#deep-dive-discussion
1 messages · Page 96 of 1
ty i thought that was for the regular game ❤️
You know, if the main Deep Dive mission is to ride the Drillevator further down into the planet to reach the geode, then why can we continue riding it to the next mission of the Deep Dive?
maybe drillevator has strong drilling power to get thru geode but is too fuel and resource intensive to run that long so they usually use drop pod for longer distances they wouldnt need something so strong for 
Friendly perk should work with all forms of ally damage
_ _
ATTENTION MINERS!
Planet scanning is still in progress, 12 hours left until new
Deep Dives
!
_ _
sir, you mined gold
Sense this week has the new crystal mission what is it on consol/windows store
wtf is my luck bruh, nemesis spawned on me drillevator deep dive
im toi unskilled to solo this week's dd : (
its my lobby i'll mine gold if i want 
_ _
ATTENTION MINERS!
New
Deep Dives
will be available in one hour!
_ _
another stab at getting Pump Action
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ATTENTION MINERS!
New
Deep Dives
are now available!
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deep dive
deep dive
Happy Summer Solstice!
Weekly Deep Dives information for 2024 June 20 to 2024 June 27 (Week 248)
Deep Dives will reset <t:1719486000:f>
DEEP DIVE 
Region: Azure Weald | Code Name: Gargantuan Trail
Stage 1:
3 Mini-M.U.L.E.s + Uplink +
Liquid Morkite Well | No Mutator
Stage 2:
Escort Duty +
Liquid Morkite Well |
Duck and Cover
Stage 3:
Industrial Sabotage +
Twins |
Duck and Cover
ELITE DEEP DIVE 
Region: Fungus Bogs | Code Name: Fearful Haunt
Stage 1:
2 Dreadnoughts (Classic + Hiveguard) +
2 Eggs |
Regenerative Bugs
Stage 2:
7 Aquarqs + 2 Resonance Crystals | No Mutator
Stage 3:
Escort Duty +
150 Morkite |
Parasites
Here's your reminder that if you had Deep Rock Galactic open while the weekly assignments and dives refreshed, you'll need to restart the game to access new weeklies. Your game will still be stuck in last week's rotations otherwise!
If you're new to the Discord, please remember to drop by #welcome-and-rules and grab a platform role by reacting to a message. Thanks -- Rock and Stone! 
back to back duck and cover
Why does this DD look harder then the EDD fr.
eh, who knows, Escort haz 5.5 could be tricky
Honestly Duck and Cover isn't super terrible outside of high hazards. Generally its just a ton of spitter enemies, which are trivial and squishy
I think unlike mactera swarms, it simply changes normal enemy spawns to favour ranged enemies, rather than having specific mini swarms for ranged enemies
which is worse
And both Escort Duty and IS have many moments where swarms are prevented, massively reducing the impact
because on mactera plague, you still get normal swarms for the most part
duck and cover makes swarms much harder
Yes, but again Escort Duty and IS prevent natural swarms during normal play in many places, which is very much part of the danger of duck and cover
Being unprepared
My big concern with Duck and Cover + Escort is specifically trijaws
If the team isn't on top of them as they spawn, they'll vaporize the drilldozer
you will still get ranged enemies during drilling, and throughout the entire ommoran fight
Oh yeah definitely, but being mostly in control of when they spawn helps a ton
current dd is silly
2 duck and cover lmao
I took ntp + the mole
and the last stage jumpscared me
i dont have these missions
have you restarted your game?
yeah restart it
assignments reset on reloading space rig
deep dives reset on restarting game
Normal dive gonna be a long one this week uh
yep
thank god indo sabo isn't on EDD
5.5 sabotage would be rough
why does this DD look harder than EDD
Wait does res crystal as a sub require a drillevator ride or nah
no
nah, you just do deep scan and thats pretty much it
WHEW aquarq and drillevator would have been heinous
similar to how you repair mini mule but no salvaging of drop pod
Thanks lads
I thought the Console DD was the same as PC now?
Or is it because the Season hasn't dropped yet?
it's similar but not the exact same
especially right now considering some things don't exist on console yet
because of the verification process
Are the Console DD stages pinned anywhere?
Since it's Bogs for us instead of Azure
dont believe so
that's the spirit 
good luck down there !
The edd was way better than the regular dd holy shit
EDD went by so fast
DD took forever on every stage
DD went really smoothly, just took a while. At least it had more things to do than last week's
But ngl, that sabo main room generation was weird
It went smoothly but it was looooong
The randos I went with knew what they were doing, so it took us a bit less than an hour
Mini mules into drilldozer into data rock is like
All the longest missions put together lol
Same, but the EDD only took like 30-35, or at least it felt like it (forgot to check)
That's a really quick EDD, good to know
If youve got a good team at least, yeah
Dreads is quick, aquarks is instant, then its just some intimate time with doretta
The shale was easier to get for the EDD
Wait normal dives sometimes don't give you Matrix Cores?
they do
Last dive didn't give me any cores :(
they don't if you had already done them
you can't repeat dives for more loot, you gotta wait for the weekly reset
I am now sad. I guess I don't get my wanted overclock this week 
happens
you can still get your weekly core hunt done, get some more through promotions or through forging
Oooooohh true. Will do the weekly core hunt and a promotion
Are deep dives the way to get more xp?
not really
they usually take pretty long for negligible amount of xp, unless you speedrun them
So I guess spamming normal dives is the faster way then
farm XP mutator missions, and mineral mania on the side in case the promotions become costly
theres not much point in farming xp through dives when you don't get minerals unless you come across a hoarder bug
Mutator missions is the best way to get xp or we just wait for a double xp mission to come?
Best approach, honestly, is to just play the game...but if you want a decent metric for efficient XP gain, in my experience 500 xp per minute of mission playtime is a good target (or 1000 xp/min for double xp). You'll likely find that certain mission types are faster to complete than others and provide a better return.
Also note that you'll get more PP from ten 5000xp missions than from five 10000xp missions, so if you're trying to also optimize the performance points, going for shorter/smaller missions is better than a 2xp triple/triple escort that takes 25 minutes and yields 45k xp
probably veering into #drg-chat territory tho
Thank y'all for answering
That helps a lot
duck and cover fans stay winning
yes
running any given weeks dd/edd again on the same week will not reward you any overclocks or matrix cores
is it faster to level and farm xp with deep dives then normal missions ?
definitely not
because missions can get double xp, and additional events which give exp, and are way faster
true thx 🙂
not to mention you don't get crafting minerals on dives unless a hoarder spawns
Longest freaking DD I've ever done
💀
So annoying that three long mission types in a row were generated for this one.
