#ultrakill-modding

1 messages ยท Page 5 of 1

languid barn
#

basegame issue

tall wind
#

straymode

winged temple
cobalt heath
#

weapon tierlist so far (im in 1-3 rn)
orbs: C
shotgun: S
sword: A

languid barn
#

do take note that i nerfed the shotgun style a bit ago

tall wind
#

the blue arm interaction with drones is pretty neat

soft pasture
#

deltarune out

tall wind
soft pasture
#

holy slit

cobalt heath
#

why is the stray so fat and tall

#

i cant fit through stuff i normally would without sliding

tall wind
#

Those dudes are tall

cobalt heath
#

fair

cobalt heath
#

whenever you fight CoKM the weapon just goes to the stray arm automatticaly

cobalt heath
#

is there an updated version on how to use vanityreprised? checked pins already, and i cant find a file unity can read

crystal viper
#

in the project you made there should be a scene file

#

idr the name lemme check

cobalt heath
#

project? so i make an empty project with the correct unity version first? the rude documentation said i need to load something

crystal viper
cobalt heath
#

thats what im trying to do lol

crystal viper
#

yeah then do that and then look for a .unity file in the project folder you made with vanity reprise

cobalt heath
#

i did the asset ripping part already

#

btw there are 2 vanityreprises, each has different files

visual basin
#

Guys, got an error:

[Warning: BepInEx] Plugin [TimeStop 1.0.3] targets a wrong version of BepInEx (5.4.23.2) and might not work until you update
[Info : BepInEx] Loading [TimeStop 1.0.3]
[Info : BepInEx] Loading [UltraCoins! 1.0.7]
[Message: BepInEx] Chainloader startup complete
[Error : Unity Log] No InputProcessor with name 'ScaleVector2DeltaTime' (mentioned in 'StickDeadzone,ScaleVector2DeltaTime,ScaleVector2(x=50,y=50)') has been registered

what do I do pls?

cobalt heath
#

one of them had an assetripper, the other one i couldnt find

visual basin
crystal viper
#

oh

#

well i can assure you its not a result of that error thats an ultrakill issue

visual basin
#

do I need to reinstall ultrakill then? or restart my pc

crystal viper
#

no

#

i mean no matter what you do that scalevector2deltatime error will always show up and its irrelevant

visual basin
#

idk whats this xd

crystal viper
#

its probably due to something else

loud creek
#

which mods aren't working

loud creek
cobalt heath
visual basin
#

[Message: BepInEx] Preloader started
[Info : BepInEx] Loaded 1 patcher method from [BepInEx.Preloader 5.4.21.0]
[Info : BepInEx] 1 patcher plugin loaded
[Info : BepInEx] Patching [UnityEngine.CoreModule] with [BepInEx.Chainloader]
[Message: BepInEx] Preloader finished
[Message: BepInEx] Chainloader ready
[Message: BepInEx] Chainloader started
[Info : BepInEx] 2 plugins to load
[Warning: BepInEx] Plugin [TimeStop 1.0.3] targets a wrong version of BepInEx (5.4.23.2) and might not work until you update
[Info : BepInEx] Loading [TimeStop 1.0.3]
[Info : BepInEx] Loading [UltraCoins! 1.0.7]
[Message: BepInEx] Chainloader startup complete

loud creek
#

are you sure they're not working

#

looks fine

visual basin
#

timestop I need to click on T and the time stops, but no

#

and ultracoins when I click right, I got a lot of coins

loud creek
#

timestop was never updated so that mod probably just doesn't work anymore

visual basin
#

and ultracoins?

loud creek
#

updated on feb 25th so probably fine

visual basin
languid barn
#

ultracoins should work the way it works is really really simple

visual basin
#

thanks!

onyx kite
#

does anyone know were to get ultrakill mods i recently beat the game

loud creek
#

thunderstore

onyx kite
#

thank you

tranquil trench
#

could you put it back pretty please cuteblush

ivory sail
#

just beat straymode minos prime

#

I beat minos prime and P ranked all of act 1 on straymode, this mod is peak
love the machine gun rework and the new weapons

#

you cooked with this

slow oar
#

ultrakill modding

loud creek
#

true

fervent kindle
#

What are good ultrakill mods for beginners?

pulsar mulch
#

How to install multiplayer Ultrakill mod?

wise bough
obsidian smelt
ivory sail
#

did the knuckleblaster explosion get buffed in straymode?

#

it one shots strays

peak stream
#

It did

topaz trout
#

@languid barn Sorry for the ping but I have a bug to report in straymode

Auto aim doesn't work, no matter what I did nothing fixed it ๐Ÿ’”

topaz trout
topaz trout
soft pasture
midnight marten
soft pasture
topaz trout
#

Makes the game easier to play

steel helm
#

Whoever made blood please

#

You ๐Ÿ

tranquil trench
topaz trout
tranquil trench
#

Aight. I'm just awaiting the Overkill update I was told about

cobalt heath
#

hey, could anyone help with using vanityreprised? i need it because of rude. i think it would be the easiest if i go into vc in a few minutes, and share my screen

split wren
#

nevermind there is a pinned message to access the rude level editor

midnight marten
#

i am going to play straymode update, will give my thoughts on it once complete

languid barn
topaz trout
#

Also sorry about all the rude stuff I said I was just pissed

cobalt heath
midnight marten
#

ok the player having 70 health is a choice i do not like

#

and the weapons dont really feel that intuitive

#

in the ||swordscleaner|| fight, sometimes ||green sword|| just wont teleport

languid barn
#

oh yeah the telefrag doesn't really autoaim to any target

midnight marten
languid barn
#

you have to actually be aiming at the enemy for it to teleport you to it

cobalt heath
languid barn
#

hmmm fair point actually

midnight marten
#

also uh
jackhammer arm doesnt show up when i use a terminal, as in theres no arm model

