#ultrakill-modding
1 messages · Page 39 of 1
That's probably the main issue.
Actually it's breaking the wall when the replaced enemy dies and then teleporting the player to the end of the level when they go into the hole
I made it work in an unsatisfying way
elaborate
I don't like it
It does the teleport to the end a bit after it teleports into the sliding section
I don't like it
i see
what if you made the second phase of v2 another randomized enemy spawn could that work
Alternatively I think I could just trigger that teleport as the enemy dies
No. There's no V2 spawning in the sliding section
huh i wonder how it works then
And even then it'd be super jank fighting any other boss in the sliding section
No clue lol
cause the simplest way of doing it would be making it a seperate enemy from first phase v2 lmao
that'd work
any other issues you found while making the mod
Yeah that'd be easier
i assume 5-4 wont exactly be a pleasure to work around
A ton of tiny things I won't even bother listing.
i assume enemies spawning out of bounds is an insanely common issue
I actually started working on it pre-violence. Gave up. Started again post-violence. Gave up. Restarted it from scratch recently and just
Refixing everything again
I assume making an ultrakill enemy rando is a commonly attempted feat that worked ONCE and never again right
Drones gave me that issue and it took me ages to figure out
It was KeepInBounds...
anyway: from 1-100 what are the chances thisll work out for ya
oh yeah if you ever want any help playtesting feel free to hmu i have found a bug in every game ive played 😭
100 if I just lock in
I just need the time and motivation
Both of which I currently lack
Sure. I can send the dll here when I get home
Like, the KeepInBounds script was keeping the drones out of bounds
Cause I'd instantiate the drone, then move it to the correct position. But it'd refuse cause I guess if its default position is out of bounds it refuses to go in bounds
Thankfully there's a way to force it to go in-bounds
It took me weeks to figure out. This was back in pre-revamp days
sickk
Actually, the pre-revamp ver was close to done
are enemies like agony and tundra, rude and angry, etc involved in this?
or is it just sandbox enemies
In the pre-revamp ver it was only sandbox enemies cause I didn't know how to spawn the rest
In the one I'm planning to release, I guess I could do anything. But I'll probably keep it to just sandbox enemies for the initial release.
when a filth is replaced by something wicked and a stray is replaced by corpse king
That'd be chaotic for sure
i wonder if thats possible since there is a mod that adds leviathan and corpse king to sandbox
But I'd love to make it as polished as possible, and as configurable as possible
(along with something wicked and all the duo bosses)
Yeah, it is
Reason I didn't know how to spawn those is because I didn't know how to load prefabs back then. I had an overly convoluted method to load enemies that I stole from the first enemy rando (from many years ago)
you could do it as in the way the hollow knight silksong enemy rando did
default enemies are randomized to: none, bosses, enemies, any
bosses are randomized to none, bosses, enemies, any
chance to be idol'd: (percent)
chance to be radiant (percent)
these would be the options
Actually, I was thinking of having something like a json you can edit, where you can define exactly which enemies can be replaced with which
im pretty sure the dependancy for style editor allows you to implement that ingame and not a json file
Plugin configurator?
That pre-revamp version used plugin configurator but it was a pain.
yeah that one
Basically, each enemy had a submenu. And that submenu had a checkbox for each other enemy
im pretty sure the way i said it would be best lmao
It seemed great in theory, but in practice it was way too time-consuming
especially since i dont think anyone's gonna manually set every enemy n such
i assume it'd be simpler to code(?) and simpler to use
I'd want something more detailed because I'd like the default settings to only replace flying enemies with flying enemies for example.
Even if I have one submenu per enemy I can make it automatic. It's not hard
i see
you could also add a like
remove all
add all
to the menu
cause like, what if you want more than flying enemies for flying enemies
i doubt you'd wanna manually press each and every non-flying enemy
I did think about that. But I'd still prefer a file cause then you can copy-paste things
the average ultrakill fan does not know what a json file is though lmfao
Maybe if I do this right, users can also define specific enemy groupings
if you do this, just add an "All" option
into the list of enemies
For them I'd have a bunch of pre-made configs they can select through a menu with plugin configurator
Cause even if I make this file-based I'd still use plugin configurator anyway
yeah that makes sense
what about the radiant chance and idol'd chance thing
That's an interesting idea. I didn't think about it
Well, for the idol part I'd just allow for enemies to be replaced with idols
who would they idol though
Radiance chance could be configured separately or maybe be made global. Idk.
i thought of it being
an idol spawning alongside an enemy
global would work best
Any enemy, like in CG
it idols the most heavy enemy in cybergrind
... But this could make some levels unbeatable lol. Dangerous setting
thats why its optional lmao
Yeah
oh yeah i have a question would the enemy rando be like
every enemy type in said level is only randomized to THIS enemy
(like every filth is randomized to be a swordsmachine)
or every enemy is a different enemy
..you could do both
Each individual enemy is randomised according to per-enemy-type settings. Ideally based on a seed, to ensure that they don't get re-randomised
Of course, I'd add a setting to reroll the seed on death/reload/checkpoint
That's the main thing I haven't seen other randos do
i see
@midnight mirage apologies for the ping but do you have a guesstimate for whenever you can send over the dll
Couple hours. But I haven't implemented the actual randomization yet. I can copy it from the pre-revamp ver though
Right now I'm either replacing each enemy with the original or with a filth for testing
i think the randomizer would be best for my testing ya
Alright. I'll do something basic like non-bosses replaced with non-bosses and bosses replaced with bosses
Either that or the shitty plugin configurator set-up I had
nah i want evertyhing to be replaced with everything it adds to the vibe
a regular schism becomes apostasy of hate and mirror reaper becomes a filth
Sure.
