#rogue-core-chat

1 messages · Page 39 of 1

olive narwhal
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Im not a dev though

native monolith
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It’s now actually possible for them to do it, and considering it’s also a roguelike I’d say there’s a high chance

raw ridge
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Dwarf Space 👀 👀

keen edge
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looking for team to play with haha

summer ferry
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hottest take I've ever seen tbh

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the second part anyways, I also would prefer if RC didn't have seasons and just had updates

manic silo
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Poop

restive narwhal
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has there been any update when it might be here?

native monolith
restive narwhal
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like release

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lol

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even a early access lol

tall plume
native monolith
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Alpha is Q2 and early access is Q4

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Full release is not known

restive narwhal
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i saw it but wasnt a date

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just wondering if there was any update

native monolith
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No

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Maybe in the upcoming stream

restive narwhal
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cause im an avid fan of the brand ive bought it all so far haha

main hinge
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The core

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Going rogue

forest rain
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Really cant wait to see what options there will be for Drones and Turrets. I wanna go full Engi Mode and get a build that locks down arenas and brings the pain.

raw ridge
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We're going to find Karl

stiff jacinth
zenith rock
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karl IS the the core

fringe narwhal
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Rogue Karl

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The Karl has gone Rogue

zenith rock
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karl boss battle

fringe narwhal
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A drinking battle to the death

zenith rock
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karl is voice by matt mercer

upper gorge
# fringe narwhal The Karl has gone Rogue

He caught on DRG's BS and has defected. He now lives in the caves, and rescues downed and abandoned dwarf teams to join him in his quest to bring MC guy to justice.

frank void
pallid stream
wintry cliff
#

Sees ping
me: HYPER
ping: isnt about rogue core alpha
me: sad

cerulean timber
pliant radish
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You can only summon Karl for a bossfight if your entire team orders and drinks Leaf-Lover's Special simultaneously.

near sable
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Hi guys

final narwhal
verbal wolf
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I've heard someone at GSG tripped and accidentally hit the big red "Delete Rogue Core" button. 😔

native monolith
raw bison
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i hope rogue core will allow us to import cosmetics over from drg, ive grown very attached to my dwarves

scarlet orbit
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hi guys

lapis tinsel
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will there be overclocks or similar mechanics in the game?

elfin ice
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i think there should be underclocks. you equip them and your weapon gets worse

tall plume
smoky bison
wheat ivy
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underclock your weapon for slightly more rewards, whatever those might be

bold hawk
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underclocks are just new game+

sinful belfry
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Is Rogue Core in close testing?

median sleet
stray salmon
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Has it been discussed if there will be less scripted events in Rogue Core? Like for speedruns the scripted nature of the Dreadnaughts for example always bothered me

lapis urchin
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any idea when the devs are planning on a demo release?

steel hearth
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Don't know about a demo, but closed alpha is scheduled to happen in a few months, and then early access by end of the year

native monolith
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Just early access and a beta

lapis urchin
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Ok, thanks for the info 👍

forest rain
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Another hope besides the funny drone/construct focused dwarves and the expanded drone/turret aresenal

My 3rd biggest hope is a Dwarf who comes with a Bioscanner. Like the one from GTFO.

Having a Dwarf whose focus is alerting their Allies to Dangerous Threats and mark hoards of bugs at once with different colors based on hazard level, even in darkness and through walls/terrain.

So when you go from one cave/facility to another, can you be alerted to possible threats (whatever equivalent there is to stationary enemies such as Cave Leeches and Infectors in Rogue Core)

#

And so you wanna built them with a Support Build focus with things like the Flare Gun/Grappling Hook or Turrets so you can brace for swarms that are already waiting for you behind a door/transisition area (whatever those weird shifting walls that open for you in the trailer are)

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Oh and maybe it would be best to pair it with some weapon that gives the "Marked for Death" effect or another kind of CC Debuff like Mobility Down (such as Neuro Lasso)

gritty lily
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#drg-memes-no-talk message this could be a secrect collab and this exposed the rogue core and now we will see helldivers in rogue core

chrome sundial
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Those ink sacks wouldn't dare touch hoxxes while I'm here💪💪

raw ridge
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There's a goo in the sack

main hinge
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Rogueing the core

chrome basin
finite laurel
sleek swallow
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I feel like it would be too much like GTFO

orchid berry
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we should be allowed to bring beer down to hoxxes

raw ridge
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You can do that when you're drunk, you bring it down in your veins

topaz nimbus
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Mass alcoholism

ionic depot
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Can someone send a link from the interview about rogue core

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Merci

tall plume
ionic depot
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I think it was the reddit one

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Not sure

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Thanks

tall plume
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most infos are pinned

oak locust
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are there gonna be female dwarves in this or nah?

south wigeon
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We wouldn't be able to tell the difference anyways drillchamp

delicate flax
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although the video is slightly old

oak locust
raw ridge
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Female dwarves will look the same as male dwarves but with bigger breasts

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And slightly taller tone of voice

static sage
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im hoping they release some sort beta test or something to the community for feedback and such, im so hyped for this

wheat pewter
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bro..

static sage
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...?

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i havent been listening in much on the rogue core stuff lately so if they have already said they will my bad i havent heard it

wheat pewter
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yeah they'll do a closed alpha in the coming months

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limited invites but we'll see how it goes with that

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I assume they'll invite more players with each update during the closed alpha

static sage
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ahh ok cool, yeah my bad i havent kept up with the updates lately, so glad that a closed alpha is starting soon cant wait for it

thin siren
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@static sage drillchamp

thin siren
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I can't wait me toorocknstone

tall plume
static sage
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ahh my bad again didnt even search the pins haha

forest rain
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Gosh im so cooked rn

Ive been chilling doing main drg and wack ass ideas have been entering my head for Rogue Core

Imagine a Dwarf with a Special Armor Rig (or is just more buff) that enables them to freely connect and carry another Dwarf on their back, allowing them to focus on shooting while they focus on moving, and is able to pick up downed dwarves in this manner to relocate them to a safer spot to pick them up.

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Would want a focus on building HP/Shield/Mobility and can become a mobile tank. Also could have a laser tether as the tool to help them pick up while on the move/at range.

stable spindle
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could the one being carried carry another

forest rain
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Probably not due to limitations

But dwarf tower is peak

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"Just call me the Drilldozer!"

rare quarry
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The warthog in Halo kind of offers that gameplay where one player is strictly focusing on driving, and the other who mans the gun is completely focused on shooting

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Maybe we should make the DWARF-A-TRON which is a huge mech made of the dwarves combined, each player controls one limb

forest rain
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That would be a little too much

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But still cool

finite laurel
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Makes me think of that concept art where Driller is a mech

forest rain
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Its why id think an idea of the one Dwarf (ill call them "Paladin") can carry and keep another Dwarf on the move while they focus on shooting would work so well.

