#deep-dive-discussion

1 messages ¡ Page 49 of 1

hazy scarab
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double morkite in the edd is some crazy stuff

still geode
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dark morkite edd meta?

hazy scarab
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both are short morkite missions too

still geode
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its three morkite edd btw

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one of em is 150

hazy scarab
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stage 3 probably gets dread cheesed on top of that

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looks like a very easy edd this week

tulip idol
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As in pop it via oob and chill?

still geode
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i think a lot of random lobbies are going to die over and over on stage1 due to getting blown up

hazy scarab
tulip idol
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Classic Dreadnought is actually the most dangerous for most miners from my observations. It always catches 1 or 2 mates with stomp attack.

outer cloud
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true, the animation is very quick

still geode
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dashing away almost always works

tulip idol
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Ikr but you need to be experienced or trained to keep distance normally, especially with noticeable ping

eager flame
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New fire track by memtransmute? Sign me up

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Aaaaand it's updated

crude seal
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Can someone help me with the neurotox AC build for DD? i can't really tell whats best for 2nd and 3rd mod slots

eager flame
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Triple morkite EDD, with a double explosive first stage

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Sounds fun

worthy bolt
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oh great, now i really need to test my VIM because of EDD

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also salt pits

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roly polies

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wait shit

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the each deep dive has the same objective for 2 missions

outer cloud
worthy bolt
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mini mules and dreads

crude seal
crude seal
coarse wharf
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gimme a bit, busy with work

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x_x

crude seal
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np! take whatever time you need

grim wadi
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oboi, the haz 5 modded version of DD is gonna be work

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EDD might not be so bad

still geode
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i expect DD to have a ton of nitra

gray patrol
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Got a video of some recent leaks from the recent dev stream, do you know where I can post it on this discord?

gray patrol
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Thanks👍

arctic plover
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This EDD doesn’t sound too tough

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What’s the catch?

dense pebble
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stage 2 with elite threat and mini mules is kinda hard

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if your gunner doesn't know to shield before people go down, you'll be pinned in place while elites annihilate you

arctic plover
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I’ve found that mini mules is a very speed runable objective

coarse wharf
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the extra damage is always welcome

crude seal
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would accuracy be good for slot 2 for tagging farther ones?

coarse wharf
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AC is inaccurate in general, don't worry about it

crude seal
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fair enough

waxen terrace
dense pebble
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the team I was with was inexperienced, didn't work out

placid musk
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is the edd really easy

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the dd was

waxen terrace
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its hard if your driller and gunner is inexperienced

placid musk
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well ntp steamrolled but still

placid musk
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how many elites tho

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last week's elite threat was ez

waxen terrace
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also its salt pits, so plenty of rollers

placid musk
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oh it's one of those salt pit edds

placid musk
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ah ok

placid musk
grim wadi
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ah rolly bois, bane of my existense as a cryo driller

placid musk
grim wadi
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yeah might do

placid musk
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but sludge is even worse against rollers XD

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crspr it is then

grim wadi
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slows em down at least iirc

placid musk
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doesn't volatile guts nullify exploders XD

waxen terrace
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EDD stg 2 isn't volatile guts

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only stg 1

placid musk
waxen terrace
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yes

placid musk
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yeah

waxen terrace
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but stage 2 is the tricky one

placid musk
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as always

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what's the hard part

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will bulks spawn

cunning crown
placid musk
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if there's no bulk spawns in stage2 i will bunker

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if pussy strat wins the game i will use the pussy strat

cunning crown
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im doing stage 2 rn

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ill let you know when im done

placid musk
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ah ok

cunning crown
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the uplink is in a stupid spot

placid musk
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XD

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i see the driller part

cunning crown
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we dont have one

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couldve used you xd

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stage 2 done

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no deto

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didnt even see an oppressor

turbid dawn
charred citrus
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Uh guys

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Lost my first ever deep dive on solo

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Because a piece of aquarq traveled into the backrooms (nocliped into the floor) while bosco was holding it and i ordered him to do something else

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Also there was not a single one more which is as usual you get a little more than the necessary quota

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It wasn't the case here

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I was on the 3rd stage

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Ffs is this usual?

grim wadi
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yeah he does that if there happens to be anything occupying the same space as you order him to toss it to you (like him clipping around terrain etc)

dusky mauve
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if stuff clips through the floor itll usually spawn somewhere else

grim wadi
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also that

charred citrus
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If it respawns means the map gen went bukunkodunk

coral pond
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did you see it anywhere on the terrain scanner?

charred citrus
charred citrus
coral pond
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weird

charred citrus
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I don't wanna blame devs in no way

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It's just wierd that shit like this happens ti me in every game

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And my first ever deep dive on the third stage none the less

dusky mauve
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it should respawn on accessible terrain

charred citrus
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Happened this afternoon

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And i checked it a thousand times as i went through the 5 stages of denial

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Btw

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Im green but not that green dude i leveled up all dwarfs to 25 before promoting

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So you know i checked that trainscanner 10000 times

dusky mauve
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this happens to me every now and then if I toss smth out of a hole and climb through it the same time as the object passes where I am and it decides to just squish through the floor

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always just popped out the ground near me tho

charred citrus
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I believe it did and map gen just didn't give me more than 6 aquarqs

charred citrus
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I told bosco to drop it and come mine nitra

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Then daw the glow go through the floor a

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And go down

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Maybe it dropped and slipped unto the surface under the minehead

dusky mauve
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hmm mightve been too far away for it to still register

charred citrus
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Maybe it went to backrooms

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Yea

dusky mauve
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not sure if deeprock keeps all things "loaded" at all times

charred citrus
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Possibly not

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Could it be me lowering the grapchis to -1?

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And game got stupid somewhere in that?

mossy finch
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Are weekly deep dive levels and modifiers picked by the devs or are they just random?

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Just out of curiosity

zenith ember
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random

amber moon
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E

steel python
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Oh wow, the EDD this week isn't terrible

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Volatile guts overrides the exploder infestation by making the bugs pop instantly nice

oak dirge
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this EDD aint no joke

hollow patio
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i am so sad, I couldn't complete the edd last week because I kept getting DCed

inner rover
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Last stage of edd was annoying with the tight corners but fairly ez week

scenic jetty
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edd was quite peaceful ngl

thorn relic
# oak dirge 2 was the worst IMO

im trying to finish it in two players with my friend and #2 is wrecking us, the boxes are spawning sometimes even vertically and it's such a nightmare xD

cloud canopy
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What exactly is this week's elite deep dive? How should one prepare themselves?

