#deep-dive-discussion
1 messages · Page 210 of 1
This chat is the best
Because it doesn’t get spammed so much that I can’t see my previous messages lol
i just finished my first deep dive! im curious, is morkite always an objective in each stage?
no, it's just RNG
cheers
is the EDD hard this week?
Compared to many others from the past, I wouldn't say so
elite threat might be a problem on stage 3 if you're not very experienced
Not really. Elites might be annoying, but nothing a little focus fire wont fix.
This is said almost every single time
Actually no
They usually say it’s easier than usual
Then on occasion they say it’s harder than usual
Never do they just say it’s an average edd
Dont get it why is there no reconnection for the deep dives if u get disconnected... 3rd mission none the less...
Dependa on how coordinated or lack of with team play.
Gotchya
if you have bad internet, make sure you host
it's not enough for you to lose out, so must everyone else
lets just say that its not as hard as the one like two weeks ago with dread fight in every stage
Omfg this weeks EDD was fucking Cancerous
in the sense that I took on so much radiation that i'm now just a walking blob of cancer cells
How much pain the EDD right now?
My previous EDD stop in second stage, I hate thoes elite enemy
this one wasn't that bad, there was lots of mactera considering there not being a modifier for it
I didn't bring snowball and wished I did, but we did it without any major hiccups
Not to mention there is a lot of nitra
EDD was a nice challenge
though it would've been more fun if there wasn't so much nitra around
how hard are deep dives, I've yet to take one on but I might do one tonight
EDD is nice but it feels just like any other mission, it should be a unique mod different from the regular stuff, its just 3 missions one after another that are forced difficulties
like there is legit nothing special about it, not gameplaywise or reward wise
each new section in a deep dive increase the difficulty by .5, it starts at haz 3, so it goes haz 3, haz 3.5 and haz 4
Elite deep dives start at 4.5 and ends at 5.5
Wiki says otherwise
What the
I'm pretty sure it was 3/3.5/3.5

Well i'm not gonna complain for more difficulty 
wiki says 3/3.5/3.5
wuuut

brb, gotta notify the wiki guys
Deep Dive Terminal
Deep Dives are an End Game mechanic that was introduced in Update 25: Endgame - Part 1. Deep Dives are accessible to the player once they have promoted their first Dwarf, while Elite Deep Dives also require the completion of a Deep Dive (only once). The mechanic consists of two pre-seeded, difficulty locked variants: Dee...
notified the wiki editors, we'll have the answer soon
Aight, thx 
wait when did it change to be 3.5 on two of them
It's always been 3.5
guess ur as lost as i am lol
The edit was made by a nameless person saying it was a typo. Hardly anything trustworthy 
oh well that sucks
its annoying how its the only one that acts like that since all the other ones increase by .5
it may just be deep dive premium:
- extra 3 cores
- harder difficulty
- the luxury of consistently upping the diff by .5
Guys I completed my first elite deep dive😤
I think it was the witches hat that did it.
Now do it 3️⃣
The resupply is here! 

Now do it solo drunk no bosco as scout
id do it
It's actually the Sorting Hat from Harry Potter. Bang, welcome to the House Dirt Diggers. Your shovel is in your locker.
one of these days i'll get through an EDD, one of these days. have gotten nuked on the second stage in both EDDs i've tried so far (not the same EDD)
at least i can get the extra blank core from stage 1
Just try it at the start of the new wipe
Lots of random lobbies with high level people
Makes Edd easy
But then did you complete the edd, or were you just along for the ride?
I don't think so
Oh that’s a neat Easter egg
am i the only one thats missing one morkite on the last part of dd :D
ah yes the last piece fell into one of the cracks that freeze you
Funny how the drop pod just lands right next to us during the mining mission aspect. Host was afk since most of the first stage
AFK the entire time during this stage too so it just puts the drop pod next to us for one of the quickest extractions of all time XD
How are you able to post pictures? I can’t add any to this thread
That’s so lucky
Linked it from gyazo
Ah right I need to try that
I just noticed the chat. "well that's convenient." haha
Am I just playing at the wrong time of day or are there a lot less elite deep dives on the server list? compared to the normal deep dives..
It's pretty normal before the reset I'd say, most people got it done already
Ah thats true, Ill make sure to look earlier in the week. Thanks 
I still need to do it too.
how do you handle soloing the salvage stages where you can't leave the area?
_ _
ATTENTION MINERS!
Planet scanning is now booting up, 24 hours left until new
Deep Dives
!
_ _
If you host a deep dive in #lfg-steam you can usually find one up until reset, I had 2 people who already did the edd join me because I was short handed and it was fun.
Depends on the builds. Many secondary builds do have amazing burst DPS which can outshine your primary though. If you want to play the numbers game you can mock up builds on Karl.gg and it will show you DPS values.
Magic bullet on gunner is a life saver
I have only performed a single EDD and I was carried so hard. I would assist but I am really not good at it. Didn't get my cheevo for it either.
I've solo'd a couple regular deep dives so maybe the temperature on my garbage is cooling
I missed the deep for speed one by less than 10 mins too.
I've only completed one EDD too and was playing gunner with bullet hell OC
I was carrying my weight but only because I was chewing through half our resupplies by myself
Tons of kills tho
I may need to overhaul my loadouts when those new slots come along
reserve one or two for higher haz levels
Ya for sure. I need a more ammo efficient build for EDDs
I spend most of my time on haz 3/4 so...
for gunner at least
Bullet hell is the ammo hungry gunner build
Is there a place where one can look up the objectives of the current DD and EDD?
Hello, I'm not a local here, what time can I expect an update on GMT
doing a normal deep dive, can join in via #lfg-steam
For the weekly deep dives or the next big update?
12 AM GMT
do an elite deep dive with randos
run going well and got to third one
suddenly hear tunneling as we are getting everything ready
bulk detonator appears and somehow kills me when i wasn't in range and also killed another dwarf
suddenly a swarm of bugs come in to make things worse after we managed to kill the bulk
we die
bulk detonaters fw
If a bulk detonator approached me like that I would openly accept death
Not out of respect
But out of fear
_ _
ATTENTION MINERS!
Planet scanning is still in progress, 12 hours left until new
Deep Dives
!
_ _
tommorrow will be the day i can see it now
they were waiting for triple escort magma core edd to release with all of the new guns
@hushed sequoia Going to spend all my minerals on making sure I have the best modifications for all of the new presents in a few hours
Bulk detonators range is no joke. I always stand double the distance of where I think it will blow up.
I tend to throw a shield down even if I don't think it will blow it's load all over my team
yeah you can stop bulk bombs from hitting you in you toss a shield down
unless it blows up INSIDE the shield
also worth doing in magma core so you don't have a massive bunch of slag to walk on
I'm gonna try and solo this regular deep dive again, wish me luck
_ _
ATTENTION MINERS!
New
Deep Dives
will be available in one hour!
_ _
The feeling when you dig the black box down into an igloo cave to defend it, and a detonator shows up to the party.
that's the karma you get for bunkering
_ _
ATTENTION MINERS!
New
Deep Dives
are now available!
_ _
DEEP DIVE
Region: Salt Pits | Code Name: Morning Elevation
Stage 1:
225 Morkite + 📡 1 Black Box |
Mactera Plague
Stage 2:
Protect the Drilldozer +
2 Eggs |
No Mutators!