Espec if the Dwarf getting the piggyback ride is using a Heavy Weapon, as not only would they be able to focus on aiming and have better stability, but also maybe the "Paladin" can help them do a team reload so both can reload their weapons faster.

finite laurel
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A strength-based "class" (idk what the proper term is) would be swell in general, maybe a less extreme version could be an exo suit that makes the dwarf melee with big shockwave punches, and they can carry things much faster and throw them further

forest rain
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Id like to see a Strong-Armed Dwarf able to do such things. I mean we know some of them have Cybernetic Implants and what not.

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Throws Grendades further, carries Heavy Objects without penalty, maybe even to use Heavier Weapons with less slowdown

finite laurel
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Dwarf with a little ground-based drone, basically a permanent Steve that can also carry objectives

rare quarry
#

Like QWOP supreme

forest rain
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Well

Dronemaster/OG Engineer could work with a mobile Rover Turret, especially if we get some of those lovely weapons from DRG Survivor like im hoping.

carmine zenith
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Dbz fusion dance multiplayer minigame where if your timing is out of sync by even a millisecond the fusion fails

rare quarry
forest rain
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So even minor changes can greatly alter what kinds of builds each one can specialize in

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Like what were once perks in og DRG can be grounds to design a new dwarf (if theyre significant enough anyways.)

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Survivor kinda started dipping into those waters and is doing really well with it, and since the formula works and seems to be partially inspiring Rogue Cores upgrade system

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Id wager we will have A LOT of options as Rogue Core nears its release.

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But maybe thats just copium.

autumn portal
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I do kinda hope Rogue Core hits the ground running with female dwarves for that same reason

uneven crest
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will they have beards tho?

orchid berry
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Dwarf perk that makes it so that he can't die but also can't do damage he's just a wall

violet tendon
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Gnawed Leaf in the Binding of Isaac

native monolith
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It’s much more funny than female dwarves just not being in drg

finite laurel
native monolith
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And makes sense lore wise

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I think the other good theory is that there’s just no noticeable differences between the two

wintry cliff
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dwarves are hewn from stone, everyone knows that

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new dwarves simply grow in the mines, and when they finish growing (over eons, like stalactites) the elder dwarves break them out of the rock

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thats why the glyphids cant truly kill our dwarves or eat them, they arent digestible and too hard for their claws 🙂

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sure, they can incapacitate them, but a bit of strong dwarven ale mends all bruises!

native monolith
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Isn’t the revive juice confirmed to be beard oil

raw ridge
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It's alcohol

thick elbow
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Alcohol and Beard Oil 2 in 1

coarse minnow
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Whats this for?

olive narwhal
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Game

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Details in pins

lapis tinsel
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i want it NOW

remote bough
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It will keep you busy

gritty raptor
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they look so cool

velvet cipher
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Where rogue core

tall plume
velvet cipher
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So they announced it 2 years before early access. Smart

#

Back to DRG:S

tall plume
median sleet
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Also it was planned to launch into EA way earlier, but got delayed

tall plume
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yeah, got delayed by like 6 months

main hinge
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I would rather have delayed but better rogue core than early and bad rogue core

quartz zealot
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Let’s play DRG World Cup

lapis tinsel
native monolith
native monolith
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I don’t really think a game being announced far before its release is bad at all, as long as they make sure to keep it ‘existing’

forest rain
exotic oyster
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where can I watch yesterdays qna?

native monolith
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Their YouTube channel

native monolith
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No way it has fun in the name

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This must be a reference to the fact that rogue core will be fun

golden topaz
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I want to adopt the last one

gritty raptor
untold rune
gritty raptor
untold rune
trail bear
#

will a bar be in rouge core

tall plume
trail bear
main hinge
#

will core be rouge in rouge core?

forest rain
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I know none of our suggestions here are really gonna get considered unless they specifically line up with something theyre already considering (like custom kill animations for the new weapons/gadgets like the Plasma Blade)

But im gonna speculate and share my thoughts regardless because regardless of whats in im not gonna be disappointed.

The modding community has proved they can work on such things themselves in the future with enough time and effort, and as long as rogue core sticks to the mod.io schematic for custom content (or switches to workshop since console support isnt planned), then im certain the ideas shared here will still be done.

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The only thing that will make me mad is no on-board bar or pettable wildlife.

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But they said they wouldnt alienate us drg veterans so im not worried.

tall plume
forest rain
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Me not realizing i had the channel not visible

south wigeon
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Cogue Rore

compact abyss
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Will our saved stuff from Deep rock go over to Rogue Core?

long breach
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No

compact abyss
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Sad

timid veldt
compact abyss
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Ah okay

drowsy jolt
tall plume
drowsy jolt
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if it goes anything like DRG it'll be around 2 years

zenith rock
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Will Steeve be in rogue core

native monolith
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We might get Caleb the Corespawn though

finite laurel
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I'm sure there'll be a suit that gives you a companion

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We've already seen the drone

zenith rock
native monolith
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25:00

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or so

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watch that section

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basically, there are no glyphids because these guys ate them all

forest rain
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The Corespawn are abyssal horrors too difficult even for the Glyphids with their insane numbers.

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Youd think it would be just the core's bedrock is too tough for them to dig through compared to the rest of hoxxes

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But no their intelligence and aggressiveness can easily overpower that of the glyphids. So the edge of the core where we enter stands as the fine line between glyphid and corespawn turf

zenith rock
finite laurel
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There's also like a 95% chance they're mutated dwarves, judging by how most of them have very humanoid faces or remnants of faces

fringe narwhal
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Me witnessing horrors beyond my comprehension. (I don't get it)

loud brook
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is there any release window for the closed beta and early access?

tall plume
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see the bullet point list of what the crawler is and isn't

finite laurel
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The Thing-style mimic then, I'm sure the dwarf-like faces are no coincidence

tall plume
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it's born on hoxxes and has never met dwarves before

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that'd be highly unprobable

willow flame
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The Core created them

forest rain
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My question is

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If weve seen core stones, then i wonder what core rocks are gonna look like

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Wait

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Core rock...

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Korlok

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KORLOK TYRANT WEED! BUST OUT THE WEEDWHACKERS BOYS!

fair void
olive narwhal
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The pins have the current information on the game

tall plume
zenith rock
#

WAITER more cosmic horror in my silly dwarf game pls

cobalt ridge
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If they dont put in an homage to wayne june in this, ill riot

weary torrent
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What if Karl is in the core rn

chilly grove
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Karl is the core

native monolith
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The real question: is Karl rouge?

