#ultrakill-modding

1 messages · Page 42 of 1

astral frost
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yeah

lime vortex
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How do I make custom levels?

silent furnace
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how long is 8-3 intro intro

tawny spade
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a second or two??

pure glacier
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does anybody know how to fix being completely unable to move when trying to play the custom level "galleries at the end of the world"?

frank sonnet
rich vault
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ULTRAEVENTS IS OVER

frank sonnet
pure glacier
pure glacier
#

gimme a sec and il copy paste

frank sonnet
#

kk

rich vault
# rich vault ULTRAEVENTS IS OVER

ULTRAVEENTS IS DEAD

TRY OPEN THE GAME AND THE MOD DOESNT WORK

BEPINEX THROWS

"[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
CameraController.OnEnable () (at <8c5e06dc67564ed684ff7472be980893>:0)

[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
TimeController.InitializeValues () (at <8c5e06dc67564ed684ff7472be980893>:0)
TimeController.Awake () (at <8c5e06dc67564ed684ff7472be980893>:0)"

ULRAEVENTS IS OVER

pure glacier
# frank sonnet what is it?

[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
NewMovement.Update () (at <8c5e06dc67564ed684ff7472be980893>:0)

frank sonnet
pure glacier
#

damn

rich vault
pure glacier
#

also throws this when the level is loading

#

[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
AngryLevelLoader.Managers.AngryMapVarManager.SetInt (System.String key, System.Int32 value, Logic.VariablePersistence persistence) (at C:/Users/deniz/Documents/VS/AngryLevelLoader/AngryLevelLoader/Managers/AngryMapVarManager.cs:283)
AngryLevelLoader.Patches.MapVars.MapIntSetterPatches.OnSetVar (Logic.MapIntSetter __instance) (at C:/Users/deniz/Documents/VS/AngryLevelLoader/AngryLevelLoader/Patches/MapVars/MapIntSetterPatches.cs:18)
(wrapper dynamic-method) Logic.MapIntSetter.DMDLogic.MapIntSetter::SetVar(Logic.MapIntSetter)
Logic.MapVarSetter.OnEnable () (at <8c5e06dc67564ed684ff7472be980893>:0)

frank sonnet
pure glacier
#

weird, just checked the levels changelog and it says it was updated for fraud

frank sonnet
frank sonnet
pure glacier
frank sonnet
frank sonnet
#

mhm

crimson vale
#

I was trying to set up the RUDE Level Editor, but after following the guides—specifically the step where you need to open the "RUDE" tab—I only see a "Check for updates" button there instead of the necessary options. What should I do in this situation? (Just so you know, I'm using Linux.)

midnight mirage
tawny spade
#

36 years ago

midnight mirage
lost flower
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can i downpatch ultrakill to play the custom levels properly?

midnight mirage
rich vault
#

e

shut lake
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Where do I download mods?

midnight mirage
midnight mirage
astral frost
#

does ANYONE i and i mean ANYONE have a transparent png of providence's face texture

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ive recreated it quite well but i just want the original

astral frost
#

Hellvidence V2 next to Providence

frank sonnet
astral frost
#

thanks for that i didnt have them

sadly the custom providence mod (from my knowledge) doesnt have blinking options

frank sonnet
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or apngs

astral frost
#

custom providence would be even cooler if you could change all of the files on providence

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like the wings and the rainbow shine

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but i imagine that would be annoying to use for random people

iron breach
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No, sorry

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I wish you the best of luck though

queen thistle
iron breach
#

Hell yeah

queen thistle
#

You want me to dm you?

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Or you not interested anymore

iron breach
#

You can post it here

frank sonnet
frank sonnet
final sorrel
#

i just finished Fraud on brutal difficulty And it was peak

astral frost
#

i love my little baby

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i renamed it from Hellvidence to Improvidence because it makes more sense

broken barn
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can someone help me fix the polarite mod? im tryna play online with my friend but it just doesnt work even tho its downloaded, other mods like ultracoin work just fine

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can u slide the beta i cant find it

midnight marten
broken barn
midnight marten
#

There we go, found it

midnight marten
broken barn
broken barn
#

but it doesnt work

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did it work for you?

midnight marten
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So a patch must've broken it

midnight marten
broken barn
midnight marten
#

Nah I don't do ultrakill multilayer

broken barn
#

also how can i downgrade the game to revamp or previous updates

midnight marten
#

I have no idea, but I've heard that the jaket dev is an ass so I'd go with polarite

midnight marten
broken barn
midnight marten
#

As a person

broken barn
midnight marten
#

No clue

broken barn
modest sierra
sturdy elk
modest sierra
#

Amigo is the goat

clever hollow
#

Ima make a mind flayer fu ta mod

small quest
#

can you stop

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😭

reef token
#

Has anyone tried to make like a simulation space for ultrakill to train AI models?

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Like RLgym for Rocket League?

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Or like a TAS tool?

midnight marten
unborn narwhal
#

wdym MR. TITTES is the embodiment of the average ultrakill player.

low pike
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Hey,so i need some help with thunderstore mods,everytime I launch mods,it basically just says launching via steam,but I dont have it via steam,and I tried adding it to my library,but steam just refuses to work on my device,no matter what.i set thunderstore to launch the file I have ultrakill on directly,instead of steam.any ways to fix?

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I also heard you can add the mods directly,and if anyone has a guide to do that,I'd greatly appreciate it.

low pike
crude bay
#

you don't have ultrakill via steam

civic laurel
#

||tbh install manually always an option||

low pike
low pike
crude bay
civic laurel
#

download this

low pike
low pike
civic laurel
#

drag everything here to your ultrakill's root directory

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launch game once

low pike
civic laurel
#

yeah

low pike
crude bay
civic laurel
#

then for most of the mods, just drag the file in the zip to this folder: ULTRAKILL/BepInEx/plugins
yeah mods not sound packs, they may require other method to add

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and that's it(

low pike
low pike
civic laurel
echo aurora
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i cannot for the life of me get ultraskins to let me use skins

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why is it so unintuitive now

earnest pine
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does anyone know what clippton (maker of "Ultrabossintros" mod)'s @ is?

vital hedge
#

is there any way to remove certain enemies from the cybergrind? i hate ferrymen

zinc crater
#

maybe CustomEnemiesInCyberGrind? i havent tried but seems to be the answer

unborn narwhal
midnight marten
vital hedge
#

the mod adds an extra terminal which is inside the wall

#

cant click it

unborn narwhal
#

it's ancient it doesnt work anymore

vital hedge
#

are there any other alternatives to this mod

unborn narwhal
#

nope

vital hedge
#

wow....