#

they also have vanilla names

languid barn
#

them having vanilla names is fine im not sure why neither arm shows up in the shop though

midnight marten
#

also no weapon lore? ๐Ÿฅบ

languid barn
#

weapon lore will be added along with color settings

midnight marten
#

also the stray definitely has a larger hitbox than v1

cobalt heath
#

yeah

languid barn
cobalt heath
#

yoo 85 hp

topaz trout
cobalt heath
#

where the hell is gabriel

ivory sail
#

is there even gonna be a 3-2 boss or is 3-2 just gonna remain empty

topaz trout
ivory sail
#

im so hyped for act 2 update

#

probably gonna be a while though

topaz trout
#

Almost done with act 1

ivory sail
#

I already P ranked act 1 and made it to minos prime

#

I was surprised when I saw minos actually there though because I thought straymode is supposed to take place after v1 ravaged hell

languid barn
#

ok well there's a bit of an issue i don't know why but it doesn't wanna autoaim at charged orbs

ivory sail
topaz trout
#

Its raining in lust oh my god this mod is peam actually hold on

ivory sail
cobalt heath
languid barn
#

what

ivory sail
# languid barn what

I think they mean how the old stray arm worked
where you had to hold and you kept holding until you released, which launched the orb

languid barn
#

the reflector works fine in latest patch idk

cobalt heath
ivory sail
cobalt heath
#

also, all beams and flashes are black, idk if this is intentional

languid barn
#

uhh that i don't know why

#

might be a pc issue like black weapons in masquerade divinity

ivory sail
#

is the stray arm meant to do so little damage
i remember it used to be able to one shot drones and soldiers and now it can't one shot either of them

cobalt heath
cobalt heath
languid barn
cobalt heath
#

also the boosting for the orbs feels a little inconsistent

#

by the way the black flashes only affect the following:
modded trails (like boosting the orb, the overcharge main trail, the effect around is unaffected)
the flashes that appear with these trails (so the overcharge doesnt not have this problem, neither with alt-fire or main)

#

btw, does rude need a newer unity version now?

languid barn
#

yeah

cobalt heath
#

i do not have the mentioned unity version downloaded

languid barn
#

2022.3.28f1

cobalt heath
# languid barn yeah

fuck. well, there goes a lot fo storage space. but i guess i can uninstall 2019.4.40 right?

languid barn
#

if you aren't using it then yeah

cobalt heath
#

aand my unity hub is just gone

cobalt heath
#

its been stuck like this for like 10 minutes

obsidian smelt
#

Check their discord

cobalt heath
#

just PLEASEEE go forward ffs

crystal viper
#

i mean im pretty sure the faq specified this is a really long process

#

be prepared to wait multiple hours just to load the project on first time

cobalt heath
#

awesome :DDD

#

ill go eat lunch and if itsnt done ill play no mans sky then. gonna try the new update

#

okay its done but

#

there is barely any space on the c drive. i set all things to use the E drive. its still trying to use the C drive, and GIVE ME ERRORS HOW THERE IS NO SPACE LEFT

#

like come ON

#

and im getting errors? one sec and ill send them in

#

WHY DOES IT KEEP DOING THIS FFS I HAD OVER A GIGABYTE OF SPACE THERE like 5 minutes ago!!

#

i mayy be in

#

packages not imported though

#

well, not all

#

why are they missing? i asset ripped once? since the revamp the wiki is useless too

cobalt heath
#

what the helll

#

can i get an invite to the Rude discord? i think i will ask for help there

languid barn
cobalt heath
#

might dm the other person mentioned too

languid barn
#

no?

#

it doesn't have to use the c drive it never did

cobalt heath
#

it still tries to use it though lol

#

my other drive has 40-50gb left

languid barn
#

does it not let you browse for the rude install location

cobalt heath
#

huh

#

i dont think so, it wants the ultrakill folder

#

but now im curious, what do you mean

#

"ULTRAKILL Assets" is empty

pliant glen
#

its always gonna default to C otherwise

cobalt heath
pliant glen
#

and it still installed to C?

cobalt heath
#

well it was giving errors saying there is no storage space

#

so i presume

#

E drive has 40 gb space left

pliant glen
#

did you set the locations before starting download

cobalt heath
#

yes

pliant glen
#

don't know then

#

unity is a bitch sometimes

#

you could try opening unity hub as administrator

cobalt heath
#

my current problem is that the ULTRAKILL Assets folder is empty

#

and that the start and exit prefabs are pink

#

AND that i cant find an "essnetials" thing that would have both preconfigured

pliant glen
#

i would just regenerate the project

#

make sure to verify ultrakills files before starting vanity again

#

some mods can fuck with the files

#

and also keep an eye for any errors while vanity is working

cobalt heath
#

wait, how do i connect vanity then? i may have done it wrong

languid barn
cobalt heath
#

ah

#

but i cant use assetripper again because no matter what i do it stops because it likely runs out of memory

hardy socket
#

Any good mods?

languid barn
languid barn
#

search on thunderstore

#

also you might have the wrong patch

pliant glen
#

oh yeah vanity is intended for ultrakill 16d

#

make sure you have that patch

cobalt heath
tall wind
#

If you guys are gonna discuss smth that may fall under 8a, i advise to do so in dms

cobalt heath
#

okay

#

got a warning from churbot again :/

tall wind
cobalt heath
#

oh

#

np, its just my second warning and i dont remember how long i have left

tall wind
#

Warnings donโ€™t instaban you or anything, we check them when we decide if we wanna issue a mute or a ban

#

( albeit some stuff is an instamute/ban regardless of warns )

cobalt heath
#

oh, so if its like really minor things then i should be good for a while? the reason i didnt outright say it is so i dont break the rules but seems like it still did

tall wind
cobalt heath
#

yeah np, i dont have the whole rules channel memorized and some stuff i just cant remember

cobalt heath
soft pasture
#

made this helpful diagram for people having problems with their mods not working

#

hope this clears things up

cobalt heath
#

i have such a cool idea for a level i cant physically wait to start doing it, i just need rude FIXED

soft pasture
cobalt heath
#

yeah, right?

