#Battlegroup 8 - Phalanx: Comms

1 messages · Page 5 of 1

sharp mortar
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Humanities weakeness is being human itself

rich glacier
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All I can say is to try and convince other people to vote no at this point. It’s winning 10-9

sharp mortar
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Btw Reaper do i have permission to ping the MIA?

dusky cape
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Not really a need this round? It’s RP no matter what.

sharp mortar
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This

naive owl
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Yeah but just so they have something and aren’t kicked out

rich glacier
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For them specifically I need to have them submit orders so I know who is back in the game and who I need to make it so they are perm MIA

rich glacier
sharp mortar
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Also who told you about my goddamn meth?😑

rich glacier
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I saw you guys left the door to the IFV open. It looks like you’re roleplaying Breaking Bad in there😆

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Also still looking to see if someone wants to do this. Kind of got buried already

sharp mortar
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Goddamnit!!!!

sharp mortar
elfin bear
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Same !

cyan robin
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I will admit I’m not completely sure where my unit is at or what it did this turn

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I didn’t see us show up on the map, I don’t think

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Are there any requests for where I should go now?

bronze kayak
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anyway, apparently elim city had basically nothing in it and didn't even get a full map for some reason

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so we're either leaving for crossroads(?) or staying here and doing a roleplay-only turn

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but either way it's roleplay-only because it will take a while to get to crossroads

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I didn't respond to this because I don't know what it actually means

rich glacier
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Basically you would just compile the RP of a few of our units for the turn into one message for me to pass along to Shack with the map. Since I can’t give him all the RP from everyone and I suck at writing stuff like that

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Also I am going to close the poll now. There’s only an hour left and the gap widened to 11-8 in favor of leaving. This way you guys have a little more time to write some rp orders if you want

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poll_question_text

Do we stay in Elim another turn to help the civilians?(RP only turn)

victor_answer_votes

11

total_votes

19

victor_answer_id

2

victor_answer_text

No

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@elfin bear we are coming with youSalute

elfin bear
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oh

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bet

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all part of the plan Salute

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(told you i'd make it one sided 😎)

rich glacier
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@obsidian laurel @rare mountain @thorny patio this is your chance to not be kicked out of the campaign. Submit an RP order of your unit doing literally anything on our way to Crossroads and you can stay in the game. Try to get them in by 6pm EST today but if you can’t then I’ll still accept them until tomorrow as well

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Everyone else, RP orders are optional but might be fun to have. Don’t hesitate to get creative and maybe we can get some extra info or something out of them. Shack has done some stuff like that already this campaign😄

buoyant jungle
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Orders due in bit under 7 hours, yeah?

sharp mortar
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Yes

buoyant jungle
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Is the plan just heading for a map edge or are we not doing any specific map orders and just rping our way off to crossroads

cyan robin
sharp mortar
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But you don't need to submit any for this turn since its an RP only turn, but @thorny patio @obsidian laurel & @rare mountain need to unless they want to be MIA for the rest of the campaign

rich glacier
sharp mortar
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So will it just take us this turn to get to CR?

rich glacier
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This turn we are moving to L-H which doesn’t have a tac map. Then on turn 7 we will move to Crossroads and come in at the very edge of it. That turn units with more than 1 speed stat will be able to use the rest of their movement on the tac map but our infantry on foot will be stuck where the enter the map for that turn

tropic burrow
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no rush order on the first round?

sharp mortar
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Units need speed to rush and with no speed for infantry, that means they can't rush

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Hey @elfin bear how many IFV's or Transport do you have in Hammer's?

rich glacier
elfin bear
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  • we already have a few of our men who are gonna need lifting aswell
sharp mortar
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Yeah thats understandable

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Do we know where the 12th are going or do they have to stay in Elim for a turn or 2?

rich glacier
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212th? Or BG 12 Iron Hammer?

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Honestly idk either way

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I haven’t been keeping track of other groups besides Hammers and Redwall kind of

sharp mortar
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212th

tranquil frigate
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@rich glacier I know it’s RP but making sure that order I just posted looks right

rich glacier
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Yeah looks goodSalute

frosty dew
# sharp mortar 212th

They are in air transports, heading to crossroads this turn to help set up the flying shovels airfield.

sharp mortar
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Could you ask them if they have space to give us a ride? cause if they do we might be able to reach CR same turn as Hammers....?

rich glacier
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212, Shovels, Atlas, IH and Rabbit being in Cross Roads
Phalanx and maybe Redwall moving to L-H
DF and maybe Redwall moving to the Hill mine

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This is what I was told

rare mountain
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have we landed?

bronze kayak
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yes, last turn

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the beginning of last turn

rich glacier
rich glacier
# rare mountain have we landed?

Yep. Currently moving from Elim City towards Crossroads to join the main push. It’ll be a couple turns of movement first but we will get there

rich glacier
# rare mountain have we landed?

If you want to still participate you’ll need to put in an RP order for what your unit is doing while we move between locations. It doesn’t have to be anything crazy but I just need to see some participation before I will let you stay after missing last round

bronze kayak
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my order is okay, yeah? I assume this kind of movement doesn't require much precision

rich glacier
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This is the most recent movement map for this turn

sharp mortar
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Yeah @rare mountain, its really important you put an order in unless you want to be perm MIA

rare mountain
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is this order fine?

