#UNSTRUCTURE | Griefing Simulator

1 messages · Page 2 of 1

weary plank
#

😩

cyan shale
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@weary plank UNSTRUCTURE but in Comic Sans

weary plank
#

goofy ahh unstructure

cyan shale
#

lol

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wait i havent heard about that sentence in years

weary plank
#

what sentence

cyan shale
#

the one that starts with goofy

mint sapphire
#

Why isn't this the best server on Minehunt

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Like Everytime I join a random SERVER IT'S A BOX SERVER OR LIFESTEAL IM TIRED OF THOOSE SERVER

cyan shale
#

@weary plank do u agree unstructure is private server but it will open

weary plank
cyan shale
#

@weary plank

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this is fire

weary plank
#

ayo looking quite good icl

cyan shale
#

(i hid my server list so its only minehut and my servers)

simple onyx
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The typing area is so big

covert kestrel
cyan shale
weary plank
#

big ol monitor

weary plank
weary plank
#

🏗️ HIRING: Volunteer Builders
Hey! UNSTRUCTURE is once again hiring for volunteer builders to speed up the process of release.

Requirements? We don't have many requirements, apart from being committed to the build & act professional when using UNSTRUCTURE services. You must also be a fairly good builder, with proof (portfolio, etc.).

Are you interested or know someone that may be, shoot me a DM containing the proof and your Minecraft IGN.

stoic bluff
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is this released yet?

#

ah-

weary plank
# stoic bluff ah-

that was a joke, well 5 years to this day is anyway.
this server is the GTA6 of minehut lol

weary plank
#

pov: me trying to be organised and build a spawn.

weary plank
#

campfire CAMPFYRE NETWORK
Hello, I'm doing big things...

TNT UNSTRUCTURE is now a part of CAMPFYRE NETWORK!
As CAMPFYRE is founded by myself, I am aiming to make things more simple and merge discord servers.

Would you rather,
1️⃣: Have multiple discord servers dedicated to the Minecraft server (i.e separate servers for CAMPFYRE, UNSTRUCTURE, etc.)
2️⃣: Have everything in one server with a bot command /server [servername] to view which channels you'd like to browse for that specific server.

cyan shale
#

W unstructure because of this

weary plank
#

W duck

cyan shale
#

@weary plank

weary plank
#

dang i can't find that

cyan shale
#

Then

#

#

Hold this @weary plank

weary plank
cyan shale
#

Hold the emoji @weary plank

weary plank
#

wdym

cyan shale
#

Hold sparkles emoji

weary plank
#

oooo

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this looks nice

woeful basin
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@weary plank is there a release or open beta date yet?

cyan shale
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no eta @woeful basin

weary plank
#

I'm doing some work on the server tonight, will possibly let you guys know of an update

cyan shale
#

@weary plank

weary plank
#

false, not real

stoic bluff
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true

weary plank
#

me: going to work on unstructure for once
minehut: nuh uh

weary plank
#

rare footage of unstructure sunset

stoic bluff
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name checks out: I don't see any structures in the picture

weary plank
#

eyes_roll personal building plots??

cyan shale
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how do you put plots in server?

weary plank
cyan shale
#

not plotsquared?

weary plank
#

nono

cyan shale
#

well i kinda wanna add plots update for my server

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but skript can take longer

weary plank
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plotsquared is decent, however i like full access & incorporation into the rest of the server

cyan shale
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oh k

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but is plotsquared in bukkit secure?

weary plank
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i think so?

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haven't played with it much recently

cyan shale
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ok i prefer github over bukkit

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since plotsquared is paid on spigot

weary plank
#

TNT THE NEW UNSTRUCTURE
We're introducing, plots!
Upon joining, every user is granted a 4x4 chunk plot. It's yours to customise!!

🔨 BUILDING: Create your own structures, then blow them to smithereens! Worried about your progress being reversed? Don't! With plots, you can manually save your builds.

🤝 PLAYER VISITING: Having a party? I'll come and blow it up! You can open up your plot for players to visit, even whilst you're offline!

🗺️ NOT ENOUGH SPACE? Due to Minecraft's limitations, each personal plot is limited to 4x4 chunks. [For now each player is limited to one plot.]. You can also build in the big open world, however there is no guarantee of your build being saved.

cyan shale
#

nvm no jar for it

weary plank
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unstructure remastered will be good ty

stoic bluff
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dev compiled it for me from GitHub

cyan shale
stoic bluff
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source code available

weary plank
#

TNT has had minor changes to the design of text, thoughts?

cyan shale
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Best

weary plank
cyan shale
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but i am currently busy on testing new event

weary plank
#

what?

cyan shale
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new gamemode of current event

weary plank
#

???

scarlet cliff
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I assume you're using block displays for the rolling tnt? if so, maybe you could add a translation of like -2 y right before the explosion occurs to prevent the tnt from disappearing in the air

weary plank
scarlet cliff
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is this made through skript or java?

weary plank
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skript using skbee addon

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the issue is, i couldn't get my head around quaternions

scarlet cliff
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i apologize for the lag in that clip

weary plank
#

yeah, pretty much the way it is now without the clippyness. it's currently an armor stand

scarlet cliff
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i've been messing with display entities for several weeks now and i still dont understand the quaternions very well lol

#

but i did find you cannot exceed an overall value of the quaternion that exceeds 1 or -1

weary plank
scarlet cliff
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and it's impossible to do full rotations in a left or right rotation, so you have to split up the process to 3-4 steps

weary plank
cyan shale
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how did you make custom effect command

weary plank
#

functions

cyan shale
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ohh

scarlet cliff
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are you doing it all in one rotation event or several steps?

weary plank
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that iirc was one rotation constantly. i don't have the original code for that

#

actually lemme search

weary plank
# weary plank another attempt

this code results in this video

    set display item of {_id} to {_i}
    set display scale of {_id} to vector(0.5,0.5,0.5)
    wait 1 tick
    set interpolation duration of {_id} to 40
    set interpolation start of {_id} to -1
    set display scale of {_id} to vector(0,0,0)
    set display right rotation of {_id} to betterAxisAngle(vector(5, 0, 5), 30)```
scarlet cliff
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bc to get the rotation to work, you need to set its original rotation with a duration(which is really stupid but it doesn't seem to work otherwise, forcing you to wait a certain time), then set the first step of the rotation to i believe left: 0,0,1,0 and right: 0,1,0,0 while also setting it's scale value to half it's current size

#

then set it to it's updated rotation value(another stupid step but idk only seems to work with that), then invert the rotations above to flip the other way around

weary plank
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i'll uh, compensate via particles

scarlet cliff
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block displays are really really stupid but they're fantastic when they work

weary plank
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true statement

scarlet cliff
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i believe this server has a lot of potential, ive attempted a project such as this about a year ago but i was too inexperienced with skript to be able to make it anything other than flashy particles lol

weary plank
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it's been in my planning notes since 2017, i've produced many versions since december 2021 and it's come a very far way

stoic bluff
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what if you used nbt with skbee to change the rotation?

weary plank
soft wharf
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sure

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this sound fun

jolly crypt
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Yeah, love the concept

weary plank
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plots are going to be replacing the entire spawn

soft wharf
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i want to bomb something today

weary plank
weary plank
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ohhhhh

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i just reread it

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unfortunately server is not open for public, yet

weary plank
#

eyes_roll SNEAK PEAKS!
Plots are coming, packed with content!
In this video, I show off the plains template(default) and snow biome template. You can customise your plot via typing /plot into chat and quickly load a new template.

⚠️ GUI for /plot is incomplete and will be experiencing major changes to the design/layout.

soft wharf
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cool!

weary plank
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btw, because i'm amazing i just fixed a bunch of issues.

old bugs:

  • sand & gravel would fall through blocks after being rebuilt. [FIXED]
  • snow layers would break upon being rebuilt. [FIXED]
  • tall grass & doors, etc would only rebuild as half of the block. [FIXED]
cyan shale
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not yet @mint sapphire

mint sapphire
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😭😭

mint sapphire
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GTA 7

cyan shale
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i am not a tester for UNSTRUCTURE

mint sapphire
cyan shale
#

i am tester in a boxpvp

cyan shale
scarlet cliff
# stoic bluff what if you used nbt with skbee to change the rotation?

nbt has nothing to do with it's rotation, unless you want to store certain variables and grab it from the entity itself to use later ig. If you wanna somewhat figure it out just spend some time brute forcing the numbers and see what happens. if you want to keep the current scale, do not exceed 1 or -1 when all the values are set (ex. 0.5,0.5,0.5,0.5 < scales up as its total = 2 // -0..5,-0.5,-0.5,-0.5 < scales down as its total = -2 // 0.5,-0.5,0.5,-0.5 <should be relatively fine as it's total equals -1 <= 0 <= 1

#

even then it's still incredibly wonky and needs a lot of trial and error, that's just a good frame of reference to hold onto

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doesn't help how there's next to 0 good tutorials on how to even use these things lol

stoic bluff
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altho it would be useful to just learn the math behind it

weary plank
cyan shale
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i wish i am tester for unstructure since i've tested 2 mh events

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lmao

weary plank
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you ARE a tester for unstructure

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i need you to add me as a friend dumbo

cyan shale
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i wanna ask one question

weary plank
#

yes

cyan shale
#

in discord or mh?

weary plank
#

discord

cyan shale
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ok

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why?

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sorry for extra question

weary plank
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so i can add you to the fantastic testers group chat

cyan shale
#

oh

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well

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you can send group invite

wanton juniper
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or just add as a friend

weary plank
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you can?

wanton juniper
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instead of being weird

weary plank
#

when people don't wanna be friends with you 🥲

cyan shale
wanton juniper
#

😭

cyan shale
#

(i censored discord link so i dont get timed out by modbot)

weary plank
#

how would you guys like me to implement build mode? keep it via /buildmode or attempt to execute it a different way?

cyan shale
#

buildmode command

weary plank
#

TNT UNSTRUCTURE'S PLOTS
As I introduce plots to UNSTRUCTURE, I also want the community to have their share of input.
Which plot templates would you guys like to see?
We have space for 3 more only!

At the moment we have,

  • Plains,
  • Snowy,
  • Mushroom,
  • Desert.
cyan shale
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Cherry Groves

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Savanana

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thats all

scarlet cliff
cyan shale
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@stoic bluff i thought you were sigma tester for sec

stoic bluff
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interesting

cyan shale
tepid dirge
#

unstructure

rugged sphinx
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vcyj im pretty sure u said it was releasing early November, do you have a date for us?

weary plank
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i potentially have a date for you but i don't want another delayed release. you'll be given two weeks notice of release

rugged sphinx
weary plank
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oh i was delusional

rugged sphinx
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oh ok

rugged sphinx
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unstructure release date??

