#ultrakill-modding

1 messages · Page 13 of 1

midnight mirage
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What you'll get is a zip file with the mod contents inside. If there's a folder with the mod name inside, drag that into Bepinex/Plugins. If there's just a dll, drag that instead, or put it inside a folder first

sick raptor
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@tall wind

tall wind
neon mesa
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so dhealth means the actual damage it does to the enemy right? if so, why is the dhealth twice the dmg?

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(deadcoining p-1)

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oh boy last message over an hour ago im NEVER getting a response 💔

south silo
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Anyone know if there is like a esp mods

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mod*

midnight marten
warm turtle
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jaket mod doesnt work dawg
why?

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the designers of the UI change r too lazy to add it back i think

grim isle
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@soft pasture

midnight marten
midnight marten
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@neat jewel another one

neat jewel
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.ban 711409896851243041 bot

glacial sedgeBOT
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:o: Banned kouza_#0 (Case #38969) (user notified with a direct message)

pastel bronze
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anyone know alternatives for jaket to use in ultrarevamp

pliant glen
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there are none

soft pasture
soft pasture
austere jetty
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They weren't asking if it works they were asking if there's alternatives

soft pasture
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my theory is that people will be asking about it for any answer, for a light. at the end of the tunnel

frank sonnet
sly bane
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anyone know what's going on with the overkill mod?

loud creek
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the dev has mentioned that they're working on it in this channel before

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other than that, no idea

sly bane
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Sad, been waiting for months. Hope all is well

formal swallow
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I will deliver some sign of "progress" by the end of this week

gilded light
mortal surge
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Anyone know any directories that are on all computers that I can put a file in? Or like a way that my mod can read a username so I can put it in a directory?

loud creek
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you could put files in ultrakill's install folder by just using a path from GameProgressSaver

mortal surge
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Sounds good! I'll look into it soon then thank you so much!

mortal surge
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epic tysm

mortal surge
mortal surge
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Is it a bad idea to put a dll into a github repo?

languid barn
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no not really

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at worst people will just get a dangerous download warning if they're trying to download it on google

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google does it for all dlls though

mortal surge
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gotcha tyty!

formal swallow
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Plz help the scene b3e7f2f8052488a45b35549efb98d902 canvas Main Menu (1) is gaslighting me

It's always there, but sometimes the code thinks it's not

[Info : MITR_Main] ⏳ Still waiting for Main Menu...
[Info : MITR_Main] ⏳ Still waiting for Main Menu...
[Info : MITR_Main] ⏳ Still waiting for Main Menu...
[Info : MITR_Main] ⏳ Still waiting for Main Menu...
[Info : MITR_Main] ⏳ Still waiting for Main Menu...
[Info : MITR_Main] ⏳ Still waiting for Main Menu...
[Info : MITR_Main] ⏳ Still waiting for Main Menu...
[Info : MITR_Main] ⏳ Still waiting for Main Menu...
[Info : MITR_Main] ⏳ Still waiting for Main Menu...
[Info : MITR_Main] ⏳ Still waiting for Main Menu...
[Info : MITR_Main] ⏳ Still waiting for Main Menu...
[Info : MITR_Main] ⏳ Still waiting for Main Menu...
[Info : MITR_Main] ⏳ Still waiting for Main Menu...
[Info : MITR_Main] ⏳ Still waiting for Main Menu...
[Info : MITR_Main] ⏳ Still waiting for Main Menu...
[Info : MITR_Main] ⏳ Still waiting for Main Menu...
[Info : MITR_Main] ⏳ Still waiting for Main Menu...
[Info : MITR_Main] ⏳ Still waiting for Main Menu...
[Info : MITR_Main] ⏳ Still waiting for Main Menu...
[Info : MITR_Main] ⏳ Still waiting for Main Menu...
[Info : MITR_Main] ⏳ Still waiting for Main Menu...

languid barn
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just check if SceneHelper.CurrentScene is Main Menu

formal swallow
languid barn
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you can check SceneHelper.CurrentScene... it returns the actual name of the scene

formal swallow
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but hey I finally got something working

languid barn
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SceneHelper.CurrentScene returns the name of the currently loaded level

formal swallow
languid barn
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so if you wanna check if you're in a level, INCLUDING the main menu, you check that

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instead of checking for b3e7f2f8052488a45b35549efb98d902, you should check for Main Menu

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which is the same thing but simpler to type

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and less chance of you misspelling the name

formal swallow
languid barn
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ok let me explain

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by the initial message. i saw you are likely doing
if(SceneManager.currentScene.name == "b3e7f2f8052488a45b35549efb98d902")
i suggested doing
if(SceneHelper.CurrentScene == "Main Menu" as checking for the actual addressable name of a scene you are likely to have misspelled it

formal swallow
languid barn
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oh my god

formal swallow
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private void OnSceneLoaded(Scene scene, LoadSceneMode mode)
{
Logger.LogInfo($"🧩 Scene loaded: {scene.name}");
StartCoroutine(DelayedUIHook());
}

languid barn
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wait you're that guy

languid barn
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to check for SceneHelper.CurrentScene instead of scene.name

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because SceneHelper.CurrentScene is more consistent

formal swallow
languid barn
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ai doesn't know how to mod ultrakill

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please for the love of god just listen to my advice just learn to code yourself

formal swallow
# languid barn please for the love of god just listen to my advice just learn to code yourself

with what? the pins? The pins weren't enough so I made my own guide based off the pins

https://docs.google.com/document/d/1a_D_7773ZUMRg-OBxBWPYZIThPLd3HPl9VtvatQ-ErY/edit?usp=sharing

languid barn
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there's plenty of unity tutorials and doccumentation on how to code in c#

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you would know that if you used google

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and not chatgpt

formal swallow
# languid barn you would know that if you used google

I do but they are so basic that it's essentially garbage.

Unlike matlab, newer versions don't have the same functions, and it's not as straightforward as a couple of functions from top to bottom doing things

C++ was easier than this (or should I say arduino)

No strong file management was necessary, you would you gun it and go

languid barn
formal swallow
languid barn
formal swallow
languid barn
formal swallow
languid barn
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it has tons of their classes and shit that you can reference

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GameObject, MonoBehaviour, SceneManager, etc etc

pliant glen
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methinks the best way to learn c# in this context is to just find a unity tutorial and make a basic game

languid barn
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also for the record its GameObject.Find(string path)

formal swallow
languid barn
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BepInEx

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that's like saying you couldn't find cyrillic words in an english dictionary

formal swallow
languid barn
# formal swallow Oh. Well I guess I’m stupid All this stuff with namespaces is new to me, and a...

https://www.youtube.com/watch?v=1saf4ahn-ek
i think it should tell you how to add the unity extensions to vs so it can show you function inputs

Visual Studio Code is a source-code editor made by Microsoft for Windows, Linux and macOS. Features include support for debugging, syntax highlighting, intelligent code completion, snippets, code refactoring, and embedded Git. Users can change the theme, keyboard shortcuts, preferences, and install extensions that add additional functionality.

