#Battlegroup 8 - Phalanx: Comms
1 messages · Page 4 of 1
Yep absolutely
If we see them rush out of cover on turn 4 we will adjust our deployment strategy to more of a funnel shape most likely and get as many overlapping lanes of fire on them as possible
Do we know which BG's are taking which side?
Yeah I checked that out as well
An orbital is docking next turn on the NE landing pad and deploying Iron Hammer. They are going to move to assist the south/southwest forces. Then Redwall is going to dock at the SW pad and help that area as well. Spearhead are landing further NW from what I gathered? Basically no one else is focusing east except for us
Will spearhead be going for the large unknown in the NW?
Seems like that might be their goal if the starport is looking alright
Storm turn 4 actions
Their risking Tiger with that flanking maneuver
@dusky cape @toxic rover @thorny patio @drifting canyon sorry for the ping you guys. I was just talking with storm about potentially giving them some heals on turn 5 when we land. A ton of their infantry are below half strength and it probably would be the most productive action for you guys if you are okay with that. MG I’m also pinging you because they could use VTOL repairs but even if you don’t want to do that then the possibility of adding to their current defensive structures could also be a good move. Just giving you guys some options for orders that turn to think over
I didn’t even notice that right away. Sure is quite the risky move but they are desperate
Desperation causes errors
Absolutely. The amount of enemies over just to the left of him means he could just as easily be flanked as well
But I know that NW side is really desperate after last turn. They got hit hard besides the one guy who dug in I think
Is it possible we can ask storm to bring their wounded to us, don't get me wrong I think we should help them with casualties and should our medics want they can, but we also have to consider our potential casualties if we don't have the needed medical support to prevent them
I’m down to help out. It looks like the Inf unit Hounds is in the direction that we intend to head. I’ll leave them for Mellow or Dylan. I can head to the north or south a bit more and heal some guys
Oh absolutely. We aren’t going to go out of our way to heal all of them. I was just seeing if we could heal some of their guys already in our area. The medics wouldn’t really get to do anything turn 5 anyways because we don’t know who is going to take damage or not and I refuse to risk them taking damage since they are so important
Perfect
I also told Storm to bring those units that they do want healed closer to our landing zone since I’m not sure how far the medics will be able to move
Depends on moment after we land. If it’s only 0.5 movement for us to all disembark, then I can rush for 1 full tiles of movement to get to them. (I’d feel comfortable rushing since the immediate area should be semi clear.
I do think it is 0.5 to disembark. I was wondering though if you could start inside a LV, have them pay the disembark cost, have them move, and then disembark for 0.5 speed
Not sure, but Dylan is the one inside an LV rn, so if that’s the plan then you’ll need to coordinate with @toxic rover
Yeah we will have to get that all figured out as well. Whoever goes for Hound it looks like will start outside a LV since you can reach them with 0.5 speed left
If I rush, I can reach the NE or SW landing pad without the assistance of an LV
Might be a good shout. It looks like Apiary to the north will take some solid hits this round if they aren’t killed so we could ask them to retreat a bit to get in range for you to heal them
Are we allowed to disembark as boarded? I know the ”nesting doll” type unit loading was forbidden in HATs and spaceships, does that matter with auto transports that have no limited capacity.
Sounds good!
As you can see we are still trying to get it all figured out. Once I know more and turn 4 resolves we can get specifics worked out. I appreciate the response though!😝 
I’ll have to ask about that
Let the organ stealing (from other groups) commence. If the stealing of engines from transports is allowed….
What other Are any of the units landing at other landing zones bringing medics?
Okay so Hounds is on 2 FS and breaching that small building with a contact in it. Most likely they are not surviving this round but we will see. Orders are already submitted so they can’t take it back now😅
Yes I am pretty sure there’s a few medics in the other groups landing as well but they are hard focusing the west and south sides basically. East is all up to us and the few storm troops already there
And honestly those sides are getting hit harder anyways. There’s a massive demand for medics atm
Sounds like North side is where they will need medics then. I’ll keep an eye up there
Sounds good
I want to reiterate as well that everyone has full control of their own units and orders for the turn. Do whatever you want to do. I am just offering options for orders and seeing where people could be most useful😄
I will be honest I have no clue what’s going on atm, been on a business trip
Lol
I honestly can’t even remember if I had a transport assigned to me
You do
Storms landin happened, we got out of the gate, enemy ships destroyed. We wont land this turn, but the next one. You got an LV reserved as the only engi. We’ve been planning the landing, but you should check the campaign updates channel for the current situation.
Question, is it allright if i drop an rp order now, eve though the orders for this round technicaly closed allready.
We are not gonna process it anyway XD
Just, dont get ise to doing that
Understood ma’am. Will do my best to stay in schedual. 
Not going to forward the image here this time but there’s a chance Redwall make it to land this turn as well if the enemy orbital is dealt with. For the people interested it would be worth checking out their order map that was just submitted
Damn, if they make it down in time, storm might have a decent chance of having no casualties. Do we know what their plans for next turn is?
I had written them down for SW but after seeing this I’m not entirely sure. It looks like they will be doing a bit of everything
They are the wall
I was trying to figure out when player orders for turn 5 would be due and I was extremely confused because I thought it was still Wednesday today😂
We are still on schedule and so turn 5 player orders will be due on Sunday. Everyone make sure to keep that in mind
I want to have a defined plan by Saturday to go off of so when we have stragglers come in on Sunday we can tell them one thing and not confuse them too much. It’ll be chaotic enough as is
Also I’m sure a ton of orders will need correction and clarification so that gives Varsen and I a little bit of a buffer as well😝
Fighter pilots dropping into low orbit? Good thing we have atleast 1 AA set up
Yeah we have ground AA now and then we have fighters following them to intercept as well
If all fighters everyone on our side scores a hit, we should have atleast 1 kill then with the AA
That and killing the orbital is almost guaranteed as well. Should clear up the skies pretty easily
We'll see. We have a lot of BGs and a TF that will be operating in AO - ELIM GROUND come Round 6.
He has cover to his rear, we hope that we'll be fine. ATLAS is also dropping in force there as well.
Yeah seeing deployment maps now I realize you guys will be just fine. The sheer amount of units is insanity
This brings about an interesting question. For a medic to heal Hounds, do they have to be next to the 2 alive people or next to the 4 casualties bodies?
Alive
@brittle torrent lucky find with the civilians! We can get you healing next turn since we are heading east anyways if you’re interested😄
Which Auto Transport am I assigned to?
We protect otters
thanks, I'll hold down there then i need the cover as well
If you could use your movement to pull back west towards the port that would help a ton. Our medics have to use 0.5 speed to disembark the orbital so they couldn’t reach you in just one turn if you stay in that building. I can guarantee you won’t be in any danger at all with all our units surrounding you
You talking IFV?
As best we can😝
I'll try, but i do need to secure the civilian as well they are literally at the border of the perimeter
Yeah but they should ideally retreat west towards the port as well right to get off world? So it’ll work out perfectly. We are going to push the perimeter out to that building on the first turn we are there anyways and then second turn we are down we want to have the bigger building of 6 to the east of it captured as well as the building north and south of it
I truly did not think there would still be civilians around so we didn’t plan for them to be there but it just kind of works out nicely since we want to expand the perimeter far east as we can anyways😆
Oh we already knew there would be Civies
Back when we were determining where to land we saw a Bunch of Bots shooting at a Building, so we took it as Friendlies, but there were 2 contacts in said so 1 of them could have been civs
@naive owl As far as im tracking rn, you will be carrying @toxic rover . Are you both good with that? And if so, do you all have any plans for when you land? I'm thinking about letting @thorny patio push to heal Hounds and I can either push NE to heal allies and stick with our Inf, or hang back to heal allies and the catch up slightly in a turn or 2. Any thoughts on this and what y'all plan to do or what I should do?
Oh dang I must have missed that😆
I wanted to include mental in this convo since they have a say in where the medic they carry will be brought to
Yeah absolutely a good idea. I’ll let you guys work that out amongst yourselves
In the logi hub sheet I only have people marked as carrying troops if we have a person marked as boarding them. So right now it’s two IFV’s and one LV
That sounds good for me
@if there’s one available
Any IFVs free for some Madmen with Shovels?
You’re probably gonna need to coordinate that with an IFV specifically. I recommend looking at the BG google sheet, look at the logi tab. And ping or ask the 2 IFVs that currently are listed as not carrying anyone to see if they are available or just haven’t marked their cargo yet.
@bronze kayak or @cyan robin either of you got room for some Shovel wielding nut jobs?, we’ll bring coffee!!
not currently holding a unit
Mind if I catch a ride?
I don’t believe my IFV is currently packed
Feel free to hitch a ride. I have the smoke launcher upgrade, for what it’s worth.
If @thorny patio plans on going for hounds i don't mind protecting her, so long as @cyan robin can provide transport and fire support, if he's up for it or is going to transport Darkus
I’ll take @cyan robin up on their offer, being able to deploy under Smoke might actually be really cool especially if I can melee charge out of it
Ok i'll see if @bronze kayak is up for transporting me
The way it works is that it gives you a defensive bonus on the round you deploy from the IFV, so it does sound like a good combo if you’re charging into melee combat.
Thank my boi
Ok so
Varsen is transporting Kapu
Taut is transporting Darkus
Threeqc is transporting me
Bloody is transporting Dylan
And I think we established Lance O'Lotte is transporting MG?