#

i mean, there is E&S but i heard its not up to date

#

and tundra is closed access, very tightly

#

i do have a friend who has access to it tho lmao

soft pasture
#

date

cobalt heath
#

oh, really?

soft pasture
#

yeah

cobalt heath
#

im having my problems with vanity though, and it uses the same thing so i dont think it would help if i switched either

#

okay, just ran assetripper successfully

#

seems like its configured wrong or smth, it doesnt put the assets into the "Ultrakill Assets" folder where its supposed to

#

is it related to this?

dull oak
#

Go back to the webpage and choose a place where you want your rude/spite to be

cobalt heath
#

oh, i closed that already

pliant glen
cobalt heath
#

no

#

its still there

#

just stopped

pliant glen
#

wait for it

#

dont close anything until you see post export finished

#

idk if closing the asset ripper tab has effect but i wouldn't do that either

soft pasture
#

best not to do isk

cobalt heath
#

NOOO

#

i saw the page be different, i was ALMOST there

#

i clicked generate rude project and

#

chrome crashed

#

my pc is dying and i got this error

soft pasture
#

I DONT WANT TO DIE.
I DONT WANT TO DIE.
I DONT

cobalt heath
#

do i need to restart it? i dont want to, it almost killed my pc already

dull oak
cobalt heath
#

its still using a fuckton of ram but saying its done

dull oak
#

Ys

#

Yes it is

pliant glen
#

should be good

cobalt heath
#

this was stressful

#

opening a project takes VERY long lmao

#

does it always take this much time to boot up?

#

i was about to say its halfway but it jumped to the end

#

where is the essentials file?

#

the one that creates a level with an exit and entry pit

pliant glen
pliant glen
cobalt heath
#

oh

#

okay, what do i create first?

#

just a new scene? i presume

pliant glen
#

open the exporter

#

it has a button to create new level

cobalt heath
#

it doesnt? its fine i can do it myself but, is BeamDirectionSetter needed? I cant find it but its said to be

#

also, statsmanager seems to be a script, what do i parent it to?

#

empty object?

#

nevermind, im an idiot

#

(as per usual)

pliant glen
#

open Rude Exporter

#

i didnt mean the RUDE tab

#

just let the exporter handle it you dont need to recreate everything

cobalt heath
#

ah

#

is it fine to have a bunch of empty obejcts? for organizing, like lets say i want to put the entirity of a room in one, with more for stuff like geometry, enemies, etc.

#

damn, the geometry in this is weird

#

at least working with it

#

can i do CSG (i think thats what its called) editing in unity? would be a lot more comfortable as someone coming from Hammer

buoyant flare
#

help i was trying to download rude level editor and when i selected the ULTRAKILL folder with assetripper it gave me an error

cobalt heath
#

it probably doesnt have enough memory

buoyant flare
#

it says "directorynotfoundexception"

cobalt heath
#

oh

#

then i dont know

crystal viper
buoyant flare
#

okay it worked now

#

thanks

pliant glen
#

there were rude applications made in roblox studio

cobalt heath
pliant glen
#

wdym

cobalt heath
#

that can be extended, by choosing a face on it

#

kinda like extruding in blender but the mesh is the same box, just resized

#

ill draw what i mean in a sec

brave kernel
#

how do i get rude level editor?

buoyant flare
#

where do i generate rude now?

soft pasture
#

always rude and never spite ๐Ÿ˜”

buoyant flare
#

do i generate the project now? i haven't finished downloading unity yet

soft pasture
#

pins

buoyant flare
#

i made a folder for the rude project in my second drive wich has 1t of free space

soft pasture
#

1 tb is crazy

cobalt heath
buoyant flare
lofty blaze
#

Hello, I installed r2modman, added bepinexpack and some mods, but dosen't work :/

crystal viper
#

which mods did you add

lofty blaze
#

but worked on my old pc like 4 days ago

#

[Message: BepInEx] BepInEx 5.4.21.0 - ULTRAKILL (04/06/2025 21:10:54)
[Info : BepInEx] Running under Unity v2022.3.29.9261324
[Info : BepInEx] CLR runtime version: 4.0.30319.42000
[Info : BepInEx] Supports SRE: True
[Info : BepInEx] System platform: Bits64, Windows
[Message: BepInEx] Preloader started
[Info : BepInEx] Loaded 1 patcher method from [BepInEx.Preloader 5.4.21.0]
[Info : BepInEx] 1 patcher plugin loaded
[Info : BepInEx] Patching [UnityEngine.CoreModule] with [BepInEx.Chainloader]
[Message: BepInEx] Preloader finished
[Message: BepInEx] Chainloader ready
[Message: BepInEx] Chainloader started
[Info : BepInEx] 2 plugins to load
[Warning: BepInEx] Plugin [TimeStop 1.0.3] targets a wrong version of BepInEx (5.4.23.2) and might not work until you update
[Info : BepInEx] Loading [TimeStop 1.0.3]
[Info : BepInEx] Loading [UltraCoins! 1.0.7]
[Message: BepInEx] Chainloader startup complete
[Error : Unity Log] No InputProcessor with name 'ScaleVector2DeltaTime' (mentioned in 'StickDeadzone,ScaleVector2DeltaTime,ScaleVector2(x=50,y=50)') has been registered
[Info : Unity Log] C:/Program Files (x86)/Steam/steamapps/common/ULTRAKILL/ULTRAKILL_Data/StreamingAssets/aa
[Info : Unity Log] Disabling all non-error console messages!
[Error : Unity Log] ArgumentException: The Object you want to instantiate is null.
Stack trace:
UnityEngine.Object.Instantiate (UnityEngine.Object original, UnityEngine.Transform parent, System.Boolean instantiateInWorldSpace) (at <dfbdd4656e0844829a5285bde9c1a365>:0)
UnityEngine.Object.Instantiate[T] (T original, UnityEngine.Transform parent, System.Boolean worldPositionStays) (at <dfbdd4656e0844829a5285bde9c1a365>:0)
UnityEngine.Object.Instantiate[T] (T original, UnityEngine.Transform parent) (at <dfbdd4656e0844829a5285bde9c1a365>:0)

got this when copying log file

languid barn
#

it should be in the top bar , tools > probuilder > probuilder window

#

its more like blender though

cobalt heath
#

i hope this is the right chat for this, a room mockup i made in hammer. its a train station

cobalt heath
#

i wish there was a way to port hammer maps, this is a bit slow process compared to hammer

lofty blaze
#

and can I edit a mod or no?

crystal viper
#

like modify the code?