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Unit Callsign: Dude
Unit Type: Infantry
Equipment: N/A
Order Type: Hold
Starting Coords: N/A
Ending Coords: N/A

sharp mortar
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You're probably gonna need to put some RP, doesn't have to be too in-depth but yeah thats good

rare mountain
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can i skip the Rp or is it necessary?

sharp mortar
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@rich glacier

bronze kayak
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we're advancing to L-H, not anywhere in Elim City

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btw

frosty dew
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Something like, "moving with battlegroup" in action tracker would maybe make it clearer, but i assume you dont need RP if its just to show that you aren't MIA. Do confirm that with reaper and/or varsen though.

bronze kayak
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just learned there's a guy in battlegroup rabbit whose light mech is named "rocinante"

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damn

rich glacier
sharp mortar
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Btw Reaper, can we ride in the IFV'S into CR or will it be like the landing where we have to deploy separately?

rich glacier
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You can load into them this turn as part of your orders

bronze kayak
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yeah, Swords is already in a vehicle

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I don't think anyone actually got out of a vehicle, there wasn't time for that

rich glacier
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It won’t even matter until next turn when we get there so you guys have time to work out who should be in what vehicle after we get intel this round

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So feel free to decide who is in what transport sometime later this week

bronze kayak
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are we getting there the round after this one, or is it going to be more than one round of movement

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need to know how much filler roleplay to write

rich glacier
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Currently this is turn 6. We will get there on turn 7. Non-infantry units will still have some movement to spare for the tac map on turn 7

bronze kayak
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okay so we're getting there next round

dusky cape
bronze kayak
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that's what I'm asking

rich glacier
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Yes we will arrive in Crossroads on turn 7. We will have used 1 speed to get there so units with more than 1 speed will then get to use the rest of that speed at the end of turn 7

sharp mortar
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@thorny patio & @obsidian laurel if you can please submit orders for this round, its really important that you do this if you want to stay in the game

elfin bear
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Looking at the phalanx roster, good choice of upgrades @icy magnet Thumbs

sharp mortar
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@thorny patio @obsidian laurel get orders in please

dusky cape
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I would like to note that yesterday I accidentally misinformed Mellow and told them that they didn’t need to worry about an order since it is just RP this turn (This was before I saw reapers say that they would still have to submit an order to stay active).

sharp mortar
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......

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Did you not correct yourself after finding out that they did in fact need to submit orders?

rich glacier
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It’ll be alright guys don’t worry

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Mellow has talked with me and in here as well quite a bit the past couple days. I know they have every intention of submitting an order and I will accept an order from them through tomorrow if need be

sharp mortar
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I must say though it is quite annoying seeing them here but they're idle

rich glacier
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I mean fair. I just know things get busy sometimes and part of the reason mellow didn’t already submit an order yesterday was because we were having the vote so it’s kind of my fault anyways. I’m going to give them plenty of leeway on this

lyric token
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Can i have my soldiers sit on top of the IFVs (just in rp ofc)? Idk how I'd make them walking alongside the IFVs work.

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Or are they travelling at walking speed

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Like I know it's probably not allowed by any safety standards but it'd be cool

twilit badge
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RP its fine, mechanically your walking

thorny patio
sharp mortar
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Honestly, I should have the title of BG Alarm clock

rich glacier
thorny patio
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Ima tell the npc's that hellhound is doing a particular type of fundraiser

sharp mortar
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🤫

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Or else I'm warning the locals of your "Medical license" & "Medical Practice"

sharp mortar
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@obsidian laurel last chance to get orders in

cyan robin
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So just to be clear, I don’t need to submit anything?

rich glacier
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Nope! I won’t even be looking at people’s orders and neither will Varsen. I literally am just going to tell Shack we are moving towards crossroads at speed 1

icy magnet
elfin bear
cyan robin
icy magnet
rich glacier
sharp mortar
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Btw Reaper is it possible that we can have important docs pinned here so we don't have to scroll for fifty years, such as the Phalanx and coordination sheets?

rich glacier
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Yeah sure. I don’t have the links handy right now but if you do then just put them in their own message and ping Dresden to pin them for you. He is amazing and usually gets to stuff pretty quicklySalute

bronze kayak
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@cloud dew

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that's what I've got open, at least. there's also the WG1 stuff, but that doesn't apply anymore(?) since we're not in elim city

cloud dew
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?

bronze kayak
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for a thread pin

bronze kayak
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thanks

naive owl
loud hound
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we’re not in battle yet after all, we still have a turn or two id gander before a speech is warranted anyways 🙃

naive owl
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Fair enough but still I won’t let him forget

rich glacier
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Who used up medical supplies again?

toxic rover
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SKEL

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I believe the rest are from Storm

rich glacier
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Okay so just one of our medics

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I needed to make sure we have supplies updated now that we are going into combat

naive owl
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Who needs supplies because I have 1 small supply if we need it

rich glacier
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Is it 1 small supply for a full restock of medical? Or is it 1:1?

toxic rover
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1 small for a full restock

rich glacier
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Alright that’s what I thought. We will obv wait a while longer before thinking of a restock. We should have plenty for this mission and the airfield is being set up as well

twilit badge
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I think the vehicles loaded with supplies might be most helpful to other groups if they have a supply crisis, since we are so supply independent.

