#clan-capital-strategy
1 messages · Page 48 of 1
the 4mil gold isnt a problem for me
you do realize that you can move decorations
why would anybody move decorations to that upper left corner?
Ok, give me an explanation on how we know it's capital hall
why would i have memorized each buildings/ruins in each district and their exact locations?
thats a blast bow and some sort of raid camp
raid camps are in each disctrict tho
so that doesn't say much
Has a general guide line shown up yet for capitol or is everything still fairly unknown
Itzu has a upgrade guide but it’s mostly just common sense
So everything is stil theoretical
Base defense, meta, strats are still foggy is what I mean
if you’re looking at the defensive reward that is
There’s defensive awards?
It’s so minuscule and negligible
Raid medals
That’s what those are
They’re a combination of offensive and defensive rewarda
Hmm ok
im not kidding when i say the difference between all default layouts and hours of testing and building isn't even enough to fill your cc once
does anyone know if repairing ruins count as multiple upgrades for capital peak? As in I would rebuild a ruin with 4 buildings and it would count as 4 upgrades or just one or none?
There's no way to copy designs in the capital yet like what can be done in builder base or home base?
Link copy? I havent seen any utube vids with it but i havent looked that hard either.
Not that I can find anyway
very enclosed as a ch3 base, if super wizards hit the ch, thats massive chain value, just separate those buildings 1 block further from the ch and its fixed
Which buildings
all of the buildings within 2 blocks of distance
so thats like 90% of your defenses
probably didn't do the finest of attacks
;)
with 90 troops space, 5 giants, 2 wiz, 5 barbs, ish
70
Its 105 lmao
why do you say 105
each barb is 5 space, so 4 makes 20, plus 70 from giants and wiz
@plain folio
then add more barbarians to fit it and thats fine, btw that army i gave you above, thats not for a first attack
as a first attack its not strong enough to breach the ch and take out defenses
super barbs at capital hall 10 imagine
first attack should be about opening the map and breaching the ch for the next attack
When you finish all bases including the capital to finish a raid, do you get all 6 attacks when you go to a new matchup? or does it carry over
can someone ping w answer, im logging off
if you use them in one clan, it does't carry over
So if I end one raid with 2 attacks, ill start the next one with 5 even if its the same weekend?
@waxen bloom
You get 6 attacks per raid weekend
uhhh you would have 4 in the next
Only 6
okay, so 6 total no matter how many clans then
yeah

Cleanup for the houses round ch maybe
Yep basically 6 if u 3 star, though you can get alts to attack, basically increasing your attacks
@torn salmon
np
anyone knows if walls count as "buildings" to upgrade capital peak? And if yes, all walls count as 1 build or each segment is 1 build?
they don't
ignore the clan capital gold rip-off walls for now and unlock ruins, upgrade army camps and spell factories and the cheapest deff
walls can wait, i'm almost sure dragons will make some clans who upgraded their walls very early gonna cry
yeah, this is my strategy too. But if each segment of walls counts as 1 build, they would be the cheapest defenses to upgrade. but they dont 😕
SC usually doesn't supply intentional shortcuts, sadly
or just flying fortress

it's basically the standard resource sink from SC, and i'm sure enough with fall for it
mountain golem 😂
Anyone got a good clan capital lv 2 base?
Anyone have a good base for capital peak lv3?
Anyone have good wizard valley lvl 1 base?
no
Nope, just rush all ruins n some building upgrades (not traps) , be efficient, skip walls, get all districts n maybe start maxing from there
Bases are kinda irrelevant anywas until, SC reworks the rewards, which they probably never will, coz of the passive nature of def medals, clans would probably start to register for the raid weekend and farm def medals by doing nothing. I don't see this ever happen.
Raid Medals are also kinda useless at the moment.
At least there are easy to get.
Don't follow those streammers. Rushing the cheapest things possible (traps) is better than upgrade relevant defenses. I did the math
the difference between all default bases and hours of testing is less than 50 btw
Sure you get stuff done faster, but your defence levels are terrible
the defences give you more value for your gold, if they survive the attack they still work in the next, unlike traps that get used and not exist until a different clan attacks
they don't
not on a relevant scale
rushing and make you bases bigger gives a ton more offensive medals, than spending time on defense
we get around 20 times more medals than def medals
spending time on def is the worst you can do in the current cc
It also gives incentive to people who do 10v10 by themselves to create 40 more ids
def medals will remain neglectable and like status said the difference in medals income between a tested base and the unchanged standard base is tiny
i mean you can still have fun building them, np
i'm not gonna waste my time on it
x4 has been having a lot of fun with it, his clan is ch5, 20+ hits to clear most the time
75 defence medals
someone else's clan at ch3 with all default bases, still 13 hits by a bad attacker which gives like 37
defence is irrelevant
difference will be even less once the ch3 clan reaches ch5 with default bases
defenses don't give gold, only attack do. offensive gives 90%-94% of the medals too. defenses uprgrades cost more than new buildings but usually add only 10% of DPS of a single defense, so it basicaly irrelevant unless you upgrade lots of defenses. While unlocking a new district gives you at least 1 more defense, probably 2 or 3.
