#deep-dive-discussion
1 messages · Page 196 of 1
That's when i found out that the ghost can just yeet everyone inside the pod
find out it too on this edd
haven't made it far of a start of 2nd stage yet
seems like sniper is crucial there
ammo management is crucial on this EDD, which is a breath of fresh air. we havent had an ammo starve one in a long time
gotta get head poppin
it's obvious with this amount of nitra
did mine on thursday with pubs. used nuke+lure to group em up and save ammo
Even after reading the tales here, watching a video of someone’s stage 2 start, and having someone on our team who had tried it before, we were still unprepared for the level of chaos that was EDD stage 2. Got it second time after drilling a tunnel literally from drop pod up to the cliff top behind the drop pod
Then slowly picking off the spitballers and stabber vines and breeders and the random bulk that also spawned in
The ammo crunch was real too, we ended up out of nitra with 2 eggs left on stage 2, and pulled / deposited both eggs simultaneously then immediately called the pod
Stage 1 was the only part of entire EDD where anyone had full ammo. Was quite the added bit of tension.
i'm glad we got another difficult EDD though
It was a good challenge

i must have just gotten lucky on the edd with randoms then because i did it first try with a player rank 300 and a rank 400
Im sad me and my buddy didnt struggle that hard with it lol, cleared on 2nd attempt and 1st wipe was stupid BS
Yeah that edd was hard as fuck lol
Definitely the hardest in a while
Very nitra starved
I guess it's nice that the eggs are all mostly in the same place
We had two bulks spawn on stage 2
Same but it was hanging by a thread too often
I think that's how this EDD is meant to feel like
There's nitra near the top of the stage 2 room that I think a lot of teams are missing
I think we found enough on S2 for 3 resupps, but that wasn't a whole lot since we went in at like 25% ammo
I did read that here ahead of time and told our scout/engi, maybe we still didn’t find it because Hollow Bough
Hollow bOW
The correct pronunciation is "hollow Boff"
Hollow knight
Bollow Hough
It's living up to its name
my entire team was kitted for max ammo effientcy
we still ran out
every single level
oh no the elite deep dive is hard for once
EDD, made it to the last level, one dreadnought left to finish the mission, no ammo, and only needed 10 more Nitra. Couldn't find it and just got slowly chipped down... ouch!
^ praying for the lootbug spawn 😂
Just finished EDD, had enough Nitra at the end for an extra resupply. Stage 2 has a lot of Nitra on the ceiling and in odd corners up high
Rough edd, but also that second room is super fun as a scout. Fast base movement bc of the mod, easy to light up, real nice
4 player pickaxe combat against last dreads on stage 3, almost worked... almost
died to first stage EDD cuz no oxigen. when my teammates went to revive me a bulk spawned. We lost.
pretty fun tho. beat it second attempt
edds gotta be as hard as tht, made it fun
2nd level was aids , but once you kill the wave at spawn ezpz
that moment when your driller pulls out 3 eggs at the same time when no one has ammo
Don't worry, his drill fuel tanks are probably full. He's got this.
Haha, he did not
So
Just did edd
and i can see why people think stage 2 is giga hard
i will post WHY in #drg-gallery
_ _
ATTENTION MINERS!
We are hearing rumors that some dwarves are still not done with this weeks
Deep Dives
!
We want to remind you that there's only half a week left until our scanners pick up new missions!
_ _
Man, Low O2 with randoms is a nightmare.
its not partiucularly hard
its just completely ammo dry
I had 3 runs at the max ammount of resups we got was a grand total of 5
tumbleweed tho
But i'd say for a haunted cave modifier, that mission was very tame. Rich atmosphere on top of one single large room to easily bait the ghost around?
could've been worse
Could be a lot better too
Ofc
is there not a minimum amount of nitra check on cave gen?
I feel like that shoudl be a thing
I found that stage itself not too dangerous, but the problem for the teams I played with was ammo. Second run, we ended up with everyone down except the scout, zero nitra, and no one with any ammo except the scout who was trying to clear the stage solo
The more players, the more ammo is being used yea
It was definitely way less nitra than the last edd's but as a duo we managed to always have ammo filled up and at least 1 supply pod rdy to spawn
my team died ont eh last one and MAN did it piss me off
we barely made it out of the second one on low ammo, got to the third and just bolted for ammo
I bet
decided to get the dred because we figured if we didnt do it now, backtracking would cause another swarm
got enough ammo for a restock, killed the dred, everyone was on 1 bar of ammo or less
then a swarm of swarmers hit
After the dread, the swarm we got in the next big room during 3rd stage happened to be a grunt swarm
everyone went down and I as the driller was fucking bolting down the caves looking for ammo
3 different chambers and nothing
And grunt swarms are probably the worst one imo
then I finally fell to about 50 swarmers
hundreds of grunts, guards and slashers but waaaay more than normal swarms
i think there was one nitra vein in the next big room or something?
but rushing in a hurry whilst having 34245 swarmers on you is never fun lol
its not the worst EDD
one a few months back took 6 tries
bit that felt legitimate, as there was by death
not this ammo starvation shit
I've done a few that took several tries, but at least we weren't dying because no one had ammo. It's good to know it wasn't just my team not gathering it this time lol
my scout was kinda of a dick
if you go double gunner, you can zipline ceiling nitra
level 500 something, but refused the concept of 'ammo effeintcy'
nitra low stages are not kind to teams who have a Scout, as much as the scout provides a lot of luxury through light and being able to get inconvenient places
stage 2 rly tested my patience with the flare gun lol
they are if the scout isn't needlessly trigger happy
really learning when not to shoot is one of the biggest differences between good and bad players
don't have to waste ammo on the grunts walking thru sticky flame, or the neuro'd grunts, or the mactera the driller is freezing, grunts walking into an engie's mine, etc
but most players still do
they see bug they click on bug
Gotta increase that kill count.
backed up
im very glad I went into this weeks EDD with an very ammo effecient build.
Did you duo or full team?
full team
pog
I was gunner with 31311 Burning hell OC Minigun build
that thing is super effecient with ammo
hell, I even let the engi have 2 doubles from me, and I still had the second most kills
My engi mate was asking if he should bring hyperpropellant cuz every stage had a bossfight
i was like nah dude, i got this, better bring some aoe on ur BC lol
Hyper propellet would be nice. lol
though honestly AoE BC wouldnt be bad either. those waves get bad
but... 4 Dreads
Nitra more scarce than other edds?!? Well we still go in with our usual edd builds because even when nitra is low, the way deep dives work with carrying nitra to next stages has always worked very fine with us being ammo inefficient
Nitra is super scarce, yea
4 dreads and none of them was the classic one. Twins can get bad if you deall too much dmg at once on one of them or miss the shot and hiveguard is almost harmless
so more reasons to not go with hyperprop lol
something btw that is on par with Hyperpropellent PGL is the Jumboshells Boomstick
and hey, just don't miss the shot
fine, just dont get hit by waves lol
Exactly!

