#Task Force 3 - Fluffle: Comms

1 messages · Page 6 of 1

slender bear
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What caliber are the shipboard auto cannons

snow cipher
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At this point it’s highly likely that Miku is behind our disappearances.

quasi pulsar
quasi pulsar
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Man

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@snow cipher Tell Miku to stop taunting the bots, they keep targeting us

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We didn't get hit, Atlas point defensed the missiles luckily

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But they keep shooting the Heir

thorny warren
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We gotchu

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❤️

snow cipher
rain anvil
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Well done Fluffle in any case, I think we're changing maps 🙂

snow cipher
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Yep the Lonely Heir will be making planet fall unless we have a change of plan

feral tangle
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Your finally getting to drive your car lol

slender bear
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i think fighters should go evasive and dock back up to re arm. enemy fighters are still active.

quasi pulsar
proper plover
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I mean, AA doesn't work if you aren't in the air, right?? we just plop down and vroom vroom

rain anvil
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Yup, we ain't fightsrs

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We'll be fine

snow cipher
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I forget but are transporting a separate battle force?

proper plover
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the fighters can sit snug in their hangars while we drop

proper plover
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they should be in the Mules now, with speed 3 so they should be able to go wherever they like

snow cipher
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Well at least still I can drop of our Mechs, vehicles, and act as a mobile repair and resupply point.

proper plover
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I think that is the tentative plan for the Hill Mine, see if we can get intel and help some civilians

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Shack said the last thing he'll do before releasing the final map is to move Fluffle and complete the scan we had on the orders

rain anvil
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Nice! 😄

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It's good to have confirmation.

proper plover
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so if he forgets, I will call him on it 😂

quasi pulsar
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oh

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That image has text, I just wanted a zoomy rabbit

proper plover
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ha, I didn't even notice the text. Just the bunny zooms

snow cipher
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I assume We’re dropping to the mine ASAP?

restive grove
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Henlo Fluffle

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Considering your position, I wish to ask what your plan is

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Those orbitals you found fleeing may pose a significant issue if they head to crossroads, we would appreciate it if y’all were able to determine if they were or not

snow cipher
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I think the plan is for some of us land though Tree cat or Triple S could try to shadow the Orbitals.

restive grove
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Land where?

cold prism
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They are headed to a different area arn't they? I can't leave the TF

brazen aurora
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FLUFFLE,

How open would you be to being redirected to CROSSROADS High Orbit for some scanning of the Ground Map?

RABBIT advises that they intent to move to Crossroads High Orbit this round (R5) and deploy next round (R6).

quasi pulsar
# restive grove Those orbitals you found fleeing may pose a significant issue if they head to cr...

How likely do you think its crossroads? They are headed to H-H next as per the brief. Which means they could be heading to reinforce the city as well.

I am not saying we don't decide to go to crossroads, I am just curious at the bot's options. Cause if they are retreating they haven't fully claimed crossroads and its obvious closest to our main force.

Which is why them retreating to the other city to prevent us from attempting to take the only other Starport may be a option.

snow cipher
restive grove
snow cipher
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We’re not carrying a battle force so we can only do some light ground reconnaissance with light vehicles and mechs.

quasi pulsar
# restive grove The convoy said that the bots are building something at crossroads. That tells m...

Aye talk bout the optimist in me thinking if the convoy got out, that means there is still local resistance in Crossroads.

But considering the only other star port on the planet is Ziyal City, and even with drop pods they still need a liable way to get supplies and heavier equipment to the surface.

Both are likely options for them to reinforce.

I am up for what ever, but I think we want to scout the mines for survivors, materials, and potential bot outpost/flanks.

lunar snow
quasi pulsar
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That was the original plan at least with the mine

restive grove
snow cipher
quasi pulsar
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That or its a space rash.

quasi pulsar
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@restive grove @feral tangle Truth be told I would suggest poking @spiral pewter

See where TF Victorum is going. If those ships are retreating to reinforce Cross Roads. Fluffle doesn't have the guns or the point defense to poke our nose around (let alone fight) two vessels with matching signature of the battlecruiser from round 1, and an unidentified signature... that's bigger than a battlecruiser.

If it is a battleship, I am sure Victoria would love a worthy opponent.

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But I ant going to speak for them

snow cipher
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Is the plan to land at the mine or to travel to the village?

quasi pulsar
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I guess we can wait for Tabby to make the poll.

I believe our original idea was to land on the mine and scout.

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I rather not chase that fleeing fleet. Its highly suspected its two battlecruisers and a battleship.

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And its on a mission, not actually fleeing

feral tangle
quasi pulsar
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Np.

I have the strangest suspicion that fleet is going to be shadowing Taskforce 1, but we will see.

spiral pewter
quasi pulsar
rain anvil
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I wonder if we could get at least a map of Hill Mine, and maybe our scan too.

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It'd be nice to know if we're dropping people in the middle of bots or not

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Also, it'd be a shame to spend the whole turn 'just' scanning the area, when we technically could have had it done last turn

cursive otter
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do you need me to scan next turn?

pliant mauve
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Are we planning on using LS this turn to keep TF supplied?
Fighters and bombers in need of reload and some orbital guns did spent ammo as well

cursive otter
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didn't really check discord in the last days

pliant mauve
rain anvil
# cursive otter Yeah... my bad

No worries! Everyone is allowed to have a life. And for now it seems like we can't scan stuff due to lack of map, which is a bit sad. nothing to do with you

rain anvil
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I was thinking if we rearm the bombers, and actually get a map, we could even send the bombers on a bombing run

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and drop the lvs and light mechs

hoary apex
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I was also thinking we could try and comm again

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bc we do have reports of civilians

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idk how effective that’d be though

rain anvil
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I'm afraid the ships that just left means the bots are done with the mine

hoary apex
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thats a very good point

pliant mauve
hoary apex
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I doubt its our arrival they’re scared of

pliant mauve
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Whatever it is, it probably more valuable to bots then mines

hoary apex
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more likely they’re pulling back bc of victorum or the BGs

pliant mauve
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OH.

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OH NO.

hoary apex
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what?

pliant mauve
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the large ship is probably not battleship.

hoary apex
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cargo?

pliant mauve
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It’s most likely a harvester and they’re delivering lumarrans to whatever facility they’ve built to turn them into husks or smthg

hoary apex
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but we dont have the firepower to give chase

pliant mauve
pliant mauve
hoary apex
quasi pulsar
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Well time to put snow tires and chains on the lv.

cold prism
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Hm.

Ill have the Galley start some big pots of hot chocolate

rain anvil
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If the Light mechs and LVs feel confident dropping in blind, we could already go in this turn

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Still slightly miffed we didn't get our scanner sweep off

brazen aurora
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sounds like a very sketchy idea-

Would you be willing to wait for DF and DM?

snow cipher
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Does any one have any idea for landing coordinates? I'm thinking 3216 or 3316

rain anvil
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spank in the middle of it? Seems great to me

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we could also send the bombers on a preemptive bomber strike

cold prism
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Command won't process orders for blind strikes. Might hit civies.

hoary apex
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how deep do our scanners penetrate?

cold prism
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We have to have confirmed hostile targets before we are authorized to strike

hoary apex
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like if theres civs hiding in the mines would our scans detect them?

snow cipher
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If not we can send in some volunteers to explore the mines.

rain anvil
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Well we got scammed our scans, so we either have to waste a turn juste scanning or we land blind then

cold prism
rain anvil
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I had a crew member (pizza) scanning this turn, but it didn't happen because of the enemies leaving the map, leaving us blind this turn

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it will frustrate me to no end

cold prism
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It happens.