To those that are following Itzu spreadsheet, upgrading cheapest defenses over expensive ones cost 23.9% less until Capital Peak 6. Winning more gold and medals means you can recover those important defenses faster and start to win not only more attacking medals, but more defensive medals too in the long run.
lets go mortar gang
defensive medals will probably worth something when we have a maxed CH10. But the fastest way to reach that is rushing the cheapest defenses until you maxed all your offenses
mortarrrrz
Rocket artillery better
Eh still, id rather focus defence than rush traps, its like in normal base, i dont like the new cannons n archer towers n whatever, take long to upgrade cuz they take very little time to finish but u forget n dont upgrade
Short term, sure this works, but in the long run, upgrading defences are better, but in the end its mostly clan on which to go for first
Anyway we mostly follow the itzu spreadsheet as weve already started with it and easier to continue just using it, less confusion
In the lorg term it works better, to be true. You'll maxed your defenses faster if you rush your cheaper defenses/traps earlier. This gives you more gold, you finish your offenses months earlier and can ealisy recover your defenses after that. Itzu spreadsheet prioritize new defensive buildings over upgrading offesive too. This is detrimental to your progression (you'll attack harder bases without having a maxed attack).
If you want, I made so little changes to their spreadsheet to something more efficient. I don't have the data of buildings after CH6 to finish it. https://docs.google.com/spreadsheets/d/1mkOiBhs4nGgfe6_tMKSGIIn4SRLOCxSay4A8v0IU58k/edit#gid=0
Página1
Capital Peak - Ruins (Cannon + Spear Thrower) - Level 1,5500
Capital Peak - Ruins (Cannon + Air Defense) - Level 1,6000
Capital Peak - Capital Hall - Level 2,50000
Barbarian Camp - Army Camp Ruins - Level 1,10000
Barbarian Camp - Barracks Ruins (Ram Barracks) - Level 1,7500
Barbarian Cam...
Yes 
short term the gain in gold will be so massive that you will never recover from it long term, it's pretty much the same in bb
but, tbh play as you want there is no right or wrong here
you can either chose to be as time effective as you can or you can play completely different and enjoy it
maxing expensive stuff will slow you down and you will never recover from it timewise
worst thing you can do atm is wasting gold into trees to build better bases, followed by walls
once you are done with it, rushed bases have unlocked much more districts, will gain much more gold to increase the gap every single week
still there is no right or wrong, play as you want
🥺 when mortarrrrr
I understand, but again as people say, mosty preference, but thanks for the spreadsheet, I'll have a look
Soontm
Hmmmm
seems its a little weak to its own creation, super wizards
otherwise its not too bad
might take inspiration once we unlock the last ruins
on another note, put ur spell factory n storage in the left n top corners, you make enemy spend more time on running to them than attacking n destroying em
Personal best, 95 army slots everything lvl 1
Ch3 incase you were wondering
Hi
Suppose jump spell and mass archers is a viable approach?
Neither u are too good, or enemy base sucks
Yea u right base sucks
But still a pb
Super Wizard just owned everything lol
Yup
Dunno how to hit the capital tho
The ch will obliterate swiz
And the outer houses are semi protected, hard to clear it all out
Imma get ss rq
The capital hall will require 2 heal spell, 1 giant and archers or wiz to take them down with less troops wasted possible
Make sure to destroy everything around it first tho
Giant can soloed the capital hall if carry heal spell
I don't wanna waste my attacks, just want to get the most gold from this raid
Gonna let others try to take this one
Swiz could obliterate
But that ch is the only thing in its way
Base with house surrounding like this, Swiz can wheck the heck out of it
Supercell just tag the eagle in the hall lol
Like this?
yea i was thinking maybe try to make something similar
oh wait
ohh u mean this
furthest left, back there
and highest up u can go, behind the mountains
you can even fit the district hall in there
Are u trying to make the builderhutsinthecornerexceptisincapitalbase?
yup
thats exactly what im saying
Bruh
better than nothing
Also I'm gonna tell my clan to destroy those rocks and tree after upgrade every building other than the hall
Since new hall mean need more space
yes
If they didn't notice, they even wasted an attack for 2 undestroyed building 😂
lol
that is exactly what we are hoping for
do not make a super compact base
every defence was in the walls you see the spells in
oof
lol
Hey dose any have any good base designs for capital
balloon lagoon looks interesting
stops wut
being able to one shot it
oh lol
i hope clan members are gonna pay attention n upgrade the correct things during this raid
ive already used alts to put gold into buildings we need to upgrade
those being (in barb camp) the last 2 army camps (working on 1 rn), snarcher lvl2, and ruins (ignoring air bombs as we dont need em yet, air def n spear launchers take care of minions, at most they have 60, but who will deploy all at once? therefore no big deal)
meanwhile someone dumped 5k into a multi cannon upgrade in peak
while there are 3 other ruins that arent done yet
they also upgraded 2 air defences ahead of time
Some sup wiz is gonna zap the heck out of ur base
Back to back same clan 
isnt tht a pro team?