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Nvm I got it

scenic jetty
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Btw does slow down stack? Let’s say you driller corrosion shot, turret arcs and neurotoxin from revolver

tulip idol
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Sure, it all multiplies the same stat which then affects movement speed. That stat is 1 initially for most enemies, then it goes down with status effects that modify it, where 0 would be no speed at all

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Although I recall it's separate for penalties and environmental penalties as separate types of slowdowns, but I haven't heard or seen anything that would make a difference off that for bugs

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Note that Trawler can't be slowed down because it simply doesn't have the component to store these stats-modifiers inside, though you can see status effect gets applied and there's an appropriate icon as supposed to be

low plover
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Just beaten EDD which I hosted, but Scout got disconnected a step before getting to pod and wrapping the final stage for him 😭

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If you're here, buddy, I hope you will make it to the end at next attempt without such surprises, you did awesome job. Take a virtual Blackout Stout from me drgbeer
About EDD itself, it was challengeful, but otherwise everything went smoothly. Imo the worst stage was the second one when you try to enter the main room but its shape and all pre-spawned enemies will jump on you

heavy girder
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EDD was easy. Stage 1 was a simple morkite mission with the black box in the first room. Stage 2 was tricky, and defending the uplink can get wonky, but otherwise is manageable. Stage 3 is secretly a 400 Morkite mission as the cave is long

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Also a Hiveguard spawned for me on the second wave of Stage 3, so fun :^)

scenic verge
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Any tips for someone attempting to do edd solo as a gunner?

still geode
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be liberal with shield usage, you generally have excess nitra in DD/EDD (especially so when solo, you have the same amount of nitra but you have fewer enemies to deal with)

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make sure to check your ceilings for nitra too, you can get there with ziplines, if you find yourself struggling with ziplines you may want to try switching between the ammo and zipline angle mods if you need to do multiple attempts

fickle lance
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I HATE GLYPHID SWARMERS I HATE GLYPHID SWARMERSI HATE GLYPHID SWARMERSI HATE GLYPHID SWARMERSI HATE GLYPHID SWARMERSI HATE GLYPHID SWARMERS I HATE GLYPHID SWARMERSI HATE GLYPHID SWARMERS

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Literally everyone was downed and the driller clutched onto the drop pod

scenic verge
fickle lance
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I was playing gunner and didn't have enough ammo for every single one of them

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It felt like they kept coming and coming

scenic verge
fickle lance
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For every one I smacked 10 more bit me

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lol

scenic verge
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Yeah thats a thorn moment

coral pond
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trusting in thorns for that will get you killed, as it has a delay between activations

indigo yarrow
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How hard is the deep dive

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This week

coral pond
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the normal deep dive? it's pretty easy. High single target damage with a dash of swarm clear will get you through it pretty easily

indigo yarrow
coral pond
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haven't touched that one myself yet but with only 1 dread and no caretaker, swarm clear focused with a dash of single target should ease it up somewhat

bold gyro
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Hello, probably a dumb question, but are you able to claim rewards for both the regular deep dive and the elite deep dive in one week?

coral pond
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yes

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only once per each

dense sage
coral pond
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and then you get another 3 any time you promote

arctic plover
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EDD IS NOT CHILL

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IT IS NOT A WALK IN THE PARK

dense sage
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baited by the morkite heeheehoohoo

outer cloud
arctic plover
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<-- Clueless

fickle lance
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Not on haz 5

boreal ibex
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Haz 6 it is. I’ll mod your game and make it only swarmers

fickle lance
outer cloud
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i like swarmers when it's a swarmer swarm

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too easy to deal with lol

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if you're running low on ammo/nitra it feels like a blessing

desert lynx
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wow this week's deep dive is tough

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edd

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not dd

wheat dew
outer cloud
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just camp in a tight space and let them come

analog granite
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is that disconnect bug fixed from last week edd?

woeful garden
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What are u guys toughts on edd this week?

zenith ember
woeful garden
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Must be a walk in the park then

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But that classic dread on haz 5.5 oof

zenith ember
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I cleared it w 3 sub 50 greenbeards w no issues so yeah

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That dread wasnt much issue with that flat terrain + nitra from 2nd stage

woeful garden
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Oh nice then

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So, just not get caught on the stomp attack?

zenith ember
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Ig

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You have the whole spawn area to play with

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After that its just a normal morkite mission

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If you have dark morkite it's even faster because both the box at stage 1 and dread on stage 3 are at spawn

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But i didnt meet any bulks like others

outer cloud
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true chad move is to get pots of gold for every deep dive

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and not leave even a speck of gold behind

zenith ember
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Also if you have a driller and he is perceptive enough, he can drill straight into 2 or 3 mini mules near the spawn

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Instead of taking the entire tunnel

vestal thunder
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Heyo Miners, I was wondering if you could recommend me a good grenade for engineer
My loadout so far is loki with 3 lock explosion oc,breach cutter with more ammo and Gemini turrets
I tend to have a bit of ammo issues with my loki, but that's mostly because I don't change my weapons that often
Which grenade would fit for that problem?

zenith ember
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Thats alot of swarm clear

vestal thunder
zenith ember
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In a way breach doubles as a single target with how much dmg it deals, ecr is fine too

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Not sure what you are lacking that nades can cover tbh, all 4 are good regardless of situation

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Lure compliments ecr and breach really well, plasma gives you instant burst dmg, proximity can cover your back/defend and ssg for smaller stuff to save a bit of ammo(prob weakest choice)

outer cloud
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i run cycle overload shotty with turret whip double turrets + hyperprop gl and pretty much any grenade works

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imo the big boys are what causes wipes and engi burst damage is unrivalled

vestal thunder
zenith ember
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Sounds good, though prob try them out too

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Ssg may be pretty good against swarmmageddon but there's also the argument of too much swarm clear

swift heron
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you really just want to use ssg all around its the best engineer grenade by far, the issue with your build isnt the build per say its just you're not balancing ecr with the cutter enough

outer cloud
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ssg is very chill, that's the best part

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you throw one and forget about it

swift heron
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it'd help to just switch to a secondary with more ammo to make you switch to it more

zenith ember
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yeah ssg is a good throw and forget, but id lean on lure with his setup

swift heron
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almost any shard build (especially VIR) or RJ PGL would help out, or disciple with ecr use

outer cloud
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breach cutter is op as shit with ammo build, i can't even use it anymore

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it's really boring

zenith ember
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yeah but pgl and shard is fun too, all 3 are hard to pick 1 out from

swift heron
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i mean fun is pretty subjective but if it comes to whats best its pretty easy to just pick shard

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its not even close

outer cloud
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always have ammo problems with shard if i play with a big group

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maybe i am just using it wrong

swift heron
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most likely yeah

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shard is one of the few weapons where taking ammo vs damage is a good idea though

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it has kinda low base ammo but with 400 its more than enough

outer cloud
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i've tried ammo mods and efficiency tweaks but it's still annoying

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it's alright with a small group though

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i've got to say though, shard feels very good on salvage operations when you enter those huge caves and you see a ton of spitballers etc.