#

its not really a yes or no answer to that tbh, its really dependant on the mod and the licensing and stuff

loud creek
#

bepinex version differences usually don't really matter as long as it's at least 5.4.19 afaik

#

you can edit mods however you want, but if you want to upload them anywhere then i would check the licence if they have a public github repo first

lofty blaze
#

but I don't find the folder

loud creek
#

what folder

#

license files are usually in the root of the repository

crystal viper
#

it seems to use the GNU GPL v3

lofty blaze
crystal viper
#

you just check the repo

#

you should probs also read up about ultrakill modding a bit

ivory sail
#

straymode weapon freshness is so biased towards the machine shotgun

#

I kill 4 enemies with the chainsword or stray arm and its still on fresh

#

I kill 4 enemies with the machine shotgun and its on stale or used

violet narwhal
#

Is straymode incompatible with Angry ?
My game is not launching when the two are loaded

crystal viper
#

pretty high chance from what ive heard

#

angry didnt play nice on release and idfk if it does now

languid barn
#

oh yeah angry's a little finicky ever since revamp idk why

languid barn
#

its a x0.75 mult while the shotgun gets x1.35 (over 9 pellets)

brave kernel
#

is there a documentation for rude level editor?

#

oh there is

tall wind
brave kernel
#

im shit at unity btw so theres no way im getting access to the rude server

mortal loom
#

Rude level editor?

viscid python
#

Correct me if im wrong but I think you can get the level editor just fine but to upload levels on there server for people to see you need to.

tropic mango
#

Does anybody have an accurate 3D model of Minos Primeโ€™s Crown thatโ€™s straight from the game?

mortal loom
viscid python
#

i am also in the process of wondering what the hell to do, but i think you can download it from this message (its also pinned)
#ultrakill-modding message

mortal loom
#

I understand. Tell me how to use it.

viscid python
#

Haven't gotten that far yet

soft pasture
#

jumpscare holy

soft pasture
viscid python
#

I think i did that now im just waiting for unity to open after waiting a hour for it to install

mortal loom
#

I can make levels with this thing

#

Or do you have to pay

viscid python
#

I think its free

soft pasture
mortal loom
soft pasture
#

yes

dusky umbra
#

Hey how can i add UltrakULL? I've done what i think is the correct way but nothing is showing up.

pliant glen
#

ultrakull is broken

dusky umbra
#

oh

#

thanks

pliant glen
#

wasnt updated in months

#

if not years atp

mortal loom
#

I just have cmd how should I create a level with this
?!

viscid python
#

you have to export it and get it into unity

mortal loom
viscid python
#

How do I add in enemy's into my level?

mint acorn
#

Does anyone have any news about Jaket after the revamp?

mint acorn
#

damn...

#

multikill?

soft pasture
mint acorn
#

that tells me all i need to know...

soft pasture
#

i think jaket has slow progress like slow

#

adi is like in college so

viscid python
#

Can I have some help I cant find the export window

ivory sail
#

corpse of king minos is surprisingly difficult on straymode

#

who knew making one attack faster in phase 2 could make a pushover boss into an actual challenge

cedar garden
#

Hey how do I fix plugin configurator on current patch? When I click on it, it does nothing

#

Like all my mods and stuff work, itโ€™s just plugin configurator refuses to allow me to access my stuff

#

I think I fixed it, might be my smaller HUD from Ultratweaker

#

Okay itโ€™s just Ultratweaker in generalโ€ฆ Well that sucks

#

Do you guys know any other mod that turns off hitstops? Like, the pauses when you parry something

cedar garden
#

Manโ€ฆ I wonder if thereโ€™s a way I can edit that myself maybe.

#

I love not having hitstops, it removes the oomph of a parry but in turn makes it more quick and snappy.

midnight marten
cedar garden
#

I meanโ€ฆ close enough. I just like speed man, to me speed = stimulation

midnight marten
#

I think it's called ultrabeat

cedar garden
#

Is there a mod that can make your viewmodels and hud smaller too, because oh my god going from that to that feels really bulky

pliant glen
#

you can edit the hud in game settings

#

you used to be able to edit viewmodels with ultratweaker but its not updated

cedar garden
#

Basically overall lessening screen clutter

ivory sail
#

I have an idea for straymode's second swordscleaner fight
what if the whiplash is a chainsword attached to a grappling hook that passively deals damage when in enemies

mighty delta
cedar garden
# mighty delta vm and hitstop can be changed with DaemonWeaponUtils

Oh, shit, lmao. I hatched a grand scheme of downpatching ULTRAKILL to edit Ultratweak, then swapping back to current patch once I had everything finalized and not necessary for change. I also downloaded a better style titles mod since you donโ€™t have to manually turn that one on every time you want custom style titles.