unborn narwhal
#

make it yourself

crystal viper
#

people have made mods like this but for some reason they make it always apply to one specific enemy and non configurable

zinc crater
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surely it cant be that hard to dig in those specific mods and replace the enemy

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smh both NoPowerCybergrind and NoReaperInCybergrind are closed source

crystal viper
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noreaperincybergrind iirc just kills the reaper when it spawns

crystal viper
#

its messy but it works

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cant seem to find the power mod

loud creek
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i've spent the past few weeks working on re implementing random music for archipelago and i'm very excited that it's almost finished
behold: the most epic 0-1 intro ever

mighty flame
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you can crucify me because this quesiton is probably asked a bajillion times, but, I have the Rude level editor all set up, opened the project disk n all, I just wanna know if I should exit the Safe Mode because there are like 78 serious errors

crystal viper
#

its not meant to be a playable game in unity

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actually wait

mighty flame
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would you like a screenshot

crystal viper
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yeah exit it and see what happens

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you gotta check the RUDE section in the navbar to see whether it actually works

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if it only says "Check for updates" then you have to reinstall i think

mighty flame
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thank you, exiting

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looks like progress, bar is loading

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fuck

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check for updates

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i wonder if I missed something but I doubt it

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reimporting

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perhaps I need to redo the Rude file itself

unborn flume
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@unborn narwhal EnragedOne updated the description for UKReprise

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you've probably seen it already

unborn narwhal
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I know, dont worry I will add fentokill support in ULTRASTATS v 0.1.0 (this week) or 0.1.1 depending on if i have time.

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I am a man of my word

unborn narwhal
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I gotta find someone to help out with making icons, I cant keep tracing greek letters in gimp and calling it a day.

zinc crater
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what do phi(?) and sigma(?) mean

unborn narwhal
#

phi = greek version of the letter f = filters
sigma = greek version of the letter s = stats

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idk im bad at ui design

zinc crater
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these are really common icons... surely these will do? [realizes i can't post images]

unborn narwhal
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Yeah but i want to have it all fit the nocturnal os theme

zinc crater
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just pixelize 'em or something

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oh okay i got it wrong, nocturnal is the revamp ui with the gamer corners?

unborn narwhal
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Gamer corners?
yes its the new one from revamp

zinc crater
#

there's not much to go from other than the options menu, which only has the [x] and "return" icon for resetting an option
you probably shouldn't overthink it

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drew a basic funnel and downscaled it, then once again realized i can't post images lol

unborn narwhal
#

I mean you can dm me them if you want

zinc crater
#

sure

soft pasture
#

try something like this for a filter button
its a literal filter

unborn narwhal
#

yeah, the greek letters are placeholders, eventually I would like to use something that makes more sense. I want to have it fit the nocturnal os style like LambCG's weapons. IDK ill try to mimic it before 0.1.0 releases.

gentle oyster
#

Oh my god bruh

flat cipher
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For ultraskins, what do I do if the skins seem to simply not show up. it says success when I apply them but they dont show up in game

olive condor
#

why does my righth and just gets white if I switch weapons like 3 itmes in handpaint mod

valid shell
valid shell
olive condor
unborn narwhal
#

@frank sonnet
Im trying to make a settings icon that fits with the Nocturnal OS theme. This is what I have so far. Idk what im doing, could you give me some pointers on how you did yours. Thanks

frank sonnet
unborn narwhal
#

This is way easier than what I was doing, thanks

loud creek
#

ooh, i've never heard of this site before but that's pretty cool

unborn narwhal
#

THANK YOU!

frank sonnet
loud creek
#

damn that was quick lol

unborn narwhal
plush pecan
#

omg I hate ultraeditor.
I do what someone says to do for a thing I wanna do
doesn’t work.
I ask people for help, get ignored
ask again the next day
and the next

please send help I just wanna do haha funny ferryman is now evil death deadly man

loud creek
#

idk anything about ultraeditor ¯_(ツ)_/¯

unborn narwhal
#

I think its broken now

plush pecan
#

I just wanna make ferryman shoot out gabe attacks

if a providence can with the poorly explain method, ferryman should too

plush pecan
midnight mirage
plush pecan
#

especially ‘REAL EYES REALIZE REAL LIES’
like thats 8-E pretty much, the one issue is it mostly uses default textures

midnight mirage
plush pecan
#

i heard it needs blender
is that true

midnight mirage
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Honestly I don't know much beyond that. I only use Rude to make asset bundles, not levels

loud creek
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using rude to make asset bundles is definitely overkill lol

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well i guess maybe not if you need ultrakill materials or shaders, i dunno

zinc crater
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is TitleScreen really just the "ULTRAKILL" word that shows up in 0-1 and not the title screen smh

loud creek
#

are you looking for the scene? that's just "Main Menu" i think

zinc crater
#

i see there's MainMenuAgony, MainMenuBG, and MainMenuPit

zinc crater
#

ah... so that's the name to be used with SceneManager? masquerade divinity uses that

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i'm not really familiar with unity

loud creek
#

it's the scene name yeah

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idk what it is that you want to do so i'm not sure what would help lol

zinc crater
#

trying to add buttons to title screen

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not a fan of going through the slowly animated difficulty selection

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to get to angry level loader n stuff

loud creek
#

are you using unity explorer?

zinc crater
#

no, i'm just looking at the online dll compiler suggested by the ultramodding wiki

loud creek
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you could probably just inspect where the buttons are and then use GameObject.Find and GetComponent<Button> to change them

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online DLL compiler?

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what is that lol

zinc crater
#

decompiler*

loud creek
#

oh

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still, you should probably start using unity explorer. it's very useful for inspecting things at runtime

zinc crater
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alright

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thanks

ornate ether
#

Did anyone else install Angry V1 and all the mod data of almost every other mod installed gets wiped?

midnight mirage
#

It's just unity with Ultrakill assets

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Ultrakill assets which I use

loud creek
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if you're using them then fair enough

midnight mirage
#

Like, every ultrafishing fish was made from the existing fishes in the game

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And I also modified a couple other assets

loud creek
#

i've only ever used the editor to make asset bundles with sprites and a couple of TMP font assets, so i would have no need for rude

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but for anything more complicated than that it does make sense actually

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for me it would just add a lot of extra waiting time though lol

midnight mirage
#

I mean, fair

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Really depends on what you're doing

loud creek
#

yeah

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i forget sometimes that other people might be working on things that are more ambitious than anything i'm doing lol

magic orbit
#

when i finish a level while playing modded, i just gets stuck on show nothing but the point thing say 0p and won't let me move to the next level unless i quit and manually select the next level. anyone here know how to fix it

loud creek
#

check the bepinex log to see which mod is breaking it

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and then disable/uninstall that mod

unborn narwhal
#

Im a man of my word...

manic scaffold
#

whats the basic way to get portals to work in rude

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ive looked through channel history no dice

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and the github page is wildly incompetant

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seriously this is it

unborn narwhal
# unborn narwhal Im a man of my word...