Mad loot
tbh mass minion op when there arent air bombs
@forest bough ayo

How are they getting 16 attacks
More districts , not high enough troops levels , more attacks
How much and waht do you get for a good defence (new Update).
Offense seems way more important. I would max it before i start to rebuild buildings?
Is removing stone circle in barb camp important?
other then getting it out of your way, I don't think so
Can loons(only) take down a capital hall (if it's the only remaining structure,) if in a heal spell?
I would suspect a lot will depend on levels involved
Why not try it in an FC ??
Ignore that I forgot you cannot FC during Raid Weekend
Yeah, that would be handy to test :)
I checked the math and if I did it correct, 9 sets of 2(lvl1) loons should take 7 seconds to take down a lvl4 capital hall if neither loons nor hall are damaged yet.
And it should take 16 seconds for the hall to destroy the loons (if theyre in a lvl1 heal spell)
Anyone have good capital hall 2 layouts
Capital hall lvl 3, almost maxed. Anyone has a layout?
I've found the best base layout ideas from Itzu's channel and one other named TK Gamez
U serious? I thought spears 1 shot minions (90 dps)
And air mines n swiz towers could obliterate them
Its better on barb camp where no wiz tower
And most clans r bad and dont have air mines
Can take down 2 attacks if done properly with some giants and minion if base doesnt have air bomb yet
Although its kinda the same to just using giant + swiz
so basically giants to tank n then spam minions?
Damn
Ah you guys got matched up against us
Kinda yea but tbf theres almost no point in using it over swiz, its just harder
do you know any video i can watch to learn it? cuz rn our clan is just facing weak ch3 clans
no air bombs so far
If there’s no swiz chain value then maybe consider the minions
I cant seem to find a yt vid on it but what I do is basically 3 giant 7 minion and just spam it to where it would weaken the most so the attack after can do swiz and finish it up
It isnt like a crazy strat where u have to set up troops all over the place u kinda just spam wherever u think would work
And then if u didnt use heal spell just use it wherever it would be good to have for next attacker
u can maybe try it out in fcs after raid weekend
Rip
i just want to see how he attacked
literally
how do you only get less than 10% per attack
and im assuming the 7% is the first? he must have cleared out at least some houses
I once got 0% 😎
i was very dumb it was one of my first attacks i deployed all archers and they instantly died from giant bomb
Does each player get 5 attacks or does the clan have 5 attacks in total?
each person gets 5 attacks for the weekend, you get 1 extra if you finish off a district
never spam, in capital you take your time, since deployment area can expand, gives you way more opportunities than normal base
hmmm.... yes, noted😢
First two attacks were loon spam , third was all wizz , 4 th was all giants
big facepalm, i assume his rockets ran out of boost from traveling from small spawn area to the defenses, all wiz got obliterated cuz slow attack speed, giants walked too slow, died to halltillery?
The percentages speak for themselves
They're on 19 attacks rn , they were the third clan to attack us and still havent finished their raid
We'll be ch6 after this weekend 😋
nice
6 barb , 5 wizz , 4 loon
ouch
I'll record his attacks lmao
lol
thats a smart wall setup there, im stealing that
Itzu ch5 package <3
im gonna steal it too when my clan reaches ch5
so im pretty new to this still, this is my first weekend participating since the update dropped- i have my own clan full of my own accounts and ive been trying to level it up high enough to participate in raids
i got through 7 raids and one district with 6 accounts today, im assuming thats not normal once the opponents actually change the default bases, so how many attacks per district is normal against normal opponents?
all ch2 clans, like mine
I think 4 is normal , 3 is good , above that is bad , for each district
Ok cool
Wait im disoriented , its ch4 , we're going to ch5 this weekend
what are some good ways to make it harder for them to increase their deployment zone? besides the wall trick above
ive tried various trash-building spacing near the edges, trying to get them to have to waste a troop if they want to advance the area more than 10 tiles, but also want to pad the defenses in the middle well enough, what's the best compromise people have found?
