#rogue-core-chat
1 messages · Page 22 of 1
I think the deeper you go the less you'll see glyphids
I do like the enemy concept so far
personally
i like DRG because there are no humanoid looking enemies
like at all, just very cool bugs
Its a bit wierd to see a humanoid enemy though
very
But i have faith that it will not act particularly humanoid
They said they aren't gonna do that
The design gives a monkey or donkey kong motion
And this is what makes it work imo
Hoxxes is weird, and seeing morbius in the core weirdly fits, especially thanks to anomalies like error cubes and helixes
Im more impressed by how detailed even the more low poly render looks
Im sure it will terrify the butt outa me when i encounter it for the first time
The eyes looked sad tho, like it ate a whole jar of peanut butter while being allergic
You dont know it could have a peanut allergy
Just read the post. For tone setting, thats a cool enemy concept. But then I got to the taxonomy part and im think thinking of the existing bugs and how they’re going to make these new enemies tie together with them
Maybe we'll get some infighting this time around 👀
Seeing some infighting would be really cool
Not necessarily the same species, not at all. But just about the Hoxxes ecosystem so to say. As much as deep sea creatures get weirder the deeper you go, theyre still fish so to say
Oh like, enemies attacking each other without phermones?
I would want to see the new species fight for domination in the herd, and when they see you fighting stops, and full attention on you
That would actually be awesome tho. Like the enemies in rainworld and how all the creatures actually mimic an ecosystem
Alright who's been experimenting on the bugs and evolving them into horrors?
Yisssss
✋
i did it
Engi nuked hoxxes a few too many times 😂
sneak them on the rig
Wonder if the stages will start with glyphids and as you go deeper you get the more twisted enemies
i hope
It's all out fault. We were the ones pelting them with neurotoxin and corrosive sludge and radiation all the time
Of course they would evolve
I think thatd turn them into blobfish
i hope they expand on worldbuilding, including the ecosystem
Teleporting bugs whole night long was a bad idea...
could be cool to have like some passive creatures that are helpful, but are sought by some predators
Unless the regular miners somehow got their hands on the deeper enemies
Weird I didn't get the @ everyone ping from #announcements
I see GSG's leaning very heavily into horror territory
Me too, and for many many times now 🥲
everything they share about this game makes me more excited than ever
Discord being Discord
I love that they're taking it in a new direction instead of rehashing the same concepts from the original game
I just dont bet discord notifications consistently anymore
Genuinely, having an active ecosystem that interacts with each other is super cool. I do wonder if that would go against the genre of a shooter game tho
I dont know why, but picturing the entire GSG team huddled around a single tv watching The Descent is really funny to me
Might be the first actual sighting of a leaf lover
First notice of below the defks was the pin
Idk, i feel like if you can bait enemies into fighting each other, then you might just turn it into a stealth game
Sidequel
Instead of a roguelite where you just run and gun?
spinoff
either works
“sidequel” is “a story which portrays events that occur at the same time as the original work, but focuses on different characters in a different setting.”
😛
i honestly had no idea sidequel was an actual word, i thought you made it up
We learn every day
You learn something new everyday 😄
also technically we dont know when rogue core is happening
jinx
Lol
Alongside season 5
really?
No, season 5 is the prequel of RC
i thought season 5 is just rogue core inspired
For the actual events leading up to RC
prelude to rc
prologue
S5 will be a prequel to the event of Rogue Core. Rogue Core will be "happening" at the time it comes out so somewhere between S5 and S6
ahh
Yeah that's what I meant
wait does that mean expenite is gonna be added in s5/6-ish
S5 begins slightly before RC
not necessarily
aww
But then it's more or less at the same time
it's something for Rogue Core, it doesn't mean we'll see it in DRG
If the DRG dwarves get send to the core,but I doubt it
oh right, expenite is in the core
I mean, expenite is told to be deeper in hoxxes
forgot about that bit
are we 17 or 19
Though like, we got deep mining sites with structures that got abandoned down in the core
17
i remember 5 is the one the rockpox destroyed, but i cant remember any other designations
Would we occasionally get high risk high rewards missions as the regular drg miners down in the core for s5 you think?
i wonder if the DRG dwarves will comment on rogue core
true
That keeps popping up in this chat and i think anders or dennis maybe has popped in and said “it would be cool”
Ye
I do think they said, if they add that it wouldn't be in s5, but s6
I do think it was as Sheroine said rather
neat
Tbf, we got to see the lithophage meteor passing by in the space rig, so i dont think its out of the question to add another spaceship model outside
GTFO ain't a roguelite so no

'Don't worry. As of me writing this the Glyphids are still around and they are a good way to get a feel for the difference in strength of the new enemies when you fight them both.'
I think this implies that the new creatures will be in later stages
As the new enemy drops from the ceiling onto your head
no, not GTFO, not really
at least not in gameplay
Yeah ik, The aesthetic of the first creature really gives my the creepy vibe from gtfo is all
i know it's prolly gonna have close to nothing in common gameplay wise (except obviously the fps features)
The deeper you go, the weirder shit gets, just like the deep ocean
Pressure does weird things 
yall know how the crawler is uncanny valley humanlike
New concept art looks pretty creepy, can't wait to burn it to ashes
what if there'll be full mimics
i have so many ideas for horror creatures but every single one of them is way too complicated to explain
Looking at the design of the crawler, I have a feeling the glyphids will have different designs in order to match the design of the crawler.
I think they should have a whole different set of glyphids in the core if you can still find glyphids down there
For the sake of taxonomy, and just making enough sense for a game even if games dont really logic that much
maybe the further down you get, the more deformed glyphids become to adapt to the different environments
like how the crawlers and glyphids branch off from the same thing, but evolved differently
I read some of the steam comments for the concept art showcase thingy (for some reason I can't think of the name of it) it's confirmed that the regular glyphids are going to be in rouge core
nevermind then
I mean, id hope theyd make a new set of high pressure adapted glyphids eventually
wasnt the stingtail and spreader supposed to be glyphids from deeper into hoxxes?