#

Guess I donโ€™t need to do that no more

ivory sail
#

in straymode, is the stray arm projectile meant to be able to break the rock obstacles in 0-3

#

also I swear I keep hearing a coin sound in 1-1

cobalt heath
#

guys, do you have any tips for which materials to put on walls? i want it to be metal

soft pasture
cobalt heath
soft pasture
#

sure

cobalt heath
#

Huh, it seems like it only went out halfway lmao. I see new messages on it but cant send any lol

soft pasture
#

i think the uvs should be like either .2 .2 or .5 .5

cobalt heath
#

Im doing 0.2, 0.5 feels too small

soft pasture
#

kay

cobalt heath
#

Btw do i need to have several brushes for different textures? Its a little painful working with them and having several would take a ton of time

soft pasture
#

brushes?

cobalt heath
#

Sorry, hammer brainrot

#

Cubes, geometry

#

Hammer calls them brushes

soft pasture
#

still not sure what you mean

cobalt heath
#

Hold on ill send a picture

#

The floor here is a brush for example

soft pasture
#

do you mean do you need to use different objects for different materials?

cobalt heath
#

This is the mockup of what im gonna do, it took like 5 minutes total and thats why i love Hammer, its really fast if you know what you are doing. Its just a tad bit old and crashes to literally anything

cobalt heath
#

Would be neat if no

chrome sky
#

What do I gotta press to download it :p

soft pasture
#

probuilder has a built in material editor, you just gotta select the faces and apply the texture

cobalt heath
cobalt heath
chrome sky
#

Alr

soft pasture
#

yeah i literally seperated every individual face if i wanted to switch textures before i knew about material editor

#

do not do that it is a pain in the ass

chrome sky
cobalt heath
soft pasture
#

jaket has fallen, billions must downpatch

#

baphomets bingo exists yk that rightโ€ฆ?

chrome sky
#

I need a new one smh

soft pasture
#

wart

chrome sky
#

Tryna find a v2 voicelines mod too ๐Ÿฅ€

soft pasture
#

wow you should toally look into a certain mod about โ€œparaglidersโ€ thatd be funny

#

hahah

chrome sky
#

:p

cobalt heath
#

If I upscale the textures, it upscales the material too, is that a problem?

soft pasture
#

how so

#

upscaling as in increasing the quality?

cobalt heath
#

I was explicitly told to not change anything in the "ultrakill assets" folder

#

No, upscaling it with the Tiling option

soft pasture
#

oh

#

you mean uv editor

cobalt heath
#

No i think? One sec

soft pasture
#

uv editor doesnt change the actual texture

cobalt heath
soft pasture
soft pasture
#

use probuilderโ€™s uv editor

cobalt heath
#

Okay, im doing that rn

soft pasture
#

just a tip: use .2 .2 or .5 .5 as your scaling settings

cobalt heath
#

Can i set it that it automatically does that or nah?

soft pasture
#

cause my uvs are all over the place anddd i think i made like a super position between good and bad uvs

languid barn
soft pasture
#

these are the same uvs

languid barn
#

you don't have to change material tiling

soft pasture
#

like what the fuck was i smoking

#

its schrodingers uv, sometimes it appears and sometimes it doesnt

soft pasture
#

@languid barn are my uvs good ๐Ÿ˜Œ

languid barn
#

yeah probuilder auto UVS are a little weird

soft pasture
#

oh no a lot of this is a frankenstine between auto and manual i think

languid barn
#

the question is do they have to be? it's a single tiling texture, you're not painting a texture onto the pillar so bad uvs doesnt really matter

soft pasture
#

tldr dont be like me

#

the uvs here could kill the average blender user

languid barn
#

i am the average blender user. Im Alive

soft pasture
#

i have an exam and its 1:00 am

cobalt heath
#

I cant seem to offset a texture here

soft pasture
soft pasture
cobalt heath
#

Oooh

soft pasture
cobalt heath
#

Can i remove the yellow tint on the face so i can see it better?

soft pasture
#

make sure to tag your floors unless you wanna make ice physics

languid barn
#

should be a button in the probuilder window

cobalt heath
cobalt heath
#

I wish i had a second monitor so i can put the 0-s reference there

soft pasture
#

ok you can add the โ€œcustom ground propertiesโ€ component to a floor, and set the friction to 0 to make good ice

cobalt heath
soft pasture
#

neat

cobalt heath
#

Some of it underground, some of it on the surface

soft pasture
#

i like that idea

#

i love ice in levelz, you can go zoooooooonmmmmm everywhere its so underrated

cobalt heath
#

Just imagine an icy infinite wasteland, shining blue with jupiter in the skybox, staring down. And then bombs drop, machines exit and once you kill them the title drops: EUROPA /// FIRST: WAR FOREVER

soft pasture
#

good idear

crystal viper
#

im hoping 9-1 has atleast a small ice section

soft pasture
#

finally ice physics representation???

#

my people ๐Ÿ™๐Ÿ™๐Ÿ™

#

MUST SLEEP

#

BIG NIGHT TIME

cobalt heath
#

Did it fail because it ran out of memory?

languid barn
cobalt heath
#

Just what i sent

#

Trying again, got farther this time but WHY IS MY PC SO LOUD

#

It just started zooming like crazy

languid barn
#

yeah its building

cobalt heath
#

FUCK

#

After like 10 minutes of compiling unity crashed

languid barn
#

yeah unity tends to be unstable

midnight marten
#

Ultrakill should just be made on ue5 instead SMH SMH

languid barn
#

no that would suck ass

midnight marten
#

(That's the joke)

languid barn
#

i've legit played UE games that look like shit and run like shit

crystal viper
#

they shouldve made it in the hit engine source engine

languid barn
#

source good

crystal viper
languid barn
#

UE games aren't bad they just run like shit on anything but the top pc i guess

#

except war robots frontiers
war robots frontiers is the only UE game i've played that can consistently run 60 fps on my pc

midnight marten
languid barn
#

which is not saying much because its pixonic slop game

crystal viper
#

i somehow got gravitas running at a comfortable fps count on my 3 year old laptop tho

languid barn
#

i played Engines of Destruction second playtest and i had it on lowest quality and it was going barely 40 fps but with visual fidelity of 1998's Sin game

midnight marten
#

40fps is good wdym

languid barn
#

its extremely unstable 40fps and also its a multiplayer game that needs good reaction time