I can't remember who crowd is transporting or if he's even transporting anyone atm
Lance is giving MG a ride. Need to add that to the document
Crowd has devasaur in their trunk.
Ok so that's all transports taken
Glad we have that all figured out already
Mental's carrying me unless there's someone who needs it more (or he wants not to) No plans at the moment, I was waiting for closer to the day but it seems close enough now, your plan seems good, I'd have to check Storm deployment but it may be best for me to utilize Mental's movement to heal some of the more spread out injured units before going to formation
I would wait until the end of the day today or tomorrow. Shack will be doing all the turn 4 ground stuff today so once that comes out we can get exact plans made
sounds good
I will be busy basically all afternoon because it’s the 4th. If there’s anything that needs done let me know now and I’ll get it taken care of
an outrageous spelling of my name 😔😔😔
hope
I haven't been paying attention as closely as I should be. we just came in through the gate, yeah? where are we dropping?
We came in through the gate on turn 3. Turn 4 is currently resolving and will finish today and we are just moving towards Elim City. Turn 5 we will land and deploy so that will be the start of the game for us
k
Once turn 4 is finished and we have all the information we will make plans and start figuring out specifically what everyone wants to do
Quick question, do i have permission to ping everyone in the bg when we're about to touch the ground?
🎺 I got my trumpet and everything
The auto mod won't allow you to ping too many people at once😆
You have my permission though. It'll be exciting to finally have boots on the ground
How many people can i ping in one message?
Believe it is 10, check with a mod.
Hey guys i may be wrong but haylee's gone, like i can't see them in the server at all
Can someone else double check this for me cause i can't find haylee at all
Yeah seems she left the server
Don’t remove her from anything for now because there’s always the chance she rejoins. If she doesn’t submit an order she will be marked MIA and we just forget about her unit unless she comes back and contacts me about it
I'm in a chat with them when we were double checking everyones units were active, should i message them?
Sure give it a shot. If they don’t respond then we just leave it at that
PHALANX,
Once #midround-events are done, please continue to update the coordination document.
https://docs.google.com/document/d/1qFkFUIQjjFQVOd7Au0cdv8I-KX31-_6jAF_U4JfvRUU/edit?pli=1&tab=t.rlkkap8apxfz
Round 5 Current BG/TFs operating in AO (R+0) TF2 - ATLAS TF3 - Fluffle BG3/13 - STORM BG5 - Redwall BG12 - Iron Hammers Projected BG/TFs operating in AO (R+1) TF2 - ATLAS TF3 - FluffleBG1 - Rabbit BG3/13 - STORM BG5 - Redwall BG6 - Spearhead BG8 - Phalanx BG12 - Iron Hammers Table of Cont...
we're still trying to land in elim? thought the plan was to do rapid response in contested areas
We can pretty much only land at Elim so yes, what you said is correct
or was the rule that we have to drop once we get access to the starport, because we're not in a real orbital
I think I remember that
Yeah, we can only land in elims starport. Because we happend to get a faster transport (rolled for speed), we are among the first half of battlegroups to get there. There was a vote to decide what we will do once there, and the winning option was ”clear the city and move east to crossroads”.
BATTLEGROUPS OPERATING IN ELIM GROUND AO
A new tab, "CONTACTS" has been added to the Elim Ground Coordination Sheet.
If you can make it to an unknown contact, please investigate it. Make sure to mark yourself down as invesigating that contact.
NOTE: Multiple people can investigate an unknown contact - however, please try to take an unclaimed contact first.
https://docs.google.com/spreadsheets/d/1TlipG7FZis_Y_igHiP6BRMkMDG7mIVoyPAWfzlBYvx8/edit?usp=sharing
what're we thinking?
these contacts over here are kind of interesting
storm is kind of closer to everything than we are, but this general area is accessible from the starport by IFV without using Rush
We also are mostly INF, and are still trying to recover FS - we would honestly prefer that you guys investigate instead.
the giant translucent question mark is calling to me… but it's also literally a giant question mark
I spelled "affiliation" wrong, I have to be removed from public life this instant
you have been afflicted by the disease known as: erroneous spelling
I thought "hey, one of those letters is doubled, isn't it?" and then doubled the wrong one
question: are we trying to stick to one vague direction as a group, or are we mostly fanning out… I'm new to this…
that´s a good way to get an ifv destroyd
rush? yeah, I imagine
what´s the exact distance that we would need to cover?
to get to 3118 from the center? two hexes
got an idea
@frosty dew if i move up to 3118 you could use the quick ramp to go to 3018
however there is the risk of hostiles in the area
these contacts are all out of IFV range for this turn I think
this area in particular looks like a nightmare to me…
Which platform are we landing on? I forgot.
btw guys orders for round 5 are oficially open
Ty Varsen for getting the orders channel started already
SE platform. It was the only one not reserved already
Got it, thanks.
I'm going to do some communicating with Storm to see if they need anything from us and what the possibilities look like for turn 5 realistically
I saw someone pointing out recently that this group isn’t acting like bots. They are sneaking along a high wall but the bots behavior has been observed to more ignore cover and rush towards us. In my opinion, this is another civilian convoy attempting to reach or sneak to the star port
Also, it’s kinda in the opposite direction that we are attempting to go. I’d leave it for another BG since we have so many landing or about to land
k
PHALANX, how many medics do you guys have?
3 medics, 1 with LV transportation, and 1 we are most likely sending to heal Hounds
I’m going to write up a whole tactical analysis for everyone to look at tomorrow to help figure out what the heck is going on. If you aren’t in the discord 24/7 I would imagine this map is hopelessly chaotic
We will pull our injured back towards the starport - your Medics don't need to move from the base of the starport.
Literally exactly what I was about to ask🙏
We don’t have nearly enough movement action this round to get to people if they aren’t literally right next to where we are dropping
Just a reminder, we will be at the South East end of the Star Port. If any of them can’t reach all the way to the SE of the star port, ping me and we can try to figure out what we can do.
Also, if I was interpreting a mid round event correctly, are we going to be limited in the number of people we can deploy in 1 round at the SE star port?
we have VTOLs, everyone can move further than you think
Oh, I am absolutely going to kick REDWALL off of the starport to clear a landing site for you guys.
With 3 medics, we can heal 3 people, so the people we might heal on round 6, you don’t need to worry about getting them right next to us this turn.
Bro you’re doing so much heavy lifting right now. If you need help with anything please ping me
Can I have the Medic Callsigns (And discords, so I can ping them)?
Meet in... 3317 Dome for now. They should be able to make it there.
Fairy (Mellow94), SKEL (Tr1skele), and Pheonix [sic] (dylanstemporary)
I’m down to investigate a mystery contact
not used to reading these maps. this (marked in green) is a wall, right?
I am working on that now. I really want to push the six pack house this turn
or a change in elevation?
Impassable objects are solid black lines. What you have highlighted is just part of the background image and doesn't have an effect on us
k
Once again, I am working on a tactical write up to compile all the info and my thoughts into one place for everyone to look over instead of a 50 message discord chain. Will be sharing that around tight before I hit the hay or tomorrow morning
@solar cedar I’m not super familiar with everyone’s plans, so forgive me if this plan is a bit ignorant. But it looks like everyone that’s injured can get some healing this round.
“MED TAC” can heal “BULWARK”
“CATCHER” can heal “KILO”
“BRASS” can move to South East LZ to be healed by us
“FATE” can heal “STAINZ”
“MARTINI” can heal “STRYKER”
“DICE” can heal “ENNI”
“91 MEDS” can heal “MORS”
“STICH” can heal “HOUNDS”
and we can heal “VIKINGR”
MEDICs @thorny patio @dusky cape @toxic rover ,
Could I get two of you two heal INF HOUNDS? They are currently at 2FS, I will redirect them to join you in 3317 Dome.
This all depends on if Stich is going to set up a field hospital or not
We can heal hounds and we have coordinated with them to set up a heal but if Stich can get them instead that would be preferable
Alright. I'll contact Stitch. Redwall, right?
Yeah idk if we have anything from them yet
I can definitely commit towards that. Just to confirm, your wanting us medics to stay in the dome and let the injured people come to us? Or do you want us to move out towards HOUNDS? Cause I’d prefer the latter honestly.
Pinged them.
I was planning on pulling them towards the dome, since I assume you will be disembarking (0.5) and then moving into the building (0.5).
Can we not 0.5 disembark and then 0.5 move or rush towards HOUNDS? Why do we need to enter the building?
Honestly we aren't planning on falling back into the building. Now is our time to move outward and push with the massive advantage we now have and a bunch of fresh units. Redwall combined with our faster units will be more than enough of a screen for medics to push 0.5 units east in the open
Yeah all good! I know it's maybe not your guy's first thought after being on the back foot for the last two rounds but I think it's pretty safe😝
100%. I want to push to take the open high ground to the SE to establish that perimeter and get eyes on some more targets
Yeah, we were fighting a defensive for just a turn and scrambling to keep units alive.
That works. We can heal HOUNDS and VIKINGR there
This is all making me love this game so much. Dang this is fun😂
@thorny patio @toxic rover sorry for the multiple pings, the current plan is for us 3 to move to the bottom left corner of 3417. From there, we will be healing HOUNDS and VIKINGR. Both are at 2/6 FS and we have been requested to have 2 people heal HOUNDS and 1 person on VIKINGR. HOUNDS will be moving towards us to receive healing. Do you have any thoughts, concerns, or changes that you think would be good to this plan?
