💡│feedback
Multiplayer kin tournament
Visual clarity on district overview.
City building needs work to be deep and replayable
Different specializations aren't differentiated visually enough.
Necrophages cant use "Restore" anymore?
Archers or spellcasters engaged in melee 🏹 vs ⚔️
Battle
Balance
Economic / Diplomatic solutions for Kin
AI units die from opportunity attacks
Diplomacy system needs some love
Diplomacy
No manual battle option because battlefield is too small is pure BS!
additional content 6 super special bosses fight for alteranative win of the game
Remove Population Victory from the Awakenings
additional content 5 special troop creation
New Idea
additional content 4 limited troops extra upgrades experience/armors/damage
New Idea
additional content idea 1
New Idea
Make Fortress Scale with Turns and Difficulty
Balance
Quests
Necrophages evolve into nest / attach city costs scaling
Freebies shouldnt count towards cost increases
City Management
Troops highlighted inside of battle preparation
Besieging a city
A Quest Icon for Minor Faction Villages Please
Minor Faction
Quests
Companion Quests Should Be Removed
Heroes
Can something be done about quest ruin spawns?
World Generation
Quests
Public Test Branch - Balance Concerns
Other
AI
Balance
Council
Heroes
Multiplayer is a waste
Please Reduce District Cost Scaling
There is no such thing as a mine nor quarry?
City Management
A mountain climbing or ladders ability
World Generation
Copy pasted rock formations are really distracting
World Generation
Other
Idea for Level 3 districts using specializations
The New Update’s Decision to Reduce Unit Specialization Abilities Is a Step Back
Comparing items and weapons for heroes
make cities part of the battle maps
Battle
Death Touch
AI can steal camps in peace (and it's hard to block them), players can't?
If you gonna keep Companions add some cute people
Palanquin Wifi life leech
Overall retreat functionality
Customizable Victory Conditions
Balance
Glass tile tooltip
UI/UX
City Management
Tutorial/Onboarding
Grammar Corrections (I'm sorry)
Notifications are useless
This info should be at empire screen too as a total
First time player / First time feedback :)
Please put a system into play to prevent uncompletable quests
Quests
Sieges should not paralyze your entire city
adding more voice acting.
New Idea
UI
Is the AI not spending its influence?
AI
City Management
Production spiking on districts is nuts