midnight marten
#

Ah
Yeah if it's consistent I'll accept anything above 10fps

crystal viper
#

absolutely loved the concept

midnight marten
#

Imagine ultrakill roguelike
Not like overkill I'm talking like
Randomised room layouts n whatnot

crystal viper
crystal viper
#

but they didnt have a programmer iirc

cobalt heath
#

Tried doing it again and uhh

crystal viper
cobalt heath
#

Tried doing it again. It fucked up my entire pc this time

crystal viper
#

oooof

#

yeah i think you might wanna avoid running any other program other than unity in the process

cobalt heath
#

I was running the bare minimum but alright, ill try again after restarting this thing

crystal viper
#

i mean its the best you can do to try to prevent something like this from happening

cobalt heath
#

OH MY FUCKING GOD

crystal viper
#

you probably shouldnt leak your email but yeah

#

average unity bullshit lmfao

#

wtf

cobalt heath
#

Those arent separate windows

#

Thats ONE

crystal viper
#

ohh

cobalt heath
#

You know how Nodraw renders in source right? Thats that

#

Just with windows

crystal viper
#

yeah i get what you mean

cobalt heath
#

Seems like the integrated graphics just dies at this point, but restarting works

#

Not even sure if my pc could compile at this point

crystal viper
#

its really unlikely tbh

#

what are your specs

languid barn
#

by compile you mean exporting the map or just the compile scripts thing unity does on startup

cobalt heath
languid barn
#

but also im fairly sure this might be a pc issue since i used to use unity with 4gb of ram and intel hd 530 and it worked fine (if a bit slow)

#

am i reading that right
96 MEGABYTES of VRAM?

cobalt heath
#

i wanted to try and see if the texture size is good and just the general setup of stuff like hellmap, tip of the day, etrc

crystal viper
cobalt heath
#

yeah lol

#

been trying to get a GPU with no luck

languid barn
#

get like an rx 470 or something they're like 50 bucks used and pretty reliable (as in i've had 4 fail in the past year and my 5th finally works)

cobalt heath
#

i might be getting a new pc soon so its kinda useless to buy one now i think

languid barn
#

well ok

cobalt heath
#

i think i just did a successful build

#

why cant i wall jump off of the walls rn?

crystal viper
#

they are probably untagged

cobalt heath
#

ah

crystal viper
#

untagged walls also have the really funny property of allowing you to rocket clip through them so yeau

cobalt heath
#

its feels sooo good though, being able to just walk around in it

#

and seeing the stuff i set up for it

#

the hellmap, the ToTD, the title

#

why do filth just stand and not move until i get close? i though navmeshes are created when i compil

crystal viper
cobalt heath
#

i spawned them myself

#

with the spawner arm

crystal viper
#

oh

#

im not sure then

cobalt heath
#

so cool seeing my own thing in there

ivory sail
#

is it possible to do the 1-1 challenge in straymode

#

at all

crystal viper
#

i need to get back into learning how to make levels

#

wait ion think unity runs under linux

#

okay nvm it does im fine

waxen rapids
cobalt heath
#

yeah theres a thing called that, its not mine though

#

is there a prefab for the benches or do i have to make them manually

#

had to resize parts of the floor but now it feels off

#

any tips on floormaking?

brave kernel
#

why does my rude level spawn me at 0, 0, 0?

cobalt heath
#

can i have the uv editor preview the texture endlessly?

crystal viper
#

there are some exceptions tho

cobalt heath
#

so this is fine, right?

#

also, for walls, all i need to give them is "can wall jump" right?

crystal viper
brave kernel
#

can someone help

#

for some reason instead of spawning in the elevator

#

it spawns me out of bounds

crystal viper
crystal viper
brave kernel
#

i wanna keep the 0, 0, 300

cobalt heath
#

whats the name of the door in 7-2 after defeating the first gutterman?

lone grotto
#

Bunker door

cobalt heath
#

thanks!

languid barn
crystal viper
#

uv standing for ultraviolet radiation

languid barn
crystal viper
#

not good for your body if you get too much

languid barn
#

by default all objects on the environment layer will let the player walk, slide, wall jump and do other movement on them

#

same with Outdoors, OutdoorsBaked and EnvironmentBaked

cobalt heath
#

the middle part uses 0.2 the sides use 0.1 and it feels off

#

but when the sides use 0.1 too it feels small

languid barn
#

texture resolution difference probably

cobalt heath
#

do i need the properties for that?

languid barn
#

one thing that can help with the visuals of the environment is having more texture variety
and i found it also helps to offset the edge loops that are on faces with materials that look like pipes

#

custom ground properties should ideally only be used if you are trying to override the default properties of an object (e.g. changing its particle effects from metal/glass to only flesh etc.)

#

the materials themselves already handle environmental particles and sound effects like footsteps and glass bits and such

cobalt heath
#

ah, thanks!

cobalt heath
cobalt heath
#

weirdly enough the floor is very slippery

#

i will do something about it when im back

languid barn
#

should be in the top right where the objects name is shown
a little below you have 2 dropdowns that say "Tag:" and "Layer:"

fresh orbit
#

hi guy, how to change jackhammer gun soundcursed

brazen badger
#

does anyone know if USTManager works with custom levels?

hardy socket
crystal viper
#

usually people tend to make ust's for the ingame soundtrack

brazen badger
#

๐Ÿ˜ข

cobalt heath
#

how do i make an arch?

pliant glen
#

probuilder has an arch shape

cobalt heath
#

ah

cobalt heath
#

how are stairs done in ultrakill? are they slopes with collision with steps that dont have any?

modern falcon
#

thats how 99% of games do it

soft pasture
#

to hell.

