#deep-dive-discussion

1 messages · Page 207 of 1

old widget
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We had that happen last week in stage 1 of the DD…literally right after we killed the hiveguard secondary, an OG dread spawned randomly

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We ended up just finishing up the aquarqs and leaving it to roam the sandblasted corridors alone

vague sun
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fun fact: I died on the regular deep dive, my first death on a DD

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because I failed to notice the drop pod was ready on stage 2

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completely and entirely on me for that loss LMAO

wraith shard
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is sad that people don't understand their roles on pipe missions

lone lance
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What does that even mean

wraith shard
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scout go for pump jacks, driller drill straight tunnels, engi make plats to defy the terrain, gunner exists

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on my last EDD, my team and I failed because we wasted too much time

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we were already with nitra to call 3 supply pod, but scout was getting gold/nitra

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driller was existing, and gunner was trying to lay pipes during a swarm

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we only got to call all pump jacks just before a swarm started

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this gunner was funny, he ammo usage made no sense. He used a shield to shield steeve fighting a bug

neat forum
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Sounds like "people don't understand that they need to do objectives" rather than roles imo

wraith shard
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during the swarm, he died alone on the other side of the map, used IW and managed to achieve nothing

neat forum
wraith shard
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this is why you only go for deeps when you're home alone

wraith shard
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just after landing and killing bugs, I told scout to go for pump 3 times

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only on the third he understood, and still had problem to see there was a pipe on the radar

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the pipe mission map is so straight forward that you don't even need to guess where probally there are pumps

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and I think the scout didn't have the notion of how dangerous it is to waste time on H5.5

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I hoped he learned something today

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do you guys think turret discharge + fat boy is a good loadout for EDD?

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or is it better to bring eletro cutter?

normal mirage
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This EDD is so easy so you can use any loadout

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And for those people with poor luck for having good teammates: it's generally easier to do with Bosco

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only except doing escort with scout

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It's almost impossible obviously

restive patrol
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deep dives are being done by devs

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must not be as difficult
// s

wraith shard
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The game should be a challenge to emphasize the reward of completition. On the other hand you can damage accessibility if you creep the bar higher and higher.
A player that likes to play with his other high skilled teammates always wants to raise the challenge to get back that feeling of a close completition reward. That we: Barely made it feeling, while being in flow.
On the other side there are players who are not that skilled or that have to deal with accessibility problems that raises the difficulty to play the game by default. You do not want to exclude them from content of the game.
So it needs a different mindset. Instead of elitism that wants to exclude anyone that appears to be an disturbance in their persuit of arousal, excitement and flow. You should include the other players in your persuit. If the game starts to become a boredom to you and your mates that work together like a well oiled machine at high difficulty , you may stop and add people that are struggeling (and I mean struggeling and not players that intentionally sabotage the teamwork).
You may get that "Barely made it feeling." back and even achieve a different style of flow when you become able to utilize the mistakes other people make and learn to work around or with handicaps.
As for me I am visually impaired and struggle really hard to get through an EDD and I don't want to get it any harder as it already is.

old widget
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Mods work great for this, run 1.25~2.0x enemies and don’t increase the nitra. Becomes a very different experience. We ran last week’s EDD with 1.25x and it was a handful (raised swarmer cap on H5 swarmageddon = pain)

azure wraith
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dread spawned on Edd stage 3

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pure rng?

lone lance
idle warren
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and.. refineries... apparently...

wraith shard
vale lintel
# idle warren yeah that's a chance on aquarq missions

dreadnaughts can spawn on On-Site Refining, Point Extraction, Mining Expedition, and Egg Hunt, I believe. They can't spawn on Escort Duty, Salvage Operation and I think one other due to the way those mission types' swarm spawning works

west merlin
lone lance
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Can't remember ever seeing more than two segments to repair per pipe.

vale lintel
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elimination doesn't have swarms, yeah

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so dreadnaughts can't spawn ambiently, since the dreadnaught ambient spawn is mechanically a form of alternate swarm, just like the mactera, praetorian, swarmer and grunt swarms

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and deep dives just don't remove the chance, so that's always fun or something

west merlin
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Huh, do escort and salvage not have the alternate swarms either?

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Can't remember seeing a Mactera or Praet swarm on either now you mention it

lone lance
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Very rarely less too, for that matter, so I just focus on getting the pipes in a place that won't yeet you off a cliff or whatnot

west merlin
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Unrelated: I'm really glad DD rewards are structured the way they are.
Yesterday my team was on level 3 with all Morkite and 5/6 eggs and a bunch of nitra and while we were about to head for the 6th egg things just... went wrong

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I don't quite remember what happened but we just spent a couple minutes circling around reviving each other, didn't have time to get resupplies and then the last person went down

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0 of us having IW was part of the problem but might not have saved us

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But I get to keep Big Bertha and my empty core so I'm like... "I count this as basically a win, not gonna replay it"

vale lintel
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Escort and Salvage have swarms that are mechanically different, so they don't get replaced by alternates at all. Additionally, this prevents you from managing a dreadnaught on a mission type where failing the objective fails everything, similarly to how Haunted Cave can't be on those mission types

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though a competent team could do a haunted cave salvage defense, just have someone kite it

lone lance
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Yeah, I give the EDD a few good, serious, sweaty shots, but ultimately the cosmetic is just a bonus for the pride and accomplishment.

vale lintel
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I hate that mentality because, having all overclocks and doing them only for cosmetic cores by this point (and to add to my ever-increasing blank core stack), it's quite annoying for the team to just stop trying on stage 3

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though, admittedly, hazard 5.5 shield disruption point extraction with twins was not the most morale-boosting sight last week

lone lance
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That is on you and your group, I give it all when I am in a mission.

I just don't hate myself or DRG ENOUGH anymore to grind the same 3 missions a week straight.

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What do you expect from your teammates beyond a prepared , serious effort at completing the EDD anyway?

vale lintel
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I expect that much and I am still disappointed sometimes

lone lance
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That reminds me, rip our gunner this EDD. Disconnected at the tail end of stage 2, just after the objectives completed. We waited but he did not return.

vale lintel
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can't you not rejoin after stage 1

lone lance
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Fairly sure you should be able to rejoin whenever, just late joining who are disallowed

rough kite
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I've been unable to rejoin DDs before

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Supposedly you can get around it by joining through steam if you have one of the other DDers in your friends list, but I can't confirm.

restive patrol
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ohh

west merlin
west merlin
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One of the great things about DRG is you're always doing different things and if you lose you do something totally different

west merlin
lone lance
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did not know you can rejoin through steam, you get a popup to reconnect to your group when you crash

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ah, online now. the Deep Dive instructions say "Players who lose connection will be able to rejoin"

neat forum
ionic cargo
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easy DD this week, we will see the elite

pale sigil
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default scout appearance

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scary

ionic cargo
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hoho you didn't see my engi, literally untouched

unborn ivy
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Bout to do my first solo deep dive, wish me luck boyos

agile igloo
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doing the EDD
pop the dreadnought egg
a random dread spawns at the exact same moment

sullen nest
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"I hate this damn planet"

lethal chasm
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this week's edd wasn't so bad

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3rd stage a lil rough with no driller

untold wyvern
wraith shard
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Promoted my Scout!

fallen plover
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Did the stage 3 of dd look damiliar to anyone else??

topaz plaza
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So i have seen it recently again but still no idea how to do it. How can you change the direction on the zipline from gunner without jumping on and off?

wintry steppe
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e

willow oxide
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just hit stage 3 of the edd. what should I go for first? the liquid morkite, or the black box?

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im doing g2k + boomstick scout

burnt sandal
topaz plaza
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but... thats how you get off isnt it? xD

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or am i really really dumb rn xD

tidal salmon
tidal salmon
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Once the refinery starts spawns are increased

willow oxide
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ive been thru like 5 swarms cause i couldnt find the pumpjacks

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and i still haven't started the refinery

burnt sandal
topaz plaza
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huh... guess i should change my keybindings

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cause i do that by spamming E xD

mellow cove
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Can you even start refinery before completing secondary?

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Or is it only salvage that blocks primary until you complete secondary

tidal salmon
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Not too sure. But i know salvage does this because the pod will arrive and leave as scripted

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But you actually have to launch the refinery after thr whole mining process

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So it maybe different

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Tho i dont know why people would want to take BB after refinery unless they want a challenge

old widget
mellow cove
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All mission types in dives block button before completing secondary

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But only salvage and refinery block a part of primary objective rather than just blocking escape sequence start

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I can understand why they did it on refinery but on salvage could've at least let us do the uplink first

severe tusk
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This EDD was pretty easy. I had 2 dumb deaths on stage two as Driller, but it was smooth sailing otherwise.

mystic kayak
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The stupid physics rules in drg got me downed 3 times in the last level because certain angles you just slide off instead of vaulting over.

arctic blade
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Is it normal for stage 3 of EDD to get a swarm every minute and more swarms during the dreadnought spawning until the game crashes?

