#clan-capital-strategy
1 messages · Page 47 of 1
i think it too early to tell
Screw this confusing update
With that being said I’m looking for someone to explain the raiding system preferably in my clan chat
Any capital hall 3 villages with all ruins built?
we’re almost capital hall 3
we need 1 person to do the tutorial so they can get 3k abs like one raid battle if anyone is willing to help
I got a dm from someone in lost f2p
yesterday
they should have ch10 now
kekw
yeah. free wins for all the raids 🤦♂️
How many raid medals do you get?
Might wanna rework that northern wall. Troops will destroy that first one and walk around that second one because there is an avalable grass tile next to it.
We will see in a few hours
Basically
Attacks: (very similar to boom beach task force operations) you and ur clan attack bases, and destroying buildings gets you gold
Damage stays over attacks, spells last for the whole attack and the whole of the next attack, and spawn area grows when buildings in that area are destroyed
Defence: clans attack the layout of your capital that leader n cos designed, not sure exacly how they count yet but depending on how well u defended u get more gold
I saw somewhere that the defence bonus is based on how many enemy troops your defences take down, unsure about its veracity but makes sense.
I got 16 medals thru defence, assuming it killed 400, cuz we had (i think) 25 people attack
is there a way to check defenses afrer raid ended
Raid log
i got like 350 from around 40 people attacking
I know it’s not the complete base, just wanted to focus more on the actual base design
Tip, you need at least 3 walls in front of the bridge in the left top. They can now walk just next to it into on the bridge
I got 310+ from about 25 attackers, most attacks used
is there a way to copy designs and share them?
i hate looking back and forth bewtween screenshots and my phone
Yeah.
Oh wait Clan Capital, I don't know about it.
Sorry ahaha
nah its good, just saw that theres no links at all yet in game to copy
looking for a CH-3 design
good for ch2, not very good for ch3
super wizards lock onto capital hall, guess what happens next
my raid log skips a few numbers which i assume r defenses is urs like this too
🤔🤔
We only took 1 def lmao
how
man my clan took around 14 defenses and we got only 25 medals from it 💀
coc broken fr
Lol
I love the detail put into this answer but maybe you can come explain this to my clan mates 🙂
kekw
Any bot that tracks capital gold of clanmates yet?
Idk how many defenses we had but we got over 300
Got 440 raid medals. Wish there was a better breakdown
441 :')
Thanks, I made it myself
27 iirc
idk i think 25?
in total we got 252 raid medals
defense medals will probably go up as we progress our capitals since it takes more attacks to kill us
how many raids your clan complete?
we beat 24 and were on the 25th, i think we had 37 people attack and just under 200 total attacks
about 194-197 somewhere in that range for attack count
@warped hound
yeah that will be awesome
48
wait no
thats total
iirc just raids was like 35
Supercell should add a Mayor roll
A Co Leader can become the main person who controls a region
In the Clan Capital
What do they not understand ;-;
16 here, got like 314 in total
suggest that then
idk its pretty simple
Looks great 👍
Um nothing, I just think it would be nice to have you around 🙂
Lol
looks good as long as you guys haven't unlocked spells yet. If you have, the dense layout would mean there's a lot of spell value. Other than that it looks good, but maybe you could also mess around with the Clan Houses for enemy troop pathing and put some of them closer to your defenses
K ty
zoom in
Anyone got some cap hall 3 layout links?
This how u direct clan upgrades
👌
they still donating the trees though 😂
i already tried, hes not leaving his clan lmao
dude does that look like a ch3? its not, they dont have spells
?
LMAO thats good
i think i might do that for mine
Thanks man
Nice, I see u r opposite of me. Save the trees! 👍
if you chop the right tree it gives 500 gems to every clan member 😏
Deforestation ftw
Ok i guess...
LOL
Its a ch2, no way theres spells yet, once ch3 they will definitely have spells sooner or later
you may check the massive defense medal rewards before spending a single minute into clan capital bb 🌚
current medal formulae is: the most destroyed troop spaces of your 'best' defense divided by 50 gives you the amount of medals
so in order to get a single medal your clan capital and districts need to destroy 50 troop spaces
source is iTzu, so blame him
so im guessing 16x50 (800) army space is how much our best defense destroyed
wonder which did the best
maybe the hall artillery/halltillery/eagle hall
i know but i cant recognize the difference between a ch2 and 3 yet
ch2: stone blocks at entrance
ch3: barb statues instead of blocks
thank you :]
Op aggreged
and dont forget the wooden outlining around the roof
a nice deep brown
Thanks for the help
Having a hard time coordinating what to upgrade in the capital.. clan mates are doing things like mines, etc before army camps :\
Make arrows with walls , at least the people who arent sabotaging deliberately wont spend it on the wrong stuff
lol not a bad idea 🙂
would be cool if only coleaders could "start" an upgrade and then everyone knows what to contribute to or somethin
or "approve" an upgrade
Yup...
trees too? 🙂
Nop.
Not now. Need to upgrade buildings. But there are some members I clan who upgrade trees lol.