but honestly, HP PGL would be really nice due to the 4 dreads. more so vs the hiveguard, but still nice for the twins
I do say that as someone who has yet to actually get HP*
Thing is, elimination is like our fav. mission type and we got used to them so well that long before he got or tried hyperprop. Didn't wanna risk sacrificing our only AoE for some more burst on dreads tbh
eh, fair enough
Went smooth enough tho
and last stage is asking for even more aoe with the parasites modifier basically
I always just take thorns, and parasites are basicly a non-issue
Welllll you don't wanna do that on haz 5 lol. 2 parasite attacks and i lost already a bit of hp
I mean, still what I did. lol. I just don;t have issue with parasites
I got PTSD from a certain drilldozer mission with parasites
any tips for EDD 2nd stage this week>
Do the dread first. and make sure you keep saving as much ammo as possable on stage one
Go behind the pod, clear everything thats on the map and bothers you, collect the nitra on one side of the map around the ceiling, clap the dread, grab the eggs, ???, profit
and ofc make sure you're not grabbing an egg while the ghost is sniffing ur butt
Yeah, I took Hyper Prop for my first run in this week's EDD simply because there are so many Dreads. Discharge Stubby for turret AOE. It didn't work well, with nitra low levels, you can't resupply Hyper Prop fast enough to make the best use of it, and the levels are all either too winding or too open to abuse turret discharge bursts
if you're playing with others, BC does a fine enough job as is against the dreads tbh
Just made a really good run at it with a buddy doing double gunner duo; it was his first time setting foot in an EDD. We took our time and went slow and careful on the first two stages. It took a while, but went really well.
Last stage we paid for going hard into single target for the Dreads, and should have had one AC for the parasites stage.
come to think of it...if you're a full squad, hyperprop might as well be worth using when gunner and driller got the masses covered
was your first run also a duo?
That's the theory I went into it with, tbh the problem with my first run wasn't my hyper prop. I don't want to bash anyone, but for a Low O2 mission, it's important to work together, and we had players suffocating across the map and needing revive just because they wouldn't stick together.
Full team public lobby
I had two instances where I got in position for the hiveguard to open up to hit it with hyper prop, obviously standing still, aiming PGL at it, and driller ran in front of me to try to axe it when it opened and wasted the Hyper Prop (and missed with his axe)
We cheesed out and drilled a continuous tunnel from the drop pod up to the cliff top behind the pod. Worked pretty well, though it was quite the hectic tunneling session
From there, away from the stabber vines and with a nice zip line/tunnel loop to kite the ghost, it was pretty easy to regain control
just beware of the deadly tumbleweed
u saw my clip?
Naw, in gallery?
Hahah wow
What caused the down? I just assumed you got nibbled because of mobility problems around those things
Nothing was around
So i assume it's the funky physics similar to the barrels in the space rig
when u jump on them sometimes u get yeeted with sonic speed
i somehow probably got yeeted into the floor
The tumbleweeds are deadly killers if you have over 100 ping
In your screen cap, there's an explosion going off on the pod to the left, not sure what it is, but maybe that's what got you? 🤷♂️
Screen cap?
you mean the screenshot with the bulk det at the pod? THat was a while ago
oh I see
he spawned in our face and basically took our entire pride and stomped on it
iron will clutched tho
kek
no im talking about this
ok that's hilarious
imagine if that happened during a swarm and my mate couldnt rez me
🙂
thankfully it was all good tho
My buddy died the other day while frozen from a beer on the space rig after getting hit by a barrel; just shattered, and both of us going WTF
did he respawn?
Yeah, you always do in the med bay if you die on the space rig
it was a big WTF moment, though
(i better not tell him about the blackout stout...)
Haha it wouldn't have been surprise if he'd had enough beers his dwarf might just die. Was pretty funny, though
Dude the elite deep dive was actual hell
The team I played with was pretty good so we won but boy it wasnt easy
For the 3rd part we ran out of ammo in all out guns so we had to wack the last dread with our pickaxes
Dumbest shit ever
I think the whole thing took us almost 2 hours
That shit was intense
We played a full squad with all four classes (I was the engineer)
I think our strategy revoleved around using the shield boost and the quick revive perks
Two of us used shield boost the other two used iron will
But we all used quick revive
Honestly I think quick revive carried us
Stage 2 is easy if you can get past the initial ass and spam
Yea, the weeks EDD is very scarce on ammo. so you have to be extra careful to conserve it
Also those 4 spitballers that are just chilling right next to eachother infront of the dread
huh, I one heck of an EDD to do my first ever solo run
Surprised I actually managed it, all things considered
Guess I have the power of the grappling hook to thank for that
How did you equip to play this EDD solo?
I guess it's a lot of eggs and Dreads, and Bosco makes a lot of that easier
I did a duo run with a buddy earlier, and the hardest thing on Stage 2 was getting the eggs down from high up.
I had used the m1000 with hipster and modded with full damage, and the boomstick with special powder
I can boot up the game and get screenshots of my build actually
I figured something like that most likely, makes sense
It's all good, the basics work for me lol
I might try it with Minimal Clips and see if I can stretch my ammo far enough and how the Dread fights are
ah, I found minimal clips a bit meh personally, I don't find much value in reload speed or magazine size
I haven't picked up Hipster yet, so I'll tinker around and see what works for me, but this might be a good opportunity to make a proper attempt at solo EDD.
I've found Hipster to be incredibly powerful with full damage, it has just enough damage to one tap regular grunts in the head, and has a lot of ammo to use up
it also comes with good burst damage against larger enemies due to it's fast firerate
honestly might be a little too good, but still, pretty fun to play with
@gleaming wren using bosco btw ?
I decided to run hyper to snipe all the spitballers
Bad thing was
I got downed 25 times always being the one out of ammo
It was so tempting to call a supply but I knew I had to just kill myself most of the time to preserve ammo
But hey my team carried and I helped massively with dps
What’s the EDD like this week?
spitballers

hey I joined the DRG discord solely to ask devs to make the 2nd map of the current EDD a permanent thing, somehow, I don't know, but it's an AMAZING and challenging level to play, most fun I ever had with this game so far
also, thank you for making the game 🙂
so here's an I idea I just had: besides the weekly DDs, each biome would have a very challenging unique level that never changes, and there's a reward for completing them all... I'd say you already have the level for Hollow Bough
if you want to make suggestions, you can do so in the #suggestions channel (the devs read the channel)
You can also use the #suggestion-discussion beforehand to discuss about the idea and get feedback from people before posting it 
will do, thank you
Also, you might want to get a role in #welcome-and-rules as well as reading the server's rules
Welcome among us miner ! 
The idea of being able to go back and play previous deep dives is interesting
i'm so sad
Don't be sad
got past the second stage but my computer just said naw imma crash
Ok that is a bit sad
and i was the host so 3 other people are also really sad
It has been a requested feature for a while now. The issue is the cave generation algorithm is different now in U34 compared to when deep dives released in U25. Things change on the backend and with the same seed it'd produce a different cave than the one experienced.
Sorry for late response, but yes.
