#ultrakill-modding
1 messages · Page 7 of 1
Yeah I found it ty
is there a update for UltraTweaker i can download somewhere?
been very much missing being able to change my viewmodel FOV
I don't think so
so if were trying to make a level for rude, i assume theyre looking for a fully textured level that kinda shows you know what your doing? (ive got a nice lil layout i cooked up with some interesting geometry haha)
yeah basic texturing is expected
thats kinda what i was thinking haha but thought id ask anyways. thanks! 😄
i just tried this and it worked fine ¯_(ツ)_/¯
@steel helm
👍
👍
Do I take it on myself to take down the people running the scam because of how much they disappointed me
yep
anybody else noticed that with the timestopper mod the parry animation is really slow?
overkill, its not in the new version
idk how to even use the tiemstopper
thats what im asking
Can someone recommend me some good ultra kill mods until fraud
Just look through r2modman
anyone know why when i open ultrakill its always in the stray mode save file, and it resets my weapon order
have you tried switching your save files
wdym
going to saves and selecting a different file
i have
what even is this mod
How to get the yellow arm in timestopper mod?
youtube changes broke it or something
ah
in 7-1 theres a new blue pedastool
it tells you...
where
its very hard to miss
literally the room after the first combat room
Js find it
alr thx
how do I make Thunderstore open the downpatched save instead of replacing my main copy every time I want to swap patches
(This is for Jaket btw, I've tried downloading it and it works, but I have to swap the version everytime I want to play Jaket and normal ultrakill, can I just make thunderstore only open the downpatched version and keep my steam one up to date?)
You have to install mods manually for your downpatched copies
Hi guys how can i find ultrakill version files I need April 2021 v2.0
wtf happened to hitstops of a parry with the timestopper
how would you guys edit files using unity?
I try to open projects from the ultrakill files and cant find any
did you get vanityreprised
has anyone made a mod for switching the style meter and health bar placement in left handed mode?
whats that?
dude.
check the pins
alr
Modding channel i need an opinion
Should vanity reprised ( whats used for rude and spite ) be pinned or nah
i say yes
isnt it already pinned but really low down
Does anyone know why the Athena Research Facility custom level is completely broken?
Like, the first actual combat room with the blue skull and the Overseer just completely glitches out, the enemy doesn't die, the beams do no damage
It may be bc of some other mod you have installed
Is it safe to downpatch the game for mod support? Also can I still play the revamp after downpatching?
Yes
Ok, so will the revamp launch like normal from steam? Or will the downpatch already launch? If not do I have to manually launch it from files?
The downpatch will create a separate folder for the downpatched version
Starting from steam will get you the revamp
Here have a tutorial on how to get started
hope this was helpful!! :)
here's the guide / links:
in browser enter steam://open/console
find the manifest number from here https://steamdb.info/depot/1229491/history/ for the patch you need
in steam console enter
download_depot 1229490 1229491 manifestnumber
🤔 mercykill
idk it seems very broken
plus how do i even use the timestopper?
isnt there like a playable streetcleaner and stray mod but i cant find em
the streetcleaner one was deprecated but the stray one was updated 5 days ago
okay
now how the hell do i install it
do you have r2modman
nahh i ve found out
hi
It took me a while to figure out, you enable it with V
Also the upgrades get really damn expensive
Man
How can i install the VR mod for Ultrakill? Im having a hard time finding up to date videos for the revamp update
vr doesn't work on revamp
damn
why is that guy gone

is there any mod that can change the text of the style ranks?
how do i get bepinex to get the plugin folder after i load the game? im trying to get jaket and it its not giving me the folders
if there's no plugin folder then it probably isn't installed correctly
which
not the style names but the rankings (Destructive,Chaotic...Etc.)
just search
cant find one😔
how do i install correctly?
unzip it into the game folder
thanks
does anyone have a guide to making a mod after the revamp update i can follow?
i did that
rsggrdgrezgzgregrzzr
;-; I don't know how to do this
thanks bro
The wiki is severely outdated but the spite wiki should get some of the basics across
Spite isn’t rude, keep that in mind
But it’s like valorant from Csgo. They are different but the same
how does the knockback from jackhammers work?
no i mean from a coding perspective
Oh idk
timestopper mod is kinda too broken
maybe dont allow for it to be upgraded infinitely
i noticed that some mods use bepinex/plugins but i cant find plugins in my bepinex file
just install everything through r2modman, makes the process so much simpler
its not on r2modman its on nexus
Use r2modman/thunderstore instead
Nexus sucks
man
And thunderstore is more supported and documented, you'll get more help
r2modman IS THUNDERSTORE
tmm is just a fork of r2m.
