#rogue-core-chat
1 messages · Page 55 of 1
ASFAGGACSHGA JONTO???
Yes hi
Omg hi
A friend of mine got access, I’m just waiting for them to come back online and give me their +1
That was very deep
how can i get one ?
Anyway yeah the stutter seems a little distracting, but I like where it’s going
steam only ?
Wait i didnt know you knew creem jonto
He’s been in one of my videos lol
gotta have a friend that got in, and you have to have been friends for 30+ days
Ive been in a couple of his videos lol
Anyway I don’t want this conversation to just be about me just saying
My friend gave me heart attack by pinging the hell out of me, only to say that he did not got in
Mf
lol
I didnt get in either 
I’m glad we’re also now seeing just straight uncut gameplay, from devs and YouTubers
me neither, very sad
Because now people actually get to see it in action
At 43:35 in watching the youtube right now and, I am refraining from forming any opinions on the game itself until I can actually play it, but
I do not like the idea of moving to nonregenerating armor instead of regenerating shield. Thematically it's silly, why are the far more advanced reclaimers relying on an inferior and less advanced defense? I also just don't think it'd work unless spawn and attack logic ensures enemies can never spawn on top of you or hit you through terrain, as is so common in DRG. I do thoroughly believe that a game must be at least as perfect as it demands you be, and DRG's shield regenerating and the relative ease of healing lets it be not perfect.
Seeing a LOT of moments where people are standing around REPO waiting for others to show up and they just won't, and then also seeing people start an objective with nobody else around is very, very, uh. Worst of both worlds, tbh. Especially when paired with how the game looks like the pace is going to be "Point Extract, every time".
I do deeply worry the "GO FAST" is going to cause it to get stale fast. Risk of Rain, for example, gets stale fast for me because the pace is always "GO FAST". DRG, however, having many different mission types each with their own pace helps keep it fresh for an extremely long time.
should have replaced blood with caffeine to have enough energy to make content to become well enough known to get into things early
i think that they should let play the alpha because otherwise i will be mildly disapointed.
Same
Risk of Rain doesn’t get stale fast for me because of the timer, I think this may be in part that it’s not your style (and also why it’s a different game)
the gameplay loop feels like it could use some tuning
the timer is so fast
and when it hits the end, you are cooked
But I see your other points to an extent
We’re all friends of mines.
R&S to everyone with an invite. I'm choosing to believe it's my linux box keeping me out for the time being and that's ok. We'll be with you soon.
Players being dumb is also likely a symptom of everyone playing for the first time, so everyone’s having to figure it out
It's not specifically the timer (though it is part of it, I don't like the RoR timer for other reasons)
It's that the pace is always GO FAST.
I enjoy Point Extraction. Because it's a mission type where you need to GO FAST. Not every mission is GO FAST. Therefore it works without getting stale fast.
Point taken
I think the point of the timer though is that it wants to make it risky to full clear a cave
Even Point Extract at the later times though is more fair imo
Rogue Core currently just straight up spams so many enemies at the timer end that you can't do anything
even if you are good
So Point Extraction :V
That’s kinda the point I’m pretty sure, you want to get out before then
That said it could need some tuning
ye, but its just too short
especially if you get certain events
easily tuned
i mean this is exactly what the closed alpha is for
so we just need to yell hard enough at the devs 
feedback
you also will likely waste time waiting for teammates to get into the upgrade zone
I am very much the kind of person who derives more enjoyment from full clearing stuff than from rushing through it, but again, Point Extraction is a mission type where you can't really do that and I enjoy it, so
I like that ellis is able to store multiple upgrades in a row
so allies not getting into the zone immediately after getting an upgrade is not that big of a deal
Like on one hand it could be:
- Everyone’s new and thus haven’t got good at keeping up with the timer yet, and will get better overtime
- The devs being the devs are better at their own game than they realise and overtuned it
"Devs overtuned it" is REALLY common in games I've seen
Yeah
One of the issues with playtesting is that, invariably, your playtesters get increasingly good at the game.
is it me or the game constantly crashes? asking cuz i wanna know is it only me or its normal
yeah, and its really easy to overlook it when designing a game.
part of the reason why its so common
I don't have access, but the devs crashed like 3 times on the stream
so yeah, the game will crash
I mean I inherently agree with the timer on stages, but at its current state it does feel way too fast, even from just watching the game
I mentioned this in my current views based on the youtube video stream thingy
Like. You have to wait for everyone to be in the small bubble to upgrade, but anyone can start objectives at any time?
This feels problematic. Worst of both worlds.
Its normal
The reason that happens is because you get really good at your own game, so you end up not being the best judge of it’s difficulty
Yeah that's why I think if they are doing closed beta key waves that would probably be good
yeah, I can't help but feel a grab and go system for upgrades would be better
like if you get in zone, you can take and people can come later
Oh especially with randoms it might be hell
Every couple of months of significant development milestone have another group of playtesters without experience to test
ok ty. cuz i crashed six time in one level XD
That's just ue5 being ue5
yup
Myesh
it chugs with high enemy counts
end of timer with elevator swarms feels like a slideshow at times
I didn't notice the difference on the stream? does it look visibily better in game?
no it looks pretty similar to DRG
I can barely tell what they're doing while watching, honestly. The screen's getting flicked around and they're bunnyhopping like crazy, sometimes I can really only really understand all this NEW INFO when they're... standing there waiting for people to come upgrade.
Which is certainly going to be an issue for people who are new to the game, DRG, or even gaming in general. If the starting pace is too fast, they won't be able to take in all this new stuff, which will quickly frustrate a lot of people and leave them less able to learn or outright stop playing out of frustration.
test looks cool, would love to stream it today if anyone has an invite for a friendly bard. I requested on steam awhile ago, but havent been blessed quite yet
This is actually why Hazard 1 is a good thing in DRG, btw.
