#UNSTRUCTURE | Griefing Simulator

1 messages · Page 3 of 1

weary plank
#

@stoic solsticehelp

weary plank
#

@updates
TNT PRE-RELEASE V2
An early version has been released for testing.
Maintenance is over, with the server being made public.

Last minute changes include, removal of the UNSTRUCTURE bot.
Content updates are to be added later, as this is to test the server and new features (which there are a lot of.)

Thank you guys.
Happy griefing!

weary plank
#

@stoic solstice

tired saddleBOT
pliant kettle
#

Misclick, 2000 messages though!

weary plank
#

and i update a lot

weary plank
#

what is griefing without a bit of music?

weary plank
#

TNT UNSTRUCTURE [RELEASE (V1)]
Ah, this is a time that no one has ever expected.
Information of the actual release of UNSTRUCTURE.

With the release of the latest major update (PRE-RELEASE (V2)), I immediately began work on the final updates.
I will admit, it was rushed, and many things are "makeshift coded". However, this is all going to change.

With this update, everything will be getting remastered. This ranges from personal plots to the experience formula from exploding blocks.
Don't forget, a lot of new features and content too!

Here is a sneak peak of the latest feature, and you can get a quick peak of the new polished quality I am bringing with me!
I hope you guys like music! (Ignore the debug messages in the background.)

More information will be given as more is developed, thank you guys!
I will hopefully see you playing this update around December, 2024!

weary plank
#

@updates
An early gift, from me to you,
Awh, how kind of me. I have gifted you guys the music box yonks before the real update release.
You can now use /music to toggle music on/off, as well as select certain songs and add other songs to the queue.

Join now and give it a spin, feedback is vastly appreciated!
UNSTRUCTURE.MINEHUT.GG

weary plank
#

currently testing with ways to make plots bigger for players.
at the moment, each plot is restricted to 31x31 due to structure block limitations.

weary plank
weary plank
#

VILLAGER NUMBER 5 HERE! THIS IS BREAKING NEWS, WEEEE BOOOM

weary plank
#

@updates
Yet again, another teensy weensy content update!
As I am making the next big update (official release!), I am also giving you guys tasters on what's in store for you.
I have just added a new collection, (only containing three skins!), but they are something different.

Introducing to you, the SPIDER, CREEPER, AND VILLAGER tnt skins!!
You can unlock these via common boxes.

Join now and start throwing them around.
UNSTRUCTURE.MINEHUT.GG

weary plank
weary plank
weary plank
#

introducing, the blueprint.

weary plank
weary plank
#

@updates
:blueprint: BLUEPRINTS [Coming in update RELEASE (V1.0.0)]
Now this is fancy, and has taken me many days to try and code.
I have never made anything like this before, so my apologies if it isn't as advanced as other servers!

An instant way to create your wildest dreams just to blow them to smithereens!
You can unlock multiple blueprints within crates, from old style village houses to funky creations you can make it yours!

Give me feedback, let me know what you guys think to this feature.

toxic crescent
#

its interesting

#

have you tried just overlaying one large block around it ?

#

its not super visible

stoic bluff
#

Very satisfying

#

I made a somewhat similar system not too long ago, I used display blocks for the green/red placing area

#

Probably simpler cus only need to teleport it

normal cypress
#

Xool

weary plank
toxic crescent
#

That’d be cool

#

You could also overlay no block and then give it glow outline

weary plank
#

what do you mean?

toxic crescent
#

Glow effect

weary plank
#

the potion? OH. you mean apply the effect to the display entity and have the display entity block as air?

toxic crescent
#

Ye

weary plank
# toxic crescent Ye

hey, attempting your thing now but i cannot seem to have either air or barrier displaying for no texture without the glow disappearing. i'm using glass instead atm

toxic crescent
weary plank
#

i think i'd personally rather have no texture showing, although the dark glass shows it's a placement hologram so? idk

toxic crescent
#

yeah no texture would undoubtedly be better possibly browse SkUnity I believe I saw it done in there

wild badger
#

you can use invis shulkers with glowing

#

might be abit laggyq

toxic crescent
#

ah shulkers

#

makes sense

stoic bluff
#

the head of shulkers can't be made invisible

#

I used lime and red stained glass on my server, looks good in my opinion

wanton juniper
#

you can use slimes with glowing

#

but that's bad you should just use a display entity

wild badger
#

could use falling blocks

marble birch
#

i dont think there is a reason to use falling blocks over display entities anymore

weary plank
#

i'll literally removing all falling blocks from unstructure and replacing them with display entities (i.e the blocks that are exploded and fly off.). the fun thing about that is that i can add physics to them as well just like the TNT!

unkempt shard
#

hey, if you need any inspiration for physics effects, i had those demos

unkempt shard
#

also, nice, that was the 2048th post

weary plank
weary plank
#

we did get it on starboard the other day however

quaint relic
#

made it easier for you to find that message now 🫡

weary plank
weary plank
#

@updates
:blueprint: BLUEPRINTS
Ah, a quick way to make a masterpiece just to blow to smithereens.
I can finally say, blueprints is complete. I have polished out several issues with blueprints and changed various features.

I have never made anything like this previously, so my apologies if there are any bugs or if it isn't as advanced as other servers.
This feature alone has taken me several days to code and I have learnt a lot whilst doing it.

You can unlock blueprints via crates, quests, and more.
Please give me feedback on blueprints, let me know what you guys want!

⏱️ RELEASE: TNT RELEASE [v1.0.0]
An ETA for TNT RELEASE [v1.0.0] update has not yet been decided. It will be announced once the update is near completion.

weary plank
obsidian river
#

Maybe retexture it with the server resource pack?