Yeah the normal Deep Dive was quite long
Nearly took an hour to complete, and thats with some randos, we were highly effiecient
Load into a random Edd , @fluid cloud decides for no valid reason to stop helping then goes afk , i love teammates!
woag the callout post
Is the basic deepsice doable solo? I see people saying it's long but is it just cause it's tedious, or a lot of enemies?
i tried 3 atteps solo, always die at stage 2
escort mission with acid spitters raining on you all the time
Ugh okay thanks. Most mobs I can handle solo but the swarmers and the spitters suck. Rock and Stone
Rock and Stone!
EDD was really nice.
Wdym? I've never done an EDD what's the difference?
EDDs are harder than regular DDs
DDs are from Haz 3-4
EDDs are from Haz 4-5.5
Just the difficulty that is different really
Oof okay so fs need a squad for those. Thanks I appreciate the answer
Not just a squad, your squad has to be very experienced
Truth
Hey thar. New to the community and I figured I'd hop into the discord finally given how much I'm playing the game 😛
That said though...
is it just me, or are escort missions in general like, way more difficult compared to the last season?
Wound up dropping this EDD with good friends and we couldn't quite pinpoint what went wrong that run. But prior to that it seems like despite being able to function in haz 5 on solo or teams, escort duties have been the one constant to failed missions for me.
Went i played it the gunner stayed by the spawn to protect the dozer and the rest of us scouted ahead to help clear out the fixed spawn enemies like the spitballers and spawners
It was the first time id done that strat but it helped a lot
We also didnt need to stop midway for more nitra since we'd already grabbed most of it
Yeah. We did a little driller cheese and everything was peachy up until the endfight when we got completely overrun and couldn't pinpoint what it was that specifically took us our or what blunders were made. But I noticed in my own gameplay in either solo or with friends that escorts are disproportionately where our failed missions are coming from.
prior to these clearing escorts used to be clockwork. In solo play I find myself now regularly giving up segments of the dozer just to keep my head above water, along with that new attack that instantly phases dotty. Also an alarming number of bulk detonator spawns for some reason, but even outside of that it just seems to to spawn in the meanest bugs possible
I can't put my finger on why outside of the new crystal cage attack, but escorts feel absolutely jacked up now compared to just a month ago.
Yeaaaa we lost a tread each on the tail end of the last two phases
Managed to barely keep the bulk detonator away from the dozer
I decided to hop in here and vibe check myself because I'm legit wondering if it's just me or if this mission type's out of control now 🤣
The new cage attack definitely makes it harder
It also helps to have the wider radius shield on gunner, that way you can cover the whole dozer
yeah... I think what shook me awake was the time I was helping a friend grind haz 3... And I got the combo of bulk det AND crystal cages.
...On Haz 3.
I think with good turret setup from engineer and good grenade usage all around you should be able to handle it
Plus keeping the detonators away lol
You definitely want dual turrets too, not just a single one
Shredders on engi are powerful but im a big fan of the decoy, exactly because of how quickly bulk detonators can destroy the dozer
yeah. Scout kiting at the time of the first attempt I felt was on point, as I was keeping all manner of grunts spreaders and stingtails off the main team. I'm guessing someone was slacking on the dozer defense. I feel my kiting wasn't good as I was getting hit a lot but didn't have much wiggle room in the heartstone arena.
I'll see what other folks think though, I imagine there's a lot of people who noticed how absolutely jacked up escort endfights are now.
For the EDD? I thought that room was pretty large
Maybe you needed some more platforms on the walls to help redirect enemies
Yeah. It didn't feel like I had much room to work with - even though I was repping double barrel, pheromones and the lightning overclock on the deepcore rifle
With fear on the double barrel right?
Holy shit I am never ever playing a duck and cover escort as a driller
6 spitters on the fucking ceiling destroyed my dottys health in 20 seconds
And I couldn't do shit to them cuz I had a sludge pump
Subata comes in clutch with the sludge pump
Microwave my beloved sniping tool.
Just did the DD on a public lobby. Interesting how the dreadnought egg is on the same room as the Caretaker. Wonder if anyone's tried to do them both at the same time yet.
Also the cave generation already provides a nice ring shaped platform for the driller to drop the C4's, which was nice.
Stage 3 EDD is evil
Worst part was parasites and the detonators tbh
pretty sure i boosted a russian streamer through the DD last night - the lobby title was his stream link and he spent the whole run so obviously semi afk talking to chat
stood outside the black box the entire time, on sabotage he didnt move from the spawn till we had done the first hack
Yikes
last time i join a streamer lobby i guess - at least it was only the normal DD and very easy to walk through with him afk
We did it a the same time, not that hard
2 were focused on the dread while 2 were on the caretaker
Driller C4 the caretaker twice and we managed to do it easy peasy
wow this week's dd has all the long missions huh
Here i thought that this week's edd was only hard because my team had poor synergy
hint hint, the caretaker death explosion can one shot dreads
it was quite fun, but i had to kill over a thousand enemies, almost 3x what second place did, just to keep us barely afloat
Yea I did the same as engie
1k killed, while others had between 200 and 350
same, i was also engie
engie ontop
1111 turrets my beloved
We even brought back doretta
Shes so cute i cant help but pet her through the whole level
funnily enough by the time we hit the last quarter of the heartstone's hp my turrets were out of ammo and i had no time to resupply because everyone was repeatedly dying around me so i had to defend essentially a permanent swarm myself
They should let you pet her back at the base fr
Were you using the shotgun primary?
yes
especially after my turrets ran dry i was spamming the heck out of my primary
i often wonder what the hardest edd in history was
Nice
Engi is my lowest level dwarf but hes surprisingly enjoyable to play
And the shotgun is so solid
I hate how the turrets keep attacking the caretaker even tho it's in armored mode
my turrets dont ever target the caretaker
i assumed the lok1 also is incapable of targeting the caretaker
or if it can then it'd be pointless
you use the hawkeye system for turrets?
i have literally never seen my turrets aim for the caretaker itself
even when there was nothing left to shoot
does it shoot only when the eye is open in the turret's direction?
huh
it may be that i've never placed my turrets close enough that the gemini defender system can hit the caretaker
which i highly doubt
Maybe it's only during eyes ?
I think it might be
All my memories of it were during eye phase
i've never witnessed my turrets shooting the hiveguard before its butt opens either
Same, it works well on those
hmm
Maybe my turrets would try to aim the eye weakspots thru the caretaker?
i dont know, do the tentacles come out during the eye phase?
usually my turrets shoot other stuff
tbh i just never look at my turrets or what they're doing when the eye opens
This EDD was fun and relatively easy, nothing really spicy honestly
I somehow did this with cryo no less... This is so horrific, aha
Yeah? What made it evil for you?
anyone know where i can look to see the often used builds? getting back into the game after a while and i wanna start doing DD and EDDs
Stage 3 is an Escort with a viciously high concentration of bugs + morkite
I got overwhelmed twice, and I had Mortar Rounds
Everyone went down except for the gunner, who only repaired Doretta during the final phase
And that got us the clutch because all the bugs did not attack the gunner
there was an overwhelming amount of praetorians
2nd stage?
