#rogue-core-chat

1 messages · Page 2 of 1

raven wharf
#

If only there were pinned messages

tall plume
#

it's already pinned, in the roadmap

#

people just can't read

forest rain
#

It would be fun if the rivals were more involved in Rogue Core considering they probably know about whatever happened on Hoxxes IV and are also probably trying to sort it out

opaque hazel
#

D:

golden imp
#

can we just PIN the roadmap somewhere???'

ocean shard
#

Season 5 the school season

onyx plume
#

i'm super hyped for this but still, it does mean A YEAR AND SEVEN MONTHS OF ROCKPOX IN TOTAL (8 more months as of today)

AAAAAAAAA

also worried about caveing in, buying the game in early access and becoming overpowered by the time 1.0 is out :(

wintry hollow
deft heath
#

yeah but, i like to not get my expectations too high, y'know, in case steeve hits the fan

drifting smelt
dusky badger
#

they're making another game without even having released the other spinoff yet?

chrome vapor
opaque hazel
raven wharf
safe fulcrum
#

I sincerely doubt they’ll make rogue core another roguelite I think it might be a turn based strategy game or perhaps a more horror tale on drg itself

vague socket
#

Huh, this game is made in house?

deft heath
ornate blade
pure jewel
#

drg:rc looks promising ngl

tall plume
#

It's ROGUE lite, not rouge swat

compact shard
tall plume
#

New rules : I'll ban anyone saying rouge nice

drifting smelt
surreal heron
#

bruh so no season 5 this winter?

chrome vapor
opaque hazel
#

that would be HUGELY disappointing if it adds meta progression without also adding caveats to making the runs harder at the same time. i never understand why games get easier when you play them more when you are getting better at them by learning

ocean shard
#

Here is another very very small issue. Player retention for the next year. I am sure gsg will be able to do it but it’s going to become more and more of an uphill battle for the incoming year. I can’t wait to see what is next for the game.

safe fulcrum
raven wharf
sand crypt
#

Can’t wait to see the enemies and dwarves

fringe maple
deft heath
arctic igloo
hot cosmos
#

Im getting such ror2 vibes from drgrc

humble drum
#

what if we discover what the hearstones and alien eggs are used for in roguecore

chrome vapor
forest rain
#

why is it called a roguelite? game looks more roguedark to me

wicked snow
#

Rogue Core > Survivors

safe fulcrum
opaque hazel
raven wharf
neat patio
ivory bloom
#

was going to say RoR2 isn't exactly roguelite

vague socket
#

What you should be able to unlock is not more stats, but more content

hot cosmos
#

All I hope is that I die without knowing how I died in the most ridiculous way.

lost sun
#

We all want more content but it isn’t as easy as make more content

supple surge
arctic igloo
#

id be honest, RoR2 meets DRG sounds like a good time, I can't play ROR2 because of the controls (it sucks on keyboard) hoping to play it when it came out

compact shard
safe fulcrum
raven wharf
pure vessel
deft heath
tall plume
opaque hazel
#

roguelites with meta/permanent progression aren't roguelites. they are basically idle games.

@compact shard thanks for the examples. i have yet to try those games myself, but it is an appealing idea i should get an idea of

chrome vapor
ocean shard
#

Will gsg be publishing drg:rc themselves this time?

supple surge
vague socket
#

Roguelike games have no unlocking at all. What you see is what you get. In roguelites there's a bit of saving progress in between runs

deft heath
tranquil herald
#

it's a good thing they haven't once called it a roguelike game then

opaque hazel
safe fulcrum
final gorge
#

I don't know of a single recent roguelike game (one with no unlocking at all)
only ones I can think of are old flash games

iron charm
#

Best news to wake up to. Finding out there'll be another 4-player Deep Rock experience makes my heart and my baggis full

chrome vapor
acoustic stream
green otter
#

Closest one I can think is Spelunky 1/2 but even they have the shortcut mechanic

arctic igloo
coarse tartan
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I'm so ready to get the boys together and relearn a Deep Rock game. I'm glad to have that feeling of discovery again in the Deep Rock universe.

opaque hazel
safe fulcrum
deft heath
vague socket
compact shard
# opaque hazel roguelites with meta/permanent progression aren't roguelites. they are basically...

I think people might be confused about what you mean, I am at least. I thought getting permanent upgrades to start runs is a common thing in rogue-likes now. All the games I mentioned give you the ability to unlock more powerful items/abilities to start with, sometimes even straight health or damage upgrades.
But ultimately it still comes down to skill how far you make it. I'm not sure what you mean by comparing those upgrades to making it an idle game

ivory bloom
#

Noita = roguelike perfect example meanwhile hades = perfect roguelite example if ya ever wanna see the real differences. In Noita, you always start with barebones basic and have to find powerups on the way or better wands. In Hades, you can power yourself up little more each run making consecutive runs easier. Want more game examples, I can go on but those 2 are good enough examples me thinks

iron charm
acoustic stream
supple surge
# opaque hazel there's a difference between unlocking OPTIONS and unlocking **permanent strengt...

Because the rest of the game is harder, to the point where it would be impossible or just very, very hard without those upgrades? I know scaling isn't always the idea of "the full game is available to you right at the start", but you also don't feel like there's a sense of progression without well.. upgrading. Not gonna fight something with 100x more health unless you've been upgraded 10x or so to make the fight about 10x shorter.

midnight cosmos
#

I like peanut butter

chrome vapor
safe fulcrum
#

How comes there’s a rogue core chat but not a drg survivor chat??Sconk

vague socket
#

Yeah noita is a bonafide roguelike, even if albeit an unusual one with a massive map. No unlocks. Just you and your knowledge. No wait a minute, you unlock spells in that game, you fooled me!

solar umbra
#

What is this rogue core thingy

deft heath
arctic igloo
paper schooner
dawn matrix
dusky badger
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i like the idea of this game but i feel like it's weird that it warrants a completely seperate game if it's basically the regular deep rock galactic but the way you progress in a run is changed up

candid arrow
chrome vapor
west swan
#

man thought rogue core was the name of the next season for a min

rapid ginkgo
#

I just got here, theres gonna be a rogue-like drg game?

paper schooner
thin apex
gritty ridge
#

will there be a rock and stone button

daring hill
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What unlocks and content, if any, will be transferred between DRG and rogue core? (Either in early access or 1.0)

safe fulcrum
opaque hazel
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@supple surge if the game is impossible at the start, why would i play it? enemies shouldn't be designed to die in an hour (with ridiculous health pools) if you can avoid all of their damage for their 2 minute loop consistently.

@compact shard are they definitively upgrades, or game changing options? i'm saying if you can power up just by putting time in, it is in effect an idle game until you are a sufficient strength to have fun

solar umbra
#

So look I couldn't watch the devblog I have no idea what this is and would like to. Can I get a straight answer

green otter
supple surge
north mulch
#

whats happening? is rogue core a new mission,season or what

chrome sinew
#

game

tall plume
rapid ginkgo
chrome vapor
ivory bloom
hazy moss
gritty ridge
#

i will give gsg more money

paper schooner
# dusky badger i like the idea of this game but i feel like it's weird that it warrants a compl...

It started as just a game mode for DRG but then quickly began to grow in scope and started hitting constraints if we wanted it to exist withing the DRG framework of equipment, deep dives, economy, etc...
We did an experiment where we didn't need to considder DRG at all and the RC blossomed into someting different. At that point it became not just a DRG game mode but something that can stand on it's own as a Coop FPS Roguelite

rigid remnant
opaque hazel
candid arrow
#

Oh rogue core is a completely separate game?! Damn okay, how is it different from the survival one

safe fulcrum
#

Why did they decide to add a delay to the chat it’s not very good for an addition

daring hill
limber latch
#

So its DRG but rogue-lite?

tall plume
wheat pewter
#

I'm all-in for rogue core

hazy moss
#

So far it looks like base DRG with Survivor's in-mission progression system

I feel like it could just stand on it's own as a gamemode but then again all hasn't been revealed yet so it's too early to really judge

wheat pewter
#

I don't get the hate this time, sorry

junior tundra
#

will this be the opportunity to add female dwarves

runic pivot
opaque hazel
#

yeah i'm super excited for this ⏫

candid arrow
#

I think rogue core seems interesting and exciting, and why would anyone complain about more drg side content

vague socket
#

So how much will it retain from DRG? Will there still be random destroyable terrain? Will it be more like warframe room tiles considering you will traverse artificial structures?

deep agate
strange violet
neat patio
#

“By completing mission tasks and reclaiming dig sites, you will earn the means to research and permanently unlock new Reclaimer Weapons, Phase Suits, and Suit Mods.” This makes it sound less like permanent upgrades make you stronger, but rather offer different play styles.

deep agate
dawn matrix
compact shard
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I had no idea there was such a significant difference between calling something rogue-like versus rogue-lite. I always just used them interchangeably because the differences seemed negligible to me. Granted, I don't really get that far in either type, usually ascension 1 is more than I can handle

@opaque hazel Hades gives you the option between two sets of definitive upgrades, including health and even revive upgrades. Undermine has health, damage, and item capacity upgrades. Slay the spire, dead cells, and curse of the dead gods lean more into the options unlocks

tepid kraken
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I think its really cool so far!! it feels like this is more based off the original project dwarka, with upgrades happening inside each mission.

tall plume
#

simple as

safe fulcrum
#

Brothers AND sisters!

hazy moss
wheat pewter
thin apex
wheat pewter
#

this is literally MORE DRG

tall plume
paper schooner
tall plume
#

With the 6th "final" update in a row.

rigid remnant
candid arrow
#

Omg female dwarfs hell yeah

Will they have beards too...? Kinda iconic
(This slow chat is so slow can we have less down time plz)

frigid path
frail fable
strange violet
#

At least compatible RC content should (likely) be combinable with DRG via mods. At least I'm hoping it will.

paper schooner
tall plume
hazy moss
opaque hazel
dawn matrix
#

Do we know yet if Rogue Core is coming to console? That's where my normal playgroup is

thin apex
#

How many stages per run are planned? Will there be options to where to go on each route to the core and a loop mode somehow?

digital wing
#

this looks sick. can't wait to play it when it's ready.

vague socket
#

Roadmap says 5 stages (with the final having a bossfight)

strange violet
deft heath
#

who rouging their core right now

ripe sigil
#

What color is the new mineral?

surreal spindle
#

Sounds amazing. Can't wait to see what the team deliver. The lack of updates on DRG is made up for by having a completely new game to look forward to

frail fable
#

Will I be able to make lvl300 or permaban lobby titles? Sconk

supple surge
# opaque hazel sure. but i'm interested in how time=strength is enticing. you get stronger if y...

