#rogue-core-chat

1 messages Ā· Page 41 of 1

brisk mantle
#

-# at least I think it's on UE5

lavish latch
#

rogue core gonna be on ue5??

tall plume
#

it is on UE5

lavish latch
#

ohno

wheat pewter
#

yeah

#

I trust these devs not to fuck it up

tall plume
#

same

lavish latch
#

they wont

tall plume
#

I'll be disappointed if they do šŸ˜”

frank parcel
#

UE5 isn't inherently a death sentence

lavish latch
#

-# i hope so

lavish latch
wheat pewter
#

UE5 is bad, but most devs that use it decided that optimization shortcuts are the way to go

#

it's bad but it doesn't have to be that bad

lavish latch
#

none has experience with UE5 so all games on it having shitty optimization

brisk mantle
#

I will be ready to set everything to low

lavish latch
#

My 1060 gonna cry i swear šŸ™

brisk mantle
lavish latch
brisk mantle
#

-# I am planning to build a PC in summer so might be alright there

lavish latch
#

how are u even living with that

brisk mantle
stray hound
#

ASBESTOS APPLE

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I am sold

brisk mantle
#

This is nonnegotiable

sharp spruce
#

Didn’t know april fools was today šŸ˜­šŸ™

native monolith
#

It is real info in joke form

median sleet
native monolith
#

Actually it’s sadly not :(

median sleet
#

Nope, the apple is the only real thing from the trailer

native monolith
#

ā€œAll assets besides rogue core equipment are not includedā€ or something like that

#

I’m sure it’ll be in the ramrod

median sleet
stray hound
native monolith
#

Yup

#

All 4 class abilities confirmed yaye

#

Supernova, buzzard, S.P.O.T.T.E.R, Stonewall

upbeat tiger
#

It makes me think if its inspired by Atomic heart šŸ¤”

solid crystal
#

What's with that code at the end?

upbeat tiger
#

What code?

solid crystal
#

The "phone number"

upbeat tiger
#

Maybe its some kind of joke?

solid crystal
#

Feel like it's an Easter egg

upbeat tiger
#

Or a random number ig

#

But considering its april fools, devs might want us to call that number :\

violet tendon
#

too long for a phone number

solid crystal
#

It's not a phone number

native monolith
#

Some randomly guy got rogue core

solid crystal
#

Possibly, I already tried and got "invalid"

native monolith
#

I might just be a random string but it could have some importance

#

It fits like nothing

violet tendon
#

DRG ARG time breather

native monolith
#

Not steam key format, not a phone number

#

It looks like a code

#

But to what I don’t know

solid crystal
#

Definitely looks like a code

#

We will prob find out after it's too late to use lol

tall plume
#

And I can say RC is a banger breather

#

playing the game rn

native monolith
#

4800-399-1899-4891-191

THE NUMBERS, WHAT DO THEY MEAN?

hollow bear
#

The toilets on the Ramrod don't even flush. Banger, my butt.

median sleet
#

You got it first

summer dew
#

I need to get in that closed alpha, let me innn 😩😩

violet tendon
#

Tried looking at it as a cipher (numbers correspond to letters) but nothing jumps out. Lots of doubles

native monolith
summer dew
#

guess who's finally getting his rouge core

median sleet
#

are you sure?

summer dew
#

pretty sure, threw a core spawn, into space at work

ripe kestrel
#

will rogue core be crossplay? šŸ˜” šŸ‘†

tall plume
ripe kestrel
#

sad

hollow bear
#

It'll have apples, though

ripe kestrel
#

are the apples crossed and playable?

hollow bear
#

Nope. But they're at least 70% asbestos

silent basalt
#

hmmmmm

silent basalt
hollow bear
#

4800 lines of code
399 crashes
1899 apples
4891 dwarves
191 frames of animation

wheat pewter
#

only 191?

hollow bear
#

GSG are cheapskates, this is common knowledge

violet tendon
#

the cryptogram route isn’t looking promising

sacred depot
violet tendon
#

and there would be a lot of double letters

ripe kestrel
#

from base64 it gives this MAAnW1leWQtb but idk if makes any sense

wheat pewter
#

if it was a bit shorter it would be a youtube link

violet tendon
#

number of characters in each set is interesting
4-3-4-4-3

wheat pewter
#

no idea if it actually means anything, could just be a joke that phone numbers would be ridiculously long in space

violet tendon
#

maybe!

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I tried translating 192 as ā€œlolā€ but it didn’t work

ripe kestrel
#

i went too far šŸ˜” thought that the apple would mean the Alan Turing cipher

#

but nothing, maybe its just a joke anyways

pale kindle
#

God the ad just makes me want to play rogue core more

silent basalt
#

should we make a thread just got possible code solving

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So what cipher have we used so far

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Alan Turing

violet tendon
#

i’ve been trying a substitution cipher

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but i don’t think that’s it

silent basalt
#

well what sucks

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I wish I could add an image

#

but steam keys can follow a format of aaaaa-bbbbb-ccccc
aaaaa-bbbbb-ccccc-ddddd-eeeee
123abcdefghijkl45

violet tendon
#

yeah it’s not a steam key

compact shard
#

Wrist mounted sword seems really cool. I can see people trying gauntlet only challenge with it, if it makes it in

serene tree
#

Ghost ship games is fucking cooking some chef kiss stuff

native monolith
#

The Supernova (sword) one is slicer

violet tendon
#

it’s not really like a weapon, it’s more like an ult ability with a long recharge time

#

so gauntlet only would probably be pretty tough

compact shard
violet tendon
#

falconeer

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falconer + engineer

compact shard
violet tendon
compact shard
#

Enginer

tall plume
#

it won't be your only tool but it can be a central/big one

odd latch
#

the only thing I could wish for is putting those on both of my arms

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(or mid fight hotswap, also works)
(it’s an original character schtick)

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pretty sure the hotswap thing was already being done

median yoke
#

oh yeagh I wanted to ask now tho

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I remember being mentioned 6 "classes" if I'm not mistaken

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have they reduced it to 4?