all they did as was add ads and overwolf otherwise its exactly the same
thunderstore - the main platform for ultrakill mods
r2modman - the good mod manager for thunderstore mods
thunderstore mod manager - the bad mod manager for thunderstore mods
bro we need a mod where the arm stamina is removed the fuck is this man
and a mod that u can throw the coins instantly cuz the fucking delay is diabolical
downpatch gg
cant you do that by just switching revolvers quickly
fuck no
yea but i am not doing that shit to put random ass keybinds for only to do that
yo quick question, I just manually got the Jaket mod, do I only put the dll file in teh plugins, or do i put everything in
(this is for manual installation)
You sound like you just have a skill issue
It's broken anyway, you gotta downpatch
its ok, I got it working, I was doing it on downpatch already
I just had to put the file in thats all I wanted to know, if it was the folder or just the dll
yeah i lost several million p because i was like "hmm, ill max this out i probably have enough p", and when i only had 9 million left i decided that "okay nah fuck ts"
stfu
learn to juggle the chainsaw while using other weapons, since punching it always refreshes arm exhaustion...
and you'd end up better as a player with that
no
okay then, your loss; punch exhaustion already existed way long before the cooldown became visible
Cup don’t reaction spam!!
Priest role
coulda spent all that time gitting gud instead of yapping
im no new to this game bud
im new to this game how do i get the jaket mod
okay i give up now
hello new user fuck you new user
@unique belfry
is that a new user too
Hi yes you have to paypal me your life savings
oh yea? what happened to "i suck"
Boi
okay arceh
thats my job
i got a funny idea for a mod for a specific weapon
wow guys i really suck at this game huh?
my favourite weapon
@iron sparrow post a 1-R brutal P rank we need aurafarming
Piercer abstraction❤️
im gonna make piercer abstraction version 3
tbf, the way you spoke just sounded like a salty scrub, and being a scrub doesn't require you to be a bad player
😂
Lowkey arm exhaustion has caused me 0 trouble
ive barely even noticed arm exhaustion
this game is just lightwork bro
its so lightwork that i quit ultrakill and now im a full time sudoku player
even OTXO harder than this game
Thanks for the idea
bro its gonna be even more light work on the last difficulty
I stick to 9x9s and just pick ones with less numbers for increased difficulty
fair
i need to hop on rude
they should just make the last difficulty using low effort difficulty mod code gg
then that would mean we get a default piercer buff
i still need to play 1-R
debating whether to start on violent or go straight into brutal
Violent imo
The map wasn't designed around brutal
brutal will ruin ur experience
im washed so itd probs be better to go on violent
ohh brutal would be hellish Do Not Approach
3 of the arenas become really terrible because of a gimmick in them that's worsened by brutal
ts is why brutal is mid and we should all play on harmless
its just easy
can someone make a mod that let you change the weapon hud
cant you do that in vanilla
what do you want the mod to do
Is angry level loader bugged or something?
what problem are you having
I can only find like Less than 20 levels.
oh no thats normal
thats because a lot of levels havent been updated
waiting
downpatching if you wanna play them on an older version
and how do I do that?
check pins
does the overkill mod still work with this current version or do i have to play it on a lower version?
change the weapon image
i tried one and it was outdated
omg every mod is broken😭
dam
anything before february 28 is broken
except my mods, for some reason
i made mods that remove the dual vignette and disable invisible walls in sandbox
but i think im gonna combine them into a single mod
mhm
that's not entirely true, but the more complicated a mod is, the more likely it doesn't work if it was never updated
i made one mod in january 2024 that i never updated and it still works fine lol
that can be done without mods too
the latter
you can already turn off the invisible walls
it gets rid of that wonderful experience of loading into sandbox, forgetting to turn off the invisible walls, and then slamming into them with a rocket.
🔥
I saw 1-r and i istantly thought "is that a custom level"
Hi everyone, I'm making a level for ULTRAKILL in Rude Level Editor and I don't know where this damn BeamDirectionSetter is or what script needs to be hung on an empty object, who know or in revamp update it's not necessary?
i think its necessary but iirc you dont have to add any scripts to it
its just a blank game object from what i remember but im not fully sure
just create gameobject with that name?
yeah i think but im not too sure i have to double check
Yeah
that object is a mystery
There are zero traces of anything with that name in the game
the wiki was confusing for modding and i want to make a custom boss like minos prime
K i will try, thanks
do you have modding experience?
envy and angry
can we have a mr beast website scam to lighten the mood here
in other games yes, but ik thats really hard so i just wanna start out thats just my end goal lol
id start with something simpler to start and work your way up
what something simple?
logging something, finding/deactivating or enabling gameobjects, adding components and stuff
add vampire teeth onto skulls
thanks for the idea, ill credit ya
how do i even get started tho
bepin ex tutorials
download rude level editor
thank you sir
try to find a way into the offical ultrakill server to ask for more complex help, idk a for sure way to get in. they open invites every once and awhile
It'd be much easier to get into the Rude discord server
There you just gotta make a basic level and apply
Hey guys, I know this is probably a pretty common question, but how do you add music to the cybergrind? I’m wanting to put some NIN and other music in, but I’m not sure how.
did anyone ever make a new multiplayer mod since the revamp???