...

▶ Play video
formal swallow
languid barn
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huh?

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eh idunno i installed visual studio through unity so it already came with the unity things i didn't really have to do anything iirc

pliant glen
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different from visual studio

formal swallow
languid barn
pliant glen
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i think you just need to open the vs installer and edit your vs install to have the unity stuff

desert hazel
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hi bro 👋

formal swallow
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well what do you know, unity wasn't installed

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now it is

midnight mirage
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@neat jewel something something lost the game

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Thanks

languid barn
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i lost the game

soft pasture
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hi

languid barn
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hi

sterile yoke
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Guys why my ultrafunguns doesn't work
I try pressing the keys which i set in plugin config but it doesn't work and ugf inventory doesnt show up on pause menu

grim isle
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guess you're not ultrafun 😔

topaz trout
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Mod idea: add this geeked hamser to ultra kill

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Absolutely cooked hamaswrt

sterile yoke
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For this?

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Ok why

midnight mirage
topaz trout
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And slightly smaller

midnight mirage
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... Then make florp white and smaller

topaz trout
topaz trout
midnight mirage
topaz trout
midnight mirage
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Well, putting it in the game would require code. Uhh, either way, I'm sure a mod maker could make this easily

topaz trout
midnight mirage
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Wait, I wasn't supposed to say that. 20 bucks now

topaz trout
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Lmao

midnight mirage
topaz trout
sterile yoke
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Oooh

tall wind
sterile yoke
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Then alr

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Ill just stick with banana weapons

topaz trout
tall wind
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Ahah yeah

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The spite jam does end pretty soon

topaz trout
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Nothing against envy or spite I enjoy some of the levels, even if they are a tad bit outdated

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Playing old envy levels that still had the old textures makes me go "wow, this game looked kinda ass before the revamp I'm glad they fixed that"

sterile yoke
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And uhhh one more question aside from ultrafunguns

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Does jaket work

midnight mirage
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Spite and Rude are nearly identical. The difference is anyone can release Spite levels, while for Rude you need a submission

sterile yoke
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In newest ultrakill upd

tall wind
midnight mirage
sterile yoke
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What

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Im sorry tho idk what i ruind

midnight mirage
sterile yoke
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Ohh

midnight mirage
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Please don't feel bad, it's just for fun

sterile yoke
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💀

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Ok

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In any case does it work

midnight mirage
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No...

sterile yoke
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Ok thx

tall wind
topaz trout
sterile yoke
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Ig ill just learn uselles techs

topaz trout
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Also I don't think it'll be updated anytime soon

midnight mirage
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Technically it hasn't been abandoned yet. There's recent github activity

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But this kind of mod is just... Difficult to work on

soft pasture
thick glade
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anyone know a safe way to get ultrakill multiplayer mods?

loud creek
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wdym "safe"

pliant glen
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if you're really concerned you can check if a mod is open source before downloading

thick glade
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oki

midnight mirage
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@neat jewel

neat jewel
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.ban 831894862902329395 bot

glacial sedgeBOT
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:o: Banned giffers#0 (Case #39036) (user notified with a direct message)

sterile yoke
kindred jackalBOT
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DING!... Heads

tall wind
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i needed to test smh

tall wind
crude bay
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@neat jewel ^ scam

neat jewel
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.ban 432189676850511882 bot

glacial sedgeBOT
#

:o: Banned jessejoestar.#0 (Case #39052) (user notified with a direct message)

languid barn
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arceh isn't scam

midnight mirage
timber merlin
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did jaket stop working because of the UI update overhaul

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cus im tryna get it to work so i can show my friend how to be a master

mortal surge
loud creek
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uhh well you made it, you should probably be able to tell

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in any case, thunderstore has both automatic filters and manual review to make sure that any mods that get uploaded there aren't doing anything malicious

clear tide
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ive got bepinex and jaket, how do i put it in?

soft pasture
soft pasture
clear tide
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sorry i figured it out, i accidentally downloaded linux, im sorry for being annoying i just dont know what im doing

soft pasture
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jaket wont work thi

clear tide
mortal surge
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how do you accidentally download Linux

mighty delta
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probably means the version built for linux

mortal surge
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oh i see

mortal surge
loud creek
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well if you plan on putting it on github then just be careful about which files you commit to the repository

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and if you're really worried you can always open your assembly in a decompiler just to see how the output looks

mortal surge
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That's true, thanks ill check out the decompiled output

pure dawn
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Damn, I'm the only one who wants the ultrakill achievement

pure dawn
loud creek
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they're probably just waiting until the game is finished before adding any achievements

pure dawn
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well maybe yea

languid barn
loud creek
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i wouldn't be surprised

languid barn
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or if not it's definitely general consensus enough that i would believe it would be reasonable enough for there to be a possibility that he said it

frank sonnet
balmy moon
neon mesa
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its been like 3 days

echo aurora
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eh

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better late than neve-

topaz trout
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PLEASE SOMEONE MAKE A CONFIGURABLE MOD THAT LETS YOU DUPLICATE ENEMIES PLEASE

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Using the steam integration mods "dupe enemy" event just endlessly spawns enemies every millisecond crashing my game I wanna fight 5 leviathans, not 457.

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And ultratweaker is outdated and doesn't work

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And I doubt it's gonna update ANY time soon

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Uughhh

grim isle
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which reminds me that no one askde why jaket aint working
who's going to take one for the team?

tall wind
grim isle
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or else it's not a real ultrakill day 😔

tall wind
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🙏

grim isle
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it's fine

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we're all borned to dilly dally

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borned?

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that's one hell of a typo, won't fix it

languid barn
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borned

grim isle
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borned

midnight marten
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Borned

tall wind
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Bornef

grim isle
tall wind
hazy wagon
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can someone make a mod that replaces sisyphus prime with uriel septim

unique skiff
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GUYS OH NO MY MODS ARENT WORKING

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I TRIED TO PLAY WITH R2MODMAN BUT IT DIDNT WORKKKK

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:[

midnight mirage
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Literally no one can help you if that's all you have to say

strong prism
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Good evening, quick question, i'm looking for 2 mods:

  • is there a mod that disables/lowers priority of sawblade punching?
  • and is there any mods that allow you to customize your weapons cooldown? (i want to speccifilly, lets say, remove the cooldown of the revolver when swapping)
soft pasture
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but also no

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sorry buddy

strong prism
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If it doesn't exist, i'll make the swablade one to learn modding

soft pasture
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😔

soft pasture
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im guessing you’ll need to learn harmony

strong prism
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no clue what that is.