They were all so busy with Doretta, and the repairing kept her HP up long enough to finish it
i swear, did they somehow buff the rock phase?
Point Extraction + resonance crystals
if this weeks DD was elite it would have been brutal and hella fun i think
(maybe not sabotage)
like, the rock phase on dotty mission got even more rocks and rocks seem to tank even more damage\
1st stage?
you can check the pinned messages next time
almost every Thursday for me, they update the deep dive and elite
Elimination + eggs
everybody gets disconnected when you try the dive now guyys, weve gotta wait for a patch I think...
yup
Hello, I have a question. My friend and I are playing deep dive and wanted to get a roller coaster achievement.Is this possible in deep dive?
it is
as long as there is a refinery mission
it has to be the main objective too
or maybe even not the main objective, you could build a rollercoaster on a singular well too
its not main objective
it will probably still count now that I think about it
thanks for the answer
Well
I can't join any deep dive
After loading screen, before arrive with drop pod. Game crash to desktop
Three time
Wth
there was a patch that got released 10min before you sent your mesages. make sure youre on that patch
Yee yee I've downloaded it
Maybe other people didn't
So we are not on the same patch
What are the mission and mission effects in the EDD?
Check Pinned
Doretta's first pit stop is a messy room this EDD, Vartok really can be a nuisance from time to time
My whole team went in to the DD blind figuring it's Haz 3 and we often play Haz 5, it was our first time seeing Duck and Cover and first time seeing the new Ommoran attack
That was painful as cryo driller.
Then on stage 3 I had to figure out how to fight Shredders as Cryo+EPC driller, tried drilling them which kind of worked, and Cryo seemed like it sort of worked
Meanwhile Scout was having to m1000 them
You can just bonk them with the pickaxe, especially on lower haz
Dps cryo 👀
Ice storm is pretty fun
I usually do that but I was getting like 8+ at once, sometimes while fighting other enemies
I'm running the new Sticky Frost OC, which is great except against flying enemies
tcf nukes shredders even without pp 
Cryo vs Duck and Cover is such a nasty soft counter against cryo
I sadly haven't seen any of the new overclocks
Actually, I seen the gunner one that rains bombs and the eng one that electrocuted platfoems
I'll check it out
The duck and cover modifier is terrifying, my team saw more than 10 acid spitters spawn at the same time during a hack c event
seeing 20 web spitters spawn is something
Drills are a really good counter to Shredders considering how much melee weakness they have, you just one click them and they're done
Seems like it'd also be tough to run Slude against them, max range flamethrower is the only way I could see it really feeling manageable
And IIRC it hits a whole volume in front of you.
But it was hard for me to tell how well it was working, somehow
My EPC was specced for 40 damage regular shots and those seemed to 1 hit them but the wiki says they have more health than that
Deez dnutz
do dreadnoughts have explosive resistance?
if not it's quite tempting to take mortar rounds on the deep dives
they do
twins have 30% res, classic and hive have 40%
You can definitely hit macteras with sludge reliably, but it takes a bit of practice with the curved shots.
(plus the spitters and all the other bugs from D&C)
holy shit DD stage 2 sucked
Duck and Cover is always frustrating. But in the fun way.
scalebramble spawned in the second room of the escort, I should not have run lead storm leadstorm
anyone can hop on deep dives (steam)?
aw man, thats unfortunate
#lfg-steam is usually pretty active this close to DD rollover, read pins in that channel for how to post a game for others to join
also, what's the damage type of combustive goo mix's goo explosions? is it explosive type too?
you can run -> stop shooting momentarily -> jump and let the momentum carry you -> keep shooting in the air -> repeat
that way you can use leadstorm leadstorm while moving
it's actually typeless
and also heat
logically, it should be explosive, so that's weird
Have anyone tried killing a dreadnout with a kill wave that occurs after an explosion of caretaker? Would that even work?
3rd stage of this week's standart deep dive has that set up but i couldnt get the chance to try it out
I did just that
Ok thx, good to know that
Exploding bugs are typeless but exploding goo is Explosive (bulk resisted by 50% in sandbox)
Lol
ohh okay.. i'm not quite sure whether this makes more or less sense
Got disconnected twice from 3rd stage of a DD 😦 Does it happen often ?
twice in a row
it' random for everybody
Do deep dives give u bosco if u solo?
Also, I'm assuming they scale based on the amount of players?
Yes
Yes, it does.
And yes, they do.
Ah, ok
the edd looks easier than the dd
It's in Fungus bogs tho, pretty annoying biome
break the ass if its normal dread
instant death as long as they dont have some kind of shield (armor phase or immunity)
Did it in the deep dive
Takes out more than half the hp
But doesn't completely kill it
is the egg near caretaker
how long do deep dive typically take?
Easy (E)DDs. This DD was so fun, plenty of Nitra, good RNG for Caretaker C4, and Duck and Cover is great
whats the difference between deep dives and elite deep dives
hazard level
that, and there are sometimes 3 warnings instead of two
How hard is multiplayer with randoms compared to solo?
I’ve been doing EDDs with scout with AISE and Double Barrel
dd definitely took longer than edd with pubs
especially if you have a gunner who is allergic to placing shields down or a team that doesnt look up
most ppl will at least put in effort to clear it, it should be fine aside from potential inexperience
what
btw i am doing edd for 10 th time (everytime fails)
the edd isnt hard as long as you dont have some moron who doesnt speak english who just pushes every button he sees as soon as he can
Elite Deep Dive, stage 3... My light went off at extraction... I... I feel so bad right now
Do you think that this weeks normal DD is harder and longer than the EDD? It took me 50% longer to complete the former when compared and Duck and Cover was very annoying even as a scout OTP.
it certainly is longer
10 attempts...maybe its not the edd lol
couldn't finish edd because drop pod's entrance was right next to Doretta's cage.
I'm done for today I guess...
man this week's EDD was a breeze
Having trouble with the amount of enemies in stage 3 of EDD...any tips my friends?
This week's DD certainly felt tougher than the EDD.
Depends on what class you play? I reached stage 3 of the EDD with over 400 nitra, was enough for us to call like 6 ammo pods. This means that you can afford to call in ammo pods more often than usual.
I usually play gunner! however, when we reach the heartstone, despite constant mob clearing, we tend to get overwhelmed
IIRC the first stage doesn't have too much nitra but stages 2 and 3 are absolutely full of it.