rich glacier
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Yeah we shouldn’t really even need to worry about supply

naive owl
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Ok cool just wanted to make sure since I can’t carry supplies and a unit I sort of want to get rid of it to an extent

rich glacier
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Honestly as stupid as it sounds at first we might just drop it in a decent spot in the town once we have made our way in. There’s going to be mountains of supply in Crossroads so it won’t make that much of a difference but if we leave it in the town there’s a chance Redwall will use it to fortify the town

thorny patio
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Im full up at 4/4

rich glacier
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Not for very long. It’ll be a quick battle but I’m sure we will take some hits

rich glacier
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Crossroads

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From there we move on to Ziyal

naive owl
rich glacier
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Drop it at crossroads. I think we will want to make sure you’re carrying a troop for our assault on Ziyal

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We have a glorious logi truck for our supply needsSalute

naive owl
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Understood sir I shall comply the moment we arrive and will follow your orders to the best of my ability

rich glacier
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For real though do what you think is best. I give suggestions and that’s all they are😝

dusky cape
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Yes sir! We will make sure to obey all of your “suggestions” sir!

buoyant jungle
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when next orders due?

sharp mortar
sharp mortar
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does the exact opposite of what he suggested

rare mountain
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or we currently on the tac map or on the strategic map?

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are*

frosty dew
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Currently on strategic. Will be arriving at crossroads tactical map on next turn in whatever formation we want to.

lyric token
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If I understand correctly, we just appear on the map this turn and don't move or anything

frosty dew
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Depends on your movement. Units with more than one hex of movement can use the rest of it in tactical map, from what i understand.

lyric token
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Ah, so we use 1 movement to get onto the field

elfin bear
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You guys will spawn in the NW corner in the formation you've specified, and then just assume you all can play with minus the speed you used to move on the strategic map, so in this case, minus 1 speed

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Meaning, well, all the guys on foot will sadly have nothing to do exept put in an order to say "yeah we... we here guys."

However, any IFVs, VTOLs, MBTs, etc, that have 2 speed or more, might be able to get deployment going 👀

lyric token
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I mean the system is a bit realisitic this way. Just like irl soldiers, a good bit of the time you're just doing nothing

rich glacier
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Morning soldiersSalute

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I’ll be around later today to comment on the last of the midrounds and to get you guys thinking on what we might want to do to contribute in the battle for crossroads

sharp mortar
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Do we know what units Shovels and 12th have?

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212th, not 12th bg

rich glacier
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Uh no honestly I don’t remember their unit compositions very well

frosty dew
sharp mortar
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Well we could try and get Hammers to be a defensive frontline for them and once we're on the map we could push with Hammer into Crossroad town

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Could even ask Shovels to start building Defensive entrenchments for Hammer, if they're down for that

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AYO @elfin bear , you mind reviewing this idea?

elfin bear
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defensive ?

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are we so fucked we need to go on the defensive ?

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lookin' fine from here

sharp mortar
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Only to protect Shovels and 12th since they don't have a lot of firepower compared to us

dusky cape
elfin bear
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true but...

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looks at rabbit

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it's not like they've gone defensive

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Imo we gotta attack while they still don't have fortifications & stuff like C-Z

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Especially thoses factories, theses look scawy.

sharp mortar
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Isn't Rabbit in orbit? i don't remember them Deploying to CrossRoads

elfin bear
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they are on crossroads.

sharp mortar
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Where?

elfin bear
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🐰

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they're basically in with shovel & 212th

hollow wagon
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In front of those are four Shovelers

sharp mortar
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I wish we had a maps showing all the units on the field

hollow wagon
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And most pushed into the town

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We get that when midrounds are done

elfin bear
naive owl
sharp mortar
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This isn't the 18th century

naive owl
sharp mortar
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Have you drank water today?

naive owl
sharp mortar
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Go drink more water

naive owl
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In a place like this why

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I mean look around you why waste time with such frivolous activities

naive owl
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In defense of the whole attacking thing we push from the north and hammer from the south while the other BGs hold the middle they will be forced out of the town and made to retreat or be crushed between us and hammer and the heavy arty
(Phalanx in blue
Hammer in green
Bots in red
Other BGs in black)

cinder isle
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thing is hammer is atm in the black circle green is rabbit

naive owl
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Same general plan though force them out of the town from two flanks making them split their forces while we overwhelm and encircle them

frosty dew
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We can try making a mechanized assault from the north with our vehicles. We probably need a medic with us though, so one of you should board the LV if we are gonna do something like this.

cinder isle
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well if our infantery is holding we can help moving your infantery up

dusky cape
naive owl
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I’m taking Dylan again

frosty dew
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Hey now, they're all sane. One just happens to be in a magical blood-cult, while another one has questionable views on medical ethics and organ trade.

naive owl
icy magnet
tranquil tendon
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Will we have "travel time?" or should we be preparing the assault on sunday?

twilit badge
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We arrive on map sunday with Speed -1, if you have more speed than that then yes otherwise no

icy magnet
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you will still need to place an order, even if you can´t really move

tranquil tendon
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okay, Thanks

naive owl
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So I can rush the second I am on the map?

rich glacier
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Yes I am requiring everyone to place an order for this coming turn on Sunday. Even if you’re an infantry and won’t be doing much individual movement I need to know where you want to enter the map at

icy magnet
sharp mortar
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Christ the casualties, 1 LM, 1 Bomber, 1 Logi Truck, 6 Fighters and 1 HAT which i don't even know if it was carrying units (Hopefully not)

rich glacier
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I think everyone should just focus in on Crossroads at this point. We are joining the major battle there and it’s going to demand all of our attention to plan and coordinate

sage elk
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So what do you guys want to do?

rich glacier
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The fighters getting slaughtered though is a big rip. That’s a really tough situation but not one we can help with unfortunately

bronze kayak
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is this still the intended formation?

rich glacier
# sage elk So what do you guys want to do?

