#deep-dive-discussion
1 messages · Page 14 of 1
Stage 1 is more or less a normal mission with the rare bulk and Stage 2 is annoying because of the exploders but also kinda easy because of the Rich Atmosphere
I got complimented on my scout movement in EDD
I went like 15 minutes hitless against the caretaker duoing a 4p, I was proud of myself
do you get more rewards from an elite deep dive
elite dives give the same rewards as a regular deep dive (one blank, one overclock, and one cosmetic)
yeah the rewards are the same as the dd, but it's technically more in that it's a second (or third) set of cores compared to just doing the dd (and core hunt)
so at least try to get stage1 done, 2 if possible. haz5 is rough for people not used to it, but maybe better than expected
at least for console players. stage2 IS on pc is not a good one for newer players
does this week have a guaranteed nemesis on stage 1? I died the first time in the first room and never saw one but the other two times I did it spawned a Nemesis
I didn't have any Nemesi (or Bulks for that matter).
Across Weekly Core Hunt, Deep Dive, and Elite Deep Dive, the rewards are identical:
1 Blank, 1 Weapon Overclock, 1 Cosmetic Core each. With the freebies from forging, that means 11 cores/week total.
I am part of Mighty Miners now
But my badge doesn't show here to make sure I 100% joined
🤣
How's the EDD this week?
bit of a rough go, but not bad for an EDD - though mine got spoiled a bit at the end by a toxic player 😕
Oh yikes, what happened?
E
Well, the good news is that we actually finished. But then he had this huge rage fit in the hub before banning me. So, the good news is that I likely won't encounter him again?
likely, even if he didn't ban you the chances weren't high in the first place
Anyway, I don't see any in-game report feature, and a bit of Googling seems to indicate that DRG doesn't have one. I guess that the best that I could do would be in Steam, but it is what it is.
but anyway, on your original question: The EDD is still harder than the DD, but the DD is more annoying because it's in Magma Core. 🤣
blocking on steam does nothing
worst case scenario, you can report them for being insulting but I ain't sure it's gonna do much
yeah, I meant for reporting, not blocking
Perfectly doable.
oh, that's not great. him banning you is probably for the best though hahaha
yeah, you won't run into him again since you're banned from his lobbies, which is fortunate but still... running into a jerkass isn't exactly the best experience
Is it plausible to solo an elite deep dive?
Absolutely. Rock n' Stone brother, tread carefully
Based. Any tips?
Just broke through promo 1 on driller, any tips for getting into deep dives?
if you dont rock and stone your team is legally allowed to down you on the drop pod ramp.
as for some real advice, never stop moving and don't panic.
- Don't bother mining gold.
- You won't need to mine all the nitra, so get enough for 2-3 pods per stage max, since each pod will basically give you 2 complete refill.
- Always be on the move. Don't waste your time idle. Use bosco to the fullest to multitask.
- During Black Box missions, don't hesitate to leave the black box zone, even if it means failing it : you can try it again later on, it's not an automatic loss.
- Make sure to check your perks before going into mission. For example : running field medic won't be very useful in solo.
- Make sure bosco has the electric bullet mod.
- Make sure your loadout can deal with any type of enemies.
If you can complete haz 4 semi-consistently, DD are not too bad
aye aye captain, thanks
What class do you plan on playing?
Probably Scout, I like being able to see.
I wouldn't advise going solo scout for an EDD, unless you're extremely experienced
Nah, I'm just crazy
ty
Solo scout works just fine tho for me
like unless there's an escort solo scout almost always works
It's also really easy to find nitra
you're probably more experienced than Garf tbh
Probably yea
New to this game, just want to ask a question: during a deep dive, the bugs overrun the team, and all four are down, then the guy next to me use iw to rise, and go down again. As the last guy stand, what should I do?
get someone else up ASAP, preferably the gunner
Rez the gunner so he can shield and revive someone else
Thanks for the tips, and is there any specific ones if I am running engi or driller and get into the above situation?
are there any requirements for obtaining rewards(overclocks & perk progress) from EDDs?
use IW before everyone is down
if 3 people are down, pop it and rez someone
I have done 2 edd's so far, and the game refuses to give me my overclocks, and perk progress. The game does give me credits and XP, but none of the others
no, you just need to complete each level
only work for the first time though, you can't farm them for more rewards until the reset next week
completed all levels
twice now
is there like some amount of contribution threshold that I might not be reaching?
bugs don't stop spawning just because people are down
you need to have the amount of bugs you kill per minute to be higher than the number of bugs spawning per minute
nope
so the longer you remain at low numbers of active dwarves the worse you are
you've completed a normal deep dives before trying the EDD, right ?
yes, and it gave me my rewards first round
those bugs just keep piling up
2 people being down mid-swarm is already a crisis
are you using any mods ?
not that I am aware of
3 people being down is smash-glass-for-axe territory
pop IW and FM and whatever else you've got
close your game, verify your files and sync your system clock, then try again
how do i verify files?
right click on the game => properties => local files => verify game files
it doesn't appear to have an option for local files
ah nvm, through steam
it says all files successfully validated
ok, I updated and restarted my computer, I'ma try again
good luck
turns out, im just stupid, apparently i was doing normal DD, and otEDD
well at least it's an easy fix I guess 😄
EDDs are really hard xd
heard it's 4.5/5/5.5, not sure it's accurate
it's accurate
Deep dive
edd done woo
you enjoy the bulk deto surprises?
brought bullet hell to the DD it sucked so bad but I made it work
I've read that 2-people EDD are easier because of the scaling (scaled the same as solo) but between 3 and 4 people, is there an easier option ? I usually play with 2 friends and we are wondering if we should LF another player for EDD
No, 2 people means higher stats on enemies.
I'd say 2 people EDD will be easier if 2/4 people don't know what they are doing.
Also, it depends what classes you have.
Driller and Gunner work very well together. Engineer and Scout also work very well together.
Other 2-player combos might not go so well.
So if you want to avoid that, go for a 3-player party. Or solo.
Very clear, thank you 🙂
As for fighting the Caretaker.
What you're going to need is a lot of ammo and that means nitra. Try to save up as much as you can (minimum 320) and place your resupply pods roughly in a line so you have something of a defence wall. Keep moving to avoid shots. Bosco is fairly good at killing the tentacles but can't shoot the actual Caretaker. When there are patrol bots or sniper turrets, focus on those first. Speed is key in this fight.
Also, the Caretaker is immune to status effects.
But the tentacles are not. So if you have a strong source of heat, you can kill them quickly (or, well, disable them).
Not to mention patrol bots dies instantly if they get the burn status
All robos do that (that can be set on fire, I mean).
The best part is turrets, because even when they're in shield mode you can still heat them up and make them explode.
that edd is terrifying. Failed 3 times in groups and finally did it solo with engi. I was so scared I made a defense corner on the last stage. ECR loki and hyperprop. probably would have gone stubby and breach cutter or smth
Why not Shard?
VIR has ridiculous cc and overdrive booster has no downside
ngl i completely forgot till i finished the elite deep dive, that the final stage was lethal enemies
Deep dives are hard to do? Cuz tomorrow i can finaly try out, and I find it kinda scary (idk why)
nah, as long as you're doing everything with teammates :)
Regular Deep Dives are pretty simple. The main difference is that you do 3 missions right after one-another and your gold/nitra/ammo stay between missions. Each mission also has 2 primary objectives (and there are a few DD-specific ones as well) and you need to do all 6 objectives to finish. So for example you could have a Point Extraction mission where you also have to kill 1 Dreadnought. The good thing is that for a given week the map layouts are identical (but enemies are not, so keep that in mind).