And the regular enemies you see in drg can appear but really sparsely, unless it makes enough sense for them to live down in the core as is
I dont recall any mention of this?
i swear i remember something like that
lemme do some searching
well i cant find anything about that
maybe i hallucinated the whole thing
Maybe, happens sometimes 🤷♀️
i wonder if enemies will be more 'capable' in rogue core
DRG's enemies work around the limitations of the time, so most of them are entirely grounded and glued to the wall, and you can't influence where they are with knockback or anything like that
im still sad about not being able to find evidence of the glyphid soup on a stove on the space rig that appeared ages ago
will we get mfs who pounce at ya in rogue core?
they did say the crawler is more intelligent
maybe it'll have actual attacking tactics instead of head on
Imagine every enemy being a miniboss fight
every enemy being tanky/important like halo? would be neat
I know the game isn't gonna be like this, but with everything we've seen so far, I kinda imagine Rogue core being like a horror objectives game where you get stalked by the creatures
the ONLY thing i ask for from rogue core is a more streamlined solo experience
sure as hell isnt a roguelite but its a neat concept
roguelike horror games aren't a new concept but roguelite FPS games being horror-oriented sure is
I know they wanted a more horror dark theme. I am still wondering about how it can also be a roguelite
Yeah, cuz what comes to mind is power creep and swarm clear
But horror usually takes it a bit slower at least
who knows, maybe GSG is coming up with something never before seen
frankly im excited
it's not impossible for a roguelike to manage a game's power creep i dont think
So im wondering how theyd balance the theme with the genre
Yeah, i would want to see how they do this. Im just personally unsure how yet😄
oh, wow, crawler looks awesome
humanoid enemies in drg universe, damn about time
Damn man the new horror-like creatures are so fucking cool, GSG did incredible jobs. I can't wait rogue core
Im so giddy
I can wait if they make more stuff like the little feller they posted today
well, still have time to clear my backlog and obtain a new one till november
Let me Steeve a Crawler?
this is so real
the crawlers are a big departure from Glyphids, and really calls into question the nature of Hoxxes as more than just some random planet with abundant natural resources and dangerous wildlife. Lots of deep implications being made here, and quite a big shakeup for the lore and the setting itself.
i like how they had to clarify the crawler isnt some mutated human in constant agony
what in the goddamn
there's also something very unnatural feeling about the crawlers, like they don't belong on Hoxxes and aren't part of it's natural ecosystem. they seem almost lovecraftian.
i presume, from full speculation, RC will come out somewhere in the second half of this year ?
you presume well
it's also been their decision since they've announced it, as you can see on the pinned roadmap
nice, i hope new season will be somehow connected to it, since by the looks of it, they will come out pretty close to each other
they've also said at the times that S5 will be a prelude to Rogue Core
At this point, just read the pinned messages and store page, we got ton of info there
pretty much all the info
Skinwalkers? In my Hoxxes IV?
More likely than you think
the real question is are the crawlers the reason the core went rouge
or at least one of the reasons
did the core create the crawlers? it seems like hoxxes could be sentient in some sense
"Our Hoxxes IV" 🛠️
Oh hell na this ain’t spiral knights
I just saw the crawler concept art btw
Real cool creature
Can't wait to pet it
It's surely a lootbug species in deeper caves
Hey I just saw news about this. Is this going to be a sequel or what?
pinned messages for all the info (including a lot of it on the store page)
Certainly
Must be a lootbug
It gives us expenite when pet
not really a big fan for this crawler. it just doesn't fit the drg esthetics. its like they took a zombie from l4d and put it in drg.
Rogue core is supposedly gonna be a heavier tone than drg
reminder : those are concept arts and don't define their definitive look in DRG, especially since they don't even look like anything they can make in engine.
I think it would be really cool if rouge core went down a more horror route in atmosphere
can't really say "horror" but they intend for the game to have a more serious tone
They force you to drink a leaf lover before every mission
idk, having eldrich horrors living aside spiders and such would just be unfitting and silly
I assume they appear in later stages, closer to the core
that seems to be the case indeed
would make sense they appear more and more surreal as you venture deeper into hoxxes
Would also be cool to see them fighting glyphids and destroying them on 'transition' stages
maybe the core could be some kind of parasite that took over dwarves and turn them into those creatures
From the blog post it seems like they want it to be a creature born on hoxxes
The third bullet point from the below decks post even mentions 'it's not a parasite'
just hope that all these horror doesn't make gsg lose what makes drg "drg". franchises having complete aesthetic overhauls almost never works.
it's not drg though? It's a different game
it's in the same universe, using the same engine, and those are concept arts (again)
Its full name is also Deep Rock Galactic: Rogue Core
just wanted to check, and this seems to be the place to ask, i've read the store page, and couldn't find an answer, is the game gonna enter some form of playable early access before it full releases, and if so, is there a tentative release date known for either option?
info in the pinned messages
There was a closed alpha intended for q1 of this year, but that has been delayed (probably until at least after s5). Early access should release in november
i must have missed the bottom bit when i looked on steam
all this horror talk is now making me think of a parasite taking over a huge drg space ship like a drg x dead space type of deal lmao
singleplayer drg horror experience
didn't notice this game had "events" on steam
this game isn't even out
yeah, i just hadn't checked the news on the steam page for the behind the scenes stuffs 
Im shocked when i saw the enemy prototype they shared. its so wildly different than the stuff in deep rock
im thinking season 5 prelude to Rogue core is gonna have some cracks open up that let enemies from the core leak out
I wonder how much different the crawler will be from regular enemies in the game
Feels uncanny seeing actual vertebrates on hoxxes-
pretty hyped for the new aesthetic
Dumb question, wasnt rogue core the like isometric roguelite?
What is it actually about? And what is the gameplay like?
Im really dissapointed by the decision to ditch the invert exclusive setting, and opt for bog standard skinwalker designs.