My initial idea and what I still think would be the best for us to do is flank north. It’s going to be turn 8 before we can bring down all our firepower on those guns in the mountains but if some units rush they could maybe get hits off turn 7. After turn 8 though we are in a great spot because we have a full pincer maneuver going and we can hit the factories fairly unopposed. Our infantry can also dig in and protect the north route from Ziyal as well

rich glacier
sage elk
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You guys take the north half, we take south half?

bronze kayak
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aren't we both coming in through the north?

sage elk
rich glacier
sage elk
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Or am I misreading the entry point from strat layer

rich glacier
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Nah you’re right

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I just haven’t given much info to my BG yet so they maybe aren’t all caught up on what I’m thinking and such

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Was busy most of the day

sharp mortar
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We should use some of our light AT units to take out those emplacements in the north and use our heavier stuff on the factories, heavy armoured units and whatever else

rich glacier
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I completely agree although the main problem is going to be speed. This turn 7 we probably won’t be able to reach anything we want to because we are coming in with one speed less. We will have to do some math on the potential for rush orders to get us there and the risk involved with that

sharp mortar
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Is there anyway we can supress them? maybe use the Arties by the airfield?

rich glacier
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Honestly I haven’t looked at the arty rules in months to know for sure

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Nothing is locked in right now so if you have an idea just throw it out there

tropic burrow
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What tiles are we coming in on exactly?

frosty dew
dusky cape
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Probably 3715-17 and 3815 is where we will come in at. From what I understood, we get to travel in a “formation” that kinda determines how we will spawn into the map and then people with movement remaining will get to move from there.

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This is just my understanding though

tropic burrow
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I hope so 😈

elfin bear
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@supple ledge here !

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Phalanx, meet Hunter, Hunter, meet Phalanx.

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He's an HVTOL. Very rare. Be carefull with him.

supple ledge
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Anyone want an airlift? :D

elfin bear
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:D

sharp mortar
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He can transport 2 inf can't he?

tropic burrow
sharp mortar
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But if he has the inf carrier her can transport 2 units of inf, i think its 2, could be more

tropic burrow
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Ah yes the infantry box upgrade

elfin bear
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I think he has no upgrades

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he's just a vehicle carrier

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no russian dolling tho, so no units inside your ifv if you wanna transport said ifv

rich glacier
#

Happy to have you @supple ledge ! We are still very very early in the planning stages so I don’t really have a plan to give you right now. Our general goals will be first killing the guns in the north mountains and then targeting the north factories while also defending the route heading towards Ziyal from potential reinforcements

elfin bear
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Hey, his name is "come back !" 🤣

sharp mortar
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Funny enough reaper i just finished drawing a plan for bg review 😂

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Obviously everyone gets a say in this so if you have any input by all means go ahead

elfin bear
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takes some pencils

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scribbles

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this might be better suited for the entry zone I think

sharp mortar
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Also ignore the 8 inf on the green approach, i forgot egdawg got perm MIA

elfin bear
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For reference, this is how Iron Hammer deployed

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Basically, we put our formation the furthest we could do in NW corner

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diagonally to match, y'know, arriving in how you want to

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Can you go further then that?

...i dunno, you go and try it 🤣

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otherwise solid plan

supple ledge
rich glacier
# sharp mortar

Some initial thoughts. I do want us to be heavily concentrated in the north as both IH and Redwall will be heading through that western funnel as is. I also want plenty of infantry north so we can have defenses protecting that route into crossroads. I think we need to heavily plan for the possibility of reinforcements coming from Ziyal as that just seems like a bot/Shack thing to do. Also I think the mechs would be better suited to the north anyways🤔

supple ledge
#

Do you guys have any other airlift on standby? I’d be willing to help get the mechs a little more range, but I doubt you just want one ahead of another

rich glacier
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I just know people are counting on us to get those guns this turn if we have any way of doing so

supple ledge
#

Can a single MBT even handle those guns?

sharp mortar
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Maybe mechs should bypass the emplacements, we could also send 1 of the MBT's and 2 IFV's with AT infantry supports, cut of reinforcements route early while also damage back lines?

supple ledge
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So, I’m assessing things on Iron Hammer’s end, but if we can manage to get the VTOLs together I believe two infantry and an MBT can be dispatched to deal with the guns

rich glacier
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A single MBT could take down one with a decent roll we estimate. The other one that already has damage on it we would ask your two mechs to target to try and eliminate

supple ledge
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We just need to saturate the area enough that a Funnel doesn’t toss forces out of range

rich glacier
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Very true

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I will be around in like 3-ish hours to do some catch up and maybe some planning if I get time. Tomorrow I will do all the real work

supple ledge
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👍

dusky cape
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Looks like maybe our IFV that has range 2 might be able to shoot at the damaged gun?