Just wanted to consolidate the information into one message for you guys. Also, I misspoke. We haven’t been requested to heal VIKINGR, but they are in the perfect spot to be healed.
Alright here is my thoughts currently and my map analysis. Let me know if I can add anything to it but I am going to be heading to bed now so I won't get to it for 8-ish hours😆 https://docs.google.com/document/d/1t9YNCae-0vnXSHShaZh8EUE5PtRdoDM-sHDu8cZDrWg/edit?usp=sharing
It's private-
Requesting access
Lmao been a minute since I used docs
In the link creation spot, you need to make a link that is “available to everyone” and “everyone can view” or “everyone can edit” depending on what you want
... I'd do "Everyone Can Comment/Edit", unless you want everyone to ping you with their suggestions.
Okay I finally found it I think. Just took me a while to find the specific option
@rich glacier Do we have confirmnation that NE Convoy is hostile? Why do we need to eliminate them?
We don't have explicit confirmation but because they are moving in a convoy like that and have been moving directly towards us the past few turns it's like an 85-90% chance I would say
In our orders we can also state that we won't shoot if they are civilians or something like that
The SE Convoy had the same behavior but were civvies.
Having units assume a defensive posture is prudent.
Well that is fair. I'll have to consider it and see what the risks are really. I was planning on recommending evasive units to go up there anyways so there wouldn't be too much danger
We have a bunch of Redwall units just to the north of us as well so they might be thinking about engaging that convoy as well. I will have to talk with them more tomorrow
💤 , then!
@balmy tulip @tranquil tendon @lyric token @bronze kayak @timid birch
@loud hound @nimble bridge @winter forum @thorny patio @twilit badge
@frosty dew @icy magnet @tranquil frigate @dusky cape @toxic rover
@rare mountain @hard aspen @buoyant jungle @obsidian laurel @chilly ocean
@naive owl @woeful dagger @marble rampart @cyan robin @drifting canyon
@tropic burrow
Full Metal Jacket, Forrest Gump, Platoon and Good Morning, Vietnam.
Song: Black Sabbath - Paranoid
#BlackSabbath #Paranoid
For the record i did this to make sure everyone in the BG was aware that we're dropping
And was given permission to do this
Btw threeqc you still down going SE?
When are we hitting the ground and when are our orders due sir?
Orders due today and we touch down monday
Still waiting for kapus confirmation to see if we are gonna chech the south west mistery signal
Not sure we should go west, if the rest are going east. We should probably stick with the group.
Anyone know what grid number we are landing on?
yeah but we are the only unit that can get to that contact this turn
it´s your call at the end
I put my orders in yesterday, holding in my Transport IFV until we have a clear target to charge
Grid 3416-3417 should be our LZ's
would you mind reposting them so they are after the open orders message?
You know if you guys want you can come with me & threeqc to the SE and try to save those civvie's?
ask kapu, if he is the one risking his unit he is the one deciding
How do you know there are civvies to the south east?
Done 👍
Down the road from where HOUND is
Whilst it would be good to get more info, and i think those are civvies, i dont think taking the chance of charging at 5 enemy units solo is wort the risk. Maybe we could check the the duplex at NE or try to rush southeast like hellhound suggested
Everyone should take a look at this briefly
I can't tell what the actual civvies actually are. I see red infantry (I think) down the road but can't see them.
You see the 3 figures ahead of the squad of bots inside the building?
okay then i´ll be taking you to 3118 i should be able to hit the bots with my improved autocannon there then you will be able to get in range if you want to but i´m not sure anyone else will be close enoug to protecto you from the damage (altough with it being only a unit of bots the damage would be focused on a unit anyway)
Btw Reaper how'd you like my rollcall?
It was pretty good😝
Those little guys?
Yep those guys
Yeah those are alive civilians. Kind of hard to tell because Shack has a custom icon for them but if you zoom in really far you’ll see they are little otters
Ohhhhh, totally didn't see them the first time. I'd be down to go down there to help, but after reading reapers breakdown, I feel like the 6 stack of houses would be good to move towards right away too. Might be civilians that need help, and it would be a good defensive area for infantry to hold the east if we get counter attacked
@frosty dew i could also drive you next to the ne duplex, we would need to chek if anyone is is gonna check that one in the doc
Yeah, one unit ought to be fine. So, as you have a rapid deploy ramp, i'll have my full move right?
yeap 1 full unit of movement
The rapid deploy ramp is going to come in clutch here no matter where you go
it´s a really good improvement for a ifv
Also btw you cannot start in other vehicles from the transport. So you’ll have to spend 0.5 to load into an IFV at the beginning of the turn
No Russian nesting doll
that applies to the space transport? well fuck
Yeah it’s what I’ve been told
So just to make sure, you and varsen going NE duplex then once thats cleared your going to meet up with me and threeqc SE?
Sooo, IFV should hold a turn to let infantry get in, right?
then we won´t have enougt movement for any of those two turn one actions @frosty dew
was planning on the civvies that are SE, but seems we wont be able to reach them
cause i´ll also luse 0.5 movement
Yeah we are just short on movement for the infantry to do much this turn unfortunately
i can get in autocanon range bout you won´t be able to close in
How about you guys continue with NE duplex then, i'm sure i can get someone else to join me
You could go solo, if you feel confident on that? or can you still get in range if i board.
If you can just stage for turn 6 by being in an IFV and moving towards where you want to go I think that would still be pretty good
So do the IFVs need to wait a turn to let infantry in, or can we start moving immediately?
sorry correction i wont be able to put you close enough to 3118 building but i should be able to hit the bots, 2 range autocanon
takes half your move to get infantry on board, you can still move though
those civies are not gonna be able to tell the tale tough...
Getting off the orbital will take 0.5 speed and then loading into an IFV will take 0.5 speed. So you can get into the IFV but unless you have the rapid deploy ramp you can’t get out this turn
I would advise against that
Cool, thanks
I can check in and see if someone else is rescuing those civilians already. I’m sure there’s plans in the works in Redwall
wait, sorry, forgot the fact that getting off tranport takes half move too. so yeah, you would be stuck
elaborate please
Yeah you can’t get out but you set up for turn 6 actions so it’s really not a horrible option if you want to get to a farther target
- Kapu is incredibly fond of the civvie's
All good, I'll just hold watching the east this turn so infantry can get in
the ones killing the civies would be the bots, cause we hit at the same time even if a kill the 4 of them the get to shot at them if no other objective is available
- I don't think the feds will pay us as much if they know will deliberately shot at a structure holding civillians that they hired us to save
I think moving to the SE isn’t a bad idea. I do also think though that someone with maybe some more movement will help out the civilians in that house but I need to ask around and confirm that first. It is still a good area to be in and set you up really well for the next turn
so it would seem like we cannot start our turn inside of a ifv if we start on a space transport, so you would need to check with your transport cause you need to board them "in the map" so you and them would need to spend 0,5 movement
Honestly no, but it would allow us to meet up with the convoy and if it turns out to be hostile we could destroy it early
Consensus at the moment is that the SE convoy is friendly but I could see like one or two enemy contacts pursuing them that we haven’t gotten eyes on yet. No way to be 100% sure
Plz be advised that the current plans for medics (unless told otherwise) is to move to the bottom left corner of 3417 to heal allied units. If you plan to move to the SE, plz don’t be in that corner.
Hey @tranquil frigate what are you planning with Taut?
So, do we want to spend the turn with me getting onboard? Its not a bad choice for further turns. We could see where we want to go from there next turn.
yeah it´s better, that way you can be deployed next turn
then @frosty dew i just need you to tell me, north or south?
Allright, makes this turns order real easy at least 😆 i think we go north, since no one is going there for now, and the big contact would be good to scout.
roger that
but we can always see next turn, since we wont be moving yet.
wait are i missing something? aren´t we dropping now?
We are, but if getting off the transport would be half the move, and me getting on another half, we wont be moving. Or is it half a hex of move, instead of half of units full movement?
ah okay okay, that we confused me, i´ll be moving you won´t be XD
but wont the getting on reduce your move too? or have i undertood wrong?
i have 2 movent, i will still ahve 1.5
Yeah once you get on then Varsen can move her 1.5 hexes
Right, i interperted the rule as "half of units move" instead of "half hex move". Allthough wont you still have minus 0.5 from transport and minus 0.5 from me getting on for a move of 1?
As far as I am aware the infantry unit just loses that 0.5 movement from boarding
i just get the minus 0.5 for getting on, no minus 0.5 for transport
I've been a bit busy recently so I haven't looked that much into what's going on, can anyone give me a quick overview if that's possible?
This explains the current map situation as it directly relates to our possible actions this turn. We can do a more general overview right now as well
Also pretty obviously check the most recent maps in #campaign-briefing-room
Why not? isn't getting off the auto-transport 0.5 of movement for everyone.
is it? can anyone confirm me this?
i was asking about movement needed to disembark the space transport
Oh yeah. Honestly I haven’t clarified that yet. You could throw the question in #1382781756989767692 and see what the others say
Hey do i have to put down an order type if i'm only going to be boarding an IFV?
I mean, if you’re getting in a vehicle that is going to move this round. Even if you don’t move, I’d say make the order type advance
yes, because your order type would be advance
it would seem yes, we need to spend that movement to get out of the autotransport
Yeah about what I figured
Going to hold off on my order so i can coordinate with threeqc
Don’t feel like you need to submit orders yet. We have until Sunday night. I just want some people to start nailing down general plans for their turn today which you guys have easily done already
There appears to be a sheet for elim ground forces cordination. Not sure its usefull but might be https://docs.google.com/spreadsheets/d/1TlipG7FZis_Y_igHiP6BRMkMDG7mIVoyPAWfzlBYvx8/edit?usp=sharing
Hey are Numbat & Vikingr IFV's or MBT's?
numbat is an ifv
What about Vikingr?