Art direction like this is already dominating the industry, and has gotten so stupidly stale. Everyone, both in games and movies nowadays want their boney monster humanoids because they're easy to make uncanny.
I think its a let down that GS couldn't come up with something more interesting and just went for the shaved gibbon designs instead.
Im seriously let down by the fact that this is what Hoxxes was hiding. Not some over-evolved army of super bugs, but just another horde of skinwalker drivel.
I agree to an extent tbh
Invert exclusive designs?
Invertebrate exclusive setting*
you're thinking of DRG Survivor
So you dont like the creepy vertebratred things they wanna make?
?
Have we seen any designs?
Ooooh thank you
we’re not looking at going so alien and bug-like as we did in Deep Rock Galactic
Im hoping the crawler is not a common enemy like the glyphid guards are in the base game, but more of a warden type rarity or even rarer
As one of the first prototype enemies for Rogue Core, the Crawler’s design helps set the tone for the rest of the creatures that come after it.
It is implied that this is the theme we are going for.
That doesn't confirm that they're actually gone tho
We need an official statement or something
If the crawler was a one of design, sure i could fly with that. But as they've stated thats probably not the case.
Would be odd to remove them considering that it's a roguelike too
We need little guys to kill
theres still gonna be bugs right?
We don't know
Maybe we'll encounter a not juvenile dreadnought as a boss
“Jacek [Art Director at GSG] is emphasizing a sort of an ‘uncanny valley’ feeling for some of the enemies in Rogue Core,” Casper says. “We want things to seem near-human, but not familiar. Right now at least, we’re not looking at going so alien and bug-like as we did in Deep Rock Galactic."
I'm down for the game being more focused on adding various unique spooky enemies but removing the bugs altogether sounds not great
This is the closest we'll get.
"As one of the first prototype enemies for Rogue Core, the Crawler’s design helps set the tone for the rest of the creatures that come after it."
I would like to say that somewhere in the blog post they go "oh and of course we'll have bugs around too, new ones and all" but there literally isn't.
"For SOME of the enemies"
We can have a few, like how we got the macter branch of enemies
we’re not looking at going so alien and bug-like as we did in Deep Rock Galactic
idkk man
Every enemy in drg is a bug, theyre saying its not just bugs
I mean it is a different game i personally do not want a deep rock clone
New enemies and styles seems very cool
On our own earth, theres insects but also other animals
i think they want to implement different kind of enemies other than just bugs or spiders, they mentioned animal like traits
Yea sure but not skinwalkers
Why not?
That’s not what a skinwalker is though
Is every thin humanoid creature a skinwalker?
Whatever you want to label them
The overwhelmingly stale mountain of "lanky skinny humanoid monster" that the media industry goes crazy for nowadays
I think it will help give a scarier feeling to uncharted territory
Its literally the go-to monster for anyone who wants to make a scary design
And again we still do not have a sketch right?
Uncanny valley lanky human
Skinwalkers don’t even fall under that category
Trueeee
pinned messages for info
they are not ditching the glyphids
Thanks!
maybe this is just cause I haven't played any games with creatures like these, but personally I am excited for the darker tone of Rogue Core. Would you mind linking me to some other games which use this aesthetic so I can take a look?
Yo that crawler looks sick as hell, love it
To be fair i have not catalouged them and i wouldn't really have the time for it either. I can assure you though that they are stupidly common in horror games.
alright, I'll take your word for it. Might see if I can find some later, hopefully there's a cheap one I can try out
It is a trope, i think this post here talks about it very well lol.
https://vxtwitter.com/arvalis/status/1759914826820919433?s=20
oh vx doesnt work?
I like how there's also a deep rock bug in the post
I see the point lol. that bug could be concept art for helldivers, drg or a number of other games
there's a reason enemies have somewhat similar shapes
Off the top of my head i can name the future predator from Primeval, the thing from Quiet place, Demigorgon from stranger things, licker from Resident evil, the Wraith and Gorgon from Evolve.
too strange/unique and it would look silly or lovecraftian
and if you're not going for either, the options are somewhat limited
I feel like DRG already has a very diverse cast of enemies.
they don't have a particularly unique shape though
I would certainly label stuff like the sandshark unique.
Idk man a lot of the DRG cast stand out regardless of the artstyle or not.
Tropes become tropes because they're so effective, its how you do your take on them that make them interesting, sort of like how dragons are tropes but they're still cool to fight
Tyrant weed, Grabber, Breeder, leech, Spitball, etc.
I think they'll do a good job
exactly
Stuff like huuli hoarder or mactera feel pretty unique imo
A dragon is just a label you can give essentially anything. Titles like Monster hunter play with that very well.
mactera are just flying bugs, not unique in overall design
They're flying cave bugs with a unique shape I can't really identify with anything specifically on earth
Are we talking about straight up appearence or shape language?
Goo bomber is a bit more generic since you can see its eyes
These boys right here is deep rocks take on the bug enemy trope starship troopers pretty much made, and they're great fun, I really want to see what they do this time with the creepy dark depth thing
I think it would have been infinitely more interesting if they did the whole “lanky human monster” thing but made it insectoid still
It still looks kinda insectoid tbf
Star ship troopers dont have angry acorns, flying sprawly bugs, zeppelin jellyfish, or slimemold mortars.
And judging by the concept art I think its face will probably open up somehow
Thank you Leon.
which is why I said those are deep rocks take on the trope
deep rock do have the big crawly bugs and the little grunts, same as star ship
Look i dont really have a lot to add to this conversation anymore but my main point is just i REALLY HOPE that lanky humanoids wont be the dominant lifeform we will meet in rogue core.