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Move 1 hex forward and shoot 2 hexes out

twilit badge
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We also have inf with rockets that are range 3 I believe... one use only for the mission though.

naive owl
rich glacier
rich glacier
winter forum
twilit badge
rich glacier
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It’s a very good thought and I do think in the next couple turns will be an ideal time to use them if people want to. We defintiely should think about prioritizing them for riding in the IFV’s

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I’ll do some in depth organizing and planning tomorrow. See what everyone has in mind

naive owl
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Ok the only reason I suggest the rush plan is we need to stop those guns from firing or else they will decimate our guys and I know light vehicles are more on the expendable side of the spectrum since we have enough of other units to cover the minor loss in capability I just see it as sort of a “guns of Navarone” scenario but if you would prefer an alternative I will gladly do as you ask

rich glacier
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I really need to take some time and go through the details before

winter forum
naive owl
icy magnet
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however the terrain may fuck up the line of sight a little

winter forum
naive owl
loud hound
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im currently inside CrowdEaters ifv, if they chose to push deep i’ll happily dismount to support them

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plus im carrying an hmg and a missile for staying power

rich glacier
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Would you be down to use the missile here to hit either the bot factory or the guns? I don’t want to force any infantry to use it if they feel it would be better to save it but I think it’s a pretty good target

loud hound
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absolutely, but from what coordinates ?

rich glacier
#

I have to get exact plans figured out tomorrow after I have some time😅

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I really need to get to sleep smh

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Goodnight all! Plan as much as you want to. I’ll catch up in the morning and coordinate with everyoneSalute

loud hound
#

best of dreams boss :))

naive owl
loud hound
#

we’ve still got the google doc for you to coordinate with others in the battle group, we are a very infantry centric force though is all to keep in mind

naive owl
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I forgot about that thanks

frosty dew
#

So, with the planned mechanized assault, at what point should infantry dismount? I feel we could do it at 4117-4217 to support the main push, or go all the way to 4318 to keep the possible reinforcements away.

sharp mortar
rich glacier
#

The regular infantry is going to take a while to get to us on their own

cinder isle
#

this is iron hammers current plan
we think we have the walker handeled 4117 we have 4 attacks on, that is a bit iffy imho, what we are still concerend about is the three enemy vtol gunships and the two other aa mechs (atleast for this turn)

rich glacier
#

Okay glad to hear everything is still as expected. If you guys can just focus on killing the walker this turn I think that is good enough. Unfortunately I am entirely unsure of what to do about the enemy gunships at this time

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Rabbit needs to get the AA guns in the south mountains. Not much we can do about that right now

cinder isle
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i know, 212th thinks it can take out two vtols if i am not mistaken

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looks like one of the lv from rabbit is shooting at one of the vtols with rockets, so fingerscrossed they are gone

rich glacier
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Sounds good. I’ll just trust them on that

bronze kayak
#

when are orders due?

sharp mortar
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Tomorrow i believe

frosty dew
#

Yeah, the cannon artillery should probably be a priority. The factory walkers have a lot of hits, and didnt seem to take damage easily. I dont think infantry in IFVs should get out yet, maybe getting a bit closer first so we can secure a frontline.

rich glacier
#

If the infantry can start in the IFV’s which I think they can then they will preserve their movement and just use 0.5 to dismount

rich glacier
#

Okay here is my take on what we can do next round about those guns.
Infantry you're kind of stuck at the deploy location at the moment unless you're in an IFV. There is the potential for a rush order this turn as it is relatively safe but there's a lot of stuff going on in this map and we have those heavy gunships that I honestly couldn't tell you what they might do.
LV's you guys can easily reach the guns with your 3 remaining speed and 2 range weapons. I think that's a no brainer order to put in to make sure we get as much damage as possible on those things. Honestly I think the only decision to be made is where you want to position yourselves because you have the speed and range to work with and your medics or engineers might want to hop out next turn to heal people if we get hit.
IFV's this is a bit tougher than the LV's but I think you guys can get in range as well and your infantry by proxy. If we can start you in the middle of 3815 then you can use up your 2 speed to get to the middle of 4016 and you should just barely be in 1 range of the guns for your autocannons. That will be a huge help with your d4 AP 1 weapon profile. Your infantry could also dismount at this point and also be in range to attack the guns as well.
MBT's we have some flexibility with your movement as well due to your 2 speed and range 2 weapons. If you two focus a gun I think you can pretty much take one out yourself. The biggest thing for you guys to keep in mind is your positioning to make sure you're in range of stuff on the following turn like the factories.
LM's I am not sure what to do yet. We can definitely get in range of the guns and use our weapons on them as well but we already have so much damage on them I'm not sure it's necessary. We could try to make a scouting play for turn 8 or something like that instead. Keep in touch with me and we will figure it out.

sage elk
#

Redwall has 2 MBTs and an SPG. You want us to focus those on the factory walker?

#

Come to think of it, we also have 2 arty pieces.

rich glacier
#

Yep if you can completely focus on the walker and then make sure you're lined up to shoot at the factories next turn that would be perfect

cinder isle
#

that and what we in iron hammer are planning should net 12 attacks so we only need 50% hit rate arty can fire on something else imho

rich glacier
#

Idk what else the arty would really go for. If you want to hit the walker with one of them I don't think it would hurt to improve our odds

sage elk
#

Affirm.

cinder isle
#

well they can or start on the next one

#

but i think 12+ attacks on the walker would kill it for sure

rich glacier
#

Yeah but they only have 4 range and we aren't really attacking much else for it to be worth it. If we had another good target for the arty I would say to go for it instead but we really don't this turn. I think deploying one of the arty to hit the walker this turn and then getting the other arty set up to hit the factories next turn is the best move

naive owl
#

Should we designate targets to insure an equal amount of fire is spread between each gun

loud hound
#

^this would be good

#

begin to assign individual units to individual targets

rich glacier
#

Yeah I was going to get to that as well. I’m going to eat and then I’ll get back to my pc to start dividing targets up