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and just delete them from far away

swift heron
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shard feels good just about anywhere :p

vestal thunder
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I'll try to take these pointers into my next builds
I'd have to farm a few deep dives to get the shard ocs

zenith ember
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honestly breach is fine, borderline op even

swift heron
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do keep in mind though you can still keep the one you're using breach is still good on its own

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it really comes down to just managing switching weapons more

outer cloud
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yeah breach is awesome even with no ocs

swift heron
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just that if you find that hard to do use a secondary with more ammo

outer cloud
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did my first EDD with no oc breach cutter and it was a breeze

vestal thunder
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I'll take that into consideration!
Thank you for your input rocknstone

woeful niche
swift heron
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cutter wishes it was half as good as shard

woeful niche
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the main thing shard and pgl have over bc is range

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when you have flat terrain or make good use of bug repellent, you can make pretty great use of it’s insane dmg and infinite pierce

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I will say tho that shard has much more impactful ocs. VIR is imo one of engis most broken ocs

swift heron
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range and ammo and damage

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like breach cutter is a good weapon no doubut

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it's still worse than shard in basically every way

woeful niche
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ammo and dmg is debatable

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lol no

swift heron
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nah not really

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cutter is tight on ammo compared to shard

woeful niche
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lower ammo amount does not equal lower ammo efficiency

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breach cutter is one of the highest damage per shot weapons with no oc and can cleave through an infinite amount of bugs

swift heron
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i'm not really sure why no oc matters here?

woeful niche
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well with ocs i’d say it heavily depends

swift heron
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the damage cutter does is alright but it's not significant unless there's a big enemy that the cutter doesn't kill in one shot anyways

woeful niche
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what?

swift heron
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like it's not close how much more expensive it is to use cutter vs shard or pgl to deal with trash mobs

woeful niche
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why wud it matter if it dies in one shot

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just shoot again

outer cloud
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that's a ton of ammo

swift heron
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aren't you pointing out about the ammo economy thing?

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i'm being comparative here

woeful niche
swift heron
swift heron
woeful niche
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which ocs are we comparing

swift heron
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i'm thinking just keep the best ocs in mind?

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so lwc inferno VIR overdrive

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lwc is better on dread missions ig but not much else

outer cloud
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breach cutter is better if you want to stay mobile and want to kill things on your face quick, even better with stun mod which can stop praetorian breaths etc.

woeful niche
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ok so if we are only doing those i see them being a lot more equal but i def wudnt say bc is worse

swift heron
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i'm curious why would you think other ocs matter

woeful niche
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overdrive is less comparable to bc cus it is focusing entirely on single target

swift heron
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for reference keep in mind using these ocs where they shine best

woeful niche
swift heron
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for lwc and overdrive its with dreads and sabo in mind

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ah its just i dont see the value on looking at suboptimal ocs

woeful niche
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well ofc shard does a bit better in sabo

desert lynx
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did anyone else get a nemesis on the last stage of dd?

swift heron
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shard does better in any mission vs cutter :p

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like on non dread/sabo its VIR for shard and overdrive otherwise and lwc for dread on cutter and inferno otherwise

desert lynx
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the dd was easy compared to the edd

outer cloud
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eh i just go hyperpropellant on sabo

swift heron
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hyper is too popular for how mid it is on sabo tbh

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def the go-to choice for dreads though

outer cloud
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i like oneshotting patrol bots

swift heron
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its just so bad on everything else compared to the other two though

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slower on the caretaker fight, worse at fighting the non patrol bot machines

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worse at defending hack-c

outer cloud
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i could see the advantage in shard if you are playing solo but with full group i can just trust gunner and driller to kill the big groups

swift heron
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doesn't feel like a waste to use a shot on random machines for starters

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but both shard and cutter ignore the machines shield and overheat them before they open up

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they're far better at the caretaker fight too

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though funnily enough on solo hyperprop can claim to OHKO the vents

woeful niche
# swift heron shard does better in any mission vs cutter :p

again i don’t really agree entirely. If we are comparing the best let’s look at Vir vs inferno in terms of swarm clear and versatility.

Both ocs can do swarm clear very well while having the capacity to do single target. The difference is that bc has much higher ttk against things up close that are immediately a threat, with stun to briefly cc things that don’t immediately die. It also has dmg high single target dps that can be applied to multiple enemies, like prats clumped up for ex.

For VIR, it def can have much higher efficiency vs swarms due to heat spread. It also has a much large range it can kill hordes at. It’s decent at single target too since theirs no reason not to build for that, but it relies on shooting an electrocuted bug to really have comparable dps imo. It also isn’t as fire and forget. I can shoot inferno once at a spitballer then go do something else knowing it will die, which shard can’t really do for it’s single target.

Basically i typed all of this out to say i don’t think one is strictly better then they other. They have strengths and weaknesses but are both exceptionally strong. The difference comes down to preference and mission type mostly

outer cloud
#

can we all agree that fat boy is a meme though

swift heron
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yeah fat boy sucks

outer cloud
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most overrated oc of all time

woeful niche
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i love fat boy

swift heron
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for the spitballer thing though for every scenario you get to kill a spitballer quickly with cutter there's one you can kill it from far away with shard

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they perform pretty much the same in that

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also don't take dmg vs electrified enemies the slow on t5 is much better

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which ofc also makes the shard a lot better at holding praets down in place

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cutter's one significant advantage is it kills one weak enemy a bit faster

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where shard has more ammo, range and versatility

woeful niche
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breach cutter has better attention economy. If i go into a room with 3 spitballers on escort or something, i can shoot inferno at each one very quickly and they will all die. With shard you wud need to do the same for each one very slowly

swift heron
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how often does a room with 3 spitballers spawn though? and close enough for you to cutter all of them?

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the common case is one spitballer and that's on one mission type

woeful niche
outer cloud
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and one more advantage with breach cutter: you can kill stuff behind walls

swift heron
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for every salvage cave i enter there's one i can shoot with shard from far away

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it's the same thing

outer cloud
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has helped me plenty of times

swift heron
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use the magma

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you really only focus guards and above with the beam

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in which case slow is a lot better

woeful niche
swift heron
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bc it's good?

woeful niche
#

ig thats more preference. Hydrogen does require a primary that electrocutes so you can’t pair it with everything

swift heron
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i mean considering how lok is far better than the other two you always have that around but i still think its a lot worse than slow

woeful niche
#

i’d def say take hydrogen with ecr

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probably slow if using exec

swift heron
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we really just be on opposite camps

woeful niche
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if you go into high haz modded lobbies, both VIR and bc generally are considered very strong

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it really is just preference

swift heron
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i don't think bc is weak at all

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i just think shard is just better than it

woeful niche
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again i don’t get why ur saying it’s better when your only using one oc lol

swift heron
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like if we just look at them on their own they're just both busted as hell

outer cloud
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meanwhile i think bc needs a slight nerf lol

woeful niche
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meh i don’t mind bc being this busted

swift heron
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dont see why it needs any nerf

woeful niche
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i’d rather pgl get it’s ammo pool buff to make it more comparable to the other options without ocs

outer cloud
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engi is good enough as it is, strongest class imo

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i don't think a tiny nerf would hurt

swift heron
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i mean nerf things doesnt make anything fun

woeful niche
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pgl has a very large discrepancy beteeen having no ocs and having them

swift heron
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engi has the best combat but it pays a good price for it as its slower than both driller and scout by a good bit

woeful niche
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rj250 literally doubles ur ammo, gives a faster reload, and a get out of jail card

swift heron
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its fair to have that balance

outer cloud
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single turret needs a buff though

outer cloud
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no reason to use it