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The enemy rarely does what we want them to. If they did, we wouldn't need to be here lol.

rain anvil
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true

cold prism
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Are we still looking at moving to another area, or staying at the city?

pliant mauve
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we have moved

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we're over Hill Mine

snow cipher
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I think we're landing at the Mine

cold prism
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Oh. There is a map. Didn't see it in the Briefing channel.

rain anvil
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luckily

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a blind landing is very spicy x)

cold prism
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Might be a good idea to wait till we get boots on the ground so we aren't scanning blind.

Get folks dirtside in a defensive position and see what shakes loose. Then we can scan specific targets.

rain anvil
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as long as things happen this turn, I'm happy

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we could also already send the bombers in atmo this turn, just to be ready

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although there's the risk of aa

snow cipher
quasi pulsar
quasi pulsar
proper plover
rain anvil
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Aaah

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I see

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My apologies then, I misunderstood

proper plover
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No worries! I don't think he said it anywhere. I just know cuz I was bugging him about it lol

rain anvil
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Thank you for the information, it's greatly appreciated 🙂

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Should we decide what we do next?

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I mean, a blind drop into hill mine seems to have people's preference

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but do we have any other options?

cold prism
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Im just here to keep the fighters flying and their guns loaded.

rain anvil
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mostly same :p

proper plover
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Well, the destroyers can tank some AA, we'd need to protect Treecat on a blind drop. But I'm here for it

rain anvil
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I might want to stay in high orbit, just because I don't have landing legs so I'd be spending fuel

quasi pulsar
proper plover
shadow mica
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Ideally we drop somewhere with little terrain and ample sightlines.

quasi pulsar
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Its all terrain and cut lines of sight, that map be hilly with buildings

shadow mica
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I'd have suggested the little clearing in the southeast.

quasi pulsar
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Thats what I suggested as well, the hills can cover the ship a bit as well.

cold prism
# proper plover

I think our ground pounders are getting stir crazy. Might not be a bad idea to let them out to stretch their legs a bit.

I'd suggest (though they are all of course free to do what they wish) we drop and they come out in full defensive mode till we have abetter idea what we have to face.

As low on crew as most of the ships are, we can't afford to loose anyone

rain anvil
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The only way to drop is right in the middle of the map. If there's civilians, pick them up same turn and gtfo

proper plover
lean path
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If it's filled with civilians, then that's fine. But without any other data available we can't take our chances

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I personally lean to 2812 as our landing spot simply because we get slightly more cover to approach

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Us light vehicles could scout ahead of the mechs and the infantry with at least one mech covering the light vehicles

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Another good thing we could do is have one of our mechs lead the charge with the light vehicles following in its wake

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Which do you prefer guys?

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@proper plover any thoughts?

quasi pulsar
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You drop in the middle and they have heavy ordance, in hiding. Just cause the ships left doesn't mean there wasn't ground forces left behind. That ship is screwed.

Our LVs are fast. While we can't carry a lot of civs, we have speed and evasion. Don't risk the ships getting close.

snow cipher
quasi pulsar
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"I'd have two quaters... which isn't much, but strange it happened twice."

lean path
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My point exactly. We drop further out just in case and make the rest of the approach on foot

quasi pulsar
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I was replying to Simm. I still like 3820/21 myself.

snow cipher
# lean path Also, how if I may ask?

If we land in the middle and there are bots there then they could get in through the open doors. If stupid Pirates can do it then Killer robots will also do it.

quasi pulsar
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I think he wants to know about the first boarding?

lean path
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I understand your want to not repeat history

snow cipher
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Ah basically I landed near a large group of Pirates and would release a tank unit (Maw). (They were unknown at the time.) A group of pirates would waltz in the open doors shortly after. It would take me flying back and picking up friendly infantry to deal with the problem.

quasi pulsar
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@snow cipher I will need to know where you plan to land, I think the LVs and LMs cab make orders for disembarking this turn.

rain anvil
rain anvil
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My main issue with landing that far out is that this would become a multi turn operation, at least 3 to 4? since you guys are fast but not 'I can traverse the whole map in one turn' fast. Which would leave quite some time for bots to react to our appearance. Whereas right now, us arriving is probably unexpected. Is there a way we could drop close-ish to the center with the ship still in cover?

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And the second issue being, us staying here for any longer than necessary also gives time to that fleet we spotted to come back. I didn't even think about that. But if they come back and we can't leave same turn we're so screwed x)

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What about 3320/3321?

quasi pulsar
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Civvies don't go fast, LVs can't carry much

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And I think that fleet is pulling back to guard more important assets... like something built at crossroads or the other city.

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Truth be told if the big one is a battlehip, I can see it being moved to be ready to engage our battleship/cruiser fleet

rain anvil
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But I definitely agree with the arguments that going spank in the middle is a bad idea

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If the area is safe enough, the Lonely could also reposition closer to wherever civies are actually

quasi pulsar
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Sorry 4 FS

rain anvil
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and we have 2 right?

quasi pulsar
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Or 1 Small Supply, so I can carry 4 people..... oh your going the group "you"

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No idea how many LVs we got, at least 2

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Mechs cant carry people without the upgrade

rain anvil
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hard times

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so 8 at a time

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if we don't bring our own infantry

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well in the end, I will support whatever you guys decide. You're the ones taking the risks after all.
Just don't forget the bigger picture, we can't get stuck here for too long

quasi pulsar
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The long part is if you want us to breach in clear. Infantry should do it. But I have the option to as well

olive stone
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Whos the tac comm for Fluffle?

hoary apex
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me and tabby

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whatcha need?

olive stone
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I'm looking to interview the tac comms as tac comms. I think talking to some leadership would help me get a greater cover of the overall battle. I do my best to cover everything, so If your down for an interview let me know.

hoary apex
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like rn or in the future?

olive stone
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Future.

hoary apex
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yeah Im down

olive stone
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I'm already booked for round five. 🥳 😅

hoary apex
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I doubt it’ll matter but consistency

rain anvil
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Hmm, random question, do we know how much Alpha was healed by Commie?

cold prism
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So where are we landing?

cold prism
cursive otter
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If we are landing I could use some extra FS

cursive otter
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How much space do we need?

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Because

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if we can 2820 or 2920 would be an interesting place to land

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We have cover from the mountains and from the tree line

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And at the same time we aren't too far from the compound

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and

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we can investigate the light blue structure

cursive otter
cold prism
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I'll be at work this afternoon/evening. So if we get a landing zone picked out just toss me a ping

cursive otter
cold prism
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Uhh. I know I read something somewhere.

cursive otter
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I've kinda missed it

cursive otter
cursive otter
snow cipher
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How does 3818 or 3819 look for a landing zone?

cold prism
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Posting here so I can reference quickly on my phone.