#

The nice thing is the southern one already has a hit

sharp mortar
#

I still think the LM's should bypass the guns to either secure our flank or go further ahead and start slowing down & doing damage to the incoming reinforcements

rich glacier
#

That was exactly my thought. They can evasive to provide some extra security for the rushing units and then scout and harass the east side next turn

sharp mortar
#

We could also use the inf with missile launchers to focus the AA since its already danaged (Not sure how much damage they do compared to the MBT's & IFV's)

rich glacier
sharp mortar
#

Well we don't really know if the emplacements have armour, but they do look like they would have some

rich glacier
#

We don’t although at least 1 armor is a safe assumption

#

The point stands though that even if it doesn’t have any armor the attack is still worse damage than a regular attack if we can get them in range. We have our missile infantry in the IFV’s so they will end up being in range

#

Alright I think decent target designations would be IFV's on the damaged gun as well as their infantry. MBT's and LV's on the north gun. Honestly I don't know how to do the probability calculations for a kill so if someone else wants to give me a good website for that or do it themselves that would be appreciated

lyric token
#

Do we have an exact hex planned for entry or is it just the general direction?

rich glacier
#

Given we have two whole big BG’s deploying there this turn I’m sure Shack will give us that much room

cinder isle
#

o i calculated the probable damage to the walker, if iron hammer keep does everything we want and redwall two mbt 2 arty and one spg, we should barly eek out 6.4 damage to the walker (of the 6 needed)

rich glacier
#

Hopefully you guys are able to do it. We could maybe see if we can commit an MBT or two but I don’t know if we want to risk it. Our damage potential on the guns goes way down without them

cinder isle
#

well looking at midrounds the walker seems to have atleast 4 armor an mbt missed

rich glacier
#

See if Redwall could commit more units if they rushed some of them and then we can see if Phalanx needs to commit units as well. Like I said, we probably could divert at least and MBT but I wouldn’t prefer it

cinder isle
#

looking at it maybe we should look at shifting ifv from walker to the guns and mbt to walker

#

ifv need to roll and 4 to hit if they can't flank and the walker has only 4 armor

rich glacier
#

If you can commit some IFV’s to our side then I can see if an MBT or two wants to redirect to the walker

cinder isle
#

i am asking about that, we have two mbt commetid to 4117 atm if those swap with nothing or our ifv we should be golden

rich glacier
#

I didn’t realize you guys had some units committed to the guns. Yeah if they want to swap that would be perfect because we have the guns completely covered already. If you can’t get them to swap targets then we can talk about our MBT’s helping out

cinder isle
#

well the plan states two on walker two on 4117 but i don't those orders are posted yet, and i think they will swap because we want the walker dead

rich glacier
#

Yeah absolutely do that. Seems like a much better use of resources

cinder isle
#

but it is not my call to make, i only just did a new calculation on the odds after i checked the midrounds again

cinder isle
#

what is your planned split on the 4117 guns?

#

so if i get it right 2mbt 2 lv on the undamaged gun, 3ifv 3 inf on the damaged gun

rich glacier
#

Yeah most likely that will be the split. I will have to play with deployment patterns and see how distances work out but that would be ideal

cinder isle
#

assuming 2 armor
3ifv 2.25 hits
3 inf hotel missle 1.5 hits
3 inf d6 attack 2 hits
2 mbt 2 hits
2 lv 1hit

assuming 3 armor

3ifv 1.5 hits
3 inf hotel missle 0.75hits
3 inf d6 attack 1.5hits
2 mbt 2 hits
2 lv 0.5 hits

#

no flanking no evasive

rich glacier
#

It’s safe to assume it’s around 3 hits because Shack is using red markers for them and not text

cinder isle
#

evasive lv can only hit if flanking

#

yes that why i used 2 and 3 armor my best guess is same stats as an heavy mech

#

do note i did the calculation in my head on an saturday night so i am not resposable for mistakes in my math

rich glacier
#

I was just going to go based off of feels so it’s still better😆

icy magnet
#

Or are we gonna be traveling until turn 8

#

?

cinder isle
tropic burrow
#

I don't think the bots AA mech and SPG have that much armor or hits
As fortress managed to take a AA mech from full hits to 0 with only a LV and a squad of infantry🤔

winter forum
dusky cape
rich glacier
rich glacier
tranquil tendon
#

I would like to stay next to you @rich glacier. What is your idea for the Mechs?

icy magnet
woeful dagger
#

Am I still in the game, or am I MIA?

dusky cape
# woeful dagger Am I still in the game, or am I MIA?

Have you submitted any orders at all? If so then I imagine you should be fine. But if you never submitted anything when we landed at Elim, or the round after that when we moved to L-H, then yes you would be MIA

rich glacier
rich glacier
bronze kayak
#

3815, right?

rich glacier
rich glacier
woeful dagger
rich glacier
# woeful dagger cool. should i move with you guys to L-H then?