I get what you mean, just without some sense of progression most players don't feel like they're getting to the "end game" so to speak. There's always the risk of adding "too much grind" though, as you said kind of just fluff added until you get to the "real game". I like the challenge tweaked to where it's possible to theoretically win without upgrades, but it would be unreasonably long. I'm like almost 500 hours into Rogue Legacy 2 and not really into the max difficulty area yet, but as long as I'm having fun it's not really an issue for me, they make it accessible to both hardcore and casual players.

vague socket
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No idea how different this is going to be because this still sounds very... DRG

dark radish
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I am so hyped to play this, where can I throw money at devs to play early access? lol

green otter
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Any plans to have cosmetics carry over between the three games? Completely understand stuff like upgrades not carrying over but it'd be cool if you could play as the same styled dwarf, especially in Survivor since it's not first-person

ivory bloom
#

meh DRG Survivor... i could tell it not from GSG cause i got bored with it right away sadly ( I blame VS for this....)

opaque hazel
strange violet
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I'm glad that it's at least gonna be the same basic concept (FPS, dwarves, destructible/randomly generated, hopefully glyphids).

coarse tartan
#

I like roguelites and I like Deep Rock so this has me hyped. I'll definitely be following the development.

vague socket
#

I suppose the first real look into the game will have to showcase what exactly is different from the original gameplay loop

compact shard
# opaque hazel they're probably my favourite genre ^^ i just haven't played those ones except s...

I figured you might like the Hades design. The problem for me is often that the game difficulty outpaces what I can learn.
That's why I, personally, I like what you addressed as time=power, because with my poor skill ceiling, it feels more like effort=power.
Permanent upgrades fill the same role for me that your learned adaptations might for you. They serve to help me overcome challenges I couldn't before.

surreal spindle
# vague socket I suppose the first real look into the game will have to showcase what exactly i...

Might have more of a horror/suspense theme. I've seen people share the idea that DRG could be a horror game with its lighting and environment but in my eyes, you've got characters with miniguns and nuclear grenade launchers, it cannot be scary, you know? But a new game gives GSG a chance to start fresh, they made DRG, i'm more than willing to give thme the benefit of the doubt in this instance.

iron flare
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After only just finding out this exists, i am incredibly excited for it, just bummed out a little by how many negative reactions ive seen to it on steam

junior mountain
#

Has it been confrimed if there's a bar on board the ramrod?

calm root
#

there are negative reaction?

wicked shadow
#

just to say not everyone share the same opinions

dark radish
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now hold on don't just go and call me moron @deft heath, I genuinely would like to play the early access if it's possible and see what's going on, as a lover of DRG and someone who bought both steam and XBOX vers along with the DLC for various reasions I am admittedly really hyped for it :v

hollow abyss
drifting smelt
marble crane
#

wow those RC pics are nutty

paper schooner
hearty heart
#

i had a heart atack seeing the teaser trailer in my reccomended ( i thought it was season 5

deft heath
gritty ridge
#

i believe in steve (steve is an analogy for gsg)

midnight cosmos
#

I hope it’s more horror based would be sick

compact shard
paper schooner
slow jetty
#

Hello fellas

daring hill
#

What's the story behind the big mineral of rogue core being called expenite?

thin apex
#

Will each stage have their own boss enemy? Or will there be a boss pool for each stage? Or there won't be any bosses at all aside from the final boss?

iron flare
# calm root there are negative reaction?

Yeah, mainly just people complaining that season 4 is gonna be delayed, that gsg are splitting the dev team, some even saying they're becoming greedy devs, which i just dont really agree with

junior mountain
hollow abyss
#

will rc have modding support?

opaque hazel
dark radish
midnight cosmos
proven frost
#

Just got done with the presentation, gotta say that I'm hyped for RC
Can't wait for the Closed Alpha

south python
#

Is it possible the new enemy types for the board game are going to make an appearance in Rogue Core? They said the rammer wasn't possible in DRG but maybe here...

surreal spindle
#

it should also be stated, devs testing something out and going "holy crap, this has so much potential" is how a lot of amazing games got made. If RC started its life like this, theres a strong chance it'll at least be fun. compare this to "make this game because it'll make a lot of money" and i know what i'd pick

vague socket
#

Will you be able to change course of the stages? As in satisfy certain conditions to change the next stage into a secret biome or something like that

nova merlin
#

I’m so hyped for this

paper schooner
ivory bloom
#

Coop horror full of deadly chickens... i mean full of ppl screaming on mics so turn off voice lol

proven frost
compact shard
#

What I want to know is, will the phase suits be visible, or will there be cosmetics like the armors in base DRG. I can see the arguments for both, but I'm curious to see what the devs will do

opaque hazel
celest yew
#

A game in very early development eh, seems like this is up my alley. Already been making a lot of suggestions in for the game already lol.

supple surge
# compact shard I figured you might like the Hades design. The problem for me is often that the ...

It's honestly why I like Rogue Legacy 2 so much tbh, sure in theory I COULD turn on all the House Rules and make the game an absolute cakewalk, but it's the challenge that I enjoy not really the grind, and without that feeling of "progression" I probably wouldn't even be playing in the first place. So to me that's a perfect balance, a sense of progression and a sense of challenge, and that amount of challenge can be tailored to the person who's playing the game. Me I personally make it a bit harder, but not wildly so to where it's unenjoyable for me. Not trying to advertise the game, but I have just as much time in it as DRG at this point, they're about equal.

ruby turret
#

rogue core = Karl simulator???

snow plume
#

is it out yet?

brittle ether
nova merlin
#

Cant believe people are complaining that season 4 is being “prolonged” and season 5 will be “delayed” like they’re working on a whole new game plus drg seasons last forever anyways

river remnant
#

ayo. clear up please

rogue core is not the next season - it's a spinoff, right?

south python
cedar kelp
forest rain
ivory bloom
#

DEEP ROCK GALACTIC: ROGUE CORE is a spinoff of Deep Rock Galactic with a roguelite twist. The roguelite twist means you start from basics in each mission and cooperatively build up powers and abilities for the team, sometimes leading to insanely overpowered builds and other times to spectacular flops.STORYExpenite, a new mineral of incredible va...

Release Date

To be announced

▶ Play video
halcyon creek
slate quarry
#

it's nice to see them utilizing the old space rig model for something new

hearty heart
#

so like.... the lil hints and teasers for the game really act like there is some big boi down there, they even use the dreadnaught theme.... is this where the queen glypid is?

junior mountain
#

Wonder if it'll be the same mission control or a new one specifically for this team

opaque hazel
hollow bear
#

Car ramrod

stable wedge
#

Quite unusual to see a live service game having a spin off in the same general genre.

worldly minnow
#

I just say the trailer I’m SO excited for this

forest rain
proven frost
vague socket
cedar kelp
#

the next season which will be around the same time the game launches will be a previous event from rogue core HEY YO WHAT'S THIS 2 MINUTE LIMIT WAIT BETWEEN MESSAGES

ocean shard
#

So question, would drg:rc happen after drg or would a drg season (ie season 6) happen in the after the events of drg:rc. This doesn’t matter that much since it is its own game but it is a cool thought

golden imp
halcyon creek
forest rain
compact shard
hearty heart
opaque hazel
worldly minnow
#

Im excited to see a scarier game out of DRG it looks awesome

celest yew
#

I'll be very interested in giving my input, I'll keep an eye on this game.

brittle ether
#

I'm not even certain Karl is dead.

deft heath
elder drum
halcyon creek
tall plume
candid swallow
#

is it gonna be "gtfo" style

forest rain
compact shard
#

I like hollow bough. Mostly because I like destroying terrain, and destroying "invasive" plants is more fun

stable wedge
junior torrent
#

What would be the conditions to be able to join the early alpha access? Limited time/limited slots codes for the game? Random access "giveaway"?

thin apex
brittle ether
opaque hazel
pure acorn
#

i first thought rouge core was season 5

tall plume
deft heath
#

expenite gives xp
it flourishes in double xp mines
(oh and btw this is made up bs by me)

heady oak
#

Did I hear Roguelike FPS?

celest yew
raven wharf
golden imp
ocean shard
frank rivet
halcyon creek
cosmic ice
#

Ima just believe the planet itself is alive

stable wedge
harsh lynx
tall plume
#

Well done

opaque hazel
stiff idol
#

Hopping mid convo. What's that rogue core all about?

golden imp
brittle ether
#

Ehh FPS rogue like coop game.