There's enough nitra to spam shields like you're doing a core stone. 👍
mmm makes sense, I could use my shields some more
If you're getting overrun by grunts, it's a build issue
Flying macteras/spitters ain't shit against a good M1000.
is anyone else having wierd lag
Frame drops at the start of the mission or actual lag
Like
stutters every 5 seconds or so
Like 0.5 to 1 second delay before terrain breaking but only sometimes
same for text chat and flare throwing
Try lowering your graphics settings.
driller c4'd the party on the last drill dozer phase after we all used iron will

c4 plarced
didn't work
The final implosion of the Caretaker instakills the dread right?
_ _
ATTENTION MINERS!
We are hearing rumors that some dwarves are still not done with this weeks
Deep Dives
!
We want to remind you that there's only half a week left until our scanners pick up new missions!
_ _
the normal deep dive is an absolute blast
a ton of nitra+my first time playing with duck and cover which oml its so funny
good heartstone layout
almost no spitters were camping the high ceiling so FSD could easily wipe em out
failing the last stage of a deepdive is so bedge
also 26 death eng was our downfall copium
and half of team's deaths were from his fatboy friendly firing
How is this weeks deep dive? I haven't found the time to play it yet.
normal one is easy as last week
elite one was hard, especially the third stage
what I do is mainly lying on the ground, waiting the dozer stop so other teammates can come to save me

what the hell is with this week's deep dive?
I thought this shit was hand made
i reached a dead end.
they aren't
that explains why it's so scuffed
What's this weeks deepdive?
pinned messages
Ah
deep dive was fine?
so you didnt run into a straight up dead end with no soft dirt?
in the very first part?
yeah I just assumed caretaker feared for its life and sent the robotos to block my path before i yoinked the data rack
ah
Bruh there aren't any deep dive lobbies and nobody is joining :(
are you EU or NA?

i just completed drillevator mission ... except we skipped scanning, and we never called the drillevator
do we get a special prize 

lol yea, tunnel lead to dead end in first deep dive
what are the edd missions and modifiers?
i was on driller so it wasnt too inconvenient
but damn nice tunnel generation gsg lmao
I died to a parasite 1 hour and 10 mins into the edd,after doing the drilldozer mission worst ending ever, ran out of IW earlier so couldnt IW
fun tho
greenbeard question: what Haz are DD and EDD equivalent to?
DD stages in order: haz 3, haz 3.5, haz 3.5
EDD stages in order: haz 4.5, haz 5, haz 5.5
TY!
How long do deep dives usually take?
between 35 to 100 minutes I'd say
depends on the missions, but this weeks normal DD is quite long
not really, if you can handle the haz 5.5 escort, that's the hardest thing there
Kk thank you o7
bought 2 greenbeards to EDD, 1 quit as soon as he got the weapon core the other panicced on the final stage and went down 8 times before we wiped 
What is the EDD this week? It’s not seeming to be what on pins
Mines hollow bow not fungus
Are you on console?
Yes
It was hollow bow
3 mini mules + Dread naught x1 hiveguard
250 morkite+ black box
Liquid refinery + hiveguard
Are deep dive codenames like, seeds for the deep dive? Like does that dive come in and out of rotation?
Just a randomised name like all missions
This week's deep dives are a nightmare solo
usually not a big deal but this elite basically took 2 hours
Since console doesn't have season 5 yet with the new mission types, the deep dives for the two weeks in between the releases are different
They will be the same again after the launch
god the EDD escort on solo was stressful
had to rough it out with bosco after game crashed twice in a row trying to host
solo escort is arguably hardest solo mission type
honestly if bosco didnt suck at the defending the drilldozer it would be ez pez
I might solo it, after last nights wipe not sure I have the patience for carrying anymore fresh greenbeards
got to be the worst mission to carry on, doretta just gets wrecked when the swarms roll in
need to stop doing EDD at the end of the week
too hard to find decent lobbies 
Completely forgot about that. Thanks
edd pain
had two failures on escort duty
once bc of a bad driller and the other cuz our gunner dced randomly
i feel you
are you NA? EU?
i will run it back tonight prolly
my gunner last night had no IW and stock minigun 
I got a DND game tonight sadly
No worries 
what are the objectives on this week's DD
pins
Hey, so I played the standard Deep Dive Earlier in the week and ran into a BET-C.
But when I replayed it a few days later to help out some Green Beards she wasn't there?
Are those kinds of side encounters randomized each time?
yup
Cool
same with nemesis
you might see him, or you might not
Ugh. Did the deep dive solo. got Nemesis in the first mission, barely got the heartstone cracked before the acid spitter swarms could smash the drilldozer. I managed to get the deep dive finished, but damn.
I couldn't trust public players so I have completed my first Deep Dive in Solo
my hands are tired
yeah the second mission was roughest
I just realized
Deep Dive caves are pre-generated right?
Its the same for everyone?
yes
But the odds are modified or it's just like a normal mission?
minor nitpick, but not really pre-generated, the game engine generates a given cave layout based on a seed value. deep dives just all use the same seed value.
hmm, good question
I don't really know
but at the same time, I don't see a reason why the devs would modify this chance
so my money is on 3%
Making DDs more equal for every player I suppose. The a really cool part of the deep dives is advising other players. "Try defeating this bulk detonator in X area so it explodes and exposes another part of the cave" but If it's no bulk detonator this advice is useless
if they wanted to make it equal, they would've made the nemesis spawn guaranteed based on the seed
which is not the case
I don't know about nemesis, but bet-c is supposed to be seeded, she just sometimes doesn't spawn
I've also seen statics move all over the place or things like leeches be there or not in re-runs with the same player count, so there's some funky thing going on with enemy spawning that makes things inconsistent
ah, true, rumors about bet-c's are certainly true rather often
and about the stationaries, I guess just the variety and amount is seeded, but the placement isn't?
I suppose, but they tend to be the same/similar very often, it's just that sometimes things get screwed up
So we just went all in on wave clear options for stage 3 and it made it feel way easier
turns out having 1 other player with a brain makes it a lot easier
pretty much my experience with haz 5 escort. If Im in a team that geared up for CC, then the mission goes smoothly. If I'm with 2 scouts then I feel like Im playing haz 5+ with max enemies.
we did double scout on EDD, just 2 players, we almost lost at the end, but it was fun
is there a way to report toxic players?
yeah I did that
still so annoying tho
he was racist and kicked me and another dude right before the very end of a deep dive
literally this
it did make the elim feel a bit rough
thankfully only haz 4.5 so managed to brute force it
_ _
ATTENTION MINERS!
Planet scanning is now booting up, 24 hours left until new
Deep Dives
!
