#deep-dive-discussion
1 messages Ā· Page 45 of 1
stage 3 requires the driller to disable the turret controller and then you're all good, play normal PE
eggs are even simpler, just take out whatever comes
ziplines also help a bunch
grab the eggs as soon as possible
so the egg swarm comes early
do you want a duo/squad?
sounds to me like the typical EDD experience
last week's ghost - hiveguard - egg combo was even crazier
last edd stage 2 isn't that bad tbh
haunted cave but you can loop around
only need some coordination to lure ghost aggro so the other 2 can pull egg
Oh I get it. I tried EDD tonight with a few teams of randos. EDD2 really turns to shit in a hurry. š®
If you think stage 2 is bad
I haven't tried this week's EDD yet this week, but I almost always am able to do it with random teams on my first try, since I am a greybeard.
Just wait till you get to stage 3
I don't think I've ever seen a stage hit the fan so quickly
When I first ran the EDD, stage 3 made is sweat, it was a bloodbath lol
nemesis in stage 3ā¦
I just finished it and my group didn't have a Nemesis.
We had a nemesis spawn right at the mining platform with all of us at it during a swarm. It was really ugly.
It was towards the end of the mission as well. Had we completed it quicker we wouldn't have had to deal with it.
elite deep dive, not standard
itās either a swarm spawn during drop pod or in a small corner
Yeah I had a random 4 man EDD.
By the time pod is called Scout should be able to secure it on his own
Probably the most annoying thing about the EDD was the rollers in tunnels and other tight spaces.
i felt that was wayyy easier than this week's XD
that happened on my first try with a bulk as well, wiped in 15 seconds
we had all used our IWs
resolved to violently nuke nemeses when i see them
hyperprop once i unlock it
_ _
ATTENTION MINERS!
Planet scanning is now booting up, 24 hours left until new
Deep Dives
!
_ _
This week's was my first deep dive and I'm thankful that my friend and I got out of haunted cave ASAP
sorry, went to sleep last night - am down now
Hey how much money would it take to make my next weapon OC lead storm
Iām desperate
Finally completed it! Thanks to [redacted], Knut [Ger] and Serene Old Man š
Still wasnāt able to beat this deep dive š¤”
My party got FOUR detonators in a single lvl
The second one (tight af)

i can help rn if u want
Iām in class rn
Second room š
the room with betc?
The room where thereās the hole
With the egg at the bottom
Yeah
ye, they come in from the back. Having ifgs for that part really helps imo
Imma play with a friend or two
or any good forms of slow to prevent getting overwhelmed
U can join š
Ifgs?
Wth is that xd
default scout grenade
Oh
it slows and weakens enemies so they take more dmg
I got plasma nade, it works fine if I combo it with my turrets
driller with sludge pump or sticky fuel also works rly well well
ye, as long as u donāt let the bugs overwhelm ur position thatās the main thing imo. Cus that room is very small to kite in
But sure, driller is cool too
The smallest room EVER
The 4 detonators donāt help either lol
Ok sure you got a solid plan
But we can only fight at spawn, that hole is tiny af
My second deep dive, elite attempt. I've just been running with randoms. We made it to room three and oh God, there was so much blood.
Glad to see it wasn't just us
Room 3 kicked my butt hard
thought I'd creep out try to assess the situation before jumping off the aaand dead
New engie loadout and it wasnāt optimized well
Fortunately my teammates were good
Mission 3 of this weekās EDD is actual PTSD
You gotta hack the turret controller quick.
Have a gunner rush it and shield hack it
The problem isnāt exactly the turret controller
Itās the waves upon waves upon waves
waves aren't any worse than normal point extraction though?
tbf there are eggs
I vaguely recall EDD3 as an unending tide of violence, not unlike Starship Troopers
any1 down to do Car Pool achievement in an hour?
are deep dives always the same missions? Like i mean i know they refresh but is it picked from a set pool of maps?
Newly generated every week
How long do deepdives usually take?
And are they any different than normal missions?
yes
well kinda
their 3 missions one after the other with no pausing to choose the mission
though you get the uh
i forgot whats it called
Wiki has some good information on the specifics of differences:
https://deeprockgalactic.wiki.gg/wiki/Deep_Dives
As far as time, figure anywhere from 30 minutes to over an hour to complete all three stages, depending on team competency and mission types.
(Obviously speedrunners can go much faster, but this is a good rule of thumb for average first playthroughs)
3 missions, max difficulty, you die once = restart the whole 3 missions again and players canāt join during the middle of the match
Which means: an idiot ragequits = you permanently lose a team mate unless u restart
so in short: theyāre A LOT harder and take a lot LONGER to complete
Thatās not here bud
What's not here?
idk where this "a lot harder" comes from
normal DD is haz 3, 3.5, 3.5
EDD is 4.5, 5, 5.5
longer yes but thats just 3 missions stuck together
Just finished EDD
man
It's not super difficult if you play scout but having a betc on both stage 1 and 2 complicates things a little
and its impossible to revive anyone if there is even a single youngling
salt pits be like
also had a fucking nemesis spawn on stage 3
no idea if thats guaranteed every time or not
cause I had bulks on the second stage last time I tried but not this time
nemmy definitely seems to be in the spawn pool for stage 3, not too surprising since Rival modifier
Ok so its not guaranteed
just can happen
yeah not fun
could you imagine if you needed to cleanse litho on stage 3
would be literal hell
PE litho is pretty painful
Nemmy can spawn either at the start of the mission or anytime if it has rival presence modifier
@dense sage
thanks boss 
ay i beat the elite deep dive
I do EDDs only bud
bro called him bud š
Are you always toxic like that?
Lol I just said the word ābudā
Bro took it personal š
yknow it š¤Ŗ
i thought you can just let bosco handle betsy.