halcyon creek
#

i’m so hyped for rogue core, it could be what the DRG universe needs, something like this opens up so many options for so many things

compact shard
heady oak
woven flare
#

So hype. My beard is tingling

magic plank
#

Gentlemen, may I ask
Will the rouge core be a part of DRG or will it be a completely detached game? Or is it a season 5 perhaps?
I am a bit lost in all of this

proven frost
vague socket
#

Double the cosmetic packs!

stable wedge
#

I'm a bit worried about brand confusion for the newcomers. There's like 3 video games named DRG now.
Some games have a secondary title despite it not being a sequel/spin-off/etc - it's just the full title of the game

cosmic ice
#

Ya think the dwarves themselves named the new mineral?

ocean shard
#

I would love to see a chart or graph of how many times a sequal was going to be extra content for a game but became its own beast. I think it would be interesting to study.

junior torrent
#

Closed alpha launches in Q1 of next year, have they specified who can and how people can play that version?

wary tiger
#

question: will drg:rc follow the same translation philosophy, or is it closed team only?

pure acorn
ruby knot
#

Looks interesting enough. My dream is DRG meets RoR2

harsh lynx
compact shard
cedar kelp
#

this actually looks like more Gunfire Reborn meets DRG, which I hope to be some cross references between the two games

ocean shard
dark verge
#

I hope the no class thing will not rob the Dwarf boys from their personalities.

trim jay
#

Yea honestly i have more concerns about DRG and Rogue Core than im hyped.

cosmic ice
snow plume
#

is it out yet?

proven frost
#

Maybe one of the endgame bosses will be whatever the hell the Dreads turn into after they pupate for long enough drillchamp

raven wharf
halcyon creek
celest yew
#

I do not have a complete picture what the game is all about/how it feels from the screencaps and steam page. Though I suppose we'll get that sorted out from whatever the devs show us.

Can't exactly make any good suggestions without that.

compact shard
cosmic ice
#

I hope that best girl Bet-C makes a return.

junior torrent
snow plume
#

i like that they will be seperate games. im hoping there will be like voices lines referencing each other. like the reclaimers wanting to go back and just deal with bugs and dirt.

unreal crest
#

Eyo the fuck is this

grand glen
#

Rogue Core reminds me of Vermintide 2's chaos wastes. But where Darktide failed to capture DRGs procedural generation I think Rogue Core can put the Chaos Wastes to shame

ocean shard
celest yew
#

It seems biomes will be returning at least, that's probably gonna be a fun thing to make concepts for

stable wedge
stoic talon
#

Can someone explain to me what rogue core is I just woke up and there’s a new chat and people are making memes abt it

cedar kelp
harsh lynx
stable wedge
brittle ether
#

I thought drg is roguelike already???

frail fable
opaque hazel
# brittle ether I thought drg is roguelike already???

it has a lot of elements to make one, hence the idea for rogue core ! :D
typically roguelites have branching path choices (be it literal paths to take or upgrades to choose) throughout as a part of their core gameplay, and start you with very little resources/equipment

celest yew
#

Oh do you know what might be interesting.
Old Rival Mining Sites, the Rivals likely went deeper than anyone, so what if you found certain old mining sites with barely functioning bots as whatever sent DRG dark affected them as well.
You just find them lying about and going into them you can get some extra expenite or maybe even be able to hack a robot as a companion. Sure it'll take some resources to clear out, but I think it'd be a neat addition to show that the other guys on Hoxxes aren't doing so hot either.

drowsy mauve
#

When will be the launch of an update?

frigid path
#

I hope there’s an easter egg where the core is a giant lootbug

tall plume
stable wedge
#

I hope they aren't spreading themselves too thin, even the normal DRG could use more content.

velvet marsh
#

Okay guys, hear me out...

Core == Karl 😱

celest yew
manic marsh
#

ok im intrested but i dunno how to feel of season being before that so hmmm

cedar kelp
midnight cosmos
tall plume
celest yew
golden imp
cedar kelp
#

it will probably still be a part of DRG discord since it's from the same company

deft heath
#

drg franchise

native imp
#

Guys how do you think will there be a lobby just like in drg?

stable rampart
acoustic stream
stable wedge
celest yew
faint aspen
#

I'm honestly really excited for this game, ik some people are kind of impatient but I'm glad that GSG is doing what they want instead of just giving DRG regular updates they might not feel satisfied with releasing for years on end like some people want them to do.

deft heath
stable rampart
celest yew
#

I don't know what spot rockpox would have in this game though, probably not much considering well... meteors don't seem to go that deep and DRG's efforts to cull it have been really hard.
I don't know if any contagion spikes would've made it this deep.

fading nest
#

Just saw the trailer, I am already stoked to see gameplay footage of this. Although will the ramrod be present in the game seen from the spacerig?

violet tendon
frail fable
deft heath
# deft heath thats what everybody is saying rn

everybody is really supportive of the game
i wouldnt expect this since it came out during the most contentless and controversial season (the russian community is not ok tho, they literally renamed drg chat into dead game chat)

frosty pewter
#

what is rogue core? It's like risk of rain?

stuck hornet
#

Risk of rock

faint aspen
deft heath
celest yew
# frail fable They go down all the way to magma core, thats pretty deep in my book <:Sconk:767...

Well I think Magma Core, while one of the deepest, is just a more volcanically active region. Not all the way down to near the core levels of the planet.

Though it would be nice having Rockpox there as a more horrifying and a sort of lurking threat in this seemingly more horror based game. A rare threat that shows up lurking only trickles of rockpox bugs, before you eventually find a contagion spike and have to deal with it.

quick turtle
#

I'm really curious about the gameplay loop of Rouge core, if its like Isaac with several unique items with synergies or soemthing alike to risk of rain with a moderate pool of items that can be stacked for a greater effect

void musk
#

I'm all on board for this. I trust GSG with this

faint aspen
#

I'm just waiting for the community to hook onto the idea that the final boss for Rogue Core is Karl or something lol

frosty pewter
#

So rouge core is rogue-like? I'm really excited about that but tbh 1 year for Drg s5 is a lot.

acoustic stream
celest bear
velvet marsh
celest yew
ripe sigil
#

They are expanding from what I heard

fading nest
# celest yew I don't know what spot rockpox would have in this game though, probably not much...

Rival presence may not be a thing especially on how deep these mining operations actually are, plus the temperature would possibly fry the circuits unless they've done upgrades with it. either that or they haven't really been able to go down that deep yet. The deeper you are to the core, the hotter.
Another thing is that we're probably gonna need better insulated suits to even go down that far and probably keep our beards tucked so they don't set aflame when exposed to the elements lmao.

sudden hare
#

What's the UI on this game?

fringe maple
neat patio
celest yew
# fading nest Rival presence may not be a thing especially on how deep these mining operations...

In the screencaps, not all of the core is exactly covered in volcanic magma and it has been shown that the Rivals can survive in such places before, Magma Core.
Other mining companies have supposedly joined in on the mining excursions and the Rivals have been there longer than them, so I don't think its too much of a stretch to say they've made it deep and subsequently fell apart from whatever this region of hoxxes seems to be doing.

frosty pewter
#

First of all GSG is a business, they must make money to pay devs, they cannot make free time wasting updates, also GSG need to expand a lot, if Drg spinoffs will be hyped a lot, GSG receive money to hire manpower

stable wedge
#

While RC totally counts as new content for DRG, my worry is that now people will expect new content for both at the same pace main DRG has.
Heck, some say that DRG updates are already not big enough.
TF2's MvM had only 1 major post-release update, and now "give us more mvm" it's the biggest community request, as it was 10 years since the last one.

sudden hare
#

I haven't seen any gameplay trailers, does anyone know what game this game will be lie?

opaque hazel
#

games are art, we should treat devs like artists
edit: if you don't like the art, sure ⬇️

carmine zenith
#

Degrade and demean them?

surreal reef
#

that teaser looked cool

frail fable
neat patio
#

A Bosco (The ninja skin one) can be spotted in one of the screenshots (4 of 9) inside the metal building

opaque hazel
#

i mean to say appreciate what we get from them, like your favourite musicians

ivory bloom
stable wedge
frosty pewter
#

Basically GSG need to advertise drg, What if Joe Biden played drg? It would get popular

lofty sand
#

I still don't understand why this game is standalone, the Chaos Wastes for Vermintide 2 is a DLC

ivory bloom
violet tendon
faint aspen
fading nest
tall plume
#

why the fuck did it try to embed the discord link ?
go home discord, you're drunk 💀

frail fable
#

Wen nub play discord thats a big problem

stable wedge
ivory bloom
#

read pinned messages for why it standalone game

latent cipher
opaque hazel
tranquil juniper
#

ayo new chat, what the fuck two minutes of slowmode

fading nest
#

dont know if anyone's asked about this but could there be rewards for RC that kind of transfer over to DRG? kind of like how some poker-night rewards are unlocked as cosmetics for TF2, using those two games as an example.

faint aspen
#

I doubt it by the sounds that the Reclaimers are not our regular Dwarven lads on the Rig

inland palm
#

i wonder if RC will have haz levels

frosty pewter
#

I hope we will get drg spinoffs before gta 6 lol

stable wedge
vocal radish
#

Wait so do we know if it’ll look the same as DRG or will it be a different style?

torn sigil
#

Is this it’s own game or just a add on to drg

pliant field
#

Damn drg getting another spinoff??

compact shard
neat patio
vital plume
#

IM SO READY TAKE MY MONEY GSG

latent cipher
opaque hazel
chrome sinew
#

why would they send in rescue dwarves to the core of the planet with just a pickaxe and a pistol

frosty pewter
#

BRUH I HAVE GRADUATION BEFORE DRG SEASON 5

stable wedge
loud ridge
#

oh you beautiful, beautiful devs. That's what you've been cooking up secretly. I'm sold, let's goooo!!

opaque hazel
latent cipher
# stable wedge It's unusual when a live-service game shares the same main title with other game...