Alright, does anybody have a suggestion for me, or should I just pick a target?
Wait wrong unit, my bad
Well i was going to ask you if you & darkus wanna come with me & threeqc SE to try and save those civvie's and with seeing what's up with that convoy
Still waiting for Darkus's reply but wanna know if your up for it
Sounds like a plan to me, yeah.
Ok so me, threeqc, taut & darkus (If he's up for it) will be going SE towards civvie's and convoy, Kapu & Varsen are going NE to the duplex and Tr1skele, Mellow and i think Dylan are going to the bottum of hex grid 3417 to heal cassualties
@nimble bridge Do you and davasaur want to come with me and Varsen towards the NE? We can split our IFV into two directions like that
has this changed since then
Nope, but Reaper informed us that the convoy is potentially being persuide
Also threeqc it turns out inf can't land boarded on IFV's, so we have to land seperately then board them
Yep
Those green corners on the star port are the 4 landing pads. We have the SE one
that's what I was thinking. good
3417
Yeah that’s chill no plans for when we land I’ll just try to keep him alive acting like an ambulance and a pitbull
was worried about getting there in time but I forgot norwind/numbat is less than two units away, and we're there for when the other three contacts materialize
got it
Yep, so we won't be annihilated if those are tanks
sounds good! who's healing who?
I mean, if those are all tanks I think we're in a little trouble…
It’s fine all we need to do is shoot them dead we will be fine
Probably
@cyan robin you okay to wait after the drop for me to mount my squad up?
That's the job of an IFV, yeah
haha sorry i'm trying to gather everything ready for my order but im up for Hellhounds plan, will just need you to pop smoke when we get there, hellhound is gonna cover my melee charge
@rich glacier it is possible for my to mount straight up on Taut once we land right?
rules question
INF could disembark norwind partway through and hold/advance to do extra damage to those robot infantry, yeah?
I guess they have more than enough speed for that, so it's not actually a question
nvm
From what i know it should be. You land outside the ifv, get out of auto-transport, then into IFV without moving. It'll take all your movement, but its it leaves the IFV at 1 hex move left.
We could catch up with the on the next turn
@icy magnet what will our end coordinates be? Or do i just ad "same as IFV wagon" for the end coords.
Do i need to put down where i'm facing when i'm in an IFV?
Yes it is possible. In your order you would just say you mount up as soon as you exit the orbital and then for your movement just say advance and start where the IFV is starting. Then just enjoy the ride until you dismount
No, all the movement stuff while you're in an IFV just doesn't matter. They are the only one doing any movement and facing anywhere. When you go to dismount though then we will need that stuff to finish your turn while you are on foot
Ok thank
Yep np! Keep the questions coming if you have any😄
Yeah that order looks good. Keeps it nice and simple for us tac coms in getting the point across
was going to ask if Rush was possible here (it would bring us within range of the target, but we would still presumably be the last to get there), but I remembered we don't know who this guy is
I'll just play it safe and Advance, then.
You could totally rush to get to that target but yeah that would be super risky considering we still don't know what it is and they are in a building. The other units nearby im sure are going to go and at least see what that is so I would leave them to that because they have more movement
do I have to specify where within a hex I'm starting and ending?
oh, okay, general area
Yeah just give the general area. Like 99% of the time where your starting is already determined and putting the starting coords in your order just helps us find where you are
is that (#1385617442763575356 message) okay?
is there anyone i can tag along with? Like an ifv or something
one problem: iron hammer (which is Norwind's battle group) isn't sticking around
Yeah everything there looks good! I will add though that you can also make use of your autocannon to target the guy in the building in 3418. If it's a civilian you won't shoot and if you don't have line of sight to identify the target you won't shoot either. So it's no risk for extra damage since you aren't using your action for something else😄
Sadly all the IFV's are taken
oh, I thought about putting that in "facing" but I didn't think I could get that specific
am I allowed to edit orders, or do I have to repost them (as, like, a transparency thing)
You would put that in movement/action tracker. Everything in that section with your current order is just movement so that's why you can do this action as well
Uhhhhhh that's up to @icy magnet to decide since she will be handling the discord part of order submission
Actually this works out well for us! Our intention was never to be the first ones on any battlefield so if they want to rush ahead and get us intel on the area then it only benefits us. We will clear Elim and secure it and then move on when we are ready😄
Ah i see. I'll move without one then.
yeah, I just mean that in the short term this operation is down one IFV, I don't know if there's anyone who can make it in one turn
Was Norwind going to transport one of our infantry? I honestly hadn't heard that yet
No he wasn't, we could ask him but that would slow him down on his way to help the civvie's
Then I wouldn’t worry about it too much. We still can do everything we need to with the infantry without the extra IFV and Iron Hammer has their own goals they want to get done
Btw does Dove start with supplies or no?
I think this was answered at some other time but honestly I can’t remember. I should ask again to make sure
I would guess that they do though
Speaking of our only form of logistical support um.... where is he?
our logi truck?
Yeah
he's here just hasn't said much, I know him IRL
We need to start investigating the bot anatomy if the medics start feeling bloodthirsty😝
Wouldn't you need an Engi for that as well?
nah im the only medic who doesn't do that... for now atleast, this is my first time in an campaign, might change by the end
depends how organic the bots are
or how crazy the medic
That’s what we have to find out👀
Attempts to cut robotic limb off with bone saw
hey yo
sorry haven't had much to say until now with deployment so I've been quite though I have been keeping up with the chat the best I could do
I believe I can start with supply and was planning on starting with 10 because i dont believe anyone needs me to transport them
I can start with cargo right or will I have to pick it up later?
You’re all good! I know a lot of people are busy and just kind of lurk in the chat. As long as you get orders submitted on time and are around to talk strategy that’s all I ask😄 
alright
I'm going to assume no one in our battlegroup is going to need supply from me this turn
Not quite yet. I think most other groups are doing pretty good on supply right now as well because of Storm’s VTOLs
thats good ill probably still double check with the groups near us just in case but until people need supply im planning on just chilling with our main group
Do you want a body guard in case something unexpected happens?
If your willing sure
Hopefully i wont be in a situation that requires a dedicated one but who knows
Ground Units can assume they start in the dome.
Standby for confirmation of which landing pad you guys get.
Could you please put which contacts you all have claimed onto the coordination sheet?
#1382148654596489388 message
Correct, as long as the IFV pauses in their movement to unload you.
And also ATLAS Paradropping 25SS to anyone who needs it.
@chilly ocean confirmed from Shack that you start with supplies
oh thank you
As a game wide policy you are not allowed to edit orders you will have to repost it.
Even if i wanted to allow it its a GM mandate
Okay, got another round of confusing rules clarifications
Turns out we dont have to pay movement for getting out of the space transport
I have been pointed to redwall's las turn as proof of this
k
Then I’ll be with you making sure you stay with us, you are like 80% of the BG supply train so I personally don’t want to risk you falling in a lightning assault.
Fair
Oh dang well this changes everything then
Can you forward the message thread to here?
is there anything i can do?
I would probably at least start figuring out what you generally want to do this turn. You can wait to get super specific and submitting the order until tomorrow.
Here is kind of the info and objectives we have in mind right now https://docs.google.com/document/d/1t9YNCae-0vnXSHShaZh8EUE5PtRdoDM-sHDu8cZDrWg/edit?usp=sharing
Phalanx Turn 5 Tactical Assessment Objective: Capture eastward buildings and develop the defensive perimeter of Elim City. Areas of Importance: Six Pack House: North Duplex: South High Ground: Tactical Details: Six Pack House: The closest half of six pack house is 2 hexes away with the fa...
👍
How do we not know who/what these units are?
I’ll leave Hounds for you and Mellow and I’ll prioritize VikingR if that works for you
alrighty
You don't need 2 medics for 1 unit
Unit regain D6 FS capped at the medics current FS
might as well heal him twice just in case, we're in the area so there not really a reason not to
I mean that’s max 6 heals for the turn on a unit that’s down 4 infantry
It’s not super bad considering we have so much supply and nothing really better to do
We were requested to have 2 people heal Hounds to guarantee they return back to max health. Also, we won’t be having any other troops coming near us that need healing other than VikingR.
Goodmorning folks
Morning
I want that cat
i vote this cat becomes the official phalanx mascot
I second that
Anyone got a quick summery of which tile I’m starting at and where I need to go?
You’ll be starting at 3417, the SE landing pad.
your cords and movement will basically be the same as RCNNT's order, were moving with them to go save some civvies @cyan robin
Everyone getting orders figured out and submitted early, you’re my favorites
Can medics heal people from inside vehicles or do we have to dismount first
We love you too reaper
@toxic rover based on your current orders, it doesn’t look like your be able to reach Hounds to heal them.
Looks alright to me? What part doesn’t look correct about it?
I dont see an issue either but I could be blind, I can rush to go farther if needed, I think we're in a safe enough spot
Yeah you still have a day so don’t feel too rushed. It’s just nice to have a good amount of people locking in decisions for what they want to do so it’s not all last minute😄
Hey reaper, just to make sure cause i don't see it in the rules (Or i'm blind) Attacks are automatic right? like if i'm within range of an enemy does my unit automatically attack it by default or do i have to direct it to attack the enemy unit?