Itās way too weak to kill bet c lol
itās not a anime pfp š
I was playing with 3 other people.
did you not read the message I sent literally below that one? lmao
even then i hardly see how EDDs are "a lot" harder
.5 haz levels
at worst
you havent seen the second lvl of this deep dive
its gonna run out and be replaced anyways
I had 4 detonators
It's never about the haz level
call that ez
it's always about the cave gen
the map gen
yes
also the fucking detonators spawning
4 isnt normal
I mean those arent guaranteed
just in the spawn pool
but yeah no
bulks are always an annoyance
0.5 haz levels & you have like 300 spare nitra most of the itme
Nitra is actually kind of scarce in this weeks edd because of the map's generation and the fact its a bit hard to get in the middle of swarms
for stage 2 and 3 its best to just grab what you need and gtfo
we had 200 spare at the end and a pretty easy time
yeah i swear EDD has extra special cursed gen or throws more at you in general, i play haz 5 most of the time and they for the most part are cozy and chill
anyone can do well on high haz levels as long as they can move around plenty and know what enemies to prioritize
the issue is when you have no room to move
and thats why i love driller so damn much
in my time playing driller
yeah
he's surprisingly good for surviving massive swarms
Bulks are really only bad if they spawn and trap you or if you are having to defend an area. Even then, you can usually deal with them. I actually like seeing bulks spawn because you can use them to kill other enemies when they blow up. You can even one-shot dreads during their vulnerable phases by detonating a bulk which is near them.
btw you can pheromone bulk and ghost
and neurotoxin I think
they may not be the worst thing to kill, no, but they're usually more of an annoyance than anything
however stage 2 of edd is like, the worst kind of cave to get a bulk
very small cave
whats the Edd currently
check pinned
_ _
ATTENTION MINERS!
Planet scanning is still in progress, 12 hours left until new
Deep Dives
!
_ _
should be fast
Bleugh, that last level of the EDD was a pain.
Constant waves.
But hey, an hour fifteen later, and I've got my first solo flawless EDD.
Like, got the first 2 in about 20 minutes, and then nearly an hour on that last stage. Had a wave spawn almost as soon as I landed, and from there is just dragged.
Anyone want to do EDD?
Would love some people that have at least a slight idea on what to do
Goddamn it feels impossible to carry EDD as a scout. I just don't have the firepower to deal with swarms.
It's harder to do it on the first 2 stages, namely the second, but third stage is pretty easy to carry as long as you can just keep moving
what I ended up doing was just ignoring my downed teammates if its too dangerous to revive, and just got the hell out of there asap
with point extract on high haz levels its damn near impossible to do anything without going down if you don't have good movement, and the cave kinda sucks for anyone who isnt scout
so what i'm hearing is this is another common scout W?
if you can power through the first two stages yeah
there's bathrooms for a reason
lol

Impact Deflection DRAK with IFGs handles swarms pretty well. Then I use Embedded Detonators Zhukovs for bigger stuff.
aggreesive venting

also pheromones.
anyone have time for a quick DD so i don't have to solo 
If you mean the normal one sure
Wow that 3rd elite wrecked me
im kinda excited for the next elite deep dive
usually when i lose at a mission i dont get to go back and try it again that much
Hey, anyone wanna join 3 friends for the elite deep dive? Spanish voice chat preferred
I dont talk in vc but hit me up
Sorry, we already failed, will try tomorrow š
xD we'll get em next time.
update: finally made the EDD run! I can sleep well now
gg joan
anything to look out for in this weeks edd?
there was 1 room in section 1 with a breeder, 2-3 spitballers, and mobs right near the hiveguard
ok whats the first stage of the EDD
check the pinned message
thats the old deep dives brah

you know what
im gonna see it for myself
oh they just updated
gg man, thanks for the pointers 
manifesting no low o2 deep dive this week
https://www.reddit.com/r/DeepRockGalactic/comments/12sryjn/weekly_deep_dives_thread_20th_april_2023/
it is going to reset soon
oh i thought it changed
fuck
it will in roughly 2hrs
it changes every thursday
hence why the Deep Dives for the 27th is blank

this is the reason why the bot needs some upgrades or just a fix for the deep dives notif
_ _
ATTENTION MINERS!
New
Deep Dives
will be available in one hour!
_ _
im gonna use my overpowered stubby elec build + LWC breach cutter full ammo and mag size
(dont know about the grenade tho)
shredder swarm?
(plasma burster is okay and SSG is just as good as plasma burster but against all targets)
@split anchor i kinda like instantly killing a swarm with plasma grenades but the SSG? eh just a push of a button and the swarm will dissapear in no time
oop
still tryna get the ECR tho
that way i could just use my brain and kill the shockers and swarmers myself
I got the electric arc but not the EM discharge oc
a sad occurrence indeed
Soonā¢
isnāt there still some time before they swap over?
or is it different for some people?
yeah i thought so
imagine askinā about stuff people havenāt seen yet
i had no idea
Greetings fellow Dwarves!
So I've been doing the Deep Dives post for around 2 years now and a lot's changed since I started lol
But I'm looking to get a new job and keeping mid-day clear every Thursday can be hard lmao
So yeah, I'm letting memtransmute take over 
You've all been awesome while I've been doing this, thank you all so much you rock 
Good continuations!
Thanks for your hard work.
And it's time. Good luck, everyone.
_ _
ATTENTION MINERS!
New
Deep Dives
are now available!
_ _
edd codename "low risk" lol
^ Karl's review
elite deep dive 1st stage 7 aquarq 1 dreadnought exploder infestation
Torture
oh my ffs
Cryo scout goes zoom zoom
okay I jinxed myself I'll drink a blackout stout
this aged badly
oof
yep imma drink some blackout stout to atone for jinxing
Haunted caves last week into low O2 this week? Mission Control really has it out for us
I would prefer haunted cave over low O2
what have we done to deserve dis DRG
EDD stage 1: 7 aquarqs + twin dreadnought
edd 2nd stage 4 egg blackbox shield distruption volatiale guts
Elite Deep Dive (2023-04-27 to 2023-05-04)
Codename: Low Risk
Region: Azure Weald
Stage 1: 7 Aquarqs + Twins | Exploder Infestation
Stage 2: 4 Eggs + Black Box | Shield Disruption + Volatile Guts
Stage 3: Refinery + 2 Eggs
Deep Dive (2023-04-27 to 2023-05-04)
Codename: Shattered Thickening
Region: Salt Pits
Stage 1: 6 Eggs + 150 Morkite | Low O2
Stage 2: Escort Duty + 2 Mini-mules | Mactera Plague
Stage 3: 3 Mini-mules + 2 Eggs | Rich Atmosphere
Seed: {"Seed":1027977599,"SeedV2":1745495795,"ExpirationTime":"2023-05-04T11:00:00Z"}
S p e e d
Cool, cheers! I wonder howās the cave in EDD1
do you need to restart your game to get it refreshed
you may have to yes
Kinda looks like ass but edd stage 3 seems ok
tyyyyy shield disruption + vg looks awful
hey at least you probably use driller vamp build or scout to just run away
By looking at EDD I can say cryo Scout or vampire Driller will do a thing here
3rd is worse terrain is awfulk
bring a driller
and engi
EDD stage 3 has annoying cave gen for refinery
the refinery is somewhat in the air with 2 of the pipes needing a platform to attach to
Whatās todays deep dive?
