#Task Force 3 - Fluffle: Comms
6441 messages · Page 7 of 7 (latest)
I also double checked, so let's call it a triple (s) check :p
I am tempted to abuse this knowledge.
But I shall not. Lest Tabby have Tuff, Trion and Dres smack me with rolled up newspapers.
Any thoughts on what we want scanned next turn?
I know we don't have a full map for this round. But I'm open to suggestions early lol
3220?
that building looks good
we dont wanna leave hostiles on our flanks
and if its civs they can be left for now
safe enough behind our line
Depends on what we see on our map
We'll see.
I cant say I warned yay that AA is in there somewhere. So many unknowns XD
Lets see if I am still alive... alone up on my hill
I believe in you
I have an hmg capable of point defense, so it shouldn't be thaaaat bad
I somehow left my LV, zoomy buddy behind me.
And you're in evasive, so more or less immortal :p
does the AA shoot missiles? I thought theyd be like flak so point defence cant do anything
Only if one squad shoots me. If 2 or more shoot and get high enough. Ouchy.
Also I fear the dreaded subsystem shot that kills my HMG
Spare tires will save me at least from the first immobilization subsystem hit
That is a very nice safety
On the picture, the aa mechs don't seem to have a gun barrel, so I fear missiles.
Ahh I see how I outsped Georgia.
He moved 2 up to where I was. However, in order to evasive I have to move at least 2 spaces. So he sorta ran up to me as I sped off from him.
Although I will say, maybe that opens the chance for legged vehicles next game, which would be awesome
You also left earlier right? Although he could have caught up
If he had gone full speed he could of been right next to me on the hill. Though I would of advised him to go evasive if he did that
I await one thing...
...the promised proverb from the cap....
Gonna be very cool. Less hits more speed?
Hey tabby
Quick question
Does it count as if I am in the building or if I am outside?
It's not clear right now
Because I have a clean view of the targets through the entrance
And I'm at the entrance of the building
No idea. Its in works. I need to make my proposal to shack as I have come up with ideas for it. Good ones? Eh.
But it will be a hybrid unit like power armor.
Just not as much damage. More of a harasser. Will still rely on movement and evasive. And striking when moment is right.
omg me made it
goodbye world
Here's hoping they aren't AP AA
They are double the firepower of our tank AA
How much armour you have, TripleS?
I know you have more than 2 hits, so you may be able to tank those hits
2d4, AP 1 is my guess
You just got very lucky
damn the dead AA also got a shot off before it died
There is like 3 or 4 AA walkers there. He had the potential to be sunk.
Ah, I see why he was concerned, then, but... Holy shit that luck
NEVER PUNISHED BABY
Each 1d4 of the 2d4 is a individual hit
nop, seems like AP0 now
-# 3x 1s, lady luck was on your side TripleS
So that was 6-8 potential hits
Sweating profusely
Ok how could they get fires though
Shouldn't any roll be max 3 dmg, with the one armor?
They're ap1, I think
Because Orbitals basically can (and do) catch fire when hit at all
They have two guns each each gun has potential to do 1 hit. As they are seperate sources.
cant be
They are
if they were all would be hits cos destroyer has 1 armour
No they cant. If they are ap 1. Then the rolls of 1 would still do damage
I think its fire for rolling 4
Fair, but I thought I also remember that the fire is based off the number rolled and not the actual damage received. So a 4 is a fire regardless of armor
the armour reduction doesnt matter for fire
Rolling a 4/6 despite armor/defense will still do a crit I believe
anyway with 6d4 attacking us only getting hit 3 times is a 13% chance, we are so lucky
I do not trust unknown blips anymore. There is more enemy units then there was unknown blips I think. XD
yeah
Like genestealers in spacehulk
it seems that each blip is not one bot soldier as I thought
but a 6 bot group instead
and they definitely have 1 armour cos none of the fighters got 4 kills, the max was 3, unless we got really unlucky and just didnt roll a 4 but I think theyre more likely to have 1 armour
I think he only processed the bombers so far
Oh no
He got the fighters as well. Just mentioned bombers
yeah, you can see some of the bots blacked out
Time to theory craft a battleship that is nothing but HMG, Damage Control Stations, and Repair Kits.