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Got like 12 swarms within 6 minutes

dense minnow
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sooo uhhh.... anyone else have a bulk and multiple oppressors ruin their day in the first 2 missions of this weeks EDD?

1 bulk + many oppressors mid and start mission for the first two, haven't managed to complete yet (run out of time to play for the day heh)

mystic kayak
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I had a bulk spawn right at the start of stage 2 of this EDD

buoyant wing
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I had a bulk show up about halfway through

raven grove
arctic blade
raven grove
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Oh, a random dread? Yeah, those happen.

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Rarely, the game replaces a swarm with a dreadnought.

arctic blade
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What about 3 swarms while the dreadnought is around?
Every minute the game announced a swarm was attacking
Eventually the refinery was just buried under bugs
Entire team lost connection

raven grove
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Not if it wasn't point extraction, which this stage three is not.

arctic blade
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The liquid morkite on stage 3 EDD

raven grove
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Yep, not normal. Unsure if bug.

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Were you host?

arctic blade
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No

raven grove
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Was host using starship troopers?

arctic blade
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No mods were being used

raven grove
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hmm

arctic blade
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Most likely a bug seeing it never announced a swarm was ending and just kept spawning more swarms and bugs being inside the platform one hitting everyone the second they got near it

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Stage 1 of the EDD my turret was stuck in the wire frame state and I wasn't able to call it back or build it for the entire stage

raven grove
old widget
arctic blade
old widget
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Hmm

dreamy dragon
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Maybe it was just bad rng.

toxic linden
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Made it veeeery easy xd

pallid cipher
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still on my bucket list to kill a dread with a bulk. do you have to have the dread's armor broken for the explosion to kill them or nah?

pale sigil
toxic linden
pale sigil
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im pretty sure ive killed an OG dread with the armor up with a bulk

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just does it all at once

toxic linden
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I wouldn't know, I am still relatively new from what I have seen with some ppl xd

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And haven't done many eliminations

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All I know is I thought "Wait... you do lots of damage when you die"

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And well yeah deep dive go brrrrrrrrrr

toxic linden
pale sigil
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not sure how it interacts moving between armor to health

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i dont tend to use c4 on dreads

old widget
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C4 works well on hiveguard triple “ears” damage points but not much else

Too much explosive damage resistance

fierce pecan
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the first 2 stages of this EDD sound like an absolute pain

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low oxygen hiveguard? count me out

raven grove
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It wasn't a problem. We just dropped two resupplies and molly in our chosen arena

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Get oxygen pretty much anywhere you stand at that point

dreamy dragon
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hiveguard is slow

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Just deposit mule somewhere and a supply pod on the other and just walk from one to another

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1st stage is pretty free too actually. No shields but also less dmg taken

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think it was just one room and only 1 swarm with just 4 eggs

fierce pecan
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doing the deep dive and i turn around to see a pile of exploders on the other side of my platform

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so im like "oh i'll jump down so i dont get hit" but i missed the ledge

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and the ledge of the area below that one

echo pine
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Can anybody else not join any deep dive games? Like I’ll click on a lobby to join and it’ll load before putting me back in the rig alone

crimson tinsel
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Did my first Solo Dive today

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First stage took the longest because I couldn’t for the life of me find the secondary room

fiery kiln
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fat boy

fading owl
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whats considored fast for normal deep dives

icy chasm
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completely depends on the seed for the week

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sometimes it's like 15 mins

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other times it's harder than the Elite dive that week

crimson tinsel
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triple escort with O2, haunted and then shield disruption

pale sigil
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ez pz edd

restive patrol
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truly

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a walk in the park

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1/3 of the bugs of last week

wraith shard
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"Easy"

restive patrol
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-ier

wraith shard
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I'm sure it is when you're not getting screwed over having a bulk spawn every stage on both attempts

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And oppressors

restive patrol
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oppressors just want some attention

wraith shard
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And for a real treat, throw in some roller swarms

restive patrol
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they're misunderstood

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think i needed like 12 revives on mine

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but what do u call a diver who finished at the bottom of his class

wraith shard
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Salt pits is a cool biome, it is a little tight though

restive patrol
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yes

wooden cargo
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Ok so, was anyone else getting a shit-ton of exploders in Stage 2? I know Stage 1 has Exploder infestation, but Stage 2 doesn't and in my experienceI don't believe Exploders spawn in Dense Biozome without the mutator.

kindred flax
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Bad luck

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But they do spawn regularly

autumn ridge
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Without a source other then my terrible memory, I believe only shocks squid brains (without a breeder) and rolls lollies have biome restrictions, not including biome variants.

Otherwise the spawn seed has some RNG with map generation. So with the same mission you get get no exploders or swarmers, then an excess of both the second time.

wooden cargo
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Weird, I don't recall Exploders spawning in Dense before. I thought they were biome-restricted to Magma and like one or two others

kindred flax
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Nah

burnt sandal
gaunt mason
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do opressors no longer take grenade dmg?, i tried freezing one and throwing axes at it and my axes did 0 dmg

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threw 5 of them at its back when it as frozen

kindred flax
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You might need to time it better. Oppressors dont stay frozen for too long.

gaunt mason
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i threw it rather instant after frozen

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was never an issue last month so was wondering if it was changed

kindred flax
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Huh. Could have just been a bad play session. I haven't experienced that before

old widget
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But in general, no changes to that mechanic, in fact with animation canceling on axe throw it should be possible to hit it with two axes before it unfreezes

lone lance
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Do oppressors unfreeze faster when not solo?

autumn ridge
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Axes should deal damage to oppressors even on armor. If 5 axes hit but did nothing, that sounds like a client error. Happens to me sometimes with EPC clearly hitting a target but doing nothing.

autumn ridge
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I have had a few cases where an oppressor would thaw faster then freeze, but probably missed a heat source countering me in the chaos.

lone lance
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Must have been lag there too then, and the timing is extra iffy with ice spear.

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Oh, can add that PE and refinery platforms thaw stuff too.

autumn ridge
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They freeze at -400 and warm at 100 per second, at least that's what the wiki says. So about 1 second of freeze is all you get.

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And thaw at -300.

pure hazel
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this EDD is easy but the longer you take the worse it gets because menaces come non-stop and try to snipe everyone

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just made an attempt with 3 bronze 1 dwarves and we got quite far, but we failed right after the blackbox in stage 3 because everyone was getting sniped nonstop and had no chance to recover

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we then decided to do a normal dive, i had to bail for 5 minutes and when i came back i was at the infirmary with my team gone

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aight

lone lance
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Might as well find a new group if randoms decide to go AFK mid DD though, they ain

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ain't that long, should be able to set aside the time.

pure hazel
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||i was host||

severe tusk
# lone lance ain't that long, should be able to set aside the time.

Occasionally life happens. I had to leave a mission near the end of it once due to an emergency. It wasn't during a Deep Dive though. I did have my router randomly decide to reboot at the very end of the DD last week though, which sucked. But my team was done with everything by that point, so I assume they were able to make it to the drop pod.

manic pivotBOT
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_ _
rocknstoneATTENTION MINERS!rocknstone
We are hearing rumors that some dwarves are still not done with this weeks Deep_DiveDeep DivesDeep_Dive!
We want to remind you that there's only half a week left until our scanners pick up new missions!
_ _

quaint lake
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rank 200 engineer still tries to dump his entire ammunition of PGL rounds into opressor's face

lone lance
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Explosive damage is explosive damage.

quaint lake
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funny 80% resistance to explosive damage on opressor

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a goddamn single regular pickaxe hit does more damage than your PGL

flat dirge
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-Noo you can't use explosives on the front side of the opressor!
-Haha, explosives go brrr

lone lance
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And it's "just" 66% explosive resist!

quaint lake
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this week's EDD kinda didn't go so smooth as burning hell gunner

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solo

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thankfully volitile bullets bulldog delets anything big instantly

shadow shoal
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Man, that was an easy EDD, hardest part was first stage where my team pulled eggs early

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Four oppressors and a bulk in that small place

odd comet
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<@&296918282403840000>

winter smelt
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Thanks Mods

vague sun
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four oppressors sure sounds fun

shadow shoal
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it was not

old widget
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Yeah we had a praet wave in the cramped hiveguard room on S2, and several promotions to oppressor…that was interesting

willow oxide
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What is the weapon overclock that you get from stage 2 normal deep dive?

fringe kettle
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whatever RNGesus decides to give you

willow oxide
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For some reason I thought they were predetermined

lone lance
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fastest mods in the west

hybrid lance
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so does anyone got some good tips for the EPC? for driller?