muffin busy this week again?
scroll up
EDD
"Low Risk"
Shield Disruption + Volatile Guts
Very low risk indeed
Welp I'm screwed. I go heavy on the pickaxe. XD
Sorry for the ping, but this hasn't been pinned yet
Vampire driller for shield disruption vg 
Mission Control must be drunk with that refinery drop in EDD stage 3
took a ton of platforms to make the pipes all nice
EDD is driller skill check lol
oh you mean in the context of solo
the refinery position does suck tho
somewhat floating on a piece of rock
I suppose the challenge would be going driller solo
@quiet mortar hope everything is well with you
Iād like to join anyoneās deep dive
boooooooooo shield disruption
I won't be updating the pinned message anymore, as work and university are starting to take a toll on me. Sorry for the incovenience and thank you for all the support and appreciation up until now, wish you good luck on your deep dives from here on out.
If you need to see the current deep dives, look for the messages pinned above and below this one, it is a google doc that is updated daily with the current deep dive information
Rock and stone my brothers
Special Thanks to:
- Formatting template made by @quiet mortar, please show all your love to them, as they are the one who originally started this idea. ā¤ļø
- For providing us with the DD-Info-Formatter on their github, @candid bobcat deserves some love as well, go check out their Youtube and Twitch!

- UnixTimeStamp template suggested by @dense sage š
- And finally, each and every one of you that were here throughout this whole journey, thank you for everything.
Escort Duty +
2 Mini-Mules |
Mactera Plague
this on DD haz 5 edition is gonna be fucking pain uuuuggggghhhhhh
It hurts me just to think about it
black box with shield disruption and volatile guts sounds incredible
Just take Snowball, Cryo or Phero nades. Fat Boy will probably do as well
yeah true, sludge blast OC works well too but that ammo hit sucks
might try snowball again
hellfire deals with mactera very well too
Thank god the salvage objectives are only partial, and not the whole salvage mission
true
This EDD looks a little better than the last weekās. I was unable to complete stage 3 - we made too many mistakes and fell into the loop of constantly being downed and revived, with no progress on objective whatsoever
Stage 3 EDD of last week was a beast on its own
i can imagine it being quite rough without a plan
Rival presence h5.5 PE with a giant welcome party
How hard is the stage 2 in elite dd š
Suffice it to say, I was basically forced to snipe Sniper Turrets with my non-single shot specced EPC as Driller
having a driller immediately head over to the turret controller and deal with it from below + hyperpropping every single patrol bot dealt with it pretty well
Despite Gunner and Scout having better tools for the job
I probably couldāve done that
Not that it matters anymore
The problem i had was that every lobby i joined people kept rushing out of the pod on stage 3 and getting instakilled on the worst position possible
We also got a random Nemesis spawn, and it wouldnāt be such a big deal had we had a single situation for recovery
whenever i see robots in an EDD i make sure someone in the team is bringing hyperprop along
As I driller main I take it personally every time I see a turret controller, makes life so much easier for everybody
my deep dive solo class : engineer (WHY IS DORETTA SCREAMING)
my elite deep dive solo class : warcriminal (MMMMMM ICE STORM)
probably gonna take sludge pump with full projectile speed + ag mixture and embedded detonators
wait shit rival presence
OH GOD
sludge does decent against robots, they have weakness to it
There is no Rival Presence on this weekās DDs
also yeah this
Reference: #deep-dive-discussion message
oh yeah we need dem pin updates
could a <@&296918282403840000> kindly pin #deep-dive-discussion message
that would be very rock and stone of you, seems muffin cat is still down for the count
What does it take to have Muffinās yellow role for pinning messages, anyway?
the regular role doesn't give the power of pinning messages or being more likely to have your messages pinned 
curious myself, dat sausages roll
damn stage 2 of EDD is crazy
i guess with no shield, volotile guts is gonna pin prick you to death
thanks <3
She just has one pinned message that she edits every time it changes
Instead of pinning a new one
she*
Hm, so itās not specific to their role, then
Well, that doesnāt answer my question thoroughly
Whatās this role?
Sorry, i default to male pronouns on the internet
no worries, but you could use "they" instead if you don't know the pronouns
the regular role ?
It's sometimes given to people who are active, helpful and stay out of trouble.
mod pet
Got it. Thank you
How does that work? I'm not that great with english, is ''they'' usable even when not in plural?
yes
yeah, it's used as a neutral pronoun
Hmm...
Also used for some of the "new genders" (not really sure what's the correct way to label these, don't kill me), aka not "male" or "female"
Yeah, I only got the role after like 5 months doing it and only cause a massive community figure put a word in for me lmao
Well earned still, methinks

definitely easier without a fat boy engi nuking your team i hope.
"Low Risk" my ass, there are exploders and no shields in this edd
me rn: I should probably skip dis week, looks very hard
can someone remind me of the current deep dive names? I have entirely forgotten and I need to know
I enjoy seeing the look of terror in the glyphids eyes as i one shot a bulk detonator with 2 leadbursts to its feet
Shattered Thickening and Low Risk
Or do you mean something else?
Thank you
DRG screws me over by sending me a lot of prae and oppressors
erm actually thats more than 2 shots š¤āļø
dis is why I wan use gunner on every damned deep dive
Ermm, Akshually, the tactical leadburster shoots 3 bursts of 16 volleys containing 12 bullets each, making it a 576 shot āļø š¤
azure weald my beloved
Our crew arrive at EED stage 3 said it should be easy thanks to all of the lootbugs
Let just said we spoke too soon
i did get overdrive booster from the dd
and blisters from the core hunt
if edd gives me ntp i am going to buy the supporter upgrade
That floating minehead costed us the run lol
our engi did their job so it was pretty nice
So, why can't we rejoin deep dives? I crashed and was unable to rejoin, and its really a bummer since I helped my team through the first mission, second started, and then crashed and cant rejoin.
Is there ANY way to fix the anti conneciton thing that deep dives have?