We have like 2 forest and 1 camp in CP
There should be like lock and unlock system. So leaders and co leaders can unlock any upgrades. Etc...
yeah tired of guys starting upgrades on mines when theres things like army camps to do
Yup
thats how, pro level tips right there
lol me too maybe 😉
is that a question or statement? what are u trying to tell me
I was thinking you were moving items you wanted upgraded into a corner of the map .. like "hey guys! do these first"
are you literally saying "chop trees!" 🙂 hah
it says CHOP TREES!
lol gotcha
they should add a new rank instead of just member, elder, coleader, now they should have district manager roles too
to control the flow of upgrades
yup
what order are you upgrading things?
its a bit confusing.. and the builder recommendations arent great lol
and the "chop trees" is just so you can move the trees and such around/out of way?
yeah lmao its super important to delete those trees
and other obstacles
so we can build good base layouts
those trees limit what we can do
fair enough
you did that before all the other stuff like army camps/barracks/etc or doing those at same time?
or how are you prioritizing
Would you all say it’s fine to max offense, then upgrade whatever for defenses to get to the next capital hall? Since it seems defense doesn’t matter that much
Initially I was against my clan working on cheap mine upgrades, but now I’m wondering if that’s actually beneficial for hurrying to unlock new troops and levels
its probably not a bad idea to rush. everyone is doing it so you wont get too far behind
Yeah, and once you have all the districts unlocked I feel like you could easily go back to do other upgrades
doing them at the same time
could possibly have like dozens of upgrades going at once tho lmao
could get confusing
That’s true lmao
like for us rn at ch3 we got i think from 5-8 things going
Hopefully my other cos can keep things relatively organized
were focusing on trees tho as u can see above
^
Yeah, my clan just finished up the trees, they’re a pain
It’s not bad in other districts where they’re towards the side, but right in the middle sucks
we're almost done, our most recent ss i actually was working on the next thing for us to do, but only 2 forests left
^
That'll be cool
I think I found the best solution.
All members should contribute to a bank in the capital peek. And leaders or co leader will be using the contributions to upgrade things.
that would be awesome, but then to fit gameplay wouldn't they have to add in capital robbing?
like if u have storages in a base enemies attack.. its bound to be stolen
First all buildings to unlock capital hall upgrade. And in any unlocked districts...
- Army camp
- Barracks (upgrade lvl2 if unlocked)
3.Walls - Def
Lvl2 Def Upgrade. Next, Capital Hall. Repeat.
No. This bank would not be in the base. But in the UI.
Just like how raid medals are stored.
Not bank, but say some kind of storage thing
What's that?
at the same time tho, how it is now means only solid coordinated clans will do best which makes it so it takes skill
Yeh, right too...
I guess we are coming with ideas in deaf ears.
Supercell has reddit for suggestions from players?
From there they took the idea of capital peek right?
Any one got good base layout for barbarian camp lvl 2
that's the basic concept of strategic rushing, def medals are neglegtable atm, unlock all new stuff, upgrade offense, upgrade the cheapest def to level the capital/district hall, i won't be very fast but more benefitial than maxing each and everything first
Best method/the method people are using is to unlock ruins, upgrade whats necessary for next ch level
Basically rushing, but ruins are more valuable than upgrades, more buildings for less
Theres this guide we are using
If u want it dm me ill send it to you
Isnt mine
By Tabellenblatt1, its a link to a google sheet, showing what to get to rush all districts
you need to upgrade camps, barracks, spell houses too unless you like to suffer from stupid rushing, rather than strategic rushing
no iTzu guide needed tbh, common sense should be enough to figure it out
Well the guide says (for ch3) get wiz valley stuff then rush camp and all lvl2 barracks except superbarb in barb camp dh2
And we just say follow the guide so clan mates don't get confused
we've basically been doing:
attack buildings > ruins > cheapest other upgrades to get ch/dh upgrades
well we've mostly been doing that
got some die hard anti rush players with lvl 3 walls at th10 refusing
- Army camps
2&3) Troops and Spells - Buildings (ruins)
- Lowest costing upgrade
- Capital hall
This was b4 we said follow guide
In our clan
makes a lot of sense
how do you force your members to read and follow it?
joking btw
i mean, we have a clan discord too, but the only member am i, kinda dead end communication
our clan wants to max but tbh I don't think it'll matter a whole lot
since they aren't doing walls
kek
why maxing though? Amount of raid medals increase with capital hall level only interfered by some SC added randomness
So why maxing, the very slow and painful way and miss out a ton of medals?
ask the leader
start a revolution, arrest leader
more like hundreds of medals a week
Do wall pieces count towards hall upgrades?
after all when the leaders are maxed th14's they have no use for medals so fair enough
per year
How many raid medals did you guys get last weekend?
and ig maxing is simpler when communication isn't very reliable
from a leader's standpoint I could see why
We got 359, how does that compare?