I doubt it will, they like their cool designs so they'll probably go all over the place anyway, it's concept art too so it's subject to be scrapped or change down the pipeline
If i wanna shoot humanoids or whatever i'll just got play L4d2 or GTFO
An idea I mentioned elsewhere is a Glyphid that reaches maturity without metamorphosis
So it’s still squishy, but arachnid like
Like the first two concept sketches they show are pretty dang close
tbf Rogue Core isn't gonna be the same genre as either of those two games
they don't want to make it humanoid
just vaguely humanoid
I doubt full-on humanoid enemies would work at all with the artstyle anyway
I mean, whats shown so far is by definition humanoid.
so are aliens, and yet you'd be hard pressed to call them humans 😄
I don't.
But you can call them humanoid.
Humanoid does not mean they are actually human, it just means they look like humans, or primates.
xenomorph are a good example of humanoid enemies that really look unique IMO
Good old xenomorph
I imagine the crawler approaching something similar
We’ll just have to see as they continue design iteration
"Don't worry. As of me writing this the Glyphids are still around and they are a good way to get a feel for the difference in strength of the new enemies when you fight them both."
-dagadegatto in a comment on the Steam post
yeah, as I said previously, they are not ditching the glyphids. Always good to have a dev confirm it tho.
the image they used for the ingame render showed em off moving unlike anything that would normally be possible in DRG, so I'm pretty curious if they've advanced the movement engine at all
i wanna see em in motion
they did say they don't know how they'll move yet
ok thank you
Pretty sure they're still going to crawl along walls and such like the bugs.
yeah
that's pretty much guaranteed
non wall crawling/non flying enemies are a disaster in heavily randomised terrain generation
both in pathing and how easy it is to cheese them
I could see all the weird bunkers used to cheese the f out of them in base drg if they couldn't fly or wall climb
I would like to see an enemy that switches between flying and walking
Imagine shooting a bug and it starts flying towards you
actually that's just the lootbugs from lethal company
swarmers are already capable of jumping so I can't imagine it's impossible
Damn it Mike, ruining my ability to troll people by telling them that RC is a souls like.
I though RC was similair to slime rancher? You have to capture the bugs/cryptids and farm them for resources
Well I treat every shooter like a point and click adventure game. I point at an enemy, click, and the adventure continues.
or flying lemurs from Risk of Rain
We got concept sketches?
check the pins
There are flying lemurians in risk of rain?
yeah, in RoR1 and return
Oh, I haven't seem them yet then
too many games
So true, haven't played returns a lot
Just did
I have so many good games in my library and yet I stick to playing only 3 of them
I meant I just checked and saw it I’m sorry 😭
Lol
Me
Has Phasomphobia, Palworld, Black ops 3, Minecraft, Gmod, Tear down, Lethal company, DRG and DRG survior
I only play 3 games right now of that list
DRG and DRG survivor...
And Garrys
As long as two of those are DRG you’re good
I'm supposed to be testing DRG, DRG:S, Darkswarm, I have a full time job, and I just want to finish playing through Ion Fury Aftershock.
I wonder if I could get away with replacing my blood with caffeine.
Yeah, I am trying to get through baldurs gate 3. I like the game but most of the time I end up playing DRG/ not playing anything at all
Also: Darkswarm 👀
I love having a DRG addiction its great
I feel this. It’s just such… well it’s funny, DRG is a unique game only because of the little TLC stuff that GSG put in and that’s what makes it so good
OMG just saw the recent blog about rogue core's conceptual crawler
humanoid enemies would be such a great change of variety
especially since they are often used in cave exploration horror stories
I do love how they didnt go the typical "constant agony deformed/zombified" take on it either
I would share a picture of a volatile from dying light(cuz thats what it's current design reminds me of) but idk if thats considered too graphic for a discord like this
The Universe has such a charm to it that immediately drew me in, the details and the devlopers handling of the game itself and the community are great
Devs that listen to its community are amazing
I'm so happy its a Universe now
not just one game
The universe wants us dead
cool to see how far the game might go in the horror direction but the crawler looks very unsatisfying to shoot at a glance
sentinels and swarmers are the only enemies i can think of with no breakable armor plating but sentinels have a big squishy weakpoint and swarmers die to nearly everything
and i extremely doubt it's intended to be the size of a swarmer, so something that large without any sort of visual feedback for shooting seems ehh
head could explode when you shoot it but that's only on death, and since its body is meant to be kinda tense i don't think you'd be peeling skin off
well yeah but the post implies there'll be enemies/more enemies in that sort of style
What about gibbing limbs?
I assumed that since theyre going for a more gritty and realistic style theyre also gonna be more gritty and realistic with the gore
in that case maybe
but i'd also just want to see that for glyphids too if that's the route
Well yeah for sure
I always assumed that gibbing limbs was always intended to be in drg since some enemy armor seems to be designed around it
even if it was just visual
though anything more than visual would probably be quite complex anyway
I imagine that taking off creatures limbs could impact them in some simple way
it doesn't seem like it's intended to be a "swarm" type enemy, so that's also interesting
figure it's more like an acidspitter
Seems more like a dangerous hvt enemy that would maybe even avoid engaging during a swarm
Since they mentioned it kinda just lurks around
more like an elite enemy it seems
That Crawler design kinda reminds me of GTFO
crawler is cool but if it's intended to be creepy i hope rogue core has a scarier atmosphere to match it
it's intended for Rogue Core to have a more serious tone, yes
show me
https://media.discordapp.net/attachments/607243491843768320/1214415277912096768/ss_21ebe617506d83bcac169ed0616b45838dfc0e87.png?ex=660b7c5c&is=65f9075c&hm=c7e2e2a03bbc7b5f7a50dbd8139969eabc3bbc679cd125903cbc044d1c0aa668&=&format=webp&quality=lossless&width=1202&height=676
https://media.discordapp.net/attachments/607243491843768320/1214415278717534218/ss_cc0d4b0fb4be0b755749f7c522b098f2fa0ba599.png?ex=660b7c5d&is=65f9075d&hm=36d8a9a897a6e72580d1a242b563ca5b06ddada3863715955e1bc7632cc8f256&=&format=webp&quality=lossless&width=1202&height=676
https://media.discordapp.net/attachments/607243491843768320/1214415279640154132/ss_8466eb6f5ea3b61a2a2bdd57bf92bbaf7a2387c2.png?ex=660b7c5d&is=65f9075d&hm=64e3dcdf87aea9a9cc08015bf0cd0854df38338101d7e7fcc8e8314df4d755ea&=&format=webp&quality=lossless&width=1202&height=676
It's a mix of those on the steam page & some that appeared in a steam post iirc 
they're all on the steam store page AFAIK
nevermind then 
New enemies looks awesome so far... If it wouldn't be DRG related i thought their out of a horror game. Love it so far giv me mooooooooore!