One other advantage is that any special skill beer you drink lasts for the whole Deep Dive.
Elite Deep Dives are the same format, just with higher difficulty (3/3.5/3.5 for regular, 4.5/5/5.5 hazard for EDD).
5.5 .... now that sounds scary
It can be... tedious, yes.
I've done over 20 EDDs now, only ever won 3.
Including the one this week, as it so happens.
thx for info m8, then see ya in the deep 
I need to find them 

Hey I'm going on my first deep dive, would anyone mind joining?
Current DD is quite easy, one of the easiest I've done personally.
And I always do DD solo.
just finished this deep dive
true, but I think the EDD this week is one of the hardest I've seen ever
that hazard 5 industrial sabotage mission still haunts my dreams
the stage 3 mining with lethal ennemies is far worse
weird, stage 3 felt like a breeze for me and my friend after we completed stage 2
solo scout + double wave with detonator
we did have possibly the worst loadout for industrial sabotage
wanted to kill myself
took us 20 min to only kill the caretaker 😂
Really? I thought it was easy by EDD standards.
looks pretty simple to me
the game did kinda bug out for us. it spawned more bugs than normal for only 2 players
second time I experienced that
Meanwhile I found the regular DD to be extremely annoying.
Only stage 2 on that was a simple affair. Stage 1 had exceptionally little morkite and stage 3 had one of the mini-Mules so high up I don't even know how an Engineer or Gunner could reasonably reach it.
Good thing I was Scout for a change.
I wish to do elite deep dives at some point. I intend to practice not throwing by playing a few solo.
in the meantime - what tactics do I want to use for deep dives in general? I understand how to control swarms and the classes ways to make favorable ground for holding off swarms
That being said - when dps doesn't work, I get...Swarmed, and am on the back foot.
In other words:
how do you recover from losing ground?
if this is a "just google it" lemme know
Understandable if one likes to go in "blind" on deep dives, it might be tricky to have a loadout that works against exactly everything 🙂
When I think of stage 2, what I'll remember is "hack-c + exploders" = annoying 😂
And if there's ever a deep dive that's "magma core + hack-c + exploders" ... I'll prob be cursing like a mf through that part lol
Decided to bite the bullet and try EDD solo, as someone who usually plays haz 4. First stage went well, just eggs collection and morkite, managed to keep the waves staggered which made it easy to clean up and move on as an engi
Stage 2 on-site refining with rival presence rekt'd me though 🥴 I was almos instantly down straight out of the pod, 2-3 patrol bots, like 5 turrets and a swarm
And I made the mistake of not re-supplying before going into the pod after stage 1, so after just a few shots, I ended up with no ammo and no way to safely interract with the re-supply pod
EDD wasn't nearly as bad as everyone said, I think that one guy was right about everyone complaining about Industrial Sabo simply because they never/almost never played it. Come on guys, it's Rich Atmosphere :V
Ok has it ever been mentioned how weird the lore aspect of the salvage mission is. If its our company why did we send multiple green mini mules, was it a 12 man squad? Also if protocol is to only send an extraction pod when mission is fulfilled and to leave after a 4 minute timer no matter what, then when is the pod down there and why didn't it leave? If its a medical retrieval pod thingy then why did you bring mules and saw that another failed? Also how do they extract our KO's dwarves, that should be a mission. Lastly the only logical thing is its another company, but then why do they have the same exact drop pod with the exact same dice to slap?
Because mini-mules are older models
it's just old stuff that's been there for a while, when the company didn't have everything sets perfectly yet
that would make a lot more sense but how old is the comapny?
we don't know
at least 4 years old, but probably more
on Hoxxes, that is
thank you for the knowledge
You have to circle strafe or avoid being swarmed by kiting. There isn't always much room so you have to retreat and back up at tunnel. Don't forget to use your grenades to help and try to keep the DPS up and stay safe.
Gotcha, ty
Is there anything special about haz 5.5? Besides the standard stat changes
just some stat tweaks, that's about it
Gotcha. That’s my last question, thank you all
hello
what is deepdive
like what do you do if you die
and what are costs and what do you get
can you repeat?
Lemme give you a basic overview
A deep dive is a relatively hard activity which consists of 3 normal sized missions one after the other in which both primary and secondary objectives need to be completed in order to succeed. Ammo, health, and minerals persist between each mission so it’s important to keep them into account
Aside from the normal mission rewards, Deep Dives reward 1 matrix core (OC, Cosmetic, or Blank) per mission or “stage” completion
That’s about as much as I know
They can be completed solo (not reccomended), privately with friends, or with public matchmaking, which is mostly consistent and a good option
how many deepdives games can you play per day /
You only get the rewards once per week
ic
but you can play them as many times as you want
Those rewards are for each difficulty
So since there’s 2 difficulties with 3 rewards, you get 6 cores per week from them (not including the weekly core hunt, which brings the total to 9)
how do i unlock the elite one?
the second elite one this week is really annoying any tips?
что за бурилу в нынешнем элитном дипдайве можно делать во время саботажа
Usual Haz 5 caretaker strats, but abuse rich atmo by never stopping moving. On stage 3, respect Haz 5.5 lethal enemies and don’t cowboy the eggs
Ran it with some fellow greybeards and we got a little cocky on stage 3 extraction, don’t recommend stacking timed swarm + egg swarm then calling for pod
Guys do you think developers can add 2 more characters in game? Maybe some Female dwarf? It will be verry cool. Or some healer class? What do you think? Let me know
#suggestions please
~~ Also, A+ effort if trolling~~
do you only get deep dive rewards once a week?
yeah once for each DD and EDD
thats the regular dep dive
I'm on Playstation
wacky
the console dds are listed in the pin as well
was on the comfier side there since we don't have to worry about haz5 IS for a little while longer
Got fucked on this week's edd, didn't have enough nitra for more resupplies on the IS
the fight is still so long
cheese strats do still work on caretaker...engi can build pancake stairs up and above caretaker, driller can toss C4 down and hit all armor spots at once, big success
i can solo dd and edd basically with any dwarf?
good job
if you're good enough yes, some are harder than others
driller can just drill a tunnel into the ceiling and do it by himself
better to not rely on someone else knowing what to do because most people don't know IS strats
I did a fair number of IS, didn't meet a single engie or gunner who set up for it, had to do it on my own every time
Any good advice or resources for scout class? My gunner is lvl22 but I've noticed there has been any scouts playing whenever I jump into a group
if you're new to the game I'd highly recommend just finishing up lvl 25 on the gunner if its your highest one
promotion unlocks overclocks which are a really great unlock
Yea I plan on getting to 25 first then go with the scout
And yes just started. Loving it so far except for the ppl that just kick people or my favorite so far is shooting the egg to start an event with no one else around
But such is life
yeah with the sale there's a lot of new players lately but i've never personally experienced frequent kicking
could try hosting yourself
Yea I'm gonna do that when I get home from work tonight. But I got into a group meteorite dropped so myself and another guy set everythjng up and then he got kicked and then I got kicked right after
well listen to chat if ur getting kicked so often
Oh I watched chat the guy never left the drop site while myself and the other guy did everything. We just figured afk he will catch up
A: Difference between elite deep dive and reg deep dive?
B: Best engineer secondary for elite?