No you have to put it in your orders that you are focusing that unit to attack it. It’s your primary action for the turn
You have to give me a clear indication that is your primary action and what you’re attacking. Then I will draw that on the map and Shack will resolve that as he sees fit
Ok got it, just wanted to be sure
Absolutely! Please make sure to ask any questions you guys have. I want to make sure we all understand the game pretty well after this turn so we can focus on strategy instead😄
If I move within a hex would I put advance as my order type?
Yes you have to have an order type every single round. Advance is the default movement order type essentially
Ok, gotta fix my order then
Also another if you don't mind, can i use the hold order while exiting a transport such as an IFV?
Let me know when you put in your orders and I’ll shadow you.
Yeah if you come out of there and just want to stay right where you exit then that would be the correct order type
Will do
Ima wait until tommorow to do mine so i can see where the most people are going and stick by them
Just a reminder if you move more than 1 tile I’ll be left behind
Ya I’ll try not to
Just to confirm we are landing in 3417 correct
Thanks lads
Could I put my orders in now or should I wait
You can do whatever you want
Ok if I die turn one please use my intel to good use
If you die can i take your tyres?
You can take the sword I don’t think there will be any tires left I am driving right in front of the enemy convoy
What do you mean? thats an NPC
I’m just gunning it to 3419 and hoping for the best
The idea is to cover the infantry assault and gain intel
Bud we haven't even landed yet, also if that was you shack would have put your unit's name near it, there's no name on it
I am sorry I am landing then moving to 3419 next turn/this turn
Ok thank you, that was confusing the hell out of me, i thought you were off your meds or something
Oh thanks for the reminder by the way I ran out a few days ago and completely forgot
Wait what?
Anti depressants so I don’t drive into a big tree and 100 miles an hour and for something else I keep forgetting about
I’m not trying to mess with you I just forgot I need to go to wall greens to pick those up I’ll be back in a bit
....
I genuinely can't tell if this is a bit that he's gone really deep with or he's serious
Like honestly not a clue
Bloody why do you have 2 unit callsigns in your order?
Also why is your entire plan for the turn in your order type section?
I think it's because one of them is longer than 7 letters
I am back and to answer your questions…I am stupid and I know I am stupid so I put the intention of my orders so that if I screw up issuing my orders the intent is carried out
And you are exceptionally preceptive and correct in your assessment
All good?
The thing is Varsen might make you re-do your order since you didn't follow the order format, might idk what he would do
I will gladly do so just make sure he “pings” me or the probability of me forgetting to check will drastically increase
I’m sorry that sounds quite arrogant after the second read I mean no offense nor do I intend to belittle my betters
Honestly, I don’t see any issues with Mentals current order post. Unit call sign is labeled separately from the unit name. The movement action and order type were combined in “objective/ intent”, and the only thing I possible see missing is the “direction facing” but it seems clear that the intent is to face the southern convoy.
I am afraid my intent is to face the south to cover that flank it is stated (though I will admit it’s not stated boldly or in a manner for particular note) before the “fire” command
Sorry I didn’t see your edit good sir
Also, I would like to point out that the southern convoy is confirmed friendly
Nuts
Only the first vic has been confirmed friendly
But there is still the potential that they will be followed by some robots. So covering them isn’t a bad idea
Well at least my plan and actions are not completely foolhardy and do stand to some logic under basic scrutiny
Tbf, I think their radio message would have said something along the lines of “Help we’re being attacked” instead of just “oh thank goodness we made it finally”
Yeah, Shack might have you assist in shooting the Robots inside the building. But that’s fine (edit: actually you might not even be able to deal damage to them)
As long as I am of assistance then I am happy and content that I have done my duty for the cause
+1 def from building, robots have 1 AP, and evasive is -2 damage on a d4? So that would negate 4 damage total and your max roll is 4
Unless you change your order to crash into the building to try and shoot them I guess. Then you’d have a chance 🤣 (This is a joke, plz don’t do that)
To arms knights, lower your lances, we are charging the building for honor and glory!
Runs over otters as they crash into building and does the robots job for them
Trample good sir and I am sure they will understand this is a matter of honor
oh, so we probably don't need too much support
unless the contact in… 3418? is a big deal
I think the idea is to secure the immediate area then set up support things and I kind of am expecting a minor counter attack to take the star port next turn
But essentially yeah we could probably clear the town by ourselves and have other battle groups push elsewhere
Alright, submitted my orders. They're a copy of Rociante's with only the unit being carried changed, so let me know if there's an issue.
this is probably a silly question, but what can you do with .5 movement? Can that get you to another hex? so with 1.5 movement can I move two hexs, or just one and then the .5 is useless?
The hexes aren't fixed, just for a sense of scale and easy coordinate communciation.
Units move via the path drawn for them.
interesting, thanks!
For my mech Buddies, Do we want to help clear our the landing area or push out and claim area/Scout?
My idea right now is to make full use of our speed and evasive to scout and try to get some damage in where possible. I haven’t actually figured out which direction I would want to go get though in the east
so we are talking about 3417 to 3519 by going through 3418 and close to 3419? or is there another way we want to go ?
and for the order submit are we advancing or being evasive for this first move?
@cyan robin youve misslabeled me as swords in your movement order XD
Hey everyone, I've been pretty busy recently so I'm just regaining my bearings for what's going on this turn. Right now all I know is that we're going to drop in soon, so I wanted to check if there's still any trasport space for my infantry to hop in with?
All the IFVs are full unfortunately
Does someone wanna Pin the Doc cause I realised it wasn’t pinned lucky I had it bookmarked on Safari 🤣
I see, no worries it happens. I wonder if any of the other groups going in with us has space?
Luckily it's looking like there's a couple of VTOLs from another group that's heading to the city, so hopefully I'm able to tag along with them until I get on the ground and regroup with everyone else
Uhh, what? What do you mean until you get on ground and regroup with everyone? We (everyone in phalanx) are all landing at the South Eastern landing zone this turn. Just have to make sure everyone spreads out enough so there is room.
.
Also, I fixed the logi sheet to reflect Bloody Mental carrying small supplies instead of transporting Dylan. Since Dylan is walking to the SW of 3417 with the rest of us medics now (unless mellow has other plans)
Yeah I realized that as I was asking around. Thinking ahead at bit, are there any infantry units tagging alongside the medics to protect them? If anything that could be the main focus of my unit as we progress through the city
I'm with our logi truck but I don't think we have guards for the medics...
We have 2 Inf units that we will be healing and will therefore be beside us. There are also 2 IFV’s next to our intended target spot and a high wall between us and any danger.
So no INF specifically from our unit, but there will be significant man power nearby. I also know that LV Bloody Mental intends to head SE and atleast 1 of our MBTs will likely head in that direction as well.
As far as I’m tracking, the intended plan is for most our Inf this turn to head towards the buildings east of where Hounds currently is. No need to rush and put anyone in danger, but that is the general direction we will all be moving in.
The circle is where we will all be landing and the arrows are the general directions of movement. Currently I am tracking the Inf mostly following the middle arrow and the light mechs following the top arrow to the NE
Medics will be following the bottom arrow slightly to meet up and heal some allied units
Then we will cut east to catch back up with Inf
got it
Might try skirmishing towards 3516, assuming I haven't missed any changes to orders, I'll be reading back up on those when I get my order in tomorrow.
Here’s more arrows to better show the intended direction of movement for everyone. The blue line is what the medics will probably follow.

Hey if any light mechs or LVs are free and haven’t issued their orders yet I would appreciate some support down south so we can protect the flanks of the infantry rush
Hey guys, I would really recommend specifying where in a hex you plan on moving from or towards (ie. Lower left of a hex, center right of a hex). Cause saying something like “I’m advancing starting from hex 3518 and ending at hex 3518 doesn’t really give any info about how or where you’re actually moving. Alternatively, you could attach a picture to your orders to show exactly how/ where you plan on moving to.
Unit Callsign: Big Bob
Unit Type: MBT
Carrying: N/A
Equipment: N/A
Order Type: Advance
Movement/Action Tracker:
- 2 Movement: Advance from 3417 → 3419 (pushing down the center-right arrow lane)
- Facing: South or Southeast (toward 3519/3520)
- [Primary] Fire on enemy contacts if revealed in 3519/3520, or overwatch if not
Starting Coords: 3417
Ending Coords: 3419
is this good?
Huh, my bad. I’ll delete and resubmit it
Looks good, maybe change the “pushing down center right arrow lane” to “pushing to top right corner of 3419” or “pushing to intersection in 3419” (wherever you plan to end). If you mention the arrows I posted people might not know what you’re referring to.
@woeful dagger does this look about right for your movement?
@dusky cape is this better?
Movement/Action Tracker:
- 2 Movement: Advance from 3417 → top-right corner of 3419
- Facing: Southeast toward intersection at 3520
- Action: Hold fire unless hostile units appear at or beyond the intersection (3520); if targets appear, engage with main cannon.
Yep, everything looks clear to me. Post away Lasalbahe!