Sole purpose? Absorb AA fire XD
Call it the Turtle
Atmo fuel
So, Simm
How good is the insurance coverage on your orbital?
Yeah, I meant that it need to be in shopping list too
Thanks for tanking those shots TripleS. If there’s anything we can do to help, let us know
I owe you 1 hit lmao, that’s like half my life
We’ll get on it
If one of your HATs dropped off any passengers and can land on tripleS to help with damage control and getting bombers into air again, that would be neat :)
I’m trying to see if I can jet jump up the mountain to the AA to assist in the goal of saving you Simm. No one has an answer for me on how high I can jump though…
How could they help?
We’ve got an empty HAT and two with 25 small supplies. The empty one paradropped units this turn
Well, HAT pilot can lend and use their action either on fire or to actually help reloading bombers
We don’t have enough units on TripleS to deal with everything and keep bombers on their duty, being like 1 action short
Is therw even room for the hat to land with 2 bombers in the bay?
bays have "campaign modifier" of 3 slots for aerospace, no?
maybe i misunderstood it
I think thats for launching. But not stowing. Not sure
@slim shell what do you think? I’m not sure the plans you have for next turn
but then us fighters cant land?
and us fighters can help repair
and theres no point reloading the bombers if the fighters are delayed
so we're definitely not launching bombers alone
so no matter how fast they get going theyre going to have to wait on us
You sure on that?
I’m pretty sure you need to be a TF member to take actions on an orbital. (The Orbital’s TF)
2 not 3
We'll make do on the triple
I'm just hoping that dwarf can actually kill these AA bots this turn
does anyone know if the bot AAs can fire on us as we ascend to atmosphere
I can only speculate but I believe so
hmm so we have to tank 4d4s next turn
there should be artillery fire by dwarfs this turn
I am currently cowering on my hill
Cause there was 5 unknown blimps near me
And unknown blimps have been larger than they appear...
btw did our bombers do no damage to the AA?
I think 1 aa died.
oh it did?
It just got to shoot before death
so then the artillery doesnt help us, even killing the AA still means theyll get shots on us
They could still get the kills this turn
Well artillery doesnt do damage to ground units. Or did that change?
We'll see if that gets resolved
huh? it would make zero sense if artillery couldnt damage ground
They are able to fire on the immobile platforms it would seem
oh damn
Arty can deal a d6 to large targets
Which is orbitals and anything else that is large enough
This works for me, I'm currently without any work at the moment.
and those AA count as orbital
o7, Draken
o7
huh? those walker arent orbital size I dont think
rip
We'll make them hurt for that
RIP, Draken
oh then, can the artillery fire this turn?
we'll see
yeah, depends on what they even targeted
from what I've seen from DF intentions, they want to
So.....uhhh.....any new suggestions for scans?
I might have some extra flame throwers you can use @rain anvil
pizza scanned that this turn, I guess it just didnt come up in midrounds?
well hell, what a morning to miss midrounds coming out 😬
yeah it is
Two? We've just lost one
Bolts is the only who who died
We've taken some hits
Hopefully Boreal had time to jump out but I'm not optimistic personally
I mean Shack seems to do movement before attacks so I hope so?
But there's no indication of them anywhere so I'm thinking he missed him
Sipping soda on hill desperate to know what happened on the south end of his map
I did fire at something, I'm guessing he marked Boreal as deployed, can only hope
I sent a clarifying message in the taccom thread, here's hoping he sees it
Yeah it’s been quite a rollercoaster
oh no, Draken.
o7
is that fluffles first loss this campaign?
Mhmm.
It’s alright. I got the sensor data the bombers needed to do good work. If y’all save the civilians it’ll be worth it.
I also have an rp with Scarab to save the pilot (or as much of him as we can) so that’s fun
yep, that was a clutch run to get the bots off the civilians. Let your pilot rest up in Lonely.
next campaign we petition shack for titanfall style mechs
you just hop out and do shit
I’d be so down for that. And it would work great for the rp idea I had for my recovery
I’m kind of sad that I chose the wrong angle. I thought they would be in the 90 degree arc.
you hit one
I didn't see any mention of Lonely.
