#rogue-core-chat
1 messages · Page 39 of 1
It’s now actually possible for them to do it, and considering it’s also a roguelike I’d say there’s a high chance
Dwarf Space 👀 👀
looking for team to play with haha
hottest take I've ever seen tbh
the second part anyways, I also would prefer if RC didn't have seasons and just had updates
Poop
has there been any update when it might be here?
Like playable?
pinned messages
cause im an avid fan of the brand ive bought it all so far haha
Really cant wait to see what options there will be for Drones and Turrets. I wanna go full Engi Mode and get a build that locks down arenas and brings the pain.
We're going to find Karl
Deep Rock Galactic: The Search for Karl
karl IS the the core
karl boss battle
A drinking battle to the death
karl is voice by matt mercer
Engineer Gaming.
He caught on DRG's BS and has defected. He now lives in the caves, and rescues downed and abandoned dwarf teams to join him in his quest to bring MC guy to justice.
But then Karl.Exe appears and tunnels through the rocks and stone like a beaver chipping wood and tackled Karl as the 2 fly through several walls, Karl got back up and fired a torrent of energy blasts that karl exe weaves through. then they begin tussling only for both to get abducted by cave leeches and seperated, because the brood nexus was scared shitless they would blow up hoxxes
karl is modelled after chris prat
Sees ping
me: HYPER
ping: isnt about rogue core alpha
me: sad
"i smell leaflover in you"
You can only summon Karl for a bossfight if your entire team orders and drinks Leaf-Lover's Special simultaneously.
Hi guys
two rounds back to back
"Rock and Stone all you want, you ain't coming home"
I've heard someone at GSG tripped and accidentally hit the big red "Delete Rogue Core" button. 😔
This would be a really funny voice line when the entire party goes down
i hope rogue core will allow us to import cosmetics over from drg, ive grown very attached to my dwarves
hi guys
No
No cross progression
will there be overclocks or similar mechanics in the game?
i think there should be underclocks. you equip them and your weapon gets worse
it's not sure yet
this will definetly give the game a steam award of year like thing '
underclock your weapon for slightly more rewards, whatever those might be
underclocks are just new game+
Is Rogue Core in close testing?
It's not in closed alpha right now
Has it been discussed if there will be less scripted events in Rogue Core? Like for speedruns the scripted nature of the Dreadnaughts for example always bothered me
any idea when the devs are planning on a demo release?
Don't know about a demo, but closed alpha is scheduled to happen in a few months, and then early access by end of the year
I don’t think there is going to be a demo
Just early access and a beta
Ok, thanks for the info 👍
Another hope besides the funny drone/construct focused dwarves and the expanded drone/turret aresenal
My 3rd biggest hope is a Dwarf who comes with a Bioscanner. Like the one from GTFO.
Having a Dwarf whose focus is alerting their Allies to Dangerous Threats and mark hoards of bugs at once with different colors based on hazard level, even in darkness and through walls/terrain.
So when you go from one cave/facility to another, can you be alerted to possible threats (whatever equivalent there is to stationary enemies such as Cave Leeches and Infectors in Rogue Core)
And so you wanna built them with a Support Build focus with things like the Flare Gun/Grappling Hook or Turrets so you can brace for swarms that are already waiting for you behind a door/transisition area (whatever those weird shifting walls that open for you in the trailer are)
Oh and maybe it would be best to pair it with some weapon that gives the "Marked for Death" effect or another kind of CC Debuff like Mobility Down (such as Neuro Lasso)
#drg-memes-no-talk message this could be a secrect collab and this exposed the rogue core and now we will see helldivers in rogue core
Those ink sacks wouldn't dare touch hoxxes while I'm here💪💪
There's a goo in the sack
Rogueing the core
Goo sack
I like the idea of a character than can spot enemies in rooms ahead of you
I feel like it would be too much like GTFO
we should be allowed to bring beer down to hoxxes
You can do that when you're drunk, you bring it down in your veins
Mass alcoholism
which interview ?
we got multiple
check the pinned messages, we got a few of those in there
most infos are pinned
are there gonna be female dwarves in this or nah?
We wouldn't be able to tell the difference anyways 

although the video is slightly old
thx tho
Female dwarves will look the same as male dwarves but with bigger breasts
And slightly taller tone of voice
im hoping they release some sort beta test or something to the community for feedback and such, im so hyped for this
bro..
...?
i havent been listening in much on the rogue core stuff lately so if they have already said they will my bad i havent heard it
yeah they'll do a closed alpha in the coming months
limited invites but we'll see how it goes with that
I assume they'll invite more players with each update during the closed alpha
ahh ok cool, yeah my bad i havent kept up with the updates lately, so glad that a closed alpha is starting soon cant wait for it
@static sage 
whats up?
I can't wait me too
all the infos are pinned in this channel generally, so it should be easy to catch up
ahh my bad again didnt even search the pins haha
Gosh im so cooked rn
Ive been chilling doing main drg and wack ass ideas have been entering my head for Rogue Core
Imagine a Dwarf with a Special Armor Rig (or is just more buff) that enables them to freely connect and carry another Dwarf on their back, allowing them to focus on shooting while they focus on moving, and is able to pick up downed dwarves in this manner to relocate them to a safer spot to pick them up.
Would want a focus on building HP/Shield/Mobility and can become a mobile tank. Also could have a laser tether as the tool to help them pick up while on the move/at range.
could the one being carried carry another
Probably not due to limitations
But dwarf tower is peak
"Just call me the Drilldozer!"
That would be sick
The warthog in Halo kind of offers that gameplay where one player is strictly focusing on driving, and the other who mans the gun is completely focused on shooting
Maybe we should make the DWARF-A-TRON which is a huge mech made of the dwarves combined, each player controls one limb
Makes me think of that concept art where Driller is a mech
Its why id think an idea of the one Dwarf (ill call them "Paladin") can carry and keep another Dwarf on the move while they focus on shooting would work so well.
Espec if the Dwarf getting the piggyback ride is using a Heavy Weapon, as not only would they be able to focus on aiming and have better stability, but also maybe the "Paladin" can help them do a team reload so both can reload their weapons faster.
A strength-based "class" (idk what the proper term is) would be swell in general, maybe a less extreme version could be an exo suit that makes the dwarf melee with big shockwave punches, and they can carry things much faster and throw them further
Id like to see a Strong-Armed Dwarf able to do such things. I mean we know some of them have Cybernetic Implants and what not.
Throws Grendades further, carries Heavy Objects without penalty, maybe even to use Heavier Weapons with less slowdown
Dwarf with a little ground-based drone, basically a permanent Steve that can also carry objectives
When the mech falls over you have to coordinate with your team to somehow get back up again
Like QWOP supreme
Well
Dronemaster/OG Engineer could work with a mobile Rover Turret, especially if we get some of those lovely weapons from DRG Survivor like im hoping.