It only shows up for levels that are modified by FENTOKILL (0-1 & 7-4). It cannot differentiate between all the different settings and modifiers fentokill has. This is half because it would take way too long to get that working and half because I technically only have 64 possible flags a run can have (flags like if cheats were used or if the secret was completed are all stored together in the same INT, this is done to save space in the database). I want there to be plenty of run flags to go around for other mod.
Also there will be a setting in plugin configurator to remove the FENTOKILL dropdown so that people who dont really care for difficulty mods dont have it cluttering up their ULTRASTATS.

tawny nacelle
#

W

unborn narwhal
merry talon
#

was mostly trying to jump to it early to make some basic documentation on how it works

echo aurora
#

is it possible to get dividebyzero to mess up the textures?

night niche
#

What is this error that doesn't let me use angrylevelloader mod

[Warning: HarmonyX] AccessTools.DeclaredMethod: Could not find method for type SceneHelper and name RestartSceneAsync and parameters
[Error :AngryLevelLoader] HarmonyLib.HarmonyException: Patching exception in method null ---> System.ArgumentException: Undefined target method for patch method static bool AngryLevelLoader.Patches.SceneHelperPatches::ChangeSceneNameBeforeLoad(SceneHelper __instance)
at HarmonyLib.PatchClassProcessor.PatchWithAttributes (System.Reflection.MethodBase& lastOriginal) [0x00047] in <474744d65d8e460fa08cd5fd82b5d65f>:0
at HarmonyLib.PatchClassProcessor.Patch () [0x0006a] in <474744d65d8e460fa08cd5fd82b5d65f>:0
--- End of inner exception stack trace ---
at HarmonyLib.PatchClassProcessor.ReportException (System.Exception exception, System.Reflection.MethodBase original) [0x0006c] in <474744d65d8e460fa08cd5fd82b5d65f>:0
at HarmonyLib.PatchClassProcessor.Patch () [0x00095] in <474744d65d8e460fa08cd5fd82b5d65f>:0
at HarmonyLib.Harmony.<PatchAll>b__11_0 (System.Type type) [0x00007] in <474744d65d8e460fa08cd5fd82b5d65f>:0
at HarmonyLib.CollectionExtensions.Do[T] (System.Collections.Generic.IEnumerable1[T] sequence, System.Action1[T] action) [0x00014] in <474744d65d8e460fa08cd5fd82b5d65f>:0
at HarmonyLib.Harmony.PatchAll (System.Reflection.Assembly assembly) [0x00006] in <474744d65d8e460fa08cd5fd82b5d65f>:0
at HarmonyLib.Harmony.PatchAll () [0x0001b] in <474744d65d8e460fa08cd5fd82b5d65f>:0
at AngryLevelLoader.Plugin.PostAwake () [0x0046f] in C:\Users\deniz\Documents\VS\AngryLevelLoader\AngryLevelLoader\Plugin.cs:2409
at AngryLevelLoader.Plugin.Start () [0x00089] in C:\Users\deniz\Documents\VS\AngryLevelLoader\AngryLevelLoader\Plugin.cs:2286

zinc crater
#

what would be a good icon for the cyber grind

wraith bane
#

@valid shell my cybergrind music exploer still cuts off at any track

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all the video files are mp3

frank sonnet
frank sonnet
zinc crater
#

i guess the cube platform makes sense for cybergrind
just not sphere boi

queen ridge
#

Begone

proud rover
#

are there any multiplayer mods compatible with the latest version?

echo aurora
#

why does every level i download have missing scripts

echo aurora
proud rover
#

dang it

crystal viper
#

and most levels dont really end up using a shared script or anything since they're all so different and made by different people

night niche
#

Damn i can't send pics here

frank sonnet
frank sonnet
night niche
#

DIdn't even download any new levels

queen ridge
#

be gone

echo aurora
polar oar
#

Does anyone know if overkill is gonna be updated for fraud

covert jewel
soft pasture
#

ig bro

nova pier
#

does anyone on this gods american green earth know how to make audio mods and subtitle edits. and if you do please send me a guide thank you

zinc crater
#

i mean, the code is there for the subtitles
idk about sounds

crystal viper
#

is ts ur clone

toxic bison
crystal viper
#

you have

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glass of water

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and then cup of water

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which one is the real one

soft pasture
rocky otter
#

How do I change the Snap amount of ProBuilder?

marsh sapphire
#

yo have yall gotten hateful trifecta to work or nah

#

do i have to revert my game to a prior update

reef agate
#

1-r on brutal is so frustrating to get good runs on

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like rooms 1 and 2 feel almost entirely luck based

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same with the electric hallway

tacit coral
#

i use a fasterpunch mod and the funny thing is when i hold f parrying a ttack

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attack

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if the parried attack hits a surface it will shoot out debris really fast causing my game to crash

low pike
#

Fuck those redcoats.

midnight marten
ember bolt
#

How does it work? Do you insert images into the mod folder?

mighty flame
pine oasis
#

does anyone have the png for the parry flash

mighty flame
#

random question but should I put custom assets in a certain folder in my RUDE project

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i know it says not to fuck with the ultrakill folder

pliant glen
#

you can have custom assets in the level's folder

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or you can have a single root folder with everything custom in it

mighty flame
#

like, putting it in maps/level name?

mighty flame
#

i guess I would just prefer to put it all in a folder like Assets/Custom

pliant glen
#

that should work

mighty flame
#

aight thx

crystal viper
ember bolt
unborn flume
#

no way
a new custom level

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this is gonna be fun

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nevermind this level SUCKS

limpid mango
#

has bepinex been updated to the latest patch?

crystal viper
#

its not an ultrakill exclusive thing so the only thing it should be really affected by is unity versions which nearly never change

limpid mango
crystal viper
#

what version of bepinex

#

are you on linux

#

uhh

#

how did you actually install it

limpid mango
#

windows, and it's the latest one on thunderstore

crystal viper
#

theres not really much of a reason to do manual install nowadays with mod maangers

limpid mango
#

ultrakill works fine but the console of bepin just doesn't work

crystal viper
limpid mango
#

there's a way to disable it and enable it??

crystal viper
#

yeah in the config

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hold up

#

in BepInEx/config/BepInEx.cfg, go down to [Logging.Console] and make sure Enabled = true

limpid mango
#

alr lemme see

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it says true

crystal viper
#

hmm

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okay yeah that probs menas ur bepinex isnt installed correctly

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hmm

limpid mango
#

shrugs

crystal viper
#

i mean idk

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probs just worth using a mod manager

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instead

limpid mango
#

imma just mess around a bit

limpid mango
crystal viper
#

i personally only use manual install because sandboxing fucks with my mod manager and im on linux

limpid mango
#

am just a crazy person

unborn flume
dry raven
unborn flume
quasi oxide
#

anyone know if Jaket is getting updated soon?