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defender system + gemini is just too good

swift heron
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easiest/fastest time with dealing with any scenario by itself

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engi is just unmatched when it comes to that

woeful niche
#

i think gunner is also a pretty good pick for versatility

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he also has all of the most busted ocs in the game kek

swift heron
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i think gunner lets you get away with doing bad calls for being fast thanks to the shield but the combat is worse than engi id say

outer cloud
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i don't think the single turret even oneshots swarmers with defender system

woeful niche
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those are all of the best ocs in the game

swift heron
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eh hellfire ls is better than any of these id say

woeful niche
#

what

swift heron
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and still worse than the given engi set for the missiong

woeful niche
#

minelayer is the single most broken oc in the game

swift heron
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yeah hard disagree

woeful niche
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then you disagree with most ppl on this server lol

swift heron
woeful niche
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triple dmg and 1.5x aoe with stun is insane

swift heron
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i don't think its better than ls hellfire though

woeful niche
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also vb is the single highest single target dps in the game

swift heron
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i think vb cost is too high

woeful niche
#

what

swift heron
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running vb means you're not running hellfire

woeful niche
#

they aren’t really comparable

swift heron
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they do different things for sure but they're direct competitors

woeful niche
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ye and their both busted so how is engi better for combat overall better

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he’s competing with 4 busted ocs + a class with explosive resist and shields

outer cloud
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i don't like vb lol but then again i don't play modded

woeful niche
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i don’t like using vb outside of modded much, it feels like cheating

swift heron
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i mean engi has overdrive VIR ecr exec

woeful niche
#

you one shot everything and ur scout can’t do much

swift heron
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4 busted ocs, turrents and better grenades

woeful niche
#

4 ocs turrets?

swift heron
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uh put a period there

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i'm bad a typing

severe finch
woeful niche
swift heron
#

i don't think any of them need a nerf

woeful niche
severe finch
#

Minelayer needs a nerf?

swift heron
#

in fact i'm hard pressed to buy using any of these besides hellfire

woeful niche
severe finch
#

I mean I understand VB, that one is why Geneva Conventions exist, but why Minelayer

swift heron
#

just taking hellfire LS just has gunner be crazy good on any mission

woeful niche
#

ye hellfire is strong

#

but so is ntp kek

#

ur basically untouchable with fear spam and infinite ammo

swift heron
#

does ntp really accomplish much besides having the crazy ammo though

#

it doesnt kill things particularly fast

#

it's not like you'd die without bugs being feared

woeful niche
swift heron
#

hellfire can even fear bugs

outer cloud
#

i don't like ls except on escort, gimme a little more oomph on other missions

woeful niche
#

thinking ntp isn’t a broken af is an insane take

#

and i don’t think ntp is even nearly as busted as minelayer

swift heron
#

i mean i don't see what ntp does besides having huge ammo

#

it's not fast at killing things it just keeps them away

#

but killing them is the same thing

outer cloud
#

ntp sucks if your team keeps shooting the bugs

swift heron
#

you technically don't die with ntp if you die with other ocs ig?

#

but then you just need to get better

#

ntp is way too overrated

woeful niche
swift heron
#

yeah they won't reach you but so what if they do

#

its not like you die if a bug bites you once

#

ntp has a huge ammo and thats about it

#

other ocs kill the enemies close to you

woeful niche
#

don’t u think the fact ntp stops the need for kiting is a little nuts

woeful niche
swift heron
#

i'm saying its not that strong bc its not accomplishing something that you wouldnt have otherwise

woeful niche
#

you don’t need ntp to make haz 5 feel easy, but bringing ntp is basically a gg vs the bugs

#

ntp / minelayer + hellfire means ur driller is out of a job

swift heron
#

reading that just doesnt make sense to me

#

i'd sure hope they arent out of a job lol

#

if theres nothing to kill get the objective done

woeful niche
#

youv never played driller in a lobby with a good ntp player then

swift heron
#

i dont think ive ever seen anyone use ntp? though i dont play much multi

woeful niche
swift heron
#

i'm out of experience to say that one ntp removes all the bugs 4 people can kill

woeful niche
#

there aren’t a lot of things the community agrees shud be nerfed, but ntp is pretty much universally known as THE fun killer

swift heron
#

yeah cant say i buy that using ntp doesnt feel any better than using any other gunner primary

woeful niche
swift heron
#

no i play multi every now and then but i'm not NA so i dont get a lot of joiners

outer cloud
#

i've definitely had haz 5 games with randoms where i felt like i could've been better served by minigun than ntp, granted they were still quite green but regardless

swift heron
#

yeah with fear and the good stuff

swift heron
#

like if the bad players cant use it to great effect what does it accomplish

woeful niche
#

if a player is dieing with ntp, switching weapons ain’t gonna help them lol

outer cloud
#

just nobody being able to handle menaces, rival bots etc.

#

they can kill grunt swarms alright but fall apart with those

woeful niche
#

plus gunner does have a secondary for single target still ya know

outer cloud
#

like i just wished i had minigun + hellfire or something

coarse wharf
#

tbh, NTP handles all of your AoE needs, your secondary can handle single targets

#

Six Shooter Bulldog, Compact Mags BRT7 are pretty good, for example

swift heron
#

ls hellfire just really covers everything

woeful niche
#

hellfire doesn’t do single target

coarse wharf
#

AoE, not great for single-targets

swift heron
#

yeah ls takes care of that

coarse wharf
woeful niche
swift heron
#

i mean sure ntp good and all idk if it needs a nerf though

#

heck ls hellfire even has this nice thing where you dont ever need to switch loadouts with gunner ever

outer cloud
#

compact mags brt is better than lead spray in most situations imo

woeful niche
swift heron
#

it just slays any mission any warning

swift heron
woeful niche
outer cloud
#

i use lead spray on elimination but that's just because i can get up close

coarse wharf
#

I am not sure which would take more work, nerfing NTP to level with other AC OCs, or buffing up AC OCs to be competitive with NTP

swift heron
#

ntp big bertha for ac ig? even if you nerf both you just create a new area where one is gonna be the best

woeful niche
swift heron
#

i mean autocannon only really competes with other two weapons

outer cloud
#

but it's shit for dealing with mactera, menaces etc.

woeful niche
woeful niche
swift heron
#

and i dont think anyone thinks either the hurricane or the minigun are bad

#

in fact a lot of people say that ac sucks

woeful niche
#

yes

#

cus without ntp it kinda does lol

swift heron
#

then i really dont see the problem

woeful niche
#

it’s ok in a vacuum but hurricane does basically everything it can do but better

swift heron
#

i mean thats the case in just about any class isnt it

woeful niche
#

naw

swift heron
#

theres always a winner

woeful niche
#

in terms of weapons? not really

swift heron
#

the ac with big bertha aint bad on its own even if its outclassed so whats the problem with that

#

shit like the stubby is far more concerning id say

#

needing a buff

outer cloud
#

dunno how to build it though

coarse wharf
#

err... Subata...