Dbz fusion dance multiplayer minigame where if your timing is out of sync by even a millisecond the fusion fails
I love things like this, it's really hard to make these stats compete with for example more HP or weakpoint damage though.. I do think about stats like this though!
Rogue Core, unlike DRG, does have the ability to diversify its dwarves and make such things a consideration.
So even minor changes can greatly alter what kinds of builds each one can specialize in
Like what were once perks in og DRG can be grounds to design a new dwarf (if theyre significant enough anyways.)
Survivor kinda started dipping into those waters and is doing really well with it, and since the formula works and seems to be partially inspiring Rogue Cores upgrade system
Id wager we will have A LOT of options as Rogue Core nears its release.
But maybe thats just copium.
Or maybe that can be solved with Mod.io/Workshop support
I do kinda hope Rogue Core hits the ground running with female dwarves for that same reason
will they have beards tho?
Dwarf perk that makes it so that he can't die but also can't do damage he's just a wall
Gnawed Leaf in the Binding of Isaac
I still believe in the theory that all dwarves are male and reproduce asexually
It’s much more funny than female dwarves just not being in drg
I'm of the headcanon that dwarf gender is visually indistinguishable
And makes sense lore wise
I think the other good theory is that there’s just no noticeable differences between the two
dwarves are hewn from stone, everyone knows that
new dwarves simply grow in the mines, and when they finish growing (over eons, like stalactites) the elder dwarves break them out of the rock
thats why the glyphids cant truly kill our dwarves or eat them, they arent digestible and too hard for their claws 🙂
sure, they can incapacitate them, but a bit of strong dwarven ale mends all bruises!
Isn’t the revive juice confirmed to be beard oil
It's alcohol
Alcohol and Beard Oil 2 in 1
Whats this for?
i want it NOW
y'all seen this? https://youtube.com/shorts/Z9zL42NjyN0?si=5FgxH4O-qvZqBTj4
they look so cool
Where rogue core
Q2 for closed beta, Q4 for early access
That's not really anything weird in the video game industry
Also it was planned to launch into EA way earlier, but got delayed
yeah, got delayed by like 6 months
I would rather have delayed but better rogue core than early and bad rogue core
Let’s play DRG World Cup
the elder scrolls 6 was announced in 2018.
The beta is in like 2-3 months now lol
And, technically speaking, half life three in 2006 :P
I don’t really think a game being announced far before its release is bad at all, as long as they make sure to keep it ‘existing’
Metroid Prime 4 was announced in
checks notes
2015? 2016?
where can I watch yesterdays qna?
thanks!
No way it has fun in the name
This must be a reference to the fact that rogue core will be fun
Checked just now and came here....
Damn it looks awesome 
I want to adopt the last one
He looks pretty chill
you what else is chill?
no but I feel like you're about to tell me
my low taper fade
will a bar be in rouge core
looks like there will be one, yeah
time to act like the fat laywer from the bee movie when i get drunk
will core be rouge in rouge core?
I know none of our suggestions here are really gonna get considered unless they specifically line up with something theyre already considering (like custom kill animations for the new weapons/gadgets like the Plasma Blade)
But im gonna speculate and share my thoughts regardless because regardless of whats in im not gonna be disappointed.
The modding community has proved they can work on such things themselves in the future with enough time and effort, and as long as rogue core sticks to the mod.io schematic for custom content (or switches to workshop since console support isnt planned), then im certain the ideas shared here will still be done.
The only thing that will make me mad is no on-board bar or pettable wildlife.
But they said they wouldnt alienate us drg veterans so im not worried.
we have #rogue-core-suggestions and console support is planned, just not for Early Access

Me not realizing i had the channel not visible
Cogue Rore
Will our saved stuff from Deep rock go over to Rogue Core?
No
Sad
its an entirely different game
Ah okay
has there been any word on how long the early access will last? or is that just not something they can predict at this point in time
no words and I doubt it's something they've alaready planned
if it goes anything like DRG it'll be around 2 years
Will Steeve be in rogue core
There are no glyphids, so it is unlikely
We might get Caleb the Corespawn though
I'm sure there'll be a suit that gives you a companion
We've already seen the drone
Then what do we shoot?
25:00
or so
watch that section
basically, there are no glyphids because these guys ate them all
The Corespawn are abyssal horrors too difficult even for the Glyphids with their insane numbers.
Youd think it would be just the core's bedrock is too tough for them to dig through compared to the rest of hoxxes
But no their intelligence and aggressiveness can easily overpower that of the glyphids. So the edge of the core where we enter stands as the fine line between glyphid and corespawn turf
Those do look like fine bullet targets
There's also like a 95% chance they're mutated dwarves, judging by how most of them have very humanoid faces or remnants of faces
Me witnessing horrors beyond my comprehension. (I don't get it)
is there any release window for the closed beta and early access?
no, they're not mutated dwarves
see the bullet point list of what the crawler is and isn't
The Thing-style mimic then, I'm sure the dwarf-like faces are no coincidence
The Core created them
My question is
If weve seen core stones, then i wonder what core rocks are gonna look like
Wait
Core rock...
Korlok

KORLOK TYRANT WEED! BUST OUT THE WEEDWHACKERS BOYS!
These thing look really creepy. Is rogue core suppose to be a " horror game " roguelite ? Idk a lot about it, I discover the existence of the game like 5 days ago
The pins have the current information on the game
yeah, it has horror undertones, but it's not a horror game
WAITER more cosmic horror in my silly dwarf game pls
If they dont put in an homage to wayne june in this, ill riot
What if Karl is in the core rn
Karl is the core
Vert with the blood of his enemies
we have #rogue-core-chat but not #survivor-chat...
Survivor has its own server
really? is it official
Yes
because survivor is not developed by GSG
really?
when you open the game you get the ghost ship games intro
Yeah... games do have a tendency to present who their publishers are.
technically rogue core is indie and drg isn't

It's going to lean more into the horror theme, yes.
add a rare flesh biome to really freak people out
Not the flesh biome again
The solution is to eat it
Reclaimers report it tastes “faintly of beer”. This recently discovered meat biome disappeared in the next 14 hours and 22 minutes.
Most mining crews took sick leave the following week
I doubt anything can top the fear felt when you're separated from the team and the stalker sounds a little too close
Rogue core with proximity chat would be pretty fun
“Where’d john go”
Distant screaming and gunshots
drg already has a voice chat and barely anyone uses it, i doubt prox chat would be used too much, but yeah the option would be funny
devs can we add a poison swamp to rogue core?