I do see the point in that title complaint: Maybe rogue core's name could be shortened just a bit, even if it means just becoming "Deep Rock: Rogue Core" to differentiate the two games from eachother just a bit more, allowing room for "Deep Rock" to represent the idea of a "deep-space mining game" in general, while the extra additions (such as Galactic, Rogue Core, etc) to the name differentitate various games.

acoustic stream
#

management equipped them with faulty draks and refuses to replace them

fading nest
chrome sinew
#

..drg selling upgrades to their own dwarves also just makes sense

opaque hazel
#

maybe to get there they have to be below a weight limit. elitist skinny dorfs

idle ridge
#

thinking about how expensive it is for heavy to fire his gun

turbid elbow
#

They released info too early! My hype is too much to contain! AGH!

stable wedge
#

Not when their objective is to defend Mann Co at all cost.
With DRG it makes more sense as its in-universe explanation could be evaluation of who can make better use of expensive gear.

celest yew
#

Threw my base game season content ideas into the RC suggestions chat so it can be seen

dire galleon
#

i really hope this game is good, i love roguelites and having a drg version of one would be so awesome

hollow bear
wispy remnant
#

"Suddenly and without warning, the deep mining operations go dark. All attempts at entering the dig sites fail."

This quote quite makes me nervous if you think about, the planets core has gone rogue and everything from the operations stops working and now theres no way for them to keep on going

drifting gust
#

Hype is real, I want in on this

fading nest
stable wedge
#

I wonder how it will play in coop with random players, as I expect it to be more high-stakes than main DRG.
This might make players angrier towards their teammates.

wispy remnant
#

Something far more dangerous than all of the bugs and enemies we fought agaisnt

celest yew
#

We're gonna need a bigger drilldozer for this Ommoran.

drifting gust
#

None of the screenshots show any enemies...That's not a good sign for us dwarfs ><;;

fading nest
#

these bugs are not like what we've seen farther up.

wispy remnant
weary quest
#

im betting that the dwarves we play as are scale Brigade veterans

celest yew
acoustic tiger
#

their S5 plans is literally " rogue core prelude " meaning after that we have to switch to that new game meaning buying it and so whats after for DRG ?
nothing ? cause that totally feels like it.
idk dude this whole "making standalone games" mentality doesn't brings anything but worries for the base game being left over.

drifting gust
#

Season 5 being a prelude to Rogue Core. We get to do the missions before all things go Dark.

hollow bear
#

RC better have mobile turrets like ror2 or I'll uninstall

wispy remnant
fading nest
celest yew
acoustic tiger
#

plus the fact that they will have to support 2 games at once with updates, new content, and live support is very bad knowing how little ghost ship really is. and how do you even support themes on both games universe wise ? things happening in drg won't be 100% be transcribed in rogue core.

wispy remnant
neat patio
#

I think it’s very telling that they didn’t show off any enemies in the screenshots. I’m suspecting the models for the new enemies aren’t yet ready.

drifting gust
balmy sorrel
#

I'm very curious about what this game will be like, I guess it's like DRG with more randomization and combat focus rather than the objective focused gameplay of Vanilla Rock

next lance
echo gale
#

Looks interesting to me, i think it’ll be fun to see what they do

wispy remnant
drifting gust
#

DRG but it's DOOM lol

hollow bear
celest yew
#

The idea gears in my head are turning and I love it.

fading nest
# acoustic tiger their S5 plans is literally " rogue core prelude " meaning after that we have to...

the prelude means like, the introduction of it. probably seeing the events unravel like seeing the ramrod enter the hoxxes system and maybe seeing more things in between games like a chance of seeing small abandoned facilities. though I do wish to hear small talk between dwarves after some long silence. We don't know if we're gonna have to switch games since DRG is already a big success as it is

acoustic tiger
wispy remnant
#

Also based from the screenshots we can like now see how the mining operations look, we never got to see any sort of buildings with except and mineheads
But for Rogue Core, we can fully see buildings we can walk through them and interact

drifting gust
#

We may need another Catch Phrase for the Reclaimers. Rock & Stone ain't gonna cut it for whatever is lurking down there. ><

celest yew
wispy remnant
celest yew
acoustic tiger
echo gale
#

I’m particularly interested in the cave gen combined with the structures of the dig sites, that was something I was hoping for drg to go for more

sudden flare
#

we have two new games now?

safe phoenix
celest yew
#

Treat the runs more like Deep Dives rather than individual missions imo, longer stages but a few stages.

acoustic tiger
#

Rogue core should have just been a deep dive rework like they started at.

Community has been asking for a rework for years

wispy remnant
#

The screenshots seem to feature new biomes and still featuring some of the ones we know like Magma Core
But from the third screenshot of the steam page, looks like a mix of Crystalline caverns with the sand, but from the background it seems to be there some sort of ancient pillars

celest yew
sterile badge
#

Is the core drg tech or is it the literal planet core?

inland palm
wispy remnant
acoustic tiger
slow loom
#

Can't wait to play the alpha

ruby pilot
#

a roguelite game typically has hundreds of items that interact with each other to create synergies, if this game has that (it should) it's a bit (a lot) more than you'd expect for a deep dive rework. I don't know what's in store, but I imagine it's pretty big based on DRG as a whole

median bear
#

Yeah, it's gonna be long enough to justify a safehouse

idle bison
#

me judging a game that i haven't played and won't play for a year

fleet flare
#

would anyone know how much money it would cost?

celest yew
#

I think the reason why Season 4 was so barebones in the first place because they were already having this in really early development.
I expected they were working on something big.

wispy remnant
acoustic tiger
hollow bear
#

Alpha date is currently unannounced, but they said they'd have some info as it gets closer.

fleet flare
#

wish it was just a 2nd deep dive type of thing :(

celest yew
#

Personally, I'd love to join alpha.
I like helping game devs out.
(Because I don't have the skills to make games myself just yet.)

wispy remnant
acoustic tiger
median bear
#

literally everyone would love to help out, but I'm unfamiliar with how you even get in a closed alpha in the first place
Like, is it a lottery? Do you have to sign up on the discord or something?

lean kite
#

it’s promising but just not what i wanted to hear for drg’s future i think

compact shard
cerulean horizon
void musk
#

It's hard to get a read on the communities feelings towards the new game, steam forums are almost always super negative so I can't tell what the consensus is. I'm looking forward to it though.

celest yew
wispy remnant
fresh canyon
tall plume
lean kite
#

i don’t like the new season being a prelude to rogue, it rubs me really wrong in terms of content flow, especially considering how lackluster s4 has been considered

cerulean horizon
#

I wonder how they'll make terrain travel manageable with RNG tools

acoustic tiger
void musk
celest yew
tall plume
verbal gorge
#

new game pog

hollow bear
fading nest
median bear
#

I'm wondering if the game's system of getting more powerful is gonna be more item-based like Risk of Rain 2, Enter the Gungeon etc, or more gun and perk based, like Gunfire Reborn.
Cause they mentioned artefacts, AND perks, so I'm not sure

celest yew
#

Hopefully I can make it in, I want to play the game to make more informed descisions about what to suggest.
Need to get a bearing on how the game plays and how it feels

idle bison
celest yew
fresh canyon
compact shard
#

I think DRG:RC is the perfect chance for the dev team to work on an ip they love with renewed inspiration and fewer restrictions. It will almost certainly inspire new ideas for both games.
I just wish people were less demanding. GSG gave us a perfectly fun product in DRG, does it really need to be developed with major content releases more than once a year? I don't believe so
Especially considering every bit of content is free with purchase of the base game, excluding a handful of cosmetics.

prime roost
#

I really hope the gunplay respects the same feel as DRG. I'm excited for this project, but they kind of hinted at new weapons and such.

I just don't want this to be a generic shooter rouglike with dwarf skins slapped on. Hopefully it's DRG with a different gameplay loop.

limber imp
#

So what are the thoughts about them releasing a new DRG?

acoustic stream
idle bison
celest yew
hollow bear
dawn matrix
median bear
#

They specified rogueLITE rather than rogueLIKE, which means permanent progression. Plus they mentioned Phase Suits with active abilities, so more like Gunfire Reborn than anything else I reckon. But let's see where it goes.

acoustic tiger
# compact shard I think DRG:RC is the perfect chance for the dev team to work on an ip they love...

"live service game" wdym " does it really need to be developed with major content releases more than once a year? I don't believe so" are you living under a rock or something ? live services needs content to stay alive when do you think the game gets it's users peaks ? when there is new content, of course the game wont be left alone in the dark by everyone but that will just be the dedicated community and newcomers playing it, a live service game needs content to thrive in the gaming market nowadays.

tall plume
#

That goes for everyone in this channel btw.

#

Or in the discord.

fresh canyon
acoustic tiger
#

was it rude ? have i been rude ? no :I

tall plume
dawn matrix
#

I'm not even sure I'd call DRG a live service game. I mean it is, but it's not essential to the game the way it is others in the genre IMO.

median bear
#

Games can live without updates- TF2 hasn't had major content since Jungle Inferno, and Overwatch 2 was basically killed by updates (and corporate greed)

compact shard
tall plume
#

I'm more about preventing things rather than letting people get heated and me having to punish everyone after.

fading nest
#

im still very stoked to see gameplay footage once things get moved out. seeing the screenshots and teaser already got me hyped asf

acoustic stream
pastel rain
#

Live service games typically have predatory monetization systems. We get updates for free, from an indie studio.