swift heron
#

yeah that too

coarse wharf
#

😐

woeful niche
woeful niche
#

just of oc

swift heron
#

i mean they're all worse than bertha except for ntp right

coarse wharf
#

M1K on Scout still has GK2 and DRAK pretty beat tbh

swift heron
#

how are they the bread and butter

swift heron
#

stubby is fucking awful

woeful niche
#

without ocs sure

swift heron
#

with or without it blows

woeful niche
#

but it’s for discharge and em refire

outer cloud
#

turret em discharge stubby rules wut

coarse wharf
#

EM Discharge is pretty stupid good

#

lots of free damage

swift heron
#

thats a lot of copium ngl

coarse wharf
#

and even if your turrets are out of ammo, you can still proc EM Discharge

woeful niche
#

em discharge locks down a choke very well and em refire is a very nice alternative to shotty

ember trellis
#

Im doing dd is there anything important i should know as in are there any major modifiers or stuff like that?

outer cloud
#

you can basically hold entire escort duty tunnel by yourself

swift heron
#

yeah just like almost any other engi weapon

coarse wharf
#

If you know how to funnel bugs to your turrets with Platform Repellent, EM Discharge is ridiculously strong

swift heron
#

except save for the warthog they dont need to put turrets

outer cloud
#

but it uses barely any ammo

woeful niche
#

now it’s harder to use but still very effective

coarse wharf
#

EM Discharge is extremely ammo efficient, and your turrets don't become completely useless once they run out of ammo

outer cloud
#

and it's still ridiculous even with that nerf

swift heron
#

oh that sounds good, wasnt around for that

#

its pretty weak now though

woeful niche
swift heron
#

like anything that just requires you to set turrets to get anything done its way too slow

woeful niche
#

so why aren’t u complaining about hog

coarse wharf
#

ehehehehe... I set up my turrets no problem tbh

#

can just set one, don't need to set two

swift heron
#

oh i think the warthog sucks ass too its just not as bad as the stubby

woeful niche
#

a lot of hogs power comes from whip

#

lol what

coarse wharf
#

and Turret Whip is reliant on turret ammo too, don't forget about that

hoary bay
#

Lmao

coarse wharf
#

if you have less than 5 ammo in the turret, it won't trigger Whip

swift heron
#

the warthog is a terrible stubby defense its another bad gun

#

just not as bad

woeful niche
#

ur think it’s bad cus your using exec and ecr

zenith ember
#

I thought hot takes are made in drg chat, not here

swift heron
#

they arent really hot takes

woeful niche
#

you said ntp isn’t op lol

outer cloud
#

how do you guys build minelayer, tell me

hoary bay
#

I like the warthog with mini shells and max rof

outer cloud
#

i'm not grey enough yet

swift heron
coarse wharf
#

Not even people who run Haz 6 2x lobbies are willing to use NTP lmfao

#

they think it's way too strong

woeful niche
#

it literally is that strong

coarse wharf
#

waste can tell ya that

#

but I rather not ping him, would let him just read this on his own

#

and yep, I don't mind using NTP, but I can tell you how safe it makes the entire cave

swift heron
#

the question i really have though is are you dying without it

coarse wharf
#

nope.

swift heron
#

bc if you arent its just a big ammo good gun

#

which is fine? i dont see why it needs a nerf

woeful niche
coarse wharf
#

NTP just far outclasses the other AC OCs

#

I use Big Bertha more, but I can tell you how much safer I can make stuff for my team if I brought NTP

woeful niche
#

i don’t use ntp btw

#

because it makes the game too easy

#

gsg balanced that shit for haz 7 bruh

outer cloud
#

ntp is boring and i seem to constantly run into situations where i'd rather have minigun

#

doing omen is just ass when everyone keeps dying

coarse wharf
#

@outer cloud will send you a screenshot

coarse wharf
outer cloud
#

yeah but it just doesn't feel like it's enough sometimes

coarse wharf
#

I get that, yeah, but you gotta make do sometimes

hoary bay
#

I don't like the stubby because it can run out of ammo so fast

woeful niche
swift heron
warm canyon
swift heron
#

i think you're reading my comments as if i'm saying ntp is bad?

hoary bay
coarse wharf
#

if I run Driller with CRSPR and Persistent Plasma EPC for OMEN, I would just use my C4s, Axes and TCF shots

woeful niche
hoary bay
#

I use only minishells

warm canyon
#

Eh shotgun

#

I prefer MPA

coarse wharf
woeful niche
coarse wharf
#

it has ridiculous levels of crowd control

#

if the bugs are no longer feared, shoot at them again and watch them run away

swift heron
#

it just keeps them away

coarse wharf
#

and bigger targets are much easier to hit since they are slowed down while feared

swift heron
#

i'm not sure how keeping bugs away is any different than just killing them straight up as they come

coarse wharf
#

and yeah, that's the whole point

#

just kite them and focus on your objectives

woeful niche
coarse wharf
#

DRG doesn't have any kill objectives aside from elimination

swift heron
coarse wharf
#

NTP makes that a lot easier

#

really easy

hoary bay
#

I find it interesting that I've never really used any other engi weapons other than the first ones

swift heron
#

thats where i cant say for sure i got ntp as my 2nd to last oc so when i tested it i wasnt having issues with the game anymore

woeful niche
swift heron
#

idk if that strenght is something that needs a nerf though, which is the general argument

hoary bay
#

Ammo is gone so fast

coarse wharf
#

well, I would say that the other AC OCs could use a buff

swift heron
#

yeah that i dont disagree with

coarse wharf
#

NTP could be brought down a slight smidge

#

I want all options to be competitive, after all

swift heron
#

thats not really doable though

hoary bay
woeful niche
#

vb and hellfire are also busted

swift heron
#

with every gun having at least 5 ocs

hoary bay
#

I want to tho

coarse wharf
#

yeah, Volatile Bullets heavily dictate current modded meta

woeful niche
#

like it turns the game into a point and click adventure game

swift heron
#

i'm not really sure why does that matter if the gap disappears once you get good enough

#

in fact the other ocs can feel better if you're not dying without NTP for scenarios like bertha vs big enemies

outer cloud
woeful niche
lime meteor
#

I'm not sure you know busted ntp is

woeful niche
#

why use (insert good oc)? just get good at the game lol

swift heron
#

not really? i think the vast majority of good ocs in the game are good bc they kill things fast

lime meteor
#

it's a top 2 OC for a reason

woeful niche
swift heron
woeful niche
#

a bug that has neuro + fear is already dead

coarse wharf
#

there is a reason why Sticky Fuel follows a very similar logic for being really good, for example

woeful niche
#

it is destined to die and is 0 threat to the team

outer cloud
#

how do cryo and sludge compare in haz 6x2?

coarse wharf
#

CRSPR is busted

swift heron
coarse wharf
#

don't need to focus on the bug as much

swift heron
#

like i think you're overvaluating ntp a lot on the hands of anyone that has gone out of beginner status

coarse wharf
#

just carpet them a bit, watch for neurotoxin and move on

woeful niche
coarse wharf
#

2.6 m radius is huge

swift heron
#

talking about solely aoe focus its about the same as one hellfire shot yeah?