#

@unborn flume why LeonApproved

sturdy elk
#

@rough tundra Sorry for the ping, but question; when will USTManager be updated?

unborn flume
#

expect an update 2 days before treachery and then it'll break when the update drops

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because you can't have anything nice in this world

unborn flume
# unborn flume Halfway through my one hour break, eager to get back to it <:goldensmile:9345359...

As it turns out, picking up the double weapon power up doubles the amount of enemies in the last room, which becomes pure enemy spam. So I gave up on that powerup when I understood how it worked and finished in 4 tries.

This level's cool, and EXTREMELY polished, especially when it comes to the terminals. It does manage to be harder than the hardest levels in the main game, but also manages to be more creative. The blue skull path is a more traditional approach to the game but the red path is clearly the best. The rooms are challenging yet fun to beat, especially that one room with a circle of cerberi, and that one room with a HM and 4 sentries that references P-2. The whiplash parkour section is clearly the highlight of this level to me since I feel like orbs are under-used in the game, and it also looked cool as fuck (props to the new orb too, adds some necessary difficulty). Since the level takes place in Heresy's environment, it has a lot of options when it comes to decoration yet still manages to nail them all imo. However, there are some issues that hold back this level. First of all, the level is really long, which is not an issue in itself, but becomes an enabler for repetitiveness, and I think that's because no enemies from Act III were used. The blue path is a bit dull compared to the rest of the level, and even the last room can feel like enemy spam. Moreover, the mechanic of doubling all the enemies of the last room when picking up the double weapon powerup isn't explained so you have to figure it out. And when you don't, which was my case for like an hour, the room feels extremely unfun because it turns into pure enemy spam. No, I don't want to fight 8 mindflayers and sentries while 4 idoled hideous masses spam the arena with shockwaves (although the 500 drones are kinda funny). Lastly, the level is a bit dark sometimes, which holds back the decoration of the level since you can't really see it. Anyways, great level overall, I'd say it's an 8 out of 10.

#

I forgot who the creator is or if they're in this server, but good work

unborn flume
unborn flume
#

Still, I think it's an odd way to implement the double weapon powerup since it's stated that enemy spam isn't intended

#

doesn't really feel like a reward either for beating both paths, but I'm fine with that since the level is meant to be the hardest of all

#

while still being balanced

Is it ACTUALLY the hardest level though? Eeeeh maybe? Making custom enemies and bosses is way too janky for it to be effective, but the prime sanctums kinda manage to cap it all with Minos and Sisyphus. I'd say this level is like a Heresy Encore if the Encores were to include part of the prime sanctums, which maybe they will, who knows (I hope they do I'm so hyped for the encores which is one of the reasons why I love this level even if it's not made to be a Heresy encore)

unborn flume
quasi oxide
unborn flume
sturdy elk
#

Can't find it in A.L Loader

unborn flume
#

It just came out

unborn flume
sturdy elk
unborn flume
#

Yeah

sturdy elk
#

Ah, downloaded that then

unborn flume
#

I can't seem to full install it though, it keeps asking me to update it

sturdy elk
#

samee

#

same thing here

zinc crater
#

is there a mod for randomly switching cybergrind theme every wave

plucky plover
#

a war

unborn flume
#

without reason

untold hazel
#

Jamon

waxen tinsel
#

I love ultracoins.

thorny sun
#

is there an ultrakill multiplayer mod?

#

if so can anyone tell me

south willow
#

used to be one, probs out of date by now

frank sonnet
# thorny sun is there an ultrakill multiplayer mod?

short story: not officially

Long story:

  • try out baphomet's bingo
  • Ultranet exists, has a live chatroom and you can see an icon that represents the position of people on the same level as you
  • Jaket, the widely known multiplayer mod, has not seen an "official" update as of a while now, but there has been betas being spread by their discord server
soft pasture
#

good work young grasshopper

echo aurora
#

this link doesnt work. What path am i supposed to put the files in

#

btw this is for jukebox

valid shell
valid shell
frank sonnet
#

yt-dlp my beloved

vernal pewter
#

Anyone got a modding kit i can open in unity? I wanna remix and make my own levels but i dont wanna use ultraeditor because i dont want to and im unsure if thunderstore even works on linux. If there is a mod kit already on thunderstore, well im blind so lmk. Thx

#

Whats up with ytdlp

echo aurora
valid shell
echo aurora
#

no

#

manual

#

do i have to switch to r2modman?

valid shell
echo aurora
#

i have it

#

ty

#

cant find it nvm 😭

valid shell
echo aurora
#

i see

valid shell
echo aurora
#

ahh ty

low pike
#

So i have the stray mode mod,but I cant find the save for it.i have some other mods that let me play as various things,like swords machine,and smth wicked as well,and I just did it manually bc for reasons,mod managers dont really work for me.any advice?

#

The other mods that I have work,it's just the ones that let me play as other enemy types that dont.exept masquerade divinity,that works

soft pasture
low pike
soft pasture
#

well yeah
your mixing multiple mods that do the same thing

low pike
#

To access it,you need to click on a save file.i cant find the save file,so I cant use stray mode

low pike
unborn narwhal
safe epoch
#

anyone know where i can find and download levels????

unborn narwhal
jovial path
#

someone should make a level with a deathcatcher that only opens if every enemy(including puppets) is dead

low pike
low pike
#

Does anyone here use the playable swordsmachine mod?I cant seem to figure out how to actually play as it

low pike
#

But that still sounds worse than fucking a blender

#

(Especially as a man)

jovial path
#

Add a stalker

#

and have no flying enemies

reef agate
#

is the rude level creator closed access? and if so how do i go about creating a custom level?

reef agate
low pike
reef agate
#

thank

unborn narwhal
languid barn
#

if you checked at all you'd see the swordsmachine mod was last updated more than 2 years ago

low pike
languid barn
#

@toxic bough can you mark playable swordsmachine as deprecated
it's not had updates in years and random ass slop modpacks are starting to use it so nbds users are getting confused about why other mods are breaking from it

languid barn
#

atl it wasn't when i checked

toxic bough
#

???? Swear i. Did

#

When i gett on my puteer ill di it

languid barn
#

yeah It's not

reef agate
#

ive decided i am going to simply wait for the official ultrakill mapping tools to come out

#

since i cant download the right unity version because i already have 3 different ones installed and i dont have the space

pliant glen
#

the official tools are not that different from rude

#

its all still unity

trim chasm
#

how do you get custom maps as of rn?