As for Rogue Core, I am very exciteddddd

hybrid socket
#

So is this a completely different game or like a new season I'm confused what rouge core is supposed to be for drg

tall plume
hollow bear
#

Both new, and a game

acoustic tiger
ruby pilot
# acoustic tiger Me judging how they treat the already live service game that made them who they ...

A live service game is a game that's designed to keep people playing for as long as possible so they can ideally pay for microtransactions. They usually do this with fomo events like battle passes and stuff, where you need to p(l)ay or you lose the opportunity to get le epic loot. They're trying to keep people "engaged" for as long as possible. DRG doesn't really fall into that category. I think the seasons we've seen are lackluster, but the base game is fun and the seasons are free. It's just a good game that employs nerfed live service mechanics that don't harm the consumer and extend the game for everyone.

bleak fable
#

Every game I’ve ever watched die has died because it had content overload and became prohibitive to new players. As well as balance becomes a nightmare, and people already complain. I don’t want to see this game get to a stage where the old players want it to “go back to how it was”. Plus my ass loves a rougelite

tall plume
inland palm
median sleet
#

Can't wait to play it!

safe phoenix
#

DRG is more of a Live Service Lite. IMO the gameplay loop is fun enough that even if updates stopped I'd still enjoy playing it.
Just look at L4D2 still getting over 20,000 players and hasn't seen an update in years.

tall plume
#

But please, if you wanna argue on the semantics of " what is a live service game", do so in #non-drg-chat instead.
Because you're clogging the chat instead of actually talking about Rogue Core.

acoustic tiger
compact shard
median bear
#

Alright, back to rogue core
If you had to pick one, rogue or core?

fierce solstice
#

What do you want us to say about rogue core when the devs themselves wouldn't be able to answer anything due to it be a very early concept dstare

tall plume
celest yew
#

I have no strong feelings one way or the other on how they're treating this, however... I wish to see where they go with RC. As an aspiring game dev, I wish to see games in early development and see how they're made. This is a perfect opportunity to see that and interact with it. DRG is one of my favorite games and I play a lot of Roguelites.

As well, I have had a lot of well recieved suggestions for the base game and want to maybe help the devs out, as it is open development.

calm root
#

I'm so hyped for this can't wait to see more

idle ridge
#

I'm kinda hoping rogue core will be spooky. From the trailer it looks very isolated and dark

pastel rain
#

I'm getting a lot of GTFO vibes from the preview screenies. It'd be rad if it has some similar elements

jaunty sparrow
#

Is there gameplay of it?

hollow bear
#

Wish there was a way to pin some of Robert's responses in drg chat earlier so people here could see some of the reasoning behind their decisions

tall plume
tall plume
unkempt lance
#

cant wait for rogue core to be like GTFO kind of teamwork required

acoustic tiger
ivory bloom
#

For anyone that's concerned.... please stop leaving negative reviews on DRG thinking DRG is abandoned. It's not abandoned. K thanks

median bear
#

There's a very short animation on the store page, but what it shows is interesting: a broken space rig, lore for that bit of Hoxxes that's floating about, and a slow shot of a "reclaimer vessel" called RAMROD, which reminds me of the opening cinematic for Risk of Rain 2

acoustic tiger
ruby pilot
# acoustic tiger a live service game is not always designed to make people pay for microtransacti...

I agree it's a live game service done right, because word of mouth travels far and gains more players every day. The number of YouTube vidoes I see weekely of people trying to tell me that DRG is the best game ever proves this. But a time comes where the money they make doesn't justify the work they put into the game. I'm not gonna pretend that I know their financials, but I do trust their decisions (despite the last 4 seasons being mediocre). What I'm saying is that GSG doesn't owe anyone anything because they haven't promised additional content for money already paid. The game exists and is perfectly fine and playable. Some would even argue it's better without further intervention.

celest yew
# tall plume There's a lot to discuss outside of the spoke of how it will affect DRg, come on...

Based on the screencaps, it is likely to be more spooky. Playing more into the darker tone that DRG has in some of its areas. Heck, one of the screencaps seems to have what appears to be something similar to a heartstone with tendrils coming out of it. The game itself appears to also be more lore heavy and about exploration than the base DRG, with bases and ancient structures in some of the screencaps, along with large caverns that can hold more stuff.

fading nest
hollow bear
#

More horror elements is all I've wanted out of drg for several seasons, so hopefully RC will take that approach

calm root
#

also the caves seems more flat (kind of), It could be great if we see some bigger ennemies mentionned in the lore

compact shard
pastel rain
#

A whole different kind of enemy set could work well, enemies deeper to the core being totally different. Could be neat

tall plume
dawn matrix
#

I'm hyped about the characters TBH. I'm hoping this is our chance to get a lady dwarf or two

acoustic tiger
#

i wish for rogue core to have more of a darker universe, less "joke induced " like they had to do for it to sell years ago

unkempt lance
#

female MC

ivory bloom
median bear
celest yew
hardy mica
#

is it just me or is the ramrod 10x bigger than the space rig

lime sparrow
#

LETS FUCKING GOOOOO

tall plume
#

Also I wonder if it will have stingtails nice

elfin hinge
#

queen Bulk Detonator Spawns

ruby pilot
acoustic tiger
# ivory bloom There's nothing wrong with them taking longer time to release next season.... M...

a whole year is a real problem tho. u can't just say to people " we're not gonna work on new content for a year because~ " but anyway different opinions clashing and all that so i'm over it at this point, my point is still valid. people being angry and letting the devs know by "review bombing" the game has always been the internet mentality to let devs know that what they want to do is bad and people dont want that, now it's up to them to see if they still go with their plans or not with the consequences behind 🤷‍♀️

median bear
celest yew
# tall plume I don't even know if it's a heartstone It does make me wonder *core biome in D...

...I actually have an idea for that.
Crystalline caverns covered in spikes similar to those of an ommoran, spews of fire cover the area and lavafalls falling from the ceiling, large swathes of crystal infused bugs pour out of the ceilings and tendrils almost like veins cover the place. This is no planet, this is a living thing, breathing, consuming, and it doesn't want you here. This cosmic being wants you to perish.

safe phoenix
tall plume
magic dove
elfin hinge
#

Im just imagning we find Karl down there somehow

inland palm
unkempt lance
agile saddle
acoustic tiger
inland palm
#

Oh no the devs have decided to spend time working on something new instead of adding more free content to the already completed game with 4 expansions. I’m boycotting

ivory bloom
brazen sleet
#

Will rogue core be on xbox and ps?

acoustic tiger
elfin hinge
tall sail
#

they should be working on the main game that the people are there for instead of dropping it for a year but why make the same game but without classes im just very confused and why make the game again while ignoring the one everyone loves it doest make since to me

unkempt lance
#

honestly i don’t care if the updates are long as long as they’re good

magic dove
# acoustic tiger not saying that crunch is good. what im saying is that teasing a big devstream j...

that's a pretty disingenuous framing when balance patches are present in the roadmap. I've got hundreds of hours of fun still left to get out of the game in its current state myself, if you're part of the extreme minority that's done everything and has no love for doing runs for the sake of the play itself, then I imagine your hour count is sky high already, you can't say you haven't gotten your money's worth.

compact shard
median bear
fickle bobcat
#

Okay, now that I read all of the news, I'm not sure if I'm that hyped for Rogue Core, after all the real Deep Rock Galactic will have a hard time for quite a while...

ivory bloom
#

Oh Kimi I learned quite a lot over the years... I know how devs function, but I also know GSG are much better dev team than most others and will NOT let us down that easily. They WILL deliver a good product or be damned. They have reputation to uphold. Besides.... I already predicted this sort of game 3 years ago

inland palm
safe phoenix
neat patio
#

“Attention, Miners of Space Rig 17. Congratulations, oafs. You won’t have to hear my grating voice anymore, you’re getting transferred to a new post, aboard the starship Ramrod-“

entire crew doubles over with laughter

“Stop- Stop laughing! I didn’t name the damn thing! Ugh. Driller, don’t forget to clean out the fridge before you go, it’s an abhorrence of nature and a veritable Hoxxes Microbiome.”

celest yew
#

I think its nice that the devs get to work on something new, just thinking about one game for awhile is gonna make the devs a bit burnt out.
Letting them try something new is great. There's a lot in the game world that could be touched upon that the base game can't do

hollow bear
#

Cannot find it in me to be mad at GSG for doing what they want to do with this franchise. Especially after pouring ~8 years into filling our plates with upgrades and content for a one time fee.

tiny beacon
median bear
#

That's fair. There is a shot with magma geysers in it, I shoulda taken the hint

fringe maple
unkempt lance
#

drg is a hard game to keep up, new cosmetics, cosmetic bug fixes, new enemies, new stuffs, every season

gleaming crypt
#

Man, this got me exited. DRG, when I first saw it, which was spring of this year, was a hit. Got a new bigger and badder laptop just to play it about 2 month ago, and already got my driller to diamond 1. I won't lie, stuff in the game can feel repetitive, but it is still fun as long as there are friends who enjoy it with ya. So, a new approach will surely be nice to switch back and forth between 2, freshening the atmosphere

ruby pilot
inland palm
acoustic tiger
# inland palm The real question here is why are the devs supposed to keep making seasons at th...

game aint "complete" tho, ur definition of complete may vary but if the game was "complete" why do you think they would have kept making content with seasonal themes ? because they still have a lot of ideas in their head, heck have you watched the anniversary devstreams ? have you seen how many concept they still have in their idea chest ? game aint complete, but anyway i'm done trying to argue, i have my opinion about things and putting the game on hold for a year is not gonna fix anything or make GSG look good and thats perfectly valid criticism 🤷‍♀️

tall sail
#

this is just upsetting

celest yew
fading nest
#

cant wait to hear lore about the ramrod, that shit got me real hyped

tiny beacon
drifting marten
#

We got board game, vampire survivors clone, and now this thing... How many months before a new project with DRG name on it emerges? haha

solar jackal
#

DRG kart racer

median bear
mental notch
#

Drg Tomogachi

compact shard
safe phoenix
#

I like the idea of two games with different teams bouncing ideas off eachother.