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surely

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jk

weary plank
cyan shale
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so your saying 🇨hristmas?

weary plank
#

👀

cyan shale
weary plank
#

how long is the timeout

cyan shale
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1 minute

weary plank
#

amazing

simple onyx
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Should be 1 hour

cyan shale
#

Oops ping

simple onyx
#

Its 5th of November

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Its not crimas yet

weary plank
#

it is

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it's nov 1st the festivities start

simple onyx
weary plank
#

♥️♥️♥️

cyan shale
weary plank
#

determined to get unstructure using displayentities rather than armor stands 😠

weary plank
#

knock knock knocking on heaven's door🙏

cyan shale
#

knock knock on UNSTRUCTURE's server🙏

weary plank
#

door creaks ever so slightly open

tepid dirge
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door closes instantly

weary plank
#

dang

weary plank
#

plots will be a mixture of commands mashed with GUIs,
/plot template will open a GUI.
/plot goto will be a command.

simple onyx
#

mashed potato

weary plank
#

mishy mashy

rugged sphinx
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vcyj when is unstructure releasing

cyan shale
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10 years remaining /j

weary plank
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i won't let that happen

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unstructure will be released before GTA 6 is released

rugged sphinx
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💀

weary plank
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☃️🎅🏼

cyan shale
#

No more nitro😭

weary plank
#

welp

obsidian river
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this looks like a game i played on poki in computer science class

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it was a ripoff of minecraft wheer you could build stuff and there was nukes and airstrikes

wanton juniper
obsidian river
#

yes

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add big and laggy nuke to clear plot

wanton juniper
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Nothing more than half a frame per second

obsidian river
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so it explodes a radius then the surrounding radius is turned to snow

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very good idea yes

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👍

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also is this server released

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im bored

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i wanna try it

wanton juniper
#

no

weary plank
# obsidian river very good idea yes

it's a seasonal tnt skin, apart of the "Christmas 2023" collection. During the christmas period ONLY, there will be unique snow effects for this skin. (expect to see some particles, maybe some snow blocks here and there.)

weary plank
# obsidian river also is this server released

ngl, this server has been in my books since 2017. it has been in development, with MANY stages since 2021. it's currently in its final phase of development so expect to see a release date soon 👀

weary plank
weary plank
#

plots GUI, accessing all of the fun fun fun features

obsidian river
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the PLOTS part

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can you change the color or remove the beta testing part

covert kestrel
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real

weary plank
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accidentally missed an issue with the rebuild system crash protection (RSCP).
realised and now i've fixed it and well...

cyan shale
#

Gg

cyan shale
#

Bump

rugged sphinx
#

release date? 👀

weary plank
#

🎅🏼

cyan shale
weary plank
cyan shale
weary plank
cyan shale
stoic bluff
#

o k ?

weary plank
#

ladies ladies

cyan shale
#

bump

weary plank
#

bump bump

cyan shale
#

bumpcar

weary plank
#

bumper car TNT?

cyan shale
#

yes

peak ridge
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Can i play the game?

weary plank
#

not yet unfortunately, soon tho

peak ridge
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ripppp

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alr

weary plank
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im coming up gta6 here

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cooking*

zinc drum
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if it has guns i am not playing

weary plank
zinc drum
#

btw almost half year anniversary since you created the post xD

weary plank
stoic solstice
#

im gonna be eligible for senior citizen discounts when this releases

wanton juniper
#

LMAO

weary plank
#

it'll be my son doing the release at this rate lmao

weary plank
#

TNT POLL & INFORMATION
Hello guys, just doing some work now...

Upon joining, each player will get their own plot. The plots will be 4x4 chunks in size, and unupgradable(for now.).
Plots are a secure way for you to save your builds and ensure there are no data loss to your beautiful creations. However, there is an open infinite world for players to build in together. This world WILL be reset per season, featuring biome changes to fit the theme of the season/main event.

blobvote POLL:
When using unstructure, would you rather use commands (example: /plot template desert or /plot save) and/or use a GUI to find your way around the server.
(please view the video attached below for an example of /plots GUI system.)

1️⃣ USE A COMMANDS SYSTEM
2️⃣ USE A GUI SYSTEM
3️⃣ USE A GUI SYSTEM WHICH ACCESSES COMMANDS

weary plank
#
MESSAGE FORWARDED FROM UNSTRUCTURE'S COMMUNITY DISCORD

MAJOR ANNOUNCEMENT: 1.0.0

TNT THE RETURN OF UNSTRUCTURE
CAMPFYRE has been temporarily disbanded and will make a return at the year 2025.
UNSTRUCTURE is now the only project under development by @weary plank.

🤔 What to expect? With the return of UNSTRUCTURE, you are able to expect weekly devblogs along with more announcements. With each announcement, you'll also receive a sneak peak of what is planned for the next weeks announcement.

The next announcement will be made on 15/12/23 (BRITISH DATE).
Our planned features are:

  • choose which notifications you would like to receive with selectable roles,
  • a release date,
  • more information on key components i.e plots, tnt skins, levels/xp, seasonal challenges, etc.

thank you for reading, happy holidays. ❤️

cyan shale
#

Rip campfyre😔

weary plank
#

2025 it'll be Frankenstein

weary plank
#

guys

#

im doing things

cyan shale
weary plank
#

uh oh

cyan shale
#

bump

#

so this post have been dead for weeks

weary plank
#

sorry

#

you should be in the office discord server for unstructure

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I'm just not on my pc too copy & paste the announcement messages

obsidian river
#

send link

cyan shale
#

bump

weary plank
#

bump

cyan shale
#

bump

weary plank
#

bump

cyan shale
#

Bump

rugged sphinx
#

:0 can’t wait for unstructure to release in a couple days

#

im still with you #UNSTRUCTURE

cyan shale
#

#unstructure A

weary plank
#

errr

cyan shale
#

bump

weary plank
#

erm

#

You're never going to believe it, UNSTRUCTURE has been delayed...

I tested the plot system with my alt account (unknown as to why i didnt do this before release🤦🏼)... it broke the entire server.

i have two weeks off of work though now (i think?) to recode the plots side of things then it should be all fixed. two weeks delay, release is pushed back until further notice.

happy new year & my apologies

rugged sphinx
#

atleast say 2 weeks isn’t code for 2 months

weary plank
#

perhaps

#

working on it rn

rugged sphinx
weary plank
#

nono it'ss a joke

#

i have two weeks of no shifts so ima be spending my spare time redoing the plots system. at the moment i joined with an alt & 4 plots were made along with block clamining plots that were not theirs and overriding some plots

rugged sphinx
#

alright

#

happy…. new… year…

weary plank
#

unstructure - the server in development for many many years

cyan shale
#

Hmmm

weary plank
#

actually thats a lie, unstructure DID release but the first players said it was overhyped & boring

cyan shale
#

Im only person that starred this post

weary plank
#

so i remodelled the entire thing

weary plank
cyan shale
weary plank
#

with the new plots system i'm introducing, yes i agree

#

at the moment plots also only move on an X axis from x locaton 0 to the edge of the world in the positive side of coords, no negative. with the rework it'll be an x & z axis taking advantage of the entire world

cyan shale
#

bump

covert kestrel
#

packet based plots next

cyan shale
#

^^

covert kestrel
#
        var loc1 = Location(Bukkit.getWorld("mines"), 53.5, 41.5, 137.5)
        var loc2 = Location(Bukkit.getWorld("mines"), 64.5, 41.5, 148.5)
        val loc1_max = Location(Bukkit.getWorld("mines"), 34.5, 41.5, 118.5)
        val loc2_max = Location(Bukkit.getWorld("mines"), 83.5, 41.5, 167.5)
        val size = clubManager.getClubData(club).size + 1
        loc1 = loc1.add((size * -1).toDouble(), 0.0, (size * -1).toDouble())
        loc2 = loc2.add(size.toDouble(), 0.0, size.toDouble())
        val blocks_: MutableMap<Location, BlockData> = HashMap()
        val bedrock: BlockData = Blocks.BEDROCK.defaultBlockState().createCraftBlockData()
        val air: BlockData = Blocks.AIR.defaultBlockState().createCraftBlockData()
        for (b in Cuboid(loc1_max, loc2_max).blocks) {
            blocks_[b.location] = bedrock
        }
        for (b in Cuboid(loc1, loc2).blocks) {
            blocks_[b.location] = air
        }
        p.sendMultiBlockChange(blocks_)
    }```
#

client side blocks MikePt2

weary plank
covert kestrel
#

magic

weary plank
#

what are the benefits to this?

covert kestrel
#

performance

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everything is client sided and is in the same chunks

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so no excessive chunk loading

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why doesn't this embed

weary plank
#

interesting, I'll shoot you a DM in a bit. on the other hand, how will TNT & explosions be handled with this would it mean an entire rework?

covert kestrel
#

more packets MikePt2

weary plank
#

🥹

cyan shale
covert kestrel
#

although I don't think this is a good fit here, with plot building etc

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more fit for prison mines etc

cyan shale
weary plank
#

yeah im really unorganised atm lol

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my real job's contract ends soon & been trying to get a permanent spot which is very hard & competitive

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fixed 🙂

cyan shale
#

👑

cyan shale
#

bump

rugged sphinx
#

pmub

cyan shale
#

unstructure

cyan shale
#

Bump

cyan shale
#

✨ bump ✨

weary plank
#

bump & lump

cyan shale
#

fr

obsidian river
#

structureun

stoic bluff
#

destructure

wanton juniper
#

rupture

rugged sphinx
#

erutcurtsnu

cyan shale
#

✨Bump✨

weary plank
#

erastuxtew

weary plank
#

unstructure's new mascot; angus

stoic bluff
#

mix of mr meeseeks and rick

weary plank
#

it's angus, he's a jellycat. he is also an axolotl. the new mascot of unstructure

#

IMPORTANT PLOTS POLL:
Shaping the future of UNSTRUCTURE...