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especially on the high end like elite deep dive

old widget
wet vault
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EDD completed

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Christ on a crutch why did my teammates not want to resupply

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I had seven pods out alllllll full of supplies but they felt like running to the next pipe was more important than resupplying and not dying five spaces where they were revived at

severe tusk
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Someone had mentioned making a C4 pit for the rollers to get trapped in. I followed that advice and it did seem to help a bit.

hybrid lance
mellow cove
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TCF on heavy hitter is mainly for lowering heat per shot, not for utility

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If you want a build focused on TCF then heavy hitter is one of the last overclocks you should be considering

old widget
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Yep. Heavy hitter is not for TCF. It’s a normal shot build that you can use TCF with in a pinch (for a gob of ammo and charge time)

old widget
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(And if you pace your shots its sustain DPS isn’t bad either)

trail dove
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<@&296918282403840000>

solid fossil
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We tried the EDD 3 times last night, got as far as starting the refinery before we were finally overwhelmed. We even already had the black box and everything. Not sure what you're really meant to do against swarms of that size.

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We ended up leaning heavily on my LURE grenades and breach cutter, as well as the gunner having piercing rounds, but it was still just too much bug

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People saying that this one wasn't even a hard one is a yikes

mellow cove
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I mean, it really wasn't

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Just a regular haz 5 game

lone lance
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Tough, but beatable. I'm sure you can beat it now that the layout and nitra spawns are more familiar to you.

raven grove
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If swarm size is your issue, don’t take normal breach cutter. Take spinning death or fatboy to go with those lures.

lone lance
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Fat boy is a meme, but a good meme.

raven grove
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Fatboy squash much bug

feral atlas
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the swarm size wasn't big enough that normal BC would not work

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the EDD was not that hard; I would have had 0 downs if the gunner didn't hit me with sticky grenades

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sounds more like simply a lack of positioning and deathmatch skills

raven grove
feral atlas
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if you don't play haz5 with mutators regularly, the EDD will be a bad time

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if it's purely swarm size that's the issue, then be a gunner, grab any sensible AC build, and just shoot the ground

hybrid lance
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this time
the EDD was a breeze compared to the regular DD

lone lance
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What was so hard about the regular DD?

azure steppe
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i had zero downs on the edd, i'd say it was on the easy-medium side mostly because of small caves and fast objectives

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and the nitra was very accessible everywhere

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you can get caught out fighting around the refinery though cuz the shape of that whole area kinda sux

hybrid lance
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and DD was like
well you literally start face first with spiters

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like.. 4 of them

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not THAT bad when you know its going to happen

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but... if you dont you sure get in for a surprise

old widget
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Yeah we did this EDD with 1.25x enemies (and no cheaper nitra mods) and it was fine. I think 1.5x would have also been fine given how much extra nitra we had at the end

Last week’s though, we did with 1.25x (and raised swarmer/enemy caps) and stage 2 was a bit of a handful

quaint lake
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I have learned that sticky flame gunner is mad ammo efficient

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with also the sticky flame OC

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also prob really good for giant unending waves of bugs

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just triple layer the ground with napalm and it's all good

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have someone watch the ceilings

quaint lake
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you just need to survive a couple of the swarms of that size to learn how to deal with them, get some practice without dying so to say

old widget
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I’m surprised about the sticky flame comment, maybe I just use too much sticky but I always seem to run out, challenging to always plan ahead enough to lay down those nice clean triple lines

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Plus bugs seem to like to path around the flames

quaint lake
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I learned a thing that if you simply tap the shoot button and make a fast arc, it applies sticky flames on that arc with only using like 1 ammo

raven grove
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With sticky fuel you don’t need triple lines, double is enough

radiant granite
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^

old widget
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Heck making even one line that you can guarantee the bugs will cross can be a challenge when the H54P swarm hits, IMO

quaint lake
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draw circles

old widget
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Because if you’re shooting sticky flames into bugs’ faces you’ve already lost

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Do H5 grunts die fast enough to not nibble you if you bait yourself in the middle of a double circle?

quaint lake
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it needs to be big, and no, they still go through

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you ain't holding it solo with sticky flames, forget about that

radiant granite
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you can shoot into bugs face's just fine, your shots will go through and hit the floor

quaint lake
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you can also draw circles around big groups of grunts

radiant granite
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sometimes you wanna lay lines towards yourself instead of perpendicular too

old widget
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Sure, just saying that if you’re not planning ahead with sticky you might as well not take it

quaint lake
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eeh, I would disagree, you can use it reactively

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it's very hard, but you can

old widget
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But we are probably getting way into #drg-chat territory

tawdry sigil
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Can anyone recommend a good driller deep dive build

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Wanna get into them

raven grove
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Just use whatever you’ve been using already

spring ocean
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My group and I are doing a deep dive for the first time tonight. Any suggestions for us green beards? We run scout, driller, and gunner.

jovial cairn
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dont die

lone lance
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iffy week to start, point extractions are just like ever, the longer you stay the intense the waves get.
at least hiveguard is not too bad, but you really wanna start the dread as soon as the first wave is over, or consider popping the egg the moment the mission starts.

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But remember: deep dives are just three hazard 3.5 missions in a row. they ain't as scary as they might seem.

old widget
jovial cairn
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get lucky with a bulk spawn and blow up the hiveguard

spring ocean
old widget
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well, OK, I guess the double primary is different and presents occasionally unique challenges

spring ocean
spring ocean
old widget
jovial cairn
lone lance
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sounds more trouble than it's worth

jovial cairn
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we brought the bulk to near death, broke the hive's armor nodes, popped the bulk, we watched the hiveguard dissapear

jovial cairn
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saved us ammo too

spring ocean
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That makes sense. We might try that if we don't do well after a time or two.

jovial cairn
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bulks stop being a problem the moment you realise you can turn it into a weapon for yourself

lone lance
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especially there is where your milage might vary, especially with potentially mid-boss warms too

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due to PE

jovial cairn
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anyway, yeah, just grab the aquarqs and all the nitra you can and quickly, then deal with the hiveguard at the end

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stage 2 and 3 are very chill

lone lance
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anyway, what i was trying to say is let the greenbeards get a deep dive behind their ears before starting on the wacky greybeard strats, haha

spring ocean
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Boss swarms are a thing? That sounds awesome. Scary for a deep dive with a bulk and hiveguard already programmed, but awesome for other missions.

jovial cairn
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they are ,very rare tho

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i recently had a haz5 dread twins wave

spring ocean
spring ocean
severe tusk
wraith shard
#

Are new dives out today

severe tusk
#

About 32 hours from now.

wraith shard
#

Ok thank you 🙏

nova yacht
#

drgbeer Just did my first solo EDD (that is first successful)

olive tulip
#

That was bs

#

3 oppressors on stage 2

#

At least the fuel cell finished before they walked over

manic pivotBOT
#

_ _
rocknstoneATTENTION MINERS!rocknstone
Planet scanning is now booting up, 24 hours left until new Deep_DiveDeep DivesDeep_Dive!
_ _

hallow scroll
#

Is it common knowledge that flamethrowers=bad on DDE?

#

Someone in my previous team of randoms just said "never bring flamer on DDE" after I brought a flamer to one

#

Like, is that even a thing? Its been working alright for me so far

crisp wing
#

I'll try out my flamethrower now 🙂 It is working on hazard5 so I guess it will work in DD as well

hallow scroll
#

Ye, Ive honestly been finding it really efficient at killing big swarms esp with Facemelter OC

lone lance
#

It is more that Cryo is really good

#

Both the cryo cannon and cryo grenades are really useful for EDDs, so that makes bringing stuff that can unfreeze kind of iffy. Not heard people complain about flamethrowers, but can't remember seeing any, either.

wooden plover
#

is the face melter oc good? ive been using the green oc that just gives more ammo

old widget
lone lance
#

YMMW though, it does have less range and magazine size after all. I do not fancy it, but i keep forgetting to swap it out lol

burnt sandal
#

The cryocannon has been a bit overpowered for a while now so people are still stuck with the mindset of "not cryo = bad"

Don't listen to the "meta" slaves, make your own fun. Everything is viable, literally.

neat forum
#

There are a lot of newbies that kick for using weapons they are bad with

Most often it is flamethrower and minigun

hallow scroll
#

Appreciate the feedback! Still working on a cryo build anywho.