_ _
How many promos
I for DD/EDD try to host or join a host with a few promos (I also check blue rank to make sure he doesn't play just one class)
Just zoomed through the first 2 stages of EDD with little trouble and lost right at the start of stage 3.
Engy got downed in the tunnel and I (driller) ran past a Warden clump to Field Medic them, Scout got downed on Doretta, I died in the first room, IWed and ran to Scout but Iron Will ended with half a second left before reviving Scout.
Then Engy IWed, ran to Doretta and died a second after reaching our corpses
Is this the correct channel to ask for a crack squad of dwarven chads to take on EDD? Been struggling with the 3rd stage
#lfg-steam probably better, but not unheard of to ask in here too if you need specific help
_ _
ATTENTION MINERS!
Planet scanning is still in progress, 12 hours left until new
Deep Dives
!
_ _
last stage was tough this week, careful predrilling required
I cant remember
but he was a scout main
fairly high up from what I remember
im pretty sure theres a scalebramble spawn but my ass is not predrilling
doomed
that's tough
I don't think I even fear spammed ngl
yeah I have 55 hours now and its the first toxic person Ive encountered
I get why theres no report system cos toxic players are so few and far between
Its just frusterating
there are no public/global servers, reports wouldn't do anything since people can't be banned globally or anything
they can and should be banned from hosting
are the devs going to put a thing in place to make it so your steam account can't host? seems like too much
A reputation system could be good
they can just deactivate the host button if your steam id is in the banned list, but if they really want to address the issue then there's no stopping them from solving a harder problem
For people that grief or ditch missions
I remember watching some yt short somewhere about a game that ties your progression to a reputation system
if you get an upvote then you progress faster if not it'll take you years to level up
could be a good way to promote positive behavior
it would force the game to be online only though
I dont think its necessary to tie it to progression in a game like drg
But just having it as a number you can view before joining a lobby
easily modded out if it's clientside, and implementing it serverside would be a gigantic pain (and they would have to have a unique implementation for every platform); automatic solutions could be used for griefing (see: spam reporting streamers) and they simply don't have the manpower to do it manually
would incur either an increased server cost on their end, now they have to store a number for every player that's ever played the game (and unique implementations again) or would be clientside and easily faked
it's honestly not really a big enough problem to spend the resources needed to solve it
Agreed, not nearly common enough to really need a solution implemented imo
I dont think a single extra value per player would be a big deal, i dont see it being easier to fake than any other facet of your account info
is 2 scout 2 gunner a good lineup for this edd?
Nah, i would definitely take a driller or engineer over a second scout
4 scout or bust
anyone up for elite deep dive
_ _
ATTENTION MINERS!
New
Deep Dives
will be available in one hour!
_ _
_ _
ATTENTION MINERS!
New
Deep Dives
are now available!
_ _
Weekly Deep Dives information for 2024 June 27 to 2024 July 04 (Week 249)
Deep Dives will reset <t:1720090800:f>
DEEP DIVE 
Region: Dense Biozone | Code Name: High Outpost
Stage 1:
4 Eggs +
Liquid Morkite Well |
Duck and Cover
Stage 2:
7 Aquarqs +
Black Box |
Critical Weakness
Low Oxygen
Stage 3:
250 Morkite + 2 Resonance Crystals | No Mutator
ELITE DEEP DIVE 
Region: Crystalline Caverns | Code Name: Dirty Reserve
Stage 1:
4 Eggs +
2 Mini-M.U.L.E.s | No Mutator
Stage 2:
7 Aquarqs +
Hiveguard |
Rich Atmosphere
Elite Threat
Stage 3:
200 Morkite +
2 Mini-M.U.L.E.s |
Shield Disruption
Here's your reminder that if you had Deep Rock Galactic open while the weekly assignments and dives refreshed, you'll need to restart the game to access new weeklies. Your game will still be stuck in last week's rotations otherwise!
If you're new to the Discord, please remember to drop by #welcome-and-rules and grab a platform role by reacting to a message. Thanks -- Rock and Stone! 
almost identical primaries, we love to see it
bruh what are those same primaries 💀
duck and cover on the easiest mission too, thank lord
rich atmosphere ease it by a mile
eh all rushable if your team knows how to
p easy edd
Yeah, basically free. The devs really should exclude no mutator from EDDs
Agreed
Picked up 22 revives this EDD
Only hard part was the dreadnought area on stage 2, terrible terrain for that one
yeah stage 2 edd is too cluttered up, but rich atmosphere helped to kite the bugs
Argh. I hate low oxygen on missions you don't get a mule 😦
I swear there was a low oxy aquarqs with critical weakness and black box on a deep dive not so long before
Anyone having a glitch in stage 3 of deep dive where other players minerals are desynced with the host
Reg deep dive took a while
All the morkite is hiding in the furthest point in the cave :(
Yes - in crystal caverns too I believe?
pretty sure it was fungus bogs
Ah I misremember - we had fungus bogs with low o2 recently but it was egg hunt I believe
I remember because I definitely over estimated how much oxygen i had left vs the length of the gunners zipline to the top and nearly ran out of O2 on the way to the drop pod
found it #drg-gallery message
lel xd
checks pins oh that edd is gonna be spicy lmao
So the DD and EDD both have the same main missions this week, huh? What are the odds of that?
that edd looks easy
like 1/729
first off the longer objectives are secondaries
yeah, the edd looks pretty free
4 mini mules with nitra for free (without the salvage tax)
and the most dangerous mission has rich atmosphere
whats salvage tax? low nitra spawns in mission?
Uplink/refuel with no shield is taxing for sure if people don't play it right
Damn that second stage of the deep dive was pretty nasty. Got absolutely demolished at the transponder location
Think I'll need to retry with some aoe instead of scout
Yeah, second stage was tense
man whoever designed the 2nd stage of the deep dive
is something special
whatever you had i want some
put a resupply on the black box
not that
the drop pod lol
it wouldn't be DRG if the drop pod wasn't in a spot where you needed like 5 zip lines to traverse to
its not the dd
it is the deep dive...
shame my driller didn't drill at all
Did you get the fked up drop site above the box
Where it somehow hung onto a tiny plot of land
extraordinarily easy edd this week. Randos and I got it done sub 30, even with the scout as a millstone stopping us to mine literally every vein of nitra
It is definitely not pleasant to get insulted and kicked at the end of the Deep Dive, but my advice is to just let it go. For an abusive host like that, there will be several others who will treat you better. This game also makes it easy for others to host their own lobbies. Create your Deep Dive room and set whatever rules you prefer in the future. This way, no one will kick you. If you are playing on Steam, setting your game details public will make it easy for other players to re-join you in case they get disconnected or crash.