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Or is he bleu

chrome sundial
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Vert with the blood of his enemies

zinc totem
olive narwhal
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Survivor has its own server

zinc totem
olive narwhal
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Yes

tall plume
zinc totem
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when you open the game you get the ghost ship games intro

olive narwhal
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They publish it

lethal kernel
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Yeah... games do have a tendency to present who their publishers are.

wheat pewter
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technically rogue core is indie and drg isn't

lethal kernel
pure vessel
wheat pewter
#

add a rare flesh biome to really freak people out

median sleet
#

Not the flesh biome again

long breach
#

The solution is to eat it

native monolith
# long breach The solution is to eat it

Reclaimers report it tastes “faintly of beer”. This recently discovered meat biome disappeared in the next 14 hours and 22 minutes.

Most mining crews took sick leave the following week

orchid berry
native monolith
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Rogue core with proximity chat would be pretty fun

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“Where’d john go”

Distant screaming and gunshots

orchid berry
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drg already has a voice chat and barely anyone uses it, i doubt prox chat would be used too much, but yeah the option would be funny

fringe narwhal
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Dwarfal Company

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Lethal Dwarfany?

main hinge
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devs can we add a poison swamp to rogue core?

forest rain
zenith rock
shell elk
zenith rock
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With the dwarves already having mostly automated call outs with the laser pointer the voice isn’t really need most of the time

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With that being said will we have the laser pointer in rogue core

steel hearth
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No the reclaimers are much more important so drg gives them tactical beam indicators instead

zenith rock
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Imagine if Karl was the first reclaimer

barren stone
#

Just finished watching a 30 minute video about rouge core

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It looks so hype

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Having 5 classes is gonna be so awesome have they confirmed that there will be 5 people in a mission?

olive narwhal
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Its just 5 classes iirc its still 4 people

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Yeah store page is 1-4 player coop

fringe narwhal
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5th class is whoever went to the toilet right before the mission

barren stone
#

Maybe in the future

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Day 1 spotter main

orchid berry
#

There's a 30 minute video about rouge core?

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Is there one for rogue core as well

pure vessel
fringe narwhal
#

Fungus Bogs is already hell, I don't need that in Rogue Core

pure vessel
fringe narwhal
wheat river
#

The fungus also went rogue

manic sleet
#

How is cave Generation in rogue Core? Same Layouts like in drg?

olive hound
#

It's not totally a natural cave, but more of a pre-built facility inside a cave.

neat acorn
manic sleet
#

ohh ok

native monolith
native monolith
wheat pewter
#

can you add lip sync? thanks

harsh epoch
#

How’s everyone?

tall plume
#

@polar bluff pinned messages for info

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also, the store page

polar bluff
#

Whats will be difference betwen DRG and Rogue Core?

tall plume
polar bluff
#

Mhhhhh

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so if i understand right Rogue Core will be DRG but roguelite with something from DRG

tall plume
#

well, it's going to share some weapons, the universe and the artstyle, but aside from that, you can expect everything else to be different

polar bluff
#

Whoa

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And Cave generation whould be different?

tall plume
#

I'd expect it to have its own generation

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at least partially

long breach
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i think it does because of the facilities iirc

tall plume
#

yeah

polar bluff
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Oh i see now in pinned there is gameplay i didnt see it at first

pliant radish
#

I wonder, will we have flare and/or flashlight upgrades available in Rogue Core?

tall plume
#

you should watch the pinned trailer

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well, it's on store page

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DEEP ROCK GALACTIC: ROGUE CORE is a spinoff of Deep Rock Galactic with a roguelite twist. The roguelite twist means you start from basics in each mission and cooperatively build up powers and abilities for the team, sometimes leading to insanely overpowered builds and other times to spectacular flops.STORYExpenite, a new mineral of incredible va...

Release Date

To be announced

▶ Play video
quartz zealot
#

Will rogue core have all the overclocks from base game?

steel hearth
#

Last I heard, they weren't sure how/if overclocks were going to be done

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I think they said they were toying with turning some existing overclocks into whole weapons of their own

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Source: my memory of a stream I half watched. Add salt to taste

tall plume
#

it's also been talked about in here by one of the designer, with pretty much the similar answer

wheat pewter
#

hello, will rogued core feature lip syncing?
tissue you

wheat pewter
#

sorry about the tissue comment, my phone keyboard done did it

zenith rock
#

lootbugs

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eat this man

latent raptor
#

tommygun made out of loot confirmed

junior knoll
tall plume
#

Maybe

fringe narwhal
#

Do the reclaimers get their own Loyd or do they have to make do with a minifridge

fringe narwhal
#

What if they get a minifridge robot called Froyd

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:3

tender parrot
tall plume
#

DEEP ROCK GALACTIC: ROGUE CORE is a spinoff of Deep Rock Galactic with a roguelite twist. The roguelite twist means you start from basics in each mission and cooperatively build up powers and abilities for the team, sometimes leading to insanely overpowered builds and other times to spectacular flops.STORYExpenite, a new mineral of incredible va...

Release Date

To be announced

▶ Play video
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3rd screenshot clearly shows the player is using a flashlight, exact same as DRG

median sleet
#

But will it be upgradeable?

pure vessel
native monolith
#

The power of the sun, in my hands

violet tendon
#

Are there any improvements or features added to Rogue Core that you’d like to implement in DRG? Or is it too early for that?

pulsar vortex
#

👀

zenith rock
#

Super cooling chamber turned into s bolt action rifle? nice

hollow bear
#

Fat Boy is being upgraded to Obese Man in Rogue Core

olive narwhal
#

Now only 1 ammo

fringe narwhal
#

He grew up

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1 shot but it deletes the entire cave

wheat pewter
#

did you speed up the pickaxe?

native monolith
barren stone
#

Spotter mains were you at?

forest rain
#

The Lead Storm becomes the Lead Maelstrom

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Its firing is so much that you cant move when firing and it sends you flying backwards

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Or sinks you into the ground

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Also does this mean multiple flamethrowers???

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DOES OUR WAITING GIVE US DUAL FLAMETHROWERS AND BEER?!

deft trellis
#

I wonder if we’ll get any new beer types in rogue core

barren stone
median sleet
#

Lootbug meat

pine skiff
#

Take a leaf from HoH2, you can consume one meal and three drinks before each mission

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A balanced diet

blissful tangle
#

Do you guys think rogue core pc requirements would be higher than drg?