We already have Fungus Bogs at home
There’s probably a mod for it in drg and someone would probably make it for rogue core too
I wish more people would use it last few times I did use it. Some people genuinely did not know it had voice chat, but after they found out the results were very funny
With the dwarves already having mostly automated call outs with the laser pointer the voice isn’t really need most of the time
With that being said will we have the laser pointer in rogue core
No the reclaimers are much more important so drg gives them tactical beam indicators instead
Imagine if Karl was the first reclaimer
Just finished watching a 30 minute video about rouge core
It looks so hype
Having 5 classes is gonna be so awesome have they confirmed that there will be 5 people in a mission?
5th class is whoever went to the toilet right before the mission
Ah okay I was honestly hoping there would be 5 player missions now lol
Maybe in the future
Day 1 spotter main
Only 4.
Poison Swamp? You mean Fungus Bogs?
Fungus Bogs is already hell, I don't need that in Rogue Core
Spoiler: ||It never left Rogue Core||

The fungus also went rogue
How is cave Generation in rogue Core? Same Layouts like in drg?
i think they are going for more "Company-made structures"
It's not totally a natural cave, but more of a pre-built facility inside a cave.
FromShip Games
ohh ok
Ah, biological warfare
I’d imagine it’s done in a similar way with the puzzle piece rooms but with more machinery and now a new biome blending thing
can you add lip sync? thanks
How’s everyone?
Oh sorry i didmt see this
Whats will be difference betwen DRG and Rogue Core?
they're completely different game
Mhhhhh
so if i understand right Rogue Core will be DRG but roguelite with something from DRG
well, it's going to share some weapons, the universe and the artstyle, but aside from that, you can expect everything else to be different
can't tell for sure but it doesn't look like it's generated in the same way as DRG so far
I'd expect it to have its own generation
at least partially
i think it does because of the facilities iirc
yeah
Oh i see now in pinned there is gameplay i didnt see it at first
I wonder, will we have flare and/or flashlight upgrades available in Rogue Core?
yes
you should watch the pinned trailer
well, it's on store page
DEEP ROCK GALACTIC: ROGUE CORE is a spinoff of Deep Rock Galactic with a roguelite twist. The roguelite twist means you start from basics in each mission and cooperatively build up powers and abilities for the team, sometimes leading to insanely overpowered builds and other times to spectacular flops.STORYExpenite, a new mineral of incredible va...
To be announced
Will rogue core have all the overclocks from base game?
Last I heard, they weren't sure how/if overclocks were going to be done
I think they said they were toying with turning some existing overclocks into whole weapons of their own
Source: my memory of a stream I half watched. Add salt to taste
it's also been talked about in here by one of the designer, with pretty much the similar answer
hello, will rogued core feature lip syncing?
tissue you
sorry about the tissue comment, my phone keyboard done did it
tommygun made out of loot confirmed
What do you mean?
Yes
Maybe
Do the reclaimers get their own Loyd or do they have to make do with a minifridge
Not decided.
where'd you find that info? I can't see it anywhere
1st screenshot on store page has what looks like a flare model, near the closest dwaf
DEEP ROCK GALACTIC: ROGUE CORE is a spinoff of Deep Rock Galactic with a roguelite twist. The roguelite twist means you start from basics in each mission and cooperatively build up powers and abilities for the team, sometimes leading to insanely overpowered builds and other times to spectacular flops.STORYExpenite, a new mineral of incredible va...
To be announced
3rd screenshot clearly shows the player is using a flashlight, exact same as DRG
But will it be upgradeable?
There's ideas for a light build through upgrades
The power of the sun, in my hands
Are there any improvements or features added to Rogue Core that you’d like to implement in DRG? Or is it too early for that?
Super cooling chamber turned into s bolt action rifle? 
Fat Boy is being upgraded to Obese Man in Rogue Core
Now only 1 ammo
did you speed up the pickaxe?
The second it touches something, you enter a cutscene where it zooms out to hoxxes IV and you just see a part of the planet explode
Spotter mains were you at?
The Lead Storm becomes the Lead Maelstrom
Its firing is so much that you cant move when firing and it sends you flying backwards
Or sinks you into the ground
Also does this mean multiple flamethrowers???
DOES OUR WAITING GIVE US DUAL FLAMETHROWERS AND BEER?!
That one cyrax fatality
I wonder if we’ll get any new beer types in rogue core
Maybe we'll get food options as well
Lootbug meat
Take a leaf from HoH2, you can consume one meal and three drinks before each mission
A balanced diet
Do you guys think rogue core pc requirements would be higher than drg?
Or just maybe the same, idk. The teaser looked exactly like regular drg. I just hope they dont increase the threshold, drg runs super well on my rig
probably
we know they won't be making the game for older consoles, for example
UE5 would probably have more overhead
Ive taken a glimpse at the minimum req, its the same as drg's, but there is no recommended req, so i guess its a bit higher knowing the game aint that demanding
What is the engine of current dgr, is it ue4?
instant game crash
Drg is UE4.something
I assume those will be edited before public release
I see
Really, that's surprising since the game seemed a bit nicer compared to DRG to me
Buut I haven't seen DRG's trailer in a while so maybe I'm wrong
Im not a launch player so idk if drg had any graphical upgrade. But rogue core's teaser looked exactly like drg to me, like literally nothing graphically new
are you on steam ?
Yes
you could always check the Legacy version to see what DRG looked like at release
Pretty focused on the graphics when changes to cave and terrain generation or enemy cap and such would possibly play a role in specs probably(im not a dev)
So i assume they had changed the visual
Yes
Although rogue has had its particles optimised or stabilised based on stuff from the news letter
I think that some of the things we have done would break DRG, so no.
No 🙂
Yeah, it's likely
It's UE5
will Rogue Core be available on the Gameboy 64

Maybe a new teaser on the stream today?
no
Not sure that is happening, but you're free to ask questions about Rogue Core on the stream if you want
it was said in the stream announcement it's going to be chill, without big reveals
You mean Rogue Core right?
What about the Wii?
Hi I want to be an annoying contrarian so can you please slow down the pickaxe? it's too fast and it makes me scared :(
No
darn
Ohai! Will the driller's drills still be a thing in rogue core?
They will
Who's in the game now?
Did anyone notice that the event will end on January 3, 2026?
It’s a bug


All of the DRG traversal tools are in, and they’re probably gonna add more (I’m not gonna say confirmed because I forgot if they said so)
didn't they remove the grappling hook?
I sure hope so
It’s in
Unless they mentioned that in a recent dev stream
Ah
is drg rogue core gonna be a video game or an 𝑒𝓍𝓅𝑒𝓇𝒾𝑒𝓃𝒸𝑒 and a 𝓁𝒾𝒻𝑒𝓈𝓉𝓎𝓁𝑒
will we still be allowed to say rock and stone or do we have to say rogue and core
will our mission control be in rogue core or will there be some other guy acting as the reclaimers' mission control
im not sure if our mission control can handlle any more dwarven antics hes already so close to having a stroke
Wasn't the official release for Rogue Core on the roadmap spring of this year then it got pushed?
wasnt it open beta?