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welp, there is a whole section about creating mods on FAQ. Rabbit hole time!

soft pasture
austere brook
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is there a way to play mutiplayer on chapter gameplay im new

midnight mirage
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There's a multiplayer mod called Jaket that hasn't been updated to the latest version, so you'll have to downpatch to play it

midnight marten
midnight mirage
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I think they mean the main campaign

austere brook
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challenge maybe

midnight mirage
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What are you talking about

austere brook
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you know you press play, you choose difficulty play a chapter and go for a mission. like that

midnight marten
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so it was a bit confusing as to what exactly you meant

midnight mirage
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@neat jewel again....

neat jewel
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.ban 1164228470432350288 bot

glacial sedgeBOT
#

:o: Banned evlanchik#0 (Case #39108) (user notified with a direct message)

formal swallow
#

Imma give a little update on how the multiplayer project is coming

Well, after some issues with trying to learn ui and starting with barely anything and working my way up, failing repeatedly, I have decided to start from a new base for coding it: Baphomet's bingo by Clearwater, as I want the ui to look ridiculously similar to this, over using the basic template which really isn't that helpful at this point.

Trying to make my own ui has failed every single time, as when I run Unity explorer, and look for my ui, it never shows up.

I've figured out how most of the process of uploading the code works in the last two days, but although I thought I would have the ui completed by now, it is not, so I am starting fresh and trying to understand how an example works with 20+.cs files.

I may not have 1 month of experience, but starting with a lame tutorial not catered specifically to the main issue will not get me places as fast as taking what has already been made, figuring out how it works, and customising it to my situation.

So yeah, I lied that I would have something done by today, but this is going to be my update for today as I am going to take a break for a bit after spending every waking hour thinking about making the ui work over the last 3-4 days, and being gaslit so hard that I ragequit after mistakely deleting things that a second later looking in the recyling bin were gone.

I could work on making my own game with Unity, but what I really want is a crappy working multiplayer with ui selection embedded in the canvas released when fraud comes out, or even a somewhat broken early access version of it available to the public.

Thanks for all the help thus far, and hopefully, I will have a working solution by the end of the month (unless everything I do continues to fail).

grim isle
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the new jaket is coming

soft pasture
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jaket 2 before jaket

remote cairn
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I’m not making a mod but i have two problems. One, the FakUPunch (Ultrakill Middle Finger Parry mod) isn’t working as i can’t even see my hand. Second, this mod names "Ultrakill yourself" is completely different from what this video is. Does anyone know why my hand isn’g showing or what this mod is called?

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gonna paste the yt link in a second

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most curious of what the mod is called though

midnight mirage
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and for the second one, "Last updated: Mon Jun 03 2024, 12:34:31"

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that's your answer

remote cairn
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and that means?

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lmg

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they're outdated?

midnight mirage
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yes.

remote cairn
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because of the version the game is on?

midnight mirage
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yes

remote cairn
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i have a mod that's for version one (same version for the middle finger) that works thougj

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so that's kind of strange

midnight mirage
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It's not. Some outdated mods work, some work with issues, others don't work at all

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It depends on what code they rely on and whether that code was changed in recent updates

remote cairn
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that's too bad, then

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thanks for the help, though

midnight mirage
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you're welcome

remote cairn
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i guess Gabriel shouting "get the hell out of my palace" is good enough, at least

unique spear
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someone directed me here and told me purgatorio was out

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where the hell is purgatori

tall wind
midnight mirage
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does anyone know any tools to show colliders in-game?

grim isle
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but all i want is to be proven wrong

midnight mirage
neat jewel
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it shows these

midnight mirage
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still doesn't do what I wanted it to do but... I've solved the problem I would've needed it for anyway so it's alright

neat jewel
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well i can update it if you want

midnight mirage
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no, no, don't worry about it

soft pasture
#

j

crude bay
formal swallow
# crude bay I have made a multiplayer utility mod that could be useful for you, it handles ...

I am well aware of this, although it was made a couple months ago, it is the solution AFTER I FINISH THE UI

The ui in my opinion is the biggest hurdle, if I can get the ui into one cs file, things would be great, and the plugin in another cs file, and avoid .bundle files at all cost but if I have to I will use

The only reason I was planning to look at baphomet's bingo is because it is the only good example I know of that has the gui setup I am looking for in the revamp version, however, 10+ cs files is no good if I want to understand what goes to what, and how it works without looking at each individual part and instead undertanding how each block works.

I would prefer another good gui source with ui in one cs file, I just haven't found one that exists.

crude bay
formal swallow
# crude bay awsome, UI is extremely hard to get right and is something i also struggle with

however if you want to look at baphomet's bingo, do not and specifically do not get the source file from github whatsoever, and instead use r2modman to install dependencies into one of the profiles in r2modman-local and then open UltraBINGO.dll in DnSpy.exe because the file download otherwise with the individual bits will fail, and doing it this way will ensure the individual files you are looking at is the true and actual code being ran, with nothing extra or left out.

UI wouldn't be so hard if a template for ui existed with most commonly used cases for where the buttons you need to click are embedded in the canvas.

But if I do get done with this project, (I hope I will), there will be an essays worth of commentation (and possibly psudeocode is asked for or I feel it strongly enough) spread throughout the code on how the ui operates because that's just how I post my solution to a problem lightly covered: with clear understanding that takes into account that the user has never learned how to make ui in the context given and uses terminology familiar to a regular human being and not a dev with strong knowledge of such wording to describe how things work that most people would need to look up off google to undertand.

formal swallow
crude bay
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i dont, lol

formal swallow
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oh well

crude bay
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just see what you think looks good

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you can also embed bundles in your dll so you dont have to have extra files

ivory burrow
#

What’s the best place to mod ultrakill

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Or app

midnight marten
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It's a mod manager that makes installing mods a lot easier

crude bay
formal swallow
crude bay
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ill dm u the link

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it is pretty new

fossil temple
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how would I start modding

formal swallow
# fossil temple how would I start modding

well for starters....

Download visual studios 2022, and when setting it up, pick unity and the game dev thing next to it (I'm assuming you use windows)

get unity explorer by sinai dev (do UnityExplorer.BIE5.Mono)

download r2modman if you haven't already, makes the whole process of fixing things when you just happen to screw things up so badly the game stops booting entirely

understanding how to use ctrl + shift + esc to delete processes that are crashing or freezing the screen not in a good way

BepInEx_x64 download if you need to do things manually

learning how to pin things to quick access in file explorer

understanding or using gpt to extract github files

Unity 2022.3.29f1 download and unity hub

this document with most of the important stuff for "go check the pins ahh" into one google doc with pageless format and collapsable headers: https://docs.google.com/document/d/1a_D_7773ZUMRg-OBxBWPYZIThPLd3HPl9VtvatQ-ErY/edit?usp=sharing

And a work ethic because when you usually code, things fail 95% of the time until you truly understand what the code is doing to the point that it runs (essentially copy and paste someone else's code and if it works, no questions are asked about how it really works by the functions it references, and move on, or you could spend time learning small tidbits that could be irrelevant).

fossil temple
#

I'm gonna try and understand that

formal swallow
# fossil temple I'm gonna try and understand that

no problem, it's a lot, a lot is in the pins (or the thing that says pinned messages in the image), that will get you set up to code, but not teach you effectively how to do what you want to do.