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(not saying it's a bad thing, just curious)

tall plume
#

we saw the names of 5, one got shelved until the ability for it is reworked and there has been talks of more being worked on

fringe narwhal
#

I want to throw potions (liquid meth) at the bugs

steel hearth
#

There were two more classes in development mentioned in the latest Q&A livestream: Backtracker and Nanomancer

tall plume
#

(they're not confirmed btw, just things they're trying out rn)

native monolith
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Haven’t had the time to dig through that one yet

steel hearth
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I don't think they mentioned what Backtracker's gimmick was, but Nanomancer was compared to necromancy

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Pretty sure the phrase "meat golem" was used

hollow bear
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With the introduction of the the Apple, Nanomancer has been renamed to Nannermancer

steel hearth
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Bzzrd is very good name for shock bird drone, btw

native monolith
#

Cool to know they’re constantly coming up with concepts though

median sleet
#

Whatever happened to the phase suit slowing down time ability?

hollow bear
#

It's gorgone

cobalt ridge
median sleet
native monolith
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I’m wondering if it was a scrapped concept

tall plume
#

it is a scrapped concept

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back then, the game didn't have classes and instead you had "phase suits" which gave you specific abilities.

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That has morphed back into classes instead and phase suit got discarded

native monolith
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Oh that screenshot is very old then

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Id assume that’s why it was removed from the store page

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Barrage infector bobble head

fringe narwhal
#

Baramge imfemctor

finite laurel
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Wait now I'm confused as to how the game works, do the classes have more built-in kit than their gauntlet ability?

neat acorn
#

I dont think we will truly know until it releases

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they might still change things around

native monolith
#

They had passives planned at one point but I think that got scrapped with the suit abilities

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But they might make a comeback

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We do know they all have a core ability that can presumably be upgraded

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That’s the core of the classes

neat acorn
#

the core of the rogue

median sleet
unreal swift
#

"Incapacitated employee"... Karl?

tame veldt
#

How does an apple end up with 70% asbestos? Was it part of a test to weaponize them? Was the intention to leave them around, for the local fauna to find and eat so they then would di of an asbestos indigestion? I'd bet $$$ the plan backfired, as the Hoxxes IV wildlife ended up gobbling those up as if they were expensive chocolate candies.

#

I gotta wonder if Steeve will... appreciate... my apple collection, then. šŸ¤”

tame veldt
#

I know. I'm taking the joke and running with it (and scissors).

#

A barrel of (non-spoiled) asbestos apples would be a rather important find whenever setting up defenses against a large crowd.

fringe narwhal
#

Would make for good burnable projectiles

tame veldt
#

Oh, that's even worse than was I was thinking of.

molten nimbus
#

theres a hawk too

native monolith
earnest fulcrum
#

Wait I just realized

#

Are these wrist things they announced just April fools jokes?

tall plume
earnest fulcrum
#

Oh ok

mossy ruin
#

so they are real

earnest fulcrum
#

Oh I didn’t notice that

olive narwhal
#

It is our first time seeing 2 of them in full form iirc

tall plume
#

they've been significantly reworked and improved for sure

olive narwhal
#

Well i assume the shield gauntlet is guardian

pseudo ocean
#

The real question is, will the testing robot be real?

olive narwhal
#

No

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Well not yet anyways

pseudo ocean
#

Bahumbug

olive narwhal
#

And probably never since its a EU5 asset

tall plume
#

the abestos apple won't be either šŸ˜”

pseudo ocean
#

GIVE US THE APPLES!

tame veldt
olive narwhal
#

You think the sword bot was also a UE5 asset

tall plume
#

if there's no apples in the ramrod, I riot

olive narwhal
#

Anyways the tech behind the armblade is cool

native monolith
#

Well not ā€œnewā€ but we know what they do now

native monolith
#

100%

median sleet
#

Threw a trashbag, into space, at work

violet tendon
#

i guess that makes sense

#

doesn’t fit DRG’s art style

median sleet
#

only the gauntlets are real

olive narwhal
#

Its an april fools presentation with some truth in it

violet tendon
#

i assumed they wouldn’t put all that effort into making a robot and then not put it in the game. turns out I was right but not in the way I thought

native monolith
#

its a UE5 asset

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i could go check i guess but the way it looks upon inspect i would bet 127 bismor on it

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it looks like a carbine but I wonder if it shoots bullets or something else

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it has a tubular mag

molten nimbus
#

i like the hawk too

near leaf
#

Out of curiosity I’m not 100% familiar with closed alphas.
Will the closed alpha be available for sign up or is it a test done by developers

median sleet
latent gale
hollow bear
#

someone's out 127 bismor

median sleet
latent gale
#

Everything in the video is 100% Sterling Club Plus-certified homemade stuff. Well, except for the music

tidal crane
#

If I can't flashbang enemies with the Shield Gauntlets I will be disappointed

hollow bear
#

Who modeled the star of the ad, the apple?

native monolith
steel swan
#

they need mor bismor

late bolt
#

doom sword in rogue core

carmine zenith
#

Doom core in rogue sword

median sleet
fresh jetty
#

The robot did throw me off a bit as well, doesn’t seem to fit the artstyle (this is not a complaint btw, looks very school)

latent gale
#

I can only say that the robot was basically just hanging around like a freeloader, so I gave him a pity part in the video. The real money went into the apple. The apple sells the whole thing, it’s really the meat of the video. The last year of allocated man-hours were put into that apple in a studio wide effort. There were bloody creative clashes, severed limbs, cold shoulders, but I think the results speak for themselves šŸ˜ŒšŸ™

#

šŸŽ

young vessel
#

the apple was a good touch given the recent rise of "asbestos" being said in this server

carmine spire
#

Asbestos

raven wharf
south wigeon
#

That trailer was awesome. I'm stoked for the wrist weapons.

#

Anyone else notice the Railgun looking rifle the dwarf was holding?

silent basalt
#

honestly I did

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everything looks so cool

south wigeon
#

It really does.

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Especially the Barrage Infector with eyes nice

silent basalt
#

totally forgot about that for like 5 seconds until I remembered

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do you think I can mail some banana bread gsg to ask for a playtest?

south wigeon
#

Anything for banana bread

silent basalt
#

honestly

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let me look at how much it would cost actually

south wigeon
#

My guy has goals

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Depending on where you're mailing from I'm not sure the bread would survive the trip tbh.

silent basalt
#

I don't think it would, but I would at least send some other goodies

south wigeon
#

They get banana bread powder

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I mean if they allow it some international sweets would be a good gift.

silent basalt
#

24 to 100 which isn't bad at all

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Definitely but I have no idea how different their taste buds are

south wigeon
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Send them some and you get a letter back that just says "that sucked"

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But that's what makes trying international candy so fun

silent basalt
#

God I would laugh till I died, honestly though

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I gotta go to bed for now

south wigeon
#

G'night miner. Enjoy your company regulated 4 hours of sleep.

silent basalt
#

may your inbox be with filled with a playtest invite

south wigeon
#

you as well

wary tiger
#

silly_spoot.webm

visual latch
#

Cleaned up... Extended version...