No GSG newsletter today?
well, Guntouchables is coming out on schedule! so hopefully RC is as well? 🤞
Different developers
I know.
Full release yet to be announced. Steam EA slated to be released Q4 2025.
A 1.0 release is gonna be at least 2 years out, if we assume a similar time in EA as DRG.
Any update on Rogue core
Pinned messages
Guys, is there any information about rival enemies in rc?
Could they have drilled that deep?
Is there any new info on closed alpha participation?
Probably not going to exist
No, there was. I don't know why on earth the newsletter not publicised more, nor is there any archive for newsletters whatsoever, but there was. includes some talk on rogue core, and we might get a Below Decks article about the reclaimers in March.
https://mailchi.mp/ghostship/ghost-ship-dispatch-06-february-2025?e=0243a6ec0e
darn
just a picture of gloves that were included in the newsletter
thank!
They are some pretty cool gloves
Where can I subscribe to these newsletters?
Yes
While id like to continue hearing robert narrate missions for me, its a missed oppurtunity to give the Reclaimers a Nav of their own in order to expand the lore a bit.
Yeah, Mission Control is iconic but it would be neat if they had a different announcer
I thought it would be funny if the roles swapped and the reclaimers were the serious ones and their Mission Control was goofy
it's confirmed that we'll have Mission Control in some capacity but the way they phrased it, he's not going to have as much as a presence.
Mission Control in captivity 
makes sense from a lore reason since they're so deep in the planet
That would have very little to do with it
What does, on the other hand, is Mission Control being way too overworked
~70 mining teams, and now a squad of dwarves fighting unknown horrors? Someone give him a raise
Might even push you off a clif 50% less
Real
Drg finally got better equipment
Yeah for the other miners lol
Isn't the rouge core dwarves diffrent
Since there doing diffrent classes
Yeah they are the reclaimers
Like drgs spec ops
Maybe in the 3rd game they work together
Iirc they are looking at doing a below the decks on reclaimers next month
Chonk
Who says we won't have both? 🙂
After you get through the greyout barrier, Ellis will narrate your missions. However he only speaks in Morse code
One perk choice is an upgrade that allows him to translate into binary
Two mission controls constantly arguing
Mission Control gives the initial briefing and lets the Reclaimer's personal AI take over for monitoring
There is no external communication behind the barrier
Mission Control now works on the barrier border and hops in between to talk to all his teams
new molly⁉️
Did you see the onth stream last year with all the deets?
oh, thought it was something recent. I’ll go back and take a look, thanks.
I have a pinned message with a article format as well
Under that is the stream link
Nothing is gonna stop me from seeing corespawn crawlers as gibbon monkies
Like how Glyphids reminds me of ants more than spiders.
I just want a very "robotic/direct" kind of Mission Control/Navigator
Handler Walter my beloved
everyday I wake up and think to myself "I wish I could play roguecore right now" we truly live in a society
Is it confirmed that it will be a different person at mission control?
Dont ask me lol
Im just going off this
#rogue-core-chat message
#rogue-core-chat message
He reacted 👀 on this #rogue-core-chat message
So I guess we get informed by an AI
Dunno if they'll just make it be regular MC but with a robotic voice
Rogue core has led to me to investigating as many “4 dudes fight a bunch of shit” games as possible, and it’s led me to a couple cool ones
Interestingly, most of them are made by Scandinavian companies
DRG, Helldivers, Jump ship, Payday
It’s actually kind of crazy, I have a hard time finding one that isn’t
I bet Mission Control might be the voice when youre on the ship then
And then something else, probably an ai, when you’re in the caves
I have seen the genre described as 'send in four dipshits to face off against the evil' or something like that
In DRGs case I think we count as the evil :P
And helldivers
Also payday you do literally play as robbers but that also kinda breaks from the genre
L4D/L4D2, Vermintide 1/2, Darktide also fit in that list
no, the planet is evil for witholding its resources from their rightful owners (DRG)
I'd argue the planet is evil for harboring bugs that could become war machines and big dangers were they to somehow find a way offworld.
Yup
They just rack up
Ty very cool
good thought
Imagine if there eventually will be some melees
guys
did developers say something about seasonal events for holidays?
Will it be or not?
for rogue core? pretty sure that's too early to say rn?
I mean, probably, but also the game isn’t out yet
Not really something we would know, it’ll just happen or it won’t
yeah, you are right
i just thought about it
I guess you could ask in the next Q&A
and this is too early to ask this
i could, that's a good idea
Me on my way to ask about the shatterclaw family for the 4th rogue core stream in a row: (they’ll give me something this time for sure)
that's not happening before the game is in 1.0 at least
if it's even necessary to begin with
I understand that, I asked if it would happen at all
the reason they made seasons for DRG is for player retention, and adding a system that would add something to grind that would fit both new and old players
it's not sure RC will face the same need
i didn't mean like right now
i didn't mean seasons, I meant seasonal events like Yuletide
my bad then
I don't see why not for those 😄
they can even come in EA, doesn't matter much for those
idk, most rogue lites don't have seasonal events
what do you mean?
maybe except enemies wearing santa hats, lel
seasonal holidays aren't a big deal, it's just a fun event
NO FESTIVITY ALLOWED WITHIN THE BARRIER!!!!
ohhhhh ok
i want kill fricking leprechauns on the missions
and get those pots o' gold
Anyone have any insight on estimated release date?
Apologies if I missed it in the chat above!
3027
When It's Ready™️
checl the pinned messages
Got it. Thank you!
I'm honestly really looking forward to this game coming out, I don't even really care if I'm a part of the closed testing. All I really want is for there to be a .50 cal style weapon in the game.
is rogue core like drg?
There will be rocks and stones
i like where thats going
dwarves are also rumored
No fucking way, immediate 10/10 game
potentially has freak shows you shoot in the head
oh wow that was an extra scummy one
An odd question and I understand if it cant be answered, but does anyone know what part of q2 the closed alpha will be available? are we talking immediately at the beginning, near the middle, or at the end of q2?
Q2
well alrighty and thank you
Keyword closed 🙏
We're in Q1
I think it's pretty obvious they're gonna announce the closed alpha during the Nintendo Switch 2 Direct. Other notable announcements will be Silksong and Half Life 3
Closed alpha is planned for q1 isn't it?
Real, I'm sure keys will be a bit scarce
Official stream this noon said Rogue Core ETA would be Q4
we know already
see the pinned messags
Sorry, I missed the pin. No a discord master, yet 
will there be beer in rogue core
can the dwarves find lost beer kegs and have a party down on hoxxes with the corespawn
the clamorhead looks like it'd enjoy beer
Only liquor. And only Rumrod spiced rum
are the reclaimers higher class
no worries
do they only partake in the consumption of whisky
well they’re still dwarves
Ok but
Rumrod is really funny
But I believe they just revealed the Ramrod would just have a gym
is DRG RC ever actually coming? Haven't heard a word in quite a while. I thought Early Access was suppossed to be out last year?