oh yeah @midnight mirage are deathcatchers included in the pool of enemies?
will geryon be too
unity I'm guessing.
are there any randomiser mods that work with the newest update or do i need to downpatch?
i foun the ultraeditor mod, cant figure out how to spawn enemies
do you know by any chance how does that work?
the alt+s scheme does nothing
not updated for fraud
The third pinned message down for how to get the level editor. And all other resources you would need to get started should be here: https://rentry.co/ultramodfaq
is there plans to make an ultrakill mod loader besides thunderstore because thunderstore is run by a pretty scummy company (look into it yourself)
thank you, atomsmasher
thunderstore isn't a mod loader. you don't even need to use it if you don't want to
r2modman
If you mean mod manager you can just use r2modman
yeah mod manager not mod loader
isnt that hosted by thunderstore
nope
the mods are hosted there, but there isnt really much you can do about that
the mod manager r2modman just downloads stuff from thunderstore
i see
i thought it was just like a more polished verision of thunderstore since its effectively the same but with qol
so i thought it was like a hosted sequel or sum
does anyone know if polarite still works
It doesntt
just go join the jaket discord and then they can tell you what to do instead
Thats all I know, I dont play multiplayer.
ok...
nah, lol I'm nnot a modder, atleast yet,
download it and extract it into your bepinex folder
i think thatsit
can we pin
we should
modding tutorial when?
😐 are you kidding me rn
ok
here turorial
go get bepinex from thunderstore.io NOW
and then
extract and put in ultrakill folder
? I just wanna know cuh.
then open up ultrakill
then go to your bepinex folder
and you will have a plugins folder
OOOOOOOOOOOR just use r2modman
cuh, I mean making them.
https://coolboi21.github.io/Rude-Docs/#/Home
I've been using this
As well as this
ah ok. all the vids I've found are years old..
What kind of mods?
Getting Started with making mods
I'm not really sure if I'm honest, texturing for one, then MAYBE 3d models like maurice
Loading a texture can be done from a file but for model swaps you'll also want to look into asset bundles. First things first, try making a basic plugin. Then you can look into deeper topics. Ping me or ask any modders here
Has polarite updated to fraud yet?
ah ok, Ive heard about using unity, any more tips on that? is that to load the bundle or smth?
this was asked exactly 20 minutes ago
so I can like edit it or whatever?
Oh lol mb 😭😭
It gets asked at least 20 times a day
Vanity Reprised. Generate a Rude project. You'll get access to Ultrakill's assets to make new assets
Rude is a Unity project with Ultrakill assets extracted from your copy of the game basically
not 20 (as the time of you writing that) it would've been 28
i said 20 becausse it sounded cooler Okay.. 
welcome to yo new home
btw earthling any updates on the sending dll thing since i may have to start playtesting early tomorrow since its about to be 1 am for me lmao
sorry something came up so i might not be able to send it tonight
or if I do you'll def be asleep
its alright lmao dw
send it in dms though dont wanna make this channel the enemy rando channel
does anyone have a mod where i can change level order.
ExitDoorManager
thx
should i make 0-1 lead to 8-3 so if you're unlucky you might get the 0-2 intro
yeees
i havent tried 0.0.14 whats in it
No way you put ULTRASTAT in your display name.
You know how depending on the rank you get the color of the text changes
couldnt fit the extra s
yeah
Basically it adds that but insead of ranks it uses 'flags" which 1 = major assists and 2 = cheats, as well as if the level challenge is completed
cool
i wonder if we will ever get sandbox stats
I don't think so, the way it works is that it needs the level end screen to exist to actually start the file saving process. Sandbox is the only level without that endscreen
oh ok
when is 0.1.0
Honestly depends on what I want to call 0.1.0. In probably a week or two I want to have the filter sytem done (allows you to choose what runs you want too use for something) There is a lot of side effects Id get by setting this system up early, and a lot of things that would benifit other modders. One of the things I'd be able to do is sort by save file so that there is compatability built in with mods like StrayMode or Masquerade. Then after that I'll work on some more advanced loggers for things like coins or damage type tracking. I don't actually know which one of these I want to call 0.1.0. Idk ill figure it out. Maybe ill keep counting up the last number forever instead.
so 0.1.0 is when you achieve peak. noted
Yeah thats a fine way to put it
if thats 0.1.0 im scared of what type of beast 1.0.0 would be. the godmod. the mod to end all mods. the final mod
1.0.0 will probably be released when Im finished with ULTRASTATS, all the features I wanted to add are added, and ULTRAKILL stops recieving updates and breaking my code. Of course that is not happening any time soon so I have a lot of time to work on making this mod the best it can be
pov: 2029
ULTRASTATZ 1.0.0 RELEAZE!
including: everything
yup
every stat ever in the game
ultrastat data centres by Q2 2028
it was a whole bit
that was just a gag i made even better
you should make a ultrastats server
Maybe, I've thought about it but I never thought it would be popular enough to justify a whole new server
.