When using plots, would you rather OPTION 1 or OPTION 2?
OPTION 1(1️⃣): A custom scripted plots system with full integration with the server.
OPTION 2(2️⃣): PlotSquared plugin.

cyan shale
#

2.🤣

weary plank
#

🥲

cyan shale
#

(I dont agree with three)

weary plank
#

what even is three

stoic bluff
#

3️⃣
no need to thank me

weary plank
#

🥲😒

cyan shale
#

✨Bump✨

cyan shale
weary plank
#

yes

cyan shale
#

Prob just a joke

weary plank
#

plotsquared has won the votes so now I'm looking for a free version🥲

stoic bluff
#

I think there was a way, either a free version or by compiling the source code

weary plank
#

if anybody would like to compile that source code for me, be my guest and you'll receive a gold star

rugged sphinx
#

im petty sure there is a tutorial on how to compile it on yt

weary plank
cyan shale
#

✨Bump✨

weary plank
#

no way has it been two weeks already

#

time has been acting so strange recently

cyan shale
#

But the poll ended

weary plank
#

doing it rn

weary plank
#

the answer to the poll,

cyan shale
#

yay perfection

cyan shale
#

bump

weary plank
#

bump

rugged sphinx
cyan shale
#

Bump

weary plank
cyan shale
#

Bump

weary plank
#

bumpity bump

#

TNT UNSTRUCTURE'S BETA TESTERS
Hello, we are not quite ready for beta testing just yet but we are getting things ready.
react with a 🤚🏼 emoji to this message to put your name forward for testing.

If you are accepted into our beta tester's stage, I will send you a discord friend request. You need to accept this friend request in order to be added to the beta tester's groupchat which is where further necessary information will be provided.

cyan shale
#

BUMP

weary plank
#

kabump

cyan shale
#

Boom

normal cypress
#

Ka

weary plank
#

shboom

weary plank
#

TNT UNSTRUCTURE'S RELEASE
Hello, it's been a long wait but we're getting somewhere...
I am going to show you guys a to-do list, and cross off the things as soon as they're done. you can check back this message regularly to see the progress being made.

NOTICE: the to-do list is hidden and will be updated with a delay, if you wish for real-time updates and to view the to-do list the message may be found on the announcements channel on unstructure's official discord server.
[🟢 ] PROGRESS STATUS: On Track!
[31/01/2024 @ 12:44am]: Partially started progress on importing & creating skins, further progress has been made on remastering the griefing system including TNT types. GUIs are under heavy development, experience system has been revamped. We are currently doing background updates, allowing us to efficiently and easily add endless amounts of TNT skins.

  • [HIDDEN]
  • [HIDDEN]
  • [HIDDEN] [IN PROGRESS]
  • [HIDDEN] [IN PROGRESS]
  • [HIDDEN] [IN PROGRESS]
  • [HIDDEN]
  • [HIDDEN]

🤚🏼 BETA TESTER INFORMATION
Once we are in the final stages of development, we will contact the accepted people via a friend request & discord DM. once accepted the friend request, you will be placed into a groupchat with all further and necessary information. we are only accepting a maximum of 10 beta testers. [UPDATED 25/01/24: 7/10 slots have been filled, searching for the final three. friend requests are still yet to be sent out, however we have a list.]

normal cypress
#

Whitelist me

weary plank
#

shbump, shbump. ❤️

weary plank
#

[NOTICE]: This message has been copy & pasted from UNSTRUCTURE's official discord server. This message has been slightly modified for UNSTRUCTURE's Minehut forum chat. Please do not request TNT skins in UNSTRUCTURE's Minehut forum chat as they are unlikely to get seen. It is recommended to use the official discord server of UNSTRUCTURE.
TNT SKINS, SKINS, MORE SKINS!
As I work through the list above, I am gaining more traction and speed until I reach the TNT skin stage.
I have TNT skin collections planned, along with regular & basic TNT skins. I am wanting your input to enhance your gameplay and give you something to look forward to when joining.

I give you guys full permission to spam #request-a-tnt-skin with various TNT skins you guys would like to see in-game. make sure to check out #"REQUEST YOUR OWN TNT SKIN" before posting to save you guys from trouble. NOTICE: Your TNT skin cannot be related to political views or be inappropriate.

As an apology from myself due to the VERY long wait time and many many release delays, I will be adding majority of TNT skins from you guys. TNT skins that will not be added are the following;

  • Related to political views,
  • Inappropriate,
  • Player's in-game skins.

Thank you for reading my lovelies. Suggest TNT skins please 🙂
The message above is still actively updated for you to review progress. #1119970899085492384 message

weary plank
#

thoughts on the design?
personally, i don't like it

tepid dirge
#

otherwise its good

cyan shale
#

I forgot you got nitro

normal cypress
#

badaBUMpp

cyan shale
#

Proved mias i wasnt owner🤣

weary plank
weary plank
cyan shale
#

i wanna have temp pink name lol

weary plank
#

pink name is the best

weary plank
cyan shale
cyan shale
#

pmub

weary plank
#

erutcurtsnu

weary plank
#

thoughts on the new design for TNT lore?

wanton juniper
#

looks good

cyan shale
cyan shale
#

@weary plank we strong bro💪

weary plank
weary plank
#

TNT SWAPPING TEAMS!
No, there are no actual teams in UNSTRUCTURE. You can swap TNT skins though. I am still hard at work, making heavy progress on remastering the TNT griefing section along with introducing TNT types. TNT types information can be found above this message.

In this video, you are given a sneak peak into the TNT system. I present to you, TNT skin swapping and TNT type unlocking. This is a rather early stage, but is basically the main system which will be polished.

⚠️ WARNING: GUIs will change, as they are unfinshed (missing page turning buttons, type unlock GUI is missing TNT types & page turning buttons.). Designs may also change, please leave feedback on what you see so far ❤️

cyan shale
weary plank
#

it's minecraft's animating texture thing if that makes sense?

weary plank
#

these are examples of minecraft's textures. it runs through each one as a gif, even though it's a .png

weary plank
#

NOTICE: this message has been copy & pasted from UNSTRUCTURE's official discord server. we will not promise real time updates for this message, nor will this message be pinned to any channel on Minehut. if you wish for real time updates on progress, please refer to the pinned message on UNSTRUCTURE's official discord server.
@NOTIFICATIONS: ANNOUNCEMENTS
TNT UNSTRUCTURE'S RELEASE TO-DO LIST [PROGRESS STATUS: 🟢]
Bonjour, nono I don't speak french so please don't reply with french because I won't understand you.
As I work through UNSTRUCTURE's to do list, I am updating it here. If you wish to track my progress, please refer to THIS message (it will be pinned too.).

[📜] TO-DO LIST

  • Introduce PlotsSquared to the server.

  • ["COMPLETE"] @ 25/01/2024.

  • Add BUILDMODE, a creative simulation.

  • ["COMPLETE"] @ 25/01/2024.

  • Update the server's core.

  • ["IN PROGRESS"] @ 26/01/2024.

  • We are currently working on the TNT's GUI, allowing players to change TNT skins, change TNT types and unlock TNT types.

  • Import & create TNT skins.

  • ["IN PROGRESS"] @ 30/01/2024.

  • Alongside updating the server's core, we have begun progress on importing & creating TNT skins.

  • Adding TNT skins to collections, along with ways to unlock them.

  • TNT skins can be unlocked via unboxing from boxes, exploding specific blocks, or seasonal quests/challenges.

  • Set-up TEBEX store.

  • [UNSTARTED] @ 01/01/24

  • TEBEX STORE REWARDS: We are adding a competition for players amongst players: at the beginning of the month the player that has spent the most money on our tebex store will receive their in-game skin as a TNT skin, the TNT skin of the player will also be able to be unlocked in crates. The player will also receive a personal thank you from myself and a special mention on our discord ❤️

  • Add shine to the server's aesthetics.

  • [UNSTARTED] @ 01/01/24

  • Introduce beta tester's event.

    • [UNSTARTED] @ 01/01/24
    • An announcement will be made once the beta tester's can begin testing, along with this a release date will be given. (8/10 slots have been filled.)
stoic bluff
#

anyway, cool progress

weary plank
weary plank
#

@NOTIFICATIONS: SNEAK PEAKS
🧨 Sneaky Peaky, we all love a glimpse of the goods.
In this sneak peak, you can see a snazzy skin a part of the explosive entities collection, various TNT types and a glimpse into the TNT's GUIs. don't take anything for granted, as things are CONFIRMED to be changed (such as buttons and designs of the TNT GUIs.)

weary plank
#

beta tester exclusive skin just dropped, if that's not an incentive to beta test idk what is

weary plank
#

tnt_boom BETA TESTER'S REWARDS
my oh my, how the TNT texture has changed...
we are getting rather close to the announcement of the beta testing dates. i have carefully constructed a list of beta testers, which will be announced shortly.

📜 REQUIREMENTS
We do have a few requirements for beta testers, you are required to be in unstructure's official discord. if you are on the beta tester's list but not a part of our discord server i will personally send you an invite. you have within a week to join the server.

🎉 REWARDS
We don't expect you to volunteer for nothing, beta testers will receive many rewards. Our main reward is a snazzy, limited edition TNT skin as shown in the images below. You will receive a 1.8.9 texture TNT with a five star rarity rating. This TNT skin will not be accessible in any other way. Along with this, you will receive a cool role in our discord with a sweet colour to stand out, an in-game tag along with the first few plots to flex on your friends. (plots are first come, first serve.). We also have various other goodies in mind, but these are the ones confirmed.

that is all for now, thank you for your patience my people ❤️

cyan shale
weary plank
cyan shale
#

bump

obsidian river
#

restructure

cyan shale
#

unfood

weary plank
#

unfood = no food????

cyan shale
#

yeah

weary plank
#

@NOTIFICATIONS: SNEAK PEAKS
🧨 Don't look! Unless you want to of course,
Here is a preview of the first TNT skin to contain an explosion effect. Various TNTs have unique effects on explosion with purely cosmetic purposes. Also a sneak peak into one of the TNTs from courtney's (my significant other) collection. She has made many contributions to the server. Be sure to keep an ear and eye out for this preview ❤️

⚠️ IGNORE: Ignore the TNT in my inventory at the top, as this will not be there for players in-game.

chrome wharf
#

mm, orzo soup!

weary plank
#

time to get back to work on the server, had a day or two off to rest up

cyan shale
#

God dang it!

#

I was very late

weary plank
cyan shale
weary plank
#

beta testing hasn't started yet smh

weary plank
#

currently working on the tutorial thingy

cyan shale
#

Well the messages says that i must join discord before week.

weary plank
#

oh, well that is true

#

i forgot i even wrote that

weary plank
#

@NOTIFICATIONS: ANNOUNCEMENTS @NOTIFICATIONS: SNEAK PEAKS
Emoji_Sparkles AN EXPERIENCE! Is exactly what you'll receive at unstructure.
At the moment, I am finishing off the server's core whilst also integrating the server's aesthetics.
When causing mass destruction, you will earn experience points which are added to your experience bar (as shown below). Would you also like your experience vs the maximum experience points required to level up shown in the sidebar as well as your experience bar?

[1️⃣]: Show experience in the experience bar only.
[2️⃣]: Show experience in the experience bar and sidebar/scoreboard.