Thank you!
they shall take their time. just fuckin' kill it 🏁
the latest newsletter mentioned that they're essentially corporate SWAT teams
cant wait for the alpha, still hoping for a public sign up
would be a shame if they only included creators or something like that
DRGs crisis management force
Being 4, presumably drunk dwarves with laser guns
Not really “higher class” they’re just another branch
I’d imagine they get paid more
start a youtube channel, ez
They get slightly higher quality beer
What's Q4? I looked at pins and I'm stupid
Fourth quarter of the year
Is there any information on the items? So far all we've heard is weapons, but will there be any items?
But i want my forth quarter now!
We're getting season 4 treatment as season 6 in the main game, aren't we
I would gleefully surrender my hard-earned real life credits for the alpha. The amount of joy I've gotten out of the main game and Survivors is extremely out of alignment with how much money I've actually spent on the games. C'mon, let me load Molly up with dollarydoos - she sure carries a load well.
Has there been any talk about how much stealth will go into the gameplay?
Doubt there will be much if any
Not anymore than in drg I’d imagine, unless something changes
And “stealth” in drg is just throwing a grenade at a bunch of grunts who don’t see you
Ah. Well, I'd personally like to see at least some basic sneakery. If at least to pull off the most blunt of sneak attacks.
What I'm thinking of is being able to flank around a Core-Spawns sight-lines to dome it point blank with a Shotgun. Or maybe use tools like flares to or L.U.R.E.s to distract enemies and coerce them into more favorable positions. Scrabbling around in the dark, trying to hunt as you're being hunted, could be a neat change of pace.
No stealth
will rogue core feature lip syncing?
Will Jacob motion capture all of the dwarves movement?
I just hope for more eye animations
only a select handful of victory moves in DRG animate the eyes
they look great, but it's weird how they're not used everywhere
Dwarves mostly use echolocation so their eyes aren't used much ofc
🗿
we lost another one
“stealth? We can tip toe around AFTER they stop moving!”
I am very excited for rogue core, and however the alpha works, I hope I get a shot at an entry. Rogue-lite games are an interest of mine, and liking DRG makes up at least 25% of what people perceive my identity to be.
maybe a small-1 stage demo?
I would assume the alpha will need more, given the scope. But regardless I am looking forward to the game
afaik the closed alpha for DRG was just the game
no demo, no locked content, you just got the game and got to test it
the point being that you are actually helping the game be made by testing it, not just being given a sneak peak
yeah, that's how they handled closed alpha at that time, and that's maybe they will handle closed alpha for RC once again.
Rug core
Came to think of.... Will the DRG boardgame grenades and the Glyphid Rammer someday be included in (hopefully both ) DRG and DRG: Rogue Core?
The Rammer are marked as too similar to the Oppressor, but how? Theres plenty room for it to have different mechanics. Like go full head on ramming in a straight line without the ability to dig like the Oppressor
Regarding the DRG: Boardgame grenades. They could with some work be added to at least 2 new classes for DRG and even as grenades for use in DRG: Rogue Core. These be: Tunnel Carver, Corrosive Bomb, Electrocution Grenade, Soil Smasher, Phosphor Grenade ( unlike the Incediary grenade, it could burn a more local high intensity dmg over time with alot less spread )
unlikely
also rogue core has no glyphids
and DRG is not getting new classes
who knows what grenade we'll get in RC though
Ah,, yes of course no glyphids. I did knew that. My brainstorm clouded me there. Weeeell theres room for no more than 2 more classes in DRG. But that would demand ALL the work of what existing classes have like balancing, frameworks for guns, paintjobs. two new pitch voiced. Even higher and lower than Scout and Driller. Well for the boardgame grenades theres untapped potentiale. Depends though if the environment of Rogue Core are as moldable as in DRG
tbh if GSG felt DRG had room for more than 4 classes, they would have existed during early access
if not during closed alpha
but they don't, which means GSG felt they never needed more
Although I’ll always want a summoner class, it won’t ever get added
So C4, Neurotoxin Grenade, Stun Sweeper, C4 and Incindeary Grenade
Got it
And in rogue core we got the Rammerhead
We can def hope for a lot better/creative stuff than that at least lol. Maybe DRG Survivor
When is rogue core scheduled for release?
Early access sometime in Q4
Any idea which month?
Don’t know but check pins for more info
Q4 is all we got
Is it this year though?
Yes
Will there be rocks and stones
The enemies we’ve seen so far are mostly simian instead of insect like. I wonder if the tanky Praetorian equivalent will be like a giant gorilla.
also, if there are going to be new flying creatures, i’m going to predict that they are batlike creatures. kind of odd really that we’ve had a game about caving for so long without any bats in it.
The flying creatures teased so far seem to be like nayaka trawlers but swimming through air
we have seen their praetorian equivalent, in that one showcase stream
how do you guys think the closed alpha will work? will it be a sign-up type of thing?
man how have I been missing all of this stuff
It is in our holy grail
Literally 85% of our info on the game
The rest is a couple Below The Decks, which are mostly just concepts though
deep rock gods please give us more news of rouge core
Probably the steam thing which was mentioned on the streams
do we know or have an idea of when early access will be
Roadmap is in the pins
No idea. Sounds like a lot of work.
slap giant beards on them. problem solved
Is rogue core the season 6 for drg?
No it’s a whole new game
I ment like will the season 6 happen, or the rogue core will be the next "update"
lot of info in the pinned messages
what's is this "place and holder"? i understand it's like "Rock and Stone" but from where it come?
I only looked and rogue core mb
Placeholder
Bot doesn't always work, also wrong channel
also to keep this relevant to rogue core: will there be unions for the crew of the ramrod?
will there be forklifts in the dwarven facilities in the core of hoxxes?
i doubt it. the union feature in DRG is all but abandoned now, and the dev whose pet project it was no longer works at GSG
Will dwarves have different health/shield depending on class?
so what you're saying is that you're lazy 😏
Real
Nah, they’re just like airline pilots.
Yes. Yes I am.
Private Military doesn't have unions. That would just be silly.
so much for rogue core being the most rogued game of all time...