#

like a large collection rather than downloading single maps over and over

unborn flume
#

keeps saying that I can update it but never actually does

languid barn
#

which ones do you have downloaded

reef agate
#

like 2019, 2020, and 2023

#

presumably none that can be used for ultrakill mapping

gritty hearth
#

tryna download 1-R rn, i got thunderstore and ultrareprise but theres no custom level tab, anyone could help me out?

midnight mirage
tawny spade
midnight mirage
#

NBDS users when they have to read the mod description cirnodie

languid barn
#

@neat jewel new scam bot boiiii @subtle veldt is this tuff

neat jewel
languid barn
#

okau

neat jewel
silk heath
#

i dont quite think

languid barn
#

are you

#

are you

silk heath
#

am i

languid barn
#

coming to the tree

silk heath
#

no i dont like trees

#

w deforestation

sturdy elk
#

Anyone knows why the Quick Access mod icons on title screen are just blocks?

midnight mirage
#

What mod

#

Don't tell me you're using UMM

sturdy elk
#

Quick Access

zinc crater
sturdy elk
sturdy elk
midnight mirage
zinc crater
#

did you use r2modman or something
icons should be there in BepInEx\plugins\end_4-TitleScreenQuickAccess\assets going from r2modman profile folder

zinc crater
#

in the package you will see a BepInEx folder

#

go in there, go in plugins, then take the assets folder out to the same place the DLL is

sturdy elk
#

alright

zinc crater
#

that's just how packages work, i was confused at first too

sturdy elk
zinc crater
#

in reading order, they're cybergrind, angry level loader, plugin config, and sandbox

sturdy elk
#

what is the order tho

#

from down or from right side top

zinc crater
#

top to bottom, left to right

sturdy elk
#

oh ok

zinc crater
#

just click and you'll see

#

i know the cybergrind icon is terrible but i couldn't come up with anything better lol
i was suggested to have cubes, but they're as vague as this "waves" icon and the detailedness would be inconsistent

zinc crater
#

yes

sturdy elk
#

Damn

#

Can i suggest something?

#

Hopefully it's not complicated tho

zinc crater
#

of course
i barely know anything and would love suggestions

sturdy elk
zinc crater
#

indeed i should

#

it's called tooltips. do you happen to know any other mod that has this text-on-hover kinda thing?

#

no pressure and you dont have to rush and find or anything, just wondering if you know any off the top of your head

sturdy elk
#

but i'm not even sure if it's actually a thing

#

yeah no idea sadly

sturdy elk
loud creek
#

you can use the IPointerEnterHandler, IPointerExitHandler interfaces for that

#

and ISelectHandler, IDeselectHandler for controller input

zinc crater
#

thanks, i will look into those

vocal crescent
#

How do i mod ngl

zinc crater
#

check pins, there's a tutorial that shows how to set up a project and print hello world

#

after that it's quite difficult; for me i look at other mods

#

uhhhh are you writing mods or trying to just play with mods though

#

wow i can send files now

midnight mirage
#

People need to learn how to ask questions istg

loud creek
#

honestly this channel would be so different if ultrakill fans knew what google was

#

but, alas 😔

sturdy elk
civic laurel
#

||use mod as verb may sucks||

zinc crater
sturdy elk
zinc crater
#

nah don't sorry there's nothing to sorry

sturdy elk
#

But you will still add the text on bottom right?

zinc crater
#

i will try

sturdy elk
#

That's needed

#

Okay.

#

Even if you don't end up being able to, it's already an good utility mod

polar oar
#

Random Question

#

Does Anyone Know if VRtrakill is getting updated

soft pasture
polar oar
#

damn

#

they did

#

sadly i need to downgrade to hotfix 1

midnight mirage
#

he kept getting "connection reset" or whatever

#

poor fella didn't know what an archipelago was

#

I had to explain

#

big wall of text explaining

loud creek
#

that sounds like fun lol

midnight mirage
#

a very fearful "thanks" followed

soft pasture
midnight mirage
loud creek
#

ok i just actually tried googling it and there is a steam guide from 4 years ago that says to install UMM

#

so maybe you have a point lol

soft pasture
soft pasture
midnight mirage
loud creek
#

it didn't even give me an AI summary but yeah that's probably true

soft pasture
#

im not talm about gemini boi

#

im talm about the ai overview

loud creek
#

pretty sure that's the same thing anyway

midnight mirage
#

is it not??

#

the ai overview said it is

zinc crater
#

why are sizes of the ui so weird

#

like the numbers aren't directly pixels, and somehow GetComponent<RectTransform>().rect.width isn't really the width

loud creek
#

unity has CanvasScaler and other stuff that auto adjusts UI elements for different screen resolutions, so doing things by pixel is probably not very practical

toxic bough
#

hakita is evil, unity is evil, game development is evil

zinc crater
#

the latter thing is the real problem

#

the first is simply weird (somewhat implicit) and nothing wrong about it

loud creek
#

hakita has definitely done some weird stuff in this game before but unity UI is not his fault lol

pliant glen
loud creek
#

that's true

pliant glen
#

if you google how to make custom levels youll get 2 year old threads talking envy and spite

loud creek
#

people still ask that here all the time anyway though

valid shell
pliant glen
#

its just really niche i think if you have a specific question youd just have to ask here

loud creek
#

no that's fair

#

but people ask questions that they could have just googled and found an answer in like 15 seconds all the time lol

#

custom levels are an entirely different beast so i'm not mad when people come here for that

#

(and i don't make custom levels so i wouldn't be able to help those people anyway)

soft pasture
#

oh nvm

#

it suggests r2

loud creek
#

like i don't mind trying to help people when i can - i have to do it a lot for archipelago

#

it's just that a lot of the time the most basic stuff could be solved on their own without having to wait for someone else to explain what to do

#

especially here, it feels like

#

but whatever. it's not like me complaining is going to stop it from happening ¯_(ツ)_/¯

zinc crater
#

top but still

#

also top is better, you never know when people have hugeass cursors

past kiln
#

hey uhhh quick question

#

for the custom level pain atrophy

#

how do u even get the first secret .w.

#

i did it once but i dont know how!!!

unborn narwhal
frank sonnet
frank sonnet
unborn narwhal
viral briar
#

Quick question... If I were to install the recomended software to start modding Ultrakill... how many gigs could that be?

unborn narwhal
#

Making mods? Like 20-30

viral briar
#

That much?!