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Or just maybe the same, idk. The teaser looked exactly like regular drg. I just hope they dont increase the threshold, drg runs super well on my rig

tall plume
#

we know they won't be making the game for older consoles, for example

olive narwhal
#

UE5 would probably have more overhead

blissful tangle
#

Ive taken a glimpse at the minimum req, its the same as drg's, but there is no recommended req, so i guess its a bit higher knowing the game aint that demanding

blissful tangle
tiny notch
olive narwhal
olive narwhal
blissful tangle
#

I see

low quartz
#

Buut I haven't seen DRG's trailer in a while so maybe I'm wrong

blissful tangle
#

Im not a launch player so idk if drg had any graphical upgrade. But rogue core's teaser looked exactly like drg to me, like literally nothing graphically new

blissful tangle
#

Yes

tall plume
olive narwhal
#

Pretty focused on the graphics when changes to cave and terrain generation or enemy cap and such would possibly play a role in specs probably(im not a dev)

blissful tangle
olive narwhal
#

Yes

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Although rogue has had its particles optimised or stabilised based on stuff from the news letter

pure vessel
pure vessel
pure vessel
orchid berry
#

will Rogue Core be available on the Gameboy 64

orchid berry
sacred depot
#

Maybe a new teaser on the stream today?

mossy ruin
#

no

pure vessel
mossy ruin
#

it was said in the stream announcement it's going to be chill, without big reveals

median sleet
fresh jetty
# pure vessel No 🙂

Hi I want to be an annoying contrarian so can you please slow down the pickaxe? it's too fast and it makes me scared :(

fresh jetty
#

darn

ruby crescent
ruby crescent
#

aww not allowed

errant moss
#

Who's in the game now?
Did anyone notice that the event will end on January 3, 2026?

zenith rock
#

It’s a bug

olive hound
real relic
native monolith
# ruby crescent SWEET!

All of the DRG traversal tools are in, and they’re probably gonna add more (I’m not gonna say confirmed because I forgot if they said so)

mossy ruin
#

didn't they remove the grappling hook?

carmine zenith
#

I sure hope so

native monolith
#

Unless they mentioned that in a recent dev stream

mossy ruin
#

lemme find something

native monolith
#

Ah

cerulean shuttle
#

is drg rogue core gonna be a video game or an 𝑒𝓍𝓅𝑒𝓇𝒾𝑒𝓃𝒸𝑒 and a 𝓁𝒾𝒻𝑒𝓈𝓉𝓎𝓁𝑒

toxic pumice
#

will we still be allowed to say rock and stone or do we have to say rogue and core

orchid berry
#

will our mission control be in rogue core or will there be some other guy acting as the reclaimers' mission control

#

im not sure if our mission control can handlle any more dwarven antics hes already so close to having a stroke

wanton thicket
#

Wasn't the official release for Rogue Core on the roadmap spring of this year then it got pushed?

orchid berry
#

wasnt it open beta?

tall plume
#

that's the current roadmap

willow flame
#

No GSG newsletter today?

violet tendon
violet tendon
#

I know.

brave oriole
fallow sluice
#

Any update on Rogue core

raven wharf
#

Pinned messages

vast carbon
#

Guys, is there any information about rival enemies in rc?

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Could they have drilled that deep?

visual blaze
#

Is there any new info on closed alpha participation?

native monolith
daring hill
#

darn

#

just a picture of gloves that were included in the newsletter

daring hill
#

thank!

olive narwhal
#

They are some pretty cool gloves

vast carbon
vast carbon
#

+++

#

What about the lootbugs? Are they confirmed?

vast carbon
#

🔥

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Will there be mission control? It feels like the signal shouldn't reach there

forest rain
#

While id like to continue hearing robert narrate missions for me, its a missed oppurtunity to give the Reclaimers a Nav of their own in order to expand the lore a bit.

native monolith
#

Yeah, Mission Control is iconic but it would be neat if they had a different announcer

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I thought it would be funny if the roles swapped and the reclaimers were the serious ones and their Mission Control was goofy

tall plume
hollow bear
#

Mission Control in captivity aaronpog

delicate flax
native monolith
#

What does, on the other hand, is Mission Control being way too overworked

#

~70 mining teams, and now a squad of dwarves fighting unknown horrors? Someone give him a raise

barren stone
#

The new molly looks so cool

#

Looks alot faster

olive narwhal
#

Might even push you off a clif 50% less

barren stone
#

Real

olive narwhal
barren stone
#

Isn't the rouge core dwarves diffrent

#

Since there doing diffrent classes

olive narwhal
#

Yeah they are the reclaimers

barren stone
#

Yeah

#

I like that lol

olive narwhal
#

Like drgs spec ops

barren stone
#

Maybe in the 3rd game they work together

olive narwhal
#

Iirc they are looking at doing a below the decks on reclaimers next month

barren stone
#

I need to see what the other classes do

#

We got the first 2

pure vessel
pine skiff
#

After you get through the greyout barrier, Ellis will narrate your missions. However he only speaks in Morse code

#

One perk choice is an upgrade that allows him to translate into binary

sand vale
finite laurel
#

Mission Control gives the initial briefing and lets the Reclaimer's personal AI take over for monitoring

pure vessel
native monolith
#

Mission Control now works on the barrier border and hops in between to talk to all his teams

violet tendon
olive narwhal
#

Did you see the onth stream last year with all the deets?

violet tendon
#

oh, thought it was something recent. I’ll go back and take a look, thanks.

olive narwhal
#

I have a pinned message with a article format as well

#

Under that is the stream link

coarse plume
#

Nothing is gonna stop me from seeing corespawn crawlers as gibbon monkies

#

Like how Glyphids reminds me of ants more than spiders.

forest rain
#

I just want a very "robotic/direct" kind of Mission Control/Navigator

#

Handler Walter my beloved

rancid minnow
#

everyday I wake up and think to myself "I wish I could play roguecore right now" we truly live in a society

barren stone
forest rain
#

Dont ask me lol

median sleet
#

Dunno if they'll just make it be regular MC but with a robotic voice

native monolith
#

Interestingly, most of them are made by Scandinavian companies

#

DRG, Helldivers, Jump ship, Payday

#

It’s actually kind of crazy, I have a hard time finding one that isn’t

native monolith
#

And then something else, probably an ai, when you’re in the caves

neat acorn
native monolith
#

In DRGs case I think we count as the evil :P

#

And helldivers

#

Also payday you do literally play as robbers but that also kinda breaks from the genre

pine skiff
#

L4D/L4D2, Vermintide 1/2, Darktide also fit in that list

violet tendon
#

GTFO is another

#

bit of an odd one. wish i could get into it more

neat acorn
versed venture
#

I'd argue the planet is evil for harboring bugs that could become war machines and big dangers were they to somehow find a way offworld.

native monolith
#

They just rack up

wheat pewter
#

rogued core

#

thoughts?

verbal aurora
#

are you telling me that a dwarf

#

rogued this core

wheat pewter
#

good thought

lavish lily
#

Imagine if there eventually will be some melees

olive narwhal
#

As far as melee is concerned you have the stabby classes ability

#

Slicer

simple swift
#

guys

#

did developers say something about seasonal events for holidays?