quaint lake
#

try the unstable sticky flames OC, very good

#

should be super good on EDD with good positioning

old widget
#

If you play modded games with extra bugs, flamethrower becomes even stronger since it actually kills bugs in one step vs still requiring someone to shoot the bugs with cryo (ice storm notwithstanding)

vale lintel
#

fragile has a similar effect to ice storm in killing most of them without other steps

quaint lake
#

sticky flames flamethrower just becomes so insanely overpowered when you are facing unending hordes of bugs

#

I am drunk

lone lance
#

Gotta shoot at the ground, though. Face melter shines if you'd rather, well, shoot them in the face.

wraith wing
#

I need some better flamer OCs all i have is face melter

willow oxide
#

Face melter is all I need

wraith shard
#

Friend and I ran the DD earlier.
Stage one sucked, and kicked our asses the most. Aquarks were easy to collect, but the hiveguard was tricky, and two menaces spawned during the fight.
Stage 2 kicked our asses a lot as well. Accidentally stacked three swarms. I counted fifteen or more Praetorians at once, and literally more than a hundred grunts. My friend was running SYIH so he took out a good chunk of them by intentionally being downed and activating it.
Stage three was thankfully a breeze, but we had some stress with a bulk detonator.

vale lintel
#

how do you end up with more than a hundred grunts at once when the spawn cap is 60

wicked briar
#

I am attempting the EDD with the full drunk effect I will tell you how it goes

#

we all died on the 1st stage lol

manic pivotBOT
#

_ _
rocknstoneATTENTION MINERS!rocknstone
Planet scanning is still in progress, 12 hours left until new Deep_DiveDeep DivesDeep_Dive!
_ _

azure fog
willow oxide
#

That’s what I like to hear

olive tulip
#

I hate shellbacks

#

Caused me to fail on edd stage 3

#

Knocked into a bulk, knocked off the pipeline at the top most pumpjack and 3rd was into a swarm

#

Also I nearly forgot how broken acid spitters are

lone lance
#

At times it feels like I am doing nothing but shooting spitters as scout, ha.

severe tusk
#

I just finished a game where I had to do that too. Threw some IFGs to help out as well.

olive tulip
#

I might attempt another solo or host one

severe tusk
#

You can C4 a big hole that they will roll into and get trapped.

weak carbon
#

Yoooooo it's thursday

#

What's your DD predictions

#

Having a bad feeling magma core is on the rotation

buoyant wing
#

haunted cave refinery and elite enemies drilldozer

valid phoenix
#

inb4 magma drill dozer 😔

lone lance
#

Gonna keep the pessimism going with stage 3 PE dreadnought.

olive tulip
#

Glacial Strats + Magma core, both with escort and lethal

lone lance
#

Stage 1 point extract dreads just ain't suffering enough

weak carbon
#

haunted cave morkite + black box lets go

mellow cove
#

Don't think black box in haunted is possible

manic pivotBOT
#

_ _
rocknstoneATTENTION MINERS!rocknstone
New Deep_DiveDeep DivesDeep_Dive will be available in one hour!
_ _

olive tulip
#

Done EDD solo nice

#

Went down on stage 2 and 3 once each

#

On hindsight, that room with the hiveguard is pretty bad once there are craters everywhere

#

Stage 3 got pinballed in a tunnel

signal pawn
#

Look at me, I am your MuffinCat now

manic pivotBOT
#

_ _
rocknstoneATTENTION MINERS!rocknstone
New Deep_DiveDeep DivesDeep_Dive are now available!
_ _

violet talon
signal pawn
#

Deep Dive | Rocky Barrens | Azure Weald
1 Doretta | 2 Mini-Mules | Shield Disruption
2 250 Morkite | 2 Mini-Mules | Elite Threat
3 Doretta | 150 Morkite | No Modifiers

Elite Deep Dive | Loud End | Salt Pits
**1 ** 10 Aquarqs | Black Box | Shield Disruption
2 3 Mini-Mules | 150 Morkite | Parasites
3 4 Eggs | 150 Morkite | Low Gravity

#

graphic design is my passion

weak carbon
#

salt pits again? huh

olive tulip
#

At least disruption is on stage 1

lone lance
#

Aquarq black box? I guess splitting up isn't worth it.

#

Bit risky with constant black box waves.

severe tusk
#

Loud End is what happens when you order a round of Mactera Brews Mactera 🍻

lone lance
#

How long does a black box take to complete anyway?

broken shore
#

EDD 2nd 3 M.U.L.E + 150 morkite / Parasites

signal pawn
#

Double Doretta

#

We meet again

scarlet fractal
#

at least it's on the DD

#

I hope

weak carbon
#

EDD looks easy again

severe tusk
#

Don't taunt it before stage 3 has been reported.

weak carbon
#

good point

north hemlock
#

double doretta lol

lone lance
#

Remember to bring the head or we get zombie-doretta in stage 3

weak carbon
#

bringing the head shouldnt be optional

severe tusk
#

Only sometimes it bugs out and disappears.

lone lance
#

I leave the head in the hearthstone, so she can become more powerful than you can possibly imagine.

scarlet fractal
#

never thought of that

lone lance
#

Well, sometimes at least. Usually hauling her out.

broken shore
#

EDD 3rd 4 eggs + 150 morkite / Low gravity

#

good luck

weak carbon
#

ez

dry charm
lone lance
olive tulip
#

Hol' up

#

Double dotty

#

Any surprise leech/spitballer/stabber vines?

lone lance
#

Azure weald stabber vibes would be an surprise indeed.

lone lance
dreamy dragon
#

The 2nd pin from the top (Google doc) is also updated every time.

slender river
#

Azure Weald with 2 morkite missions :))

mellow cove
#

Second stage actually felt quite tight on morkite

#

Guess we missed few veins

mossy canyon
#

How’s the deep dive

#

Both of em

scarlet jewel
#

Scroll up a tad

lone lance
mellow cove
#

Yes

#

Wait

#

DD

#

EDD was easy, plenty of spare morkite

slender river
uneven gale
#

hello

#

I cant access deep dive

#

anyone??

patent cliff
#

Black Boxes seem really easy

sturdy raptor
wraith wing
#

Have the deep dives and weekly challenges swapped yet?

scarlet jewel
#

3 hours and 38 minutes ago

#

Even the bot announces it

wraith wing
#

Ah my bad. Im not the most active, thank you!

fierce pecan
#

the cave gen in stage 3 of the deep dive is awful

#

damn drop pod landed on top of the vertical cave gen

rapid maple
#

doretta with shield disruption

lone lance
#

doretta doesn't complain about a lack of shields!

willow oxide
#

Well, ntp it is!

#

I was going to use ls, but no dreadnaughts

opaque widget
#

Having trouble finding morkite on stage 3 of Regular Dive

#

Short about 20

#

Ive checked everywhere

#

It isn't a large stage either

quaint sentinel
#

piller in the last room and over the drill dozer tunnel

static cloud
#

dang,double Doretta? Dont think the normal DD could be speedrunned.

opaque widget
#

@quaint sentinelThanks, Ill check the last room pillar.

#

Yep, sure enough

#

Thanks for the tip

quaint sentinel
#

anytime m8

opaque widget
#

Its really awkward, partially hidden underneath a connecting branch

lone lance
#

EDD stage 1 had a bet-c and a bulk for us, and i were regretting bringing hyper prop!

opaque widget
#

Sigh, level 16 forging, still no Elephant rounds overclock

slim root
#

I was lvl 25 before I got sticky flames.

#

Fret not. RNG is inevitable, but sometimes intolerable.

opaque widget
#

yes

#

Mission 1 and 3

#

M1 is Repair mini mules M3 is morkite

#

So its extra annoying

open tide
#

Oh boy stage 1 of EDD this week is gonna be tough

sullen nest
#

did both solo as engineer and finished both in almost exactly the same amount of time, oddly enough
12 second difference

open tide
#

Gonna try this EDD as Gunner, i hope it won't be as hard as last week.

azure steppe
#

ah crap i told myself i was definitely gonna speedrun the dd this week after missing the past two

#

and it's 2 dorettas

#

i guess im trying the edd instead

opal minnow
#

Remember the last time we had doretta+morkite in azure weald?

wet vault
#

EDD ez clap

#

First stage though was rough but yea good later on

sterile girder
willow oxide
#

I want hyper propellant

old widget
lone lance
#

Did EDD stage 2 and 3 with 2 people, almost failed stage 2 because both forgot to enter the pod at the end.

wraith shard
#

is dotty doing tokyo drift on stage 3 NDD a feature?

crimson tinsel
#

I saw that too lol

#

Hanging halfway off the terrain cutting a tiny path

#

One of our guys wanted to try doing it relatively quickly but we still took time to get the nitra and gold, and wasted like five minutes trying to find some hidden morkite at the end. Still got under an hour though

old widget
#

Dotty’s always been a little creative with her pathfinding

vale lintel
#

just a little?

shadow shoal
#

Shes an evolved driller

#

Unpredictable

brisk pagoda
#

she gotta run into every tyrant weed and volcanoe

shadow shoal
#

I’ve seen her drive around so many volcanos

warm light
#

Pretty good EDD today

#

Started it off by immediately fighting the cow with no downs, Stage 2 was a little hairy but we recovered and got out fine, lot of nitra.

quiet wyvern
#

great a double dotty feature, what could be worse than that?

raven grove
fierce pecan
#

triple haunted with dotty (and black boxes)

brisk pagoda
#

haunted cant spawn on escort

fierce pecan
#

huh

#

this is news to me

quiet wyvern
#

@raven grove that would be effectively, hell on Hoxxes IV

lunar panther
#

Does Xbox have a different reset day time? Mine is still Blue Fort

hazy comet
#

doretta mission double hazard lethal enemies and elite enemies is probably the worst.

