#πŸ’₯✨ SHIP COSMETICS ✨πŸ’₯

1091 messages Β· Page 2 of 2 (latest)

frank lily
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Its just a complicated issue that I havent heard a satisfactory solution to

pale karma
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at the very least personal ship colors

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that cant be that complicated right?

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color variable attached to some ui element and use that color instead of whatever default blue it is now

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obv im no app programmer so idk how complex that is

upbeat fossil
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Like just these color options are fine imo

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Thats a diplo lmao

pale karma
upbeat fossil
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Could do paid ones that have limited colors idk lmao just pitch black or cattleship πŸ˜…πŸ˜‚

upbeat fossil
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Lmao

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Would be awesome to have different blast/ally/alpha colors though too.. not to continue a million times that part πŸ˜‚

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If there's free stuff people like customizing a lot especially a game that takes a while to progress

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Builds character

pale karma
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i just want my purple ships 😭

frank lily
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Category One Implementation

  • Color selection only visible to the player.
  • Pros: Easy to implement, low concern for gameplay impact, essentially a QOL tool for ship recognition
  • Cons: Low impact, less interesting than stylized redesigns, no social aspect

Category Two Implementation

  • Introduce stylized redesigns that are unlocked, researched, or bought.
  • Pros: Potential for exciting designs, exciting social potential, can be expanded over time, adds game depth
  • Cons: Difficult to implement, messes with gameplay (requires solution to avoid ship confusion b/w players)

These are the two camps I visualize. A client-side only recoloring vs a social implementation. You can mix these ideas together in various ways of course. I think simple recoloring may come across as low effort if not designed properly, and I think cosmetics are exciting for the social aspect (ie. planet and star designs).

pale karma
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mmm

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fair point

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but camp 1 is a good starting point

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at least then theres a foundation to build on

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but obv camp 2 is the goal

frank lily
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Camp 1 is 100% better than nothing and would be great, but I see so much potential with social cosmetics in the game, beyond the static and (frankly) slightly boring YS customization

quartz marlin
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We could also implement flagship's skin for corporation. My idea is that if will work a bit like upgrading the flagship, but instead of paying Credits we would have to pay crystals.
There would be a selection of skins, and each one of them would require a certain amount of crystals.

upbeat fossil
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Which is optional btw.. not like it adds any other benefits for it to be p2w

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As long as cosmetics don't come with p2w benefits idk why its a problem really paid ones are optional? Lmao not like you have to pay it? I understand not wanting to look at it maybe?

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Making it an additonal station people could just not even buy the station and don't give a notification to buy the station or "new station available" if that happens

quartz marlin
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One of the problem is that people may not want to look at them. A solution would be for every person to have a toggle in the settings where they could deactivate the cosmetics , giving each player the powsibility to see them or not

frank lily
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That's an easy solution, but you might notice basically no game ever does that because it really detracts from the attractiveness of cosmetics

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As long as there isn't difficulty identifying other player ships, there's really no reason to allow disabling a major social feature in the game, it's an insult to the development time and players who enjoy it.

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That'd be similar to creating a toggle disabling the ability to see star and planet skin, which is just goofy and appealing to the lowest common denominator.

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People pissed themselves when DN changed graphics, now the old hs ships look so elementary, I really think it has been a step up.

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People cried over losing these ship appearances

pale karma
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it looks so.... flat

frank lily
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My point is, if ship cosmetics are tastefully implemented, the amount of people begging to be able to disable it should be marginal. But I know those types love to be vocal.
If time is spent building a cosmetic system with achievements, research, a shop etc., giving the option to just disable it is, respectfully, psychotic (respectfully).

upbeat fossil
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Yeah just give them red, blue, green, dots imo. Also these wouldn't be the actual finished product either Id imagine... I only made these to almost force the thought into the game.. Andreas definitely has a creative side and they would look so much better.. I wanna see what he can cook up tbf papa_andreas πŸ³πŸ˜‚

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I'm assuming not enough time to work on it....also it takes time away from other things if it is worked on

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So other people also don't wanna vote on it

frank lily
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could also try giving a certain glow to ally vs enemy

strong blaze
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(The server will now stutter briefly while you all launch a shipment drone to check something you’d never noticed before.)

frank lily
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idk i tried nano banana, this looks pretty clean

strong blaze
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As beautiful as the banana boat above is, I’m not gonna see it in game … literally … never mind the classy details; on a smart phone, the ships are like 4mm long when you’re actually using them, it’s just gonna blend in better than a invisibility module πŸ˜•

upbeat fossil
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This is just lighting

upbeat fossil
# frank lily

This is to much detail I think.. but doesnt look terrible. To much detail meaning wtf are the canisters on the sides for? Vengeance..πŸ˜†πŸ˜†

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Thats the problem I would have with AI it always adds stuff to them πŸ˜ͺ

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I would always prompt like "Do not alter the original image, only implement cosmetic"

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Forcing "keep the basics" to ai really helps

upbeat fossil
upbeat fossil
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gotta catch em all... Hades StarπŸ˜… papa_andreas

frank lily
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Ship cosmetics

upbeat fossil
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Cosmetic ships?

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Andreas doing anything but ship cosmetics atp

upbeat fossil
# frank lily

Random ping here but.... these could also be cosmetic options (free tho)

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Also reading back a little.. instead of a toggle to not see or see these purchases it should be a station.. and the only time you see them is when you look at the station menu so you dont see them. The temptation to look is.. owning the station πŸ˜‚

frank lily
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yeah, I like that idea

rapid garden
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I think skins should be corporation colors or adding ranks into corps for having those colors. I think skins could have cool stuff like effects (maybe a different engine trail or death animation)

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I would love different ship models, but i think that should translate to battleship variations (maybe a carrier class battleship that is slower and has more drone slots, less combat slots and is slower, etc)

frank lily
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I'm not sure how I feel about color being tied to corporation, I think I prefer more customization options.

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If corporations were tied to a ship cosmetics, it should be adding the logo somehow (like FS?) ~ and maybe adding more logo customization

upbeat fossil
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Logo on ships for ws seams like a decent idea. Idk about all stars but definitely ws

dawn surge
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Team color/skin for ws

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But sadly this thread is opened since forever

upbeat fossil
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Its gaining traction Papa

dawn surge
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@elfin forge be useful one time in your life there and send this thread from 2024 to andreas thx

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β€” 24/02/2024 05:53

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most liked thread

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still not implemented neither a simple response

brazen laurelBOT
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dynoSuccess .startale. has been warned. || insults

pale karma
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oh it got rolled back

quartz marlin
pale karma
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yeah i get it

frank lily
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i think the fact there hasn't been explicit comment against this from the development team is somewhat promising

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There have been suggestions that are flat out denied, so maybe this has been considered in a capacity but isn't a high priority item / is undecided. Idk, just speculation.

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perhaps cope

upbeat fossil
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I want purple vengeance.. dont hate me πŸ˜…

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Or barrier would be better has more to visualize

near maple
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@upbeat fossil the haminator, how does one modify its skin

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I'll use it for pfp

upbeat fossil