A: the difference is difficulty (regular dives are 3/3.5/3.5 while elites are 4.5/5/5.5)
B: all of engie's secondaries are good for elites, but it'd probably depend on the missions the current EDD has (read pinned messages to check)
ah, A explains why me and my team got our asses handed to us on a golden platter then
alright well which engie secondary is most effective against robots then
hyper proppelent with heat mod probably 1-shots bots?
shard diffractor is also good
well all 3 weapons have ways to apply heat so
alri is shotgun best for robots then
shotgun is not a secondary but i'd say yea
EDD this week was dope !
gave it a go today in a party of 3, stage 3 we just kind of died
well i tried with randoms 3 times but no luck , 4th with friends was insane but we did it
my edd party was great
solo dd was probably a bit harder ngl
55min for dd and 45 for edd, god that first dd stage is so long as a solo engineer
oh yeah we got dark morkite as a beer so that helped a LOT lol
yea the first dd stage sucks so bad
_ _
ATTENTION MINERS!
We are hearing rumors that some dwarves are still not done with this weeks
Deep Dives
!
We want to remind you that there's only half a week left until our scanners pick up new missions!
_ _
i have been stuck on trying it for like 3+ hours
Just did EDD, 4 engi, was fun lol
bro edd stage 2 is pure pain
especially if the power station that is further away spawns its hacking pod below instead of above
Honestly stage 3 looks easy till you see all the little cronas rolling in the tunnel when you are going towards the drop pod to extract , intense !!!!
is there a driller weapon setup capable of handling both robots/caretaker and dreadnoughts?
ik driller is kinda specialized towards horde clearing. kind hard playing solo against boss enemies
Sludge Pump, especially with Hydrogen Ion Additive
Hey, when do DD's reset again? Every Thursday..?
Yeah
hydrogen ion over volatile? seems like hydrogen adds a lot of slow, but volatile is so much more dmg
volatile says area damage, but hydrogen ion is direct hit dmg. whats the difference?
one is area one is direct hit
the sludge's normal shots do aoe?
VIM is probably fine, I just prefer HIA because you get a stronger, longer lasting slowdown
slows are pretty cool
You sure it lasts longer? I thought it just slowed with a better multiplier
VIM cuts DoT duration
Ehhh someone correct me but not really..? I think theoretically they can hit multiple bugs but not with AOE, just with the same fragment, if I'm remembering right.
But honestly if you want good damage fast, go for VIM. I'd use it on dreadnoughts at the very least. HIA is good for crowd control
And if you want to play around with sludge-lighting shenanigans, don't use VIM
VIM is just tons of raw dmg with reduced utility. Hydrogen ion is a little bonus dmg and better utility. cool
Yup.
nah im not too interested in sludge fire. the wave cooker looks cool. infinite range seems like a good tool to have in driller's close combat oriented arsenal
And pro tip: Always (unless it would get in the way) try to charge shot when you get down to 1 ammo in your mag. If you have <4 ammo in your mag the charge shot works with whatever ammo you have left in the mag
It's very useful! The T5A upgrade that applies neurotoxin is super useful
yeah! i noticed that. in most other games with a similar mechanic, the charged shot would draw from your reserve ammo to make up the difference but not this one
good stuff.
But yeah, for the purposes of deep dives I run disperser compound. HIA would be my second pick for the way I play
Sticky flames seems more ammo efficient but the range and slowdown on sludge is pretty useful
And honestly I find they aren't too far apart in efficiency
sticky flames is something im excited to try when i get it an overclock for it. it's already super ammo efficient without one. i tried the cryo cannon, but i was absolutely suffering in robot missions
maybe i should just pick up another class so i dont have to bother with enemy elemental resistances and temperature mechanics lol
lol maybe. driller's fun though.
even without your wanted OCs, you can usually put yourself in a good situation. Drills and C4 are pretty versatile
i've fallen in love with his c4. i learned that you can place the c4 on top of the caretaker and deal a good chunk every vent at the same time
so even though driller seems to struggle dealing direct dmg to bosses, he can still help out in more roundabout ways
Always, u don't want to be a one trick pony
Anyone want to do EDD with me?
C4 really cheeses caretaker phases
This deep dive was super fun, loved the 2nd mission
same
Failed stage 3 trynna clutch run back after droppin both eggs on stage 3, our own fault but
still fun
i have yet to be able to pass the 2nd stage of elite, it feels impossible
any tips for someone whos, perchance, not so good?
A coordinated team is probably the most efficient way to get through it (obvious yes, but trust me, you need one).
In terms of the actual mission, do not hesitate to dump nitra for resupplies as you'll need as much ammo/prep as you can get. Hacking can be rough, especially with exploder infestation so bunkering the hacking pod can only buy you a little time before the exploders get to it. Solid AoE builds are needed for this.
In terms of the caretaker fight, I ran fat boy engineer with my team to basically shred all the armour (yellow health) of the fight. A driller with max damage C4s can do the same thing as well. Other than that, having someone with good single target damage (Scout with either A.I Stability or SCC) is handy for the eyes. Also, just keep an eye out for exploders as they can mess you up when paired with the other ads from the fight.
Also, if you really wanna try hard, you could just focus on staying in one corner of the caretaker. That way only 1 tentacle will be in melee range and therefore easy to take out.
iv done the edd twice with ecr and hyper prop and done pretty fine
if u can handle haz 5 sabo stage 2 is incredibly easy
rich atmosphere makes the fight pretty simple to dodge
stage 3 can be pretty messy tho, if u are not comfortable with haz 5 lethal enemies take ur time prepping the room and pull the eggs one at a time
me when completed with few downs with 2 engis and one laggy af scout
where do i get one of these so called "coordinated teams"
how much nitra do they cost lol
i think tomorrow ill try and get with a group on here and hope they can carry me
me and all my friends who play do it almost exclusively on haz 3, we tried edd once, all insta died, and none of them wanted to give it a 2nd go. i can do okay solo but def not clear it all on my own. i got past the first stage but that damn caretaker man
just do what i do and get on in peak hrs and join a public lobby ingame
Because of the difficulty of this weeks elite deep dive. I took the challenge to complete it solo. I finished the elite deep dive and it was an absolute blast!
Definately one of the most fun elite deep dives in a while
based
Did my first ever deep dive yesterday, died on second against 3 praetorians in a pit with 1 minute until drop pod came ):
So it is possible with randoms? I havent done an elite deep dive yet
Ehhhh, randoms who knows what they're doing, then maybe. It's always a gamble in those situations chief
Hmm true
What's the difference between normal and elite
Enemies spawn in more numbers?
Elite is harder than normal. More specifically, the normal deep dive stages have the hidden hazard difficulties of 3/3.5/3.5 per stage. Elite deep dive stages have the hidden hazard difficulties of 4.5/5/5.5.
Is modifiers like volatile guts etc there?
Depends on the deep dive. If you check the pins here, they will show each mission objective for each stage alongside all the hazards and modifiers
I see
There is no volatile in this deep dive, but there is an exploder infestation on the second stage of the EDD. Pretty rough stuff...