.
can I just put messages here for mook rank?
I just wanna post stuff I make in blender
you gain xp with a 30 second cooldown so theres no use in spamming
ah, I wasn't thinking of spamming, it's just that there is no cooldown, but I see the bot itslef has a delay so I'll just wait ig. thanks!
is it quick to get?
its like 80-120 messages
oh, so I just guess if i've done the 80? damn. good bot modderation though.
Xp is doubled in #ultrakill btw
me neither
i've tried doing exactly what the instructions say and it doesnt work
there arent many modders that know how to use UST manager. I definitely cant help im afraid
OMG I GOT IT NEVERMIND I FIGURED UST MANAGER OUT
I had named the audio file wrong lmao
Because USTs aren't re-
al mods
you can literally use Visual Studio Code
to see the code in the UST files
then just write it to replace a song from a level with the song you have in that folder
and MAKE SURE YOU NAME IT RIGHT WITH THE FILE EXTENSION TOO
dont do what the maker of Prelude Plus did and add "audio//" to the beginning of each one in the code but not on the actual names of the files
Im confused what you talking about
Was that supposed to be an argument as to why UST's are real mods, because trust me modding is way different than what you just described
are there any mods that auto-restart the mission instead of using checkpoints after you die
I don't think so? The restart mission button is pretty easy to just press anyway
both made in unity
unfortunately very laggy
and i dunno how to import the material&shader that manifold uses
so i've made a "rude" folder in my ultrakill folder but i don't know where to go from there (could someone please help)
ALL OF US better have ultrafunguns
also am i weird for having my bepinex scripts on startup or
what are you trying to do?
make a level in rude level editor
@sour skiff
open Rude in unity
i think i did the correct thing by using vanity reprised to make a folder
yeah
now i just need to learn unity
yes
2022.3.29f1 or 2022.3.28f1 choose one of them
ultrakill uses 2022.3.29f1 iirc
what's the difference between them
idk
but when you open Rude in unity hub it says requires 2022.3.28f1
29f1 is just close to game's unity version
it says security alert
it's fine(
https://unity.com/security/sept-2025-01
cuz you are only export levels, not application
okay i'm getting 28
does anyone know if there's a mod that removes the level transition diagram? I'm playing with a level randomizer and I want it DEAD
i love mods
hey, i just got started making maps for ultrakill, is this a good place to ask questions? at this stage im not sure what is an ultrakill problem or a unity problem so some of these questions may be basic or not directly linked to ultrakill specifically, is that ok?
so i was playing modded ultrakill and the ferrymen fight has apparently been lobotmized? idk the only mod i have for the ferrymen is giving him a large spoon but it should be only cosmetic
is there any errors in console?
here shouild be fine but you could also ask in #1117585168102858753
You need large feller to talk ther iirc
not any about the ferry, mostly just errors about imputs for the mod customizing the style that i have yet to do
as far as i can tell anyway
yes
theres also a mapping server that has more experienced people
cool, ill start here then and check out those other options
first question, how does one put custom textures into a map? i just added a texture into a new folder and made it into a material, applied it to a block and it doesn't seem to work, just a pink cube and all that
Does anyone else have fps problems in ultrakill on layer 8?
Hey so I finally P ranked the entire game and am looking for a fair but fun challenge, any good modded levels?
wow
Yes, my frames get really low sometimes, especially in 8-3
I only have 2 levels left to p rank all ultrakill
in standar
in brutal all the encore and primes
That and wave 50 on brutal is the hard part
I'm doing poorly in fps at all levels
1-R best level
1-r??
Try fraud tweaks
ba tu yu mean
I was taking to the other person
I already p ranked
I'll try it, thank you
The mod fraud tweaks
people are gonna maul you because 1-R is "idolslop" 🥹
It is ridiculously difficult actually so if you play on brutal normally then try it on Violent since it was made before Brutal was a difficulty so it was balanced around Standard/Violent
fraud update has had bad performance for a lot of people
yea
Don't tell them!!
If you want other fun levels which are not so extreme, try Arealis Skilltest
I wish there was someone who would optimize ultrakill to 100%
7-Empest is good P-2 like level
I know pain, I play on controller lmao
I can get through it probably
Good Luck
GLHF
this is true skilltest is fun
its like
yo guys do yall know how to change version of ultrakill?
encores if they were slightly more interesting
which version are you looking to change to
if i remember right 1.18
1.10
revamp?
nvm
prerevamp?
which mod
Best one is ultra revamp in my opinion, it's what I use for cyber grind before the no power mod came out.
miniV1
oh okay so thats the version number of the mod
not the game
ah
sry am new to modding
np
so basically you wanna go into ultrakill properties on steam and then go to game versions and betas
then select previousbuild
should redownload the revamp version
okay so on the game on your steam library
Right click on game
you wanna press the gear thing
or that yeah
It will download new build
so now i can mod right?
how much C# do I need to know to make mods
Do you have any other programming experience
whats a good way to rapid fire test maps? im finding it pretty slow to repeatedly export and change the map in the folder and reopen ultrakill all the time
Idk what exactly to do for rude but there should be a way to automatically do stuff like that
should i be directly exporting the scene into the level folder?
