#amid-evil-or-hunt-showdown
26600 messages ยท Page 107 of 27
Yeah, coming from quake/source the mouse feels weird, like I'm playing a 4:3 stretched game
But I fixed in some way setting different sensitivity for x and y axis
do you have lock to aspect ratio turned on and have you found the right sensitivity?
oh
hmm
I did but the first time I played the game last year I found it weird too
But as I said, tweaking and messing with the settings fixed
When I played this game i immediately used mouse-sensitivity to convert my x and y from another game, perhaps the game has an unusual x/y ratio by default and that makes it feel off? Maybe try converting your sens from another game like I did
@lunar garden should try the same
ya ive been messing with it just cant get it to feel right, but thats every unreal engine game for me
thanks for the help though guys
Np
how come the fish featured in the sacred path don't have a codex entry?
cause they fish
dam
it's great for dealing with airborne enemies, yeah
wish there were some flying dudes in E1M2
It's good for fliers, enemies on fire and the rolling spike balls
i just took out the axe for the shield boys in solar solstice
That's the only viable choice
You'll be using the Axe till the end, but E6 and E7 definitely require other weapons, least of all the Aeturnum
i still had no idea what i was doing against the episode 3 boss.
yea
Evil
but you gotta find it
Cause Quake
It's in the Gateway
if that's your attitude aint gonna tell you
Amid Weevil

ppl still can't find Evil diff, lmao
smh
not even that much
nah
you just run all the way back to the portal that lets you go there
dont think you have to replay everything
evil didnt feel that bad until forges
Evil IL speedruns are feeling pretty bad lol
lol
still only on e1m2
it is hurt, yea
E5M2 feels like a difficulty spike because of the environmental hazards
hehe
E5M3 might just make people quit if they're playing on Evil
When the Forges first released, I got lost on that episode and stopped played for a while
I found the enemies in Episode 5
to be much more of a pain in the ass
than the environmental puzzles
I treated those enemies almost as an hp tax
I pretty used some of that purple stuff
mainly against the porcupine peeps
what should i expect from episode 5,
Death
fun platforming
asshole enemies
if you like Sen's Fortress from Dark Souls
you will love Episode 5
so you mean it's piss easy after two times?
better fist them then
sounds like a fun time
I had the displeasure of doing Episode 5 on Evil in my first playthrough
hehe
ill stick with hard fr the time being

waiting for the DUSKxAE crossover
DAESK
sup @opal moth , you runnin this game too or just playing casually?
nice
doing 100% evil runs
I kinda hate myself for it
i've probably been running for 10 hours and im on level e1m2 >.>
hopefully that means my times will be hard to beat but idk i might just suck
oh not straight
just of my playtime
placebo
well, make sure you have run toggled to always on if you don't. If it's off idk if it makes you go faster to jump or not
at least it doesnt slow you down because of jumping
would be bored to death if jumping around for no reason was slower
dammit i actually got a good time but wasn't recording because i didn't think id be able to get a good time yet
silly me
the person who thought puting platfoming and enviromental hazards all over the forge chapter would be a good idea needs their brain amputated
could it be that.... you dont like boys 
its insane how rocket jumping is the safest method of travel
simmo wasnt that fast
In fact I wouldn't mind Laser Boys being hitscan if they really telegrahped their attacks
The only problem I have is that they move too quickly after firing a laser, giving you almost no time to shoot IF you don't have an Azure Orb
The start of E5M3 is a good example
I can blow 'em up with the claw pretty reliably
On Evil?
Hmm, guess it's on me then
than the Claw
I almost never used claw
in my Evil run
because Claw kept hurting me way more
while I see enemies tank them like a boss
In fact, I'm going to ask a question on the spoiler channel about this
True, but it's 1 planet vs 3 saber slashes
maybe my planet sucks
but I seen even basic enemies just eat a planet
like it was nothing
the people of your planet are weak
while everytime I use a planet
it has the radius of a nuclear explosion in self damage
but the radius of a peanut against enemies
because video games
there's enough HP around to take some self damage
I was on Evil
yea?
so I was very worried about taking damage
Episode 5 was almost my breaking point in terms of hp
ofc assuming you dont really get hit that often by enemies
Ep 5 is kinda bad, but Ep 6 has the spongiest enemies
Those riders take 2 Aeturnum shots, or 7 planets
EACH
I thought the Forge was worse in sponge factor
but that maybe because Forge also does an insane amount of damage
Well the only spongy enemy there is the Porcupine guy and the Hook dude
I had to end up using alot of Aeturnum on the Porcupines
That is the safest way
There's always that one fucker in the room after the silver key, have to cheese him every single time
seems like there is a small grace period
between when they start shootinga
and when it starts to hurt
is it normal for most of the melee enemies to deal like 3HP damage even on Evil difficulty?