-Take mech pilot who is barely alive out of mech
- entomb him in dreadnought armor
-mech pilot has now become mech
I wonder how armored those bots are
even if I'm evasive, it feels like my 1AP does nothing to them
Looks like we got 2/3 AA guns?
Is that correct
You guys bombed one and we shot another
not sure which hits were yours, but two of the groups are down by 3 units so that's pretty darn good
i think the bombers hit the one, but it likely has one hit remaining.
Me and my hill is still a unknown
What scares me is how what? 9 unknown blops turned into 36 fs of troops
And I stopped right next to 5 unknown blops
If I math mathily...
Theres 20 fs of troops standing where I thought was 5.
the question marks, really are unknowns to keep people guessing
oh great tabby I beseech thee for knowledge
Accursed unknown blops. Operating like Genestealers unknown tokens from the Spacehulk board game.
Will it be 1 genestealer or 5?! WHO KNOWS
turns out we charge in anyways
the blops down by BeachBN and Warren are down by half, after the teamwork scouting and shooting between us
I knew the risk when I got there. I just didnt expect to be so near the end.
wait so some of these blips are false positives?
Im guessing the numbers behind the blips is either randomized. Or a precentage base. To keep people on their toes
My guess that is
blips and blops are simply unknown, could be something could be nothing, friendly or hostile 🤷♀️
next game Im bringing a scanner ship
they got that Federal Listening Post up and running, right? I think that will be really beneficial to our intel gathering
is it a one time scan or can we keep using it?
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Won't know until we try? Shack did give the units at the other mine the choice to stay and keep bringing up supplies
oh yeah, its brutal over there
Doesnt help it looks like they built their ships anti orbitally. But you cant prep for everything.
Also I wanna know what is in the light blue building so bad. It totally doesnt keep me awake at night. (It doesnt but still)
just go down a little hill there and find out.. easy peasy
Tabby owes me new motorcycles if they blow up
sure, why not? if you blow up, I'll probably blow up too. then we'll both be blown up
Oh that reminds me. After this campaign I need to drop off my attempt at ideaing the lv motorcycle refit and some upgrades for shack... if he is still taking ideas by then.
I've list the beeps the sweeps and the creeps!
Huh nothing about me and you on the events there tabby. We went under the radar we're just that good.
@lean path my plan is to advance onto the hill on 3618/3619 and help take care of those armored teansports. If you want to join me. The high ground will hopefully let us pen their armor easily.
I'll follow you there and help knock out those transports. Do I push straight up that way or go around?
The civvies in the light blue building are luckily running to the safety of the other battlegroup. So I am not needed on this end
Those armored transports might mess up Panther if left alone.
The green spots on the map are high ground if we shoot at enemies not on them we get +1 to our attack roll.
So I am going to that hill I circled in the image. If you feel there is a better spot to go I am all ears
Theres nothing between you and that hill so a straight shot should be fine.
@rain anvil did you know want our HATs help with putting out the fire? I know there might’ve been a space issue but they said they’d be willing to help
That spot should be fine. I'll push there and provide fire support.
@cursive otter and @hoary apex me and Georgia are coming to try and either distract or help @snow cipher take care of those transports so you can focus on the bots and civies.
Did the triple's hmg not fire? There should be that damned AA thing in range of it
I'm surprised that those bots penetrated the Lonely Heir. Miku's not going to be happy.
Also if thise Civies need a ride after they're rescued, lemme know. I am happy to take them on a ride to the other battlegroups for saftey....
I think I got child sized helmets in the stowage boxes on the back.
IFVs have 1 AP on their guns
If their like our IFVs at all.
Hello Fluffle, are you planning to stick around at Hill Mine for the next two turns?
At least 1 more turn of action. it will take us a full turn just to load everyone back up onto the ships.
So its reasonable to say we are here for a turn or two.
I'll bring the Lonely Heir to hex 3818 and then next turn I'll land there to pick up the civies.
Our entire airforce has to resupply this turn.
And TripleS cannot sit out in the middle of the map this turn they need to pull up into high orbit or run behind the battleline.
We lost a Light Mech and the rest of our ground force is stuck on the east side for now
With firing the autocannon is it one shot reload or we have three shots before reload?
I am wondering whether Dwarf Merchant fighters should go for the enemy artillery in the north this turn. After that turn we would need to rearm, so if Fluffle is still here for the turn due on Wednesday if you would have some spare deck space for rearming
should be three shots then reload.