Imma try later
Okay so who the fuck is Xehn in Xehn's Look.
so why cant i join any deep dive lobbies
#bug-discussion will probably be a better place to get help for this, but the most common cause I've seen mentioned is an out-of-sync system clock
(Also, make sure you aren't trying to join greyed out lobbies, as those are already in progress and aren't joinable)
I thought it was intended to not be able to join mid deep dive
It is
Running a deep dive today (Nov, 14) around 4:00 ET. It'll be my first run through of a deep dive and i'd like a full lobby. I'm experienced and have mic. On Playstation but am happy to hop in a discord call. Hmu if you're interested.
also lmk if there is a better place to look for teammates
Go to #lfg-steam for that. That is the place to "look for games (lfg)"
thank you, my b
(or #lfg-playstation since you're on Playstation)
That's where we failed, we took both eggs and instantly recalled trynna act clever
didnt work out
ye def do not do that
unless you are extremely fast and start drilling immediately after depositing
still very risky
Better to bunker up and take on one egg at a time.
so im trying to get better at the game, currently playing haz 4 but it is very rough. anyone got tips for me? also im trying to do some deep dives and need some help with those
learn to kite and jump almost all the time and you're instantly 70% better
almost always jumping already
bugs move faster on higher hazards so out maneuvering them is key
jumping dont seem to help me tho
start up a haz 4 and spend 20 minutes running away from bugs
I don't know what your core issue is though
engi has the weakest survivability of all the classes and you can still shirk all damage on haz 5 with proper positioning and game knowledge
it just takes practice
now im in solo deep dive since nobody wants to join
start an lfg
doesnt work
idk
i want to play not wait
sometimes it goes this way
or instead of hosting just join someone
you didn't post a lobby link or a pod number for voice
idk how you expect people to join
first fuckin mission ofg deep dive i already had to abort since the map layout is too hard
doesnt work no rooms open
there's literally someone with an open DD lfg right now
not on my screen?
there's skill issue and then there's putting your head in the sand
bruh
usually people join quickly
I can't help you help you if you don't want to help yourself
there's an entire discord worth of resources that you are currently talking in
Haz 4 feels like a huge difficulty spike from 3
it does
I don't normally succeed at haz 4 missions but I find them more interesting than 3s
one day you will both be seasoned greybeards and think haz 4 is a snoozefest just like haz 3
we're all gonna make it boys
Haz 5🗿
haz 3 is pretty easy haz 4 in certain situations or with decent teams
I tried to complete the haz 5 unlock assignment and the first mission was killing dreadnaughts
I don't even like that mission in any of the hazard levels 😔
sometimes haz 4 really feels like snoozefest
elite deep dive with doom music mod was wild
had to solo a hiveguard on haz 4 since everyone dced
was wild took me almost 10 mins
with a bet-c mind you
lol
motherfucker would turn around and hide his ass the entire time
since lfg isnt working any of you want to do deep dive?
i hate that sabo is a thing in deep dives now
is elite deep dive haz 5
I couldn't complete elite deep dive without lvl 100+ veterans
took me 4 tries
elite deep dives are 4.5/5/5.5
o sheesh it goes above haz 5 dam
Yo i just started this game and I thpught it would be nerdy but its actually really fun
tried the EDD with random teams couldnt finish the second stage with like 5 tries of 5 teams so i tried to solo it and did it on the first try
E
id love to do it with a team but seems like the good teams keep the edds to themselves and keep it private so i gave it a shot alone and it worked surprisinglz well
Randos are kinda decent ngl
Finished edd last week 3 times with randos

in my experience randoms in edds are like 70% unreliable 30% crazy at the game
ye i usually do it but seems like this weeks caretaker is taking everyone by surprise
in my experience, unless it's a really hard EDD, randoms are usually fine
yea, i agree. this week tho, from my attempts everyone seems to struggle to keep the caretakers "trash" in check we usually died because of just too many robots/hands/sniper turrets around, not to mention shredders
in solo it was easy to manage but with a team it was a hell of a lot more spawns
5.5
Well, it is nerdy lmao
this game is nerdy af
This game is nedy af
just died in the EDD at stage 3 solo🥲
reading this thread got me doubling down on my beliefs that solo is the best way to play EDDs
i just wish it werent the case because my desire for overclocks conflicts with my desire to play with ppl
I was in a good EDD with some pretty good randos this morning... was almost done when I got disconnected
ye i know but still fun
since when are nerdy things not fun
my sympathies to anyone running this EDD without a gunner shield
otherwise you'll rarely find a window to repair the bot/resupply during stage 2
Just need some good old aoe
if you're referring to the lobbies, you can't join a deep dive in progress
you HAVE to join prior to the dive starting
everything is about numbers and skill issue
so yes, nerdy af
video games are nerdy
pain
hi guys, i haven't done a deep dive yet but are there soon, 2 questions:
- Is there different difficulties or is it just normal or elite
- Can you bring someone who hasn't promoted their dwarf with you
there's just normal (haz3/3.5/3.5) and elite (haz4.5/5/5.5) and no, everyone HAS to be playing a promoted dwarf to partake in a deep dive
that nemesis in the third part sure is a doozy
lost 2 attempts to it...
prolly not gunna retry a third...
last stage it's jsut a one way flustercluck in the egg room
better off running back to spawn third stage edd, bc a bulk and mob of heavies
your trapped in the egg room
send the scout to get the egg and have driller do a loop through the rock, bc bunkering wont protect you
the baby shellbacks will turn any space into a blender
idk if they can roll while climbing
Want to know pain? I lost connection at the end of a deep dive after entering the pod and got zero rewards
Just get the two egg out and call the pod right sway
I used gunner with autocannon and just barely scraped by ammo-wise
But I was able to beat it
Hi, any tips for 2nd stage of EDD with sabotage? We have problems with caretaker, as it is almost impossible to damage it because of non-stop bombing, shields, and sniper-turrets spawns. We just run in "ant-tunnels" done by driler, rescuing each other, until all die...
Looking for squad for elite deep dive experienced players
Well how many people you running? Are you staying super clustered together and sharing overlapping bombs? It can be good to stay spread if the bombing is a problem. Biggest thing is usually just constantly moving. Gunner can give you time after a bomb spam to drop a shield gen and let everyone dump their clips into any adds/the caretaker itself.
Engi can give overhead cover with extended platforms. You probably also want more than one supply drop for the fight, partially for cover.
two in party with two randoms. Bombs was only near the end, most problem was that we were on low-hp, as we all were just rescued, so a single shot or melee hit from tentacle, or even unevaded shield was fatal. And there was no way to even enter main cave, because of 5+ sniper turrets waiting there
ah, yeah so a snowball of problems.
iirc gunner shield gives some damage reduction, so as long as its thrown onto a supply drop people at full shield but no health would have time to grab a resupply tanking a tentacle
killing the snipers on spawn or at least close to it is super important, if you have any kit to do it thats top priority.
if its not a sniper spawn transition you've got enough time to kill the tentacle nearest you before it becomes "active"
resupply access is def still the most important, you really do want 2-3 different pods available in the main room.
if you have any kit to do it thats top priority.
Yeah, now I see, that was one of our mistakes)
those things are so brutal lol
at least they're relatively squishy, so as long as you're quick on it they're out of the way and they never respawn
We had no resupply problems, we just couldn't enter caretacer cave to do anything to it
But I get your point about destrying any summons immediately, will try it out I think.
That sounds as a working strat, that I was missing.
as long as your health isnt super under pressure, dont go too wild on the tentacles, just enough to keep the close ones off your back, they're mostly dodgeable.
snipers>shredders>patrolbots>boss=>tentacle
turret ones yea, but melee attacks I always miss
yeah, you mostly just kill the one directly next to you on the non-eye phase
i always kinda just ignore them on eye phase though. ¯_(ツ)_/¯
Tentacles minimum priority? When they have huge reach, can start spawning in the air/on terrain, and deal a lot of damage?