long breach
#

Who's idea was it to even put a silly spoot at the start of the video?? šŸ˜‚ šŸ˜‚

fringe narwhal
#

Okay mobile does not like that gif lmao

long breach
#

Yeah i think its file size is larger and mobile sputters trying to load it

cinder quail
#

Silly

finite laurel
native monolith
median sleet
#

Rogue Core development fund:
10% videogame making
90% googly eye spoot video

tall plume
native monolith
#

I think this means triple iii could be characters then

#

Ayyy we know what gets them through the barrier now

finite laurel
#

Guess we'll have to wait an see, but I still can't figure out if the class is designated "only" by the gauntlet, or if the whole character will have unique designs like the classes in DRG

native monolith
#

Weapons, movement tools, and exponite perks are universal

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We don’t have any concrete evidence of upgrades for the class stuff but there’s a lot of talk around building out your class ability so I think it’s almost confirmed

atomic ruin
#

its peam

silent summit
#

Kinda confused on how to interpret the latest announcement. Do they mean the wrist mounted gear will be in rougue core only, or also in deep rock?

native monolith
#

The gauntlets are the design gimmick for the class abilities

silent summit
native monolith
#

The pins in this channel has most of the rogue core info, minus dev streams

#

I still need to add a little more but most of the big strokes are in this

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And this is where most of it is from

silent matrix
#

hm

forest quail
#

man those gauntlets are giving me some DOOM 2016/eternal vibes

soft locust
#

If the weapon animations from the trailer are similar to the ones in the game its gonna be fire

median sleet
#

Reclaimer disclaimer, I am the only Rogue Core player, killing all these mobs they call me a slayer

#

The reclaimers should rap

sturdy matrix
#

I have a question... Will the twerking dance also be in this game? Is extremely important for me

random dragon
#

That sword is fucking SICK

warm badge
#

We already have information on when the Alpha testing will start.

oak locust
#

These look sick, I thought there was a 5th class though?

tall plume
#

but rn they're talking about playable classes

steel hearth
#

I propose that the barrier drone NOT be called Barry or anything similar

oak locust
#

Also will these dwarves be as jovial as the DRG ones? Because, y'know, they're military

tall plume
#

last stream, they were talking about concepts they were toying with (so not something that is confirmed, just something they're trying)

tall plume
#

though there will be humor still, it's not going to be all dark and gloom

thin spire
#

What enemy is this supposed to be?

hollow bear
#

Barrage infector

native monolith
#

And then there’s lot of concepts

tight cargo
#

any idea how much the game will cost around release

#

atleast around what

median sleet
flat plaza
#

I'm going to need two mirrored SuperNova gauntlets, jet boots, and a loooot of red sugar.

native monolith
flat plaza
#

Trust me, I'm Engineer.
I'll make it work. /j

icy nebula
ashen condor
#

I doubt it

barren stone
#

Wow those gauntlets are amazing

glossy heath
twilit shore
#

I am senseing a lightsaber meta coming up
Que starwars theme

paper schooner
hollow bear
#

no twerkclaimers notnice

steel hearth
#

The rest of them smuggled twerking past him once, they can do it again!

paper schooner
median sleet
paper schooner
median sleet
#

I will be missed!

regal knot
#

the 4 classes discussed in the below decks aren't the only ones right?

#

I remember there being a gauntlet that was teased to be able to slow time or smth

tall plume
#

those are just from the "currently playable classes", basically

ocean cave
#

WAIT

#

A BIRD CLASS

#

I LVOE BIRDS

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already got a main in this game that has yet to come out

#

ha

vague orchid
#

idk who gorgon is but imma main him

#

hes mine scoutmini

ocean cave
#

wait so

#

if this game was not separated.. there would be new classes in the base drg game?

native monolith
#

Gorgon is currently shelved

barren stone
#

Or will add him later

barren stone
native monolith
#

I’d say definitely not in the alpha at this point

barren stone
#

NOOOOOOO I was preety excited having 5 options for characters

native monolith
#

They’re gonna add more

barren stone
#

Awesome

native monolith
#

This is just the first batch

barren stone
#

MORE GAUNTLETS

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MORE

oak locust
#

Guardian looks soooo fun to main that's my kinda gameplay

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That or the sword one

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heck all of them

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How much is the game estimated to be?

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CAD or USD if you can please :)

barren stone
#

I would also love to see reclaimer voicelines mentionioning the og dwarves

oak locust
barren stone
#

Ah thank you

oak locust
#

I really hope we get more types of turrets in this game

barren stone
#

This is my fav armor set

barren stone
oak locust
#

Yeah, also like turrets you can operate

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And an electric fence gun might be fun

barren stone
oak locust
#

šŸ‘€

#

What

oak locust
barren stone
oak locust
barren stone
#

Oh for sure it sounded really sweet

hidden reef
#

So I’m confused what rogue core is, will it be a new update to deep rock galactic or will it be a whole new game it’s self

paper schooner
supple pike
#

how will the closed alpha test work?

ocean cave
#

i lvoe it

#

robo birdyyy

paper schooner
# ocean cave if this game was not separated.. there would be new classes in the base drg game...

No. Rogue Core classes are very different from DRG classes. One thing we are trying with Rogue Core is to make it easier for us to make more classes.

in DRG a class consists of:

  • Primary and secondary weapons with upgrade trees and OCs
  • Traversal Tool
  • Class Tool
  • Grenades

in RC a class is:

  • A gauntlet "ability"
  • 2 "decks" of personal upgrades (we call those bio boosters right now)
  • a class perk or two
ocean cave
#

neatoi

#

can we play as karl yet?

paper schooner
ocean cave
#

im really genuinely exited to see the bata

#

hope i can get in even

paper schooner
ocean cave
#

oh alpha

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-# keep forgeeting what is that for that stuff

paper schooner
#

Please set your expectations accordingly, this is us kicking off the open development process. It will not be an almost finished game with some stuff missing and a few bugs. It will be playable but raw as hell.

ocean cave
#

i expect to play a game that is not yet finished, yet with en amazing community behind said game

#

also with my luck im sure it will crash meany times

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XD

neat acorn
#

let me iiiiiiiin

paper schooner
#

But this way your feedback can influence the game at a time when it is still flexible

neat acorn
#

yea I'm glad you're taking this approach

#

different genre, but slay the spire's success is massively influenced by the fact that they took peoples feedback to heart

paper schooner
#

ish

neat acorn
#

ye

#

When It's Readyā„¢ļø

ocean cave
#

i do wish for one thing

paper schooner
neat acorn
#

lol

ocean cave
#

for the ability to have the biggest wild-ist hair and beard possible to the point it barely counts\ as actually game clutter

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or at the very least just stupidly long and bushy

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like the dwarf from delishus in dungion show!

paper schooner
#

šŸ™‰

ocean cave
#

mmmonkey

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-# wait.. is that supposed to mean something

neat acorn
#

šŸ™ˆ

ocean cave
#

i like hair smh

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i want to show that in the game!

neat acorn
#

ok but what if reclaimers are all BALD

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bald core

ocean cave
#

SCREEEEEE

#

un-install

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remove from library

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i aint no elf

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xP

neat acorn
#

yeah I was really hoping for the trial by combat

ocean cave
#

WAIT WAIT WAIT

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has anyone even asked this one yet?