@spark mauve you got us, my best guess, on the map for at least 2 more turns.
Our ship that can resupply you is currently on fire 🤣 save him and I am sure @rain anvil would be happy to resupply your air division.
I am not keeping track of the large supply usage so I dunno where we are with supplies.
You can resupply at an orbital in high orbit if you have the speed to go up as well
So if they have to orbit this turn, but stick around next you can go up and resupply
@proper plover Sorry about the late ping, but when you have time, could you check if the triple actually fired it's hmg? It's lacking the small 'has fired' icon :p
looking at TACCOM chat shack is a little inundated with requests rn
so give him a bit
oh also its not that late here rn
roughly 5:30 pm
I shall wait then
I added like 6 myself lmao
Do you guys know where this enemy orbital fleet went? Last spotted entering H-H 2 turns ago
no idea
thats the last we saw of them
at this point they can redeploy to anywhere
we had some ideas but ultimately only time will tell
They'd have to either still be at H-H or at Haydar Village, since if they had gone to Crossroads we'd have seen them overhead
That’s assuming they can only go speed one
We'll have to hope they stay out of Hill Mine because we don't have the air force or the orbital force to contest a fleet that size
the only ones that do are currently getting jumped by bees
Thanks 
Bip bop bam. Still no computer... still no internet. But first to post twice in a row now >:D
@proper plover Sorry for the ping, but didn't we engage the bots?
Well
We
I meant I
But you get it
It looks like there is a line, dotted, representing a door/hatch between you and them. And the droids are either going to wait to repel boarders and wait for to you to breach.
Or didnt have enough speed to open the hatch themselves.
Thats my guess but I ant in the know.
ok so, you guys reckon I could cut a hole in the civvies hideout to the north without that artillery obliterating us to pieces?
Well ARMCO is really in the shit now. Let the bots have it good I say!
@proper plover
Ill be traveling Sunday. Do you mid if I go ahead and post my orders for the next round this afternoon/evening so I dont forget?
I got my mad max outfit ready for when all the orbitals are destroyed and we have to reinact The Fall of Reach.
moral support time
you got this!
(I cant do anything else Im not a combat medic)
you can post it early the orders are open but it’ll probably not account for other plans
I think our situation is pretty clear though
just the minutae of the fighting to debate over
orders are open though
remember crashing orbitals make excellent orbital bombardment
@proper plover , I'll be using this account again to send orders for the next three weeks.
Most likely up until the 2nd of August. FYI.
is victorum boned? they lost almost all fo their fighters and there are still many enemy fighters in the space
it's probably time for them to retreat
Ok, I will ping this account if needed. Thanks!
Totally fine by me
didn't have the speed to get up there, but it looks like they're coming for you, so you'll for sure get a shot next round
I will check. Might be the 'you're on fire' icon obscured the fact that the HMG needed to fire
Thanks! 🙂 The chance to kill that AA gun before it murders us would change a lot for us
doesnt look like the gun fired
say, do we know anything about this artillery?
It one shot a logi
that's... not a lot of intel
Ayup
once AA is taken care of, i can make a run on it
it has some armor - probably 1
it probably has range of 3
it can be targeted by our arty
there also something about it being able to climb, but I'm not sure what that means from mechanical perspective
The climbing part explains how it got on high ground, which gives it +1 to attacks
What worries me is it's minimum range
I'm thinking of breaching the bunker from the north and escort the Lumarans in the mountains under the artillery's minimum range
We can ask TreeCat for direct scan of them to try and get more info on their capabilities, I guess?
Sadly we won't get the Intel for this turn, might as well scan elsewhere
The plan to not die is forming up. Do we have any info on if there's a chance to kill the AA before it shoots? Or does everything happen at the same time?
And if there's a chance to move out of the aa area before it shoots
There is, if people put in orders to fire at it
So if you've got people who can, please do that
but the aa that died still shot us last turn
Probably because it wasn't spotted so people couldn't specify that they were attacking that particular target
Well if that gets confirmed by shack, it would be actually amazing
we definitely have the means to target the aa
Either way we need to make sure people are targeting it
We can't let it stay alive and shoot us another turn, it's a wonder TripleS didn't go down last turn
dwarf has artillery
Alright, order sent since I don't know if I'll have Internet later.