#

Sigh... never buying a pc with 256 gb as system storage ever again

proven dust
#

hi, i need to know if polarite is broken for the new uk update

proven dust
#

what past version is it working on

#

??

crude bay
#

switch to previousbuild

dusk knoll
#

out of curiosity, if i wanted to change a single think about a mechanic such as keeping dash momentum, would i need to make an entire mod for that or nah? (no coding experience)

crude bay
#

if a mod doesn't exist to do it, then yes

dusk knoll
#

the example was an option in the (still broken) movement plus mod

#

i miss waff1e's mods :(

crude bay
#

Movement Plus was last updated 2 years ago so yes

#

unless it has magically survived all the updates

dusk knoll
#

it didnt survive the revamp

#

the most it does now if i tried loading them is mirror the options menu to the right side

#

guess ill have to learn C# then cute

viral briar
#

Also I wanna ask if its easy to replace a model

dusk knoll
#

if its texture only

#

maybe?

viral briar
#

mesh and animation wise

honest ether
#

so huuu im trying to use polarite and the globe wont show up

#

i have discord with the overlay but it still wont work

#

anyone know why?

jade tangle
#

Mod idea: Solid V1

honest ether
crude bay
#

switch to previousbuild

honest ether
crude bay
#

probably

zinc crater
# viral briar That much?!

it depends on what mod youre making too
i'm new and just doing small utility stuff and it suffices to use only vscode after setting up boilerplate in the code. i think so far ive installed rider and some .net libraries, which seem to take about 10gb

#

no unity editor

manic karma
#

I dare any of you to P rank ultra kill with ultra bananas and ultra fentokill on.

delicate raven
#

Has anyone made a mod that makes every Cerberus statue wake up and fight?

zinc crater
#

should i panic if i accidentally pressed this button

#

there's no confirmation at all

#

it was fine

languid barn
midnight mirage
#

It could be rider, or it could be notepad with powershell/terminal if you're insane

#

But if you wanna do anything with models and animations... I guess that's blender/unity stuff

zinc crater
#

fuck, that resetting the ultrakill folder wiped my settings

zinc crater
real forge
#

are there any online mods than outdated Jacket

viral briar
#

The thing is I have 115gb remaining and I kinda need it because windows seems to dont have memory swap partition so it uses what ever chubk of my ssd, also I use an external hard drive whic is kinda slow

dusk knoll
crude bay
#

and an external hdd is fine
maybe export to ssd then move it over

viral briar
#

Saw process taking chunks of drive data, it normally uses 2 or 3 gb, but if I install something heavy I fear a bit that if I go to a limit it may craah the system and re install windows

crude bay
#

what exactly do you mean by taking chunks of drive data?

viral briar
#

When I have some demanding process software, when its open the amount of free gigs on the drive goes down until I close that process

#

For example once for editing video Blender my drive went from 117 GB free to 110 Gb free

echo aurora
#

there a mod that makes me switch arms everytime i use the feedbacker or knuckleblaster

crude bay
#

oooh blender

#

its blender saving the scene in the temp dir

viral briar
#

Also I have 16gb of ram

#

Its not only blender tho, when I use ClipStudio to draw it takes like 1gb of the system drive

#

My fear with filling the drive is creating a system crash due to an overflow of data on said drive

#

I think my windows intall just use part of it as swap memory

crude bay
# viral briar My fear with filling the drive is creating a system crash due to an overflow of ...

this should help with swap
https://www.windowscentral.com/software-apps/windows-11/how-to-manage-virtual-memory-on-windows-11
there won't be catastrophic problems if you run out of storage, there won't be an overflow

you can get more space by clearing the temp folders, emptying the recycle bin, using WizTree (or any other disk analysis program) to see what is taking up the most space
removing unused programs

Windows Central

Is your PC running out of virtual memory? If so, use these steps to increase the capacity on Windows 11.

#

make sure you are getting anything from the official source

crude bay
viral briar
#

Ooh, yeah should check what is being used and what is remaining files

sturdy elk
echo aurora
#

why do i have 2 railcannon bars

tawny spade
#

check your hud mods

rare trout
#

can someone help be get the vr ultrakill to work

unborn narwhal
#

broken

echo aurora
#

ChunkedUpWeapons wont work

midnight marten
echo aurora
#

there a way to port it to ust manager?

unborn narwhal
#

there is a ustmanager port

echo aurora
#

where

unborn narwhal
echo aurora
#

ty

#

there any other mods that replace sounds?

#

i know of ttien's soundpack

unborn narwhal
echo aurora
#

all of them change songs tho :c

visual pebble
#

i need help with a unity thing and i'm not sure what to do about it because i'm not great with graphics, how do i make a hitscan beam effect like the charge revolver or electric railcannon? i've got a 2d game and i'm trying to add some visual clarity to make development and testing easier

#

i'm not sure if i should be using line renderer, trail renderer or something else entirely

#

or if i should just spawn some rectangle or something that goes from the player's position to where the shot lands and just fades out after a bit

#

pls 🥺

#

oh it may be particle system stuff that i don't quite understand yet

sturdy elk
#

I wonder when USTManager will get updated for Fraud

#

Really want to replace the tracks in there

unborn narwhal
sturdy elk
#

and there's no options for fraud

ruby urchin
#

r2modman is safe?

unborn narwhal
pliant glen
zinc crater
#

has anyone tried gale? how does it compare to r2modman?

loud creek
#

i've tried it a for a bit. it looks a bit different but functionally it's pretty much the same

#

gale will remember and use the last game/profile for you on start up so i do like that a little better

crystal viper
#

i think it might be a bit different to r2modman in terms of like

#

features

#

iirc it has stuff like sync which idk whether r2 has that

zinc crater
rugged frost
#

portal gun mod is fucking CRAZY dude

#

i love playing fraud sideways,

polar oar
#

i love putting portals inside portals

thick granite
#

do ANY of you know if theres a mod or a setting I missed that removes the level name drops

thick granite
#

also I meant in the individual levels when it says LAYER /// NUMBER — NAME OF LEVEL

echo aurora
#

how can i easily find what sound corresponds to what in ustmanager

echo aurora
#

whats the name for the hurt sound in ultrakill

iron breach
#

Someone should make a map that's just two streetcleaners around the corner 100 times

frail arrow
#

is there a good enemy randomizer?

frail arrow
#

thx.

zinc crater
#

looks like gale can import from r2modman which mods are installed but not the data... how can i do it manually? like, all my custom level scores are gone