but that terminal display is pretty cool
That’s true. It could be interesting to have missions or whatnot focused around taking out a single enemy
Ayo??
i kinda want the crawlers to be similiar to assassins from vermintide ngl
but i hope they are rare and dangerous
That’s fair
pretty much
Wait has it been confirmed that the player characters in rogue core are dwarves
yes
its still deep rock, so yeah
the store page uses the phrase "Dwarven Reclaimers"
Gotcha
Is rogue core season 5 for drg?
Season 5 is a prelude to announce the events of rogue core in drg
basically connecting the two games together
Cool, thx!
cant wait to see ruined spacerig in the end of season 5
Spacerig gets destroyed so the drg dwarves decide to move in with the reclaimers without asking
"hi. we live in your pool shed now."
Honestly, was not expecting this shift towards humanoid enemies for this game.
I was expecting something more elemental, like an evolution of the Hommoran Heartstone.
I am not sure how I feel about this design choice.
The deeper you go in an alien planet, I'd expect the entities living there to be far less recognizable and more alien, not the other way around.
Ghoul like enemies was definitely not on my bingo card for the horrors of deep Hoxxes
« "Think of a human and a blue whale,” Casper says. “These animals don't look alike, but when you start to explore their skeletal structure or their organs and how they function, you can see how they're at least related, from the same planet. We'd like to do something similar here." »
You might want to consider this
It doesn’t mean it will only be humanoid
What is the comparison for the crawler on Hoxxes?
Certainly not the glyphids
I mean, it's just one enemy to all of them.
And it’s still sketch
I’m personally hyped
Let them cook 🍳
But i get what u mean
they're creatures
animals
I doubt you'll see them use any tools at all
Humanoid could entail intelligence
I'm really intrigued by where this is heading
Seems Rogue Core is taking a lot of thematic cues from GTFO
if a game featuring creatures crawling on 4 legs & in a dark/horror setting takes thematic cues from GTFO then it's fair to say legit 90% of the current horror games are taking cues from GTFO

I'm talking about the mystery and heavier focus on horror
A humanoid monster isn't exactly something you'd see in regular DRG
they got inspired by the horror movie The Descent
I guess you can get some idea from it
I still want to see dwarf necromorphs tho
real question. wil we be able to salute in RC?
yes
ok good.
please no
i personally want this game to be mostly focused on actual wildlife, rather than some disease
the steam blogpost specifically say they don't want to go the "zombie" route so it'll be fine
I mean... who says some roxpox infections haven't managed to spread deeper?
Normal drg enemies be like:haha silly glyphids
Rogue core enemies be like:scp 096 typa monster
Me turning around and seeing SCP 106 rising out of a puddle of liquid morkite
-Hello fellow dwarf
-Hello... WHO WAS THAT
that's just my buddy Gary
Does he like video games tho?
I was expecting some kind of nasty ass bugs and maybe the planet itself fighting back.
NOT GOLLUM.
That shit looks terrifying.
they at least try okay?
I love it.
licks on error cube
my precious!
he spends a lot of time getting ready for dwarves to see him
I'd rather NOT see him
and the last thing he expects is this kind of insults
an apology is in order I do believe
This gonna be fun.
wait.
Wait
oh god what are we going to wake up in Season 5
who knows
Mom please pick me up I am scared.
I do, but I'm not telling 
Driller
Because there's bugs to kill and minerals to mine
Well, besides Driller.
Scout
Because there's bugs to kill and minerals to mine
Anders, will there be pickles?
No. No pickels.
medic class too?
Not gunner tho, he had a bit too much to eat yesterday
the core isn't a pickle jar? 😦
No, no medic class. They all quit.
No, gunner too.
Because there's bugs to kill and minerals to mine
I can't wait to play rogue core and just play it like I'm a class in DRG
Ah darn I hadn't considered that
banned for spam
Ok. Besides the dwarves, what the hell are we waking up.
Mission Control has had enough
bugs?
He is now a playable class
how's ammo gonna work
Engineer
Because there's bugs to kill and platforms to be set up
Engie IS a dwarf though
what if I run out of ammo
what if engi isn't a dwarf? 
Get more ammo
You drink one leaf lover to get one bullet
Are you implying he's a short elf?
I AM NOT AN ELF
this game fucking sucks
An elf that defected to the dwarf side.
(i'm kidding!!!)
Well it's still a prototype
call me a pedant but i'm def excited to see how rogue core handles the small stuff like ammo
assuming there's no nitra
end result being drinking 50 leaf lovers and paying $1 per bullet 
Either way, I'm excited for the horrors.