#

mactera swarm is pretty ez if you have TCF or cryo gnades

warm light
#

I've only had one haunted low O2 mission and it was a nightmare

hazy comet
#

eh low O2 escort is a free mod because you're already camping doretta and she gives free O2

fierce pecan
#

it depends on playstyle

amber maple
#

not defending the escort that is a game over if it dies, is pretty dumb. just stay with dorreta. or at least stay within range. if your playstyle isnt do the objective why play objective based game

zealous pond
#

the scout should be bouncing around getting minerals, everyone else should be sticking tight by the dozer

west merlin
#

Still beautiful though

west merlin
west merlin
#

Btw I'm very tempted to solo this one just so I can play Engy with Gemini System+Beast Master and have like 9 friends on the first level.
No BET-C I assume? Played it with 4 players and didn't see one

eager palm
#

can a swarm spawn during a black box event

mellow cove
#

I believe it can if primary is point extraction

#

Otherwise no

vague sun
#

Doretta being drunk on stage 3 of the normal DD

#

Gotta love it

lone lance
#

Water is a leaf lover conspiracy, so "all terrain" includes driving through air.

vague sun
#

This DD took me quite a while, at least an hour and 30 minutes

safe gulch
#

(nodsnods)

#

Steady wins the race-

#

Though Morkite in Azure Weald, oh geeeeeez

#

Throwing oil shale into the mix, it's a pain made all the more worse

gilded skiff
#

I almost solo'd this last night :(

molten flax
#

Lmao, two seconds after we start BB on EDD a detonator spawns just 5m from us.

patent cliff
#

Fun, easy little dives this week!

molten flax
#

Do you not auto-fail BB if the bar empties anymore?

lone lance
#

From what I gather you never have, black boxes are just assumed to work like salvage up links for obvious reasons.

quaint lake
#

okay blackbox on stage 1 was absolute ass

west merlin
quaint lake
#

open room and bugs come from the walls for some reason

#

literally an arm distance away

wraith shard
#

Is the new edd easy or hard

pallid cipher
#

so many rolypoly's...

noble storm
#

What the fuck with that black box on first stage

4 pretorians

2 Oppressors

3 wardens

1 bulk detonators

Wtf!!!?

noble storm
empty sigil
noble storm
#

Yeah

lone lance
#

Rest of the EDD was somewhat smooth, but might just be hyper prop making short work of the many nexuses, spitters and even landing lucky hits on a breeder.

#

I wonder if waiting for the bulk to spawn before doing black box can help? Half the team left and we did our BB late, but was pretty smooth even with just driller and engi.

open tide
#

So you're telling me that we have a bulk detonator scripted in this weeks EDD?!

#

I tough they were supposed to be random

nova yacht
#

well they are random, since the maps are random.. but DDs is the same map every time, sooo

slim root
#

So, my first EDD completion is done with a Scout, when I mainly play Engineer and sometimes Driller. My group was universally gracious and we had a lot of fun. I love this community. 😄

lone lance
#

Just sharing experiences, in hopes that fellow dwarves might twist the RNG in their favor.

slim root
open tide
#

Hope I don't have one in my mission as well

slim root
lone lance
#

Thought i'd not say something, but yeah you should change pants.

#

Underwear, especially.

slim root
opaque widget
#

Stood on top of the drop pod on mission 2 of EDD

#

Bugged out, said I was going deeper

#

Bugged me underneath the drop pod then failed the mission

#

😮‍💨

midnight mirage
#

so does cryo g damage betc?

old widget
midnight mirage
#

nah its fine here

old widget
midnight mirage
#

maybe

short charm
#

This might be one of the few times I skip the DD. It ain't a challenge, but Doretta twice is just a bit too much imo. I feel like they should make it so that can't happen, just like how they made it so Escort missions can't have two refuels in deep dives.

lone lance
#

I had a bet-c in EDD stage 1. I dropped into the mission regretting bringing hyper prop, game threw me a treat, hah

lunar panther
#

about to do my first EDD, how much more difficult are they over a normal one?

civic yoke
#

it really depends on cave generation, mission tipe and mutators, but they are indeed harder than dd, this weeks EDD was really easy for a Elite one

#

you even have low gravity on the last stage

midnight mirage
#

edds are usuallly preseeded if that helps

civic yoke
zinc coral
winter lantern
lunar panther
winter lantern
lunar panther
pallid sundial
#

This week EDD is very doable did it solo in an hour with a rj250 build

dusk geyser
#

anyone else have a glitched deep dive, for the finale stage some morkite didnt spawn at all, had to abandon mission

buoyant wing
#

that's just azure weald morkite in general

#

I remember the last time we had a drilldozer primary finding the secondary morkite was a pain in the ass

dusk geyser
patent cliff
burnt sandal
burnt sandal
# dusk geyser steam

Alright. I can only advise you to really have a closer look at your surroundings then. I've never heard about morkite not spawning as a bug. It happened once on the xbox version to have low morkite spawn and so the devs added some to make it easier.

All the other time, when someone complains about "not enough morkite", they either missed it or they missed a cave (and sometimes it is because of a bug that doesn't create a path between two supposedly connected caves) but yeah, nothing of that sort this week.

If you really have a hard time finding it, you could always check the dev stream since they did the EDD just yesterday and the DD on friday. That way you'll know in what places it's hiding

#

good luck if you try it again rocknstone

dusk geyser
fringe kettle
#

There has only been one DD in recent memory that had a shortage of morkite. It was rectified.

burnt sandal
#

take your time to inspect everything once the drilldozer bit is over

#

having a scout will help obviously

dusk geyser
shrewd pollen
#

Had a weird interaction during the normal Deep dive.

My team took the +30% health beer

And for the first two parts we where completely immortal.

First mission no sheilds and we had infinite health

Second mission shields and infinite health

Then it went away. But in the final mission there was two hearthstone and it was really really weird

burnt sandal
#

probably less of a bug and more of mods tbh

shrewd pollen
#

I have mods disabled Cus I want achievements

#

It was prob a bug we somehow triggered the entire game felt a bit unresponsive as well

#

Like I tested it by going to the ceiling and jumping down as a scout no shields and I lived. Then I afked in a pile of bugs. It was weird

patent cliff
#

I've noticed a few glitches with invulnerable/flying/etc bugs lately

warped meteor
#

are you supposed to survive iron will because if i get a kill with vampirism i don't die

dreamy dragon
#

Otherwise you'll just trip and lay on the floor with broken legs again

quaint lake
#

I think iron will actually heals you by 0.01 hp, and removes that hp when it runs out, but you are immune to damage when it's active

uncut raptor
#

EDD very easy this week

lunar panther
fiery kiln
#

EDD hard

#

im sad

#

😡

#

betc mean

quaint lake
#

it's funny how bet-c is harder to fight with multiple dwarves

#

just randomly switching targets is not fun

lone lance
#

Compromise: EDD stage 1 was pain, rest was ordinary.

#

PE, Bet-c and bulks makes black box interesting.

empty sigil
#

black box was a pain in the ass in stage one, those rollers were the biggest offenders

rapid maple
#

This week's edd is tough

#

First stage that is

leaden cypress
#

Well at least the BB was in a nice spot

dull bloom
#

free beers complimentary of the interplanetary miner union got me fucked up

#

Hey guys what does the Error-&y7 rock do

#

i picked it up and beat the mission when i had it. can i get a gun skin with it or smth

fringe kettle
#

Normally I’d say just pinned messages, but it isn’t pinned in this channel. So pinned messages #drg-chat

tidal spruce
#

at the end of this week's DD my engi was using fatboy as his primary weapon

leaden cypress
#

only on this DD ? notnice

thick ridge
#

Engi’s secondary weapon is their primary weapon

dreamy dragon
#

facts

severe tusk
#

Yeah, I love the Breach Cutter.

oak jay
#

1st Stage EDD is a catastrophe.

severe tusk
#

A lot of people don't seem to know how to dodge BET-C's attacks.

oak jay
#

That's not too bad, it's the location of the Black Box that's frustrating. First time trying, Detonator spawned right next to it. Be Right Back Meme Plays.

severe tusk
#

I've had two bad attempts at the EDD so far. I don't know how a level 150 engi player has not learned to place platforms under aquarqs and minerals, even when you ask them to nicely repeatedly.

timid glacier
#

no shield made the difference xP

#

and if was a bet-c in this week's elite deep dive, I didn't found any

onyx crypt
#

The first level of EDD is a must have for good lighting. Otherwise, every swarm hits the ground and spreads in all directions and you have to fight them one by one.