So I’m out of town until with limited time to solo the EDD before it resets, and apparently this one is pretty brutal? Anything to watch out for to maximize my chances of getting in done on my first go
it's actually easiest solo tbh
oh rlly?
yea, less enemies like spitballs, etc
ahhhh
and all the ammo for yourself
well that's considered discussed then lol
i mean that or losing out 😄
I’ve been wondering, now ping me if you answer but for the gunner. What would his best primary be for…just general use? I mean I’m sure there are ones for deep dives and others but I wanted to know as a rookie gunner what would be better suited for all around applications
breach cutter, ice spear, and tcf are all more ammo efficient at it, though they cant one shot.
I’d say AC has more room for error because of the AoE. Idk if you have any overclocks, but Neurotoxin payload, carpet bomber, splintering shells, combat mobility all solid
Sadly no overclocks yet for the AC. I’d like to know what sort of OC’s they have though. Carpet bomber and neurotoxin sound fun
scout couldn't freeze the far off spitballers cuz he used up all his cryo grenades so I had to take care of far off spitballers
I thought the breach cutter couldn't get far enough to take them out in time
breach cant deal with them if theyre super far. it will disappear after a few seconds
exactly
but a scout should be able to handle a spit no matter what loadout. hes got the gk and the m1
I ended up dying to swarms more cuz I only had smg and plasma to take it out
lmao I was that one who ended up killing the spit ballers
you carried your scout
laughs in 26 downs
I killed the most bugs with 500 but I was downed the most with everyone else only getting downed 1-6 times
also sentries tend to give you a lot of aggro
Shoulda ran turret whip
Figured em refire with the extended electronic field would help with swarms
idk what it's actually called it's the final mod next to magazine capacity
only time i use smg instead of shotgun is if i bring the em discharge. its a lot more spamable than whip and works even at 0 sentry ammo
but thats mainly because i dont like the smg at all personally
the main reason my ammo was so bad was
i was using my elim build
So rather than double ammo capacity I used more damage
does a damage spec smg do much to a dread?
em refire, the electric damage does work to weaken it's armour
doesnt it resist shock
It slows
yeah but the dot damage
it worked fine with me
ok
how does the dot compare to poison for dread?
Driller ran cryo so I do 1/3 of it's health
Hmm haven't tested, never poisoned a dread
I only ever use cryo driller, big bertha gunner for elims
i been running poison on my revolver and its not completely horrible considering the hp values
which is even weirder to me why they decided to nerf drillers poison grenade
considering that was 1 out of 2 use cases for it
the biggest benefit was the one time i was fighting a hivegaurd and he wouldnt stop spinning when he was at like 1% hp so i finished him off with the dot
I usually ignite my grenades after the poison sets in
I usually save a grenade for that moment
or use beserker to finish off weak dreads
the serrated edge does the job well
isnt the extra “electric damage” on em refire just the same as a normal +2 damage tacked on?
I remember it being weird like that
i dont usually go for melee on dreads anymore since they would usually bite me with their ass
Yeah, it's +2 damage. That's electric. It doesn't increase the chance of the netting the Electrocution status
..the insane rate of fire boost, on the other hand 🙂
so is it subject to elec resist or is that only for the status?
Yes, subject to electrical resistance
it's one of the things about Engie - they have a lot of electricity damage. But some key targets resist that specific damage type
Or rather - if you can get fire into a build, it's often better because things often have more weakness versus/take more damage (Inferno OC on the BC has its place, for example)
a good general use minigun build is t1 personal preference, t2 damage, t3 stun (optionally armor break if you hate shellbacks and brundles), t4 damage, t5 grave. with compact feed mechanism overclock. has 65% of the dps compared to leadstorm overclock, with the same exact total damage for your entire ammo capacity. the lower dps is only meaningful against dreads, praetorians, and brundles (if you dont have armor break), while being far more ammo efficient compared to LS at killing anything else.
Well that EDD was about what I expected. Don't think I'll bother retrying, ammo starvation sucks.
I got a bulk when I did it solo at the end of the first stage which I used to kill the dreads so I was fine on ammo for the whole run. I'm guessing people are using all their resups in first stage?
Ammo should not be an issue if you run it solo, but it can be a problem for 4 man teams.
I tried the EDD last night for the first time with a full group. We only collected enough nitra for 2 resupplies and someone took one of mine when we were fighting the twins. We fought them in a small, bad place and had a lot of downs, so I don't blame them for taking the ammo to try to survive. We got rolled early on the 2nd stage though.
I decided to retry it solo with Gunner. The 1st stage has enough nitra for 3 resupplies, but I only needed 1. 2nd stage was much more manageable solo and with extra nitra stored up. Most of the nitra was hard to get to so I didn't mine much of it. I had to kite back and forth in that large room a lot because of the unknown horror, but it is easy to avoid. Still, it wasn't too bad, and I left the stage full on ammo and with enough nitra for another resupply. On the 3rd stage I took out the twins at the start, but I kind of messed up the fight and used 3/4 of the resupplies from the pod I called. In that little pit where you have to tunnel to the next room it spawned a nasty wave on me with a roller, oppressor, 2 praetorians and some spitters. Survived that, went to mine nitra in the room, then went back to dig the tunnel in that same spot and had another tough spawn of glyphids as I was doing it and went down.
I could probably complete the EDD if I tried again solo, but it's kind of tedious. I prefer to play with groups anyway, but this EDD isn't great for playing with random groups due to nitra scarcity and being a harder than usual EDD. At least I got the blank matrix core and weapon OC.
I think the minimum health threshold is the same
well stage 2 EDD was, "Fun?" I guess
It's likely been said, buuuuuut
This EDD is a real pain in the ass!
yea last stage me and my pal got swarmed with a surprise battalion of bugs while fighting the twins, we almost failed, Twice!
Pretty sure every week someone will say that the EDD is: Easy, Hard, Fun, not fun.
Well, yeah, but if you say this week's EDD is easy, you're a real pro at the game.
what an easy game, haz 6 pls 😎
Like Overkill or Deathwish from Payday 2, but space bug version O.O
fifth fucking attempt at this edd
in the middle of second tier
my game bloody crashes
this is some absolute dong
fuck this edd tbh
I don't feel like doing it solo again, but I might try another few runs with a group.
Did u play without bosco?
You talk about getting downed once and that was it
No, I used Bosco. I messed up the fight with the twins and went down once, then that big swarm that spawned on me when I was in the pit knocked me down twice more in quick succession. Couldn't get out of there with the shellback and oppressor knocking me around. Was just bad timing. In retrospect, I should have just throw a shield down and finished digging to the other side to get some breathing room.
Ah
Yeah, I'm not a pro at DRG or anything, I could not do this particular EDD without Bosco, although I watched a video of someone doing it as scout with no Bosco, OCs, or perks 😄
They've probably also spent many more hours into this game than you so don't feel too upset about it
Yeah, but my reflexes and aim aren't as good as theirs are either. I can get better for sure, but mostly through increased game knowledge, not so much mechanics.
When i did it solo i just ignored the twins and mined out all the morkite, it prevents normal spawns so you only have to focus on dodging the twins shots and whatever pre-spawned in the cave. Then you dont need to resupply for the whole mission.