From what I can tell the main thing that changes is the frequency of enemy attacks not their damage, but I might be wrong about that. Feels like enemies on evil are constantly spamming me
Pretty proud of the run I posted in #367994496451084298 . Definitely room for improvement but I think the route seems pretty optimized.
Photo taken before the disaster
XD
Dont do it
So I finally finished it.
Yes I know this has been uploaded about 8 other times, but if I'm doing Jontron quotes, I can't avoid uploading this. Jontron saved the world by throwing one...
congrats
now you will constantly hunger for more
creating a void that will (probably) never be filled
until their next game comes out :)
god dam that maze in journeyman's way is evil
@static socket yeah sure....
what? ๐ฆ
Was kind of soul sucking tbh. I felt drained of anything by the end of it.
noooo ๐ฆ
I've been holding off on playing it for a few months now until the full game released because i had some small hope they might somehow make it better by now? But no, I'm sorry I really wanted to like it... But...
dude youre gonna make leon cry
Leon made me cry with level 3 of episode 7 so
I did.
I got stuck trying to push the button between the two twin terrors with 5 health
...two?? you gotta kill em
Again and again and again and again and again and again...
they have like no health, 3 aeternum shots will kill em
Either way one less frustration wouldnt save this thing.
i can hear leon sobbing already
Eh
I still like leon.
Was just hoping for more given he made return of the triad.
Which is better than both of the rott games
Its not aweful
But I wouldn't say its good
im curious what you dont like about it, i find it more frustrating than dusk but cant quite put my finger on why
(still love it tho)
i find it a lot less frustrating in dusk imo
Hold on this will take an hour
Nah, any complaints I have cover the core of the game, rarely the individual levels.
okaye
I wasn't joking
wait did that take 15 minutes
i coppied and pasted my paragraphs deleted it typed my respons and pasted it back in so I can keep typing.
oh okay
im still waiting for the legendary awesreek review of amid evil (2019)
I've had to move to a new window now
write a steam review at this point
So I mean I guess to start positive the game looks nice, mostly, but I find the art direction very unfulfilling, whilst I can't always put my finger on it the game has this overriding feel of blandness to it that leaves me underwhelmed. The only time I ever really loved the visuals was in episode 5, as I have a dark and stormy rain and thunder fetish, almost kind of wish the entire game was like that but anyways.
The games Combat is tedious at the best of times, but not really for any one reason, more like a couple constantly compounding each other. Whilst some of the weapons are cool in concept they are incredibly bland in practice, its basically the doom arsenal with no pistol or fists, except incredibly unsatisfying.
The axes swing is way to slow, and because of how its swung it feels like the guy swinging it is trying to pretend its heavy and failing miserably.
The water staff sounds like someone sloshing water around in their mouth, and its animation is so bouncy it has no impact.
The satisfaction of a sword is hitting something with it which is why the soul blade thing... Fails miserably, its got another problem... but I'll get to it, all the weapons have this issue but its the worst with this one.
The trident is God awefully annoying to listen to, its zappy sounds are like nails on a chalk board.
The celestial claw is.... ignoring the fact its an overhyped RL is so bassy and quiet, its got no satisfying impact to its sound it feels rather pitiful.
The mace is this games only good weapon, so no need to complain about it.
and the eternum is a wet and underwhelming fart that boringly turns enemies into white dust.
All of the weapons with the exception of the Celestial claw and eternum (espeically the soul blade) suffer from this issue of their impact effects. Wehn an enemy is hit you want it to feel like you are hurting them, like you're piercing they're flesh, but in amid evil it just feels like all your attacks are just pinging off of them and doing nothing.
What hurts this games pacing the most I feel is you get all the weapons by episode 2, meaning it feels like this game plays all of its cards to early, this was a problem I had with dusk but tbh it feels even worse here due to how few weapons there actually are. I'm sure someone will say "BUT AWESREEK SOUL MODE MAKES IT SO THERE'S LIKE 14 WEAPONS!!!" No and here is why, they are all overpowered, meaning it doesn't matter which one you choose they all just melt enemies making it effectively a pull trigger to win mode, which is in and of itself rather dull.