#

True for any level really, but especially this one.

rapid maple
#

At a certain point we had so much bugs that some started despawning in front of our eyes

vale lintel
#

oh so that's why I literally only saw guards and slashers during the defense and then watched the team gradually run out of shields, health, iron will, and instant revives just before the defense was completed

#

honestly might be worthwhile to bunker on that first defense, since I never saw an oppressor and the detonator that I believe was there can be spawned beforehand

feral atlas
#

Beat the EDD with a borderline useless engi and scout. It’s not that difficult.

eager palm
#

having an oddly large amount of trouble with the first stage of this EDD (solo scout) which makes me think I'm doing things wrong even if I've still managed to get past it twice

#

because a wave spawning during the black box would be pretty awful to deal with I've been doing the black box immediately when I drop in, which lets me kill it with ~20 seconds before the first wave, which is enough to quickly grab 80 nitra

#

but after I clear the wave I have a hard time getting all the aquarks in a timely manner because of the constant small spawns

#

I'm kinda unused to PE in general which probably causes me to be time-inefficient with my swarm clear, but besides trying to get faster on that is there any advice on how to manage time?

#

like should I just ignore the small spawns and just try to run away from them to get other aquarks elsewhere instead of killing them

brisk pagoda
#

point extract is endless spawns and the enemy count increases the longer you stay so if youre struggling you want to get in and out fast as possible and only fight in self defence

severe tusk
#

Which is why having an engi who knows to place platforms for the scout is important, as it saves time.

lone lance
#

You got Bosco when doing solo runs, though.
He laughs at scout and his need for petty things like platforms and floor.

#

still, there are some strategy in spotting the worst spots to send bosco at, then mining the less worse ones but not ideal yourself. Potentially even timing it so Bosco is returning with a gem as a swarm starts.

severe tusk
#

I wasn't talking about solo but was referring to earlier commentary.

tired ridge
#

aww. whend they patch out bringing morkite from one stage of a DD to the next?

#

i was excited to use that trick again

gleaming oar
#

had a bulk spawn in the black box room with 2 oppresors on edd

#

that was something

night granite
#

Yeah you guys weren't joking about the first stage being the worst on the EDD
Took me three tries, and I would advise rushing down the betc as fast as possible before the first swarm comes, then do the black box immediately afterwards

sinful rover
#

shield disruption on 1st stage 2 weeks in a row, great

gleaming oar
#

managed to do it on second try

#

iron will came in handy

#

and yeah the first one is the worst stage out of the three

olive tulip
#

I swear 1st and 3rd stage of EDD are seeded to spawn bulks at the 10-15min mark

#

Also mind the leeches in 1st & 2nd stages

#

Not sure if I saw all but:
Stage 1 - Near BETC spawn location
Stage 2 - Entrance of big cave and cavern next to drop pod

raven charm
#

Greenbeard askin', whats the difference between DD and EDD? I heard that DD has 3 hazard level and EDD had 4-5 hazard and EDD has much less nitra spawning

scarlet jewel
#

Less nitra spawning? Pretty sure thats a lie

#

Regular deep dive goes haz 3-3.5-3.5
Elite goes 4.5-5-5.5

raven charm
#

Thank you a lot! Rock And Stone!

leaden cypress
#

No idea about the nitra spawn reduction but since you consume a lot more nitra in EDDs than in regular DDs it may cause confusion

manic pivotBOT
#

_ _
rocknstoneATTENTION MINERS!rocknstone
We are hearing rumors that some dwarves are still not done with this weeks Deep_DiveDeep DivesDeep_Dive!
We want to remind you that there's only half a week left until our scanners pick up new missions!
_ _

humble holly
#

Hey @DEVELOPER

you guy ever think of partnering up with say NECA to make some figures of the dwarves?

fringe kettle
queen orchid
#

NECA only takes huge licences, they have less than a dozen for video games. Just sayin 🙂

fast fog
#

I play basically all deep dives as solo. Last weeks I did all the way through as gunner. Both elite, and normal. But the current elite deep dive... I'm struggling to get past stage one.

#

Black box is brutal. I always think the mini mule objectives are the hardest, and its because of the small zone. Any tips to deal with the massive swarms (and early detonator) would be great. I would prefer not to wait to do the black box, since its usually where most of my downs go... Any class is fine, just want advice.

lone lance
#

try to wait with the black box and see if you can get the detonator elsewhere? we were slow at finding the black box, so we got the bulk in the open area. felt like it saved us a lot of pain.

#

it was sloppy but i felt like how that ended up was near ideal in the long run

#

that was 4 players with two leaving almost immediatedly, but still

fast fog
#

Wish management wouldn't lose the signal when I leave blackbox zone.

#

tried cheesing it with engi, by digging a hold in the ground... def didn't work.

eager palm
# fast fog Black box is brutal. I always think the mini mule objectives are the hardest, an...

I had some trouble with it as scout but one thing that helped was doing it literally as soon as I drop in. My timing was 2 mini waves before it started, and then it would end ~20 seconds before the first wave. That may be too tight a window for gunner, but with dash it might be doable. It was really nice to be able to grind it over and over again- even after I started succeeding it often I kept doing it until I felt really confident with it- and that wouldn't have been possible if I wasn't doing it straight away.

shrewd pollen
#

first attempt at a EDD

bet-c team wiped us. They are so horrible how do you even deal with them what the heck

pale sigil
#

keep movin

eager palm
#

sounds weird but get close and circle it

vale falcon
#

shoot it hard

tacit jungle
#

I've had such inconsistent results with betc

#

sometimes she pwns the entire team, sometimes she's shooting someone else and I just walk in and pop the tumors

ornate nova
#

Fatboy it from orbit. It's the only way to be sure...

fast fog
#

I'm looking forward to new weapons... at the moment I only feel confident attempting with gunner because he has both an AoE weapon (thunderhead) and a single target weapon (bulldog)

Every other class, I feel limited to accomplishing one or the other, but never both. Gunner is the only one that feels like it does both to me.

#

I love all classes (scout kinda feels meh, weapon wise to me... great for single target but bad AoE) but driller is my favorite. I love freezing everything or setting the world on fire. But I only feel confident going into an elite deep dive solo when I'm gunner.

#

I'm praying that the new weapons can help me feel more at ease. And tbh, I'm more excited for one day (hopefully) getting more secondaries. Moreso than primaries (despite how awesome the new primaries look)

#

Overclocks also def help. Praise be to explosive ammo subata 🙏

tacit jungle
feral atlas
#

it's a team sucking

#

and a team not sucking

#

some people just don't know how to deal with hitscan

shadow shoal
#

Dig a hidey hole

tacit jungle
#

yeah yeah, but it's so tempting to play peekaboo

quaint lake
#

don't forget that you are allowed to fail the blackbox, people

#

so don't suicide over it

lone lance
#

Ignoring bet-c IS a strategy, too. She is useful this week though.

quaint lake
#

just let one dwarf fight bet-c

#

soloing bet-c is always easier than not soloing

lone lance
#

Need to start doing that, it have always felt like more dwarves hurt more than it helps due to the target switching. Just seemed wrong not to join in.

eager palm
#

failing the black box is pretty terrible on PE though

fast fog
#

You are allowed to fail the blackbox?!

#

Or does it just make you retry it

lone lance
#

You just gotta retry it.

old widget
#

Yeah, it doesn’t work like the first part of salvage, you can restart it.

(Though on PE, if you fail the black box you’ve likely wasted so much time and are so overwhelmed that you ain’t gonna make it anyway)

fast fog
#

Yeah, not worth that.

dreamy dragon
#

Didn't ask

#

<@&296918282403840000>

haughty needle
#

This week's EDD is impossible.

slender river
#

Unfortunate repost of this PSA, don't be that Elf

#

Still completed the EDD though, if you can get through the first mission the remaining two should be easy

icy chasm
#

I love/hate this week's EDD

#

or at least the first stage. Haven't been able to seen the rest yet lol

#

what I like tho is that stage 1 map almost feels designed rather than generated

vale lintel
#

if only

fast fog
#

If I can beat that first stage I'll be great...