Because Hazard 1 has a pace of "effectively none", it allows for people who've never touched a game before to get used to the very basics such as movement, looking, mining, shooting, and understand that "swarms are a thing that come occasionally" or "you have to put stuff in the mule"
check if you've got any friends that got in. invites are only alllowed from people who've been friends for over 30 days.
have people got access to rouge core yet? im not up to date
Some yes
With random selection
Yea all the popular youtubers and maybe some lucky randoms got in
Very true
are they only doing invites in waves? or is it like a trickle.
They likely haven’t got around to it yet, but easing the player in is a good move
We’re just willing to put up with it for now as testers
Friends? What are those? mewhen
anyone else feel like the base DRG primaries are kinda rare
Yeahhh true, I think like a difficulty without the timer maxing out and it only being added in higher difficulties would be nice
I really only see new primaries or DRG secondaries
i've only seen GK2 and Warthog so far
You can run 2 primaries/secondaries
So there aren't really primaries and secondaries
This is so far gonna be my favorite part
Real
I feel slow! compared to DRG.
So at the point in the video I'm at now, they nearly maxed the timer once and did max it once, they're about to start stage 3
That's about 10 minutes per stage.
Point Extraction, for pacing reference, starts to kick in its "functionally endless wave" at around 20 minutes.
Being able to run super awesome single target and cc
Less high mobility options so far
Oh wow that's fast
Especially with drgs normally slower pace
Hm
Can you have two of the same weapon?
I haven't had any crashes.
crazy question, but anyone got a spare key?
I'm just wondering; if you could then you could have a flamethrower and another flamer thrower... to achieve the ultimate Dual Flamethrowers
What if you have 2 of the same weapon and you dual weild
It won't happen. You would only get a friend invite if you have been friends with someone for more than 30days.
That'd be so sick
Pacing is so much faster then regular DRG. People are going to have quite the time with it. I like it though, it looks brilliant...I've already done Haz 5 and up to Haz 6 or beyond with mods of course and the pacing there is insanely fast too. You want to get in and out as fast as possible
Anyone have a spare alpha invite and also a time machine?
will Rogue Core release Early Access in Q4 for consoles as well?
I have a spare key.
-# On a different timeline than our own.
99.9% no
They said no consoles
My friend invited me and I received another invite to give someone else. Does that mean we get an unlimited chain of invites? Or did I get lucky? How does that work?
maybe you both got selected?
You both got selected yeah.
I will volunteer as tribute
I mean you can't. Even if you friend them right now you have to wait like 30 days.
The invite system is broken, some people cant invite anyone while other can invite and the person who got invited can invite someone
such is life
It's random. The popular people who are in either got lucky or got someone to give them an invite.
makes me wonder why even bother some days
or were previously testing the early days of rogue core
Ah yeah. Of course it is via Steam now that I do think about it
yeah. just listened to them addressing it during the stream. if so, only for 1.0.
IIRC either a mod or a dev here said that the first wave of testers was exclusively developers and server moderators.
This is, weeks before today.
Steam is trying out this newer system. It used to be devs just gave you keys via some other means
Whether its like a google doc signup, etc
I do like the system anyways. If it's truly random then it's good.
Indeed
I like seeing self-entitled people who believe they are owed early access seethe in Steam forums.
XD
anything but the steam forums
weird thing to do
I kinda figured it would come out for everyone in Q4 actually
The develepment speed of it just immediately seemed like it
There's plenty of other games to play until Q4
like silksong
Oh my god you're probably right
Like base DRG
There is. 2025 I can tell is gonna have a lot of stuff
Silksong before Rogue Core open early access? Lol
That's kind of amusing to think about
You know what won't come out before then?
I am the knower
We got gta 6 trailer 2 before RC
GTA VI
Triple A slop. 🥱
real
very real
I feel old ^
gta6 might unironically be AAAA with how much money they be spending on it
no amount of money can give a game soul
We've already had our 1st quad A game too, which is insane and sad to think
true!
Okay so thinking on it while watching another instance of "one person is all the way across the cave about to start an objective, thus nobody can upgrade"
Having it start an on-screen countdown before going to the upgrade-pause-screen might be a better solution to avoid that problem
Their latest trailer flopped hard though.
Ooph
I don't think it's that big of a problem, since ellis can accumulate upgrades
That moment when more money = less complete game. l o g i c
The sweet spot is so-called "AA games" like, well, DRG.
I say "so-called" but it might be an actual classification. Unsure.
the sweet spot is games that are good
the less business suits the better
more money gotta go towards that money laundering
Because it turns out that, like videogames, doing business has a metagame. And those who follow the metagame of business have (successfully) discovered they can make more money by releasing unfinished products. I don't like it either but it is what it is.
Yup
Which is why gaming does suck quite a lot of the time, because a company or person can make an unfinished product for maximum trolling
At least we can agree GSG deserves every penny and more. Otherwise we wouldn't be here.
Glad that GSG is not that 
Heck no we wouldn't be here....all what? 600,000 of us?
GSG has been really good so far
If people would just stop buying games that were stuffed full of anti-consumer garbage this wouldn't be an issue. But no, they must consume More Product™ even as it gets more and more expensive and less and less good
Maybe the loadout system it has and everything will make my sister's fiance shut up about wanting a new class 
And also the fact the game does technically have 4 new classes
XD
When you realize ultra realistic graphics are utterly unimpressive because they will never look like real life, you stop wanting to get anti-consumer games.
Tons of small studios or independent devs out there pump out gems constantly.
Games that rely on great gameplay and/or story instead of selling themselves based on graphics.
-# But mom, I need to use your credit card to buy more cosmetics
Only if they’re DRG packs

R&S to that
The way to go re: graphics is having an unique graphical style/mise en scene. You can recognize DRG's low poly instantly.
Me when Giant's Software stares at a tree for over 10 minutes telling you how realistic it is
Highly stylistic graphics are generally timeless
IMO, Eternal Sonata still looks like it could've been made today, despite being from 2007
I didn't know that game. I've just googled it and it looks like a game from the Atelier series. So I agree with you.