Enemy types are... God awefully annoying in this game. For starters their stunn animations feel very slow and as if they are trying to replicate what I guess you would call realistic motion as of being hit by something, but it just makes it feel like you're doing very little to them. Their hitboxes are massive making them difficult to manuever around, some of their attacks are just flat out irritating (THOSE GOD FORSAKEN SPEARMEN FROM E5 LEON). But they all feel very spongey, even if they really aren't they feel like it, which I think comes from 1: the slow stunn animations and 2:the fact it feels like attacks just ping off of them.
But in my opinion the thing that truly cripples the enemies for me is the utter refusal to have enemies carry over between episodes. This game never feels like it escalates even if it does get more challenging, because rather than buidling up a memorable enemy roster that slowly introduces more and more tougher enemies, old weak enemies are replaced with new slightly stronger but still weak enemies. Meaning as soon as you might start to commit these enemies to memory and they might start to grow on you, they are dropped immediately 3 levels later. It does a grand disservice to them all and makes them all simply feel throwaway and disposable. Worse it means the game never is really allowed to throw something truly powerful at you, something that just 1 of could crush you.
The levels are underwhelming, I mean visually they look nice but they do nothing for me. I do hate those really claustrophobic paths that tucker you in with enemies who's attacks you can't hope to dodge, especially when its on platforming bits and any slight movements will see you falling off the edge.
and finally the bosses... some of them are good, but the bosses for episode 2,3, and 6, no... just no...
oh my
Essay
master's thesis
that's cynical
I don't want to be,
Holy shit what the fucj
tbh i just read through it and i agree with some of that (though i haven't come close to finishing the game yet)
i can literally hear leon sobbing rn
nice essay, awesreek
The more i read this the more i get disappointed
@topaz stump I wanted to like this game i really really did. Especially with the circumstances I recieved it under. But DEAR GOD by the end of it I just had all the life sucked out of me.
Leon is crying rn lol
also seriously awes you did not need to write a literal essay
dude leon is bawling his eyes out
nah I don't care
oh
i feel like you say you did at the end of the game
Well i guess back to working on your alien marriage game
people are allowed to have opinions
those are the words of a broken man he's hiding his sorrow
oof score 0/2 for new blood
0/2?
yโknow what, Leon, I respect that you respect other peopleโs opinions
our games bad
of course
I still love leon
itโs what good people do
Its ok. Time for more futurama art work thats not futuruama
oooooof
i like the sound of the trident. zap zap zap, snap crackle pop
Again he made return of the triad, and that face... no one cannot love that face
the trident sounds epic but its the worst weapon lol
trident is satisfying as hell to me tbh
it's ok awesreek maybe you'll like the next game
what next game
worst weapon? no way it can overkill and cause all the nearby enemies to short out
there will be one assuming AE sells enough
yea but the guys move so quick its hard to keep the trident situated on them
otherwise I'm going back to selling coffee
amid coffee
it literally makes more money than vidya
Dusk is fucking awesome you heretic
mmm coffee]
dusk sucks
Dusk is not as good as alien marriage game tbqh
dusk is good
this is #amid-evil-or-hunt-showdown
I helped make dusk u dumb
true
Awesreek I respect your opinion, but man, a lot of what you said was the polar opposite of how I feel. It's all mostly opinion though so I can't really give any rebuttal to it.
yeah anyway there were lessons learned from AE, I think we did make too much shit
itโs good shit though, Leon
but i want more, leon ๐ฆ
next game will be more consistent with stuff like enemies and progression
Ep 3 secret should be rat related.
@glass glade yeah I knew no one would agree with me.
i made dusk
So when ppl complain about ratacombs just blame steev
Ye
ratacombs not good
i thought david got sick of making good levels and was just like screw it, I'll make a crappy one and hide it.
i just got stuck in that god damn thing like 30 mins ago
Do a lot of people have a problem with the enemy variety Leon? I personally thought that was one of the coolest parts of the game was how it changes from chapter to chapter
Not that I've seen
same, i thought each episode having different sets of enemies, while still being in same categories, was a stroke of genious
Most people praise that.