It is, we are stabbing our fanbase in the back by not doing lip syncing
oh no that's factually correct
Would it be easier if you just synced the upper lip?
no the upper lip is the stiffest
Sync just the beards
Sink lips loose ships or something
Moving lips sink ghost ships
isn't that like the corestone purple monkes enemies
sounds reasonable considering the corestone is well, the core stone and this game is about the core going rogue
Rouge core
No
The rouge core enemies look so cool
We need some of them in the base game for the core stone to give it more variety
Maybe just mix in some creepers to go with the crawlers? but mostly i think the Rogue Core enemies should stay in Rogue Core.
guys what's that they posted on their medias?
got a link ?
thanks king 
interesting 
Drg finally invested in some proper elevator equipment
I bet it's the stage transition animation
Does have that vibe
It does look pretty clean
oooh yeah that's cool
More to ask during this months Q&A stream
Makes sense it's elevators
I was wondering the other day how do they get deeper into the planet without drilling drop pods
Turns out the paths are already made lol
yeah, we’re Reclaiming what was already there
snippet of RC dwarves running
maybe we'll actually get some news
...whenever this happens
The gsg dispatch has some crumbs of info here and there
I did not need to see the guy at 0:10
lol
What is the triple i initiative ?
an indie studios collab where they showcase and announce stuff every year
Oh, kinda like E3 but for indie games?
eh, E3 was a whole ass event. This is pretty much an hour long video, at least it was last year
Yeah, online and smaller then?
ye
it’s a play on Triple A games but with “i” instead for indie.
👀
Nice, very exciting. If it's helpful it was held April 10th last year
I have been wondering about this
Is Rogue Core gonna coincide with a new season that will bring it's enemies to DRG as well?
Seems like a waste to build all the assets and do all the work in basically the same game engine, and only use them on 1 of the games
Maybe some of it's guns too
Drg and rogue core are not the same.
no? that doesn’t make any sense.
Adding something to a game already made is different that making them from the ground up with the game.
Plus the devs have already shared their opinion on the matter, check the pins.
Season 5 was the prequel to Rogue Core. Outside of maybe some overlap in stories and themes, I think that's about as much as we can expect when it comes to things coinciding.
Rogue Core is made in UE5 while DRG is made in UE4, not sure things can be ported over like a carbon copy.
If they wanted to do that, they wouldn't have made an entire other game, too.
I am well aware that Rogue Core is a different game
All I am saying, is that we will have all of these new assets, and seems like it would be easy to re-introduce them into DRG
Although made from Unreal 4 to 5, it is likely a lot of the work could be brought back to DRG
Similar to how seasons 1 and 2, or 3 and 4, were two staged, basically you had a new "story plot", and on the next season you continue that plot
Maybe season 6 we could see a type of mission where we are going back to mine in the abandoned deep core shafts, after the reclaimers have cleared the Greyout
Or have they announced that DRG seasons will stop after Rogue Core?
they haven't announced anything like that, S6 will happen after Rogue Core release in EA in late 2025. And that's about all we know for both DRG and RC for the future.
Yeah, so that is what I am wondering.
Like I mentioned
We've had 2 seasons in the same "story" so far. Each second season in the same "theme" would add on to the existing pool of enemies and such.
Do you guys really think it is that much of a stretch to expect we'll see some of the Rogue Core stuff added in season 6?
the devs already said it's not something they've planned before, it just happened organically. We might have a second season about it or we might not, there's no way to know - even the devs probably don't know at this point.
idk how i feel about rogue core enemies in drg, outside of the core stone event
they already seem to play a lot different
and i dont think would mesh well with drgs cast
I think they'll stay in the event
Of course
I just mean if they add more to the event
I’d be fine with that cuz you fight them in isolation
if they just put all the Rogue Core content in the base game, why buy the new game at all?
Yall also do realize that they made rogue core BECAUSE they literally can’t make it in the base game right?
But what if they took out all of the hats and glyphids and put it in that way? Boom I just made room for rogue core to go in DRG.
If only game development was like Tetris
what if they moved all the base game stuff to rogue core and all the rogue core stuff to the base game
now the base game has more than enough room for rogue core, and you can still play the original content by playing rogue core!
A lot of rogue core enemies are mirrors to DRG enemies.
It’s less about whether it’s possible to make an edgestalker fit balance wise as a spitballer/ASpitter and more about whether it really makes sense.
The more it changes how DRG plays the less it fits into DRG.
The less it fits the more pointless it is. If we get more DRG content I want DRG content. Not rogue core content
It’s also worth noting that the worst drg combat content is currently the corestone. 🥴
Which to be fair is somewhat intentional, but makes the point for itself imo
.
i wouldn’t mind if corestones became enemy-kill quota objectives, and spawned other corespawn waves with RC unique enemies.
But that’s a rework of a drg encounter that’s meant to give an alien planet an alien feeling encounter
In addition to Ramrod, what other aspects will the military strength of Reclaimers in RC be reflected in? How to shape a military unit in RC?
And eh…can we rock and stone in RC?
😏
good animation tho
definitely think this is gonna be the closed alpha announcement, unless things have taken an unfortunate turn and its actually a delay announcement. It is Q2 now (I think), after all.
what if it had variations based on how much health the dwarves have?
Not sure we'd want to use the Rogue Core enemies for DRG though.
yeaah people are already skipping core stone a ton, they don't work in drg
a lot of people also cheese it with ziplines, because fighting fast and tanky enemies just isn't worth it
Its fun on h4 and lower, and miserable on h5+
zipline = corestone, literally
I'd make the argument that it's fun on hazard 4 if you're already used to hazard 5
like the crawlers are unbalanced by one hazard level, making them hazard 6+ on hazard 5+
haz6 mentioned
I do hope GSG is more open with this, as its significantly more well-known now, but I suspect they may also be more strict because of that
100% prefer zipline to people using the shield exploit rather than playing the fight properly. Dark times...
honestly i preferred the shield exploit, it was click once and it's done rather than hold left click for 2 minutes
if i didnt have to press E every second desert bus style id straight up pull up super hexagon on the side or something lmao
I guess, it was just disappointing to see so many people jump at the chance to abuse a bug
Corestone ain't that hard. It's just focusing down the corestone and kiting enemies around, don't even need to kill them (though it is a somewhat viable strategy)
Use gunner and ziplione for ez corestone. Just kill ranged enemies before u board the zipline
never hogged the zipline to do a corestone, personally
instead I've learned to play around it
Try it. its amazing n so peaceful. And lets u dab on thos e crawlers.
nah thanks, I like to play the game
there's a reason I don't bunker and don't pre-drill
to each their own but I personally enjoy the challenge, as it's quite different from what we know, in a way
kiting instead of fighting the enemies is not something you really do anywhere else
and it puts even more emphasis on having good crowd control
Ahh so u r one of those guys. You do you miner. Rock n stone !
rock and stone
IMO Corestone is too hard on haz5 (+). I'd like to do it normally, but that's just not gonna go well most of the time. Even with good teammates it's still a risk.