modern falcon
midnight marten
soft pasture
#

lemme see if the mc servers online

#

also happy birthday

crystal viper
#

happy birdday

modern falcon
midnight marten
#

happy birthday funny custom level man

soft pasture
#

the return of the king

#

doomah

modern falcon
soft pasture
#

the server is down

modern falcon
#

very pissed off at the fact im close to but my budget is still low

soft pasture
#

almas ip changed

brave kernel
modern falcon
brave kernel
#

my spot lights dont look like that

soft pasture
brave kernel
#

thanks i guess

soft pasture
#

its what i did for custom credits level

brave kernel
#

which shader do you recommend

soft pasture
modern falcon
#

focus point is the dot on the circle of the bottom of the spotlight

soft pasture
#

ime inside a bucket

#

life good

cobalt heath
modern falcon
cobalt heath
soft pasture
#

it has a built in stair feature

modern falcon
#

in vanity

soft pasture
cobalt heath
soft pasture
#

dont sleep on shift dragging faces in unity

cobalt heath
#

on what

soft pasture
#

shift + move face

cobalt heath
#

what does it do

soft pasture
#

extrudes faces by making new segments

cobalt heath
#

oooh

modern falcon
cobalt heath
#

can i do something about probuilder always creating stuff really far away

soft pasture
modern falcon
soft pasture
#

i dunno

#

beats me

cobalt heath
#

this is probably too steep, right?

soft pasture
#

possiblt

modern falcon
modern falcon
cobalt heath
#

just selected an object, created a new stair and it got place very far again

soft pasture
cobalt heath
soft pasture
modern falcon
soft pasture
#

banana for scale

modern falcon
cobalt heath
soft pasture
#

whatcha making btw

cobalt heath
#

stairs to the surface of europa

soft pasture
#

oh right

#

i forgot

cobalt heath
#

this door is HUGE wtf

soft pasture
#

also, stairs are essentially slopes with a stair costume ontop of them in ultrakill, so you may need to make a triangle and disable its renderer

cobalt heath
soft pasture
pliant glen
#

create stair shape
make the collider convex
done

soft pasture
#

?

#

convex?

pliant glen
#

yeah?

#

convex colliders

cobalt heath
soft pasture
#

oh

#

ok ao you can edit the prefab yeah

#

or you can right click it and unbox the prefab

cobalt heath
#

also how difficult is it to hide the hellevators top part? i dont want it sticking out, i want to do something like in 4-1

pliant glen
#

you can disable the firstroom after player exits

cobalt heath
soft pasture
#

hmmโ€ฆ

pliant glen
#

but might not always be appropriate

#

you can also create a shell for it that goes infinitely upwards like in 4-1

soft pasture
#

ok what id do is add a trigger to after you enter the surface that disables the geometry for the elevator shaft

#

that would mean that entering the surface would be one way tho

cobalt heath
#

wait, if i just add another trigger, cant it toggle the visibility of it on and off?

#

so when the player leaves, it disappears but when they go back it reappears

soft pasture
#

idrk how to do that

pliant glen
#

you could

soft pasture
#

ik its possible

cobalt heath
#

in source it would just be a trigger_multiple

pliant glen
#

just add a trigger where the firstroom is no longer in sight

#

trigger disables it

cobalt heath
#

also what texture do i use on the doorframe

pliant glen
#

add another trigger which enables it on the way back

soft pasture
#

yeah but then u can go back and itd reenable

pliant glen
#

is that not the goal?

soft pasture
#

err

#

im confusing mysekf

#

how do you even do that?

#

in my experience triggers are onetime

cobalt heath
#

how to do triggers again? just a box and?

cobalt heath
pliant glen
#

nothing stops from having multiple triggers

#

or triggers that enable other triggers

soft pasture
#

should have the invisible tag / layer

cobalt heath
soft pasture
cobalt heath
#

it kinda is one

#

ill draw what i mean

#

is there a way to select all these steps in one or 2 clicks and not individually?

soft pasture
#

you can select them by dragging

#

dragging left click

cobalt heath
#

thank you, this saved so much time

soft pasture
#

yeah

#

wait hold on

#

you should install progrids if you havent already

cobalt heath
#

i think i have that

soft pasture
#

oh

cobalt heath
#

yeah, it came with rude

soft pasture
#

spite brainrot

cobalt heath
#

is progrids and probuilder free btw? might come REALLY handy in my own game

#

also how do i make slopes? prisms are not the best solution imo

#

nvm kinda figured out

#

i dont think this is the best collision but its fine

modern falcon
#

remove the slope and just turn on convex for the colliders of the stairs

#

auto slope collision without an additional gameobject

pliant glen
#

yeah what the hell are you doign

#

convex is a lot cleaner

cobalt heath
#

okay

#

did that, its what i will need to enable for triggers too it seems

pliant glen
#

yeah convex is required for triggers

#

convex essentially means simplified

cobalt heath
#

some fire stairs

#

what texture should i use for the doorframe btw?

soft pasture
#

idk

cobalt heath
#

its a little bad

#

tweaked its uv, its much better now, right?

soft pasture
languid barn
brave kernel
languid barn
cobalt heath
#

can i have stuff not snap? its snapping weird rn and leaving gaps

soft pasture
#

something with progrids

cobalt heath
#

its off but it still snaps

tawny condor
#

progrids lets you essentially choose your snap value, so id recommend opening the window & choosing what value to snap by

#

id send a photo but im currently building my lvl for testing lmao

soft pasture
languid barn
brave kernel
#

is something wrong with my unity

languid barn
#

dummy shaders

#

it will look fine on map export

brave kernel
#

how did you get it to use the real shaders

brave kernel
languid barn
brave kernel
#

nah

brave kernel
#

in the editor

languid barn
#

im using bobot's shader editor, which only supports basic vertex lighting, vertex colors and transparency in the editor

languid barn
#

its in the rude discord

cobalt heath
#

i think im cooking now

#

this is lots of fun

brave kernel
#

i dont have access yet

languid barn
twilit dust
#

hey guys how do i open the bundle files in the assets_assets_assets folder?