Most people also think the weapons feel great
and that the levels are amazing
so
eh
yeah i think AE has consistently amazing levels, there wasnt a single one i didnt like
dusk on the other hand, fuck episode 3
originally all the enemies were gonna be the types in ep7
I liked all of the levels in Amid Evil
that purple abstract kinda stuff
theyโre big and open
I think the best way I can put it, is I'm more mad that I can't love it than I am that I think its mediocre.... i'll go with that I'm not sure how to word it.
yeah people like my levels a lot I've been offered huge money to work on other games
but me and simmo wanna do our own thing
oh ok
dusk on the other hand, fuck episode 3
outside of ratacombs what's even wrong with dusk e3's levels
e3 was litty
episode 3 was great
ehhhh
the game is marmite for some people
some people are weird
is that a good thing or a bad thing?
marmite means you like some parts, hate some parts
yes
ah
i'm in ep3 now. not enough combat for my taste
when leon sums up my feelings perfectly
like some people hate the forges, others love it
@fringe flint which level are you on?
leon give me the video with the forgemaster dabbing PLEASE
I love it visually, like I said I have a stormy rain fetish
hes my favorite boss I NEED THIS
i think i just finished e3m3
cool
Imo AE needed different enemy types considering how different each episode was. So far I actually prefer AE over Dusk.
I think both games are good
leon please i need the video of the forgemaster dabbing
too bad newblood hates money
stormy and rains is the best atmosphere
yeah, I thought you guys hate money?
Both are good, but AE just really pulls me into those fantastical worlds.
dusk pulls me in with dat movement and ae pulls me in with dat combat
right now ae has a lot more replayability for me but once the dusk sdk comes out then im outta here
im gonna remake ae in dusk ok?
the dusk sdk is gonna be crazy once it comes out
THANK YOU
i really wish there were some quirks to AE's movement, otherwise i loved the game
Was there any particular reason to not have them?
I thought most of the bosses were to easy tbh
yeah, amid evilโs movement feels a bit slow too slow for me
the final boss was neat though
Yeah sdk is gonna do a lot for Dusk, but still, I love AE.
Yeah, Unreal ruined it lol
I thought the same thing, but after speedrunning it for a while I almost... like that it doesn't have movement tech? I feel like a heathen for saying that but if I could change the movement I don't think I would
AE is literally the only good game on unreal 4 right now
amid evil 2 will be on xray
my earliest AE vid
If you're watching this, and I didn't link you, you're a bad person.
a way out is UE4 isnt it?
oof
that still looks like it was far into development wasn't it?
wtf
"If you're watching this, and I didn't link you, you're a bad person."
are the textures from something else? how did you make all those textures so fast
holy shit
its nice to see how established everything was so early on wow
idk we make stuff fast
glad the damage flash is toned down on launch
when you're starting on a project there's a lot of hype
the art style, the movement, HUD, even the axe sprite is already there
thats like wow
AE had some lulls where I did fuck all for months
AE wouldve released in 2017 if leon hadnt have been lazy
UE4 is good if you know what you're doing
unity is an amazing engine, it's just so open to the public that a lot of garbage gets made on it
it has that reputation because of all the "heh i maek horror haem" stuff
UE4 is good but drastically overhyped
everyone thinks unreal game = pretty wow godrays and bloom
Jump Force
UE4 is good because it has Fortnite
shut up
You've probably answered this somewhere already, but is AE "done"? Or will you continue work on it if launch is a big enough success?
want some AE multiplayer
ae expansions ๐
no multiplayer
dlc ๐
thinking about it
I can't wait for the mmorpg update
AE seems like a decent choice for consoles
no! we call them expansion packs
I think if we decide to do an expansion we'd probably do it as a seperate game
like wolf old blood
Fuck Multiplayer
or minecraft 2
i friggin loved old blood
same
great game
pipe = best friend rip
so like
is that thing in the portal of prophecy going anywhere
perhaps
hmmm
Ae expansions cancelled cuz yall keep memeing about it
AE: Trip to Dusktown
Smh
there's also the black labyrinth
Amid Evil and Dusk crossover when?