It also looks like, well, Genshin.
It's literally just me, but I've always been sort of peeved by random crits in shooters, irrespective of weakpoints. I dunno why, something about them never feels good to me
Random crits dealt by you, or dealt to you by enemies?
By me
enemy random crits
I don't think RC had those on the stream today. Weakpoint/non weakpoint hits sure.
I think they did on the steam?
Oh, did they?
the one that puts enemies on fire based onc crits had an increased crit modifier apart of the upgrade
i don't think i saw any enemies do random crits thank goodness
RC definitely has random crits, they explain it at one point in the stream and IIRC Spotter's gauntlet revolves around them
There's a lot of upgrades that benefit from and/or give more random crit chance
It even has like double and triple crits
TF2 crits enters the chat
I enjoy random crits, but a lot of games have the issue of "build for 100% random crit chance or else you suck" and I don't like when that happens
That's why I play driller in DRG:S.
I'm so tired of my youtube feed being filled with Rogue Core Alpha videos, I don't wanna see it, I wanna EXPERIENCE it and develop my own opinions.
my core is NOT being rogued
How big is the filesize for the closed alpha?
Your Youtube feed is actually filled with stuff that's actually relevant to what you want to see? How insane
Is it bigger than standard drg?
i have a sneaking suspision that actually for now the number of people on is extremely small and that they were handpicked, it does not seem to be at random
they did say that the first wave(s) would be small
about the same as DRG. 3.5 GBish
i've only identified a dozen of users on it
Surprising that major content creators got in the "random" selection, eh?
They did handpick some, but the actual first random wave went out
one of which had like 90hrs on drg
its fun to think you'd get picked, but realistically that's a VERY low chance
we gotta be patient
I just keep getting tons of completely random garbage for some reason and idk why...also Youtube now liking to recommend all these 15 year old videos to everyone 
most are random, some got access codes to bypass the random selection
no but that makes sense they need it for publicity
I want play the Game TwT ❤️
I know. But I'm a living bad luck charm, I'll have to wait until full release. lol
What are y'alls favorite new voice lines
Hey ppl 👋 , yeah i didn't get into the alpha eighter 🙃
Mine is "I'm point man"
it's just a few dozen people right?
I´m a sad sad little dwarf
I...could barely hear them in the official stream honestly because they had the volume so low
in total? no, way more than that. It isn't a lot for the first round though.
Consider the fact that there are MANY people who got into the game but are not active here and therefore you will not hear of them.
And, for what it's worth: https://steamdb.info/app/2860770/charts/ says there are 209 users playing it right now.
Yeah
Otherwise the testing group would be too small
how come there's so few visible users on it then?
and the drg fanbase is like one gorillion
Was thinking the same
checks out
They have also said the future groups will be larger
I'm sad anyway }
Steamdb my fantastic thing
😦
dw mate the odds are incredibly low for now which makes sense
Game was released sometime earlier than 13:00 CEST, which is at most 8 AM for the Americas.
Most people on the Americas are still at work or busy on a weekday. Unless you're like me and work from home.
not a clue, don't really care either. There's also going to be people who got access who don't touch it. I got an invite to deadlock. Never going to play it.
same (I literally never asked for the deadlock invite)
Us: How many people clicked the signup button for Rogue Core?
Steam: Yes
wdym by deadlock?
oh it's a game ok
moba game that dropped last year
Give it at least two more hours and then you'll be seeing people from NA and LatAm checking in to play.
With Deadlock you can open up the game and invite your entire friends list so that spread like wildfire
Yeah Deadlock dropped last year, like a couple months ago right? WHAT DO YOU MEAN 8 MONTHS AGO??
I'd say the 2nd round of Alpha testing might be several thousand people
Oh god how is it May already
i have a good ammount of hours on drg and if i recall i clicked on the link maybe ten minutes after it was up so i hope i'll get in
metal gear solid aging.gif
i'm not surprised to not be in it but i would have thought that the test would be bigger
If you didn't get it already, you didn't get it. Big sad
I don't think any of that matters. Literally just RNG
Hours dont mean anything when randomly picking steam accounts unfortunately 😭
Give it time. Give it at least a day. Then check back on steamdb to see what was the all time peak.
i think that a good ammount of the people on it are handpicked for now
That'll be a VERY, VERY rough estimate of how many people could have gotten in.
I've not been waking up till like 10 or 11 in the morning here. But I didn't get any email or Steam notification so yeah
Yes, but that's like bigger streamers, people who already helped with testing previously, and probably some one-off weird reasons
May the power of gambling be with you when the second wave arrives! ROCK AND STONE!
Will there ingame mod support?
Let's go gambling! Aw dang. it Aw dang it. Aw dang it.
Got to a point where they're talking about damage numbers and being allowed to change them for accessibility
"Comic sans, no"
Yknow what's funny? Comic sans, as much of a meme as it is due to overuse, is actually super good for accessibility. It's very dyslexia friendly.
Yes that
I kinda think the same really, because there is more then enough colorblind people out there
Like my dad lol
no plans
Is RC gonna be on console? Any word
Unfortunately not until after 1.0
So the first update?
The current Discord font is also very legible, I like it better than the previous one.
Well no, when it hits release version. We're getting Early Access in Quarter 4
So who knows how long that'll be
I've pestered the team about accessibility features and upscaling technologies for a few years now. I'll bring up changing the font and colors
10q
Like-
I don't have dyslexia, but my cousin and a bunch of other people I know do. And I know people with varying degrees and types of colorblindness.
Being able to change font, number size, colors is very much a good thing whenever possible. Having different symbols (such as the currently existing ! and !!) is also a good solution, though they can cause clutter.
You have to be friends on steam with someone for 30 days before you can send them an invite
There's still a few accessibility features in DRG I've been rooting for too. As someone who's deaf in one ear I've always found myself wondering why Minecraft style directional sound effect captions aren't a standard by now.