#

Will it be or not?

long breach
#

for rogue core? pretty sure that's too early to say rn?

native monolith
#

Not really something we would know, it’ll just happen or it won’t

simple swift
#

i just thought about it

native monolith
#

I guess you could ask in the next Q&A

simple swift
#

and this is too early to ask this

simple swift
native monolith
#

Me on my way to ask about the shatterclaw family for the 4th rogue core stream in a row: (they’ll give me something this time for sure)

tall plume
#

if it's even necessary to begin with

simple swift
tall plume
#

the reason they made seasons for DRG is for player retention, and adding a system that would add something to grind that would fit both new and old players

#

it's not sure RC will face the same need

simple swift
#

i didn't mean like right now

simple swift
tall plume
#

they can even come in EA, doesn't matter much for those

mossy ruin
#

idk, most rogue lites don't have seasonal events

simple swift
mossy ruin
#

maybe except enemies wearing santa hats, lel

tall plume
sand vale
#

NO FESTIVITY ALLOWED WITHIN THE BARRIER!!!!

simple swift
#

and get those pots o' gold

neat acorn
#

leprechawnspawn crawler

#

...sounded a bit better in my head

polar ember
#

Anyone have any insight on estimated release date?

#

Apologies if I missed it in the chat above!

neat acorn
#

When It's Ready™️

tall plume
polar ember
#

Got it. Thank you!

wicked anvil
#

I'm honestly really looking forward to this game coming out, I don't even really care if I'm a part of the closed testing. All I really want is for there to be a .50 cal style weapon in the game.

safe dagger
#

is rogue core like drg?

main hinge
safe dagger
#

i like where thats going

main hinge
wicked anvil
wheat pewter
#

potentially has freak shows you shoot in the head

#

oh wow that was an extra scummy one

silent basalt
#

An odd question and I understand if it cant be answered, but does anyone know what part of q2 the closed alpha will be available? are we talking immediately at the beginning, near the middle, or at the end of q2?

raven wharf
#

Q2

silent basalt
#

well alrighty and thank you

chrome sundial
#

Closed alpha this month potentially

#

?

spring prawn
#

Keyword closed 🙏

median sleet
#

I think it's pretty obvious they're gonna announce the closed alpha during the Nintendo Switch 2 Direct. Other notable announcements will be Silksong and Half Life 3

chrome sundial
olive narwhal
#

Q2

#

Updated roadmap in pins

pallid beacon
oak shale
#

Official stream this noon said Rogue Core ETA would be Q4

tall plume
oak shale
#

Sorry, I missed the pin. No a discord master, yet rocknstone

orchid berry
#

will there be beer in rogue core

#

can the dwarves find lost beer kegs and have a party down on hoxxes with the corespawn

#

the clamorhead looks like it'd enjoy beer

hollow bear
#

Only liquor. And only Rumrod spiced rum

orchid berry
#

are the reclaimers higher class

orchid berry
#

do they only partake in the consumption of whisky

violet tendon
#

well they’re still dwarves

thin apex
#

Ok but

#

Rumrod is really funny

#

But I believe they just revealed the Ramrod would just have a gym

keen oak
#

is DRG RC ever actually coming? Haven't heard a word in quite a while. I thought Early Access was suppossed to be out last year?

keen oak
#

Thank you!

green belfry
#

they shall take their time. just fuckin' kill it 🏁

neat acorn
wintry cliff
#

cant wait for the alpha, still hoping for a public sign up

#

would be a shame if they only included creators or something like that

native monolith
#

Being 4, presumably drunk dwarves with laser guns

#

Not really “higher class” they’re just another branch

#

I’d imagine they get paid more

median sleet
orchid berry
obtuse moss
#

What's Q4? I looked at pins and I'm stupid

hollow bear
#

Fourth quarter of the year

vast carbon
#

Is there any information on the items? So far all we've heard is weapons, but will there be any items?

frank helm
#

But i want my forth quarter now!

#

We're getting season 4 treatment as season 6 in the main game, aren't we

proven solstice
#

I would gleefully surrender my hard-earned real life credits for the alpha. The amount of joy I've gotten out of the main game and Survivors is extremely out of alignment with how much money I've actually spent on the games. C'mon, let me load Molly up with dollarydoos - she sure carries a load well.

gray warren
#

Has there been any talk about how much stealth will go into the gameplay?

sand vale
#

Doubt there will be much if any

native monolith
#

And “stealth” in drg is just throwing a grenade at a bunch of grunts who don’t see you

gray warren
#

Ah. Well, I'd personally like to see at least some basic sneakery. If at least to pull off the most blunt of sneak attacks.

#

What I'm thinking of is being able to flank around a Core-Spawns sight-lines to dome it point blank with a Shotgun. Or maybe use tools like flares to or L.U.R.E.s to distract enemies and coerce them into more favorable positions. Scrabbling around in the dark, trying to hunt as you're being hunted, could be a neat change of pace.

fringe narwhal
#

They are dwarves after all

#

Stealth is for those wimpy pointy eared leaf lovers

old swift
#

will rogue core feature lip syncing?

median sleet
#

Will Jacob motion capture all of the dwarves movement?

pine charm
#

I just hope for more eye animations

#

only a select handful of victory moves in DRG animate the eyes

#

they look great, but it's weird how they're not used everywhere

fringe narwhal
#

Dwarves mostly use echolocation so their eyes aren't used much ofc

rapid steppe
#

🗿

orchid berry
#

we lost another one

native monolith
compact shard
#

I am very excited for rogue core, and however the alpha works, I hope I get a shot at an entry. Rogue-lite games are an interest of mine, and liking DRG makes up at least 25% of what people perceive my identity to be.

compact shard
daring hill
#

no demo, no locked content, you just got the game and got to test it

#

the point being that you are actually helping the game be made by testing it, not just being given a sneak peak

tall plume
#

yeah, that's how they handled closed alpha at that time, and that's maybe they will handle closed alpha for RC once again.

simple cloak
#

Rug core

random belfry
#

Came to think of.... Will the DRG boardgame grenades and the Glyphid Rammer someday be included in (hopefully both ) DRG and DRG: Rogue Core?
The Rammer are marked as too similar to the Oppressor, but how? Theres plenty room for it to have different mechanics. Like go full head on ramming in a straight line without the ability to dig like the Oppressor
Regarding the DRG: Boardgame grenades. They could with some work be added to at least 2 new classes for DRG and even as grenades for use in DRG: Rogue Core. These be: Tunnel Carver, Corrosive Bomb, Electrocution Grenade, Soil Smasher, Phosphor Grenade ( unlike the Incediary grenade, it could burn a more local high intensity dmg over time with alot less spread )

tall plume
#

and DRG is not getting new classes

#

who knows what grenade we'll get in RC though

random belfry
# tall plume unlikely also rogue core has no glyphids

Ah,, yes of course no glyphids. I did knew that. My brainstorm clouded me there. Weeeell theres room for no more than 2 more classes in DRG. But that would demand ALL the work of what existing classes have like balancing, frameworks for guns, paintjobs. two new pitch voiced. Even higher and lower than Scout and Driller. Well for the boardgame grenades theres untapped potentiale. Depends though if the environment of Rogue Core are as moldable as in DRG

daring hill
#

tbh if GSG felt DRG had room for more than 4 classes, they would have existed during early access