I took a python course
once
will it mess up anything if the older version is still there?
I wish I could help you but I don't know anything sorry
i asked earlier about custom textures in maps, would you know anything about that?
Yeah definitely do some c# practice. A lot of the general oop should be kinda similar but they are very different languages
wait can i test a level in unity or only in ultrakill?
Check dms I invited you to the mapping server
nah you should just change your export path directly to the levels folder
the previous version will just be overwritten
angry handles this
you can quickly reload the level to test the new version without exiting the game
cool, i found the reload button just a bit ago, ive been forwarded to the mapping discord for some better help so i wont be asking questions here anymore, but thank you to all for your help!
does anyone else get fps issues on the reprise levels?
I just realised you get gold boarders on levels if you do the challages and find every orb, I know what I'm doing now lmao
Yeeees. Gooooood.
here's a buggy unfinished randomizer with 0 configuration options for anyone who wants it
Just realised this is the mod chat lmao, not the normal chat.
Oops.
Well I love the no power mod.
that's why there aren't 100000 messages per second
Is there a mod that removes mirror reaper from cyber grind? Like the power mod?
Maybe with them gone I can finally get to round 70
Because I got to 62 before fraud, and I can't beat it without getting way better, or removing all the new enemies lmao
yeah
Yooo!
That's why I couldn't find it, it's all one word.
Thank you.
I got to round 50 with the new enemies, I just don't find them fun, especially powers as I don't know how to quickly kill them.
For everyone that has played the playable swordsmachine mod. How do i unlock the mod?
like play as the swordsmachine?
When was it last updated
I haven’t checked, why?
Check
2 years ago
Well, it's broken
Well looks like I have to downgrade.
Yeah. I think there's guides in pins
how do you check if a mod disables cybergrind score submissions?
i made a mod that disables the railcannon zoom, will it disable?
highly doubt it
There's no certain way to know, it's usually reflected in readme if mod does this
generally the main mods which disable cybergrind score submissions either make the game much easier or they're stuff like custom content or difficulties
also if you made a mod then you can control whether it disables score submissions
if it affects gameplay enough to the point where it gives you a great advantage then you should disable it
otherwise you risk getting your record getting removed
it does nothing but just get the fov of the pre zoom and then slap it on the zoom, that also applies to the viewmodel fov also
that's basically it
i think that should be fine then
alright thx tho
does anyone know if the playable stray mod is broken?
anybody up for jaket
hey im trying to get polarite to work, im aware its broken with fraud so ive downloaded the depot of the version before fraud from the steam console but idk the next steps
or am i doing it a really stupid way lol
with fraud, its the only update where you can go into the steam betas for ultrakill and select "previousbuild" to go back to revamp
and then just use a mod manager with that
ahhh okay ty ima try that
Anyone can help pls. I want to make a revolver bullet reflect off enemies, like a ricochet like a coin
that worked awesome ty
I just saw two radiant surbs jump off the map lmao (should mention it's modded one with portals)
I love cyber grind lmao
ok
Who ever made the cyber grind portals mod, I am very confused
why do i have no levels in angrylevel loader (i have internet u bums)
im not quite sure hwo to do that, but im pretty sure the revolverbeam component has its own parameter for the nunber of bounces
Gee idk if the mod that hasn't been updated since at least 1 major update ago and is also deprecated is broken or not
can i use this channel to talk abt maps or is it only modding?
ig it includes moding
well, how do i make custom lvls bc like, there are no tutorials on youtube that are for the more recent versions of ultrakill
ive been using steamunlocked for 4 years and i checked it though virus total and the games from it with triage and i never got a virus
try to check the documentation fro angrylvl
ever heard of dll.s
thanks man
deleted the mssg js in case
cant find anything of useful on how to even start
go to make your own level tab
i never used ts so good luck
Read rule 8
Also... "i never got a virus"
Boy how naive people can be...
doesnt that website hide viruses randomly in their downloads i think i heard that somewhere
malware ads
arent nearly all ads just malware ads
some sites especially
shady [not just illegal] sites only get shady advertisers so
I asked this awhile ago but I don't quite remember if I got an answer or not
how do I get my hands on the ultrakill models
like is there a tool I can use to dig through the games files
Vanity Reprised
Generate a Rude project
And you'll get a unity project where you can mess around with the game's assets
ohhh okay ty
“i was using linguinis video”
for some reason no matter how hard i try i can never get the aizo mod for ultrakill workin
What mod are you talking about?
its a mod that replace's the 6-2 ost with aizo
its made with UST manager
https://www.youtube.com/watch?v=N3bXlI0NCaM
its supposed to sound this like but whenever i try to do it, it just refuses to work
jjs made me realize how fire instrumental AIZO is
sorry for low quality I clipped this on medal at 720p
#ultrakill #jujutsukaisen #jjk
I don't know anything about UST manager so Im sorry but I can't really help
like i did everything i think i could do, went into the ultrakill files and thunderstore profiles this mod still wont work
someone knows a multiplayer ultrakill mod?