Once you got everything you need downloaded, then it's off to thunderstore to look at mod examples and the code that it runs off of so you can make your own mod.

And if you get lost, ask questions here, but expect they may not be answered within 1 hour (could be 2 days until a reply is heard or it never comes, which forces me to result to using chat gpt to get answers, but when comparing the ai answers to modders answers, the modders 99% of the time will have the correct way to solve your issue).

fossil temple
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Is there a way for me to download a mod from a ultrakill modding server and do it that way instead

formal swallow
meager socket
#

absurdkill isnt working for me

midnight marten
meager socket
midnight marten
meager socket
#

month ago

midnight marten
#

Odd

meager socket
#

i see it work in videos

soft pasture
velvet grove
#

Mod Doki Doki ultrakill

midnight marten
dire bramble
#

Anyone else kinda want a No More Heroes/Ultrakill mod?

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Or just me bc nobody knows what No More Heroes is

midnight mirage
grim isle
#

so what's up with that sisyphus level on angry?

midnight marten
# grim isle so what's up with that sisyphus level on angry?

It's a level on Angry Level Loader where you push a Malicious Face up a pyramid. It's a reference to the Greek myth of Sisyphus, who attempted to cheat death multiple times and as such was sentenced to push a boulder up a mountain for all of eternity, never being able to get it to the top.

grim isle
#

cause that shit is NOT a quality level 😭

midnight marten
#

i will say it is creative
i havent seen any other level where you push things before

grim isle
#

I'm not giving credit to a level like that even if the mechanic is fun
It is such a poorly executed idea in this case and is MEANT to be a pain in the ass to play

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even false ascendance 2 is better

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at least there's gameplay

pliant glen
#

Angry level loader is allowed to have 1 shitpost level once in a while

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as a treat

languid barn
fluid rampart
#

someone should make a mod that makes all enemies light so i can fling them with the kb, throw them into the sky with the ground pound, or pull them in with the whiplash

languid barn
#

it might break the enemies

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the enemy AI code is pretty sensitive in areas

strong summit
fluid rampart
#

it still might work fine tho

midnight marten
languid barn
midnight mirage
#

I have a WIP enemy randomizer just sitting in my hard drive because enemy code is just so fucking frustrating. I can't wait for the enemy rewrite

remote cairn
#

how do i replace voice lines in ultrakill

red trail
#

Guys i ned da link

remote cairn
#

for what

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and what link

midnight mirage
remote cairn
midnight mirage
remote cairn
#

i installed the mod and went to the folder

midnight mirage
remote cairn
midnight mirage
#

I helped you with all the knowledge I had and pointed you in the right direction, but instead of a thanks you're just being rude for no reason

remote cairn
#

Rude

midnight mirage
#

Angry

remote cairn
#

how am i rude im complaining about the lack of information the creator of the mod gives

midnight mirage
#

Alright, fine

remote cairn
languid barn
remote cairn
#

telling me i have to name is something weird

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i don’t remember what it said

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but definitely not what i’m suppised to do

languid barn
#

did you actually read the readme or did you skim through it hoping for an extremely convenient answer right in your face

remote cairn
#

i read it

#

it might have said what i’m supposed to to do in the most complicated way

#

i could go read it again

languid barn
#

definitely read it mhm

remote cairn
#

can i not paste screenshots_

#

or

#

look, ill tell you what it says

#

An UST is made up of 3 parts:

  • soundtrack.ust : It can be named anything BUT template.ust, otherwise your UST won't show up in game. This is the main file that contains all the information about the UST. Please use the template.ust file as a base.

  • Any .mp3, .ogg and .wav files : These are the audio files that the UST uses. They can be named anything.

  • icon.png : This is the icon that will be displayed in the selection screen. It HAS to be .png.

Some extra notes:

USTManager can replace any audio in the game if you know the name of the clip.
Simply add a "global" entry to your .ust file and set "Part" to the clip name and "Path" to the path of the replacement.

There are 2 commands in game. One just enables or disables USTManager (ust.toggle) and the other makes getting clip names a bit easier (ust.debug).

#

it tells me the requirements, not how to find the names of voice lines

languid barn
#

USTManager

Successor of UKMusicReplacementhttps://thunderstore.io/c/ultrakill/p/ZedDev/UKMusicReplacement/) and built from scratch, USTManager allows you change the soundtrack of ULTRAKILL and even sound effects.

Usage

When the mod is installed, open the option menu, go to Audio and you will see a new option called "USTManager". Click on it and you will see a list of all available USTs. Click on the USTs you want to select then "Ok".

If multiple USTs conflict (for example if UST A and UST B both replace the same song), the Conflict Resolution screen will open. The first selected UST will be the one that will be used if you don't change anything. Use the Dropdown to change the UST used for that song.

To make your own UST, go to your game folder if the mod was launched at least once with the mod, there should be a folder named "USTs" (this is where you put all your USTs) and another one inside called "Template". use this one as a template for your USTs. Further instructions are in the template and the readme file inside.

You can also use USTMakerhttps://github.com/ZedDevStuff/USTMaker if you are on Windows to create and edit USTs.

GitHub

USTManager .ust file editor. Contribute to ZedDevStuff/USTMaker development by creating an account on GitHub.

remote cairn
#

thats the file in the folder at least

#

the file called readme

languid barn
#

i just installed ustmanager and that's... entirely not what the readme says

#

i even pasted it above

remote cairn
#

well thats odd

#

guess my file is broken

languid barn
#

oh you were reading the template readme

remote cairn
#

yeah

#

there is another one huh

languid barn
#

look ustmaker even comes with all the level music written so you don't have to find it yourself

remote cairn
#

just a quick question, how the hell do i make my keyboard go back to normal

#

i cant type the commas

languid barn
#

are you on english (u-s) layout

remote cairn
#

you know, the commas that are in the word theres

languid barn
#

oh apostrophes

remote cairn
#

mostly english

#

got 3 norwegian letters

#

other than that its completely normal

languid barn
#

change your keyboard language to english (united states) in the windows language settings

remote cairn
#

it seems it activates from a key combination somehow

#

because its normal when i log on

languid barn
remote cairn
#

im just gonna restart. give me 2 minutes

languid barn
remote cairn
#

are you positive i can edit voice lines with the mod?