In mining missions with lots of twisty hallways I find its very difficult for the twins to actually ever hit you
Hrm I only ran into 3 or so praetorians
That's a neat idea.
I did an attempt at this week's EDD solo as Scout a few days ago, but found that (without hipster) I didn't have enough ammo to beat the twins without resupplying more than once. My aim is fine, and I'm good at hitting the spots where I already broke their armour. Maybe I'll try again as Gunner
I had a super lucky bulk, it literally dug to me right under the twins egg.
I used Big Bertha and Magic Bullets as Gunner and did not have any issues with ammo, even though I skipped most of the nitra on stage 2.
What's stage 3 of this week's edd
Morkite and one Dredd egg
You can check the pins in this channel too to see DD and EDD details for the week.
That stage 2 landing. Felt like dday in the movie saving private ryan.
Embedded dets works wonders against twins
can shoot the butt open with AB M1k and then dets go brrrrrrt
or just dets in the face directly
just be aware that you dont overdamage one of them
That's a thought. I was running Special Powder, but it didn't bring much to the first stage.
The second stage is so open, I kind of wanted to play around flying everywhere xD
yea everyone runs special powder cuz yay funny flying and then wonders they have no ammo lol
That's a hard truth lmao
Not relevant to this week's EDD, but I've been impressed lately with Gas Recycling with cryo 'nades
oh yea make sure you include every ammo mod for embedded dets if you do so since the dmg mods are negligible
With blowthrough and well timed freezing, Gas Recycling Zuks can chew through a horde or a group of Praetorians like nothing
true but that only works for so long as you have cryo nades
If you're getting a special glyphid grunt swarm, you wish you had 8 cryo nades
you just need IFG and any blowthrough weapon to start clearing
you just need IFG*
I love blowthrough shotty for these purposes since often, if grunts are aggrod, they'll all face you anyway
Like Ser says, ifg is truly your friend, but it's hard to forsake freezing. I usually take freezing in the end, I feel it let's the scout do something they can't do Vs something they could already do, but better
I was squeamish about trying to use Gas Recycling, because in general, giving up weakpoint bonus isn't something I like, but coupled with Freezing, you end up losing nothing, and gaining a bunch of damage; and then facing doesn't matter for those times you just can't get to the back of an Oppressor that has decided to clip its butt into the ground
That's fair, but you are reliant on those nades, or a friendly driller. If you work together well with a local driller, or simply can afford the nades, then it works fantastic, but for me I like the flexibility of the scout more, and these strengths I fear compromise the flexibility of the shotty
mark the nitra with your laser and bosco will mine it for you, even if it on the ceiling, he can fly.
yea i used to run with BoM + cryos + cryo minelet zhukovs for a long time but now IFG + Armour break / blowthrough M1k + blowthrough boomstick just feels so much stronger
I'm having another go at it as solo Gunner. I was inspired a little by reading peoples' experiences, and I'm taking it as an opportunity to learn to get better. If I don't clear the third stage, I don't have anymore cores to get, but this EDD is really good practice of different elements
I'm running NTP and Lead Spray BRT with the idea that ammo economy is key. I'm using NTP to break Dread armour and mow down waves, and BRT for heavy damage (obviously.)
Best run so far, and ammo has been no problem
It's also been a good opportunity to shed misconceptions I have about damage types and resistances. If you focus on dodging, NTP alone is fine for clearing the Twins, given enough time
Yeah, I played my first dozen or so games of DRG solo and figured that out, but thanks. Maybe it helps someone else out 😄 I just had a hard time even seeing it on stage 2.
if you mark the terrain, bosco will aim a light at it. good for seeing the ceiling if youre not scout
I'm going into stage 2 with full ammo and heaps of nitra. So far so good 
Yes, the problem was the ceiling was just so high and I think some of the nitra was in little caves half way up some cliffs that I couldn't see or easily get to as gunner. Or maybe I was just blind.
I have been liking Big Bertha. It's ammo efficient vs. the weaker glyphids yet can still do decent damage vs. big stuff. I just finished the EDD in a 3 man group, and the one extra ammo per resupply pod made it a lot easier. We were never completely starved for ammo. Although on stage 2 we one shot the hiveguard using a bulk detonator, so that helped a lot too 😄
Stage 2 was still pretty damn tense though.
I like BB for the Dreads, but I don't love it for wave clear on EDDs because it's a bit slow. I could rebuild fire rate and mag size, but I never do xD
Stage 2 is really interesting because it's an insanely tense start, and then it's slow and calm once the initial cave is cleared out
I am running BB 33121, which is the same spec I used for Splintering Shells before I replaced it.
bertha is really strong if youve got an ice driller to combo with it
I don't have a huge problem clearing normal bugs. I also run Magic Bullets on the Bulldog though.
Yeah, cryo driller is a welcome sight for most Gunner builds, I think.
We had a flame driller though. And a scout, no engi.
having been playing exclusively burning hell + vb build for gunner recently, flame driller is my friend
unfortunately cryo driller is just so broken OP that the flamer has been relatively useless as of the last several updates
wanted to chill and im annoyed, 10 minutes running around and theres no morkite around lol
the third stage
there is plenty of morkite but it may be hidden from immediate view in the folds of the ceiling
also a chance you're missing a room that has a lot of morkite
i know
i just wanted to know im not alone in this suffering
normal deep dive 0/10 dont recommend too much morkite
you can try waiting for dark morkite buff beer to help out before attempting it again.
There's two very large veins of Morkite on a lower level room - just to the left of the Glyphid Brood Nexus
i found one at the top
nah, got plenty of ammo to kill for 30-40 minutes 😛
I always feel a bit bad if I have any AC other than BB if there is a Cryo Driller. So much wasted potential
and then BB is doing triple damage
you should think more like it fixes the weaknesses of aoe flak builds
which, imo, is more useful than a bit more damage on an already good single target build
On the third stage, does the drop pod come back near the top or deep down?
depends on player count i think?
I was sure it's seeded. I've never done a deep dive more than once and had the drop pod come down to a different location before
OMFG I did it, never thought I had it in me
nice job brother
I got Dark Morkite before the mission, so I was like "for two plants, might as well to help make the last stage faster" and then only went into two rooms in stage 3 xD
Nice xD
We had to do all of the rooms, so that's nice.
Sadly I only ever get dark morkite when there's no morkite missions lol
you know in retrospect, I probably should've taken the tunnel rats drink for my solo EDD, ended up not needing it but still had some close calls with gravity in stage 2
I had some downs, and almost all of them were due to falling off of ziplines. Tunnel Rat probably would have made my run safer, but Morkite made it a lot easier on stage 3 overall 🤔
If Tunnel Rat is at the bar, I will almost always buy it, one of the best special beers.