#

if not during closed alpha

#

but they don't, which means GSG felt they never needed more

real tangle
forest rain
#

And in rogue core we got the Rammerhead

#

We can def hope for a lot better/creative stuff than that at least lol. Maybe DRG Survivor

flint folio
#

When is rogue core scheduled for release?

main hinge
flint folio
#

Any idea which month?

main hinge
tall plume
flint folio
#

Is it this year though?

main hinge
hearty cloak
#

Will there be rocks and stones

violet tendon
#

The enemies we’ve seen so far are mostly simian instead of insect like. I wonder if the tanky Praetorian equivalent will be like a giant gorilla.

also, if there are going to be new flying creatures, i’m going to predict that they are batlike creatures. kind of odd really that we’ve had a game about caving for so long without any bats in it.

pine skiff
#

The flying creatures teased so far seem to be like nayaka trawlers but swimming through air

tiny beacon
dusky badger
#

how do you guys think the closed alpha will work? will it be a sign-up type of thing?

violet tendon
native monolith
#

It is in our holy grail

#

Literally 85% of our info on the game

#

The rest is a couple Below The Decks, which are mostly just concepts though

polar pumice
#

deep rock gods please give us more news of rouge core

olive narwhal
forest rain
#

do we know or have an idea of when early access will be

olive narwhal
#

Roadmap is in the pins

pure vessel
devout scarab
#

slap giant beards on them. problem solved

hollow bear
#

Just use the hat jiggle physics on their lips.

#

What could go wrong

cyan salmon
#

Is rogue core the season 6 for drg?

violet tendon
#

No it’s a whole new game

cyan salmon
#

I ment like will the season 6 happen, or the rogue core will be the next "update"

autumn scarab
#

what's is this "place and holder"? i understand it's like "Rock and Stone" but from where it come?

cyan salmon
carmine zenith
#

Bot doesn't always work, also wrong channel

wicked anvil
#

also to keep this relevant to rogue core: will there be unions for the crew of the ramrod?

neat acorn
#

will there be forklifts in the dwarven facilities in the core of hoxxes?

violet tendon
vast carbon
#

Will dwarves have different health/shield depending on class?

wheat pewter
gloomy sinew
#

Real

raven wharf
pure vessel
pure vessel
fringe narwhal
#

They do have onions in the kitchen tho

#

Next closest thing

wheat pewter
wheat river
wheat pewter
#

oh no that's factually correct

median sleet
#

Would it be easier if you just synced the upper lip?

wheat river
#

no the upper lip is the stiffest

neat acorn
#

Sync just the beards

hollow bear
#

Sink lips loose ships or something

finite laurel
#

Moving lips sink ghost ships

surreal meteor
#

sounds reasonable considering the corestone is well, the core stone and this game is about the core going rogue

fringe narwhal
#

Rouge core

neat acorn
#

No

uncut quartz
#

The rouge core enemies look so cool

#

We need some of them in the base game for the core stone to give it more variety

violet tendon
#

Maybe just mix in some creepers to go with the crawlers? but mostly i think the Rogue Core enemies should stay in Rogue Core.

uncut quartz
#

Just a couple

#

Like maybe some of the big ones or the four legged one

#

But not all

median yoke
#

guys what's that they posted on their medias?

tall plume
#

got a link ?

tall plume
#

interesting nice

hollow bear
#

Drg finally invested in some proper elevator equipment

tall plume
#

I bet it's the stage transition animation

hollow bear
#

Does have that vibe

olive narwhal
#

It does look pretty clean

median yoke
#

oooh yeah that's cool

olive narwhal
#

More to ask during this months Q&A stream

thin apex
#

Makes sense it's elevators

#

I was wondering the other day how do they get deeper into the planet without drilling drop pods

#

Turns out the paths are already made lol

violet tendon
#

yeah, we’re Reclaiming what was already there

neat acorn
#

snippet of RC dwarves running

#

maybe we'll actually get some news

#

...whenever this happens

olive narwhal
#

The gsg dispatch has some crumbs of info here and there

median sleet
neat acorn
#

lol

bleak beacon
#

What is the triple i initiative ?

neat acorn
#

an indie studios collab where they showcase and announce stuff every year

bleak beacon
neat acorn
#

eh, E3 was a whole ass event. This is pretty much an hour long video, at least it was last year

bleak beacon
neat acorn
#

ye

violet tendon
#

it’s a play on Triple A games but with “i” instead for indie.

tall plume
#

👀

bleak beacon
#

Nice, very exciting. If it's helpful it was held April 10th last year

lapis glen
#

Is Rogue Core gonna coincide with a new season that will bring it's enemies to DRG as well?

#

Seems like a waste to build all the assets and do all the work in basically the same game engine, and only use them on 1 of the games

olive hound
violet tendon
olive hound
#

Plus the devs have already shared their opinion on the matter, check the pins.

tall plume
#

Rogue Core is made in UE5 while DRG is made in UE4, not sure things can be ported over like a carbon copy.
If they wanted to do that, they wouldn't have made an entire other game, too.

lapis glen
#

I am well aware that Rogue Core is a different game

#

All I am saying, is that we will have all of these new assets, and seems like it would be easy to re-introduce them into DRG

#

Although made from Unreal 4 to 5, it is likely a lot of the work could be brought back to DRG

#

Similar to how seasons 1 and 2, or 3 and 4, were two staged, basically you had a new "story plot", and on the next season you continue that plot

#

Maybe season 6 we could see a type of mission where we are going back to mine in the abandoned deep core shafts, after the reclaimers have cleared the Greyout

#

Or have they announced that DRG seasons will stop after Rogue Core?

tall plume
lapis glen
#

Like I mentioned

#

We've had 2 seasons in the same "story" so far. Each second season in the same "theme" would add on to the existing pool of enemies and such.

#

Do you guys really think it is that much of a stretch to expect we'll see some of the Rogue Core stuff added in season 6?

tall plume
native monolith
#

idk how i feel about rogue core enemies in drg, outside of the core stone event

#

they already seem to play a lot different

#

and i dont think would mesh well with drgs cast

uncut quartz
native monolith
#

Of course

#

I just mean if they add more to the event

#

I’d be fine with that cuz you fight them in isolation

violet tendon
#

if they just put all the Rogue Core content in the base game, why buy the new game at all?

native monolith
#

Yall also do realize that they made rogue core BECAUSE they literally can’t make it in the base game right?

raven wharf
#

But what if they took out all of the hats and glyphids and put it in that way? Boom I just made room for rogue core to go in DRG.

native monolith
steel swan
hollow palm
#

A lot of rogue core enemies are mirrors to DRG enemies.