Not that it's much consolation, but the problem isn't just with deep dives, it's DRG netcode in general. Sometimes it just doesn't let you reconnect, dive or not. It's entirely possible to rejoin deep dives...I'd honestly say it has about the same rate of success as rejoining normal missions.
it def feels alot lower to me
if they moved on to a new stage, itās pretty much always impossible
that I agree with, if the host moves on to a new stage you can forget it. usually not being able to make it back before that happens is because of the fundamental reconnect problem as a whole, tho
in terms of a way to fix, pleasefix.gg is the official mechanism we have to raise up stuff like this, so go there and file a bug (or add to an existing bug, since there's probably one already)
Yet another deep dive ruined by "Error Lost Connection"
This last crash really sapped my serotonin boost from the Thursday reset-- time for some No Man's Sky until I feel like digging again
Its not a bad EDD at all, just make sure your Engie pays attention if your driller clearly drilled a tunnel. Pancakes don't solve everything
i beaten this week's EDD with only 4 engies xd
The first cave of the normal deep dive looked sick
From what I've experienced and seen around, it's about crashing vs DC.
If you DC back to lobby, you can rejoin bc the game session remembers that you were just in that mission.
If you crash and the game closes, it doesn't retain that info on relaunch and you can't rejoin. As far as it's concerned, you just started the game rather than having been already actively in a session.
So far I've never had an issue rejoining if the game didn't actually crash.
FWIW, Iāve crashed and rejoined a dive. Two dives ago, game crashed to desktop. Restarted game, got the rejoin prompt, said yes, all good.
But itās certainly possible that your chances go up if you simply DC
EDD was pretty easy this run for us, this strat made stage 2 blackbox a snore https://cdn.discordapp.com/attachments/529674786620571658/1101280162777141399/Deep_Rock_Galactic_replay_2023.04.27-21.28_004.mp4
3rd stage cave gen was uh, interesting, def want a driller or engie
what are u guys's toughts about the DD? i didn't played it yet. anything sus?
actually 1 pipe was potentially unbuildable softlock without the engie to make platforms, was over open air, thankfully doesnt seem to always spawn there
how are the two dives this week?
EDD3 has awkward cave layout but you get a massive amount of nitra throughout the 3 missions this week (just taking what you encounter on a direct path to objectives)
regular DD is just somewhat long that's about it
The low oxygen map was pain.
Deep dives don't have events
But it's pretty easy and mellow tbh. Stage 2 is rough if you forget it's no shield and volatile guts
I mean random gen like bet - c and nemesis
Just finished with a lvl 17, 82 and 118 (I'm 431). Was beyond chill for me and the rest of the team did great, they had a few downs on stage 2 tho but it was ok
We got sub 45 min completion no problem
question remains unanswered
Ah, nope. Not in our run at least
damn
Not even a bulk
I would definitely recommend. Should be an easy one. Everything was easy to find on every stage. Refinery was super easy on stage 3
That was our fastest stage actually. Less than 10 mins there which had me very proud of the youngins in my squad
Ref has very controllable swarms
If you handle generation right, ref is free
Especially with the nitra glut
Oh it was free indeed. All the morkite wells were close or easy to get to
none for us either
...teammate aborted deep dive after 2 missions, so we got nothing for it
what kind of dumb fucking shit is that
So long as the missions were completed, you got the rewards, only annoying part is if you want that 3rd mission reward for the cosmetic, you'll have to run through the first ones again
yeah but u dont get the tons of xp
Wow this week is great for getting the sub 45 achievement on both dives. Neither is very hard.
DD has an INSANE level of nitra by the time you hit stage 3. We had 1 resup stage 1, 3 resups stage 2 and 7 resups stage 3. Finished at 48 mins but we were moving slow on stage 1, think scout was just waking up š
EDD was pretty easy as well. Stage 2 can get you if you're not paying attention to the shield disruption+volatile combo but I was cryo driller so it was mellow. Stage 3 is super easy room with eggs and morkite wells all close to refinery. Finished in 43 mins. Didn't have as many resups as the DD but it was still very nitra generous by stage 3
stage 2 of the EDD was a troll with that dirt wall placement lmao
first attempt i was driller and i fell to my death lmao
Lol I almost died. Caught myself halfway down on the wall then fell again. Luckily the spitballer had crap aim so I froze him shortly after landing
I had like zero health tho. He almost got me
hah yeah same, even at the end when i was waiting for molly to get to drop pod i was like "oooo gold" and fell again xD
𤣠my death actually came shortly after I thought I was good. Got leeched but I would've rather gone down from gold greed. An honorable death š«”
hahaha xD
Yes. People speed run it solo.
yeah, very possible
k thx
speedrunning it or not
probably easier solo in most cases due to scaling if you know what you're doing
though i believe duo scaling is exactly the same or close to solo
i find that 4 player tends to be the easiest since there are so many good aoe weapons
so you can usually have 1 or 2 people doing the majority of crowd control while other people can focus objectives with hardly any bugs
Once you're experienced, you are able to multitask and fight and do objectives at the same time.
I like the name of the DDE
Did the elite deep dive first try
I had the most deaths as engineer but I had a great time, so we rocked it
Next week's EDD will be called "Cake Walk."
āFree Lunchā
''Glyphid Sandwich''
is there one for edd as well? i got the dd one last week
No it's just the one achievement. It actually doesn't matter whether you get it in the deep dive or elite dive. So you're all set
That being said, still feels nice plus I like to go for it whenever I can in case anyone in the lobby doesn't have it. Never know how harsh the dive next week will be
What driller build do ya run? Iāve got tuned cooler and blistering necrosis atm, still not quite set on the upgrades
the elite deep dive this week is hell
All cryo and temp shock. I definitely wouldn't say it's a god tier build but it works for me. I can quick freeze most things so cryo gun is decently ammo efficient. Wavecooker can deal with low health enemies on its own but can easily temp shock a swarm of frozen glyphids. This build is good enough for me to take into a dreadnaught mission bc of the quick freeze + axes.