I personally don't take it that much when I see it, I find it easy enough to avoid fall damage usually, though for the times where I don't, it could have made the difference xD
Still a good drink though
my turn to go solo now 
Good luck brother
thanks 
Doing the DD solo as a face melter driller wasn't bad. The mactera were annoying but when are they not
welp; couldn't make it. This room on the 3rd stage with the 3 leeches was my death when I choose to step in at the same moment a swarm got announced
I got grabbed by two of those leeches in my run, and it accounted for two downs. It was stupid, because I knew they were there, but I had it my head they were further in the room, and I couldn't get Bosco to stop mining and come help >.>
lol just look up ez /s
if only it couldnt still grab you through the wall or floor
Also, because I was taking my time and being (probably a bit too) thorough, I found that one of the problems people are having with lack of Nitra is in part because the second stage has a side cave up near the ceiling with two large veins of Nitra up in it. Probably added 100 to my total from that stage just from that space alone
So there are at least four veins of Nitra in the second stage up above or on the ceiling, and almost none below
yeah
I found them too
May i ask where the 3 cave leeches have been? I can't seem to remember to have seen 3 leeches in one room
Map spawns (like leeches, spitballers, breeders, BET-C, etc.) change depending on the number of players in the game
well nvm then lol
There's one in the second stage as well, but it's in a really strange place you are unlikely to even find. The ones in the third stage are clustered above/before the Brood Nexus. The first one is just past the short cliff in front of the Nexus, close enough that it will grab you if you move to the edge to shoot down at the Nexus.
I believe the leech is above the spitballer you see in stage 2
Yeah, it's near the Spitballer way up high
I'm fairly new to EDD, but I thought this weeks was pretty tough! Took my friend and I a few times to beat it, but it was very satisfying!
Second stage is a lot of fun
this week's EDD is one of the more difficult ones imo
Yeah, I was fortunate to get into a good 3 man group. Glad I tried it again.
_ _
ATTENTION MINERS!
Planet scanning is now booting up, 24 hours left until new
Deep Dives
!
_ _
I'm gunna drill that dive to the ends! To the ends, I says!
this week's EDD was fun and I got to play with dev
Just randomly?
This weeks EDD is ridiculous
ridiculous how
It's not too bad if you know what you're getting into on stage 2. Focus vines and spitballers you'll be ok
Scout needs to scout properly and get all the Nitra
amen
as soon as you drop its nothing but mactera, spitballers, a ghost, and vines
you mean it's good fun?
yo can people stop DC'ing the EDD?
how are people dealing with the second stage of this weeks EDD?
my teams keeps getting wiped out within the first like 2 mins
it's brutal
In the second stage, there are very minimal random/timed spawns, the hardest thing is dealing with initial landing. If you immediately go, as a team, to the end away from the spitballers/eggs, you can safely deal with the stuff already in the cave, the stabber vines, and the spitballers, and then you are basically golden until the Scout finds the leech high up and needs rescue in a stupid place
_ _
ATTENTION MINERS!
Planet scanning is still in progress, 12 hours left until new
Deep Dives
!
_ _
@agile pasture Stay in the drop pod for a bit but not too long that the haunted dread kills you. While in the pod attract macteras to you and have your scout cryo nade most of them. After that deal with any spitballers you can from the pod and by this point it should be safe enough for the team to exit. Finally have your scout prioritize the nanocyte breeders by 1 shotting them with cryo nades (there are 2 breeders so don't waste all your cryo nades on macteras). Just make sure to do all the pod stuff before haunted dread reaches you.
Stay in pod to start clearing vines and mactera but don't stay too long because the ghost. Either avoid or immediately deal with the spitballers. As scout I just flew straight to them, froze em with a cryo nade, and killed them
If you don't have a full team or don't have a scout with cryo, it's useful to know that the spitballers and vines both basically cannot hit you if you keep moving. It's a lot safer in that cave than it looks to go down to the bottom and clear stuff as you move around, as long as you don't stay still too much.
Aye, the second stage isn't too bad if you keep moving
Gonna run the EDD again, im gonna miss stage 2 when its gone
i thought the edd was actually fun but i also played with a player rank 300 and player rank 400 and rank 70 myself
I think one thing that's so fascinating about this EDD is that it's one of the only ones I can think of where its contents and layout has had me say: "Yeah, I should try this solo."
wrong week to finally get the courage to attempt my first EDD
The issue with the EDD is stage two. Nearly all nitra is on the ceiling.
A scout can fairly easily get them. but you should also do the dread before the eggs
Also, not technally directly related to the EDD, but doesnt this weeks EDD give us more info on karl? lol
I personally had no problems doing this weeks EDD but I understand why so many were struggling
yea, I did it first try as well. I just happened to bring a super ammo effecient build
I played Scout with hipster
I went Burning hell minigun. does nice single target, and good AoE too.
also Agressive venting is honestly pretty good with Burning hell
so the elite deep dive, second room, WTF
second level first room I should say'
a dozen spitballers or so it seems, 2 breeders, a detonator, and the ghost coming at you with a swarm, what fresh hell is this?
RNG being mean
_ _
ATTENTION MINERS!
New
Deep Dives
will be available in one hour!
_ _
If you do it solo, there's only one spitballer, no breeders, no detonator...
okay predictions, is the EDD this week going to be easier or harder than last week's?
we go deep
also can't wait for triple escort in magma core
Escort in EDD normally isn't too bad. It's only a primary, and it forces the team to stick together...
easier
i'd like to think it would still be challenging, but not with a giant wall like stage 2
More eggs/dreads coming right up
If you've been struggling with this week's EDD and want to give it one last try, I recommend doing it with less than 4 players because of ammo considerations. My 3 man team wasn't exactly flush with ammo, but we were never completely starved of it either, and I don't think we even got some of the nitra on stage 2. We did manage to one shot the hiveguard using a bulk detonator and saved a good deal of ammo that way though. That was one of the best feelings I have had playing DRG, especially since that stage of the EDD was so challenging.
Management needs their omelettes.
We did the same lol
Nice! 
_ _
ATTENTION MINERS!
New
Deep Dives
are now available!
_ _
it's time 
no
Yes
new deep dives in negative time
let us be cursed by stage two no more
doing DD now, will post what dread it is shortly
oh it's right in the starting room lol
it's the twins
DEEP DIVE
Region: Azure Weald | Code Name: Rapid Gate
Stage 1:
2 M.U.L.E.s +
Dreadnought Twins |
Critical Weakness
Stage 2: ⛽ Refine Liquid Morkite +
Dreadnought Twins |
Exploder Infestation
Stage 3:
Escort the Drilldozer +
150 Morkite |
Parasites
ELITE: DEEP DIVE
Region: Fungus Bogs | Code Name: Warrior's Fissure
Stage 1:
250 Morkite +
2 Eggs |
Regenerative Bugs
Stage 2:
3 M.U.L.E.s +
2 Eggs |
No Mutators!