Can you send me other district base
Our opponate take 6 in us
Its a trade off , you make the first attack the hardest , and then they get easier , alternatively you can have medium strength maze like bases like the rest of the valleys and peaks other than capital peak
how's this
First attack to clear outer ring, 2nd with a wallbreaker to kill mortar and rest archers , third attack hopefully three stars?
yeah that's probably doable with my ch2 army
Fr fr
I see an enemy clans wasted 6 attacks to destroy barbarian camp, 5 attacks to destroy wizard valley, but for some reason literary only need 3 attacks to destroy my captital peak, is these anything I need to improve this base?
honestly does base building even matter? the rewards for defense are relatively insignificant, and attacking is where the medals come from
Maybe it's fun to some people
My capital peak (ch4) took at least 15 and at most 22 attacks to clear so far
The channel is all things capital base not just base building
Too much super wizard value
thats what I was about to say
I could probably kill that in 2 attacks if I planned hard enough
Bruh everyone just say that over and over and I'm just SOOOOOOO PISS OFF RIGHT NOW
yeah but will it make a big difference having a good base? it seems like its not worth it to worry about considering the low rewards from defence
Just spread the defenses out then
Just have like a 2 space gap between capital hall and other buildings for starters
It is alway funs to wasted other clans attack turns
True lol
True
But barely anyone else would look at the defense log
Less competition lol
Literary every of my clanmate but me never look at defence log
if everyone left default bases then woildnt everyone be happy though? seems like an easy mutual deal that doesnt have much drawback. everyone would get much more from attacking. they probably will make defence rewards greater so i guess it will balance out
True need more defence reward
Thats fwa clan logic , all approaches work
What's fwa
Farm war alliance
While everyone in my clans drop archer one at the times to take out the capital hall, I do this
Heal stack strats
Giant can solo the hall with one heal lol
true. i guess its not all about the rewards and its nice having to strategize and struggle for the wins
👀
This world is really small, isn't it 😅
b2b as well 😆
The match pool is really small to find the same clan b2b 😂
I fight with someone twice in builder hall lol
O I’ve not touched bb since I got otto 😅
Once u got OTTO ur BB trial is pretty much over lol
Well... most since you can forge capital golds with builder resource
Yea pretty much really only go there one in a while for some bb clan game challenges
I’d still use home village loot on forge it takes the same amount of time for more gold 💀
Plus is easier to get the loot in home village vs bb
I have 9 mil golds in main base and haven't get attacked in 2 days lol. Gonna wait for 5 hour in order to spend all of it
Will keep in mind
You only want bb resources, otto, and troops n stuff for clan games
Anyone noticed power potions in clan capital? It seemed bugged or developers haven’t thought things through. Clan capital 3 clan attacked with power potion troops to level 5
yep, but idk how you do it
Its a visual bug , stats arent effected, it only seems like the troops are maxed levels , they do normal damage
Ok cool
Just worked out in our clan that not rushing is the go
We have maxed capital 3 all bases, and we have only ever faced capital 3 clans and only capital 3 clans have attacked us
Well we got 444 raid medals week 1 , 546 week 2 , if theres a similar increase in medals this week then rushing is worth it
one clan took 16 attacks to beat us
8 wiz valley
4 barb camp
4 peak
and those were good attacks
heal spell n everything
I have never seen wizz valley take more than 5 attacks 👀
idk how but my wiz valley layout has the most insane swiz value
imma show latr
Okie
visual bug only
I like how there's just some spell buildings in the corners
Like they're the witch huts in the forest the children are warned not to wander off to
its basically the builder huts we all put in the corner to try n prevent a 3 star due to lack of time
do they ever work?
well theres a slight chance
better than no chance
anyway i didnt have space to cram em into center
clan capital matchmaking seems to be good so far, i think you are wasting a ton of gold and medals with maxing though
its the same as home base actually. sure you could fully max th9 but you could also rush to th11 and have like 5x the loot
rushing is always the fastest way to max
still, limited choices brings out more creativity (just like the debate on adding vertical slabs to minecraft)
Morning
mornin
@fierce rampart so you believe theres 0 punishment for rushing? In 1-2 months how will the matchups be when theres been time. I believe those who rush heavy now will pay later
without them wall tht base is toast
He means your 3 layers of walls
Protectin the left side of your base
Without them, ur base would be toast
Opinions?
Came from my brain a few days ago
rush, theres hardly any downside (at least early game there isnt), as long as you upgrade attacking troops, unlock all ruins and upgrade buildings just to unlock ch upgrade, youre good
But thats exactly it
Theres hardly any downside atleast early game lol
Thats what im saying, wait n see how it is in 2 months
When you start getting matched with non rushed capitals
And taking 10+ attks to clear
But who knows
I just wouldnt expect Supercell to allow ppl to rush with no penalty.
So im gona max like I do anyways, time aint goin anywhere lol and Id rather be solid than to be first
Kake, any thoughts on my base above though?
thing is, when you need buildings to upgrade ch, you 100% need to upgrade a few buildings, even getting to unlock ch3 we needed to upgrade all cannons and spear launchers, also looking at itzu's sheet you upgrade a ton before the next ch so i think ur good
I'd say it looks nice
quite decent, maybe try to funnel troops into your mines using spare walls
from the spawn area
I tried placing 2 walls together in the trees in front of spawn area
So it would take the battle ram instead of actual walls
But they dont like that slide... urg
Let
You mean side?