#

according to the readme, it's an app annd not a mod

#

do i have to install the app too?

languid barn
#

USTMaker is the app that streamlines making USTs

remote cairn
#

and i need it for the mod, i'm guessing

#

so i'm clicking the plus button in the app and nothing's happening

#

@languid barn

soft pasture
#

@neat jewel

neat jewel
#

.ban 1275446285419155470 bot

glacial sedgeBOT
#

:o: Banned dawg087469#0 (Case #39143) (user notified with a direct message)

soft pasture
neat jewel
remote cairn
soft pasture
#

YAA

soft pasture
remote cairn
#

kidding

midnight mirage
#

Send it

soft pasture
#

i will

#

i copied it beforehand

sly bane
languid barn
#

it just makes it easier

remote cairn
#

i still have no idea how to import the voicelines

#

i click the plus sign and literally nothing happens

red sand
#

can someone make a mod where v1 gives up his weapons and starts punching with both his arms (and it would work like cod's dual wielding mechanic for controls)

tall wind
#

.ban 1272643963962134609 bot

glacial sedgeBOT
#

:o: Banned xxshadowxx0652#0 (Case #39147) (user notified with a direct message)

fluid rampart
#

which one of these mods forces cheats to be open

fluid rampart
#

sandbox building's a bihh

grim isle
#

based mod

fluid rampart
#

because if you spawn in or find big johninator, he plays the v2 lines, which means hes actually v2 ultrakill

#

therefore, he HAS been reconstructed

soft pasture
#

id remove the sandbox mods

fluid rampart
soft pasture
#

op

fluid rampart
#

so im tryna see if the uato complete cheat from this cheats mod works (if it doesnt then its basically just cheats mode with another button), and for some reason 3-2 doesnt get auto completed

#

gabriel's too cool for the cheats mod

heavy marten
#

can someone give me a working weapons mod

#

dont send me banana mod i alr have that.

fluid rampart
fluid rampart
heavy marten
#

i dont know if ufg is working

#

im doing it correctly and its not working i have configgy and bepinex

#

with it

fluid rampart
#

thats wierd, it worked for me

formal swallow
fluid rampart
formal swallow
fluid rampart
#

yep

umbral bramble
#

hey guys i have a question. i cant seem to get mods working with bepinex and i cant find any tutorials from after the revamp. can anyone offer any advice

loud creek
#

bepinex hasn't changed at all since the revamp update

#

it's more likely the mods themselves that don't work anymore

midnight marten
midnight mirage
#

inb4 jaket

fervent depot
#

how do i install the real modloader for ultrakill can someone tell me

midnight marten
fervent depot
#

I see many different links

midnight marten
#

If you mean the mod loader for Thunderstore, the recommended platform for Ultrakill mods, there's two
Thunderstore mod manager and r2modman
They're the same thing but tmm runs worse and has ads

fervent depot
#

saying "this is the ultrakill modloader"

#

ok i just wanted to know which ones were actually real

midnight marten
fervent depot
#

Okay

#

Thank you kindly

crimson hawk
#

how tf do u make custom levels

#

its not that i cant make one i just cant figure out what to use to make it if u know what i mean

#

i cant find anything

#

what do yall recommend?

austere jetty
crimson hawk
#

im so dumb bruv

#

but thanks alot bro

soft pasture
soft pasture
lofty grotto
soft pasture
#

what the fuck

lofty grotto
#

huh

lofty grotto
soft pasture
lofty grotto
#

wait

#

bruh idk

soft pasture
#

1:24 seconds into a 1:14 long video

#

discord moment

lofty grotto
#

eh
following the proper flow of time is for nerds anyway

soft pasture
#

true

#

i think the video is broken for me

lofty grotto
#

does it not let you watch it
??

soft pasture
#

yeah

lofty grotto
#

weird

soft pasture
#

its the first frame but frozen

lofty grotto
#

try restarting discord maybe idk

fossil temple
#

The video not the mod

lofty grotto
#

huh
idk

#

it works for me

umbral sundial
#

can someone help me, i cant get bepinex in my folders along with jaket on a downpatched version, does it really not work?

umbral sundial
#

okay

loud creek
#

it should work if you downpatched though

#

are you sure you downpatched to the right version of ultrakill

midnight mirage
midnight marten
#

I didn't read the downpatched
I think I've been conditioned to stop reading after seeing jaket be mentioned

brazen nimbus
#

Soo Fraud when

Oops wrong server

midnight mirage
soft pasture
midnight mirage
#

Yay!

neat jewel
#

.ban 243042465186054145 bot

glacial sedgeBOT
#

:o: Banned mmax#0 (Case #39177) (user notified with a direct message)

soft pasture
neat jewel
atomic heath
#

where do i extract a mods zip

pliant glen
#

in bepinex/plugins

midnight mirage
# atomic heath where do i extract a mods zip

Usually in the zip you'll have:

  • a readme
  • (optionally) a changelog
  • the manifest
  • the icon
  • the mod itself, either as a single .dll or as a folder

If you have installed Bepinex, the mod itself goes in ULTRAKILL/Bepinex/Plugins

midnight mirage
#

btw, related to r2modman vs manual installation... Despite pushing for manual installation for a while, I am currently leaning more towards r2modman. God damn, is it a good mod manager. And I was recently able to integrate it into my mod dev workflow after figuring out how to launch the game with a specific profile from the command line

wraith gale
#

do you need to down grade ultrakill for waffle mods

pliant glen
#

Yes

soft pasture
#

ssi

wraith gale
#

thanks

formal swallow
#

This is the work I did yesterday, because if you don't have a solid plan of what you are going to do, you will waste resources working on it.

lofty grotto
#

eternalunion would be a better person to talk to on getting rude set up

#

that being said

using something like plugin config or configgy would be way easier unless you have a specific reason to do your own UI from scratch

just note it's not a super easy process and has taken me a little over a year to get it to look remotely this good (that being said some of that time was spent remaking everything after revamp)

wraith saddle
#

anyone know why ultrafunguns is laggy? i have 13 mods, pretty beefy pc and i get 11 fps but only when ultrafunguns is on

lofty grotto
#

i dont really use them anymore

i mostly just scribble in ms paint or just talk through it the the unplugged merkury smart plug on my desk

formal swallow
# lofty grotto man i havent seen one of those since like freshman year of college

yeah same until I was forced to do something similiar in my arduino class.

You really only need it if project is intense, and you want to not miss a single detail, or risk going insane from missing said detail, like a case statement being true or false instead of options, things you would want to consider before starting.

So why do I want ui in canvas?

Simple. I am working on a multiplayer with bare bones essentials for multiplayer in revamp, called MITR (Multiplayer In The Revamp)

When someone makes a server, the user will need to be guided, hence needing GUI or UI for short.

I got time on my hands to reverse engineer stuff, but doing so may get me into hot water especially if my code looks similar to someone else's.