Stage 3:
250 Morkite +
Classic Dreadnought |
Low Oxygen
ELITE: DEEP DIVE
Region: Sandblasted Corridors | Code Name: Rancid Shelter
Stage 1:
200 Morkite + 📡 1 Black Box |
Cave Leech Cluster
Stage 2:
Protect the Drilldozer +
2 Eggs |
No Mutators!
Stage 3:
6 Eggs +
150 Morkite |
Lethal Enemies
(Deep Dive info may be slow this week, everyone wants to play the Update after all lol)
deez eggs
I dunno how to feel about these dives being so identical lmao
earie
joined a rando for the deep dive and it went pretty good
got my first deep dive achievement and my "under 45 mins" achievement
is there any way to view past mission stats?
There is a terminal in your Cabin, outside of that I don't believe so sadly
EDD 3rd 6 eggs + 150 morkite / lethal enemie
In the med bay I think it shows
Interesting, no DD/EDD with the new mission - a bit different from how Doretta/Refinery were released.
there would be less than 30% completion rate on the deep dives if the new mission was in there
people do not read or learn or do the tutorial assignments before doing them
they said in a dev stream that they weren't going to add the new mission type to deep dives yet, I think they said it's too big for a normal DD stage so they'd have to cut it down a bit. they also said they might do it in the future, but I don't think they confirmed anything.
then get confused and ask in here how to do them
Does anyone know if the game is going to be on sale anytime soon?
definitely during the holidays if you're willing to wait... a few weeks or a month
Its for sale rn 
oh it's always for sale but not always on sale
bruh
Write a sob story about being unable to get it on the reddit for a 50-70% chance of someone gifting it
Lol should i?
But isn't this against the laws of a decent person?
Its also against the subreddit rules p sure
EDD last stage is a bit too brutal for me
Thursday morning
@last frost I guess it’s actually on sale rn for 50% off
I just saw and bough, But thanks for the heads up!
Are any aspects of the new mission type a possible part of future deep dives?
According to what others heard in the dev streams, no immediate plans to include in DD/EDD but may show up later in a trimmed down fashion
Hi I am using them via steam unfortunately he does not want to connect to normal online
https://cdn.discordapp.com/attachments/742698327958618132/905910302267310100/unknown.png
Having the same problem. Playing most of the day, now cant connect on any server. No list, nothing.
Ok so it's a general steam-related failure and not my game that's having a problem?
i have also this error...
First time seeing this. Can u connect on regular dives?
also no
Ok, thank you, I'm afraid I bought the game for nothing
theres so many people the servers couldnt take it
At least the game is gaining popularity and coming to life immensely
yes
again ?
anyone else just getting full ammo between deep dive stages?
not 1, but 2 betc's
randomly, definitely a bug
Is starting enemy placement always the same? I sure don't want to deal with a spawncamping gank of 3 spitballers, 2 trawlers and dozens of general bugs if it's the case
yo i just started playing when finding out the update truly coming out (after playing the beta) and my character went from presteige 1 level 2 back to just level 11 with loosing a bunch of cosmetics
So you played on the experimental branch, made progress there, now back on the live branch progress has "regressed?"
That's not a bug, that's the save files being separate.
Don't they like literally warn you that experimental has separate progress?
could but tbh my friend told me to go instantly go experamental so i just belived him
yeah it's bcuz like . could just bump your save to 100% and then transfer which would be a bit naff
also that's weird . like didn't even happen to the whole team, gunner kept missin out lol
for my latest deep dives out of 3 cases of people ending empty 2 cases got full ammo and one didn't get anything
dds give exp for season pass? not challnges
yes but they count as single mission
okay
ive encountered a glitch (i think) engineer is a level 12 but hes unable to get the other grenade selection
It's known
anyone else getting full ammo when they load into the next deep dive mission? Is this a bug?
Seems to be, you’re not the first to report it
Looks like DRG-4092 is logged on it, feel free to go add a “me too” comment
As Engi u get full turret ammo, yes ...if u mean that 😄
so, if you complete a deep dive you only get season points equal to one mission? why tho
That’s harsh
Why does it seem no one is doing deep dives right now this week?
people are unlocking things
im in the EDD atm and in the 3rd stage all other dwarfs got full ammo except me
end of stage 2 we had no ammo no nitra
this was the hardest EDD i ever did
so, how many elite deep dives need you to unlock the achievement for completeting an elite deep dive, so far ive done 3 and no achievement unlocked?
for Elite Diver u need to complete just one EDD
at least the drilldozer stage doesnt have any mutators
anyone doing EDD?
just got through the edd with my 21111 eraser lok1 and 11114 electro breach cutter
this is my go to loadout from now on
didnt have any issues and had like 950 kill score
(with 12 downs lol)
Deep dives (both types) are always 1 refuel aren't they?
Is there any way to still get access to the scale brigarde armor
Player level 100 assignment
yes, iirc
man, stage 3 of this EDD is hell
Haz 5.5 lethal = don’t get bit for sure
Yep
we were hiding inside the drop pod for like 10 minutes before finally having murdered everything lol
and then 2 bulks spawned at once, that level really wants you dead huh
im so tired of greenbeards bunkering the first stage
then getting unsurprisingly overwhelmed once they get out or when an oppressor fucks them up
is it possible to get any of the newer mission types like refining liquid morkite on deep dives? or is it only the OG mission types
like for the black box? why would you bunker that
lmao
yes the fucking black box
in a narrow hallway

like wtf?
it's already enough of a bunker
i just got kicked from edd for starting it before the driller could finish bunkering
even tho i had just cleared out the first swarm easily
ik it was a bit rude but it wasnt banworthy especially since we werent gonna lose
yes pretty sure you can get anything
you can't get the newest one
im not sure which class i should play
i really like gunner but the utility of driller is so good
i was playing the pipe mission for the first time and i straight up couldnt complete it with gunner
alright i guess i'll main gunner & driller
two escort mission 😒
gunner is fun with friends, driller is fun at killing your friends
i dont have friends 🤪
jebus the last EDD mission was rough, we had no one with good long range damage, scout had the new plasma gun
The last edd room is HUGE
It came down to me having to kite and revive everyone else at the beginning
stop by #lfg-steam then! you can meet people and chat with a mic.
4.5 then 5 then 5.5
edd gave me ammo on lok-1 after leaving on mission 1?
is that normal I thought you kept your ammo count the same
It seems to be a new bug since two weeks ago
just wondering how much pp do you get from completing dd?
I finished mine solo and all I got is less than a double exp mission
I just finished the reg deep dive as a scout and the engy wouldn’t put up any platforms for me 😢
It’s not so bad on the nitra, but that morkite on the concave walls 😬
yeh mountain goating is so much fun
but you have to time your power attack very well to get morkite or gold
Yeah, gotta keep improving my aim on those difficult ones! So I can become an independent scout who don’t need no plats 
If you don’t lose 3/4 of your health from fall damage trying to get minerals on an overhang, are you even trying? #scoutlife
(Jokes aside, engi plats on minerals for scout is one of the most satisfying coop gameplay combos ever, and folks who don’t do it make me sad)
I break my legs to keep this family’s guns well fed
This is the way
Yeah it’s weird to me cause I love giving the plats as engi, it makes me feel so helpful
EDD counts as a single mission for the battle pass?