No look infront of the spawn area
See the patch of trees?
Theres 2 walls buried in there
U can barely see brown
This isn't 2014 (or whenever CoC came out) dude
They were hidden so when someone deployed a battle ram.... it would go smash my 2 hidden walls instead of opening my actual base
Well
They fixed their ai
They wouldn't tho???
they have wall breaker ai, they no longer go for bait walls
I just wanted to try something cool aight? 🤣
Well let me tell u..it was big bait
Said this isnt 2014 🤣🤣
Besides even if your little trick worked
😈
but this is good, you can make a box of walls around the spawn area, and leave a gap to let troops out
then put a mine in the gap
No one would take that side anyway
or a few
pretty standard ngl
Like it's just one cannon over there
Lets see your base with all ur def boxed up
the layered walls
Aka the real standard
They could just sneaky archer that thing
From where
Ours isn't boxed up
lol
Lol is right
It's circled up 
Show it or keep loling
im not at my phone rn
Lol
but my layout is pretty much the same
well better to take excess walls such as these (pic 1 and 2, you can save a few here n there) n start a bit of a funnel, its worth it
grouped up
instead of sideways theyd go forwards
Those are my splitters tho
wizrd can annihilate tht base
Can troops go in the ruins
yea but rams take em out easily
Can they?
yup
no i think, they usually go round
Like all wiz and 1 giant?
Yeah so those walls are my seperators
Adds more time to get around
Ill go run all wiz on it rn
And we shall see
u attacking it?
You can't do that
Someone can come hop in and smack it then leave
they can go between stuff like trees, as long as they are 2 separate groups, but i may be wrong
And have braggin rights
It's raid weekend
usually on a first attepmt u try to clear n lay a path for the next attack as much as possible
You're welcome 
dont think they work well, anyway giants will easily smash walls, they deal extra to them as their bonus skill
Yeah like they could just move 2 steps right
Not 123...456...789..done
The 2nd picture is more effective as a separator but is it worth the walls?

what
Ok and
rams be like:
Lil ram ram wont be used for my seperator walls
anyway walls are a TERRIBLE INVESTMENT earlygame
Your separator walls won't be used at all
i dont think they are worth much, just a waste of walls
Is that so
I think that is so
just do this, you could do better with it
Like usually you'd send some giants in to tank for the rams
So even if the rams are underleveled
Giants tank, ram, then archers n wiz
The giants weaken them for the one shot
they literally do 20x dmg, they obliterate walls no matter what
they will, as long as its a closed compartment
So perfect
The ram actually doesn't one shot if it's underleveled
My seperator walls will distract ram rams
well, i havent seen lvl2 walls, they might have 15x health compared to lvl1
Weak ram for rushed bases
so idk
Since even leveled it's supposed to do exactly the same amount of health walls have
Ud choke when u see our lvl 2s
Exactly.
well ur choice, i gave opinion but if you want to do what youre doing sure go ahead
Pretty sure an upgrade only adds like 50 more health
mostly facing weaker ch3s, they dont have their ruins unlocked in wiz valley
Pree sure he says
The upgrade option is just there for rams
idk, just good rng
We face CH4s
And you are
Ch2? 🤣
Shouldnt it be called CP?
Not a clan hall
Clan peak?
Or even CPD?
Clan peak district?
Who decided on Ch
Cause they wrong
Big time
speaking of weak clans, our record for most attacks on a defending raid, and the thing is, they had good attacks, but they spent 8 on my wiz valley layout, n 4 on the others
ch = capital hall
Come again kake
Kake i understand what ch means..im saying its wrong
Its not a hall
well its meant to be for the hall itself
Its a district
not the district
No
the district is called capital peak
well you can call it whatever you want
most people have settled on ch and so have i
We are now chrisening it CPDH
CH is way out in left field
so it's ch
no offence but it sounds like those short forms for those police departments in america (NYPD, etc)
Im just yankin ya leg
Oh snap
We aint trynna go that way
Statu
Lemme see the base zoomed out a bit
thanks for this, now i can tell the difference between ch3 n 4, ch4 has gold points on the front n back of hall

the mm changes immediately after you upgrade the capital hall, so it is weighted by the overall progress like in clan wars, there is no known downside for rushing atm, cwl on the other hand uses unweighted mm, which us the main reason why it is so shit from bronze-low masters, if you don't rush early in cc you will never recover from maxing early regarding gold and medal income
never means until bases are maxed and waiting for the next update
but the catching up process will be a lot more painful for maxers, i mean look at those poor trapped players maxing bb with thousands of attacks used, while you can get o.t.t.o with a lot less than 1k attacks won
there is absolutely nothing wrong if you like playing in your own pace but don't max just because there might come some unknown downsides somewhen later
Anyone got a good barb camp base?