⚠️ CHANGES: In the video nothing is permanent, i.e the sidebar is bound to change. When I change my TNT type, I have many many many basic TNT types in my inventory, this will not be the case for regular players and is simply from me testing.

stoic bluff
#

may I suggest particles, or anything so that the blocks breaking isn't so sad?

#

they kinda just disappearing

normal cypress
weary plank
#

<none> coins are the best coins idk what you mean

weary plank
#

mining away...

cyan shale
#

Woof

weary plank
#

huh

broken pollen
broken pollen
weary plank
#

creator

cyan shale
weary plank
#

tnt_boom UNSTRUCTURE'S BREAK
Kaboom, UNSTRUCTURE is on a break from development.
No, don't panic! It's scheduled to save me from losing motivation from the server and burning out.

What am I doing in the meantime?
Well, check out my mini side-project that I have been working on whilst on this scheduled break.
#1206929652652834866

No, the side project will not take priority over UNSTRUCTURE's development as it is a tiny server I am making for fun whilst I take a quick break from UNSTRUCTURE.

pickaxes simplyMining
a server about simply mining, it's in the name of the server...
dig down with your friends as you explore the undergrounds, discover unique secret rooms or mini-dungeons and find all new loot. get crafty with our unique crafting recipes. it's a server for you miners.

cyan shale
#

Oh damn

rugged sphinx
#

.-.

weary plank
#

smooth operatorrrr

#

fun fact, development hasn't entirely halted

#

i'm still doing thingies just not as heavy development

rugged sphinx
#

can’t wait for the 2025 release 🎉

weary plank
#

idk 2024 release is still looking pretty yummy

obsidian river
#

bomp

cyan shale
#

stress

weary plank
#

🏗️TNT

weary plank
#

🏗️ 🤯

weary plank
#

creating...

#

developing...

#

progressing...

weary plank
#

honk honk

#

things are coming soon

glossy vine
#

Look fun

cyan shale
#

yea

weary plank
#

it is fun

#

it's my privilege to play unstructure

ornate hearth
#

@weary plank Is this released yet?

cyan shale
#

@ornate hearth no

ornate hearth
#

I have an itch to blow things up

weary plank
weary plank
ornate hearth
weary plank
prisma lynx
#

rip

weary plank
#

oh yeah i forgot this existed

#

my bad lol been working

#

i'm going to fix the management and sort out progress for you guys, don't worry

#

my bad for the neglectation, i know you guys were excited for this

weary plank
#

DEV LOG #1

  • AUTHORS: vcyj
  • PUBLISHED: 27/04/2024 @ 2:12AM (GMT)
    Hello, my greatest apologies.
    I have been rather busy with my work, along with moving around everything with my personal life. I have neglected UNSTRUCTURE severely. Don't be afraid, as here is the revival of UNSTRUCTURE.

"THE REVIVAL" (v0.0.1)

  • DEVELOPERS: vcyj
    So, after months of development, weeks of absence, here is the first update of the revival of UNSTRUCUTRE.
    As deserved, the masterpiece of a server idea is being polished with every aspect from the ground up.

TNTTNT THROWING ANIMATIONS;
As shown in previous clips, the TNT animation was snappy. It used a simple baby armor stand being pushed in a direction of the player with an up force. The animation was created via constantly editing the NBT of the armour stand's head whilst the entity was alive, creating a rotation effect. With help from @prisma lynx, the animation has been replaced with display entities causing a smoother display and pushed by vectors. Overall, this is a huge improvement to the throwing system.

More updates are to be explained soon.
Below you may find a clip of the new smoother animation. What are your thoughts on this?
⚠️ NOTICE: I have not completed tweaking with the animation, nor have I imported UNSTRUCUTRE's griefing system into this new animation code.

wanton juniper
#

@prisma lynx doing gods work

#

🫡

prisma lynx
#

witerally

ornate hearth
# prisma lynx for real

So the rotation of the block display changes depending on the yaw and pitch of the player? dope

#

Still getting my head around display entities but is it possible to have a point to point animation without having to teleport the entity every tick? using interporlation thingy idk. I might need to take a math class to understand quaternions

weary plank
#

scoobis really came in clutch here, if anyone else is wondering about how it's done, he published the code publicly. here it is; (message is from skUnity server. #1232896997233524807 message)

stoic bluff
#

can see it well at 14s

prisma lynx
#

As the velocity slows down, the rotation slows down too until it comes to a complete stop and falls down in the opposite rotation

stoic bluff
tepid dirge
#

gravity?

prisma lynx
#

all the code does is set the rotation to the next point vector * the velocity

stoic bluff
stoic bluff
#

this literally break newton's first law

prisma lynx
#

if you want to do it be my guest

#

the code is open sourced

weary plank
# stoic bluff this literally break newton's first law

it's minecraft though? you can have a block of obsidian floating. i'm pretty sure that violates all of newtons laws. it's much more accurate than the old animation anywho, which was a simple "add 5 to blabla" of the rotation whilst the entity was alive.

weary plank
#

no major mini updates tonight, but a few things are being progressed on unstructure's discord end

weary plank
#

MESSAGE is from UNSTRUCTURE's discord server, #information channel.
As UNSTRUCTURE is under development, we have no information on the server to give you at this current moment in time. We do, on the other hand, have information to give you on the development of this server.

[🏗️] DEVELOPMENT PROGRESS:
Progress is on track!

  • Update discord server. ()
  • Smooth throwing animation. (✔)
  • Import UNSTRUCTURE's griefing system into new animation. (✔)
  • Import private plots for players. (✘)
  • Create TNT skins, TNT skin packs/collections, etc. (✘)
  • Add way of unlocking TNT skins, etc. (✘)
  • Import BUILDMODE(redesign?) (✘)
  • Add boring moderation things. (✘)

What is UNSTRUCTURE?
Well, that's a great question. UNSTRUCTURE is a unique, arcade style, Minehut server. Upon spawning in, you are granted one TNT. Don't worry though, as your supply of this one TNT is unlimited. Throw this TNT with your left click, exploding whatever it may hit. As you explode more and more blocks, your TNT will level up creating larger and more powerful explosions! Exploding certain blocks will unlock certain TNT skins for your TNT, along with completing mini quests, seasonal events, or even finding a treasure chest crate.

Don't worry though, as this server isn't all about destruction. For you creative people, we have constructed a creative simulator for you to go wild! Create beautiful structures for them to be blown to smithereens! Paste blueprints for quick towns or cities. Show off your custom blocks which you have unlocked. Oh, you're worried about your hard work being erased? Don't be! Each explosion, or grief, rebuilds in a beautiful shuffled block way.

📧 INVITE YOUR FRIENDS!
// invite removed.

weary plank
#

A little developer's note,
With these new development features for the TNT throwing animation, the resource pack can be a lot less smaller than it is! We are able to use in-game blocks as TNT skins, removing the use of them as a custom model data model. What does this mean? The resource pack will load much quicker, and more TNT skins are accessible to those that choose to play without the resource pack (for whatever reason?).

I also would like to thank everybody for their patience with UNSTRUCTURE. it's not been an easy few months, years, etc. but I am trying my best with the development. I am introducing, the "bucket" into the game. You can have a lot of different contents in your bucket, ranging from the usual lava to a bucket of creepers or bucket of fire! These will add to the destructive fun.

weary plank
#

i'm working on this, i just struggle with motivation

stoic bluff
#

relatable

ornate hearth
twilit mist
# ornate hearth What if you don't put pressure on yourself to make something a whole server and ...

Hey! Thank you for your input.
Waypoints has now taken over the UNSTRUCTURE project, with help from @weary plank.

We are aiming to create a fun, arcade style server. We are also aiming to create the server with as much input and feedback from the Minehut community as possible.
UNSTRUCTURE is the flagship server of Waypoints, kicking off our community with a bang! However, as we're getting a few things ironed out and set up, we will give more information on Waypoints (who we are, and what we do) shortly. We will also reveal our plans for the UNSTRUCTURE project.

I can assure you, we are having a lot of fun creating these unique servers.

ornate hearth
tepid dirge
#

fr

twilit mist
# ornate hearth Bring back <@1006503776250765432> he had more personality. You be talking like a...

No worries, @weary plank is still with us!

vcyj's presence will majorly be within UNSTRUCTURE's discord server and in-game on the server. vcyj will also still have a very important lead role of UNSTRUCTURE, keeping the soul alive.

Waypoints' presence will majorly be within Minehut's discord server and Waypoints' discord server. Me, myself, will be majorly active on whichever server is current priority (in which case, is UNSTRUCTURE.).

Waypoints is also taking a larger presence than usual as vcyj is taking a short break from Minecraft. So, overall, don't threat as this is a very positive thing for UNSTRUCTURE. Any updates posted will be written by vcyj along with videos taken will be from the POV of vcyj.

signal sail
#

what the hell

#

vcyj who did you hand it over too 😭

stoic bluff
#

corporation go brrr

runic flint
#

Robot

weary plank
# signal sail vcyj who did you hand it over too 😭

holy moly i didn't realise this would receive that much backlash lmao.
i haven't handed anything over, waypoints WAS simply handling anything on Minehut's discord side, but seeing as you guys love me so much I will take over ❤️

#

updates soon!!

signal sail
#

yippee

weary plank
#

pasted from Waypoints' discord server.
@NOTIFS: unstructure
A little note from vcyj, & waypoints.
So, here's what is happening with the Waypoints x VCYJ collaboration.

vcyj is handling Minehut's discord server, UNSTRUCTURE's discord server, and UNSTRUCTURE in-game.

Waypoints is handling Waypoints' discord server, and providing support where needed. I, Myself, will be present in-game as well. Due to backlash received from this update, Waypoints will be taking a fairly large step back with our presence on UNSTRUCUTRE and handle everything behind the scenes.

signal sail
weary plank
weary plank
#

quick notice, major updates are being posted to unstructure's discord server only. Minehut's discord will only receive polls, feedback requests, previews or major announcements such as release dates, testing days, etc.

#

What is UNSTRUCTURE?
UNSTRUCTURE is an arcade styled server, providing a destructive yet constructive experience for players.
Whether you're a menace to society and wish to destroy everything in your path, or a creative butterfly and wish to build elegance, this server is for you.

🧱 UNSTRUCTURE provides a creative simulation, allowing every player to access a unique creative mode.
The player has access to every block within the game (of course with a few exceptions), along with unique blocks created in-game, and paste-able blueprints.
Construct the Eiffel Tower, or a small dirt hut, the choice is yours. Use fly mode to achieve your creative goals. Oh, you made a mistake? Break the block with insta-break upon hitting the block.
UNSTRUCTURE's build mode aims to replicate creative mode is the most user friendly way!