"Just let me grab stuff on the zipline" PLEASE
more like 6 months top (if it does go into EA in 4th quarter)
If we're talking about accessibility, I'd like "sprint by default, push to walk" to save my pinky finger 🤩
Wasnt that a thing in early DRG versions?
Maybe but not in live, there's a mod that is okay but not as good as real implementation
zamn need to wait for few months to make a vid about rogue core 
You get access to the rogue core channels if you got in.
am i the only one that dislikes the armor instead of the shield?
the point of it being a second bar and less than health is bc it is supposed to regen no?
i think it adds to the difficulty of the game, being a rougelike runs can be cut short
rather than being a full drg mission
but at what point should you just make it a single bar instead of 2 then?
I dislike it
For reasons I talk about here
you can regain it via perks
it can also fuel other perks
Yeah the mule replacement, REPD, at the point in the video i'm at, it's pointed out a lot of people read the D as an O
Font moment
the rest (in) extra peace department?
Heck, I read it as an O at first
remote exponite processing device
huh, i always saw it as a D personally
is there a ballpark estimate on when the game comes out
Q4 early access iirc
yeah
i just dont ge tthe point of having two separate bars if they both do the exact same thing. Instead of having two pools of health, just merge them and not worry about it
.
i havent seen it anywhere yet?
watch the stream then
It seems the reason for it is because of perk interactions, but like.
- That's entirely RNG on if you even see them
- Shields
im abt halfway through currently
Also resupply pods (which you find in this game, rather than call in) seem to give you back 50% armor, and no health
yeah
if they make it a thing like where you have to have it in a slot like iron will, itll basically be just as annoying as things like dash or iron will that would just be nice as a base ability from the getgo instead of using up an entire slot
however red sugar still exists
it doesnt give health?
no
Reclaimers are clearly using far inferior technology v-v
or the left behind red sugar juice has spoiled
Perk, as in, the perks you get during runs

missed that somehow. got more distracted by the fact armor doesnt regen
ik, i was saying if they made it the other way tho itd just be frustrating anyway
At the point in the stream they talk about how armor only takes ~66% of the damage you take, the remainign third goes to your health
Obviously VERY personal preference, while I like that style of armor system in games like OG Doom or Serious Sam, I feel it requires a very specific style of resource economy to make feel good
i feel like a full reup of your armor would be better especially given the armor perks. If you cant even maintain your armor, those perks are actively worse for you, and if you drop to zero armor youll never get it backto full
You think the game phase is to fast?
there are perks which refill armor on kill
i think its too fast at some points and then forced to a halt when you wait for the last person to get in the circle for upgrades. A pause of the game when REPD gets full would feel better bc you arent stopping all progress to stand next to each other even with how interruptive it feels anyway. Just not a good way to make it smooth in reality
you also have to roll those. For smth so rng based, idky they didnt just stick with drg's shield
they were like either grey or green rarity
And there doesn't seem to be (yet) a re-roll function
Maybe with meta-upgrades... who knows
and, you know, you should have an engine for something in the first place, if you decide to build towards that
Is there a way to increase the chances of getting picked for testing?
no
yes
just gotta wait
?
but it's too late
trusted people got in faster
Oh
mods / community testers
I also saw a translator and an active season 5 playtester get in
likely not a coincidence
Alright, how often do people get picked?
but now, you just have to wait
every playtest wave
but idk when the next one will be
Ok, thanks
i also heard u can like invite ur friends too??
im not sure how that works
One, and they have to be on your friends list for 30 days already
bungie should take notes
Yeah, some people got send keys in discord dms
if i invite a friend to the alpha can they also invite another friend themselves?
They shouldn't
that translator was you btw

It was because of my feedback in s5 experimental
according to the message I got
(I can not remember what feedback I gave)
Was your feedback "I know where your family is"?
if there's no beard it's litteraly unplayable
Did they mention how often waves of play tests would go out
They said they don't have it planned yet
Fair enough I don’t have it planned yet either
seeing a four shot full auto PGL in this makes me wish it could be like that in DRG
maybe then it'd be good, grief emoji
Finally, in rogue core I will be able to dump all of PGLs ammo without even reloading.

will there be special powder there
The 100% fire rate flare launcher I saw made me wanna light a corespawn up
Just nail a guy with 4 mini suns
Hitting one of the big swimming monsters would be cool, it could light the cave around it so you don’t lose it
Rogue core is a load of fun guys! 🙂 The difficulty however is quite high
the exploding things do so much damage
when I do small movements with my mouse there is this weird small camera movement after I stop aiming if that makes sense
Do we know if they passed out all the keys for this test or do they plan to put out more in waves?
waves
they do plan to put out more on the next waves
the lighting is also very nice to look at ingame
is there a chat /place for rouge core changes? its being updated rn and i wanna know what got changed/fixed
Thanks for quick response 🙂 better luck next time I suppose
anyone know if grappling hook made it or it it only plat/flare/zip/drills?
the most up to date place would be the playtester chat, but that is only avalible to, well, playtesters and devs
I didn’t get into the alpha but does anyone know how are they taking feedback. I don’t have any to give bit am curious is it in here or through the game
grapple is in, but it's yellow
who do I ask to get playtester role? Ive got the beta but no chat :(
rarity or?
rarity
Can you play Rogue Core solo?
yep
yes
nice!
sniss did so
so you can watch that to see how it works, if you didn't get in
basically you have bosco (now called differently), and he gets a damage up everytime you take an upgrade
Anyone kind enough to share theirs friend invite key with a poor soul that hasn't recieved confirmation
something something 30 days
you need to be friends 30 days
Well i be damned
Implying pinning it will stop the asking anyway
even putting it as the channel topic might not do it
True
Maybe the information was the pins we ignored along the way
I saw one guy earlier ask a question that he could see the answer to as the current latest message
People refuse to read
Reading hurts my brain, beer on the contrary does not
Something something entirely too many people have sub 3rd grade reading levels and thus are not meaningfully capable of obtaining information from reading
I haven't received a key yet but I'm worried if I'll like it or not
Huge fan of drg, have over 1k hours in drg and think its an amazing and near perfect game, but from watching gameplay, idk I'm kinda worried lol
it's fine if you don't like it. you can give feedback on what you don't like.