Call Sign: Treecat
Unit Type: Captain
Ship Type: Light Freighter
Equipment: Scanner, Flight Deck
Repair Kits: 2/2
Weapons: Harsh Language Ammo: Infinite
Weapon: Rude Gestures
Ammo: 2 (one per hand)
Location: Hill Min High Orbit
Ending Location: Landed at Hill Mine Hex WXYZ

Intentions: Stay with Taskforce and land.

cursive otter
# snow cipher How does 3818 or 3819 look for a landing zone?

I'd rather go for 3819 so we aren't to close to bots, if there are any in 3817 or around that area, but eve then we don't have much cover. On the bright side it's open terrain, so it could be better for moving LVs. For infantry I believe 2820-2920 would be a better place to land for the reasons I've explained above

snow cipher
cursive otter
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Who's the other Infantry in Fluffle btw?

rain anvil
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Warpit

cursive otter
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A dead drop in the center would most likely mean heavy losses, and we would probably be surrounded with no cover

rain anvil
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The triple is staying in high orbit

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I don't have a landing gear anyways

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So it'd just be a waste of fuel for me

cursive otter
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And leave once they have the situation in hand

cursive otter
cursive otter
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My squad is aboard Lonely at the moment

rain anvil
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It's all about risk management. The closer to the center, the more dangerous it would be but the faster we could get it done

cursive otter
rain anvil
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Sending infantry would slow us down either way, although you can secure the area around the landing zone

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The lonely is landing

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It's the one with the bays

cursive otter
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Digging in around the ship to defend it

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Or focus on defense anyway

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@proper plover Sorry again for the ping but, am I considered MIA since I didn't send orders last round?

snow cipher
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If everything goes well the landing should go off without a hitch.

hoary apex
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I see no reason not to

cursive otter
hoary apex
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just doing my job

rain anvil
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btw, someone has to spend a large supply to keep the fleet supplied

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It's been two turns of mine

cold prism
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@cursive otter

How does 3819 sound for a landing site? That seems to be where Lonely put down.

cursive otter
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@hoary apex Are you planning to move with us on the ground?

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Are your mounting on LVs and going with the vanguard or are you staying back at the Lonely?

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@snow cipher You should add me to the crew, I haven't shuttled back to Treecat iirc

snow cipher
hoary apex
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dont have any reason to stay up here

cursive otter
cursive otter
hoary apex
fast sedge
#

also do you even keep your weapons from the armoury?

proper plover
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I had a busy couple days, but I'm back for Orders Day.
If Panther didn't transfer back to Treecat, they would be on the Warren (for the anti-boarding actions) but it would be no trouble to transfer to Lonely via shuttle.
The weapons that the crew and medics picked up would need to stay on the Warren, unless I pop my Large Supply to arm everyone in the Task Force for two turns.
TripleS can scan any ground targets from high orbit as soon as we spot them but we are dropping blind.

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What else have I missed?

hoary apex
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past that I dont think you missed anything

proper plover
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cool. Not sure 'leadership' is the right term, maybe 'cat herder' would be a better one for this shenanigans 😂
Lonely put in orders for landing at hex 3819, so that will be the starting hex for our LVs and LMs.
TripleS is staying in High Orbit
Warren will be landing with Lonely, hex 3819 to support.
Do we have anything from Treecat yet?

hoary apex
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that or I got my captains mixed up again

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oh wait I did

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frick

proper plover
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nope that's perfect, aNjaSqurl is Treecat

hoary apex
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oh ok cool

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I think they’re landing with lonely

proper plover
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good deal, looks like we'll all be landing together. Are you coming down with us?

hoary apex
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looks like it

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current plan rn is heal panther and than drop down with the rest of yall

proper plover
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happy to have you, I'll make sure the kettle is on

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If the crew on TripleS want to scan a structure, I just need to know which one and what they're looking for (life signs, weapons, ect.)

quasi pulsar
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Can I put in ground orders this round or do I need to wait?

proper plover
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you can put in orders for exiting Lonely, since they have their orders in already and you have your starting hex

proper plover
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zooom! lol

quasi pulsar
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I plan to zoom over and investigate the southern light blue structure.

proper plover
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have you heard from the other LV or LM pilots yet?

rain anvil
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If I may suggest, the treecat could also stay in high orbit, since it's just the captain aboard, and use their action to scan rather than move

cold prism
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If Panther isn't on board im not sure if need to land? Though I'll burn fuel if I dont i guess

proper plover
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oh that's true, if Treecat doesn't move the captain can use their action to scan. Up to you Squrl

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if you stay up with TripleS you won't burn fuel

rain anvil
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Just stay in space

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it's so nice (and cold) up here 🙂

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also @raven tundra you need to send in your orders and specify what you'd like to scan on this map 🙂 Our troops seems to be landing in 3819

proper plover
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Orders Due in 5 Hours! Get 'em in!

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@snow cipher what direction is Lonely facing when landed?

cold prism
proper plover
cold prism
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Gotcha.
So i dont need to specify a hex target, just what im looking for?

What do folks want me to scan for?

hoary apex
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hostiles/life signs

proper plover
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a hex number, please. That way we can get the details

cold prism
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Gotcha.

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@cursive otter

Did you find the breakdown of the colors on the map?

shadow mica
cursive otter
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@proper plover If everything is fine, I'll shuttle to Lonely before planet fall, disembark once we're landed and dig in 3819 north from lonely to prepare defensive positions

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@hoary apex You could heal me when I arrive on the Lonely, and then get on the ground with me

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Everything good?

hoary apex
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sounds good to me

proper plover
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that sounds good to me too

cursive otter
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Great, I'll send the orders then

cold prism
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If anyone in the TF has a specific Hex they would like me to scan. Please Tag me in the next couple hours so I can submit my orders.

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I assume some of the ground pounders might have suggestions.

cursive otter
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Does it take all turn to dig in, can I shoot back if I get shot?

proper plover
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Order Type: Advance, and you can't Dig In this round because you're using speed to exit a vehicle, so get into the spot you want so you can use Dig In next round

proper plover
cursive otter
rain anvil
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I'm going to spend my round communicating with the surface of hill mine, on broad band, to see if we have any locals that want to tell us where they are

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If that's ok

proper plover
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This is what I have seen so far. It will take half the orbital's speed to land. It will take half the infantry/vehicle/mech speed to disembark.

coral dirge
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wait I thought we didn't have enough movement to arrive in orbit of the mines this turn?

proper plover
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@lean path I need a facing for your vehicle and an ending hex if you are moving away from Lonely. Maybe see what @quasi pulsar is doing if you want to go with them

proper plover
rain anvil
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All vehicles could move their speed right? Already go 4 tiles in?