Maybe I just suck 
I had a greenbeard join my last session lv3 haz. we had to collect purple holomite and he thought the core stone was it. So he broke the pillar and hell broke loose as we were collecting alien eggs on ceiling. 10/10. will do again.
yeah but also that's haz5+ 
The DRG corespawn crawlers honestly kinda make me scared for Rogue Core. Since I don't think they're very fun to fight, at least not when spawning in hoards like they do in DRG
everyone has their limit, there's nothing wrong with that, I always skip it on hazard 5+
So, will RC be more hardcore than DRG?
yes
I doubt they'll be a 1 to 1 port from how they are in DRG to RC, even though they said RC will admittedly be harder than DRG. But I still fully expect to see multiple difficulty levels.
the balance is going to be completely different too (different game and all that) so it's hard to tell where it's gonna land
Yeah, but I don't struggle with any other events like I do with corestone. It's way too overtuned compared to every other (boss)fight.
(Also I never skip corestone I just use zipline cheese)
I mean, I strongly agree with you, it's definitely weird for drg especially when paired up with everything else
Main issue in DRG is just the huge amount that spawn. It jumping around makes it hard to track, especially when there's like 10 of them. If you only had to fight like 3 at a time (mixed in with regular bugs) I think it could be fun to fight them, I'll just never be able to experience that since the game spawns a ton.
It's the same issue stingtail had, when you're fighting a lot you can't track them all and it becomes unfun. Stingtail is in a way better spot now
people have been too scarred by the event, they don't really know how to handle it and will end up looking to the zipline exploit or similar
issue is that it doesn't present a clear way of handling the crawlers
oh just ignore and dodge the crawlers? that's much easier said than done, unless you play on lower hazard levels
Yeah, the crawlers are just kinda all over the place. To avoid regular melee enemies you walk backwards so they can't bite you. Good luck avoiding a crawler since they can just leap behind you
I wouldn't say stingtail is in a better spot now, because it's barely even a threat
I think its aim got worse. fix that and I think it'll be fine
i agree having 5 of them walking around and launching you at mach speed was stupid, and I didn't mind that being changed
mixed in with a lot of other enemies stingtails are still a threat
everything else though, I don't agree with 🤷
since they got changed I think I died once because of a stingtail
they're not threatening and they die too quickly to be a nuisance
I wouldn't mind changing their aim and range if they kept them at least tankier but they went with the axe to nerf them so here we are
They did give it a big nerf. But I think it's ok. I like getting unexpectedly caught by one and pulled into a group of enemies. That just doesn't happen a lot because their aim is awful
before they get other buffs I think they should buff their aim first and see how that feels
maybe even change their AI to stick close to other melee bugs, since a solo stingtail isn't a threat
Let me introduce you to Gunner zipline 
Yeah, that's the issue we were talking about. most people feel like they have to cheese the corsetone since fighting it normally is unfun/ unfair
It can definitely go south real fast lol
like stingtail+detonator is my favorite part in the cave especially when teammates are caught…but others may not think so
Im excited to fight mostly corespawn will be a good change of pace
In the third game we will fight elves 
I think it will most likely be another drg company
The thing about Rogue Core is you're also increasing it power all the time, so it's very different form DRG
I don't think it's a dwarf power issue. It's a crawler issue. To me they're not enemies that should be spawning in big groups.
Like a mactera tri-jaw, fighting a small group of them can provide an interesting challenge. Fighting a huge group of them while more keep spawning before the first group has been taken care of just isn't fun.
yeah they probably work a lot better in rogue core, but needs a little bit extra care for drg
I'd just reduce the amount of crawlers that spawn in DRG and mix in some regular bugs. Make them spawn based on a timer, not continuosly
I'm not talking about the crawlers specifically, I'm talking about the corespawn in general
As long as the crawlers numbers are more balanced than DRG I think it should be good then
I don't even know why it's a consideration for you in RC 
we literally have 0 gameplay info
Because the crawlers are the only Rogue Core enemy we have experience with
from a different game
They're still based on eachother. We don't know how different combat will be. From the gameplay we've seen so far and knowing some weapons/ tools will carry over. I assume it'll still be quite similar to DRG
we don't know that, we don't know anything about gameplay
things can be similar and yet different, and as such it doesn't matter what consideration you may have from one title to the next.
Do you think Dark Souls 1 and 2 play the same ? 😄
Uuh never played a DS :c
So we're not allowed to talk about unknowns? I don't know if the GSG devs are aware of how unfun the current corecrawlers are. I explained how I think they're unfun and how I hope it'll be different in RC.
I have a rogue core question: are there any new traversal tools added? will there be any added in the future?
But ik ror 1 n ror 2 its play diferent
they don't play the same at all despite being similar
never said we weren't allowed, I just don't understand why there's a consideration given for balance on a game we know nothing about gameplay at all.
literally nothing
we have no idea how they will compare to rogue core, none of us can make a good enough judgement if it'll be lame or not
we can make assumptions sure, but they are currently nearly baseless
So then why is it bad I talk about it? it's not like there's a lot of other RC stuff to talk about
For the same reason it's never good to make assumptions based out of nothing and talk about it like it should be ground for worrying 🤷
same goes for overhyping things too
I don't think we should assume they're gonna be vastly different because they're different games. There are plenty of game sequels/ spinoffs that are just an 'upgrade' of the base game
my assumptions aren't based out of nothing though. Crawlers are in DRG, crawlers will be in Rogue Core.
Rogue Core is based on DRG. Assuming they'll function the same is a pretty normal assumption
Sorry, but I don't agree at all. That would be the same as saying that all civilization games play the same - which they don't.
The general architecture is the same but that's about it.
until we get some actual gameplay footage, there's no saying how different or similar it'll be
And even then, we still won't have insight on numbers and how things correlate between all the existing systems
I am expecting RC to be to DRG what TOTK was to BOTW.
I am not expecting Rogue Core to be to DRG what BOTW was to Twilight Princess.
Just because it's a different game doesn't mean it will be vastly different.
All I am saying is that the Crawler, an enemy that is confirmed to also be in RC is unfun to fight when encountered in large hoards. And I hope the devs are aware of this and either make changes to the crawler, or the RC combat system is different enough were large hoards of crawlers aren't an issue (I can't see the second one being the case)
haven't played those so don't really know how they compare, but I'd assume they're very similar from what I've seen - which is not something I expect from RC on the ground that it's a different genre altogether. Maybe I'll be wrong, maybe I'll be right, guess we'll see when it comes out.
All I am saying is that the Crawler, an enemy that is confirmed to also be in RC is unfun to fight when encountered in large hoards. And I hope the devs are aware of this and either make changes to the crawler, or the RC combat system is different enough were large hoards of crawlers aren't an issue (I can't see this being the case)
out of curiosity: would you have the same worry if the game didn't even look like DRG (while still sharing its universe, lore and corespawn crawlers) ?
Asking because I'm wondering how much its impacting people's views on the game.