Deep Dives don't progress battle pass (aside from EXP I guess)
kinda stupid, as progress seems pretty slow anyways
A question if i have a mod enabled that isnt updated to the newest version what happens
It either breaks and does nothing, you get lucky and it continues working like nothing happened, or it crashes your game
to the ppl in my edd, sry i had to go - host that had to go cuz dorm building had a fire alarm
oop
normal deep dive for the boys(and others)
Regular DD almost wiped us during the stage three extraction, thanks to the wonky layout + Low Oxygen. I (Scout) made it into the pod with a sliver of heath and O2, the rest of the team went down just outside the door. Tried to grab them, but as soon as I stepped a toe outside the pod, all hell would break loose.
😔 
aw man, so close to completing EDD this time. halfway through last mission
one of these days i'll make it
is there any difference between all surviving or leaving someone behind on the first two missions?
Not to my knowledge. If you leave someone behind on stage 1 or 2, they'll be back and ready to go in the next stage
what are the best modificitations for Lok1 smart rifle?
chew
what are the stages for normal DD?
check pins
ty
What's the point of the Drak? Seems to just be a worse version of Zhukovs
Genuinely confused on how it's supposed to be used
its basically an SMG, honestly im finding it way better than the zhukov and GK2 in terms of damage
if you get the bouncy mod you can put on the AOE and shred
Why would the class with a shotgun and a dual machine pistols need an SMG? Kinda mad about it tbh
same here, i was hoping for a more unique weapon since scout is my main
but its fun to use at least
Yea it's definitely fun but it's nothing unique, pretty much a copy paste of the Zhukovs
what part of it is like t he zhukovs besdies the fire rate?
I mean role more so
It actually does less damage and less fire rate than the zhukovs
Only thing it seems to have over the Zhukovs is it's armor break
ah, well its definitely more suited for the primary role. longer range, not as much spread, zhukov are more for really close range
honestly im finding myself dealing more damage with the DRAK than zhukov, whats your build?
I can't look rn as I'm mid mission but I'll tell you when I'm out
mkay
I'm wondering how you're doing more damage tho because even with a damage increase the drak does less
hmm
im able to kill a regular grunt in 5 shots
i usually only aim for the head no matter what
Same here, atleast with anything that isn't an oppressor
maybe I just feel like im doing more damage then, becausse idk at that point
Yea I feel like it would be better if you could take both the Damage increase and the mag increase, as is have a decent gun that runs out of ammo or a gun that still runs out of ammo because of how much ammo it tanks to kill
Fun to use tho
fun to use for sure, definitely want the bouncy overclock for it because that would save a bit of ammo and add damage
nice change of pace from GK2 and m100
is this weeks elite hard?
btw I've never actually asked anyone but how hard does this game scale in difficulty with number of players available?
if you forget last one is lethal hazard
Driller time.
its on the wiki
if u forget last is lethal hazard u might be. in danger
Thanks.
I gotta get back into these cuz I have no blank... core? I forgot what they're claled.
blank matrix core for machines ya
I felt that
especially on the drilldozer mission, the second one
the waves were INCESSANT on the fuel stops
It's 21212
wait the only thing that changes is enemy damage?
Our biggest problem on this weeks EDD was ammo
We got through it but just barely
Anybody else have that happen
Nope, the team of pubs I ran with had plenty to spare, i think we had around 300-400 ish nitra to spare. Definitely harder though
we were all running the new weapons too
we had to burn a few more than I'd like in the drilldozer segment
I think we had one left?
Hi guys IDK if this is the correct channel to post it on but I have a pretty annoying bug and it does not go away, please help 😦 . My grenades on the gunner appear block (as if you need to be minimum level 5 to have the incendiary) I'm level 14 gunner, level 15 minner, and 1 promotion level 8 driller (60hrs gameplay) I can send screenshots but it has not fix it self 😦
Usually this would be a conversation for #bug-discussion , but the developers addressed this earlier in a tweet you can find at #community-and-server-announcements message
oh ok ok nice! Pretty new to this game and discord. Awesome to see developers provide this level of attention to its community bugs (cuff cuff bugisoft) Thanks!
anyone else get resupplied between stages for the normal deep dive this week?
@terse saddle #modded-drg-chat
!dd
deep dives should award extra performance points
remind me, are korloks/bet-c in dives RNG or fixed in the seed?
doretta's head doesn't carry over from one stage of a deep dive to another, literally unplayable
Does the deep dive have any elements from the new sabotage mission type?
no, apparently it's going to get something related to it next season
just did my first solo deep dive
Do Bet-c's on deep dives give XP still
Hello, have admins here ? I see cheater (speed hack)
They do not, and never have, AFAIK.
They are part of the seed, but they are affected by player count (and not in the way you expect - player count is just an input to the RNG, it’s not a scaling thing, so e.g. sometimes 2p games will see them and 4p won’t)
It’s a documented bug that’s been properly reported, haven’t heard what the devs say yet but presumably it will be fixed at some point.
They do already have substantial guaranteed rewards, so chances are it’s intentional to not provide even more rewards for the PP
no i refuse your logic
more incentives to deep dives mean more people doing deep dives means easier to find groups
Drg hackers are op. I played with some guy who had infinite ammo and was spamming the PGL.
There’s no anti-cheat engine (it’s a co-op game) so sadly these things can happen. Just have to make a mental note not to play with that player again and move on, as there’s also no player reporting mechanism and blocking players via Steam won’t block them in DRG
i think dds only grant the amount of pp a single mission would grant.
they don't have to be give much more, but the qeuivalent of 3 missions would be more than reasonable
всем привет
yep, true, just saying that PP is used to unlock cosmetics/frameworks over time, while DD just outright gives you blank, weapon, and cosmetic matrix cores which is arguably a more powerful reward already
(but I'll confess that it seems like not granting 3 missions' worth of PP feels like a bug/oversight rather than a design decision)
fair point, but looking at the unlock tree, and how it's designed, you need a lot of levels to skip stuff
and currently it feels really grindy
it /is/ really grindy, yup
their FAQ states that they don't expect everyone to finish it within the season, by design
this is also fair, but you can't even get the relevant stuff for your main class right now. nothing to complain if the design of the tree would be class based, and not randomly scattered.
All the acid spitters.. My solo run ended due to what I refer to as the Haz5-4pack-gruntstorm bug.. I swear I saw more grunts in one group than I have every seen.. The Egg in stage 2 with doretta.. disaster.. My team run of the EDD was ultra quite at the same point.. strange
ye i also saw some very meaty grunt waves
i was carpet bomber gunner and still had trouble with em especially when they get warden buffed
burned thru alot of ammo
2nd stage i saved eggs till after the drilldozer part
I was running lok1 engi :p .. good news is I got through EDD and DD with the LOK1 with no problems (and DD solo with LOK1 at first attepmpt)
Any advice on how to do Hazard 5 missions? enemies always surprise me and i die, enemies everywhere i cant outrun them, not enough damage, i die in around 3 hits?
You should probably be asking this in #drg-chat, not #deep-dive-discussion, but...
ah okay
The short answer is play more Hazard 4 - everything you learn in hazard 4 is transferrable to hazard 5.