Like new enemies or concepts that RC team comes up with being rolled into DRG and vice versa.

Or one team comes up with something that doesn't fit their game theme but works in the other etc.

celest yew
tiny beacon
unkempt lance
#

rogue core is a new building simulator where you expand your rollercoaster tycoon

acoustic tiger
#

have they ran out of ideas or funding ? neither of thoses are true

median bear
#

Deep Cart Galactic, and it's just them racing about in minecarts or on molly and bet-c and various steeves

drifting marten
inland palm
# acoustic tiger game aint "complete" tho, ur definition of complete may vary but if the game was...

It’s complete in the sense it’s a finished product. Do you consider elden ring a complete game? Apparently it’s unfinished by your definition cus there’s dlc planned for it. The only difference between dlc and drgs season system is that drgs content is fucking free. You have to be next level entitled to think the game is only complete when you deem it so. Imo the game was completed as soon as it came out early access. Everything after that, the 8 new weapons, the new events, fhe new enemies, new grenades etc, is just a bonus because the devs are nice enough to give more content while asking literally nothing from us besides already owning the game.

If the devs want to work on a new game just let them, theyv spent years making drg great and they will continue to do so. If they want to pursue other projects as well i don’t see the issue (as long as the level of quality stays the same ofc)

fringe maple
celest yew
#

DRG factory type game that allows me to play with pipe spaghetti more than I do in On-Site Refining

cobalt grail
#

What's the basic gameplay loop? Or do we just not really know what the gameplay's about?

tight lagoon
#

OH.

ivory bloom
#

There's a underground factory game on steam right now but we not going to discuss it here

compact shard
acoustic tiger
tiny beacon
median bear
#

Also, if I may, it feels like the slowmode is a bit too intense. I understand the desire not to fill the chat with spam, but everyone wants to make their own point, and it kind of hinders conversation as a whole if you can't respond to the points of others.
Like, I wanna respond to a billion things, but I also wanna talk more about the trailer. It's a bit much for a 2 min cooldown

celest yew
drifting marten
#

Kimi, love, you are in DRG discord. People here are dedicated to this game and would defend any and all decisions made by the devs

ruby pilot
# acoustic tiger game aint "complete" tho, ur definition of complete may vary but if the game was...

Game is complete tho. Seasons happened after all the updates that implemented or changed mechanics went live. Like I said, it's a perfectly playable game. It's fun (to me) and is repayable for however long you wish to enjoy the game. Do I wish some things were different? Sure, but that's the same with every game. The core gameplay loop is spawn in cave, complete missions, unlock rewards, buy rewards, repeat. That's perfectly fine. I wish they would reworks some overclocks, more mission types, more biomes, etc. but it doesn't mean the game is incomplete.

forest rain
#

may i volunteer to playtest rc?

cobalt grail
#

I sunk 1.5k hours into DRG before burning out, the idea seems interesting? And it looks a bit more grim? But I'm guessing it's basically the same core DRG gameplay but in a different format, I think I'd get tired of that quickly. DRG is arguably roguelike-y already.

fading nest
vagrant current
#

i am so excited for this game honestly

fringe maple
# tiny beacon build your own Space Rig processing center. Limited space, constant but inconsis...

yeah i'd imagine you get shipments of raw materials, but the time and exact materials vary. you know what biome and so what materials to expect, but you dont know how much. they always bring up some gold and nitra, but sometimes they find compressed gold/a crassus and you have to rush to expand gold processing. you also get to turn the materials into finished products and possibly use the materials to make upgrades for the drop pod/dwarf equipment so they can bring back even more minerals

inland palm
red cedar
#

Does anyone know when the next season is?

compact shard
#

I really hope I can be part of the alpha, but I probably won't be. I really want to see what the game will look like

idle ridge
#

yeah i def wanna try the alpha, i hope if you get in you get access to at least another key so you can test it out with friends :)

median bear
# fading nest me too

I'm afraid you'll be waiting a while. Someone told me earlier that you'd probably have to opt in to a lottery of sorts, but that's in a while. Closed alpha launches in 2024, no month given, and the Early Access is November 2024

tiny beacon
celest yew
acoustic tiger
cobalt grail
#

Yeah I agree but that's a pretty menial thing to complain about, I have a hell of a lot of issues with DRG and "lack of content" wasn't one of them lmao

fair heron
#

@acoustic tiger You have every right to level criticism at GSG. Hell, a ton of dwarfs have done just that today. Not getting new content for DRG stings and you don't like that. That's fine.

idle ridge
#

man i wish this chat was about actually taking about rogue core and not just this dumbass argument

ruby pilot
celest yew
fringe maple
ivory bloom
#

There ton of other popular games that would die for more content that GSG still giving us.... a year's wait not so bad, when there ppl waiting 5+ years before they got new update. Gotta look on bright side of things like Estelle Bright does oo

rigid meadow
#

Tf2....

cobalt grail
#

Imo Randoweisser >>> Everything Season 02 added. Personally I'd prefer they just did more polish, especially in the Overclock department than keep tossing more onto the pile

tiny beacon
fading nest
#

i love gsg

glass umbra
#

separate game

median bear
compact shard
inland palm
ruby pilot
# rigid meadow Tf2....

Mann Co. Supply Crates made Valve bajillions of dollars lmao, not even mentioning CS:GO Crates

surreal spindle
idle ridge
unkempt lance
#

im not sure if i would like rogue core if it went towards risk of rain 2 as its not my cup of tea, but they said it has a "roguelite twist" so maybe it will kinda have the old loadout building mechanic that drg has

celest yew
#

Personally, I think the devs are entitled to work on whatever project they feel like working on. Ideas move in strange ways, and I think this is an example of that, they were working on DRG but found something that fit beyond the game. So they made a new game with new stories and new ideas to fit with this new gameplay.

glass umbra
#

they haven't said yet
but if I were to hazard a guess it'd be around same as the original game

Also, it'll be cheaper in early access

median bear
fair heron
#

The Season format was a mistake, DRG has legit issues, and not getting content for a year stings, but it is not the end of world.

Bring the DRG talk back to #drg-chat and let's move on to Rogue Core talk in here, please?

Frankly, I think the idea of a roguelike in the DRG-verse sounds hype.

solid elm
#

i like ror2 so i think i will like rogue core

tiny beacon
drifting marten
# acoustic tiger and this is whats wrong with this community, the over protection and positivity ...

That's just every community ever though. Just look at reddit communities. If you ever made any suggestion on DRG reddit you would know that as well. I've played enough DRG that all the little things that did not bother me stink up my experience after so many hours and I've learned that I don't like the direction devs are taking. The decision to have so many projects aroud the same thing AND at once is also annoying for me. Maybe it's just me but it feels like just milking the same idea at infinitum. I also learned to not trust any promises because the best devs disapointed me at some point. "They have reputation to withhold" yeah... looks at Cyberpunk. For me one DRG is enough and I've had my fill of DRG in DRG, I don't need new colors of the same that I need to buy separately.

ruby pilot
hollow solstice
#

whats rogue cire

vagrant current
#

gsg has spoiled me for 4 years straight with new content in every form and they've been thinking about a second game for a long time, there will probably be some changes to season 4 stuff before june and i trust gsg that this new game will be great. I'm definitely not gonna ask for more considering there's so much for me to unlock 700 hours in. Some people don't like rouge lites that rogue core seems to be and that's fine. Just dont throw smack at the devs for not updating the game 8 years on a row aight?

steady viper
#

HYPE

wet tulip
#

I need this game in my life

compact shard
#

Rogue core seems like a fun concept. DRG, but rogue-lite is a combination of my favorite ip with the genre I own the most games in. I am excited to see how the development goes, and I hope to get my hands on it.
Starting as an idea for an update that blossomed into its own game has me very hopeful for what it will bring, even if it means losing progress on season content

idle ridge
#

i hope they let you get just completely broken lol, all i ever want out of a rogue lite is being able to make completely busted combos

fair heron
#

Completely broken... almost as strong as Karl

hollow solstice
#

wtf is rogue core

acoustic tiger
# drifting marten That's just every community ever though. Just look at reddit communities. If you...