Does well on solo haz5 but really shines as support driller in a squad by rendering everything near you and your team a non-threat (I especially love this for exploder infestation, swarmagedeon or a hold the point mission)
Cryo: 31122 + thermal efficiency OC
Wavecooker: 21213 + diffusion ray OC
Pickaxe: 13
C4: 2111
Grenade: axes
Armor: 1212
Perks: insulation , vamp, thorns + iron, dash
Tbh the perks part doesn't matter aside from vamp and dash in my build. Usually too lazy to change em tho
Had 1 down with this build in the EDD and it was a sneaky leech when I fell into a new cave and was distracted with a swarm and spitballer
Iāll keep it in mind
Still quite a greenbeard without a varied stockpile of OCs
I do have ice spear to pair with necrosis, but thatās way more ST
to be fair, temp shocking frozen enemies is kind of a waste because you're losing the x3 damage multiplier
Not really, most things below prateorian die immediately. Anything else you need to damage first before temp shock (this is where my axes and drills come in).
I play very up close and personal as cryo driller.
The only things this isn't great for in me experience on haz5 is spitballer/brood and oppressor bc it's 2-3 axes
most thing below praetorian would die instantly to most things, it's hardly anything to gauge it with.
You'd deal faster with big enemies by shooting them with the EPC when frozen
ranging between 60-75 damage, and up to 120 damage per shot (if you run heavy hitter).
mate, they asked my build. I just gave it. I even said it "not God tier but works for me"
I don't min max tbh
But I only play haz5 so I can confirm it works there. I know there's better builds for sure tho
There's nothing wrong with your build, I'm just giving another point of view. That's what discussions are about.
Fair enough. And tbh, I didn't like cryo until this build
Was hardcore sludge ( I still love me some goo but we're branching out bc I like to keep exploring)
Well if you enjoy it that way, all the power to you ! 
I still have many facets to learn
FPS has never been my strong suit
Still can't justify taking ice spears on anything yet. Too ammo hungry but this build... She just rolls on all efficiency for me.
I'll give epc a try with it tho. Haven't tried that since my little journey to learn epc mining. Once I got that ..I kinda tossed it aside again
I love my big damage numbers at heart, but as long as I can get skilled and comfy, Iāll be happy
Lol can't say I'm aimbot level... In fact... Don't ask me to take mk1.... It'll only lead to embarrassment (can I use the "I'm on console" excuse? š )
I use xbox controller on PC š¤
Not enough room for full mouse mobility, and I kinda just like the vibe more
I'll still give your's a go tho. I have a secondary build for every primary oC build I set. Just never found a good one for cryo epc that isn't just temp shock or flying nightmare
Any suggestions?
Just keep playing with stuff. I force myself to use my never touched or least used weapon / OC at least 1-2 months every season. Least season I got all buddy buddy with GK2 (perfect timing since the buffs came this season so I was ready) and warthog. This season I'm revisiting thunderhead and cryo
Flying nightmare is pretty good but Heavy Hitter with the damage mod will do good work on big enemies. 120 damage per shot on a frozen enemy is nothing to scoff at. š
Alrighty, I'll start playing around with that. Thank you š¤šæ
You can even go with normal shots and Burning Nightmare for a temp shock EPC build too
the option's there
at least it's less RNG based
Oh I forgot it's burning nightmare now.
yeah that got quite the nice upgrade
I clearly haven't touched it all season š
apparently flying nightmare one shots frozen praetorian on haz 5
so there's that on the power level scale
Went hard on ripper and boomerang grenades this season. Forgot to check out some of the other buffs
how's the spice level for this week's EDD?
Ohhhh, I could def use that if it slaps just as hard in oppressor. That's where this build starts to feel meh. Freezing them and Dreads is bleh.
Looooooow
Just pay attention on stage 2 bc no shield and volatile guts
oh no š¦ game needs a back catalog of greatest hits
Nah it's still fun. Nitra heavy EDD so you can just ball out by stage 3. We had a rank 17, rank 88 and rank 112 + me (rank 431). Only had a close call at the beginning of 2 because we all feel thru the same dang hole and bodied
Once one of us got back up, we were pretty alright tho the youngins went down a few times bc of no shield+volatile but beyond that stage they only had 2-3 downs across all of em the whole dive
Like the usual EDD, watch your steps , youāll be fine
Lol...I was the one who driller who lead us into the pit.. got cocky and wasn't fully paying attention (aka I didn't look at the map at all š )
I regret nothing. Cost me a no death run but I'll take 1 down. Close enough
Actually good screenshot to show this build is not a kill count leader. Definitely support but it keeps the team safe (mostly... Except when they leave me š )
that happened to me 3x while drilling yo drop pod.
while digging to drop pod a big ass room and pitfall was waiting for me.
Oh I remembered on my way back. Was not going for a second down 𤣠fool me once, screw you. Fool me twice... Well... Fair enough
Wait... How can you post images in here? This is one of the channels I can't for some reason
Embed
Button is just straight greyed out for me
theres like 5 of them
Only recall 2 tbh
it might be rng based
maybe it changes based on player count
i played 2 attempts
im pretty sure betc does
first attempt had like 2 in stage two
second attempt had like 4 and two brood nexii in stage 2
and then also like 2 or 3 in stage 3 right next to LZ
We had 4 dwarves but memory might be fuzzy. I remember one in particular tbh but aside from that, maybe my team dealt with ones I didn't see
Overall tho, no not very hard
I'd call it easy
In fact, I actually just summarized above:
#deep-dive-discussion message
shield dis and volatile hit like a BD up the ass tho
Yea but you just gotta keep your distance. My only down the whole run was a leech while I was distracted but that combo did get some of the others in my lobby tbh (play with randoms, no mic)
oh yeah are leech locations random too?
Once I showed them where we should post up for swarms we were fine plus had enough for like 2 -4 resupplies
cause i could've sworn they moved between my attempts
Did you have the same amount of dwarves
Stuff is usually somewhat consistent but there will be small variations between runs
im pretty sure we did yes
The only way there is a difference is by the amount of players which started together.
Main difference is actually just steam vs console seed
Leech locations are also in place.
huh good to know
Yea I think stationary enemies mostly stay the same since they're part of the map
that would make sense ye
š¤šæ
And yes Console and Steam seeds are different
Yea we have hardware restrictions š
when u see acid spitters, expect there would be leeches.
i always see those pair in tandem.
These are completely unrelated and not even part of the same enemy group type actually
Those two donāt exactly correlate , but if that keeps you looking up in the ceiling , keep doing that anyways
welp, its the funny room.
Acid spitters are disruptive type and leeches are stationary type
They take up different spots in enemy swarm
i see neocite breeder more annoying than leeches tbh.
those tiny flying crap.
waste of ammo reeeee.