There are to my knowledge two that exist, though they both don't really work with the current ultrakill patch. Polaris' multiplayer mod has been broken since the revamp update and has to my knowledge been discontinued so you'd have to downpatch the game from before then. Jaket's multiplayer mod has been broken since the fraud update though supposedly there are experimental beta's for it that do work but of course may be bugged, of which can be found in jaket's discord server i think? Though i wouldn't know in all honesty.
aww man, anyways ty
I want to try the custom cyber grind mod, will it count as my new highest wave? Because I don't want my highest to be 9000, but I really want to try wave 9000.
use cheats
Good idea.
Actually I think the mod is in the cheats menu because I can't set my starting round above my highest currently.
Hey there, I really want to make an ultrakill mod, I somewhat know how I can change the 2d textures already, but im not entirely sure on how I can change the 3d models(perhaps just remodel an already existing one, like minos prime for example)
Could someone shortly explain what programs I should use for 3d modeling and remodeling to implement it into the game later? I don't really think I can find something useful about that in pinned messages
how to play multiplayer
thanks
it just not updated
Wdym angry is updated
polarite is not uupdate
Oh sorry
Here is the jacket beta
uhhh
Its multiplayer
working?
Yes
thanks
you a very nice one
but i d'ont manual download
i use r2modman to play this
If you use r2 then you can put it in the folder for your mods
It's in %appdata% somewhere
%AppData%\Roaming\r2modmanPlus-local\ULTRAKILL\profiles\
That's where the mods are stored when you use r2
my pc not finding this
i find this too hard ima just play modded but i'll wait for multiplayer to come back
thanks for trying to help tho

How do I install mods?
the polarite mod hud isnt appearing
it is Broken

Use Vanity Reprised to generate a Rude project. Then you can open it in Unity which will let you access and mess around with the game's assets.
Use blender or something to modify the original model. Or just make your changes in Unity if you can.
Make a new prefab for your modified enemy or whatever, then add it to an asset bundle. You'll need an asset bundle exporter and some code to load the asset bundle. Ping me or ask around when you get to this part
Yea, i asked that before checking thunderstore, i’m a fucking idiot
is there any way to play multiplayer in ultrakill? or every mod is broken with the fraud update??
downpatch/use the steam beta for the prev version
i mean theres a jaket beta but thats about it i think for current patch ultrakill
it probs doesnt work that well though
hey anyone wanna work on a rude editor ultrakill campaign
V1 but he’s an IPad kid mod that needs to look at his tablet every few seconds
It works with craked ultrakill?
i dont think so since it probs relies on steam multiplayer
also #rules
oh ok, anyways i have the real ultrakill
So like are there custom levels outside of what's seen on AngryLevelLoader or is that it
yes
ultraeditor has some i think
you could also downpatch and try some of the envy (the level loader, not the custom level series) levels
Is that another mod
yuh
works on revamp but to get the fraud beta you have to join their discord
Thx
why do enemy randos not work? i installed the mod "ultrachaos" (from r2modman) and the other randomizations work fine its just the enemies that are broken (it also disables the music for some reason) is there a fix?
working on a fix at the moment
so there is no fix currently?
no there isn't
ok thanks
could u give me a hand?
could anyone help me with polarite mod? (from r2modman)
ples?
thanks :D
How do I get the 0-R and 1-R levels i see? Like what mod is it
angry level loader. More info: https://rentry.co/ultramodfaq
Have fun playing Reprise, best custom levels imo.
can you help me with jaket mod?
mod has been broken by fraud
even the beta version?
yeah ok but how do i add it
i usually add them straight from r2modman
so i've got no idea how to add them manually 😭
all of the r2modman mods are stored in here: %AppData%\Roaming\r2modmanPlus-local\ULTRAKILL\profiles
you can just put the jaket files in there
lol don't do that
in the settings for r2modman there is a button that says Import local mod
oh, sorry I dont use r2 mb
wasn't so hard actually
if i click on the unzipped folder it wont let me add it tho
don't unzip it
i dunno. sure
ig bro
Play modded
Like, there's a play modded button
And the mod will work if you imported it properly
If all else fails, drang and dropped the folder inside the zip into the bepinex/Plugins folder in the profile folder or something.
What is the P-gamemode?
i dunno lil bro
Best answer i couldve received
Yeah I've never heard of this p gamemode lil bro
Yeah P ranking or whatever
hello
i need some help to launch the modded game without r2modman, (i have 2 gb of ram so modman and steam left no ram for ultrakill), i try instaling it manually but the game does not recognizes most of the mods
What mods?