Ok so let me get this straight, We've got 2 Inf units, 2 IFV's, an LV and an MBT all going SE?
okay, so i ´ll start to check the orders in a few hours so Reapers have more time to work on them
i´ll remind you of what every emote means
✅ Means i have read it at it would seem the order is okay
📬 Means i have writen down the order in the order tracker document
🗡️ Means the order is on the battlemap, but this is done by reapers and he might not have the time to put that icon on every order since he might directly work with the order tracker
Means the order has an issue, i´ll @ you with the issue so you can fix it
there is 11 more ours to do your orders, you have time, but not that much
early writing of orders can help us detect errors, and smooth the process, otherwise we will only have 24 hours to make any change, that´s less time that what it seems
What’s 🤣 mean @icy magnet 😏🤣
@tranquil frigate @sharp mortar i have marked your orders with
YOU DO NOT need to re sumiit them, it´s just because when writing the action tracker it is better if you tell us how do you spend your movement (0.5 to embark in your case) but that is not needed
that i tought it was funny
The highest honour an order can get (other than getting accepted)
@toxic rover this also aplies to you
Ty Varsen
Yeah we can get these simple format things figured out this week and it’ll be smooth sailing after this
@dusky cape Not if statement allowed on orders, they cannot be properly explained by taccoms and can be very explanation intense for the GM, if you are not sure if the unit you are trying to heal will be there try to @ them and coordinate
also, as long as you don´t use any of these emojis and don´t flood and order with a thousand diferent ones, feel free to reacto to other unit´s orders
apparently
seems like overkill, potentially. we'll probably be turning around and heading towards the eastern complex in a few turns, I figure
I'm feeling the urge to make a calculator for combat odds, though I don't really know how probability computation is supposed to be done
also somebody else has totally done that
Most likely
probably just some kind of matrix math
But if you think about it the entire force that's going south have 4 Anti tank capabilities and 3 anti infantry capabilities
It seems like overkill but we just have a ton of units right now with not much else to do
jeez that's fast
speed 4??? I got the wrong unit
I guess we actually are reaching the civilians in time, then
It's also worth remembering that damage is shared depending on the amount of units
So if those are tanks, we can deal with them
Yeah ofc. We basically just have to clean up the rest of the city and get moving quickly towards Crossroads
Yeah LV is pretty clutch. IFV has more hits I think though, can transport a 6 man squad, and has access to heavier weapons with the base auto cannon and further upgrades
how much movement does it cost to move within a hex?
1 speed is one hex
alright thanks
Got my orders in hopefully there all right
my orders are in I'm just staying back
I’m with you
yeah, IFVs are three hits
but they do the same damage, and the LV machine gun has longer range
IFVs have minor AP, though
so that's pretty useful in this campaign
hey, just to be clear, are Hits taken based on the amount of damage received, or do you just take one Hit each time you get, uh, hit?
I'm pretty sure its one hit each time you get hit, otherwise MBT's would be extremely OP, but i'm not sure so don't quote me on this
it is
MInus the armour, so you dont allways take damage
yeah, I knew that part
I just wasn't sure whether it was capped to one
I think it also depends on the weapon that shoot you.
Hey Kapu, are you and varsen still going north or have you changed plans?
We are going north
Are you bringing anyone else with you for support?
Ok good
Allthough theres still a lot of orders to go, so who really knows
@icy magnet okay, I understand no “if” statements in the orders, but what about “iff” statements 🤔🤣
You need at least four f for it to be accepted, go iffff or bust
Hmmmmm, so basically a “if and only if x, and only if y, and only if z” statement?
We are 43% of units having turned in orders so far
yep, will write mine now and @ the late comers
I’ve updated the logistics page with those orders I saw you mark with a green check mark
thank you
What about the one with both a green check and a red x?
those are special cases and i have already told the players what was wrong
if it has a green mark it´s okay to get to the next step
tried to @ the missing orders... server blocked me XD
@balmy tulip @timid birch @loud hound @rare mountain @hard aspen 6 hours left for you to write down your orders
@obsidian laurel @marble rampart @rich glacier @tranquil tendon @buoyant jungle @thorny patio 6 hours left for you to write down your orders
also i wasn't able to get a gold of @_haylee whose unit is "The Angels" but that callsing reeks of "i didn´t activate the unit" cause i don´t think it´s callsing legal
thank you
Yeah haylee left ages ago, i tried messaging her but she hasn't responded
figured it was something like that
well davasaur just invented a new order type and i´m all here for it XD
Just seen it XD
lol
@thorny patio @drifting canyon @winter forum get your orders in
Orders due in 3 hours
@tranquil tendon @balmy tulip @timid birch @buoyant jungle Get orders in please
I am waiting on my troop carrier to declare so I know where I am ending up
@rare mountain @hard aspen @obsidian laurel Get your orders in please
@marble rampart Get orders in please
Alright still definitely waiting on a few people but they have plenty of time to get orders in still. As it gets closer myself and Varsen will make some calls on things
If anyone needs help submitting an order please ping me and I will make sure to help you out so we can get it submitted
Do I need to use 0.5 speed loading MG or did we do that 'offscreen' last round?
We will be in the middle of 3418, on the street, facing south towards 3419.
Shack has said we can’t start inside other vehicles inside a transport. It would lead to some broken deployment capabilities that way
Okay, I was just making sure. Submitting my order now.
@rich glacier our designated landing pad is on 3417
Ah yep I’m one off
Well, if this many people will go MIA straight away, maybe we will have enough transports for everyone 😅
Uhh MG, Lance O'lotte.... or you sure its a good idea for you 2 to head straight towards the enemy?
Oh wait nvm you're in Evasive
@rich glacier no edits allowed in orders
What an example I am😂
Happens to the best of us
Just missing 5 more orders I think and then we should all be good
5 not counting confirmed MIAs
Getting order in
Lances order is in so you can submit your now if you want.
Yeh, gonna push it soon
Got an hour left
Missing @marble rampart @thorny patio @rare mountain @obsidian laurel & @balmy tulip
That’ll be the last ping unless Varsen or I do it. If they haven’t gotten the message by now then they just won’t get it
Sorry missed 1, forgot Kittysune
Also sorry for multiple pings, just wanted to make sure
all G
TraitorHater got theirs in, so that’s nice 🙂
You’re all good with the pings. It’s been helpful for sure. I just think we have to accept that at this point there’s nothing else we can do 
Nvm, their orders are incorrect. I don’t see a hex 1318 on the map. I think they meant 3318?
@dusky cape who are you healing again?
Anyone that injured
Can’t do if statements and can’t specify a name if I can’t guarantee that they will still be there, so I set my target as anyone injured
Okay I’ll just put that then
We are all very much learning right now including me. I am figuring out so many things😂
Reaper if the missing members of phalanx don't get their orders in on time are they just not going to participate in round 1?
They will be marked MIA. If they don’t come back next round then they will be permanently MIA and can’t come back to join
Okay my orders are in!
I was about to say Kittysune cause I saw you idle for so loooonngg 😅
Yep, Working around the house and warehouse had me for most of the day
I'm just happy you got your order in time
Really happy to see some of the last few orders come in!
Okay this is what I have so far based on the orders that have been confirmed by Varsen. If people just want to look it over and make sure their orders are being accurately represented that would be nice. I haven't done this before but I think it looks decently clear for Shack to interpret on the real game board
Looks good to me. good spread for defense if there is an attack
I pretty sure MG and I are supposed to be in 3418.
That is if it's possible for me to make it there with the route described.
If not I am good with where you put me.
i know i was just in time is that why i am not on this or did i miss the orders time
You made it in time dont worry. I just haven't processed your order since Varsen hasn't okayed it yet
Awesome okay cool
I remember that now. Is there a particular reason you guys want to be there instead?
Not really, just making sure we are all on the same page.
I kinda have problems working out what other people's orders mean, so I didn't want to have our BGs lone engi out in front all alone.
But seeing where people are, I am ok with it.
You're all good. I think you'll be plenty safe there as well. It just kind of gives more of a buffer to be there for using half your total movement to qualify for evasive
Depending on where shack decides to start you 3418 might have been a little under half
Just missing mellow, himothyfr & egdawg
@balmy tulip can't have edits in your order, gotta repost it
ah yeah that's true
As long as that positioning puts me close enough to the lower left corner of that hex to heal either Hound or VikingR, then no complaints from me 🙂
Yeah it should. Once again, a lot of this doesn't have to be super specific. It's just about making sure Shack understands our intentions
Also, the Light Vehicles are gonna be the ones shooting at the robots and not the MBT? I’m not sure the Light Vehicles can even do any damage if they are evasive
Ah, okay
They can do I think half damage when in Evasive
Can't currently check cause I'm on my phone
And the robots have 1 point of armor and are inside of a building which is essentially +2 def total
And with -2 damage from evasive, the LV’s would have a max damage of 2
@balmy tulip you have an edited order, that’s not accepted need a clean one
Idk I just follow the orders. He was sitting ready for any enemy units appearing at the 3520/3420 crossroads I think
Oh yeah, you’re right. They are ignoring the bots inside the building
welp that is all folks
Heyy, a lot more last minute ones then i expected. Good to see so many more active squads.
well shit
Message varsen or reaper, im pretty sure they can still accept the order (if they allow it) since you sent it in time.
got it
It's fine, varsen has confirmed it
The order still needs to be redone (at least probably) since the “no editing” rule is directly from shack, not tac-coms. Im not quite sure about that, but it should probably still be clarified, even if it will probably be fine
Got to say though, 25/28 of our BG, not bad
Yeah, im positively surprised we didnt have as many MIA as it seemed few hours ago. We still have a major force, one of the bigger once now.
Well for me i wanted to thank our fearless leader @rich glacier for making sure and pinging people to remind them (myself included)!