#

Gott wait until I get home sadly

severe tusk
#

I failed this week's EDD a few times with random 4 man teams with 2-3 greenbeards in them. Just duoed it another experienced player using a scout/engi combo and we beat it with no downs in about 44 minutes. If the first stage with BET-C is messing you up, you might try duoing the EDD, as there is no BET-C with only 2 people.

unborn grail
#

It's also not difficult to avoid BET-C in that level. You can ago around her and not have to get close to her to complete the mission.

azure steppe
#

ah i wondered why i didn't find a bet-c spawn when i tried to solo it, didn't know it was tied to player count

haughty needle
#

I probably am giving up on EDD this week, but I think a majority of teams (definitely including mine) are doing it super wrong. 1. They activated BET-C, and 2. They did not do the Blackbox immediately.

neat forum
#

Judging by activity of chat, this week's EDD is finally something interesting

severe tusk
#

Just the 1st stage really and only then if people don't know to do PE quickly and how to fight BET-C.

quaint lake
#

just use sticky flame driller and be immune on black box

#

tranq subatat and sticky flames is a very stable combo

fast fog
#

I didn't know betc was in the first level tbh

#

I must've missed it several times

#

With that I can probably do it no problem... never had problems with betc

#

And extra guns are always a plus

old widget
fast fog
#

I see

civic yoke
#

the last stage was the easiest

slender river
#

Generally it comes down to competent players, but one quick thing tactic that helped with the sudden bulk spawn in the blackbox room was a full cryo built team which I requested before we began, froze the Bulk and it got deleted.
The rest of the blackbox was a bit of a swarm but we succeeded.

#

I'm just saying it's not impossible, but no shame in not wasting your time on it, there's always the next EDD rocknstone

ionic cargo
#

nothing too difficult in group

feral atlas
#

the scout "fell" on the Bet-C

#

And the engi spent half the time kissing the earth

#

the driller wasn't bad, but he was, at best, Haz4 material

#

Activating Bet-C is not the issue in and of itself. It's activating it stupidly, i.e. poor timing or without sufficient nitra or when you know your kit sucks against it.

#

I.e., all the boxes the scout checked when he "fell" on it 4 minutes in right as a wave started.

#

The black box defense is actually extremely easy, probably the easiest site I've seen this year.

#

Even if you start it 15+ min in (which we did, probably spent at least 8 min putting down the Bet-C with 2/3 people constantly dead), the vast majority of the spawns will be coming through the choke at the entrance of the room, making it very easy to deal with.

#

An AC gunner, any mob specc'd driller, or a gas grenade will deal with anything smaller than a praetorian coming through it.

slender river
feral atlas
#

I am kinda salty.

#

I asked the scout why he activated Bet-C after I killed it.

#

He literally said he fell on it.

#

Idk how he fell on it, it spawns in an open area with nothing above it.

#

driller and I just kinda stared at him when he said that; it's like one of those people that show up to the ER with a carrot up their bum saying they fell on it, you don't know how to respond to that

slender river
slender river
feral atlas
#

for us it spawned in the big slope, between the minehead and the entrance to the small room with the black box

#

at least 30 m of open space around it in all directions

slender river
#

Sounds like the scout needs to invest in my trusty hoverclock

#

Oh and another thing to anyone still doing it, watch out on stage 2 for about 8 leeches lol

scarlet jewel
#

Eight? On stage 2 with only a friend i encountered one that i killed before it even tried to grab me

slender river
#

Yeah eight, the driller walked into 3 of them in the space of 30 seconds

#

was quite funny

#

seems that's random too then, nvm

winter lantern
#

Almost got wrecked on normal DD with the betc on escort mission. Betc kept camping on the high ground and me as a solo driller just didn't have the range.... Barely scraped by after losing two armor to the betc

willow oxide
#

This Edd stage 1 is fucking impossible

#

I’ve been through that dumb cave so many times, I’ve memorized that brood nexus’s position, I could get to the black box while blindfolded, and know exactly where the aquarqs are

#

I’ve almost got the timing of the swarms down by heart

#

If anyone has any tips for that stage, ping me. It has been driving me and my friend insane

feral atlas
#

play haz5 with mutators regularly?

#

basic deathmatch and positioning skills can't exactly be taught through a checklist

slender river
#

Done

#

What exactly are you struggling with, speed? Get a somewhat decent scout for the aquarqs. Or if its the swarm with the blackbox/BET-C get better DPS members

feral atlas
#

most of the time the kit isn't the problem

slender river
feral atlas
#

it's actually pretty difficult to mod a weapon so badly that it becomes unwinnable

#

you basically have to try to do it, something like hyper prop with proximity fuse

slender river
#

Depends on if engi's use their secondaries for single bugs rather than swarmers. Or others preferring to teamkill

severe tusk
#

I play HAZ 4 almost exclusively and have completed all but one of the last 21 EDDs since I started playing DRG. So I don't think playing HAZ 5 with mutators is a prerequisite to being able to beat EDDs.

slender river
#

@willow oxide Okay genuinely, having a team focus strategy works good for me, I impose it on every EDD I host. Cyro focus works best IMO, that means mainly driller & scout, though you've got to ensure Gunner for instance doesn't use burning hell so that any bugs you freeze they just automatically undone by setting them alight.

willow oxide
#

Thanks for the advice!

feral atlas
severe tusk
#

Are you duoing with your friend?

feral atlas
#

which is guaranteed to eventually work, assuming you try long enough

willow oxide
#

I don’t usually play high hazards, let alone the Edd

#

Highest hazard I’m willing to go to is 4

feral atlas
#

simply makes dealing with swarmers easier

willow oxide
#

Shield disruption with point extraction is super brutal

feral atlas
#

you would think a half sentient driller can deal with swarmers, but sometimes life if disappointing

slender river
feral atlas
#

coordinating around 1 strat usually involves loadouts that eventually depend on some other guy doing his job

slender river
feral atlas
#

it's better to just get good at the carry classes

severe tusk
#

There are tons of viable builds.

feral atlas
#

i.e., engi and gunner

slender river
feral atlas
#

not saying you shouldn't coordinate

slender river
#

Especially one such as Cryo, which is a main driller focus and since I'm scout that's already covered

feral atlas
#

but self sufficiency is simply more reliable

slender river
#

it's down to people just not messing it up, and if they are then well kick, its your lobby

feral atlas
#

and burning hell can still work with cryo, just have the gunner not be an idiot and get into heat range on frozen large enemies

#

anything smaller, minigun dps and temp shock will kill

slender river
#

Harder said then done, anyone is prone to shoot on sight, so accident igniting when enemies are frozen happen all the time from what I see

feral atlas
#

I have yet to see an EDD that engi can't solo carry, with maybe 2 or 3 exceptions

#

gunner is a bit harder

#

but usually easier to carry since the shield is so powerful

slender river
#

Well then you haven't played with a competent scout scoot

feral atlas
#

scout carries are possible but tedious

#

your revives are only worth as much as the players revived

severe tusk
#

Any class can carry.

feral atlas
#

if they're useless, the revies are useless as well

slender river
feral atlas
#

and scout's easy revives are the most relevant part of attempting to carry with him

slender river
#

False

feral atlas
#

what then, his single target?

slender river
#

Pure speed in collecting

feral atlas
#

if it's his mineral collection, strong arm + EPC driller does it faster than mediocre scouts

slender river
#

And since most missions require collecting I'd say its rather nominal

feral atlas
#

and is comparable to good scouts

slender river
#

False

feral atlas
#

assuming, ofc, that the guy can actually do it consistently

slender river
#

EPC doesn't exist anymore copium

feral atlas
#

when we speedrun we just cut the scouts and take 2 epc drillers

severe tusk
#

It does, but it's slower to collect the minerals most of the time.

slender river
#

Enjoy the dark

feral atlas
#

that's what strong arm is for

#

that, and nitra mining isn't nearly as important on EDDs due to carryover

slender river
feral atlas
#

if you're dropping into stage 3 with 300+ nitra

#

I don't care if I can't see half the nitra veins

severe tusk
#

Some missions not having a Driller makes things much more difficult.

feral atlas
#

if we're talking carrying or optimization, we're assuming good players

slender river
#

I agree Ryan

feral atlas
#

if I were talking about some theoretical premade with people I know, and there are a bunch of lvl 500+ players there, double driller is better than driller + scout

#

for EDDs, specifically

slender river
#

Not sure what Feel is saying tbf, EDD's when talking average "game" difficulty is still very easy, you don't have to absolutely streamline the efficiency of your team to just complete the EDD, you can have fun. Just needs competent people.

feral atlas
#

ok, what's your critera for carrying then?