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what will be changed about the resupply pod?

neat acorn
#

...I dont think we will even have a resup pod?

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unless I misunderstand, I think we'll be working with the resources and equipment we find on site

ocean cave
#

really?

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no sort of ore into ammo thing?

neat acorn
#

we dont really know the details

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but from the snippets that have been shown, it seems there will be locations where we get to upgrade our gear and - presumably - refill on ammo?

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again, this is just me theorizing

#

I only really have experience with a fps roguelite from like.. Gunfire Reborn

ocean cave
#

i see..

daring hill
#

if there is a mobile resupply i suspect it will be dramatically less useful

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maybe even only for one person

neat acorn
#

can't double dip if there's only one dip

ocean cave
#

ill do it anyways

#

:)

neat acorn
#

mods, order this person a round of leaf lovers

ocean cave
#

gladly

#

i drink mustard al lthe time

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and look at my iq it's only -0

neat acorn
#

lol

barren stone
#

I hope they reclaimers have some voicelines mentioning the miners

barren stone
#

Impossible

finite laurel
#

Has any dev tried the game out on Steam Deck?

#

DRG runs amazingly on SD despite not being verified, wondering if Rogue Core is any different

native monolith
finite laurel
#

Interesting, guess it makes sense to have them specific so they can synergize directly with the gauntlet, a guardian needs different buffs compared to a spotter

native monolith
#

Seems like a good idea to have it be a different set of upgrades

#

Because the exponite upgrades kinda overlapped from what we saw in the OTH

paper schooner
paper schooner
finite laurel
#

I see, that's cool

native monolith
#

That sounds interesting. I guess the closest comparison would be how roboclass does upgrades, but now you can mix them between classes?

finite laurel
#

Nice to have a true melee class in RC, that was such a common suggestion for DRG but didn't quite fit there

paper schooner
native monolith
#

Yeah, it seems to be a melee asset instead of the whole build

#

But I’d imagine running shotguns as the slicer and going for cooldowns on the ability would be pretty damn close

tall plume
native monolith
#

Good point

#

I didn’t really think about that but could this imply ability alternates?

paper schooner
#
  1. It's not a barrier, more of a repulsion zone
#
  1. It felt too passive and I wanted Guardian to have a more active ability
#

But the repulsion field was still cool so we kept that as well

finite laurel
paper schooner
#

I'm very open to expanding the other classes to have different stuff on RMB and LMB when the gauntlet is out...

#

maybe Slicer could reflect projectiles with the blade back to their shooter

#

or something

native monolith
#

Spotter could have like a radius ping that highlights enemies? Like titanfalls pulse blade if anyone gets that

median sleet
#

falcon drones could self destruct with a big explosion

#

BZZRD it's called right?

#

or something

native monolith
#

Buzzard gauntlet yeah

#

I don’t think the bird has a name

#

I elect to name it Corbin

paper schooner
#

Just a heads up that the names from the April 1st video are not canon

#

at least not yet

native monolith
#

Oh good to know

median sleet
#

They sounded good

hollow bear
#

I bet SPOTTER is legit . Aaron put too much effort into that in the advertising

native monolith
#

Creating an realistic acronym for that deserves applause

tall plume
gaunt bronze
#

I’m curious about how gauntlets will behave in the game. Will they be sorta like other weapons/tools where you can pull them out whenever you want although they might run out of ammo/charges that need to be replenished, or will they be like abilities that can be activated by pushing a button and only lasts for a period of time before they go to cooldown?

paper schooner
paper schooner
#

Hold Q to bring up gauntlet (LMB/RMB) for various effects.

#

release Q to return to previous item

#

on some gauntlets tapping q quickly triggers the ability

#

but most need to be aimed

finite laurel
paper schooner
median sleet
median sleet
#

I am very easy to influence

hollow bear
#

Bzzzrd also picks up small rodents and brings them back so you can eat it

median sleet
latent gale
median sleet
#

Too late, they're canon now

paper schooner
hollow bear
#

Aaron's ass Sconk

finite laurel
#

It drops an egg that hatches a smaller drone

latent gale
median sleet
#

Screenshotted

#

second questionble dev screenshot for my library

finite laurel
#

Honestly though those names are really good, I figured they were legit

latent gale
#

Also, I gave the robot the name AL_bot (Artificial Liaison_bot). Even though he's NOT canon, he still needed a name I feel ✊ šŸ˜”

hollow bear
#

There must be room for bro on the Ramrod

latent gale
#

I mean, SOMEONE needs to clean the place šŸ¤”

#

Also, just to deflate Robotgate a bit, it is actually just a model I made five years ago for a portfolio piece. I needed some goofy character in there for the video, and just looked through my old junk pile. So sorry guys, it wasn’t really made for Rogue Core. - https://vimeo.com/1071551068

This is "AL-Bot" by CashMahal on Vimeo, the home for high quality videos and the people who love them.

ā–¶ Play video
#

But who knows, maybe he could get a job as a janitor on the space ship at some point, if he goes on a diet and cuts down on those polygons

tall plume
latent gale
ripe kestrel
#

just by curiosity since when u guys were developing rogue core?

native monolith
#

Like when did they start?

wheat pewter
#

you're meaning to tell me the robot that doesn't fit drg's art style whatsoever wont be in the actual game? unsubscribed šŸ‘Ž

wheat pewter
latent gale
pallid beacon
#

tbh I didn't expect the robot to be in the game, but it was absolutely the perfect lil guy for the video, amazing work guys

#

honestly when I saw the video, even though I knew it was apr 1st I was surprised at how good it was

acoustic shell
#

I hope that the trailer that’s coming on the 10th of April will be both gameplay but also a release trailer. As the roadmap last year said that we’d get early access launch in November 2024.

tall plume
acoustic shell
#

Where?