Is there any way to add subtitles and sound lines to a level in rude?
im in the unity and i just want it to play a voiceline after a wave is over
or i just want sometype of subtitle
nvm fixed!!
For those having the same issue as me:
Make sure you have a floor tag on your floor and the enviorement layer
or else it cant tell what the floor is!
no
other than bathomets bingo
Is there some kind of mod out there that reverts the terminal screens back to pre-revamp? Not to shit on the designers but I don't like the new look of the terminals, and I miss the old ones
Nope
Time to get into modding i guess
why do 2 players appear in my game, why does the ground check not work with my floor (I set the right tag and script), there is no effect from the idol and the Cerberuses do not stand up. https://drive.google.com/file/d/1gsPlfbVXIZ0IXmOpenIEVHk_3O5O6hcb/view?usp=sharing (I already understood why the Cerberuses are not activated)
https://docs.google.com/document/d/1Nv8z2abiqF8WMzCDcNq1Nsep4bl2u24Qdr8OenP_mts/edit?usp=sharing here are screenshots of my settings and scene hierarchy
haven't text for a while here but any updates from ULTRATweeker mod
Is ever gonna update or dev of the mod busy or no longer supported
If so is there any mod changes the viewmodel fov
viewmodel fov?
like shrink size of weapon models
or like make weapon models close or far way from the camera
i could add that to my mod probably
what software do yall use to mod ultrakill?
Daemon Weapon Utils
why SOMETIMES in my map do i spawn and cant move and there is no map
but other times, there is?
to play mods we usually use r2modman to download and run them
Bros how do I open rude level editor
So,
like make levels or just play them?
Can you tell me how to do both pls
do you want to use a premade level (from the game) or are you trying to make your own?
Make my own
Alright ill help you in DMS!
Thx
someone should make an ULTRKIL mod where everything is spelled wrong and looks not quite right
e.g. the terminal is orange and white instead of yellow and grey for everything\
there is a simpler version to that: changing the filtering to linear. it makes it all feel off and just hurts. it appears on april 1st but there are mods to make it always be
guys how do i make a crt boxy terminal display my text and not Testament 1?
or just a custom terminal with buttons
in the sandbox/cheats on? spawner arm, editing variation
click on enemy, find bossbar / healthbar option
for my mod, its a special creature!
oh, idk then
):
How hard would it be to get into making custom levels for Ultrakill? I do now a few things, altougth I'm curious
No yarring
It's not that hard as I've been told by some people with rude access
it isnt that hard. for me the hardest was installing Rude, my pc kept shitting itself. if you used level editors before (like Hammer) it wont be difficult at all
Stic says it's quite lenient
You don't have to make something revolutionary to get accepted
everyone has rude access now 🥀
it comes free with vanityreprised
Hello, guys
Where, should I start? By that I mean should I have Unity to sue the Rude level editor? (This is a stupid question but I tougth I ask just to be sure)
hi
Yes
Vanity reprised is pinned
There's some instructions
It's basically rude level editor
yeah, you need a specific version, this one
Alrigth gotta install unity then
it isnt basically, it is and isnt. its the installer for rude and e&s
it's practically the same let's be honest
Now everyone has access to Rude and Spite, but to get into the Rude discord you need to make a level to prove than you can use the editor ( while you previously only needed to make the geometry )
I didn't say making levels is easy, it needs a lot of time investment and can be overwhelming for newcomers
The only difference is you still need to apply to get your levels published
Between rude and spite
yeah
So a specific version of Unity?
yes
I guess the 2022 version
There is a complete Rude / Spite install guide in the mod FAQ https://rentry.co/ultramodfaq
You should also check the Spite docs and a probuilder tutorial to get started
not just that, the rest matters too, you need exactly 2022.3.28f1
Thanks!
im not sure but that may be outdated, ill read it in a sec
It isn't
okay nvm its up to date
I guess for level geometry I need pro builder?
yes
Well, I did find some tutorials about it, and it seems fun to use. Probably tomorrow, I try to make something
What do I do if, unity say's I have no valid license
oh yeah ive heard about the issue
if you have unity hub go to settings, licenses and then add
I guess I'm dowloading that to. I just hope that I don't have to pay for it
nah its free
unity is free for personal use but you still have to sign into an account with a personal license to be able to do anything
Do I need a specific version of it?
unity hub? no
unity? yes
Is the JSON the one I need to import into Unity?
That's called RUDE rigth?