๐ฎ
Black Labyrinth sounds like a cool prequel
PREQUEL PREQUEL PREQUEL
would that be mainly puzzles and platforming?
who knows
it better be
champion beats the fuck out of some demons with his fists
most likely
champion meets doomguy in hell
hold on now, i wont play it without the axe
if you get is as a reward for completing the black labyrinth
Am I the only one that thinks the axe feels great lol
the axe is the best
no lmao
but muh lore
Oh okay, just kept seeing people talk shit about it
no its fucking fantastic
Soul mode for the axe is fucken awesome, first time using it blew my mind.
axe in soul mode is just a boat propeller
I was happy that my speedrun route for e1m2 uses propeller mode to move faster lol, was glad i fit that in there
AE is literally the only retro fps game where i can whip out the melee and still feel fucking powerful
^
and the axe was nerfed can you believe it
I hope they add the axe as a crossover weapon in Dusk
Oh god it used to be even better?
it might be showing up in maximum action
nani
i cant wait to mod in the celestial claw into max ax
omae wa mou axeroo
nah the dude went into the black labyrinth with night vision goggles and a SMG. When he touched the axe, he became the champion and reverted into a knight in armor
honestly
the Star of Torment is my favorite weapon in AE by far
I love nailgun like weapons
claw for me
I like the trident just for the overkill mechanic
star of torment is pretty good
I seen some Star of Torment kills send people into outerspace
so we wanna do a sci fi game next, I have some whacked ideas already for some weapons
ohhh nice
tell us these ideas mr Leon man
lmao
fair enough
yes please
yeah do that
remove everything but the axe
Fire lightning
Explosive gem grenade things
Sparkle powered magic
sparkle sparkle bitch
triangle thing
imagine being killed by the champion whoโs using fucking sparkles
it should behave like a gattling gun of sparkles, but the animation is just pocket glitter
explosive gem grenade? like the ones that red guys in E1 shoot?
yep but they were like jewels
I'll upload the alphas some point
and you guys can see how terrible it was
Scifi game next could be pretty sweet, look forward to seeing what you guys have in store.
it better have fortnite dances and surprise mechanics
Considering how visually stunning AE is, scifi would be no exception.
yesss
Iโd like to see sci-fi amid evil
same
Put a ton of large roman candles together to simulate a minigun with fireworks. Each one is 210 shots and I wrapped 7 of them together. This footage is manag...
ye




replaying the older episodes before moving to the new ones. I disliked sacred path alot on my first time but it has really grown on to me
really enjoy this architecture and the enemy revamp is nice
cool lighting effects from those torch guys
Yea
aaand Amid Evil finally completed!
what a journey!
What's your favorite episode
i very much liked abstractness of the last episode, and i was pleasantly suprised about last boss, it had intereresting mechanics
i have 3 favourites, first ep because its has classic gameplay
episode 4 for yellow theme and that tower level
and episode 6 for Heretic influences
forges was a little meh, didnt like traps and platforming in e5m3
i liked episode 3 from the beginning, before enemy\pacing revamp
very good exploration episode
episode 2 is just good, nothing less and nothing more
overall it was a great adventure, one of the best games ive played in years
Good to hear
Amid evil felt fun to marathon
I'll just say this
I was really skeptical about Dusk when I first heard about it
Amid Evil was love at first sight
The "seven episodes" pitch probably helped
Both are very good games
I honestly prefer dusk but that is very much personal taste
And both are well worth full price
I'm waiting for Dusk to drop at GOG
Dusk is already DRM free on steam if that means anything
Or atleast once you install it, nothing is stopping you from running it without steam I believe
guys
amid evil doing really well on steam
thanks everyone for the support and positive reviews etc
if all goes well we get to make MORE GAMES
Big fan of more games
if it keeps going really well we can make black labyrinth expansion featuring THE STICK
#bringbackthestick
champion fist super punch soul power mode
Put Diid Jiil in the expansion

!roadmap Amid evil
of tormet.
welcome to my personal hell
Man it's very colourful.
WELCOME to the GAUNT L E N T
of cours their correct
what makes you think that grammer in amid evil universe is not different than the one we have irl
deep
the dark side of developer Discord
MOAR MOAR MOAR
leon give them what they want
season pass
turns out to just be new memes every two weeks
Would that even be bad
and an OST remix album, all Trap music
Andrew does harmonica versions
to be honest, a DLC that just replaces random textures with memes would probably be steam top seller heh
Oof
DONT DO THAT
Memes aren't great in games tbh
yes
They get old fast
yes
Phew
Home grown memes.
doom 2016 was good like that
The Confectionary is False
AEDEEPDREAM
Aeeeeeeeee
Aeproctectors
AElmao
Not gonna lie
This game has some of the most nauseating levels Iโve ever played.