Reposting an wrong order is allowed as long as you tell u beforehand
And accepting late orders is on @rich glacier
Honestly Hellhound and Varsen did a lot of the pinging. They deserve the credit
Usually taccom will allow it, unless forbidden from the GM, until the moment they start working on the map
Well then Thank you @sharp mortar and @icy magnet !
I appreciate you all for all of the help so far!
Glad to be of service
Yeah, big respect for everyone making this possible behind the scenes. Tac-coms and shack are all spending a lot of time to make this cool game work, so thanks.
Alright this should include everyone in it now
Same thing again. If you see anything correct or that should be clarified let me know
I need to change K-Boom to engineers
Oh, I didn’t realize all the light mechs when directly east. I thought yall were gonna take the northern road
Good luck Wagon XD
We shouldnt be alone, some of redwall should hopefully be with us.
Allthough i assumed that some of us were going north too
Yeah this is only a tiny fraction of the total forces on the map
Things really quieted down now😆
Yes, because we now wait and see mid round
When will mid round be out
Probably be slowly rolled out throughout tomorrow?
Then we get 1 day of debating what to do and then 1 more day of spamming everyone with pings to get their orders in
I will be ready 
Monday night tac com maps are due. Tuesday is when the round actually is supposed to execute
Hey reaper if you don't mind I have 2 questions, 1 when exiting an IFV do I have to use my movement or can either one of us use their respective movement, 2 do attacks cost movement?
Infantry has to pay the movement.
No, attacks will always happen unles you rush or do an action that stops you from shooting
Thanks 👍 just wanted to make sure cause in mental's order he put the movement cost on his attack
I’ll try and help catch stuff like that next time. Still not too bad for a first round for people
Its fine, its your first time being a Tac-com
Now if you'll excuse me
🕶️ I have meth to cook
Queues Razormind
4 hours of cook off (or rats)
4 hour cook off baby!!!!! 😎
Cooking meth out the back of an ifv
Look out of open IFV door wearing full body armour, a clown mask and a bottle of caustic soda
Umm.. i can explain
Are we not all wearing clown masks?
Hell yeah brother
Razormind intensifies
I'll bring the muriatic acid
The bots trying to figure out why we've got one ifv randomly in the middle of nowhere with 4 soldiers bringing industrial amounts of chemicals into it and music blaring. (nothing they send to investigate ever returns)
🤫
Is that why we're getting 5 whole req this op
Cooking some meth on the side
are you selling to the locals?
need a distributor?
Maybe....
Perhaps I can help you with that
@sharp mortar can we get some of that meth, Lt Jinxie has an idea for a gas grenade
How many MIAs did we have, been trying to catch up on the chats
Depends, how much do you need?
But no selling to kids, i have limits
Oh.... um, hey reaper
Attempts to hide clown mask and bag of freshly cooked meth
I can live with that
Do you have a dream too?
Reminder that our first midrounds will most likely be coming out tomorrow so watch for those. Also, next orders will be due Wednesday night then as well
It’s a short turnaround during the week so be ready for that
Uh, yeah. That’s a really short turn around
7 day week is just hard to split for this sort of thing
The important dates for you guys to know for order submissions are Sundays and Wednesdays
Am I still passenger princess for next order?
Ah you’re one of the temp MIA units
So for next rounds orders, would mellow count themself as exiting the transport shuttle on the SE landing zone?
Not super clear. This type of situation is left up to the tac com for the most part
I’ll decide on some options here soon
dunno how active I'll be tomorrow
I fully expect my order to just be "turn around and head to the east zone"
Oh i thought I was on car
We aren’t allowed to start inside of peoples vehicles. So if you wanted to ride with someone, you would need to submit an order saying that you load into their IFV, or LV.
We also heavily pinged you so you could get orders in
in this case they are lucky
you see turns out ther wont be a tactical map for elm anymore
so we just kinda have to say what we want to archive in a general sense
About 2KG, 1 for testing and 1 for Production
Fuckin christ man, do know how much money that would make just by selling to the local?!?!?!?
Also, not too sure if hallucinogenics would work on robot opponents
"1kg for testing"
are you testing it on a herd of elephants?
If this works, next organic enemy we have will die happy when we breach the room with Meth-out Grenades (the Genova suggestion doesn’t exist in space)
Listen, unless you can get the money for the 2KG!!!! of pure meth, you ain't getting a crumb
I'm cooking in a cramped IFV while under constant bot assault and i have to wait about every 5 mins for a red & black windowless van with a bomb painted on the sde, to arrive and pick up all the meth i've had to essentially rush cook
HEIZENBURG COOKED IN A CAVE, IN HIS TIGHTY WHITES, SKILL ISSUE!!! 🤣🤣🤣🤣🤣
I dont think he was getting shot at
Well we got Hounds fully healed this turn which is good
Shack didn’t go very much into detail for our encounters in the midrounds since they’re pretty basic
A quite day is a good day
I don’t know if we will see a map for Elim at the end of this round to summarize everything that happened in the city. Shack has said that Elim no longer has a tac map at least for the purposes of strategic level movement
guess we're not seeing what that contact's about just yet
I think we got the contact down south, near the civilians. Plus maybe a new one by hellcat. That might just be flavour text though.
talkin' bout this one
Yeah it’s hard to tell really. There’s only so much detail he wants to add in the midrounds and we didn’t do anything very exciting. Overwhelming force for a few remaining contacts
I know other groups were investigating it. I figured we didn’t have to worry about it. More than likely it’s civilian
More than likely for turn 6 we will move out towards Crossroads with strategic movement since it’ll take us 2 turns to get there at minimum
I expected the city to be much more difficult but turns out like 75% of the contacts were friendly
I guess storm did the major work before we got here. we could still do scouting and confirm contacts, but since redwall is staying, we should probably get moving behind iron hammer.
Yeah I don’t see the point in staying. Redwall or Storm probably will take at least one more turn here and it’s just going to be civilian rescue and RP basically. I think following Iron Hammer is the best move as well
Also is convenient for anyone who might be rejoining us after being MIA last turn. We can just kind of group them in with us now as we move and once we hit another tac map we can put them into the formation
question: I went to heal Hound but the other medics got there first, do I keep my medical supply or is it expended since I went to do the action?
We will wait until the end of the round to make a decision on that. I’m not sure if Shack will still have you heal VikingR or if he will have a little count of your medical supply on the map or something else.
Civilians asked for 3 bg
Alrighty
Where was this? I keep missing important things🫠
@cloud dew can we get a pin on this when you have a chance
The vote is pretty self explanatory. We can stay and help the civilians out for another turn like they want or we can go ahead and move towards a combat objective. If we stay it’ll be an RP only turn as it’s been stated the city is clear. Then most likely on turn 7 we would head to a frontline
Yeah we didn’t even get to see a tac map for Elim this turn. For the medics I will remove a supply from you guys if Shack said specifically that you healed during the midrounds
@rich glacier
Yeah I got it forwarded earlier. Decided to make a vote for it because I think it’s relevant enough to want people’s opinions on it. Seems like we are going to be moving on
Do we have enough time for that poll? orders are due tomorrow right?
I made if for 24 hours so it should be done with a few hours ahead of orders being due
Either way order submissions for next round are basically just going to be RP anyways so you don’t need to spend a ton of time on them
It will just be osmething like I move information with my BG to our next map?
It’ll be like when we were in the transport. I’ll tell Shack we are following Iron Hammers and then draw on the strategic map showing us going over to Crossroads
It’ll take us two rounds to get there though since we are speed 1
right... man this is really making me want to spend that RP on a fast moving unit. Thanks for explaining it to me
Yep np!
Hey Phalanx you are considering moving to Cross Roads?
We are voting on that
Important to remember that this campaign is the first real test for V5 of the rules. So some of these issues that I feel we are having have the chance to be worked out in the future
Ah alright I just saw the shorter vote
Current vote is to stay and help civvies for a turn or immediately follow hammers towards crossroads. We will be going there either way
You are speed 1 right?
Yep unfortunately
Yeah one of my big points of feedback after this campaign to Shack is going to be just how many turns were spent doing literally nothing besides RP
Not ideal
But I will let democracy run its course and if people want to stay this turn and help then we will. I respect that part of it
I would have been fine with with more turn per week but yeah it doesn't hit the right balance right now
I think elim city should be fine either way, since redwall is staying there. The only reason to stay would be to see the situation of hill mine and crossroads next turn, and see who needs our help.
I think part of the issue is that we as a collective can't say we have 1 vehicle per infantry because thats not what people have bought, and we didn't have an option to start in the fight.
Absolutely does not. By the time we finally got to Elim our entire turn of actions was completely inconsequential because in two turns it was cleared of all hostiles. So now our first turn of relevant tac map actions is going to be turn 7 or 8
That feels utterly horrible as a player
I don’t even mind staying in Elim for an extra turn to help the civilians so don’t let that affect your vote guys. At least this turn we are doing a dedicated task and helping the civilians out with some fun RP. My main problem is with the movement system being so slow and boring
one thing to consider tho we’re not a well mechanized/motorized force for all our infantry, so an rp round staying in the city might make sense
is there already a battle group doing that tho ?
Tbf our plan before we got dropped in was to head and take the Crossroads, we do have the ability to get there in the next couple turns?
happy to do that :))
I say we get moving since this battlegroup was meant to be a brick wall against the bots changed my mind
real shit
we’re not the cleanup crew 💯
is anyone moving for nerys village ?
we can head up there and if it’s nothing too major move to help out at either crossroads or celldar
Wait do we know how many battlegroups are staying in elim?