No reason not to take them out immediately when a single Axe to the head instakills them
some industrial sabo mission gave me a TIL moment
the anchors from killed ceiling snipers can kill you when they drop
they're also weak to melee. three normal hits or one power attack and they're gone. Great while playing as scout or low gravity
have driller tunnel into the ceiling and drop c4 on the caretakers head to chew through all the armor in his second and third phases. the entire team getting bombarded by shields, tentacles and patrol fire third stage is lethal. You must end his armor phase quickly.
I really wish I had the breech third stage, bc I brought shard to deal with the weakpoints
don't try and get on top of the caretaker with a zipline, dig instead
Sometimes on a care taker mission, I like to get on the caretaker and beserker the sides, very effective actually, on 4p missions I get to take out two sides with no cost in ammo
i got through the EDD stages 1 & 2 no problem with the current one on steam, however i failed miserably on stage 3, cause stage 3 with lethal is a brutal nightmare
If you do try the throw C4 on top of caretaker, have an engineer with you to help build platform bridge (that's high enough above so you don't blow up the bridge), have a resupply up there for driller, so they can get enough C4 for the different stages. Also good if someone down on floor, helps take out any near tentacles that can otherwise target driller. 🙂
Never tried the "berserker" thing on caretaker, but sounds like a fun different way of doing that fight 😄
by far the hardest EDD ive ever done this week, stage 2 and 3 were just insane
i honestly would love to see a global breakdown of its completion rate compared to previous dives, its gotta be low
yea, even i failed it, it freaking sucks
I only failed the last stage
Just came here to say that 2nd stage is the hardest I have ever done. Got some tips, will keep trying when I have free time
our hacking pod in the bridge room landed on the floor beneath bridge
stuck turrets overlooking booth sides, but can't be sure how effective it was
but use gemini for the shredder clouds
never encountered nem, but our pod landed at the the dead end of the bridge room
if he spawned while driller was tunneling through the wall he would have had us
the shorter way is to just run out across the bridge
If you can resist bringing shard, breech is so needed third stage
I felt outmatched with mpa warthog first two stages
can you bunker the caretaker?
i think you can bunker below the level of the room and avoid the forcefields and a lot of the fire, right?
his weakpoint moves around
a deep tunnel network with popout points to shoot the eyes is one of the legit strats for high haz IS yeah. the link here has more
someone know how i use the core loader?
how i open it
i know that need a type of kee
key*
but no idea where it is
once you promote your first dwarf, you'll get a tritilyte key, which can be used to activate the machine events
don’t think nem can spawn on this dive
nemesis CAN spawn in dives, seen it a few times myself
i said nemesis cannot spawn on THIS dive
there is no rival presence, which is the only place he spawns
otherwise he wud have to be a world spawn which he isn’t on this dive
just failed elite deep dive for 2 main reasons:
scout tried to iron will revive me when me and him were the only ones dead (gunner and engie were still alive)
when gunner was the last one alive he tried to run past a bulk detonator in a narrow tunnel
never try to run past a bulk
unless you have dash
you will die
running around it is fine
but once you enter that ring of death you have like 1 second before you die
Nem can't spawn in sabotage?
after about... 8 hours? 8-ish hours of constant attempts, i can safely say this elite deep dive is rather hard
mainly that caretaker fight
the triangle is extremely angry, and you will explode.
believe it or not, the Nemesis can spawn sometimes in the beginning of a stage, or normal mission, regardless of rival presence, but this one dive tho, yea i get it
Idk if they changed anything about sab or not since I'm on console but I found that ignoring its tentacles entirely and just focusing on the caretaker itself is the way to go. You can reliably dodge all of the tentacle attacks by just strafing and jumping while staying in range of one, ideally each dwarf takes a side and take care of the occasional bots that spawn. It might be diff in dd/edd but that's been my experience with haz5 normal sab runs
yes he can spawn as a static spawn with cave gen. However he doesnt on this dive which is why i said u dont have to worry about him
i know that
and yes i know there is a chance for him to spawn during rival presence too, everyone knows that
This is gonna be a fun one. 3 hours of sleep and a dream. Any tips?
Can you only do 1 deep dive for the rewards or can you do multiple runs for rewards
Only 1 DD and 1 EDD
How's the EDD
Replaying them doesn't get you anything but gold and xp
hard, scroll up for people lamenting this
it sucks because if you fail on mission 3 you gotta go through 1 and 2 again to reach it
That just makes victory all the more sweeter
FUCK
we just got through part 1
NOOO NOT REFINING ON HAZ 5
I'M A DRILLER FUCK
i have a terrible hybrid build
I have made many a-mistakes
I got this balanced OC for the flamethrower
The one that gives you a tiny bit of extra sticky fire
I usually use the one that just gives you hella range
This one seems weaker
I don't like to use sticky fire shit
Did they change the nitra spawns on DD and EDD? (I took like a year break from the game)
First stage I was running out of ammo and couldn't find any (imagine how sweaty I got lol) than I finally found some.
By the time I finished stage 1 I got 104 nitra with only one supply drop called in total.
Previously on DD and EDD I was swimming in nitra, having 200+ by the end of stage 1
I drilled under the turret control on that one and got relentlessly attacked by shredders that flew through the ground
I got gnawed by praetorians
Then I tried hacking it while under a shield and only missed one time
I almlst got it before the wave came but a single repulsion shield hit me with its stupid dipshit corner
Just barely hit me
I do not like playing driller
I do
You should play edd’s with whatever class you’re most comfortable with
The pumpjacks on stage 2 don’t need tunnels but they help with the other missions
OBJECTION
This team needed a driller
Any tips for the sabotage thing?
oh my FUCKING GOF
THESE GUYS LEFT ME BEHIND SO I TOLD THEM TO FUCK OFF SO LOGICALLY THEY KICKED ME OUT NEXT STAGE
Unbelievable
this weeks edd with stage 2 caretaker was abysmal
our scout died on top of the caretaker
our engi tried to save him
he died up there as well
and our gunner barely resurrected the scout on 1 hp because the scout had quick res
and we somehow clutched it
Just first tried elite deep dive, teamwork is all it takes, Rock and Stone! 
I just played Driller for the first time and recorded it. Would anyone care to have a look and give me some pointers on things I may have missed?
dont care
Anyone know if ON CONSOLE the EDD has caretaker or not?
according to the pin it seems not #deep-dive-discussion message
Omg previously I was always scrolling up to find someone sharing the dives .. didn't knew about the pins .. thank you so much!!!
yeah, console doesn't have sabo for the dives right now since S3 hasn't launched on them yet
Cheers
Good god the Elite Dive this week. Talk about one hell of a first impression on EDDs.
Lethal Enemies on stage three is brutal.
But hey, I managed it solo in the end, if only by the skin of my teeth.
Oh nice
Yeah my team died near the end of stage 2. Couldn't handle the sniper turrets.
From running it solo I played it a bit slowly with stage two, the exploder infestation ended up being the biggest issue but I was running the stubby and shard diffractor the whole way through, mostly using the diffractor as a means of burning the caretakers actual HP or to ignite the turrets.
I can’t imagine how much of a pain it would’ve been if not for rich environment as that made it significantly easier to keep on top of the exploder swarms.
Rich carried us tbh
the EDD this week can go to hell. seriously.
nothing is getting past that second stage
oh yeah, the second stage is absolute hell.