Welcome to the standard SuperCell trap, maxing good, rushing bad, no matter what reality is teaching 🌚
it's not that it's a trap imo
rushing done right >>> boring slow maxing
just ppl play differently
¯_(ツ)_/¯
start a revolution
it depends on how much longer you have to stay at a capital hall

doesn't really matter tbh, raid medals are not that useful yet
not if the difference is just 100 medals
for the low capital halls the upgrades for max vs rush probably don't differ by a lot
leader sent a clan mail telling to max when the capital hall was half done
and the next day they maxed
kekw
it will be a pain for higher levels
well yes
your clan will 'lose' millions of capital gold with this strat
but that'll prob take a while and we can see if people change their mind
like literally millions
and the gap will increase every week until max capitals are waiting for the next update
anyway there is no real right or wrong
i've seen maxed bh6 players with more attacks won than my rushed bh9 has with o.t.t.o
home village is a totally different story
maxing one main and rushing as many alts as you want is a good strat for me
ive got more bb attack wins than a couple max bh9s in my clan lmao
incl walls and all that
I need a clan
Guys what is a good average of attacks while attacking capital peak 3?
I don't know a good base.
Someone knows one?
Yo
just gotta call out the pfp, man i love that game
Nostalgic
your right, probably in the thousands
instead of getting up to 7k CG from 1 players awesome attacks, now that player might only get 6k or less because of worse offense
Someone?
And for this?
idk, best i can say is experiiment till u get it right @digital pebble
.
Curious.. walls vs gates.. whats the point of having a "gate" vs not wasting a wall piece for that?
p sure only defensive rtoops can go thru gates
you can convert a wall into a gate without wasting anything
and your defensive troops can walk through a gate, while they are trapped behind a wall
the gate is a changed wall
gates have no negative, only your own outpost units can go through it, otherwhys enemy forces still have to break and enter
gates are used as a way to let your own camped troops through to defend, like in the raid battle tutorial they had super giants with no gates, they couldnt come out and attack your archer right?
why dont you use all gates instead of walls then?
It would definitely mess with defense troop ai I would think.
sometimes u want ur troops to stay inside a certain area instead of wandering off
Share Capital hall 5 base layout picture please
like save it as a secret weapon type of deal
Can someone send me a good barbarian camp level 2 base pls
new channel 
pls i need a screenshot of good bases
Can someone send a ss of new capital 3 or end capital 2.
Clan discord for those in the discord, clanmail if they arent
We have 5 senior players who start upgrades that we know we need and everyone else only completes started upgrades
The senior players also use the forge as they are maxed
problem is even tho i start the upgrade someone goes n starts one that we dont need
and i dont think its a fellow co leader/leader himself, cuz we are all in discord
we just hit ch3 and now we are trying to do ruins in wiz valley
Then it’s a clan issue that only you can resolve
It may take time to work out who keeps doing it but it can be done
Ask players to post a screen shot of before and after they donate ??
May be time consuming but you can rule out certain players using this method
Eventually whoever you are left with have to be the culprits
thing is, not all are in discord
Then that’s your choice how to run your clan
It’s mandatory in my clan as it improves communication and makes leadership easier
Having different standards for different players will only lead to problems ….
most people in the clan are old members, and this is the 2nd revival (died twice)
we tried discord last time before it died, didnt work cuz couldnt get old members to join
cuz some had problems
some didnt want to
Clans will die without good communications
That’s your choice to keep these players and it has a knock on effect when players arent part of the team in all aspects
theyre good players, just that some have problems with discord i guess
Good players aren’t always team players if they just do what they want
also im not sure if recently invited players are cooperating or not
they are (most of the time) team players
New players in my clan have a mentor and guidance from an Elder
lol
As should all clans
Do wall pieces count as buildings/traps for hall upgrades?
idont think so
bruh, this is still a game not an army barrack with drill instructors
your setup sounds more like a clash of clans dictatorship, Dino740
Meow meow meow meow meow meow
something we'll be trying this weekend is attempting to limit value from a couple barbs walking around the entire base by putting some defences in that completely blocks the deployment area
might be something to consider as i see a lot of first attacks getting 70%+ and opening the entire base
If the first attack is focused in just opening up the map than that wont do much , but if the attacker goes to the center with the first attack then its ideal
so far my testing has shown it only work if you wall off both defences used
trapped well people can fail completely to open it i think, shame i cant trap for shit
and all this for very few more def medals?
two more attacks needed with 100 troop spaces each will gain you 4 more def medals
4 attacks more will result in 8 medals and so on
its still fun to try figure out, ik defence is negligible
Guys if u want to upgrade a wall in capital peak is that for one wall? Its 140k for one wall or for all walls?
the pricy price is all walls
So if i click on a wall to upgrade and it says 140k it is for ALL walls?
Yesss, thought it was for one piece🤯
well.. not only for medals, when u make something amazing u feel super good about it right?
all
exactly
i love making an awesome defense
and watching a really good base design come together
Yea but the rewards dont justify spending gold on decorations to remove em , to make better layouts , and im a bit sore on that
Anybody have a good level 2 barb camp base?
i understand, im sure supercell will take the feedback tho and change it
as game developers they should understand that we want that, we have the ability to create awesome bases so why not be rewarded by that?
So any word on what sup erc ell learned and will change from the first "trial" raid weekend
H
L
oh this weekend was like a testing weekend?