See, what they're NOT telling you is that a resupply only costs 40 nitra
The other 40 goes to the Reclaimers
what do the reclaimers do with it
eat it
knew it
crunchy ammo 😋
I think if you changed it to two bullets per leaf lover it could help smooth out the difficulty spike on the endgame
Maybe address the current steeve meta too
Hear me out: since this is more of a rogue lite, we won't have to worry about resupplies, and we'll have infinite ammo
nah, we'll have infinite ammo to shoot with, but then need resupplies for ammo to eat 
not uncommon, roboquest has no reserve ammo
or we'll have limited ammo per stage and it refills in between stages
like you do pit stops at those weird elevator/stations thingies
i would hate if this game had a system where you could just softlock yourself by running out of ammo but i guess that's the point
This can be compensated by giving you a handgun with infinite ammos
less powerful than other options but you wouldn't softlock yourself at least 
You probably have a pickaxe use it
This also works
managing ammo and switching between weapons would actually be a very useful skill there 
i hope this handgun is upgradable
I'm sure it is
Doom 2016 pistol was upgradeable
maybe this'll be our chance to finally do pickaxe melee builds
It was clearly the strongest weapon in the game
They cud def go the route of letting you keep the default pistol with infinite ammo
That way your starting weapon pick actually matters a lot more for the run
LETS GOOOO
I wanna see the mf dorfs
The game would be so much better if we had RoRR miner. . ..
from what they said, it's used for upgrades ?
I meant lore-wise
ah, no idea then 😄
it must be expensive for a reason
probably
wait
it's green
it's expensive
is expenite a cryptonite?
it all makes sense now
cryptonite is from hoxxes IV!
holy crap they made a first person shooter out of DRG survivor
What’s expenite ?
Is that the thing from the trailer or did they release something
mineral mentioned in the trailer
Oh okay
it's very rare and expensive mineral that can be found in the core of the hoxxes IV
might be for meta upgrades
The core might be rogue
How long will the core be rouge?
something something deep lore
pun 100% intentional
rouge might be the core
How rogue is the core?
will the game have random crits?
make sure the glyphids have obscenely large hitboxes that are 2x larger than their actual in game size
i hope it has more limb and armor break mechanics
nah i'm just curious if the game will have random critical hits on top of the weakpoint system. practically every roguelite FPS and most roguelites in general have em
i can't tell what would be more surprising: a DRG game having random crits, or a roguelite FPS not having them
it just seems unnecessary given all the systems they already have to vary damage
survivor got the random crits tho
survivor has random crits because that game's formula wouldn't really allow for weakpoints, i imagine
ye
I think they could do weakpoint damage buffs but drg already has large obvious weakpoints in the current enemy portfolio
So they could do fun weakpoint hits deal more damage things or weakpoints have other interesting effects
i don't think it'd be terribly unbelievable for the game to have random crits
they act as a way to build around crits with weapons that have weakpoints disabled, ie rocket launchers
lotta ways to go around it. could eschew from weakpoints entirely (unlikely), could have weakpoint hits and random crits be functionally identical (roboquest does this), or have both exist and let them stack (vermintide/darktide)
roboquest way seems most likely since all the enemies have weakpoints already
vermintide/darktide have a super weird way of going about it
pretty sure it straight up has abilities that increase your crit chance on hitting weakpoints lol
darktide is wacky in that it has a weapon stat for both crit and weakpoint (called Finesse) but it also has separate stats for both of them
would love to hear from a dev about it
Yea every now and again an enemy attack will have an electric glow and do 3x damage /ref
tfw TF2 is the first game people think of when i say random crits
Look, I have brainrot
You cant tell me its not one of the first games you think off if not atleast the funny random crit sound
it's not in my mind when i discuss random crits because they have nothing in common with the way they're implemented in RPGs
I mean i dont think roguelites are rpg
they borrow a LOT of RPG elements
But i get what you mean xenoblade has crit chance and all that
most games nowadays do
the modern day roguelite is like playing a really really condensed RPG that doesn't save your progress
But adding to other stuff rogue should go the both route for weakpoints if they are going to have random crits
will rogue core have swarmers
I assume its a possibility atleast the more bug centric early stages
Before we get to the little guy
I mean. Not really? That’s the old roguelike
You’re probably thinking of the roguelikes that stick to the dungeon crawler format
Necrodancer comes to mind. Maybe dead cells.
“RPG elements” isn’t the same as being an rpg either
RPG elements could refer to the story, exploration loop, and combat mechanics of a game
Or it could mean that the game has a leveling system and stats that change.
so uh
rogue core is gonna be a horror roguelike mining game with beer and dwarves
got it
Only the best combos
Did anyone see the mining rig is missing
Lootbugs took it over last monday
How did they get onboard Did the dwarf bring them in or did they sneak in the escape pods
They took over scouts body, and used it to sneak in
rogue core like dbd but better
Yeah that checks out
Wait what
dead space but dwarves
The word role playing game doesn't mean anything in modern videogames tbh. Any games where you're controlling a character in a story could be argued to be an rpg
Well the GENRE role playing game does certainly mean something still
Sort of? Tons of games have xp and stat leveling systems that you might not consider an rpg
That's more of a role-playing mechanic
it sitll comes from Role playing games as a genre.
doesn't turn the game into one by using a mechanic though.
The question is more "what do you expect form a role playing game"? It's quite complicated, but often you'd think of Elder Scrolls, Dragon's Dogma, DnD, etc. at least my generation does.
Mass Effect also fills that description.
I think it's a more relevant term to tabletop and board games tbh
with that in mind, is it at all likely that rogue core will have a random crit system
Sure, but role playing games got their mechanics from DnD to begin with
There's also things like chronotrigger or pokemon or final fantasy which are extremely different from these
Yes, but they also modernised the genre years later. RPG Games have excisted since the 70'ies.
True
but i'd say pokemon and chronotrigger are still RPGS. Their new genre just became JRPGs.
and we left spreadsheet stats and all that old shit behind.
I guess it's kinda like roguelites where it's kind of a "you know it when you see it" type thing where there's a bunch of elements that generally make up an rpg but not all of them use every single aspect
Yeah I think that if you call a game RPG, then ideally most of your mechanics, gameplay, systems and overall experince are RPG focused.