If there was a simple way to embed the first button to the MITR menu in the difficulty seclect menu under canvas for scenes, I would do so if I knew an easier way existed.

lofty grotto
formal swallow
#

It's not my first ambitious project, i've done harder stuff

like matlab gui with multitab windows, that was a serious pain but not too hard

lofty grotto
#

i wouldnt worry to much if your code looks similar to someone elses
just dont blatently steal it

add like a comment for credit or a 3rd party license file

that usually suffices in modding to my knowledge

formal swallow
lofty grotto
#

no not exactly
unless the project is MIT licensed or you talk with the person who made it

#

even if it is MIT licensed you probably want to credit

formal swallow
lofty grotto
lofty grotto
formal swallow
lofty grotto
#

i find vanilla chatgpt works fine for unity

but just remember to

chatgpt gets stuff wrong
make sure you know what your having it do if its gunna make any code

way less of a headache if you are just using it to make 800 null checks rather then try and write your whole program

#

it can be a good tool

but make sure your using it as a tool

not the developer

formal swallow
lofty grotto
#

i still find fourms and discord servers to be a bit more useful for highly specific things

that being said

AI is a good helper but be careful with it

great power comes great responsibility or something

formal swallow
# lofty grotto i still find fourms and discord servers to be a bit more useful for highly speci...

like what? asking for help with ui, so far everyone just says good luck or doesn't point me to somewhere specifically other than the broad stuff, that's why I actually working on a guide unlike "the guide" that is unfinished

as you can see here, information all in one place.

https://docs.google.com/document/d/1a_D_7773ZUMRg-OBxBWPYZIThPLd3HPl9VtvatQ-ErY/edit?usp=sharing

lofty grotto
# formal swallow like what? asking for help with ui, so far everyone just says good luck or doesn...

yes that can work

again its good at walking through some stuff
there are plenty of time gpt has saved my butt with my work

(mostly for shader work and some parts of unity)

just make sure your learning from it so next time you dont need it

thats my standpoint anyway

it can be helpful

really it can

but more of the code should be your own

take what it tells you
adapt it for you

but if your still in the learning c# or modding phase

i find it better to stick to the raw microsoft docs and such

you know

learn to use a screwdriver before you learn a drill sorta thing

pliant glen
#

This is truth

#

ai is not useless when it comes to coding

#

you just need to work with it, not have it do all the work

#

there have been times where gpt gave me some pretty useful pointers that wouldve taken me much longer to find on my own

lofty grotto
fossil marsh
#

Any good multiplayer mods?

lilac glen
#

Hello guys, I have an issue, I try to play ultrakill with the V2 mod, i'm supposed to start with the knuckleblaster, but I start with the feedbacker, everything else seems to work tho, idk why I start with the feedbacker, I dont know how to fix that

#

nevermind, i just uninstall and reinstalled the mod and everything works !!

modern trellis
pale leaf
frank sonnet
delicate furnace
midnight marten
languid barn
#

there's one in development but its on hiatus till fraud

midnight mirage
#

It has really fun progression. Highly recommended

midnight marten
#

I would do archipelago single player but the only real archi games I have are ultrakill and hollow knight and I feel like those two wouldn't mix well together

midnight mirage
#

Wait, I meant Ultrakill on its own. I've tried it with other games but couldn't find any that it mixed up well with

grim isle
#

what's archipelago?

midnight mirage
# grim isle what's archipelago?

Ok, so... Archipelago is a "multi-world randomizer". Basically, you can have multiple games in a big randomizer where their items are scattered across each game. Ultrakill's archipelago implementation has things like weapons and levels as "items", and the locations are stuff like level completion, challenges, secrets, etc.

pliant glen
#

archipelago is pretty fun standalone too

#

complicated setup but worth imo

midnight mirage
#

Trev did say he was considering making it into a standalone rando. Maybe one day

soft pasture
midnight mirage
#

W-what about baphomet's bingo?

soft pasture
midnight mirage
#

Oh, wait, I know. Jaket! I wonder why it doesn't work?

soft pasture
languid barn
#

i wonder if i can hook up expedition to archipelago to fuck with the 3 people that use it in ultrakill

dusky lantern
soft pasture
#

NO!!!!!!!😡😡🤬🤬🤬

midnight mirage
# languid barn wait multi ple games???

Yeah, like... You can play with a friend who is playing, say, Dark Souls 3. And they may get "Level 1-4" instead of the coiled sword. And you'll get their cinders of a lord from "Don't touch any water" in 5-3. Tons of possibilities

languid barn
#

i believe it Would be quite funny although i'd need to find someone to play archipelago with also what the fuck do you mean you can play archipelago with ds and ultrakill

#

wouldn't it only support unity games

#

or like same-engine games

midnight mirage
languid barn
#

interesting

midnight mirage
midnight mirage
late oar
languid barn
#

oh hi crash

late oar
#

Yo

#

I prommy I'm not dead
Just took a hiatus to do some personal life stuffs
I still lurk every so so

languid barn
#

osu... hmm..

late oar
#

No idea how that works at all, it's probably a set tracklist and scores give items?

languid barn
#

im suprised how they managed all this

#

i thought archipelago was just like an ultrakill thing where playeers can mess with you

late oar
#

I mean it's been a thing for like past god knows how many years lol

#

nah

languid barn
#

oh god this is really strange to Think about

late oar
#

Think about it on an individual game basis
you pretty much are just writing out "When do you NEED this item by" the logic is pretty smart to figure out how to NOT lock a player out of their game

languid barn
#

like What do you mean it supports plok (1993) and dark souls 2

#

how would that even play

late oar
#

Anything older usually uses whatever emulators luascript

#

it's pretty nifty

languid barn
#

i gotta try this sometime

#

oh yeah can it be set up to like make specifc things do specific other things

late oar
#

Elaborate

#

todate I think ultrakill is probably one of the most fun ones I've done since there's so many options for what you can have randomized, like alt fires, slamming, slides, wall jumps, etc

languid barn
#

like can you hop on archipelago with a friend and have them play as the other game's character in your game

late oar
#

Each person plays their own game

#

So
Player A can play like ULTRAKILL
Player B Would play something else like Pseudoregalia

A gets a secret in 0-1 which wouldn't actually be their "secret" but instead gets a wall kick for play B's game