#

And when?

tall plume
acoustic shell
#

Ty

#

I mean I’m fine with waiting for Rogue Core.
I’m excited for the game just like I was when I saw DRG in early development.

chrome sundial
#

Oh so the upgrades will work somewhat like roboquest

#

Love that game

latent gale
tall plume
#

I want at least one apple in the ramrod, as an easter egg

plz ? 🄺

latent gale
#

But really, that whole video was made because Aaron needed some footage for the Below Decks article. Then someone said something about a video on Instagram of Trump hawking Teslas in front of the white house where someone put cheesy 80's TV-commercial music over it. And then, one and a half week later, badabing! - goofy Reclaimer video

astral dome
#

What do we think the requirements for rogue core play testing will be?

pallid beacon
hollow comet
astral dome
#

Yes

#

Let's go

native monolith
astral dome
#

Alright

#

Good to know

median yoke
#

I'm pretty curious that like

#

up untill when rogue core's setting were announced

#

I thought the miners from drg were very heavily equipped

#

and to think these reclaimers are supposed to be a "elite in combat" thing

#

like a swat

median yoke
#

nonetheless I really liek it

vivid token
#

what exactly is rouge core?

visual latch
#

Spinoff in development

#

Check pins for more

daring hill
#

not letting anyone who played it once and dropped it get access

old swift
#

i'd imagine it will be the same as drg survivor, you request access on the steam page and people are randomly picked

astral dome
#

thats true ok thanks

wintry cliff
#

for drg the closed beta was open to pretty much anyone, but the playerbase was just like 100 people worldwide then

#

which is a bit ironic

#

hoping to get into this playtest too, tho. Ive played so much drg that even modded lost its spark

ocean cave
#

let us hope that rogue core is a fresh new beer for them gray beards

#

or.. something liek that

plain grove
#

what da heck a rogue core

long breach
final narwhal
#

Okay but what is a rogue core
Is the core of hoxxes rebellious?
Or will it sneak attack me for 1d8 peircing?

finite laurel
finite laurel
#

No it's just a new DRG update all the dwarves will get outfits with hoods and pickaxes that look like daggers

#

So they're totally rogue core

cerulean shuttle
#

do you think they're gonna do more classes post release

tall plume
#

they've pretty much confirmed they're gonna add more classes

#

I expect the game to sit around like 6-8 classes when hitting 1.0 (just a personal assumption, though)

cerulean shuttle
#

epic

#

they should also add paid lootboxes and gambling

#

and cigars

visual latch
#

Paid skins (can in theory be grinded for, practically not)

native monolith
ripe kestrel
#

are we going to get some karl gameplay in the rogue core?

ripe kestrel
neat acorn
#

Karl became the planets core

#

Rogue Kore

subtle frigate
compact shard
neat acorn
#

prob much like in DRG - there will be alcohol, but adding cigs would bump the age rating too high

vapid robin
#

I'm pretty sure they've confirmed beers, so it won't happen, but it'd be funny if they went the opposite direction and had a smoking lounge/bar with cigars that the dwarves smoke for buffs/funny effects instead

#

beers are obviously more dwarvish anyway

random laurel
#

Did this get a release date?

random laurel
vapid robin
#

no release date yet, too. still Q2 alpha and late this year EA planned as far as we know

random laurel
tall plume
random laurel
native monolith
#

They can’t add cigarettes due to ratings in a couple places

#

But in the art is ok I guess

native monolith
tall plume
native monolith
#

Fair enough

median sleet
keen shuttle
paper schooner
native monolith
wintry cliff
#

tried to play drg on the deck, impossible

finite laurel
#

I’ve been playing it, honestly I got into it

#

It helps that most enemies aren’t super fast

median sleet
#

was the gun from the april fools trailer also just a model they had laying around?

wheat pewter
#

good point

#

might be a real rogue core weapon, maybe a cut one?

native monolith
#

I put it on the doc anyway but they did say that anything besides the gauntlets isn’t part of the announcement

wheat pewter
#

can mean anything, early weapon model, maybe not actually implemented in the game right now? they forgot that weapon was in the video? we'll see

native monolith
#

So far I think we have seen only 2-3 weapons actually in rogue core and not just concepts or in selection screens

#

Might only be two actually, the charge blaster and this one

olive narwhal
#

The names in the vid also were apparently not the actual ones which is a shame cause S.P.O.T.T.E.R was great

median sleet
finite laurel
#

I hope it’s real it looks cool

finite laurel
tall plume
#

the style of the gun is definitely feeling like DRG to me

latent gale
#

Well, we got stuff. Bits and bobs ya know. But unfortunately I can’t post any images on this channel, so you’ll just have to imagine

native monolith
#

But yeah the blue pistol makes 3

median sleet
tall plume
latent gale
#

Lets just say you might be able to feel like an Astartes, a tiny bit. Somewhere. Maybe.

dapper crescent
#

Dwarf, Astartes and DoomGuy all rolled into a Beer chugging package?

summer tiger
latent gale
neat acorn
#

maybe they put Karl in the dreadnought

#

...the 40k one

#

not the drg one

vague orchid
#

I have a theory, a GAME THEORY

#

So I was rewatching the rogue core dev stream, and saw the spawnmenu for all the critters. Mainly I was focusing on the "Krizzok Boomtick Spawner" and the "Rafkan Augmentor spawner"

#

I bet the booktick is a little bug that suicide bombs you, and the augmentor must be a smaller version of the thrasher. (Obv)

#

Their spawns are most likely similar to the Brood Nexus and Naedocyte Breeder, as one is grounded and one is flying

native monolith
#

im thinking the augmentor might be a buffer

#

boomticks are probably like exploders

vague orchid
#

like a swarmer

#

but yeah like i said the boomtick is obviously a mini exploder lol

#

but now that i think about it, it could be because there was a cut naedocyte called the plover that gave warden buffs

ashen condor
#

I know I'm 100% wrong, but I'm picturing a cross between the skin chunk enemies that swarm you in Dead Space, and the needler from Halo. Let too many get on you and BOOM

steel swan
#

"face my boomstick, boomtick!" -some dwarf after killing the krizzok with the sawed-off shotgun

gaunt bronze
#

I hope boomticks would latch on to dwarves for a few seconds before they explode, as they are ā€œticksā€

sand vale
thin siren
#

It is Unreal engine 5 for Rogue core?