I imagine from episode 7
๐คข
Imagine playing this game in VR
Vomit inducing
Imagine AEDIIDJIIL in VR
The journey begins!
journies
godspeed, you beautiful bastard
Omg no
Just finished the secret level.
Such wonderful scenery ๐
๐
๐ ๐ ๐
hope they never patch out Pill Guardian
I felt my butt clench
@crystal spruce me during the last gauntlet at the end of E4M3
did the stats for ep3 get reset 'cause it comes up as completed yet i have no playtime,kills or secrets?
@crystal spruce just watched it, great gameplay
Thanks fam
What's the script in this game from? It looks like Tibetan written upside down, or at least inspired by Tibetan.
how do i get to the secret level?
@hearty maple Is that something you'd know?
@old kelp Check the area around Arcane Expanse portal
Wanna see something funny? Go into Soul Power mode, switch to your BFG (can't remember exactly what it was called, but it's Weapon 7), fire, and then walk into the black hole that's generated.
Cool, I got that right. ๐
@random needle S U C C
fkn OBLITERATED
I imagine the order of letters and actual writing is arbitrary?
Doesn't seem like the kind of game to have a secret language to decode... would be cool though, since it's something I'd work on.
@old kelp It's hidden away behind the Arcane Expanse portal in the gateway ;)
im not sure exactly, but i dont think theres any structure to it, but i could be totally wrong
i was just told its upside down tibetan
the dudes who would know will be around to answer it shortly in all liklihood
theyre from aus/nz so theyll be waking up soon
Haha, nice try, but I know that the world is flat and Aus/NZ are actually government funded conspiracies to keep the truth from people!
Just kidding. :^)
I hope to hear what they say ๐
speak of the devil
Honestly, Tibetan already looks pretty alien, like Klingon.
told ya itd be soon
This is the dude that play cute characters in figther games
But the character order and placement is wholly arbitrary?
also, completed this level, but not get achivement
will replay on evil dificulty, any clue where is?
Yeah
@night ginkgo Do you guys have any plans on making the in game timer more precise? Because right now some of the leaderboards for this game look like this ๐คข https://gyazo.com/dfd793739ef5d501cb28f5d4dd72500d
Don't sppedrunners use their own timers?
we use igt right now because it's most accurate, we're hopefully gonna get an RTA timer made with livesplit but those are hard to make
no games that i know of use the manual start timers though because that's pretty unreliable
cool :) no rush I don't think anyone minds that much, it would just be nice to have
Hope to see some dank exploits
your game seems annoyingly well polished so far haha, but we'll always keep looking. Most I've seen from anyone is just skips
Looking forward to speed runs
anyone got any experience running amid evil on linux as of yet
i know it'll get ported
but im impatient
oh also a dedicated reset button would be dank, aesplode works okay but it's kind of annoying to type out every time
Does UE4 support binding keys to console commands? If so, maybe try that?
oh maybe, im kinda an ue4 noob
Isn't the console inaccessible in this?
Reset to what? Restart level?
yeah
hmm what other games have a reset button
BEHOLD!
@AndrewHulshult's soundtrack for AMID EVIL is now available EVERYWHERE!
Go to https://t.co/Cz3J4LRE12 to find it on your streaming platform of choice!
It's also included as part of the "Warrior Edition" on @steam_games and @GOGcom
Get it at https://t.co/XniBlUW...
Yaaaay soundtrack dlc is finally here,yaaaaaaaay.
dusk has a reset button, it's F1 @night ginkgo . Maybe it just spoiled me
i know this is gonna be a hard question to answer, but does anyone know what the song from the beginning of the first level of the forges is called on the soundtrack?
i cant seem to find it on there
hoping it wasnt just excluded
hmm, it must have been a different level
im gonna go back to that episode and check once i finish the void
thank you
!
๐
are you supposed to be able to dodge the blocks from the corrupted soul in e3?
yeah
you just have to watch for the soul's prediction
sometimes it can catch you off guard
once i need health, i'm done
or just stand really far away
https://www.youtube.com/watch?v=vRp0pUiYhfs spent like 4 hours running this map, my brain hurts.