Yeah that makes sense
But again it's not set in stone, it's not a law
I love semantics 
Your generation is old, our superiour generation thinks about Starfield, the best RPG!/j
DRG RPG coming out in 2027
ngl yea i'm super excited for rogue core
I can't wait for Deep Rock Galactic: Origins, the AAA open world action RPG live service multi-player game that tells the story of how Deep Rock Galactic came to be
as much as i've been saying i really want the game to be solo-friendly, i'm also excited for a roguelite FPS that's based around coop
ror2 is not fun in coop at all for me and roboquest is only 2 players
inject this game into my veins
Wait until you play Deep Rock Galactic : Destiny !
then we'll get the DRG boomer shooter
the only variation to not have procedurally generated levels
i want a story based first person drg
sounds cool idk
Deep Rock Galactic: Karl: The Untold Story: Director's Edition
Guess I'm from the old gen then
👴
clean up needed in aisle #drg-chat
thanks, also I was joking about those games being from the old gen. I haven't even played starfield as it looked boring 
(And my pc would die)
We all know starfield is a well optimised game
You know what we need? Deep Rock Galactic: Revival,a battle royale game where you are dropped onto hoxxes across several biomes along with 99 other dwarves and have to kill all the other dwarves while the rockpox is slowly closing in!
(PLEASE DO NOT ACTUALLY DO THIS I SWEAR TO KARL)
I don’t care when and how, but we need a drg helldivers crossover at some point
Or at the very least a mutual lore Easter egg in each game lol
gotta see if their studio emailed aaron back
but also Anders have said that it'll likely just be some social media shenanigans like with power wash sim on twitter last time
I’m not in the know about this, there were emails?
yeah
most we'll get in actual DRG will probably be a cosmetic item
Please educate me
.
Aaron was joking around on a dev stream a while ago
In the latest dev stream they confirmed they were talking but atm arrowhead are very busy
A Helldivers helmet would be p cool
DRG has a completely conflicting artstyle with helldivers, it'd look out of place as hell
and they use email to communicate and aaron was telling them to please email him back lol
I’m a die hard drg fan I’m just not as in tune with everything as I’d like to be
oh from today? i must have been at dinner when they said that then. I only caught half of it
i would be 101% sold if Rogue core had more "horror" to it
Yeah it was near the start I think. I'll find the timestamp
Yeah drg could definitely be more gritty
Well give the pins a look
preety hyped from the announcements
griddy
Prototype enemy
We already have some pretty dark themes
I'm curious what new weapons the game will have
we could always go deeper
it's "core" after all
The store page has the below the decks stuff
we will be deeper into hoxxes and it will be darker and scarier yeah
Which gives you some insider stuff
imagine karl lore would drop with rogue core
I hope maybe someday we’ll explore whoever is behind the rivals
making a horror-themed roguelite is definitely interesting. i feel like there are two kinds of roguelikes: one where you become stupidly overpowered as time goes on, and one where it gets so ballbustingly difficult overtime that you eventually just need to cut your losses. would be extremely interesting to see rogue core take the second route
they're doing open development so just check out the info and posts in #announcements and/or the steam page occasionally
And it could open up a new chapter for storytelling along with gameplay
would be pretty un-horror-like if you could just win every stage with a triple flamethrower god-roll setup lol
not the dumbest idea to add a springle of humour into it.
nah we don't need the marvel writing in this game
right
Yes I believe in the latter half of what roguelite should be
I think thats what deep rock does well to mix the two. But rogue core probably won't cause they want it to be darker
rogue core youtuber collab
NINJA IN ROGUE CORE REAL?!?!?!
Not becoming overpowered but hitting a power cap but having increasingly risk reward abilities as enemies get harder and more
I like a comprimise of both, where you get insanely OP late in the game but one mistake will still end your run, like RoR2
I was just thinking ror2
Just dont use ror2 coop
i really like that kind of horror when you don't know what might be lurking. glyphids have their "icon" to it
I mostly do singleplayer on ror2
Im interested in how rogue core will handle it because ror2 coop sucks
Nice chatting fellow miners see y’all
Cya
wasn't rogue core singleplayer exclusive tho?
Its a coop roguelite
correct me if i'm wrong
not in the slightest no
"hot" take : most roguelited are pretty shit when it comes to co-op
Bro I saw that middle finger 
in fact i'm pretty sure the store page mentioned it'll still be coop focused
corrected
it's right next to my X emoji i'm sorry LMAO
that's also why Rogue Core tickles my curiosity so much : I wonder how well the co-op will be integrated in the gameplay.
Thats quite the spicy take
Im also interested
Sharing upgrades makes me very excited
Most of them either have players literally compete against each other or not make them interact between them in meaningful way
Wonder how/or if it will have the drop in gameplay of drg
this could also backfire with meta sweats
It's not great
Your not wrong
roboquest's coop is really fun but it caps out at 2 players, bummed me out a lot. meanwhile ror2 really turned me off after playing with someone who stole 70% of the drops and then told me "hey don't take that item i need it for my build"
Risk of Rain 2 is a great game but its multiplayer always was an afterthought
I expect the gameplay to be pretty similar to main DRG
i'm curious if rogue core will launch with a "server" (yes i know, it's not real servers, shut up) browser like DRG
Played Roboquest recently. Great Game. Too bad the co-op aspect is pretty limited.
Maybe with a friend ror2 coop could function but probably barely
It just consists of reviving each other, really.