coarse wharf
#

except... you would want a single-target secondary if your primary is already doing CC for you

swift heron
#

you could just invert that though

woeful niche
swift heron
#

since hellfire is so good anyways just take it with ls

coarse wharf
#

if you have a good Driller with CRSPR, you could just take VB Bulldog and delete big bugs anyways, if you have good teamplay

swift heron
#

i dont really like thinking about teammates when building

#

ideally on a team everyone can just carry their own weight

woeful niche
# swift heron you could just invert that though

bruh for the 30th time, it doesn’t matter. Both builds will destroy haz 5swarms. The only person ik that’s done haz8 x 2 did it with minelayer and hellfire cus otherwise that level of aoe isn’t that needed

outer cloud
#

do you always need a flamethrower driller to use vb properly?

coarse wharf
#

nope

#

you could run Burning Hell Minigun with Hot Bullets

woeful niche
coarse wharf
#

and/or Incendiary Grenades

swift heron
woeful niche
woeful niche
swift heron
#

i can see the other 3 but ntp just feels super overrated

#

not that i think any of the other 3 needs a nerf though

woeful niche
#

play a haz 5 mission as driller with an ntp gunner and cry as none of the bugs get remotely close to u

swift heron
#

wouldnt that be a good thing though you just get to drill the objective

coarse wharf
woeful niche
swift heron
#

like this thing about assigning roles to a class is just nonsense you just hold your own if there isnt nothing to kill get the mission done

outer cloud
#

can't remember who the guy was but i watched a video of some guy who does 6x2 etc and he said ntp isn't very good, just sounded weird to me

woeful niche
#

i’m not assigning roles

#

if anything ur the one assigning roles by saying gunner shud be able to solo the entire swarm himself while the other team just does the objective lol

swift heron
#

yeah no you're just putting words for me now

#

i never mentioned any other class when talking about why ntp doesnt need a nerf

#

you just brought this driller thing around for what i assume you expect the driller to deal with aoe

woeful niche
#

i think the best part about haz 5 compared to modded is that you can build every class to be very versatile and don’t have to be locked into certain niches. However that also means that ocs that absolutely destroy swarms (or hvts like vb) make the game a lot less fun for other players

swift heron
#

fun is very subjective though?

#

for me the mission fun is just getting it done as fast as you can

woeful niche
swift heron
#

i mean yeah sure

woeful niche
#

it is impossible to build flamer badly for aoe

#

in fact that is literally it’s entire purpose

#

it cannot be built for good single target dps

coarse wharf
#

not even with Face Melter

woeful niche
#

so if i bring flamer and an ntp gunner joins, i’m not gonna be able to use my primary, which imo is not fun

swift heron
#

i mean unless they're literally following you around thats just an exagerration

woeful niche
#

Your right fun is subjective, so if u enjoy sitting in a room watching gunner kill everything, then ig ntp doesn’t need to be nerfed

swift heron
#

if they're shooting ntp at x bugs you just go somewhere else get the objective done and bugs will be around you

#

it feels like you're saying you're not having fun bc you cant kill everything by yourself?

#

which is lol

#

ig nerf stick flame is the next step

woeful niche
#

no i’m saying i’m not having fun because i’m not getting the opportunity to kill things

#

literally the opposite lol

swift heron
#

you absolutely would be able to kill things if you just get away from them

#

that's a silly exagerration

woeful niche
#

depends on the mission type i suppose

#

you can always run off and do ur own thing ig

swift heron
#

you can only really stay forced together on doretta i think?

outer cloud
#

ntp does not have to spend a lot of time shooting at bugs though

#

you just apply neurotoxin and go do whatever

swift heron
#

since running far from it slows it down

coarse wharf
#

not much need to focus

outer cloud
#

mmost likely the gunner is already following you to objective lol

swift heron
#

isnt that a great thing? the gunner can do one thing of the objective and you do another

woeful niche
#

gunner is probably gonna be with you cus if he’s using ntp you aren’t gonna spend long fighting bugs anyways

swift heron
#

you each go after one egg, repair a different mule, make a different pipeline

woeful niche
#

doesn’t solve the issue of ntp being braindead to use

swift heron
#

i think we'll never see eye to eye bc i dont see why is that a problem

woeful niche
#

i think the problem here is you think low ttk = bad when the fear + slow means that grunt swarms are effectively dead within like 3 bullets

woeful niche
outer cloud
#

would it be ok if the fear mod was removed

swift heron
#

not at all? let people use what they think its fun

woeful niche
#

i disagree

swift heron
#

yeah i dont see the point of further arguing then

woeful niche
#

i don’t mind some things being stronger then others but i do think some balance is needed

pliant yoke
woeful niche
#

Don’t u think it wud be dum if bulldog had a 1000% dmg mod

swift heron
swift heron
woeful niche
#

nope cus vb exists

#

and it’s definitely broken

pliant yoke
swift heron
#

it requires setting things on fire and it has the downside of not taking hellfire

#

i think thats enough balance

woeful niche
#

that’s not a real downside lol

swift heron
#

balance, not downside

#

its enough reason to try to pick something else

woeful niche
#

ur arguements are all over the place

#

you said balance doesn’t matter but say vb is balanced lmao

swift heron
#

i didnt say it doesnt matter? i think the way it is is balanced enough is all

#

in fact i'm trying to understand why ntp isnt

#

like why i should always take ntp over something else

woeful niche
swift heron
#

funny bc i dont see balance in that sentence

#

you asked if i have a problem with op weapons which i dont

#

they're really not that o

#

p

woeful niche
swift heron
#

my issue is more with weak weapons that barely funcion on their own

outer cloud
#

btw i don't care how good or bad it is but i love magic bullets bulldog with neurotoxin explosions

#

i love shooting in the dark and watch the yellow clouds pop up

woeful niche
#

everthing below those 3 ocs is dog shit

swift heron
#

i disagree

#

you know yourself that's not even close to true

#

a silly exageration at best

woeful niche
#

nope it’s my subjective opinion

#

you said we shud only buff weak weapons right

swift heron
#

sure

woeful niche
#

so just buff all weapons to vb dmg

#

give all weapons a 400% dmg buff

#

then remove vb

swift heron
#

yeah if you're not bothering to argue in good faith i really dont see the point

woeful niche
#

but wudnt that solve the problem?