Yeah
I'm also aware this is in its infancy
So there's a LOT of room for growth
But so far, this feels like a glorified deep dive
Ur in alpha test?
No I've been watching gameplay
Oh, you don't have a key
It really isn't TBH, I played it a bunch and it feels pretty different
I can't tell just through gameplay, but I don't think it's a deepdive just because of the upgrades you can get, and I can see this game easily having an endless mode
I do need to play it tho to come to something definitive
Indeed, playing it will help much more
And in no way am I gonna compare this to a game that's really mature (DRG)
Maybe one of ur friends can send you a key, if they got in
Drg is 5 seasons + 33 updates in so, its definitely more polished and more complete.
explody bois are a menace. really miss them having a windup
A Menace, you say?

at least they are usually just 1 shot and go away when the spawners destroyed
before then though yea they are a big nuisance
its joever i didnt get access 😭
My friend got access and wants to invite me but the button isn't showing up
how work
I wonder why we don’t see the glyphids at all
Judging by the depth meter, we’re still in their territory at least at the start of a mission
Have you been friends on steam for 30 days?
for 3 years
corespawn probably chased them off
There should be a few grunts roaming around at least
yes
not sure why it wouldn't be working
Glyphids and Corespawn don’t attack each other in normal DRG
is it in game or on the library? We might not know how to do it
Go to the "Properties" tab on steam
There should be a tab with "betas"
And then you can choose a beta, or input a beta code
Lootbugs are also completely absent
As are almost all the enemies we’re used to
Does he have to send me a code? I'm confused (and maybe a bit stupid)
expendite lootbugs exist
The complete absence of the glyphids feels wrong
Theres occasionally expedite lootbugs that spawn.
Not so much as a single grunt to be seen
hi guys, can anyone share access to rogue core pls?
If your friend got his key via email, apparently the "invite a friend through steam" thing doesn't work for those (yet)
Ah, yeah that's where he got it. Hopefully they fix it shortly.
You need to be friends on steam for 30 days, ask your friendslist
i think the devs said that the freind invite function requires the sender to have the friend added for atleast 30 days , probably to avoid selling access to the alpha
Does someone who got a key wanna friend me 30 days ago?
Would love to actually talk about the game :/
Now watching a video of someone playing solo for the... second time? and them being all "Huh, what's that?" and generally just taking in the sights and fawning over the aesthetics and designs
...Which means the timer is still quickly ticking along
90% of this conversation has been about access codes or friend invites not working
I want to actually discuss the game itself please
we can talk about the synergy upgade
I wanna talk about potential lore
I find it a bit annoying how it's the only link between the guns and the gauntlet gameplay wise
Why are the glyphids completely absent?
What happened to them?
There is no lore, only Zuul
all the actual rogue core players are probably talking in rogue core restricted chats haha
eh, havent clicked on that link yet so im kinda stuck here
you're deep into the core of hoxxes rather than a bit below the surface, i think devs have already said thats why there are no glyphids
theres to busy ruining my deep dives to fight the reclaimers
It would be one thing if we didn’t see them very often, but they’re completely absent
glyphids understand that going there is tantamount to suicide, so they don't
i'll probs play rogue core yeah
Even when the depth meter says we should still be in their territory
theyre technically not completely absent because theres like one glyphid type ive seen but its goofy
Cool, I'm interested on your thoughts on it
from what i've seen i'm not super hopeful that it'll have much longevity for me personally at least but i'd definitely try
the big green bastard?
he's great
Yeah I thought the same
lots of fun
it definitely seems too easy at first blush and i feel like fps roguelike is a pretty inherently difficult genre
felt pretty easy to me too
i was surprised by the note that it would be harder because like, it rly didnt feel like it
It seems very rushed per run
for pure endurance i would say its more demanding i guess
i like playing slower but i can run around for multiple minutes during the endgame swarms
at least imo roguelikes have to be very very hard to be good
It’d be cool if the deeper we got, the less glyphids we see, until it’s only corespawn
I feel like you move too slow or the enemies move too fast
well not really too fast, they're just super slippery and hard to hit
I'm looking at it from the appeal of drg perspective but I have trouble seeing how I would enjoy this game
usually if its harder it ends up being better i guess, yeah. for me its not really that though i just dont like roguelikes at all
im trying to find things i like in spite of it
especially with the semi auto weapons. shotgun, pistol, etc
it's probably just a skill issue lol
I personally don't much care for "make it hard" and find it is pretty much entirely unrelated to how enjoyable a game is
i think it's pretty critical when it comes to roguelikes
In my eyes, it’s just not DRG without the glyphids
I'm a fan of the RoR2 approach. "yeah we try to balance the game but railgunner, loader, etc are OP and that's ok"
there's fun in challenge
They’re such an integral part of DRG as a whole, that it feels wrong without them
Very much a personal opinion thing
I wouldn't call Dredmor a hard game. It's easily my favorite roguelike of all time.
This isn't a roguelike either, it's a roguelite. There is a difference! You have metaprogression n stuff.
also the "you run into bullshit a lot that just takes you out in one blast" happens too
even ror2 the most busted characters still demand (or used to) a good bit of proficiency
yeah
fukken lol
this guy spent a lot of time going "I have no idea what I'm doing here" with the 'weight plate' event
semi-accidentally put a bigass bomb on it and it opened
in rogue core i've seen people blasting through top difficulty like third run barely knowing the gsme and what items do
lootbugs are a thing. albeit rarer
obviously part of that is overlapping systems with drg but imo item synergies and making builds should be an incredibly important part of roguelikes and if you can totally overcome that with mechanical proficiency then that's a problem
Does anyone remember how much dmg the armor reduced? Was it 33 or 66%?
Im trying to scrub to when they mentioned it in livestream....