#

It’s less about whether it’s possible to make an edgestalker fit balance wise as a spitballer/ASpitter and more about whether it really makes sense.

#

The more it changes how DRG plays the less it fits into DRG.
The less it fits the more pointless it is. If we get more DRG content I want DRG content. Not rogue core content

#

It’s also worth noting that the worst drg combat content is currently the corestone. 🥴
Which to be fair is somewhat intentional, but makes the point for itself imo

#

.
i wouldn’t mind if corestones became enemy-kill quota objectives, and spawned other corespawn waves with RC unique enemies.

#

But that’s a rework of a drg encounter that’s meant to give an alien planet an alien feeling encounter

rich mauve
#

In addition to Ramrod, what other aspects will the military strength of Reclaimers in RC be reflected in? How to shape a military unit in RC?

#

And eh…can we rock and stone in RC?

storm mountain
wheat pewter
#

good animation tho

daring hill
wheat pewter
#

what if it had variations based on how much health the dwarves have?

pure vessel
wheat pewter
#

yeaah people are already skipping core stone a ton, they don't work in drg

royal axle
neat acorn
#

Its fun on h4 and lower, and miserable on h5+

rich mauve
#

zipline = corestone, literally

wheat pewter
#

I'd make the argument that it's fun on hazard 4 if you're already used to hazard 5

#

like the crawlers are unbalanced by one hazard level, making them hazard 6+ on hazard 5+

grizzled surge
#

haz6 mentioned

daring hill
daring hill
grizzled surge
daring hill
#

I guess, it was just disappointing to see so many people jump at the chance to abuse a bug

tall plume
#

Corestone ain't that hard. It's just focusing down the corestone and kiting enemies around, don't even need to kill them (though it is a somewhat viable strategy)

distant igloo
tall plume
#

never hogged the zipline to do a corestone, personally

#

instead I've learned to play around it

distant igloo
#

Try it. its amazing n so peaceful. And lets u dab on thos e crawlers.

tall plume
#

nah thanks, I like to play the game

#

there's a reason I don't bunker and don't pre-drill

#

to each their own but I personally enjoy the challenge, as it's quite different from what we know, in a way

#

kiting instead of fighting the enemies is not something you really do anywhere else

#

and it puts even more emphasis on having good crowd control

distant igloo
#

Ahh so u r one of those guys. You do you miner. Rock n stone !

tall plume
#

rock and stone

median sleet
#

IMO Corestone is too hard on haz5 (+). I'd like to do it normally, but that's just not gonna go well most of the time. Even with good teammates it's still a risk.

#

Maybe I just suck Sconk

distant igloo
#

I had a greenbeard join my last session lv3 haz. we had to collect purple holomite and he thought the core stone was it. So he broke the pillar and hell broke loose as we were collecting alien eggs on ceiling. 10/10. will do again.

median sleet
#

The DRG corespawn crawlers honestly kinda make me scared for Rogue Core. Since I don't think they're very fun to fight, at least not when spawning in hoards like they do in DRG

wheat pewter
rich mauve
#

So, will RC be more hardcore than DRG?

wheat pewter
#

yes

tall plume
#

the balance is going to be completely different too (different game and all that) so it's hard to tell where it's gonna land

median sleet
wheat pewter
#

I mean, I strongly agree with you, it's definitely weird for drg especially when paired up with everything else

median sleet
#

It's the same issue stingtail had, when you're fighting a lot you can't track them all and it becomes unfun. Stingtail is in a way better spot now

wheat pewter
#

people have been too scarred by the event, they don't really know how to handle it and will end up looking to the zipline exploit or similar
issue is that it doesn't present a clear way of handling the crawlers
oh just ignore and dodge the crawlers? that's much easier said than done, unless you play on lower hazard levels

median sleet
#

Yeah, the crawlers are just kinda all over the place. To avoid regular melee enemies you walk backwards so they can't bite you. Good luck avoiding a crawler since they can just leap behind you

tall plume
median sleet
tall plume
#

i agree having 5 of them walking around and launching you at mach speed was stupid, and I didn't mind that being changed

median sleet
#

mixed in with a lot of other enemies stingtails are still a threat

tall plume
#

everything else though, I don't agree with 🤷

tall plume
#

they're not threatening and they die too quickly to be a nuisance

#

I wouldn't mind changing their aim and range if they kept them at least tankier but they went with the axe to nerf them so here we are

median sleet
#

They did give it a big nerf. But I think it's ok. I like getting unexpectedly caught by one and pulled into a group of enemies. That just doesn't happen a lot because their aim is awful

#

before they get other buffs I think they should buff their aim first and see how that feels

#

maybe even change their AI to stick close to other melee bugs, since a solo stingtail isn't a threat

barren stone
median sleet
barren stone
rich mauve
#

like stingtail+detonator is my favorite part in the cave especially when teammates are caught…but others may not think so

barren stone
#

Im excited to fight mostly corespawn will be a good change of pace

#

In the third game we will fight elves nice

glossy heath
pure vessel
median sleet
#

I don't think it's a dwarf power issue. It's a crawler issue. To me they're not enemies that should be spawning in big groups.

Like a mactera tri-jaw, fighting a small group of them can provide an interesting challenge. Fighting a huge group of them while more keep spawning before the first group has been taken care of just isn't fun.

wheat pewter
#

yeah they probably work a lot better in rogue core, but needs a little bit extra care for drg

median sleet
#

I'd just reduce the amount of crawlers that spawn in DRG and mix in some regular bugs. Make them spawn based on a timer, not continuosly

pure vessel
median sleet
#

As long as the crawlers numbers are more balanced than DRG I think it should be good then

tall plume
#

I don't even know why it's a consideration for you in RC dderp
we literally have 0 gameplay info

median sleet
#

Because the crawlers are the only Rogue Core enemy we have experience with

tall plume
#

from a different game

median sleet
#

They're still based on eachother. We don't know how different combat will be. From the gameplay we've seen so far and knowing some weapons/ tools will carry over. I assume it'll still be quite similar to DRG

tall plume
#

we don't know that, we don't know anything about gameplay

#

things can be similar and yet different, and as such it doesn't matter what consideration you may have from one title to the next.
Do you think Dark Souls 1 and 2 play the same ? 😄

grizzled pelican
#

The information is very deep

grizzled pelican
median sleet
#

So we're not allowed to talk about unknowns? I don't know if the GSG devs are aware of how unfun the current corecrawlers are. I explained how I think they're unfun and how I hope it'll be different in RC.

wheat pewter
#

I have a rogue core question: are there any new traversal tools added? will there be any added in the future?

grizzled pelican
#

But ik ror 1 n ror 2 its play diferent

tall plume
grizzled pelican
#

I see

tall plume
#

literally nothing

wheat pewter
median sleet
#

So then why is it bad I talk about it? it's not like there's a lot of other RC stuff to talk about

tall plume
#

same goes for overhyping things too

median sleet
median sleet
tall plume
#

The general architecture is the same but that's about it.