median sleet
daring hill
#

oh what

#

that's news to me, i though it was still UE4

median sleet
#

I'll try to find the source

#

or maybe I'll find out I hallucinated that

frank helm
#

The trailer better be banging

violet tendon
#

i have no doubt it will be

glad sonnet
#

I hope it shows off a boss, Im curious how they will be designed

vague orchid
#

its all ive been thinking about when it comes to drg, cant wait to see more enemies!

vague orchid
native monolith
#

Swarmers but their only goal is to get inside your boots

random laurel
#

This looks so good, but I'm kind of concerned about how you need to decide who gets which upgrade every time. Feels like it might get sucky with some people

vague orchid
steel swan
#

I can see one player acting as the dedicated "take what's left" player (probably will be me)

vague orchid
#

hopefully players know what game they signed up for, so they dont get mad when upgrades are taken dstare

steel swan
#

in early access I have a feeling everyone will be trying to grab the new weapons not in base drg first

#

and at least there are 5 options so the 4th player doesn't have to be forced to pick an option

vague orchid
#

yeah im going for the new weapons for sure, and my beloved deepcore AR

#

I found the spawn console for enemies, imma post it in gallery

native monolith
vague orchid
#

doc?? what doc

native monolith
#

.

#

Been working on this for a while

vague orchid
#

i see

steel hearth
dreamy vigil
#

interesting.

paper schooner
ashen condor
paper schooner
ashen condor
#

I guess the dwarf squad will wait out in the parking lot and ambush anyone walking out who's dressed fancy enough

#

Just need RC Cola to move their main office into the depths of Hoxxes, I guess

paper schooner
tiny depot
#

So Next update is November? That’s too long 😭

paper schooner
#

Update?

sand vale
#

I want there to be at least one massive boss. I want something absolutely titanic. Massive thing. Beast.

median sleet
#

I want there to be at least one minuscule boss. I want something absolutely tiny. minuscule thing. Bacteria.

wheat pewter
#

I want there to be at least one average boss. I want something absolutely normal. Standard thing. Creature.

finite laurel
#

Will Rogue Core have its own soundtrack? Or is it going to use the same music as DRG

wheat pewter
#

new ost

finite laurel
#

It'll be interesting to hear from a new composer

wheat pewter
#

I think they brought back the same one

#

you can hear the supposed style of the ost during the Core Stone event

frank helm
#

Never change a working system

median sleet
#

Same one is coming back, but the sound engineer? (IDK what his job was called) who helped with the DRG tracks is no longer working at GSG

wheat pewter
#

sound designer is new, everything in Season 5 and Rogue Core is the new guy

#

maybe Season 4 as well? don't remember

median sleet
tall plume
median sleet
tall plume
neat acorn
#

Maybe we will get the core stone track on streaming platforms after RC drops

#

I need iiiit

daring hill
#

I hope they upload it youtube themselves at least, but there are rips floating around, and I ripped it from the files myself months ago

#

sadly most of those rips are from the experimental build, which had a version that was 4 minutes long, compared to the 2 minutes in the final game

rare quarry
finite laurel
#

Oh sweet, am I misremembering who left GSG?

#

I just remember someone sound and/or music related leaving

rare quarry
#

Troels was our audio engineer, but I believe Sophus was the music composer

#

Troels left last year, so you're not misremembering

finite laurel
#

Ah right

#

BTW on the topic of Rogue Core, can I ask if anyone has tested it on Steam Deck yet? just curious if it currently runs

rare quarry
#

On our side, it's a bit early for these things. We are currently 100% focused on prototyping and iterating on the game, but at some point we will probably start looking at console ports and such

olive hound
#

Will there be real "Darkness"?

young vessel
#

or real "Danger"? or real "Dwarves"?

neat acorn
#

Safety. Light. Elves

proven solstice
#

One question I still have is around the roguelike elements. Like, obviously equipment/perks will be per run, in contrast to DRG, but given the co-op nature of the game, I'm assuming the meta progression will still have certain things like Promotion levels, cosmetics (obviously), etc. Will there also be things like weapon mastery? Will I need to make 4 characters, one for each of the classes, or is the class chosen at the start of the mission?

daring hill
# proven solstice One question I still have is around the roguelike elements. Like, obviously equ...

That actually raises a good question: What will be the "default" reclaimer outside of any mission look like? There wouldn't be value in letting you pick a class in the ramrod, and they definitely won't be adding a shooting range or any way to test things outside of a run, for the same reasons you can't do that in DRG: so you can test things in a live environment. (It was never technical limitations)

#

But anyway I definitely don't think you'll need 4 profiles, that'd be silly

native monolith
daring hill
#

Any progress that's permanent and for a specific class will simply get saved

#

But weapon mastery specifically will never be class specific

#

A class in rogue core is simply a starting ability and nothing else

finite laurel
#

Apparently it’s more than that now

#

The class governs what perks you can equip

ripe kestrel
#

there will be any stealth mechanic or class related? i would love to see like the ability to turn transparent and making the enemies not able to see you for a moment so u can grab a important resource or heal an ally

median sleet
#

Have you ever seen a stealthy dwarf? I have, and I think that tells you all you need to know.

ripe kestrel
neat acorn
#

stealth armour made out of a living glyphid stalker

ripe kestrel
daring hill
#

Stealth mechanic or a cloaking device would be cool, but I can't think of a use case

#

Without content explicitly made where that could be valuable

#

Maybe some scenario with a ton of corespawn eggs, and you need to be really careful or they'll hatch

olive hound
neat acorn
#

mess with your teammates while they can't see you

#

RC will have a random match finder, right? as in, same idea as drg?

#

doubt I'm getting my buddies to play this if I couldnt get em to play deep rock

chrome basin
#

Is there any news on posible bosses??

tall plume
chrome basin
native monolith
severe nymph
#

i wonder if the robots will still exist

#

i doubt they would shelf a whole faction like that

native monolith
#

I heavily doubt the rivals will be in rogue core

severe nymph
#

aw

#

any reason or do you just hate robots

native monolith
#

I don’t get why people are sad that all the DRG factions are not making appearances

#

Because to me that would be really boring

severe nymph
#

i think if they did add old factions it could add a new breath of life

#

and i want lore

native monolith
#

I don’t think it would, I think it would do the opposite in fact

#

A breath of… stale air because we’ve had them for years now

#

Now we shall get the new cool corespawn and shatterclaws and rafkan and what not

severe nymph
#

that is true

#

i just think if robots returned they could do cooler stuff with them cus frankly as of right now there, okay? i guess

#

not huge on them

ocean cave
#

if so then why continue playing the old drg game then?