🧨 UNSTRUCTURE also provides destructive simulation, allowing every player to let their anger EXPLODE!
The player has one TNT which lasts infinitely, use Left-Click to throw your TNT and watch the snazzy throwing animation until KABOOM!
but wait, you feel bad for destroying the beautiful build? DON'T! After a few seconds, the build will automatically repair itself meaning you can grief without guilt.

🏅 Progression is an important part of any game, therefore we also include it here!
As you blow up more and more blocks, you unlock more and more powerful TNTs & gadgets.
Even if you have completed all of the progression of the server, there are always more and more TNT skins to collect. You heard me right, TNT SKINS!
Exploding certain blocks will unlock certain TNT skins, or uncover treasure chests for you to unlock further TNT skins. You just NEED to collect them all.

ancient orchid
#

ok

weary plank
#

ouch

weary plank
#

so, new updates since minehut's downtime.
we continued to progress, regardless of minehut's unreliability.

TNT NEW TNT
TNTs have completely changed, well, not completely.
Here are a few of the more noticeable changes.

  • TNTs now use the UNSTRUCTURE POLISHED throwing system;
    • TNTs now use display entities, resulting in smoother animation.
    • TNTs now use tiers (one star to five stars.). Each tier has a different strength of explosion.
    • TNTs all throw with the same throwing strength.

MinecraftChest NEW INVENTORY
Inventories have actually completely changed.
We experimented with fixed inventories, with fixed slots. We scrapped that idea. We now have one slot locked, with a chest block. You can right-click this to access your inventory in which you can access your TNTs, secondary tools, and building blocks! (see more about this under the 🧱 BUILD MODE area.)

🧱 BUILD MODE
BUILD MODE is also getting an overhaul.
We're scrapping the system and merging it into the new inventory. Grab your building blocks via accessing your virtual inventory. Wanting to permanently breaking the blocks you've placed? Use the secondary tool provided specifically! (⚠️ FEEDBACK REQUIRED: What do you think about this? Shall we keep the old system or use this new one?)

🔗 ATTACHMENT Here's a video of the new TNTs explosion;
[DM for the UNSTRUCTURE's discord updates!]

Thank you for reading guys, till next time!!

stoic bluff
#

yo could we get a vid of one getting shot towards the sky?

#

(if that aint too much to ask)

weary plank
weary plank
#

video soon, just doing some things for the GUI

#

eyes_roll SNEAKY PEAKY!
Ah, another sneaky peaky preview.
So, in this preview you get a sneak peak into how the virtual inventory will work.

MinecraftChest NEW INVENTORY; It'll be one slot taken of your inventory, within your virtual inventory you are able to access your explosives (at the moment, it's just simply TNT from tiers [⭐EmptyStarEmptyStarEmptyStarEmptyStar] to [⭐⭐⭐⭐⭐].), along with your secondary tools. These are anything from more griefing thingies to functional thingies. You'll see later. You can also access your building blocks within this GUI, removing the switch from gameplay to buildmode.

⚠️ NOTICE; Many things are going to change, such as lores of items (they look dated and out of place.), and the GUI layout (I cannot do GUIs or lores to save my life.)

Also, as requested by @stoic bluff you can see the new throwing mechanics in play by myself throwing the TNT straight upwards and in all different angles.

knotty stream
#

is this already out?

weary plank
knotty stream
weary plank
#

certainly do

#

check your DMs ❤️

stoic bluff
#

pretty cool tho

weary plank
ember shell
signal sail
#

not enough servers use them

weary plank
# ember shell Looks like a really cool server mate. Let me know if you would like some help wi...

thanks! currently doing the GUIs at the mo. here's what we have for the virtual inventory.
what are your thoughts?
Virtual Inventory GUI:

  • Player Skull = player customisation.
  • Redstone Comparator = player settings.
  • TNT = explosives.
  • Piston = other tools.
  • Bricks = building blocks.
  • Structure Block = blueprints.
  • Red Stained Glass = unknown slot.
  • Emerald = webstore.
  • Knowledge Book = page turner.
  • Barrier = previous gui/close gui.
weary plank
ember shell
weary plank
#

either are acceptable ❤️

weary plank
#

blobhyperthink ANOTHER SNEAKY PREVIEW??
Woah, you should feel honoured. You're getting ANOTHER sneaky preview in the same night??
So, here's a new look at the virtual inventory along with TNT skins and TNT unlocking.

As you can see in the video attached, to access endless amounts of TNTs you use the "explosives" category in your virtual inventory. In this category, you purchase more powerful TNTs as well as add ones you already own to your inventory. Another fun feature I've added, just because, is changing the default TNT skin of the TNT when you take it from your inventory. (i.e, taking a level one TNT with a crafting table skin already applied.). To change your TNT skin, shift & right-click whilst holding your TNT out of a GUI.

⚠️ Bug fix; Yes, I did notice the bug where only certain TNTs go on the timeout of the same type, allowing players to use different TNT skins to constantly spam TNTs. This has been patched ❤️
Along with that patch, I have tweaked the blocks flying away after explosion animation for less velocity and reduced the amount of blocks, improving performance and aesthetics,

weary plank
#

tnt_boom UPDATES!
So, much has indeed been updated.
We've updated so much, in fact, that the #progression message has been changed!

MinecraftChest VIRTUAL INVENTORY;
We previously locked the player's inventory, but it just didn't feel... right!
Everything you may ever possibly (almost) need is now found within your VIRTUAL INVENTORY.

Within the virtual inventory, you're able to find everything mentioned before: your explosives, your other tools, your building blocks (this will be spoken about more later), your blueprints[coming soon!], your player settings, your character customisation and UNSTRUCTURE's webstore[coming soon]!

party_wool BUILD MODE;
So, as mentioned above, your building blocks are now found within your virtual inventory. We have completely (nearly anyways), scrapped the idea of buildmode. You build as you play, no switching between creating or destroying! If you're wanting to break one of your blocks permanently, use the golden pickaxe. You can only break your own blocks permanently.

creeper_boom EXPLOSION EFFECTS;
As seen in previous previews, I've added blocks that fly when there's an explosion. I've tweaked these effects. To improve on performance, less blocks now fly and with less velocity. In my opinion, it suits much better with the explosion powers and such.

grass_block YOUR PLOTS;
Time to touch on plots! To access everything plot related, simply type the command "/home". When playing you can set up to 5 different homes (excluding your plot home), which will all be accessed within the /home GUI.

That's NEARLY everything that I have to speak about for now, until next time!
📩 INVITE YOUR FRIENDS! [invite removed for Minehut]

weary plank
#

hey my griefsters, who likes noteblock songs? 😉

obsidian river
weary plank
#

brilliant

chrome wharf
#

what if I said I hate 😠

weary plank
#

then, we turn on noteblocks songs for your account with no mute toggle >:)

weary plank
#

boom boom

#

this post is coming up to nearly one year old

signal sail
#

bumpity wumpity

wanton juniper
#

🤫

#

they made a dumb rule for no more bumping these posts

signal sail
#

NOOO

#

oopsie daisy

prisma lynx
wanton juniper
weary plank
#

there's many work arounds??

weary plank
#

TNT Some good news...
So, I owe you guys a lot.
As some of you are aware, UNSTRUCTURE has been under development since 18th June, 2023. We have undergone many changes, few changes subtle, others drastic.

We are very proud of our journey, starting in 2017 as a concept idea and picking the idea up again in 2023 beginning production of UNSTRUCTURE as we know it today. We began with player heads as TNT skins using armour stands as animations, moving to today with 3D models and display entities. We also recently introduced plots, allowing players to create and destroy in peace or with their friends.

As a thank you from me to you, for your patience and support along UNSTRUCTURE's journey I am announcing: creeper_boomUNSTRUCTURE: FREE PLAY.

creeper_boom UNSTRUCTURE: FREE PLAY;
It's like UNSTRUCTURE, but a very minimal version.
We will release the server on 18th June, 2024 @ 12AM GMT. Connect to UNSTRUCTURE.minehut.gg to play!

What's different?

  • All players share one world, creating and destroying in harmony. (plots are disabled.)
  • Players only have access to: TNTs & Building Blocks.
  • Only a select few TNT collections will be released (limited to FREE PLAY only!!).

If you have any questions, suggestions, or feedback, please let me know!
Thank you for reading guys, see you soon!

grass_block [SERVER IP]; UNSTRUCTURE.minehut.gg
discord[DISCORD]; [removed for Minehut.]

weary plank
#

what're your thoughts?

stable wyvern
#

I kinda feel like you should change the color of "Left-Click to throw!"

obsidian river
#

like make the name the name

#

collection isn't needed

weary plank
#

so, i ditched the idea and went with the good old:

glossy vine
#

Just sent ip for anyone who wants it

tepid dirge
#

isnt the ip obvious

trail widget
glossy vine
#

Also I didn't mean to send it there

weary plank
weary plank
weary plank
#

gold COLLECTOR'S VALUE;
Hey guys, TNT skins are collectables!
You are now able to see the rarity of the TNT skin, and it's updated automatically!

Various skins may only be unlocked during specific events, others unlocked via destroying blocks, and others through crates. When a player unlocks a new TNT skin, this adds 1 to the total of that certain TNT skin in existance (i.e, 17 of TNT skin "sand block" exists on the server.). To caluclate the rarity, it grabs the amount of the specific TNT skins in existence vs the amount of total players that have joined the server. (i.e, if it calculates that 1% of players have the TNT skin it becomes [MYSTIC]).

just a small message to let you know that this is what i'm currently working on before the 18th!

weary plank
#

finishing up a few things for unstructure free play whilst listening to the rain outside at 11pm, this is perfection

weary plank
#

⚠️ Something went wrong!
As I was importing build mode and swapping from the gamemode switches to merging everything into one, I encountered an error. When displaying blast resistance of blocks, the server went kaboom. I attempted to fix this issue with a few plugin updates, the other bits of the server went kaboom.

No worries, the server "FREE PLAY" will still release on July 18th, 2024. It just may have one slight issue (which is only there for you explosive geeks, or aesthetic geeks.). I'm currently reversing any changes possible.

chrome wharf
#

GASP, how dare you run into issues making a server!

#

my trust has been irreversibly broken 😠 /s

weary plank
#

my apologies!