I’ll give you an update here quickly. Last turn, turn 6 we moved from Elim City into L-H. That area didn’t have any enemies so we didn’t enter a tactical map and that’s why I didn’t need people to enter orders. This turn, turn 7 we are going to use 1 speed from everyone to move from L-H to Crossroads and enter there on the northwest corner of the tactical map. Since you’re not an infantry unit you will have speed left to use to move around once we get to crossroads so you’ll be able to do stuff. We actually are going to need your firepower a tonSalute

bronze kayak
#

do MBTs have 2 or 3 speed? I forgot

rich glacier
#

3 I think but I can double check

woeful dagger
rich glacier
# woeful dagger can you tell me what my action should be

Absolutely, I will give you a run down of the plan. So we are following the blue arrow and Iron Hammers and Redwall are following the red arrow. Our objective this turn is to absolutely destroy those big guns in the mountains on the north side so they don’t rain down fire on our units. From our limited intel we are guessing they have like 1 armor and 3 hits so your gun having armor piercing and big damage potential as well as long range is just perfect. If you could pick decent movements for an advance order to the north and make sure you’re in range of that northmost gun that would be amazing

woeful dagger
#

ok. could i move over mountain or not?

#

or does that even matter

rich glacier
#

You should be able to. If Shack didn’t want us moving over it then he should have blacked it out

woeful dagger
#

thanks for the help dude. 👍

rich glacier
#

No problem at all! If you have any questions or ideas please ping me and I’ll get to them as soon as I can. I’m here to help you guys out😄

woeful dagger
rich glacier
#

Nope not moving in formation. Make your order specific to where you want to move and what you want to targetSalute

bronze kayak
#

you're kind of one of the only guys who's targeting anything this round

#

lucky…

#

I guess the LVs are also making it

rich glacier
#

IFV’s should be able to get in range as well I thought

bronze kayak
#

in range of what?

rich glacier
#

Do you guys have 2 speed left after we get to crossroads?

#

I can’t remember now

bronze kayak
#

no

#

it's 1 speed for the strategic movement from L-H to crossroads
or so I thought

#

IFVs are speed 2 units

rich glacier
#

Oops I might have miscalculated that then

#

Either way you guys should be moving that direction and getting your infantry in range do disembark and fire

#

Next turn we all pile on the factories and your AP 1 guns will put in the work they deserve

tropic burrow
rich glacier
#

2 speed but 3 range gets your shells where they need to be

winter forum
#

Are the troops we loaded in Elim still onboard or were they forced to dismount by the rules in L-H.

loud hound
#

im assuming im still aboard otherwise we’re down even more by firepower

rich glacier
#

They should still be on board. It was a different scenario coming out of the transports

winter forum
#

Got it.

sharp mortar
#

Could you double check that reaper, just incase

icy magnet
cinder isle
sharp mortar
#

Hey double check, are we diverting one of our IFV's to Hammer's? or was it Redwall?

supple ledge
#

Hey, do you guys still have that tank available?

#

It just hit me now I could transport one while the mechs are moving up to deal with the guns

rich glacier
#

We don’t necessarily have it to spare anymore. I’m curious where you would have wanted to transport it though🤔

rich glacier
#

Reminder to everyone that orders are due tonight at 6pm EST! Make sure you get them in on time because this will be a very important round

rich glacier
#

I’ll be back in like 5-ish hours so feel free to ping me with questions but know that I won’t get to them until then

lyric token
#

Is it too risky to go for a rush order right now (if you can even do it when entering the field)?

icy magnet
bronze kayak
#

if you were to rush (with a speed 2 unit), would you get three speed within crossroads, or two?

#

I assume you can't start rushing while doing strategic movement

winter forum
#

@naive owl Just a heads up firing your weapon doesn't cost movement. It just happens.

naive owl
winter forum
icy magnet
lyric token
#

alr, I don't feel like risking getting my inf blown to bits the moment they enter the battlefield

timber merlin
#

Do you guys need any ss? I’m in crossroads and might be doing a supply drop next turn.

cinder isle
#

Good news aa mechs should be 2 hits

sharp mortar
sharp mortar
lyric token
sharp mortar
#

Nope can't even rush when entering, every member of the BG not being transported has to spend 1 speed to enter Cross roads

hollow wagon
timber merlin
sharp mortar
#

Or i'm thinking of mental

bronze kayak
winter forum
naive owl
sharp mortar
winter forum
#

@drifting canyon Quick question since I am carrying you. Are you okay with going to 4015 or 4115 to shoot up the enemy arti there?
To have the best chance to roll damage I will not be using 'Evasive' order type.

chilly ocean
#

no one needs supply and all the infantry has to stay back right due to the movement cost on arrival right?

sharp mortar
naive owl
loud hound
#

crowdeater hasn’t messaged me back about coordinating our turn, if there’s no message in time i’ll consider myself to have dismounted 👍

sharp mortar
#

@rare mountain while you're here can you please put your orders in, that would be much appreciated

#

@cyan robin @nimble bridge @marble rampart @tranquil tendon @hard aspen @tropic burrow @buoyant jungle @timid birch @balmy tulip please get orders in, it would be much appreciated

cyan robin
#

How much time do we have?

sharp mortar
#

4 more hours

cyan robin
#

Gotcha. We’re deploying from the north west of the crossroads and attacking south east?

nimble bridge
buoyant jungle
#

I'll get mine in probably in the next 3 hours

sharp mortar
sharp mortar
loud hound
#

you go ahead and put yours in first, i’ll dismount wherever we end up and support you

nimble bridge
loud hound
#

all good no worries friend :)))

sharp mortar
#

Sorry urface, typo, don't leave it too late, sorry my bad

nimble bridge
#

Does mountain terrain effect anything in our orders for movement?

sharp mortar
#

No it does not, you're good

buoyant jungle
# sharp mortar Don't leave it too late ok

Miric 'Warbler' Finch laughs over comms at the idea of her being late.
"I didn't get this chassis just to give the other cockpit jockeys a head start, I'll be there."