Highly recommend watching this to get a better idea of enemy pools:
https://youtu.be/tLiX_GJRdWw
In this video we examine how spawn pools work, allowing you to know what enemies can spawn in your run, such as if you will ever see a bulk detonator or not. We also look at wave triggers like walking close to a mini mule can cause a wave to spawn.
My Haz 7 solo refinery run with Lok-1 Smart Rifle: https://youtu.be/fp_qipXKmEs
Ike smashing sol...
My Duuuuude. YES
Which is why glacial strata nd dense Biozone can be annoying depending on how heavily the mission leans into the native nedocytes.
Unless I'm driller .. In which case, catch these hands
Oh I just boomerang and slap the rest š
Or the most unnecessary C4 if I'm feeling silly and have the ammo
i have aggreessive venting due to my hatred of swarmers and small but fast bugs.
the fear really gives u dat space.
Or gunner with anything AoE or magic bullets
not meant to be main dps anyways
Tbh it does well enough. It's not a fast killer for sure but that's a given. It applies DoT. Isn't really mean to be high DPS
meant to help gunner aoe
oh wait i meant bullet hell
This
Oh....I dislike bullet hell too tbh. It's definitely disappointing
Tried it for 2 weeks and was like "nah, not the one"
its surprisingly good in mactera swarm with the stun mod.

but yeah it sucks ammo wise.
good at covering fire.
Oh I could see that. Tbh mactera swarm gunner for me is burning hell, extra damage (forgetting the OC name) , neuroticxin ooooor I just toss a lead buster
i ended up using lead lead storm.
... But I much prefer pyscho driller meeting c4 into a big ole group of mactera. Just good war crime vibes
minigun feels trashy without it.
Can't recommend in terms of ammo efficiency tho lol
i only c4 if i got shield.
gunner is friend.
he wont die like scout.
Burning hell is fun and great for swarmagedeon. Somewhat decent for mactera plague bc they're weak to fire but it ain't a superstar there tbh. But it'll get ya thru it
š
Lol c4 is a hefty part of all of my driller builds. I yeet that thing like crazy but ya learn to know where everyone is. I rarely end up c4ing teammates. I think I have less than 20 FF kills in the last 2 years with it
But I practiced my Olympic yeets and avoiding team kills.. Didn't wanna be that driller
Every now and then tho...scout and I mentally sync up in the wrong way and accidents happen š¤£
They're just so fast lol
I don't c4 scouts, I TCF scouts 
š§
Like what happened to a random ME game a couple days back
A scout was stuck with a few grunts while standing on a wall and I decided to get him outta pickle with TCF, only to down him
scout is a magnet to anything explosive.
i mistakenly minigunned a scout becasue the leaf lover was wearing the bug looking skin.
š¤£
lead storm OC dmg doesn't mess around lmao.
Even as someone who mains both scout and driller ..I still watch new drillers closely with a hint of distrust. I mean... deep down I know what they might do... What they want to do.... I understand their lust
War crimes that don't discriminate. All can catch this c4
I mean ... I would never hurt a fellow employee...
me... when im holding a fat man.
š¤£
im actually surprised miner wasnt the one holding the fat man.

Lol I definitely had to learn self control on fatboi. Probably had more FF & TKs from that than c4
sometimes TK is a must, just to deter a wave.
Imagine ... C4 with fatboi talents 𤤠I need it
One sacrifice to save the rest. As Karl would've wanted
Did you enjoy the 3rd stage?
slowly learning not to run around with PGL out and then 360 no scope snapshot a grunt right next to me
rich environment is ez mode.
Low o2 is free haz bonus on solo
Well. It quite ez but public Driller kinda clueless
Yes
low o2 is an IQ test
Always a great moment when you forget you had fatboi
Our engi bring nuke with him. Every time i use phermone and rather the group. Engi just nuke it
Stage 2 leech is kinda jumpscare my ass
Cuz it was sideway
yes, creepy uncle larry who lives in a cave and likes kidnapping small people
Agreed. Except bring dragging dotty back to droppod sometimes . Can be hectic in low o2
i posted both my edd runs in #deep-dive-speedrunning , guess which one was the nuking engi
I just spammed pheromones jars and fire bolts on last stage
I spent more time running around then shooting that time
I got like 3 supply pods all for myself
That's how we play scout with crossbow
Well luckily there's only one engi
cross bow without pheromone feels lacking.
Also lol I'm guessing most of these downs were that infamous stage 2 wombo combo of modifiers?
At least nitra is not a problems in stage 3 anymorw
i always look for grunts.
crossbow is fine without phero cus tesla exists
how good is bodkins?
Complexity 1 cave with lethal enemies on is the worst
itās decent
bodkins scales pretty badly
Oh it was a joke. We dropped 7 resupplies on the last stage in a circle around the droppod
and it's scuffed on any amount of ping
sometimes it'll hit armor each time and deal no damage
Uhhh There was no lethal enemies in EDD?
But flasher hit hard
You mean volatile?
the worst part of the edd was by far volatile + shield disrupt
Yeah. Have to call 3 supply for it
It is still the worst combo that could happen for a mission
Maybe only got outmatched by sabo and shield disruption
Yea lethal in tight spaces can be pain. I'll usually go sludge or cryo for that to give the team breathing room
Never speak those words plz
Flashbacks
Yup
Man. GK2 really need a armor breaking to crack it
Other while you have to focus on weakpoint
From what I recall, it's meant to focus weakpoint
But it shouldn't be too tough to aim for weak points as a scout
Especially with the hook
Hook?
Grappling hook
Oh
So what'd you think of the EDD this week?
I think only the final mission had snags. I didn't have a driller, so mining through the terrain to fit the pipes through took a while.
Probably fought an extra 2-3 swarms than we needed to.
i have no idea, just finished stage 1
it was
can we have more ammo for the placed guns
fuckign web shooters
if anything Volatile guts was moreso of a burden than an advantage
For the mine head's turrets? If they're running out of ammo, it means you're going too slow.
Gotta pick up the pace and focus on those aquarqs and nitra.
just go fast as all hell when it comes to PE
sure you might miss out on some nitra in the meantime but youāll get plenty of nitra in later stages
You get a lot of nitra in the final mission.
I felt that for the set of warnings given and from what i heard about the other possibility of the 3rd stage, it was easier than some of the previous EDDs.