#

until we get some actual gameplay footage, there's no saying how different or similar it'll be

#

And even then, we still won't have insight on numbers and how things correlate between all the existing systems

median sleet
# tall plume Sorry, but I don't agree at all. That would be the same as saying that all civil...

I am expecting RC to be to DRG what TOTK was to BOTW.

I am not expecting Rogue Core to be to DRG what BOTW was to Twilight Princess.

Just because it's a different game doesn't mean it will be vastly different.

All I am saying is that the Crawler, an enemy that is confirmed to also be in RC is unfun to fight when encountered in large hoards. And I hope the devs are aware of this and either make changes to the crawler, or the RC combat system is different enough were large hoards of crawlers aren't an issue (I can't see the second one being the case)

tall plume
# median sleet I am expecting RC to be to DRG what TOTK was to BOTW. I am not expecting Rogue...

haven't played those so don't really know how they compare, but I'd assume they're very similar from what I've seen - which is not something I expect from RC on the ground that it's a different genre altogether. Maybe I'll be wrong, maybe I'll be right, guess we'll see when it comes out.

All I am saying is that the Crawler, an enemy that is confirmed to also be in RC is unfun to fight when encountered in large hoards. And I hope the devs are aware of this and either make changes to the crawler, or the RC combat system is different enough were large hoards of crawlers aren't an issue (I can't see this being the case)
out of curiosity: would you have the same worry if the game didn't even look like DRG (while still sharing its universe, lore and corespawn crawlers) ?
Asking because I'm wondering how much its impacting people's views on the game.

median sleet
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That's a good question. I think it's that, combined with how the devs have said the game is based on DRG architecture.

But also the gameplay we did see, where the artist showed of some enemies and fought them just seems like it'd fit right in with DRG combat wise.

(I am aware they can't just put RC into DRG)

tall plume
willow flame
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yeah

median sleet
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I am still excited for RC, it's just that the Crawler is the only thing we got to experience. We haven't seen a lot of gameplay, we had a period with barely any info. To me it's save to assume the Crawler will be the same if the devs don't see any issues with how it is in DRG.

tall plume
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to be fair, not sure we saw the crawler, only the weaker guys? don't remember

tall plume
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it's a fun idea though, I doubt it has any actual basis

old swift
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so long as rogue core has the coilgun and it can roll a tier 3 mod we shouldn't need to worry about crawlers

median sleet
median sleet
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I do know that the GSG devs often listen to feedback. So chances are we won't see 50 crawlers at the same time. (let's just hope they don't stingtail them drillchamp )

tall plume
olive narwhal
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I suspect the crawlers might be mixed in with the creepers

native monolith
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There’s not really an equal comparison but I doubt theyre gonna send any high amount of crawlers at you unless you’re far into the run or it’s very high hazard, like drg

violet tendon
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elite versions of the standard grunt enemy

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I wonder about their corrosive blood. We didn’t see that from any other enemies in the RC stream.

tall plume
violet tendon
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a slasher and a grunt combined, with crazy mobility and it drops Septic Spreader goo upon death.

yeah we’re gonna need Reclaimers for this.

native monolith
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Crawlers being like a third variant is a good way to describe it

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Apparently they also aren’t just more damage and more health, they actually do different stuff so that’s cool nice

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I’ve always felt a little sad when the guards try to block to protect their friends and then I launch a nuclear bomb at them

mental flint
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You know what would be cool to see in RC? Old mining sites with used flares, mined minerals and dead bugs

earnest fulcrum
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Hear me out, what if RC had a zombies mode kinda, you go down and there’s a randomly generated cave with a structure that you have to defend and survive as long as possible

real tangle
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So what are creepers?
The only Core Spawn I know are Crawlers but I assume it’s another leaked Core Spawn unit?

real tangle
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I love the core spawn
I also noticed that graphically the models we currently have seen are a bit different then the ones in DRG (about the Crawler)
Excited to see what Rogue Core will have to offer us

native monolith
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Yeah, the crawlers look a little bigger but I just can’t seem to fully grasp the difference

native monolith
pure vessel
vast carbon
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Second Extinction is a good game, from which, in my opinion, some elements can be taken:

  1. Drone / computer / creature / structure, which after interaction allows you to explore a large area / the entire level, showing various points of interest
  2. A task that is not necessarily completed to the end (A large number of portals from which enemies emerge. Your group can close any number of them and receive a reward)
  3. Sound when attacking from the back (corespawn enemies are very fast and easy to lose sight of)
next crater
real tangle
tall plume
native monolith
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So I’m fine with it

median sleet
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Are we allowed to bring Steeves from the Ramrod with us to the core?

tall plume
#

there's no steeves in the ramrod, how could there be when the reclaimers never meet the glyphids ?

median sleet
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Engi made a ship and sends gifts over to the reclaimers obviously

fringe narwhal
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There better be a lootbug in a little play area on the Ramrod

native monolith
real tangle
pure vessel
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Should look somewhat the same though, we didn't update the look or anything.

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A lot of visuals have been updated since the last sneak peek

real tangle
# olive hound cyber glyphids

This makes me remember an old idea I had for Robots designed to mimic Glyphid Grunts
Pet Robo Glyphids would be great

real tangle
olive hound
real tangle
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I’m personally extremely excited

pure vessel
real tangle
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I love DRG

pure vessel
native monolith
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“You can call me the beastmaster!”

olive hound
native monolith
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It would be very cool to be able to create your own little army, could have something to do with all the old machinery in the caves

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Recycling old stuff into little friends

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Minion classes are always some of my favorite in roguelikes

median sleet
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I think it be cool to find broken turrets, and fixing them. They shoot until they're out of ammo

native monolith
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That’s solves practical problems

olive hound
native monolith
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And not stuff like “what is love” as that would fall under what you would know as a physiological conundrum

olive hound
native monolith
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The machinery would have to be populous enough to make it reliable though

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Which it kinda seems to be

olive hound
native monolith
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“We can’t just all these perfectly good corpses lying here”

olive hound
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Remember DRG (company) makes stuff that breaks all the time.

native monolith
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Which is why you gotta go restart a lot of it I think

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But yeah it probably wasn’t great in the first place

median sleet
native monolith
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It was grey out yeah

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I thought green because the one clip we have of the barrier is in fungus bogs so it just looks green lel

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I’m actually so excited for the new class system

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Because there’s 0 limitations on making new ones

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It’s borderline impossible to make a new drg class, or even weapons at this point

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But each rogue core class is its own bite sized little package

olive hound
native monolith
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So adding classes in the future won’t really be any harder than making a previous one (unless it’s more complex/balancing)

native monolith
pure vessel
native monolith
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Thanks roguelike genre