brave kernel
#

BOOLEAN CRASHED MY UNITY

#

BRO I LOST MY FUCKING PROGRESS

modern falcon
#

look up asset studio

twilit dust
#

model extraction

modern falcon
twilit dust
#

i want to see how big the model for a plushie is so i can accurately scale it in blockbench

modern falcon
#

wow. i dont have embedded perms even.

twilit dust
#

doesnt matter

#

thanks

twilit dust
#

the assetstudio wont open for me for some reason

#

is there any other way?

velvet rose
#

Guys pls make the freak v2 horror level

#

Is cool

modern falcon
twilit dust
#

no im not opening any bundles, the software itself wont open

velvet rose
#

And wow to make ultrakill custom level

#

What the app

twilit dust
velvet rose
#

Thanks

twilit dust
#

its somewhere in the pinned messages in this channel

velvet rose
velvet rose
twilit dust
velvet rose
#

Ooh but my idea is cool yeah

twilit dust
#

heres a FAQ list of questions about modding and level making

#

check that out

velvet rose
cobalt heath
#

can i just break a tram? so it doesnt have a hud, cant move, its just a prop

modern falcon
#

theres dedicated scripts for that

twilit dust
#

i followed the tutorial exactly

#

the issue is the program not opening

#

ykw nvm im just gonna look online if anyone has uploaded the plushie models

velvet rose
near hemlock
#

How do I fight V2 in Filth Island(custom level)

twilit dust
#

hes just a carboard cutout you cant destroy

#

maybe look it up on youtubeidk

near hemlock
#

Nevermind

languid barn
vapid spear
#

yay stray mod

brave kernel
#

how does the screen field material work?

languid barn
twilit dust
modern falcon
#

depending on your assetstudio version, get the required .net version

#

otherwise yeah smth is wrong

twilit dust
twilit dust
#

the creature

modern falcon
#

you choose the better solution

near hemlock
twilit dust
modern falcon
# twilit dust the creature

iirc i remember plugging the model into a plushy website and getting instructions on how to sew him irl but my parents didnt want to buy the colored (idk the english word) rags for it?

near hemlock
# twilit dust oh damn

Yeah idk what time, but a specific time. I just got all the conveyor and weapon upgrades and didn't get any decorations and returned around nighttime

vapid spear
#

m

twilit dust
near hemlock
vapid spear
#

WHYD YOU FLIP IT

#

IT CANT DEFEND ITSELF

#

FLIP IT BACK OVER

modern falcon
#

although

#

i do plan soon on making a gubby papercraft from a video i found

vapid spear
near hemlock
vapid spear
#

thank you

near hemlock
twilit dust
#

but eitherway if ur curious about how you can make your own papercrafts from a 3d model: i have some experience ig

modern falcon
# twilit dust oh cool

hang on i just remembered something, i think someone did use the instructions to make their husband one

#

it wasnt a husband but close enough

#

i wonder whats the legal status of this

#

did i get in trouble for providing a sewing template on making the plush? i could take down the og post and drive link if so if mods here ask

soft pasture
#

try not to get burnout

pastel bronze
#

since jaket wont update does anyone know an alternative?

soft pasture
twilit dust
#

i have succesfully given him an egg

pliant glen
#

remarkable

modern falcon
twilit dust
#

mutation

#

some resising later

modern falcon
twilit dust
#

and by that my blank slate is complete

languid barn
twilit dust
soft pasture
#

hrnhh

ember patrol
#

Ultrakill tomorrow ๐Ÿ—ฃ๏ธ๐Ÿ—ฃ๏ธ

blissful lantern
#

its a teaser

honest anchor
#

ULTRAKILL 2 DAYS

midnight marten
midnight marten
#

The fraud teaser has nothing to do with modding

tall wind
midnight marten
modern falcon
solar forge
#

i want to murder my pc

#

for funsies

#

should i download every mod

spare wagon
#

straymode is seriously so peak

rocky jolt
modern falcon
rocky jolt
#

Yea

#

I think

#

It gave me a brain aneurysm last time I played it so it's been awhile

#

I can check

ivory sail
#

hyped for act 2 update

#

gonna be a while though

spare wagon
#

yeah

#

when it comes out however

ivory sail
#

who's your favorite straymode character

rocky jolt
#

No I don't think it does

#

I don't think 21st century humor works anymore thankfully

#

How do you use the jaket mod tho?

pale leaf
#

quashing my mod's bugs so thoroughly i'm just finding vanilla bugs now livepanopticonreaction (arm icon is red feedbacker)

rapid quail
#

Is there any way to go back versions? I wanna play around with weapon mods ๐Ÿ˜”

cobalt heath
#

whats the latest version waffles weapons worked on? ill probably downgrade and try it

cobalt heath
#

why the fuck is this a thing

#

where is it even used?

ivory sail
#

I just went back to the base game after playing straymode

#

I'm so used to being a taller character now that being the same height as filth is weird

cobalt heath
#

do i need to make rubble manually? i want to block off a tunnel with a thing like in 0-3, just not breakable

lofty blaze
#

Hello guys, can we edit time we did? Like I did p1 in 4 minutes with mods but dosen't adds in public times

crystal viper
#

ion think you can

#

some mods ban leaderboard submissions to make it fair

brave kernel
cobalt heath
#

i think im done with this room. ill just need to add the rubble and its perfect

brave kernel
cobalt heath
#

i think there is a prefab for it

#

search "Altar", i think thats what theyre called

#

update: found better streetlights and a red light for the tram

tawny condor
#

bro the room looks sick!

cobalt heath
#

thanks!

#

first time using rude btw, but my hammer experience makes it easier

#

time to compile!

#

my tip is: throw shit at the wall that you think fits

tawny condor
#

thats awesome! im hoping to learn rude soon here, im just using spite instead haha

cobalt heath
#

theyre pretty similar i think

#

rude is now publicly avaible

tawny condor
#

i believe so, id also like to join the dc for it but i gotta make something 1st in rude lol

cobalt heath
#

yeah you have to, im not in the server yet either lol

#

so when i have a problem i just ask here