-# also what the fuck are you using that only has 2gb of ram
a canaima
Oh it runs on Linux that's probably the issue
the mods are FraudTweaks, BepInExPack, ULTRAKILL IN SPANISH, autotranslator
i put windows 10 on it
Check if you're missing any dependencies, most mods rely on either plugin config or configgy
had a brainwave and want to sanitycheck this idea before i delve further into it
is it possible to change cybergrind textures/fog per wave?
i think that'd be really fun to, say, use textures from different layers randomized or in sequence
it seems to change them in real time when you do so via the terminal
that's probably doable yeah
i have all the dependecies, it could be that one of the mods its outdated, i think is the ULTRAKILL IN SPANISH mod, because the mod translates some things like hud, but thigs like terminals remain untoched
alright time to reach out to my conveniently placed unity-knowing friends
ty :3
I eat ultrakill-modding
Owner of the TOUHOU_UST,
There's too many usts that it crashes my game whenever I select it and press OK
Do you mean your ust is too large or do you have too much ust's downloaded?
Honestly almost none of the actual modders can help you all that much.
no, it's not my ust.
It's someone's else
delete it then.
Its probably too big and getting allocated in ram all at once, I don't think there is any real solution
quick question: Is anyone here good with the unity explorer mod?
fuck
figured
Where do you find the mod config? It’s been driving me crazy trying to figure it out.
Yo guys, masquerade divinity says it works w fraud, but whenever i try go to the 6-2 door, my game jst softlocks on the loading screen and when i reboot it, all i get is a black screen until i delete the preferences folder, anyone know how to fix this?
Could link to sm other mods you have installed but otherwise idk
bepinex folder
what other mods do you have
Is there a way to play multiplayer fraud with a mod? Polarite doesnt work
try baphomet's bingo
could you explain me what is that? Im trying to play with a friend its out first time playing and we wanted to play multiplayer
it's just a gamemode
both of you race on levels taking over each other's tiles until the time's up or someone gets a bingo
you don't "see each other" if you know what I mean and I guess what you want
yea we wanted to see eachother 🥀
I guess its not possible
closest that I know that "somewhat" has that, is ultranet
you can see the position of people in real time, their name appears but there's no V model or interactions
this
literaly without the cars
i hope the ultrakill mod comunnity get a new multiplayer to play cuz you are all cool
You can play the jaket beta. If you want to know how to install a mod scroll up this conversation you will find answers to that question from earlier today.
oh, thanks
@potent turret @teal ocean multiplayer mod beta
Oh you saw it already
Sorry for the unnecessary ping
dw
ok
the jaket beta mod
@potent turret this one
I cant I have some broken files srry
dw, probably later
or someday
depends if you go to sleep or not
is there a mod that removes the visible arms and guns
you don't need a mod for that, you can do that with cheats
omg im stupid
ive never looked at the hide ui or hide weapons cheats until right now
but then i cant shoot any weapons. im trying to use the third person mod without having guns and arms in fron of the camera
hek
what
(GASP) SISYPHUS?!
i have arrived
is jaket gonna be updated for fraud?
Is anyone else having problems with the OVERKILL mod not letting you move (no wasd, no jumping or dashing, nothing movement related I can do) I don't have anything else other than just BepInEx installed with it
Like I can do everything but move
fraud
a lot of mods are having issues since fraud since it was quite recent
However idk abt overkill specifically
also anyone know how to edit .bepis files?
no specific reason
ykyk
I’ve turned all my other mods off and it won’t work
Yea, i’m having the same problem, i’m pretty sure overkill IS broken
I Think it will eventually
Well darn, hopefully it gets fixed sooner than later in that case
yo guys, they finnaly made a smooth 8-3 mod
the other 2 werent smooth and had you with long loading
but now its smooth and we can have LOVE IS IN AIR? wrong!
stramode ac t 2 soosn i thing
anyone hab DMC announcer voice
WHY IS SISYPHUS AND THE POWERS THERE??
angry level loader have any windows exclusive dependecies?
well, then your uk install is broken
No
Or at least I don't think so?
Uhhh
what is this video supposed to convey
I mean it works fine with Proton but let me guess: you are using the native port thing
If that's the case I don't know
tyrailer
Is there an ultrakill multiplayer mod that supports cybergrind?
Any tips on how to fix that,
"Is there any-" no
"Why doesn't-" it's outdated
"When does-" when it's done
"How do I mo-" r2modman, downloaded from thunderstore
"If I don't own the g-" rule 8
"Where is the mo-" there is no mobile port
Did I solve this channel
how to do multiplayer
Go outside
Belongs in the Louvre
is there meant to be such a low amount of maps in angry level loader
Actually there is a mobile port
Its on apkvision which isnt offical
With no layer 7 or 8
Someone needs to make a mod that lets you chargeback virtue beams
And mindflayer lasers
And pink lasers
And like all of Geryon’s attacks
-# that spelling is prolly not right
chargeback everything mod
not a legal one
therefore
dont talk abou tit
Exactly
chargeback unparryable attacks
I said there isn't for a reason. Rule 8.
THUNDERSTORE IS SAVED
Chargeback Gabriel’s and Gabriellas’ appear/disappear effect
Earthmover’s laser
What else is there
NO WAY
they even added the extra categories
W thunderstore moderators
or whoever manages it
There must be more
is v2's alt piercer fire chargebackable?