The slightly longer answer is that you need to be a lot more proactive about avoiding damage and killing priority targets.
And you need the game sense to know when you need to reposition and what is the safest way to get to a new location that you can continue shooting from.
Oh, and in general you should be trying to avoid taking damage at all on higher difficulties.
Not saying you can't take damage, but in general if you are consciously choosing to tank hits on hazard 4-5 then something has gone wrong
Also acid spitters and mactera hurt
should i skip doing Elite deep dives when i cant even survive in Hazard 5 missions?
always try!
dont want to hinder people in multiplayer
eh, just be upfront that you're green to EDDs and you'll (eventually) find a group that doesn't mind
yo anyone done the EDD? the last room is being rough
I would personally say yes, EDDs are harder than Haz 5
Well at least harder than a haz 5 with no red warnings.
I've not spent much time playing either tho
It really all depends on RNG
i've done haz4 games that were way harder than a lot of EDDs
All of it because of RNG 
pretty much depends on the amount of specials spawned.
i've had some hellish hazard 3's just because of the amount of bulk detonators
what's the point of promoting a dwarf for the second time?
bragging rights
Flexing
is cheating bannable? i am seeing someone spam huge explosives for 100 times as driller
and whole team gets infinite healing somehow
no, kick them or leave
damn Elite Deep dive so hard, even with a cheater
hahaha i thanked the cheater for carrying us and reported his account.
what were they doing that was cheating?
gave everyone infinite health, he has infinite ammo. he can throw 15 proximity bombs at a time. team kill us by accident are our only deaths. once we revive we are healed back to 100%
ooooh shit
Modded lobby?
roughly how long are missions? And how long does new mission take?
So this might be a stupid question but I'm new, can you redo Deep dives to get more cores or is it once a week thing?
once a week
How many stops are on the drilldozer
Only 1 in DD/EDD
(Wasn’t always that way, but been that way for a while now)
you keep the same amount of ammo.
ok, thank you
_ _
ATTENTION MINERS!
We are hearing rumors that some dwarves are still not done with this weeks
Deep Dives
!
We want to remind you that there's only half a week left until our scanners pick up new missions!
_ _
However, U35 introduced a bug where folks get refills sometimes in between waves, even though they shouldn’t, so if you see it happen you’re not crazy. 🤷♂️
Had it happen both stages a couple of hours ago. Everyone got refills but me. 😔
If you talking about the bug that refills the support tools, it's known
and doesn't come from U35
Nope, not just the support tools. U35 introduced more ammo refill problems
Didn't notice
Pretty easy to spot when your team has 2 ammo bars each at the end of a stage and completely full 4 bars at the start of next stage
did you report the bug ?
Saw a Jira issue on it already, was going to go look it up
Also saw several inquiries on it in here
4118 and 4092 are the most recent hits, looks like
how many stops in dd: 2 escort duty
Beast master gives you a little extra damage, though it's kind of meh in that regard. What it's really good at is pulling aggro off of you
alright
Just make sure you aren't just grabbing normal grunts; guards are really tanky and slashers at least have good damage
You can honestly run pretty much whatever passives you want, though I strongly recommend having at least one health-related passive
such as what
Vampire, Sweet tooth, or Resupplier
Vampire gives a small amount of health back when killing a grunt or anything larger with a melee attack, really only good for melee-focused drillers. Sweet tooth gives more health back from consuming red sugar, which is okay for anyone but best for scouts as they have an easier time reaching red sugar veins
Resupplier is probably the best of the three
Yeah, a lot of people swear by vampire but I find that even as driller, I'm just not using melee enough to get any real benefit from it, let alone enough benefit to make it more worth than resupplier
Extra health from resupply+significantly faster resupply+reload all guns on resupply can be a literal lifesaver in a tight situation
Nah
the bugs will take damage before i can tame them
Bugs heal to full when you tame them
alright cool
im also having fps issues
can you help with that
i launched nvidia geforce
and it said i should be playing the game with everything on ultra
but everythings on low for me and im still getting low fps
Hey, do support tools regain ammo between Dd missions?
no
I've noticed that at least engi turret ammo is replenished and wondered if it was the same for others
tools are just like guns, but usually without damage attached
your clip/mag is refilled I think
and turret mag is big
died on the last stage of the dive on the first room
spitballer, trawler, menace, and two breeders
all in this massive, hard to navigate room
doing my first deep dive in about a year....
How many Red Sugar on this DD?
not a lot
Elite is very scarce
normal has a little more but less than I'd prefer
Also the third stage of the elite dive spawns you in a room with a shitton of annoying enemies in the starting room
2 breeders, a spitballer, 3 goo bombers and a menace
I was talk abour Basic DD
I just wanna know how many red sugar that's all
The last stage is a dreadnought tho
yeah its not worth it
I mean, maybe for the low 02 final mission
But thats about it
I think there's a bug going around that refills ammo right now I had it happen to me once on the EDD too and thought it was odd

That definetly happened to me each time we made it to the next stage
yeah it refills your turrets ammo all the time
Could someone explain me the real differences from elite and normal deep dives?
Deep Dive Terminal
Deep Dives are an End Game mechanic that was introduced in Update 25: Endgame - Part 1. Deep Dives are accessible to the player once they have promoted their first Dwarf, while Elite Deep Dives also require the completion of a Deep Dive (only once). The mechanic consists of two pre-seeded, difficulty locked variants: Dee...
Each reward can only be received once per variant, totaling six rewards every week.
so if i want to unlock 2 waepon cores in one day i'd have to complete both the normal and the elite dive
or one of them and the weekly core hunt.
can you do the same deep dive more than once to get more matrix cores?
or is it once only
oh woop answer is litteraly above me hah
nvm!
😛
guys my game isn't detected by this discord and i can't join games. Is it because i have xbox game pass version?
Yea only steam version works sorry dog
damn, this elite deep dive is quite nasty
yeah we just failed instantly in the 3rd stage, quite insane
no break at all from the second stage on 😄
Yeah same
Its really brutal
Just an endless flurry of annoying enemies
3 goo bombers for christ sake
@plucky forge @static hound looks like DD/EDD now gives proper performance points from latest patch notes today (patch 1 for Update 35)
Sounds like it /may/ have just been a cosmetic bug and you were already getting the full PP on the backend
just crashed and while trying to reconnect to my deep dive the game crashed again 👍 cant wait for the bug fixes to come out
Crashes are honestly pretty rarely game bugs, FWIW
Usually hardware/OS/driver issues, might double check the FAQ in #bug-discussion
how's the elite deep dive this week
like ive been playing this game on the same computer, updated all my drivers, validated the game files and im about to also reinstall the game.
and if that doesnt fix it
idk man ill just stop playing for a month and just wait
for an update
Hard as balls
rip me then
Just me or is the last stage in the normal deep dive pretty confusing
Yeah its wacky
stage 3 of this elite dive is painful
the pod drops you in front of hell itself lmao
I have never done an EDD yet, but looks like it's not a good idea to start doing an EDD this week just because of Lethal Enemies.
That and Cave Leeches terrify me on appearance and behavior alone, so yeah, not starting EDD this week.
Yep
would y'all say this DD is beginner friendly?