Anti super wiz design
the real problem is super giant attacks
ive tried making and testing a lot of designs, no matter what each time they always take only 2 attacks to kill
Yea there wasnt supposed to be a raid weekend immediately the week of the update
Just have buildings with really high hp 2 spaces away from the rest , no need to go all in on anti wizz
wanna know the cool thing? i got a screenshot of the countdown
at the 1s mark
first ever raid weekend in CoC
☺️
Is there any tips I should build my base with? I'd show my current base but yeti got mad at me
Don't chunk major defenses together
super wiz will melt that
thats only ch3 up
I should add that I'm a clan capital two
exactly what im saying, so u can ignore his advice until u reach ch3
try to keep your mortar heavily defended, but also dont keep defenses on the outside or naked/in the open, archers can take those out easy
try to put traps in places specifically to counter archers while their in hidden
the capital hall should be somewhere in the middle of the base, unless u know how to use it as a reliable meat shield that won't immediately break
What do y’all think?
L
big L
I know I still have some ruins left. But overall thoughts on it?
nice, thats similar to what I plan to do, though check the topmost river crossing with the one wall, pretty sure it doesn't stop troops from crossing, or at least the deplyment area
Yea I don’t think it will. Once my other ruin is complete I can block it off. Tested it and others similar and it took 3 attacks
nice
Any cap peak lvl 4 layouts owo
lmao enat
u L
nou
Quick question, why does the lvl 1 capital walls cost 140k to upgrade?
Cumulated for all the available wall pieces
because thats for every wall there, not just 1
I made this but it might be shit
Okay, thank you
wiz valley is a tough one to design (yes we hit ch3)
so far every design is 2 attacks
(no ruins unlocked)
this channel feels so dead sometimes
except for swiz barracks which was unlocked just now
gates need to be walls on roads, afaik, and SC has some interesting ideas how roads are changed by placing a wall on them
if SC has learnt something from the first raid weekend it is probably that players will mindlessly dump gold into decorations just because they are there. It's the same trap as this stupid 20k obstacle in bb, some players never remove it, most of the players dump bb loot in it.
wasted loot means likely more gemmed loot
main base forrest are designed to be annoying
i mean they are in the way for lvl 2 capital halls
but, i think it's currently still a total waste of time to build bases for 20-70 def medals and remove trees to do so
if you like, fine
nothing wrong with doing something you enjoy to do
in clan capital, not everything everywhere 🌚
lol
dont the roads just adjust to how you place gates along your walls?
more like ch3, as we have a lot more defenses. With ch2 i can fit all defenses inside walls along with some houses inside and outside the walls, though not all houses fit in the tree ring
imo for trees id say (if ur rushing/semi rushing) wait till ch3, get all the ruins for wiz valley, dh2 for barb camp, attacking buildings n ruins there, then after u finish with the ruins in capital peak, start on the trees
but its not up to me to decide, as sioux said, [read reply]
seen roads jumping after placing a wall, and completely disappearing after placing another and never returning
try to place a wall in the middle of nowhere on a road
a single wall
ill try it
Wdym ppl dont care about base designs cause the rewards are negligible
based on the rewards released so far this 7 month delayed xmas update is negligible
it might keep max players a bit longer in the game
but if you come back to coc coz of this most exciting update in history just to find out SC released bb 2.0 you'll probably done
10 years is still impressive
but clan capital ain't it in 2 years
lmao
i dont think so
its a really fun clan activity to work on and improve
its not for maxing the home base really so anyone can chip in and still enjoy it
personally im in love with the raid weekends
How ddo u attack ur own clan capital
I think you can do that by posting district FCs, but they're disabled during Raid Weekend.
K
You can tap on the district you want to fc and then just fc from there
Does it help defensive rating to delay starting the Raid Weekend raids? Last weekend, it took other clans roughly 2½ more attacks for each time destroying our capital than it took us for each capital we destroyed, but the game had us get attacked more than twice as many times as we attacked, then gave us almost no raid medals for defense. I'm hoping starting later will help with what seems to be a horrible algorithm for determining how well clans do on defense. Otherwise, is there something about the layouts that get capitals attacked by more / fewer clans?
u forgot the door
so the giants can get out
yeah u can just do friendly challenges, but like in home base or builder base, u have to be in that base to send a challenge for that base
and like he said its disabled during raid weekends
you still get attacked before you start raids
we only get attacked like 14 times
Does builder potion speed up the forging?
yes
How do you use builder potion on the forge when you have a max base, and no buildings are being built?
I see no way to activate the builder potion
Nvm i figured it out
mine didnt...
i used 2 builder potions and 2 hours later, only 2 hours of progress
on the capital gold you were crafting, correct, not the free daily gold?
well then I don't know what to say, I know it works as from my own experienc, as well as videos showing and it being in the potion's description
there is a lot of bugs rn
let see, I am using one currently.
seems to have worked for me..
Does anyone have a capital hall four layout
you can probably find one in #builder-base-links
this is #clan-capital-strategy
not gonna be builder base talk
I know, they asked for a builder hall base, I thought they were in the wrong channel, but answering the question, I do not have one for that lvl
oh yeah, i read that wrong
is it good if my capital peak takes about 4-6 attacks to destroy?