Third is worse. So much worse
EDD was pretty easy even though nobody on my team brought anything for robots (no fire, although I think our Engineer was using Executioner LOK-I). I was Gunner with Minelayer System (stun) and Six Shooter.
Also, our Scout quit midway through the second mission.
nice
just did the deep dive and my teamate got from level 1 to level 25 and gained 15 player level is this a bug ?
Probably cheating more like.
Ran into a similar case outside of a deep dive where I know for certain the lobby was cheated in some fashion as everything died in one shot, did no damage and the guy similarly went from level 1 to 25 in that single game.
Still, I don't think there's any case where a player should get all the xp needed to reach level 25 in one match.
Especially considering everyone gets the same money and xp
Yeah it was def. odd the post game lobby was kinda hectic nobody knew wtf was going on haha
Stage 2 of the EDD was fine for me, but then I have done several dozen Industrial Sabotage missions since they first released. The cavern the Caretaker is in was actually pretty nice and didn't require much if any terraforming before the fight, and there was also plenty of room to maneuver in. I have seen some pretty problematic caves gens for I.S. before, and this was not one of them.
Yeah the space around the caretaker was alright. The exploders during hack-c was a bitch to deal with though 😂
Is EM turret discharge good?
hardest elite dd in a hot second
just make it past the caretaker and be good with nitra ig huh
i'd like to try again, but...so much to do
Yes
Holy hell that EDD. Caretaker was a bitch to solo with MPA warthog and clean sweep pgl. And the third with lethal, mactera swarm AND bulk detonator in a long corridor....
Solo EDD complete though, happy about that
Yo what's the reward difference with elite and normal. does elite give more matrix cores
Elite is harder but it's just one more of each core
the rewards are the same between the two dives: one blank, one weapon OC, and one cosmetic (for a total of 6 cores if you do both)
i think you get more credits and XP from elite, though
good
This deep dive was my first EDD and it actually went smoother than I was expecting! I was running sticky fuel driller, which wasn't a great choice against the caretaker and almost had me running out of ammo. Thankfully me and the lads clutched it out toward the end!
Wth, i had a mission similar to that and the same build as Engi
technically, couldn't you start a haz 1 double exp mission on any mission type with endless spawns and then just spend 10 hours killing bugs with your pickaxe?
or does exp from kills have diminishing returns
(not that that happened in the deep dive, but its theoretically possible)
_ _
ATTENTION MINERS!
Planet scanning is now booting up, 24 hours left until new
Deep Dives
!
_ _
you'll run out of ammo or die first
only worth 1-2 xp
that's why you go haz 1.
It's not a sane way to get exp, but if your goal is to level up a class from 0-25 in a single mission...
the time sink
what build should i go?
Do you remember the Driller doing c4 to the Caretaker and the Gunner putting one resupply kind of far from the Caretaker?
Can't wait for console deep dives to be back to the same as pc
Sabotage on edd? Wow its been good
Can you do more than one deepdive on the same person and get rewards
Xp and season points, yes
Cores, sadly no
😭thanks though
Hey, is there a new DD bug? Just did the edd and instead of IS we got a LR, and then got 250 morkite instead of 200 in the last one?
Are deep dives random or do the devs control what they are each week?
Random, the Devs have been known to do unique ones for bug updates, but the rest of the time they are completely random
console dives are different than steam dives right now
Ohh, ok ty. I assume that the Dd/EDD listed above is now the pc version?
both the steam and console dives are listed in the pinned messages
they might sync back up when S3 launches on consoles tomorrow
Ah ok ty.
with the caretaker now in deep dives, it feels like if the gunner doesn't have a minigun then it's going to fail by default
Hurricane is more than fine vs Rival Tech
Lead storm minigun and hellfire coilgun moment
is this week's EDD bugged or something, i cleaned the whole map and im still missing 1 egg (1st stage)
Check terrain scanner
jet fuel tho
hurricane is fine for the caretaker and the AC isn't the best obviously but it's alright
worst case scenario, you have a huge ammo pool and your secondary
Dear 3 people I just played the EDD with today, if you're here and see this, thank you for your valiant efforts. Together, we've barely scraped by, and in the end, we were defeated. I would be extraordinarily happy if I ever got the opportunity to fight by your sides again. Rock and Stone, you beautiful dwarves. May we meet again.
there once was a man from nantucket
_ _
ATTENTION MINERS!
Planet scanning is still in progress, 12 hours left until new
Deep Dives
!
_ _
My team had no issue with the Caretaker on this week's EDD and our Driller had cryo and I had Minelayer System.
Driller bombed it from above, I used Six Shooter on it, and Engie used Executioner LOK-I.
I was driller and both gunner and engi ignored me when I asked for assistance with bombing. 😦
If I wanna keep pubbing deep dives I think I gotta start looking up what the stages are instead of going in blind like normal. So I can prepare for potential roadblock caretakers.
Alright so I still need to get through some uni stuff tonight, but I'm hopefully gonna be able to finish the EDD.
How in hoxxes do I deal with the sniper turrets in phase two?
long range weapons such as goo (anti-gravity), M1000, shard diffractor, minigun, bulldog.
also ensure you don't clear too much terrain so you have cover and maybe ask engi to make some platform ceilings/shelters or pancake stacks
Not a bad idea, I usually check too. Sucks to hear your Engi and Gunner weren't cooperating, though. I put up a zipline and our Engi made our Driller a platform bridge above it.
Hide behind environment. Let it shoot. Then shoot it, and hide again.
Sniper turrets have a massive delay from aiming to shot. Abuse it.
Platforms are destructible.
snipers also aren't very smart. they will switch targets soon after losing sight of one, but will switch back to their previous target if it becomes available again
So maybe.
so you can keep them switching back and forth
they won't fire on you if they can't see you, so they will not attack platforms
the tentacles WILL attack plafrorms, but they can be taken out with a single power attack (anywhere) or an impact axe to the "head"
Hm okay
i used shard diffractor with heat to take care of the snipers easily
What's best suited to take out sniper turrets without overspecialising? Heavy hitter EPC kind of sounds like an answer
Hm nice
I remember my gunner was struggling with experimental rounds
shard diffractor tuned to area damage will still take out snipers pretty efficiently
Do they heat up quickly?
Any medium/long range weapon
Apparently they've got -100% resistance to explosive damage
so hurricane is a big winner then
Fair. But I remember my microwave did peanuts to the thing
Well CWC does peanuts to everything
Oh, would minelayer work??
you can try microwave on them, but as driller it's not your job to deal with snipers.
Minelayer is the one Hurricane build that sucks vs Rivals
if you are solo, I recommend subauta instead, or if you're good with timing, thin containment field
engie using shard diff with heat mod can carry a caretaker fight
shard diff for sniper turrets, the engi turrets kill the shredder swarms
and can clear out two of the tentacle arms by himself with gemini defender turret dps plus his weapons
and lures as well for distracting the tentacle attacks
oh lmao
i just remembered that shredders exist
a good engi can also carry the two hacking pod events before the caretaker
engi is just really good on industrial sabo
hm cool
how exactly? i remember the terrain on the second event is terrible
repellant plats
Oh true
i don't recall exactly how i did it, but i did it first try with a rando team
How does one use those effectively? just like, a roof and some on the sides of an area?
it's like redirecting the flow of water
if you're pressed up against a wall, make a semicircle of plats to redirect the bugs down the sides, so they don't come directly down from above you
if you're in an open area, dot it with sets of 2 platforms to bunch up the bugs for better aoe
and for the second hacking pod specifically build a damn floor
You need to cover hacksy but not the antenna
Repellant plats work pretty well at moving enemies to chokepoints if you wanna do it that way tho so I agree
Oh so I just need the green line going through? So like, tiny hole but have the thing otherwise covered?