As of 2023, the team currently consists of 32 people, 32 people for more than 1 game is really not the way to go, they should have hired more people to keep supporting DRG even if it's just updates like before without season themes (just bring new content even if it's just 1 thing every 2 months or so) than moving everyone to dev a new game and putting on hold the game that made and still makes you who you are and keep the studio up and running :I

plush pendant
#

They couldn't have just added this as a mode in the main game?

ruby pilot
#

I hope all the weapons and upgrades have synergies, like a Lead Storm Minigun with Fat Bout rounds

tiny beacon
vagrant current
median bear
idle ridge
wet tulip
compact shard
celest yew
bleak fable
drifting marten
plush pendant
tulip fog
#

usually by hiring more people

vagrant current
#

yknow what im wondering, since this is an elite group of dwarves that would kick the combat miners' ass any day... what do they think about karl?

acoustic tiger
idle ridge
wet tulip
#

A second-ever GSG game might be difficult to maintain, I agree, but there's so much interest in DRG already that I'm sure they can find developers or designers to help :)

inland palm
ruby pilot
hybrid marsh
#

Rogue core sounds pretty cool especially seeing the screenshots, can't wait to see it when it comes out. As much as I'd like another season, I reaaaally don't want anything rushed or crunched so I'm glad it seems they are avoiding that. I think people forget how many games are unfortunately crunched at the developers cost these days.

plush pendant
median bear
#

If you wanna talk about GSG's game development strategy, would you mind doing it in a different chat? I'd like to actually talk about the new game

celest yew
#

Honestly I think Rogue Core is kinda what I want DRG to be, a more world based game in which the caves are more important than anything.
With the new structures and new biomes, I feel like the world is getting more attention and I'm all for it

scarlet valve
#

I do not want Rogue Core, I want season 5

drifting marten
bleak fable
shy cedar
solar jackal
#

I just think Rogue Core looks neat and will probably tide me over until S5

acoustic tiger
vagrant current
compact shard
# acoustic tiger As of 2023, the team currently consists of 32 people, 32 people for more than 1 ...

Who says they have to continue to developing the same game though? That's the point you guys keep getting stuck on that I don't understand.
A group of developers is not barred from making a new game if they want to, especially not if their existing game has already had massive success. That's what companies used to do anyway. When a game got successful it earned a sequel or spin off. RC looks like a really cool game, and I want this game to exist

hybrid marsh
idle ridge
fair heron
#

also, GSG is actively avoiding growing in size. You may agree or disagree with that choice (I haven't decided on my own opinion on that bit), but that is their choice to make.

wet tulip
#

Considering how popular DRGS is (which already has elements of rogue), I can see this absolutely working.

celest yew
drifting marten
#

'Tribal camps' Named 'like it' and 'don't like it' like with any idea ever

acoustic tiger
tiny beacon
acoustic shell
#

Rock and stone brothers!

ruby pilot
median bear
safe phoenix
plush pendant
timber gull
#

If I'm gonna be honest
the idea of the planet coming alive and fighting back is cool

fair heron
#

Kimi, the devs literally said in the announcement post that they won't abandon DRG for Rogue Core. You simply don't believe that and that's fine. Frankly, I don't blame you for that, since so many other devs and publishers have outright lied to their own customers and got away with it.

brave oriole
#

I love Roguelikes and Love Drg I am very excited for Rouge Core!

I wonder how many weapons will be available? Will it be comparabe to DRG or will it be bigger or smaller

celest yew
inland palm
acoustic tiger
hollow bear
acoustic shell
#

They made DRG and they have the right to work on other things while still caring for DRG.

plush pendant
fair heron
#

a one year hold is a one year hold until it leads to either new content or abandonment in this case.

As for Rogue Core, I wonder how the procurement of weapons and items will work? Supply Crates?

acoustic tiger
celest yew
bleak fable
#

Also has anyone considered they’ve delayed it so that season 5 isn’t just rockpox pt3, and they need more time to do something special because they’re an indie studio

median bear
ruby pilot
#

If they can create anything even close to DRG, I support them. If it comes out and it's lackluster, I'll slip away and forget they exist. Simple.

worn rain
#

Reminder that DRG is an affordable box price game that is actively developed with free seasonal content.

compact shard
hybrid marsh
acoustic tiger
fair heron
#

thanks for making your points known in the wrong channel, Kimi

ruby pilot
tiny beacon
idle ridge
inland palm
brave oriole
pale pelican
#

Not even gonna discuss anything and just say that I am hyped af for this one

acoustic shell
#

I wonder if we'll get Steeve.

safe phoenix
# acoustic tiger actually i'm gonna say yes just to upset you 🤷‍♀️ people are way too protectiv...

They way you talk you act like the game ceases to exist until the next update occurs. There's a ton of content in DRG and new players will keep coming in and will have far too much to do in the game.

If you're at complete endgame where you've 100% the game and don't find the loop fun anymore then perhaps it's time to move to something else.

If you still find the current loop and content fun then just enjoy it for what it is. Because no game gets free support forever.

acoustic tiger
ruby pilot
median bear
hollow bear
# acoustic tiger actually i'm gonna say yes just to upset you 🤷‍♀️ people are way too protectiv...

That doesn't upset me, it's just setting yourself up for disappointment. I'd rather see GSG chase their dreams of expanding their publishing platform and expanding the DRG IP to whatever extent they want, rather than expect/demand they work on this game only. Pigeonholing them into DRG ONLY is just going to stifle their creativity, and burn them out even further on a game engine that's strung up by spaghetti code and luck. We all have our issues with certain aspects of drg, especially balance. As a matter of fact the community is hella vocal about what they don't like about current drg, specifically this season. I dont really understand this "toxic positivity" angle you're pushing.

unkempt lance
#

i think rogue core will open up more possibilities of adding community-loved enemies such as stingtail, which is good

compact shard
#

I hope to see the rammer in rogue core

acoustic shell
#

Steevie....I wonder.

idle ridge
#

i hope you can customize the ship a bit, like get funny little bobble heads 'n shit

main crystal
#

I have to imagine that Rogue Core is gonna turn out to be fun but given it's basically "Deep Dive: the Game" makes me wonder how they're gonna handle looping, if at all. I feel like that's an important note to hit in many of these types of game

timber gull
ruby pilot
hybrid marsh
acoustic shell
brave oriole
timber gull
median bear
ruby pilot
celest yew
#

I think the idea has some good potential with how DRG set up the world, and how it seems to be bordering on more spooky and dark type stuff. I hope there's like... logs you can find that you can read within the spaceship like RoR2's items and characters did, explaining the lore of what's going on and how the world works. Like picking up old logs from an abandoned mining outpost or off of left behind equipment.

fair heron
#

DRG has problems. Toxic positivity exists, but that got (ironically) tossed aside by the community to complain about the delay and season 4's issues. Heck, some have called for Season 4 to be turned off during the delay.

Kimi, you didn't get what you wanted, so you're making your voice heard (which is fine) in the wrong channel (probably to avoid the toxic positivity in the main channel).

You expect the game to be abandoned entirely in favor of Rogue Core. That is a fair worry to have, given the game industry's history.

Let's watch and see if that claim is proven right or false.

I hope you enjoy Titanfall 2, I've heard nothing but good things about it.

Now, as for Rogue Core, I would love to see Dreadnaughts exclusive to it, with their own unique mechanics, on top of the usual set from DRG. Like, a Dreadnaught version of the Stingtail. That would scare the community something fierce (me too)!

proud grove
#

Yay Rogue core really awesome video today!!!

acoustic marsh
#

What kind of game rouge core gonna be?

acoustic shell
tiny beacon
vagrant current
#

i want steeve perk 2, bigger steeve

median bear
unkempt lance
#

we already have cave leech bulk in modding community so dreadnought stingtail isnt far off

celest yew
hybrid marsh
proud grove
#

Its not exactly a deck builder maybe more like a perk builder

acoustic marsh
ruby pilot
acoustic shell
#

Lets hope theres GOLD to be mined.

cedar kelp
celest yew
#

Imagine a crystalline dread that shot lasers out of crystals on its back, that'd be terrifying, like an unholy combo of a dreadnought, ommoran beamer, and an OMEN twin slicer.

proud grove
#

They were saying everyone starts out the same. Then you eventually unlock perks and then you can like create your character. And no minerals expenite is what you mine.

median bear
#

If any of you played the DRG Survivor game, you periodically level up in that and the game gives you perks. I think it's gonna be more milestone based so you don't have to choose an perk under active fire, but what do i know

hallow heath
tiny beacon
ruby pilot
unkempt lance
#

so how will you be saved if you die during your rogue core mission? in the normal game, its implied that ur lucky enough to be saved by another team, so how will you be saved in this game that fits the lore? by the will of Karl?

versed tree
#

all the screenshots look really clean I won't lie

cedar kelp
vagrant current
#

one thing that I'm really, really looking forward to is that the limits of DRG are not an issue for rouge core. Minimap, creatures that lose limbs and move slower if you target the legs, large cave sections collapsing with light physics, water

ruby pilot
median bear
#

It's occuring to me that I'm assuming that everyone here has an encyclopaedic knowledge of rogue games. Here's the store page for Gunfire Reborn, which me and a few others keep referencing:
https://store.steampowered.com/app/1217060/Gunfire_Reborn/
It's pretty good. For someone with a grillion hours in Enter the Gungeon, it was a nice way to learn to shoot in the first person

versed tree
unkempt lance
tiny beacon
cedar kelp
#

oi now that I'm watching the trailer again, the ship that is getting the team to the core is quite right-angle-ish, may be in this next season DRG and the Rivals get together for the sake of hoxxes? also @ruby pilot in my opinion it's a really good rogue-lite with furries and guns, check it out in the shop and see if it's your style!

vagrant current
# hybrid marsh wait they've mentioned this??