#

might also be why

severe nymph
#

If core has only new creatures that'd be kinda sick

ocean cave
#

yeah

#

besides i think the whole core gameplay is so diffrent (if what i know is right) that if say.. the rongue core thingy of purple portals (in the normal drg) was also in here it would not really fit

#

also no gunner shield/ziplines

#

soo..

severe nymph
#

True true

ocean cave
#

also iv heard one of them dwarfs in this new game has a robo bird

#

I LOVE BIRDS

#

:>

ocean cave
#

will rogue core have a rongue core?

severe nymph
#

The bird looks so awesome o hope if there's grenades you can use both the bird and shredders and just never worry about bugs again

pure vessel
pure vessel
pure vessel
# ripe kestrel there will be any stealth mechanic or class related? i would love to see like th...

We have ideas for a " sneak fear build" of upgrades that allows you to reduce detection, be undetected momentarily, scare tactics and surprise attacks of sorts. Not sure where that will go yet, since it would maybe not work so great in solo.

I'm thinking along the lines of Reaper from overwatch or a Rogue / assassin Class from DnD. Could be that we need a class instead of a build, but nothing is set in stone.

severe nymph
#

Wooah they actually respond to stuff no way

daring hill
manic sleet
#

Will there be gadgets or skills for advanced movement techniques?
I like to go fast and learn difficult mechanics for that

native monolith
native monolith
#

That’s the main job for scout in a team dynamic so I’d imagine that’s what they’d go for

pure vessel
pure vessel
pure vessel
fringe narwhal
#

"I'm the juggernaut, brother!"

pure vessel
#

The game changes a lot sometimes, so some of these upgrades will probably change 😭

fringe narwhal
#

Juggerdwarf

#

:p

fringe narwhal
violet tendon
native monolith
#

We actually know of 0 grenades so far

#

I’m sure they exist

gaunt bronze
#

Are weapon overclocks from Deep Rock Galactic gonna be added to Rogue Core? And if they are, do they show up as random traits on weapons?

native monolith
ripe kestrel
pure vessel
pure vessel
# gaunt bronze Are weapon overclocks from Deep Rock Galactic gonna be added to Rogue Core? And ...

Yes and no. It will not be a 1:1 addition. For instance, I imagine some of them will not be added because they're just stat changes, which are now just random attributes a weapon can get. But something like the Hyper Propellant OC has been turned into a weapon instead, because the gameplay is fun.

Overall if an OC changes or offers new cool mechanics, they can become weapons, if they're stat changes only they'll end up as attributes. Ricochet bullets is one of the mechanics that can be an attribute.

Also I don't think we want negative attributes on weapons. That's reserved for the artifacts.

lilac heart
pure vessel
#

so we have to look at it on a case by case basis

lilac heart
#

Cool. Thanks for the insight!

gaunt bronze
#

Thank you! By ā€œturned into a weaponā€, do you mean a different weapon from the PGL? And also what are artifacts? Are they gonna have their own slots?

pure vessel
#

but something like the fatboy or hyper propellant changes the PGL so significantly and are so powerful they need huge downsides. So by making new weapons we don't have to be "too careful" with balancing.

pure vessel
#

In Rogue Core that could then be a different weapon, if we wanted it to be. It's easier to do that at least, but not impossible to just add to the thunderhead if you find it.

#

I imagine it would be best to have cluster charges or salvo module as OCs on the missile launcher if you find it, rather than turning into a new weapon. But again, having a new kind of shotgun could be an option instead of having salvo module as an OC.

So yeah there's a lot of stuff we can do.

#

Right now we're not focusing on that too much, instead working on some other systems that the weapons can utilize instead.

#

one of those being the elemental system, which is getting a redesign.

#

Giving the weapons random attributes and elements and all that will generate so many options for weapons, that OCs probably aren't needed very much.

lilac heart
#

Oh, so weapons with predetermined damage components like Fire/Radiation for Colette Wave Cooker could roll different % damages instead? Say Electric/Kinetic or Piercing/Radiation?

pure vessel
#

or a Richochet Poison Subata

#

then you can upgrade it as you play. Also a WIP.

#

but the idea is that as you ugprade it, it levels up and they also come with rarities.

#

a lot of these things are up in the air and being discussed.

gaunt bronze
#

That makes a lot of sense, thank you for your answers!

#

I have one last question tho, will players be able to drop weapons for others to pick up?

pure vessel
#

Maybe if we introduce "found weapons", but that's not on the table at all.

violet tendon
# pure vessel Yes

Will they be the same ones from DRG, new ones, or a mix? and how do they work with classes? do you pick grenade type before dropping or does everyone start with like frag grenades and you can change them as the game goes on?

#

(oops sorry for ping)

pure vessel
#

Also you find grenades in the caves, you don't bring them with you, but you'll be able to switch them out for other ones. Or carry different types. šŸ™‚

violet tendon
#

thanks! rocknstone

tall plume
lilac heart
#

It’s huuuge for providing more means of engaging with the rogue-like elements. I’m only a little worried, at least the way it sounds now, that it might be a little too random with all the options available

#

But I trust in GSG to come up with a solution to that nice

#

It’s just a lot of complexity that may backfire, is what I’m worried about

native monolith
#

Are they similar to unstable overclocks with an upside and a downside, but for you instead of a weapon?

pure vessel
pure vessel
pure vessel
lilac heart
#

Yeah, first thing that came to me as a potential solution would be ā€žwell let’s assume that weapons would have certain element buckets they could get elements from, so that the pool is not too diluted, especially with say, less intuitive element optionsā€

pure vessel
#

However, sometimes we do want some element combinations because we are working on synergies between them.

#

such as ice + fire = temp shock

#

but at this point it's too early to say what happens, we'll have to adress it as we go

lilac heart
#

In any case, I’m looking forward to whatever you brew.

olive hound
#

Sounds like a cocktail of fun to me.

ocean cave
#

will there be items/oc or such that are jokes, like very rare to get, but do nothing if anything make things terriblely funny say.. bullets turn to confetti but the nockback is x45

lilac heart
ocean cave
#

ah, still though it would be funny i suppose

lilac heart
#

But who’s to say, really scoot

#

The matter of fact is, they don’t have anything planned in advance for S6 of DRG until Rogue Core is out of the door for early access

#

And it probably will be in a hyper care period for at least a few months post release

ocean cave
#

cant wait to play rogue core

#

but i guess ill just wait

median sleet
ocean cave
#

darn

hollow bear
#

Rogue Core is srs

pure vessel
hollow bear
#

I expect goofs and gaffs. Yall are still Ghostship

median sleet
#

I only expect gaffs

ocean cave
#

i expect... uhhh a neat new game ig

fringe narwhal
#

I expect a rogued core

ocean cave
#

ok, but what about a docile core?