Stage 3:
6 Eggs +
2 M.U.L.E.s |
Elite Threat
god i hate the twins so much
I wish the twins weren't invunerable during healing
twins are ok tbh
Just wait until they release the triplets.
pls no
another week, more pain
worst IMO is the glyphid dreadnought
ay, managed to lock in shattered armpit before it changed. Why does it do that anyway? My timer is at -11minutes
crit weakness tho
need to restart session
Hoping for a more spicer round 2 or 3 for this week EDD
ah, can I still get the cores from shattered armpit?
aw hell nah chungus bogs it is
If you haven't got them yet, yes
litty, wish me luck on my solo then
Wow, lookin like a smooth run for this week EDD if the third stage doesn't have any surprises
2nd stage stage of DD is refinery + dread and exploder infestation
will post the dread shortly
TWINS AGAIN
XD
Sounds like a fun 2nd stage for the regular DD.
inb4 twins on all stages of regular deep dive
Ouch
twins are very manageable once you actually put yourself into a situation where you have to learn their attacks and patterns
hiveguard is the stupid one, with broken hitboxes and AOEs
Oof, elite threat.
i don't mind hiveguard as much, it's just the sentinels that it spawns can sometimes spawn in a tunnel that isn't properly connected to the cave you're fighting in
Well, management sure love eggs and it seems to continue this weeks EDD. No dreads though
morkite on last stage of DD is hiding somewhere, but there's plenty of nitra
It's Azure it's always hiding
we have a lot of eggs on this week's edd lol
morkite is hard to get
0 deaths dd :)
THATS THE ONE!
yeah this EDD was ezpz compared to last week lol
Remember the one a month and a half ago or so in sandblasted?
that one was pretty painless
idk if i came back to play the game for that one so i'm not sure
Last weeks stage 2 was up there with the worst
Cant find the morkite. Any other spots, like the one above doretta?
Endless nitra, but I need 30 more morkite
Right above the spot, where doretta refueled. Finally.
phew, did it. my findings from last weeks EDD: Stunner overclock is not that bad. Do not let me speak ill of it ever again. Tried hyper propellant for the first time and it was amazing for all the dreadnoughts. Second stage wasn't that bad. I only got downed on the first stage when the arbalest shotgun blasted me at point blank. my first solo EDD too :3
any updates on this weeks edd
pinned message
so how's this week EDD?
fungus bogs? hmmm many of those slime dispensers flying there?
much easier than stage 2 of last week
i love looking for morkite in azure weald 🙂
hardest DD I've had in a while... searching for morkite endlessly
it's a big pain
still looking lmao
this reg deep dive stage 3 is dumb
hard to find morkite, but otherwise good^^
so dumb
yeah, it was super easy, but just annoying to walk around and look for morkite
oh hey lobster. Yea, absolutely mind boggingly silly how hard it is to find this morkite
I watched the entire thing and was just laughing at ya'll
very much ded
people were hoping for an even harder EDD this week, when in actuality the DD was waiting... watching...
no kidding lol
scour the planes of existence and you might find a paltry sum
found some
ngl ive been finding EDD stage 2 pretty hard, dunno if its a solo thing lol
the cave said you needed a ton of nitra and nothing else
the DD looks tedious and the EDD looks free
pretty much
After finishing the DD, i had to rush over discord to see if anyone got also issue looking for morkite.
I'm not disappointed

this EDD was really drenched in nitra
we ended with 650 and we could have spared at least one pod
Yeah, too much of it really
That’ll be nice after the last one. I only attempted that once.
Wasn’t worth the frustration.
making up for last week
Anyone having the problem of not finding morkite in the last DD
stage
Legit 149/150 and can't find any more
Yes, took me about 30 minutes to find all the Morkite
we were 132/150 for like 20+ mins just searching
For once I'm wishing I had Dark Morkite xD
like most of the time 
last week had plenty. People just never bothered looking in the ceiling and wasted a lot on the dreads
Ooh, crit weakness dreads though, thats always fun
For April 1 next year just have the EDD in a cave made entirely of nitra.
Yeah, lots of people missed the 3 massive veins high up on stage 2
yeah
I found them by just looking at the scanner and being like "wait, there's a whole floor up there"
I guess many people felt they were on a timer for some reason ?
To be fair, ghost is a pain in the butt
we did have a lot on my first (and only) attempt but we used them all up because people kept going down
think we used 6 resups in stage 2
can't remember
Yikes
we managed to only use 3 resups on stage 3 since we had dark morkite and got all the morkite early
just having enough nitra for 3 resups
that's definitely not an ammo issue then 😄
Granted a few veins were well hidden in both stage 1 and 2
I remember one being literally in a corner and half in the big thorny vines
Jesus Christ i can't find any morkite in stage 3 of this dd
well it was for me and my team 😅
getting down was the issue I mean 😛
thankfully we all did it first try so we just did it and never looked back lmao
GG on the try anyway
i posted the results in gallery a while back, i had 30 revives i think? lol
holy shit 🤣
See we got them and we're still short
damn 🤣
making the gunners proud tho
well done 
always proud to be a gunner main 
or maybe the legendary magma core triple escort with exploder infestation and bulks all over
I guess I was lucky with this week's DD. My teammates found all the morkite as we went on the drilldozer, and we never had to go back and look for it. I actually had 50+ in my pocket without knowing it.
morkite secondary on weald is warcrime level of illegal
and since its a secondary there's not really a lot spare
this will be "fun"
it is just nearly impossible to find Morkite in this biome
just promoted for my first time, lets see how this will go
I like mass bulls
is the morkite on the DD broken
we got 4 vets here and we cant find the last 8 morkite, 30 mins of just searching
On the DD, our scout had to go back and look for Morkite while the rest of us were defending the dozer. They said they found a vein in the first room that we just flat out missed the first time round.
yeah theres a high flat one there
it took us like half an hour to get morkite on stage 3
we got to the end and needed 120 morkite
theres morkite behind the ommoran area in the last room right on the ground
we had 149 morkite and had to spend another 10 minutes trying to find the last of it
we were missing 7
all of that for a beard that costs 21000 credits
does somebody finished 3rd map in dd this week? we are crazy looking for morkite
yeah, behind the ommoran
disgusting this map
What do blank cores do?
Yeah a lot of people are expressing the same frustration. Took me about 30 minutes. There's a large vein at the start near the ceiling, one directly above where the drilldozer refuels, and then they seem to be sprinkled in a few small locations. I found a couple near the swarmer spawns
Are you able to choose which overclocks you unlock or is it random? I’m new at this, thanks
Yeah, we got it right now. But we had to look for 20 or 30 minutes . probably more than the rest of the dive
@wraith shard U have 3 choices. right now in my game, u can choose 2 overclocks and 1 cosmetic. but each of those are for different classes
and after your choice u get something random
I had the bright idea "I'll do the solo deep dive quickly before work" Ended up spending over an hour on the Dive. Damn Morkite.
@wraith shard overclocks from deep dives/elite deep dives are (1st stage = blank core, 2nd stage = random weapon overclock core, 3rd stage = random cosmetic core). There are no repeats so eventually you'll unlock the one you want.
so how does this weeks EDD compare to the last one?
cool, I'll give it a shot then.
Just did my first deep dive, feeling good
morkite in azure weald
I am in extreme pain
Yeah just aborted that mission 30 mins of searching for morkite after the finishing the drilldozer, last 10 morkite nowhere to be found.
