💡│feedback
Cliff + Wall = Visual Challenge
Settlement icon identification issue
UI/UX
AOE attacks feel overpowered
Balance
Heroes
Battle
Council Member Consistency and Guaranteeing Certain Options
Balance
Heroes
Council
Option to turn off battle animations
Battle
New Idea
Lategame multiplayer experience
Overflowing Horde is underwhelming (and broken)
Necrophage
Armies that are on Guard
My feedback on the game
Other
Using Right < or > Left Arrow between Cities, Camps and Outpost.
City Management
Difference in Military Strength Should Impact Diplomacy
Battle
Balance
Current Necrophage prefer peace
Necrophage
Current Necrophage prefer peace
Necrophage
Necron got nerfed,again,the numbers have use more then gameplay
Combat experience and game speed
Flavor fail : "lifting spirits" reduces approval
Other
City Management
Mines looting
Stellar Heroes option to turn off in game option.
Balance
Selling Resources more then one at a time.
Knockback feels clunky and unsatisfying
Battle
Minor faction quests that would benefit from rebalance
Balance
Current reinforcement system rewards fast-clicking
auto resolve result
terrorized skill
City destruction whenever you want
Super fast movement on map and battle
UI: "Per Scribe" instead of "per Population on Scribes"
UI/UX
City Management
Populations need some work
Minor Faction
Balance
UI/UX
City Management
Aspect "Claim Region" Quests Need Updated Logic
Restore Meat gain when a Necrophage consumes a city
Necrophage
Balance
Quests need a serious rebalance
Necrophage
Balance
Quests
LL, Cream of the Crop Councillor
Counterplay to aggro
Battle
Balance
Kin new economy model upgrade
Balance
Kin of Sheredyn
City Management
Another big UI post: Districts
UI/UX
City Management
Remove the corner starts
World Generation
Luxury Resources Use Booster Cost Higher Than Empire allowed Maximum
Called feel kind of muddled
Faction techs are unfinished
Victory Conditions with Diplomacy
New Idea
Diplomacy
New action: Weaken Fortress
New Idea
Balance
Other
Encirclement has rendered range units almost useless
Inconsistencies in FIDSI value proportions
Balance
Late-game improvements are underwhelming
Balance
Too little use for Hyperium resource
Balance
"Divine Service" would benefit from a buff. A big one.
Kin of Sheredyn
Not being able to build districts on anomalies makes you feel bad about finding the anomaly.
Same minor factions in every game
Keep district lacks in terms of functionality
Balance
some techs completely miss nested tooltips for certain things, e.g. what is the win-win relations?