Barely, still
i bought roboquest specifically to keep me occupied while i wait for this game lmao
Eh, those are just people I wouldn't play with. I know leaving is probably gonna be wasted time but yeah, so be it. I doubt there's gonna be many meta people anyways
You need mods to make the experience actually work well enough
my #1 want for this game is still just better, more "streamlined" solo play though
same 🤣
the lack of a bosco equivalent makes me think they're definitely focusing on making the game more friendly to solo play
Same, but I finished the game so fast. Just some achievements left. And a completed run on the highest difficulty
especially with game like DRG.
yeah taking it all in
(elims notwithstanding)
the music the ambience and all
damn
and the fact bosco takes forever to carry mineral chunks 
I honestly find playing DRG with lower levels more fun than ppl who are maxxed out in level
took me way to long for some reason but here it is: https://www.youtube.com/watch?v=WggO9unXx58 . EDIT: time is 9:20
i'm still working on guardian 4 but yea it's been fast
but anywayyy
it is funny though, while i was playing coop in roboquest i thought to myself "man i wish these upgrades were shared or synergized a little better" which just made me wanna play rogue core even more LMAO
shared upgrades are def gonna be interesting to play around with a trustworthy partner
Finished it the same week I got it I think. Made me sad when I did. Just a few annoying achievements left and all the multiplayer achievements
But there's new updates coming which is good
jesus 😂
i'm hoping DRG:RC also thoroughly avoids "kill stealing" the same way DRG does. never once have i gotten mad that someone killed a bug before i could in DRG, which is not something i can say about its contemporaries
(cough, fatshark)
shared upgrades will definitely mediate that a bit
no more "don't kill that bug, i need to kill it so it explodes"
one of the achievements is 'change the language to french' btw
it's less the scoreboard and more on-kill effects. they do exist in DRG but most of them are on scout, who's the most independent class in the first place, and they don't make-or-break builds
a dead bug is a dead bug
lmao
for real ?
A dead bug is not alive
Yes
I'm willing to assume RC will have on kill effects, but it'll be shared
like "if any dwarf kills a large bug, everyone gets +20% damage"
i hope the game has new music too
I think they said it will
I heard it was i think
hooray
Same person as well
I guess composer the person that makes all the compose all noise and stuff i think left it may be the other way around
aweesome thanks
Okay so i wasn't wrong atleas5
The music will probably still slap
Might be a different vibe too dont know if something like axes out would suit rogue core
gonna go into 6 month hibernation for this game
Ima super have my ears and eyes out for the closed alpha
Gonna break into GSG office to get it early, you with me?
You have to go to the holy land of Europe
Already there
Wait is danish Europe
yes
I did not wanna pull a Canadians and americans the same and get crucified
So thats good
Canada is in america, it's fine
Cant risk it Canadian military goes through the airport i work at gotta be careful around here but the fact stands i cant break into their offices to get rogue core from not Europe
Deep Rock Galactic: Dig too deep
Deep Stone Galactic: Controlled Core
this galactic rock is getting deep...
it's unfortunately not a timestamped link...... 🙈
oh weird, it is when I click it. well anyway the time is 9:20
ic, thanks!
oh i was around when they said that, but i must have not heard it because i am active in chat 😂
Hey guys, wondering, was there any news I missed about the planned closed alpha slated for this quarter?
Won't be happening just yet, they're focusing on season 5 for now
When it happens there will prolly be an announcement on it, so don't worry 👍
it's been delayed, probably untill after s5
I see, thanks for the information, is there a source on that?
the anniversary stream from the devs
Are the creeps fallen brothers that were infected?
the page for them described that they're native creatures, not mutated/suffering
Thank you!
How do I get to play the beta?
You need to pay 50$ directly at Ser Pounce's bank account, then he will send you steam key
the new creatures in rugeo core are nightmare fuel
what if it charged rapidly at the dwarves
heee hee heee
agreed, definitely excited to see more of ragu core after the announcement
If we are going to go creepy for the enemies in rogue core that would be fantastic
Like the deep ocean weirdness
Hope that bit about it waking up from your headlamp stays in
Having areas where staying in the dark is safer would be so cool
Wait did I miss something
Ngl you don't know how EXCITED I am to play Rogue Core
I'm buying this thing day 1 no matter what
Can't wait to see the love and excitement devs will put in Rogue Core
Much of it
i stole all of the love and excitement sorry
It was revealed to him in a dream
Not many people know this but gsg actually hates rogue core, and every meeting about it is them twirling their moustaches evilly and thinking "how can we make our video game bad" for an hour
Whenever someone new comes into the room they all turn around in their chairs going "we've been expecting you" while petting a white cat
it's true i was the cat
I can't decide which is funnier: them all having their own nearly identical cat or everyone suddenly over the conference room table to pet a single shared cat
They all go over the conference table to pet each others cats
cant wait to play rouge core
the cats are actually the developers
can't wait for fire in the hole in rouge core
I'm reasonably certain if I was one of the game devs I would advocate for blacklisting players who insist on calling it rouge core. It's so cringe it hurts, lol
Don't tell me that! I'm really looking forward to Rogue Core and the thought of it being delayed infinitely by crowdsourced cringe is more than my heart can take right now. :S
The enemy design thing they put up recently looked pretty neat, I feel like blind-sight enemies would be a really good fit both thematically and mechanically.
most enemies in DRG are already blind
I'm just shocked the typo is so common considering.. well everything. I mean are people misspelling plague as plauge now too
Plauge fall was a good season, and u cant change my mind
mfw the server managed to delay the game by 10 years 
alongside half life 3
it’s so bad it’s breaking discord
yup
What the fuck is happening in general
raid
the mods can’t do anything
there’s millions of bots
bruhh
Swarm! SWARM! Theres a LOT of them!
We need to nuke general so bad rn
Lock the channel?
what is happening in there
bot owners did NOT need to do allat 😭 🙏
good point
why doesnt this server have some anti raid bot ?
nope
wait
DRG??
oh shit
I don’t know what made them hate an innocent mining game
drg is p2p i dont think u can ddos it
This is not very rock and stone of them
i got network errors and its never happened before
my friend once said drg is a minesweeper ripoff
i dont think its a coincidence
apparently someone was trying to say slurs and got kicked
BAHAHAHAAH
that’s what they’re aaying in non drg chat
that’s the pettiest stuff I’ve ever seen
i get network errors sometimes but im not home to check the game
no way drg is getting ddos
Mods are getting non stop pinged
they just did it o.o
oh my
my core is so rogue rn
super real
500 dollars
Somewhere between free and way too much.
breaking news: rogue core will cost -1 buck! they will pay you to play the video game!
i would never misinform anyone on the internet
I'm just wondering if it's going into like a horror theme or is it gonna be sillified horror.