Does that mean I should be digging the thing underground a bit?
Pretty much. Dig the hacking pod down to be around floor height, press the button to start hacksy then cover hacksy and the hole with platforms entirely while leaving the satellite exposed to keep the connection
then how do we access the pod when it goes down?
Sometimes you need to adjust the transmitter nodes to match the angle
Hacksy can’t get damaged by bugs if he’s fully covered by platforms and you keep exploders and stuff away
If he does go down just dig to the button then fill in the hole with platforms again
You basically don’t need to be in the same zipcode when it works
It's great until a single Oppressor blows the whole thing apart
It’s a lot easier to dispatch an oppressor than hold a point with endless bug waves and downed teammates
This method is especially useful when you have limited ammo cause you fight fewer bugs when you don’t have to restart hacksy and you can focus more on groups than single targets
Exploders hit through the platform too. Should you be expected to insta-dispose of every single Oppressor and headshot every Exploder just to make an "easy" hack?
Exploders don’t necessarily target hacksy
If Hacksy ever goes down, you have to destroy the set up to set him back up, and that'll only cause more trouble trying to build it back while being attacked
Throwing down a shield to block them fixes the problem when they do
I use 3-4 platforms tops
Easy to patch up
You're better off just, clearing the area and making a Repellant roof as usual instead of trying to do a cute gimmick that kills the mission if any terrain destroying enemies show up
I don’t use it every single hacking event but it has its uses
You can still clear the area and make repellant plats to funnel bugs to chokepoints but there’s an extra layer of defense if they get through
I usually drill up and use c4 on hanging stuff like crystals that enemies can walk down and drill stuff that blocks line of fire
Making an arena/leveling out the area can’t hurt
Ah, the joy of blind picking a cryo+cooker build into the EDD
Even with ice spear I basically just had to get carried through the bossfight by the three gunners on the team
Are there dps checks on caretaker?
what is the point in having 2 deep-dive if you can only get cores from one?
No dps checks BUT there are many times where you gotta kill quickly in order to make sure you live
Like bomb phase for example
Hey we now have elite DD
Cool, do you get better cores?
No
More cores?
No
Ok...cool
but not both
yes, both. If you complete all of normal deep dive you get a blank core, weapon core and cosmetic core
If you complete all of elite deep dive (even after completing all of normal deep dive) you get the same rewards
no you don't
Yes you do, you can't repeat the same deep dive and get more reward but dd and edd both have different but same rewards
....same rewards, which means if you complete one you dont get any from the other
That's not how that works my man
you get 3 cores from DD
And you get the other 3 from edd
Go to deep dive right now, and you see a 1 2 3 on both elite and normal deep dives, if they are colored, then youve completed your deep dives for the week on that difficulty
I just did DD and got 3 now I'm doing EDD and they are all greyed out and are the same as DD
so after u completed a mission from elite deep dive, you did not recieve a core?
this is not rocket science.
Bait
Hard bait
I did deep dive and got 3 cores
I'm now doing elite deep dive and they are the same ones greyed out
which MEANS, you only get 3 from either DD or EDD not 6
Good luck on your drg adventure bro
false
both deep dives provide their own set of cores
then I must have done something wrong 😦
maybe you have every core
nah, I'm just tired....
Even if you have every core, you still get 4 blank cores and 2 mineral container cores
Who can I solo the EDD as?
any class
Yeah but what works best
whatever youre most comfortable with/invested the most resources into
what matters is ur build
as long as its varied its good
if u wanna narrow it down ig sometimes solo gunners complain abt tall pits bc they are hard to zipline out of
I haven't tried the EDD yet. I'm about to do it at the last minute, as usual. Hoping I don't have to solo it 😄
Sounds like the second stage is pretty rough.
Second stage is just haz 5 IS and with a good layout for it aswell
no clue what's going on buddy
normally, there is suppose to be 3 cores you get from deep dives and 3 from deep dives (which don't cancel each other out)
once weekly reset happens and it happens again, maybe report that bug
I never trust in randos knowing the strats, so I always just do it myself and drill a tunnel into the ceiling to drop my c4. and it hasn't let me down, as no gunner or engie has ever set anything up for me 
that it's a pita to type on console doesn't hurt either, and since driller can do it himself without issue it's all good
has a side benefit of making a nice funnel for if shredders spawn, since they'll all pack into that narrow little ceiling tunnel to get burned all at once
I got to 2nd stage for EDD...ofc its caretaker 😦
enjoy, that's one of the new changes made in S3 
gotta get 'em next time
caretaker on EDD solo...probably not
bad rng with enemies too
exploders constantly
it's not rng if it's exploder infestation
don't they randomize the infestations?
it's fixed for the given week
you can look in the pins to see what this week's are
hiyo, maybe uts common question but can my unpromoted friend play with ne in deepdive, or he has to have promoted character to play with me?
everyone in a DD party needs to be promoted
damn, okie thanks for quick reply
sabo in both DD and EDD this week, calling it
Oh, right. Season 3 comes to consoles today.
Then I don't have to keep the Deep Dive thread split up in two separate sections.
When are the new deep dives
Just did first deep dive
W taker fr
The first mission was a bitch and we were starving for nitra the entire time but the other two were cake walks
I failed the current EDD because of sabotage
The Deep Dives should reset in an hour and 3 minutes.
Ok
_ _
ATTENTION MINERS!
New
Deep Dives
will be available in one hour!
_ _
@midnight musk
reset is in one hour
maybe you'll be fixed, or an opportunity to report
ok boys, repeat after me, "I hate sabotage."
haz 5 caretaker feels like such a brick wall. every group I've had has absolutely gotten taken apart by it in the first phase.
had to explain strats to two different gold promoted players in the middle of stage 2 of the dive.
when I'm playing sabotage, I had to remind myself that I'm playing DRG, not star wars bf2
True true but at least it's not salvage op
🔜
_ _
ATTENTION MINERS!
New
Deep Dives
are now available!
_ _
showtime
now
Like with most everything else, the strategy vs. the Caretaker is to not get hit and to shoot the glowy bits.
haunted cave 💀
low o2 :)
Dives should be the same between Platforms now 
(Be sure to restart your game!)
DEEP DIVE
Region: Azure Weald | Code Name: Corroded Hell
Stage 1:
6 Eggs +
150 Morkite |
Low Oxygen
Stage 2:
Industrial Sabotage +
150 Morkite |
No Mutators
Stage 3:
Refine Liquid Morkite +
2 Eggs |
Rival Presence
Low Gravity
ELITE: DEEP DIVE
Region: Dense Biozone | Code Name: Xehn's Dusk
Stage 1:
200 Morkite +
Dreadnought Hiveguard |
Haunted Cave
Stage 2:
3 M.U.L.E.s +
150 Morkite |
Cave Leech Cluster
Stage 3:
4 Eggs +
1 Black Box |
Rival Presence
edd s1 is hiveguard
Haunted Cave :C
edd stage 2: 3 mules, 150 morkite, cave leech cluster
so fast, already on stage 2
DD Stage 2: Sabotage + 150 Morkite + no modifiers
testing stuff in sandbox
DD Stage 3: Refinery + 2 Eggs + Rival Presence and Low Gravity
Blackbox?
yeah
Whats that
any nemesis spawn?
secondary objective, it's like refuel or uplink
Like guarding the refueling pod in a Salvage mission.