Yeah, it's doing it now I think
give me an update if it worked
if you have rude you dont need assetripper
or if you have assetripper you likely dont have rude
assetripper makes rude
kinda
pls explain what i do
first i need more detail of the problem
does assetripper crash? does it crash your entire pc?
do you have enough space
is it free
yes
Try running assetripper as administrator
does it give the same error
mhmm
does the process completely stop or is there still stuff appearing in the console
stops completely
i'm gonna try a few other folders
Well it worked
i recommend shuttting down every other program. EVERY. discord, everything, even steam
congrats! if you have questions ask me
okie be back soon :3
We did one whole day without scam bots
i.. oh no. its a full moon. I-
go to mr beasts new website and input code beast to

anyway
does anyone have a zip of all the ultrakill assets
dawg you cannot go around asking that
in an ultrakill server
""""""""""""""ultrakill"""""""""""""" server
that wouldnt even work as a replacement for rude
not unless you want to write your own exporter and level loader among other things
The process can take hours if you don't have a NASA computer
Just let it sit for a good while
Dude
anyone have a mod that turns the skull textures into the old ones?
Nope
It'd be a simple mod to make I think, just a model swap
However you'd need the og skull model
Tf you want me to do
Cast tech wizard spell so I can fix my PC proper
what does this even say wheres the slab 😭
i need your opinion:
would it be cool if i made custom bosses with custom voicelines for there entrance and death?
in a custom level
It's a reference to the L is real thing from mario 64
...not ask essentially for video game yar har har?
Also, I've seen people say it took them about 5 hours, it just takes a little bit of patience
as a enemy?
Me when i don't read the pinned messages (the entire point of them is to be read before asking questions)
im sorry ):
do i just drag a mod into the top file
I suggest downloading r2modman from thunderstore so the process of downloading mods is reduced to pressing the install button
alright thanks
i was confused too when i saw it, do you know where the slab is or should i tell you?
you dont need to create it, or if you want it for scale, you need SizeExample i think
i dont see r2modman on the thunderstore app
The thunderstore app is r2modman but worse in every way
Go to the thunderstore site
I think r2 is pinned here anyway
what is the latest version of ultrakill called
Ultra_revamp
i mean in this thing for mods
What
That's too cropped for me to comprehend anything
like which version would be for the latest update on ultrakill
The latest version???
Why would a mod be updated to not work???
i thought it was like minecraft modding where you can only do like 1.3.1 mods on the game if the version is 1.3.1
No the number there is the mod version
Minecraft modding is incredibly wack
minecraft modding is goofy because its just mojang for the past like 15 years ignoring the thing that has kept their game alive
Hey, asking this in Ultrakill general didn't do much, so I'm asking here. Is there anyway to just rip Gabriel's texture out of the game and onto a flat image that shows every surface of his model, kind of like one of those images of a flattened globe? I wanna cut him out and put him on my desk, he looks very cut-out-able. I know this isn't modding, but I don't think just your average joe would know where the texture is.
The mapped texture would not work very well for that because UV unwrapping isn't made for that sort of thing
You can still rip with the same tool people use to install rude/envy (check pins)
Just look where you extracted it to for Gabriel and .png
Very kind, thank you
Where should I save my Rude level things? Like where should I put my custom map assets, the level file ect...
hold on, did you just start making one out of the blue? i dont recommend doing that
yes its me, snail on an alt, i am multitasking because i need to check the E&S server too and i cant join it on my main bc of the 100 server limit
but you should see an option in the top bar saying RUDE
cant embed because im not a mook, fuck
one sec, seems like i have to switch back
Nope not yet, because I wanna know how should I start it after I set up the editor
there will be this
thats where you start it too
click it, create a bundle, then a level
click on Rude Exporter first
So export it first then create bundel and level
💔
sorry man i dont have nitro
if i would get banned on my main for some reason then ban that too, its not for ban evasion
yes
Should I save the changes since it asks me if I wanna do it?
yes im pretty sure
Where do I save it? in maps?
The nefarious leave server button for a server you're inactive in
it should do it itself, but yeah
i am in wayy over 100 servers
and i am pretty active in most
well, like 5 maybe, but i need the rest in case i run into issues with a prgoram
like blender, godot, unity etc.