What do you guys think about omega, me personally, i think its a large downgrade from MC
From the dev stream they said the armor takes ~66%, your health takes the rest
Tyty
It fits the vibe of rogue core
They might add goofier lines later down the line so
From initial vibes rogue core is much more....intense
With the wave timer and that
I guess idk i don't think it'll live up to MC
Not having rerolls currently means that placing too much focus on build making during the run won't work / feel good. You get bad luck? You have an unfun run. You get good luck? You steamroll.
TBH
This is why I think the difficulty setting should probably be independent of the run selection. Devs spent a bunch of time in the stream talking about being unsure if they should or should not do it like that, currently your selected run is the difficulty.
Some people won't find it "hard enough" unless they can amp the setting up to the absurd, other people will very quickly stop playing because they can't really play past the first mission, if even that much. And without a difficult setting to tone things down or raise it higher... yeah.
I haven't played the game yet and I wanna mod it out 😭😭
MC is an important part of DRG, and not hearing his voice warning me about a swarm just makes things feel even more isolated and eerie
Idk I just find omega hard and annoying to listen to for prolonged periods of time
This, but from what was shown on stream, rarity for modifiers/bonuses on gear seem to be pretty high for the 1st 2 facilities at least
Maybe theyll lean a tiny bit more towards ror2 progression
Well.... they are looking to hire a VA for OMEGA..... 👀
Thank goodness 😭
You should apply 👀 👀
Just bring back MC smh
MC got his hands full with our silly asses on DRG
Idk man, it seems like something bad happened to the regular crews
IIRC game's happening at the same time as DRG
Ah... rogue core runs parallel to drg yeye
Then let us play as Engi, Scout, Gunner and Driller
However they did mention that theyll only think of how to pave the way forward for drg after ea release of rogue core......
From what I've been watching, due to the fact that it's still in alpha, Mission Control occasionally talks and has lines specific for this
good luck to all those who got alpha access! Play on for me!
.....Q4...... 

! Haste enjoyer, did you beat s10?
Who needs the reclaimers when you have DRG’s silliest warriors?
amen 🫡 I believe tho
Our silliest warriors are still earning us them morkite seeds
We need it to pay for reclaimer gear....
Look me in the eyes and tell me they couldn’t handle this themselves
I bless your runs with many boost items 🫡 godspeed
.....erm

Considering the DRG crew have shields and these guys don't...
The Dwarves have survived the worst the glyphids can throw at them
They can handle corespawn
how do you know you've been selected? steam notifications? It doesn't seem 100% clear to me...
Plus with how a roguelike works....ig these guys are genetically modified to be the perfect blank slate for all kinds of mutations
yo
If we can handle Stingtails, there’s not much we can’t handle
Apparently itll show up on your email, or if you check rogue core store page youll see if youve been selected or not
😔 😔 lfg for rogue core
also after watching sniss's video yall think some of the reclaimers are gonna be female this time around? I hope so
I'm currently looking at a 'you've been selected' screen, but where the keys are supposed to be it's blanc...
It’s hard to tell with dwarves
Nah they confirmed it on stream
No VA yet tho so its not obv
I know
Ah oke
I meant appearance wise
Hmhmhm
If ya dont mind sending a screenshot of the store page...
If not issok, maybe check email or dms
Who needs the Reclaimers? Send in the Greybeards
Fair, bulky as armor
or contact devs?
appreciate it, but it'll pop up when it does. or not, then I'll just cry a bit. thanks tho! 🙂
Send in 16 dwarves at once and watch the problem disappear
Id be so down...but new guns too 
With 16 dwarves we can take over hoxxes
Any problem can be solved with enough dwarves
We are the rats! Molerats! Molerats with guns and booms!
its like monkeys on typewriters but dwarves on hoxxes... eventually every possible thing will happen
....you mean to say...we'll find karl?!
YES!
karl was never lost... we are lost without him
Make Season 6 a full Rogue Core crossover
We can only hope.....
S6 core escalation or smth
Core incursion
Better yet, send in the dwarf from survivor
Walking leadburster lmao
Most powerful dwarf since Karl
what if they add drg survivors as a new arcade game in drg
An 8bit ver hel ye
Binding of isaac style
Still watching person, apparently first time they hit the run boss
"Get rid of that exposed Gatestone"
And they proceed to panic and have absolutely not a single clue what to do, their first instinct is to shoot it, then feed it to Ellis, then mine it, then throw it at the boss
This results in accidentally tossing it in the hole, only then do they get it.
So. Bit of a "Game accidentally didn't make it clear what to do when other voice lines for the same event do" moment
Tbf its alpha
The game says it doesn't have polish on that stuff yet and you have to figure it out yourself more than expected from a finishes project
I do remember hearing something about disposing of it in a fissure or smth? But whatever it was it did immediately make me think of chucking it in the pit
poland ball!
Hence why I specified "when other voice lines for the same event do"
That specific voice line did not say anything of the sort, but others that can play do. Just, and exact quote: Get rid of that exposed Gatestone, it's protecting the Gatekeeper.
It is important to bring up such situations specifically because it is in alpha
Ye maybe limit the voicelines to only the more specific ones until the first one gets thrown in
That is a very good solution!
Theres a line where OMEGA does tell you to toss it into the rift.
So yes, they make it clear.
Yes
As established, some of the lines do
That specific line which played (and no other did during the first stone part) did not, leaving the absolute first time player absolutely baffled on what to do
is animation canceling depositing still a tech?
anyone with the test... is there an abyss bar?????
lets rockin go
I've watched Sniss play a full game of core and it looks so cool
It's basically turning a deep dive into a rogue like
Will the devs add an endless mode to rogue core?
i mean my buddies havnt recieved the test
no confirmation they said its likely though
Good question
I'd hope so
Likely sounds promising, I can't wait to see how far people can go
From what I'm seeing, i'm already a fan
i hope there is either endless or its like 10 missions and the later ones are extremely hard
modded difficulty hard i mean
oh anyone know when the next round of alpha invites are going out?