I think we legitimately had to kill something like 15+ sand sharks this EDD. The last stage you have to keeping moving/kiting constantly due to the lethal enemies modifier on 5.5 difficulty. At least there is plenty of nitra on that one wall and it's a really wide open chamber with room to maneuver. We spread out about 4 different resupply pods across the map so that we always had a place to retreat to and resupply when needed.
yeah, saw that in the patch notes as well, but not sure, think i didn't get the points before. not the end of the day though, glad they fixed it.
yeah, EDD stage 3 ripped my group as well right at the start, was smooth sailing before, but we got overrun so hard at the beginning.
DD was fine i think, O2 always is annoying.
The regular DD didn't seem any tougher than usual. Just be sure you know how to defeat the classic dread on the last stage with low oxygen. You should have plenty of nitra by that point, so spread out some resupply pods at various points for people to be able to go get air when they need it. The room you find the cocoon in is fairly big but you should drill a tunnel and/or build a bridge to that small ledge across the pit so that you have more room to kite, and call a resupply over there too. With that dread, you just have to make sure to keep something like 7.5 meters away from it most of the time to avoid being one shot by its AoE slam attack. Be sure to follow molly out during the extraction, as you need her to breath, or else have an extra resupply to call in your tunnel if you decide to drill out.
but its the elite people are having trouble with
the third stage is pretty rough for a first edd
the third stage having max difficulty and lethal enemies with the pod dropping you off in front of a thousand enemies and spitball infectors is a nightamre
and there was a ton of land sharks and glyphid wardens in the first two stages too. first stage is cave leech cluster, but they are all in one room so be ready for that
also I noticed my ammo refilling between dd stages today too, not just support tool
Known bug
it was a welcome bonus but I thought I was crazy because I swore my ammo didnt reset between dd stages
I don't care that it is a bug or not. I can't sustain 3 edd with basically no ammo
What
Everyone on my team for the EDD got their ammo refilled after stage 1 except for me, and I missed my resupply on extraction because the driller ran out of fuel and we had to call one in his tunnel. But there was an oppressor that kept me from getting it, although the rest of the team was able to.
EDD was smooth sailing up until 3rd stage, you get dropped straight into bug hell...
Egg missions do be like that
stage 3 is a nightmare straight out of the droppod
I had much more trouble stage 2 tbh my drilldozer lost 2 hp bars before getting to the omorran
Stage 3 it's good to camp in the droppod as much as you can and take out what you can
Also as tempted as you might be with all of the eggs right there, only pull 1 egg at a time
check the pinned messages
Stage two was also tough, it wasnt as hard as stage 3 imo but it really doesnt give much breathing room
does your main ammo reset after every stage of the dive
it's not supposed to, no
oh ok
i'm probably just stupid and took a ressupply or something
there's a bug rn causing you to refill ammo between stages
oh
ok
what kind of bug? a glyphid (/s)
deep dive normally refills driller c4 and engy sentry ammo but nothing else i think
oh god, really ? x)
that's also a bug 😛
i consider it a feature to c4 everything
Stage 3 is rough. Completed the EDD with 1 scout and 2 gunner we basically had to camp the drop pod for like 5 minutes before you could exit without just instantly being murdered
Yeah, you really want a scout with cryos or a snowball driller for the edd
this deep dive spawned, and I shit you not, 7 menaces during one resupply in stage 2
both sides of the drilldozer basically got instakilled
fun
Hi guys. Can you tell me if I can get my anniversary hats back if I reset my progress?
likely not
not until the anniversary event
(( thanx
so is the hacking drone supposed to spawn in wack locations?
it spawns like 50 feet away from the thing you so dont have robots raining down on your head
aight cause i had it spawn like on the roof of a cave once and I didn't know if it was like a bug
should be able to dig under it and make it land on the floor
yeah
ok cool. thanks!
I did that with one that decided to land on a narrow path on top of a cave
just drilled it back down
oof kicked right before droppod was called on the final mission bc one of my engie mines hit the host. didn't kill him, there was no swarm etc
hey guys
i just got back into the game
i'm roughtly level 30 and i have all classes but eng to prestige
any tip for elite dives?
i never managed to do one back in the times
now i'd like to try
are they possible solo? or should i just queue
they are possible solo
If you can handle haz 4 easily, you should be able to hold your own without problem in the EDD @daring sluice
They more or less scale according to the number of players, so if you can pull your own weight in a 4 man, you should be able to win solo too. Duos are also fun if both you and your partner are competent at EDDs. Sometimes it's actually easier to play with less than a full group if nitra happens to be tight. As for tips, don't rush, but don't waste time either (skip mining gold unless you're waiting for a teammate to finish something). Communicate at key points like how to setup and handle certain objectives. If nitra is tight, manage it properly and don't waste resupplies. Just doing this, you should be able to beat most EDDs if you're a decent player, even if it takes you several tries.
ok ty 🙂
I've done one 4-man edd and all the rest have been duos with my brother. it's a lot of fun, especially when they're harder/throw something mean at you (like a grunt swarm in a tunnel at the end of stage 3)
anyonebody have some good hurricane missile launcher builds?
nitro compound for the hurricane makes it do more damage the longer the missiles are in the air
- does it actually work
- any stats on it
so far ive seen zero improvement with it, either it does the same damage or the distance required is more than a few hundred meters
1.it does work
2. You might want to ask for the stats in #wiki-related-chatroom
ty
Also it's about time in the air, not distance IIRC
but the bonus ain't incredible anyway
IIRC?
If I Recall Correctly
ah
yup, that EDD stage 3 is no joke.
I think if you can clear the welcome party it would be fine
but the naedocytes get the lethal enemies modifier and omg
(and the spitballers, and the goo bombers, and the trawlers, and and and...)
cries in 83
Y e
I keep sayin its absolute ass and nobody listens
Its actually a secret layer of hell
Healing Class in DRG just got leaked
I made sure to let the guys I was with know ahead of time about the start of Stage 3 and made sure we resupplied right at the end of Stage 2
Still gave us a good few downs before we managed to clean up shop. Finished it on our first attempt and I got to use my new Carpet Bomber
The egg waves in that wide open room were actually really fun after the initial few minutes.
Got to pace ourselves and didn’t even need to mine all the nitra
they all heal dummy you take vampire perk
Bruh
i think 12221 minishells warthog, 21122 stronger plasma current is a rounded build
Alright bros, time to karl up

Good luck
Metas and a lot of bullets
For duo I’m thinking gunner and scout
If I had to rank importance I’d say
- Scout
- Gunner
- Driller
- Engineer
Even with the one escort mission, nitra is the number 1 priority in edd I find
So it helps to have a scout speed up the process of finding nitra to combat the escalating swarms
Especially with the later stages when swarms will constantly spawn to eat at your ammo
Ammo conservation is definitely a must, so synergies like volatile bullets and driller’s flame or just driller in general with scout’s bullets of mercy will be great
Idk that’s my experience
But I’ll have to see how I do tonight with randoms or a friend
My whole team died in a pile in stage 3 cause of the spitballer 😔
I'd recommend 21221 Salvo
God the visual upgrades for the new update look fucking FANTASTIC. Its small little details I never figured needed refurbishing but its good to see the concern of polish is always on the devs' minds
1/week
cool, follow up, is that 1 for elite and regular?
thanks mate
Repent in dunce hell for your sins 
What perk I should use on EDD?
driller went ahead in stage 2 while the Dozer was idle, got leeched
engineer followed, also got leeched,
I follow, rescue them both,
then the gunner starts up the dozer while everyone is away, complains about nobody being around to defend, and it all goes to hell immediately.
rock n stone
pog
Rock and Roll and Stone!