CH3
honestly i'd push it to take 5 at best, but preferably more attacks to destroy
but tbh your defenses don't matter much since u dont really get much raid medals from defense
yeah i just enjoyed building bases. My clan can destroy a CH3 in 3-4 attacks, but it takes most clans 5-6. Only 1 clan has 4’d our CH3
but ill try to keep improving it
i think earlier i 3 starred a ch3 with only 3 attacks
it was capital peak
nice bro
Whats the best layout to use for ch2 whilst we upgrading to 3?
anything but the regular one
heres a new one i just made
for ch3 with all ruins unlocked
would do u guys think of it?
nice base! made possible by the tree cleaning
I think it looks pretty good
thanks guys, love the support
looks good! so weird not seeing the tree ring
only downside is that halltillery range not fully used
idk but maybe try moving it to the compartment top right of where it is rn
the what range?
oh your talking about the capital
i was thinking no originally, but looking again, damn that seems like a good idea
yea the hall's artillery poking out the top
its very powerful
i know it is, thats why i put it in the back
to heavily slow them down
so long as it lives for awhile
yea thats a good idea
just that there is another alternative
i have no idea which is better:
better coverage of the hall but its wont survive long, or the hall lasting longer with less range
whomst
This update is nudging me towards deforestation
Not gonna show it yet
I have to see how it goes
(it's quite minor but it could be useful both early n lategame)
lol
Need you to come do raids for us
anyone here have a capital hall level 2 layout that’s good ?
not really, but just put your capital hall in the centre and put defenses behind walls around the hall
Wheres the DH?
||middle of the pic, look up||
so?
theyre defensible locations
u can just tuck the dh in either top or left corner n defend it from there
our cp has held an average of 5.1 overall and an average of 5.4 against other ch3s. defo been working
Our clan is almost able to upgrade CH to lvl 4. Question is, will be get matched up against ch4 clans then aswel? Is it better to upgrade walls and maybe save up some capital gold before advancing to CH4?
Def medals are based on only one single defense, the worst clan spending the most troops will give you the rewards, total amount of destroyed troops divided by 50 = def medals, so starting raids a soon a possible should be better in average, coz bad clans have more time to get matched with your clan
no walls, CaptnJack, unlocking haste baloons >> walls, and yes you'll be matched against other ch4, but loot increases too
Haste balloons better then giant/super wiz?
Feel like there is so much air defense. Minions are rubbish
they are situational, but can snipe a def deep into the base
Suwiz and heal can tear this down easily
minions completely op wth
giant smash attack 1 mass minion attack 2 can take out all the district's we've faced in 2 hits
capital is different but similar principal
Umm sorry to burst your bubble but I think 5.4 not too good
Though I'm not sure if 11.167 is good
Haste loons are probably only good if you can find a gap in their air defence coverage, but watch out of large groups of spears
Also giant swiz needs you to make sure the giants tank everything, otherwise the wizards are too weak n slow to kill anything
Attack per raid? Or district?
Cuz 3 per raid is insane n probably not possible unless you've been super lucky, so I'm assuming district, but just double checking
7 per raid is still quite good if that's your average
Oof
but between those of us that can attack i had the worst at 8
I can't remember attack average for our clan but last time I checked it was an 11.167 for 6 raids I think
Defence
wait is that total raid or only capital peak
Some got 8, some got 14
Total
oh our total is at like 15 i think lol
Imma go check if my clan upgraded dh2 for barb camp
Can probably get some army camp upgrades underway
Nope but here ya go, proof that wiz valley (not all ruins but some strong ones unlocked) dh1 is stronger than barb camp dh1
@idle dragon are minions that strong
well idk if its cos people have forgotten their existence or not, or just the complete lack of air splash at ch3 but yes
i imagine they fall off hard pretty fast tho
oh lol
it’s for ch3 ig
I think ch4 has more air bombs
And those things have massive range
yeh we matched a ch4 and it was pain
The trees need to burn in hell
Yes
I didn't unlocked all the ruins yet so this is the best I can do
Wizz value
Wtf do u expect to do with those trees, my Leader is gonna be really piss off if someone drop gold for them
they cost alot to remove
75.5k for the circle forest only lmao
Its too much for f2p
Well at least for my clan
heh, my clan decided it was a good idea to (it wasn't really)
is that ch3?
if so, youre sunk if you use that cos of the huge chain value
Im running out of adjectives for job , tell me some more
upgrade random stuff, works for my clan (I wish we didn't though)
We upgrade the cheapest until we can start a TH
good work
Good work and great work, thats two mails that should cover the rest of the weekend
lol
Awesome
does anyone know if i clear the large forest in capital peak (which has 12 total obstacles) that ill need 12 less upgrades to upgrade capital peak?
Removing decorations dont count as buildings upgraded or rebuilt
damn, ok ty
Now what can we say to trick clanmates that removing them wont be a waste of time and resources
Tell them they receive a bonus instead
Oh yea i could send a clan mail that removing them gives the clan 500 gems each , i swear i saw someone use this earlier ,just didnt knew what for
do it, screw earth lmao
Scorched earth ftw
incredibly bad...
