort out of a Deep Dive, will my progress be saved?

mellow cove
#

No

#

You'll only keep stage rewards

supple jewel
tight prawn
#

i've seen 3 total dreadnought spawns, two of which were in the last week

random rampart
#

So random dreads exist since at least prior to u35 and u34

tight prawn
#

yeah random dreads existed for a while, they're just more common now it seems like

obtuse pasture
#

probably proximity/recency bias there..

#

if you happen to get 2 in 20 missions you are probably an outlier.. anecdotally.

#

Conversely there are players that will argue that dread spawns as wave replacements don't happen because they haven't experienced them..

#

assuming a minimum of 2 "announced waves"/mission at something like 1% chance of it happening.. that is still 50 missions per dread event (mean average) .. assuming the mission types you are playing don't have passive waves only .. like elims or constraints on what can spawn..

wet pond
wanton vessel
#

I think I encountered 1 after U35 of all my 200 hours of playtime (split roughly 50/50 with U34 and U35 I think)

#

pretty sure it's just very rare that it would take a lot of sample size to accurately estimate the chance of it happening

wet pond
#

i took a break for a while, and came back at u33 and probably played for about 300hr since then, only seen 2, both after u35

wanton vessel
#

is the surprise dred event even possible in DD/EDD?

wet pond
#

well several people said they got it this week

wanton vessel
#

that would be nightmare for speedrunners

#

imagine clocking a good run and the game proceed to spawn it

wet pond
#

you could always ignore it

#

still would suck tho

finite carbon
#

for a beginner with zero prestige so no access to Forge, what secondary is best? the shotty or smgs

obtuse pasture
#

shotty on scout that is

finite carbon
#

smg just not worth it or does it get better?

obtuse pasture
#

otherwise generally not so great

humble sparrow
#

Zhukov NUK17 OCs can change a lot about the weapon, and it takes more effort to wipe out hordes of enemies with the SMGs.

#

Super Blowthrough Rounds on the Boomstick lets you hit aprox 4 enemies max with each pellet.

finite carbon
#

guessing OCs are the Forge stuffs? I wish I knew how to level effectively xD I wanna toy around with endgame stuff

humble sparrow
#

Generally just play, and learn how to search through caves faster.

#

Bosco (solo run friend bot) can do a surprising number of things too.

finite carbon
#

isnt it the faster you run the less xp though?

#

cause ur not mining or doing the secondary objective

humble sparrow
#

Yea, I mean learning how to sweep areas more effectively, and things like spotting minerals/stuff in the darkness at times.

finite carbon
#

ah well gonna try some more runs rn, smg is my next unlock on scouty

old widget
#

(Friendly reminder that this channel is for discussing the endgame “Deep Dive” content, not for general “deep dive discussions” on particular topics like weapon builds)

charred radish
#

im assuming the EDD is easy from that pin, anyone who played got some tips?

opal burrow
#

2nd stage is the hardest

icy terrace
opal burrow
#

Yeah just avoid the BET-C

icy terrace
#

so far... 6 of the 8 teams i have tried the dive with fail to realize it... it hurts my soul

opal burrow
#

3rd stage is really simple, just abuse the hell out of Critical Weakness

#

We had like 400 nitra left over so we just started blasting

charred radish
jolly hazel
#

it gets left behind anyways

charred radish
#

shhh

old widget
#

Yeah, avoid BETC, remember crit weakness

Also cavegen on stage 3 is a bit wonky
(But sandblasted, so everyone’s a driller)

warped wave
#

I havent played in a while... when about would I be ready to start doing regular or elite deep dives?

drifting parcel
#

holy shit edd1 is hard solo

obtuse pasture
drifting parcel
#

have tried with engi and gunner so far, p3/4 of ommoran turns into constantly trying to repair with no chance to deal with the swarm

grave saddle
#

Any tips for the last EDD?

#

the egg mission

jolly hazel
#

don't pull more than 1 egg

#

shoot weakspots

jolly hazel
obtuse pasture
jolly hazel
#

dd max difficulty is hazard 4 and u won't really run into nitra issues

#

edd once u can handle a haz 5 mission and pull your weight

humble sparrow
#

Good lord that Heartstone room is awful as Engineer, ||extremely compact in the combat zone.||

humble sparrow
old widget
jolly hazel
#

you cant

wraith shard
fresh sedge
#

You sound pretty new.