That's a good question. I think it's that, combined with how the devs have said the game is based on DRG architecture.
But also the gameplay we did see, where the artist showed of some enemies and fought them just seems like it'd fit right in with DRG combat wise.
(I am aware they can't just put RC into DRG)
speaking of that gameplay, the crawlers we saw weren't very mobile (also got fucking LASERED by that sword
)
yeah
I am still excited for RC, it's just that the Crawler is the only thing we got to experience. We haven't seen a lot of gameplay, we had a period with barely any info. To me it's save to assume the Crawler will be the same if the devs don't see any issues with how it is in DRG.
I'll rewatch the clip
to be fair, not sure we saw the crawler, only the weaker guys? don't remember
bit unrelated but I like the idea of the crawlers being more dangerous in DRG than they can be in RC - which is a subtle way to indicate that the blue collar dwarves are indeed not well equipped to deal with them - unlike the reclaimers
it's a fun idea though, I doubt it has any actual basis
so long as rogue core has the coilgun and it can roll a tier 3 mod we shouldn't need to worry about crawlers
That's true, but I don't think that should make the corestone so unfun. They can leave them as strong as they are right now, just reduce the amount that spawn
Core spawn creepers
I quickly went through it and I think he only spawns the weaker variant, the creeper
I do know that the GSG devs often listen to feedback. So chances are we won't see 50 crawlers at the same time. (let's just hope they don't stingtail them
)
"we're adding a stingtail-like tail to the crawlers in RC"

I suspect the crawlers might be mixed in with the creepers
To be fair crawlers are a specialist enemy, they aren’t the grunts of the core spawn
There’s not really an equal comparison but I doubt theyre gonna send any high amount of crawlers at you unless you’re far into the run or it’s very high hazard, like drg
i think they’re kinda like slashers or guards
elite versions of the standard grunt enemy
I wonder about their corrosive blood. We didn’t see that from any other enemies in the RC stream.
yeah that's what we heard on the stream back then IIRC
a slasher and a grunt combined, with crazy mobility and it drops Septic Spreader goo upon death.
yeah we’re gonna need Reclaimers for this.
We did see a slasher and guard variant of the creeper in the dev console
Crawlers being like a third variant is a good way to describe it
Apparently they also aren’t just more damage and more health, they actually do different stuff so that’s cool 
I’ve always felt a little sad when the guards try to block to protect their friends and then I launch a nuclear bomb at them
You know what would be cool to see in RC? Old mining sites with used flares, mined minerals and dead bugs
-# flare upgrades...
Hear me out, what if RC had a zombies mode kinda, you go down and there’s a randomly generated cave with a structure that you have to defend and survive as long as possible
I hope not
I honestly thought they were the fodder units of the Core Spawn
So what are creepers?
The only Core Spawn I know are Crawlers but I assume it’s another leaked Core Spawn unit?
There’s probably more
Check pins
Skip to… I think around 40 in the video to see all the enemies we know of
I love the core spawn
I also noticed that graphically the models we currently have seen are a bit different then the ones in DRG (about the Crawler)
Excited to see what Rogue Core will have to offer us
Yeah, the crawlers look a little bigger but I just can’t seem to fully grasp the difference
Can’t wait to walk into a cave and the mouth closes behind me
One is a big monke, the other is very chonke
Second Extinction is a good game, from which, in my opinion, some elements can be taken:
- Drone / computer / creature / structure, which after interaction allows you to explore a large area / the entire level, showing various points of interest
- A task that is not necessarily completed to the end (A large number of portals from which enemies emerge. Your group can close any number of them and receive a reward)
- Sound when attacking from the back (corespawn enemies are very fast and easy to lose sight of)
Mike loves Second Extinction. It's too bad they stopped making it. 😦
I’m thinking they are early models made for testing
Seeing as they don’t look on par with the DRG Crawler
it's not supposed to look exactly like the DRG crawler
I think it being bigger is a good way to show it’s a more specialist enemy
So I’m fine with it
Are we allowed to bring Steeves from the Ramrod with us to the core?
there's no steeves in the ramrod, how could there be when the reclaimers never meet the glyphids ?

Engi made a ship and sends gifts over to the reclaimers obviously
Will they have pet lootbugs tho
There better be a lootbug in a little play area on the Ramrod
The illegal steeve trade runs deep enough, I’m sure there’s one on it
DRG is a big corporation
Maybe they use some of those Glyphid eggs to give the Reclaimers Pets
cyber glyphids
I think we had to update the model or something because of something with the rig breaking
Should look somewhat the same though, we didn't update the look or anything.
A lot of visuals have been updated since the last sneak peek
This makes me remember an old idea I had for Robots designed to mimic Glyphid Grunts
Pet Robo Glyphids would be great
I assumed it would’ve been something like that
The old model lacked a lot of the detail that makes the Crawler so cool looking
I was thinking something like the guy giving a dissected beetle some metal parts to make it a controllable bug.
I’m personally extremely excited
Again, I don't think we actually updated it THAT much to be honest.
What about both
Just imagine four dwarves with a cyber Glyphid, two robo glyphids, and some other stuff
I love DRG
Would love a class that had some beasts or robots or whatever.
“You can call me the beastmaster!”
awesome hahahahaha
It would be very cool to be able to create your own little army, could have something to do with all the old machinery in the caves
Recycling old stuff into little friends
Minion classes are always some of my favorite in roguelikes
I think it be cool to find broken turrets, and fixing them. They shoot until they're out of ammo
omg same!!!
You could say… they’re an engineer
That’s solves practical problems
Maybe trading exp/expenite for a short duration/repairable companion
And not stuff like “what is love” as that would fall under what you would know as a physiological conundrum
taking the heads of corespawns and giving them wings and some guns
Yeah, some sort of jack of all trades guy that’s just good with the machinery
The machinery would have to be populous enough to make it reliable though
Which it kinda seems to be
Yes, abundant but no reliable machinery
Necromancy class
“We can’t just all these perfectly good corpses lying here”
Remember DRG (company) makes stuff that breaks all the time.
Well, it also all got short circuited by the green out iirc
Which is why you gotta go restart a lot of it I think
But yeah it probably wasn’t great in the first place
wasn't it the greyout? I honestly can't remember... the Rougeout?
It was grey out yeah
I thought green because the one clip we have of the barrier is in fungus bogs so it just looks green lel
I’m actually so excited for the new class system
Because there’s 0 limitations on making new ones
It’s borderline impossible to make a new drg class, or even weapons at this point
But each rogue core class is its own bite sized little package
I think mixing whatever class with whatever weapons/equipment you want it's what has me pump up
So adding classes in the future won’t really be any harder than making a previous one (unless it’s more complex/balancing)
Slicer + boomstick = doomguy mode
That's why it's great
Thanks roguelike genre