Player B could get their map but instead of the map it's actually Player A's 1-4

#

Actually I think the map in pseudo is the one thing that's NOT randomized lol

languid barn
#

that can Totally be modified to have player A play their character in player B's game (assuming its an open source project)

late oar
#

generally speaking player A and B can play the game at their own time, the server doesn't require both players to always be online at the same time, both players just will get whatever the other acquired when they get back online

late oar
languid barn
#

yeah

late oar
#

I think there's something in metagame for that but I think that just falls under 2 people sharing one game

languid barn
#

hm

late oar
#

I think if you tried it out with a game you're familiar with you'll start to understand how it functions

hazy elbow
#

does anyone know how to play ultrakill multiplayer

midnight mirage
#

@soft pasture

midnight mirage
pliant glen
#

can we not

#

can we not be assholes to people just asking for help

#

screaming in caps at people asking for jaket is not helpful either

soft pasture
#

i am evil jaket person

#

go play baphomets bingo

languid barn
#

i found it funny initially my bad

soft pasture
#

@neat jewel set to kill mode

neat jewel
#

.ban 614948785289691146 bot

glacial sedgeBOT
#

:o: Banned filip.dj#0 (Case #39224) (user notified with a direct message)

midnight mirage
#

Robi disable kill mode

midnight mirage
#

Oh no, it can't be disabled

soft pasture
#

yoo we got a rare scam

#

this one is a standsrd headline one

dusky lantern
soft pasture
#

no

loud creek
#

archipelago mentioned 😃

regal lichen
#

does anyone know how to use asset ripper here? i want to rip the model of the ferryman and the ship so that i can use em in blender but dunno how to

regal lichen
#

can you tell me how i can use that

regal lichen
#

i just want the ferryman, his oar, the boat, and the skulls model

#

the red and blue skull with their pedestals

midnight mirage
#

But idk what format it will extract those models in

regal lichen
#

i hope its glb

loud creek
#

i think it's fbx if i remember right

midnight mirage
#

I remember there was a model I wanted to extract but it was only as a prefab. Used a unity plugin to convert to fbx then opened it in blender

regal lichen
midnight mirage
#

I'm completely clueless about models though

regal lichen
#

ok vanity reprise downlaoded and extracted

#

what do i do next

loud creek
#

i've only ripped models from a unity game with asset ripper one time like 2 years ago so i don't really remember lol

loud creek
regal lichen
#

theres that asset ripper gui thing

#

but thats just the regular asset ripper

#

how do i do the rude or spite thing

#

in resources folder theres "baserude" and "basespite" projects

#

but theyre zips

regal lichen
#

it asks for me to choose and select a file to open it with

#

extracting it

#

all the folders inside are empty

#

assets-> ultrakill assets

#

models music animation fonts

#

all empty

loud creek
#

it's probably going to take more than a few seconds to actually extract anything

regal lichen
#

had like 2000 files to extract

#

i just clicked the zip of the base rude project and "extract all"

#

what do i do now

loud creek
#

idk dude. i've never used vanity reprised

#

pretty sure there's a guide in the pinned messages so just read that

regal lichen
loud creek
#

not that

regal lichen
loud creek
#

read the ultrakill modding faq

regal lichen
#

theres no FAQ in the pins

loud creek
#

i disagree with you

#

third message in pins

regal lichen
#

woops

#

i a stupid i thought the faq would be a discord message and not a link

#

the site cant be reached 😭

loud creek
#

that's weird. i can see it

regal lichen
#

maybe its a country thing

#

what do i doooo

#

there must be a method

loud creek
#

i mean you could still use asset ripper on its own, you would just have to manually dig through all the asset files until you find what you want

regal lichen
#

i was hoping someone who knew how to do it here would. do it for me. and give me the files

#

or just teach me how i can use it to find the files i want on my own

loud creek
#

it's not really that complicated. you can open one or more asset files and then look at all the assets inside them and choose to export them

regal lichen
#

i wish someone already posted the ferryman and the boat on sketchfab or something

#

i can model the rest and rig the ferryman on my own

#

i found a ferryman model but no oar 😭

#

and no boat either

soft pasture
#

perhaps you could use an assetripper or rude?

regal lichen
#

yeah im trying to use rude

regal lichen
soft pasture
#

you need to open the rude project using unity

regal lichen
regal lichen
soft pasture
#

vanity is the extractor

soft pasture
regal lichen
#

cant i just use blender?

soft pasture
#

actually idk how to translate 3d models to blender files

regal lichen
#

can you please do it for me? itd be a huuge favor and ill understand if you dont

soft pasture
#

i can research that

regal lichen
#

but i would really appreciate it

soft pasture
#

im not home rn

regal lichen
#

i just want the ferryman and his oar and the boat used in 5-2

#

thats all i want

soft pasture
#

How to export a 3D model from the Unity Engine to Blender, 3DS Max, or a 3D program of your choice! I show you how to export the model by using the FBX exporter from the Unity Package Manager and use that within your programs!

Pure Nature (Asset At the Beginning of the video): https://bit.ly/PureNatureAsset

🎁 Get OVER 200+ Scripts, Projects...

▶ Play video
#

i found this tutorial

#

unfortunately i dont have blender

regal lichen
#

oh damn

#

i can help you with the blender part of it

soft pasture
#

ok

regal lichen
#

guhh

soft pasture
#

i get home in a bit so

#

i just got a flight

regal lichen
#

thank youuuuu sooo much fr

#

its 12 AM here right now so ill be sleeping very soon

soft pasture
#

i guess i could help

regal lichen
soft pasture
#

ill be home in an hour or 2

regal lichen
#

you can dm me, cause ill probably be asleep

short marsh
midnight mirage
rich dirge
#

any mods y'all would recommend?

tall wind
#

make a level yourself 👍

#

people be shitting on custom level makers while not being able to make a single room in probuilder

pliant glen
#

idk dude like almost every level in the base game has a cerberus

#

theyre good enemies

#

what levels are you playing

midnight marten
#

I don't think I've played a post-revamp level that does this

#

And I've played...
Every post-revamp level

#

Except for fun sized heresy, I played that before revamp but not after, but I don't remember seeing any cerberus spam

verbal matrix
#

metan fraude

tall wind
#

Name five levels that have 3 cerbs every room

ivory sail
#

imma delete all this since I was just rambling for no fucking reason 💀

#

genuinely what did I have against cerberus lol

#

i hate idols and stalkers way more

rustic river
#

There's one level in base game with 3 cerbs in one room and that's in gluttony

ivory sail
#

i was talking about custom levels, but honestly idk what I was going on about

#

I was acting like cerberi were as hard to fight as radiant sisyphus primes or something

#

infact I like them
I guess I was just in a bad mood earlier

#

maybe a custom level p rank run got ruined by a cerberus or something

regal lichen
#

hello chat

rustic river
regal lichen
#

whats the filename for the idol mesh?

regal lichen
#

how can i combine these 5 textures of the ship automatically

#

theyre all seperate images but idk how to apply em automatically as it appears in game

regal lichen
#

doing it manually is taking some time

#

hep me

real cove
#

Is there a mod that can turn me into Gabriel but isn't that one Masquerade mod that completely changes all the weapons, I want to look like Gabriel but still have all the base weapons

regal lichen
#

ok i manually painted the ship

regal lichen
midnight marten
regal lichen
#

the name of the mesh of the idol statue thing

#

filename, im using asset studio

midnight marten
#

No, sorry!
If I knew I'd definitely have told you by now

#

Some map makers may know, I'll ask around

regal lichen
#

ive been able to find the name of the texture, since it had idol in it but the mesh seemingly is neither called idol nor statue

languid barn
#

Masquerade Divinity???