Blender sucks
how did i get into more than 100? i had nitro for a week at the anniversary
i think its fine because its free and why does it even suck
So like the path is like this Rude/Assets/Maps
I tried it once and it was really hard to use so I gave up
should be, lemme check
i mean it is like that but once you learn the basics it isnt that hard
yes
now thats the funny thing
you shouldnt do that after every change because it takes a while
you will need to export it
you have Angry installed btw, right?
you need to find the folder its maps get downloaded to
Hmm that's the level loader rigth?
yes
I suppose since that's how I played every custom level others made. I guess I first have to export this level then load it ingame?
yes
you will need to click the button that opens the folder where the downloaded levels are stored
and then export it there
Ok, I porbably gonna look at a few Probuilder tutorials (found some good ones), then make a layout and test how it works
i can make a quick summary too
https://www.youtube.com/watch?v=YtzIXCKr8Wo
I mean this should be good, gotta learn tougth how do I make buildigns that have insides, but that can come later. But I do apriciate your help! Really thank you for a lot of things!
idk
I'll try to find one
guys, does anyone have experience in making custom enemies? i would need someone to help me, i have a really cool enemy idea and idk how to make it into the game
i can give a detailed explanation of the enemy if you want
also, how do i make hard but fun encounters?
experiment with arena shapes and enemy selection and placement
depends on what exactly you need lol
a flying greater angel with 3 glass balls (basically virtue balls) orbiting it on chains and healing it sometimes, sometimes throwing or swinging an axe and enraging if all balls are broken
the balls would work like the eyes of FP but wouldnt respawn
i don't know anyone who would make a model and animations for free
but the actual code shouldn't be too hard
i mean i can make them, it would probably just suck
i could go and modify gabriel's model to fit my needs but rigging needs to be done by someone else
likely texturing too because i suck at that
make it a fully magenta colored gabriel
lol
i do have a plan for it, ill draw it in a sec
i don't remember if gabriel has an axe so that might need to be made too
It's kinda a shame I can't share images yet
you arent far
you are like 30 messages away
you click RUDE, then Export current scene
first compile will take a long while, around 10 minutes for me
i recommend turning off every other program for it
Where do I set my Angry level folder, since it says it's not set
kinda like this but with a pair of wings on the other side (i rushed this so it looks shit)
you have to find where it is from the game
hold on
go to custom levels
settings, open levels folder
copy its path and use that
Alrigth, I really don't like it usses my C disk for it
After that I just go to clear level cache?
uh
cool
i dont think so
its loyalty because its the basic military unit of heaven basically
Good news it works!
Bad news! It has ice physics and I can't jump
You need to tag floors and walls as Floor
Alrigth, once the whole layout is done, I'll do that
oh yea you need to tag it as floor, forgot to mention
also tag walls as walls, ceilings as floor

as for enemies, stuff got reworked lately
for them to be able to walk or move, you need a navmesh
the new method is this: select all floors you want enemies to walk on
-give them the NavMeshModifier component
-create an empty object, unparented named Navigation
-give it the NavMeshBaker (its called something like this, idk ill update when i remember)
-set it to "NavMeshModifier only"
-bake
we need a cool mod where we would have blood on our screen when killing something
That's gonna be soemthing for latter, but I will do it
Sometimes the floor and walls are one mesh/brush/object
what is this mod
Afaik the only difference is that Maurices after death just spin on Wall tagged surface instead of smashing into it on Floor tagged one
i think its just some assets you are meant to somehow import into the game from what ive heard
Ok
How do I tag the stuffs as floors?
- hard to make
- hard to make good ideas since a lot of enemies only have one or two moves
description says to replace models.bundle and textures.bundle with the mod's files
😔
In Inspector window, bellow the object's name there are "Layer" and "Tag" buttons.
What do I change the layer?
never mind
I figured it out
how do i make custom weapons?
oh, well then mark it as a floor i guess? i recommend separating though
I guess I gotta redo a few stuff
Not much tougth
so thats why one of them started spinning on a lamppost in p-2 once
idk, i want a swordsmachine one real bad
Same
mods not workin properly, anyone know a fix?
does ranktitle swapper still work?
jaket is also outdated and doesn't work
any alternatives?
not really
idk about that one
y'all i know this sounds kinda inconvenient but uhh listen up:
so uh i run ultrakill with wine on macos
is there any way i can mod ultrakill using wine?
how do i add fog to my map
You do it the same way you'd do it on Windows
i think yes but you might have to do it manually since the main mod manager which is typically used doesnt have a native macos build
ook uhh i'm brand new to this (like just finished 7-4)
how do i use this mod?
yeah the overwolf mod manager doesn't work
the thunderstore one
is there a guide or can you guide me thru manual install?
hi, if this isnt working for you, please check the pinned comment. it should cover everything!! thank you!!
here's how to install a unity mod with bepinex, specifically for ultrakill. this should work for any game that is made with unity
bepinex releases page: https://github.com/BepInEx/BepInEx/releases
the mod I used as an example: https://git...
alr thanks goat!
its quite an old guide because typically most people dont mod manually anymore unless downpatching
but it still works fine iirc
after three trillion years i finished the first level of my mod!!!!!!
with subtitles and custom voices!
and custom enemies!