just straight bad
super wizards are unlocked at that level
and their attacks chain to close buildings
well then too bad for him, removing trees is the way, i suspect he do not know the way
not really, last weekends raid we gained 140k in total, completely maxed ch2
removing trees is the best thing u can do
Opinions? This is what I could do with the ruins unlocked
No link system for cap bases yet
it looks nice, the big issue i had with our wizard valley was that it could be rushed easily in 2 attacks, giants and wizards make a good combo
pfft wizard valley weak to their own creations
Bring the huts close to the water so the spears cover em
okty
still this may hold like 4 attacks since almost everyone is still new to attacks
eh, i mean thats a big maybe
Your opponents will be the same level as yours
Theres a clan called dreamcatcher 2 (german) cleared our capital (ch4) in 11 attacks , bruh moment for a base designer
that moment where you spend 20-40 mins designing a base just to get destroyed in 2 attacks 😔
The rewards are abysmal so the morale just goes to why even bother
No yea like u could remove forest in like half raid weekend but its still sad cos half of ur raid weekend gold goes to trees
Made this for ch3 , literally told my clan im not editing this anymore till the trees are gone
Feel that 💀
Also the battle rams run pretty far so its very viable to make maze like walls with holes
The itzu base is very nasty at the start cause of that
ok lmao i got distracted in base building, but here i a now after finally getting back on track
this one was what i was building
or the top one since i realize their all together
our capital peak i just finished designing, turned out there was just this PERFECT amount of walls like it was meant to be
No trees <3
havent been trees for a few days
up here was like the last day we had trees
Demn
so proud of my clan we finally cleared all the trees but if i’m being honest my capital peak layout was insane with the trees still standing, defences averaged about 15 attacks 11 being the least 21 the most
yeah trees were annoying to remove
campsites are a pain too, doing them rn
3 left to remove
Does anyone know how to write an R with walls
Im trynna do one of those bases saying like upgrade ruins and i cant make an R
um maybe not that
Nice
Wiz valley + almost all ruins crammed in swirl took 5 attacks to kill, I've sent a picture earlier to show that even wiz valley is stronger than barb camp
Thank so much both of you
Do a small R (like this: r) it's basically an upside down L
That's how I did it
Imma try it too ty
It's way easier n more wall efficient than capital r
but still it looks ugly...
Does anyone know how / where it shows your rank over all for Capital
The third tab when you open your clan?
True but that's the best I thought of at the time
man the heal spells are busted
Spells once deployed stay in place for all following attacks
No, just the attack after
lol
why it looks like that
Capital peak level 4 with all ruins unlocked base. Only been attacked twice. Avg. 7attacks
Hopefully it helps someone 🙂 been working good for me so far
anyone got a capital 2 with ruins unlocked base?
i like to look at populat clans and copy their bases
good idea
Wrong
Only for 1 attack afterwards
So people know what to spend money on
Its a waste of gold to upgrade spell storage at the start right? , It only increases the space by 1 , when the spells take 3 space and 4 is literally useless
We had already established my info is inaccurate but thanks for jumping on the bandwagon no matter how late …..
Lmao no problem man
Honestly I’m not sure maybe you’ll get cheaper spells too
So I’ll list spells and housing space
1 - lightning
2 - jump spell
3 - rage, heal
4 - freeze
The numbers being how much housing space they take
So I’m assuming u won’t get freeze for awhile. But you’ll get jump spell I think during ch4
For barb camp, where would you place the air bombs once rebuilt?
Not sure, my coleader made the base I put him in charge of barbarian camp since he wouldn’t stop messing with my base designs
Any good Clan Capital 2 bases
Omg

Omg that you got a super easy base?
true
Serotonin levels rising
Looks hard for me hsuehueheu
ez wiz chain value
Do trap upgrades seem like a good idea for rushing to the next capital hall level, or would it hurt us in the long run. My clan also makes sure to max all offense upgrades and repair ruins ofc
ch2 right?
to be honest, traps arent worth the upgrade, even though they are cheap
during raids, the trap gets activated once, and then its gone for the following attacks, resulting in very low value, especially if they send a weak troop like super barb to test the waters before sending in the rest of the army
meanwhile upgrading buildings is way better, because if they survive an attack they are still there for the next attacks until its destroyed, which is very good value for its cost
ch3, ch2 is just stone blocks next to the entrance, ch3 is when theyre carved out to become barb statues
Thank you, I’ll be sure to let my clan know hopefully they’ll listen
ah. looks like everything is ch2 to me
The base is super compact, it’s ch3 which means you are also ch3 so you have super wizards
Super wizards have incredible chain damage
(Also the very dark wood outline which is way more obvious)
(idk i feel like the stones are more obvious but eh doesnt matter)
We dont
We are upgrading the camp
rip, unlock them asap
shouldve rushed wiz valley stuff, with almost all ruins tucked into the swirl thingy it takes 4 lucky attacks to beat, usually 5
you only need that 23k ruin and the barracks actually
to make the place powerfull
then rush barb camp dh
n go camps n barrack upgrades
Does someone have any tips to improve my base? (This is barb camp)
The walls are placed like this bc the battle ram is able to destroy 2 tiles of walls at once and the defences will attack while behind the walls, archer can’t attack the defenses before destroying atleast 1 wall
OK so there are a few possible weaknesses I can see but it will take a while to list them all so give me a moment to type em out
You need compartments , once the top compartment is open , the bottom wall lines become irrelevant
First attack should be aimed at clearing area near spawn and opening the top compartment for attack numero dos
About this, they hit 4 walls but in an upside down T formation
OOOXOO
OOXXXO
^
X = walls destroyed
O = walls untouched
^ = where the ram hits
Unrelated note here are our two raid weekends
So what ur saying is that I need walls in the back?