Spent way too long on this, current record for easy diff is 38 seconds
woah
that's very impressive
yeah
Thanks :D Glad my wasted hours accounted for something lol
wait so you can rocket jump with the claw?
it only seemed to work 50% of the time for me
definitely
yeah, it didnโt really feel like I was rocket jumping with the claw
I felt stationary
most of the time
it was hard to pull off a rocket jump with it
at this time, I would like to call bullshit on the gaming journos that have failed to provide reviews for Amid Evil
yeah
amid evil's easy mode is too challenging for them
except for pete glagowski, he's a bro
needs a journalist mode
the dark souls of retro fps
footage of journalist not being able to even clear the jump to normal difficulty
yeah episode 3 is a bitch to complete
game to hard shows footage of journalist completely missing all of their shots and wasting their mana
honestly it's kinda weird, the difficulties don't seem to change that much? At least when it comes to speedrunning. Evil only feels marginally harder than easy to me
if you aren't shooting at the enemies, probably not much to differentiate
you can detail in ae spoilers if you like
I'll put a more detailed desc in spoilers
Champions! It's been just over 72 hours since we launched AMID EVIL , and needless to say the response has once again been... OVERWHELMING https://youtu.be/JBlTTW3RRtw In fact... AMID EVIL has now outpaced DUSK to have the most successful launch for a New Blood game... EVER. ...
no, Dave, thank you
incredible
Oh shit, it's more successful than Dusk? I was worried it was less. That's fuckin great, means we can see more games from them
did what?
we did memes
Dave is living memes
and doggo enthusiaist
we're doing way better than we thought we would
oh yeah something i never mentioned in here, the sound design on the weapons is A+
like the whisper's edge equip sound is nut worthy
making higher quality games than most aaa studios man @dire briar
oh hey itโs you again, @sonic compass
oh hey
It was great to hear that it has been the best New Blood launch s far. Hope it keeps going up and up!
im a rat now
same
rat crew!
amid rats
so important for devs to succeed without gambling mechanics and "recurrent user spending" bullshit
indie games usually do better than triple a titles tbh
yeah
in terms of memorability
do better? how so? not in sales
in terms of making good quality games most of the time
oh yeah definitely
I just beat Rage 2, it is a decent time burner, but it isn't as fun or memorable as Amid Evil that's for sure.
you're not gonna find a good quality game like dusk in a triple a studio
i didn't even buy Rage 2. Id Software is the only AAA studio I bother with, but Rage 2 wasn't really Id
best sound design of any game in Rage 2 tho
it's still a good game though
it's fun if you don't overthink it
but a good game from triple a studios is hard to come by
it's usually revolutionary
they don't sell games any more
i mean shit, look at doom, the game that popularized the fps genre
they sell partially completed crap that requires extra money and time to be plyable
intentionally made annoying so you pay to make it fun
Rage 2 was good, sure it was boring and repetitive, but the gunplay and abilities in general made it up for its flaws
I have been playing a ton of GZDoom lately (just got done playing some custom maps)
i didn't mind the repetitive nature of rage 2
cause i got to do cool combat shit
it's an id shooter
After I finish AE I'm going to try out Quake Copper
Me neither, but i get it why some people didn't like it
is supposed to be repetitive
looks like exactly what Ive always wanted
i'm working on finishing quake 2 since i got done with amid evil
I have heard about Quake Copper, but I wasn't sure what it changes in Quake
It's just not for everyone, many people bought it thinking it as some sort of fallout type of game for some reason, instead of a doom type of game
I like Rage 1
i don't
the racing part of it was garbage
simply put i think rage 1 is incredibly mediocre
Ye, I agree rage 2 was better than rage 1
for sure
\a I can agree to that too, consensus
rage 1 wasn't really open world
Rage 1 felt like a benchmark sort of game back in the days, short and very generic
rage 2 lets you basically go anywhere
when did this chat transform into #rage-2
amid rage 2
Lol
wingstick mod for ae when
I approve of this change.
haha, it was my fault, I played rage 2 and amid evil both recently, but I was saying I was having more fun with amid evil
conversations flow so it's aight as long as it comes back to the topic of ae
happens
I was just here to say that I was playing amid evil anyways, and loved the secret level lol
oh yeah that was funny as hell
Not gonna spoil anything but, that boss was great and reminded me to play dusk again
game was incredibly beautiful as well
even tho it's retro fps styled it looks stunning
and i didn't even know the weapons were 2D sprites
that's how detailed they are
the weapons are 2d?!?!?!