#

i'm hoping nothing permanently broke

weary plank
#

okay so, did a bunch of untangling and fixed all of the issues that went unintentionally boomboom.
as a part of this fix, there's one very minor issue and here it is. i cannot display the blast resistance of blocks unless i find either a fix or manually enter a fix.

trail widget
#

now comes the time to decide whether to spend 20 hours and have like a 70% chance for a fix

weary plank
#

hmm, doesn't bother me that much. i'll give it another shot when i update the actual server to paper 1.20.5+, but thats happening after july 18th release

weary plank
#

TNT UNSTRUCTURE (FREE PLAY)
Welcome, to UNSTRUCTURE free play.

UNSTRUCTURE free play is a beta version of UNSTRUCTURE with limited features and limited TNT skins.
As a celebration of UNSTRUCTURE being one years old in development, this is my thanks from me to you for your support and patience.

When players join, you spawn in the open play world with every other player. Access either your building blocks or your TNTs via your virtual inventory. Unlock more powerful TNTs as you level up, even discover LIMITED EDITION TNT skins (which will only be available during free play!).

Watch this small preview of the main features you can play with soon!
UNSTRUCTURE will release on july 18th 2024 @ 12:00AM GMT.

minecraft_bounce SERVER; unstructure.minehut.gg
discord DISCORD; [DM]

trail widget
#

why not use the fancy little unix timestamp formatting thing discord has for the date

weary plank
#

i mean, could do but effort

#

anywho, getting some rest now its 3am and i have work in the morning smh

trail widget
#

you can copy that

weary plank
#

chest TREASURE CHESTS!
Treasure chests are the way you unlock swaggy TNT skins, before the system was you get rewarded one per level up however I found a major flaw with this system. Now, treasure chests are discovered via blowing things up!

If you see a chest go flying with the other flying blocks, be sure to follow it and open it! It could just be the TNT skin you're hunting for.

weary plank
#

TNT UNSTRUCTURE: FREE PLAY
UNSTRUCTURE: FREE PLAY is a beta version of UNSTRUCTURE.
Various features are locked, and will release one by one alongside new TNT skin collections!

Upon joining, all players will share one world; creating and destroying in harmony.
As of now, you will only be able to access TNTs (powers one to five), and building blocks. Various TNT skins will be limited edition to free play, so get collecting these soon-to-be MYSTIC skins!

UNSTRUCTURE: FREE PLAY will be free to play on June 18th, 2024 @ 12AM GMT.
grass_block UNSTRUCTURE.minehut.gg

🔗 ATTACHMENT: A preview of UNSTRUCTURE's griefing system and building system.

signal sail
#

not whitelisted

#

silly goose

#

oh I should've read the whole thing

weary plank
weary plank
ornate hearth
weary plank
#

💔 I thought we had something special

signal sail
signal sail
weary plank
signal sail
weary plank
signal sail
weary plank
#

currently 16th june, 11:52pm...

weary plank
#

@NOTIFICATIONS: ANNOUNCEMENTS

wave_fast EXCITED GREETINGS!
We have fabulous news, as UNSTRUCTURE: FREE PLAY will release in less than 24 hours.
Our server's whitelist will turn off at exactly 18th June, 2024 @ 12AM GMT.

We have some information for you to get you started.
UNSTRUCTURE: FREE PLAY is a beta version of UNSTRUCTURE, therefore you will only be able to access:

  • the global player world, creating and destroying in perfect harmony,
  • your virtual inventory (various features will be locked.)
  • upgrading your tnt's power,
  • swapping your tnt's skin,
  • finding crates in your explosions to unlock more skins!

TNT TNT SKINS: COLLECTABLES
As our first 'release', UNSTRUCTURE will NOT require a resource pack as all current TNT skins are in-game blocks.
We will most certainly be releasing the resource-pack required TNT skins soon enough though!

TNT Skins rarity changes, this is calculated by a magical equation.

amount of specific skin existing (><) % of total players joined.
Allow me to break it down for you, if 104 players join and 104 players have the skin "TNT(REGULAR)", that skin is common. Whereas, if 200 players join but only 100 players have the skin "CRAFTING TABLE", that skin is rare.

With this being said, within two weeks the free play limited edition only skins will be released and will no longer be unlockable EVER when the server is fully released. as more and more players join, the higher the rarity of the tnt skins get, resulting in mystical tnt skins. better get collecting and investing now!

that is everything i have to say for now, if you have any questions please ask away!
see you guys soon, kaboom!

weary plank
gritty dune
#

how is this server not released yet

hexed trail
ornate hearth
weary plank
weary plank
#

TNT UNSTRUCTURE: FREEPLAY RELEASE
Ladies, and gentlemen, we have a beta release of UNSTRUCTURE.
I know what you're thinking, "what? a version of UNSTRUCTURE we can play??", exciting isn't it.

As it's a beta version, there isn't entirely much to do at the moment. There are a few TNT skins to collect, however the main focus of this release is to get player feedback and such. Also, happy birthday to this post! One year of development has led us to here.

UNSTRUCTURE only supports versions 1.20.4+ as of now, however in the future we will test and allow versions below. bedrock has NOT been tested.
No resource pack is required yet for this version of UNSTRUCTURE.

UNSTRUCTURE: FREE PLAY is now open to the public!

discord_boom DISCORD; /discord in-game.
minecraft_bounce SERVER IP; UNSTRUCTURE.minehut.gg [version 1.20.4+]

gritty dune
#

no offense but

#

actually nevermind

bright moon
#

is this thing coded in minestom or what

weary plank
bright moon
ornate hearth
gritty dune
ornate hearth
weary plank
weary plank
weary plank
#

UNSTRUCTURE: PRERELEASE (v2)
Well, this is looking fun.

bright moon
ornate hearth
pale wadi
#

/j

weary plank
weary plank
#

no, i'm not small, i just messed up.

weary plank
#

progress, each plot is 31x31. players may own up to five plots.

empty thistle
#

Wheen is the server coming out? I am very interested

#

nvm

weary plank
#

what a fun little gui:

weary plank
#

TNT UNSTRUCTURE V2 (PRE-RELEASE)
As development is making rather good progress, our current ETA is one to two weeks.
In this update, we bring correct support for bedrock users along with personal plots for everyone.

Wanting to support the development? We will also be releasing the webstore where you can purchase ranks, tnt skins, tnt collections, and more to support the development of UNSTRUCTURE.

weary plank
weary plank
#

TNT UNSTRUCTURE V2 (PRE-RELEASE)
Hello! So, here's what is happening with the next big update.
As our first release was early beta, all data will be reset (including TNT skins inventory and experience, excluding join date and number).

Our ETA is one to two weeks as we smooth everything over. A release date will be announced as we get a better estimate.
Below, you can view a full changelog of things to expect in the next update. Stay tuned!
🔗 https://pastebin.com/raw/6HtQKeq5

outer ginkgo
#

dam

weary plank
outer ginkgo
split verge
#

Bro is the most determined person ever

ornate hearth
#

I've never seen a minehut owner take their server this seriously lol

weary plank
weary plank
weary plank
split verge
#

Most servers I've seen on mh are just for money, you put passion into yours

weary plank
# split verge Most servers I've seen on mh are just for money, you put passion into yours

the only features that are for mone will be plot saving/loading and thats because it takes up space on the server files until i can find out a way to get everything sorted with a database. then EVERYTHING will be free, with options for players to purchase cosmetic ranks to support but even then at most they'll be £15 GBP. I'm not in it for the money, I was once that kid that got home from school and hopped on minehut to play a fun server, so I also want to give others that same opportunity

weary plank
split verge
#

God damn, that's sick

weary plank
#

thank you 🙂

weary plank
#

@NOTIFICATIONS: SNEAK PEAKS
SAVING, LOADING, AND A WHOLE LOTTA RECODING!
Performance improvements everywhere, even the things I have just freshly coded.
In this video below, you will see the plot saving and loading feature.

Unfortunately, this feature will be restricted to a premium rank ([✪✪]) as each file takes up room on our server. (5 files per player.)
Luckily, I'm not money hungry and will do my best to get this feature free for all players and will look into a database.

prisma lynx
#

it matters how much storage each file takes up

weary plank
#

still, i'd much rather keep the storage of the server clean as possible resulting in quicker server start times

#

and when it comes to database, it's less time converting which means less maintenance

weary plank
outer ginkgo
#

with all flags hiddenshould help

#

also use skript-gui

#

ur lore is WAYYY too long as well

unkempt shard
weary plank
wanton juniper
unkempt shard
#

eh, i doubt its all made in skript

wanton juniper
#

ok!

marble birch
unkempt shard
#

and how do you know that?

marble birch
unkempt shard
#

huh, interesting

#

tbf, im suprised it manages to run at all with reasonable performance

marble birch
#

why wouldn't it?

unkempt shard
#

its doing some relatively complex stuff, and some physics stuff too

marble birch
#

i guess

weary plank
weary plank
unkempt shard
#

come to think of it, after looking at the videos more, are you just doing a curve function, and checking collisions every block or so?

weary plank
outer ginkgo
#

.

weary plank
#

hi there

outer ginkgo
outer ginkgo
#

skript-reflect

#

i hate the nons that say "secrets" or some "high tech" shi that turns out to be some easy as stuf that is just vague

#

physics is easy af to do

covert kestrel
weary plank
#

i'd rather have only the intellectuals know how to make this stuff, avoiding it from becoming a mass produced server like gens or box

unkempt shard
weary plank
#

i mean, it's pretty cool

#

when it's fully released

#

i'd just be rather sad to see it get mass produced and tarnished with brain rot

unkempt shard
#

eh, im mostly just against witholding all implementation details to stop others from doing things similar

weary plank
#

which is what i do, unstructure has been a community effort. we've had input from many users over the months of development, like youcandream, th7bo, mr_scoobis. the code is dotted around minehut, it's just finding it

unkempt shard
#

thats more just random code snippets, but yea, to rephrase, im mostly against gatekeeping information to the "intellectuals"

#

idk, that phrase just comes off pretty badly to me

weary plank
#

allow me to clarify, i'm rather tired.
i do not gatekeep any information, i simply believe there is a magic in imagination and wonderment which creates excitement.

if people know how things are done, it gets boring. if they wonder, they'll be intrigued.
unstructure's throwing system and such can be found somewhere sourced from mr_scoobis.

unstructure is a one of a kind server which i wish for it to stay that way, to inspire originality and unique creativeness in minehut again just as it was back in 2015-2017. it would be a rather large shame to see unstructure copied, pasted, tarnished after all of the development and history it has gone through.

unkempt shard
#

well im not suggesting putting the entire source up, but imo, its pretty nice when things like the math and stuff are posted, as it helps people who know what they are doing do other cool things

#

and vague implementation details

weary plank
#

math ❤️

function math_trajectory(velocityVec: vector, directionVec: vector, initialLoc: location, miscValues: numbers = (9.8, 1)) :: vectors:

    set {_world} to {_initialLoc}s world

    set {_stepTicks} to {_miscValues::2}
    set {_step} to (0.05 * {_stepTicks})
    set {_gravity} to {_miscValues::1}

    set {_initialVec} to (vector of {_initialLoc})
    set {_velocityVec} to ({_velocityVec} * {_directionVec})
    loop 1000 times:
        set {_velocityVec} to ({_velocityVec} - vector(0, ({_gravity} * {_step}), 0))
        set {_pointVec} to ({_velocityVec} * vector({_step}, {_step}, {_step}))

        set {_pointLoc} to ({_initialLoc} ~ {_pointVec})
        if chunk at {_pointLoc} isn't loaded:
            stop loop

        set {_distance} to (distance between {_pointLoc} and ({_oldPointLoc} ? {_initialLoc}))
        set {_blockDetector} to ray trace from {_pointLoc} along {_pointVec} with max distance {_distance} while ignoring all entities
        set {_hitLoc} to (hit location of {_blockDetector})
        if {_hitLoc} is set:
            stop loop
        
        add {_pointVec} to {_points::*}

        set {_oldPointLoc} to {_pointLoc}
        add (0.05 * {_stepTicks}) to {_step}

    return {_points::*}
weary plank
#

TNT SAD NEWS!
As of now, UNSTRUCTURE will no longer support bedrock players for the time being.
As our server advances and progresses, we will attempt to add bedrock support once again.