This game is one of the last bastions of freedom, there is no need to police the behavior of players and lobby hosters unless they do something malicious, like DDoSing or doxxing someone. Let them host lobbies on their own terms and sort out the issues themselves. Dictating how players should behave is a trend in many modern games, and I cannot think of a single good example where it has resulted in more good things than bad.
Nothing good will come out of that, you will just get mass-reported for being a demanding hoster, for not playing the way hosts want you to, or for banter with friends that strangers will not get. I remember playing Back 4 Blood with a Twitch streamer that would play recklessly, set off every alarm and horde trigger, and go down repeatedly. When it happened for the umpteenth time, I just came to him and teabagged him without saying a word. He insulted me right on stream, asked what the hell my problem was, and reported me. Fortunately, no action was taken, but this is how such a system is going to be used. People can report you for the most miniscule things these days.
Report systems get abused to no end, usually by thin-skinned people who do not wish to get held accountable for their actions or who feel like they get to dictate how others should interact with each other
EA Games has taken their "positive play" so far that even the word "assault rifle" was considered a slur for a while, and it takes getting punished for inappropriate language 3 times to get your entire account hardware-banned
Reports will need to be processed by someone: by a support team of humans, by software bots, or by both. None of those options is exactly good. The developers will need to hire a large team of moderators who will be going through a flood of reports every day, either directly or by outsourcing it to someone else, and those will be funds not spent on the actual development of the game and community streams. Humans are also bound to take things wrong without seeing the context, especially if they are not native English speakers.
When reports are processed by software, it tends to look for offensive language that is misspelled on purpose and results in false positives. As an example, one player (in another game) got a 4-day ban from the Xbox Live network for listing "Lucky Pennies" as an ability that is desired to have. The automated speech policing system must have mistaken it for another p-word and issued a ban.
Honestly, just host
or play on higher hazards
I feel like people who play for longer/on higher difficulties are less likely to kick
I've only ever kicked two people from a mission
I think the only person I kicked not for AFK was someone who just jumped around during dreadnaught fights. I asked him to help, kept not shooting and got kicked
Dd and edd both great for speedrunning this week
Got 37 on edd and 27 on dd
First time I can remember sub 30 time
those are easy ones ngl
drop pod location on stage 3 DD was horrible
honestly both stage two's of either deep dive were rough
I swear PA gets harder on deep dives
I was lucky and was playing driller on the DD stage 2 and could carve a path to the awful placement
but thankfully I cleared my weeklys and both deep dives today (thanks car breaking down) so I can grind in peace
I'm still remembering a deep dive in the Crystal Caverns I tackled solo a while back... before Season 5 was released. The second level had a Haunted Cave... but the third level... that level was awe-inspiring, I swear. It was this massive, open space... and there electro-crystals all over the place. It was dangerous for sure, seeing it... wow.
edd 32:55, very easy this week

same with dd weirdly, blind 30:29 with pubs
dude we lost the EDD cause a DREADNOUGHT fucking spawned
and it was at the last EDD as well
lol
i feel like i have gotten way more dreadnoughts since season 5
i think i saw like 2 total before the update dropped and then 4 the week of the update dropping
maybe just astronomically bad luck
yes actually, which was the regular deep dive, this is late because i was at work
anyone else's drop pod spawn in the ceiling on deep dive stage 2 
just another drg moment
Is it just me or was the elite this week like, a lot friendlier than they usually are
Our team usually is fighting to breathe by the last stage but we genuinely ran into nothing of note this time around
yeah I had a couple of bad players and we still made it work
think i had 8 revives on the first stage...
the elite deep dive wasn't too bad this time, but my team did have two greenbeard drillers which made things a lot harder when fighting the hiveguard in low o2
What is the end reward difference for regular deep dives and elite dives if there are any
just slightly more credits and exp (and minerals if you get a hoarder too)
but you mainly do the EDD for another set of cores
K thx
Unfortunately I don't have but 1 friend who plays this game. So I'm going to keep soloing the regular dives
it's friday, so there should be lots of public EDD lobbies
Yeah but I play on Xbox and the lag likes to creep into the games I play
It sucks ngl
ah
You know what I'ma do a deep dive
hiveguard was rich atmosphere/elite threat not low o2, but i can imagine that was a pain regardless
oh my bad
our gunner kept getting sniped by elite mactera, i think he forget shields existed in his panic
i got the missions mixed up
and our driller just got the new flamer OC so he kept running up to swarms hoping to 1 shot them all and immediately going down
oof
Chad
have to respect it
Someone activated the drop pod right as the core stone was opened
A bulk detonator spawned 20 seconds later
Naturally, that person was me
there are no events in deep dives
What the hell was that drop pod spawn on the 2nd normal deep dive
A scout's dream, that's what it was 
whole second level was a nightmare (for non-scouts)
if i did deep dives for this week, do i get more cores if i redo it or is it one time per week thing?
one time per week
is Scorching Tide charged shot affected by CRISPR's damage, ignite speed, reach mods?
or any of the sticky flame ones?
no, don't remember and no
yes for all the sticky flame mods though
Once per week per deep dive
run a deep dive without someone leaving on stage 1 challenge: impossible
stage 2 I would understand, but 1?
regular DD stage 2
no Molly, black box, and Low O2
The black box is indefensible unless you call an ammo pod next to it, right?
black box gives oxygen
by itself
also there are bulks in the pool for that stage
and get ready for extraction

dd stage 2 was pretty easy when i did it last night, idk what y'all are talking about
a bulk spawned the exact moment that we activated the black box lol
while me and my team of experienced players casually dismantled everything the game threw at us we were discussing about how unfair newbies would consider it to be
our drop pod wasnt even weird
Is the elite deep dive able to be soloed this week
yes, just like every other week

I did it with a team but it seemed like maybe the easiest EDD I've played, it was the 6th one I fully completed and we set a time record without trying
Roughest time was doing the Hiveguard on stage 2, we started it after swarm 1 and just barely finished before swarm 2
Deep dives give over clocks, right?
Yes
1 blank, weapon, and cosmetic
In that order
But only one time.
@west merlin I got stuck underneath the drop pod at the start of stage 2 somehow
At the start? Oof, did it not leave without you?
Or do you mean the escape pod at the end of the regular DD stage 2?
I thought I would share something I just figured out on deep scans to help with future dd/edd deep scan, I found a glitch to bypass the drill for the way down. 1. Find all the crystals. 2. Dig below the drill and do not power up the drill. 3. hold all 8 morkite seeds and quick deposit all of them into molly. Well done if you did it in this order molly will let you leave without having to start the drill
@west merlin Sorry for not reading your ping. We did beat the deep dive btw
So would you have driller go down and grab all the seeds then leave him behind? It would have to be a huge pain to get back up without the upgraded jetty boots
so you have to dig the whole way down? this seems like far more work than just starting the drillevator
matrix cores: 1 blank, 1 overclock, 1 cosmetic, once per week
What class do you all think is best for solo deep dives?