#

the braindead move of copying the entire profile folder worked

#

i guess it makes sense for gale not to do that or it'd be somewhat malicious

vital hedge
#

are there any super easy ways to make custom levels

small meadow
#

Hello hello, I bought game, I know it has amazing music and I am a music guy. I REALLY am hoping there is a mod that adds the ability to see a little overlay to my game that shows me the name of the current track so I can learn the names of the songs as I play through the game so I can easily find the ones I really like on spotify later. I found cybergrindmusicexplorer because I think that has what I want. But for no reason I can fathom f4 WILL NOT open the menu for it in game?! and it's driving me mental. Anyone know why? Or is there an alternative mod that isnt broken.

midnight marten
midnight marten
#

if it helps, all the songs in the ost are seperated by act (except for currently act 3 because its not fully out yet, its seperated by layer instead) in each album, and they are all in chronological order

#

and the only time songs repeat is in prelude

small meadow
#

Although I looked up rude and can’t find anything and don’t understand how I’m supppsed to use ultraeditor to show me the tracks as I play the game, it just looks like it’s for making levels.

midnight marten
#

oh that was for the other guy

small meadow
#

Oh Lmaooo

#

Late for me I missed that

#

Thx

ruby urchin
#

Are on r2modman some mods to boost fps?

midnight marten
ruby urchin
#

K

shadow trail
#

I thought the new blood interactive logo was a misshapen texas

oblique rune
#

Which mod do I need to download in order to play pain atrophy?

rocky crest
quiet fulcrum
#

i absolutely didn't know a rus translation mod would fuck up my 1-4 P-rank 3 times

covert ridge
#

im so lonley...

wheat forge
#

All the other ultrakill modders are scared of me...

zinc crater
#

its this the scam where you wait for people who empathize to dm you and you send gooner server links

rain pendant
#

r you still working on artifice?

crimson rivet
#

who is yall's fav ultrakill character/enemy?

sick vapor
#

does anyone know how to get the rude level editor?

midnight mirage
soft pasture
midnight marten
soft pasture
midnight mirage
#

I know a lot of work has gone into optimization already but I'm hoping for more hotfixes because post-fraud this is bullshit

#

Hell, after 7-3's last room this was already bullshit because that room is still awful for me

#

Ok seems like Victoria was talking about optimization plans a couple days ago on UKDS so I'm really looking forward to that catsup

spark dagger
#

can someone help me, im trying to use the touhou ust mod but in the console it keeps saying "[Warning: Unity Log] Can not play a disabled audio source"

pale saddle
#

guys, what version should i choose for each level from the angry level loader

pale saddle
#

like how do i decide on what version to play a specific level

#

cause for example 8-e wont work on previous versions

#

but other levels dont work on this current one

unborn narwhal
#

you can have multiple ultrakill installs on your computer
I have prevamp and fraud installed personally.

pale saddle
#

wdym multiple

unborn narwhal
#

like more than one version

pale saddle
#

oh damn

#

i should try that later

wild fjord
teal apex
signal remnant
teal apex
zinc crater
#

can i launch two instances of ultrakill? one for using unity explorer and the other one for testing

#

i hate having to go through the object list, finding and expanding the stuff i need to see every relaunch

#

having two users on two linux ttys and being offline (so steam doesn't check # of copies) is one way but that's a lot of hassle

#

or do i just run the exe directly

#

somehow

loud creek
#

why would you need two instances of ultrakill?

loud creek
#

but why do you need unity explorer in one but not the other. i don't get it

zinc crater
#

one instance for stably exploring the stuff the game has, and the other instance for testing changes

loud creek
#

you can just test things while unity explorer is there though?

zinc crater
#

is there hot reload or something

#

so far i'm rebuilding and relaunching every time

loud creek
#

yeah but what's wrong with that though

#

i do that too

zinc crater
#

i would have to expand this trace all over again

loud creek
#

oh. i guess

zinc crater
#

and the items seem to be in an arbitrary order? not alphabetical or anything

loud creek
#

well anyway, i could be wrong but i don't think it's possible to open two instances of ultrakill and have them not load all of the same mods

zinc crater
#

it's fine if they're launching from the same instance, pretty sure behavior doesn't change if you update the file in the instance

#

like when i copy a new version in to test nothing changes until relaunch

loud creek
#

it will be in use by one instance of the game so it won't let you copy it

zinc crater
#

right

#

wait no

#

i can do that just fine

#

actually i import package from the mod loader, and the mod loader doesn't care about files being loaded before modifying i think?

#

only windows file explorer does that

loud creek
#

oh well if you're gonna use a mod manager then idk what will happen lol

#

i just manual install when i'm testing my own mods

zinc crater
#

do you just copy the dll

loud creek
#

yes

#

i mean i have a script to do it for me but yeah

loud trout
#

Hey does anyone know the file path for angrylevelloader save data?
Update: found it
C:\Users\user\AppData\Roaming\r2modmanPlus-local\ULTRAKILL\profiles\uk\BepInEx\config\PluginConfigurator\com.eternalUnion.angryLevelLoader.config
for future reference

haughty swift
arctic crescent
#

Hi, is the multiplayer mod still working?

burnt lion
arctic crescent
#

thx

remote pier
#

Which IS possible

soft pasture
plush pecan
#

how do i make a mod

near mural
#

how do you get mods???

plush pecan
#

r2modman

unborn narwhal
plush pecan
#

ty

clear herald
#

hey so, where do i find actual hard maps, i wanna improve since im stuck in wave 60 brutal fr

devout bluff
frank sonnet
midnight marten
#

And pain atrophy

low pike
#

So,for various reasons,mod managers dont work well for me.i really wanna get like 20 gig of custom levels,like envy,shit like that.any secure sites where I can manually download and mod them into the game?

low pike
low pike
midnight marten
#

Once it's installed you'll have an ingame level browser

low pike
#

Does it just give me a menu to choose from?

midnight marten
low pike
#

I have the portal gun mod,but can't equip it.is there any specific button I need to git to get it?

median parrot
#

Im trying to make a custom level in Rude and the Ultramapping docs say that the Rude Exporter is in the toolbar under Rude but the only thing under Rude is Check for updates

#

can someone help me out?