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or would that be dangerous?

proper plover
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they have half speed because they are exiting the orbitals this round

rain anvil
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ho I see

proper plover
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Do we need to pop another Large Supply? to reload people this turn?

hoary apex
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warpit is on comms, simm is on reloading

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based on the TripleS internal chat

coral dirge
rain anvil
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We need to pop another large supply yeah

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And yeah, Warpit is communicating, I'm reloading. Sorry, was unclear.

quasi pulsar
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Best I can do with my order on a phone. Getting my apartment today

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had to edit my facing

proper plover
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you can get halfway there this turn due to speed needed to unload from Lonely, that ok?

quasi pulsar
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Thats fine by me, just as long as its evasive and I am scoutin Salute

proper plover
#

got it.

cold prism
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Unless anyone has other suggestions I'll scan that building at 3818 since its right in front of our deployed units?

proper plover
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that sounds good to me

hoary apex
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optimally its empty so our infantry can cover in it

proper plover
cold prism
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I mis read the map. Do you need me to delete and re post?

proper plover
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as long as you're good with the adjustment, i know what you mean

cold prism
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The intent is to scan the building. If you are happy then Im happy

arctic vale
#

I resent my order to scout alongside Scarab. We’ve found that light mechs work best in pairs

proper plover
arctic vale
proper plover
# proper plover
poll_question_text

What is Fluffle doing at Hill Mine?

victor_answer_votes

15

total_votes

15

victor_answer_id

1

victor_answer_text

Drop and investigate with ground units?

rain anvil
#

the people have spoken

proper plover
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scouting with our faces again 🤣

rain anvil
#

the only proper way to do it

proper plover
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alright, I'll have the Warren pop our Large Supply this round so we can get things reloaded this round and next.
@scenic matrix would you be so kind as to take up the Autocannon battle station this round as we descend? @high osprey would you be so kind as to take up the HMG battle station this round as we descend?
then next round we'll have to reload them both

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@shadow mica don't forget to put in your orders, we've got the supply to reload this turn

high osprey
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yup

proper plover
#

updated with latest orders

quasi pulsar
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Nice I am ready to be punished

proper plover
#

Orders Due in 1 Hour!

proper plover
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lol NavyTks getting their cardio in on the Warren, thankfully it isn't too big a ship

cold prism
#

"Ships too big! If we walk the campaign will be over!"

proper plover
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@raven tundra @high osprey @shadow mica
Last call for Turn 5 Orders!

shadow mica
#

Doesn't really matter because I'll be in TreeCat, tho.

proper plover
#

thanks! Treecat is in High Orbit above Hill Mine with TripleS and the rest of the fighters/bombers. So, you're good 👍

shadow mica
proper plover
#

ah, that's because there aren't currently hexes in high orbit. No tactical map

scenic matrix
proper plover
hoary apex
#

Pizza has been busy all day, they’ll post their order shortly

lean path
#

Want me to go in and edit it real quick

#

Work went on awfully long today

quasi pulsar
#

nah

#

Your fine, waiting is a good idea

#

I just needed to zoom

lean path
#

I'll either follow you next turn or push up with the infantry

proper plover
lean path
cursive otter
rain anvil
#

Good luck 🤞

quasi pulsar
rain anvil
#

I see morale is high

tame ibex
#

meanwhile ALPHA: damn, those are some good cookies from the captain

proper plover
#

Tac Com map is submitted

cold prism
#

And there it is.

Blessed Storm changed how things played out by punching through like they did.

It netted casualties but it drew bot attention to ARMCO.

proper plover
#

yep! Way to go Storm Blessed ARMCOSalute3

#

I think its so cool that by a large margin, the people who play this game enjoy helping and rescuing the characters we run into

#

also, I now have 'stomping through the snow' playing to the tune of 'dashing through the snow' in my head

cursive otter
proper plover
#

Same

crisp berry
#

RIP my glorious king

snow cipher
#

Tabby does the supply drop also resupply repair parts?

proper plover
#

Nope. Repairs are very limited.

snow cipher
quasi pulsar
#

Whats that captain?
Turn the lonely heir into a space hulk?
Copy that finding other ships to Frankenstein i to the heir

cold prism
#

Can we transfer repair kits?

proper plover
#

Yes, we can transfer repair kits within the task force

quasi pulsar
#

But can the task force see why kids love cinnamon toast crunch?

slender bear
#

Do you think the vtols nose down through atmosphere or go belly down?

tame ibex
#

Probably nose, I would guess they are constantly flying forwards and are not hovering down

rain anvil
#

I say belly. Must be the heat resistant part

#

Like the space shuttle

slender bear
#

I was also thinking belly due to the shape of the craft not looking like it could go nose down.

cursive otter
#

I'd say belly in order to slow down with the thrusters and not burn in atmosphere

pliant mauve
#

Depends on VTOL engines and tech

If it capable of putting enough thrust forward (or have something akin to antigravity), it probably can descend nose down cause with enough delta-v it wouldn’t need to rely on atmospheric brakes

However, our general narrative tech level seems to be incapable of that amount of delta-v in such compact vehicle

cursive otter
#

I don't understand

fading mango
#

Slowing the VTOL down so it doesn’t compress the atmosphere

pliant mauve
#

No, slowing down with use of engines

The reason why our current spacecraft engulfed in flames during their reentry - they’re relying on slowing they descent by air friction

If aerospace craft have a way of slowing itself without use of atmospheric friction, it doesn’t heat up that much

#

I think that wouldn’t be used during orbital drops in hostile aerospace tho - that way, VTOL turns into very visible and slow moving target for any planetary AA

neat hollow
#

I would say heat resistant materials and nose first. That gets us to the ground the fastest. Bigger vessels can use their engines for slower safer descents.

fossil cairn
proper plover
fossil cairn
#

Thank you.

rain anvil
#

Fluffle touch down!

proper plover
#

How many pieces are we in??

rain anvil
#

As many as we started with it seems!

shadow mica
#

PAI units?

rain anvil
#

hmm

#

If I convince my marines to go down to the surface, we might be able to attack them next turn

#

I think all robots are armored by default though

shadow mica
#

We technically outgun them, but we're lacking in units actually able to enter the complex.

#

We could try to draw them out if Shack allows.

rain anvil
#

ho shit they have vehicles too

#

looks like the bombers will be able to have fun!

shadow mica
#

Fighters can provide CAS provided we insert at a good position.

rain anvil
#

ok this is starting to look like a little more than we can handle x)

#

so sad pizza missed the scan order this round

hoary apex
#

what BG are nearby?

#

looks like we’re gonna need them at this rate

fading mango
#

Dwarves are headed your way

hoary apex
#

prob gonna need a solid mix of infantry and vehicles too

#

DF or DM or both?

fading mango
#

Both

hoary apex
#

alright good

fading mango
#

But I assume you’ll be tied up there for a few rounds?

coral dirge
#

DF rolled speed 1, so it'll be some time before they make it

hoary apex
#

I nominate panther breach the building to rescue the civvies, I can cover any casualties they take but Im unarmed

slender bear
#

If there is AA I can't fly.

rain anvil
#

I'll get my marines to the ground too, maybe through tree cat

#

we can at least rescue those civies

hoary apex
coral dirge
hoary apex
#

alright that works

#

no strat map so easy demoloyment

#

assuming we dont get overrun

slender bear
hoary apex
#

you’ll be fine

rain anvil
#

the two dwarf groups are staying together

hoary apex
#

we dont see any AA yet

#

and the orbitals are on the ground

rain anvil
#

so speed 1 Ithink

hoary apex
#

so probably no AA

hoary apex
#

bc this is starting to move out of our ability to fight

rain anvil
#

we'll have to make do

hoary apex
#

yup

rain anvil
#

because it's worth fighting for

hoary apex
#

hopefully theres no more enemies

slender bear
#

Strafing runs for all then

hoary apex
#

this is already stretching them limits of what we can do alone

rain anvil
#

we have more strike power than you think

fossil cairn
#

DF and DM are 2 speed on the ground and landing this turn.