The whole shtick of builder base was that rushing was rewarded when it came out
How was it rewarded?
Speaking of, rn am upgrading random bb defences while saving for the mech thingy upgrades
Instead of heading for next bh lvl
Im currently on that bh lvl that gives the giant cannon
Around 2.4k throphies
Just move up
My bm is going to lvl 20 rn
Better defence = more loot i guess? Ik rushing is probably better but i just want some good defences upgraded
Get better troops by rushing , builder didnt/doesnt have match making , just max baby drags and rush townhall as hard you can was the philosophy when it came out
Better offense = more loot
But yes, i DID prioritise the multi mortar
I have way too much gold to spend so I just burn it on walls lmao
And the cannon cart upgrades in lab
Cuz i know both of those are needed for otto
just spamming max carts gets me around 2.7-2.9 without bm
depends on what bases I face
2.7-2.9?
Im at 6.3 rn 
trophies
Wuts this numbers yall talkinv bout
Ahhh
Im in 2.3-2.6 area
100k per win, 130 per 3 win bonus
Tbh collectors do a lot of work at bh9
286k/day not counting clock tower
and the extra storage space = more loot from runes
Alright then
Its 200k per win , 275 win bonus at 6k+ rn , still walls take hauntingly long
After i get enough gold and also speed up my guard post upgrade i can start the bh upgrade
Walls suck, if only wall rings didnt suck as much and could upgrade more bb walls
Just checked defence replays
Some dude spent 3 attacks for 34% on wiz valley
They used the first 2 attacks to break open walls
Using sneaky archera
No rams
Rip
some people just don't know how to change armies
For people who are indifferent to this update , for them its like bashing their head against a wall till the base is tripled
Anyone got a good barb camp base?
When should I upgrade my walls? Cos like ik walls arent worth it in capital but i will have to upgrade them eventually
last
What ch?
Best to do them last since they really don’t do much at all but up to you some people like to max walls first 
if im rushing when is this “last”?
When it’s the least expensive upgrade I would guess !!!
We attacked that clan aswell
Recruitment in #clan-capital-strategy is not allowed, @torn salmon. Please read #old-rr and use #old-lfc.
188 medals away from cap lv 2
You can start the raid weekend before it ends maybe
Thats what im hoping. Waiting for clan member to hop on
Later on I guess? Like after youve unlocked all districts maybe
I got it!
Nice!
Good luck in raids!
Tip: don't spam troops, take your time with the sneaky archers, rush the army camp ruins
Honestly what was even the point of protecting your District halls anyway, every base would get 3 started soon or later. Capital hall at least worth protecting it (Eagle)
This is why I don't like district base that have their hall in the middle where ur defence core take place there
Thoughts on base?
Nice base
add a few more gates for your cannon carts, It could of been a glitch but I had one not shoot until I destroyed a wall, giving it access out (it was well within shooting range)
1
You mean barb camp dh1?
Yh
Just clump your defenses around the hall n surround it all with your army camps and barracks n stuff
It's barb camp 2 u need to watch out for
Btw s wiz
?
So are you ch3 or ch2
Well
?
Youre gonna want to spread your defenses out a bit, but make sure your defenses are within walls, also remember to block off the bridges across the rivers with your walls
Basically (as an example) you want compartments for your walls, and remember to block off bridges like the ones in pics
Im feeling so praised rn
We are now ch5 🥳
ggs!
meanwhile we just reached 4 lol
lucky you, we just got ch3

Who wanna see my base and tell me what’s wrong what should I do with it
Just send it, we will have a look
No shi
We just upgraded from capital 3 to 4, as soon as did that we started facing other capital 4 clans, so I think it’s best not rush
its immediate change in matchmaking, so id suggest upgrading to new ch after raid weekend, so that you have time to get more ruins built
No its Best to rush
Why would it be, you’ll have a crap base that will get smashed, just like in clan wars
The thing is does it matter if your base gets smashed
In clan wars it matter because you give the opponent stars
but here you don’t lose anything since offensive reward is much larger than the defensive one
Think of defense medals as irrelevant for now
Yeah basically clan capital is for the whole to have some fun
A few extra resources/magic potions too
Raid medals get builder base loot as well if you wanna use to help finish OTTO off
Yeah
Link
Bro copy it yourself
Can anyone send me a good capital peak design
Thanks
@woven vapor
@desert jay youre a smart man, dont let your thoughts get poisoned. Its not best to rush lmao
Anyone have bases that I see for ideas or do I need to pull everything from my own brain
Thanks
okay
since yall making me go through the cobwebs of my brain
I will bless yall with my finished masterpiece
I think this base may take the CoC community by storm
y not?
why is it?
cos u progress faster cos more gold from raids
yea
Lets talk in 2-3 months
what would happen if 2-3 months?