So mules without the mules
The uplink defense from salvage as a side objective
that depends on your particular roll (i.e. if you get lucky or not, or too lucky 😉 )
I see
Unlike the Salvage objective, you don't lose the Deep Dive if you abandon it.
Which is nice. Cause I've had bulk detonators spawn in my face when doing them..
So you are allowed to fail the refuel and uplink?
No. Reverse.
Failing an uplink/refuel makes you lose the mission
Failing a black box let's you retry.
Ah
double rival presence + IS, is this s2?
the season 2 deep dive yo
Yay, ghost boi back for revenge
Better move quick with him in that lvl
Least it's stage 1 and not 3, having a ghost where a black box is, truly sucks
nem on stage 3 DD, can be annoying
the last week's edd was something else
industrial sabotage was already a pain in the ass
to management, please make sabotage easier

managed to beat my first deep dive
but damn last weeks was literally hell esp the last stage
well this weeks was kinda too...
at least till the ricval stuffs gone
Every time i tried a EDD (elite deep dive)
I always lost on the last few seconds where the drop pod comes
And yes i played with full teams
damn, unlucky
we never got a nemesis on the third stage, it was a breeze
how bad is this week's deep dive overall? it features the two areas i absolutely dislike so i'm not thrilled by it
not bad at all, i got through both first try, the EDD felt more like a regular deep dive to me
met nemesis on stage 3 but the pathing is easy once the area is clear
What beer is recommended for this weeks dives
sounds doable for me, i'll give it a shot in a few days
Can someone help me with the deepdives
leaflover
I see I see
best beer is probs red rock, or tunnel rat or slayer or skull crusher
reported


whats stage 2 EDD for today?
oh nvm, thanks for this
How's the standard dive this week?
Oh it don't look too bad
'cept stage 3 rival presence
Any console or windows folk down to run it at about 5pm CST?
no stage 3 lethal enemies 😌
Where is the morkite in DD stage 1?
Blasted Azur Weald. Even a scout cant illuminate that foliage.
There's 3 large veins at the bottom of the cave. 2 of them are right next to the lowest egg
so glad care taker isnt on EDD this week
So true
someone s player level 9 and already promoted what
You get first promo by like level 10 wdym
3 class levels = player level so this sounds normal i think
I guess
it just means they focused on one class which is fine
first promo is the most important anyways so they can start doing dives and getting cores
personally, red rock blasters probably would be insanely helpful for the edd, its got salvage as second stage and it ain't pretty
for normal dd, idk
Happy to say I was never downed during this week's EDD. Please watch, like and subscribe to help a smol channel grow. 🙂 https://www.youtube.com/watch?v=2Ik5ydkjJ9k
0:00 Loadout/Introduction
0:19 STAGE 1
5:55 Swarm
8:02 Dreadnought
15:40 Extraction
18:46 STAGE 2
22:03 Detonator
37:55 Uplink
41:18 Refuel
45:12 STAGE 3
53:59 Black Box
55:43 Detonator
58:48 Swarm/First Egg
1:02:00 Second Egg
1:03:25 Third Egg
1:04:36 Last Egg
1:06:13 Extraction
There's no in game way to check Deep Dive times against other people, right?
just a quick question... i have that super speed OC on my engi grenade launcher. and now im wondering... in T3 of its upgrade tree i have the choice between armor breaking and more speed
does this OC mean more speed= more damage? or is the armor cracking better ?
Take the t3a
that fire thing?
Armor break is really bad on it and proj speed contributes nothing, it even makes the shots not work sometimes
The fire one has no downside, there's no reduced damage
It's a free on fire effect
so fire instead. and more speed changes nothing in this case damagewise?
Correct
👍
Uh bello?
Sorry I didn't get that. I have a stupid question: What does 'bello' mean?
Its just how minions say hello
not many people doing elite deep dives apparently
been hosting for a while and nobody has joined
Deep Dive session ruined because I got booted due to a connection error and wasn't given a way back in
I mean, it is a weekday during school/work hours
this EDD is scuffed
stage 3 spawn and leeches, stage 1 dread+ghost, stage 2 leeches and HUNDREDS of swarmer eggs
man
The moment I saw the Hiveguard pop out while being chased by the Unknown Horror I knew "This is gonna suck."
yes
just
yes
also, we had a cryo driller, but honestly after all this a flamer might have been better
Honestly I don't think I'll even bother with this one.
Playing solo to fight a Hiveguard WHILE a Horror is chasing me is the definition of anti-fun.
Oh boy I cant wait to do this weeks edd 
check #drg-gallery how many times my team died. It's horrific, and we only got to stage 3 because we had 3 IWs and I was on intense revive duty, always on 0-1 shield
It's also funny.
Last week's DD was horrendous for solo and I don't know how I'd even have solved it as my usual Engineer (I was Scout for a change). Meanwhile my regular Engineer build got me through the EDD like nothing, only 1 death.
This week? Solo Gunner on the DD under an hour, but the EDD seems one of the most painful in quite some time.
That said I did have a Nemesis and a Bulk on stage 3.
more speed will make the shot sometimes go through enemies and do nothing when ur on high ping 
oh lol. hello there. 🙂 If you liked the vid, don't forget to subscribe and help raise my staggeringly high number of 19 subscribers. xD
Stage 3 EDD is an absolute dumpster fire
further cementing why Rival Presence will always suck
no
Leeches, snipers, turrets, all in a cranped af space, with 3 spitballers in front of the pod? Hahahahahahahhaha
No
Nitra was pretty tight in my team's EDD on the second stage, and on the third stage I was last dwarf standing several times
Me digging up every last nitra vein as the scout was pretty helpful overall
Nitra is tight, yeah
aaaaa
this deep dive is heck on earth
Gotta say the reg deep dive this week is super fun
especially the final stage
low gravity on a refining mission is just 
Was it just me or was the elite this time around way harder than normal
Wait what the... unless I was incredibly drunk
I clearly did the deep dive yesterday, it was at Magma Core and I got full three matrix cores
But today it's Azure Weald?
Yeah, which is weird... I'm pretty damn sure it was two hours after refresh time
Unless someone kept the Deep Dive mission from last week into the new week, and somehow I'm getting rewarded twice
Possible bug, or am I just going crazy from space Covid?
the new EDD is a breath of fresh air after last week, plenty of nitra, fun maps, fun warnings (especially stage 2's leeches), cleared it first try!
we had rocky mountain and the gunner almost throw the dive by digging straight down during the comm section
all this edd has taught me is that biozone is unplayable
i just hate the little electric guys
At least it isn’t hollow bough
hollow bough is at least cool
played in a duo
stage 2 was just killing leeches
we also had a bulk spawn on us on black box in stage 3
Hollow Bough has goo sacks.
gun down whoever approved of last week's EDD
it was insane
they were hitting me through the wall while i dug to the second cave on level 1
at one point in the second stage, i had 2 bulks and an oppressor at once
ya second stage was a little funny
my team completely ignored the rival presence on map 3. Just went straight to the box and pulled eggs with driling from there because they were pretty close. I didn't even have to kill a turret.
Got a nemesis really early on stage 3 DD if that matters
is this EDD as easy as it seems to be?
Bulk on stage 2 is a little annoying. Otherwise it's pretty easy