Probably not for the same reason there isn't an endless deep dive. Not saying it isn't possible, but don't hold your breath.
Not yet planned.
okay if i sleep for 12 hours a day it'll basically be like time skipping
speed up the wait
Yeah, he sounds kind of evil.
Well he's supposed to be but I just don't like the voice 😭
Why would your support AI need to be evil?
I have no idea how to get to the closed alpha chat.
there's an ingame button you can click
Rogue core was real fun so far 
you say these things and it makes me happy yet sad as i could not be there
I wish you the best of luck when the next wave of codes goes out!!
rock and stone brother
Rock and stone! 
why is rouge core useing epic online services instead of steam like drg
few friends looking into things have said rouge use epics online stuff instead of steam
the devs love steam from what i can tell
it doesn't
your friend saw the Epic brand because DRG uses Unreal 5 (which is an engine made by Epic, like every other unreal engine) and went on assumptions from there.
Does anyone know if there will be more keys given out?
im getting my other cave crawlers to go on strike we will be dancing in the abyss bar and drinking until we get out keys
we will not work until the company lets us work
if you have a key already, will you still have one by the next wave? 🤔
probably
Darn
it's a shame there aren't more keys you can give out to people, only being able to invite one friend sucks
pretty sure they said theyd be more then one wave we just dont know when
they will add more players during thw alpha depending on how easily they can take all of the feedback. the sign up wont close but its undetermined when new platers will be invited.
As far as I'm aware they'll have sessions where the playtest is active and everyone who has been invited can participate. Every session will likely add new people into the pool. The length of each session is unknown as is the amount of people that will be invited.
manifesting three gazillion steam keys being sent directly to my address
Thanks for the info @severe nymph @brittle hemlock

To those who have played it already, is the rogue really core?
very much so
its interesting that cave leeches can grow so far down
is deep rock galactic going to be ported to unreal engine 5 as well?
If i promise to not send feedback will i get a key?
Hope so
yeah it would be weird having 2 adjacent games but one of them is in a different engine
hopefully they port it once rogue core is finished
I mean, porting a full game to a new engine seems hard
It would double the game size and up the minimum reqs so hopefully not
but dont people say rogue core runs better than DRG?
No it runs worse
oh
The devs also said this as well in their stream
they said it runs worse?
Good
It also would break every mod in existence so let's hope not
oh yeah
i forgot about that
Just to clarify, drg will still be getting new seasons, right?
yeah they said it will
RC uses steam, same as DRG, as can be seen by you not having to link an epic account on startup to play online
also it shits all over consoles players
damn no access for me. anyone else played it yet? what do you think
is rogue core going to have character customization?
did you see the forum thread ? 
Porting games to entirely new engines is extremely time consuming and difficult. I'm very confident in saying that DRG will not be ported to UE5.
Thank Karl, did they say if it will continue in "2 season per theme" format?
it was never a "format"
it was only coincidental
well it works well
Corespawn Escalation incoming
i like 2 seasons per theme
depends if they have leftover things from S5 development they'd like to put in the game
then maybe
they could add some events from rogue core
Ptsd sim
Same, but i feel that the time between them could be significantly shorter
season 5 only took so long because they were working on rogue core already
they're not putting more months between two seasons because they think it's funny, you know 
But what if the next season comes out a month after? That'd be funny.
Yes
Then why the hell are you laughing 
because you are funny 
😦
whatre wrecked vehicles & lost cargo things for?
cargo bay
NVM
is there dwarf customization? i swear i saw a falconer without the nasty sideburns
he had a blonde beard
not yet
the sideburns are the nasty part of falconer? covering that horrid mouth and jaw is a blessing
What's the Guardian's ability? I can't tell from another person's pov
I only know Slicer and Falconeer's abilties
guardian has a radial pushback
But from what I've seen they're meant to be parrallels to the miners
And what about Spotter?
shoots a dart at an enemy that makes them take bonus crits/crit damage iirc
oh sick, I'm glad they all have their own identities and unique "ideal" builds :D
Do they all have the same grenades or unique grenades?
grenades are not intrinsic to a class
I love myself some 4x Vertically Gifted + Combat Stim + 4 Air Jumps
Had anyone found an upgrade that lowers class ability cooldowns or no?
There is a few
Cus it'd be sick if you can spam tf outta the sword
God I can't freaking wait Holy molay
One that gives back 10% charge on kill
Another gives you 1% for each hit taken with no cooldown
And some other one that i might’ve forgotten
The first sounds amazing
It’s busted with shock blaster
Full charge shock blaster chains over to 4 other enemies and deals a base of 400 damage apparently
Enough to one-shot any mob up until stage 2-3
Which ones that
Is that the one where you throw balls
The ball thrower
If you pair it up with the bounce upgrade
Mb
i got a lower cooldowns one on kill on slicer but the sword swing that got the kills didn't seem to trigger it
The electric chain can actually chain itself
That sounds sick
Yes
It doesn’t
Can't wait to see what builds last
Proc that effect
it'd be busted if it did, in fairness, but it was a shame
Which is why you need something with high chain and damage potential like the shock blaster
Which basically has the same damage output as slicer’s sword
mm didn't get into the closed alpha. Very sad.
Does Guardian's pushback benefit from any upgrades?
How many testers were selected in total during this wave?
7
At least 4
I believe the radial one
A few hundred I think
Increase AoE range
Though i am not entirely sure if that works
Or is only applied on weapons
That's alot less then I thought there'd be
I feel less bad about not getting in
I’m one of the lucky few then
The odds were not in my favor
More precisely, does The pushback scale with a damage type? Like electric or melee?
Few hundred meaning I'm guessing just short of 1000
Already used my invite to another friend since he wanted to play so badly
From what i’m guessing probably explosive
Is the only real support tool the big pushback thing that the one guy gets
Guardian yes?