#

according to you

#

just buff the weaker weapons

#

exec only does 50% extra dmg, make it 300% like vb and it’s now well balanced right?

swift heron
#

according to what you're perceiving what i'm saying in your exageration sure

#

you're just being silly though

woeful niche
#

no listen to what i’m saying

#

there is nothing wrong with vb being op right

#

so why not just buff exec, or m1, or any other single target dmg oc to the same level to compensate

#

there wud be no harm right?

swift heron
#

i need to understand why you think you need to buff perfectly functional things

woeful niche
#

those aren’t functional

swift heron
#

or why you're comparing this to vb at all

woeful niche
#

they don’t do vb dmg

#

i’m using vb as my standard since you said it’s not overpowered

swift heron
#

alright buddy have a wonderful time

woeful niche
#

if vb isn’t overpowered what wud be the harm in buffing everything to it’s standard

#

it’s almost like only buffing things wud result in the game getting noticeably easier or something dderp

outer cloud
#

damn this was a long convo lol

hoary bay
#

Still discussing stuff?

outer cloud
#

nah

woeful niche
#

minelayer is actually arguably more busted then ntp

#

there’s a video of someone doing haz 8x2 with minelayer and hellfire i think

outer cloud
#

yeah i'd like to see that

hoary bay
#

What are good breach cutter builds

#

For swarm clear

pliant yoke
#

LWC/Inferno 21122 for instance

earnest fox
#

spinning death breather

oak dirge
#

Do you only get overclocks when you complete a deep dive for the first time?

earnest fox
hoary bay
#

Yes

earnest fox
#

no need to full complete

oak dirge
outer cloud
#

i go 2112x with light weight cases

toxic spindle
earnest fox
#

^

oak dirge
hoary bay
#

Generally when I'm making a build ammo lasting long and acc gets highest priority

#

That's why I think fat boy is kinda bad

toxic spindle
#

fat boy is amazing. but you do need to get lotsa nitra to resupply

earnest fox
#

fat boy is mid af

#

at best

#

no ammo, friendly fire from the radiation and terrible economy if u dont hit atleast 20 grunts at once

toxic spindle
#

i really like fat boy but I validate your opinion

earnest fox
#

if u do hit that group though

#

then damn

earnest fox
#

that matters

toxic spindle
#

it really felt op to throw a lure nade and then fat boy that shit once a swarm was grouped up

earnest fox
#

ye lure is a requirement

zenith ember
#

Funny enough its viable in this edd due to swarmmageddon

#

But better options exists

toxic spindle
#

how tf do you smuggle morkite

earnest fox
outer cloud
#

fat boy is a false prophet, hyperpropellant is truth

outer cloud
#

yeah that's the 2nd best

earnest fox
#

because funni shoot teammate to make them fly

#

funni oc = good

coarse wharf
#

this right here

tall meadow
#

Funny EDD with randoms

placid blaze
#

The normal deep dive stage 2 got me because i went into one room and ran into a massive swarm a spitboi only my second deep dive

ancient cove
#

I always wonder how people fail normal DD. It's just Hazard 3-4

pliant yoke
#

Sometimes people just don’t succeed at things, especially if something is exceeding their normal comfort level

#

Players comfortably playing Haz 5 are in minority

ancient cove
#

Facts

#

Even though, playing comfortably in Haz 5 and Haz 3 are different things.
Maybe new players who don't have all the upgrades struggle in Haz 3 or 4. But once you maxed out your Dwarf, have all the Armor, Weapon upgrades and Perks, Haz 3 should be a walk in the Park.
So I just wonder, what exactly are people doing or not doing to struggle there

pliant yoke
#

It’s a combination of things really. From personal observation, I generally know what my shortcomings are, but I think the biggest factor for failure is not learning from one’s mistakes

coarse wharf
#

failed an EDD because some motherfucker in my team decided to double dip

#

i had no shield to save us from a sudden surge of a swarm

pliant yoke
#

And people don’t really always like playing games to get better at playing them - it all really depends on their needs for having a good time

#

In my view anyone can succeed in playing DRG well if they put enough time/effort into it, but it’s not always a reward worth chasing in a player’s spectrum of perception

#

I personally get great joy from learning something new in a certain game’s context or overcoming a challenge, and generally succeeding with things I had second thoughts about (certain quirky load outs, for instance)

#

I like seeing the skill floor and reaching for the ceiling

pliant yoke
placid musk
pliant yoke
pliant yoke
#

I don’t. I just double dip if I need that resupply

zenith ember
#

Its very possible that the players are new to FPS or at a very young age, failing dd is possible

placid musk
#

you never double dip in a swarm

coarse wharf
placid musk
#

and when idle you of course have time to type in chat

coarse wharf
#

the dumbfuck that did it was probably the Scout in my group

placid musk
#

you never ever ever double dip as scout

still geode
#

ive carried missions by eating entire resupplies as scout on escort

#

so i wouldn't say never

coarse wharf
#

greenbeard scout who had zero clue on what they were doing

#

running cryo minelets with no blowthrough

#

even worse, they didn't know how to use it

pliant yoke
#

Consider this: what did you personally fail at that lead to the run ending?

coarse wharf
#

probably a couple of shields that weren't needed

#

but it would be nice if double dipping was communicated

dense sage
#

there will always be things you can’t control
but it’s better to search for the 1% improvement you can control

coarse wharf
#

yeah, I know

little halo
#

Is this week's EDD sponsored by The Abyss Bar or sth. That's a lot of Morkite.

runic relic
#

Jup finally a nice dark morkite run

low plover
#

Morkite mission is the chillest I guess
Unlike Salvage or PE 💀

coarse wharf
#

can get scary since the tunnels are pretty cramped

worthy bolt
#

completed a deep dive solo and got special powder

#

neat

woeful niche
still geode
#

yep

bitter hawk
#

Wait do you get stuff for completing deep dives solo?

gusty meteor
#

Yes. Just get the rewards once per week though

#

Doesn't matter if solo or not. You do it once, thats all

bitter hawk
#

Ah, alright.

#

Ty

indigo yarrow
#

What is the shockwave on the boom stick?

pliant yoke
#

It’s a cone which extends IIRC 5m in front of your gun, and any creature within that cone gets hit for 20 (40 with T4C) damage every time the Boomstick is fired

#

Primary use for this is to kill swarmers without feeling bad about missing them

pliant yoke
#

Also T4C mod is quite bad, so generally you might want to stay away from it (T4A is excellent however, and T4B has one niche use that’s still quite bad)

ancient cove
#

What is going on with EDD. All Missions are Morkite 😲

sage atlas
#

Anyone wanna do a dd with me?

coral pond
ancient cove
#

really? EDD is so easy

#

2/3 missions mining

#

Dark Morkite is OP in EDD this week

dense pebble
#

EDD was hard for me, my teams kept getting swarmed on the uplink stage 2

#

Elite threat is really scary

ancient cove
#

sad, I got really good team, just finished

#

And I was playing Scout

#

so most shooter were done by the team

dense pebble
#

I did get newer players

#

So our gunner didn’t know to use shield before someone went down

ancient cove
#

Play Sticky Flames Driller if you want to carry

dense pebble
#

After 4 failures I got pissed and did it solo with swarm control

#

Technically cheating I know but I was just done

ancient cove
#

oof

dense pebble
#

Also roller bois are annoying

#

They’re real good at interrupting res

ancient cove
#

No offense, but EDD this is extreme easy. Only sticky points are basically second mission with mini Mules and Elite threats

dense pebble
#

The elite threat was something I wasn’t prepared for

coral pond
#

That's their purpose, being severely disruptive. It makes them high priority targets

ancient cove
#

The rolling boys were small though, went done pretty fast

#

If someone struggle with EDD, I'll host an 8 players lobby soon

dense pebble
#

If I had time I woulda found a group here and done it legit

#

Because swarm control may make it easy but it was boring

#

Praet face is a weakpoint right?