Possibly but Azure Weald is pretty buggy, more than once Molly has just refused to go to the drop pod when it arrives
what is the best primary for the engineer?
because i dont like the smg
but it feels weird that its harder to get than base shotgun
I don't love either the SMG or the Shotgun. Hopefully the new primary weapon will be better.
Engineer's secondary weapons are great though.
tru
The Warthog is excellent once you get an Overclock that makes it do what you prefer. Whether that's fixing its range, giving more ammo, or just super high fire rate, there's an OC for all of those things 
I like the warthog but i can't deny that coming from an m1k gamer, the warthog feels like a vastly inferior m1k
They're... really not similar, that's a strange comparison
Other than being semi-automatic, I suppose?
they play very similar to me
except the m1k can hit reliably with all its dmg from afar as well
Can I mark a message here as spoiler?
I wrote a guide to find all the morkite in DD stage 3
Highlight the text and select or right-click it and you can tag it as spoiler
Hmm, it only gives me Spellcheck, Cut, Copy, Paste options
My bad, if you are on PC, hover mouse, but don't click after highlighting.
||test||
Thanks!
Guide to find all the Morkite in DD this week - Stage 3 - below
||First Room (43)
directly Southeast of cage, beside swarmer holes
above cage, high, northeast
Intermediate Room 1 (11)
In Southeast lower area of cave (left as you breach), in south/southwest wall beside a swarmer tunnel, ground level
Refuel Room (75)
Above Doretta, south, in the ceiling
Above Doretta, west, in the ceiling
Intermediate Room 2 (8)
Lower area of the room (northwest)
Heartstone Room (30)
Almost directly west of Heartstone (295), close to ground
Almost directly south of Heartstone (210), close to ground||
Sorry for the awful format but it's readable I think 🙂
Those leeches on 2nd stage edd are cheeky as hell
3rd mission in the EDD was insane, we barely did it.
That last Morkite mission made me want a some sort of mineral scanner perk in the game.
So basically dark morkite might actually be helpful on this mission?
Cause usually dark morkite just causes an already large abundance of morkite to be a massive overabundance
So no nitra issues?
actually more than that because i remember we had like 680 nitra and ended up with 380
nope
everyone talking about how they can't find the morkite in stage 3
but no one is thankful that it isn't stage 3 in edd 
I’m playing on a laptop and not my usual higher end pc, so I’m probably just gonna skip the EDD
Even though it looks pretty decent this week
We had very few actual elites for all the wave spawn opportunities on EDD S3
S3 cave layout is a mess though
It’s like 50 garbled chunks of caves slapped together
Just hard to navigate, poor sight lines, lots of opportunity for driller to go nuts with shortcuts
Few good places to tank a wave with the team
how is it for an engi?
Hard to put distance between you and bugs, always a wall for bugs to crawl on at your flank/rear, so pretty rough for engi IMO
How is this weeks EDD? Is it the hell that was last week?
bunkers are a very safe method for this edd
had 2 bulks spawn during stage 2 on the edd and we killed both of them fairly easily
1 exploder ran into us after shield depleted and killed everyone after fuel cells were at 80%
Oof
Dang. Stage 2 of the EDD is no joke
Did you have a bulk spawn?
yeah, stage 2 has a bulk
I mean that's random
Salvage and escort missions can make or break when you get a bulk spawn at the wrong time in the wrong place.
@rotund zodiac don't forget to leave a like and subscribe to Stern (EU) lol
I had a bulk spawn in both stage 2 and 3
I cant remember if stage 2 had 1 or 2 bulks though. I think 1
yea having bulks spawn in salvage especially during the defending is never fun
ours thankfully was before the defending
on stage 3, we had a bulk spawn not too far from pod
and stage 2 it was somewhere in that massive room
once in a salvage mission i had one spawn pretty much in my face, i couldn't even hear his groaning first which i usually always do and then i got bombed on my attempt to grapple away
then everything went outta control
3rd stage was a little difficult but somehow i managed it
killing the elites with breachcutter solo is like a breeze. Pretty fun edd for this week.
and get to meet the elite detonator, another thing to list down on my deep dive ptsd.
Did anyone else find the normal DD for this week more difficult than usual? My bf and I were going through it and found it more challenging than previous weeks
I just finished the EDD and all I can say is that it was easier than the DD. Hunting down that morkite on stage 3 was such bullshit
also gave me fatboy >:)
any idea where I might find the last bit of morkite?
currently in a DD and need 13 more
scroll up a little till you see the large spoilered text, someone wrote a guide for people that struggle
ty!
np altho you might wanna thank Stern hehe
I found it in the ||refuel room||. impossible to see
thanks for this... spent probably 30 minutes searching for 13 morkite after we had completed everything else
Is this week's DD bugged? there's not enough morkite that spawned
HEY if anyone here has the steam name DUSN and you were my scout and I was a gunner, and we had a driller named "king kong did nothing wrong" we figured it out
DD is a bit glitchy and sometimes the drop pod button shows up near the start or the hearthstone, according to reddit.
BUT me and the driller found another vein of morkite on the cieling in spawn, and as soon as we finished that objective, the button appeared on molly
we were able to finish. If you play again, be aware of molly's button being really weird
sorry you missed out
We saved dotty for you
am i the only one that struggled to find the morkite in the deep dive?
@tough sun you think then dark morkite drink is best for this weeks DD then?
Ye! if you can get it, its nice
cool, thx
No and it took time to find it all. We almost missed the part in the last room that was hidden behind some taller growing plants.
With the buff beer it ain't such a hustle.
it spawned in some bs spots tbh, my friend and i were lucky we went scout engie
Alright so finished this weeks regular deepdive
morkite was pretty sparse but managed to find enough without wasting too much time on the third stage
overall took me just under an hour to finish

could probably shave off 15-20 minutes or so if I tried it again without dilly dallying in the 1st stage and now knowing where all the morkite in stage 3 is
Might actually try that after I sleep
well goodnight
hmm...usually its quite easy to find it on the normal deep dive third stage, I went in solo and managed to found all of them for like 7-9 minutes, usually after the drilldozer stopped at the heart stone, I would just go looking for the nearest ones then the ones which is the unexplored part of the cave that i never checked.
can't find the last 15 morkeit 😦 we have searched for 20 minutes
what is this spot ?
yeah that's probably around the time it took me to find the morkite, now that I know where the morkite generally is, I can probably do it a lot faster
there's 2 spots in the 1st cave, did you get those?
no we found 1
Ah I found it on the 3rd room
nice
comeplete
good job
Somebody did EDD Stage 2 on Steam yet?
Not that I know of, plan on doing the EDD later though
Just watching devstream, them having trouble finding mule #3
Hm, must be in a really weird spot then
They found it 😄
nice
yeah stage 2 EDD was kinda mean
salvage + 2 broods + breeder + bulk + wacky world gen and the mules being in wierd spots
Still has to be better than last week's EDD's stage 2 😄
lmao
hi yall, kinda new to this cord. for EDD's is there any pro to doing it with a party of 4 vs 3?
not really, the game always scales up to player counts so it's basically the same thing
Also :
Honestly this week was much harder for us than last week, we wiped twice in the main room of the second stage, and got extremely close several times in third
3 total attempts, really fun tho loved the challenge
Just had the game crash on the last stage of the EDD. Never had a crash in over 300 hours of gameplay.