Idk
Leviathan laser
And filth cuz why not
They just turn into a laser
Flesh prison and panopticon beams
Oh sorry I didn't really notice rule 8
holy shit i love this mod
What mod is IT I have to know
its called all "all roads lead to fraud"
also the hitstops are called "impact parry"
arltf is an amazing mod
best part? the mod WORKS WITH CUTOM LEVELS TOO
.
the im not gonna sugarcoat it when you parry
play the "Ultravoice" mod
youve probably played masqurade divinity already?
someone wanna play jaket?
mmmmmmmme
just play ig easy i have no imputation device
sure
im not good on keyboard so ill get a controller rq
im ass in the game in keyboard. i didnt try controller tho
wait
do you have the newest jaket version?
the beta one
ok
if i didnt id be like "OINOINK jaket no work OINKOINK"
just tell me when youve made the serv
im entering the game
guys do you have a good custom map to ultrakill
already made the server
im in
Can someone PLEASE make a mod where sometimes Gabriel will have voice lines in the beginning parts of limbo missions where he’s like “WELCOME TO ANGEL RELAXATION FOR MACHINES!”
“REMEMBER TO BREATHE IN, SOFTLY!”
“YOU ARE BEGINNING TO FEEL MORE AND MORE RELAXED!”
I WISH I knew how to make mods
do thatn for every layer too
"WELCOME TO THE LAND WHERE I KILLED THAT TYRANT MINOS!"
"OKAY, TURN BACK"
"YOU WILL GO NO FURTHER"
get a new server NOW
I’ll literally pay money for that mod
I wish I know how to make mods
id pay 92 pence for it
;
ultrablox is a good map
so is 1-2 The Burning World
wait oh my angry level loader fucked up
ok im going back in
oh boo boo I ALREADY MADE THE SERVER
cool
aand now my r2modman hates me
that mod surely hates this man
OOOH I KNOW WHY
WHYYYYYYYYY?
is there a mod that adds more title drops to 8-3
i got ban
Uhh
can you join?
sad
did you see the thing i send you in dm?
does anyone else get fps issues on the reprise levels?
.>
i normally never drop below 60 fps (even during day 1 fraud) and i just dropped to below 10 fps
im trying to p-rank these levels andi cant because the fps is dropping so hard
I HAD A MINI HEART ATTACK I FORGOT I HAD THIS MOD
I just wanted to test the Tteo music pack
ok i dropped the difficulty to violent and not only did that fix the fps issue but i literally first try p ranked 0-r
bruh
In case you where wondering I did beat Minos.
He's kinda easy nowadays.
I was in call and my friend asked me to sing along at the end, I am sorry.
i am and the plugin manager works even with timestopper but for some reason level loader doesnt
jaket doesn't work either
r2modman doesn't even get plugin manager to work
frown should be official
Can someone pin this
zzzzzz
Maybe it's because the levels are stored in appdata
Try my CustomProvidence mod to test this hypothesis
With Proton, appdata gets resolved to a folder in compatdata
But without it, it's not gonna work
I guess
thank u! will try, but i must say not even the level loader UI showed up, neither did it appear in the plugin manager
im also downpatched to 16d
you don't need to downpatch for angry
if you want to use the downpatched version of the game then you also need to get an older version of angry
does anyone know if it's possible to make transparent cybergrind textures? i've tried with several different file types but it just shows up as a dark mess
lakeulls guide to solving issues when playing with mods:
ask yourself,
- were any of my mods released before the latest update
- thank you come again
its a 40 finger gameplay
No there fucking isn't😭
why are you tuff
does anyone know why might my thunderstore just not mod games (specifically ultrakill, thats the only game I mod) not work. When I hit modded (yes, I did run as and as not administrator) it does load the game, but doesnt bring up command panel and just loads the normal game
I forgot i had the mod that sends you randomly to fraud... it was right before the end of P-2 and it ruined my time for my p rank xD
we gotta figure out why this happens lowk
this keeps getting brought up and ive never seen a conceice explanation
its natural after eating mustard flavored mango with my buddy Kendrick
anyone up to playing jacket with radmin
huh
I'll try fixing it by myself for now
i keep seeing a mod that replases the style ranks with costom images, do yall know what mod it is?
how do i make ultrakill custom levels?
i mostly want to do this so that i can measure the sizes of enemies in the unity engine
"but theres no canon sizes" IDC measure shit is FUN
v1 is 4 unity units tall
also, check the pins to find the installer for rude (vanity reprise)
Yooo what happen with the multiplayer mod 😭
died
Bro.. 
the main dev of jaket is in uni

someone to play multiplayer?