#

So they’ll arrive at the mine next turn

coral dirge
#

would Warren and Lonely be able to go to high orbit and land closer to the civvies in the same turn? if so, us evasive units could make a run for them and cover that side

hoary apex
hoary apex
wind wasp
#

DF will be coming from the west next turn

coral dirge
#

yeah but we can't enter that building, at least they have a door protecting them

wind wasp
#

You’ve got help on the way. We’re just slow

hoary apex
#

k good

quiet sparrow
rain anvil
#

that rp is actually amazing though

#

being able to see where to rescue is great

hoary apex
#

its certainly a major boon

slender bear
#

Can the orbitals take off(not to high orbit) and then rain fire from above in the same turn?

fast sedge
#

oh thats lot more bots than I expected

rain anvil
#

yeah orbitals could take off and attack

#

triple can also drop in atmo

#

I'm spending fuel for this

quiet sparrow
rain anvil
#

each destroyer has 3

#

so it's not that bad

slender bear
#

It's is an option for the orbital captains here

rain anvil
#

yup

#

the added damage would definitely be worth it

#

what we really will need is the ground forces scouting to mark targets for aerospace to hit

fast sedge
#

yeah

rain anvil
#

that's my working theory

#

and in that case, It's not thaaat many enemy squads

#

civies holed up inside while the bots try to break in

#

we can do this

fast sedge
rain anvil
#

could be

slender bear
# rain anvil we can do this

Famous last words

We can do this
We ca-

Fighters all dead, orbitals lie in flaming pieces on the ground
All armco units dead

Shack sitting there shocked at how we all rolled so low and the enemy so high 😆 🤣

rain anvil
#

All I'm saying is. We are the ones who can save these people, and we're not leaving them,

slender bear
#

Indeed

rain anvil
#

We'll see what the end map looks like

#

but I think coordinated scouting and striking between lvs and airfleet could make a big dent in those question marks

#

send the infantry in that one building

#

have the orbitals use their guns as well

#

and then we win :p

fast sedge
#

yep im sure we can do this (I say as I sit in the safe comfort of my fighter not having to put a single foot on the ground and into danger)

rain anvil
#

Same :p

#

Well I will fly the Triple as close to danger as possible

#

Gotta pick those bombers up this turn

pliant mauve
shadow mica
cursive otter
#

a bigger one compared to civs I guess

#

just like what happened to the Storm Blessed

cursive otter
cursive otter
#

But I don't have any proof for my claim

#

they don't seemto have launched any flare tho

#

How far can I get with 1 speed?

proper plover
#

I think the big ships are their factories. They're probably at the mine for organic and inorganic materials

pliant mauve
#

I still think mostly for organic

They seem more interested in poor Lumarrans

cursive otter
pliant mauve
#

we now for a fact bots straight up ignored another mining complex that is full of resources and either had token defences or none at all

slender bear
thorny warren
#

Are you gonna be needing any reinforcements over there? Crossroad resistance is light, so Atlas is likely gonna move on somewhere else T7

slender bear
#

Crossroads resistance is suspiciously light.

pliant mauve
#

There seem to be more enemy forces then we can realistically deal with

hoary apex
#

assuming the dwarfs show up we should be good

#

we just gotta hold out until then

pliant mauve
#

but we probably need ground troops mostly, yeah

thorny warren
hoary apex
fast sedge
fast sedge
slender bear
#

Indeed

quiet pendant
#

What're we thinking off strafing those ground units the mechs engaged?

#

Actual vehicle presence seems light.

pliant mauve
#

I thing all bots facilities are newly built and can be spotted easily, like that on Crossroads

fast sedge
pliant mauve
#

I a bit worried about possible bot sortie or something

#

maybe keep pair of fighters on standby?

fast sedge
pliant mauve
#

enemy fighters?

#

idk, there can be enemy presence over HH

fast sedge
#

eh since we're all descending to lower orbit, even a sortie of fighters wouldnt have the speed to reach us in one turn

neat hollow
#

@snow cipher Are you thinking of lifting to provide fire support? I can either disembark and act as infantry or stay as gunner if we lift.

fast sedge
#

what do we think those bot vehicles are? if theyre like our infantry fighting vehicles and have 2 armour then our fighters + bombers have about 75% chance of killing it

finite osprey
#

It look likes storm might be joining you guys 41% of the votes so far

hoary apex
#

we certainly wont complain about having more firepower

finite osprey
#

It mostly between hill and nerys village right now

rain anvil
#

I think we might have got this, but help will certainly speed up the process

#

Although with darf coming, it might be enough already

cursive otter
#

My plan for this round would be to advance to the building and engage with the bots on the inside, @hoary apex could follow me

#

Next turn we would secure the building and use it for extra defense

rain anvil
#

My suggestion is light vehicle/light mechs go scouting ahead, and our fighters and bombers go bomb what the LVs found.

rain anvil
#

So, what do our light mechs and vehicles want to do? 🙂 go scout somewhere and we can send the air support behind

#

Because even if other groups come to help here, it'll be a turn or two before we get support.

quasi pulsar
#

So I still don't have internet still at my appt. However looking at the map.

I am going to evasively move onto the hill on 3420/3520.

See what I can see through LOS on the highground.

If that unknown on 3320 is a enemy squad ill open fire on them.

Evasive -2 to hit, high geound gives me +1 to hit.
Net -1 to hit.

#

I am sorta off on my own.

So georgie and the mechs should decide what they want to do together.

#

I want to slowly work my way over to 3116 and pick up the civs there via green smoke.

But it would take me 4 rounds of I skirt the edge of the map and away from hostiles.

quasi pulsar
#

I am also curious why the south building is a different shade of blue from the others

rain anvil
quasi pulsar
rain anvil
#

Sounds great

quasi pulsar
#

Imo those unknowns in the north on the mountain. 3213.

I am willing to bet they're AA

rain anvil
#

It's an option, but it could be anything

#

The three other big dots are certainly three other troop transports

#

That would be a question for Shack, but I hope we can scan/scout an area with probable enemies in it and airstrike it in the same turn

quasi pulsar
#

If its MBTs I am a bit more scared to show my face.

#

Luckily these bot squads are maxing out at 5 fs... which means they cant hit subsystems on me at least

snow cipher
neat hollow
lean path
#

Unless anyone has any objections, I'm gonna push up with BeachBN next turn and support them so that we have our grounds covered.

snow cipher
#

How does anyone feel about me taking the Lonely Heir to 3718?