(I'll get to it soon as I'm home to do so, just wanted to toss out a quick little rp message for fun. See you all later.)

sharp mortar
#

All good, sorry again for the typo

sharp mortar
buoyant jungle
icy magnet
#

@rich glacier got orders from people entering from several places, what is our oficial arrival hex?

rich glacier
sharp mortar
#

@marble rampart @tranquil tendon @hard aspen @tropic burrow @timid birch @balmy tulip please get orders in

sharp mortar
#

@drifting canyon please answer your driver

drifting canyon
#

I’m up!

drifting canyon
sharp mortar
#

Btw reaper, himothyfr has left the discord

rich glacier
cinder isle
#

these are my guesses use it ignore it doesn't matter

sharp mortar
rich glacier
#

Well great

#

I can’t do anything with his unit for this turn

#

If he comes back before next orders then he can join in again basically a turn behind

frosty dew
#

@icy magnet Where are you gonna start and end this turn? Im assuming i shouldnt get out yet, as we prodadly wont be getting close enough.

cyan robin
#

Alright - orders submitted.

loud hound
#

anyone already engaging the two walkers in 4117 ?

tropic burrow
#

me

loud hound
#

which of the two ?

#

debating if i should fire my hotel AT missile

tropic burrow
#

i did not specify

loud hound
#

hmmm

tropic burrow
#

I will damage / kill? whichever one i do

loud hound
#

orders in for me :)))

rich glacier
#

Not to say you can’t as well but that’s the plan for them

frosty dew
icy magnet
winter forum
#

Should I go after the AA or the arti?

rich glacier
#

I’ve been doing a bad job and not keeping track of how many people are targetting what. I would say to hit the north one though since it’ll take more hits to kill that one

icy magnet
#

i´m shotting at the lower one, bacause you told ifv to hit the damaged one

tropic burrow
#

An hour remaining with only 59% (ish) orders submitted 👀 Grot

buoyant jungle
#

oh huh

#

and it's over

winter forum
#

Well darn...

tranquil frigate
#

Wait wtf? What happened?

rich glacier
#

Ooooooooooooooookay...

icy magnet
#

oh...

#

well

rich glacier
#

Yeah seems Cap had some major irl stuff pop up

icy magnet
#

that was.... dissapointing

frosty dew
#

Darn. Just when we were about to see action

rich glacier
#

Yeah literally just as we were about to fight it out😂

icy magnet
#

i just hope he is gonna be okay

rich glacier
#

Well it's dissapointing but we have to be as understanding as possible to the situation

#

I'm sure it's pretty serious to make Cap cancel like this

icy magnet
#

yeah

nimble bridge
#

Did the game just end?

icy magnet
#

sadly yes

nimble bridge
#

That's rough. But totally understand

rich glacier
#

Yep game is over everyone. Payouts will be coming here in the next week or so I think it said

#

Get excited to start thinking of what upgrades to buy

nimble bridge
#

Woot woot.

nimble bridge
icy magnet
#

ods are expensive as hell

tropic burrow
#

we get 5

rich glacier
#

5 req points for everyone!

icy magnet
#

we are rich

frosty dew
#

Yeah, i dont really mind as this was all a lot of effort for him. Not a right, but a privilege. Still a shame though, was looking forward to fighting side by side with all of you. Thanks for still making this an enjoyable experience, especially reaper and varsen, for the effort you both put in.

rich glacier
sharp mortar
#

Well this kinda sucks

icy magnet
#

in any case

#

Ut vivant alii.

rich glacier
#

Ut Vivant Alii!!!!!!!!!!!!!!!

icy magnet
#

next time unless we go back to a big campaing i´ll be dming, so dont wish me luck XD

tropic burrow
#

GL

rich glacier
#

I'll be there to try and break the rules on you Varsen🤣

lyric token
#

Us appearing was too scary for them

nimble bridge
#

Ut vivant alii!

sharp mortar
#

I'm sure we would've given them a fuckin fight

nimble bridge
#

Thanks for all the help and making this a great learning experience @rich glacier

rich glacier
#

Yeah np everyone. You all were awesome

lyric token
#

Even though we didn't see much combat, it was great playing with all of you

drifting canyon
#

Sorry I wasn't very active here, I let myself slip into this low-attention mindset because I really had nothing to do the whole time lol

rich glacier
#

It's all good. I think we all did. I'm sure feedback on that will be relayed to Shack at a better time and there will be adjustments in the rules for the future

#

This was the first big test for the strategic layer and it defintiely showed some major cracks in it's design

drifting canyon
#

Still had fun reading through the midrounds and hanging out when I did manage to stick about, though

dusky cape
#

I hope everything is okay with Shack, wish them the best

drifting canyon
#

^

hollow wagon
#

He is fine #meta-comm message

dusky cape
#

And good job everyone, it was fun working with yall

bronze kayak
#

damn

#

well, that's that

#

are the threads archived anywhere?

rich glacier
#

Yeah they should be

#

If you guys have any feedback please ping me with it and I will add it to the document that will be passed to Shack in time. It's easier if we just have the Tac Coms adding stuff to it

#

I already was pretty clear about the shortcomings of the deployment and the strategic layer leading to us making almost no actions

timber merlin
rich glacier
sharp mortar
#

Even though we did nothing, i'm going to pretend we did stuff

naive owl
#

I hope we can fight together in the same BG again guys till then UT VIVANT ALII!Salute

thorny patio
#

Got to return those kidneys at some point