ancient cove
#

The only legit use of swarm control, if you use it to make it harder 😛

ancient cove
#

And small one die pretty fast, even while rolling

coral pond
#

Just his big green ass

dense pebble
#

Unfortunate

#

It’d be nice to be able to stun front on because that breath attack is 50 miles wide

ancient cove
coral pond
#

The breath attack is his best attack for you to run around and shoot his ass

dense pebble
#

I take a million damage as I do it though

#

I swear I’ve had it hit me while I’m behind them multiple times

coral pond
ancient cove
#

I might misunderstood. What is "Praet"? I though we were talking about shell bugs

grim wadi
#

face does more damage than his armor for sure, but i thiiiiiink his ass does a bit more than his face, or its in my head, face and ass hits are pretty close in damage

dense pebble
#

Praetorian

#

Mb

#

The roller bois name is too hard to remember I just call them rollers

coral pond
#

His ass is a 1x weakpoint, which means you get the weakpoint bonuses from your gun, assuming it has one, and you don't get it on his head

dense pebble
#

For weapons that stun on weakpoint hits though, does the face work

ancient cove
#

I'm checking the wiki, but I'm also pretty sure Praetorians weakpoint is also face. At least it feels like it

dense pebble
#

Hard to tell with stun cooldown

coral pond
#

If something specifies "on weakpoints", it shouldn't

ancient cove
#

Oppressor has no weakspots in the face

dense pebble
#

Oppressor is stun immune anyway IIRC

coral pond
#

But iirc there's only like 1 gun? That it specifies stun on weakpoint

grim wadi
#

yeah i think its just more damage like if you shredded armor on a mob and then hit it, its not technically a weakpoint

dense pebble
#

there’s a couple

#

AI stability engine, scout shotty

coral pond
#

Oppressor is fear immune, idk bout stun

grim wadi
ancient cove
#

Oh I see, face isn't the weak point, there is jut no armor

dense pebble
#

Makes sense

coral pond
#

Boomstick stun doesn't specify weakpoint hit

#

I see what you mean on the gk2 tho, but i don't think it only stunns on weakpoint hits. Just has better odds. Idk exactly though, the wording is a bit ambiguous

dense pebble
#

Mb, Warthog has stun on weakpoints.

#

Wrong shotty.

#

I’ve only ever noticed stun on weakpoint hits for GK2, but it could be confirmation bias

coral pond
#

Ahh yeah i see. Huh, never noticed that. Maybe that's part of why stunner is such a good OC, since it removes weakpoint only stun

still geode
#

yeah, and warthog has like a 65% stun chance if all pellets hit since the stun is per pellet, so you get a lot of value from being able to stun no matter where you land your shots

coral pond
#

I should get around to using stunner a bit, mpa and co are just too good and enjoyable dderp

still geode
#

Stunner is my go-to warthog OC, it provides a high degree of safety due to its ability to stun things that are attacking you so frequently while also being a free 30% damage up once enemies do get stunned.

coral pond
#

I like mpa's oneshot consistency on grunts, and co is just super satisfying to magdump into a praet

fervent rose
#

The EDD didn't look that hard, but I have yet to make it past that second stage
Elites on Salvage are a nasty ass combination

#

Especially since they make bunkering risky to the point of it being useless

dusk vessel
#

Hmm bunkerimg made it pretty easy for me on engi + driller duo

#

Used cryo cannon and had turrets setup

#

Was easier than the regular strat 4 player run I did earlier

jagged rapids
coral pond
#

like haz 5 becomes haz 1 in difficulty when you bunker

dusk vessel
#

pretty much lmao

#

I was being carried by someone really good at EDDs so there was that too

#

but it felt like just shooting down a corridor for stage 2

indigo remnant
#

deep dives fo today?

old widget
fervent rose
#

I had to walk my team (2 of which were above level 100) through making a bunker lol

#

And someone managed to open a small hole in the ceiling during a panicky moment, so that got us eventually

#

Until then it went well, but it can be really bloody hard to recover from getting overrun on Haz 5

chilly galleon
#

was just attempting EDD solo with scout, I was not ready for that heat in the second mission

#

i got my matrix core though so ill take what i can get

ruby tree
#

A valiant effort.

coarse wharf
#

had no shield to relieve pressure

#

also had shit for ammo too

#

and the driller didn't do a good job of making room around the fuel cells either

coral pond
#

ah fuck shellbacks

coarse wharf
#

yeah, we got knocked around really damn hard

#

made it impossible for me to re-supply in time

#

like, when I tried to call in a new one when we finished setting up the fuel cells, the swarm decided to adopt zerg tactics

#

I love helping greenbeards, usually, but I got sick of wasting time and decided to just change my lobby description to let them know not to join

#

and when they refuse to acknowledge that they made a mistake, it really doesn't help their case with me

coral pond
#

yeah sometimes they're too much

coarse wharf
#

and when you have a scout that is completely clueless about Cryo Minelets, they won't be contributing to any crowd control, at all

#

saw them shoot at a brood nexus normally, not even shooting the floor to freeze it, and they weren't using blowthrough rounds either

chilly galleon
coarse wharf
#

it depends on what you want your M1K to accomplish

#

single-target - use hollow-point rounds, crowds - use blowthrough rounds

#

just note that if you use Hipster, you won't be able to kill grunts with 2 body shots

#

other strong M1K options are Minimal Clips, Hoverclock and Active Stability System

chilly galleon
#

i normally run supercooling so i generally take the body shot damage for big bois

coarse wharf
#

ah, Supercooling Chamber plays heavily into weakpoint damage

chilly galleon
#

but an alturnate build for horde/teamplay is probally needed tbh. didnt think of that before now

coarse wharf
chilly galleon
#

ok ty

coarse wharf
#

and tbh, Scout's horde-clearing is weak compared to the other classes, you could focus on single-target damage in teamplay

#

Fire Bolt for the Nishanka comes to mind, but good luck doing anything with that when you are near your team, Fire Bolt's strength is mostly seen in solo play

chilly galleon
#

does firebolts proc spread?

#

or is it just fire dot on a single enemy

#

cause when ive used it it only seemed to be the latter

coarse wharf
#

you shoot the ground and kite bugs around your bolts

#

once you are done, just kite and let them burn each other to death

#

very ammo efficient OC

#

combine with IFG and/or lure the bugs into a chokepoint with Fire Bolts

coarse wharf
# chilly galleon does firebolts proc spread?

if you run Nishanka, I suggest between Cryo Bolt (mostly for HVTs)/Fire Bolt (mostly solo swarm clearing)/Specialist (stronger special bolts) OCs, and use Pheromone Bolts as your special bolts

#

for eliminations tho, Taser Bolts are very good

pliant yoke
#

What about Quick Fire?