Just cleared both dives for this week. Thought stage 2 of the regular DD could get tricky but the map generation was very generous - there's a ramp not too far from the minehead which allows easy access to the upper level where the black box is.
"Zipline up!"
Hey guys does the triple line mod take up 3 ammo a shot ?
Yes, but I cleared it solo as driller. 
But yes ziplines are totally gaming on point extractions.
The one you're most comfortable with, if there's one.
But driller probably has the most mobility without compromising firepower, the only thing you really lack is burts to deal with large targets.
Animation canceled axes would like to have a word with you about large target burst damage 
but then you use all your axes and then you cry ;-;
smh why doesn't driller just pick up his axes after they hit an enemy. Is he stupid? 
Yeah ive never really understood why people dump all their axes into a praetorian
Brother it does not need to die this instant, you can walk away from it
Last night I solo'd my first elite deep dive! Pretty happy with that
Easy EDD this week.
The downside of throwing 8 axes in one second is running out of axes in one second 
Yup save the axes for stuff like shellbacks or use them to stun
Sometimes throwing an axe into a Praetorian to stun it can save my life, cause the spit attack has such a generous hitbox
Axes are the Driller's only source of on-demand stun really
I'll make do with the slowdown from the goo gun. 
everyone got a funny drop pod this time on dd stage 2?
i usually use my c4 for praetorians because it chunks them quite well and i rarely use it for anything else
not everyone
??? pretty sure deep dives are the same for EVERYONE
drop pod location might not be though
isn't the drop pod location, with exception of the Escort mission, always based on the seed/
not sure if it's when the button is pressed or when it arrives for missions such as aquarqs though
nope
unless it's based on player count which I doubt, no
ours was open, double scout, no more players
unless the ceiling is at the middle of the cave
well Dd Mission 2 is an aquarq mission though
so everyone would have the same drop pod location on that one
No, its based on the players current position. If you want to test it, its pretty simple, go into the DD and call it on the first stage at one end of the cave, then restart and do it again at the other end. The pod will fall in a different place the second time.
well mine wasn't in the ceiling
okay without being pedantic
on PE players tend to stand at the center of the cave when calling the pod, so I can see people having similar spawns for it
its been common for the drop pod for the dd to be in the ceiling
Yes but DD mission 2 is a mining station mission (aquarqs) so there is no possibilities the drop pod can be called anywhere but one spot.
seems to be, I just answered to the "everyone got it?" question
All player positions effect it, so unless solo it should be at least slightly different for each team.
I'm not 100% sure on this next part, but even on solo it should have some variation.
fun fact, I've seen the drop pod land at the end of the cave on escort missions because scout went all the way back before the button was pressed
made everyone walk less, and scout take doretta all the way back to the end lol
Fair. Didn't see it on my run, but I don't doubt the cave gen makes it a common location.
yeah, I've done that before, really good strat if the way back is precarious. Though its not 100% consistent. If the cave the team is in is too small, or you are really far off it often just spawns in the middle of the tunnel as it normally would.
some random decided "what if we all just went scout" for the dd so we did that
very convenient
did my first edd 🎉
this one was pretty easy ngl, my first attempt did not go this smoothly
Gg
every time we get to rocks and my entire team instantly dies and then 500 rocks kill the dozer
What do I need to know before doing a deep dive? Any etiquette I should know? Can I just join a game?
You can usually join a game, but they might have rank requirements (will say in title)
Nitra carries over for the 3 games, so be a bit careful with resupply orders
Just like other games, play your role well and don't start things without permissions
Hey do do you get different overclocks from completing the elite vs normal deep dives? So If I already did a deep dive and got the rewards, will completing the elite one give me sepreate overclocks?
yes
_ _
ATTENTION MINERS!
We are hearing rumors that some dwarves are still not done with this weeks
Deep Dives
!
We want to remind you that there's only half a week left until our scanners pick up new missions!
_ _
Thank you btw! I did a deep dive and elite deep dive consecutively with a random party of more experienced players!
Just completed an elite deep dive solo for the first time.
Rewards and timing are separate for both
It's tracked in the deep dive terminal
Repeating them gives xp and credits but no cores
@half zinc You are mostly right, but in some case, there are other factors coming in. But yeah, that 2nd stage place was nuts
Let's go! What class/build did you use?
time to gameplan: keep the dreadnought alive (in phase 1) throughout the 2nd EDD stage, surely nothing terrible will happen
elite threat oh god
that's actually a good strategy
as as long as the dread is alive, no announced swarms will happen
so me and my team popped the dread; scout, gunner, engi fought it, and driller was digging aquarks in the meantime
that's why we got an almost sub 30 time
true, i am now extracting
first time EDD solo les go
My class was driller
I was using the sludge pump and EPC
Nice! I've done it as Engineer with Lok-1 and Breach Cutter (spinning death)
OCs were Volatile Impact Mixture (Sludge pump) and Heat Pipe (EPC)
Probably not the best, but they worked for me
This week's DD and EDD solod! Easier than most I'd say.
I thought it was always based on Molly's position and the drop pod being what it's position was a set amount of distance away
I'm not 100% sure if molly does or does not influence it, I would have to look through the code to figure that out. But I do know its based on all players positions, and there's always a player right next to molly when its called, so it doesn't really matter if it does or doesn't include her.
You know EDD is easy when you can call in some ammo for Karl in the end 
Im new here, if u also looking to make more friends to play let me know If u down Steam Code : 485768874
be the change you want to see in the world
Welcome, new miner - you probably want #steam-profile-sharing for that. 
Also check out #lfg-steam
2nd stage of the normal dive had a real messed up drop pod for me
As in... On the roof?
Aye I had it happen in one game and not in the other one that cave is just wack
Always thought DD drop pods were always in the same place
Hello, can I ask is there a problem on DD stage 3?
anyone got a good carbine build for dreads?
i dont get much use out of aggressive venting on elimination
driller special
I mostly use 31112 conductive thermals but it might not be the best loadout. I just dislike the stock projectile speed and accuracy. T5b is only because i forget to manually reload. Conductive thermals provides decent help for your team
just did the standard dive without resupplying lol
might just be me but it feels like this week's is really easy
they all are, its haz 3. Its suppoesed to be an easier way to get cores for ppl that just wanna chill
3/3.5/3.5, to be more specific
I thought it was 3.5/4/4.5?
3/3.5/3.5 DD
4.5/5/5.5 EDD

_ _
ATTENTION MINERS!