#

Im new to using Rude and Vanityreprised

clear herald
# midnight marten Well there's reprise

Im gonna kill myself, i went through ALLL of Pain Antrophy, just to get SOFT LOCKED BECAUSE I TOOK A CHECKPOINT THAT I WASNT SUPPOSED TO, ON FREAKING BRUTAL, 2 HOURS AND LAGGY

#

I just activated cheats and started spamming mal rail on anything that moved ngl

#

I was at the end too

#

Fuck my fat chungus life🥀

median parrot
median parrot
tawny spade
oblique rune
#

I just had an idea for a pizza tower themed custom level.
What if we took the level "war" and ultrakill-ify it? The clean music could be the original Thousand March while the combat music could be the metal cover of Thousand March

late laurel
#

When will Act 3 be released for mobile?

civic laurel
#

rule 8(

crystal viper
#

im sorry to say but its just

#

not happening

#

if you had enough money to afford a phone to do that you also would have enough money to buy a pc and the full game

languid barn
#

my entire pc costed like 200 bucks maybe

#

less than a phone that could run fraud

blissful warren
#

Hi, anyone know why steam workshop isn't supported? Is it going to be eventually supported?

crystal viper
#

its too much effort to maintain rn i think

blissful warren
crystal viper
#

yeahh

blissful warren
crystal viper
#

itll probs only be for custom levels id assume

#

which for now you can just download angry level loader which lets you download custom levels already

blissful warren
#

You don't think they'll support mods?

crystal viper
#

ehhh idk

#

theres not really much indication on whether they will or not

#

but based on the fact that there is an actual official level editor id assume they're gonna support custom levels

blissful warren
#

Okay

crystal viper
pliant glen
#

id suggest to regenerate it

#

and keep an eye for any errors during the process

lavish rampart
crystal viper
lavish rampart
viral flint
#

is the unity version for rude level editor still 2022.3.28f1/6bae5ce6b222, 2019.4.40f1 , or something else?

crystal viper
#

2022.3.28f1 iric

viral flint
#

peak, thanks

muted dagger
frank sonnet
feral hill
#

Anyone know what mod is causing my saws and conduction not to work?

zinc crater
#

you can't ask that without showing what mods you have

tawny spade
#

i think it's the BreakSawsAndConduction mod

frank sonnet
feral hill
frank sonnet
#

🎉

frozen arrow
#

how do I install custom levels

low pike
frozen arrow
feral hill
low pike
#

I have the portal gun mod,but it's doesnt work.do I need to hit any buttons to activate it

low pike
feral hill
low pike
jaunty sedge
#

any ideas what could be causing this?
I'm copying my stuff to another pc and it seems one of the documents I moved specifically says that the path has to use my old username

#

(my old pc username is Nitro (the one it demands), new one is Yarik (the one it has to be), deniz seems to be the username on the developer's pc)

pliant glen
#

probably something in the configs is still referring to old paths

#

i would recommend reinstall everything

jaunty sedge
pliant glen
#

reinstall how?

#

from zero or just removing folders in plugins?

low pike
autumn acorn
#

bruh im pissed off ngl, played pain antropy for the first time and i got fucking softlocked on the very last room because for some reason no checkpoint was there

#

tried to back track from the checkpoint i was on while being chased by 3 mind flayers but the last room was blocked off so i legit was just fully soft locked -_-

zinc crater
#

hmm
you rocket ride to the door of blue room, then there should be a screen that says "did u softlock urself", click yes

#

or somethuing

#

thonk

sturdy elk
#

The custom level is well made, but i honestly gave up after the fleshy parkour-hook part

#

There was no direction to go and i was lost.

#

I may give it a second chance.

zinc crater
#

after fleshy parkour is a circle room

sturdy elk
#

But again, the level is not bad, i just felt lost really.

zinc crater
#

iirc

sturdy elk
#

It's only level that i need to p-rank(excluding NovaKaiso and joke levels, specifically Ultra Blox)

zinc crater
#

what about reprise 1

sturdy elk
#

I did that lol

zinc crater
#

it's harder than pain atrophy imo

sturdy elk
#

I'm waiting for 2-R

autumn acorn
sturdy elk
#

Just don't like how it spams some enemies alot

#

But it's pretty neat.

autumn acorn
zinc crater
#

enemies spam is fine when the more annoying higher-number-layer ones aren't used

sturdy elk
#

The annoying part of the Reprise levels are mostly the backtracking.

#

To destroy an idol

#

get back to the same room from before

#

Go back

#

Kill the enemies

#

backtrack once more.

zinc crater
#

indeed

tawny spade
sturdy elk
tawny spade
sturdy elk
#

Well, yes but enemy spam doesn't equal to fun.

#

But anyways, it is not me who is making the level so whatever.

tawny spade
#

the only enemy spam i can think of is like 2 or 3rooms

crystal viper
#

idols in reprise are the only reason it doesnt really do much enemy spam

#

unlike the fuckin

#

10 cerberi ass rooms in pain atrophy

zinc crater
#

that 10 cerberi is really tame because they're really close together

crystal viper
#

most of the enemy spam rooms in PA are tame gg

#

they dont really do a lot most of the time

zinc crater
#

if you mean the room that goes slightly to the right

#

and have an idoled sand boi

crystal viper
#

i was referring more so to that one red path room which was right after the whiplash parkour but yeah that too gg

zinc crater
#

anyone know what we're supposed to do with the secret pedestal

#

on the red path behind the table before the last room

#

looks like we need a patchoulitorch but there's only one before the first skull before the split paths

crystal viper
#

i think u are just meant to take the torch from there yeah but idk how

ocean ridge
#

does the jaket (2 player) mod work for fraud?

soft pasture
#

NO

ocean ridge
#

oh, okay TvT

tawny spade
#

i don't think this is modding

pallid mauve
#

mb

normal cipher
#

Is there any mod that allows you to change the hitstop length

#

I only saw one but now it doesn’t work anymore :[

halcyon egret
#

So recently, there has been kind of a trend in the Undertale modding scene, and this made me wonder:
Has someone made a « ULTRAKILL but it’s 25% greener » mod yet?

halcyon egret
unborn narwhal
zinc crater
#

nice startup debug print

sturdy elk
#

Does anyone know why this keeps happening when i click on the settings tab in r2modman?

#

Nevermind, found the problem.

low pike
low pike
#

Are their any custom levels that farm p?I wanna get custom colors on all guns,but dont want to put another 400 hrs in to do it

midnight mirage
low pike
#

I said custom levels.very different.

soft pasture
low pike
soft pasture
#

and therefore inf style, and thus p

low pike
soft pasture
#

i didnt

soft pasture
#

they disabled spin and alwayslookatcamera

#

this will make fps go boom alright, in the way dynamite is used to tunnel holes

unborn narwhal
#

im waiting for v0.2.0, Im hoping they patch out movement, wasd is too laggy and it needs to be removed

soft pasture
#

they should remove the door script, its used way too much throughout the game.

#

too unoptimized.

crude bay
#

And removing navmeshes, performance means more than enemy navigation

soft pasture
#

lets just remove the objectcollider component, i mean events? goodness, unoptomized.

#

does anyone know what the billboard component does btw?

unborn narwhal
#

I honestly think its time we have the conversation, whats the point of having all of these triangles and particles and ui when it causes so much lag. I think we should remove the players vision to optimize in the long run

soft pasture
soft pasture
crude bay
#

All of the programs in System32 are hurting performance, we may as well delete that folder