#

1 good player, + 3 deadweight?

slender river
#

How about, not having to carry, and just having an even set of decent players that can have fun and enjoy the EDD as it is easy compared to other endgame content elsewhere?

feral atlas
#

which would be ideal

slender river
#

Which tends to be the case

feral atlas
#

but if somebody is not beating stage 1 of this week, they're not at that point

slender river
#

Some people just have a bad week, and stage 1 was the hardest of the 3 by a long shot this week.

feral atlas
#

is it really that difficult to not wake up bet-c?

slender river
#

It honestly doesn't matter, there is no golden award for streamlining and squeezing the fun out of the game with pure optimization

#

Damn still salty over that falling scout

feral atlas
#

nah, I doubt I'll ever see him again, so, doesn't matter

slender river
#

We're clogging up the DDs channel with irrelevant points anyway, hopefully people who still need to use this channel this week can scroll past and find useful info

feral atlas
#

if you don't really want to streamline the game, the easiest way is still to just gate the lobby at a certain level

slender river
feral atlas
#

for this week, if you thing you're capable and don't want to depend on the other players

slender river
#

Done, that's it. And it works, people who have that join.

feral atlas
#

play flame driller w/ epc

#

and keep trying until you get a team that doesn't wake up bet-c

slender river
#

For the record you can beat this EDD by beating the bet-c very easily.

#

To anyone reading, don't worry about it.

feral atlas
#

bet-c shouldn't be a problem if the team is capable

#

but, if it isn't, and you want to be able to essentially solo the mission with 3 teammates, sticky flame driller is the most consistent way if you can epc mine

#

though at that point, actually solo'ing the mission would be simplier

#

though my general rule would be that if you can't beat it in 5 tries, you're probably wasting your time

slender river
#

You heard it here first folk, give up and go home

#

Who hurt you brother, you sound like you need a cold pint of Blackout Stout

feral atlas
#

it's sometimes the smart thing

slender river
#

Was it the falling scout that made a mistake?

feral atlas
#

more true after the weekend

#

the quality of randoms steadily deteriorates until the next refresh

#

so monday through wednesday, it's probably a waste of time if you keep failing

#

or better to solo, if you are confident in your abilities

slender river
feral atlas
#

"probably"

slender river
#

checkmate

feral atlas
#

there will always be exceptions

#

good players beat the EDD once and generally don't requeue for random teams

#

they have the most free time to do so during the weekend for obvious reasons

#

so after the weekend, the player pool is more likely to consist of players who, to put it mildly, aren't good enough

#

with some people who just didn't find time, ofc

#

but the odds get worse

#

so, if you're failing a large number of times after the weekend, which I have arbitrarily set to 5 fails, it's probably a waste of your time unless you go find a premade

#

the randoms aren't exactly going to be getting better

slender river
feral atlas
#

this game's pretty casual though

severe tusk
#

Eh, I have had multiple times where my EDD group isn't super skilled, we fail the first time, have a brief discussion of what to do better, then try it again and succeed. If you have the mindset that certain people are just garbage and you cannot win with them, I think you are being overly defeatist.

feral atlas
#

I doubt most players do Haz5

feral atlas
#

and if you are good enough, you can solo carry a 4 man through most EDDs

#

unless it's something really out there, like the first EDD that had the pre-nerf lethal enemies

#

that probably was impossible to solo carry

slender river
#

Insert meme: "They don't know that I optimise the fun out of a community game's weekly content"

slender river
feral atlas
#

back then lethal enemies tripled all damage instead of just melee

slender river
#

If that legend (forget his name) in here can complete multiple EDD's with a pickaxe only then anything is possible. It's an EDD, not a world-first hardest difficulty 3 hour raid with 40 people on an MMO.

slender river
feral atlas
#

I beat it twice and went on my way.

slender river
#

by your philosophy

#

twice just to prove a point?

feral atlas
#

once to see what it was like, another to test something

slender river
#

what an absolute mad lad

feral atlas
#

so how many fails is the point where one, reasonably, should just give up and wait for next week then?

#

I've seen people get to more than 20 before

severe tusk
#

I mean, again, I have only played HAZ 5 maybe a couple of dozen times and have beaten almost every EDD since I promoted with random teams, with the exception of one week where I waited until the last couple of hours to try it. I think the most tries it has ever taken me in 7 and I probably average somewhere between 2-3 attempts. I'm not even an amazing player, but I have been the best player on the team a lot of times.

feral atlas
#

Haz4 players can reasonbly expect to beat it within a reasonble number of tries

#

but there are legit people that only play haz3 or haz2 that try their hand at EDD lobbies

#

I would venture to guess that Haz1 players don't exist, but I may be wrong

#

If you regularly played Haz4, I do expect you to beat it within 5 attempts.

#

You should know enough after the first to know what to take, and 5 attempts should be more than enough to get a cooperative team, or find a guy that can anchor.

severe tusk
#

I don't feel HAZ 5 is too much for me to handle, I just find HAZ 4 more chill and win over 95% of the time.

feral atlas
#

The question is though at what point in the number of failed attempts should one, reasonably, just give up and let the refresh happen?

slender river
#

0

severe tusk
#

For me, I would just keep trying as my free time allowed until I beat it. I don't give up at a certain point. But the longest it has ever taken me is around 7 attempts.

slender river
#

No one should even try

feral atlas
#

7 honeslty isn't bad

#

I know a guy that hit 30 on the first EDD

#

I think he actually got salty enough to rage quit the game for a few months

lone lance
#

It is individual, i call it quits at 4 or 5, but only happened once.

slender river
#

If they aren't a maxed level, premade voice chat with optimised team composition then they shouldn't bother even once right

lone lance
#

there is something to be said about the definition about insanity, if I failed a few times i will bite the bullet and make a group with voice comms and shit.

feral atlas
#

after 1 fail I just take out something dumb and braindead to pilot like AC gunner

#

may they never nerf it

#

shoot feet, get kills

lone lance
#

I go scout, let the others carry while i pretend to be a great scout when i actually have just memorized the spawns, ha.

severe tusk
#

TBF you can carry as scout just by quickly mining and properly lighting up areas with flares.

shadow shoal
#

If do don’t have top kills as scout, what are you doing?

lone lance
feral atlas
#

Scout carry ability drops off dramatically as the other 3 players get worse

lunar panther
#

Is the EDD tactic for stage one to bury under the black box? 3 times now the driller has dug under the black box only for all of us to get overwhelmed and die in the hole

feral atlas
#

At the end of the day, he simply does not have the same amount of ammo and AOE available

#

Bunkering can work.

slender river
feral atlas
#

But let’s put it this way. That tactic is only really used by weaker players.

#

Especially since this map has bulks.

slender river
#

Feel, you seriously cannot be spouting such high and mighty optimise play while then legitimising bunkering in a mission such as that hahaha

#

Weaker players? FeelZeSchadenFreude Übermensch Giga Sigma Chad Confirmed.

feral atlas
#

Assuming you have a player that can burst down a bulk, it’s better to just fight in the open.

#

Or CC it.

#

Bunkering on shieldless is still inadvisable unless you are certain the team has good trigger discipline. Because it greatly increases friendly fire potential, and restricts the safe use of explosives.

#

So, in generally for this EDD don’t dig the uplink down unless you are truly desperate.

severe tusk
#

In my duo run of this week's EDD, a bulk spawned on a wall in the room with the black box as we were doing it. I threw an IFG at it and, using Embedded Detonators along with the engi focus firing it, we killed it in about 5 seconds.

feral atlas
#

Has the nerf happened yet to embedded dets?

shadow shoal
feral atlas
#

Patch notes has det damage reduced from 30 to 15 and ammo nerf was changed.

#

Though I don’t remember if it has made its way to the main branch.

eager palm
lone lance
#

I guess bunkering can be an option for the black box, as the room is just large enough for enemies to spawn on both sides. can't half ass a bunker though.

fast fog
#

Solo EDD is what I'm used to

#

Bosco is nice to me.

#

Why platform up to aquarqs when I can yell at Bosco to bring it all to me? Consistently doing the black box is the only challenge.

#

Ima try to do it last next time.

severe tusk
#

Has Bosco ever quit on you?

lone lance
#

he commits suicide each time someone even looks in the direction of Hoxxes, so kinda

lunar panther
#

another EDD, another driller drilling out the black box only to get everyone killed by a Bulk Detonator

shrewd pollen
lone lance
#

some plants, rocks and lighting in a different place can make a big difference, too.

naive shard
#

are the EDDs designed by the devs