Clan activity died after cwl ;_;
The ideology should be to make a series of mini bases , not one big base
Or just a big maze
That’s why the rams can’t destroy both of my rows of walls at the same time
We just upgraded to ch3
Guess that’s what I’ll try and make than before next raid weekend, thx
Front walls: that extra wall near the small hut is not needed
The top walls (near the mountains n that tent thing): the square box u made, you don't need the extra walls, instead move one of them to connect the bottom of the box to the river south east of it (ask if u don't understand cuz idk how to explain this well)
Other wall issues: As loyal death said you need compartments, otherwise a few rams can break thru 1 of your multi layer walls n open the whole place, making your walls useless
Exactly, the space walls were good
Still, main focus after you upgrade to ch3 is go to wiz valley immediately, don't upgrade anything else
top walls im talking about
Defences:
top side id say spread out the bomb towers so they dont both get sniped by archers that get in, also swizs can kill it easily if giants tank (basically too close to each other) (pic 1)
same with bomb towers, spread the giant huts out while putting them in places where lots of defences hit them, theyre distractions, they exist to let other defences hit the attacking troops while sacrificing themselves (pic 2)
you may want to move some defences back from the walls, cuz if they attack from the back it will be harder for defences to reach (pic 3)
2
Anyone have a decent lvl 1 Wizard Vally base with all building unlocked and no decoration need to be removed?
Hey
Lets see peoples bases
Heres mine
Guess i cant post a second pic
Oh ima newbie...thats why
Its spam lol
Well theres 1 outta 3 bases. Anyone have any opinions about it?
What?
Do you see my base layout above or no
I only see your messages
You just need to chat more or verify your accounts to send pics
Nice! Could you post one of your bases though? Lol
I meant the capital peak lol
@boreal widget
i also want to see your bases @boreal widget
Can someone, anyone post their bases?
Did it work?
(Does anyone see a pic above)
Yes i see it now
Sweet
how many attacks does this base normally take?
4
Hmmm how about some sup wiz and archer to backstab the hall???
idk, its mostly untested
was it used in the weekend raid that just finished?
like once
it was already at the end of the raid defenses we took
ah i see
clump your defences in the center swirl thingy, if you dont have enough space maybe expand to the top left side, remeber to wall it off, also put your heal spell factory and spell storage in the top and left corners of the map (trust me its worth it)
damm thats stacked but (i may be wrong) there are some potential flaws
at the spawn area, if the right side wall is broken the attacker can go round and hit the hall from the back
the 2nd crusher should be n a place where the troops can go without need of breaking walls (like in builder base, or like where you put those mega mines near the spawn area, or like where you put your first crusher), but must be in range of other defences so that range troops cant obliterate it
there are some wasted walls around the place so id suggest maybe using them to block off the back of the hall
spread out your mines a bit, dont want 1 battle ram/giant/whatever setting all of them off in 1 go
If someon raid my clan, this will be the last building standing before they get 3 started 👍
which district?
You can literary know just by looking at the house
oh sry, didnt think
well, the thing is most people try n clear out the houses surrounding the ch, so it prob wont be the last
if u do this tho, then yes (for wiz valley)
So folks
Does it really matter if you max all districts before upgrading your Peak.... or
Can you do like 80% and then once youre able to upgrade the peak, you do it.
Whats the "smartest" way
Nope bro our clan follows strangery we cleard side buildings in first atttack
Those high level CHs is a dream for me ,literally my clan is at CH 1 and I'm the one who's actually donating capital gold.
you need a new clan
You wont lose the donation counter , but yea the contributions will be wasted for you
Is that so?
Yea the amount(the number) you donated wont be reset
Yea this one
All right I'm ready to leave
@arctic cliff which town hall you have
We focus on clan capital (level 5 capital hall)
B2B CLAN WARS
just rush, dont stop to max
Why you say that
you get more medals from attacks than defense, might as well rush all districts n max from there
@fading blade defense is doesn't matter in clan capital if you don't design base doesn't matter. Your focus is only on upgrading troops and unlock more district
thats literally what i said
attack is better than defense, rush all districts (to unlock troops n stuff) and max from there
@fading blade yes
dont need to ping me every time
It's habit of band
how do you practice attack in clan capital? Like I wanna test out the defenses that we have built
go to the district you want to attack, then in the same place as challenges are
But medals are too less😑
oh, thank you
Like dis?
swiz go brr
ok, that is how you do a practice attack in clan capital, thank you
The walls can’t be broken the rams don’t target them we used it in the latest raid weekend and the opponents had to use a average of 9 attacks to destroy our capital peak most of our defs have average of 23 attacks and the most used is 29 attacks 
@idle dragon what do you think about rushing in clan capital
good
yup thats it, also nice cramming, i couldnt fit everything in and still make it look good
only downside (as status has mentioned) is swiz, but crammed defence means taking out the tanks quicker
ahhh okay
heal spells tho
4 giants 6 swiz will do funny things
crammed swiz towers can too
well our crammed wiz valley layout takes at least 4 attacks to beat
good or bad attackers?
bad attacks then if not using spells
well as long as they keep forgetting good for us
true lmao
You know best play game in the world
I have a TH 9
Finally at ch6
time to make some new bases
You’ll get there soon for raid weekend 
I hope so lol. Its so hard to get medals, and I dont wanna sacrifice builders
Other dude said he can make them in one hammer hit why can he help
I just found 1500 on my alt in gold pass!
only 35k more away!