They're making a game from almost scratch with only assets from DRG to work with, a lot of things that weren't possible before are definitely gonna be possible now. Not literally anything and everything but you get what i mean

celest yew
unkempt lance
#

i dont know how gunfire reborn works, but if you die, then do you just start over entirely? if you get some compensation after the game but then it implies some sort of survival but lol its a silly dwarf game

eternal trellis
#

Petition to name the Processor Drone "Percy"

hybrid marsh
wispy remnant
celest yew
median bear
# unkempt lance i dont know how gunfire reborn works, but if you die, then do you just start ove...

the way a lot of rogue games work is that there's a lot of permanent progression, whether you die or not, usually in the form of a currency- Enter the Gungeon had Hegemony Credits, Gunfire has some kind of spirit essence(it's been a while since i played Gunfire), Hades has gems and ambrosia and other Greek god things, and so on. We'll probably end up buying things with minerals like how you forge overclocks in DRG
You won't have to win to progress- you take home your collected credits, spirit junk, gems, minerals, whatever, whether you win or not

oak obsidian
#

you know i just realized since this game wont have the same limitations as normal deep rock theres is a good chance female dvarwes might finally be a thing

vagrant current
surreal hamlet
#

So, this is new game... with same guns/dwarfs but with roguelike elements?
Like deepdive but random and with buffs?

unkempt lance
cedar kelp
# unkempt lance i dont know how gunfire reborn works, but if you die, then do you just start ove...

gunfire reborn is separated in 4 enviorments, every enviorment has several stages, each stage is made up of multiple rooms fill up with monsters, at the end of each stage you can upgrade your abilities, if you die you go back to the beginning with some crystal shards that can unlock special parts of your choosen character, I think this is gonna be more like a rogue-like, that if you die you just go back and hit it again

fierce solstice
#

See the upgrade system similarly to DRG survivors but without any XP and the upgrades are at the end of each level dderp

wispy remnant
celest yew
surreal hamlet
main crystal
#

I've put a lot of time into Gunfire Reborn and yeah you just get a power up at the end of each stage for the most part, a ton after a boss and there's like 4 areas
And then whether you win or die you get currency you can use to permanently new parts of your kit (some way more impactful than others) and permanent stat boosts
The game is fun but I'm also not the biggest fan of games that are designed so heavily around basically forcing you to fail to progress in some cases

cedar kelp
ruby pilot
prime plover
median bear
hybrid marsh
#

I wonder if the end of a level will be returning to your drop pod, calling a new pod, or more fittingly, finding the drop pod of other dwarves

tiny beacon
fierce solstice
#

I'd gladly want DRG Survivors' weapons & OCs into the base game considering how fun they are dstare

safe phoenix
#

I'm going to assume that some of the resources you collect and deposit in the mission will be available to you to either unlock permanent upgrades or purchase items in a new run. Anything collected but not deposited is lost on death.

tranquil talon
#

Phew, 8 months till the next update… Well, guess I still have time to finish the battle pass then

unkempt lance
wispy remnant
cedar kelp
median bear
unkempt lance
#

they have robots to expend, its unlikely that they wouldnt try like the DRG company is fueled by greed lol

prime plover
#

Maybe it could interfere with their bots in some way, so they can't go that low

flint matrix
#

DRG players be eating good these past few months with Survivor, the board game and Rouge Core

wispy remnant
pure jewel
#

Does anyone else hope that gsg keeps the salute in rogue core?

ruby pilot
wicked shale
#

I'm already addicted to DRG and roguelites and now GSG is making a DRG roguelite? god damn

median bear
tiny beacon
wispy remnant
flint matrix
torn sigil
#

Do we have a release date?

unkempt lance
oak obsidian
#

i wonder if they will get a new voice actor for the dwarves and mission control

median bear
cedar kelp
ruby pilot
hollow bear
tiny beacon
fierce solstice
wispy remnant
wicked shale
high sedge
#

I wonder if it's edible

main crystal
#

I love the Rivals stuff so some kind of truce would be awesome, or at the very least DRG repurposing Rival tech even more than they already have in main DRG

prime plover
cedar kelp
median bear
# torn sigil Aw man that’s so far

Exact words:
"It’s expected to be released into Early Access towards the end of 2024, more specifically in November 2024. But take that with a grain of red sugar."
So it might be sooner, might be later

wispy remnant
wicked shale
#

there's a ton of fantastic roguelikes/lites out there to draw inspiration from and I have faith in GSG to deliver a good one

twilit urchin
#

Anyways how's the main gameplay gonna differ from the more traditional DRG experience?

torn sigil
#

2 minutes is so long

prime plover
unkempt lance
cedar kelp
median bear
tiny beacon
faint aspen
#

I honestly can't wait to see what the Reclaimer Drip is gonna look like to be entirely honest.

prime plover
#

What is the reclaimer too, I think I missed some stuff from the announcement, could someone fill me in?

hollow bear
#

Double the amount, only because you asked blushsco

median bear
cedar kelp
zealous citrus
#

is this gonna be GTFO but Deep Rock? Or do you think it's gonna be more like Vermintide and Darktide?

tiny beacon
faint aspen
signal hornet
hollow bear
#

Fingers crossed its much more polished than gunfire

median bear
#

At this point, Gunfire is required viewing

cedar kelp
zealous citrus
broken flame
#

HELLLL YEAAAA

tiny beacon
main crystal
#

One of my biggest gripes with Gunfire is that there's the one static area themeing per chapter and you run out of tilesets/map variants in those ones pretty fast. RC shouldn't have the latter issue but I hope there's at least enough biome diversity

hollow bear
#

The procedural generation will hopefully carry that weight

median bear
#

Yeah, DRG already does procederul gen pretty well

faint aspen
#

As long as the enemies aren't as cardboard cutout as Gunfire's then the maps won't feel like such a big deal to me personally.

solid rune
prime plover
faint aspen
#

Look so long as my run can't get ended by a Stingtail yeeting me into a curved ceiling and thus into the ground at mach 54 I'm all good lol

lost basin
#

Am I crazy or does this sequel look darker tonally?

prime plover
main crystal
#

I hope it is
DRG has tons of opportunities for really interesting lore and I hope they can weave some really cool stuff together with this next entry and provide some deeper looks into everything alongside these fresh ideas

cedar kelp
solid rune
#

im hyped for rouge core i dont know why some of you are hating on it so much bless ghost ship games THE GOAT!

lost basin
prime plover
hollow rampart
fickle iris
#

I LOVE THIS GAME

chilly matrix
#

Yeah, the 8 more month wait for the new season is a bit sad, but I'll always be happy with a new spinoff

compact shard
#

Not this again

lost basin
solid rune
prime plover
#

Is there any place where we can ask to decrease the waiting time? 2 minutes is ridiculous imo

rocky dove
#

the slowmode will probably change in the days coming

fickle iris
#

I LOVE GHOST SHIP

solid rune
#

GHOST SHIP GAMES THE GOAT!

celest yew
#

I'm glad the developers are doing something different, because I'm kinda bored of seasons just being a thing I've only been through two and it doesn't feel much different.

lost basin
wary sluice
fierce solstice
celest yew
oak obsidian
#

hoping to finally get some dual flamethrowers nice

velvet marsh
#

I still want to know what they're thinking for the soundtrack of Rogue Core, I think it'll be awesome and I myself have so many ideas of how it could be both different and alike the og drg ost nice

atomic ridge
rocky dove
#

im interested in seeing another game developed by gsg

frail fable
hollow bear
#

More lore is what I'm hyped about. Enough with the community headcanon, establish some meaty goodness

celest yew
velvet marsh
faint aspen
#

I got what I wanted when one of the screenshots straight up shown that the Lok-1 is gonna be in Rogue Core.

Side note: Whatever whack-ass builds can be made with that I know damn well is gonna be worth it alone, especially if all 24 of our beloved weapons are getting in the roster.

vague socket
#

Just all of the gunfire reborn scrolls. Shots fired deplete spare ammo first instead of the magazine

celest yew
vague socket
#

Perks from the main game are also worthwhile upgrades during a run probably

faint aspen
#

Makes me wonder if or how Overclocks are gonna work, like are they even gonna be a thing? Or moreso just weapon varients like how Gunfire has perks on their weapons?

lethal tide
#

I wonder if the weapons from DRG Survivor like the THOR and those Elemental Drones will be available in this game

sick jetty
#

Anyone else thought the yt video was announcing season 5

celest yew
vague socket
#

Could be more generic overclocks so you can share with the team

faint aspen
#

Who knows? I'm frankly excited as hell now that I'm thinking about the possibilities of min-maxing the Lok-1, honestly my favorite gun in OG DRG so to see what it could do in a game like this? Hell Yeah

vague socket
#

Or it's just an "overclock" and only resolves when someone redeems it

sick jetty
#

I'm willing to guess there will be generic and specific overclocks, like weapon specific unstable, class specific balanced, and general clean overclocks

velvet marsh
#

I'm interested to know all the clever ways they'll find to integrate co-op as a core part of the experience, there's a few roguelikes I've played where co-op feels kinda glued on sometimes

unreal furnace
#

Is rogue core a standalone game or an expansion (lika a dlc) to drg?

oak obsidian
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standalone

unreal furnace
# oak obsidian standalone

I think that's a mistake, they should just have one game instead of two that are alike. Makes the community split & it confuses new players on which one to get

hollow bear
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It started as a new mode for DRG but was hampered by the current engine, they decided to proceed with a standalone

hot folio
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Hi, so is this going to be like Risk of Rain 2?

scarlet void
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is there any price for rogue core?

unreal furnace
wicked spear
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i will say that a roguelike actually made for multiplayer is very exciting. sure, its playable in risk of rain 2 but its really not balanced for it. you die early in a stage and youre completely useless and the winning strat is to let other people play instead. exact same in Isaac, with online co-op in the works. really looking forward to a polished co-op roguelike experience

mint notch
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Do we know what platforms the game will be released on? As a PlayStation Player i Hope im not left out

atomic ridge
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well it's got a storepage on steam