Having less players can help if nitra is low.
this week was a good one to take on in a pub for both dives. Had some high levels on the DD and some new guys on the EDD. Absolutely clobbered it. Sticky Fuel + axes made short work of the Elites on stage 3 EDD for anyone looking at a solid counter play to that issue.
Aye - I did put up a guide on where to find it: #deep-dive-discussion message 🙂
Thanks Stern, managed to find the last morkite vein just blending with the terrain.
Yea thanks for that write up stern, it helped me out too
Did the EDD on the first try with a good group. Was a bit of a bumpy ride with 2 bulks at the start of stage 3 and an elite bulk toward the end.
Started the DD with 3 other guys, 2 left the game during the begining. The other guy and me aimed for the 40 min achievement. No way, it was 1 hr 18 min due to the morkite on the third stage.
That last EDD, suddenly: ELITE BULK DETONATOR
😄
Eh, it died easy enough
Engi, yes
no worries, was a damn good run
Wins a win, and after " You will give me an E G G"
pain~~ peko~~ Dwarf
Yeah this DD is not the one to try that on
Refinery is also not all that fast
Eggs and salvage ahoy
Yeah
bloody hell the morkite for the last mission is so hard to find
I can finally go to bed
Lol
this helped a lot thank you :)
couldn't find the last bit until i saw this guide
VERY good guide, will say the morkite in heartstone room is a bit further west then directly south, i went directly south and took me a few mins to wander around far enough to find it. overall great guide tho
i have a problem,my friend have the game in xboxapp and i i have in steam,how we can play together?
just failed theEDD twice in the exact same spot with two different teams, 2 hours wasted
in the last we used a bulk to nuke a bulk, that was sweet
finally got around to running the EDD
managed to get through stage 1 without issue
stage 2 was pretty brutal with the spawns and the subpar holdout spots
ended up dying once to an acid spitter just as I finished the 2nd holdout
nearly died to the same acid spitter after getting revived by bosco
xD
3rd stage wasn't too bad
BET-C died surprisingly fast with bosco and I shooting it
the elite pratorians were quite painful though
overall I found it more difficult than the previous week
mostly due to stage 2 forcing me to hold out in two different cramped locations
Still, only 1 death for a blind run is pretty good I'd say
people be complaining about the morkite in dd s3..
just be glad it wasn't dystrum
though idk if you can get dystrum in a dd
I mean dystrum is a secondary objective. Morkite is always a primary (in normal missions) so you won't ever see dystrum in deep dives.
On the normal DD, me and my friend were just mining minerals in the starting room when we noticed molly got stuck and wouldn’t move at all and just walked in place.
Literally couldn’t do anything.
Since the secondary objective is Morkite well we couldn’t really do anything, just 35-40 minutes down the drain is all.
you can actually get molly out of it
it just requires a lot of leading around
and possible digging the area around her
Do you have to walk really far away and she follows or what?
Because she was literally floating walking in place, we got 200 meters away from here and still didn’t do anything.
We stuck around her for about 10 minutes before the drilldozer just trying to get her to walk.
did you try making her sit?
did you have a scout grapple up ontop of her and get her to sit that way?
if that didn't work then idk what else you could've done tbh
We were able to get on top of her either way, she was semi low to the ground, we dig underneath her, sat on top of her and tried to make her sit, walked around for awhile, went super far away, and she just stood there.
Let me clear up some clips and I can grab the screenshot.
Nah it was just like 35-40 minutes down the drain is all, disappointing part was it was the last part and I don’t have any reason for the DDs besides blank cores and cosmetic cores lol
ah
where the hell is all the morkite in the regular deep dive stage 3...
i just had an 80 minute deep dive because we spent the last 40 minutes trying to find 50 god damn morkite
how long are deep dives supposed to take
because that was my first one
If you're struggling, there's a guide further up that tells you where all the morkite is if you don't care to look for it all
most usually take around 40-60 minutes, depending on how fast you are
a lot of people have been struggling with finding the morkite though
for this one
Mostly due to the fact that in the azure weald it's a lot harder to spot morkite in than the other biomes, and the morkite in this DD is very sparse on top of that
You basically have to find every vein to have enough
thanks for the info - what a nightmare
Just finished this weeks EDD, it is waaaaay easier than last week's! Stage 2 is thougher than the 2 others but still easier than last week's Stage 2!
huh, I found this EDD harder than the previous one

I actually died on this one unlike the previous
though I think that was because I was a little careless with a slasher and got caught by an acid spitter in quick succession
How can I play with a friend when He has Steam and I have an Xbox Pc?
sadly you can't I believe
Difficulty can change based on the number of people you take, as certain set pieces on the missions are different. When I did the EDD solo last week, there wen't as many spitballers on stage 2 as there were when I ran it with a team. Also, you still get random spawns, so one play through could be smooth and another one quite rough, like how 2 bulks spawned on my team soon after we got off the drop pod on stage 3 this week.
how come EDDs are easier for me than normal DDs
like jesus DDs always have screwed up missions
you can't, it's not a primary objectives
you can't, there's no crossplay between steam and microsoft versions for now
I just did a deep dive, where the scout probably didnt deliver the 40 morkite, he had with him. spent another half an hour looking for the missing morkite with my mate until i found a hexagonal thing, i could pick up like a jadiz. and that thing actually had morkite in it. cant find anything online, what is that?
that's a resource bag, it's left by players carrying resources when they are kicked/leave the game
way way way down below
the final room after the bridge room
also in the ceiling in the first room
Ceiling of the first stop as well
so I have a question about deep dive spawns. I know the caves are the same, but are the enemies and random POIs (helmets, BETC) also the same, or are those random?
Helmets don’t spawn in deep dives
Betc is part of the map seed and so always the same
Leeches and huuli hoarders are part of the seed too
Bulk Dets are random right?
Normal dets are
Crassus is part of the seed
BETC spawn (or not) in DDs is also affected by number of players. Sometimes you’ll see one with 4 players but not with 2 (and sometimes vice versa!)
i gave up on this deep dive just for the morkite being such a pain to find
Is there enough morkite at the end of the normal deep dive?
I don't know but I know there's enough
The devs and many other people here managed to find it
@vague urchin
Thank You
even with the guide we were stuck at 136 for like 20 minutes, at least the bugs were nice enough to leave us alone
Ooooh TIL! That's really good to know. I saw one being pinged yesterday but had no idea what it was
i think resource bags show up as yellow marks on the terrain scanner
OH that explains so much tbh. had a mission where it seemed like so many of them were spawning, thought we were just getting lucky or something, but it's because our scout kept disconnecting. now it makes sense lol
Oh are the caves the exact same on a deep dive?
I've replayed the same normal mission once or twice and it had the same general setup but with different details