Jaket ultrakilled in Bronx
Guys we need to make the chargeback everything mod
my mods arent working through thunderstore, does anyone know how to fix it?
what mods are you using
BepInExPack, PluginConfigurator, and Archipelago
did you click Start modded in the mod manager?
yes
usually the console boots up and shows that the mods load, it hasnt done it since fraud released, and I know the mods are working too
like for other people
hmm, idk much about troubleshooting the mod manager itself
maybe you could try making a new profile?
oh actually, i do know one thing
just tried it, didnt work
if a profile has a name that's too long then it can break some mods lol
are you using r2modman?
it's almost the same app anyway but i think it's worth a shot
plus then you don't need to have overwolf installed on your system which is good
it worked :D
thank you so much! this has been frustrating me for the better part of a month!
nice 👍
mods
correct
any good mods i should try
theres 667 mods and not a single one is an optimization mod and knowing that makes me lose frames
That's cuz up until fraud ultrakill has been pretty well optimised
then why do i have low frames
because fraud is new and modders haven't had enough time to optimize it (ESPECIALLY when the OFFICIAL devs are struggling to find the issues)
well it's not hard to find the issues lol. it's hard to actually fix them
r2modman 
crashes all the time :(
You're using the appimage right?
Uhh. Where did you install r2modman from
Yeah idk, I haven't had any issues with it. Try gale mod manager maybe?
TSTA Act 1 holds the same level of detail as vanilla ultrakill levels, especially the encores
How am i able to get Rude Level Editor?
Look in pins
Thanks!
someone pls make sukunas domain in ultrakill
no ones making a mod for you, do it yourself.
https://rentry.co/ultramodfaq
https://ultramodding.github.io
holy thank you i tried myself and it sucked
Hey guys, I've recently downloaded the cybergrind music explorer. And when I try to download the yt-dlp and the other file manuallly, I don't know where to put both of the executables. any help?
I'm sorry, but I'm still confused. Is there any way you (or someone else) could help or at least explain? sorry if I'm being rude or rule-breaking.
here
basically, download it and use it to generate a rude project, and open it in unity editor
malevolent coins mod failed so now im making mahoraga adaption
can someone help me? im trying to use harmony but it keeps saying CSC : error CS1705: Assembly '0Harmony' with identity '0Harmony, Version=2.4.2.0, Culture=neutral, PublicKeyToken=null' uses 'System.Runtime, Version=5.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a' which has a higher version than referenced assembly 'System.Runtime' with identity 'System.Runtime, Version=4.1.2.0, Culture=neutral, PublicK eyToken=b03f5f7f11d50a3a'
legit so confused
check if the version of harmony you are using is correct, here is mine.
tysm :D
also for some reason the adaption thing never happens. the image im trying to make flash when adapting dosent show. and the audio for adaption plays while loading and never again
whats the hook for damage? NewMovement GetHurt dosent work
Downpatch
I think this is my new favourite mod.
Hey, I'm completely new to the modding side of the game and I want to start by modifying the text of the game (like that mod which changes the style bonuses). I am familiar with coding since I'm in CS studies. My first question would be, how could I access the game files with the style bonuses text in it and how could I possibly patch my own game with the changed text ?
If it's not like that at all and I should learn how the game works, where could I find such infos ?
Here is some good resources I recommend you look at:
Resources/Documentation: https://rentry.co/ultramodfaq
(Unfinished) Wiki/tutorial: https://ultramodding.github.io
Example mod to learn from while making your own: https://thunderstore.io/c/ultrakill/p/EternalsTeam/UltrakillStyleEditor/
Personally I got no idea how the style system works so I can't really help you with specifics
Thank you so much imma read all of that
peak mod
Hey guys, I've recently downloaded the cybergrind music explorer. And when I try to download the yt-dlp and the other file manuallly, I don't know where to put both of the executables. any help?
Is there a mod to rebind buttons on controller?
And please don't just say to use steam, that doesn't give me all the options the in game one has.
i dont believe there is
Sad... I'm going to go cry in the corner now.
what is a very good and easy multiplayer mod?
I know that part, but how do i use it to generate a rude project?
first, double click the AssetRipper.GUI.Free.exe
and you will get this, then click Open ULTRAKILL folder and select your game directory
for myself it's E:\SteamLibrary\steamapps\common\ULTRAKILL, you could check your game directory by method in second image
image ref: https://ultramodding.github.io/docs/getting-started/installation
Set up your ULTRAKILL modding environment with BepInEx and essential development tools
and then wait for a minute, after it complete collecting files the interface should looks like this
and just select a folder have enough disk storage and generate it
make sure the disk you selected have at least 6gb, cuz when you open it the project will expand from 2gb to 5gb
does jaket still work
Final question, but which file did you (or someone else) use to get rude? sorry if the question doesn't make sense, i'm just confused.
wdym which file use to get rude(
open the rude project via unity editor and it will shown like this
if that's your want(
i meant like do i select Ultrakill data or a different file?
select anywhere that you want to export
it's just used to set where the project will be generated
anyone know where i can fnd the indulgence levels?
no
on angry
Zamn
found it
try ultrafishing or angry level loader
Yeah try those
yyyayyyy i didnt even know it was nominated because i was too busy on da ultrakill. fire update too
Its fine, MotM isn't publicly available for voting. Next update probably will be a huge one. (I may or may not have decided to swap the whole backend from filepath-jsonl based to SQLite based, which means it is no longer human readable, but it is generally far faster, more flexible, and a lot more efficient)
i have bad news bro… your rude install is broken
I don't think I belong here
you will have to reinstall im afraid
where have you been the entirety of heaven is after your ass
fuuccck
