Weapon idea (for any class it can fit into. Preferably Gunner or Driller)
-A SECONDARY shotgun that compresses heat and shoots it out in always a wide spread (concept from ultrakill, but DRG-fied)
-M1 tap: shoot out the compressed heat as tiny bullet-like projectiles.
-M1 hold: charge it similiarly to Ultrakill, except you shoot out a big blast of heat instead, A heatwave so to speak.)
-If you tap fire too much, or shoot the charged shot once, you need to wait for it to generate and compress heat again (similiar to cryogun)
-Heatwave shot: can be changed with weapon mod choices: fear, damage, damage reduction mid charge, or possibly something different.
-Ammo: works like Shard diffractor (self reloading magazine, unless completely emptied in a single charged shot)
-Allows: putting heat into targets for damage over time, lighting up goo on floor, has potential for overclocks like:
UNSTABLE
-The Bomber: pressing R now ejects the core like a grenade launcher. Wastes the entire magazine, its aoe focused (for swarms), but gives reduced total ammo and reduced 're-pressure' time
UNSTABLE
-More heat-action: light enemies up on fire much more efficiently. Adds blowthrough (1) but you do much less contact damage, and your ammo is shortened by half (your 'magazine' is unaffected)
CLEAN
-Additional core pack: ammo increased slightly
UNSTABLE
-Extra-compressed heat module: Drastically increase damage, but decrease the ability to heat (no longer lights up grunts as easily basically making it impossible) and decreased charge time drastically (much slower reload)
BALANCED
-More efficient cores: Bigger ammo pool, bigger 'magazine', decreased damage by a considerable amount.
These overclock ideas are based on both gunner and driller. They can be changed up or not taken into consideration
Few modification ideas:
-Flat nozzle: Tightens spread, making it shoot much less upwards and downwards, but makes the shot much wider sideways (no longen a circle blast, but a single line)
-More oomph: the shotgun tap shot gets (1) extra blowthrough (2 with an overclock)
-Heatwave specific modifications: Fear mod, Damage resistance mod (mid charge)
Tl;Dr: Heat based SECONDARY shotgun, with a shockwave-like alternate shot, that uses ammo like shard diffractor, and is more than just a dot gun, or a charged shot gun. Also its accuracy is purposefully always bad.
Sidenote: only thing in common with ultrakill that this gun has, is that its a heat shotgun.