Time passes
Theres short term and long term
you guys are seemingly rushing for short term gain
long term pain
Now theres some life here...
lets chat
the thing is people always ask if there is a disadvantage to rushing, never ask for maxing
but what would be the downside lo term?
there is pros and cons to everything
please tell us the cons to rushing clan capital, or BB
it would be getting mismatched and using more attks on 1 clans districts than normal.
and dont come at me with mm isnt weighted bs
why? Your offense would be max
Would it?
every smart rusher maxes his offense
^
lol
Tf is this
isnt defense the best offense
no
wheres ur base
Cos def not matter
unless u want like 20 extra medals per weekend
in what aspect
which arent needed
20 raid medals eh?
plus mm is based on ch level
where that # come from
its an estimate
because you unlock stronger troops, attack stronger players, get more districts so more defenses, which gives more gold and medals, faster
yea its the same as bb
but if all ur attks are used up in 6 clans
instead of facing 15
then it all evens out or is worse for those who rush
these are not estimates, they are facts from the last week raids numbers and what we know from the match making
so when theres a max ch 5
and 10 rushed ch 5s
they wont get matched?
give me a break
keep dreaming
Your offense would be max, so u could take it down as easy as a max ch5
lmao
Feel like this is a decent base
They will, a rushed ch5 can get matched with a ch5 cos theyre both ch5, you only get matched with people same ch lvl
so
the problem is you don't want to learn, you only want to prove your point that maxing is good, but there is NOTHING to help that argument. A lot of people have actually used their brain to understand whether it is best to rush or not, and all ended up with the same conclusion from the last 2 week raids : rushing gives more gold and medals, and that advantage will only keep increasing as time goes by because more gold spent leads to stronger opponents therefore more gold to loot and then to spend upgrading. Now, whether you want to listen to the arguments and the numbers, or keep your belief, is all up to you
from what I see, you're the one making "guesstimates"
you talk smack on my base lol
now thats a guesstimate
Dude it just looked ugly 🤷♂️
you won't for sure, we've got already twice as many medals than you've got after two raid weekends in 2-3 month we will have ten times more if you gonna keep maxing, play as you want but stop your made up arguments that in 2-3 months something really bad will happen to rushers
i'm afraid it's completely hopeless, fact neglecting at it's best or trolling 🌚
Im just curious, I just want to learn. Why do you think rushing will affect us? Whats the downside?
How many medallions u have
he posted a screen with 439 raid medals after two raid weekends
some rushing clans get 800+ from a single weekend already
are you talkin about me?
Cuz i wanted to know how my clan compares to others
do better work detective
keep maxing your clan capital coz something bad will happen in 2-3 months based on nothing than your head
something between 850 and 870 Gregorio
just ignore the troll
We are rushing too
But my clan has some inactive members
Cuz its a chill clan mostly
What ch r u?
Like we are all friends pretty much
So we dont care if someone goes inactive for a few days
i wasnt even talkin to u lol!
best you can do, most clans have inactives or are not full
most clans are inactive
and not full lol
i think supercell needs to work on their recruit section of the game
rip global chat
its turned into 3rd party apps
and thats sad
anyways
someone post their base(s)
Im not bothered by it tbh
As long as i get stuff above average
or offer up your thoughts on what defense is the most important to guard?
And we always manage to finish clan games in time
thats always a +
Ive always seen everyone bundle their defenses together on barbarian camp
like box em in?
Yeah but im lazy
Wait but what capital hall lvl r u?
hes 4
But i rlly wanna get better at attacking other th 13s 
But im mad trash
still 4, like we don't have a gazillion maxed th14, who can keep the forge busy 24/7
lol sioux
There are 5 districts right?
Oof im still lvl3 cos small clan but we’re getting there
we flucuate
we go from 30-45
we have simple rules and ask they be followed and if not, kicked.
keep grinding tho
anyone have the link to the document that says what to upgrade first
in clan capital?
Almost ch7 for the mountain golem can’t wait to test the big rock out 👀

Around how many raid medals per week for a capital hall lvl 4?
We got 546 with 259 attacks last week
check pinned messages in #clash-chat
rushing is good
in all bases
everything is faster by fixing rush than maxing th by th
but expecislly in capital
upgrade bombs first
and other than that upgrade army stuff, and then the jmportant defenses
Super wiz time 

Well rip 💀
Capital peak 5 designs?
I think we’re doing pretty well💀
Might even get this last one in 7
They should really offer more medals for defense tho. We’re holding up to 19, and we’re still gonna get like 30 on defense
Rushing is way too encouraged rn
Found an opponent level 2 cap peak walls 💀
How do cap peak level 2 walls look like ?
💀
Capital 5 designs?
We got 85 more medals than last raid weekend
Speaking of raid results, we got worse amounts than the first n second week
Idk how
Naice
Is it possible to participate more than 50 people in one raid weekend?
no
Oh, that’s bad(
no that's fair
idt they ever will encourage passive raid medal income, like start the raid weekend, do one attack per account and get hundreds of defense medals will probably never happen.