#

Personally I think it'll be hilarious to have the ship fly over our mechs.

feral tangle
#

How's everything going in Fluffle? I saw that you guys landed

feral tangle
#

your finally able to drive your LV lol

feral tangle
#

Biking in the snow is actually really fun

fast sedge
fast sedge
#

if theres only two AA guns then with 4 fighters they should never kill us and we can repair off the damage

rain anvil
#

If all fighters fly in groups or two, it should be fine

#

Same for the bombers

#

Then the potential damage will be split between them

slender bear
#

Ill be a flight lead for one of those pairs.

rain anvil
#

here's my first suggestion for bombers and fighters flight path, along with scanners

fast sedge
#

oh so we can hit unknown targets? I thought cos we couldnt spot ground troops we couldnt

rain anvil
#

I'm considering dropping at the red x, to pickup my bombers this turn, and also to either provide fire support, OR use the hmg as point defense against eventual lrms, if the two big ones really are AA

#

I'm hoping that if we can scan them first, you guys can hit same turn

#

the two blue circles would be scanners

#

(from the ships)

fast sedge
#

ah

#

tho I think the bombers should target the vehicles instead, while we target infantry

rain anvil
#

otherwise well, you guys really have nothing to shoot at

#

I think we can just do the path and leave it shack who targets what

#

but imo infantry is the pressing matter since they're the ones breaking into the buildings

#

if swarf fortress arrives next turn, although they'll start far away from the actual problems, they'll surely cleanup anything after that

fast sedge
#

but yeah I think that flight paths better

#

cos I think the infantry will move indoors in the following turns and then we cant hit them

#

so best to have everything potenially target them while we can

rain anvil
#

Also, vehicles have a hit system, while infantry does not

#

So the big damage of bombers would be relatively wasted to 'just' deal one damage

#

Although the vehicles look open top, so maybe the infantry would also take damage

#

I guess we should also coordinate with DF

fast sedge
#

we can share that flight paths if the other fighters/bombers agree to it

slender bear
#

Are we sure all of those question marks are enemies?

fast sedge
#

and i doubt theres any friendlies in the open

#

cos if they were they wouldnt have lasted long

#

also the dwarves have two fighters, tho so they could join us, they would have problems reloading but they could at least do one strafing run

rain anvil
#

Outside question marks should be enemy, inside should be friendly

fast sedge
#

also damn is their spreadsheet pretty

rain anvil
#

Dwarf has fighters? X)

#

How are they ever gonna reload x)

fast sedge
rain anvil
#

Yesh

#

But it's a very temporary solution

fast sedge
#

yeah

rain anvil
#

We're not Sticking around

#

my god they're such a big battlegroup x)

#

59 people

#

no wonder they had to split

fast sedge
#

well then with that many units I think theyll clean up the hill mine fast enough

rain anvil
#

yeah

#

we might be leaving next turn already 😄

#

gotta zoooom

#

also, I think dwarf will also provide the vision we need to make our aerospace attacks

fast sedge
#

hmm idk how vision works but if you say so then we probably want to scan indoors

slender bear
#

Do we have a un marked map with all of the question marks?

slender bear
#

Thank you good sir.

slender bear
#

Blue for fighters, red for bombers.

fast sedge
slender bear
#

Oh I see.

#

Then divert the third attack to the last group down that street after the first two strikes.

#

Do strafes hit individual clusters or does it strike in a line?

fast sedge
#

also those things at 3213 might not be AA but instead bot artillery, which has 4 range so might be safer to keep the triple S one tile away to avoid potenial damage

#

also our bombers arent landed right? so theyll spend half their movement descending?

slender bear
#

I'm still in orbit with the treecat so won't I spend movement too?

fast sedge
#

youre not landed?

#

then you will

slender bear
#

Yeah I docked with the tree cat when we got here.

fast sedge
#

if the tree cat descends, then you take off you could avoid it, tho it depends on whether the tree cat wants to spend atmo fuel

slender bear
#

The treecat has no reason to descend. No troops or weapons.

rain anvil
#

The bombers are in the air, so they only can move three tiles

#

and the end of their movement should be the triple

pliant mauve
#

Fighters can't damage enemy ground troops by themself

rain anvil
#

you need spotting

pliant mauve
#

no

rain anvil
#

ha

pliant mauve
#

wait a sec, i'll open rules

rain anvil
#

ok

slender bear
#

We are hoping they get scanned so we can see them and attack

rain anvil
#

In any case, I don't think Dwarf will be much use this turn, apart from spotting and some artillery shots

pliant mauve
#

huh

#

cas rules were removed?

rain anvil
#

I think so

#

now you can just cas afaik

fast sedge
#

oops wrong file

rain anvil
#

that's a very nice map

fast sedge
#

one concern with this plan is if any of those big question marks turn out to be MBTs that can target aerospace then the two sized fighters groups might be in trouble if they attack a group that also got hit by AA

rain anvil
#

I very much doubt that though

#

Randomly on top of a mountain

#

Although it's good to plan for the worst

fast sedge
rain anvil
#

h

#

a

#

I see what you mean

#

It's a high chance of more vehicles though

fast sedge
#

yeah

#

hopefully we should also have two more dwarf fighters to spread the damage

rain anvil
# fast sedge

Although if I may, the circled in red things are what I think are the priority targets, everything else seems secondary to me

#

And if we focus our fire there, maybe we can just remove those divisions

#

and remove the threat to civies for the turn

fast sedge
#

and the one on the right should be handled by panther + cat

rain anvil
#

yeah the one on the right is fine

fast sedge
#

i think they were planning that

rain anvil
#

but I'd also send the bombers on the infantry

#

It's 15fs of enemy infantry, they all have one armor

fast sedge
#

we could but then they couldnt land

rain anvil
fast sedge
#

hmm true

rain anvil
#

so they can drop above their bomb target and then fly to the triple

#

a fighter would deal an average of 1.5 damage

#

to one armor infantry

#

so 9 total for 6 fighters?

#

2.5 for bombers, so 5 extra from the bombers

#

so actually, except if we get lucky (wouldn't rely on it) we can'T even wipe these 3 squads

fast sedge
#

also the range of our hmg is one right? I tried to keep the triple S near infantry so it can hit something

#

oh its two

rain anvil
#

it's two

#

but that's a good point

#

I'm hesitating, the hmg could also go point defense

#

if those mountain thing are LRM launchers

fast sedge
#

wouldnt the rockets target aerospace first before getting in range of our ship, if so they then it would be really bad

pliant mauve
#

no

#

orbitals are priority targeted

fast sedge
#

but no orbitals are in range?

#

at least if we go with my plan

#

the red circles in my plan are of a radius of range 4

#

LRMs have range 3

pliant mauve
#

true

fast sedge
#

btw do we know what tiles units will be revealed by the dwarves?

#

how do I keep uploading the wrong image :/

rain anvil
# fast sedge LRMs have range 3

Ok good point. I'm traumatised by two campaigns ago, where LRMs kept travelling three tiles per turn after being launched.