olive hound
ocean cave
#

well... then you can blame the elfs for that too on earth

buoyant cairn
#

ok new gauntlet tier list based purely on vibes
S: spotter(S is literally in it's name and extremely simple abilities tend to be stronger)
A: force field(seems extremely versatile)
B: sword(high single target on demand dmage)
C: bird(idk but I feel like it's not gonna scale well late game)

olive narwhal
#

Heard in one of the streams the falconer was actually extremely strong

tall plume
#

on full team of falconeer, specifically

olive narwhal
#

That sounds like a good time to me

fringe narwhal
#

The corespawn are about to experience the Birds

native monolith
#

I can definitely see why falconeer was said to be op

#

I would imagine it has been nerfed by now though

native monolith
raven wharf
glad sonnet
#

Also since the devs are pretty active on this channel I wanted to take the opportunity to ask one more question (*or I guess technically 2). I understand if it gets ignored because its kind of a big one. Do enemy niches get expressed radically different from Classic DRG? Like multi-enemy roles to compensate for the fact that you are more powerful or something, like more range and melee hybrids for instance? Also if you don't want to spoil the surprise I understand, but how diverse is the enemy roster in comparison to the first game? We got a glimpse and it seemed pretty big but I imagine what we saw still isn't the full list.

vital shale
#

We better be getting the energy blade

native monolith
vital shale
#

Yeaaa

#

Is there no Release dates yet?

steel hearth
#

No hard date, but there's a trailer coming on the 10th

tall plume
#

that's the best thing we got for the moment

vital shale
#

I hope this game isnt going to cost 60 dollsrs

raven wharf
#

It's probably going to be inline with what DRG cost when it released onto early access

tall plume
fossil marsh
#

Can we pin this in the chat

tall plume
fossil marsh
severe nymph
#

considering what we've seen for rogue core and in drg what do you guys think would be some fun builds

#

like having the bird with engis shredders alone sounds silly

#

also did they ever explain how the gauntlet things work

#

like are they infinite

glad sonnet
#

I imagine its probably not finite, they probably just have a cooldown

severe nymph
#

Right o was thinking that as well at least for the sword bird and those Shockwave things

#

The stun gun seems like it'd need actual ammo

glad sonnet
#

Maybe, I'd imagine for consistency they might have a universal cooldown, but you could be right. Maybe a dev will come in and answer, Im actually curious too.

severe nymph
#

Oh great dev here our plea

native monolith
#

Each gauntlet is basically a class

#

They also have perks though

#

The classes, I mean

#

I think that’s all we have on classes right now but if we have more it was somewhere in this channel cuz the OTH just showed gauntlets

random laurel
vague orchid
severe nymph
random laurel
forest quail
#

that sounds a lot like multiplayer in risk of rain 2

#

without VC it's kind of a free for all in terms of items usually

tall plume
#

at least partially

native monolith
tender parrot
#

what's the age rating gonna be for rogue core? is it gonna be MA15 like normal deep rock?

rare quarry
lilac heart
#

I figure I’d ask here, since I didn’t see the question answered in some places I looked.

Is this going to be a thing, or is Rogue Core going to reinvent the cosmetic item roster?

fringe narwhal
#

Probably, since it's not in the same engine I'm pretty sure

lilac heart
# pure vessel Reinvent the cosmetic item roster?

As in, say, will some of the cosmetic item sets that were featured in DRG make a reappearance in RC or be available to people that bought the DLC in the main game?

Like the Decontaminator, Skullcrusher, Robot Rebellion sets, etc.

#

Or is it going to feature completely new items sets/DLC/what have you

wheat pewter
#

add a wilhelm scream to rogued core and make a lip sync animation for it

pure vessel
ripe kestrel
#

do you guys think in making a pvp gamemode someday? either for rogue core or deep rock

wheat pewter
#

no

ripe kestrel
#

šŸ˜” šŸ‘

native monolith
#

The only pvp is the helldivers mentally of ā€œfriendly fire is funnyā€

thin spire
#

So, what consoles will Rogue Core go to?

pure vessel
tall plume
hollow bear
sand vale
green belfry
#

let's go fuckin' rogue kick

chrome sundial
wheat pewter
#

for 80$

ashen condor
#

Are the devs planning a SNES release?

native monolith
#

Can we expect this on the Wii?

dapper crescent
#

I've heard that it's a Game Gear exclusive title, any comment on this?

raven wharf
#

It'll likely run on the Steam Deck. Performance remains to be seen.

forest rain
olive hound
#

Rogue Core Trailer tomorrow

chrome sundial
#

Excited to read 500 messages in this chat tmr 😌

native monolith
#

Schools gonna make me unable to view it live sadly

gaunt bronze
#

How long is the trailer roughly going to be, seems like a lot of games are being showcased in 45 minutes

chrome sundial
daring hill
#

Maybe a bit foolish but I still think this will be the closed alpha announcement

#

The time is right, and its really the only possible guess to make in Q2 beyond a random announcement

#

wait no

#

may 13th is another good date too

#

it'd be the 5th anniversary of the 1.0 release

#

Still curious as to how they will be handling it. The amount of people who have access will be undoubtedly bigger than DRG, at least. I wonder if they will go the deadlock route and slowly increase who has access over time?

chrome sundial
#

I dont actually think there will be a date

#

We shall see tmr though

daring hill
#

at minimum I hope they start sharing footage more and/or streaming the game

#

Really want to see raw gameplay

chrome sundial
#

Ya same

quaint cairn
#

🫔

balmy garden
#

The stream is 45 minutes and shows off many games, the trailer might be super short for all we know

pure vessel
severe nymph
#

Will there be any returning factions like robots or any of the glyphids or will it be purely new critters nice

daring hill
#

Glyphids are currently a no-go afaik

#

And many of the roles glyphids fill have their own RC equivalent

severe nymph
#

Also I figured as such but was mostly curious

#

I also wonder if some less represented groups could get more like the infectors

daring hill
#

It'd be fun to have glyphids as a rare possible enemy wave

#

Maybe some biomes are high enough to still be in their territories

severe nymph
#

That'd be sick actually

#

It's like "hey guys remember us?"

tall plume
severe nymph
#

Oooh thanks

wheat pewter
#

is it more satisfying to kill a glyphid or a crawler?

lilac heart
#

Both is good nice

eternal fractal
#

rogue core coming this year?

chrome sundial
#

Check pins for roadmap

eternal fractal
chrome sundial
#

Early access this year unless delays