As I am updating, I have encountered two issues;

  • Our new personal plots system has many flaws when it comes to handling bedrock usernames and UUIDs.
  • When updated, UNSTRUCTURE will require a resource pack to play and will not correctly load for bedrock users,

Thank you guys for understanding,

⏱️ ETA: two-three weeks.
Know a fix? Shoot me a DM, let's progress UNSTRUCTURE as a community!

unkempt shard
#

well, every step anyways

weary plank
#

@prisma lynx ^

prisma lynx
#

you need to make a line between current location and next location

#

you cant just teleport a bounding box to the next location and check if it is inside a block

#

because the bounding box couldve passed through a wall

outer ginkgo
#

idefk why thats a problem

weary plank
#

obviously, using skript it's a bit funky

outer ginkgo
#

idk why its even an issue

#

%player's uuid% should capture bedrock uuids too?

#

its never been a problem for my fullworld rpg

#

idk why its a problem for u

weary plank
#

it does, but only whilst the player is online

outer ginkgo
#

online

weary plank
#

even when it's offline player

#

so like, the bedrock user must be active on the server

outer ginkgo
#

offline players have uuids too

weary plank
#

yes of course, but it just isn't set when the player is offline

outer ginkgo
unkempt shard
#

its pretty simple, and much faster than a raycast

#

raycasting is expensive

prisma lynx
#

you would need to loop

unkempt shard
#

your already looping

#

and doing expensive raycasts

prisma lynx
#

or two ticks

unkempt shard
#

then just calculate how far it would be in half a tick

#

you probably wont have objects running thousands of blocks per second

#

lerping is cheap, raycasts are not

prisma lynx
prisma lynx
#

a loop inside a loop

unkempt shard
#

and?

prisma lynx
#

loops are expensive in skript?

#

The best way to loop is not to loop

unkempt shard
#

when you have a fixed, cube bounding box, its almost always cheaper to not raycast, and just do a bounds check

#

anyways, strictly speaking, you dont really even need a loop inside a loop, you just need some extra calculation up front for step size, and how many steps are in a tick

prisma lynx
#

you’re going to need to check if there’s a block between point a and point b

unkempt shard
#

you dont need to raycast

prisma lynx
#

ok explain

unkempt shard
#

one sec

#

hold one, forgot code block

prisma lynx
#

that’s literally what I have

#

there’s a gravity input

#

And there’s a velocity input

#

well I guess you don’t need a loop inside a loop

#

but you would still loop the same amount of times as looping inside a loop

unkempt shard
#

basically, to put it into psuedo code

gravity = 1;
points = []
step = length of block;
ticks_per_step = speed/step;
currentloc = (Vector)initialLoc;
velocity = (Vector)velocity * (Vector)direction;
for (i = 0; i < 1000*ticks_per_step; i++ ) {
  velocity = (Vector)velocity - Vector(0, gravity, 0);
  currentloc *= (Vector)velocity*Vector(step, step, step); 
  if(chunk at nextpoint isnt loaded)
    return points;
  if(bounding_box of block is in block at currentloc)
    return points;
  else if(i % ticks_per_step == 0)
    add currentloc to points
  currentloc = (Vector)currentloc+velocity;
}
return currentloc
#

something like that would work with bounding boxes and not clip through walls

unkempt shard
prisma lynx
#

you dont input a block

unkempt shard
#

its pseudo code, its not actually supposed to have anything

#

its just supposed to demonstrate the concept

outer ginkgo
#

.

stoic bluff
weary plank
#

i do have another project (development will start after the release of unstructure) which will support bedrock users

outer ginkgo
#

it works for my server

#

idk why yalls aint workin

weary plank
#

@NOTIFICATIONS: ANNOUNCEMENTS
TNT PLAN DOWNGRADE
So, players are dropping...
I am working on the new update as we speak, progresing as much as possible. In the meantime, to save on credits and such I have cancelled the plan and received a refund of credits. I don't see the point in paying for a server that's never active. When the new update releases, I will renew the plan back to the original plan.

What does this mean?

  • Server will only be able to run x4 hours a day.
  • Server will only reach maximum of 10 players.
  • Server will only run on 1GB of RAM.

Further information will be given on the new update within a week.
Thank you guys!

⏱️ ETA: three-four weeks.
Questions? Shoot me a DM or ask away in #general.

tepid dirge
#

tldr; previously paid plan, now free mh server

weary plank
sullen olive
#

@weary plank please dm me the discord also is the server out?

weary plank
weary plank
#

i stand with the gnomes 💪🏼

ornate hearth
weary plank
#

@NOTIFICATIONS: ANNOUNCEMENTS
TNT BEDROCK UPDATES
So, here's further updates.
As of the pre-release updates, bedrock will be disabled. After release, we will review bedrock accounts and potentially allow bedrock users to connect but they won't be permitted to create plots and such.

I am currently finishing off personal plots, polishing up on various features.
/plot save and /plot load will be restricted to purchased ranks.

Players will be required to use a resource pack after the next update (really cool TNT skins in-bound!!).
An option to play without the resource pack will be looked into after release (could potentially harm performance.).

pre-release will also feature the release of UNSTRUCTURE's tebex store. purchase ranks, tnt skins, tnt collections, name tags, and more! any item for purchase will be entirely cosmetic.

That's all for now, thank you guys.

NEXT UPDATE: UNSTRUCTURE PRE-RELEASE (V2)
⏱️ ETA: two-three weeks.

#

eyes_roll SNEAK PEAK:
One of the new TNT skins you can unlock.

weary plank
#

am i missing anything?

tepid dirge
#

remove / delete?

weary plank
#

deleting plots? how old age of you

tepid dirge
#

plotsquared has it but idk

outer ginkgo
#

i thought it was smth cool

outer ginkgo
#

for admin things

weary plank
outer ginkgo
outer ginkgo
outer ginkgo
unkempt shard
#

i much prefer something like these tbf

weary plank
weary plank
#

titanium white squished tnt??

ornate hearth
#

Like any alternate functionality

weary plank
split verge
#

I come back to this every once in a while to check on it lmao

weary plank
weary plank
#

woohoo, plots have been complete

split verge
toxic crescent
weary plank
weary plank
toxic crescent
#

doing a good job if it looks similar 👍

weary plank
#

i like everything to follow the same format, so i'm hoping it does lol. i'm awfully scared of making the server confusing

weary plank
#

how is this looking?

toxic crescent
#

Tab is very colorful

unkempt shard
#

why is the amount of blocks broken in an explosion dependant on angle

ornate hearth
unkempt shard
#

also, might i suggest some basic lag reduction features

#

cause i joined today, and my client died, and i didnt know why

#

until i looked at the 100s of campfires stacked

#

keep in mind, these are next to spawn

#

making the game unplayable for everything but a decent gaming rig

#

unless you get out of spawn

#

to quote one of the few users i saw talk "WHY IS IT SO LAGGY"

ornate hearth
tepid dirge
#

they have a lot of particles and are block entities

unkempt shard
#

pls

#

i wants big tnt

#

plus, as this demo shows, it doesnt seem to kill tps

#

anyways, this took a afternoon to put together, and has some rough edges, and has 40 lines of code total, and i dont plan on releasing it, so dont worry about competition lol

toxic crescent
toxic crescent
#

how SkullExplosion

unkempt shard
#

i went with the naive implementation, and thats just scheduling a bukkit runnable for groups of blocks

#

and setting it to delay execution for a while

toxic crescent
#

Interesting, thank you!

unkempt shard
#

np!

#

oh yea, if you want blocks broken, you can use the BlockExplodeEvent

#

actually, funnily enough, my first attempt i made a custom explosion algo

toxic crescent
#

Thats wild

unkempt shard
#

it was basically a modified flood fill

toxic crescent
#

Your'e mad 😭

unkempt shard
#

but it didnt work horribly, although it was a bit slow

#

but yea, i just want to see them add massive tnts

toxic crescent
#

thatd be really cool

#

especially if it had custom textures

#

like a massive tnt explosion animation

unkempt shard
#

yea, plus, you can up scale

toxic crescent
#

ye

unkempt shard
#

in my demo, i just based explosion power off of blast resistance incase you couldnt tell

unkempt shard
#

oh yea, also, you should make more blocks go flying

#

i was testing it, and it seems pretty doable to make 100 percent of blocks go flying and have some rotation to them

#

as you can see, the tps only drops to 19.76 at minimum, and thats after spamming a big explosive

unkempt shard
#

also, for gods sake, get some moderation, as it is probably up for suspension if some of these builds dont get cleared out

mint sapphire
#

Is this gonna be out before GTA 6?

weary plank
weary plank
weary plank
#

with actual moderation team too!!

weary plank
unkempt shard
weary plank
unkempt shard
#

good

#

i was gonna say, even my laptop running mc at the same time can handle explosions with a power of 20, and with every block popping up as a display entity

weary plank
#

new look at the inventory, thoughts?

weary plank
unkempt shard
#

yea, i know

#

in my case they are display entities

#

its much slower, but looks so much better imo

weary plank
toxic crescent
weary plank
toxic crescent
weary plank
#

sounds good, i'll swap it to three real quick ❤️

unkempt shard
weary plank
#

thanks for the idea, i'll probably make an event with this

weary plank
#

new squished collection coming soon

weary plank
#

really focusing on the design of the server, thoughts on this new tablist?

toxic crescent
#

Big improvement colors blend more discord and buy are still a lil out there but it flows nicer now

weary plank
#

discord & buy are supposed to be out there, grabs attention so they check out our discord and tebex

deep juniper
#

It looks pretty w!