It says like 3 should stay
BG3 here, storm is currently debating whether to scout Nery's or reinforce Hill Mines,
Hill Mines currently in the lead but by slim margin (12 Nerys : 15 Hill Mines)
So either way you guys are heading out of Elim. Good to know
yep, 0 votes for staying (its a Multiple choice poll)
Alright, looks like the locals need us to stay
we’ll stay, it is decided (i am not the commander lmao)
So what I do
just an rp order helping out locals
Time to put all those organs to good hse.
Coincidentally in an hospital rn. Ima ask them for donations
should be till sunday
we have an order due tomorrow (one turn) and on sunday (another turn) so two turns
not sure the civilians appreciate armco sending out a unit of killer death robots to help with cleaning up their city and tending to them after recent events but the Iron Guard is happy to help 🙃
That's why the rest of us organics are here. I can have my troops vouch for you to not be sleeper agents
What even is the lore behind your troops?
#campaign-dossiers message
Thats sick
The vote is neck and neck. Either way it’ll be an rp order round so don’t worry too much about orders tomorrow. Everyone should take the time to vote for what they want
Ok so recap, Iron Hammer is pushing L-H, Rabbit is pushing Crossroads, Ventor is pushing C-Z, Spearhead is holding rearguard at Cell'dar mines, no one has gone to Hill mine yet and every other BG apart from Pathfinder and Ultra are stuck in Elim
And our only 2 ways of advance are L-H and Hill mine, cause we can't go to Nery because we have no air transports to take us cause the only way to get to Nery is via air
I assume the dwarfs will be hedging for hill mine as per their original plan
Shovels and 12th might go for Nery seeing as they're the only BG's with enough flying units to move their entire force
Which would leave us and Redwall left
I finally free \o/
❤️❤️❤️
Anyone want to volunteer to be the group RP writer? I think it would be nice to give Shack some flavor to add to our group orders each round but I’m bad at writing RP
I would but I would need to get a quick description of each units lore but if there is nobody better I’ll do it
I will note I am in a similar position where I suck but if nobody else will…
I mean if you don’t want to don’t feel like you have to. We have a quite a few people in here that I think could do a good job. That being said if you do want to do it I think you would do a good job and I’m sure I could help compile some of the current lore. The people who really care about their unit’s lore would probably give you a rundown of their unit if you asked
Well I’m bad and I know I’m bad but I really enjoy this stuff (probably a little too much) and I would prefer if someone more qualified or someone with more time did this but I think it’s a great idea to have a “BG journal” of sorts with a rundown of what happened last turn some personal thoughts and perhaps some short stories of different units interacting with each other throughout the “BG” I just don’t think I could do the job as well as it should be but I would rather do it then have it not happen at all at least until someone else can if that makes sense
I completely get that. I’ll keep you in mind for now and see if someone else volunteers. If not then I’ll reach out to you and see if you would still be up for the task😄
I do think it’ll be a cool idea and a lot of the really interesting RP you guys put into your orders is kind of just lost with me because I am solely focussed on getting the map together for submission rather than looking at the RP. So I think it’ll be nice to have someone to take on that part and compile it together for me to tack on to the map
maybe all the units can write a little bit of rp and you’ll compile it into a mega post ?
So where am I currently :3
That sounds like a cool idea! Like give a prompt that each unit just writes a couple sentences about. That would be much easier to write in some transition sentences to tie it all together!
If I’m understanding correctly, map wise it doesn’t matter. You’re with the BG and we are just doing a bit of RP this round as we take care of civilians in Elim City. When me move on (probably next round), you will be moving with us. So you’re all good Mellow.
Hmz. Time to do an organ drive
I could help too. I don't have enough time this week to do this all myself but I think it could work if it wasn't just me compiling everything together and/or writing interaction between units
^ Meant to reply to this oopsies
So just to make sure, we don't HAVE to submit orders today right? Since it's only RP
You can summint rp orders
And if you went mia, i would recommend submitting something
I'll probably submit my action as humanitarian aid or smth
It looks like only redwall (pending a vote, one away from leaving to crossroads) is the only BG planning on staying in elim. I think the chance of another attack are low, but we could have a chance to act as the "Quality Response Force™ " we planned to be if we stayed back, and saw where the biggest trouble was. Shack did also request for three battlegroups to stay, but that might have been fluff.
of course, this is democracy, so if we want to go we go. Just wanted to make my case for any potential voters 😆
Just want to make sure I clarify this. No one is required to submit orders this turn no matter which way the vote goes. I do encourage you to submit some kind of order though if we do stay in the city but it will not be required. @thorny patio I want you to submit an order this round no matter what even though it’ll just be RP. This is just because you went MIA last round
I could maybe do something like this but the problem is that it has to be compiled cohesively while also not being too long. Shack is ideally going to want to copy paste all of it or different parts for different mid rounds. So getting everything RP from the group together into something that he can do that with is not super cut and dry every time🤔
when are we calling the vote?
nvm, probably just when the timer for it runs out, right 😅
Yeah since I’m not requiring orders I’m going to try to let the vote run out. I may potentially call it early but with it so close you guys kind of threw a wrench in that a bit😂
welp, guess i'll just write a possible RP order for each option.
Don't forget @obsidian laurel & @rare mountain
Yeah if they come back they are required to submit orders to not become perm MIA as well
Bonjour, Iron Hammer here.
I would like to argue for Phalanx to go to Crossroads, as:
- Crossroads has more paths to help reinforce as a QRF then Elim City. Crossroads can get you to haydar village (behind the bots in the mines up north), ziyal city and nerys village, while Elim City can only get you to hill mine, or to crossroads but you have to wait an extra turn due to L-H travel.
- I fear because you guys have 1 speed, if you keep to Elim City, you will be lagging behind for the rest of the campaign if such bltiz wins like in elim city continues.
- With the factories in crossroads perhaps producing bots, it's not too far fetched to imagine we'd need a few pair of hands and we'd all be happy if you came 👀
There, my 2 cents here aswell.
But vote as you wish to, my word is not law, as much as any other person here. Even less so for mine as I'm not a Phalanx, I'm but a humble hammer dude. 
(i've even made a fancy map with arrows and colors for my 1st point ! :o)
The French man is asking us to join him because he doesn't want to fight with the Rabbit of Caerbannog
Not what I said ! 🤣
It's what you meant
I also was made aware earlier when the vote was less even "oh yeah phalanx is coming after you can be risky" lol
Not that we've gone too risky to be honnest aswell, exept for the IFVs but that's in discussion rn
Completely my fault btw. The vote was very one sided yesterday and so I thought it was a lock😂
Watch me make it one sided again 😎
if we had certainty that redwall is staying, i'd be more at ease to move out. But as their vote is also one away from tied, it could change at any moment, and i really dont want to leave elim empty. Us both moving to crossroads is probably overkill (though the "lagging behind" is a good point). I really wish we had a way to coordinate this properly.
Our vote has 5 hours left so that ends with 6 hours left total for orders. I don’t want to wait that long if your group is counting on knowing if we are coming or not. I’ll see when I call it
I mean
¯_(ツ)_/¯
Honnestly having phalanx behind just meant "reassurance", I threw the "we might not get phalanx" in our comms to not much effect
It's not like we're risky anyways, we just making plans and having fun with it rn :D
...tho 6 hours for orders might be tight
Well, we dont really need to make orders either way. Its all in the strategic map, so we move as one unit.
Though it might make coordination a bit more difficult
Oh, apparently redwall had another poll while i wasn't looking. They are going to crossroads aboard atlas to get there this turn, i think? so you'll definetly have the support.
oh, uhm, okay ?
Yeah the only reason I am letting the poll go so late is because orders really don’t matter this turn either way
This does leave us in an awkward spot where no-on else is gonna be staying in elim if we leave
isn't storm staying here ?
i tought they were planning on scouting narys village, could be wrong though
Yeah, that doesn't make the choice any easier 😅 I think leaving would probably not be catastrophic, but leaving Elim empty still doesn't fell that great
Maybe we'll get paid for our manual labor lol
If we stay you guys can peddle your space meth to the locals😝
Elim: guys we need 3 bg
ARMCO: i give you 0, thats my best offee
They got their 3 bg for day 4 🤣
wait we have orders due today @rich glacier ??
Not really but kinda. We are on strategic map, so only RP orders are needed as we move together (if we move). And they are not necessary. The poll on where we are going is still waiting.
Yep. Player orders are due every week at 5 EST on Wednesday and Sunday
It’s going to be a short turn around if we can get in the action
throw a coin.
I will take command and make a decision at that point. This will no longer be a democracy
It'll be managed democracy
I think that with everyone else planning on moving out and our intended role as a Reaction Force, it is best that we stay in Elim at least one turn.
WHO TOLD YOU?!?!
Can someone point me to where they said Elim needs 3 BG? I looked through tac map and mid round and I don’t see that anywhere
briefing, day 4
Okay, and we did that on Turn 5?
I don’t see a request for continued presence
Besides, even if they do still need us, as long as the “linging bot threat” is taken care of, there’s no point in us staying there, reducing our forcing battling bots, and putting the rest of the BG’s potentially at a disadvantage
Which is correct now that I think about it but I already held the vote and so we are going to stick with it
So are we staying or going? Cause currently going is in the lead