Dash and resupplier are always solid choices. Beyond that, Iron will + vamp is a nice safety net, and SYIH is handy if you’re a greenbeard who dies a lot 😅
is this week's EDD beginner friendly?
No
3rd stage will eat greenbeards alive
just use nitra sparingly and the third stage will be ok
lethal enemies is not that difficult when you have four resupplies
The supply isn't the problem, it's surviving the opening onslaught
I suppose
is elite deep dive solo much easier than with 4 people ? i soloed one but i dont have overclocks so im not sure if i'll be as useful in a group as i am solo
I wouldn't say it's too much easier. There's a bit less bugs and you have Bosco, sure, but if you can survive solo EDD without overclocks you won't have anything to worry about at all in a group
The mission difficulty might be harder, but a group with more than a handful of collective braincells is such a strong force multiplier it's probably easier than solo overall anyway
yee bosco is a beast, mining eggs straight out of the ceiling :)
ez
Sit back and relax in the pod while Bosco finishes the mission 
except for the drilldozer mission :| wish he could repair or something
protecting doretta by far the most annoying solo mission
Yeah Bosco does kinda suck hard at escort
welp ty, i'll go try to convince someone to let me dive with them
lethal enemies isn't really that much of an difficulty bump for people that play haz5 normally
because the standard practice is to not get hit in the first place
yeah most the issue comes with many players on EDDs aren't Haz 5 veterans so lethal enemies can be a real kick in the ass
even longbeards forget sometimes how much of an ouchie lethal slasher or pack of swarmers is
Yeah, I sleep in Haz5 but a swarm of 40 H5.5/lethal naedocytes still makes me squirm a bit
Agreed that lethal on its own isn’t generally a big deal though
/without/ lethal, you’re going to go down fast if you’re letting yourself get hit on H5.5
Stage 2 was pain
I did the EDD with 2 gunners with toxin payload, engi with turret discharge and a scout
Turret discharge made the last one a joke
Though a grunt one shooting your shield even with the mod is a bit scary
I was playing the EDD with a friend and we both got insta killed by the red rocks on Stage 2, didn't know they could do that. 
Oh yeah I’m on xbox so couldn’t use hurricane
NTP is easy button for EDDs IMO, makes such a huge difference. 2x NTP would be nuts, a bug would never be moving at more than haz1 speed
some new things i discovered industrial sabotage
the backup batteries are explosive, that's known, but i think you can place them on top of the arm hatches and itll explode and take damage
and the most important thing i discovered
you can pet hacksy
oh wait sorry i meant to post this on the drg-chat my bad
I mean I don’t want a carry but I also don’t wanna solo..
I mean you get an achievement the first time you complete an EDD, I think.
Yeah, only 5.6% of people who own DRG have completed an EDD.
Only 22.6% of people who own DRG have promoted at least one class.
why is the last mission of the elite DD so hard lmao
ive had like 4 attempts and each time we die on the 3rd
its brutal
those breeders need to be frozen asap. luckily i had a good scout on team and then it was a simple matter of using breach cutter against spitballers. also smart rifle comes in clutch against leeches.
just damn, its hilariously rough
yeah i had to take a moment as soon as those drop pod doors opened
we did the dd again to get some good amount of xp, and on stage 3 there was a crassus detonator close to the dread
now, I don't remember being there when we completed the dd the first time
am I dumb?
RNG still plays a part for enemy generation, you won’t get the exact same mix every wave on every attempt
Stationary enemies should always be in the same place for a given number of players, though, and the per-level RNG that determines “encounter strength per wave” and “disruptive enemy chance per wave” and things like that are likely the same too, which is why you often see folks talk about bulks spawning in the same place
oh ok, so I was right
it's not a perfectly scripted cave 100% of the tines
Very similar, but naw, RNG gonna RNG
Deep dives in general aren’t scripted, nothing in DRG is, that’s the beauty of it. One random seed spawns a magical algorithmic generation of caves/enemies
yeah the variety it's really cool on all kind of missions
Using the LOK for deep dives, is the electric gen mod better for it, or should I be using unstable lock?
I am not quite sure what it defines as a full lock
or well, a good build for the smart rifle as well.
If you have a scout, you should brief him on what to do immediately when he leaves the pod
He’s got a breeder to freeze, cave leeches to shoot, and spit ballers to freeze too
he should have all of them gone by the time the bugs start to spawn
that’s what I managed to do, and the rest of my team had enough time to set up defensive positions (plascrete sentry nest, double length bunker and gunner gondola) to take the eggs one by one at a comfortable pace
all of us even made it back to the drop pod
9
is there any weapon mods to change the appearance of the weapon ( ie can a lok-1 look like a different weapon but still have the same functions )
Full Lock means you're locking on with all possible shots before firing. This number is 12 by default, and can be hard to reach consistently. One of the gun's overclocks Executioner decreases the max targets to six eight, which makes reaching a full lock much easier.
I would recommend you stick with Electric Gen unless you consistently lock on with all possible shots. Electric Gen also synergizes nicely with the T3 Electro-Chemical Rounds mod.
hmm gotcha. Hopefully I can get some overclocks on it soon, just got the neuro one and its doing okay on dread hunts
the last stage is a humongous "fuck you"
HARD
but doable
I wasn’t prepared for the mayhem but a good team is a good team and we’d stockpiled nitra
The absolute mayhem when we walked out though was insane
those spitters are wild
the one team I was on that made it to stage three I accidentally woke them up (didn't see them) as scout when I was zipping to freeze jellfish spawners
watched three spitballs fly through my vision past me
watched three teammate portraits turn red
stage 3 of EDD is whack af
goddamn miracle my group did it first try
I had 9 downs
Scout had 8
Engie had 28
poor guy
still a great group tho
highly reccomend being in a Discord VC for this week's dives
I did the EDD this week on my 2nd try and I was playing with a friend still new to the game. He only had driller promoted, and I am not sure if he had any OCs for his cryo cannon or EPC. The first run we had one or two inexperienced random players join us. We lost on stage 2 partly because everyone got the resupply bug to get ammo in between stages except for me, so I didn't want to call a resupply for just myself. But then we got brutal spawns and the team went down and I ran out of ammo and it was just an uphill battle and the drilldozer eventually went down I think.
The second run, we got two experienced random players who were both pretty good. We came close to losing on stage 3 once when everyone went down, but someone had Iron Will and we got an insta-revive chain off after that and stabilized. I mentioned this before, but the stage has plenty of nitra along one of the walls. The map is very wide open with tons of room to kite. Just always keep moving/kiting and frequently check behind you for slashers and swarmers which can take you down in a second if they manage to sneak up behind you. Call down 4-5 resupply pods spread out over the map that everyone can fall back to when they gain some space from a swarm. If you do this and have decent to good players you should be OK. I think my friend, who again is new and probably was without good OCs, only had 1 down, and the rest of us only had 2-3 downs each.
_ _
ATTENTION MINERS!
Planet scanning is now booting up, 24 hours left until new
Deep Dives
!