Planet scanning is now booting up, 24 hours left until new
Deep Dives
!
_ _
never been on a deep dive lmao
They're usually chill
Except when you get point extraction second or third stage
FOR ROCK AND STONE!!!!!!
_ _
ATTENTION MINERS!
Planet scanning is still in progress, 12 hours left until new
Deep Dives
!
_ _
how long do deep dives take
depends on lot on type of mission objectives, this weeks are fairly fast
Dense biozone'd
Who's up for a late night DDE?
_ _
ATTENTION MINERS!
New
Deep Dives
will be available in one hour!
_ _
_ _
ATTENTION MINERS!
New
Deep Dives
are now available!
_ _
Weekly Deep Dives information for 2024 July 04 to 2024 July 11 (Week 250)
Deep Dives will reset <t:1720695600:f>
DEEP DIVE 
Region: Dense Biozone | Code Name: Corroded Plateau
Stage 1:
6 Eggs +
2 Mini-M.U.L.E.s | No Mutator
Stage 2:
7 Aquarqs +
2 Eggs |
Lethal Enemies
Stage 3:
4 Eggs + 2 Resonance Crystals |
Elite Threat
ELITE DEEP DIVE 
Region: Radioactive Exclusion Zone | Code Name: Outrageous Reserve
Stage 1:
250 Morkite + 2 Resonance Crystals |
Rival Presence
Stage 2:
4 Eggs +
Liquid Morkite Well |
Ebonite Outbreak
Stage 3:
2 Dreadnoughts (Twins + Classic) +
2 Mini-M.U.L.E.s |
Mactera Plague
Here's your reminder that if you had Deep Rock Galactic open while the weekly assignments and dives refreshed, you'll need to restart the game to access new weeklies. Your game will still be stuck in last week's rotations otherwise!
If you're new to the Discord, please remember to drop by #welcome-and-rules and grab a platform role by reacting to a message. Thanks -- Rock and Stone! 
We're cooking omelettes with this deep dive 🥚
many many egg
stage 1: Nemesis may be able to spawn in as a normal wave for some reason
Stage 2: a lot of stationaries
disconnected at the end of stage 3, waiting for molly to return to pod 
I didnt know that, we almost got the bulk drop pod treatment
Were you a gunner?
hurricane gunner
cryo
?
well played 
looks like another pretty easy week tbh
as long as your teammates aren't running into turrets
how long are deep dives available until reset
1 week
and are they more valuable than doing single missions.
does the pot o gold effect last the whole dee dive?
and will i receive more empty/filled oc modules by repeating the deep dives
no
the main interest of deep dives are overclocks, you'll do more gold in normal missions
no
yes
no
how different are dee dives and elite deep dives?
difficulty
just the hazard level and possible number of warnings
edd is generally harder
so for the 3rd question, i have to do three deep dive than the elite deep dive for maximum oc gains
ahhh tyvm
both just once
no, you just do both of them once
and the weekly core hunt, and that's all your OC's for the week (not counting promotions and forge bonuses)
rival presence can be rough in EDD but stage 1 haz4.5 isnt too bad
Boscos revive reset in between missions?? (╬⁽⁽ ⁰ ⁾⁾ Д ⁽⁽ ⁰ ⁾⁾) so you can have upto 12(15with iron will ) and i did my forst deep dive with only one iron will cause i was afraid I'd lose a permanent bosco life...
a question i do have, how does diff 3.5 work?
everything you want to know is either on the page I've linked you or in the different articles linked in said page
see the difficulty scaling article for 3.5
true
5.5 would be so much worse, especially in pubs
agree
i wonder if edd's 5.5 and haz 5+ are similar
not really
haz 5 to 5.5 is quite a small difference
5 and 5.5 feel the exact same to me, personally.
they're almost the same
pretty easy
nice
Egg collection time,team,alien eggs
Management needs them,don't ask why
Oh, first time we've gotten the ebonite mutation on a dive.
ebonite mutation just make my life worse
its just annoying
Look on the bright side, you essentially have free power attacks for the entire mission
mine through that rad zone rock easier
Ebonite mutation makes most missions easier.
It's also unlimited health if you take the Vampire perk.
also gives a reason to bring berserker if going off alone at times is preferred
how do i o about gathering a quick team for deep dives?
Open a lobby and wait for it to fill up, or make a post in #lfg-steam
this is so usefull, tyvm
mostly high melle enemies...

Is the new deep dive out yet?
yes
This weeks EDD is incredibly easy, if you are considering giving it a go for the first time, highly recommend this weeks
Stage 1 is moderately spicy if you get caught in the weird cave gen with a nemesis spawn but otherwise its plain sailing
stage 1 has cursed generation but otherwise elite is pretty friendly
Driller supremacy, wtf is cave generation
Just beat normal deep dive, should I EDD?
If you can do H5, then you should be able to do the EDD
I did "Carl would be proud" so I think I could
Then I would go for it. Worse case scenario you fail and try again.
Only thing I need for EDD is switch some perks
Well did you take a resupply
no it refiled as the 2nd stage started
I had under 50% on my primary so I couldn't possibly have refilled
strange
do you all have tips against the mactera plague the the edd?
i think i can manage heat 4, but i haven't unlocked heat 5
most likely will be soloing it
playing as a scout
Stage 3 has elim cave gen so as a scout the easiest way to handle mactera plague is to zip to a tunnel and cryo nade the clumped up mactera
going in with cryo nade, definitely. im going with a single target m1000 and fire penetration shotgun...
and i found pot o gold before starting the event
I have played on haz5 duck and cover missions where my team stood in the open trying to out shoot a swarm of mactera - its just not worth it
Gl champ
passed stahe 1... damn its hard...2 full resupplies s
used
eggs and melle enemies now...
found jetboots, do they carry onto the next mission?
Cave generation is what the game uses to build the terrain seen in the different missions, it provides variety and differences in the different biomes beyond those that are purely aesthetic.
No but your muscle memory does and you'll be trying to use them when you don't have them anymore
2nd level done... dreadnoughts...
and 2 mini mules... last level was easier woth unlimited power strikes
they dont carry over then...
ahhh now i remember... mactera plague with dreadnaughts, gonna love being grabbed while fighting them...
a question, i accidentally shot the dreadnought egg instead of a breeder
do i fight the Dreadnaught, or distract at amd fight the flying breeders
THE WINNER IS MEEEE
second stage of the normal deep dive this week is gorgeous
ive never seen caves generated like that
feels like the last few dives have been a little stale
lots of res crystals, pipelines, aquarqs, eggs, morkite etc
thats not as hard as it sounds
also ITS KARL
you give dwarves a bad name