#

I would personally not have a credit thing in the tab, but I really like the funny text "Kaboom, goes the player count!" haha 😂!

weary plank
#

the credit thing is something i do in all of my projects, makes it feel less "corporate money grab" in my opinion

devout socket
#

e

split verge
#

i wish to try soon enook_salute

weary plank
devout socket
#

e!!

weary plank
toxic crescent
#

Is there any competitive aspect to keep players engaged?

obsidian river
#

probably blocks broken leaderboard or something

weary plank
potent yarrow
#

@toxic crescent Please be nice

#

Guys

#

Chill

obsidian river
#

What?

potent yarrow
#

@obsidian river disengage please

obsidian river
#

I sure will.

#

Just don't appreciate the uncalled rudeness.

potent yarrow
#

Enough.

toxic crescent
#

Where are the leaderboards displayed within the server ?

potent yarrow
#

To add a bit, I do like what vcjy comes up with. This looks like a good server

weary plank
toxic crescent
#

Idk if this is in the game but a idea for an incentive is possibly a quest system

#

So far you've done a good job of that undoubtedly

ripe solar
#

keep it up

weary plank
# ripe solar good tutorial so far

thank you, although that showed nothing of the tutorial.
currently trying to fix a bug with the blocks that fly everywhere on explosion... but i have no idea why it's broken

weary plank
#

yes

ripe solar
weary plank
weary plank
#

TNT UNSTRUCTURE PRE-RELEASE (V2)
Welcome, to UNSTRUCTURE. I have been hard at work, reflecting on the feedback I received from the UNSTRUCTURE: FREEPLAY release.
As a part of the requested improvements, I have also advanced the development of UNSTRUCTURE.

Many new features are being added, flagship features are including;

  • Personal plots
  • Resource pack required TNT skins,
  • Quests/challenges,
  • Sever aesthetics,
  • Tutorial changes,
  • and much more!

In this final preview given until release of this update, you can see various features;

  • All new tutorial system, the old one was yappy and boring, this one is simple and interactive.
  • Personal plots. each player spawns owning one with the template "PLAINS"(shown in video.)
  • New inventory GUIs. Rather one chest, you can simply and easily access everything you need straight from your inventory.

That is all for now, few minor updates may be given however this will be the last sneak peak until 31st August, 2024.
As you may notice, upon explosion blocks no longer fly into the air. This feature has been disabled temporarily until an important bug regarding this feature has been fixed or this feature has been updated in a much better way(PLANNED).

unkempt shard
#

lol i noticed the debug stick

#

did you mostly disable block updates and physics ticks for yours too?

weary plank
#

testing out player tags,

this one in particular is a emerald WEBSTORE EXCLUSIVE.
Receive this player tag for FREE with the purchase of the TNT Collection "SQUISHED I" (x8 TNT SKINS!)

winter bison
weary plank
weary plank
toxic crescent
#

Clean

weary plank
weary plank
#

such an interesting load out...

weary plank
viscid matrix
hasty ore
#

so bro basically making Destruction Simulator from roblox

hasty ore
marble birch
#

more resource intensive

weary plank
# hasty ore you should just use a physics engine implementation for allat

the way unstructure works at the moment is the way i envisioned it.
adding a physics engine to the server would;

  1. give the server a "modded" feel, which is not the vibe i want.
  2. as youcandream said, use more resources and cause complications when it comes to multiple players and larger explosions.
weary plank
hasty ore
weary plank
#

more updates soon!
currently sorting out discord side of things for the update.

weary plank
#

new update featuring quests??

weary plank
weary plank
toxic crescent
#

flawless

#

great work

#

what are the enchanted books?

weary plank
#

seasonal quests (two are exclusive to ranked players).

weary plank
weary plank
#

@updates
Hello, I'm here to give you another quick update on PRE-RELEASE V2.
It won't be much longer now, I am working on finalising details such as player tags, hats, discord, and polishing up plots!

emerald PRE-ORDERS ARE LIVE!
PRE-RELEASE V2 will come with a tebex store, allowing players to purchase many cosmetics.
We are offering pre-order specials on our player ranks [, ✪✪, ✪✪✪].

Starting at just £4.99, our "✪" rank will award you with:

  • "" prefix, with a nice shade of lime green.
  • x1 TNT skin, "ONE STAR",
  • Access to x2 exclusive seasonal quests,
  • Access to personal plot saves (x1 per plot),
  • Access to a secret premium discord channel(s) [Your account must be linked!],
  • A beautiful role on our server to match your prefix,
  • Early access to various & selected features,
  • Emoji_Sparkles PRE-ORDER EDITION: x1 limited edition plot template, "UNDER CONSTRUCTION".
  • and much more!!
  • PRE-ORDERS will end upon the first day of server release, which will be announced within due time. reminders will be given the day prior to server release and the end of the offer. pre-orders are guaranteed to get more bonuses, which are yet to be announced. Any other product purchases will not be included in pre-order deals and will be handled as normal. pre-orders will be awarded upon server join on release day.

🔗 https://unstructure.tebex.io/category/player-ranks

Thank you for reading guys,
vcyj.

weary plank
#

@updates
Ah, a release date of the new update. Isn't that what you want to hear? I think so...
UNSTRUCTURE first opened its doors to the public on October, 7th, 2023.

With the very first release of UNSTRUCTURE failing miserably, I remade it from the ground up. This resulted in the UNSTRUCTURE you love and know today, with £1.7k+ joins! I believe I can do even better though, which in fact, I have.

Introducing;
TNT UNSTRUCTURE PRE-RELEASE (V2):
I am proud to announce the final update before full release, and oh my this is a big one.
Every aspect of the server has been reimagined, with many new features brought to life, performance improvements, and more!

  • discord_boom DISCORD now takes a part of the UNSTRUCTURE server, with our #server-chat and linking accounts from Discord to Minecraft. Moderation will also take a huge step up as any reports will be sent to the server for moderators to review!
  • tnt_boom GRIEFING TOOLS have been added. If you're bored with TNT, use a unique bucket, or even mine with some tools!
  • grass_block PERSONAL PLOTS are something you're going to be using a lot. Personal plots are the new main play spce of UNSTRUCTURE, with many templates you can unlock. Build in peace, or with friends, then share your plot to the world! When players destroy your plot, you get XP too!
  • enchantedbook QUESTS have arrived! Get your questing on, winning yourself awards such as crates, tags, TNT skins, and more!
  • steve CUSTOMISATION is another large part of this update. You can now unlock player tags, and player hats!
  • chest MORE, MORE, AND MORE! There are so many changes in this update, they can't all be announced! Tell your friends, share with everyone!

⏱️ RELEASE DATE: Friday October 4th, 2024 @ 12AM GMT,

Don't forget, PRE-ORDERS of player ranks are now available giving you awards of more than over £10 GBP!
Emoji_Sparkles PRE-ORDER your ranks here: https://unstructure.tebex.io/category/player-ranks

emerald WEBSTORE: https://unstructure.tebex.io/
discord DISCORD: [DM for invite]
TNT IP: unstructure.minehut.gg

Thanks for reading, vcyj,

weary plank
#

beep boop

hasty ore
#

🤨

weary plank
weary plank
#

@updates
It's revamp time!
I'm not sure as to why I didn't think of this before, but here is a quick preview on the new system used for filtering through your items such as tnt skins, hats, tags, and plot templates!

It's much more efficient in my opinion rather than having a "your skins" gui with a button to see a preview of all other skins. what are your thoughts on this quality of life improvement?
warning The design of the unowned template lore will change to look much prettier, i just need to implement it.

weary plank
#

@updates
🎉 Major Overhauls!
I'm putting in blood, sweat, and tears into this update.
I am overhauling everything, improving the quality of life of many aspects.

Todays overhaul was the TNT (powers, skins & collections) GUI.
Below, you will see the old GUI and the new GUI.

I have coded the new GUI from the ground up, fixing any delicacies and instabilities whilst adding a new "sort" button.
The new sort button allows you to easily see which skins you have, and which skins you are yet to unlock. You can even view HOW to unlock them!

The TNT powers in the bottom display four different powers (it excludes the current power of your TNT.), upon changing your TNT's power the powers to choose from change with it. This allows you to always have access to all five powers.

Let me know your feedback on the new GUI.

warning [ERROR] I am aware of the "ERROR" message displayed upon the "unlock time" message. I will either remove this or find a fix before release of the update.

weary plank
#

@updates
Suggestions, give me suggestions!
Hey! I'm looking for suggestions for content.

My task for today is to polish plots, that includes building plot templates!
I would like you guys to suggest to me plot templates, including halloween limited edition ones!!

You can either suggest them in #server-chat and I will read them when I get back from work or you can shoot me a DM.
Here is a list of all plot templates currently:

  • "Superflat"
  • "The Void"
  • "Plains"
  • "Desert"
  • "Snowy Mountains"
  • "Jungle"
  • "Mushroom"
  • "Under Construction" [pre-order exclusive, to be released for all players in the future but very rare.]
  • pumpkin "A Giant Pumpkin"
  • pumpkin "Witches Hut"
  • pumpkin "Graveyard"

Thank you guys and I look forward to seeing your ideas!

weary plank
wild badger
#

should make the falling blocks displays and give them all quaternations, 0 performance effect and lag

graceful pasture
#

Yes

weary plank
devout socket
#

haven't been here in a while, what's poppin

weary plank
devout socket
#

ok but what have i missed in the past like month or so

weary plank
#

i'm introducing;

  • personal plots,
  • quests,
  • unique tnt skins,
  • and much more.

after this update, bedrock support will also be disabled.

devout socket
#

has the server been released yet?

weary plank
weary plank
#

🏗️ HIRING: BUILDERS
We're hiring builders to create some astonishing plot templates.
Each template is required to be a size of 31x31x31 blocks.

You don't need to be an expert, just good!
Respond to this message or DM me directly for more information.

Thank you guys!

stoic solstice
#

i can build a dirt house

weary plank
weary plank
#

@updates
MAINTENANCE
UNSTRUCTURE will be going down for maintenance.
I am unable to give you an ETA for the maintenance downtime, however it should not be any longer than a day.

⏱️ MAINTENANCE START: 29/09/2024 @ 11PM GMT

Thank you.

stoic solstice
#

no thanks

#

i'd like to opt out

weary plank
#

gosh darn it