#

or are you talking about the uppercase G

midnight marten
regal lichen
#

there is an "unfinished" idol mesh

#

but that one uses the texture wrong lmao

#

if the unfinished one is called idol then why isnt the finished one called idol

languid barn
#

pretty sure the unfinished idol is actually used in the game aswell

#

allegedly********************

regal lichen
#

hghghg

#

why must this all be so complicated

languid barn
#

is it really

#

doesn't the model aready come textured when you export the boat prefab with fbx exporter?

regal lichen
#

i dont have fbx exporter

#

im using an asset studio fork

#

all objects are exported as .OBJ format which has no materials

regal lichen
pliant glen
#

You should probably get rude level editor

languid barn
pliant glen
#

and take models from there directrly

regal lichen
#

i have vanity thing the vanity thing

languid barn
#

📌

regal lichen
#

vanity reprised

pliant glen
#

check the faq in pins

regal lichen
#

i cant open the faq link

#

the website never loads for me

#

which is why i got stuck there last night, and had to use this other method

pliant glen
#

rentry has weird regional restrictions

#

will let you in if you use a vpn

#

anyway this is the entire guide

#

just read the screenshot

regal lichen
midnight mirage
regal lichen
#

i have clicked generate project

#

its doing funky code stuff in the control panel

#

i hope this doesnt take TOOO long

#

finished

midnight mirage
regal lichen
#

i hope it opens in unity hub

#

of course i have to sign in

#

i emailed hakita and dave for rights to use the music i hope they accept it

regal lichen
midnight mirage
regal lichen
#

ahh

regal lichen
#

"progress 0/2" and the bar is frozen midway

midnight mirage
regal lichen
#

alright

#

This is taking a while huh

midnight mirage
#

Did the bar move?...

regal lichen
#

Yes

#

However it is now stuck at circling

#

Like, the bar finished for 0/2 but now it's like doing the "loading" thing

#

Like so

regal lichen
midnight mirage
regal lichen
#

Can something go right for fucks sake lmao

crude bay
#

if its unity then prepare to wait a eternity for anything to install

regal lichen
#

In literally every step there's been a hurdle

regal lichen
crude bay
#

unity moment

regal lichen
#

Gggg

crude bay
#

and the unity airborne illness being demonstrated after a long exposure period

regal lichen
#

It's like the whole universe wants me to not do this project

#

Or I'm just a big stupid

#

But I'll do it regardless

midnight mirage
#

Btw what are you even trying to do?

regal lichen
#

I haven't even begun making it I'm literally just at the getting assets part

regal lichen
#

On the boat with the ferryman boss song

midnight mirage
regal lichen
#

Yeah

#

I asked the kita and the newblood ceo on email if I can use the song

#

No response as of yet but that's expected

#

It should take a couple weeks

crude bay
#

i dont think they would have any reason against you using the song for a project

regal lichen
#

Copyrighted tho

pliant glen
#

i dont think they typically care about their music being in an ultrakill animation as long as you dont make money from it

#

but not gonna hurt to ask

regal lichen
#

FINALLY a fuckign update

#

Asked me to install visual studio installer

#

And it's complete!

#

But now I have to wait for visual studio to download gnngnh

#

Done time to open rude and finally get my beautiful textured ship and idol

#

Hehahehshoagehauge

pliant glen
#

you dont need visual studio if you dont plan to write code

regal lichen
pliant glen
#

great

#

launching rude for the first time could take a while

regal lichen
#

Yeah it's compiling and loading stuff

#

Please god no more hiccups or errors

#

yay!

#

welcome to the rude level editor! yipee!

regal lichen
regal lichen
pliant glen
#

next you have to install a package called fbx exporter

#

try searching in the tabs at the top of the window for a package manager

pliant glen
#

in unity itself

regal lichen
#

it says "experimental packages in use" in yellow

pliant glen
#

thats normal

regal lichen
#

when i click show, it says "pro grid"

pliant glen
#

can you send a screenshot

regal lichen
#

i assume ill click the plus? gives me options of adding packages

pliant glen
#

and switch it to unity registry

regal lichen
#

done

pliant glen
#

then you can search for fbx exporter

regal lichen
#

shows a lot more stuff, 2d, 3d, ar, etc

#

nice, installing it now

#

done

regal lichen
pliant glen
#

now you can close package manager and search for a folder called ULTRAKILL Assets in the Project window

#

then there will be a Models folder

#

you can then look for the stuff you need

regal lichen
#

alright let me see

pliant glen
#

none of the files there are actually models but instead are just prefabs

#

youll need that fbx exporter package to convert to fbx

regal lichen
#

ah alright.

#

how do i export it now using the fbx exporter

#

will it happen with the materials automatically attached to it?

pliant glen
#

hm

#

for this one specifically no

#

i think youll need to drag it into the scene and apply materials

regal lichen
#

i dragged it in, how do i apply its materials?

#

theres many image textures, i think 5? or 6?

pliant glen
#

ill tell you what materials it needs hold on

regal lichen
#

alright

pliant glen
#

ok this is abit more complicated than i thought

#

ill take it directly from 5-2 hopefully it works

low mist
#

Yo

#

Theres a mod called overkill

#

And it is NOT working dude

regal lichen
low mist
#

Im using r2 modman

regal lichen
low mist
#

Do i need to tuen my version down?

regal lichen
#

if you wanna yeah

low mist
#

Turn*

low mist
#

Alr thanks

#

So hypothetically

#

I have no idea what version i need to set it to

#

Shit nvm

pliant glen
low mist
#

Actually

#

How tf do i lower the version of ultrakill

pliant glen
regal lichen
regal lichen
pliant glen
#

oops

#

one sec

regal lichen
#

no materials nooo 😭

#

it had a "python traceback" error popup too

pliant glen
#

huh everything is there on the unity side

regal lichen
#

could it be because im using 4.5?

pliant glen
#

doubt it

regal lichen
#

god

pliant glen
#

i have an idea

regal lichen
#

i hope it works

pliant glen
regal lichen
#

alright

#

...

#

no materials... 😭 same python callback error

#

let me try FBX EXPERIMENTAL

#

HUH OH MY GOD

#

ITS ALL PINK OH MY GOD

#

AND THE MATERIALS THE IMAGE TEXTURES ARE ALL PLUGGED UP

#

I just need the images AHEHAHEHIHAEHI

#

YESS!!

#

YESS ITS APPLYING PROPERLY! I had the ship deck material texture and i applied it

#

ITS BEAUTIFUL! FINALLY!

pliant glen
#

oh

#

nice glad it works

regal lichen
#

WAIT

#

are these enough materials

#

i need the ferryman atlas TGA

#

(also id like to know how i can export the idol model too

pliant glen
#

idols should be a similar situation

regal lichen
pliant glen
#

the idol is here

regal lichen
pliant glen
#

you need to drag it into a scene, apply that idol_mat to it

#

then right click on the idol in the Hierarchy window and click Export FBX

#

these are the export options i was using

regal lichen
#

oh god

#

i cant find the ferryman_atlas tga in asset studio