_ _
Well the EDD just taught me that the LOK is a very limited weapon in some ways
I think it’s OK, but almost requires pairing with BC for crowd control when the bugs get in your face
(It’s also a passable tap-fire weapon in a pinch)
Haven’t tried it in EDD yet but have run some H5 with LOK/BC and it’s a pretty versatile combo. I guess nitra-constrained EDDs might be an issue for LOK
just done the EDD was tough, we had a newer player who died 16 times x)
gunner too :/
the last stage is surprisingly not that bad even considering the room you spawn in starts crazy
Yeah make it through the first part of Stage 3 and you should be golden after that
Lots of area to move around and fights swarms in. I had a blast after the initial landing.
crashed as host during my edd 🥲
I like to deep dive when playing deep cokc galactic
only support weapon ammo right?
My teammates said their weapon ammo was refilled but not their grenades, I think. For some reason, I was the only person who did not benefit from this bug on both EDD runs I did.
Is it just me or was this week's EDD easy?
it was because your ammo refills every stage
Oh, well we also refuelled our ammo to Max before leaving because I was only playing with another person other then that it was super easy compared to other weeks
Well that EDD was incredibly easy, respect to the competent gunner that showed that the hurricane is a true bug killer
Especially because of the refill bug
Note though to those that still need to do it, my entire team's Drilldozer hud was bugged by permanently displaying 100%, so don't trust it
Clients get ammo refilled, hosts don't for some reason
this weeks? the first room of stage 3 has 2 breeders 3 leaches and 3 spitballers
Any pro tips for a new Deep Diver?
I've already known the "don't mine everything" gimmick.
In a solo deep dive right now, first one since starting to play again.
Just remind me, do the random challenges spawn in Deep Dives or no? I haven't seen one and I want to know if I'm wasting my time looking for them after finishing my objective already
can staem player play with xboxgamepass player?
Things like machine events and cargo crates don't spawn on Deep Dives. This is because the map is the same every time and devs don't want them to be farmed.
The only reason I recommend staying behind is for nitra collection
Not to my knowledge
finally did dd and edd with friends and a random, found it weird our ammo were being refilled on each stage
LOK seems like it has great ammo economy :v Just need to get the explosive overclock
Just needs to prioritize the special enemies over the grunts and hope the teammates can cover you or your turrets
Going a whole extraction mission without needing to take ammo from a resupply is pretty nice. Though on haz 4 and higher yeah the gun could probably get a buff to its base ammo capacity? But its very strong for what it is already
I was the only one getting no refill. and earlier it did not. felt like a bug
One of my friends didnt got refill as well, he was host
I was host too.
Nothing too bad. I also Lost Dottys Battery by a glitch and I can see my weapons when depositing. Some people that do not have the new missions unlocked come with in that mission, they sometimes cannot interact with a drop pot or hacksy for a few moments
i like the company, so they shall take it easy and fix it when they have the time. I love this game. no hate here from me
yep. and i liked it more without the refill earlier in the lifeciycle. at least thats what i remember
discovering and being roped into fighting the mech after already finishing heartstone. Gucci.
At least I found the one in step 3 before the boss lol
I'm getting into playing the game more seriously after having been strictly occasional/casual for over a year and I was wondering about deep dives -- I know that the missions/routes are the same, but are spawns/random events the same as well? i.e. if a bulk spawns in one instance or something like that
- The game is a casual game. Don't take it too seriously.
- Static spawns are player count dependent, dynamic spawns are dynamic.
meaning you can get unlucky and have 4 bulks spawn on 1 escort run and none on the next :')
Not a problem on normal DD, but on EDD you can greatly benefit from farming the. Nitra on early stages. The other stages past this are hard but if you have supplies it's not(as) bad
If you've a good amount of reserve nitra on the other stages you can focus more on the objectives.
Also for both DD and EDD, the rewards are always
Blank core
Weapon core
Cosmetic core
In order. So if you're just going for unlocking all weapon overclocks, don't feel bad if you can't do the third stage
is there any guide on first time deepdives in general
I just promoted my first character
Hmmm
not really
Though there are some advices you should take into account :
- Regular deep dives are fine if you are used to haz 3
- Elite deep dives are fine if you are used to haz 5
- Nitra is the first thing you should look for. Sometimes it can even be the only thing you can look for (on EDD in particular)
- Try to complete the objectives as efficiently & fast as possible to prevent more bugs to appear, thus consuming more ammo & resupplies
Also make sure to exploit your class' potential
Such as deploying shields when needed as gunner (i like to mention uplinks/black boxes as detos can spawn & mess everything up but can easily be dealt with if you place a shield to prevent them from moving towards you), looking for aquarqs & nitra as scout, drilling paths in refinery as driller, placing platforms for scout & defending with sentries, etc
If your daily is in salt pits, and you do a deep dive, does it count as 3 salt pits missions?
If you win haz 4 missions 80+% of the time, you should not be afraid to try EDDs, in my opinion.
Just saw this, yeah it was incredibly easy.
Unsarcastically, you just need competent players.
Players understand distance control, and play passively as they know with it being egg collection that they spawn in one big room rather then tunnels
The scout (me) prioritised:
Quickly throwing cryo grenades at the breeders to stop spawns,
Shoot flares to the ceilings so your teammates kill the leeches
Dodge the spitballers and throw another grenade at them when in range so your coordinated team can kill both while its frozen, the swarmer spawner too
These were all random players too, just got to know what to do
And then proceed to get all 6 eggs and everything else in sub 15 minutes
_ _
ATTENTION MINERS!
Planet scanning is still in progress, 12 hours left until new
Deep Dives
!
_ _
As @leaden cypress said above (among other things), if you are comfortable with Haz 5 missions EDD's are rarely a challenge
I forgot to mention that cryo, when well used, can make EDDs way easier by saving ammos 
Hi ! I have a question, i thought that in deep dive, if you end a mission with ammo, you end up starting the next one with the same amount, but while finishing the first mission with not many ammo left, a friend ended up starting the second mission with full capacity. Are ammo sometimes refiled between the missions ? Thanks !
a bug
It happened to someone else ?
Yeah
i did too
it seems everyone except host gain 100% ammo after each stage for some reason
Always or only sometimes ?
(Because that's a little usefull it happen at each deep dive XD)
I see, thank you very much !
I see ty
Hey guys what do you think of the jet fuel for the hurricane? can I mod it to os grunts?
so just finished my first deep dive. (i know, with close to 70 hours, how have i not?) i had fun. it was a challenge, but what would be a good ammo conservatives build for a engi using a plasma cutter and lok (the lok is pretty darn good with ammo consumption, but even with higher ammo bags and bigger mags, i still seem to run out quickly. even sacrificed piercing damage for more ammo. im not used ot having to actually meta balance characters. usually i drop in and go nuts, cant do that in a deep dive
Dope!
tempted to just not do another dang Deep dive. Just had a session end abruptly when host loses connection at the tail end of the second mission
how is there no host migration or recovery system in place???
not going to redo drilldozer mission, 😦
time to wait til 3 am
there are no host connection problems if you are the host
you try it once and you cant stop
Yea that still dozer part is hard
okay now today it will actually be the magma core triple escort
mactera plague
haunted cave
Question
Unless I’m being an absolute god damn fool
The Scout’s new weapon, what is the design gimmick? From what I can understand it strictly seems to be the lack of a reload and a full size clip
But I’ve misunderstood Deep Rock design before, so-
The Sludge Gun and Rocket Minigun are self explanatory
And the Engineer’s new weapon is ballistic, wasn’t expecting its mechanic
Scout seems to have gotten the short end of the proverbial stick
I will say the Sludge Gun has made me play Driller ten times more than I ever did
fucking meta af
OH MY GOD
this is the wrong channel
Lmao
I forgot what a deep dive was
Thought that was the update name
Slipped my mind
Forgive me
nice
Kill this discussion btw, don’t wanna clutter the chat with unrelated shit. Y’all may continue with else or discussion
People have asked stuff about weapons and such in here before, its not uncommon
_ _
ATTENTION MINERS!