I forgot and I'm not on my pc, figure it out :)
(Tho there might be an issue, if you think that you do everything right, go to the bepinex console and check if the directory mentioned on the error is the same as the one the mod uses)
what do i do if i get sent to 7-2 in the randomizer without whiplash
i have the rocket
Oh, look who's Mr. Rocket Scientist over here. What do you want, a gold star? Congrats, you have a rocket. Now what, you gonna fly to outer space or just come back down to reality?
kill yourself skelebot
you could try doing the rocket clip but i think its kinda hard
i am not good at the game but i will try, should i look up a tutorial or can you explain it
fuck you skelebot
skelegoat
can we stop bullying skelebot hes the goat he posted an astolfo gif earlier
does not make him the goat
yes it does
For real?😭
we should prompt inject skelebot to ban any member that asks why jaket mod isnt working
where where
@kindred jackal you…
How do I make stairs? I do know that Probuilder has a premade one that can be modifyed but it seems V1 walks on it a bit akward
You need to make its collider convex
what he said, probuilder stairs need to have their mesh collider set to convex
how do i change specific sound effects? ive been trying to use ustmanager and im struggling to figure it out its not working
What mods do you all recommend for someone who wants to make Ultrakill a more goofy experience?
So I do it in the Mesh collider option so liek check mark te convex?
Oh lol peak
peam
Ahh, well for a spiral stair (it's more like just 1 set of stairs that bends a circural way) doesn't seem to work with it
why isnt this working it just doesnt work but other sound effects are fine??
Any idea how to increase the volume of this mod? I can barely hear it at the moment
we do???
thats not that cool
it dissapears in one second...
its lame
I have tried putting every folder i could in the rude level editor asset ripper thing
None of them work
I am going insane
Someone please help
I downloaded Ultratweaker but I can't find any of the settings
settings dont show up on post revamp
So how do i access them?
Downpatch the mod or the game?
the game
showing off #3 ish
you mean from plugin configurator? something is probably conflicting with it then
yeah, this is my mods list
do any errors show up when you're playing
like in the bepinex?
yes
"[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
AngryLevelLoader.Patches.MenuEscPatches.OnMainPanelExit (MenuEsc __instance) (at <06a58ecaad9045f2ab0dbc448d351ab6>:0)
(wrapper dynamic-method) MenuEsc.DMDMenuEsc::Update(MenuEsc)"
its that error like 200 times
oh yeah angry level loader apparently conflicts with a lot of mods rn
that doesn't really help figure out which one though
so i guess you'll just have to try disabling other mods until it stops doing that
or i could disable angry
yeah that too
still not working
several several less errors though
[Error : Unity Log] No InputProcessor with name 'ScaleVector2DeltaTime' (mentioned in 'StickDeadzone,ScaleVector2DeltaTime,ScaleVector2(x=50,y=50)') has been registered
and
[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
ULTRAKILLCoinCounter.Plugin.InjectGui () (at <f856b3b59176438e8e1ac6fd9072784a>:0)
ULTRAKILLCoinCounter.Plugin.OnSceneLoaded (UnityEngine.SceneManagement.Scene scene, UnityEngine.SceneManagement.LoadSceneMode mode) (at <f856b3b59176438e8e1ac6fd9072784a>:0)
UnityEngine.SceneManagement.SceneManager.Internal_SceneLoaded (UnityEngine.SceneManagement.Scene scene, UnityEngine.SceneManagement.LoadSceneMode mode) (at <dfbdd4656e0844829a5285bde9c1a365>:0)
well i can read coin counter
so i disabled that
but idk what the first one is
that first error always happens even with no mods installed. it doesn't really matter though. you can ignore it
I NEED EVERY SINGLE ONE OF YOU TO ADD WEEPING ANGELS TO THE GAME
HERE IS A EXAMPLE TO START OFF WITH
The Sadist Angel
These angels are always idoled by an idol that has an invisible beam, they instantly die when theres no idol to help them.
The idol can be seen (even through walls) by simply hitting the Sadist Angel.
@brisk saddle since i just saw you in #ultrakill gg
so its the creaking from minecraft is what your saying
Which was based on the weeping angel from... doctor who? I believe? Which became a common trope of "it moves only when not being looked at"
there used to be a scp 096 mod
British people can be quite comedic
is r2modman alr and safe to use?
yes
Where and how to get Rude Level Editor
yes now make it
me when i dont read the pinned messages (the entire point of them is to be read before asking a question)
funniest part is that i told the guy to read pinned messages in here when he sent the same thing in #ultrakill
bro ignored my advice 🧯
this can't be real
this is real
I reaturn! How do I make curving stairs work? or at least walking on them is less akward?
you're gonna have to manually make a sloped surface that aligns with the stairs to make walking up them less janky and stupid. Sorgy.
altho if both sides of the curved stairs are covered by walls (and they're less or equal to 90 degrees of turning) you can just make their mesh collider convex
the creaking from minecraft
yes
is this the
Where do I change the level stats? Like the music, map name display, ect...?