#

Or use a random block and retexture it to create a clean border, if that's possible.

safe sapphire
#

the glass looks fine

weary plank
#

the glass follows the basic GUI style, if you see others on the server you'll know what i mean

obsidian river
weary plank
# obsidian river Sorry, I was talking about the blueprint.

oh sorry! the glass could not be retextured unfortunately due to the system the hologram itself uses. i'd have to make it an itemtype with custom model data, which also means a bunch more maths than already used. i have made the actual blocks of the structure ever so slightly smaller so there isn't any glitching/clashing of textures.

devout socket
#

i'm here for my random non-periodical visit, what's new

weary plank
weary plank
#

TNT RELEASE [v1.0.0]
A lot is changing, with recoding the server from the ground up.
Players will notice a new on-join system to set up their account, with multiple options to customise your gameplay.

Here is a small preview of how everything will go, what're your thoughts?

toxic crescent
#

It’s a LOT of text really fast but I think it looks nice.

weary plank
toxic crescent
#

If you could remove some might be nice

#

Cause fact it covers title is a lil funky although ik that’s also just cause of your scale

weary plank
#

i always dev with biggest scale to ensure everything fits on screen

stoic solstice
#

1 seconds

weary plank
#

oh

#

i'll add (s) around the second(s)

stoic solstice
#

i think u can do something in line to make it so if the number is 1 it uses "second" and everything else uses seconds

#

at least in java ik u can idk abt skripy

deep juniper
#

Idk about Java but yeah you could do that too with skript, & if it is 1 second then it will just appear as second instead of seconds. Just remove a second from a variable or whatever, such as:

    if {secondindictator} => 1 second:
        remove 1 second from {secondindictator}```
I think I did that right.
#

Anyways this is a pretty cool game

#

pretty explosive if I say so

deep juniper
#

no no i know it is just an example

weary plank
deep juniper
deep juniper
#

Put seconds after the number in skript

#

set {_num} to 3 seconds and remove 3 seconds from {_num}

weary plank
#

yeah could do

#

didnt think of that tbh

weary plank
#

unstructure resource pack on the lobby:

toxic crescent
#

lmao

weary plank
stoic solstice
#

Due to the lack of invincible ducks, I am shutting down this server. /j

stoic solstice
#

yay

weary plank
#

tutorial is getting a major revamp

#

pov: duck tnt skin

stoic solstice
#

yayy

weary plank
#

QUESTION!
As I am making this server for you guys and your entertainment, please tell me...

As a part of the next update, would you like TNTs to be both throwable & placeable or would you like them to stay the same? At the moment, TNT is only throwable.

If TNT is placeable it will place the TNT as your TNT skin, exploding your placed TNT would either happen via exploding it with a TNT or right-clicking on the TNT. You would be able place a maximum of 5 (five) TNTs at one time.

1️⃣ = Update the TNT, let us place it!
2️⃣ = Keep the TNT the same!

weary plank
#

tnt has been redesigned, thoughts?

toxic crescent
#

Clean

#

Only thing funky is underscored line but it’s aigjt

weary plank
#

stands out = recognised

toxic crescent
#

🤷 I just personally dont like how in lore it looks like it touches lower text.

#

but its personal preference everything else is 10/10 imo its clean and understandable

weary plank
weary plank
#

@updates
SERVER EXPIRED
A short notice for you guys just to let you know of some changes!
The server has expired and won't be renewed due to the lack of support.

I am currently working on the next big update which is content packed, with new additions to content too. a full changelog can be found with the next announcement. Upon releasing the next update I will fund for standard plan once again, however expect this around mid-late December.

What does this mean?
UNSTRUCTURE will now run on free plan (4hrs uptime a day, 10 maximum player count & 1GB of RAM.) My apologies for this, but I simply do not have the funding for this at the moment.

If you wish to support my development, the community and the server please donate here:
🔗 https://unstructure.tebex.io/

Thank you,
My apologies for any inconvenience!

vcyj

toxic crescent
#

tragic 😔

weary plank
#

extremely

#

at least i know the server will cope on 1GB, i develop on the test server with 1GB for scenarios like this

weary plank
#

many new tools will be coming your way!

weary plank
#

TNT TNT, now placeable!
I have been hard at work introducing new and funky features to UNSTRUCTURE's new update.
Here is a quick preview of the reworked TNT.

TNT is throwable (like normal) but now it can be placeable too.
As shown in the preview, if you're using a TNT skin the TNT will place as the TNT skin.
Don't worry, I never forget about security. Only you can break, or explode, your placed TNT.

This is a demostartion of the new feature and has not been fully polished, please ignore any glitches/faults within the video. This video was recorded on my laptop, which explains the small amounts of lag/slowness within the video.

You can ignite this placed TNT in multiple ways;

  • Use the new "Flint and Steel" tool,
  • Cause an explosion which will trigger the explosion chain!

Until we meet again!
vcyj

weary plank
#

@everyone
TNT RETIREMENT
Hello, It's bad news guys.

I have decided to retire the "UNSTRUCTURE" project.
My motivation has fallen to an all time low, and I have been working on this project for many years. I believe it's time to search for a new project. Don't be scared, this doesn't mean it's the end of UNSTRUCTURE.

I will more than likely pick the server up again in a month or two, just for now... the player count isn't reaching the desired count nor do I have many people cheering me on. I am personally not happy with the direction of UNSTRUCTURE at the moment so during this time of which I am halting development I will be rethinking the gameplay, mode, and more to create the best destruction server you can dream of.

Thank you guys,
my DMs are open!

vcyj

wild badger
#

rip

weary plank
#

It may be a retirement of this project (for the following months), but it's the birth/reboot of another project. I will be looking at potentially starting up my simplyMining project again #1206929652652834866.

tepid dirge
#

who could have thought

weary plank