#

Here's a map the dwarves gave me

fast sedge
#

can they really move that far this turn, or is this an overall plan for movement along multiple future turns

rain anvil
#

I looked at their orders, some are already arriving this turn

#

With paradrops

#

From hats

fast sedge
#

whats the range of units sights?

#

would they reveal 3316? if not I say we scan that one

#

and then use the other scanner on the mystery emplacement north

rain anvil
#

Yeah seems reasonable to me

#

Honestly, if you make such a nice map, maybe without the range indicator for potential arty, we can use this for all triples orders

#

it'll make tabby's life a lot easier i think

fast sedge
#

dont worry, the range indicator is on another layer so I can easily make it invisible

rain anvil
#

nice

#

you truly are a godsend

fast sedge
#

the coloured lines are a bit harder to read at a glance tho without the redish indicator to constrast them

rain anvil
#

It's fine with zooming in

quasi pulsar
rain anvil
#

Captured civies makes the most sense. Or they don't have a roof to smoke

slender bear
#

What if they don't have comms

rain anvil
#

So many options

#

But I don't think it can be enemies, way too many in one spot

quiet pendant
#

Detainment Camp?

rain anvil
#

Would make sense

#

I just hope we can save them in time

#

I'm trying to convince Dwarf fighters to support, but they seem reluctant

#

It is a big risk to fly over unknown enemies I guess

proper plover
#

Orders Due Tonight! 10 Hours Left

feral tangle
proper plover
#

@scenic matrix you still got your running shoes on? we need to reload the HMG this round. I'm thinking we lift off and hover over 3421, with @high osprey on the HMG to cover BeachBN and Georgia scouting that direction. They can spot/identify the units on the ground over there.

proper plover
rain anvil
#

It seems like Dwarf fighters will be no help due to 'aa concerns' but their vtols are already heading to the western most point with civilians

#

And I've had no news from @raven tundra for a while, I'm hoping he doesn't go MIA :/

proper plover
#

so what do you think our highest priority scan target is then? the fighters/bombers absolutely can not hit question marks or scout ground targets

#

If I had to choose, I would say re-direct them to the known targets or hold them in reserve

#

we're still operating on very little intel

rain anvil
#

Can't we scan and then strike?

spark mauve
rain anvil
#

But can't we scan and strike in the same turn?

#

I very much understand and agree with no striking question marks. But we can unquestion mark them

slender bear
#

Doesn't make sense that fighters and bombers can't ID ground targets but if this is the way, I shall sit in reserve up in orbit with Treecat

fast sedge
#

Yeah can't we use are scanners to id targets and then set the fighters to attack in same turn?

rain anvil
#

It's too prevent them from being ridiculously powerful scouts

#

I guess we'll have to wait for answer

rain anvil
#

If we can't well

#

that sucks x)

fast sedge
#

So that all four fighters can then run together

slender bear
fast sedge
#

Tho next turn I bet most of our targets will be indoors and safe from fighters

slender bear
#

Might stay in space with the other ships and be security just in case we get engaged

fast sedge
#

And we're not that effective towards armour

rain anvil
#

the need to reload is painful though, that's for sure

fast sedge
rain anvil
#

but you can provide support anywhere on the battlefield

slender bear
#

I had designed a what i imagined the snub HMG would look like given it's limited capacity. It's basically a stubby machine gun with a 100 round mag. That's all it can carry 😆 🤣 just enough for one attack.

hoary apex
proper plover
#

I've found a count down to be effective

slender bear
hoary apex
#

like this

#

assuming I didnt mess something up

proper plover
#

That looks right. Now make it big and official looking 😂

hoary apex
#

Orders Due <t:1752102006:R>

rain anvil
#

Btw Tabby, can you confirm that we can't scan and strike in the same turn? Bombers and fighters can only attack what was revealed last turn?

proper plover
#

I don't know that I can confirm it in time for orders today (I'm at work). My thoughts are that it adds more complications for Shack on his turns which are already very complicated so go with no for this round unless it's in the rules elsewhere

hoary apex
#

lemme check if anything is clarified in the rules doc

#

if not I’ll ask shack

arctic vale
#

I’ve seen a few different plans for the bombers in this thread, has a definitive one been decided on?

Scarab and I were planning on skirmishing our way past the enemy vehicles then scouting that central plaza. But we obviously don’t want to move up that way if the bombers are going to turn those tiles into slag

rain anvil
#

scouting the central plaza would be greatly appreciated either way

#

we can make sure the bombers don't hit you x)

pliant mauve
#

@slender bear @quiet pendant
Guys, if you would check my submitted order - I made up idea, how we can make our fighter numbers count.

It can be in vain, but I don't see a way of being useful any other way

proper plover
#

Oh, I like it. Get their attention and bait them away from the civilians.

pliant mauve
#

Yeah, at worst we just receive some fire from possible AA units at mountain and spend our movement that turn

fast sedge
#

and the worst case scenario of all the three big question mark vehicles having AA we have a around 42% chance of all making out unscathed

#

Chance take 0 hits: 0.421999
Chance take 1 hits: 0.421734
Chance take 2 hits: 0.140569
Chance take 3 hits: 0.015698

arctic vale
fast sedge
#

and we shouldnt waste ammo cos theres no targets to attack and be able to fight next turn

pliant mauve
#

yep

pliant mauve
#

Yeah

#

If you and Vector1 agree, you can run on this course and try to pull other bot group

fast sedge
shadow mica
#

Only two probable AA pieces means we won't die unless we get insanely unlucky.

pliant mauve
fast sedge
#

cos 3215 is within 2 range of the potenial mountain AAs

pliant mauve
#

oh

#

true

fast sedge
pliant mauve
#

I'll change to 3216

#

Like this

quasi pulsar
#

@proper plover still no internet and my household goods have been delayed to friday. Made my post on phone. If you got questions let me know.

pliant mauve
#

also, I think this two could possibly be AA-missile crew, alike those of our infantry

fast sedge
quasi pulsar
feral tangle
#

The bots must have corrupted your internet because they knew you'd be too much of a threat

fast sedge
quasi pulsar
pliant mauve
#

or even some militia snipers/mg

#

Then I am a bit sad for their eardrums

quasi pulsar
#

Dwarf Fortress is the battlegroup coming to us yes?

pliant mauve
#

Yeah

cold prism
#

Anyone have another target they want scanned?

#

I'm leaning to 3417 since it is tagged with green smoke. Possible friendlies?

#

But you lot on the ground will need intel so I'm happy to shift to another hex

pliant mauve
#

3317 looks interesting

#

a ton of contacts and no green smoke

quasi pulsar
#

Either the friendlies.

Or imo the building to the south I am near that is a different color than the rest

#

That or the center building. See if it is filled with prisoners

fast sedge
quasi pulsar
#

You got plenty of good choices. What ever you scan wont be a bad scan imo

pliant mauve
#

i think building with green smoke would just be friendlies

wind wasp
#

Figured I should pop in here and ask what your guys plans for the civilians are

cold prism
#

10-4

I just want to make sure I check in with you all. YOU are the ones that'll get shot at lol. Want to support you as best I can.

pliant mauve
#

We're incapable of really securing civies

cold prism
pliant mauve
#

True

fast sedge
#

I'd like to scan 3316, I dont know if the dwarves will have line of sight to that tile to reveal those bots, cos i ideally i'd like to hit those bots next turn

pliant mauve
#

Probably, our mechs would have eyes on 3316

wind wasp
#

We’re trying to distract the enemies around the ones at 3116 to our defensive line.