I feel like the aa problem will not be resovled x)
yep, oh well
Any news on the chance to hit the AA before it fires again/chance that forgotten hits from last turn still happen?
Otherwise, we're just gonna sit here and take it I guess, it's not like we can out run bullets
Try to outrepair the damage
we have enough crew to extinguish both fires and use both repair kits on the triple. But moving seems pointless
You could return to High Orbit. Wait for the air cav to smash that pieces
Even returning back to high orbit, we'll get shot in the ass on the way there
All right, I managed to do that roll for the HMG I missed. They did hit that AA weapon is down against triple s
So just a heads up
so we're safe against a one shot this turn
Oh, thanks Shack
btw which of the AA did we destroy?
I know the dwarves are targeting the AA and its best that they dont target an already dead AA cos they didnt know about it
3217 one probably, it's closest to Triples
Amazing
LETS GOOOO
so we're truly never punished
my plan truly had no flaws 10/10 :P
My ship would like to say otherwise
hits and repair packs are just numbers they cant hurt you
also thank you shack and tabby 🙂
Orders Due in 6 Hours!
the AA in hex 3217 is down! Good shooting ALPHA
If there are orders to re-arm this turn, Lonely is the only Orbital in Fluffle with Large Supply left to use for the Task Force. If their orders don't indicate they are using it, there is no supply to re-arm
Draken- you are welcome to continue making RP posts in the Orders channel if you would like, but you aren't required to do so
@snow cipher Please spend a supply x) my bombers are resupplying this turn
I’m on the ground so I don’t know if that’s possible from where I am.
If it is possible then I’ll resubmit my orders with me spending the supply point you need
The Large Supply can be spent anywhere within the Task Force, doesn't matter where you are 👍
As far as the Triple is concerned, we're not moving, fixing one damage and the fires, and launching the bombers at the bots again. I'm hoping there's still a chance to save the civilians
With the second AA going down, we're actually not dying anymore, which is great
@high osprey @scenic matrix Here's my proposed plan for Warren this turn. Help out with those vehicles because it looks like plenty of infantry coming in from the west.
If you man your autocannon too, you could shoot the infantry in 3220 at the same time 😄
I was wanting to generally stay out of 'get shot in the butt range' but if the hostiles move up to do so having the autocannon manned would be nice
I feel a little bad asking NavyTKs to do it though 🤣 they've been running back and forth all campaign
if there's no armor, they might?
Gotta put the controls for both guns in the same room :p
That sounds scary
yeah, kinda don't want to be the example for that one 😬
Is there no way for us to regain LS?
Without one we're pretty impotent.
yeah, if we re-group with Atlas they could share some via VTOL or we could go down to that mine in the south and pull some supplies up for ourselves
That might be smart
Also gives us time to lick our wounds
Atlas is running out of supply fast
its gonna be great cardio
or you can install one of those horizontal path things
like the ones in airports
prob smarter to head down to the mine than
I'll move to the autocannon then
@proper plover Hey do I need open the entrance to get in the building or is it already open?
If I need to do it, is it a primary action?
Do you think the bots will come out for themselves if I hold outside.
@rain anvil order has been sent. Miku will be piloting the supply shuttle to your ship now. You'll know when she gets there when you hear her songs.
My death rp has been sent. It’s been an honor 
(I will be hanging around and doing some more rp so I’m not going anywhere)
It looks like the bots are coming to you, if you want to use Dig In, I think now would be a good time
Alright we have two turns of operation left in us, then we gotta bug out either way
All triple crew submitted orders 🙂
o7 The Great Hero
(At least the payout's good, right?)
Huh. Was just going to get my orders posted but looks like it isn't needed.
It was good times! Would zoom again
thank you, people
that was fun

This feels like Armco 9/11
Didn't have a chance to fight
poor shack I wonder what made them quit
Hopefully the Free Campaign will come back
Thanks for everyone who participated

Welp, we won, but at what cost?
I'm kidding, of course, but it makes me a bit sad seeing the campaign end so early. Suppose I won't have need of this account after all.
Tis but a scratch!
Was an honour to fly with you all