Its somthing
@boreal widget , are you rushing you capital or maxing each district
My clan wants to not rush, and Im trying to get some reasons on why we should. Just to see their response
We’re rushing offense > defense
The higher ch we are the more raid medals we get
Not in clan capital
We’re just upgrading key defenses for each districts to get enough for next ch upgrade
And we’re doing well with just that
Are you worried about getting matched with non rushed clans for raid weekend?
Averaged 15 attacks per raid
It doesn’t really matter to us since we got strong offense
Our troops aren’t rushed so we can destroy the base wether is rushed or not 😂
Interesting
I getcha
Most attacks used against us was 29 😂
So people are rushing for raid medals for resources at the trader
Our clan isnt starving for resources or items so were gona max out 👊
I appreciate the talk Trinity
not only medals, capital gold as well is higher if you fight stronger clans
which happen faster by rushing
If you get mismatched against a clan that didnt rush, and it takes you 15+ attacks each capital..
Then you will only defeat 5 clans
Compared to 15 if you go properly
I don't see how that could happen if you upgrade your offense
Id like to do a side by side n compare tho
Because you leave ur defense
And u have weak defense
raids are NOT 1v1s, there is no winner or loser
I understand that
THANKS
So are you telling me...there is 0 downside to rushing?
Id like to think Supercell is smarter than that
the ONLY reason to care about defense is actually medals, because that's the ONLY thing you'll increase by not rushing, however, rushing is also going to increase the medals from defense, offense, capital gold
It’ll still be fair because that’s how matchmaking works
It only matches you with similisât capitals
Ofc I do it in m1 and m2 every month
Ive played since 2014
why do you compare something that has NOTHING in common ?
Matchmaking is matchmaking
But the capital matchmaking is not the same as cwl matchmaking
Well duh
Supercell stated it as well is more like multiplayer matchmaking
It is still algorithms that determine your matchup
Which matches you with similar bases
Do you not believe rushing will effect that?
No
Rushing effects you big time in MM
It matches you based on how many buildings you upgraded
Home village is different
You just said its similar
So if thats the case
Rushing will indeed hurt you
Similar mot exactly the same
Not now...maybe not in 1 month, but it will
So again, do you guys believe there is 0 downside to rushing in capital?
I mean you do you it will not affect clan capital at all just slows down progress
You guys can take the slow approach
Ofc just step by step
Supercell would have no penalities, or setbacks to people who rush
Come again
There are already big gaps between clans
I see 3 things to optimize in clan capital :
-capital gold
-medals (offense (about 92%) and defense (about 8%))
-fun
MM is based on the total number of upgrades you did on capital, whether it is a small bomb or an artillery, but like I said, you can't win or lose in raid, so who cares if you face stronger clans if they give more of everything ?
Have a good one n talk later 🤙

Def only make opponent maybe use 1 or 2 more attacks per raid which gains you like 1 extra defensive raid medal
Sometimes not even 1 ig
But rushing to higher chs means you get higher matchups for way more raid medal increase
the problem is actually people who heard in 2016 that rushing is very bad and kept thinking that until 2022 in home village, and applying it also to BB and now capital, even though it makes absolutely no sense
Bb was annoying when I tried to max it every bh 😂
Got so much easier when I rushed it to unlock cannon carts
But some people just don’t like to rush I guess
Not much harm other then slow progression 🤷♂️
that's exactly the problem, they don't want to understand the rules and just follow blind beliefs

I’m not going to spend 140k gold on walls that can be 1 shotted by lvl2 battle ram that only costs like 25k to upgrade
Not now anyways but later on sure
depends what you call "later", as you progress, you unlock even more stuff that doesn't care about walls : jump spell, loons, fortress, Sdrags, hogs, golem... And anytime a single battle ram is gonna take care of them. Plus like for HV BB you can use untargetable walls to mess with the IA and it can be very valuable, and level 1 walls would do the same great job as maxed levels on all those cases. You'd have to look at how many walls get destroyed with direct troop damage per raid, look how much of a difference that would have made if they had 1k5 more hp, wonder what you could have upgraded with the same cost on defenses and how much more these stronger defenses would have done
Later as in the last thing we do
Waste of gold lol
I highly doubt lvl 2 walls are ever gonna be more valuable than any defense at any level given their cost and upgrade value
yup
Even with the giants alone they crack open walls super fast
don't walls also go from like 1.5k to 7.5k health so not like it's super super important either
5k to 6k5 at lvl 2
Lvl2 walls defend against lvl1 battle ram
So lvl3 we’ll probably defend against lvl2 battle ram
But not even useful since lvl2 battle ram only costs like 25k gold 😂
And lvl3 is ~50k
yes, you need a battle ram same level as the wall level or higher
walls count as builds to upgrade? If yes, all walls count as 1 or 1 for each segment?