We are also trying to get VTOL in position to get the ones in 3315 and 3417 next turn, if you guys don’t already have plans

cold prism
#

I quess this DOES raise the question if we are sticking around. Or do we want to just secure our landing zone for a few rounds so we can scan a bit.

fast sedge
quasi pulsar
wind wasp
#

Roger that

#

General gameplan is that most of our forces are headed straight east this turn, but we’ve got a few people going north and a few people going south

pliant mauve
#

We've made plan to try and get attention from some bot forces by our fighters, but I am not sure if that would really happenb

slender bear
#

Just put my order in to follow your lead prince

pliant mauve
#

That's good

arctic vale
# rain anvil that would be perfect! 🙂

This is what I have so far for the mechs turn. Scarab hasn’t confirmed this with me yet so it may shift slightly. Once I hear back from them I’ll confirm it or make an adjusted copy

wind wasp
cold prism
wind wasp
#

The stuff on the hill is our biggest worry I think

cold prism
#

3213?

pliant mauve
#

3213 yeah

cold prism
#

If that'll help make air support feel better I think that might be what I scan.

With out limited numbers in the Area having some high cover would be really nice.

#

Hey look! I got my orders in before the 1 hour (or less) mark 😂

fast sedge
#

@slender bear you cant put evasive and advance as your order type

pliant mauve
#

just keep evasive

cold prism
#

And @wind wasp

Stand by for intel on those targets on the hill. If its AA installations we will let you know.

rain anvil
#

:!!!!

#

change of plans!!

#

@fast sedge @pliant mauve @cold prism @the bombers

#

we're in buisness

wind wasp
#

Roger that, I’m hugging the southern mountains anyways. Try to evac the civvies at 3417 or 3317 (if that’s what they turn out to be) next turn

cold prism
#

I wonder if in a pinch an Orbital could ground close to them and take them onboard.

I'd want to know what is on the ground so I don't get shot to hell. But I'd think I have plenty of room.

cold prism
rain anvil
#

If you could scan 3316

#

then our aerospace could strike there

cold prism
#

Will that work for you @wind wasp if I hold off on the hill for a round?

wind wasp
rain anvil
#

I'd ask my own scanner crew to do it but they've gone awol

cold prism
rain anvil
#

thanks a lot 🙂

quasi pulsar
cold prism
#

I'm here to support. So thats why I ask.

wind wasp
#

What’s your guys plan for the peeps at 3417?

cold prism
#

Bold of you to assume we have a plan.....

wind wasp
#

Well here’s mine lmao

#

Wanted to make sure it didn’t interfere with anything you guys are doing

rain anvil
#

I'll elaborate once I have a bit more time

fast sedge
#

so new aerospace plan?

rain anvil
#

nah, also send the bombers to the scanned zone

#

these vehicles don't matter

#

I think we just go back to the initial plan

fast sedge
rain anvil
#

definitely

#

9 fs of infantry with one armor and a vehicle

#

4 fighters will do 6 damage on average

fast sedge
rain anvil
#

looking good

#

regarding our pizza scan, do we ask for the other group at the door or for the two mountain blips?

fast sedge
#

you mean the group at 3216?

#

I vote for mountains just to alleviate AA anxiety

rain anvil
#

okay

#

also @slender bear sorry about the extra ping, but shack ruled we could attack things that were scanned before. So you now get the choice between the zoom in evasive strategy, or taking part in the attack as a normal shooting order

slender bear
fast sedge
# fast sedge

well that is the plan I proposed, we're taking off in orbit, and descending from orbit alongside the treecat fighters

slender bear
#

So we are attacking then?

rain anvil
#

yup

#

all together

#

It has been ruled we can do so with a scan same turn

slender bear
#

I have my order to follow prince's order but in evasive. I'll change it to advance.

rain anvil
#

so fighters are allowed to play the game

#

perfect! thank you 🙂

slender bear
#

New order is in

rain anvil
rain anvil
#

Well, the plan is happening 🙂

#

let's see if we can't clear the map a little

#

if things go really well, we could even pack up next round

cursive otter
rain anvil
#

Triple orders are in! Are we missing anyone?

wind wasp
#

I’ve got an order tracker template I can send your guys way if you want

#

Throughout the day as orders come in, I just check them off

proper plover
#

Orders due in 2 Hours! Get 'em in!

rain anvil
#

I think @shadow mica didn't send yet?

proper plover
#

Yeah, looks like we're missing a handful of people

neat hollow
#

@snow cipher Hasn't submitted yet.

quasi pulsar
#

@proper plover electric boy works in a secure facility. From 0700-1600 west coast time. Then may have to stay in for study time for an additional 1-2hrs.

There is no unclass connection. No electronics allowed.

I know the school he is in. He wont make deadline.

#

East coast*

proper plover
quasi pulsar
#

Cause unlike the army. The navy doesnt want stuff to be given to Warthunder.

So some schools for training/jobs are secured facilities.

He happens to be in one of the toughest academically/mentally.

proper plover
#

ah good old War Thunder

#

I'll just send a reminder to the others and then if people can let them know I won't be counting late orders until tomorrow morning, I would appreciate it.

high osprey
#

doesnt that take the turn

proper plover
#

can't reload and fire in the same Primary Action

#

I need someone to reload and someone to fire as we support the ground troops

high osprey
proper plover
#

gotcha

high osprey
#

who is reloading

proper plover
#

NavyTKs

#

@lean path @shadow mica Don't forget your orders tonight!

#

@coral dirge

high osprey
#

@proper plover so BeachBN and Georgia are pushing southwest

proper plover
#

yeah, we're flying along with them

high osprey
proper plover
#

thanks!

shadow mica
#

Order sent and packaged.

proper plover
#

thanks!

lunar snow
#

<t:1752098400:R> 1752098400 (UNIX Timecode number, do <t: [Timecode] :R> for the Countdown, you're welcome)

snow cipher
lean path
#

Sorry about the delay

quasi pulsar
cursive otter
slender bear
rain anvil
#

Good luck everyone for this turn 🤞

quasi pulsar
rain anvil
#

Crazy people

slender bear
#

Lol the pain of boredom is real.

quasi pulsar
slender bear
slender bear
#

lol

proper plover
#

alright, I've been struggling with a nasty migraine today. Someone please double check the map/actions for me

rain anvil
#

This looks great to me. Thank you

hoary apex
rain anvil
#

As long as we're sure bombers and fighters can hit everything on that tile, I'm happy

#

Although those new legged aa bots are scary

hoary apex
#

everything looks good to me

hoary apex
proper plover
#

thank you for double checking it for me!

hoary apex
#

btw tabby while I have you here are you ok with pings?