In Rude
Music is in the MusicManaget object, rank stats and secrets is StatsManager, name display is in Level Info
Thanks! Also how do I make water?
trigger with water script

does anyone know if a randomized keybind mod for ultrakill exists,smth like the keybind changing every few minutes.i cant find it on any mod site but☹️
the rapture :fear:
@tall wind kill this user with several types of hammers
He died☹️
3 scam bots within 20 minutes
Lowkey they deserved the ban anyway, they had a slur in their profile
The bot apocalypse
doesnt exist
Nope, not a thing
aw man☹️
Too specific, you're probably the only one who would be interested by this
im gonna play smash bros
if you guys wonder why i spend too much time in this channel
in the middle of the match my contacts were slidding out so i became visually impaired
im the king of the block
Peak
I JHST HIT A CLIP YO
i swear this is for modding purposes
this would suck
Ultrakill 8 layer tomorrow
fetch quest enemy
the creaking
idols are already a thing
wouldn't be too different from that
guys why whenever i launch mods it doesnt work even though theyre enabled someone help pls
Idols if they were annoying
they already are annoying
maybe you have some mods that are incompatible with each other
what mods do you have
i have ultracoins and the multiplayer one jaket
jaket is outdated and doesn't work rn
are you still trying to play with jaket loaded? other mods can break too when one isn't working properly
Mod idea:
It’s a sword that while holding it your dashes don’t consume any stamina (or only consume a very small amount to make it balanced but that’s boring) but using an attack with it costs 1 stamina chunk, so you can only hit three times with it before you have to switch off again. (And once you use all three hits you’re not allowed to dash anymore while holding it either)
Is this balanced? Hell naw. Does it sound fun af? Hell yeah
guys how do i make custom levels
this is what i do with the #ultrakill channel
theres generally no use for it at all
im more enclined with this channel and #cybergrind since there are usually more informised people
What is the NavMeshBaker? Or at least the name cause I can't find it
Its called NavMeshSutface
*surface
I messed it up
And that needs to be it's own object?
Yes, an empty one
Not parented to anything (on the same level as statsmanager, etc.
So I just go Bake in this, or is there an extra step?
Change Use geometry to "NavMeshModifier only"
Then Bake
Only have Render Meshes and Physics Colliders
Search for the dropdown that has it then
Wait no, its gonna be in advanced i think
Is object collection Navmeshmodifier component only the one?
In the object collection tab
the what, amazing boss nam,e
/everyone
@e.png
buga in the big twenty five
Beluga in 2025 and a roblox command 😭
bro said @everyone in the big 25 💀
could anyone help me to install bepinex on linux (arch linux x64)
tried to install win x64 version but it does nothing
linux version too
just use r2modman
it works fine on linux
theres also an aur listing https://aur.archlinux.org/packages/r2modman
- i have flatpak version of steam so it doesn't work 2) i want to install it in older version too because i want to install jacket and it need 15d patch
oh gg
i didn't try x86 but i don't think it will work
but i will try
also make sure you arent tryna use bepinex 6
also havea read over this
https://docs.bepinex.dev/articles/advanced/proton_wine.html
i tried both (6 and 5), nothing works
apparently this contains some useful info about it but i cant check since it wont load for me
ok
also https://steamcommunity.com/sharedfiles/filedetails/?id=2939364481
its for a seperate game but the instructions should still apply
so x86 version just make my game not work
rip
oh thank you very much it works
Do custom level mods work with the latest updatr
Angry level loader does work, and there's a decent amount of levels updated to the newest version
Ty for letting me know :D
Is the ultrakill multiplayer mod working again?
no
sadly no
Hey, I have a question. I want to get into making ULTRAKILL levels, I just don't know where to start. I know I need Unity, which I already have, but what else do I need?
Read pins
@languid barn small visual bug with straymode's title screen, V1's arms are still present in the difficulty select (literally unplayable)
this has gotta be ragebait
i thought i fixed that
you mean like the kb and whip?
oh
might be because of me not having a second arm yet
yeah i forgot about the wings
yeah something seems to be going on with the style dictionary lol
straymode.swordhit works fine and is invisible as intended
i guess its just a projectile thing
uhhhh i think i had an issue with that too
also I'm getting a ton of missing reference scripts
oh don't worry about that
probably a consequence of using a different asset system lol
if it works it works
don't look at the logs
most of the rigs in straymode have bone renderers on them and ultrakill doesn't have that package
ahh
I should really figure out a way to fix those warnings so I can debug the mod easier
theoretically could just have dummy scripts in the same namespaces and it should work
also getting lots of null exceptions from revolver animation receivers
Is this how I make the water?
Also I tried to make an idoled sword machine that can only be killed after you kill every enemy, expect when I kill every enemy (even the idoled one) the arena doesn't end. How should I set this up?