I mean it would take a ton of effort to rack up powerful defenses though
And still requires participation
Cause right now, there’s no incentive to max each Hall😭
Well, defense bonuses are divided between all participants, and there is a certain eligibility requirement for accumulating defensive bonuses.
Defensive bonuses:
• The bonus is calculated on the amount of housing space that Defenses managed to destroy.
• The Raid Medals earned from destroying enemy troops are divided between all participants.
• Destroying just one troop is enough to start accumulating the bonus.
• Districts don't need to survive the Raid Weekend for them to accumulate the Defensive bonus.
Note: To get this bonus, your Clan has to destroy at least one enemy District in the Raid against your opponent. This encourages Clans to always also attack in their Raid Weekends and not only try to defend in them.
Oop, if they’re divided between participants, that would explain the few I get in a clan with 30 active members😭
afaik defense bonus is divided by 50
not by participants
the best defense, so the worst attacking clan determines the defense medals
troop spaces destroyed divided by 50 is your defense medal reward
so they are based on a single defense divided by 50, the amount will remain tiny compared to offensive medals as long as this formula determines them
Maybe they can raise the defense medals gained, but limit defenses based on how many raids are completed on offense.
Capital 3 max strategies?
Giant and super wiz
capital 3 designing?
Mostly giant swiz or a mix n match of other troops used to open bases
maybe the defensive medals will worth something some year, when you have a high level defenses. But hardly they'll be close to offensive medals. Defensive medals are passive, you don't need to play to receive those, and supercell obviously want people playing the game.
Many people say the archers are better than golems
Mountain golems*
Because their sneak ability is just making them almost invincible, only weakness is splash dmg traps and splash dmg defences that are attacking troops nearby
Sneaky archers + rage is 
i'd respond if i could tilt my head that far sideways without getting out of my chair
Oops😭
do you get Capital Gold for defending?
or Just RAID medals
no
IS IT the only way to get raid medals?
not meaning to be rude but look carefully
waht IS the Point of even upgrading/repair any defence before max the offensive
to upgrade capital hall and get better offense
mostly to unlock the capital hall upgrade, ruins give a lot of progress for their cost, but anyway you need to upgrade defences sooner or later, as ruins alone (apart from ch1) is not enough to unlock it
That + finishing up your Capital Gold contribution achievement…that’s about it ¯_(ツ)_/¯
So you are just upgrading your offensive building and upgrading lower capital gold buildings to rush to higher capital halls to get more raid medals. Damn ngl have been thinking of the same strategy
What ch are you on rn?
And how many medals are you getting
most people use the itzu guide
Tabellenblatt1
Upgrade Guide - Clan Capital - Unlock ALL Districts
District - Building - Level (Cabine/ Huts/ Decorations are not listed),Price (Capital Gold),Total Cost:,8756000,Capital Gold
Capital Peak - Ruins (Cannon + Spear Thrower) - Level 1,5500,To unlock Capital Hall 1 - 7
Capital Peak -...
Im at 4 and i got around 650 medals last week
Rushed or like mid max?
Itzu guide
I got 605. All maxed(with walls) except wizard valley.
Damn 💀
We reached capital hall 4 in the middle of raid weekend so it's a bit low
We are almost gonna reach level 5 only like 30 upgrade left
How many members do you have?
45 ish
But not all are good attackers tho that's the sad thing
How many were the attack and defence medals?
Got like 600 on attack and like 50 in defence
I think I got like 100 in def might be a bit lower tho
the highest ive seen on defence is 93
early CH6
yes we focus on the cheapest upgrades (not itzu's guide which focuses on heavy defenses)
and even then, we're still getting good defenses (one def at 27, but average around 21)
by the way, if you don't use the dono feature and start having too many medals because the trader items aren't great, don't forget you can convert them to gems, 600 medals = 60 gems a week 😉
How do you do that?
buy items with medals, sell them for gem
Niiiice
I spend em all in research potions 
Why
Because he feels the need to
Anyone saucy at clan capital base designing? DM
Traps dont count right?
they do
Nah because the lab is a obnoxious bottleneck
Do you think that this strategy helped you guys to earn more medals?
How are your priorities? Do you first go for offense and then for the filler upgrades? Which army did you guys focus on?
oh i thought they didnt thankyou
medals yes, but most importantly gold, now and for the future
yes offense first
right now a lot of giant/pekka/raid carts or archers, fortress when the base fits it
because with cheap upgrades we got stronger/more developed ennemies, who gave more gold to loot AND medals (and loot then helps you upgrade faster, then get even more loot and medals), while upgrading strong defenses as itzu's guide says ONLY increased the defense medals
ily tempestum
which, as we all know, are very low
We’re doing the same just maxing army camp at every new levels then barracks that we use the most then cheap traps/defenses
Ofc repair ruins before upgrading traps/defenses
Why is that?