New
Deep Dives
will be available in one hour!
_ _
How about you Deep Dive into my ass
_ _
ATTENTION MINERS!
New
Deep Dives
are now available!
_ _
DEEP DIVE
Region: Dense Biozone | Code Name: Scarred Reserve
Stage 1:
4 Eggs +
150 Morkite |
Low Oxygen
Stage 2:
2 M.U.L.E.s +
Dreadnought Twins |
Mactera Plague
Stage 3:
6 Eggs +
Dreadnought Classic |
No Mutators!
ELITE: DEEP DIVE
Region: Salt Pits | Code Name: Blue Comeback
Stage 1:
250 Morkite + 📡 1 Black Box |
Exploder Infestation
Stage 2:
3 M.U.L.E.s +
Dreadnought Hiveguard |
Volatile Guts
Shield Disruption
Stage 3:
200 Morkite +
2 Eggs |
Lethal Enemies
I have waited until 3 am 
can anyone share what are the best graphics setting for this game ? i have 1060 6gb card
I play at native resolution. Everything on Low, View Distance Ultra. Resolution scale 100%.
EDD 3rd = 200 morkite + 2 eggs / lethal enemies
I play with all on ultra
whats the scout meta? x)
Shotgun jump oc and a weapon of your choice 
Jk idk lmao
They might be asking for the scout meta for deep dives lmao
ah yes the discord mod
WHERE 
yes i was talking about deep dives since this is end game?
They might, but the person asking for settings certainly wasn’t, and so many other people just use this chat for random stuff. If you were talking about deep dives then I apologize
You specifically asked for the scout meta, no mention of deep dives, so yeah wrong channel
youre no mod either
You don't have to be to say that you're wrong.
Anyway does anyone know if the EDD is still bugged with the fresh ammo at each stage?
EDD looks easy, unless S3 is another death cavern like the last one
that last one was brutal
Regular DD looks pretty rough for solo this week. Ooof.
i struggled more on this one then last weeks, it could also be that its 1 am
I just finished EDD, S2 Q'ronar Younglings made me cry
doing the normal edd, molly is so bright I can't see anything
literally
my eyes are bleeding
I like my younglings bbq'd
For the love of god, do not 3-man this EDD. I don't know if 4-man's any worse, but the static spawner gave us like 4-5 spitballers, 4 nexuses, and a breeder in the main salvage room
this weeks EDD is almost impossible with shield disrupt and so many spawns without any pause
Solo it is, then
@quiet mortar Heyo, I think you forgot to edit the pin! 
Should be the right dives, 'preciate the @ tho ^^ 
No probs! Thanks for your dedicated and quick Deep Dive services btw ✌️
Blue Comback
Salt Pits
Yeah okay
amazing
every week people say it's impossible
and every week they're wrong
Not everyone has invested hundreds of hours into DRG, so I can understand why they might feel certain EDDs are nigh impossible for them to beat.
Username checking out lol
big room in edd stage 2 sucks
need to get the legs asap or you die from Roly pollies
if anyone hasnt played a edd before, watch a video or something
lobbies are attrocious
There are many things videos don’t and can’t teach.
I mean yesterday I finished my first but it a only took us three tries it was so hairy in the 3rd segment
Pretty much it all comes down to having a competent team
The only time I've seen struggling in EDD was when elite threat was just introducted, so I had to do that one as solo scout
The primary method to just get better at EDD is to do normal missions that are solely Haz 5 and might also have negative modifiers.
Through completing them you get used to the quantity of enemies and speed of the waves
In general if you can handle normal Haz5 missions without lots of dying, you should be ok.
Many folk in here just think they can get their first promo through doing max Haz 3 then go straight into an EDD when they probably don't even have an overclock yet
I had one driller in an EDD 3 weeks ago that ended up on 27 downs who didn't know what the 02 negative modifier was. We still won thankfully
That’s their problem and their problem alone. If the host allows it, it becomes his problem too.
I don’t think OC are necessary, they do help though
If somebody is obviously worthless, at that point it’s the hosts fault for keeping him on the team.
True, which is why when I do EDDs I host
I mostly host in general but I never restrict people in any other gamemode, they can play whatever they like, but not with EDDs personally. - Of which I do promo and weapon type restrictions
And to be honest, if it becomes obvious that the host isn’t going to kick, it’s the clients’ fault for not saying something, or just leaving.
How do you know someone is "worthless" until you have seen them play? I have seen very good players who have a low player level.
Oh yeah of course, I meant that they don't even know what an OC is, and just have very poor weapon upgrades
That’s the ultimate issue. But my personal belief is that nobody is entitled to other people’s faith.
You could create a skill system to show people’s stats and records, but I highly doubt that will happen.
Admittedly there's where sound judgement comes in by assuming higher ranks means more skill - or rather competency, but yes that can be wrong, it just usually isn't unfortunately.
I've seen level 50 plat engi's do amazing, and level 400 bronze drillers do trash. So it can go both ways, but that's how I've generally (anecdotally) seen it go
As a host it's also down to you to choose the team comp. Have you ever seen how counterproductive a cyro team build is but have gunner use flame rounds?
EDD is stupid this week
i've joined and carried EDDs with my lvl 10 save heh always pretty amusing having people try to teach me thru the EDD
Those always divide the community
Just did it. 2 cc + 2 damage builds. It went ok.
Anything divides a community. Just because it does doesn't mean its bad, by the very essence of adding something even remotely difficult EDDs it divides the community.
It’s like pvp rank in wow or having a certain meta weapon to raid in destiny
I mean, if the truth divides the community, maybe it deserves to be so? In any case people just kick on guesses based on level instead of actual stats.
Sorry but so long as people in the channel below ( #deep-dive-speedrunning ) are doing 4 man EDD's in ~35 minutes I won't sit here and pretend that people are right with 95% of their complaining that EDD's are too hard.
The only time is when you are stuck with someone who goes out of their way to troll and make things more difficult - but that's again where competency comes in.
EDD's provide the singular shred of difficulty to this game, which is why I'd hate for the devs to nerf the EDD's just because of unreasonable complains in here, it already happened with removing elite threat and double neg modifiers.
I get it sounds elitist, but it was put in the game by the Dev's before I joined and its the part I enjoy the most.
I get that but again I think green beards should be able to run EDDs first week they promote that way they can learn the ropes, techniques, etc. I mean I got promoted then solod my first DD first try then beat the EDD in 3 attempts
Wait are they talking about nerfing EDD?
They should be able to. But my position is that it’s the host choice, and nobody is entitled to being given faith by the host.