old widget
jolly hazel
next galleon
#

@wraith shard did you manage to finish the EDD? we played together yesterday and failed twice, but I tried again today with some friends and we managed in. It was hell though. Whoever said it was easy, bless your soul pickaxe

wraith shard
next galleon
#

ah ok, i didnt play last week's, I heard it was hell so it really would make this one look much easier. we kept getting blasted on stage 1 with the elites and didnt get any time to breath on stage 3, thats why i thought it was hard

wraith shard
#

hahahaha, glad you did it though brother

#

i never managed last week's edd sadly 😦

brisk pine
#

i did this week's EDD with randoms, just a few minutes below the hour mark

#

stage 1 and 2 were a breeze

#

stage 3 gave us quite some trouble

lilac glade
brisk pine
#

yeah

lilac glade
#

That first drilldozer gave me trouble

brisk pine
#

i believe we had doretta at full hp

#

until the end

lilac glade
#

Niicceee ya love to see it

jolly hazel
#

rng on the elites/menace spawns decides your fate

#

or God forbid elite bulk

sullen nest
#

well that's the last time I bring the LOK to an EDD
I mean, it worked, but man
that was way more painful than the other two primaries

wraith shard
#

I start the deep dive, six minutes in and a friend wants to join, I have to leave the mission because I can't invite. Why?

#

I can understand stage 2 and 3, but at the beginning of stage 1 before I've completed any objectives I should be able to invite somebody

old widget
brisk pagoda
#

deep dive you have to do together from the start, the only way to join it during is if you lose connection and rejoin

queen patrol
#

i just got the deep for speed achievement with 12 seconds to spare AAAAAA

frail patrol
#

wtf is up with EDD stage 2 and all the swarms? Its honestly ridiculous how much shit spawns

mellow cove
#

Don't remember having any issues with it

jolly hazel
#

only got two lol

#

bugs per swarm is tied to player count

reef shoal
#

honestly stage 3 was worse cuz we got detonators as well

mellow cove
#

I don't think I got any dets

valid phoenix
#

there was one on stage 3

reef shoal
#

we got one on stage 2 as well

wanton vessel
#

there's quite a lot more bulk spawned recently

charred radish
#

It's a bulkvation, hide your beers

placid turret
#

just lost EDD because my entire team fell down a hole dug by an oppressor and got stuck lol

#

didnt even know they could dig

odd comet
#

You didn't have drills or platforms or ziplines?

sullen nest
#

you didn't know they could dig?

main lantern
#

My team died in that hole on stage 3 elite

#

And there are no quick hooks out of there so I died too

#

On a stage 3

#

With weakspot bugs

atomic prawn
#

Tried out the sludge gun for edd. I like cryo more still 😂

bronze berry
#

Stage 2 betc isnt real. Dont do it. It doesnt exist. Please stop doing it

mellow cove
#

That's what I thought

#

My teammate didn't think so

valid phoenix
#

haha embedded dets go brrrr

clear folio
#

just did the last deep dive to be kicked at the end for no reason, is there a way to report this ?

old widget
clear folio
#

damn

old widget
#

The discord community here in #lfg-steam is generally pretty solid if you want some insurance against such behavior. Or you could host

clear folio
#

yeah, i will do that next time

stoic ocean
#

that kinda behavior seems just common enough that i dont think i'll do random deep dives basically ever. I've only experienced a couple random-feeling kicks but nothing right at the end of a mission thankfully

spare flume
#

Finished an EDD, went down like 12 times in the last part

#

Guess that's what I get for being a goblin.

oblique skiff
#

is there a question channel?

spare flume
snow vale
#

That is maddening, hadn't happened to me but I always host and fortunately not had to kick anyone either

sharp jacinth
#

So I’ve never done a deep dive before. What do I need to know before going in?

leaden cypress
#

ofc that's a personal opinion, if you feel at ease by taking your time, go for it nice

humble sparrow
#

Nitra carries over between sections, and whatever minerals you're carrying into the pod in stage 1 and 2 (remember to deposit after getting back out).

blazing marten
leaden cypress
#

yeah

#

i preferred to give general advices as specific advices would be way too long to enumerate notnice

blazing marten
#

Basically what I'd say is good "foundation" for Deep Dives:
If you can run Haz 4s with no issues, you can likely do both normal DD and EDD. Now that doesn't mean HOW well you'll get on, but can you do them? Yes.

leaden cypress
#

Well i've seen people used to play on haz 3 clear an EDD

#

mostly because it was a very easy one + cryo cannon

humble sparrow
#

Cryo Cannon pretty much takes care of ground enemies

leaden cypress
#

whereas others were so hard (& so rare notnice ) that even being used to haz 5 wouldn't guarantee an easy run

#

well flying enemies too with snowball

humble sparrow
#

Last week's EDD Low O2 PE+(Dread) looked like a horror story combo.