Yo the 2d sprite weapons are amazing
that's such impressive sprite work if they're 2d, I thought they were 3d models meant to look 2d
i refuse to believe it's any other D
by Star of Torment do you mean Diamond Shotgun? (because that's what I call it)
once you know it's a sprite
you really notice it's a weapon sprite
but before yeah
I couldn't tell
it prefers to be referred to as spikey mace
The planet launcher gun is really trippy in a good way, I keep changing guns so I can see what type of planets I can get
I know they achieve some of their effects with normal mapping of 2D sprites, but ya the star of torment is unreal. It is hard to believe that the normal mapping gets all of those angles correct
I also think there is alot of animation work for the sprites
to make them really look like 3d models
I didnโt know the claw had a cameo in Toy Story
I can't remember their names for shit, I just call them the spike mace, planet launcher, the weird pink ribbon bfg thing
Diamond Shotgun
electric trident
the aeturnum has hands down the most badass sounding name of all the weapons
it does
voltrider is just quake 1 lightning gun when you use soulmode
original content ๐ ฑlightning gun
except for the overkill effect
Indeed
But it eats ammo like hell
Due to the fact that it also doesnt do that much damage
I remember in Quake they wanted the lightning gun to arc between enemies, but didn't have time to finish it. So we got it in Amid Evil instead ๐
all lightning guns eat ammo
I feel like the voltrider is underestimated tbh
at the cost of being able to shoot fucking lightning out of a gun
that's metal as fuck if you think about it
its base damage sucks, but it's overkill effect is amazing crowd control
Fair point, before playing amid I was finishing blood fresh supply on steam, the tesla gun also wasted ammo like crazy
https://gyazo.com/c4c3a474f5befdd9d36f56c5665924f9 none of these records are gonna last, but in the mean time im kinda proud of it
noice
oh hey speaking of leon, did you know you can skip getting the key on e1m2 even though you tried putting gates on the windows? lol
if you press E on the door even without the key the gates open up ๐คฆ
Seemed like you were trying to block speedrunners but we found a way around it
press E on the door?
uhhh where?
E1L2's door requires the gold key
https://www.youtube.com/watch?v=vRp0pUiYhfs you can see me do it in this video
Spent way too long on this, current record for easy diff is 38 seconds
what time code
:23 i hit the door, then a little after that i go through the windows that are supposed to be closed
I don't think it should be patched out I just thought it was funny
ah ok
oh
sorry im tired
but it seemed like it was intentionally supposed to be blocked, as in you can't access the final area without the key yeah?
otherwise idk why those bars are there
yeah the trigger is poking thru the door slightly
aha, that makes sense
Supposedly players are finding a lot of fun exploits in e7, a lot more than the other episodes. I haven't been looking because I don't want spoilers but people keep talking about it on our speedrun server
will relay them here once we have videos of em
yeah it is
theres lots of little places you could skip stuff, fall through stuff, hit triggers that would teleport you, etc
https://youtu.be/uhOj7-HlMOI hahaha look at this one, I'd say spoiler warning but you can't even tell what's going on
Now that's a cool speedrun
Aparently the staff of the azure orb prevents parasites from spawning in Domain of the Sentinels
steam profile picture icons whatever they are for this game would be sick
Flail also prevent parasites from spawning too
Star of Torment
or atleast I noticed that I never seen parasites spawn from Star of Torment kills
Yeah I knew about the Star of Torment
It's the go-to weapon for the episode
Except E2M1 where it's not present
Leon pls fix
for a "shotgun" weapon
it has a really nice and tight spread
and in soulmode, it pretty much turns into an insane dps machine
that rips and tears through anything
even bosses
For some reason it tends to miss at point blank, which is a bit annoying
I think that is mainly because there is a delay between click
and it actually shooting
so you have to stay on target for a bit longer
than the click
Or the fact that projectiles spawn from the side
Try it with Sacred Path
You'll miss the plant guys at point blank for some reason
I love the overkill
on flying enemies, they just go to outerspace
never to be seen again
some say they are still being flown across space and time
from the impact of the Star of Torment
the green weapons are the only ones improved by soul mode
Nah they just stick around
the rest get worse or stay the same
๐
the azure rod ||fucking destroys the 4th episode boss||
in soulmode
||pretty much skipped the entire fight with it lol||
solar
This is easily game of the year 2019
my only complaint is that you can cancel soul mode when its active
Wish we could cancel this game instead
oh shit we forgot to cancel it
Do it asap
if we could pause soul mode and only need some of the souls needed for next activation id be happy