Wouldn't it work like a normal arena, however those work?
It's like the E-0 idoled Maurice arena, you have to kill every enemy to finish it
are there any mods that allow you to edit the player stats (health, stamina, etc.)
Altougth I may do this latter
Sadly it's still solid
are there any working custom weapon mods
probably not
vro
How do I wake up Cerberus statues when a wave starts?
upgrading the timestopper should make it recharge faster
yeah
I have an absurd amount of upgrades
i stopped at like 20 when i saw it ate a lot of my p and was still shit
I just point farm with cheats enabled
and its buggy as hell, so i lost a lot of p because i uninstalled
These guys... Also how do I do skull altars?
ok now I kinda regret point grinding
I originally had 60 million points and I wanted all my points to be legit
now im at like 700 million
is there any way to go back
I do kidna feel bad for askign a lot of stuff...
is there a way to get back to 60 million
Maybe you could edit the game files...
Could be. Altougth if you know what you doing I think it can work out. Idk I'm just going blind with this tip
Is there like a way to look at Ultrakill maps so I can see how certeain things are done?
I managed to get my original point count back
Nice
@cobalt heath I'm sorry if I bother you, with this...
If you extracted base campaign maps they should be in one of the folders
I didnt and i dont think i will now, but you can also use the UnityExplorer mod
With UE, you go into a map ingame and you can see how its done (kinda)
Do you do that in Vany?
Yes, with VanityReprised
Aha. I guess I can open it again and extract them, despite Rude has already been dowloaded
So I do this then?
Yes
I think i should do that too actually, it would be very useful. Ill just hope my PC survives
I guess Open Ultrakill folder?
IYes
Don't need to generate a Rude Project, rigth?
Yeah you dont need to
Where do I find the maps?
This is where I store them
Or at least what I need for the maps
No, inside the Rude folder and Assets
Where was it? Ill be installing the levels too would be neat if i knew
You need to reisntall rude and in the new rude Assets/scene folder you will fidn them
Also thanks!
Wait, will i lose my maps or nah?
I don't think so, just make it so that it generates another Rude thing
Also why do they look liek this?
All rooms are disabled for optimisation
They are just objects, you can select and enable them
Level geometry is still missing
Activate this
Ahh, thanks!
How do I make so when I place skull to an altar it unlocks a door?
What's the best version to play custom levels ? I would assume the last version before the ultra revamp update ?
I would say, even this one is good
Of course some of the good ones aren't avanible yet, but there are a few that are worth playing even in the Ultra revamp one
There are plenty of maps after the revamp too, but most are probably right before that
ok thx
@cobalt heath
How would I make a door that can be only unlocked by a skull?
Chat. I’m so confused… how do I like make custom ultrakill levels? The sandbox UltraKill currently has in the based game sucks. Where’s a level editor I can use to make actual cool levels
#ultrakill-modding message
You gotta have to set up thsi bad boy here
https://rentry.co/ultramodfaq
Also here are some intructions for it
Thank you
Im guessing there is an activator in it. I had never used altars before so idk, i will need to soon though
Damm. I'm asking cause in the Limbo level I didn't find out how do they work. Or at least I didn't see anything that could help
Altars might have an object as a child, check that
For example electrical boxes have an object called "Door Opener" i think, and thats where you connect the doors it needs to open
Ahh, ok
Gonna do that after I'm done playtesting
How can I know what's it's called?
Or I may have foudn it
And how is the door locked defaultly?
Nvm
What was it?
For the pedestal, you need to get the cube and there will be an Item Place Zone thing where you can set things to it.
as for the door there is a locked option for it
Also the electricall box will be usefull for me
Okay, thanks!
If it doesnt work, ping me, ill be able to help sometime tomorrow
It works but I made a new wave for an arean and the enemies seem to be completly passive
Does the area have a navmesh too?
Yup
The first wave works
After I hurt them it works
After they all die the combat music doesn't end
You don't need the door to be locked
is there a official ultrakill modding server
Hey! How the heck should I know that? You think I got time to keep track of every dang modding server out there? Go do your own research, pal.
no
if there was then this channel would be locked similar to #speedruns
smart
Hey uhh idk if this question is stupid or not but I'm using ust maker to replace sound effects and some sound replacement aren't working
Specifically parry, hard landing, and railcannon charge so far
Do I have to make a whole other group for these sounds or something
I'm starting to think it might be because ust maker is buggy asf.......
why in my project fog works but then only shows on prefabs?
like my map doesnt have fog on it only the prefabs around it
doesnt this mean that after 5.5 slamForce it just defaults to the max slam-bounce height? if so then how can slam storage send you flying so high up
nvm slam storage is just hardcoded to set the speed to -100
no navmesh? or just blind enimies