#

PE Spawns so you'd get swarms during the Dread battle.

leaden cypress
#

I recall one on hollow bough

#

It had so few nitra that you had to be extremely careful with how you had to use your supplies

#

i don't remember the first stage, aside that it had literally less than 160 nitra

#

stage 2 was a gigantic room with 6 eggs to collect + a hiveguard egg behind 4 spitballers

#

along with a menace & a breeder roaming around (4 players)

#

Most of the nitra was on the ceiling so you had to make bridges with platforms

#

Last stage was 2 dreads, with one of them (twins) being right behind the drop pod

#

Anyway that was a mess & i'd love to see that again nice

old widget
leaden cypress
gleaming gust
#

These deep dives haven't been bad

#

Did quite enjoy them and managed to complete stage 1 and 2 of the elite deep dive

tepid shell
#

Can industrial sabotage be a deep dive mission?

sullen nest
#

no

#

Not currently, at least

tepid shell
#

Ty

iron sail
#

this edd was the first one i have done first try

#

then the second try

#

was not so good

jolly hazel
#

is there an agreed upon optimal player count for EDD?

#

or just down to preference

sullen nest
#

one
me

leaden cypress
#

Your choice but 4 players is the usual way to go

#

Each class has its own role

severe tusk
#

Duos are arguably the easiest way to do EDDs as you always have plenty of nitra and 2 classes should be able to fill in each other's weaknesses. Engi and Scout duos in particular are really strong.

jolly hazel
#

I only ask cuz engie+scout felt so much more manageable than 4 man

#

oh lol

severe tusk
#

Assuming everyone can carry their own weight, of course.

#

I personally enjoy 4 man groups, but occasionally an EDD will be tough and will also be nitra tight, so unless all 4 players are good and the group is doing things quickly then it can be hard to win. So sometimes I drop down to a 3 man group or do a duo run in those situations.

fallow niche
#

i've had fun doing EDDs as a gunner/driller duo

#

traversal can take a little work but there's certainly no lack of damage being pumped out

glass tulip
#

does iron will reset every stage of a deep dive?

#

and field medic insta-revive?

ashen patrol
#

yes

leaden cypress
#

Actually all the actives perk will reset at each new stage

manic pivotBOT
#

_ _
rocknstoneATTENTION MINERS!rocknstone
We are hearing rumors that some dwarves are still not done with this weeks Deep_DiveDeep DivesDeep_Dive!
We want to remind you that there's only half a week left until our scanners pick up new missions!
_ _

charred radish
#

Thanks mission control, I'm off tomorrow, so I'll work on it

wraith shard
#

how are the deep dives this week

#

any less or more insane than the last two

charred radish
#

I've heard they aren't as intense

jolly hazel
#

less

frosty vapor
#

had the elite dive crash twice now

#

never had one do that

atomic prawn
#

this week's is way less intense compared to the previous 2

#

elite threat isn't too hard to handle since it's just stage 1

#

regen bugs ain't too bad because of crit weakness either (unless you're driller then sad life stage 3)

jolly hazel
#

just pray u don't get 3 elite bulks lmao

#

on stage 1 that is

prisma dune
half jetty
#

I planning on doing my first deep dive soon 👶 any tips?

charred radish
#

Nitra, ammo and health carries over stages

#

So keep that in mind, dont go wasting everything at the end

#

Stuff like iron will, field medic and such, however, does reset per stage so use that knowledge as well

#

Other than that common game knowledge

#

Be quick. Do your missions get out. There's no extra minerals to side track you

#

Only gold, and I recommend ignoring it unless you're confident

#

Completing it is more important, and you get a lot of gold anyway

jovial plover
#

Does gunner shield protects the drilldozer from the falling boulders (2nd part of omoran drilling)? Having hard time soloing with gunner due to that (having to fix and defend the drilldozer) - in the edd 1st stage

solar nova
#

Theoretically it shld, but iirc u can’t drop shields on top the dozer, it’ll fall through

#

And the Boulder impact has a large AoE, so you’ll need a decently big shield as well

jovial plover
#

I believe my shield has about 4m radius but the boulder still damage the doretta

dark raven
#

i think you'd need upgrades to cover dozer completely and i'm not so sure that's even possbile, it's quite large thing

solar nova
#

Indeed

#

If u want to prevent the boulders from hitting without shooting them your best shot is engineer platforming

#

Tricky to get the right distance though

#

Too close and the dozer gets hit even without direct contact

#

or u could always have your driller be the drill that pierces the heavens

pseudo spade
#

Just finished my first EDD as a solo gunner. That was a trip.

jovial plover
#

aight noted thanks guys

#

i ll enlist help from my engies friends then if necessary hahaha

tough musk
#

Can I play EDD with non promoted class?

#

Solo I mean.

charred radish
#

No

#

I don't think you can even access the terminal without a promoted class

tough musk
#

I'm close to promoting one class. Will I be able to access EDD or DD with any class after that?