He has 2 abilities
I'd fw more team based support tools tbh
The primary part of the ability is just a stun that has some decent AoE
Damage is very bad though
4-8
Makes sense
Per rock
I think they want to focus on upgrades being team-based
Makes sense
The abilities they have also need to be useful in single player
Thats also true
So I can see why they're not entirely team-oriented
I think I'm gonna main Guardian just from what I hear
I’m gonna main spotter
I'd like if there was a guy with some super techy bear trap looking things and they'd cling onto enemies crippling there speed
Since his darts are actually pretty good
Gunner is my best out of the miners, so Guardian seems like a natural counterpart
What do they do again
Shooting it on the ground would cause nearby targets to be crit vulnerable compared to shooting an individual target only
The dart AoE lasts for around 4 seconds and the effect lasting at around 4-6 seconds
Oh sick
But they lose the effect if they're out of the aoe right?
Yeah making things critically vulnerable sounds sick
Nice :o
For 4-6 seconds
He’s incredibly strong as a support
Man i miss it when i had the PGL Deepcore with 7 Magazine
I had a small thought but since each section has a timer for hoe long you should stay before all hell breaks loose I think that kinda takes away from the silliness of drg
Idk if that's the intent or not
RC's tone seems a bit more serious compared to DRG
Mostly because of Omega
compared to Mission Control
The reclaimers themselves also seem to have more serious attitudes
Thats true
I'm sure the game will still have its Goofy charm but in missions it definitely seems more "get in and do your job before you get torn to shreds"
I assume the horde can also be reworked in order to not overwhelm you the second it starts, like scaling intensity over time, kinda like an "Overtime" mechanic
When i saw the orb
I prayed that there was a voiceline if you were to use a laser pointer at it
And tbh, I like the fact it's more serious and fast paced. Because we can always have the silly goofy stuff in DRG as the Miners
Like how you laser point golden nuggets or mushrooms
My recent run was hella silly
I had like 400% jump height
The Reclaimers being the more seasoned and experienced "Elite Team" seems like a good change of pace, and makes them even more different than the miners
Allowing me to reach the cave roofs with ease
Full fall damage immunity
Full gun handling control (no spread, no recoil)
And i had 4 double jumps
Are you able to acquire things like the grappeling hook, shield, c4, or sentries?
That's awesome
So the tools like flaregun, and platform gun would be counted as "Support boxes" right?
Yes it's pretty cool
The next time i do a run
You could have two movement tools
I wan’t to stack up as many defensive perks as possible
Having your own platform gun with a grappeling hook!
Safety First! :D
The one allowing you to take -4 less damage front attacks that are 160* in front of you
Literally perfect
Like it’s absurd
If i stack enough nothing can kill me
With the exception of the hollow purple.
Does the plats have the fall damage suppression by default
Yes
Im not sure about this, but are grapple hooks obtainable at the 1st armory?
They do
No
Those are uhhh tools
😭
Not equipment
Heck yes
So only plat gun/flare gun/drills/ and zips are avail at 1st armory
Yes
I want to have a hook and like any other weapon then scouts primaries
Full gun handling, double movement speed, double jump height, fall damage immunity at the cost of 25 hp
With no cooldown and infinite uses
The effect lasts for 10 seconds
Oh yeah the stim
The stim is busted
Yipee drugs
It’s probably gonna get hard nerfed next wave
Sob
All of the stuff that i’ve stated above
^
THE STIMMM i need to sttimm so baaddd
I love the stim
I die with the stim
Oh yeah i’m not sure but
I think the bonus red sugar hp gained from mining uhhh perk
Is weird?
It doesn’t feel like it adds on the percentage in addition
It feels like they’re separate stacking multipliers
Some of those Helldivers from Super Earth snuck back to the Abyss Bar it seems
True true
I wonder if anyone has gotten any of the music to listen to on yt
I also wonder of cooper will get better upgrades or will he just keep getting minor upgrades
I was wondering about people's opinions on the Enhancement system? Seems similar to perks, which doesn't make me all that excited for it. I know its still in alpha but I would like to hear opinions on what would be possible improvements on it.
Yes, can confirm
One thing I noticed in the rogue core videos is that is seems like the reclaimers start with a few drg perks even at level 1
like power attack and the passive part of heightened senses
what if uh the uh they replaced the system to make like uh certain upgrades more likely to appear tee hee
Dunno about heightened senses but power attack yes
Leech managed to get me so I’d say otherwise
Yeah that would a cool enhancement to have, but it feels possible for them to add to the current system. I was brainstorming some ideas and an idea that came to me was a possible Enhancement Trees. Each Tree specializing in a certain aspect of the game: example like Gathering Tree, Loot Tree, etc.
in sniss's video the heightened senses flash appeared though it didn't have the active break free part
It may have been I wasn’t paying attention
Rn it’s baseline traits that function well with any class. Some examples include more health, more amo, more mineral capacity, and more minimum health regen.
Cool that it's there in some mild way
Also reduced fall damage. I’m a big fan of that one since there’s no shields.
I was thinking of keeping it general for all classes but provide more substance compared to DRG's perk system. Make it feel like while we do gather the chips for enhancements, make it more thought provoking to decide on what Enhancement Tree you want to focus on.
Get breathing room and extra mineral capacity tier I
oh by the WAY, is there a reason for the intro with the shard wall opening thing and then walking into a structure to get your weapons or is that just a cosmetic thing
I definitely think it would be cool to have some type of equipable active perk that compliments the new mechanic.
One could be a single use ability to copy a perk, equipment or weapon in a run so more than one player could take it.
That's the Greyout Zone Barrier thingy. Reason why the facility went dark and Reclaimers are going in. Basically, just really cool lore and entrance sequence.
I feel like since the repd moves so fast you prolly don't need extra mineral space
Pranked
There was literally no barrier
It's just a normal cave your in
can you mine around the barrier with your pickaxe
Nothing actually went wrong
There’s a wave clock that starts after you pick up your weapons and equipment, so I think it’s there as a primer for players to have time to ready up.