Admittedly I also used a lot of nitra in the final mission.
Yeah, I'd rate this EDD as... "average." It is neither unusually easy or unusually hard.
like it was a challenge no doubt, but wasnt borderline unfair like some of the hellholes previously
Just be glad there isn't a shield disruption boss fight like we've had in some past weeks
Or lethal enemies caretaker
Fun challenges for sure, but deadly af
that edd was cracked
stage 3 with the refinery spawn
random twins spawning didn't help
or that 1 literal 7 layers of hell egg hunt in magma core w lethal enemies(?) quite a few months back
at least its not egg hunt + haunted cave + hiveguard
I thought this edd was pretty chill, stage 2 no problem despite low level randoms, do get red rock blaster though
tunnel rat kinda saved my ass in stage 2
especially with that huge sudden drop in the beginning
so whats edd like?
Pretty normal EDD.
Not too hard, not too easy.
EDD3's terrain isn't very cooperative. Might want a Rocky Mountain or a Driller.
Gonna drill, drill, drill
My EDD Driller kinda.....
Clueless
Even he try to save me few time but he just look Confusing
If it is not haz 5.5 sabo and lethal enemy, then it is all dandy
I will rather do a double warning haz 5.5 on anything other than sabo
Engineer bodies sabotage.
more of a
enjoyer myself
Hyperprop and hack defense though
Defending it is okay
At least the game doesn't go all out with horde spawn unlike the data deposit
I swear there's something wrong with the amount of bug spawn rate with data deposit's hacking process
This week's edd is a walk on the park
Finished it with like 300 nitra left
Did it with a full team tho, just one rando
I think going full team on EDD is harder than going in solo in some regards lol
funny edd in the party. Gunner with 17 deaths and 180 kills in 50 min. The main supplier of damage was doing anything (mostly dying) except for actually causing damage. Thank you scout for getting our asses out of this hell :D
Very annoying yah
That's 'cause Bosco is a literal god.
is this weeks deepdive good? ^^ might give it a shot later
There was one with haunted cave not long ago
Yea like last week
L O W R I S K
Thereās an elim side quest on point extraction, thatās already a bad omen
And worse, itās the ultimate time wasters we have to deal with
would any stun upgrades work on dreadnaughts?
actually nvm I just realised how op the upgrade in question would be
Dreads canāt be stunned, but there are means to slow them down to a crawl
statis nade I guess?
Anything electric or with sludge pump
Thatās one. Thereās also Electric Special bolts from Boltshark, Direct corrosion DoT and puddles from Sludge Pump, Neurotoxin DoT, Pheromones, freezing with Cryo effects
And probably even more, but thereās plenty of ways to slow a Dread for easier pickings
Pheromones slow things down?!
didn't know schloomp gun slows stuff down
cool
would gas nade and the sludge stack?
or is there a cap
IDK about all the Phero effects, but the one from Pheromone bolts should be slowing whichever target is hit with the bolt
because 2 scouts and a driller can easily stop a dreadnaught and just bully it
ohh
wait
nvm there's no pheremone grenades
iirc
There is for scout
That much I donāt know, either, but both are slowing effects, so I wouldnāt be surprised if they stacked
reasonable
Oh yeah, thatās very easily accessible and effective
what's ifg
still fairly new so yeah
sorry
The slow nade for scout
oh
Interference field generator
75 or 85% slow iirc, and 30% increased damage to bugs in it's field
75 slow
question, what is an overclock mod?
itās an extra upgrade you can put onto your gun. There are 3 ātypesā of ocs that follow this general pattern:
Cleans give a small buff. Ex. A little more oomph on minigun gives a little more dmg and spin up time
Balanced give a big buff but a downside. Ex. Exhaust vectoring on minigun decreases your accuracy but heavily boosts ur dmg
Unstable ocs are supposed to have big benefits and big drawbacks. Bullet hell on minigun heavily decreases ur dmg, but gives a 75% chance to richochet bullets
Ocs are pre made by the devs. Weapons have 5 to 7 ocs with most having 6
Special mods (with their own slot) that are split into 3 categories:
Clean: Just Bonuses, no downsides
Balanced: Decent Boost with Decent Penalty
Unstable: Big Boost Big Penalty
Some overclocks change how the gun works in funny ways, such as Special Powder letting you blast jump with the Boomstick, being able to Shoot nukes with the Grenade Launcher, or Being able to use the Hurricane like a Rocket Shotgun.
Is there a way to specifically get one for a weapon?
the game doesnāt have a lot of outright bad ocs, so feel free to do a bunch of experimenting
No, not yet
No but sometimes you can choose which class you want an oc from
Well not for a SPECIFIC weapon, but for SPECIFICALLY weapons, you can select the weapon icon on machine events if it's available (or the cosmetic icon if you want).
but also the class as well
alright, thats a little better, but that's super rng still ;/
Each week you get 3 blank matrix cores, 3 weapon cores, and 3 cosmetic cores. You can get them from the deep dive, elite dd, and core hunt
Is the Cryo Cannon overclocks worth trying for?
they also recently made it so promoting classes gives you 3 ocs
Did they? I didn't get any
weekly core hunt provides 3 in stages (blank, weapon, cosmetic)
DD has 3, EDD has 3, in a similar fashion
promotions beyond your first each provide 3 all at once
Alright.
i think it starts after ur first promo
I think season assignments gave me ocs before I promoted any of my characters
I didn't get any from season
@vapid robin you can use blank matrix core by doing a āmachine eventā that randomly spawns in caves. This lets you choose either a weapon oc between 2 classes or a cosmetic core
Like the Kursite events?
kursite events, pickaxe overcharger, and omen tower all have core infusers
yep. kursite, ebonite, OMEN, tritylite deposits, and such.
Gotcha. Is there any reason to do deep dives after you've completed them once?
speed go brbrbr
thereās that 1 achievement for completing one under 45 minutes
hm, maybe it was the egghunt but not ocs just forge items, my bad
otherwise thereās no tangible reward for repeat completion on the same dd
Is there a goal to go for when you've done weekly missions and dd then?
ye the main reason ppl re do deep dives is for speed running, since itās the only seeded map in the game
CBT?
Get Engie to place platforms above the little machine platform things and you'll be able to activate them without getting hit by the plasma thingys
promote classes for more cores, level up on the season pass, find lost crates and helmets for cosmetics, or just enjoy going on missions
could try for edd if youāre confident
even if you donāt complete the whole thing you can still get the blank/weapon cores from the early stages
or just keep playinā the usual missions to work towards your next promotion / season pass level
and get cosmetics from random events like lost crates and packs while youāre at it
So time sink and cosmetics?
EDD?
Elite deep dive
Just a harder version?
elite deep dives
unlocked only after you complete the regular deep dive once (at any point)
basically yeah
ye i mean, the game is pretty fun so i just play it for fun. I just got ocs and cosmetics along the way (when i still had stuff to unlock)
Is it more stat checky?
all content in this game is doable without ocs or super meta builds, however having a good build will certainly help you
Thats fair, I need a goal or a objective to really have fun, like farming for better weapons, min maxing for strong builds that suit my playstyle, etc
it do be higher effective hazard levels
itās somewhat of a combination of build/skill/team communication check
But it seems a lot of min maxing for me is behind an OC farm which is gatekept by a timewall
after the first promotion
at least you get cores by promotions now too
and theres nothing to grind for, except doing the whole thing on another class like scout.
but even then, eh I really only like driller
iād highly encourage you to play all the classes, it increases how much content the game has by a fuck ton
although driller is my fav too
if you have a ton of time to grind, there isnāt a hard lock on promotion cores tbf
thereās also the semi-regular extra core opportunities you can get from every 5th forged oc
oh ye you also get cores through forge mastery
Gunner feels like a jack of all, master of none
Scout feels too floaty and just..kinda boring zipping around
Engineer is nice but it feels like what I'd use it for, Driller would do better in terms of support
gunner has a few avenues to focus
burning hell mingun + volatile bullet bulldog makes him really spicy
No, but he's the most meta support for the game, in terms of digging to pod, restructuring area for things like mini mule events, rock cracker paths, movment and freedom
-w-; but thats all ocs that would be horrible to grind for
even if you donāt like a class, itās still worth at least promoting all of them so you can play with all 6 of their weapons
If I don't like how the character is overall, why would I like to get the side grades?
they don't seem to fundimentally change how they play
or function in a team
its mainly different ways to slap a number on a thing.
well, i think itād at least be fair to get the full āoverallā in view
like scout actually just has a sniper rifle as his next available primary
instead of an smg
then a crossbow with special effects like pheromones
cus the other weapons might appeal to you more. Also if you only play 1/4 of the classes, 3/4 of ur ocs are gonna be useless
then ur gonna come here and complain that you have no good ocs when you probably have some amazing ocs you canāt actually use
Not even that, all ocs aside from main weapons that'd be fun to use
alright, who has the crossbow then
scout
scout
Or is that also an over charge mod too?
no itās called the bolt shark
itās just a whole-ass primary with its own upgrades and OC set
Alright.
like there are some pretty major playstyle changes
even just considering driller, youāve got flames for DoT, cryo for freezing, and sludge for slowing/splash
despite all being some kind of area control
The problem with that for me is though, I need to figure out the best one overall for that ocd min maxing
thatās probably not what ends up happening tho
you donāt choose a weapon then pray for ocs for that weapon
And for me its Cryo because driller isn't king damage anyway; he's better to lock down the area for the other characters
you try out whatever ocs the game gives you
No
Driller was/is my main right now, I end up swapping out the three weapons dependent on the mission anyway.
I like the one thing, I keep using the one thing.
OCD, and its the best
and some ocs are bad on certain mission types
minmaxing for speeeeedge is a valid way to approach the game
but until you snag all the OCs (still on my way to that) and have enough gold to throw at the upgrades, we kinda just work with what we have
sticking with only 1 build is a highway to burnout and eventual boredom, in any game
and that single build wonāt always be the ābestā in every mission type
I don't care about the OCs or how it plays. I care how much I can become a specalist in one role of a team
wdym by specialist
idk that game well
i know it well enough
Entirely unique from all other classes.
Disguising as an enemy
Thats a specalist
someone who specifically fills a niche or a roll in a game.
To fit against, or foil, other classes
The pyro is an example of a good foil, because its mainly a generalist (Doesn't exceed in any one area, but has a specific thing for hunting spies because dot damage)
have you considered that it may be worth playing the other classes even on the side, just to understand what they may need, or what they offer that you can play off of using your driller main?
i donāt mean that in any condescending way
The driller just does it in the best way though, generally
Classes have certain niches that they can fill, but generally itās good to try be at least decent in everything. Driller is a swarm clear class but that doesnāt mean burst dmg is useless on him. In fact itās actually in very high demand. Itās the reason youāll see most grey drillers using axes over the other nades. You donāt need to specialize fully when that means you canāt handle a wider variety of threats
sure some do it better in some regards
but driller is the best generalist for mobility
and has a specalist build for freezing that no other character can effectively do.
scout can
With limited grenades
freeze grnades and cryo minelet smg
no i mean like
during team play
it may be worth having experience with other classes so you can preemptively support them
Frost and Axes is amazing with burst
Driller can do that, the only other effective support is bulwarking where both Gunner and Engineer has that effectively
ye knowing what other classes bring to the table can help a ton
flame driller with volatile bullets gunner go brr
sludge driller + burning epc and volatile bullets gunner 
not everything freeze particularly well
not always, cryo driller always struggles with bots without ice storm for ex
Yes.
I'm not soloing though.
I can stick to the niche that best supports the team in my playstyle
and have help with dealing with what I struggle with
ye but letās say ur doing a sabo, ur primary will be useless for like half the mission
but that niche can still change depending on the mission
Somewhat.
Not really, though
Swarmers, Collette wave for sabo dps
iāve literally done that on accident
my best offering was the ice spear i forgot to swap out, so i could shoot the caretaker eye 
collete and dps donāt belong in the same sentence kek
doesnāt sound like a minmax then, ngl
iāll maintain that itāll be good for your experience as any sort of player to dip your toes in everything a bit
even if you donāt get good at those other classes
collette sucks as a dps alone. but if u have sludge pump and apply acid with the correct mod u can literally just dot a mob to death with it.
Minmax doesn't have to be dps.
any build can work in any mission, but ur not really min maxing like you say you are if ur using a gun thatās objectively worse then others for a specific mission type. Like you CAN bring flamer on elim, but itās gonna do ass dps for the dreads
i apply radiation and neurotoxin with collect with the sludge pump.
but sometimes you can support better with other weapon options, thatās what weāre saying

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